isaacscript-common 9.7.0 → 9.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -90,7 +90,7 @@ function preUseItemBible(self, _collectibleType, _rng, player, _useFlags, _activ
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  end
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  v = {run = {playersLastDamageGameFrame = __TS__New(Map)}}
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  function ____exports.postPlayerFatalDamageInit(self, mod)
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- saveDataManager(nil, "postPlayerFatalDamage", v)
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+ saveDataManager(nil, "postPlayerFatalDamage", v, hasSubscriptions)
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  mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
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  mod:AddCallback(ModCallback.PRE_USE_ITEM, preUseItemBible, CollectibleType.BIBLE)
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  end
@@ -157,12 +157,7 @@ end
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  -- initialized.
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  function ____exports.debugDisplayInit(self, mod)
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  setDebugDisplayEnabled(nil)
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- saveDataManager(
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- nil,
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- "debugDisplay",
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- v,
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- function() return false end
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- )
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+ saveDataManager(nil, "debugDisplay", v, false)
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  mod:AddCallback(ModCallback.POST_FAMILIAR_RENDER, postFamiliarRender)
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  mod:AddCallback(ModCallback.POST_NPC_RENDER, postNPCRender)
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  mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRender)
@@ -1,7 +1,8 @@
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  local ____lualib = require("lualib_bundle")
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  local Map = ____lualib.Map
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+ local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
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  local ____exports = {}
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- local initMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd, postFireTear
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+ local initCommandMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd, postFireTear
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -12,6 +13,7 @@ local TearVariant = ____isaac_2Dtypescript_2Ddefinitions.TearVariant
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  local ____constants = require("core.constants")
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  local MAX_SPEED_STAT = ____constants.MAX_SPEED_STAT
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  local ____flag = require("functions.flag")
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+ local addFlag = ____flag.addFlag
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  local bitFlags = ____flag.bitFlags
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  local ____map = require("functions.map")
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  local getMapPartialMatch = ____map.getMapPartialMatch
@@ -26,157 +28,17 @@ local commands = require("features.extraConsoleCommands.listCommands")
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  local ____v = require("features.extraConsoleCommands.v")
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  local v = ____v.default
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  local extraConsoleCommandsFunctionMap = ____v.extraConsoleCommandsFunctionMap
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- function initMap(self)
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- extraConsoleCommandsFunctionMap:set("1hp", commands.oneHP)
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- extraConsoleCommandsFunctionMap:set("addCharges", commands.addCharges)
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- extraConsoleCommandsFunctionMap:set("angelRoom", commands.angelRoom)
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- extraConsoleCommandsFunctionMap:set("ascent", commands.ascent)
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- extraConsoleCommandsFunctionMap:set("bedroom", commands.bedroom)
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- extraConsoleCommandsFunctionMap:set("bh", commands.bh)
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- extraConsoleCommandsFunctionMap:set("blackhearts", commands.blackHearts)
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- extraConsoleCommandsFunctionMap:set("blackMarket", commands.blackMarket)
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- extraConsoleCommandsFunctionMap:set("bloodCharges", commands.bloodCharges)
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- extraConsoleCommandsFunctionMap:set("bm", commands.bm)
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- extraConsoleCommandsFunctionMap:set("bomb", commands.bomb)
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- extraConsoleCommandsFunctionMap:set("bombDisplay", commandsDisplay.bombDisplay)
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- extraConsoleCommandsFunctionMap:set("bombsDisplay", commandsDisplay.bombsDisplay)
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- extraConsoleCommandsFunctionMap:set("bombs", commands.bombs)
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- extraConsoleCommandsFunctionMap:set("boneHearts", commands.boneHearts)
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- extraConsoleCommandsFunctionMap:set("boss", commands.boss)
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- extraConsoleCommandsFunctionMap:set("bossNextRoom", commands.bossNextRoom)
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- extraConsoleCommandsFunctionMap:set("bossRoom", commands.bossRoom)
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- extraConsoleCommandsFunctionMap:set("bossRush", commands.bossRush)
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- extraConsoleCommandsFunctionMap:set("brokenHearts", commands.brokenHearts)
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- extraConsoleCommandsFunctionMap:set("card", commands.card)
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- extraConsoleCommandsFunctionMap:set("cards", commands.cards)
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- extraConsoleCommandsFunctionMap:set("cc", commands.cc)
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- extraConsoleCommandsFunctionMap:set("getChallenge", commands.getChallenge)
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- extraConsoleCommandsFunctionMap:set("chaosCardTears", commands.chaosCardTears)
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- extraConsoleCommandsFunctionMap:set("character", commands.characterCommand)
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- extraConsoleCommandsFunctionMap:set("charge", commands.charge)
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- extraConsoleCommandsFunctionMap:set("cleanBedroom", commands.cleanBedroom)
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- extraConsoleCommandsFunctionMap:set("coin", commands.coin)
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- extraConsoleCommandsFunctionMap:set("coins", commands.coins)
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- extraConsoleCommandsFunctionMap:set("crawlSpace", commands.crawlSpace)
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- extraConsoleCommandsFunctionMap:set("d20", commands.d20)
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- extraConsoleCommandsFunctionMap:set("d6", commands.d6)
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- extraConsoleCommandsFunctionMap:set("dadsNote", commands.dadsNote)
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- extraConsoleCommandsFunctionMap:set("damage", commands.damage)
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- extraConsoleCommandsFunctionMap:set("dd", commands.dd)
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- extraConsoleCommandsFunctionMap:set("devilRoom", commands.devilRoom)
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- extraConsoleCommandsFunctionMap:set("dirtyBedroom", commands.dirtyBedroom)
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- extraConsoleCommandsFunctionMap:set("disableCurses", commands.disableCurses)
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- extraConsoleCommandsFunctionMap:set("doorDisplay", commandsDisplay.doorDisplay)
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- extraConsoleCommandsFunctionMap:set("doorsDisplay", commandsDisplay.doorsDisplay)
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- extraConsoleCommandsFunctionMap:set("down", commands.down)
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- extraConsoleCommandsFunctionMap:set("dungeon", commands.dungeon)
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- extraConsoleCommandsFunctionMap:set("effectDisplay", commandsDisplay.effectDisplay)
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- extraConsoleCommandsFunctionMap:set("effects", commands.effects)
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- extraConsoleCommandsFunctionMap:set("effectsDisplay", commandsDisplay.effectsDisplay)
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- extraConsoleCommandsFunctionMap:set("eh", commands.eh)
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- extraConsoleCommandsFunctionMap:set("errorRoom", commands.errorRoom)
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- extraConsoleCommandsFunctionMap:set("eternalHearts", commands.eternalHearts)
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- extraConsoleCommandsFunctionMap:set("familiarDisplay", commandsDisplay.familiarDisplay)
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- extraConsoleCommandsFunctionMap:set("familiarsDisplay", commandsDisplay.familiarsDisplay)
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- extraConsoleCommandsFunctionMap:set("flight", commands.flight)
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- extraConsoleCommandsFunctionMap:set("fool", commands.fool)
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- extraConsoleCommandsFunctionMap:set("getPosition", commands.getPosition)
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- extraConsoleCommandsFunctionMap:set("gigaBomb", commands.gigaBomb)
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- extraConsoleCommandsFunctionMap:set("goldBomb", commands.goldBomb)
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- extraConsoleCommandsFunctionMap:set("goldHearts", commands.goldHearts)
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- extraConsoleCommandsFunctionMap:set("goldKey", commands.goldKey)
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- extraConsoleCommandsFunctionMap:set("goldenBomb", commands.goldenBomb)
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- extraConsoleCommandsFunctionMap:set("goldenHearts", commands.goldenHearts)
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- extraConsoleCommandsFunctionMap:set("goldenKey", commands.goldenKey)
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- extraConsoleCommandsFunctionMap:set("grid", commands.grid)
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- extraConsoleCommandsFunctionMap:set("grid2", commands.grid2)
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- extraConsoleCommandsFunctionMap:set("gridCosts", commands.gridCosts)
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- extraConsoleCommandsFunctionMap:set("gridEntities", commands.gridEntities)
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- extraConsoleCommandsFunctionMap:set("hearts", commands.hearts)
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- extraConsoleCommandsFunctionMap:set("hitboxes", commands.hitboxes)
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- extraConsoleCommandsFunctionMap:set("iAmErrorRoom", commands.iAmErrorRoom)
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- extraConsoleCommandsFunctionMap:set("key", commands.key)
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- extraConsoleCommandsFunctionMap:set("keys", commands.keys)
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- extraConsoleCommandsFunctionMap:set("knifeDisplay", commandsDisplay.knifeDisplay)
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- extraConsoleCommandsFunctionMap:set("knivesDisplay", commandsDisplay.knivesDisplay)
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- extraConsoleCommandsFunctionMap:set("laserDisplay", commandsDisplay.laserDisplay)
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- extraConsoleCommandsFunctionMap:set("lasersDisplay", commandsDisplay.lasersDisplay)
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- extraConsoleCommandsFunctionMap:set("left", commands.left)
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- extraConsoleCommandsFunctionMap:set("library", commands.library)
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- extraConsoleCommandsFunctionMap:set("list", commands.list)
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- extraConsoleCommandsFunctionMap:set("listAll", commands.listAll)
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- extraConsoleCommandsFunctionMap:set("listGrid", commands.listGrid)
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- extraConsoleCommandsFunctionMap:set("listGridAll", commands.listGridAll)
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- extraConsoleCommandsFunctionMap:set("lowHP", commands.lowHP)
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- extraConsoleCommandsFunctionMap:set("luck", commands.luck)
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- extraConsoleCommandsFunctionMap:set("mana", commands.mana)
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- extraConsoleCommandsFunctionMap:set("map", commands.map)
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- extraConsoleCommandsFunctionMap:set("maxHearts", commands.maxHearts)
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- extraConsoleCommandsFunctionMap:set("miniboss", commands.miniboss)
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- extraConsoleCommandsFunctionMap:set("noCurses", commands.noCurses)
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- extraConsoleCommandsFunctionMap:set("npcDisplay", commandsDisplay.npcDisplay)
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- extraConsoleCommandsFunctionMap:set("npcsDisplay", commandsDisplay.npcsDisplay)
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- extraConsoleCommandsFunctionMap:set("pickupDisplay", commandsDisplay.pickupDisplay)
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- extraConsoleCommandsFunctionMap:set("pickupsDisplay", commandsDisplay.pickupsDisplay)
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- extraConsoleCommandsFunctionMap:set("pill", commands.pill)
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- extraConsoleCommandsFunctionMap:set("pills", commands.pills)
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- extraConsoleCommandsFunctionMap:set("pitDisplay", commandsDisplay.pitDisplay)
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- extraConsoleCommandsFunctionMap:set("pitsDisplay", commandsDisplay.pitsDisplay)
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- extraConsoleCommandsFunctionMap:set("planetarium", commands.planetarium)
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- extraConsoleCommandsFunctionMap:set("playerDisplay", commandsDisplay.playerDisplay)
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- extraConsoleCommandsFunctionMap:set("playersDisplay", commandsDisplay.playersDisplay)
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- extraConsoleCommandsFunctionMap:set("playSound", commands.playSound)
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- extraConsoleCommandsFunctionMap:set("pocket", commands.pocket)
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- extraConsoleCommandsFunctionMap:set("poopDisplay", commandsDisplay.poopDisplay)
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- extraConsoleCommandsFunctionMap:set("poopMana", commands.poopMana)
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- extraConsoleCommandsFunctionMap:set("poopsDisplay", commandsDisplay.poopsDisplay)
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- extraConsoleCommandsFunctionMap:set("position", commands.positionCommand)
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- extraConsoleCommandsFunctionMap:set("pressurePlateDisplay", commandsDisplay.pressurePlateDisplay)
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- extraConsoleCommandsFunctionMap:set("pressurePlatesDisplay", commandsDisplay.pressurePlatesDisplay)
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- extraConsoleCommandsFunctionMap:set("projectileDisplay", commandsDisplay.projectileDisplay)
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- extraConsoleCommandsFunctionMap:set("projectilesDisplay", commandsDisplay.projectilesDisplay)
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- extraConsoleCommandsFunctionMap:set("redHearts", commands.redHearts)
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- extraConsoleCommandsFunctionMap:set("right", commands.right)
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- extraConsoleCommandsFunctionMap:set("rockDisplay", commandsDisplay.rockDisplay)
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- extraConsoleCommandsFunctionMap:set("rocksDisplay", commandsDisplay.rocksDisplay)
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- extraConsoleCommandsFunctionMap:set("room", commands.roomCommand)
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- extraConsoleCommandsFunctionMap:set("rottenHearts", commands.rottenHearts)
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- extraConsoleCommandsFunctionMap:set("runTests", commands.runTests)
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- extraConsoleCommandsFunctionMap:set("s", commands.s)
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- extraConsoleCommandsFunctionMap:set("sacrificeRoom", commands.sacrificeRoom)
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- extraConsoleCommandsFunctionMap:set("secretRoom", commands.secretRoom)
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- extraConsoleCommandsFunctionMap:set("seedStick", commands.seedStick)
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- extraConsoleCommandsFunctionMap:set("seeds", commands.seedsCommand)
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- extraConsoleCommandsFunctionMap:set("setCharges", commands.setCharges)
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- extraConsoleCommandsFunctionMap:set("setPosition", commands.setPosition)
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- extraConsoleCommandsFunctionMap:set("shop", commands.shop)
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- extraConsoleCommandsFunctionMap:set("slotDisplay", commandsDisplay.slotDisplay)
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- extraConsoleCommandsFunctionMap:set("slotsDisplay", commandsDisplay.slotsDisplay)
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- extraConsoleCommandsFunctionMap:set("smelt", commands.smelt)
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- extraConsoleCommandsFunctionMap:set("soulCharges", commands.soulCharges)
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- extraConsoleCommandsFunctionMap:set("soulHearts", commands.soulHearts)
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- extraConsoleCommandsFunctionMap:set("sound", commands.sound)
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- extraConsoleCommandsFunctionMap:set("sounds", commands.sounds)
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- extraConsoleCommandsFunctionMap:set("spam", commands.spam)
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- extraConsoleCommandsFunctionMap:set("spawnGoldenTrinket", commands.spawnGoldenTrinket)
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- extraConsoleCommandsFunctionMap:set("speed", commands.speed)
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- extraConsoleCommandsFunctionMap:set("spikeDisplay", commandsDisplay.spikeDisplay)
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- extraConsoleCommandsFunctionMap:set("spikesDisplay", commandsDisplay.spikesDisplay)
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- extraConsoleCommandsFunctionMap:set("superSecretRoom", commands.superSecretRoom)
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- extraConsoleCommandsFunctionMap:set("startingRoom", commands.startingRoom)
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- extraConsoleCommandsFunctionMap:set("startRoom", commands.startRoom)
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- extraConsoleCommandsFunctionMap:set("tearDisplay", commandsDisplay.tearDisplay)
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- extraConsoleCommandsFunctionMap:set("tears", commands.tears)
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- extraConsoleCommandsFunctionMap:set("tearsDisplay", commandsDisplay.tearsDisplay)
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- extraConsoleCommandsFunctionMap:set("tests", commands.tests)
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- extraConsoleCommandsFunctionMap:set("tntDisplay", commandsDisplay.tntDisplay)
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- extraConsoleCommandsFunctionMap:set("tntsDisplay", commandsDisplay.tntsDisplay)
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- extraConsoleCommandsFunctionMap:set("trapdoor", commands.trapdoorCommand)
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- extraConsoleCommandsFunctionMap:set("treasureRoom", commands.treasureRoom)
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- extraConsoleCommandsFunctionMap:set("ultraSecretRoom", commands.ultraSecretRoom)
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- extraConsoleCommandsFunctionMap:set("unseed", commands.unseed)
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- extraConsoleCommandsFunctionMap:set("up", commands.up)
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- extraConsoleCommandsFunctionMap:set("warp", commands.warp)
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+ function initCommandMap(self)
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+ for ____, ____value in ipairs(__TS__ObjectEntries(commands)) do
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+ local funcName = ____value[1]
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+ local func = ____value[2]
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+ extraConsoleCommandsFunctionMap:set(funcName, func)
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+ end
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+ for ____, ____value in ipairs(__TS__ObjectEntries(commandsDisplay)) do
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+ local funcName = ____value[1]
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+ local func = ____value[2]
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+ extraConsoleCommandsFunctionMap:set(funcName, func)
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+ end
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  end
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  function initCallbacks(self, mod)
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  mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
@@ -216,7 +78,41 @@ function entityTakeDmgPlayer(self, _entity, _damageAmount, _damageFlags, _damage
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  return nil
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  end
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  function postCurseEval(self, curses)
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- return v.persistent.disableCurses and bitFlags(nil, LevelCurse.NONE) or curses
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+ if v.persistent.disableCurses then
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+ return bitFlags(nil, LevelCurse.NONE)
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+ end
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+ local newCurses = curses
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+ if v.persistent.darkness then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
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+ end
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+ if v.persistent.labyrinth then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
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+ end
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+ if v.persistent.lost then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
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+ end
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+ if v.persistent.unknown then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
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+ end
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+ if v.persistent.cursed then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
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+ end
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+ if v.persistent.maze then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
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+ end
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+ if v.persistent.blind then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
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+ end
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+ if v.persistent.giant then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
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+ end
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+ local ____temp_0
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+ if curses == newCurses then
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+ ____temp_0 = nil
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+ else
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+ ____temp_0 = newCurses
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+ end
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+ return ____temp_0
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  end
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  function executeCmd(self, command, params)
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  local resultTuple = getMapPartialMatch(nil, command, extraConsoleCommandsFunctionMap)
@@ -238,13 +134,8 @@ function postFireTear(self, tear)
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  end
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  end
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  function ____exports.extraConsoleCommandsInit(self, mod)
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- saveDataManager(
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- nil,
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- "extraConsoleCommands",
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- v,
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- function() return false end
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- )
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- initMap(nil)
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+ saveDataManager(nil, "extraConsoleCommands", v, false)
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+ initCommandMap(nil)
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  initCallbacks(nil, mod)
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  debugDisplayInit(nil, mod)
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  end
@@ -22,6 +22,8 @@ export declare function bh(params: string): void;
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  export declare function blackHearts(params: string): void;
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  /** Warps to the Black Market for the floor. */
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  export declare function blackMarket(): void;
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+ /** Toggles permanent Curse of the Blind. */
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+ export declare function blind(): void;
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  /**
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  * Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
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  * charges. (You can use negative numbers to remove charges.)
@@ -69,8 +71,6 @@ export declare function card(params: string): void;
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  export declare function cards(): void;
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  /** Alias for the "chaosCardTears" command. */
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  export declare function cc(): void;
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- /** Displays the current challenge, if any. */
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- export declare function getChallenge(): void;
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  /**
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  * Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
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  * "debug 10".
@@ -101,6 +101,8 @@ export declare function coin(params: string): void;
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  export declare function coins(params: string): void;
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  /** Creates a crawl space next to the player. */
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  export declare function crawlSpace(): void;
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+ /** Toggles permanent Curse of the Cursed. */
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+ export declare function cursed(): void;
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  /** Uses the D20. */
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  export declare function d20(): void;
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  /** Uses the D6. */
@@ -109,6 +111,8 @@ export declare function d6(): void;
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  export declare function dadsNote(): void;
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  /** Toggles extremely high-damage tears for the player. */
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  export declare function damage(): void;
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+ /** Toggles permanent Curse of Darkness. */
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+ export declare function darkness(): void;
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  /** Alias for the "devil" command. */
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  export declare function dd(): void;
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  /**
@@ -139,8 +143,12 @@ export declare function eternalHearts(params: string): void;
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  export declare function flight(params: string): void;
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  /** Alias for the "startingRoom" command. */
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  export declare function fool(): void;
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+ /** Displays the current challenge, if any. */
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+ export declare function getChallenge(): void;
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  /** Prints the current position of all players. */
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  export declare function getPosition(): void;
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+ /** Toggles permanent Curse of the Giant. */
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+ export declare function giant(): void;
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  /**
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  * Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
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  * numbers to remove bombs.)
@@ -191,6 +199,8 @@ export declare function key(params: string): void;
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  * to remove keys.)
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  */
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  export declare function keys(params: string): void;
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+ /** Toggles permanent Curse of the Labyrinth. */
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+ export declare function labyrinth(): void;
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  /** Moves the player 0.5 units left. Provide a number to move a custom amount of units. */
195
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  export declare function left(params: string): void;
196
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  /** Warps to the first Library on the floor. */
@@ -221,6 +231,8 @@ export declare function listGrid(params: string): void;
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  * specific `GridEntityType`.
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  */
223
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  export declare function listGridAll(params: string): void;
234
+ /** Toggles permanent Curse of the Lost. */
235
+ export declare function lost(): void;
224
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  /** Alias for the "1hp" command. */
225
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  export declare function lowHP(): void;
226
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  /** Alias for "debug 9". */
@@ -234,6 +246,8 @@ export declare function map(): void;
234
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  * use negative numbers to remove heart containers.)
235
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  */
236
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  export declare function maxHearts(params: string): void;
249
+ /** Toggles permanent Curse of the Maze. */
250
+ export declare function maze(): void;
237
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  /** Warps to the first Miniboss Room on the floor. */
238
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  export declare function miniboss(): void;
239
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  /** Alias for the "disableCurses" command. */
@@ -344,10 +358,10 @@ export declare function spam(): void;
344
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  export declare function spawnGoldenTrinket(params: string): void;
345
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  /** Toggles maximum movement speed and flight for the player. */
346
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  export declare function speed(): void;
347
- /** Warps to the starting room of the floor. */
348
- export declare function startingRoom(): void;
349
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  /** Alias for the "startingRoom" command. */
350
362
  export declare function startRoom(): void;
363
+ /** Warps to the starting room of the floor. */
364
+ export declare function startingRoom(): void;
351
365
  /** Warps to the first Super Secret Room on the floor. */
352
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  export declare function superSecretRoom(): void;
353
367
  /**
@@ -363,6 +377,8 @@ export declare function trapdoorCommand(): void;
363
377
  export declare function treasureRoom(): void;
364
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  /** Warps to the first Ultra Secret Room on the floor. */
365
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  export declare function ultraSecretRoom(): void;
380
+ /** Toggles permanent Curse of the Unknown. */
381
+ export declare function unknown(): void;
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  /** If currently on a set seed, changes to an unseeded state and restarts the game. */
367
383
  export declare function unseed(): void;
368
384
  /** Moves the player 0.5 units up. Provide a number to move a custom amount of units. */
@@ -1 +1 @@
1
- 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1
+ {"version":3,"file":"listCommands.d.ts","sourceRoot":"","sources":["../../../src/features/extraConsoleCommands/listCommands.ts"],"names":[],"mappings":"AAyHA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAe5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BrD;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED,0DAA0D;AAC1D,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,gDAAgD;AAChD,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,6CAA6C;AAC7C,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAQnC;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAgBnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAkB5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAqB3C;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED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@@ -279,6 +279,11 @@ end
279
279
  function ____exports.blackMarket(self)
280
280
  changeRoom(nil, GridRoom.BLACK_MARKET)
281
281
  end
282
+ --- Toggles permanent Curse of the Blind.
283
+ function ____exports.blind(self)
284
+ v.persistent.blind = not v.persistent.blind
285
+ printEnabled(nil, not v.persistent.blind, "permanent Curse of the Blind")
286
+ end
282
287
  --- Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
283
288
  -- charges. (You can use negative numbers to remove charges.)
284
289
  function ____exports.bloodCharges(self, params)
@@ -418,13 +423,6 @@ end
418
423
  function ____exports.cc(self)
419
424
  ____exports.chaosCardTears(nil)
420
425
  end
421
- --- Displays the current challenge, if any.
422
- function ____exports.getChallenge(self)
423
- local challenge = Isaac.GetChallenge()
424
- local challengeName = Challenge[challenge]
425
- local challengeDescription = challengeName == nil and tostring(challenge) .. " (custom)" or ((("Challenge." .. challengeName) .. " (") .. tostring(challenge)) .. ")"
426
- printConsole(nil, "The current challenge is: " .. challengeDescription)
427
- end
428
426
  --- Restart as the specified character. Accepts either the character sub-type or the partial name of
429
427
  -- the character.
430
428
  --
@@ -504,6 +502,11 @@ end
504
502
  function ____exports.crawlSpace(self)
505
503
  spawnTrapdoorOrCrawlSpace(nil, false)
506
504
  end
505
+ --- Toggles permanent Curse of the Cursed.
506
+ function ____exports.cursed(self)
507
+ v.persistent.cursed = not v.persistent.cursed
508
+ printEnabled(nil, not v.persistent.cursed, "permanent Curse of the Cursed")
509
+ end
507
510
  --- Uses the D20.
508
511
  function ____exports.d20(self)
509
512
  local player = Isaac.GetPlayer()
@@ -525,6 +528,11 @@ function ____exports.damage(self)
525
528
  v.run.maxDamage = not v.run.maxDamage
526
529
  printEnabled(nil, v.run.maxDamage, "debug damage")
527
530
  end
531
+ --- Toggles permanent Curse of Darkness.
532
+ function ____exports.darkness(self)
533
+ v.persistent.darkness = not v.persistent.darkness
534
+ printEnabled(nil, not v.persistent.darkness, "permanent Curse of Darkness")
535
+ end
528
536
  --- Alias for the "devil" command.
529
537
  function ____exports.dd(self)
530
538
  ____exports.devilRoom(nil)
@@ -583,6 +591,13 @@ end
583
591
  function ____exports.fool(self)
584
592
  ____exports.startingRoom(nil)
585
593
  end
594
+ --- Displays the current challenge, if any.
595
+ function ____exports.getChallenge(self)
596
+ local challenge = Isaac.GetChallenge()
597
+ local challengeName = Challenge[challenge]
598
+ local challengeDescription = challengeName == nil and tostring(challenge) .. " (custom)" or ((("Challenge." .. challengeName) .. " (") .. tostring(challenge)) .. ")"
599
+ printConsole(nil, "The current challenge is: " .. challengeDescription)
600
+ end
586
601
  --- Prints the current position of all players.
587
602
  function ____exports.getPosition(self)
588
603
  for ____, player in ipairs(getPlayers(nil)) do
@@ -593,6 +608,11 @@ function ____exports.getPosition(self)
593
608
  )
594
609
  end
595
610
  end
611
+ --- Toggles permanent Curse of the Giant.
612
+ function ____exports.giant(self)
613
+ v.persistent.giant = not v.persistent.giant
614
+ printEnabled(nil, not v.persistent.giant, "permanent Curse of the Giant")
615
+ end
596
616
  --- Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
597
617
  -- numbers to remove bombs.)
598
618
  function ____exports.gigaBomb(self, params)
@@ -692,6 +712,11 @@ function ____exports.keys(self, params)
692
712
  local player = Isaac.GetPlayer()
693
713
  player:AddKeys(numKeys)
694
714
  end
715
+ --- Toggles permanent Curse of the Labyrinth.
716
+ function ____exports.labyrinth(self)
717
+ v.persistent.labyrinth = not v.persistent.labyrinth
718
+ printEnabled(nil, not v.persistent.labyrinth, "permanent Curse of the Labyrinth")
719
+ end
695
720
  --- Moves the player 0.5 units left. Provide a number to move a custom amount of units.
696
721
  function ____exports.left(self, params)
697
722
  movePlayer(nil, params, Direction.LEFT)
@@ -726,6 +751,11 @@ end
726
751
  function ____exports.listGridAll(self, params)
727
752
  listGridEntities(nil, params, true)
728
753
  end
754
+ --- Toggles permanent Curse of the Lost.
755
+ function ____exports.lost(self)
756
+ v.persistent.lost = not v.persistent.lost
757
+ printEnabled(nil, not v.persistent.lost, "permanent Curse of the Lost")
758
+ end
729
759
  --- Alias for the "1hp" command.
730
760
  function ____exports.lowHP(self)
731
761
  ____exports.oneHP(nil)
@@ -753,6 +783,11 @@ end
753
783
  function ____exports.maxHearts(self, params)
754
784
  addHeart(nil, params, HealthType.MAX_HEARTS)
755
785
  end
786
+ --- Toggles permanent Curse of the Maze.
787
+ function ____exports.maze(self)
788
+ v.persistent.maze = not v.persistent.maze
789
+ printEnabled(nil, not v.persistent.maze, "permanent Curse of the Maze")
790
+ end
756
791
  --- Warps to the first Miniboss Room on the floor.
757
792
  function ____exports.miniboss(self)
758
793
  warpToRoomType(nil, RoomType.MINI_BOSS)
@@ -1125,6 +1160,11 @@ end
1125
1160
  function ____exports.ultraSecretRoom(self)
1126
1161
  warpToRoomType(nil, RoomType.ULTRA_SECRET)
1127
1162
  end
1163
+ --- Toggles permanent Curse of the Unknown.
1164
+ function ____exports.unknown(self)
1165
+ v.persistent.unknown = not v.persistent.unknown
1166
+ printEnabled(nil, not v.persistent.unknown, "permanent Curse of the Unknown")
1167
+ end
1128
1168
  --- If currently on a set seed, changes to an unseeded state and restarts the game.
1129
1169
  function ____exports.unseed(self)
1130
1170
  if not onSetSeed(nil) then
@@ -1,5 +1,13 @@
1
1
  declare const v: {
2
2
  persistent: {
3
+ darkness: boolean;
4
+ labyrinth: boolean;
5
+ lost: boolean;
6
+ unknown: boolean;
7
+ cursed: boolean;
8
+ maze: boolean;
9
+ blind: boolean;
10
+ giant: boolean;
3
11
  disableCurses: boolean;
4
12
  };
5
13
  run: {
@@ -1 +1 @@
1
- {"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../src/features/extraConsoleCommands/v.ts"],"names":[],"mappings":"AAAA,QAAA,MAAM,CAAC;;;;;;;;;;;;CAaN,CAAC;AACF,eAAe,CAAC,CAAC;AAEjB,qEAAqE;AACrE,eAAO,MAAM,+BAA+B,uBAEjC,MAAM,KAAK,IAAI,CACvB,CAAC;AAEJ;;;;GAIG;AACH,wBAAgB,iCAAiC,IAAI,OAAO,CAE3D"}
1
+ {"version":3,"file":"v.d.ts","sourceRoot":"","sources":["../../../src/features/extraConsoleCommands/v.ts"],"names":[],"mappings":"AAAA,QAAA,MAAM,CAAC;;;;;;;;;;;;;;;;;;;;CAsBN,CAAC;AACF,eAAe,CAAC,CAAC;AAEjB,qEAAqE;AACrE,eAAO,MAAM,+BAA+B,uBAEjC,MAAM,KAAK,IAAI,CACvB,CAAC;AAEJ;;;;GAIG;AACH,wBAAgB,iCAAiC,IAAI,OAAO,CAE3D"}
@@ -2,7 +2,17 @@ local ____lualib = require("lualib_bundle")
2
2
  local Map = ____lualib.Map
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
- local v = {persistent = {disableCurses = false}, run = {
5
+ local v = {persistent = {
6
+ darkness = false,
7
+ labyrinth = false,
8
+ lost = false,
9
+ unknown = false,
10
+ cursed = false,
11
+ maze = false,
12
+ blind = false,
13
+ giant = false,
14
+ disableCurses = false
15
+ }, run = {
6
16
  chaosCardTears = false,
7
17
  spamBloodRights = false,
8
18
  maxDamage = false,
@@ -61,11 +61,11 @@ export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlo
61
61
  * - The Battery
62
62
  * - AAA Battery
63
63
  *
64
- * @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
65
- * 1x1 room for the purposes of calculating how much charge to
66
- * grant. Default is false.
64
+ * @param bigRoomDoubleCharge Optional. If set to false, it will treat the current room as a 1x1
65
+ * room for the purposes of calculating how much charge to grant. Default
66
+ * is true.
67
67
  */
68
- export declare function addRoomClearCharges(ignoreBigRoomDoubleCharge?: boolean): void;
68
+ export declare function addRoomClearCharges(bigRoomDoubleCharge?: boolean): void;
69
69
  /**
70
70
  * Helper function to get the combined normal charge and the battery charge for the player's active
71
71
  * item. This is useful because you have to add these two values together when setting the active
@@ -1 +1 @@
1
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+ {"version":3,"file":"charge.d.ts","sourceRoot":"","sources":["../../src/functions/charge.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAIX,MAAM,8BAA8B,CAAC;AAMtC;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,SAAS,CACvB,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,UAAU,SAAI,EACd,eAAe,UAAO,GACrB,GAAG,CA2BL;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,YAAY,EACpB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAaN;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,wBAAwB,CACtC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAMN;AAuED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,mBAAmB,UAAO,GAAG,IAAI,CAIpE;AAED;;;;GAIG;AACH,wBAAgB,cAAc,CAC5B,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,GAAG,CAKL;AAED,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,OAAO,CAMT;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,IAAI,CAYN"}
@@ -187,15 +187,15 @@ end
187
187
  -- - The Battery
188
188
  -- - AAA Battery
189
189
  --
190
- -- @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
191
- -- 1x1 room for the purposes of calculating how much charge to
192
- -- grant. Default is false.
193
- function ____exports.addRoomClearCharges(self, ignoreBigRoomDoubleCharge)
194
- if ignoreBigRoomDoubleCharge == nil then
195
- ignoreBigRoomDoubleCharge = false
190
+ -- @param bigRoomDoubleCharge Optional. If set to false, it will treat the current room as a 1x1
191
+ -- room for the purposes of calculating how much charge to grant. Default
192
+ -- is true.
193
+ function ____exports.addRoomClearCharges(self, bigRoomDoubleCharge)
194
+ if bigRoomDoubleCharge == nil then
195
+ bigRoomDoubleCharge = true
196
196
  end
197
197
  for ____, player in ipairs(getPlayers(nil)) do
198
- ____exports.addRoomClearCharge(nil, player, ignoreBigRoomDoubleCharge)
198
+ ____exports.addRoomClearCharge(nil, player, bigRoomDoubleCharge)
199
199
  end
200
200
  end
201
201
  function ____exports.isActiveSlotDoubleCharged(self, player, activeSlot)
@@ -15,6 +15,13 @@ export declare function doorSlotToDoorSlotFlag(doorSlot: DoorSlot): DoorSlotFlag
15
15
  */
16
16
  export declare function doorSlotsToDoorSlotFlags(doorSlots: DoorSlot[] | readonly DoorSlot[] | Set<DoorSlot> | ReadonlySet<DoorSlot>): BitFlags<DoorSlotFlag>;
17
17
  export declare function getAngelRoomDoor(): GridEntityDoor | undefined;
18
+ /**
19
+ * Helper function to get the door that leads to the off-grid room that contains the hole to the
20
+ * Blue Womb.
21
+ *
22
+ * Returns undefined if the room has no Blue Womb doors.
23
+ */
24
+ export declare function getBlueWombDoor(): GridEntityDoor | undefined;
18
25
  export declare function getDevilRoomDoor(): GridEntityDoor | undefined;
19
26
  /**
20
27
  * If there is both a Devil Room and an Angel Room door, this function will return door with the
@@ -81,6 +88,7 @@ export declare function getRoomShapeDoorSlotCoordinates(roomShape: RoomShape, do
81
88
  /** Helper function to find unused door slots in the room that can be used to make custom doors. */
82
89
  export declare function getUnusedDoorSlots(): DoorSlot[];
83
90
  export declare function isAngelRoomDoor(door: GridEntityDoor): boolean;
91
+ export declare function isBlueWombDoor(door: GridEntityDoor): boolean;
84
92
  export declare function isDevilRoomDoor(door: GridEntityDoor): boolean;
85
93
  /** Helper function to see if a door slot could exist for a given room shape. */
86
94
  export declare function isDoorSlotInRoomShape(doorSlot: DoorSlot, roomShape: RoomShape): boolean;
@@ -1 +1 @@
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