isaacscript-common 9.13.5-dev.2 → 9.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1264) hide show
  1. package/dist/callbacks/customRevive.d.ts +0 -1
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +45 -39
  4. package/dist/callbacks/itemPickup.d.ts +0 -1
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +0 -1
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +0 -1
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +0 -1
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +0 -1
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +0 -1
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +0 -1
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +0 -1
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +0 -1
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +34 -28
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +0 -1
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +0 -1
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +0 -1
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +0 -1
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +0 -1
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +0 -1
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +0 -1
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +0 -1
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +0 -1
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +0 -1
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +0 -1
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +41 -35
  64. package/dist/callbacks/postGridEntityCollision.d.ts +0 -1
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +0 -1
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +0 -1
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +0 -1
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +0 -1
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +0 -1
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +0 -1
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +0 -1
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +0 -1
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +0 -1
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +0 -1
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +0 -1
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +0 -1
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +0 -1
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +0 -1
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +0 -1
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +0 -1
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +0 -1
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +0 -1
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +10 -9
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +0 -1
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +20 -19
  124. package/dist/callbacks/postPlayerChangeType.d.ts +0 -1
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +0 -1
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +40 -36
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +0 -1
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +22 -14
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +0 -1
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +0 -1
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +0 -1
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +0 -1
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +0 -1
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +0 -1
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +0 -1
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +0 -1
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +0 -1
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +0 -1
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +0 -1
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +0 -1
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +0 -1
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +0 -1
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +0 -1
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +0 -1
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +0 -1
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +0 -1
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +0 -1
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +0 -1
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +0 -1
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +0 -1
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +0 -1
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +0 -1
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +0 -1
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +0 -1
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +0 -1
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +0 -1
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +0 -1
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +0 -1
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +0 -1
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +0 -1
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +0 -1
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +0 -1
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +0 -1
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +0 -1
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +0 -1
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +10 -4
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +0 -1
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +0 -1
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +0 -1
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +0 -1
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +0 -1
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +0 -1
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +0 -1
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +0 -1
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +0 -1
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +0 -1
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +0 -1
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +0 -1
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +0 -1
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +0 -1
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +0 -1
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +0 -1
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +0 -1
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +0 -1
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +0 -1
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +0 -1
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +0 -1
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +0 -1
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +0 -1
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +10 -4
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +0 -1
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +0 -1
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1001. package/dist/functions/table.d.ts.map +1 -1
  1002. package/dist/functions/table.lua +16 -16
  1003. package/dist/functions/tears.d.ts +0 -1
  1004. package/dist/functions/tears.d.ts.map +1 -1
  1005. package/dist/functions/tears.lua +5 -5
  1006. package/dist/functions/transformations.d.ts +0 -1
  1007. package/dist/functions/transformations.d.ts.map +1 -1
  1008. package/dist/functions/transformations.lua +14 -13
  1009. package/dist/functions/trinketCacheFlag.d.ts +0 -1
  1010. package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
  1011. package/dist/functions/trinketCacheFlag.lua +10 -10
  1012. package/dist/functions/trinketGive.d.ts +0 -1
  1013. package/dist/functions/trinketGive.d.ts.map +1 -1
  1014. package/dist/functions/trinketGive.lua +14 -12
  1015. package/dist/functions/trinketSet.d.ts +0 -1
  1016. package/dist/functions/trinketSet.d.ts.map +1 -1
  1017. package/dist/functions/trinketSet.lua +17 -17
  1018. package/dist/functions/trinkets.d.ts +0 -1
  1019. package/dist/functions/trinkets.d.ts.map +1 -1
  1020. package/dist/functions/trinkets.lua +22 -22
  1021. package/dist/functions/tstlClass.d.ts +0 -1
  1022. package/dist/functions/tstlClass.d.ts.map +1 -1
  1023. package/dist/functions/tstlClass.lua +19 -19
  1024. package/dist/functions/types.d.ts +0 -1
  1025. package/dist/functions/types.d.ts.map +1 -1
  1026. package/dist/functions/types.lua +17 -17
  1027. package/dist/functions/ui.d.ts +0 -1
  1028. package/dist/functions/ui.d.ts.map +1 -1
  1029. package/dist/functions/ui.lua +19 -19
  1030. package/dist/functions/utils.d.ts +0 -1
  1031. package/dist/functions/utils.d.ts.map +1 -1
  1032. package/dist/functions/utils.lua +12 -12
  1033. package/dist/functions/vector.d.ts +0 -1
  1034. package/dist/functions/vector.d.ts.map +1 -1
  1035. package/dist/functions/vector.lua +23 -21
  1036. package/dist/index.d.ts +11912 -11988
  1037. package/dist/index.d.ts.map +1 -1
  1038. package/dist/initCustomCallbacks.d.ts +0 -1
  1039. package/dist/initCustomCallbacks.d.ts.map +1 -1
  1040. package/dist/initCustomCallbacks.lua +72 -72
  1041. package/dist/initFeatures.d.ts +0 -1
  1042. package/dist/initFeatures.d.ts.map +1 -1
  1043. package/dist/initFeatures.lua +34 -34
  1044. package/dist/interfaces/ChargeBarSprites.d.ts +0 -1
  1045. package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
  1046. package/dist/interfaces/Corner.d.ts +0 -1
  1047. package/dist/interfaces/Corner.d.ts.map +1 -1
  1048. package/dist/interfaces/CustomStageTSConfig.d.ts +11 -1
  1049. package/dist/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  1050. package/dist/interfaces/GridEntityCustomData.d.ts +0 -1
  1051. package/dist/interfaces/GridEntityCustomData.d.ts.map +1 -1
  1052. package/dist/interfaces/JSONRoomsFile.d.ts +0 -1
  1053. package/dist/interfaces/JSONRoomsFile.d.ts.map +1 -1
  1054. package/dist/interfaces/PlayerHealth.d.ts +0 -1
  1055. package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
  1056. package/dist/interfaces/PocketItemDescription.d.ts +0 -1
  1057. package/dist/interfaces/PocketItemDescription.d.ts.map +1 -1
  1058. package/dist/interfaces/RoomDescription.d.ts +0 -1
  1059. package/dist/interfaces/RoomDescription.d.ts.map +1 -1
  1060. package/dist/interfaces/SaveData.d.ts +0 -1
  1061. package/dist/interfaces/SaveData.d.ts.map +1 -1
  1062. package/dist/interfaces/SaveData.lua +10 -10
  1063. package/dist/interfaces/StatTypeType.d.ts +0 -1
  1064. package/dist/interfaces/StatTypeType.d.ts.map +1 -1
  1065. package/dist/interfaces/TrinketSituation.d.ts +0 -1
  1066. package/dist/interfaces/TrinketSituation.d.ts.map +1 -1
  1067. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +0 -1
  1068. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
  1069. package/dist/interfaces/private/CustomStage.d.ts +0 -1
  1070. package/dist/interfaces/private/CustomStage.d.ts.map +1 -1
  1071. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +0 -1
  1072. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -1
  1073. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts +0 -1
  1074. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts.map +1 -1
  1075. package/dist/interfaces/private/TSTLClassMetatable.d.ts +0 -1
  1076. package/dist/interfaces/private/TSTLClassMetatable.d.ts.map +1 -1
  1077. package/dist/maps/PHDPillConversions.d.ts +0 -1
  1078. package/dist/maps/PHDPillConversions.d.ts.map +1 -1
  1079. package/dist/maps/cardMap.d.ts +0 -1
  1080. package/dist/maps/cardMap.d.ts.map +1 -1
  1081. package/dist/maps/characterMap.d.ts +0 -1
  1082. package/dist/maps/characterMap.d.ts.map +1 -1
  1083. package/dist/maps/collectibleDescriptionMap.d.ts +0 -1
  1084. package/dist/maps/collectibleDescriptionMap.d.ts.map +1 -1
  1085. package/dist/maps/collectibleNameMap.d.ts +0 -1
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +0 -1
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +0 -1
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -1
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +0 -1
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +0 -1
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +0 -1
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -1
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +0 -1
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +0 -1
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +0 -1
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +0 -1
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +0 -1
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +0 -1
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +0 -1
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +0 -1
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +0 -1
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +0 -1
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +0 -1
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +0 -1
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +0 -1
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +0 -1
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +0 -1
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +0 -1
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +0 -1
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +0 -1
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +0 -1
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +0 -1
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +0 -1
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +0 -1
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +0 -1
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +0 -1
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +0 -1
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +0 -1
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +0 -1
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +0 -1
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +0 -1
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +0 -1
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +0 -1
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +0 -1
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +0 -1
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +0 -1
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +0 -1
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -1
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +0 -1
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +0 -1
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +0 -1
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +0 -1
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +0 -1
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +0 -1
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +0 -1
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +0 -1
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +0 -1
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +0 -1
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -1
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -1
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +0 -1
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +0 -1
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +0 -1
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +0 -1
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +0 -1
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -1
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +0 -1
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +0 -1
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +0 -1
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +0 -1
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +0 -1
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -1
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +0 -1
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +0 -1
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +0 -1
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +0 -1
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +0 -1
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +0 -1
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +0 -1
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +0 -1
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +0 -1
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +0 -1
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +0 -1
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +0 -1
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +2 -2
  1261. package/src/classes/ModUpgraded.ts +5 -1
  1262. package/src/features/customPickup.ts +2 -3
  1263. package/src/features/extraConsoleCommands/listCommands.ts +6 -0
  1264. package/src/functions/gridEntitiesSpecific.ts +7 -2
@@ -44,9 +44,9 @@ local ____utils = require("functions.utils")
44
44
  local ____repeat = ____utils["repeat"]
45
45
  local ____vector = require("functions.vector")
46
46
  local getRandomVector = ____vector.getRandomVector
47
- function spawnRockAltRewardUrn(position, rng)
47
+ function spawnRockAltRewardUrn(self, position, rng)
48
48
  local room = game:GetRoom()
49
- local chance = getRandom(rng)
49
+ local chance = getRandom(nil, rng)
50
50
  local totalChance = 0
51
51
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
52
52
  if chance < totalChance then
@@ -54,35 +54,43 @@ function spawnRockAltRewardUrn(position, rng)
54
54
  end
55
55
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
56
56
  if chance < totalChance then
57
- local numCoinsChance = getRandom(rng)
57
+ local numCoinsChance = getRandom(nil, rng)
58
58
  local numCoins = numCoinsChance < 0.5 and 1 or 2
59
59
  ____repeat(
60
+ nil,
60
61
  numCoins,
61
62
  function()
62
- local randomVector = getRandomVector(rng)
63
+ local randomVector = getRandomVector(nil, rng)
63
64
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
64
- spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
65
+ spawnCoinWithSeed(
66
+ nil,
67
+ CoinSubType.NULL,
68
+ position,
69
+ rng,
70
+ velocity
71
+ )
65
72
  end
66
73
  )
67
74
  return true
68
75
  end
69
76
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
70
77
  if chance < totalChance then
71
- spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
78
+ spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
72
79
  return true
73
80
  end
74
81
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
75
82
  if chance < totalChance then
76
- local stillInPools = isCollectibleInItemPool(CollectibleType.QUARTER, ItemPoolType.DEVIL)
83
+ local stillInPools = isCollectibleInItemPool(nil, CollectibleType.QUARTER, ItemPoolType.DEVIL)
77
84
  if stillInPools then
78
- spawnCollectible(CollectibleType.QUARTER, position, rng)
85
+ spawnCollectible(nil, CollectibleType.QUARTER, position, rng)
79
86
  return true
80
87
  end
81
88
  return false
82
89
  end
83
- local numEnemiesChance = getRandom(rng)
90
+ local numEnemiesChance = getRandom(nil, rng)
84
91
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
85
92
  ____repeat(
93
+ nil,
86
94
  numEnemies,
87
95
  function()
88
96
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -97,10 +105,10 @@ function spawnRockAltRewardUrn(position, rng)
97
105
  )
98
106
  return true
99
107
  end
100
- function spawnRockAltRewardMushroom(position, rng)
108
+ function spawnRockAltRewardMushroom(self, position, rng)
101
109
  local room = game:GetRoom()
102
110
  local roomType = room:GetType()
103
- local chance = getRandom(rng)
111
+ local chance = getRandom(nil, rng)
104
112
  local totalChance = 0
105
113
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
106
114
  if chance < totalChance then
@@ -108,40 +116,40 @@ function spawnRockAltRewardMushroom(position, rng)
108
116
  end
109
117
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
110
118
  if chance < totalChance then
111
- spawnPillWithSeed(PillColor.NULL, position, rng)
119
+ spawnPillWithSeed(nil, PillColor.NULL, position, rng)
112
120
  return true
113
121
  end
114
122
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
115
123
  if chance < totalChance then
116
- spawnTrinketWithSeed(TrinketType.LIBERTY_CAP, position, rng)
124
+ spawnTrinketWithSeed(nil, TrinketType.LIBERTY_CAP, position, rng)
117
125
  return true
118
126
  end
119
127
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
120
128
  if chance < totalChance then
121
129
  if roomType == RoomType.SECRET then
122
- local wavyCapChance = getRandom(rng)
130
+ local wavyCapChance = getRandom(nil, rng)
123
131
  if wavyCapChance < 0.0272 then
124
- local stillInPools = isCollectibleInItemPool(CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
132
+ local stillInPools = isCollectibleInItemPool(nil, CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
125
133
  if stillInPools then
126
- spawnCollectible(CollectibleType.WAVY_CAP, position, rng)
134
+ spawnCollectible(nil, CollectibleType.WAVY_CAP, position, rng)
127
135
  return true
128
136
  end
129
137
  end
130
138
  end
131
- local magicMushroomStillInPools = isCollectibleInItemPool(CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
132
- local miniMushStillInPools = isCollectibleInItemPool(CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
139
+ local magicMushroomStillInPools = isCollectibleInItemPool(nil, CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
140
+ local miniMushStillInPools = isCollectibleInItemPool(nil, CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
133
141
  if magicMushroomStillInPools and miniMushStillInPools then
134
- local collectibleChance = getRandom(rng)
142
+ local collectibleChance = getRandom(nil, rng)
135
143
  local collectibleType = collectibleChance < 0.5 and CollectibleType.MAGIC_MUSHROOM or CollectibleType.MINI_MUSH
136
- spawnCollectible(collectibleType, position, rng)
144
+ spawnCollectible(nil, collectibleType, position, rng)
137
145
  return true
138
146
  end
139
147
  if magicMushroomStillInPools then
140
- spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
148
+ spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
141
149
  return true
142
150
  end
143
151
  if miniMushStillInPools then
144
- spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
152
+ spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
145
153
  return true
146
154
  end
147
155
  return false
@@ -150,8 +158,8 @@ function spawnRockAltRewardMushroom(position, rng)
150
158
  game:ButterBeanFart(position, FART_RADIUS, nil)
151
159
  return true
152
160
  end
153
- function spawnRockAltRewardSkull(position, rng)
154
- local chance = getRandom(rng)
161
+ function spawnRockAltRewardSkull(self, position, rng)
162
+ local chance = getRandom(nil, rng)
155
163
  local totalChance = 0
156
164
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
157
165
  if chance < totalChance then
@@ -159,35 +167,36 @@ function spawnRockAltRewardSkull(position, rng)
159
167
  end
160
168
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
161
169
  if chance < totalChance then
162
- spawnCardWithSeed(CardType.NULL, position, rng)
170
+ spawnCardWithSeed(nil, CardType.NULL, position, rng)
163
171
  return true
164
172
  end
165
173
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
166
174
  if chance < totalChance then
167
- spawnHeartWithSeed(HeartSubType.BLACK, position, rng)
175
+ spawnHeartWithSeed(nil, HeartSubType.BLACK, position, rng)
168
176
  return true
169
177
  end
170
178
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
171
179
  if chance < totalChance then
172
- local ghostBabyStillInPools = isCollectibleInItemPool(CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
173
- local dryBabyStillInPools = isCollectibleInItemPool(CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
180
+ local ghostBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
181
+ local dryBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
174
182
  if ghostBabyStillInPools and dryBabyStillInPools then
175
- local collectibleChance = getRandom(rng)
183
+ local collectibleChance = getRandom(nil, rng)
176
184
  local collectibleType = collectibleChance < 0.5 and CollectibleType.GHOST_BABY or CollectibleType.DRY_BABY
177
- spawnCollectible(collectibleType, position, rng)
185
+ spawnCollectible(nil, collectibleType, position, rng)
178
186
  return true
179
187
  end
180
188
  if ghostBabyStillInPools then
181
- spawnCollectible(CollectibleType.DRY_BABY, position, rng)
189
+ spawnCollectible(nil, CollectibleType.DRY_BABY, position, rng)
182
190
  return true
183
191
  end
184
192
  if dryBabyStillInPools then
185
- spawnCollectible(CollectibleType.GHOST_BABY, position, rng)
193
+ spawnCollectible(nil, CollectibleType.GHOST_BABY, position, rng)
186
194
  return true
187
195
  end
188
196
  return false
189
197
  end
190
198
  spawnNPCWithSeed(
199
+ nil,
191
200
  EntityType.HOST,
192
201
  0,
193
202
  0,
@@ -196,8 +205,8 @@ function spawnRockAltRewardSkull(position, rng)
196
205
  )
197
206
  return true
198
207
  end
199
- function spawnRockAltRewardPolyp(position, rng)
200
- local chance = getRandom(rng)
208
+ function spawnRockAltRewardPolyp(self, position, rng)
209
+ local chance = getRandom(nil, rng)
201
210
  local totalChance = 0
202
211
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
203
212
  if chance < totalChance then
@@ -205,41 +214,53 @@ function spawnRockAltRewardPolyp(position, rng)
205
214
  end
206
215
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
207
216
  if chance < totalChance then
208
- spawnHeartWithSeed(HeartSubType.NULL, position, rng)
217
+ spawnHeartWithSeed(nil, HeartSubType.NULL, position, rng)
209
218
  return true
210
219
  end
211
220
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
212
221
  if chance < totalChance then
213
- spawnTrinketWithSeed(TrinketType.UMBILICAL_CORD, position, rng)
222
+ spawnTrinketWithSeed(nil, TrinketType.UMBILICAL_CORD, position, rng)
214
223
  return true
215
224
  end
216
225
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
217
226
  if chance < totalChance then
218
- local placentaStillInPools = isCollectibleInItemPool(CollectibleType.PLACENTA, ItemPoolType.BOSS)
219
- local bloodClotStillInPools = isCollectibleInItemPool(CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
227
+ local placentaStillInPools = isCollectibleInItemPool(nil, CollectibleType.PLACENTA, ItemPoolType.BOSS)
228
+ local bloodClotStillInPools = isCollectibleInItemPool(nil, CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
220
229
  if bloodClotStillInPools and placentaStillInPools then
221
- local collectibleChance = getRandom(rng)
230
+ local collectibleChance = getRandom(nil, rng)
222
231
  local collectibleType = collectibleChance < 0.5 and CollectibleType.PLACENTA or CollectibleType.BLOOD_CLOT
223
- spawnCollectible(collectibleType, position, rng)
232
+ spawnCollectible(nil, collectibleType, position, rng)
224
233
  return true
225
234
  end
226
235
  if bloodClotStillInPools then
227
- spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
236
+ spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
228
237
  return true
229
238
  end
230
239
  if placentaStillInPools then
231
- spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
240
+ spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
232
241
  return true
233
242
  end
234
243
  return false
235
244
  end
236
- spawnEffectWithSeed(EffectVariant.CREEP_RED, 0, position, rng)
237
- fireProjectilesInCircle(nil, position, POLYP_PROJECTILE_SPEED, POLYP_NUM_PROJECTILES)
245
+ spawnEffectWithSeed(
246
+ nil,
247
+ EffectVariant.CREEP_RED,
248
+ 0,
249
+ position,
250
+ rng
251
+ )
252
+ fireProjectilesInCircle(
253
+ nil,
254
+ nil,
255
+ position,
256
+ POLYP_PROJECTILE_SPEED,
257
+ POLYP_NUM_PROJECTILES
258
+ )
238
259
  return true
239
260
  end
240
- function spawnRockAltRewardBucketDownpour(position, rng)
261
+ function spawnRockAltRewardBucketDownpour(self, position, rng)
241
262
  local room = game:GetRoom()
242
- local chance = getRandom(rng)
263
+ local chance = getRandom(nil, rng)
243
264
  local totalChance = 0
244
265
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
245
266
  if chance < totalChance then
@@ -247,37 +268,45 @@ function spawnRockAltRewardBucketDownpour(position, rng)
247
268
  end
248
269
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
249
270
  if chance < totalChance then
250
- local numCoinsChance = getRandom(rng)
271
+ local numCoinsChance = getRandom(nil, rng)
251
272
  local numCoins = numCoinsChance < 0.5 and 1 or 2
252
273
  ____repeat(
274
+ nil,
253
275
  numCoins,
254
276
  function()
255
- local randomVector = getRandomVector(rng)
277
+ local randomVector = getRandomVector(nil, rng)
256
278
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
257
- spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
279
+ spawnCoinWithSeed(
280
+ nil,
281
+ CoinSubType.NULL,
282
+ position,
283
+ rng,
284
+ velocity
285
+ )
258
286
  end
259
287
  )
260
288
  return true
261
289
  end
262
290
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
263
291
  if chance < totalChance then
264
- spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
292
+ spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
265
293
  return true
266
294
  end
267
295
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
268
296
  if chance < totalChance then
269
- local stillInPools = isCollectibleInItemPool(CollectibleType.LEECH, ItemPoolType.TREASURE)
297
+ local stillInPools = isCollectibleInItemPool(nil, CollectibleType.LEECH, ItemPoolType.TREASURE)
270
298
  if stillInPools then
271
- spawnCollectible(CollectibleType.LEECH, position, rng)
299
+ spawnCollectible(nil, CollectibleType.LEECH, position, rng)
272
300
  return true
273
301
  end
274
302
  return false
275
303
  end
276
- local enemiesChance = getRandom(rng)
304
+ local enemiesChance = getRandom(nil, rng)
277
305
  local entityType = enemiesChance < 0.5 and EntityType.SPIDER or EntityType.SMALL_LEECH
278
- local numEnemiesChance = getRandom(rng)
306
+ local numEnemiesChance = getRandom(nil, rng)
279
307
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
280
308
  ____repeat(
309
+ nil,
281
310
  numEnemies,
282
311
  function()
283
312
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -295,9 +324,9 @@ function spawnRockAltRewardBucketDownpour(position, rng)
295
324
  )
296
325
  return true
297
326
  end
298
- function spawnRockAltRewardBucketDross(position, rng)
327
+ function spawnRockAltRewardBucketDross(self, position, rng)
299
328
  local room = game:GetRoom()
300
- local chance = getRandom(rng)
329
+ local chance = getRandom(nil, rng)
301
330
  local totalChance = 0
302
331
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
303
332
  if chance < totalChance then
@@ -305,37 +334,45 @@ function spawnRockAltRewardBucketDross(position, rng)
305
334
  end
306
335
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
307
336
  if chance < totalChance then
308
- local numCoinsChance = getRandom(rng)
337
+ local numCoinsChance = getRandom(nil, rng)
309
338
  local numCoins = numCoinsChance < 0.5 and 1 or 2
310
339
  ____repeat(
340
+ nil,
311
341
  numCoins,
312
342
  function()
313
- local randomVector = getRandomVector(rng)
343
+ local randomVector = getRandomVector(nil, rng)
314
344
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
315
- spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
345
+ spawnCoinWithSeed(
346
+ nil,
347
+ CoinSubType.NULL,
348
+ position,
349
+ rng,
350
+ velocity
351
+ )
316
352
  end
317
353
  )
318
354
  return true
319
355
  end
320
356
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
321
357
  if chance < totalChance then
322
- spawnTrinketWithSeed(TrinketType.BUTT_PENNY, position, rng)
358
+ spawnTrinketWithSeed(nil, TrinketType.BUTT_PENNY, position, rng)
323
359
  return true
324
360
  end
325
361
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
326
362
  if chance < totalChance then
327
- local stillInPools = isCollectibleInItemPool(CollectibleType.POOP, ItemPoolType.TREASURE)
363
+ local stillInPools = isCollectibleInItemPool(nil, CollectibleType.POOP, ItemPoolType.TREASURE)
328
364
  if stillInPools then
329
- spawnCollectible(CollectibleType.POOP, position, rng)
365
+ spawnCollectible(nil, CollectibleType.POOP, position, rng)
330
366
  return true
331
367
  end
332
368
  return false
333
369
  end
334
- local enemiesChance = getRandom(rng)
370
+ local enemiesChance = getRandom(nil, rng)
335
371
  local entityType = enemiesChance < 0.5 and EntityType.DRIP or EntityType.SMALL_LEECH
336
- local numEnemiesChance = getRandom(rng)
372
+ local numEnemiesChance = getRandom(nil, rng)
337
373
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
338
374
  ____repeat(
375
+ nil,
339
376
  numEnemies,
340
377
  function()
341
378
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -369,7 +406,7 @@ POLYP_NUM_PROJECTILES = 6
369
406
  -- On the other hand, if an urn is spawned first before the backdrop is changed to
370
407
  -- `BackdropType.CAVES`, the graphic of the urn will not switch to a mushroom. However, when
371
408
  -- destroyed, the urn will still generate mushroom-appropriate rewards.
372
- function ____exports.getRockAltType()
409
+ function ____exports.getRockAltType(self)
373
410
  local room = game:GetRoom()
374
411
  local backdropType = room:GetBackdropType()
375
412
  return BACKDROP_TYPE_TO_ROCK_ALT_TYPE[backdropType]
@@ -400,47 +437,47 @@ end
400
437
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally, you
401
438
  -- should pass the `InitSeed` of the grid entity that was broken.
402
439
  -- @returns Whether or not this function spawned something.
403
- function ____exports.spawnRockAltReward(position, rockAltType, seedOrRNG)
440
+ function ____exports.spawnRockAltReward(self, position, rockAltType, seedOrRNG)
404
441
  if seedOrRNG == nil then
405
- seedOrRNG = getRandomSeed()
442
+ seedOrRNG = getRandomSeed(nil)
406
443
  end
407
- local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
444
+ local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
408
445
  repeat
409
446
  local ____switch4 = rockAltType
410
447
  local ____cond4 = ____switch4 == RockAltType.URN
411
448
  if ____cond4 then
412
449
  do
413
- return spawnRockAltRewardUrn(position, rng)
450
+ return spawnRockAltRewardUrn(nil, position, rng)
414
451
  end
415
452
  end
416
453
  ____cond4 = ____cond4 or ____switch4 == RockAltType.MUSHROOM
417
454
  if ____cond4 then
418
455
  do
419
- return spawnRockAltRewardMushroom(position, rng)
456
+ return spawnRockAltRewardMushroom(nil, position, rng)
420
457
  end
421
458
  end
422
459
  ____cond4 = ____cond4 or ____switch4 == RockAltType.SKULL
423
460
  if ____cond4 then
424
461
  do
425
- return spawnRockAltRewardSkull(position, rng)
462
+ return spawnRockAltRewardSkull(nil, position, rng)
426
463
  end
427
464
  end
428
465
  ____cond4 = ____cond4 or ____switch4 == RockAltType.POLYP
429
466
  if ____cond4 then
430
467
  do
431
- return spawnRockAltRewardPolyp(position, rng)
468
+ return spawnRockAltRewardPolyp(nil, position, rng)
432
469
  end
433
470
  end
434
471
  ____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DOWNPOUR
435
472
  if ____cond4 then
436
473
  do
437
- return spawnRockAltRewardBucketDownpour(position, rng)
474
+ return spawnRockAltRewardBucketDownpour(nil, position, rng)
438
475
  end
439
476
  end
440
477
  ____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DROSS
441
478
  if ____cond4 then
442
479
  do
443
- return spawnRockAltRewardBucketDross(position, rng)
480
+ return spawnRockAltRewardBucketDross(nil, position, rng)
444
481
  end
445
482
  end
446
483
  until true
@@ -1,4 +1,3 @@
1
- /** @noSelfInFile */
2
1
  import { DoorSlot, RoomShape, RoomType, StageID } from "isaac-typescript-definitions";
3
2
  /**
4
3
  * Helper function to get the set of allowed door slots for the room at the supplied grid index.
@@ -1 +1 @@
1
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1
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@@ -15,23 +15,23 @@ local hasFlag = ____flag.hasFlag
15
15
  --- Helper function to get the room data for the provided room.
16
16
  --
17
17
  -- @param roomGridIndex Optional. Default is the current room index.
18
- function ____exports.getRoomData(roomGridIndex)
19
- local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
18
+ function ____exports.getRoomData(self, roomGridIndex)
19
+ local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
20
20
  return roomDescriptor.Data
21
21
  end
22
22
  --- Helper function to get the descriptor for a room.
23
23
  --
24
24
  -- @param roomGridIndex Optional. Default is the current room index.
25
- function ____exports.getRoomDescriptor(roomGridIndex)
25
+ function ____exports.getRoomDescriptor(self, roomGridIndex)
26
26
  local level = game:GetLevel()
27
27
  if roomGridIndex == nil then
28
- roomGridIndex = ____exports.getRoomGridIndex()
28
+ roomGridIndex = ____exports.getRoomGridIndex(nil)
29
29
  end
30
30
  return level:GetRoomByIdx(roomGridIndex)
31
31
  end
32
32
  --- Alias for the `Level.GetCurrentRoomDesc` method. Use this to make it more clear what type of
33
33
  -- `RoomDescriptor` object that you are retrieving.
34
- function ____exports.getRoomDescriptorReadOnly()
34
+ function ____exports.getRoomDescriptorReadOnly(self)
35
35
  local level = game:GetLevel()
36
36
  return level:GetCurrentRoomDesc()
37
37
  end
@@ -49,27 +49,27 @@ end
49
49
  --
50
50
  -- Data structures that store data per room should use the room's `ListIndex` instead of
51
51
  -- `SafeGridIndex`, since the former is unique across different dimensions.
52
- function ____exports.getRoomGridIndex()
52
+ function ____exports.getRoomGridIndex(self)
53
53
  local level = game:GetLevel()
54
54
  local currentRoomIndex = level:GetCurrentRoomIndex()
55
55
  if currentRoomIndex < 0 then
56
56
  return currentRoomIndex
57
57
  end
58
- local roomDescriptor = ____exports.getRoomDescriptorReadOnly()
58
+ local roomDescriptor = ____exports.getRoomDescriptorReadOnly(nil)
59
59
  return roomDescriptor.SafeGridIndex
60
60
  end
61
61
  --- Helper function to get the set of allowed door slots for the room at the supplied grid index.
62
62
  -- This corresponds to the doors that are enabled in the STB/XML file for the room.
63
- function ____exports.getRoomAllowedDoors(roomGridIndex)
63
+ function ____exports.getRoomAllowedDoors(self, roomGridIndex)
64
64
  local allowedDoors = __TS__New(Set)
65
- local roomData = ____exports.getRoomData(roomGridIndex)
65
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
66
66
  if roomData == nil then
67
67
  return allowedDoors
68
68
  end
69
- local doorSlotFlags = getEnumValues(DoorSlotFlag)
69
+ local doorSlotFlags = getEnumValues(nil, DoorSlotFlag)
70
70
  for ____, doorSlotFlag in ipairs(doorSlotFlags) do
71
- if hasFlag(roomData.Doors, doorSlotFlag) then
72
- local doorSlot = doorSlotFlagToDoorSlot(doorSlotFlag)
71
+ if hasFlag(nil, roomData.Doors, doorSlotFlag) then
72
+ local doorSlot = doorSlotFlagToDoorSlot(nil, doorSlotFlag)
73
73
  allowedDoors:add(doorSlot)
74
74
  end
75
75
  end
@@ -83,24 +83,24 @@ end
83
83
  -- different dimensions.
84
84
  --
85
85
  -- @param roomGridIndex Optional. Default is the current room index.
86
- function ____exports.getRoomListIndex(roomGridIndex)
87
- local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
86
+ function ____exports.getRoomListIndex(self, roomGridIndex)
87
+ local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
88
88
  return roomDescriptor.ListIndex
89
89
  end
90
90
  --- Helper function to get the name of the room as it appears in the STB/XML data.
91
91
  --
92
92
  -- @param roomGridIndex Optional. Default is the current room index.
93
93
  -- @returns The room name. Returns "Unknown" if the type was not found.
94
- function ____exports.getRoomName(roomGridIndex)
95
- local roomData = ____exports.getRoomData(roomGridIndex)
94
+ function ____exports.getRoomName(self, roomGridIndex)
95
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
96
96
  return roomData == nil and "Unknown" or roomData.Name
97
97
  end
98
98
  --- Helper function to get the name of the room as it appears in the STB/XML data.
99
99
  --
100
100
  -- @param roomGridIndex Optional. Default is the current room index.
101
101
  -- @returns The room name. Returns "Unknown" if the type was not found.
102
- function ____exports.getRoomShape(roomGridIndex)
103
- local roomData = ____exports.getRoomData(roomGridIndex)
102
+ function ____exports.getRoomShape(self, roomGridIndex)
103
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
104
104
  local ____temp_0
105
105
  if roomData == nil then
106
106
  ____temp_0 = nil
@@ -115,8 +115,8 @@ end
115
115
  --
116
116
  -- @param roomGridIndex Optional. Default is the current room index.
117
117
  -- @returns The room stage ID. Returns -1 if the stage ID was not found.
118
- function ____exports.getRoomStageID(roomGridIndex)
119
- local roomData = ____exports.getRoomData(roomGridIndex)
118
+ function ____exports.getRoomStageID(self, roomGridIndex)
119
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
120
120
  return roomData == nil and -1 or roomData.StageID
121
121
  end
122
122
  --- Helper function to get the sub-type for a room from the XML/STB data. The room sub-type will
@@ -126,16 +126,16 @@ end
126
126
  --
127
127
  -- @param roomGridIndex Optional. Default is the current room index.
128
128
  -- @returns The room sub-type. Returns -1 if the sub-type was not found.
129
- function ____exports.getRoomSubType(roomGridIndex)
130
- local roomData = ____exports.getRoomData(roomGridIndex)
129
+ function ____exports.getRoomSubType(self, roomGridIndex)
130
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
131
131
  return roomData == nil and -1 or roomData.Subtype
132
132
  end
133
133
  --- Helper function for getting the type of the room with the given grid index.
134
134
  --
135
135
  -- @param roomGridIndex Optional. Default is the current room index.
136
136
  -- @returns The room data type. Returns -1 if the type was not found.
137
- function ____exports.getRoomType(roomGridIndex)
138
- local roomData = ____exports.getRoomData(roomGridIndex)
137
+ function ____exports.getRoomType(self, roomGridIndex)
138
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
139
139
  return roomData == nil and -1 or roomData.Type
140
140
  end
141
141
  --- Helper function to get the variant for a room from the XML/STB data. You can think of a room
@@ -144,8 +144,8 @@ end
144
144
  --
145
145
  -- @param roomGridIndex Optional. Default is the current room index.
146
146
  -- @returns The room variant. Returns -1 if the variant was not found.
147
- function ____exports.getRoomVariant(roomGridIndex)
148
- local roomData = ____exports.getRoomData(roomGridIndex)
147
+ function ____exports.getRoomVariant(self, roomGridIndex)
148
+ local roomData = ____exports.getRoomData(nil, roomGridIndex)
149
149
  return roomData == nil and -1 or roomData.Variant
150
150
  end
151
151
  --- Note that the room visited count will be inaccurate during the period before the `POST_NEW_ROOM`
@@ -154,14 +154,14 @@ end
154
154
  -- fires.
155
155
  --
156
156
  -- @param roomGridIndex Optional. Default is the current room index.
157
- function ____exports.getRoomVisitedCount(roomGridIndex)
158
- local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
157
+ function ____exports.getRoomVisitedCount(self, roomGridIndex)
158
+ local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
159
159
  return roomDescriptor.VisitedCount
160
160
  end
161
161
  --- Helper function to set the data for a given room. This will change the room type, contents, and
162
162
  -- so on.
163
- function ____exports.setRoomData(roomGridIndex, roomData)
164
- local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
163
+ function ____exports.setRoomData(self, roomGridIndex, roomData)
164
+ local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
165
165
  roomDescriptor.Data = roomData
166
166
  end
167
167
  return ____exports
@@ -1,4 +1,3 @@
1
- /** @noSelfInFile */
2
1
  /**
3
2
  * These functions have to do with the grid index inside of a room (i.e. the grid index that grid
4
3
  * entities use).
@@ -1 +1 @@
1
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