isaacscript-common 9.13.5-dev.2 → 9.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +0 -1
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +45 -39
- package/dist/callbacks/itemPickup.d.ts +0 -1
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +0 -1
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +0 -1
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +0 -1
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +0 -1
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +0 -1
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +0 -1
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +0 -1
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +34 -28
- package/dist/callbacks/postDiceRoomActivated.d.ts +0 -1
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +0 -1
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +0 -1
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +0 -1
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +0 -1
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +0 -1
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +0 -1
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +0 -1
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +0 -1
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +41 -35
- package/dist/callbacks/postGridEntityCollision.d.ts +0 -1
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +0 -1
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +0 -1
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +0 -1
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +0 -1
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +0 -1
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +0 -1
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +0 -1
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +16 -16
- package/dist/callbacks/postPickupCollect.d.ts +0 -1
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +0 -1
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +0 -1
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +0 -1
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +0 -1
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +0 -1
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +10 -9
- package/dist/callbacks/postPlayerChangeStat.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +20 -19
- package/dist/callbacks/postPlayerChangeType.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +0 -1
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +40 -36
- package/dist/callbacks/postPlayerFatalDamage.d.ts +0 -1
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +22 -14
- package/dist/callbacks/postPlayerInitFirst.d.ts +0 -1
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +0 -1
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +0 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +0 -1
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +0 -1
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +0 -1
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +0 -1
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +0 -1
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +0 -1
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +0 -1
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +0 -1
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +0 -1
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +0 -1
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +0 -1
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +0 -1
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +0 -1
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +0 -1
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +0 -1
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +0 -1
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +0 -1
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +0 -1
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +0 -1
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +0 -1
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +0 -1
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +0 -1
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +0 -1
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +0 -1
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +0 -1
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +0 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +0 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +10 -4
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +10 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +0 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +0 -1
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomTypeMap.d.ts +0 -1
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +0 -1
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +0 -1
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +0 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +0 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +0 -1
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +0 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +0 -1
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +0 -1
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +0 -1
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +0 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +0 -1
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +0 -1
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +0 -1
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +0 -1
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +0 -1
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +0 -1
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +0 -1
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +0 -1
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +0 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +0 -1
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +0 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +0 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +0 -1
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +0 -1
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +0 -1
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +0 -1
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +0 -1
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +0 -1
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +0 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +0 -1
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +0 -1
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +0 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +0 -1
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +0 -1
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +0 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +0 -1
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +0 -1
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +0 -1
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +0 -1
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +0 -1
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +0 -1
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +0 -1
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -1
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +0 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +0 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +0 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +0 -1
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +0 -1
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +0 -1
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +0 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +0 -1
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +0 -1
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +0 -1
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +0 -1
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +0 -1
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +0 -1
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +0 -1
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +0 -1
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +0 -1
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +0 -1
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +0 -1
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +0 -1
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +0 -1
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +0 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +0 -1
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/classes/ModUpgraded.ts +5 -1
- package/src/features/customPickup.ts +2 -3
- package/src/features/extraConsoleCommands/listCommands.ts +6 -0
- package/src/functions/gridEntitiesSpecific.ts +7 -2
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@@ -44,9 +44,9 @@ local ____utils = require("functions.utils")
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local ____repeat = ____utils["repeat"]
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local ____vector = require("functions.vector")
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local getRandomVector = ____vector.getRandomVector
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-
function spawnRockAltRewardUrn(position, rng)
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function spawnRockAltRewardUrn(self, position, rng)
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local room = game:GetRoom()
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local chance = getRandom(rng)
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local chance = getRandom(nil, rng)
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local totalChance = 0
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totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
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if chance < totalChance then
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@@ -54,35 +54,43 @@ function spawnRockAltRewardUrn(position, rng)
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end
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totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
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if chance < totalChance then
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local numCoinsChance = getRandom(rng)
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local numCoinsChance = getRandom(nil, rng)
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local numCoins = numCoinsChance < 0.5 and 1 or 2
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____repeat(
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nil,
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numCoins,
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function()
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local randomVector = getRandomVector(rng)
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local randomVector = getRandomVector(nil, rng)
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local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
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spawnCoinWithSeed(
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spawnCoinWithSeed(
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nil,
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CoinSubType.NULL,
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position,
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rng,
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velocity
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)
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end
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)
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return true
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end
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totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
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if chance < totalChance then
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spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
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spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
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return true
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end
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totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
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if chance < totalChance then
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local stillInPools = isCollectibleInItemPool(CollectibleType.QUARTER, ItemPoolType.DEVIL)
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local stillInPools = isCollectibleInItemPool(nil, CollectibleType.QUARTER, ItemPoolType.DEVIL)
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if stillInPools then
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spawnCollectible(CollectibleType.QUARTER, position, rng)
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spawnCollectible(nil, CollectibleType.QUARTER, position, rng)
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return true
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end
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return false
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end
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local numEnemiesChance = getRandom(rng)
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local numEnemiesChance = getRandom(nil, rng)
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local numEnemies = numEnemiesChance < 0.5 and 1 or 2
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____repeat(
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nil,
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numEnemies,
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function()
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96
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local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
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@@ -97,10 +105,10 @@ function spawnRockAltRewardUrn(position, rng)
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97
105
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)
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return true
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end
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-
function spawnRockAltRewardMushroom(position, rng)
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108
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+
function spawnRockAltRewardMushroom(self, position, rng)
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109
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local room = game:GetRoom()
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local roomType = room:GetType()
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local chance = getRandom(rng)
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+
local chance = getRandom(nil, rng)
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112
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local totalChance = 0
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105
113
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totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
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114
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if chance < totalChance then
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@@ -108,40 +116,40 @@ function spawnRockAltRewardMushroom(position, rng)
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108
116
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end
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109
117
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totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
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118
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if chance < totalChance then
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spawnPillWithSeed(PillColor.NULL, position, rng)
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spawnPillWithSeed(nil, PillColor.NULL, position, rng)
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120
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return true
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end
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122
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totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
|
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if chance < totalChance then
|
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116
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spawnTrinketWithSeed(TrinketType.LIBERTY_CAP, position, rng)
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spawnTrinketWithSeed(nil, TrinketType.LIBERTY_CAP, position, rng)
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return true
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end
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127
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totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
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if chance < totalChance then
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129
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if roomType == RoomType.SECRET then
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local wavyCapChance = getRandom(rng)
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+
local wavyCapChance = getRandom(nil, rng)
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131
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if wavyCapChance < 0.0272 then
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124
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local stillInPools = isCollectibleInItemPool(CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
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local stillInPools = isCollectibleInItemPool(nil, CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
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133
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if stillInPools then
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spawnCollectible(CollectibleType.WAVY_CAP, position, rng)
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spawnCollectible(nil, CollectibleType.WAVY_CAP, position, rng)
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135
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return true
|
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136
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end
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137
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end
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138
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end
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-
local magicMushroomStillInPools = isCollectibleInItemPool(CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
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local miniMushStillInPools = isCollectibleInItemPool(CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
|
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local magicMushroomStillInPools = isCollectibleInItemPool(nil, CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
|
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local miniMushStillInPools = isCollectibleInItemPool(nil, CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
|
|
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141
|
if magicMushroomStillInPools and miniMushStillInPools then
|
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local collectibleChance = getRandom(rng)
|
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+
local collectibleChance = getRandom(nil, rng)
|
|
135
143
|
local collectibleType = collectibleChance < 0.5 and CollectibleType.MAGIC_MUSHROOM or CollectibleType.MINI_MUSH
|
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136
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spawnCollectible(collectibleType, position, rng)
|
|
144
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spawnCollectible(nil, collectibleType, position, rng)
|
|
137
145
|
return true
|
|
138
146
|
end
|
|
139
147
|
if magicMushroomStillInPools then
|
|
140
|
-
spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
|
|
148
|
+
spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
|
|
141
149
|
return true
|
|
142
150
|
end
|
|
143
151
|
if miniMushStillInPools then
|
|
144
|
-
spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
|
|
152
|
+
spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
|
|
145
153
|
return true
|
|
146
154
|
end
|
|
147
155
|
return false
|
|
@@ -150,8 +158,8 @@ function spawnRockAltRewardMushroom(position, rng)
|
|
|
150
158
|
game:ButterBeanFart(position, FART_RADIUS, nil)
|
|
151
159
|
return true
|
|
152
160
|
end
|
|
153
|
-
function spawnRockAltRewardSkull(position, rng)
|
|
154
|
-
local chance = getRandom(rng)
|
|
161
|
+
function spawnRockAltRewardSkull(self, position, rng)
|
|
162
|
+
local chance = getRandom(nil, rng)
|
|
155
163
|
local totalChance = 0
|
|
156
164
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
157
165
|
if chance < totalChance then
|
|
@@ -159,35 +167,36 @@ function spawnRockAltRewardSkull(position, rng)
|
|
|
159
167
|
end
|
|
160
168
|
totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
|
|
161
169
|
if chance < totalChance then
|
|
162
|
-
spawnCardWithSeed(CardType.NULL, position, rng)
|
|
170
|
+
spawnCardWithSeed(nil, CardType.NULL, position, rng)
|
|
163
171
|
return true
|
|
164
172
|
end
|
|
165
173
|
totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
|
|
166
174
|
if chance < totalChance then
|
|
167
|
-
spawnHeartWithSeed(HeartSubType.BLACK, position, rng)
|
|
175
|
+
spawnHeartWithSeed(nil, HeartSubType.BLACK, position, rng)
|
|
168
176
|
return true
|
|
169
177
|
end
|
|
170
178
|
totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
|
|
171
179
|
if chance < totalChance then
|
|
172
|
-
local ghostBabyStillInPools = isCollectibleInItemPool(CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
|
|
173
|
-
local dryBabyStillInPools = isCollectibleInItemPool(CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
|
|
180
|
+
local ghostBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
|
|
181
|
+
local dryBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
|
|
174
182
|
if ghostBabyStillInPools and dryBabyStillInPools then
|
|
175
|
-
local collectibleChance = getRandom(rng)
|
|
183
|
+
local collectibleChance = getRandom(nil, rng)
|
|
176
184
|
local collectibleType = collectibleChance < 0.5 and CollectibleType.GHOST_BABY or CollectibleType.DRY_BABY
|
|
177
|
-
spawnCollectible(collectibleType, position, rng)
|
|
185
|
+
spawnCollectible(nil, collectibleType, position, rng)
|
|
178
186
|
return true
|
|
179
187
|
end
|
|
180
188
|
if ghostBabyStillInPools then
|
|
181
|
-
spawnCollectible(CollectibleType.DRY_BABY, position, rng)
|
|
189
|
+
spawnCollectible(nil, CollectibleType.DRY_BABY, position, rng)
|
|
182
190
|
return true
|
|
183
191
|
end
|
|
184
192
|
if dryBabyStillInPools then
|
|
185
|
-
spawnCollectible(CollectibleType.GHOST_BABY, position, rng)
|
|
193
|
+
spawnCollectible(nil, CollectibleType.GHOST_BABY, position, rng)
|
|
186
194
|
return true
|
|
187
195
|
end
|
|
188
196
|
return false
|
|
189
197
|
end
|
|
190
198
|
spawnNPCWithSeed(
|
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199
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+
nil,
|
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191
200
|
EntityType.HOST,
|
|
192
201
|
0,
|
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193
202
|
0,
|
|
@@ -196,8 +205,8 @@ function spawnRockAltRewardSkull(position, rng)
|
|
|
196
205
|
)
|
|
197
206
|
return true
|
|
198
207
|
end
|
|
199
|
-
function spawnRockAltRewardPolyp(position, rng)
|
|
200
|
-
local chance = getRandom(rng)
|
|
208
|
+
function spawnRockAltRewardPolyp(self, position, rng)
|
|
209
|
+
local chance = getRandom(nil, rng)
|
|
201
210
|
local totalChance = 0
|
|
202
211
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
203
212
|
if chance < totalChance then
|
|
@@ -205,41 +214,53 @@ function spawnRockAltRewardPolyp(position, rng)
|
|
|
205
214
|
end
|
|
206
215
|
totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
|
|
207
216
|
if chance < totalChance then
|
|
208
|
-
spawnHeartWithSeed(HeartSubType.NULL, position, rng)
|
|
217
|
+
spawnHeartWithSeed(nil, HeartSubType.NULL, position, rng)
|
|
209
218
|
return true
|
|
210
219
|
end
|
|
211
220
|
totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
|
|
212
221
|
if chance < totalChance then
|
|
213
|
-
spawnTrinketWithSeed(TrinketType.UMBILICAL_CORD, position, rng)
|
|
222
|
+
spawnTrinketWithSeed(nil, TrinketType.UMBILICAL_CORD, position, rng)
|
|
214
223
|
return true
|
|
215
224
|
end
|
|
216
225
|
totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
|
|
217
226
|
if chance < totalChance then
|
|
218
|
-
local placentaStillInPools = isCollectibleInItemPool(CollectibleType.PLACENTA, ItemPoolType.BOSS)
|
|
219
|
-
local bloodClotStillInPools = isCollectibleInItemPool(CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
|
|
227
|
+
local placentaStillInPools = isCollectibleInItemPool(nil, CollectibleType.PLACENTA, ItemPoolType.BOSS)
|
|
228
|
+
local bloodClotStillInPools = isCollectibleInItemPool(nil, CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
|
|
220
229
|
if bloodClotStillInPools and placentaStillInPools then
|
|
221
|
-
local collectibleChance = getRandom(rng)
|
|
230
|
+
local collectibleChance = getRandom(nil, rng)
|
|
222
231
|
local collectibleType = collectibleChance < 0.5 and CollectibleType.PLACENTA or CollectibleType.BLOOD_CLOT
|
|
223
|
-
spawnCollectible(collectibleType, position, rng)
|
|
232
|
+
spawnCollectible(nil, collectibleType, position, rng)
|
|
224
233
|
return true
|
|
225
234
|
end
|
|
226
235
|
if bloodClotStillInPools then
|
|
227
|
-
spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
|
|
236
|
+
spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
|
|
228
237
|
return true
|
|
229
238
|
end
|
|
230
239
|
if placentaStillInPools then
|
|
231
|
-
spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
|
|
240
|
+
spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
|
|
232
241
|
return true
|
|
233
242
|
end
|
|
234
243
|
return false
|
|
235
244
|
end
|
|
236
|
-
spawnEffectWithSeed(
|
|
237
|
-
|
|
245
|
+
spawnEffectWithSeed(
|
|
246
|
+
nil,
|
|
247
|
+
EffectVariant.CREEP_RED,
|
|
248
|
+
0,
|
|
249
|
+
position,
|
|
250
|
+
rng
|
|
251
|
+
)
|
|
252
|
+
fireProjectilesInCircle(
|
|
253
|
+
nil,
|
|
254
|
+
nil,
|
|
255
|
+
position,
|
|
256
|
+
POLYP_PROJECTILE_SPEED,
|
|
257
|
+
POLYP_NUM_PROJECTILES
|
|
258
|
+
)
|
|
238
259
|
return true
|
|
239
260
|
end
|
|
240
|
-
function spawnRockAltRewardBucketDownpour(position, rng)
|
|
261
|
+
function spawnRockAltRewardBucketDownpour(self, position, rng)
|
|
241
262
|
local room = game:GetRoom()
|
|
242
|
-
local chance = getRandom(rng)
|
|
263
|
+
local chance = getRandom(nil, rng)
|
|
243
264
|
local totalChance = 0
|
|
244
265
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
245
266
|
if chance < totalChance then
|
|
@@ -247,37 +268,45 @@ function spawnRockAltRewardBucketDownpour(position, rng)
|
|
|
247
268
|
end
|
|
248
269
|
totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
|
|
249
270
|
if chance < totalChance then
|
|
250
|
-
local numCoinsChance = getRandom(rng)
|
|
271
|
+
local numCoinsChance = getRandom(nil, rng)
|
|
251
272
|
local numCoins = numCoinsChance < 0.5 and 1 or 2
|
|
252
273
|
____repeat(
|
|
274
|
+
nil,
|
|
253
275
|
numCoins,
|
|
254
276
|
function()
|
|
255
|
-
local randomVector = getRandomVector(rng)
|
|
277
|
+
local randomVector = getRandomVector(nil, rng)
|
|
256
278
|
local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
|
|
257
|
-
spawnCoinWithSeed(
|
|
279
|
+
spawnCoinWithSeed(
|
|
280
|
+
nil,
|
|
281
|
+
CoinSubType.NULL,
|
|
282
|
+
position,
|
|
283
|
+
rng,
|
|
284
|
+
velocity
|
|
285
|
+
)
|
|
258
286
|
end
|
|
259
287
|
)
|
|
260
288
|
return true
|
|
261
289
|
end
|
|
262
290
|
totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
|
|
263
291
|
if chance < totalChance then
|
|
264
|
-
spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
|
|
292
|
+
spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
|
|
265
293
|
return true
|
|
266
294
|
end
|
|
267
295
|
totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
|
|
268
296
|
if chance < totalChance then
|
|
269
|
-
local stillInPools = isCollectibleInItemPool(CollectibleType.LEECH, ItemPoolType.TREASURE)
|
|
297
|
+
local stillInPools = isCollectibleInItemPool(nil, CollectibleType.LEECH, ItemPoolType.TREASURE)
|
|
270
298
|
if stillInPools then
|
|
271
|
-
spawnCollectible(CollectibleType.LEECH, position, rng)
|
|
299
|
+
spawnCollectible(nil, CollectibleType.LEECH, position, rng)
|
|
272
300
|
return true
|
|
273
301
|
end
|
|
274
302
|
return false
|
|
275
303
|
end
|
|
276
|
-
local enemiesChance = getRandom(rng)
|
|
304
|
+
local enemiesChance = getRandom(nil, rng)
|
|
277
305
|
local entityType = enemiesChance < 0.5 and EntityType.SPIDER or EntityType.SMALL_LEECH
|
|
278
|
-
local numEnemiesChance = getRandom(rng)
|
|
306
|
+
local numEnemiesChance = getRandom(nil, rng)
|
|
279
307
|
local numEnemies = numEnemiesChance < 0.5 and 1 or 2
|
|
280
308
|
____repeat(
|
|
309
|
+
nil,
|
|
281
310
|
numEnemies,
|
|
282
311
|
function()
|
|
283
312
|
local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
|
|
@@ -295,9 +324,9 @@ function spawnRockAltRewardBucketDownpour(position, rng)
|
|
|
295
324
|
)
|
|
296
325
|
return true
|
|
297
326
|
end
|
|
298
|
-
function spawnRockAltRewardBucketDross(position, rng)
|
|
327
|
+
function spawnRockAltRewardBucketDross(self, position, rng)
|
|
299
328
|
local room = game:GetRoom()
|
|
300
|
-
local chance = getRandom(rng)
|
|
329
|
+
local chance = getRandom(nil, rng)
|
|
301
330
|
local totalChance = 0
|
|
302
331
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
303
332
|
if chance < totalChance then
|
|
@@ -305,37 +334,45 @@ function spawnRockAltRewardBucketDross(position, rng)
|
|
|
305
334
|
end
|
|
306
335
|
totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
|
|
307
336
|
if chance < totalChance then
|
|
308
|
-
local numCoinsChance = getRandom(rng)
|
|
337
|
+
local numCoinsChance = getRandom(nil, rng)
|
|
309
338
|
local numCoins = numCoinsChance < 0.5 and 1 or 2
|
|
310
339
|
____repeat(
|
|
340
|
+
nil,
|
|
311
341
|
numCoins,
|
|
312
342
|
function()
|
|
313
|
-
local randomVector = getRandomVector(rng)
|
|
343
|
+
local randomVector = getRandomVector(nil, rng)
|
|
314
344
|
local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
|
|
315
|
-
spawnCoinWithSeed(
|
|
345
|
+
spawnCoinWithSeed(
|
|
346
|
+
nil,
|
|
347
|
+
CoinSubType.NULL,
|
|
348
|
+
position,
|
|
349
|
+
rng,
|
|
350
|
+
velocity
|
|
351
|
+
)
|
|
316
352
|
end
|
|
317
353
|
)
|
|
318
354
|
return true
|
|
319
355
|
end
|
|
320
356
|
totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
|
|
321
357
|
if chance < totalChance then
|
|
322
|
-
spawnTrinketWithSeed(TrinketType.BUTT_PENNY, position, rng)
|
|
358
|
+
spawnTrinketWithSeed(nil, TrinketType.BUTT_PENNY, position, rng)
|
|
323
359
|
return true
|
|
324
360
|
end
|
|
325
361
|
totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
|
|
326
362
|
if chance < totalChance then
|
|
327
|
-
local stillInPools = isCollectibleInItemPool(CollectibleType.POOP, ItemPoolType.TREASURE)
|
|
363
|
+
local stillInPools = isCollectibleInItemPool(nil, CollectibleType.POOP, ItemPoolType.TREASURE)
|
|
328
364
|
if stillInPools then
|
|
329
|
-
spawnCollectible(CollectibleType.POOP, position, rng)
|
|
365
|
+
spawnCollectible(nil, CollectibleType.POOP, position, rng)
|
|
330
366
|
return true
|
|
331
367
|
end
|
|
332
368
|
return false
|
|
333
369
|
end
|
|
334
|
-
local enemiesChance = getRandom(rng)
|
|
370
|
+
local enemiesChance = getRandom(nil, rng)
|
|
335
371
|
local entityType = enemiesChance < 0.5 and EntityType.DRIP or EntityType.SMALL_LEECH
|
|
336
|
-
local numEnemiesChance = getRandom(rng)
|
|
372
|
+
local numEnemiesChance = getRandom(nil, rng)
|
|
337
373
|
local numEnemies = numEnemiesChance < 0.5 and 1 or 2
|
|
338
374
|
____repeat(
|
|
375
|
+
nil,
|
|
339
376
|
numEnemies,
|
|
340
377
|
function()
|
|
341
378
|
local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
|
|
@@ -369,7 +406,7 @@ POLYP_NUM_PROJECTILES = 6
|
|
|
369
406
|
-- On the other hand, if an urn is spawned first before the backdrop is changed to
|
|
370
407
|
-- `BackdropType.CAVES`, the graphic of the urn will not switch to a mushroom. However, when
|
|
371
408
|
-- destroyed, the urn will still generate mushroom-appropriate rewards.
|
|
372
|
-
function ____exports.getRockAltType()
|
|
409
|
+
function ____exports.getRockAltType(self)
|
|
373
410
|
local room = game:GetRoom()
|
|
374
411
|
local backdropType = room:GetBackdropType()
|
|
375
412
|
return BACKDROP_TYPE_TO_ROCK_ALT_TYPE[backdropType]
|
|
@@ -400,47 +437,47 @@ end
|
|
|
400
437
|
-- `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally, you
|
|
401
438
|
-- should pass the `InitSeed` of the grid entity that was broken.
|
|
402
439
|
-- @returns Whether or not this function spawned something.
|
|
403
|
-
function ____exports.spawnRockAltReward(position, rockAltType, seedOrRNG)
|
|
440
|
+
function ____exports.spawnRockAltReward(self, position, rockAltType, seedOrRNG)
|
|
404
441
|
if seedOrRNG == nil then
|
|
405
|
-
seedOrRNG = getRandomSeed()
|
|
442
|
+
seedOrRNG = getRandomSeed(nil)
|
|
406
443
|
end
|
|
407
|
-
local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
|
|
444
|
+
local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
|
|
408
445
|
repeat
|
|
409
446
|
local ____switch4 = rockAltType
|
|
410
447
|
local ____cond4 = ____switch4 == RockAltType.URN
|
|
411
448
|
if ____cond4 then
|
|
412
449
|
do
|
|
413
|
-
return spawnRockAltRewardUrn(position, rng)
|
|
450
|
+
return spawnRockAltRewardUrn(nil, position, rng)
|
|
414
451
|
end
|
|
415
452
|
end
|
|
416
453
|
____cond4 = ____cond4 or ____switch4 == RockAltType.MUSHROOM
|
|
417
454
|
if ____cond4 then
|
|
418
455
|
do
|
|
419
|
-
return spawnRockAltRewardMushroom(position, rng)
|
|
456
|
+
return spawnRockAltRewardMushroom(nil, position, rng)
|
|
420
457
|
end
|
|
421
458
|
end
|
|
422
459
|
____cond4 = ____cond4 or ____switch4 == RockAltType.SKULL
|
|
423
460
|
if ____cond4 then
|
|
424
461
|
do
|
|
425
|
-
return spawnRockAltRewardSkull(position, rng)
|
|
462
|
+
return spawnRockAltRewardSkull(nil, position, rng)
|
|
426
463
|
end
|
|
427
464
|
end
|
|
428
465
|
____cond4 = ____cond4 or ____switch4 == RockAltType.POLYP
|
|
429
466
|
if ____cond4 then
|
|
430
467
|
do
|
|
431
|
-
return spawnRockAltRewardPolyp(position, rng)
|
|
468
|
+
return spawnRockAltRewardPolyp(nil, position, rng)
|
|
432
469
|
end
|
|
433
470
|
end
|
|
434
471
|
____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DOWNPOUR
|
|
435
472
|
if ____cond4 then
|
|
436
473
|
do
|
|
437
|
-
return spawnRockAltRewardBucketDownpour(position, rng)
|
|
474
|
+
return spawnRockAltRewardBucketDownpour(nil, position, rng)
|
|
438
475
|
end
|
|
439
476
|
end
|
|
440
477
|
____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DROSS
|
|
441
478
|
if ____cond4 then
|
|
442
479
|
do
|
|
443
|
-
return spawnRockAltRewardBucketDross(position, rng)
|
|
480
|
+
return spawnRockAltRewardBucketDross(nil, position, rng)
|
|
444
481
|
end
|
|
445
482
|
end
|
|
446
483
|
until true
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"roomData.d.ts","sourceRoot":"","sources":["../../src/functions/roomData.ts"],"names":[],"mappings":"
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1
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{"version":3,"file":"roomData.d.ts","sourceRoot":"","sources":["../../src/functions/roomData.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,QAAQ,EAER,SAAS,EACT,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAMtC;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,CAAC,QAAQ,CAAC,CAiBtE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,UAAU,GAAG,SAAS,CAGvE;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,cAAc,CAQrE;AAED;;;GAGG;AACH,wBAAgB,yBAAyB,IAAI,QAAQ,CAAC,cAAc,CAAC,CAGpE;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,gBAAgB,IAAI,GAAG,CAatC;AAED;;;;;;;;;GASG;AACH,wBAAgB,gBAAgB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,CAGzD;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,MAAM,CAGvD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,SAAS,GAAG,SAAS,CAGvE;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAG3D;AAED;;;;;;;;GAQG;AACH,wBAAgB,cAAc,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,CAGvD;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,QAAQ,CAGzD;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,CAGvD;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,CAG5D;AAED;;;GAGG;AACH,wBAAgB,WAAW,CACzB,aAAa,EAAE,GAAG,EAClB,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,GAC7B,IAAI,CAGN"}
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@@ -15,23 +15,23 @@ local hasFlag = ____flag.hasFlag
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--- Helper function to get the room data for the provided room.
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-
function ____exports.getRoomData(roomGridIndex)
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-
local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
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+
function ____exports.getRoomData(self, roomGridIndex)
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local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
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return roomDescriptor.Data
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end
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--- Helper function to get the descriptor for a room.
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-
function ____exports.getRoomDescriptor(roomGridIndex)
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+
function ____exports.getRoomDescriptor(self, roomGridIndex)
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local level = game:GetLevel()
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if roomGridIndex == nil then
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-
roomGridIndex = ____exports.getRoomGridIndex()
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+
roomGridIndex = ____exports.getRoomGridIndex(nil)
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end
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return level:GetRoomByIdx(roomGridIndex)
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end
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--- Alias for the `Level.GetCurrentRoomDesc` method. Use this to make it more clear what type of
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-- `RoomDescriptor` object that you are retrieving.
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-
function ____exports.getRoomDescriptorReadOnly()
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+
function ____exports.getRoomDescriptorReadOnly(self)
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local level = game:GetLevel()
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return level:GetCurrentRoomDesc()
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end
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@@ -49,27 +49,27 @@ end
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--
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-- Data structures that store data per room should use the room's `ListIndex` instead of
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-- `SafeGridIndex`, since the former is unique across different dimensions.
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-
function ____exports.getRoomGridIndex()
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+
function ____exports.getRoomGridIndex(self)
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local level = game:GetLevel()
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local currentRoomIndex = level:GetCurrentRoomIndex()
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if currentRoomIndex < 0 then
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return currentRoomIndex
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end
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-
local roomDescriptor = ____exports.getRoomDescriptorReadOnly()
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+
local roomDescriptor = ____exports.getRoomDescriptorReadOnly(nil)
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return roomDescriptor.SafeGridIndex
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end
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--- Helper function to get the set of allowed door slots for the room at the supplied grid index.
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-- This corresponds to the doors that are enabled in the STB/XML file for the room.
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-
function ____exports.getRoomAllowedDoors(roomGridIndex)
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+
function ____exports.getRoomAllowedDoors(self, roomGridIndex)
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local allowedDoors = __TS__New(Set)
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-
local roomData = ____exports.getRoomData(roomGridIndex)
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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if roomData == nil then
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return allowedDoors
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end
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-
local doorSlotFlags = getEnumValues(DoorSlotFlag)
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+
local doorSlotFlags = getEnumValues(nil, DoorSlotFlag)
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for ____, doorSlotFlag in ipairs(doorSlotFlags) do
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-
if hasFlag(roomData.Doors, doorSlotFlag) then
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-
local doorSlot = doorSlotFlagToDoorSlot(doorSlotFlag)
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+
if hasFlag(nil, roomData.Doors, doorSlotFlag) then
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+
local doorSlot = doorSlotFlagToDoorSlot(nil, doorSlotFlag)
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allowedDoors:add(doorSlot)
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end
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end
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@@ -83,24 +83,24 @@ end
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-- different dimensions.
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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86
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-
function ____exports.getRoomListIndex(roomGridIndex)
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87
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-
local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
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86
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+
function ____exports.getRoomListIndex(self, roomGridIndex)
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87
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+
local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
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return roomDescriptor.ListIndex
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end
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--- Helper function to get the name of the room as it appears in the STB/XML data.
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-- @returns The room name. Returns "Unknown" if the type was not found.
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-
function ____exports.getRoomName(roomGridIndex)
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95
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-
local roomData = ____exports.getRoomData(roomGridIndex)
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+
function ____exports.getRoomName(self, roomGridIndex)
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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return roomData == nil and "Unknown" or roomData.Name
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end
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--- Helper function to get the name of the room as it appears in the STB/XML data.
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-- @returns The room name. Returns "Unknown" if the type was not found.
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102
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-
function ____exports.getRoomShape(roomGridIndex)
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103
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-
local roomData = ____exports.getRoomData(roomGridIndex)
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+
function ____exports.getRoomShape(self, roomGridIndex)
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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local ____temp_0
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if roomData == nil then
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____temp_0 = nil
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@@ -115,8 +115,8 @@ end
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-- @returns The room stage ID. Returns -1 if the stage ID was not found.
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118
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-
function ____exports.getRoomStageID(roomGridIndex)
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119
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-
local roomData = ____exports.getRoomData(roomGridIndex)
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118
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+
function ____exports.getRoomStageID(self, roomGridIndex)
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119
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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return roomData == nil and -1 or roomData.StageID
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end
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--- Helper function to get the sub-type for a room from the XML/STB data. The room sub-type will
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@@ -126,16 +126,16 @@ end
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--
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-- @param roomGridIndex Optional. Default is the current room index.
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-- @returns The room sub-type. Returns -1 if the sub-type was not found.
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129
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-
function ____exports.getRoomSubType(roomGridIndex)
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130
|
-
local roomData = ____exports.getRoomData(roomGridIndex)
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129
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+
function ____exports.getRoomSubType(self, roomGridIndex)
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130
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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return roomData == nil and -1 or roomData.Subtype
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end
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--- Helper function for getting the type of the room with the given grid index.
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134
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--
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135
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-- @param roomGridIndex Optional. Default is the current room index.
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136
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-- @returns The room data type. Returns -1 if the type was not found.
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|
137
|
-
function ____exports.getRoomType(roomGridIndex)
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138
|
-
local roomData = ____exports.getRoomData(roomGridIndex)
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137
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+
function ____exports.getRoomType(self, roomGridIndex)
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+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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139
|
return roomData == nil and -1 or roomData.Type
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140
140
|
end
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141
141
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--- Helper function to get the variant for a room from the XML/STB data. You can think of a room
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@@ -144,8 +144,8 @@ end
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144
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--
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145
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-- @param roomGridIndex Optional. Default is the current room index.
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146
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|
-- @returns The room variant. Returns -1 if the variant was not found.
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|
147
|
-
function ____exports.getRoomVariant(roomGridIndex)
|
|
148
|
-
local roomData = ____exports.getRoomData(roomGridIndex)
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147
|
+
function ____exports.getRoomVariant(self, roomGridIndex)
|
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148
|
+
local roomData = ____exports.getRoomData(nil, roomGridIndex)
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149
|
return roomData == nil and -1 or roomData.Variant
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|
150
150
|
end
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151
151
|
--- Note that the room visited count will be inaccurate during the period before the `POST_NEW_ROOM`
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|
@@ -154,14 +154,14 @@ end
|
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154
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-- fires.
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155
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|
--
|
|
156
156
|
-- @param roomGridIndex Optional. Default is the current room index.
|
|
157
|
-
function ____exports.getRoomVisitedCount(roomGridIndex)
|
|
158
|
-
local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
|
|
157
|
+
function ____exports.getRoomVisitedCount(self, roomGridIndex)
|
|
158
|
+
local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
|
|
159
159
|
return roomDescriptor.VisitedCount
|
|
160
160
|
end
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161
161
|
--- Helper function to set the data for a given room. This will change the room type, contents, and
|
|
162
162
|
-- so on.
|
|
163
|
-
function ____exports.setRoomData(roomGridIndex, roomData)
|
|
164
|
-
local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
|
|
163
|
+
function ____exports.setRoomData(self, roomGridIndex, roomData)
|
|
164
|
+
local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
|
|
165
165
|
roomDescriptor.Data = roomData
|
|
166
166
|
end
|
|
167
167
|
return ____exports
|
|
@@ -1 +1 @@
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|
|
1
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-
{"version":3,"file":"roomGrid.d.ts","sourceRoot":"","sources":["../../src/functions/roomGrid.ts"],"names":[],"mappings":"
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1
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+
{"version":3,"file":"roomGrid.d.ts","sourceRoot":"","sources":["../../src/functions/roomGrid.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAUzD;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,GAAG,MAAM,CAGrE;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,CACrC,SAAS,EAAE,GAAG,EACd,SAAS,EAAE,SAAS,GACnB,MAAM,CAMR;AAED;;;;GAIG;AACH,wBAAgB,2BAA2B,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,CAIxE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CACjC,YAAY,EAAE,MAAM,EACpB,SAAS,EAAE,SAAS,GACnB,OAAO,CAIT;AA0BD;;;;GAIG;AACH,wBAAgB,2BAA2B,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,CAIpE;AAED;;;;;;GAMG;AACH,wBAAgB,+BAA+B,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,CAIxE"}
|