isaacscript-common 9.13.5-dev.2 → 9.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +0 -1
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +45 -39
- package/dist/callbacks/itemPickup.d.ts +0 -1
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +0 -1
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +0 -1
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +0 -1
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +0 -1
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +0 -1
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +0 -1
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +0 -1
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +34 -28
- package/dist/callbacks/postDiceRoomActivated.d.ts +0 -1
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +0 -1
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +0 -1
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +0 -1
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +0 -1
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +0 -1
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +0 -1
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +0 -1
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +0 -1
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +41 -35
- package/dist/callbacks/postGridEntityCollision.d.ts +0 -1
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +0 -1
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +0 -1
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +0 -1
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +0 -1
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +0 -1
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +0 -1
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +0 -1
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +0 -1
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +16 -16
- package/dist/callbacks/postPickupCollect.d.ts +0 -1
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +0 -1
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +0 -1
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +0 -1
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +0 -1
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +0 -1
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +10 -9
- package/dist/callbacks/postPlayerChangeStat.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +20 -19
- package/dist/callbacks/postPlayerChangeType.d.ts +0 -1
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +0 -1
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +40 -36
- package/dist/callbacks/postPlayerFatalDamage.d.ts +0 -1
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +22 -14
- package/dist/callbacks/postPlayerInitFirst.d.ts +0 -1
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +0 -1
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +0 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +0 -1
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +0 -1
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +0 -1
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +0 -1
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +0 -1
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +0 -1
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +0 -1
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +0 -1
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +0 -1
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +0 -1
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +0 -1
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +0 -1
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +0 -1
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +0 -1
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +0 -1
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +0 -1
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +0 -1
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +0 -1
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +0 -1
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +0 -1
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +0 -1
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +0 -1
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +0 -1
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +0 -1
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +0 -1
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +0 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +0 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +0 -1
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +10 -4
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +0 -1
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +0 -1
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +0 -1
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +10 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +0 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +0 -1
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +0 -1
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +0 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomTypeMap.d.ts +0 -1
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +0 -1
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +0 -1
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +0 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +0 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +0 -1
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +0 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +0 -1
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +0 -1
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +0 -1
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +0 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +0 -1
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +0 -1
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +0 -1
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +0 -1
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +0 -1
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +0 -1
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +0 -1
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +0 -1
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +0 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +0 -1
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +0 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +0 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +0 -1
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +0 -1
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +0 -1
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +0 -1
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +0 -1
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +0 -1
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +0 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +0 -1
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +0 -1
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +0 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +0 -1
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +0 -1
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +0 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +0 -1
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +0 -1
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +0 -1
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +0 -1
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +0 -1
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +0 -1
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +0 -1
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -1
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +0 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +0 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +0 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +0 -1
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +0 -1
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +0 -1
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +0 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +0 -1
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +0 -1
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +0 -1
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +0 -1
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +0 -1
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +0 -1
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +0 -1
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +0 -1
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +0 -1
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +0 -1
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +0 -1
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +0 -1
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +0 -1
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +0 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +0 -1
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/classes/ModUpgraded.ts +5 -1
- package/src/features/customPickup.ts +2 -3
- package/src/features/extraConsoleCommands/listCommands.ts +6 -0
- package/src/functions/gridEntitiesSpecific.ts +7 -2
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@@ -120,58 +120,58 @@ local warpToRoomType = ____commandsSubroutines.warpToRoomType
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local ____v = require("features.extraConsoleCommands.v")
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local v = ____v.default
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--- Warps to the first Boss Room on the floor.
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-
function ____exports.bossRoom()
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warpToRoomType(RoomType.BOSS)
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function ____exports.bossRoom(self)
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warpToRoomType(nil, RoomType.BOSS)
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end
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--- Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
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-- "debug 10".
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function ____exports.chaosCardTears()
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function ____exports.chaosCardTears(self)
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v.run.chaosCardTears = not v.run.chaosCardTears
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printEnabled(v.run.chaosCardTears, "Chaos Card tears")
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printEnabled(nil, v.run.chaosCardTears, "Chaos Card tears")
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end
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--- Warps to the Devil Room for the floor. If the Angel Room has already been visited or initialized,
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-- this will uninitialize it and make an Devil Room instead.
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function ____exports.devilRoom()
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devilAngel(true)
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function ____exports.devilRoom(self)
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devilAngel(nil, true)
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end
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--- Gives the player a golden bomb.
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function ____exports.goldenBomb()
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function ____exports.goldenBomb(self)
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local player = Isaac.GetPlayer()
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player:AddGoldenBomb()
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end
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--- Gives a golden heart. Provide a number to give a custom amount of hearts. (You can use negative
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-- numbers to remove hearts.)
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function ____exports.goldenHearts(params)
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addHeart(params, HealthType.GOLDEN)
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function ____exports.goldenHearts(self, params)
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addHeart(nil, params, HealthType.GOLDEN)
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end
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--- Gives the player a golden key.
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function ____exports.goldenKey()
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function ____exports.goldenKey(self)
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local player = Isaac.GetPlayer()
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player:AddGoldenKey()
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end
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--- Alias for the "debug 2" command. Useful for seeing the grid costs of each tile in the room.
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function ____exports.gridCosts()
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function ____exports.gridCosts(self)
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Isaac.ExecuteCommand("debug 2")
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end
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--- Warps to the I AM ERROR room for the floor.
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function ____exports.iAmErrorRoom()
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changeRoom(GridRoom.ERROR)
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function ____exports.iAmErrorRoom(self)
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changeRoom(nil, GridRoom.ERROR)
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end
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--- Sets every NPC in the room to 1 HP.
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function ____exports.oneHP()
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for ____, npc in ipairs(getNPCs()) do
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function ____exports.oneHP(self)
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for ____, npc in ipairs(getNPCs(nil)) do
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npc.HitPoints = 1
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end
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printConsole("Set every NPC to 1 HP.")
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printConsole(nil, "Set every NPC to 1 HP.")
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end
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--- Gives a poop mana charge. This only affects Tainted Blue Baby. Provide a number to give a custom
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-- amount of charges. (You can use negative numbers to remove charges.)
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function ____exports.poopMana(params)
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function ____exports.poopMana(self, params)
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local charges = 1
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if params ~= "" then
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local num = tonumber(params)
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if num == nil then
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printConsole("That is an invalid amount of mana to add.")
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printConsole(nil, "That is an invalid amount of mana to add.")
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return
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end
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charges = num
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@@ -183,102 +183,108 @@ end
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--
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-- For example:
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-- - sound 1 - Plays the 1-Up sound effect.
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function ____exports.sound(params)
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function ____exports.sound(self, params)
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local soundEffect = tonumber(params)
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if soundEffect == nil then
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printConsole("That is an invalid sound effect ID.")
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printConsole(nil, "That is an invalid sound effect ID.")
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return
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end
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sfxManager:Play(soundEffect)
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end
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--- Warps to the starting room of the floor.
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function ____exports.startingRoom()
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function ____exports.startingRoom(self)
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local level = game:GetLevel()
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local startingRoomIndex = level:GetStartingRoomIndex()
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changeRoom(startingRoomIndex)
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changeRoom(nil, startingRoomIndex)
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end
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--- Adds a single charge to the player's specified active item. You must provide the active slot
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-- number. Provide a second number to give a custom amount of charges. (You can use negative numbers
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-- to remove charge.)
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function ____exports.addCharges(params)
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function ____exports.addCharges(self, params)
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if params == "" then
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printConsole("You must specify a slot number. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
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printConsole(nil, "You must specify a slot number. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
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return
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end
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local args = __TS__StringSplit(params, " ")
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if #args ~= 1 and #args ~= 2 then
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printConsole("That is an invalid amount of arguments.")
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printConsole(nil, "That is an invalid amount of arguments.")
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return
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end
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local activeSlotString, numChargeString = table.unpack(args)
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local activeSlot = tonumber(activeSlotString)
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if activeSlot == nil then
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printConsole(
|
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printConsole(
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nil,
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"The provided slot number is invalid: " .. tostring(activeSlotString)
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)
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return
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221
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end
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if activeSlot < ActiveSlot.PRIMARY or activeSlot > ActiveSlot.POCKET_SINGLE_USE then
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printConsole(
|
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printConsole(
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nil,
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"The provided slot number is invalid: " .. tostring(activeSlot)
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+
)
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227
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return
|
|
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228
|
end
|
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229
|
local numCharges = 1
|
|
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230
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if numChargeString ~= nil then
|
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231
|
local numChargesAttempt = tonumber(numChargeString)
|
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232
|
if numChargesAttempt == nil then
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-
printConsole("The provided charge amount is invalid: " .. numChargeString)
|
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|
+
printConsole(nil, "The provided charge amount is invalid: " .. numChargeString)
|
|
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234
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return
|
|
229
235
|
end
|
|
230
236
|
numCharges = numChargesAttempt
|
|
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237
|
end
|
|
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238
|
local player = Isaac.GetPlayer()
|
|
233
|
-
addCharge(player, activeSlot, numCharges)
|
|
239
|
+
addCharge(nil, player, activeSlot, numCharges)
|
|
234
240
|
end
|
|
235
241
|
--- Warps to the Angel Room for the floor. If the Devil Room has already been visited or initialized,
|
|
236
242
|
-- this will uninitialize it and make an Angel Room instead.
|
|
237
|
-
function ____exports.angelRoom()
|
|
238
|
-
devilAngel(false)
|
|
243
|
+
function ____exports.angelRoom(self)
|
|
244
|
+
devilAngel(nil, false)
|
|
239
245
|
end
|
|
240
246
|
--- Activates the flags for the Ascent (i.e. Backwards Path).
|
|
241
|
-
function ____exports.ascent()
|
|
247
|
+
function ____exports.ascent(self)
|
|
242
248
|
game:SetStateFlag(GameStateFlag.BACKWARDS_PATH_INIT, true)
|
|
243
249
|
game:SetStateFlag(GameStateFlag.BACKWARDS_PATH, true)
|
|
244
|
-
printConsole("Set Ascent flags.")
|
|
250
|
+
printConsole(nil, "Set Ascent flags.")
|
|
245
251
|
end
|
|
246
252
|
--- Warps to the first Clean Bedroom or Dirty Bedroom on the floor.
|
|
247
|
-
function ____exports.bedroom()
|
|
248
|
-
local cleanBedroomGridIndexes = getRoomGridIndexesForType(RoomType.CLEAN_BEDROOM)
|
|
253
|
+
function ____exports.bedroom(self)
|
|
254
|
+
local cleanBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.CLEAN_BEDROOM)
|
|
249
255
|
if #cleanBedroomGridIndexes > 0 then
|
|
250
|
-
warpToRoomType(RoomType.CLEAN_BEDROOM)
|
|
256
|
+
warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
|
|
251
257
|
return
|
|
252
258
|
end
|
|
253
|
-
local dirtyBedroomGridIndexes = getRoomGridIndexesForType(RoomType.DIRTY_BEDROOM)
|
|
259
|
+
local dirtyBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.DIRTY_BEDROOM)
|
|
254
260
|
if #dirtyBedroomGridIndexes > 0 then
|
|
255
|
-
warpToRoomType(RoomType.DIRTY_BEDROOM)
|
|
261
|
+
warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
|
|
256
262
|
return
|
|
257
263
|
end
|
|
258
|
-
printConsole("There are no Clean Bedrooms or Dirty Bedrooms on this floor.")
|
|
264
|
+
printConsole(nil, "There are no Clean Bedrooms or Dirty Bedrooms on this floor.")
|
|
259
265
|
end
|
|
260
266
|
--- Gives a half black heart. Provide a number to give a custom amount of hearts. (You can use
|
|
261
267
|
-- negative numbers to remove hearts.)
|
|
262
|
-
function ____exports.blackHearts(params)
|
|
263
|
-
addHeart(params, HealthType.BLACK)
|
|
268
|
+
function ____exports.blackHearts(self, params)
|
|
269
|
+
addHeart(nil, params, HealthType.BLACK)
|
|
264
270
|
end
|
|
265
271
|
--- Warps to the Black Market for the floor.
|
|
266
|
-
function ____exports.blackMarket()
|
|
267
|
-
changeRoom(GridRoom.BLACK_MARKET)
|
|
272
|
+
function ____exports.blackMarket(self)
|
|
273
|
+
changeRoom(nil, GridRoom.BLACK_MARKET)
|
|
268
274
|
end
|
|
269
275
|
--- Toggles permanent Curse of the Blind.
|
|
270
|
-
function ____exports.blind()
|
|
276
|
+
function ____exports.blind(self)
|
|
271
277
|
v.persistent.blind = not v.persistent.blind
|
|
272
|
-
printEnabled(v.persistent.blind, "permanent Curse of the Blind")
|
|
278
|
+
printEnabled(nil, v.persistent.blind, "permanent Curse of the Blind")
|
|
273
279
|
end
|
|
274
280
|
--- Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
|
|
275
281
|
-- charges. (You can use negative numbers to remove charges.)
|
|
276
|
-
function ____exports.bloodCharges(params)
|
|
282
|
+
function ____exports.bloodCharges(self, params)
|
|
277
283
|
local charges = 1
|
|
278
284
|
if params ~= "" then
|
|
279
285
|
local num = tonumber(params)
|
|
280
286
|
if num == nil then
|
|
281
|
-
printConsole("That is an invalid amount of charges to add.")
|
|
287
|
+
printConsole(nil, "That is an invalid amount of charges to add.")
|
|
282
288
|
return
|
|
283
289
|
end
|
|
284
290
|
charges = num
|
|
@@ -287,17 +293,17 @@ function ____exports.bloodCharges(params)
|
|
|
287
293
|
player:AddBloodCharge(charges)
|
|
288
294
|
end
|
|
289
295
|
--- Alias for the "blackMarket" command.
|
|
290
|
-
function ____exports.bm()
|
|
291
|
-
____exports.blackMarket()
|
|
296
|
+
function ____exports.bm(self)
|
|
297
|
+
____exports.blackMarket(nil)
|
|
292
298
|
end
|
|
293
299
|
--- Gives a bomb. Provide a number to give a custom amount of bombs. (You can use negative numbers to
|
|
294
300
|
-- remove bombs.)
|
|
295
|
-
function ____exports.bomb(params)
|
|
301
|
+
function ____exports.bomb(self, params)
|
|
296
302
|
local numBombs = 1
|
|
297
303
|
if params ~= "" then
|
|
298
304
|
local num = tonumber(params)
|
|
299
305
|
if num == nil then
|
|
300
|
-
printConsole("That is an invalid amount of bombs to add.")
|
|
306
|
+
printConsole(nil, "That is an invalid amount of bombs to add.")
|
|
301
307
|
return
|
|
302
308
|
end
|
|
303
309
|
numBombs = num
|
|
@@ -307,12 +313,12 @@ function ____exports.bomb(params)
|
|
|
307
313
|
end
|
|
308
314
|
--- Gives 99 bombs. Provide a number to give a custom amount of bombs. (You can use negative numbers
|
|
309
315
|
-- to remove bombs.)
|
|
310
|
-
function ____exports.bombs(params)
|
|
316
|
+
function ____exports.bombs(self, params)
|
|
311
317
|
local numBombs = 99
|
|
312
318
|
if params ~= "" then
|
|
313
319
|
local num = tonumber(params)
|
|
314
320
|
if num == nil then
|
|
315
|
-
printConsole("That is an invalid amount of bombs to add.")
|
|
321
|
+
printConsole(nil, "That is an invalid amount of bombs to add.")
|
|
316
322
|
return
|
|
317
323
|
end
|
|
318
324
|
numBombs = num
|
|
@@ -322,60 +328,66 @@ function ____exports.bombs(params)
|
|
|
322
328
|
end
|
|
323
329
|
--- Gives a bone heart. Provide a number to give a custom amount of hearts. (You can use negative
|
|
324
330
|
-- numbers to remove hearts.)
|
|
325
|
-
function ____exports.boneHearts(params)
|
|
326
|
-
addHeart(params, HealthType.BONE)
|
|
331
|
+
function ____exports.boneHearts(self, params)
|
|
332
|
+
addHeart(nil, params, HealthType.BONE)
|
|
327
333
|
end
|
|
328
334
|
--- Alias for the "bossRoom" command.
|
|
329
|
-
function ____exports.boss()
|
|
330
|
-
____exports.bossRoom()
|
|
335
|
+
function ____exports.boss(self)
|
|
336
|
+
____exports.bossRoom(nil)
|
|
331
337
|
end
|
|
332
338
|
--- Warps to the room next to the first Boss Room on the floor.
|
|
333
|
-
function ____exports.bossNextRoom()
|
|
334
|
-
warpNextToRoomType(RoomType.BOSS)
|
|
339
|
+
function ____exports.bossNextRoom(self)
|
|
340
|
+
warpNextToRoomType(nil, RoomType.BOSS)
|
|
335
341
|
end
|
|
336
342
|
--- Warps to the Boss Rush for the floor.
|
|
337
|
-
function ____exports.bossRush()
|
|
338
|
-
changeRoom(GridRoom.BOSS_RUSH)
|
|
343
|
+
function ____exports.bossRush(self)
|
|
344
|
+
changeRoom(nil, GridRoom.BOSS_RUSH)
|
|
339
345
|
end
|
|
340
346
|
--- Gives a broken heart. Provide a number to give a custom amount of hearts. (You can use negative
|
|
341
347
|
-- numbers to remove hearts.)
|
|
342
|
-
function ____exports.brokenHearts(params)
|
|
343
|
-
addHeart(params, HealthType.BROKEN)
|
|
348
|
+
function ____exports.brokenHearts(self, params)
|
|
349
|
+
addHeart(nil, params, HealthType.BROKEN)
|
|
344
350
|
end
|
|
345
351
|
--- Gives the specified card. Accepts either the card sub-type or the partial name of the card.
|
|
346
352
|
--
|
|
347
353
|
-- For example:
|
|
348
354
|
-- - card 5 - Gives The Emperor.
|
|
349
355
|
-- - card spa - Gives 2 of Spades.
|
|
350
|
-
function ____exports.card(params)
|
|
356
|
+
function ____exports.card(self, params)
|
|
351
357
|
if params == "" then
|
|
352
|
-
printConsole("You must specify a card name or number.")
|
|
358
|
+
printConsole(nil, "You must specify a card name or number.")
|
|
353
359
|
return
|
|
354
360
|
end
|
|
355
361
|
local cardType
|
|
356
362
|
local num = tonumber(params)
|
|
357
363
|
if num == nil then
|
|
358
|
-
local match = getMapPartialMatch(params, CARD_MAP)
|
|
364
|
+
local match = getMapPartialMatch(nil, params, CARD_MAP)
|
|
359
365
|
if match == nil then
|
|
360
|
-
printConsole("Unknown card: " .. params)
|
|
366
|
+
printConsole(nil, "Unknown card: " .. params)
|
|
361
367
|
return
|
|
362
368
|
end
|
|
363
369
|
cardType = match[2]
|
|
364
370
|
else
|
|
365
|
-
local lastCardType = getLastCardType()
|
|
371
|
+
local lastCardType = getLastCardType(nil)
|
|
366
372
|
if num < FIRST_CARD_TYPE or num > lastCardType then
|
|
367
|
-
printConsole(
|
|
373
|
+
printConsole(
|
|
374
|
+
nil,
|
|
375
|
+
"Invalid card sub-type: " .. tostring(num)
|
|
376
|
+
)
|
|
368
377
|
return
|
|
369
378
|
end
|
|
370
379
|
cardType = num
|
|
371
380
|
end
|
|
372
|
-
local cardName = getCardName(cardType)
|
|
381
|
+
local cardName = getCardName(nil, cardType)
|
|
373
382
|
Isaac.ExecuteCommand("g k" .. tostring(cardType))
|
|
374
|
-
printConsole(
|
|
383
|
+
printConsole(
|
|
384
|
+
nil,
|
|
385
|
+
((("Gave card: " .. cardName) .. " (") .. tostring(cardType)) .. ")"
|
|
386
|
+
)
|
|
375
387
|
end
|
|
376
388
|
--- Spawns every card on the ground, starting at the top-left-most tile.
|
|
377
|
-
function ____exports.cards()
|
|
378
|
-
local lastCardType = getLastCardType()
|
|
389
|
+
function ____exports.cards(self)
|
|
390
|
+
local lastCardType = getLastCardType(nil)
|
|
379
391
|
local cardType = 1
|
|
380
392
|
do
|
|
381
393
|
local y = 0
|
|
@@ -383,12 +395,13 @@ function ____exports.cards()
|
|
|
383
395
|
do
|
|
384
396
|
local x = 0
|
|
385
397
|
while x <= 12 do
|
|
386
|
-
if asCardType(cardType) == lastCardType then
|
|
398
|
+
if asCardType(nil, cardType) == lastCardType then
|
|
387
399
|
return
|
|
388
400
|
end
|
|
389
|
-
local worldPosition = gridCoordinatesToWorldPosition(x, y)
|
|
401
|
+
local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
|
|
390
402
|
spawnCard(
|
|
391
|
-
|
|
403
|
+
nil,
|
|
404
|
+
asCardType(nil, cardType),
|
|
392
405
|
worldPosition
|
|
393
406
|
)
|
|
394
407
|
cardType = cardType + 1
|
|
@@ -400,8 +413,8 @@ function ____exports.cards()
|
|
|
400
413
|
end
|
|
401
414
|
end
|
|
402
415
|
--- Alias for the "chaosCardTears" command.
|
|
403
|
-
function ____exports.cc()
|
|
404
|
-
____exports.chaosCardTears()
|
|
416
|
+
function ____exports.cc(self)
|
|
417
|
+
____exports.chaosCardTears(nil)
|
|
405
418
|
end
|
|
406
419
|
--- Restart as the specified character. Accepts either the character sub-type or the partial name of
|
|
407
420
|
-- the character.
|
|
@@ -409,47 +422,53 @@ end
|
|
|
409
422
|
-- For example:
|
|
410
423
|
-- - character 2 - Restarts as Cain.
|
|
411
424
|
-- - character ta - Restarts as Tainted Azazel.
|
|
412
|
-
function ____exports.character(params)
|
|
425
|
+
function ____exports.character(self, params)
|
|
413
426
|
if params == "" then
|
|
414
|
-
printConsole("You must specify a character name or number.")
|
|
427
|
+
printConsole(nil, "You must specify a character name or number.")
|
|
415
428
|
return
|
|
416
429
|
end
|
|
417
430
|
local playerType
|
|
418
431
|
local num = tonumber(params)
|
|
419
432
|
if num == nil then
|
|
420
|
-
local match = getMapPartialMatch(params, CHARACTER_MAP)
|
|
433
|
+
local match = getMapPartialMatch(nil, params, CHARACTER_MAP)
|
|
421
434
|
if match == nil then
|
|
422
|
-
printConsole("Unknown character: " .. params)
|
|
435
|
+
printConsole(nil, "Unknown character: " .. params)
|
|
423
436
|
return
|
|
424
437
|
end
|
|
425
438
|
playerType = match[2]
|
|
426
439
|
else
|
|
427
440
|
if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
|
|
428
|
-
printConsole(
|
|
441
|
+
printConsole(
|
|
442
|
+
nil,
|
|
443
|
+
"Invalid player sub-type: " .. tostring(num)
|
|
444
|
+
)
|
|
429
445
|
return
|
|
430
446
|
end
|
|
431
447
|
playerType = num
|
|
432
448
|
end
|
|
433
|
-
local characterName = getCharacterName(playerType)
|
|
434
|
-
restart(playerType)
|
|
435
|
-
printConsole(
|
|
449
|
+
local characterName = getCharacterName(nil, playerType)
|
|
450
|
+
restart(nil, playerType)
|
|
451
|
+
printConsole(
|
|
452
|
+
nil,
|
|
453
|
+
((("Restarting as character: " .. characterName) .. " (") .. tostring(playerType)) .. ")"
|
|
454
|
+
)
|
|
436
455
|
end
|
|
437
456
|
--- Alias for the "addCharges" command.
|
|
438
|
-
function ____exports.charge(params)
|
|
439
|
-
____exports.addCharges(params)
|
|
457
|
+
function ____exports.charge(self, params)
|
|
458
|
+
____exports.addCharges(nil, params)
|
|
440
459
|
end
|
|
441
460
|
--- Warps to the first Clean Bedroom on the floor.
|
|
442
|
-
function ____exports.cleanBedroom()
|
|
443
|
-
warpToRoomType(RoomType.CLEAN_BEDROOM)
|
|
461
|
+
function ____exports.cleanBedroom(self)
|
|
462
|
+
warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
|
|
444
463
|
end
|
|
445
464
|
--- Gives a coin. Provide a number to give a custom amount of coins. (You can use negative numbers to
|
|
446
465
|
-- remove coins.)
|
|
447
|
-
function ____exports.coin(params)
|
|
466
|
+
function ____exports.coin(self, params)
|
|
448
467
|
local numCoins = 1
|
|
449
468
|
if params ~= "" then
|
|
450
469
|
local num = tonumber(params)
|
|
451
470
|
if num == nil then
|
|
452
|
-
printConsole("That is an invalid amount of coins to add.")
|
|
471
|
+
printConsole(nil, "That is an invalid amount of coins to add.")
|
|
453
472
|
return
|
|
454
473
|
end
|
|
455
474
|
numCoins = num
|
|
@@ -459,12 +478,12 @@ function ____exports.coin(params)
|
|
|
459
478
|
end
|
|
460
479
|
--- Gives 999 coins. Provide a number to give a custom amount of coins. (You can use negative numbers
|
|
461
480
|
-- to remove coins.)
|
|
462
|
-
function ____exports.coins(params)
|
|
481
|
+
function ____exports.coins(self, params)
|
|
463
482
|
local numCoins = 999
|
|
464
483
|
if params ~= "" then
|
|
465
484
|
local num = tonumber(params)
|
|
466
485
|
if num == nil then
|
|
467
|
-
printConsole("That is an invalid amount of coins to add.")
|
|
486
|
+
printConsole(nil, "That is an invalid amount of coins to add.")
|
|
468
487
|
return
|
|
469
488
|
end
|
|
470
489
|
numCoins = num
|
|
@@ -473,78 +492,78 @@ function ____exports.coins(params)
|
|
|
473
492
|
player:AddCoins(numCoins)
|
|
474
493
|
end
|
|
475
494
|
--- Creates a crawl space next to the player.
|
|
476
|
-
function ____exports.crawlSpace()
|
|
477
|
-
spawnTrapdoorOrCrawlSpace(false)
|
|
495
|
+
function ____exports.crawlSpace(self)
|
|
496
|
+
spawnTrapdoorOrCrawlSpace(nil, false)
|
|
478
497
|
end
|
|
479
498
|
--- Toggles permanent Curse of the Cursed.
|
|
480
|
-
function ____exports.cursed()
|
|
499
|
+
function ____exports.cursed(self)
|
|
481
500
|
v.persistent.cursed = not v.persistent.cursed
|
|
482
|
-
printEnabled(v.persistent.cursed, "permanent Curse of the Cursed")
|
|
501
|
+
printEnabled(nil, v.persistent.cursed, "permanent Curse of the Cursed")
|
|
483
502
|
end
|
|
484
503
|
--- Uses the D20.
|
|
485
|
-
function ____exports.d20()
|
|
504
|
+
function ____exports.d20(self)
|
|
486
505
|
local player = Isaac.GetPlayer()
|
|
487
|
-
useActiveItemTemp(player, CollectibleType.D20)
|
|
506
|
+
useActiveItemTemp(nil, player, CollectibleType.D20)
|
|
488
507
|
end
|
|
489
508
|
--- Uses the D6.
|
|
490
|
-
function ____exports.d6()
|
|
509
|
+
function ____exports.d6(self)
|
|
491
510
|
local player = Isaac.GetPlayer()
|
|
492
|
-
useActiveItemTemp(player, CollectibleType.D6)
|
|
511
|
+
useActiveItemTemp(nil, player, CollectibleType.D6)
|
|
493
512
|
end
|
|
494
513
|
--- Warps to the Mausoleum 2 Boss Room that has Dad's Note in it.
|
|
495
|
-
function ____exports.dadsNote()
|
|
514
|
+
function ____exports.dadsNote(self)
|
|
496
515
|
game:SetStateFlag(GameStateFlag.BACKWARDS_PATH_INIT, true)
|
|
497
|
-
setStage(LevelStage.DEPTHS_2, StageType.REPENTANCE)
|
|
498
|
-
____exports.bossRoom()
|
|
516
|
+
setStage(nil, LevelStage.DEPTHS_2, StageType.REPENTANCE)
|
|
517
|
+
____exports.bossRoom(nil)
|
|
499
518
|
end
|
|
500
519
|
--- Toggles extremely high-damage tears for the player.
|
|
501
|
-
function ____exports.damage()
|
|
520
|
+
function ____exports.damage(self)
|
|
502
521
|
v.run.maxDamage = not v.run.maxDamage
|
|
503
|
-
printEnabled(v.run.maxDamage, "debug damage")
|
|
522
|
+
printEnabled(nil, v.run.maxDamage, "debug damage")
|
|
504
523
|
end
|
|
505
524
|
--- Toggles permanent Curse of Darkness.
|
|
506
|
-
function ____exports.darkness()
|
|
525
|
+
function ____exports.darkness(self)
|
|
507
526
|
v.persistent.darkness = not v.persistent.darkness
|
|
508
|
-
printEnabled(v.persistent.darkness, "permanent Curse of Darkness")
|
|
527
|
+
printEnabled(nil, v.persistent.darkness, "permanent Curse of Darkness")
|
|
509
528
|
end
|
|
510
529
|
--- Alias for the "devil" command.
|
|
511
|
-
function ____exports.dd()
|
|
512
|
-
____exports.devilRoom()
|
|
530
|
+
function ____exports.dd(self)
|
|
531
|
+
____exports.devilRoom(nil)
|
|
513
532
|
end
|
|
514
533
|
--- Warps to the first Dirty Bedroom on the floor.
|
|
515
|
-
function ____exports.dirtyBedroom()
|
|
516
|
-
warpToRoomType(RoomType.DIRTY_BEDROOM)
|
|
534
|
+
function ____exports.dirtyBedroom(self)
|
|
535
|
+
warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
|
|
517
536
|
end
|
|
518
537
|
--- Toggles whether or not curses can appear.
|
|
519
|
-
function ____exports.disableCurses()
|
|
538
|
+
function ____exports.disableCurses(self)
|
|
520
539
|
v.persistent.disableCurses = not v.persistent.disableCurses
|
|
521
|
-
printEnabled(not v.persistent.disableCurses, "curses")
|
|
540
|
+
printEnabled(nil, not v.persistent.disableCurses, "curses")
|
|
522
541
|
end
|
|
523
542
|
--- Moves the player 0.5 units down. Provide a number to move a custom amount of units.
|
|
524
|
-
function ____exports.down(params)
|
|
525
|
-
movePlayer(params, Direction.DOWN)
|
|
543
|
+
function ____exports.down(self, params)
|
|
544
|
+
movePlayer(nil, params, Direction.DOWN)
|
|
526
545
|
end
|
|
527
546
|
--- Warps to the Dungeon (i.e. the crawl space room) for the floor.
|
|
528
|
-
function ____exports.dungeon()
|
|
529
|
-
changeRoom(GridRoom.DUNGEON)
|
|
547
|
+
function ____exports.dungeon(self)
|
|
548
|
+
changeRoom(nil, GridRoom.DUNGEON)
|
|
530
549
|
end
|
|
531
550
|
--- Logs the player's current temporary effects to the "log.txt" file.
|
|
532
|
-
function ____exports.effects()
|
|
551
|
+
function ____exports.effects(self)
|
|
533
552
|
local player = Isaac.GetPlayer()
|
|
534
|
-
logPlayerEffects(player)
|
|
535
|
-
printConsole("Logged the player's effects to the \"log.txt\" file.")
|
|
553
|
+
logPlayerEffects(nil, player)
|
|
554
|
+
printConsole(nil, "Logged the player's effects to the \"log.txt\" file.")
|
|
536
555
|
end
|
|
537
556
|
--- Alias for the "iAmError" command.
|
|
538
|
-
function ____exports.errorRoom()
|
|
539
|
-
____exports.iAmErrorRoom()
|
|
557
|
+
function ____exports.errorRoom(self)
|
|
558
|
+
____exports.iAmErrorRoom(nil)
|
|
540
559
|
end
|
|
541
560
|
--- Gives an eternal heart. Provide a number to give a custom amount of hearts. (You can use negative
|
|
542
561
|
-- numbers to remove hearts.)
|
|
543
|
-
function ____exports.eternalHearts(params)
|
|
544
|
-
addHeart(params, HealthType.ETERNAL)
|
|
562
|
+
function ____exports.eternalHearts(self, params)
|
|
563
|
+
addHeart(nil, params, HealthType.ETERNAL)
|
|
545
564
|
end
|
|
546
565
|
--- Toggles flight for the player.
|
|
547
|
-
function ____exports.flight(params)
|
|
566
|
+
function ____exports.flight(self, params)
|
|
548
567
|
local player = Isaac.GetPlayer()
|
|
549
568
|
v.run.flight = not v.run.flight
|
|
550
569
|
if params == "true" then
|
|
@@ -556,43 +575,46 @@ function ____exports.flight(params)
|
|
|
556
575
|
player:EvaluateItems()
|
|
557
576
|
local collectibleUsedToShowFlight = CollectibleType.FATE
|
|
558
577
|
if v.run.flight then
|
|
559
|
-
addCollectibleCostume(player, collectibleUsedToShowFlight)
|
|
578
|
+
addCollectibleCostume(nil, player, collectibleUsedToShowFlight)
|
|
560
579
|
else
|
|
561
|
-
removeCollectibleCostume(player, collectibleUsedToShowFlight)
|
|
580
|
+
removeCollectibleCostume(nil, player, collectibleUsedToShowFlight)
|
|
562
581
|
end
|
|
563
|
-
printEnabled(v.run.maxSpeed, "max speed")
|
|
582
|
+
printEnabled(nil, v.run.maxSpeed, "max speed")
|
|
564
583
|
end
|
|
565
584
|
--- Alias for the "startingRoom" command.
|
|
566
|
-
function ____exports.fool()
|
|
567
|
-
____exports.startingRoom()
|
|
585
|
+
function ____exports.fool(self)
|
|
586
|
+
____exports.startingRoom(nil)
|
|
568
587
|
end
|
|
569
588
|
--- Displays the current challenge, if any.
|
|
570
|
-
function ____exports.getChallenge()
|
|
589
|
+
function ____exports.getChallenge(self)
|
|
571
590
|
local challenge = Isaac.GetChallenge()
|
|
572
591
|
local challengeName = Challenge[challenge]
|
|
573
592
|
local challengeDescription = challengeName == nil and tostring(challenge) .. " (custom)" or ((("Challenge." .. challengeName) .. " (") .. tostring(challenge)) .. ")"
|
|
574
|
-
printConsole("The current challenge is: " .. challengeDescription)
|
|
593
|
+
printConsole(nil, "The current challenge is: " .. challengeDescription)
|
|
575
594
|
end
|
|
576
595
|
--- Prints the current position of all players.
|
|
577
|
-
function ____exports.getPosition()
|
|
578
|
-
for ____, player in ipairs(getPlayers()) do
|
|
579
|
-
local playerName = getPlayerName(player)
|
|
580
|
-
printConsole(
|
|
596
|
+
function ____exports.getPosition(self)
|
|
597
|
+
for ____, player in ipairs(getPlayers(nil)) do
|
|
598
|
+
local playerName = getPlayerName(nil, player)
|
|
599
|
+
printConsole(
|
|
600
|
+
nil,
|
|
601
|
+
((((("Player position for " .. playerName) .. ": (") .. tostring(player.Position.X)) .. ", ") .. tostring(player.Position.Y)) .. ")"
|
|
602
|
+
)
|
|
581
603
|
end
|
|
582
604
|
end
|
|
583
605
|
--- Toggles permanent Curse of the Giant.
|
|
584
|
-
function ____exports.giant()
|
|
606
|
+
function ____exports.giant(self)
|
|
585
607
|
v.persistent.giant = not v.persistent.giant
|
|
586
|
-
printEnabled(v.persistent.giant, "permanent Curse of the Giant")
|
|
608
|
+
printEnabled(nil, v.persistent.giant, "permanent Curse of the Giant")
|
|
587
609
|
end
|
|
588
610
|
--- Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
|
|
589
611
|
-- numbers to remove bombs.)
|
|
590
|
-
function ____exports.gigaBomb(params)
|
|
612
|
+
function ____exports.gigaBomb(self, params)
|
|
591
613
|
local numBombs = 1
|
|
592
614
|
if params ~= "" then
|
|
593
615
|
local num = tonumber(params)
|
|
594
616
|
if num == nil then
|
|
595
|
-
printConsole("That is an invalid amount of Giga Bombs to add.")
|
|
617
|
+
printConsole(nil, "That is an invalid amount of Giga Bombs to add.")
|
|
596
618
|
return
|
|
597
619
|
end
|
|
598
620
|
numBombs = num
|
|
@@ -601,29 +623,29 @@ function ____exports.gigaBomb(params)
|
|
|
601
623
|
player:AddGigaBombs(numBombs)
|
|
602
624
|
end
|
|
603
625
|
--- Alias for the "goldenBomb" command.
|
|
604
|
-
function ____exports.goldBomb()
|
|
605
|
-
____exports.goldenBomb()
|
|
626
|
+
function ____exports.goldBomb(self)
|
|
627
|
+
____exports.goldenBomb(nil)
|
|
606
628
|
end
|
|
607
629
|
--- Alias for the "goldenHearts" command.
|
|
608
|
-
function ____exports.goldHearts(params)
|
|
609
|
-
____exports.goldenHearts(params)
|
|
630
|
+
function ____exports.goldHearts(self, params)
|
|
631
|
+
____exports.goldenHearts(nil, params)
|
|
610
632
|
end
|
|
611
633
|
--- Alias for the "goldenKey" command.
|
|
612
|
-
function ____exports.goldKey()
|
|
613
|
-
____exports.goldenKey()
|
|
634
|
+
function ____exports.goldKey(self)
|
|
635
|
+
____exports.goldenKey(nil)
|
|
614
636
|
end
|
|
615
637
|
--- Alias for the "debug 11" command. Useful for seeing the coordinates and grid index of each tile
|
|
616
638
|
-- in the room.
|
|
617
|
-
function ____exports.grid()
|
|
639
|
+
function ____exports.grid(self)
|
|
618
640
|
Isaac.ExecuteCommand("debug 11")
|
|
619
641
|
end
|
|
620
642
|
--- Alias for the "gridCosts" command.
|
|
621
|
-
function ____exports.grid2()
|
|
622
|
-
____exports.gridCosts()
|
|
643
|
+
function ____exports.grid2(self)
|
|
644
|
+
____exports.gridCosts(nil)
|
|
623
645
|
end
|
|
624
646
|
--- Spawns every grid entity, starting at the top-left-most tile.
|
|
625
|
-
function ____exports.gridEntities()
|
|
626
|
-
local gridEntityTypes = getEnumValues(GridEntityType)
|
|
647
|
+
function ____exports.gridEntities(self)
|
|
648
|
+
local gridEntityTypes = getEnumValues(nil, GridEntityType)
|
|
627
649
|
local gridEntityTypeIndex = -1
|
|
628
650
|
do
|
|
629
651
|
local y = 0
|
|
@@ -636,8 +658,8 @@ function ____exports.gridEntities()
|
|
|
636
658
|
if gridEntityType == nil then
|
|
637
659
|
return
|
|
638
660
|
end
|
|
639
|
-
local worldPosition = gridCoordinatesToWorldPosition(x, y)
|
|
640
|
-
spawnGridEntity(gridEntityType, worldPosition)
|
|
661
|
+
local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
|
|
662
|
+
spawnGridEntity(nil, gridEntityType, worldPosition)
|
|
641
663
|
x = x + 1
|
|
642
664
|
end
|
|
643
665
|
end
|
|
@@ -647,21 +669,26 @@ function ____exports.gridEntities()
|
|
|
647
669
|
end
|
|
648
670
|
--- Gives a half red heart. Provide a number to give a custom amount of hearts. (You can use negative
|
|
649
671
|
-- numbers to remove hearts.)
|
|
650
|
-
function ____exports.hearts(params)
|
|
651
|
-
addHeart(params, HealthType.RED)
|
|
672
|
+
function ____exports.hearts(self, params)
|
|
673
|
+
addHeart(nil, params, HealthType.RED)
|
|
652
674
|
end
|
|
653
675
|
--- Alias for the "debug 6" command.
|
|
654
|
-
function ____exports.hitboxes()
|
|
676
|
+
function ____exports.hitboxes(self)
|
|
655
677
|
Isaac.ExecuteCommand("debug 6")
|
|
656
678
|
end
|
|
679
|
+
--- Warps to the Blue Womb Boss Room.
|
|
680
|
+
function ____exports.hush(self)
|
|
681
|
+
setStage(nil, LevelStage.BLUE_WOMB, StageType.ORIGINAL)
|
|
682
|
+
____exports.bossRoom(nil)
|
|
683
|
+
end
|
|
657
684
|
--- Gives a key. Provide a number to give a custom amount of key. (You can use negative numbers to
|
|
658
685
|
-- remove keys.)
|
|
659
|
-
function ____exports.key(params)
|
|
686
|
+
function ____exports.key(self, params)
|
|
660
687
|
local numKeys = 1
|
|
661
688
|
if params ~= "" then
|
|
662
689
|
local num = tonumber(params)
|
|
663
690
|
if num == nil then
|
|
664
|
-
printConsole("That is an invalid amount of keys to add.")
|
|
691
|
+
printConsole(nil, "That is an invalid amount of keys to add.")
|
|
665
692
|
return
|
|
666
693
|
end
|
|
667
694
|
numKeys = num
|
|
@@ -671,12 +698,12 @@ function ____exports.key(params)
|
|
|
671
698
|
end
|
|
672
699
|
--- Gives 99 keys. Provide a number to give a custom amount of coins. (You can use negative numbers
|
|
673
700
|
-- to remove keys.)
|
|
674
|
-
function ____exports.keys(params)
|
|
701
|
+
function ____exports.keys(self, params)
|
|
675
702
|
local numKeys = 99
|
|
676
703
|
if params ~= "" then
|
|
677
704
|
local num = tonumber(params)
|
|
678
705
|
if num == nil then
|
|
679
|
-
printConsole("That is an invalid amount of keys to add.")
|
|
706
|
+
printConsole(nil, "That is an invalid amount of keys to add.")
|
|
680
707
|
return
|
|
681
708
|
end
|
|
682
709
|
numKeys = num
|
|
@@ -685,66 +712,66 @@ function ____exports.keys(params)
|
|
|
685
712
|
player:AddKeys(numKeys)
|
|
686
713
|
end
|
|
687
714
|
--- Toggles permanent Curse of the Labyrinth.
|
|
688
|
-
function ____exports.labyrinth()
|
|
715
|
+
function ____exports.labyrinth(self)
|
|
689
716
|
v.persistent.labyrinth = not v.persistent.labyrinth
|
|
690
|
-
printEnabled(v.persistent.labyrinth, "permanent Curse of the Labyrinth")
|
|
717
|
+
printEnabled(nil, v.persistent.labyrinth, "permanent Curse of the Labyrinth")
|
|
691
718
|
end
|
|
692
719
|
--- Moves the player 0.5 units left. Provide a number to move a custom amount of units.
|
|
693
|
-
function ____exports.left(params)
|
|
694
|
-
movePlayer(params, Direction.LEFT)
|
|
720
|
+
function ____exports.left(self, params)
|
|
721
|
+
movePlayer(nil, params, Direction.LEFT)
|
|
695
722
|
end
|
|
696
723
|
--- Warps to the first Library on the floor.
|
|
697
|
-
function ____exports.library()
|
|
698
|
-
warpToRoomType(RoomType.LIBRARY)
|
|
724
|
+
function ____exports.library(self)
|
|
725
|
+
warpToRoomType(nil, RoomType.LIBRARY)
|
|
699
726
|
end
|
|
700
727
|
--- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
|
|
701
728
|
-- `EntityType`.
|
|
702
729
|
--
|
|
703
730
|
-- By default, this command will exclude background effects. If that is not desired, use the
|
|
704
731
|
-- "listAll" command instead.
|
|
705
|
-
function ____exports.list(params)
|
|
706
|
-
listEntities(params, false)
|
|
732
|
+
function ____exports.list(self, params)
|
|
733
|
+
listEntities(nil, params, false)
|
|
707
734
|
end
|
|
708
735
|
--- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
|
|
709
736
|
-- `EntityType`.
|
|
710
|
-
function ____exports.listAll(params)
|
|
711
|
-
listEntities(params, true)
|
|
737
|
+
function ____exports.listAll(self, params)
|
|
738
|
+
listEntities(nil, params, true)
|
|
712
739
|
end
|
|
713
740
|
--- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
|
|
714
741
|
-- specific `GridEntityType`.
|
|
715
742
|
--
|
|
716
743
|
-- By default, this command will exclude walls. If that is not desired, use the "listGridAll"
|
|
717
744
|
-- command instead.
|
|
718
|
-
function ____exports.listGrid(params)
|
|
719
|
-
listGridEntities(params, false)
|
|
745
|
+
function ____exports.listGrid(self, params)
|
|
746
|
+
listGridEntities(nil, params, false)
|
|
720
747
|
end
|
|
721
748
|
--- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
|
|
722
749
|
-- specific `GridEntityType`.
|
|
723
|
-
function ____exports.listGridAll(params)
|
|
724
|
-
listGridEntities(params, true)
|
|
750
|
+
function ____exports.listGridAll(self, params)
|
|
751
|
+
listGridEntities(nil, params, true)
|
|
725
752
|
end
|
|
726
753
|
--- Toggles permanent Curse of the Lost.
|
|
727
|
-
function ____exports.lost()
|
|
754
|
+
function ____exports.lost(self)
|
|
728
755
|
v.persistent.lost = not v.persistent.lost
|
|
729
|
-
printEnabled(v.persistent.lost, "permanent Curse of the Lost")
|
|
756
|
+
printEnabled(nil, v.persistent.lost, "permanent Curse of the Lost")
|
|
730
757
|
end
|
|
731
758
|
--- Alias for the "1hp" command.
|
|
732
|
-
function ____exports.lowHP()
|
|
733
|
-
____exports.oneHP()
|
|
759
|
+
function ____exports.lowHP(self)
|
|
760
|
+
____exports.oneHP(nil)
|
|
734
761
|
end
|
|
735
762
|
--- Alias for "debug 9".
|
|
736
|
-
function ____exports.luck()
|
|
763
|
+
function ____exports.luck(self)
|
|
737
764
|
Isaac.ExecuteCommand("debug 9")
|
|
738
765
|
end
|
|
739
766
|
--- Alias for the "poopMana" command.
|
|
740
|
-
function ____exports.mana(params)
|
|
741
|
-
____exports.poopMana(params)
|
|
767
|
+
function ____exports.mana(self, params)
|
|
768
|
+
____exports.poopMana(nil, params)
|
|
742
769
|
end
|
|
743
770
|
--- Completely reveals the entire map, including the Ultra Secret Room.
|
|
744
|
-
function ____exports.map()
|
|
771
|
+
function ____exports.map(self)
|
|
745
772
|
local level = game:GetLevel()
|
|
746
|
-
local displayFlags = addFlag(DisplayFlag.VISIBLE, DisplayFlag.SHADOW, DisplayFlag.SHOW_ICON)
|
|
747
|
-
for ____, roomGridIndex in ipairs(irange(MAX_LEVEL_GRID_INDEX)) do
|
|
773
|
+
local displayFlags = addFlag(nil, DisplayFlag.VISIBLE, DisplayFlag.SHADOW, DisplayFlag.SHOW_ICON)
|
|
774
|
+
for ____, roomGridIndex in ipairs(irange(nil, MAX_LEVEL_GRID_INDEX)) do
|
|
748
775
|
local roomDesc = level:GetRoomByIdx(roomGridIndex)
|
|
749
776
|
roomDesc.DisplayFlags = displayFlags
|
|
750
777
|
end
|
|
@@ -752,21 +779,21 @@ function ____exports.map()
|
|
|
752
779
|
end
|
|
753
780
|
--- Gives a heart container. Provide a number to give a custom amount of heart containers. (You can
|
|
754
781
|
-- use negative numbers to remove heart containers.)
|
|
755
|
-
function ____exports.maxHearts(params)
|
|
756
|
-
addHeart(params, HealthType.MAX_HEARTS)
|
|
782
|
+
function ____exports.maxHearts(self, params)
|
|
783
|
+
addHeart(nil, params, HealthType.MAX_HEARTS)
|
|
757
784
|
end
|
|
758
785
|
--- Toggles permanent Curse of the Maze.
|
|
759
|
-
function ____exports.maze()
|
|
786
|
+
function ____exports.maze(self)
|
|
760
787
|
v.persistent.maze = not v.persistent.maze
|
|
761
|
-
printEnabled(v.persistent.maze, "permanent Curse of the Maze")
|
|
788
|
+
printEnabled(nil, v.persistent.maze, "permanent Curse of the Maze")
|
|
762
789
|
end
|
|
763
790
|
--- Warps to the first Miniboss Room on the floor.
|
|
764
|
-
function ____exports.miniboss()
|
|
765
|
-
warpToRoomType(RoomType.MINI_BOSS)
|
|
791
|
+
function ____exports.miniboss(self)
|
|
792
|
+
warpToRoomType(nil, RoomType.MINI_BOSS)
|
|
766
793
|
end
|
|
767
794
|
--- Alias for the "disableCurses" command.
|
|
768
|
-
function ____exports.noCurses()
|
|
769
|
-
____exports.disableCurses()
|
|
795
|
+
function ____exports.noCurses(self)
|
|
796
|
+
____exports.disableCurses(nil)
|
|
770
797
|
end
|
|
771
798
|
--- Gives a pill with the specified pill effect. Accepts either the effect ID or the partial name of
|
|
772
799
|
-- the effect.
|
|
@@ -775,36 +802,42 @@ end
|
|
|
775
802
|
--
|
|
776
803
|
-- - `pill 5` - Gives a "Full Health" pill.
|
|
777
804
|
-- - `pill suns` - Gives a "Feels like I'm walking on sunshine" pill.
|
|
778
|
-
function ____exports.pill(params)
|
|
805
|
+
function ____exports.pill(self, params)
|
|
779
806
|
if params == "" then
|
|
780
|
-
printConsole("You must specify a pill name or number.")
|
|
807
|
+
printConsole(nil, "You must specify a pill name or number.")
|
|
781
808
|
return
|
|
782
809
|
end
|
|
783
810
|
local pillEffect
|
|
784
811
|
local num = tonumber(params)
|
|
785
812
|
if num == nil then
|
|
786
|
-
local match = getMapPartialMatch(params, PILL_EFFECT_MAP)
|
|
813
|
+
local match = getMapPartialMatch(nil, params, PILL_EFFECT_MAP)
|
|
787
814
|
if match == nil then
|
|
788
|
-
printConsole("Unknown pill effect: " .. params)
|
|
815
|
+
printConsole(nil, "Unknown pill effect: " .. params)
|
|
789
816
|
return
|
|
790
817
|
end
|
|
791
818
|
pillEffect = match[2]
|
|
792
819
|
else
|
|
793
|
-
local lastPillEffect = getLastPillEffect()
|
|
820
|
+
local lastPillEffect = getLastPillEffect(nil)
|
|
794
821
|
if num < FIRST_PILL_EFFECT or num > lastPillEffect then
|
|
795
|
-
printConsole(
|
|
822
|
+
printConsole(
|
|
823
|
+
nil,
|
|
824
|
+
"Invalid pill effect ID: " .. tostring(num)
|
|
825
|
+
)
|
|
796
826
|
return
|
|
797
827
|
end
|
|
798
828
|
pillEffect = num
|
|
799
829
|
end
|
|
800
|
-
local pillEffectName = getPillEffectName(pillEffect)
|
|
830
|
+
local pillEffectName = getPillEffectName(nil, pillEffect)
|
|
801
831
|
Isaac.ExecuteCommand("g p" .. tostring(pillEffect))
|
|
802
|
-
printConsole(
|
|
832
|
+
printConsole(
|
|
833
|
+
nil,
|
|
834
|
+
((("Gave pill: " .. pillEffectName) .. " (") .. tostring(pillEffect)) .. ")"
|
|
835
|
+
)
|
|
803
836
|
end
|
|
804
837
|
--- Spawns every pill on the ground, starting at the top-left-most tile.
|
|
805
|
-
function ____exports.pills()
|
|
838
|
+
function ____exports.pills(self)
|
|
806
839
|
local pillColors = __TS__ArrayFilter(
|
|
807
|
-
getEnumValues(PillColor),
|
|
840
|
+
getEnumValues(nil, PillColor),
|
|
808
841
|
function(____, pillColor) return pillColor ~= PillColor.NULL end
|
|
809
842
|
)
|
|
810
843
|
local pillColorIndex = -1
|
|
@@ -819,8 +852,8 @@ function ____exports.pills()
|
|
|
819
852
|
if pillColor == nil then
|
|
820
853
|
return
|
|
821
854
|
end
|
|
822
|
-
local worldPosition = gridCoordinatesToWorldPosition(x, y)
|
|
823
|
-
spawnPill(pillColor, worldPosition)
|
|
855
|
+
local worldPosition = gridCoordinatesToWorldPosition(nil, x, y)
|
|
856
|
+
spawnPill(nil, pillColor, worldPosition)
|
|
824
857
|
x = x + 1
|
|
825
858
|
end
|
|
826
859
|
end
|
|
@@ -829,74 +862,74 @@ function ____exports.pills()
|
|
|
829
862
|
end
|
|
830
863
|
end
|
|
831
864
|
--- Warps to the first Planetarium on the floor.
|
|
832
|
-
function ____exports.planetarium()
|
|
833
|
-
warpToRoomType(RoomType.PLANETARIUM)
|
|
865
|
+
function ____exports.planetarium(self)
|
|
866
|
+
warpToRoomType(nil, RoomType.PLANETARIUM)
|
|
834
867
|
end
|
|
835
868
|
--- Alias for the "sound" command.
|
|
836
|
-
function ____exports.playSound(params)
|
|
837
|
-
____exports.sound(params)
|
|
869
|
+
function ____exports.playSound(self, params)
|
|
870
|
+
____exports.sound(nil, params)
|
|
838
871
|
end
|
|
839
872
|
--- Sets the player's pocket item to the specified collectible type.
|
|
840
|
-
function ____exports.pocket(params)
|
|
873
|
+
function ____exports.pocket(self, params)
|
|
841
874
|
if params == "" then
|
|
842
|
-
printConsole("You must supply a collectible type to put as the pocket item.")
|
|
875
|
+
printConsole(nil, "You must supply a collectible type to put as the pocket item.")
|
|
843
876
|
return
|
|
844
877
|
end
|
|
845
878
|
local collectibleType = tonumber(params)
|
|
846
879
|
if collectibleType == nil then
|
|
847
|
-
printConsole("That is an invalid collectible type.")
|
|
880
|
+
printConsole(nil, "That is an invalid collectible type.")
|
|
848
881
|
return
|
|
849
882
|
end
|
|
850
|
-
if not isValidCollectibleType(collectibleType) then
|
|
851
|
-
printConsole("That is an invalid collectible type.")
|
|
883
|
+
if not isValidCollectibleType(nil, collectibleType) then
|
|
884
|
+
printConsole(nil, "That is an invalid collectible type.")
|
|
852
885
|
return
|
|
853
886
|
end
|
|
854
887
|
local player = Isaac.GetPlayer()
|
|
855
888
|
player:SetPocketActiveItem(collectibleType, ActiveSlot.POCKET)
|
|
856
889
|
end
|
|
857
890
|
--- Alias for the "getPosition" command.
|
|
858
|
-
function ____exports.position()
|
|
859
|
-
____exports.getPosition()
|
|
891
|
+
function ____exports.position(self)
|
|
892
|
+
____exports.getPosition(nil)
|
|
860
893
|
end
|
|
861
894
|
--- Alias for the "hearts" command.
|
|
862
|
-
function ____exports.redHearts(params)
|
|
863
|
-
____exports.hearts(params)
|
|
895
|
+
function ____exports.redHearts(self, params)
|
|
896
|
+
____exports.hearts(nil, params)
|
|
864
897
|
end
|
|
865
898
|
--- Starts a room transition to the same room that you are already in.
|
|
866
|
-
function ____exports.reloadRoom()
|
|
867
|
-
reloadRoomFunction()
|
|
899
|
+
function ____exports.reloadRoom(self)
|
|
900
|
+
reloadRoomFunction(nil)
|
|
868
901
|
end
|
|
869
902
|
--- Moves the player 0.5 units right. Provide a number to move a custom amount of units.
|
|
870
|
-
function ____exports.right(params)
|
|
871
|
-
movePlayer(params, Direction.RIGHT)
|
|
903
|
+
function ____exports.right(self, params)
|
|
904
|
+
movePlayer(nil, params, Direction.RIGHT)
|
|
872
905
|
end
|
|
873
906
|
--- Logs information about the room to the "log.txt" file.
|
|
874
|
-
function ____exports.room()
|
|
875
|
-
logRoom()
|
|
876
|
-
printConsole("Logged room information to the \"log.txt\" file.")
|
|
907
|
+
function ____exports.room(self)
|
|
908
|
+
logRoom(nil)
|
|
909
|
+
printConsole(nil, "Logged room information to the \"log.txt\" file.")
|
|
877
910
|
end
|
|
878
911
|
--- Gives a rotten heart. Provide a number to give a custom amount of hearts. (You can use negative
|
|
879
912
|
-- numbers to remove hearts.)
|
|
880
|
-
function ____exports.rottenHearts(params)
|
|
881
|
-
addHeart(params, HealthType.ROTTEN)
|
|
913
|
+
function ____exports.rottenHearts(self, params)
|
|
914
|
+
addHeart(nil, params, HealthType.ROTTEN)
|
|
882
915
|
end
|
|
883
916
|
--- Run the suite of tests that prove that the "deepCopy" helper function and the "merge" function
|
|
884
917
|
-- work properly. For more information, see the `runDeepCopyTests` and the `runMergeTests`
|
|
885
918
|
-- functions.
|
|
886
919
|
--
|
|
887
920
|
-- In general, running the tests is only useful if you are troubleshooting the save data manager.
|
|
888
|
-
function ____exports.runTests()
|
|
889
|
-
runDeepCopyTests()
|
|
890
|
-
runMergeTests()
|
|
921
|
+
function ____exports.runTests(self)
|
|
922
|
+
runDeepCopyTests(nil)
|
|
923
|
+
runMergeTests(nil)
|
|
891
924
|
end
|
|
892
925
|
--- Alias for the "stage" command.
|
|
893
926
|
--
|
|
894
927
|
-- For example:
|
|
895
928
|
-- - s 3 - Warps to Caves 1.
|
|
896
929
|
-- - s 1c - Warps to Downpour 1.
|
|
897
|
-
function ____exports.s(params)
|
|
930
|
+
function ____exports.s(self, params)
|
|
898
931
|
if params == "" then
|
|
899
|
-
printConsole("You must specify a stage number.")
|
|
932
|
+
printConsole(nil, "You must specify a stage number.")
|
|
900
933
|
return
|
|
901
934
|
end
|
|
902
935
|
local finalCharacter = string.sub(params, -1)
|
|
@@ -911,68 +944,86 @@ function ____exports.s(params)
|
|
|
911
944
|
end
|
|
912
945
|
local stage = tonumber(stageString)
|
|
913
946
|
if stage == nil then
|
|
914
|
-
printConsole(
|
|
947
|
+
printConsole(
|
|
948
|
+
nil,
|
|
949
|
+
"That is an invalid stage number: " .. tostring(stage)
|
|
950
|
+
)
|
|
915
951
|
return
|
|
916
952
|
end
|
|
917
953
|
if stage < FIRST_STAGE or stage > LAST_STAGE then
|
|
918
|
-
printConsole(
|
|
954
|
+
printConsole(
|
|
955
|
+
nil,
|
|
956
|
+
((("Invalid stage number; must be between " .. tostring(FIRST_STAGE)) .. " and ") .. tostring(LAST_STAGE)) .. "."
|
|
957
|
+
)
|
|
919
958
|
return
|
|
920
959
|
end
|
|
921
960
|
Isaac.ExecuteCommand(("stage " .. tostring(stage)) .. stageTypeLetter)
|
|
922
961
|
end
|
|
923
962
|
--- Warps to the first Sacrifice Room on the floor.
|
|
924
|
-
function ____exports.sacrificeRoom()
|
|
925
|
-
warpToRoomType(RoomType.SACRIFICE)
|
|
963
|
+
function ____exports.sacrificeRoom(self)
|
|
964
|
+
warpToRoomType(nil, RoomType.SACRIFICE)
|
|
926
965
|
end
|
|
927
966
|
--- Warps to the first Secret Room on the floor.
|
|
928
|
-
function ____exports.secretRoom()
|
|
929
|
-
warpToRoomType(RoomType.SECRET)
|
|
967
|
+
function ____exports.secretRoom(self)
|
|
968
|
+
warpToRoomType(nil, RoomType.SECRET)
|
|
930
969
|
end
|
|
931
970
|
--- Changes to a seeded run, using the seed of the current run.
|
|
932
|
-
function ____exports.seedStick()
|
|
971
|
+
function ____exports.seedStick(self)
|
|
933
972
|
local seedsClass = game:GetSeeds()
|
|
934
973
|
local startSeedString = seedsClass:GetStartSeedString()
|
|
935
974
|
Isaac.ExecuteCommand("seed " .. startSeedString)
|
|
936
975
|
end
|
|
937
976
|
--- Logs all of the current run's seed effects to the "log.txt" file.
|
|
938
|
-
function ____exports.seeds()
|
|
939
|
-
logSeedEffects()
|
|
940
|
-
printConsole("Logged the seed effects to the \"log.txt\" file.")
|
|
977
|
+
function ____exports.seeds(self)
|
|
978
|
+
logSeedEffects(nil)
|
|
979
|
+
printConsole(nil, "Logged the seed effects to the \"log.txt\" file.")
|
|
941
980
|
end
|
|
942
981
|
--- Sets a charge to the player's specified active item. You must provide the active slot number and
|
|
943
982
|
-- the number of charges to set.
|
|
944
|
-
function ____exports.setCharges(params)
|
|
983
|
+
function ____exports.setCharges(self, params)
|
|
945
984
|
if params == "" then
|
|
946
|
-
printConsole("You must specify a slot number and a charge amount. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
|
|
985
|
+
printConsole(nil, "You must specify a slot number and a charge amount. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
|
|
947
986
|
return
|
|
948
987
|
end
|
|
949
988
|
local args = __TS__StringSplit(params, " ")
|
|
950
989
|
if #args == 1 then
|
|
951
|
-
printConsole("You must specify the amount of charge to set.")
|
|
990
|
+
printConsole(nil, "You must specify the amount of charge to set.")
|
|
952
991
|
return
|
|
953
992
|
end
|
|
954
993
|
if #args ~= 2 then
|
|
955
|
-
printConsole("That is an invalid amount of arguments.")
|
|
994
|
+
printConsole(nil, "That is an invalid amount of arguments.")
|
|
956
995
|
return
|
|
957
996
|
end
|
|
958
997
|
local activeSlotString, chargeString = table.unpack(args)
|
|
959
998
|
local activeSlot = tonumber(activeSlotString)
|
|
960
999
|
if activeSlot == nil then
|
|
961
|
-
printConsole(
|
|
1000
|
+
printConsole(
|
|
1001
|
+
nil,
|
|
1002
|
+
"The provided slot number is invalid: " .. tostring(activeSlotString)
|
|
1003
|
+
)
|
|
962
1004
|
return
|
|
963
1005
|
end
|
|
964
|
-
local activeSlots = getEnumValues(ActiveSlot)
|
|
1006
|
+
local activeSlots = getEnumValues(nil, ActiveSlot)
|
|
965
1007
|
if not __TS__ArrayIncludes(activeSlots, activeSlot) then
|
|
966
|
-
printConsole(
|
|
1008
|
+
printConsole(
|
|
1009
|
+
nil,
|
|
1010
|
+
"The provided slot number is invalid: " .. tostring(activeSlot)
|
|
1011
|
+
)
|
|
967
1012
|
return
|
|
968
1013
|
end
|
|
969
1014
|
local chargeNum = tonumber(chargeString)
|
|
970
1015
|
if chargeNum == nil then
|
|
971
|
-
printConsole(
|
|
1016
|
+
printConsole(
|
|
1017
|
+
nil,
|
|
1018
|
+
"The provided charge amount is invalid: " .. tostring(chargeString)
|
|
1019
|
+
)
|
|
972
1020
|
return
|
|
973
1021
|
end
|
|
974
1022
|
if chargeNum < 0 then
|
|
975
|
-
printConsole(
|
|
1023
|
+
printConsole(
|
|
1024
|
+
nil,
|
|
1025
|
+
"The provided charge amount is invalid: " .. tostring(chargeNum)
|
|
1026
|
+
)
|
|
976
1027
|
return
|
|
977
1028
|
end
|
|
978
1029
|
local player = Isaac.GetPlayer()
|
|
@@ -982,25 +1033,31 @@ end
|
|
|
982
1033
|
--
|
|
983
1034
|
-- For example:
|
|
984
1035
|
-- - setPosition 100 50
|
|
985
|
-
function ____exports.setPosition(params)
|
|
1036
|
+
function ____exports.setPosition(self, params)
|
|
986
1037
|
if params == "" then
|
|
987
|
-
printConsole("You must specify a position. (e.g. \"setPosition 100 50\")")
|
|
1038
|
+
printConsole(nil, "You must specify a position. (e.g. \"setPosition 100 50\")")
|
|
988
1039
|
return
|
|
989
1040
|
end
|
|
990
1041
|
local args = __TS__StringSplit(params, " ")
|
|
991
1042
|
if #args ~= 2 then
|
|
992
|
-
printConsole("You must specify a position. (e.g. \"setPosition 100 50\")")
|
|
1043
|
+
printConsole(nil, "You must specify a position. (e.g. \"setPosition 100 50\")")
|
|
993
1044
|
return
|
|
994
1045
|
end
|
|
995
1046
|
local xString, yString = table.unpack(args)
|
|
996
1047
|
local x = tonumber(xString)
|
|
997
1048
|
if x == nil then
|
|
998
|
-
printConsole(
|
|
1049
|
+
printConsole(
|
|
1050
|
+
nil,
|
|
1051
|
+
"That is an invalid x value: " .. tostring(xString)
|
|
1052
|
+
)
|
|
999
1053
|
return
|
|
1000
1054
|
end
|
|
1001
1055
|
local y = tonumber(yString)
|
|
1002
1056
|
if y == nil then
|
|
1003
|
-
printConsole(
|
|
1057
|
+
printConsole(
|
|
1058
|
+
nil,
|
|
1059
|
+
"That is an invalid y value: " .. tostring(yString)
|
|
1060
|
+
)
|
|
1004
1061
|
return
|
|
1005
1062
|
end
|
|
1006
1063
|
local player = Isaac.GetPlayer()
|
|
@@ -1008,22 +1065,22 @@ function ____exports.setPosition(params)
|
|
|
1008
1065
|
player.Position = newPosition
|
|
1009
1066
|
end
|
|
1010
1067
|
--- Warps to the first shop on the floor.
|
|
1011
|
-
function ____exports.shop()
|
|
1012
|
-
warpToRoomType(RoomType.SHOP)
|
|
1068
|
+
function ____exports.shop(self)
|
|
1069
|
+
warpToRoomType(nil, RoomType.SHOP)
|
|
1013
1070
|
end
|
|
1014
1071
|
--- Uses the Smelter to smelt the current player's trinket.
|
|
1015
|
-
function ____exports.smelt()
|
|
1072
|
+
function ____exports.smelt(self)
|
|
1016
1073
|
local player = Isaac.GetPlayer()
|
|
1017
|
-
useActiveItemTemp(player, CollectibleType.SMELTER)
|
|
1074
|
+
useActiveItemTemp(nil, player, CollectibleType.SMELTER)
|
|
1018
1075
|
end
|
|
1019
1076
|
--- Gives a soul charge. This only affects Tainted Bethany. Provide a number to give a custom amount
|
|
1020
1077
|
-- of charges. (You can use negative numbers to remove charges.)
|
|
1021
|
-
function ____exports.soulCharges(params)
|
|
1078
|
+
function ____exports.soulCharges(self, params)
|
|
1022
1079
|
local charges = 1
|
|
1023
1080
|
if params ~= "" then
|
|
1024
1081
|
local num = tonumber(params)
|
|
1025
1082
|
if num == nil then
|
|
1026
|
-
printConsole("That is an invalid amount of charges to add.")
|
|
1083
|
+
printConsole(nil, "That is an invalid amount of charges to add.")
|
|
1027
1084
|
return
|
|
1028
1085
|
end
|
|
1029
1086
|
charges = num
|
|
@@ -1033,96 +1090,96 @@ function ____exports.soulCharges(params)
|
|
|
1033
1090
|
end
|
|
1034
1091
|
--- Gives a half soul heart. Provide a number to give a custom amount of hearts. (You can use
|
|
1035
1092
|
-- negative numbers to remove hearts.)
|
|
1036
|
-
function ____exports.soulHearts(params)
|
|
1037
|
-
addHeart(params, HealthType.SOUL)
|
|
1093
|
+
function ____exports.soulHearts(self, params)
|
|
1094
|
+
addHeart(nil, params, HealthType.SOUL)
|
|
1038
1095
|
end
|
|
1039
1096
|
--- Logs all of the currently playing sound effects to the "log.txt" file.
|
|
1040
|
-
function ____exports.sounds()
|
|
1041
|
-
logSounds()
|
|
1042
|
-
printConsole("Logged the currently playing sound effects to the \"log.txt\" file.")
|
|
1097
|
+
function ____exports.sounds(self)
|
|
1098
|
+
logSounds(nil)
|
|
1099
|
+
printConsole(nil, "Logged the currently playing sound effects to the \"log.txt\" file.")
|
|
1043
1100
|
end
|
|
1044
1101
|
--- Toggles spamming Blood Rights on every frame. Useful for killing enemies very fast without using
|
|
1045
1102
|
-- "debug 10".
|
|
1046
|
-
function ____exports.spam()
|
|
1103
|
+
function ____exports.spam(self)
|
|
1047
1104
|
v.run.spamBloodRights = not v.run.spamBloodRights
|
|
1048
|
-
printEnabled(v.run.spamBloodRights, "spamming Blood Rights")
|
|
1105
|
+
printEnabled(nil, v.run.spamBloodRights, "spamming Blood Rights")
|
|
1049
1106
|
end
|
|
1050
1107
|
--- Spawns a golden version of the specified trinket type.
|
|
1051
|
-
function ____exports.spawnGoldenTrinket(params)
|
|
1108
|
+
function ____exports.spawnGoldenTrinket(self, params)
|
|
1052
1109
|
if params == "" then
|
|
1053
|
-
printConsole("You must specify the number corresponding to the trinket type.")
|
|
1110
|
+
printConsole(nil, "You must specify the number corresponding to the trinket type.")
|
|
1054
1111
|
return
|
|
1055
1112
|
end
|
|
1056
1113
|
local trinketType = tonumber(params)
|
|
1057
1114
|
if trinketType == nil then
|
|
1058
|
-
printConsole("That is an invalid trinket type: " .. params)
|
|
1115
|
+
printConsole(nil, "That is an invalid trinket type: " .. params)
|
|
1059
1116
|
return
|
|
1060
1117
|
end
|
|
1061
|
-
local goldenTrinketType = getGoldenTrinketType(trinketType)
|
|
1118
|
+
local goldenTrinketType = getGoldenTrinketType(nil, trinketType)
|
|
1062
1119
|
local roomClass = game:GetRoom()
|
|
1063
1120
|
local centerPos = roomClass:GetCenterPos()
|
|
1064
|
-
spawnTrinket(goldenTrinketType, centerPos)
|
|
1121
|
+
spawnTrinket(nil, goldenTrinketType, centerPos)
|
|
1065
1122
|
end
|
|
1066
1123
|
--- Toggles maximum movement speed and flight for the player.
|
|
1067
|
-
function ____exports.speed()
|
|
1124
|
+
function ____exports.speed(self)
|
|
1068
1125
|
local player = Isaac.GetPlayer()
|
|
1069
1126
|
v.run.maxSpeed = not v.run.maxSpeed
|
|
1070
1127
|
player:AddCacheFlags(CacheFlag.SPEED)
|
|
1071
1128
|
player:EvaluateItems()
|
|
1072
1129
|
local value = tostring(v.run.maxSpeed)
|
|
1073
|
-
____exports.flight(value)
|
|
1074
|
-
printEnabled(v.run.maxSpeed, "max speed and flight")
|
|
1130
|
+
____exports.flight(nil, value)
|
|
1131
|
+
printEnabled(nil, v.run.maxSpeed, "max speed and flight")
|
|
1075
1132
|
end
|
|
1076
1133
|
--- Alias for the "startingRoom" command.
|
|
1077
|
-
function ____exports.startRoom()
|
|
1078
|
-
____exports.startingRoom()
|
|
1134
|
+
function ____exports.startRoom(self)
|
|
1135
|
+
____exports.startingRoom(nil)
|
|
1079
1136
|
end
|
|
1080
1137
|
--- Warps to the first Super Secret Room on the floor.
|
|
1081
|
-
function ____exports.superSecretRoom()
|
|
1082
|
-
warpToRoomType(RoomType.SUPER_SECRET)
|
|
1138
|
+
function ____exports.superSecretRoom(self)
|
|
1139
|
+
warpToRoomType(nil, RoomType.SUPER_SECRET)
|
|
1083
1140
|
end
|
|
1084
1141
|
--- Toggles an extremely high tears stat (e.g. fire rate) for the player, equivalent of that to soy
|
|
1085
1142
|
-- milk.
|
|
1086
|
-
function ____exports.tears()
|
|
1143
|
+
function ____exports.tears(self)
|
|
1087
1144
|
v.run.maxTears = not v.run.maxTears
|
|
1088
1145
|
local player = Isaac.GetPlayer()
|
|
1089
1146
|
player:AddCacheFlags(CacheFlag.FIRE_DELAY)
|
|
1090
1147
|
player:EvaluateItems()
|
|
1091
|
-
printEnabled(v.run.maxDamage, "debug tear-rate")
|
|
1148
|
+
printEnabled(nil, v.run.maxDamage, "debug tear-rate")
|
|
1092
1149
|
end
|
|
1093
1150
|
--- Alias for the "runTests" command.
|
|
1094
|
-
function ____exports.tests()
|
|
1095
|
-
____exports.runTests()
|
|
1151
|
+
function ____exports.tests(self)
|
|
1152
|
+
____exports.runTests(nil)
|
|
1096
1153
|
end
|
|
1097
1154
|
--- Creates a trapdoor next to the player.
|
|
1098
|
-
function ____exports.trapdoor()
|
|
1099
|
-
spawnTrapdoorOrCrawlSpace(true)
|
|
1155
|
+
function ____exports.trapdoor(self)
|
|
1156
|
+
spawnTrapdoorOrCrawlSpace(nil, true)
|
|
1100
1157
|
end
|
|
1101
1158
|
--- Warps to the first Treasure Room on the floor.
|
|
1102
|
-
function ____exports.treasureRoom()
|
|
1103
|
-
warpToRoomType(RoomType.TREASURE)
|
|
1159
|
+
function ____exports.treasureRoom(self)
|
|
1160
|
+
warpToRoomType(nil, RoomType.TREASURE)
|
|
1104
1161
|
end
|
|
1105
1162
|
--- Warps to the first Ultra Secret Room on the floor.
|
|
1106
|
-
function ____exports.ultraSecretRoom()
|
|
1107
|
-
warpToRoomType(RoomType.ULTRA_SECRET)
|
|
1163
|
+
function ____exports.ultraSecretRoom(self)
|
|
1164
|
+
warpToRoomType(nil, RoomType.ULTRA_SECRET)
|
|
1108
1165
|
end
|
|
1109
1166
|
--- Toggles permanent Curse of the Unknown.
|
|
1110
|
-
function ____exports.unknown()
|
|
1167
|
+
function ____exports.unknown(self)
|
|
1111
1168
|
v.persistent.unknown = not v.persistent.unknown
|
|
1112
|
-
printEnabled(v.persistent.unknown, "permanent Curse of the Unknown")
|
|
1169
|
+
printEnabled(nil, v.persistent.unknown, "permanent Curse of the Unknown")
|
|
1113
1170
|
end
|
|
1114
1171
|
--- If currently on a set seed, changes to an unseeded state and restarts the game.
|
|
1115
|
-
function ____exports.unseed()
|
|
1116
|
-
if not onSetSeed() then
|
|
1117
|
-
printConsole("You are not on a set seed, so you cannot unseed the run.")
|
|
1172
|
+
function ____exports.unseed(self)
|
|
1173
|
+
if not onSetSeed(nil) then
|
|
1174
|
+
printConsole(nil, "You are not on a set seed, so you cannot unseed the run.")
|
|
1118
1175
|
return
|
|
1119
1176
|
end
|
|
1120
|
-
setUnseeded()
|
|
1121
|
-
restart()
|
|
1177
|
+
setUnseeded(nil)
|
|
1178
|
+
restart(nil)
|
|
1122
1179
|
end
|
|
1123
1180
|
--- Moves the player 0.5 units up. Provide a number to move a custom amount of units.
|
|
1124
|
-
function ____exports.up(params)
|
|
1125
|
-
movePlayer(params, Direction.UP)
|
|
1181
|
+
function ____exports.up(self, params)
|
|
1182
|
+
movePlayer(nil, params, Direction.UP)
|
|
1126
1183
|
end
|
|
1127
1184
|
--- Warps to the specified room type. Accepts either the room type number or the partial name of the
|
|
1128
1185
|
-- room type.
|
|
@@ -1130,27 +1187,30 @@ end
|
|
|
1130
1187
|
-- For example:
|
|
1131
1188
|
-- - warp 5 - Warps to the first Boss Room on the floor, if any.
|
|
1132
1189
|
-- - warp tr - Warps to the first Treasure Room on the floor, if any.
|
|
1133
|
-
function ____exports.warp(params)
|
|
1190
|
+
function ____exports.warp(self, params)
|
|
1134
1191
|
if params == "" then
|
|
1135
|
-
printConsole("You must specify a room type name or number.")
|
|
1192
|
+
printConsole(nil, "You must specify a room type name or number.")
|
|
1136
1193
|
return
|
|
1137
1194
|
end
|
|
1138
1195
|
local roomType
|
|
1139
1196
|
local num = tonumber(params)
|
|
1140
1197
|
if num == nil then
|
|
1141
|
-
local match = getMapPartialMatch(params, ROOM_TYPE_MAP)
|
|
1198
|
+
local match = getMapPartialMatch(nil, params, ROOM_TYPE_MAP)
|
|
1142
1199
|
if match == nil then
|
|
1143
|
-
printConsole("Unknown room type: " .. params)
|
|
1200
|
+
printConsole(nil, "Unknown room type: " .. params)
|
|
1144
1201
|
return
|
|
1145
1202
|
end
|
|
1146
1203
|
roomType = match[2]
|
|
1147
1204
|
else
|
|
1148
1205
|
if num < FIRST_ROOM_TYPE or num > LAST_ROOM_TYPE then
|
|
1149
|
-
printConsole(
|
|
1206
|
+
printConsole(
|
|
1207
|
+
nil,
|
|
1208
|
+
"Invalid room type: " .. tostring(num)
|
|
1209
|
+
)
|
|
1150
1210
|
return
|
|
1151
1211
|
end
|
|
1152
1212
|
roomType = num
|
|
1153
1213
|
end
|
|
1154
|
-
warpToRoomType(roomType)
|
|
1214
|
+
warpToRoomType(nil, roomType)
|
|
1155
1215
|
end
|
|
1156
1216
|
return ____exports
|