isaacscript-common 9.13.3 → 9.13.5-dev.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +1 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +39 -45
- package/dist/callbacks/itemPickup.d.ts +1 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +1 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +1 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +28 -34
- package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +1 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +1 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +1 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +1 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +35 -41
- package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +1 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +1 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +16 -16
- package/dist/callbacks/postPickupCollect.d.ts +1 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +1 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +1 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +1 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
- package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +19 -20
- package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +36 -40
- package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
- package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +1 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +1 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +1 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +1 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +1 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +1 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +1 -0
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +1 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +1 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +1 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +1 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +1 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +1 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +1 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +1 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +1 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomTypeMap.d.ts +1 -0
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +1 -0
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +1 -0
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +1 -0
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +1 -0
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +1 -0
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +1 -0
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +1 -0
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +1 -0
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +1 -0
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +1 -0
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +1 -0
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +1 -0
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +1 -0
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +1 -0
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +1 -0
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +1 -0
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +1 -0
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -0
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +1 -0
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +1 -0
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +1 -0
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +1 -0
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +1 -0
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +1 -0
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +1 -0
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +1 -0
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +1 -0
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +1 -0
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +1 -0
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +1 -0
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +1 -0
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +1 -0
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +1 -0
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +1 -0
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +1 -0
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +1 -0
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +1 -0
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +1 -0
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +1 -0
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +1 -0
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +1 -0
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/features/customPickup.ts +3 -3
- package/src/functions/levelGrid.ts +12 -4
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@@ -13,9 +13,9 @@ local ____math = require("functions.math")
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local getCircleDiscretizedPoints = ____math.getCircleDiscretizedPoints
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local ____playerIndex = require("functions.playerIndex")
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local getAllPlayers = ____playerIndex.getAllPlayers
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function movePlayerAndTheirFamiliars(
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function movePlayerAndTheirFamiliars(player, position)
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player.Position = position
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local familiars = getPlayerFamiliars(
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local familiars = getPlayerFamiliars(player)
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for ____, familiar in ipairs(familiars) do
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familiar.Position = position
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end
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-- If there is more than one player, they will be distributed around the center in a circle.
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--
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-- This function emulates what happens in the vanilla game when you travel to a new floor.
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function ____exports.movePlayersToCenter(
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function ____exports.movePlayersToCenter()
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local isGreedMode = game:IsGreedMode()
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local startingPosition = isGreedMode and NEW_FLOOR_STARTING_POSITION_GREED_MODE or NEW_FLOOR_STARTING_POSITION_NORMAL_MODE
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local players = getAllPlayers(
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local players = getAllPlayers()
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return
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end
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if #players == 1 then
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movePlayerAndTheirFamiliars(
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movePlayerAndTheirFamiliars(firstPlayer, startingPosition)
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return
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end
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local circlePoints = getCircleDiscretizedPoints(
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nil,
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startingPosition,
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CIRCLE_RADIUS_BETWEEN_PLAYERS,
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#players,
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{"version":3,"file":"playerDataStructures.d.ts","sourceRoot":"","sources":["../../src/functions/playerDataStructures.ts"],"names":[],"mappings":"
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{"version":3,"file":"playerDataStructures.d.ts","sourceRoot":"","sources":["../../src/functions/playerDataStructures.ts"],"names":[],"mappings":";;AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAGnD;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,CAAC,SAAS,OAAO,EAAE,EACxD,GAAG,EAAE,UAAU,CAAC,WAAW,EAAE,CAAC,EAAE,CAAC,CAAC,EAClC,MAAM,EAAE,YAAY,EACpB,GAAG,SAAS,EAAE,CAAC,GACd,CAAC,CAGH;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAEN;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,CAAC,GAAG,SAAS,CAGf;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAGN;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,GAAG,CAAC,WAAW,CAAC,CAGlB;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT"}
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@@ -22,8 +22,8 @@ local getPlayerIndex = ____playerIndex.getPlayerIndex
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-- mapSetPlayer(v.run.playersSpeedBoost, player);
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-- }
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-- ```
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function ____exports.mapSetPlayer(
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local playerIndex = getPlayerIndex(
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function ____exports.mapSetPlayer(map, player, value)
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local playerIndex = getPlayerIndex(player)
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map:set(playerIndex, value)
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end
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--- Helper function to make using default maps with an index of `PlayerIndex` easier. Use this
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@@ -42,8 +42,8 @@ end
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-- player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
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-- }
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-- ```
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function ____exports.defaultMapGetPlayer(
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local playerIndex = getPlayerIndex(
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function ____exports.defaultMapGetPlayer(map, player, ...)
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local playerIndex = getPlayerIndex(player)
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return map:getAndSetDefault(playerIndex, ...)
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end
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--- Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
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@@ -51,8 +51,8 @@ end
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--
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-- Since `Map` and `DefaultMap` set values in the same way, this function is simply an alias for the
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-- `mapSetPlayer` helper function.
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function ____exports.defaultMapSetPlayer(
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____exports.mapSetPlayer(
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function ____exports.defaultMapSetPlayer(map, player, value)
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____exports.mapSetPlayer(map, player, value)
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end
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--- Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
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-- `Map.get` method if you have a map of this type.
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@@ -72,32 +72,32 @@ end
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-- mapSetPlayer(v.run.playersSpeedBoost, player);
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-- }
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-- ```
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-
function ____exports.mapGetPlayer(
|
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local playerIndex = getPlayerIndex(
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function ____exports.mapGetPlayer(map, player)
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local playerIndex = getPlayerIndex(player)
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return map:get(playerIndex)
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end
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--- Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
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-- `Map.has` method if you have a map of this type.
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-
function ____exports.mapHasPlayer(
|
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-
local playerIndex = getPlayerIndex(
|
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|
+
function ____exports.mapHasPlayer(map, player)
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+
local playerIndex = getPlayerIndex(player)
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83
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return map:has(playerIndex)
|
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84
|
end
|
|
85
85
|
--- Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
86
86
|
-- `Set.add` method if you have a set of this type.
|
|
87
|
-
function ____exports.setAddPlayer(
|
|
88
|
-
local playerIndex = getPlayerIndex(
|
|
87
|
+
function ____exports.setAddPlayer(set, player)
|
|
88
|
+
local playerIndex = getPlayerIndex(player)
|
|
89
89
|
return set:add(playerIndex)
|
|
90
90
|
end
|
|
91
91
|
--- Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
92
92
|
-- `Set.delete` method if you have a set of this type.
|
|
93
|
-
function ____exports.setDeletePlayer(
|
|
94
|
-
local playerIndex = getPlayerIndex(
|
|
93
|
+
function ____exports.setDeletePlayer(set, player)
|
|
94
|
+
local playerIndex = getPlayerIndex(player)
|
|
95
95
|
return set:delete(playerIndex)
|
|
96
96
|
end
|
|
97
97
|
--- Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
98
98
|
-- `Set.has` method if you have a set of this type.
|
|
99
|
-
function ____exports.setHasPlayer(
|
|
100
|
-
local playerIndex = getPlayerIndex(
|
|
99
|
+
function ____exports.setHasPlayer(set, player)
|
|
100
|
+
local playerIndex = getPlayerIndex(player)
|
|
101
101
|
return set:has(playerIndex)
|
|
102
102
|
end
|
|
103
103
|
return ____exports
|
|
@@ -1,5 +1,6 @@
|
|
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1
1
|
/// <reference types="isaac-typescript-definitions" />
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|
2
2
|
/// <reference types="isaac-typescript-definitions" />
|
|
3
|
+
/** @noSelfInFile */
|
|
3
4
|
import { HealthType } from "../enums/HealthType";
|
|
4
5
|
import { PlayerHealth } from "../interfaces/PlayerHealth";
|
|
5
6
|
export declare function addPlayerHealthType(player: EntityPlayer, healthType: HealthType, numHearts: int): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playerHealth.d.ts","sourceRoot":"","sources":["../../src/functions/playerHealth.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"playerHealth.d.ts","sourceRoot":"","sources":["../../src/functions/playerHealth.ts"],"names":[],"mappings":";;;AAQA,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,YAAY,EAAiB,MAAM,4BAA4B,CAAC;AAQzE,wBAAgB,mBAAmB,CACjC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,SAAS,EAAE,GAAG,GACb,IAAI,CA+CN;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,4BAA4B,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAK1E;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,2BAA2B,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAKzE;AAED;;;;GAIG;AACH,wBAAgB,4BAA4B,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAYtE;AAED;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAK9D;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,YAAY,GAAG,YAAY,CA2ElE;AAED,wBAAgB,mBAAmB,CACjC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,GAAG,CAmDL;AAED;;;;;;;GAOG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAKzD;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,UAAU,CAoDnE;AAED;;;;;GAKG;AACH,wBAAgB,2BAA2B,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAqCrE;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAK7D;AAED;;;;;;;;;GASG;AACH,wBAAgB,wCAAwC,CACtD,MAAM,EAAE,YAAY,GACnB,GAAG,CAML;AAED,sDAAsD;AACtD,wBAAgB,eAAe,IAAI,YAAY,CAc9C;AAED,wBAAgB,oCAAoC,CAClD,MAAM,EAAE,YAAY,GACnB,IAAI,CAQN;AAED,wBAAgB,oCAAoC,CAClD,MAAM,EAAE,YAAY,GACnB,IAAI,CAQN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAMjE;AAED,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI,CAwBhE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,YAAY,EACpB,YAAY,EAAE,YAAY,GACzB,IAAI,CAsHN;AAED;;;;;;;;;GASG;AACH,wBAAgB,sDAAsD,CACpE,MAAM,EAAE,YAAY,EACpB,YAAY,EAAE,KAAK,GAClB,OAAO,CAyBT"}
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@@ -33,9 +33,9 @@ local ____repeat = ____utils["repeat"]
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-- function returns 3.
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--
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-- This is different from the `EntityPlayer.GetBlackHearts` method, since that returns a bitmask.
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-
function ____exports.getPlayerBlackHearts(
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+
function ____exports.getPlayerBlackHearts(player)
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local blackHeartsBitmask = player:GetBlackHearts()
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-
local blackHeartBits = countSetBits(
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+
local blackHeartBits = countSetBits(blackHeartsBitmask)
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return blackHeartBits * 2
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end
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--- Returns the number of red hearts that the player has, excluding any rotten hearts. For example,
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@@ -44,7 +44,7 @@ end
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--
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-- This is different from the `EntityPlayer.GetHearts` method, since that returns a value that
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-- includes rotten hearts.
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47
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-
function ____exports.getPlayerHearts(
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+
function ____exports.getPlayerHearts(player)
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local rottenHearts = player:GetRottenHearts()
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local hearts = player:GetHearts()
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return hearts - rottenHearts * 2
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@@ -53,14 +53,14 @@ end
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-- it can change depending on the character (e.g. Keeper) and other things (e.g. Mother's Kiss).
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-- This function does not account for Broken Hearts; use the `getPlayerAvailableHeartSlots` helper
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-- function for that.
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56
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-
function ____exports.getPlayerMaxHeartContainers(
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+
function ____exports.getPlayerMaxHeartContainers(player)
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local character = player:GetPlayerType()
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-
local characterMaxHeartContainers = getCharacterMaxHeartContainers(
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+
local characterMaxHeartContainers = getCharacterMaxHeartContainers(character)
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59
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if character == PlayerType.MAGDALENE and player:HasCollectible(CollectibleType.BIRTHRIGHT) then
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local extraMaxHeartContainersFromBirthright = 6
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return characterMaxHeartContainers + extraMaxHeartContainersFromBirthright
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end
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-
if isKeeper(
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+
if isKeeper(player) then
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local numMothersKisses = player:GetTrinketMultiplier(TrinketType.MOTHERS_KISS)
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local hasGreedsGullet = player:HasCollectible(CollectibleType.GREEDS_GULLET)
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local coins = player:GetNumCoins()
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@@ -75,12 +75,12 @@ end
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--
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-- This is different from the `EntityPlayer.GetSoulHearts` method, since that returns the combined
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-- number of soul hearts and black hearts.
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-
function ____exports.getPlayerSoulHearts(
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+
function ____exports.getPlayerSoulHearts(player)
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local soulHearts = player:GetSoulHearts()
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-
local blackHearts = ____exports.getPlayerBlackHearts(
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+
local blackHearts = ____exports.getPlayerBlackHearts(player)
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return soulHearts - blackHearts
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end
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-
function ____exports.removeAllPlayerHealth(
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+
function ____exports.removeAllPlayerHealth(player)
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local goldenHearts = player:GetGoldenHearts()
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local eternalHearts = player:GetEternalHearts()
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local boneHearts = player:GetBoneHearts()
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@@ -91,7 +91,7 @@ function ____exports.removeAllPlayerHealth(self, player)
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player:AddBrokenHearts(brokenHearts * -1)
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player:AddMaxHearts(MAX_PLAYER_HEART_CONTAINERS * -2, true)
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player:AddSoulHearts(MAX_PLAYER_HEART_CONTAINERS * -2)
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-
if isCharacter(
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+
if isCharacter(player, PlayerType.THE_SOUL) then
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local forgotten = player:GetSubPlayer()
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if forgotten ~= nil then
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local forgottenBoneHearts = forgotten:GetBoneHearts()
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@@ -104,17 +104,17 @@ end
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-- configuration at a later time.
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--
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-- Based on the `REVEL.LoadHealth` function in the Revelations mod.
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-
function ____exports.setPlayerHealth(
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107
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+
function ____exports.setPlayerHealth(player, playerHealth)
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local character = player:GetPlayerType()
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local subPlayer = player:GetSubPlayer()
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110
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-
____exports.removeAllPlayerHealth(
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+
____exports.removeAllPlayerHealth(player)
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111
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local alabasterBoxes = {}
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112
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if player:HasCollectible(CollectibleType.ALABASTER_BOX) then
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-
for ____, activeSlot in ipairs(getEnumValues(
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113
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+
for ____, activeSlot in ipairs(getEnumValues(ActiveSlot)) do
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local activeItem = player:GetActiveItem()
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115
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if activeItem == CollectibleType.ALABASTER_BOX then
|
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|
-
local totalCharge = getTotalCharge(
|
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|
-
setActiveItem(
|
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116
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+
local totalCharge = getTotalCharge(player, activeSlot)
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117
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+
setActiveItem(player, CollectibleType.NULL, activeSlot)
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118
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alabasterBoxes[#alabasterBoxes + 1] = {activeSlot, totalCharge}
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119
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end
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end
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@@ -165,7 +165,6 @@ function ____exports.setPlayerHealth(self, player, playerHealth)
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player:AddRottenHearts(playerHealth.rottenHearts)
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if character == PlayerType.MAGDALENE_B then
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____repeat(
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-
nil,
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168
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playerHealth.hearts,
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169
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function()
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if player:HasFullHearts() then
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@@ -194,16 +193,10 @@ function ____exports.setPlayerHealth(self, player, playerHealth)
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194
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for ____, ____value in ipairs(alabasterBoxes) do
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195
194
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local activeSlot = ____value[1]
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195
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local totalCharge = ____value[2]
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|
-
setActiveItem(
|
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-
nil,
|
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-
player,
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-
CollectibleType.ALABASTER_BOX,
|
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|
-
activeSlot,
|
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202
|
-
totalCharge
|
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|
-
)
|
|
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|
+
setActiveItem(player, CollectibleType.ALABASTER_BOX, activeSlot, totalCharge)
|
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197
|
end
|
|
205
198
|
end
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|
-
function ____exports.addPlayerHealthType(
|
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|
+
function ____exports.addPlayerHealthType(player, healthType, numHearts)
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|
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|
repeat
|
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208
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|
local ____switch3 = healthType
|
|
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|
local ____cond3 = ____switch3 == HealthType.RED
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|
@@ -282,9 +275,9 @@ end
|
|
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282
275
|
-- - If the player has no black hearts, this function will return false.
|
|
283
276
|
-- - If the player has one red heart container and three black hearts, this function would return
|
|
284
277
|
-- true.
|
|
285
|
-
function ____exports.doesPlayerHaveAllBlackHearts(
|
|
286
|
-
local soulHearts = ____exports.getPlayerSoulHearts(
|
|
287
|
-
local blackHearts = ____exports.getPlayerBlackHearts(
|
|
278
|
+
function ____exports.doesPlayerHaveAllBlackHearts(player)
|
|
279
|
+
local soulHearts = ____exports.getPlayerSoulHearts(player)
|
|
280
|
+
local blackHearts = ____exports.getPlayerBlackHearts(player)
|
|
288
281
|
return blackHearts > 0 and soulHearts == 0
|
|
289
282
|
end
|
|
290
283
|
--- Returns whether or not all of the player's soul-heart-type hearts are soul hearts.
|
|
@@ -297,16 +290,16 @@ end
|
|
|
297
290
|
-- - If the player has no soul hearts, this function will return false.
|
|
298
291
|
-- - If the player has one red heart container and three soul hearts, this function would return
|
|
299
292
|
-- true.
|
|
300
|
-
function ____exports.doesPlayerHaveAllSoulHearts(
|
|
301
|
-
local soulHearts = ____exports.getPlayerSoulHearts(
|
|
302
|
-
local blackHearts = ____exports.getPlayerBlackHearts(
|
|
293
|
+
function ____exports.doesPlayerHaveAllSoulHearts(player)
|
|
294
|
+
local soulHearts = ____exports.getPlayerSoulHearts(player)
|
|
295
|
+
local blackHearts = ____exports.getPlayerBlackHearts(player)
|
|
303
296
|
return soulHearts > 0 and blackHearts == 0
|
|
304
297
|
end
|
|
305
298
|
--- Returns the number of slots that the player has remaining for new heart containers, accounting
|
|
306
299
|
-- for broken hearts. For example, if the player is Judas and has 1 red heart containers and 2 full
|
|
307
300
|
-- soul hearts and 3 broken hearts, then this function would return 6 (i.e. 12 - 1 - 2 - 3).
|
|
308
|
-
function ____exports.getPlayerAvailableHeartSlots(
|
|
309
|
-
local maxHeartContainers = ____exports.getPlayerMaxHeartContainers(
|
|
301
|
+
function ____exports.getPlayerAvailableHeartSlots(player)
|
|
302
|
+
local maxHeartContainers = ____exports.getPlayerMaxHeartContainers(player)
|
|
310
303
|
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
311
304
|
local normalAndBoneHeartContainers = effectiveMaxHearts / 2
|
|
312
305
|
local soulHearts = player:GetSoulHearts()
|
|
@@ -321,10 +314,10 @@ end
|
|
|
321
314
|
-- configuration at a later time.
|
|
322
315
|
--
|
|
323
316
|
-- This is based on the `REVEL.StoreHealth` function in the Revelations mod.
|
|
324
|
-
function ____exports.getPlayerHealth(
|
|
317
|
+
function ____exports.getPlayerHealth(player)
|
|
325
318
|
local character = player:GetPlayerType()
|
|
326
319
|
local maxHearts = player:GetMaxHearts()
|
|
327
|
-
local hearts = ____exports.getPlayerHearts(
|
|
320
|
+
local hearts = ____exports.getPlayerHearts(player)
|
|
328
321
|
local soulHearts = player:GetSoulHearts()
|
|
329
322
|
local boneHearts = player:GetBoneHearts()
|
|
330
323
|
local goldenHearts = player:GetGoldenHearts()
|
|
@@ -383,19 +376,19 @@ function ____exports.getPlayerHealth(self, player)
|
|
|
383
376
|
soulHeartTypes = soulHeartTypes
|
|
384
377
|
}
|
|
385
378
|
end
|
|
386
|
-
function ____exports.getPlayerHealthType(
|
|
379
|
+
function ____exports.getPlayerHealthType(player, healthType)
|
|
387
380
|
repeat
|
|
388
381
|
local ____switch28 = healthType
|
|
389
382
|
local ____cond28 = ____switch28 == HealthType.RED
|
|
390
383
|
if ____cond28 then
|
|
391
384
|
do
|
|
392
|
-
return ____exports.getPlayerHearts(
|
|
385
|
+
return ____exports.getPlayerHearts(player)
|
|
393
386
|
end
|
|
394
387
|
end
|
|
395
388
|
____cond28 = ____cond28 or ____switch28 == HealthType.SOUL
|
|
396
389
|
if ____cond28 then
|
|
397
390
|
do
|
|
398
|
-
return ____exports.getPlayerSoulHearts(
|
|
391
|
+
return ____exports.getPlayerSoulHearts(player)
|
|
399
392
|
end
|
|
400
393
|
end
|
|
401
394
|
____cond28 = ____cond28 or ____switch28 == HealthType.ETERNAL
|
|
@@ -407,7 +400,7 @@ function ____exports.getPlayerHealthType(self, player, healthType)
|
|
|
407
400
|
____cond28 = ____cond28 or ____switch28 == HealthType.BLACK
|
|
408
401
|
if ____cond28 then
|
|
409
402
|
do
|
|
410
|
-
return ____exports.getPlayerBlackHearts(
|
|
403
|
+
return ____exports.getPlayerBlackHearts(player)
|
|
411
404
|
end
|
|
412
405
|
end
|
|
413
406
|
____cond28 = ____cond28 or ____switch28 == HealthType.GOLDEN
|
|
@@ -444,7 +437,7 @@ function ____exports.getPlayerHealthType(self, player, healthType)
|
|
|
444
437
|
end
|
|
445
438
|
--- Helper function that returns the type of the rightmost heart. This does not including golden
|
|
446
439
|
-- hearts or broken hearts, since they cannot be damaged directly.
|
|
447
|
-
function ____exports.getPlayerLastHeart(
|
|
440
|
+
function ____exports.getPlayerLastHeart(player)
|
|
448
441
|
local hearts = player:GetHearts()
|
|
449
442
|
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
450
443
|
local soulHearts = player:GetSoulHearts()
|
|
@@ -469,8 +462,8 @@ function ____exports.getPlayerLastHeart(self, player)
|
|
|
469
462
|
return HealthType.RED
|
|
470
463
|
end
|
|
471
464
|
if soulHearts > 0 then
|
|
472
|
-
local numBits = getNumBitsOfN(
|
|
473
|
-
local finalBit = getKBitOfN(
|
|
465
|
+
local numBits = getNumBitsOfN(blackHearts)
|
|
466
|
+
local finalBit = getKBitOfN(numBits - 1, blackHearts)
|
|
474
467
|
local isBlack = finalBit == 1
|
|
475
468
|
if isBlack then
|
|
476
469
|
return HealthType.BLACK
|
|
@@ -493,14 +486,14 @@ end
|
|
|
493
486
|
--
|
|
494
487
|
-- This function does not validate whether or not the provided player is Tainted Magdalene; that
|
|
495
488
|
-- should be accomplished before invoking this function.
|
|
496
|
-
function ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(
|
|
489
|
+
function ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(player)
|
|
497
490
|
local maxHearts = player:GetMaxHearts()
|
|
498
491
|
local hasBirthright = player:HasCollectible(CollectibleType.BIRTHRIGHT)
|
|
499
492
|
local maxNonTemporaryMaxHearts = hasBirthright and 6 or 4
|
|
500
493
|
return math.min(maxHearts, maxNonTemporaryMaxHearts)
|
|
501
494
|
end
|
|
502
495
|
--- Returns a `PlayerHealth` object with all zeros.
|
|
503
|
-
function ____exports.newPlayerHealth(
|
|
496
|
+
function ____exports.newPlayerHealth()
|
|
504
497
|
return {
|
|
505
498
|
maxHearts = 0,
|
|
506
499
|
hearts = 0,
|
|
@@ -515,29 +508,29 @@ function ____exports.newPlayerHealth(self)
|
|
|
515
508
|
soulHeartTypes = {}
|
|
516
509
|
}
|
|
517
510
|
end
|
|
518
|
-
function ____exports.playerConvertBlackHeartsToSoulHearts(
|
|
519
|
-
local playerHealth = ____exports.getPlayerHealth(
|
|
520
|
-
____exports.removeAllPlayerHealth(
|
|
511
|
+
function ____exports.playerConvertBlackHeartsToSoulHearts(player)
|
|
512
|
+
local playerHealth = ____exports.getPlayerHealth(player)
|
|
513
|
+
____exports.removeAllPlayerHealth(player)
|
|
521
514
|
playerHealth.soulHeartTypes = __TS__ArrayMap(
|
|
522
515
|
playerHealth.soulHeartTypes,
|
|
523
516
|
function(____, soulHeartType) return soulHeartType == HeartSubType.BLACK and HeartSubType.SOUL or soulHeartType end
|
|
524
517
|
)
|
|
525
|
-
____exports.setPlayerHealth(
|
|
518
|
+
____exports.setPlayerHealth(player, playerHealth)
|
|
526
519
|
end
|
|
527
|
-
function ____exports.playerConvertSoulHeartsToBlackHearts(
|
|
528
|
-
local playerHealth = ____exports.getPlayerHealth(
|
|
529
|
-
____exports.removeAllPlayerHealth(
|
|
520
|
+
function ____exports.playerConvertSoulHeartsToBlackHearts(player)
|
|
521
|
+
local playerHealth = ____exports.getPlayerHealth(player)
|
|
522
|
+
____exports.removeAllPlayerHealth(player)
|
|
530
523
|
playerHealth.soulHeartTypes = __TS__ArrayMap(
|
|
531
524
|
playerHealth.soulHeartTypes,
|
|
532
525
|
function(____, soulHeartType) return soulHeartType == HeartSubType.SOUL and HeartSubType.BLACK or soulHeartType end
|
|
533
526
|
)
|
|
534
|
-
____exports.setPlayerHealth(
|
|
527
|
+
____exports.setPlayerHealth(player, playerHealth)
|
|
535
528
|
end
|
|
536
529
|
--- Helper function to see if the player is out of health.
|
|
537
530
|
--
|
|
538
531
|
-- Specifically, this function will return false if the player has 0 red hearts, 0 soul/black
|
|
539
532
|
-- hearts, and 0 bone hearts.
|
|
540
|
-
function ____exports.playerHasHealthLeft(
|
|
533
|
+
function ____exports.playerHasHealthLeft(player)
|
|
541
534
|
local hearts = player:GetHearts()
|
|
542
535
|
local soulHearts = player:GetSoulHearts()
|
|
543
536
|
local boneHearts = player:GetBoneHearts()
|
|
@@ -551,7 +544,7 @@ end
|
|
|
551
544
|
--
|
|
552
545
|
-- Before using this function, it is expected that you check to see if the player is Tainted
|
|
553
546
|
-- Magdalene first, or else it will give a nonsensical result.
|
|
554
|
-
function ____exports.wouldDamageTaintedMagdaleneNonTemporaryHeartContainers(
|
|
547
|
+
function ____exports.wouldDamageTaintedMagdaleneNonTemporaryHeartContainers(player, damageAmount)
|
|
555
548
|
local soulHearts = player:GetSoulHearts()
|
|
556
549
|
if soulHearts > 0 then
|
|
557
550
|
return false
|
|
@@ -564,7 +557,7 @@ function ____exports.wouldDamageTaintedMagdaleneNonTemporaryHeartContainers(self
|
|
|
564
557
|
local rottenHearts = player:GetRottenHearts()
|
|
565
558
|
local effectiveDamageAmount = damageAmount + math.min(rottenHearts, damageAmount)
|
|
566
559
|
local heartsAfterDamage = hearts - effectiveDamageAmount
|
|
567
|
-
local nonTemporaryMaxHearts = ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(
|
|
560
|
+
local nonTemporaryMaxHearts = ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(player)
|
|
568
561
|
return heartsAfterDamage < nonTemporaryMaxHearts
|
|
569
562
|
end
|
|
570
563
|
return ____exports
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
2
|
/// <reference types="isaac-typescript-definitions" />
|
|
3
3
|
/// <reference types="isaac-typescript-definitions" />
|
|
4
|
+
/** @noSelfInFile */
|
|
4
5
|
import { PlayerIndex } from "../types/PlayerIndex";
|
|
5
6
|
/**
|
|
6
7
|
* Helper function to get every player with no restrictions, by using `Game.GetNumPlayers` and
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playerIndex.d.ts","sourceRoot":"","sources":["../../src/functions/playerIndex.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"playerIndex.d.ts","sourceRoot":"","sources":["../../src/functions/playerIndex.ts"],"names":[],"mappings":";;;;AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AASnD;;;;;;GAMG;AACH,wBAAgB,aAAa,IAAI,YAAY,EAAE,CAU9C;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,YAAY,GAAG,YAAY,EAAE,CAMpE;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAChC,WAAW,EAAE,WAAW,GACvB,YAAY,GAAG,SAAS,CAG1B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,wBAAgB,cAAc,CAC5B,MAAM,EAAE,YAAY,EACpB,6BAA6B,UAAQ,GACpC,WAAW,CA8Bb;AAiBD;;;;;;GAMG;AACH,wBAAgB,qBAAqB,CACnC,YAAY,EAAE,YAAY,GACzB,GAAG,GAAG,SAAS,CAajB;AAED;;;;;;;;;GASG;AACH,wBAAgB,UAAU,CAAC,0BAA0B,UAAQ,GAAG,YAAY,EAAE,CAS7E;AAED;;;;GAIG;AACH,wBAAgB,kBAAkB,CAChC,SAAS,EAAE,eAAe,GACzB,YAAY,GAAG,SAAS,CAa1B;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAE3D"}
|
|
@@ -15,7 +15,7 @@ local game = ____cachedClasses.game
|
|
|
15
15
|
--
|
|
16
16
|
-- This function is almost never what you want to use. For most purposes, use the `getPlayers`
|
|
17
17
|
-- helper function instead to get a filtered list of players.
|
|
18
|
-
function ____exports.getAllPlayers(
|
|
18
|
+
function ____exports.getAllPlayers()
|
|
19
19
|
local numPlayers = game:GetNumPlayers()
|
|
20
20
|
local players = {}
|
|
21
21
|
do
|
|
@@ -56,7 +56,7 @@ end
|
|
|
56
56
|
-- Also note that this index does not work in the `POST_PLAYER_INIT` function for players 2 through
|
|
57
57
|
-- 4. With that said, in almost all cases, you should be lazy-initializing your data structures in
|
|
58
58
|
-- other callbacks, so this should not be an issue.
|
|
59
|
-
function ____exports.getPlayerIndex(
|
|
59
|
+
function ____exports.getPlayerIndex(player, differentiateForgottenAndSoul)
|
|
60
60
|
if differentiateForgottenAndSoul == nil then
|
|
61
61
|
differentiateForgottenAndSoul = false
|
|
62
62
|
end
|
|
@@ -64,17 +64,17 @@ function ____exports.getPlayerIndex(self, player, differentiateForgottenAndSoul)
|
|
|
64
64
|
local isSubPlayer = player:IsSubPlayer()
|
|
65
65
|
if isSubPlayer then
|
|
66
66
|
local subPlayer = player
|
|
67
|
-
local playerParent = ____exports.getSubPlayerParent(
|
|
67
|
+
local playerParent = ____exports.getSubPlayerParent(subPlayer)
|
|
68
68
|
if playerParent ~= nil then
|
|
69
69
|
playerToUse = playerParent
|
|
70
70
|
end
|
|
71
71
|
end
|
|
72
|
-
local collectibleType = getPlayerIndexCollectibleType(
|
|
72
|
+
local collectibleType = getPlayerIndexCollectibleType(player, differentiateForgottenAndSoul)
|
|
73
73
|
local collectibleRNG = playerToUse:GetCollectibleRNG(collectibleType)
|
|
74
74
|
local seed = collectibleRNG:GetSeed()
|
|
75
75
|
return seed
|
|
76
76
|
end
|
|
77
|
-
function getPlayerIndexCollectibleType(
|
|
77
|
+
function getPlayerIndexCollectibleType(player, differentiateForgottenAndSoul)
|
|
78
78
|
local character = player:GetPlayerType()
|
|
79
79
|
if character == PlayerType.THE_SOUL then
|
|
80
80
|
return differentiateForgottenAndSoul and CollectibleType.INNER_EYE or DEFAULT_COLLECTIBLE_TYPE
|
|
@@ -89,14 +89,14 @@ end
|
|
|
89
89
|
-- @param performCharacterExclusions Whether or not to exclude characters that are not directly
|
|
90
90
|
-- controlled by the player (i.e. Esau & Tainted Soul). Default is
|
|
91
91
|
-- false.
|
|
92
|
-
function ____exports.getPlayers(
|
|
92
|
+
function ____exports.getPlayers(performCharacterExclusions)
|
|
93
93
|
if performCharacterExclusions == nil then
|
|
94
94
|
performCharacterExclusions = false
|
|
95
95
|
end
|
|
96
|
-
local players = ____exports.getAllPlayers(
|
|
96
|
+
local players = ____exports.getAllPlayers()
|
|
97
97
|
local nonChildPlayers = __TS__ArrayFilter(
|
|
98
98
|
players,
|
|
99
|
-
function(____, player) return not ____exports.isChildPlayer(
|
|
99
|
+
function(____, player) return not ____exports.isChildPlayer(player) end
|
|
100
100
|
)
|
|
101
101
|
local nonChildPlayersFiltered = __TS__ArrayFilter(
|
|
102
102
|
nonChildPlayers,
|
|
@@ -110,9 +110,9 @@ end
|
|
|
110
110
|
--- Helper function to get a parent `EntityPlayer` object for a given `EntitySubPlayer` object. This
|
|
111
111
|
-- is useful because calling the `EntityPlayer.GetSubPlayer` method on a sub-player object will
|
|
112
112
|
-- return undefined.
|
|
113
|
-
function ____exports.getSubPlayerParent(
|
|
113
|
+
function ____exports.getSubPlayerParent(subPlayer)
|
|
114
114
|
local subPlayerPtrHash = GetPtrHash(subPlayer)
|
|
115
|
-
local players = ____exports.getPlayers(
|
|
115
|
+
local players = ____exports.getPlayers()
|
|
116
116
|
return __TS__ArrayFind(
|
|
117
117
|
players,
|
|
118
118
|
function(____, player)
|
|
@@ -127,16 +127,16 @@ function ____exports.getSubPlayerParent(self, subPlayer)
|
|
|
127
127
|
end
|
|
128
128
|
--- Helper function to detect if a particular player is a "child" player, meaning that they have a
|
|
129
129
|
-- non-undefined `EntityPlayer.Parent` field. (For example, the Strawman Keeper.)
|
|
130
|
-
function ____exports.isChildPlayer(
|
|
130
|
+
function ____exports.isChildPlayer(player)
|
|
131
131
|
return player.Parent ~= nil
|
|
132
132
|
end
|
|
133
133
|
DEFAULT_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
|
|
134
134
|
EXCLUDED_CHARACTERS = __TS__New(Set, {PlayerType.ESAU, PlayerType.THE_SOUL_B})
|
|
135
135
|
--- Helper function to get all of the other players in the room besides the one provided. (This
|
|
136
136
|
-- includes "child" players.)
|
|
137
|
-
function ____exports.getOtherPlayers(
|
|
137
|
+
function ____exports.getOtherPlayers(player)
|
|
138
138
|
local playerPtrHash = GetPtrHash(player)
|
|
139
|
-
local players = ____exports.getAllPlayers(
|
|
139
|
+
local players = ____exports.getAllPlayers()
|
|
140
140
|
return __TS__ArrayFilter(
|
|
141
141
|
players,
|
|
142
142
|
function(____, otherPlayer) return GetPtrHash(otherPlayer) ~= playerPtrHash end
|
|
@@ -144,11 +144,11 @@ function ____exports.getOtherPlayers(self, player)
|
|
|
144
144
|
end
|
|
145
145
|
--- Helper function to get the corresponding `EntityPlayer` object that corresponds to a
|
|
146
146
|
-- `PlayerIndex`.
|
|
147
|
-
function ____exports.getPlayerFromIndex(
|
|
148
|
-
local players = ____exports.getAllPlayers(
|
|
147
|
+
function ____exports.getPlayerFromIndex(playerIndex)
|
|
148
|
+
local players = ____exports.getAllPlayers()
|
|
149
149
|
return __TS__ArrayFind(
|
|
150
150
|
players,
|
|
151
|
-
function(____, player) return ____exports.getPlayerIndex(
|
|
151
|
+
function(____, player) return ____exports.getPlayerIndex(player) == playerIndex end
|
|
152
152
|
)
|
|
153
153
|
end
|
|
154
154
|
--- Helper function to return the index of this player with respect to the output of the
|
|
@@ -156,7 +156,7 @@ end
|
|
|
156
156
|
--
|
|
157
157
|
-- Note that if you storing information about a player in a data structure, you never want to use
|
|
158
158
|
-- this index; use the `getPlayerIndex` function instead.
|
|
159
|
-
function ____exports.getPlayerIndexVanilla(
|
|
159
|
+
function ____exports.getPlayerIndexVanilla(playerToFind)
|
|
160
160
|
local numPlayers = game:GetNumPlayers()
|
|
161
161
|
local playerToFindHash = GetPtrHash(playerToFind)
|
|
162
162
|
do
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
/** @noSelfInFile */
|
|
2
3
|
import { StatType } from "../enums/StatType";
|
|
3
4
|
import { StatTypeType } from "../interfaces/StatTypeType";
|
|
4
5
|
/** Helper function to get the stat for a player corresponding to the `StatType`. */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playerStats.d.ts","sourceRoot":"","sources":["../../src/functions/playerStats.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"playerStats.d.ts","sourceRoot":"","sources":["../../src/functions/playerStats.ts"],"names":[],"mappings":";;AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAE1D,oFAAoF;AACpF,wBAAgB,aAAa,CAAC,CAAC,SAAS,QAAQ,EAC9C,MAAM,EAAE,YAAY,EACpB,QAAQ,EAAE,CAAC,GACV,YAAY,CAAC,CAAC,CAAC,CAkBjB"}
|
|
@@ -2,7 +2,7 @@ local ____exports = {}
|
|
|
2
2
|
local ____StatType = require("enums.StatType")
|
|
3
3
|
local StatType = ____StatType.StatType
|
|
4
4
|
--- Helper function to get the stat for a player corresponding to the `StatType`.
|
|
5
|
-
function ____exports.getPlayerStat(
|
|
5
|
+
function ____exports.getPlayerStat(player, statType)
|
|
6
6
|
return ({
|
|
7
7
|
[StatType.DAMAGE] = player.Damage,
|
|
8
8
|
[StatType.FIRE_DELAY] = player.MaxFireDelay,
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
1
2
|
import { ActiveSlot, CollectibleType, ControllerIndex, PlayerType, TrinketType } from "isaac-typescript-definitions";
|
|
2
3
|
export declare function addCollectibleCostume(player: EntityPlayer, collectibleType: CollectibleType): void;
|
|
3
4
|
export declare function addTrinketCostume(player: EntityPlayer, trinketType: TrinketType): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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