isaacscript-common 9.13.3 → 9.13.5-dev.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +1 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +39 -45
- package/dist/callbacks/itemPickup.d.ts +1 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +1 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +1 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +28 -34
- package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +1 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +1 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +1 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +1 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +35 -41
- package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +1 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +1 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +16 -16
- package/dist/callbacks/postPickupCollect.d.ts +1 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +1 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +1 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +1 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
- package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +19 -20
- package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +36 -40
- package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
- package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +1 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +1 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +1 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +1 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +1 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +1 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +1 -0
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +1 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +1 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +1 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +1 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +1 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +1 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +1 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +1 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +1 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
- package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
- package/dist/maps/roomTypeMap.d.ts +1 -0
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +1 -0
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +1 -0
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +1 -0
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +1 -0
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +1 -0
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +1 -0
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +1 -0
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +1 -0
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +1 -0
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +1 -0
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +1 -0
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +1 -0
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +1 -0
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +1 -0
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +1 -0
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +1 -0
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +1 -0
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -0
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +1 -0
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +1 -0
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +1 -0
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +1 -0
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +1 -0
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +1 -0
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +1 -0
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +1 -0
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +1 -0
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +1 -0
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +1 -0
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +1 -0
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +1 -0
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +1 -0
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +1 -0
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +1 -0
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +1 -0
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +1 -0
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +1 -0
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +1 -0
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +1 -0
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +1 -0
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +1 -0
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/features/customPickup.ts +3 -3
- package/src/functions/levelGrid.ts +12 -4
|
@@ -18,26 +18,25 @@ local tableHasKeys = ____table.tableHasKeys
|
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18
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local ____types = require("functions.types")
|
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19
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local isTable = ____types.isTable
|
|
20
20
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--- Helper function to check if something is an instantiated `KColor` object.
|
|
21
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-
function ____exports.isKColor(
|
|
22
|
-
return isIsaacAPIClassOfType(
|
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21
|
+
function ____exports.isKColor(object)
|
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|
+
return isIsaacAPIClassOfType(object, OBJECT_NAME)
|
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23
23
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end
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24
24
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OBJECT_NAME = "KColor"
|
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25
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local KEYS = {"Red", "Green", "Blue", "Alpha"}
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--- Helper function to copy a `KColor` Isaac API class.
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-
function ____exports.copyKColor(
|
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-
if not ____exports.isKColor(
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+
function ____exports.copyKColor(kColor)
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|
+
if not ____exports.isKColor(kColor) then
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error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
|
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end
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return KColor(kColor.Red, kColor.Green, kColor.Blue, kColor.Alpha)
|
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32
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end
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--- Helper function to convert a `SerializedKColor` object to a normal `KColor` object. (This is used
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-- by the save data manager when reading data from the "save#.dat" file.)
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-
function ____exports.deserializeKColor(
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-
if not isTable(
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function ____exports.deserializeKColor(kColor)
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if not isTable(kColor) then
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error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
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end
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local r, g, b, a = table.unpack(getNumbersFromTable(
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-
nil,
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kColor,
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OBJECT_NAME,
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table.unpack(KEYS)
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@@ -61,42 +60,41 @@ end
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-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
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-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
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-- @param alpha Optional. The alpha value to use. Default is 1.
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-
function ____exports.getRandomKColor(
|
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63
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+
function ____exports.getRandomKColor(seedOrRNG, alpha)
|
|
65
64
|
if seedOrRNG == nil then
|
|
66
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-
seedOrRNG = getRandomSeed(
|
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65
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+
seedOrRNG = getRandomSeed()
|
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66
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end
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68
67
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if alpha == nil then
|
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68
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alpha = 1
|
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69
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end
|
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71
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-
local rng = isRNG(
|
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72
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-
local r = getRandom(
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73
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-
local g = getRandom(
|
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74
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-
local b = getRandom(
|
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70
|
+
local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
|
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71
|
+
local r = getRandom(rng)
|
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72
|
+
local g = getRandom(rng)
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+
local b = getRandom(rng)
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74
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return KColor(r, g, b, alpha)
|
|
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75
|
end
|
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77
76
|
--- Used to determine is the given table is a serialized `KColor` object created by the save data
|
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78
77
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-- manager and/or the `deepCopy` function.
|
|
79
|
-
function ____exports.isSerializedKColor(
|
|
80
|
-
if not isTable(
|
|
78
|
+
function ____exports.isSerializedKColor(object)
|
|
79
|
+
if not isTable(object) then
|
|
81
80
|
return false
|
|
82
81
|
end
|
|
83
82
|
return tableHasKeys(
|
|
84
|
-
nil,
|
|
85
83
|
object,
|
|
86
84
|
table.unpack(KEYS)
|
|
87
85
|
) and object[SerializationBrand.K_COLOR] ~= nil
|
|
88
86
|
end
|
|
89
|
-
function ____exports.kColorEquals(
|
|
90
|
-
return isaacAPIClassEquals(
|
|
87
|
+
function ____exports.kColorEquals(kColor1, kColor2)
|
|
88
|
+
return isaacAPIClassEquals(kColor1, kColor2, KEYS)
|
|
91
89
|
end
|
|
92
90
|
--- Helper function to convert a `KColor` object to a `SerializedKColor` object. (This is used by the
|
|
93
91
|
-- save data manager when writing data from the "save#.dat" file.)
|
|
94
|
-
function ____exports.serializeKColor(
|
|
95
|
-
if not ____exports.isKColor(
|
|
92
|
+
function ____exports.serializeKColor(kColor)
|
|
93
|
+
if not ____exports.isKColor(kColor) then
|
|
96
94
|
error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
|
|
97
95
|
end
|
|
98
96
|
local kColorTable = {}
|
|
99
|
-
copyValuesToTable(
|
|
97
|
+
copyValuesToTable(kColor, KEYS, kColorTable)
|
|
100
98
|
kColorTable[SerializationBrand.K_COLOR] = ""
|
|
101
99
|
return kColorTable
|
|
102
100
|
end
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"language.d.ts","sourceRoot":"","sources":["../../src/functions/language.ts"],"names":[],"mappings":"AAEA;;;;;;GAMG;AACH,wBAAgB,eAAe,IAAI,MAAM,CAGxC"}
|
|
1
|
+
{"version":3,"file":"language.d.ts","sourceRoot":"","sources":["../../src/functions/language.ts"],"names":[],"mappings":";AAEA;;;;;;GAMG;AACH,wBAAgB,eAAe,IAAI,MAAM,CAGxC"}
|
|
@@ -6,7 +6,7 @@ local LANGUAGE_NAMES = ____languageNames.LANGUAGE_NAMES
|
|
|
6
6
|
--
|
|
7
7
|
-- For example, if the current language is set to Korean, `Options.Language` will be set to "kr",
|
|
8
8
|
-- and this function will return "Korean".
|
|
9
|
-
function ____exports.getLanguageName(
|
|
9
|
+
function ____exports.getLanguageName()
|
|
10
10
|
local languageAbbreviation = Options.Language
|
|
11
11
|
return LANGUAGE_NAMES[languageAbbreviation]
|
|
12
12
|
end
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"level.d.ts","sourceRoot":"","sources":["../../src/functions/level.ts"],"names":[],"mappings":"AAMA,wBAAgB,qBAAqB,IAAI,IAAI,CAqB5C"}
|
|
1
|
+
{"version":3,"file":"level.d.ts","sourceRoot":"","sources":["../../src/functions/level.ts"],"names":[],"mappings":";AAMA,wBAAgB,qBAAqB,IAAI,IAAI,CAqB5C"}
|
package/dist/functions/level.lua
CHANGED
|
@@ -10,21 +10,21 @@ local isDoorSlotValidAtGridIndexForRedRoom = ____levelGrid.isDoorSlotValidAtGrid
|
|
|
10
10
|
local ____rooms = require("functions.rooms")
|
|
11
11
|
local getNumRooms = ____rooms.getNumRooms
|
|
12
12
|
local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
|
|
13
|
-
function ____exports.fillLevelWithRedRooms(
|
|
13
|
+
function ____exports.fillLevelWithRedRooms()
|
|
14
14
|
local level = game:GetLevel()
|
|
15
15
|
local numRoomsInGrid
|
|
16
16
|
repeat
|
|
17
17
|
do
|
|
18
|
-
local roomsInGrid = getRoomsInsideGrid(
|
|
18
|
+
local roomsInGrid = getRoomsInsideGrid()
|
|
19
19
|
numRoomsInGrid = #roomsInGrid
|
|
20
20
|
for ____, roomDescriptor in ipairs(roomsInGrid) do
|
|
21
|
-
for ____, doorSlot in ipairs(getEnumValues(
|
|
22
|
-
if isDoorSlotValidAtGridIndexForRedRoom(
|
|
21
|
+
for ____, doorSlot in ipairs(getEnumValues(DoorSlot)) do
|
|
22
|
+
if isDoorSlotValidAtGridIndexForRedRoom(doorSlot, roomDescriptor.GridIndex) then
|
|
23
23
|
level:MakeRedRoomDoor(roomDescriptor.GridIndex, doorSlot)
|
|
24
24
|
end
|
|
25
25
|
end
|
|
26
26
|
end
|
|
27
27
|
end
|
|
28
|
-
until not (numRoomsInGrid ~= getNumRooms(
|
|
28
|
+
until not (numRoomsInGrid ~= getNumRooms())
|
|
29
29
|
end
|
|
30
30
|
return ____exports
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
1
2
|
/**
|
|
2
3
|
* These functions have to do with the room grid index for the level (i.e. the position that the
|
|
3
4
|
* room is on the grid that represents the map for the level).
|
|
@@ -165,10 +166,12 @@ export declare function isRoomInsideGrid(roomGridIndex?: int): boolean;
|
|
|
165
166
|
* The newly created room will have data corresponding to the game's randomly generated red room. If
|
|
166
167
|
* you want to modify this, use the `setRoomData` helper function.
|
|
167
168
|
*
|
|
169
|
+
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
170
|
+
* `RNG.Next` method will be called. Default is `Level.GetDungeonPlacementSeed`.
|
|
168
171
|
* @returns The room grid index of the new room or undefined if the floor had no valid dead ends to
|
|
169
172
|
* place a room.
|
|
170
173
|
*/
|
|
171
|
-
export declare function newRoom(): int | undefined;
|
|
174
|
+
export declare function newRoom(seedOrRNG?: Seed | RNG): int | undefined;
|
|
172
175
|
/**
|
|
173
176
|
* Helper function to check if a room exists at the given room grid index. (A room will exist if it
|
|
174
177
|
* has non-undefined data in the room descriptor.)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"levelGrid.d.ts","sourceRoot":"","sources":["../../src/functions/levelGrid.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,EAEL,QAAQ,EAKR,SAAS,EACT,QAAQ,EACT,MAAM,8BAA8B,CAAC;AA8BtC;;;;;GAKG;AACH,wBAAgB,kCAAkC,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAK7E;AAED;;;;;;GAMG;AACH,wBAAgB,qCAAqC,CACnD,aAAa,CAAC,EAAE,GAAG,GAClB,GAAG,EAAE,CAKP;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,0BAA0B,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAerE;AAED,0FAA0F;AAC1F,wBAAgB,qBAAqB,IAAI,GAAG,EAAE,CAG7C;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CACjC,SAAS,GAAE,IAAI,GAAG,GAAqB,GAErC,CAAC,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,QAAQ,EAAE,gBAAgB,EAAE,GAAG,CAAC,GACvE,SAAS,CAOZ;AAED;;;;;;GAMG;AACH,wBAAgB,8BAA8B,CAC5C,aAAa,CAAC,EAAE,GAAG,GAClB,KAAK,CAAC,CAAC,QAAQ,EAAE,QAAQ,EAAE,aAAa,EAAE,GAAG,CAAC,CAAC,CA0CjD;AAED;;;;;GAKG;AACH,wBAAgB,4BAA4B,IAAI,KAAK,CACnD;IAAC,qBAAqB,EAAE,GAAG;IAAE,QAAQ,EAAE,QAAQ;IAAE,gBAAgB,EAAE,GAAG;CAAC,CACxE,CAsBA;AAED;;;;;;;;;GASG;AACH,wBAAgB,0BAA0B,CACxC,aAAa,CAAC,EAAE,GAAG,GAClB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAgBpB;AAED;;;;;;;;GAQG;AACH,wBAAgB,yBAAyB,CAAC,GAAG,SAAS,EAAE,QAAQ,EAAE,GAAG,GAAG,EAAE,CAWzE;AAED;;;;;;GAMG;AACH,wBAAgB,uCAAuC,CACrD,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAiBpB;AAED;;;;;;;GAOG;AACH,wBAAgB,mCAAmC,CACjD,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAEpB;AAED;;;;;;;;GAQG;AACH,wBAAgB,+BAA+B,CAC7C,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAapB;AAED;;;;;;GAMG;AACH,wBAAgB,0CAA0C,CACxD,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAiBpB;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,SAAS,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAKtD;AAED,wBAAgB,0BAA0B,CACxC,QAAQ,EAAE,QAAQ,EAClB,aAAa,EAAE,GAAG,GACjB,OAAO,CAGT;AAED,wBAAgB,oCAAoC,CAClD,QAAQ,EAAE,QAAQ,EAClB,aAAa,EAAE,GAAG,GACjB,OAAO,CAqBT;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAGzD;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAM7D;AAED
|
|
1
|
+
{"version":3,"file":"levelGrid.d.ts","sourceRoot":"","sources":["../../src/functions/levelGrid.ts"],"names":[],"mappings":";AAAA;;;;;;;GAOG;AAEH,OAAO,EAEL,QAAQ,EAKR,SAAS,EACT,QAAQ,EACT,MAAM,8BAA8B,CAAC;AA8BtC;;;;;GAKG;AACH,wBAAgB,kCAAkC,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAK7E;AAED;;;;;;GAMG;AACH,wBAAgB,qCAAqC,CACnD,aAAa,CAAC,EAAE,GAAG,GAClB,GAAG,EAAE,CAKP;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,0BAA0B,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAerE;AAED,0FAA0F;AAC1F,wBAAgB,qBAAqB,IAAI,GAAG,EAAE,CAG7C;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CACjC,SAAS,GAAE,IAAI,GAAG,GAAqB,GAErC,CAAC,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,QAAQ,EAAE,gBAAgB,EAAE,GAAG,CAAC,GACvE,SAAS,CAOZ;AAED;;;;;;GAMG;AACH,wBAAgB,8BAA8B,CAC5C,aAAa,CAAC,EAAE,GAAG,GAClB,KAAK,CAAC,CAAC,QAAQ,EAAE,QAAQ,EAAE,aAAa,EAAE,GAAG,CAAC,CAAC,CA0CjD;AAED;;;;;GAKG;AACH,wBAAgB,4BAA4B,IAAI,KAAK,CACnD;IAAC,qBAAqB,EAAE,GAAG;IAAE,QAAQ,EAAE,QAAQ;IAAE,gBAAgB,EAAE,GAAG;CAAC,CACxE,CAsBA;AAED;;;;;;;;;GASG;AACH,wBAAgB,0BAA0B,CACxC,aAAa,CAAC,EAAE,GAAG,GAClB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAgBpB;AAED;;;;;;;;GAQG;AACH,wBAAgB,yBAAyB,CAAC,GAAG,SAAS,EAAE,QAAQ,EAAE,GAAG,GAAG,EAAE,CAWzE;AAED;;;;;;GAMG;AACH,wBAAgB,uCAAuC,CACrD,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAiBpB;AAED;;;;;;;GAOG;AACH,wBAAgB,mCAAmC,CACjD,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAEpB;AAED;;;;;;;;GAQG;AACH,wBAAgB,+BAA+B,CAC7C,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAapB;AAED;;;;;;GAMG;AACH,wBAAgB,0CAA0C,CACxD,iBAAiB,EAAE,GAAG,EACtB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,CAiBpB;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,SAAS,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAKtD;AAED,wBAAgB,0BAA0B,CACxC,QAAQ,EAAE,QAAQ,EAClB,aAAa,EAAE,GAAG,GACjB,OAAO,CAGT;AAED,wBAAgB,oCAAoC,CAClD,QAAQ,EAAE,QAAQ,EAClB,aAAa,EAAE,GAAG,GACjB,OAAO,CAqBT;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAGzD;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,aAAa,CAAC,EAAE,GAAG,GAAG,OAAO,CAM7D;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,SAAS,CAmD/D;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,aAAa,EAAE,GAAG,GAAG,OAAO,CAGtD;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,CAAC,aAAa,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,CAAC,CAKtE"}
|
|
@@ -32,6 +32,8 @@ local hasFlag = ____flag.hasFlag
|
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32
32
|
local removeFlag = ____flag.removeFlag
|
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33
33
|
local ____rng = require("functions.rng")
|
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local getRandomSeed = ____rng.getRandomSeed
|
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35
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+
local isRNG = ____rng.isRNG
|
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36
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+
local newRNG = ____rng.newRNG
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local ____roomData = require("functions.roomData")
|
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|
local getRoomAllowedDoors = ____roomData.getRoomAllowedDoors
|
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local getRoomData = ____roomData.getRoomData
|
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@@ -50,11 +52,11 @@ local asNumber = ____types.asNumber
|
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50
52
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--
|
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51
53
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-- This is just a filtering of the results of the `getAdjacentExistingRoomGridIndexes` function. See
|
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52
54
|
-- that function for more information.
|
|
53
|
-
function ____exports.getAdjacentNonExistingRoomGridIndexes(
|
|
54
|
-
local adjacentRoomGridIndexes = ____exports.getAdjacentRoomGridIndexes(
|
|
55
|
+
function ____exports.getAdjacentNonExistingRoomGridIndexes(roomGridIndex)
|
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56
|
+
local adjacentRoomGridIndexes = ____exports.getAdjacentRoomGridIndexes(roomGridIndex)
|
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55
57
|
return __TS__ArrayFilter(
|
|
56
58
|
adjacentRoomGridIndexes,
|
|
57
|
-
function(____, adjacentRoomGridIndex) return getRoomData(
|
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59
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+
function(____, adjacentRoomGridIndex) return getRoomData(adjacentRoomGridIndex) == nil end
|
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58
60
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)
|
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59
61
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end
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60
62
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--- Helper function to get all of the room grid indexes that are adjacent to a given room grid index
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@@ -70,9 +72,9 @@ end
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70
72
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-- single room grid index.
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--
|
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72
74
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-- @param roomGridIndex Optional. Default is the current room index.
|
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73
|
-
function ____exports.getAdjacentRoomGridIndexes(
|
|
74
|
-
local roomGridIndexToUse = roomGridIndex == nil and getRoomGridIndex(
|
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75
|
-
if not ____exports.isRoomInsideGrid(
|
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75
|
+
function ____exports.getAdjacentRoomGridIndexes(roomGridIndex)
|
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76
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+
local roomGridIndexToUse = roomGridIndex == nil and getRoomGridIndex() or roomGridIndex
|
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77
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+
if not ____exports.isRoomInsideGrid(roomGridIndexToUse) then
|
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return {}
|
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79
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end
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80
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local adjacentRoomGridIndexes = __TS__ArrayMap(
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@@ -81,7 +83,7 @@ function ____exports.getAdjacentRoomGridIndexes(self, roomGridIndex)
|
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83
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)
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82
84
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return __TS__ArrayFilter(
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85
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adjacentRoomGridIndexes,
|
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84
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-
function(____, adjacentRoomGridIndex) return ____exports.isRoomInsideGrid(
|
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86
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+
function(____, adjacentRoomGridIndex) return ____exports.isRoomInsideGrid(adjacentRoomGridIndex) end
|
|
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87
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)
|
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88
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end
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--- Helper function to iterate through the possible doors for a room and see if any of them would be
|
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@@ -89,26 +91,26 @@ end
|
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--
|
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90
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-- @param roomGridIndex Optional. Default is the current room index.
|
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-- @returns A array of tuples of `DoorSlot` and room grid index.
|
|
92
|
-
function ____exports.getNewRoomCandidatesBesideRoom(
|
|
93
|
-
local roomDescriptor = getRoomDescriptor(
|
|
94
|
-
if not ____exports.isRoomInsideGrid(
|
|
94
|
+
function ____exports.getNewRoomCandidatesBesideRoom(roomGridIndex)
|
|
95
|
+
local roomDescriptor = getRoomDescriptor(roomGridIndex)
|
|
96
|
+
if not ____exports.isRoomInsideGrid(roomDescriptor.SafeGridIndex) then
|
|
95
97
|
return {}
|
|
96
98
|
end
|
|
97
99
|
local roomData = roomDescriptor.Data
|
|
98
100
|
if roomData == nil then
|
|
99
101
|
return {}
|
|
100
102
|
end
|
|
101
|
-
local doorSlotToRoomGridIndexes = ____exports.getRoomShapeAdjacentNonExistingGridIndexes(
|
|
103
|
+
local doorSlotToRoomGridIndexes = ____exports.getRoomShapeAdjacentNonExistingGridIndexes(roomDescriptor.SafeGridIndex, roomData.Shape)
|
|
102
104
|
local roomCandidates = {}
|
|
103
105
|
for ____, ____value in __TS__Iterator(doorSlotToRoomGridIndexes:entries()) do
|
|
104
106
|
local doorSlot = ____value[1]
|
|
105
107
|
local adjacentRoomGridIndex = ____value[2]
|
|
106
108
|
do
|
|
107
|
-
local doorSlotFlag = doorSlotToDoorSlotFlag(
|
|
108
|
-
if not hasFlag(
|
|
109
|
+
local doorSlotFlag = doorSlotToDoorSlotFlag(doorSlot)
|
|
110
|
+
if not hasFlag(roomData.Doors, doorSlotFlag) then
|
|
109
111
|
goto __continue17
|
|
110
112
|
end
|
|
111
|
-
if not ____exports.isDeadEnd(
|
|
113
|
+
if not ____exports.isDeadEnd(adjacentRoomGridIndex) then
|
|
112
114
|
goto __continue17
|
|
113
115
|
end
|
|
114
116
|
roomCandidates[#roomCandidates + 1] = {doorSlot, adjacentRoomGridIndex}
|
|
@@ -121,15 +123,15 @@ end
|
|
|
121
123
|
-- room.
|
|
122
124
|
--
|
|
123
125
|
-- @returns A array of tuples of adjacent room grid index, `DoorSlot`, and new room grid index.
|
|
124
|
-
function ____exports.getNewRoomCandidatesForLevel(
|
|
125
|
-
local rooms = getRoomsInsideGrid(
|
|
126
|
+
function ____exports.getNewRoomCandidatesForLevel()
|
|
127
|
+
local rooms = getRoomsInsideGrid()
|
|
126
128
|
local normalRooms = __TS__ArrayFilter(
|
|
127
129
|
rooms,
|
|
128
|
-
function(____, room) return room.Data ~= nil and room.Data.Type == RoomType.DEFAULT and room.Data.Subtype ~= asNumber(
|
|
130
|
+
function(____, room) return room.Data ~= nil and room.Data.Type == RoomType.DEFAULT and room.Data.Subtype ~= asNumber(DownpourRoomSubType.MIRROR) and room.Data.Subtype ~= asNumber(MinesRoomSubType.MINESHAFT_ENTRANCE) end
|
|
129
131
|
)
|
|
130
132
|
local newRoomCandidates = {}
|
|
131
133
|
for ____, room in ipairs(normalRooms) do
|
|
132
|
-
local newRoomCandidatesBesideRoom = ____exports.getNewRoomCandidatesBesideRoom(
|
|
134
|
+
local newRoomCandidatesBesideRoom = ____exports.getNewRoomCandidatesBesideRoom(room.SafeGridIndex)
|
|
133
135
|
for ____, ____value in ipairs(newRoomCandidatesBesideRoom) do
|
|
134
136
|
local doorSlot = ____value[1]
|
|
135
137
|
local newRoomGridIndex = ____value[2]
|
|
@@ -143,12 +145,12 @@ end
|
|
|
143
145
|
--
|
|
144
146
|
-- This is just a filtering of the results of the `getRoomShapeAdjacentGridIndexes` function. See
|
|
145
147
|
-- that function for more information.
|
|
146
|
-
function ____exports.getRoomShapeAdjacentExistingGridIndexes(
|
|
147
|
-
local roomShapeAdjacentGridIndexes = ____exports.getRoomShapeAdjacentGridIndexes(
|
|
148
|
+
function ____exports.getRoomShapeAdjacentExistingGridIndexes(safeRoomGridIndex, roomShape)
|
|
149
|
+
local roomShapeAdjacentGridIndexes = ____exports.getRoomShapeAdjacentGridIndexes(safeRoomGridIndex, roomShape)
|
|
148
150
|
for ____, ____value in __TS__Iterator(roomShapeAdjacentGridIndexes:entries()) do
|
|
149
151
|
local doorSlot = ____value[1]
|
|
150
152
|
local roomGridIndex = ____value[2]
|
|
151
|
-
local roomData = getRoomData(
|
|
153
|
+
local roomData = getRoomData(roomGridIndex)
|
|
152
154
|
if roomData == nil then
|
|
153
155
|
roomShapeAdjacentGridIndexes:delete(doorSlot)
|
|
154
156
|
end
|
|
@@ -161,7 +163,7 @@ end
|
|
|
161
163
|
-- This is used by the `getRoomShapeAdjacentGridIndexes` function.
|
|
162
164
|
--
|
|
163
165
|
-- @returns A map of `DoorSlot` to the corresponding room grid index delta.
|
|
164
|
-
function ____exports.getRoomShapeAdjacentGridIndexDeltas(
|
|
166
|
+
function ____exports.getRoomShapeAdjacentGridIndexDeltas(roomShape)
|
|
165
167
|
return ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA[roomShape]
|
|
166
168
|
end
|
|
167
169
|
--- Helper function to get the room grid index that each hypothetical door in a given room shape
|
|
@@ -171,14 +173,14 @@ end
|
|
|
171
173
|
-- for the respective room).
|
|
172
174
|
-- @param roomShape The shape of the room.
|
|
173
175
|
-- @returns A map of `DoorSlot` to the corresponding room grid index.
|
|
174
|
-
function ____exports.getRoomShapeAdjacentGridIndexes(
|
|
175
|
-
local roomShapeAdjacentGridIndexDeltas = ____exports.getRoomShapeAdjacentGridIndexDeltas(
|
|
176
|
+
function ____exports.getRoomShapeAdjacentGridIndexes(safeRoomGridIndex, roomShape)
|
|
177
|
+
local roomShapeAdjacentGridIndexDeltas = ____exports.getRoomShapeAdjacentGridIndexDeltas(roomShape)
|
|
176
178
|
local adjacentGridIndexes = __TS__New(Map)
|
|
177
179
|
for ____, ____value in __TS__Iterator(roomShapeAdjacentGridIndexDeltas:entries()) do
|
|
178
180
|
local doorSlot = ____value[1]
|
|
179
181
|
local delta = ____value[2]
|
|
180
182
|
local roomGridIndex = safeRoomGridIndex + delta
|
|
181
|
-
if ____exports.isRoomInsideGrid(
|
|
183
|
+
if ____exports.isRoomInsideGrid(roomGridIndex) then
|
|
182
184
|
adjacentGridIndexes:set(doorSlot, roomGridIndex)
|
|
183
185
|
end
|
|
184
186
|
end
|
|
@@ -189,12 +191,12 @@ end
|
|
|
189
191
|
--
|
|
190
192
|
-- This is just a filtering of the results of the `getRoomShapeAdjacentGridIndexes` function. See
|
|
191
193
|
-- that function for more information.
|
|
192
|
-
function ____exports.getRoomShapeAdjacentNonExistingGridIndexes(
|
|
193
|
-
local roomShapeAdjacentGridIndexes = ____exports.getRoomShapeAdjacentGridIndexes(
|
|
194
|
+
function ____exports.getRoomShapeAdjacentNonExistingGridIndexes(safeRoomGridIndex, roomShape)
|
|
195
|
+
local roomShapeAdjacentGridIndexes = ____exports.getRoomShapeAdjacentGridIndexes(safeRoomGridIndex, roomShape)
|
|
194
196
|
for ____, ____value in __TS__Iterator(roomShapeAdjacentGridIndexes:entries()) do
|
|
195
197
|
local doorSlot = ____value[1]
|
|
196
198
|
local roomGridIndex = ____value[2]
|
|
197
|
-
local roomData = getRoomData(
|
|
199
|
+
local roomData = getRoomData(roomGridIndex)
|
|
198
200
|
if roomData ~= nil then
|
|
199
201
|
roomShapeAdjacentGridIndexes:delete(doorSlot)
|
|
200
202
|
end
|
|
@@ -211,8 +213,8 @@ end
|
|
|
211
213
|
-- check if a hypothetical room would be a dead end.
|
|
212
214
|
--
|
|
213
215
|
-- @param roomGridIndex Optional. Default is the current room index.
|
|
214
|
-
function ____exports.isDeadEnd(
|
|
215
|
-
local adjacentNonExistingRoomGridIndexes = ____exports.getAdjacentNonExistingRoomGridIndexes(
|
|
216
|
+
function ____exports.isDeadEnd(roomGridIndex)
|
|
217
|
+
local adjacentNonExistingRoomGridIndexes = ____exports.getAdjacentNonExistingRoomGridIndexes(roomGridIndex)
|
|
216
218
|
return #adjacentNonExistingRoomGridIndexes == 1
|
|
217
219
|
end
|
|
218
220
|
--- Helper function to determine if a given room grid index is inside of the normal 13x13 level grid.
|
|
@@ -220,16 +222,16 @@ end
|
|
|
220
222
|
-- For example, Devil Rooms and the Mega Satan room are not considered to be inside the grid.
|
|
221
223
|
--
|
|
222
224
|
-- @param roomGridIndex Optional. Default is the current room index.
|
|
223
|
-
function ____exports.isRoomInsideGrid(
|
|
225
|
+
function ____exports.isRoomInsideGrid(roomGridIndex)
|
|
224
226
|
if roomGridIndex == nil then
|
|
225
|
-
roomGridIndex = getRoomGridIndex(
|
|
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+
roomGridIndex = getRoomGridIndex()
|
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end
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return roomGridIndex >= 0 and roomGridIndex <= MAX_LEVEL_GRID_INDEX
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end
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--- Helper function to check if a room exists at the given room grid index. (A room will exist if it
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-- has non-undefined data in the room descriptor.)
|
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-
function ____exports.roomExists(
|
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-
local roomData = getRoomData(
|
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+
function ____exports.roomExists(roomGridIndex)
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+
local roomData = getRoomData(roomGridIndex)
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return roomData ~= nil
|
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end
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local LEFT = -1
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|
@@ -241,16 +243,16 @@ ADJACENT_ROOM_GRID_INDEX_DELTAS = {LEFT, UP, RIGHT, DOWN}
|
|
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|
--
|
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-- This is just a filtering of the results of the `getAdjacentExistingRoomGridIndexes` function. See
|
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245
|
-- that function for more information.
|
|
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|
-
function ____exports.getAdjacentExistingRoomGridIndexes(
|
|
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|
-
local adjacentRoomGridIndexes = ____exports.getAdjacentRoomGridIndexes(
|
|
246
|
+
function ____exports.getAdjacentExistingRoomGridIndexes(roomGridIndex)
|
|
247
|
+
local adjacentRoomGridIndexes = ____exports.getAdjacentRoomGridIndexes(roomGridIndex)
|
|
246
248
|
return __TS__ArrayFilter(
|
|
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249
|
adjacentRoomGridIndexes,
|
|
248
|
-
function(____, adjacentRoomGridIndex) return getRoomData(
|
|
250
|
+
function(____, adjacentRoomGridIndex) return getRoomData(adjacentRoomGridIndex) ~= nil end
|
|
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251
|
)
|
|
250
252
|
end
|
|
251
253
|
--- Helper function to get the room safe grid index for every room on the entire floor.
|
|
252
|
-
function ____exports.getAllRoomGridIndexes(
|
|
253
|
-
local rooms = getRooms(
|
|
254
|
+
function ____exports.getAllRoomGridIndexes()
|
|
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+
local rooms = getRooms()
|
|
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256
|
return __TS__ArrayMap(
|
|
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257
|
rooms,
|
|
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258
|
function(____, roomDescriptor) return roomDescriptor.SafeGridIndex end
|
|
@@ -264,15 +266,15 @@ end
|
|
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-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
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-- @returns Either a tuple of adjacent room grid index, `DoorSlot`, and new room grid index, or
|
|
266
268
|
-- undefined.
|
|
267
|
-
function ____exports.getNewRoomCandidate(
|
|
269
|
+
function ____exports.getNewRoomCandidate(seedOrRNG)
|
|
268
270
|
if seedOrRNG == nil then
|
|
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|
-
seedOrRNG = getRandomSeed(
|
|
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+
seedOrRNG = getRandomSeed()
|
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272
|
end
|
|
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|
-
local newRoomCandidatesForLevel = ____exports.getNewRoomCandidatesForLevel(
|
|
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|
+
local newRoomCandidatesForLevel = ____exports.getNewRoomCandidatesForLevel()
|
|
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274
|
if #newRoomCandidatesForLevel == 0 then
|
|
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|
return nil
|
|
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|
end
|
|
275
|
-
return getRandomArrayElement(
|
|
277
|
+
return getRandomArrayElement(newRoomCandidatesForLevel, seedOrRNG)
|
|
276
278
|
end
|
|
277
279
|
--- Helper function to get the grid indexes of all the rooms connected to the given room index,
|
|
278
280
|
-- taking the shape of the room into account. (This will only include rooms with valid data.)
|
|
@@ -282,16 +284,16 @@ end
|
|
|
282
284
|
--
|
|
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285
|
-- @param roomGridIndex Optional. Default is the current room index.
|
|
284
286
|
-- @returns A map of `DoorSlot` to the corresponding room grid index.
|
|
285
|
-
function ____exports.getRoomAdjacentGridIndexes(
|
|
286
|
-
local roomDescriptor = getRoomDescriptor(
|
|
287
|
-
if not ____exports.isRoomInsideGrid(
|
|
287
|
+
function ____exports.getRoomAdjacentGridIndexes(roomGridIndex)
|
|
288
|
+
local roomDescriptor = getRoomDescriptor(roomGridIndex)
|
|
289
|
+
if not ____exports.isRoomInsideGrid(roomDescriptor.SafeGridIndex) then
|
|
288
290
|
return __TS__New(Map)
|
|
289
291
|
end
|
|
290
292
|
local roomData = roomDescriptor.Data
|
|
291
293
|
if roomData == nil then
|
|
292
294
|
return __TS__New(Map)
|
|
293
295
|
end
|
|
294
|
-
return ____exports.getRoomShapeAdjacentExistingGridIndexes(
|
|
296
|
+
return ____exports.getRoomShapeAdjacentExistingGridIndexes(roomDescriptor.SafeGridIndex, roomData.Shape)
|
|
295
297
|
end
|
|
296
298
|
--- Helper function to get an array of all of the safe grid indexes for rooms that match the
|
|
297
299
|
-- specified room type.
|
|
@@ -300,9 +302,9 @@ end
|
|
|
300
302
|
--
|
|
301
303
|
-- This function is variadic, meaning that you can specify N arguments to get the combined grid
|
|
302
304
|
-- indexes for N room types.
|
|
303
|
-
function ____exports.getRoomGridIndexesForType(
|
|
305
|
+
function ____exports.getRoomGridIndexesForType(...)
|
|
304
306
|
local roomTypesSet = __TS__New(Set, {...})
|
|
305
|
-
local rooms = getRoomsInsideGrid(
|
|
307
|
+
local rooms = getRoomsInsideGrid()
|
|
306
308
|
local matchingRooms = __TS__ArrayFilter(
|
|
307
309
|
rooms,
|
|
308
310
|
function(____, roomDescriptor) return roomDescriptor.Data ~= nil and roomTypesSet:has(roomDescriptor.Data.Type) end
|
|
@@ -312,33 +314,33 @@ function ____exports.getRoomGridIndexesForType(self, ...)
|
|
|
312
314
|
function(____, roomDescriptor) return roomDescriptor.SafeGridIndex end
|
|
313
315
|
)
|
|
314
316
|
end
|
|
315
|
-
function ____exports.isDoorSlotValidAtGridIndex(
|
|
316
|
-
local allowedDoors = getRoomAllowedDoors(
|
|
317
|
+
function ____exports.isDoorSlotValidAtGridIndex(doorSlot, roomGridIndex)
|
|
318
|
+
local allowedDoors = getRoomAllowedDoors(roomGridIndex)
|
|
317
319
|
return allowedDoors:has(doorSlot)
|
|
318
320
|
end
|
|
319
|
-
function ____exports.isDoorSlotValidAtGridIndexForRedRoom(
|
|
320
|
-
local doorSlotValidAtGridIndex = ____exports.isDoorSlotValidAtGridIndex(
|
|
321
|
+
function ____exports.isDoorSlotValidAtGridIndexForRedRoom(doorSlot, roomGridIndex)
|
|
322
|
+
local doorSlotValidAtGridIndex = ____exports.isDoorSlotValidAtGridIndex(doorSlot, roomGridIndex)
|
|
321
323
|
if not doorSlotValidAtGridIndex then
|
|
322
324
|
return false
|
|
323
325
|
end
|
|
324
|
-
local roomShape = getRoomShape(
|
|
326
|
+
local roomShape = getRoomShape(roomGridIndex)
|
|
325
327
|
if roomShape == nil then
|
|
326
328
|
return false
|
|
327
329
|
end
|
|
328
|
-
local delta = getGridIndexDelta(
|
|
330
|
+
local delta = getGridIndexDelta(roomShape, doorSlot)
|
|
329
331
|
if delta == nil then
|
|
330
332
|
return false
|
|
331
333
|
end
|
|
332
334
|
local redRoomGridIndex = roomGridIndex + delta
|
|
333
|
-
return not ____exports.roomExists(
|
|
335
|
+
return not ____exports.roomExists(redRoomGridIndex) and ____exports.isRoomInsideGrid(redRoomGridIndex)
|
|
334
336
|
end
|
|
335
337
|
--- Helper function to detect if the provided room was created by the Red Key item. Under the hood,
|
|
336
338
|
-- this checks for the `RoomDescriptorFlag.FLAG_RED_ROOM` flag.
|
|
337
339
|
--
|
|
338
340
|
-- @param roomGridIndex Optional. Default is the current room index.
|
|
339
|
-
function ____exports.isRedKeyRoom(
|
|
340
|
-
local roomDescriptor = getRoomDescriptor(
|
|
341
|
-
return hasFlag(
|
|
341
|
+
function ____exports.isRedKeyRoom(roomGridIndex)
|
|
342
|
+
local roomDescriptor = getRoomDescriptor(roomGridIndex)
|
|
343
|
+
return hasFlag(roomDescriptor.Flags, RoomDescriptorFlag.RED_ROOM)
|
|
342
344
|
end
|
|
343
345
|
--- Helper function to generate a new room on the floor at a valid dead end attached to a normal
|
|
344
346
|
-- room.
|
|
@@ -348,18 +350,24 @@ end
|
|
|
348
350
|
-- The newly created room will have data corresponding to the game's randomly generated red room. If
|
|
349
351
|
-- you want to modify this, use the `setRoomData` helper function.
|
|
350
352
|
--
|
|
353
|
+
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
354
|
+
-- `RNG.Next` method will be called. Default is `Level.GetDungeonPlacementSeed`.
|
|
351
355
|
-- @returns The room grid index of the new room or undefined if the floor had no valid dead ends to
|
|
352
356
|
-- place a room.
|
|
353
|
-
function ____exports.newRoom(
|
|
354
|
-
local
|
|
357
|
+
function ____exports.newRoom(seedOrRNG)
|
|
358
|
+
local level = game:GetLevel()
|
|
359
|
+
if seedOrRNG == nil then
|
|
360
|
+
seedOrRNG = level:GetDungeonPlacementSeed()
|
|
361
|
+
end
|
|
362
|
+
local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
|
|
363
|
+
local newRoomCandidate = ____exports.getNewRoomCandidate(rng)
|
|
355
364
|
if newRoomCandidate == nil then
|
|
356
365
|
return nil
|
|
357
366
|
end
|
|
358
367
|
local adjacentRoomGridIndex, doorSlot, newRoomGridIndex = table.unpack(newRoomCandidate)
|
|
359
|
-
local level = game:GetLevel()
|
|
360
368
|
level:MakeRedRoomDoor(adjacentRoomGridIndex, doorSlot)
|
|
361
|
-
local roomDescriptor = getRoomDescriptor(
|
|
362
|
-
roomDescriptor.Flags = removeFlag(
|
|
369
|
+
local roomDescriptor = getRoomDescriptor(newRoomGridIndex)
|
|
370
|
+
roomDescriptor.Flags = removeFlag(roomDescriptor.Flags, RoomDescriptorFlag.RED_ROOM)
|
|
363
371
|
local roomData = roomDescriptor.Data
|
|
364
372
|
if roomData ~= nil then
|
|
365
373
|
local hasFullMap = level:GetStateFlag(LevelStateFlag.FULL_MAP_EFFECT)
|
|
@@ -370,9 +378,9 @@ function ____exports.newRoom(self)
|
|
|
370
378
|
if hasFullMap then
|
|
371
379
|
roomDescriptor.DisplayFlags = ALL_DISPLAY_FLAGS
|
|
372
380
|
elseif not isSecretRoom and hasCompass then
|
|
373
|
-
roomDescriptor.DisplayFlags = addFlag(
|
|
381
|
+
roomDescriptor.DisplayFlags = addFlag(DisplayFlag.VISIBLE, DisplayFlag.SHOW_ICON)
|
|
374
382
|
elseif isSecretRoom and hasBlueMap then
|
|
375
|
-
roomDescriptor.DisplayFlags = addFlag(
|
|
383
|
+
roomDescriptor.DisplayFlags = addFlag(DisplayFlag.VISIBLE, DisplayFlag.SHOW_ICON)
|
|
376
384
|
end
|
|
377
385
|
end
|
|
378
386
|
return newRoomGridIndex
|
|
@@ -386,7 +394,7 @@ end
|
|
|
386
394
|
-- - The top-right grid index of 12 is equal to coordinates of: (0, 0)
|
|
387
395
|
-- - The bottom-left grid index of 156 is equal to coordinates of: (0, 12)
|
|
388
396
|
-- - The bottom-right grid index of 168 is equal to coordinates of: (12, 12)
|
|
389
|
-
function ____exports.roomGridIndexToXY(
|
|
397
|
+
function ____exports.roomGridIndexToXY(roomGridIndex)
|
|
390
398
|
local x = roomGridIndex % LEVEL_GRID_ROW_WIDTH
|
|
391
399
|
local y = math.floor(roomGridIndex / LEVEL_GRID_ROW_WIDTH)
|
|
392
400
|
return {x, y}
|
package/dist/functions/log.d.ts
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
/// <reference types="typescript-to-lua/language-extensions" />
|
|
2
|
+
/** @noSelfInFile */
|
|
2
3
|
import { CollectibleType, DamageFlag, EntityFlag, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
|
|
3
4
|
/**
|
|
4
5
|
* Helper function to prefix the name of the function and the line number before a debug message.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../src/functions/log.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../src/functions/log.ts"],"names":[],"mappings":";;AAAA,OAAO,EACL,eAAe,EACf,UAAU,EACV,UAAU,EAKV,cAAc,EAGd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAkBtC;;GAEG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,EAAE,MAAM,EAKX,kBAAkB,SAAI,GACrB,MAAM,CAiBR;AAED;;;;;GAKG;AACH,wBAAgB,GAAG,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAGrC;AAED,wBAAgB,QAAQ,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,IAAI,CAG3D;AAED,wBAAgB,mBAAmB,CAAC,gBAAgB,EAAE,eAAe,EAAE,GAAG,IAAI,CAS7E;AAED,wBAAgB,QAAQ,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,CAI3C;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAAC,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAAG,IAAI,CAE7E;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAAC,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAAG,IAAI,CAE7E;AAED,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAGhD;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAI1C;AAED,4FAA4F;AAC5F,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,EAC3B,WAAW,SAAK,GACf,IAAI,CAmBN;AAED;;GAEG;AACH,wBAAgB,iBAAiB,IAAI,IAAI,CAiBxC;AAED,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAI9C;AAED;;GAEG;AACH,wBAAgB,kBAAkB,IAAI,IAAI,CAkBzC;AAED,wBAAgB,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,GAAG,IAAI,CAazD;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI,CA0B3D;AAED,wBAAgB,eAAe,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI,CAoB1D;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GAC/C,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CA4B9B;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAiBrC;AAED,wBAAgB,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC,GAAG,IAAI,CAUzE;AAED,gFAAgF;AAChF,wBAAgB,SAAS,IAAI,IAAI,CAQhC;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,EAAE,YAAY,SAAI,GAAG,IAAI,CA2ClE;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,CAAC,EACtC,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CA0BN;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAAC,KAAK,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GAAG,IAAI,CAEvE;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CAAC,KAAK,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GAAG,IAAI,CAEpE;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAsBnD;AAED,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,UAAQ,GAAG,IAAI,CAG7D"}
|