isaacscript-common 9.13.2 → 9.13.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1261) hide show
  1. package/dist/callbacks/customRevive.d.ts +0 -1
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +45 -39
  4. package/dist/callbacks/itemPickup.d.ts +0 -1
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +0 -1
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +0 -1
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +0 -1
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +0 -1
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +0 -1
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +0 -1
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +0 -1
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +0 -1
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +34 -28
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +0 -1
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +0 -1
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +0 -1
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +0 -1
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +0 -1
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +0 -1
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +0 -1
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +0 -1
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +0 -1
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +0 -1
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +0 -1
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +41 -35
  64. package/dist/callbacks/postGridEntityCollision.d.ts +0 -1
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +0 -1
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +0 -1
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +0 -1
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +0 -1
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +0 -1
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +0 -1
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +0 -1
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +0 -1
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +0 -1
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +0 -1
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +0 -1
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +0 -1
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +0 -1
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +0 -1
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +0 -1
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +0 -1
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +0 -1
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +0 -1
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +10 -9
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +0 -1
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +20 -19
  124. package/dist/callbacks/postPlayerChangeType.d.ts +0 -1
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +0 -1
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +40 -36
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +0 -1
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +22 -14
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +0 -1
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +0 -1
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +0 -1
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +0 -1
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +0 -1
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +0 -1
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +0 -1
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +0 -1
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +0 -1
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +0 -1
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +0 -1
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +0 -1
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +0 -1
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +0 -1
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +0 -1
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +0 -1
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +0 -1
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +0 -1
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +0 -1
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +0 -1
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +0 -1
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +0 -1
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +0 -1
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +0 -1
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +0 -1
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +0 -1
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +0 -1
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +0 -1
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +0 -1
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +0 -1
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +0 -1
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +0 -1
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +0 -1
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +0 -1
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +0 -1
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +0 -1
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +0 -1
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +10 -4
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +0 -1
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +0 -1
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +0 -1
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +0 -1
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +0 -1
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +0 -1
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +0 -1
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +0 -1
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +0 -1
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +0 -1
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +0 -1
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +0 -1
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +0 -1
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +0 -1
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +0 -1
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +0 -1
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +0 -1
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +0 -1
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +0 -1
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +0 -1
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +0 -1
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +0 -1
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +0 -1
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +10 -4
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +0 -1
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +0 -1
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1079. package/dist/maps/cardMap.d.ts +0 -1
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  1085. package/dist/maps/collectibleNameMap.d.ts +0 -1
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +0 -1
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +0 -1
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -1
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +0 -1
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +0 -1
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +0 -1
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -1
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +0 -1
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +0 -1
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +0 -1
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
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  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +0 -1
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +0 -1
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +0 -1
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +0 -1
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +0 -1
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +0 -1
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +0 -1
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +0 -1
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +0 -1
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +0 -1
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +0 -1
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  1132. package/dist/objects/colors.d.ts +0 -1
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +0 -1
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +0 -1
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +0 -1
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +0 -1
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +0 -1
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +0 -1
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +0 -1
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +0 -1
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +0 -1
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +0 -1
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +0 -1
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +0 -1
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +0 -1
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +0 -1
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +0 -1
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +0 -1
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +0 -1
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +0 -1
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +0 -1
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +0 -1
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
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  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -1
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +0 -1
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +0 -1
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +0 -1
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
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  1186. package/dist/objects/roomTypeNames.d.ts +0 -1
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  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +0 -1
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +0 -1
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  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +0 -1
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +0 -1
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +0 -1
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +0 -1
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -1
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -1
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +0 -1
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +0 -1
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  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +0 -1
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
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  1218. package/dist/sets/consoleCommandsSet.d.ts +0 -1
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
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  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +0 -1
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +0 -1
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +0 -1
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +0 -1
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  1230. package/dist/sets/sinEntityTypesSet.d.ts +0 -1
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -1
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +0 -1
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +0 -1
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +0 -1
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +0 -1
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +0 -1
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +0 -1
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +0 -1
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +0 -1
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +0 -1
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +0 -1
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +0 -1
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +0 -1
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +1 -1
  1261. package/src/features/customPickup.ts +2 -2
@@ -36,17 +36,17 @@ local clearSprite = ____sprites.clearSprite
36
36
  local spriteEquals = ____sprites.spriteEquals
37
37
  local ____utils = require("functions.utils")
38
38
  local irange = ____utils.irange
39
- function initQuestionMarkSprite()
39
+ function initQuestionMarkSprite(self)
40
40
  local sprite = Sprite()
41
41
  sprite:Load("gfx/005.100_collectible.anm2", false)
42
42
  sprite:ReplaceSpritesheet(1, "gfx/items/collectibles/questionmark.png")
43
43
  sprite:LoadGraphics()
44
44
  return sprite
45
45
  end
46
- function ____exports.clearCollectibleSprite(collectible)
47
- ____exports.setCollectibleSprite(collectible, nil)
46
+ function ____exports.clearCollectibleSprite(self, collectible)
47
+ ____exports.setCollectibleSprite(nil, collectible, nil)
48
48
  end
49
- function ____exports.isVanillaCollectibleType(collectibleType)
49
+ function ____exports.isVanillaCollectibleType(self, collectibleType)
50
50
  return collectibleType <= LAST_VANILLA_COLLECTIBLE_TYPE
51
51
  end
52
52
  --- Helper function to remove the collectible from a collectible pedestal and make it appear as if a
@@ -54,13 +54,13 @@ end
54
54
  -- `CollectibleType.NULL` and then setting the sprite to an empty/missing PNG file.
55
55
  --
56
56
  -- For more information, see the documentation for the "clearSprite" helper function.
57
- function ____exports.setCollectibleEmpty(collectible)
58
- if not isCollectible(collectible) then
59
- local entityID = getEntityID(collectible)
57
+ function ____exports.setCollectibleEmpty(self, collectible)
58
+ if not isCollectible(nil, collectible) then
59
+ local entityID = getEntityID(nil, collectible)
60
60
  error("The \"setCollectibleEmpty\" function was given a non-collectible: " .. entityID)
61
61
  end
62
62
  collectible.SubType = CollectibleType.NULL
63
- ____exports.clearCollectibleSprite(collectible)
63
+ ____exports.clearCollectibleSprite(nil, collectible)
64
64
  end
65
65
  --- Helper function to change the sprite of a collectible pedestal entity.
66
66
  --
@@ -72,14 +72,14 @@ end
72
72
  -- "gfx/items/collectibles/collectibles_001_thesadonion.png") or undefined. If
73
73
  -- undefined, the sprite will be removed, making it appear like the collectible has
74
74
  -- already been taken by the player.
75
- function ____exports.setCollectibleSprite(collectible, pngPath)
76
- if not isCollectible(collectible) then
77
- local entityID = getEntityID(collectible)
75
+ function ____exports.setCollectibleSprite(self, collectible, pngPath)
76
+ if not isCollectible(nil, collectible) then
77
+ local entityID = getEntityID(nil, collectible)
78
78
  error("The \"setCollectibleSprite\" function was given a non-collectible: " .. entityID)
79
79
  end
80
80
  local sprite = collectible:GetSprite()
81
81
  if pngPath == nil then
82
- clearSprite(sprite, COLLECTIBLE_SPRITE_LAYER, COLLECTIBLE_SHADOW_LAYER)
82
+ clearSprite(nil, sprite, COLLECTIBLE_SPRITE_LAYER, COLLECTIBLE_SHADOW_LAYER)
83
83
  else
84
84
  sprite:ReplaceSpritesheet(COLLECTIBLE_SPRITE_LAYER, pngPath)
85
85
  sprite:LoadGraphics()
@@ -87,13 +87,13 @@ function ____exports.setCollectibleSprite(collectible, pngPath)
87
87
  end
88
88
  --- Helper function to change the collectible on a pedestal. Simply updating the `SubType` field is
89
89
  -- not sufficient because the sprite will not change.
90
- function ____exports.setCollectibleSubType(collectible, newCollectibleType)
91
- if not isCollectible(collectible) then
92
- local entityID = getEntityID(collectible)
90
+ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType)
91
+ if not isCollectible(nil, collectible) then
92
+ local entityID = getEntityID(nil, collectible)
93
93
  error("The \"setCollectibleSubType\" function was given a non-collectible: " .. entityID)
94
94
  end
95
95
  if newCollectibleType == CollectibleType.NULL then
96
- ____exports.setCollectibleEmpty(collectible)
96
+ ____exports.setCollectibleEmpty(nil, collectible)
97
97
  return
98
98
  end
99
99
  collectible:Morph(
@@ -109,9 +109,9 @@ local COLLECTIBLE_ANM2_PATH = "gfx/005.100_collectible.anm2"
109
109
  COLLECTIBLE_SPRITE_LAYER = 1
110
110
  COLLECTIBLE_SHADOW_LAYER = 4
111
111
  local GLITCHED_ITEM_THRESHOLD = 4000000000
112
- local questionMarkSprite = initQuestionMarkSprite()
112
+ local questionMarkSprite = initQuestionMarkSprite(nil)
113
113
  --- Helper function to check if two collectible sprites have the same sprite sheet loaded.
114
- function ____exports.collectibleSpriteEquals(sprite1, sprite2)
114
+ function ____exports.collectibleSpriteEquals(self, sprite1, sprite2)
115
115
  local xStart = -1
116
116
  local xFinish = 1
117
117
  local xIncrement = 1
@@ -119,6 +119,7 @@ function ____exports.collectibleSpriteEquals(sprite1, sprite2)
119
119
  local yFinish = 10
120
120
  local yIncrement = 3
121
121
  return spriteEquals(
122
+ nil,
122
123
  sprite1,
123
124
  sprite2,
124
125
  COLLECTIBLE_SPRITE_LAYER,
@@ -132,7 +133,7 @@ function ____exports.collectibleSpriteEquals(sprite1, sprite2)
132
133
  end
133
134
  --- Helper function to get the in-game description for a collectible. Returns "Unknown" if the
134
135
  -- provided collectible type was not valid.
135
- function ____exports.getCollectibleDescription(collectibleType)
136
+ function ____exports.getCollectibleDescription(self, collectibleType)
136
137
  local collectibleDescription = COLLECTIBLE_DESCRIPTION_MAP:get(collectibleType)
137
138
  if collectibleDescription ~= nil then
138
139
  return collectibleDescription
@@ -145,7 +146,7 @@ function ____exports.getCollectibleDescription(collectibleType)
145
146
  end
146
147
  --- Helper function to get the coin cost that a collectible item would be if it were being offered in
147
148
  -- a Devil Room deal. Returns 0 if passed `CollectibleType.NULL`.
148
- function ____exports.getCollectibleDevilCoinPrice(collectibleType)
149
+ function ____exports.getCollectibleDevilCoinPrice(self, collectibleType)
149
150
  if collectibleType == CollectibleType.NULL then
150
151
  return 0
151
152
  end
@@ -158,7 +159,7 @@ function ____exports.getCollectibleDevilCoinPrice(collectibleType)
158
159
  end
159
160
  --- Helper function to get the heart cost that a collectible item would be if it were being offered
160
161
  -- in a Devil Room deal. Returns 0 if passed `CollectibleType.NULL`.
161
- function ____exports.getCollectibleDevilHeartPrice(collectibleType, player)
162
+ function ____exports.getCollectibleDevilHeartPrice(self, collectibleType, player)
162
163
  local maxHearts = player:GetMaxHearts()
163
164
  if collectibleType == CollectibleType.NULL then
164
165
  return 0
@@ -180,7 +181,7 @@ end
180
181
  -- Note that this does not return the file name, but the full path to the collectible's PNG file.
181
182
  -- The function is named "GfxFilename" to correspond to the associated `ItemConfigItem.GfxFileName`
182
183
  -- field.
183
- function ____exports.getCollectibleGfxFilename(collectibleType)
184
+ function ____exports.getCollectibleGfxFilename(self, collectibleType)
184
185
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
185
186
  if itemConfigItem == nil then
186
187
  return BLIND_ITEM_PNG_PATH
@@ -235,9 +236,9 @@ end
235
236
  -- suitable for this purpose, since both of these values can change in the post-Ascent rooms.)
236
237
  -- Even though Treasure Rooms and Boss Rooms are grouped together in this scheme, there probably
237
238
  -- will not be collectibles with the same grid index, SubType, and InitSeed.
238
- function ____exports.getCollectibleIndex(collectible)
239
- if not isCollectible(collectible) then
240
- local entityID = getEntityID(collectible)
239
+ function ____exports.getCollectibleIndex(self, collectible)
240
+ if not isCollectible(nil, collectible) then
241
+ local entityID = getEntityID(nil, collectible)
241
242
  error("The \"getCollectibleIndex\" function was given a non-collectible: " .. entityID)
242
243
  end
243
244
  local level = game:GetLevel()
@@ -246,7 +247,7 @@ function ____exports.getCollectibleIndex(collectible)
246
247
  local room = game:GetRoom()
247
248
  local roomType = room:GetType()
248
249
  local gridIndex = room:GetGridIndex(collectible.Position)
249
- local roomListIndex = getRoomListIndex()
250
+ local roomListIndex = getRoomListIndex(nil)
250
251
  if roomType == RoomType.TREASURE or roomType == RoomType.BOSS then
251
252
  return (((((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
252
253
  end
@@ -254,7 +255,7 @@ function ____exports.getCollectibleIndex(collectible)
254
255
  end
255
256
  --- Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
256
257
  -- provided collectible type was not valid.
257
- function ____exports.getCollectibleInitCharge(collectibleType)
258
+ function ____exports.getCollectibleInitCharge(self, collectibleType)
258
259
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
259
260
  if itemConfigItem == nil then
260
261
  return 0
@@ -263,7 +264,7 @@ function ____exports.getCollectibleInitCharge(collectibleType)
263
264
  end
264
265
  --- Helper function to get the `ItemType` of a collectible. Returns `ItemType.ITEM_NULL` if the
265
266
  -- provided collectible type was not valid.
266
- function ____exports.getCollectibleItemType(collectibleType)
267
+ function ____exports.getCollectibleItemType(self, collectibleType)
267
268
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
268
269
  if itemConfigItem == nil then
269
270
  return ItemType.NULL
@@ -272,7 +273,7 @@ function ____exports.getCollectibleItemType(collectibleType)
272
273
  end
273
274
  --- Helper function to get the maximum amount of charges that a collectible has. Returns 0 if the
274
275
  -- provided collectible type was not valid.
275
- function ____exports.getCollectibleMaxCharges(collectibleType)
276
+ function ____exports.getCollectibleMaxCharges(self, collectibleType)
276
277
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
277
278
  if itemConfigItem == nil then
278
279
  return 0
@@ -283,7 +284,7 @@ end
283
284
  -- type is not valid.
284
285
  --
285
286
  -- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
286
- function ____exports.getCollectibleName(collectibleType)
287
+ function ____exports.getCollectibleName(self, collectibleType)
287
288
  local collectibleName = COLLECTIBLE_NAME_MAP:get(collectibleType)
288
289
  if collectibleName ~= nil then
289
290
  return collectibleName
@@ -296,9 +297,9 @@ function ____exports.getCollectibleName(collectibleType)
296
297
  end
297
298
  --- Helper function to get the "pedestal type" of a collectible. For example, it might be sitting on
298
299
  -- top of a broken Blood Donation Machine, or it might be sitting on top of an opened Spiked Chest.
299
- function ____exports.getCollectiblePedestalType(collectible)
300
- if not isCollectible(collectible) then
301
- local entityID = getEntityID(collectible)
300
+ function ____exports.getCollectiblePedestalType(self, collectible)
301
+ if not isCollectible(nil, collectible) then
302
+ local entityID = getEntityID(nil, collectible)
302
303
  error("The \"getCollectiblePedestalType\" function was given a non-collectible: " .. entityID)
303
304
  end
304
305
  local sprite = collectible:GetSprite()
@@ -306,7 +307,7 @@ function ____exports.getCollectiblePedestalType(collectible)
306
307
  end
307
308
  --- Helper function to get a collectible's quality. For example, Mom's Knife has a quality of 4.
308
309
  -- Returns 0 if the provided collectible type was not valid.
309
- function ____exports.getCollectibleQuality(collectibleType)
310
+ function ____exports.getCollectibleQuality(self, collectibleType)
310
311
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
311
312
  if itemConfigItem == nil then
312
313
  return 0
@@ -322,7 +323,7 @@ end
322
323
  -- const collectibleType = CollectibleType.SAD_ONION;
323
324
  -- const itemConfigTags = getCollectibleTags(collectibleType); // itemConfigTags is "18350080"
324
325
  -- ```
325
- function ____exports.getCollectibleTags(collectibleType)
326
+ function ____exports.getCollectibleTags(self, collectibleType)
326
327
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
327
328
  return itemConfigItem == nil and ItemConfigTagZero or itemConfigItem.Tags
328
329
  end
@@ -333,65 +334,65 @@ end
333
334
  -- This function is only useful when building collectible type objects. For most purposes, you
334
335
  -- should use the `getVanillaCollectibleArray` or `getVanillaCollectibleSet` helper functions
335
336
  -- instead.
336
- function ____exports.getVanillaCollectibleTypeRange()
337
- return irange(FIRST_COLLECTIBLE_TYPE, LAST_VANILLA_COLLECTIBLE_TYPE)
337
+ function ____exports.getVanillaCollectibleTypeRange(self)
338
+ return irange(nil, FIRST_COLLECTIBLE_TYPE, LAST_VANILLA_COLLECTIBLE_TYPE)
338
339
  end
339
340
  --- Returns true if the item type in the item config is equal to `ItemType.ITEM_ACTIVE`.
340
- function ____exports.isActiveCollectible(collectibleType)
341
- local itemType = ____exports.getCollectibleItemType(collectibleType)
341
+ function ____exports.isActiveCollectible(self, collectibleType)
342
+ local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
342
343
  return itemType == ItemType.ACTIVE
343
344
  end
344
345
  --- Returns true if the collectible has a red question mark sprite.
345
- function ____exports.isBlindCollectible(collectible)
346
- if not isCollectible(collectible) then
347
- local entityID = getEntityID(collectible)
346
+ function ____exports.isBlindCollectible(self, collectible)
347
+ if not isCollectible(nil, collectible) then
348
+ local entityID = getEntityID(nil, collectible)
348
349
  error("The \"isBlindCollectible\" function was given a non-collectible: " .. entityID)
349
350
  end
350
351
  local sprite = collectible:GetSprite()
351
352
  local animation = sprite:GetAnimation()
352
353
  local frame = sprite:GetFrame()
353
354
  questionMarkSprite:SetFrame(animation, frame)
354
- return ____exports.collectibleSpriteEquals(sprite, questionMarkSprite)
355
+ return ____exports.collectibleSpriteEquals(nil, sprite, questionMarkSprite)
355
356
  end
356
357
  --- Returns whether or not the given collectible is a "glitched" item. All items are replaced by
357
358
  -- glitched items once a player has TMTRAINER. However, glitched items can also "naturally" appear
358
359
  -- in secret rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
359
- function ____exports.isGlitchedCollectible(pickup)
360
+ function ____exports.isGlitchedCollectible(self, pickup)
360
361
  return pickup.Variant == PickupVariant.COLLECTIBLE and pickup.SubType > GLITCHED_ITEM_THRESHOLD
361
362
  end
362
363
  --- Returns true if the collectible has the "Hidden" attribute in the item config.
363
364
  --
364
365
  -- Hidden collectibles will not show up in any pools and Eden will not start with them.
365
- function ____exports.isHiddenCollectible(collectibleType)
366
+ function ____exports.isHiddenCollectible(self, collectibleType)
366
367
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
367
368
  return itemConfigItem ~= nil and itemConfigItem.Hidden
368
369
  end
369
- function ____exports.isModdedCollectibleType(collectibleType)
370
- return not ____exports.isVanillaCollectibleType(collectibleType)
370
+ function ____exports.isModdedCollectibleType(self, collectibleType)
371
+ return not ____exports.isVanillaCollectibleType(nil, collectibleType)
371
372
  end
372
373
  --- Returns true if the item type in the item config is equal to `ItemType.ITEM_PASSIVE` or
373
374
  -- `ItemType.ITEM_FAMILIAR`.
374
- function ____exports.isPassiveCollectible(collectibleType)
375
- local itemType = ____exports.getCollectibleItemType(collectibleType)
375
+ function ____exports.isPassiveCollectible(self, collectibleType)
376
+ local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
376
377
  return itemType == ItemType.PASSIVE or itemType == ItemType.FAMILIAR
377
378
  end
378
379
  --- Helper function to determine if a particular collectible will disappear from the player's
379
380
  -- inventory upon use. Note that this will not work will modded items, as there is no way to
380
381
  -- dynamically know if a modded item will disappear.
381
- function ____exports.isSingleUseCollectible(collectibleType)
382
+ function ____exports.isSingleUseCollectible(self, collectibleType)
382
383
  return SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET:has(collectibleType)
383
384
  end
384
- function ____exports.isValidCollectibleType(collectibleType)
385
+ function ____exports.isValidCollectibleType(self, collectibleType)
385
386
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
386
387
  return itemConfigItem ~= nil
387
388
  end
388
389
  --- Helper function to generate a new sprite based on a collectible. If the provided collectible type
389
390
  -- is invalid, a sprite with a Curse of the Blind question mark will be returned.
390
- function ____exports.newCollectibleSprite(collectibleType)
391
+ function ____exports.newCollectibleSprite(self, collectibleType)
391
392
  local sprite = Sprite()
392
393
  sprite:Load(COLLECTIBLE_ANM2_PATH, false)
393
- clearSprite(sprite)
394
- local gfxFileName = ____exports.getCollectibleGfxFilename(collectibleType)
394
+ clearSprite(nil, sprite)
395
+ local gfxFileName = ____exports.getCollectibleGfxFilename(nil, collectibleType)
395
396
  sprite:ReplaceSpritesheet(COLLECTIBLE_SPRITE_LAYER, gfxFileName)
396
397
  sprite:LoadGraphics()
397
398
  return sprite
@@ -406,33 +407,33 @@ end
406
407
  -- this function is not necessary when removing items from players. For example, when you remove a
407
408
  -- collectible with the `EntityPlayer.RemoveCollectible` method, a proper message is sent to the log
408
409
  -- the item tracker will automatically remove it.
409
- function ____exports.removeCollectibleFromItemTracker(collectibleType)
410
- local collectibleName = ____exports.getCollectibleName(collectibleType)
410
+ function ____exports.removeCollectibleFromItemTracker(self, collectibleType)
411
+ local collectibleName = ____exports.getCollectibleName(nil, collectibleType)
411
412
  Isaac.DebugString(((("Removing collectible " .. tostring(collectibleType)) .. " (") .. collectibleName) .. ") on player 0 (Player)")
412
413
  end
413
414
  --- Helper function to remove all pickup delay on a collectible. By default, collectibles have a 20
414
415
  -- frame delay before they can be picked up by a player.
415
- function ____exports.removeCollectiblePickupDelay(collectible)
416
- if not isCollectible(collectible) then
417
- local entityID = getEntityID(collectible)
416
+ function ____exports.removeCollectiblePickupDelay(self, collectible)
417
+ if not isCollectible(nil, collectible) then
418
+ local entityID = getEntityID(nil, collectible)
418
419
  error("The \"removeCollectiblePickupDelay\" function was given a non-collectible: " .. entityID)
419
420
  end
420
421
  collectible.Wait = 0
421
422
  end
422
423
  --- Helper function to set a collectible sprite to a question mark (i.e. how collectibles look when
423
424
  -- the player has Curse of the Blind).
424
- function ____exports.setCollectibleBlind(collectible)
425
- if not isCollectible(collectible) then
426
- local entityID = getEntityID(collectible)
425
+ function ____exports.setCollectibleBlind(self, collectible)
426
+ if not isCollectible(nil, collectible) then
427
+ local entityID = getEntityID(nil, collectible)
427
428
  error("The \"setCollectibleBlind\" function was given a non-collectible: " .. entityID)
428
429
  end
429
- ____exports.setCollectibleSprite(collectible, BLIND_ITEM_PNG_PATH)
430
+ ____exports.setCollectibleSprite(nil, collectible, BLIND_ITEM_PNG_PATH)
430
431
  end
431
432
  --- Helper function to change a collectible into a "glitched" item (like the ones that appear when
432
433
  -- the player has TMTRAINER).
433
- function ____exports.setCollectibleGlitched(collectible)
434
- if not isCollectible(collectible) then
435
- local entityID = getEntityID(collectible)
434
+ function ____exports.setCollectibleGlitched(self, collectible)
435
+ if not isCollectible(nil, collectible) then
436
+ local entityID = getEntityID(nil, collectible)
436
437
  error("The \"setCollectibleGlitched\" function was given a non-collectible: " .. entityID)
437
438
  end
438
439
  local player = Isaac.GetPlayer()
@@ -442,14 +443,14 @@ function ____exports.setCollectibleGlitched(collectible)
442
443
  end
443
444
  local itemPool = game:GetItemPool()
444
445
  local collectibleType = itemPool:GetCollectible(DEFAULT_ITEM_POOL_TYPE)
445
- ____exports.setCollectibleSubType(collectible, collectibleType)
446
+ ____exports.setCollectibleSubType(nil, collectible, collectibleType)
446
447
  if not hasTMTRAINER then
447
448
  player:RemoveCollectible(CollectibleType.TMTRAINER)
448
449
  end
449
450
  end
450
451
  --- Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that
451
452
  -- the build has been rerolled.
452
- function ____exports.setCollectiblesRerolledForItemTracker()
453
+ function ____exports.setCollectiblesRerolledForItemTracker(self)
453
454
  Isaac.DebugString("Added 3 Collectibles")
454
455
  end
455
456
  return ____exports
@@ -2,7 +2,6 @@
2
2
  /// <reference types="isaac-typescript-definitions" />
3
3
  /// <reference types="isaac-typescript-definitions" />
4
4
  /// <reference types="isaac-typescript-definitions" />
5
- /** @noSelfInFile */
6
5
  export declare type SerializedColor = LuaMap<string, unknown> & {
7
6
  readonly __serializedColorBrand: symbol;
8
7
  };
@@ -1 +1 @@
1
- {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
1
+ {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
@@ -18,8 +18,8 @@ local tableHasKeys = ____table.tableHasKeys
18
18
  local ____types = require("functions.types")
19
19
  local isTable = ____types.isTable
20
20
  --- Helper function to check if something is an instantiated `Color` object.
21
- function ____exports.isColor(object)
22
- return isIsaacAPIClassOfType(object, OBJECT_NAME)
21
+ function ____exports.isColor(self, object)
22
+ return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
23
23
  end
24
24
  OBJECT_NAME = "Color"
25
25
  local KEYS = {
@@ -31,12 +31,12 @@ local KEYS = {
31
31
  "GO",
32
32
  "BO"
33
33
  }
34
- function ____exports.colorEquals(color1, color2)
35
- return isaacAPIClassEquals(color1, color2, KEYS)
34
+ function ____exports.colorEquals(self, color1, color2)
35
+ return isaacAPIClassEquals(nil, color1, color2, KEYS)
36
36
  end
37
37
  --- Helper function to copy a `Color` Isaac API class.
38
- function ____exports.copyColor(color)
39
- if not ____exports.isColor(color) then
38
+ function ____exports.copyColor(self, color)
39
+ if not ____exports.isColor(nil, color) then
40
40
  error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
41
41
  end
42
42
  return Color(
@@ -51,11 +51,12 @@ function ____exports.copyColor(color)
51
51
  end
52
52
  --- Helper function to convert a `SerializedColor` object to a normal `Color` object. (This is used
53
53
  -- by the save data manager when reading data from the "save#.dat" file.)
54
- function ____exports.deserializeColor(color)
55
- if not isTable(color) then
54
+ function ____exports.deserializeColor(self, color)
55
+ if not isTable(nil, color) then
56
56
  error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
57
57
  end
58
58
  local r, g, b, a, ro, go, bo = table.unpack(getNumbersFromTable(
59
+ nil,
59
60
  color,
60
61
  OBJECT_NAME,
61
62
  table.unpack(KEYS)
@@ -84,38 +85,39 @@ end
84
85
  -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
85
86
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
86
87
  -- @param alpha Optional. The alpha value to use. Default is 1.
87
- function ____exports.getRandomColor(seedOrRNG, alpha)
88
+ function ____exports.getRandomColor(self, seedOrRNG, alpha)
88
89
  if seedOrRNG == nil then
89
- seedOrRNG = getRandomSeed()
90
+ seedOrRNG = getRandomSeed(nil)
90
91
  end
91
92
  if alpha == nil then
92
93
  alpha = 1
93
94
  end
94
- local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
95
- local r = getRandom(rng)
96
- local g = getRandom(rng)
97
- local b = getRandom(rng)
95
+ local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
96
+ local r = getRandom(nil, rng)
97
+ local g = getRandom(nil, rng)
98
+ local b = getRandom(nil, rng)
98
99
  return Color(r, g, b, alpha)
99
100
  end
100
101
  --- Used to determine is the given table is a serialized `Color` object created by the save data
101
102
  -- manager and/or the `deepCopy` function.
102
- function ____exports.isSerializedColor(object)
103
- if not isTable(object) then
103
+ function ____exports.isSerializedColor(self, object)
104
+ if not isTable(nil, object) then
104
105
  return false
105
106
  end
106
107
  return tableHasKeys(
108
+ nil,
107
109
  object,
108
110
  table.unpack(KEYS)
109
111
  ) and object[SerializationBrand.COLOR] ~= nil
110
112
  end
111
113
  --- Helper function to convert a `Color` object to a `SerializedColor` object. (This is used by the
112
114
  -- save data manager when writing data from the "save#.dat" file.)
113
- function ____exports.serializeColor(color)
114
- if not ____exports.isColor(color) then
115
+ function ____exports.serializeColor(self, color)
116
+ if not ____exports.isColor(nil, color) then
115
117
  error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
116
118
  end
117
119
  local colorTable = {}
118
- copyValuesToTable(color, KEYS, colorTable)
120
+ copyValuesToTable(nil, color, KEYS, colorTable)
119
121
  colorTable[SerializationBrand.COLOR] = ""
120
122
  return colorTable
121
123
  end
@@ -1,4 +1,3 @@
1
- /** @noSelfInFile */
2
1
  import { LevelCurse } from "isaac-typescript-definitions";
3
2
  /**
4
3
  * Helper function to get the actual bit flag for modded curses.
@@ -1 +1 @@
1
- {"version":3,"file":"curses.d.ts","sourceRoot":"","sources":["../../src/functions/curses.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAI1D;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,CAWzD;AAED,wBAAgB,QAAQ,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAInD"}
1
+ {"version":3,"file":"curses.d.ts","sourceRoot":"","sources":["../../src/functions/curses.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAI1D;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,CAWzD;AAED,wBAAgB,QAAQ,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAInD"}
@@ -9,16 +9,16 @@ local hasFlag = ____flag.hasFlag
9
9
  --
10
10
  -- Use this over the `Isaac.GetCurseIdByName` method because that will return an integer instead of
11
11
  -- a bit flag.
12
- function ____exports.getCurseIDByName(name)
12
+ function ____exports.getCurseIDByName(self, name)
13
13
  local curseID = Isaac.GetCurseIdByName(name)
14
14
  if curseID == -1 then
15
15
  error(("Failed to get the curse ID corresponding to the curse name of \"" .. tostring(curseID)) .. "\". Does this name match what you put in the \"content/curses.xml\" file?")
16
16
  end
17
17
  return 1 << curseID - 1
18
18
  end
19
- function ____exports.hasCurse(curse)
19
+ function ____exports.hasCurse(self, curse)
20
20
  local level = game:GetLevel()
21
21
  local curses = level:GetCurses()
22
- return hasFlag(curses, curse)
22
+ return hasFlag(nil, curses, curse)
23
23
  end
24
24
  return ____exports
@@ -1,4 +1,3 @@
1
- /** @noSelfInFile */
2
1
  import { ModUpgraded } from "../classes/ModUpgraded";
3
2
  /**
4
3
  * Helper function to enable some IsaacScript features that are useful when developing a mod. They
@@ -1 +1 @@
1
- {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/functions/debug.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AASrD;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAMxD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,MAAM,CAYrC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAI3C;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,IAAI,IAAI,CAU5C;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAGhC"}
1
+ {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/functions/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AASrD;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAMxD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,MAAM,CAYrC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAI3C;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,IAAI,IAAI,CAU5C;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAGhC"}
@@ -16,7 +16,7 @@ local logEntitiesExports = require("functions.logEntities")
16
16
  --- Converts every `isaacscript-common` function that begins with "log" to a global function.
17
17
  --
18
18
  -- This is useful when printing out variables from the in-game debug console.
19
- function ____exports.setLogFunctionsGlobal()
19
+ function ____exports.setLogFunctionsGlobal(self)
20
20
  local globals = _G
21
21
  for ____, ____value in ipairs(__TS__ObjectEntries(logExports)) do
22
22
  local logFuncName = ____value[1]
@@ -44,18 +44,18 @@ end
44
44
  -- - `enableFastReset` - Makes it so that the r key resets the game instantaneously.
45
45
  -- - `removeFadeIn` - Removes the slow fade in that occurs at the beginning of the run, so that you
46
46
  -- can immediately start playing or testing.
47
- function ____exports.enableDevFeatures(mod)
48
- saveDataManagerSetGlobal()
49
- ____exports.setLogFunctionsGlobal()
50
- enableExtraConsoleCommands(mod)
51
- enableFastReset()
52
- removeFadeIn()
47
+ function ____exports.enableDevFeatures(self, mod)
48
+ saveDataManagerSetGlobal(nil)
49
+ ____exports.setLogFunctionsGlobal(nil)
50
+ enableExtraConsoleCommands(nil, mod)
51
+ enableFastReset(nil)
52
+ removeFadeIn(nil)
53
53
  end
54
54
  --- Helper function to get a stack trace.
55
55
  --
56
56
  -- This will only work if the `--luadebug` launch option is enabled or the Racing+ sandbox is
57
57
  -- enabled.
58
- function ____exports.getTraceback()
58
+ function ____exports.getTraceback(self)
59
59
  if debug ~= nil then
60
60
  return debug.traceback()
61
61
  end
@@ -73,7 +73,7 @@ end
73
73
  --
74
74
  -- This function uses the `package` global variable as a proxy to determine if the "--luadebug" flag
75
75
  -- is enabled or not.
76
- function ____exports.isLuaDebugEnabled()
76
+ function ____exports.isLuaDebugEnabled(self)
77
77
  return _G.package ~= nil
78
78
  end
79
79
  --- Helper function to print a stack trace to the "log.txt" file, similar to JavaScript's
@@ -81,11 +81,11 @@ end
81
81
  --
82
82
  -- This will only work if the `--luadebug` launch option is enabled or the Racing+ sandbox is
83
83
  -- enabled.
84
- function ____exports.traceback()
85
- local tracebackOutput = ____exports.getTraceback()
86
- log(tracebackOutput)
84
+ function ____exports.traceback(self)
85
+ local tracebackOutput = ____exports.getTraceback(nil)
86
+ log(nil, tracebackOutput)
87
87
  end
88
- local function setDebugFunctionsGlobal()
88
+ local function setDebugFunctionsGlobal(self)
89
89
  if _G.debug == nil and sandboxGetTraceback == nil then
90
90
  return
91
91
  end
@@ -93,7 +93,7 @@ local function setDebugFunctionsGlobal()
93
93
  globals.getTraceback = ____exports.getTraceback
94
94
  globals.traceback = ____exports.traceback
95
95
  end
96
- if ____exports.isLuaDebugEnabled() or sandboxGetTraceback ~= nil then
97
- setDebugFunctionsGlobal()
96
+ if ____exports.isLuaDebugEnabled(nil) or sandboxGetTraceback ~= nil then
97
+ setDebugFunctionsGlobal(nil)
98
98
  end
99
99
  return ____exports
@@ -1,4 +1,3 @@
1
- /** @noSelfInFile */
2
1
  import { SerializationType } from "../enums/SerializationType";
3
2
  /**
4
3
  * `deepCopy` is a semi-generic deep cloner. It will recursively copy all of the values so that none
@@ -1 +1 @@
1
- {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}
1
+ {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}