isaacscript-common 87.8.2 → 87.8.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (63) hide show
  1. package/dist/classes/ModFeature.d.ts.map +1 -1
  2. package/dist/classes/ModFeature.js +2 -0
  3. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  4. package/dist/classes/ModUpgraded.js +1 -0
  5. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  6. package/dist/classes/features/other/CustomTrapdoors.js +4 -1
  7. package/dist/classes/features/other/CustomTrapdoors.lua +3 -1
  8. package/dist/classes/features/other/FastReset.d.ts.map +1 -1
  9. package/dist/classes/features/other/FastReset.js +5 -1
  10. package/dist/classes/features/other/FastReset.lua +4 -1
  11. package/dist/classes/features/other/Pause.d.ts.map +1 -1
  12. package/dist/classes/features/other/Pause.js +11 -1
  13. package/dist/classes/features/other/Pause.lua +14 -3
  14. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +1 -1
  15. package/dist/classes/features/other/saveDataManager/restoreDefaults.lua +1 -1
  16. package/dist/enums/ModCallbackCustom.d.ts +10 -8
  17. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  18. package/dist/enums/ModCallbackCustom.js +10 -8
  19. package/dist/functions/bosses.d.ts +2 -2
  20. package/dist/functions/bosses.d.ts.map +1 -1
  21. package/dist/functions/bosses.js +2 -2
  22. package/dist/functions/deepCopyTests.js +10 -16
  23. package/dist/functions/deepCopyTests.lua +8 -16
  24. package/dist/functions/entities.d.ts +4 -4
  25. package/dist/functions/entities.d.ts.map +1 -1
  26. package/dist/functions/entities.js +4 -4
  27. package/dist/functions/entitiesSpecific.d.ts +20 -20
  28. package/dist/functions/entitiesSpecific.d.ts.map +1 -1
  29. package/dist/functions/entitiesSpecific.js +20 -20
  30. package/dist/functions/pickupsSpecific.d.ts +18 -18
  31. package/dist/functions/pickupsSpecific.d.ts.map +1 -1
  32. package/dist/functions/pickupsSpecific.js +18 -18
  33. package/dist/index.rollup.d.ts +54 -52
  34. package/dist/isaacscript-common.lua +668 -40
  35. package/dist/objects/backdropTypeToRockAltType.d.ts +2 -0
  36. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  37. package/dist/objects/backdropTypeToRockAltType.js +2 -0
  38. package/dist/objects/backdropTypeToRockAltType.lua +3 -1
  39. package/dist/objects/roomTypeNames.d.ts +1 -0
  40. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  41. package/dist/objects/roomTypeNames.js +1 -0
  42. package/dist/objects/roomTypeNames.lua +2 -1
  43. package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts +1 -0
  44. package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts.map +1 -1
  45. package/dist/objects/roomTypeSpecialGotoPrefixes.js +1 -0
  46. package/dist/objects/roomTypeSpecialGotoPrefixes.lua +2 -1
  47. package/dist/tsdoc-metadata.json +1 -1
  48. package/package.json +6 -6
  49. package/src/classes/ModFeature.ts +2 -0
  50. package/src/classes/ModUpgraded.ts +1 -0
  51. package/src/classes/features/other/CustomTrapdoors.ts +5 -2
  52. package/src/classes/features/other/FastReset.ts +5 -1
  53. package/src/classes/features/other/Pause.ts +15 -2
  54. package/src/classes/features/other/saveDataManager/restoreDefaults.ts +1 -1
  55. package/src/enums/ModCallbackCustom.ts +10 -8
  56. package/src/functions/bosses.ts +3 -3
  57. package/src/functions/deepCopyTests.ts +10 -16
  58. package/src/functions/entities.ts +6 -6
  59. package/src/functions/entitiesSpecific.ts +30 -30
  60. package/src/functions/pickupsSpecific.ts +27 -27
  61. package/src/objects/backdropTypeToRockAltType.ts +2 -0
  62. package/src/objects/roomTypeNames.ts +1 -0
  63. package/src/objects/roomTypeSpecialGotoPrefixes.ts +1 -0
@@ -378,8 +378,8 @@ export function spawnBattery(
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  batterySubType: BatterySubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupBattery {
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  return spawnPickup(
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  PickupVariant.LIL_BATTERY,
@@ -400,7 +400,7 @@ export function spawnBatteryWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupBattery {
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  return spawnBattery(
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  batterySubType,
@@ -416,8 +416,8 @@ export function spawnBombPickup(
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  bombSubType: BombSubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupBomb {
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  return spawnPickup(
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  PickupVariant.BOMB,
@@ -438,7 +438,7 @@ export function spawnBombPickupWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupBomb {
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  return spawnBombPickup(
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  bombSubType,
@@ -454,8 +454,8 @@ export function spawnCard(
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  cardType: CardType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupCard {
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  return spawnPickup(
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  PickupVariant.CARD,
@@ -476,7 +476,7 @@ export function spawnCardWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupCard {
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  return spawnCard(cardType, positionOrGridIndex, velocity, spawner, seedOrRNG);
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  }
@@ -486,8 +486,8 @@ export function spawnCoin(
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  coinSubType: CoinSubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupCoin {
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  return spawnPickup(
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  PickupVariant.COIN,
@@ -508,7 +508,7 @@ export function spawnCoinWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupCoin {
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  return spawnCoin(
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  coinSubType,
@@ -524,8 +524,8 @@ export function spawnHeart(
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  heartSubType: HeartSubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupHeart {
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  return spawnPickup(
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  PickupVariant.HEART,
@@ -542,7 +542,7 @@ export function spawnHeartWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupHeart {
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  return spawnHeart(
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  heartSubType,
@@ -558,8 +558,8 @@ export function spawnKey(
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  keySubType: KeySubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupKey {
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  return spawnPickup(
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  PickupVariant.KEY,
@@ -580,7 +580,7 @@ export function spawnKeyWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupKey {
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  return spawnKey(
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  keySubType,
@@ -596,8 +596,8 @@ export function spawnPill(
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  pillColor: PillColor,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupPill {
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  return spawnPickup(
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  PickupVariant.PILL,
@@ -618,7 +618,7 @@ export function spawnPillWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupPill {
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  return spawnPill(
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  pillColor,
@@ -634,8 +634,8 @@ export function spawnSack(
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  sackSubType: SackSubType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupSack {
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  return spawnPickup(
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  PickupVariant.SACK,
@@ -656,7 +656,7 @@ export function spawnSackWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupSack {
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  return spawnSack(
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  sackSubType,
@@ -674,8 +674,8 @@ export function spawnTrinket(
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  trinketType: TrinketType,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
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+ seedOrRNG?: Seed | RNG,
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  ): EntityPickupTrinket {
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  return spawnPickup(
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  PickupVariant.TRINKET,
@@ -696,7 +696,7 @@ export function spawnTrinketWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
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- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
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  ): EntityPickupTrinket {
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  return spawnTrinket(
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  trinketType,
@@ -63,4 +63,6 @@ export const BACKDROP_TYPE_TO_ROCK_ALT_TYPE = {
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  [BackdropType.MINES_SHAFT]: RockAltType.MUSHROOM, // 58
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  [BackdropType.ASHPIT_SHAFT]: RockAltType.MUSHROOM, // 59
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  [BackdropType.DARK_CLOSET]: RockAltType.SKULL, // 60
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+ [BackdropType.DEATHMATCH]: RockAltType.URN, // 61
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+ [BackdropType.LIL_PORTAL]: RockAltType.URN, // 62
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  } as const satisfies Record<BackdropType, RockAltType>;
@@ -30,4 +30,5 @@ export const ROOM_TYPE_NAMES = {
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  [RoomType.SECRET_EXIT]: "Secret Exit", // 27
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  [RoomType.BLUE]: "Blue Room", // 28
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  [RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
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+ [RoomType.DEATHMATCH]: "Deathmatch", // 30
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  } as const satisfies Record<RoomType, string>;
@@ -30,4 +30,5 @@ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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  [RoomType.SECRET_EXIT]: "secretexit", // 27
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  [RoomType.BLUE]: "blue", // 28
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  [RoomType.ULTRA_SECRET]: "ultrasecret", // 29
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+ [RoomType.DEATHMATCH]: "deathmatch", // 30
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  } as const satisfies Record<RoomType, string>;