isaacscript-common 85.0.2 → 85.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -0
- package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
- package/dist/classes/features/other/FlyingDetection.js +2 -2
- package/dist/classes/features/other/ItemPoolDetection.js +2 -2
- package/dist/classes/features/other/ModdedElementSets.js +11 -11
- package/dist/classes/features/other/PonyDetection.js +2 -2
- package/dist/classes/features/other/customStages/backdrop.js +17 -17
- package/dist/classes/features/other/customStages/shadows.js +11 -11
- package/dist/classes/features/other/extraConsoleCommands/commands.d.ts +2 -0
- package/dist/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
- package/dist/classes/features/other/extraConsoleCommands/commands.js +7 -2
- package/dist/classes/features/other/extraConsoleCommands/commands.lua +4 -0
- package/dist/classes/features/other/extraConsoleCommands/v.js +9 -9
- package/dist/core/cachedClasses.d.ts +1 -0
- package/dist/core/cachedClasses.d.ts.map +1 -1
- package/dist/core/constants.js +58 -58
- package/dist/enums/HealthType.d.ts +7 -7
- package/dist/enums/HealthType.d.ts.map +1 -1
- package/dist/functions/array.d.ts +1 -1
- package/dist/functions/array.js +1 -1
- package/dist/functions/array.lua +1 -1
- package/dist/functions/bosses.js +4 -4
- package/dist/functions/charge.js +1 -1
- package/dist/functions/emptyRoom.js +6 -6
- package/dist/functions/gridEntities.js +19 -19
- package/dist/functions/input.js +13 -13
- package/dist/functions/itemPool.js +12 -12
- package/dist/functions/logEntities.js +11 -11
- package/dist/functions/npcs.js +11 -11
- package/dist/functions/playerIndex.js +1 -1
- package/dist/functions/slots.js +8 -8
- package/dist/functions/stats.js +17 -17
- package/dist/functions/storyBosses.js +28 -28
- package/dist/functions/transformations.js +14 -14
- package/dist/index.rollup.d.ts +8 -8
- package/dist/isaacscript-common.lua +6 -2
- package/dist/maps/PHDPillConversionsMap.js +15 -15
- package/dist/maps/cardNameToTypeMap.js +201 -201
- package/dist/maps/characterNameToTypeMap.js +81 -81
- package/dist/maps/defaultPlayerStatMap.js +5 -5
- package/dist/maps/falsePHDPillConversionsMap.js +29 -29
- package/dist/maps/itemPoolTypeToItemPoolName.js +30 -30
- package/dist/maps/keyboardToStringMap.js +62 -62
- package/dist/maps/pillNameToEffectMap.js +79 -79
- package/dist/maps/roomNameToTypeMap.js +34 -34
- package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +4 -4
- package/dist/maps/transformationNameToPlayerFormMap.js +26 -26
- package/dist/objects/backdropTypeToRockAltType.js +59 -59
- package/dist/objects/batteryNames.js +4 -4
- package/dist/objects/bombNames.js +7 -7
- package/dist/objects/bossNamePNGFileNames.js +101 -101
- package/dist/objects/bossNames.js +101 -101
- package/dist/objects/bossPortraitPNGFileNames.js +101 -101
- package/dist/objects/cardDescriptions.js +97 -97
- package/dist/objects/cardNames.js +97 -97
- package/dist/objects/challengeBosses.js +45 -45
- package/dist/objects/challengeCharacters.js +45 -45
- package/dist/objects/challengeCollectibleTypes.js +77 -77
- package/dist/objects/challengeNames.js +45 -45
- package/dist/objects/challengeTrinketType.js +45 -45
- package/dist/objects/characterDamageMultipliers.js +41 -41
- package/dist/objects/characterNames.js +41 -41
- package/dist/objects/characterSpritePNGFileNames.js +41 -41
- package/dist/objects/characterStartingCollectibleTypes.js +3 -3
- package/dist/objects/chestNames.js +11 -11
- package/dist/objects/coinNames.js +7 -7
- package/dist/objects/coinSubTypeToValue.js +7 -7
- package/dist/objects/collectibleDescriptions.js +721 -721
- package/dist/objects/collectibleNames.js +721 -721
- package/dist/objects/colors.d.ts +1 -0
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.js +4 -4
- package/dist/objects/directionToDegrees.js +4 -4
- package/dist/objects/directionToMoveAction.js +4 -4
- package/dist/objects/directionToShootAction.js +4 -4
- package/dist/objects/directionToVector.d.ts +1 -0
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/directionToVector.js +4 -4
- package/dist/objects/doorSlotFlagToDoorSlot.js +7 -7
- package/dist/objects/doorSlotToDirection.js +8 -8
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.js +8 -8
- package/dist/objects/gridEntityTypeToANM2Name.js +27 -27
- package/dist/objects/heartNames.js +12 -12
- package/dist/objects/kColors.d.ts +1 -0
- package/dist/objects/kColors.d.ts.map +1 -1
- package/dist/objects/keyNames.js +4 -4
- package/dist/objects/languageNames.js +6 -6
- package/dist/objects/oppositeDoorSlots.js +8 -8
- package/dist/objects/pillEffectClasses.js +49 -49
- package/dist/objects/pillEffectNames.js +49 -49
- package/dist/objects/pillEffectTypes.js +49 -49
- package/dist/objects/playerNamePNGFileNames.js +41 -41
- package/dist/objects/playerPortraitPNGFileNames.js +41 -41
- package/dist/objects/roomShapeLayoutSizes.js +11 -11
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.js +11 -11
- package/dist/objects/roomShapeToDoorSlotCoordinates.js +52 -52
- package/dist/objects/roomShapeToDoorSlots.js +24 -24
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +52 -52
- package/dist/objects/roomShapeToGridWidth.js +11 -11
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.js +11 -11
- package/dist/objects/roomShapeVolumes.js +11 -11
- package/dist/objects/roomTypeNames.js +28 -28
- package/dist/objects/roomTypeSpecialGotoPrefixes.js +28 -28
- package/dist/objects/sackNames.js +2 -2
- package/dist/objects/slotNames.js +17 -17
- package/dist/objects/stageIDNames.js +30 -30
- package/dist/objects/stageToMusic.js +57 -57
- package/dist/objects/stageToStageID.js +73 -73
- package/dist/objects/stageTypeSuffixes.js +5 -5
- package/dist/objects/transformationNames.js +13 -13
- package/dist/objects/trinketDescriptions.js +188 -188
- package/dist/objects/trinketNames.js +188 -188
- package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.js +30 -30
- package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.js +30 -30
- package/dist/sets/LRoomShapesSet.js +3 -3
- package/dist/sets/bigRoomShapesSet.js +6 -6
- package/dist/sets/bossSets.js +208 -208
- package/dist/sets/charactersThatStartWithAnActiveItemSet.js +10 -10
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.js +7 -7
- package/dist/sets/charactersWithNoSoulHeartsSet.js +4 -4
- package/dist/sets/entitiesWithArmorSet.js +40 -40
- package/dist/sets/itemConfigCardTypesForCards.js +3 -3
- package/dist/sets/lostStyleCharactersSet.js +4 -4
- package/dist/sets/narrowRoomShapesSet.js +3 -3
- package/dist/sets/poopGridEntityXMLTypesSet.js +8 -8
- package/dist/sets/redHeartSubTypesSet.js +2 -2
- package/dist/sets/repentanceBossIDsSet.js +22 -22
- package/dist/sets/sinEntityTypesSet.js +6 -6
- package/dist/sets/singleUseActiveCollectibleTypesSet.js +7 -7
- package/dist/tsdoc-metadata.json +1 -1
- package/dist/types/PickingUpItem.js +2 -2
- package/package.json +1 -1
- package/src/classes/features/other/extraConsoleCommands/commands.ts +6 -1
- package/src/functions/array.ts +1 -1
package/dist/functions/input.js
CHANGED
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@@ -7,26 +7,26 @@ const keyboardToStringMap_1 = require("../maps/keyboardToStringMap");
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const ReadonlySet_1 = require("../types/ReadonlySet");
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const string_1 = require("./string");
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exports.MODIFIER_KEYS = [
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isaac_typescript_definitions_1.Keyboard.LEFT_SHIFT,
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isaac_typescript_definitions_1.Keyboard.LEFT_CONTROL,
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isaac_typescript_definitions_1.Keyboard.LEFT_ALT,
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isaac_typescript_definitions_1.Keyboard.LEFT_SUPER,
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isaac_typescript_definitions_1.Keyboard.RIGHT_SHIFT,
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isaac_typescript_definitions_1.Keyboard.RIGHT_CONTROL,
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isaac_typescript_definitions_1.Keyboard.RIGHT_ALT,
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10
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isaac_typescript_definitions_1.Keyboard.LEFT_SHIFT, // 340
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11
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isaac_typescript_definitions_1.Keyboard.LEFT_CONTROL, // 341
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isaac_typescript_definitions_1.Keyboard.LEFT_ALT, // 342
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isaac_typescript_definitions_1.Keyboard.LEFT_SUPER, // 343
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isaac_typescript_definitions_1.Keyboard.RIGHT_SHIFT, // 344
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isaac_typescript_definitions_1.Keyboard.RIGHT_CONTROL, // 345
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isaac_typescript_definitions_1.Keyboard.RIGHT_ALT, // 346
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isaac_typescript_definitions_1.Keyboard.RIGHT_SUPER, // 347
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];
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exports.MOVEMENT_BUTTON_ACTIONS = [
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isaac_typescript_definitions_1.ButtonAction.LEFT,
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isaac_typescript_definitions_1.ButtonAction.RIGHT,
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isaac_typescript_definitions_1.ButtonAction.UP,
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isaac_typescript_definitions_1.ButtonAction.LEFT, // 0
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isaac_typescript_definitions_1.ButtonAction.RIGHT, // 1
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isaac_typescript_definitions_1.ButtonAction.UP, // 2
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isaac_typescript_definitions_1.ButtonAction.DOWN, // 3
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];
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exports.MOVEMENT_BUTTON_ACTIONS_SET = new ReadonlySet_1.ReadonlySet(exports.MOVEMENT_BUTTON_ACTIONS);
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exports.SHOOTING_BUTTON_ACTIONS = [
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isaac_typescript_definitions_1.ButtonAction.SHOOT_LEFT,
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isaac_typescript_definitions_1.ButtonAction.SHOOT_RIGHT,
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isaac_typescript_definitions_1.ButtonAction.SHOOT_UP,
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isaac_typescript_definitions_1.ButtonAction.SHOOT_LEFT, // 4
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isaac_typescript_definitions_1.ButtonAction.SHOOT_RIGHT, // 5
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isaac_typescript_definitions_1.ButtonAction.SHOOT_UP, // 6
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isaac_typescript_definitions_1.ButtonAction.SHOOT_DOWN, // 7
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];
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exports.SHOOTING_BUTTON_ACTIONS_SET = new ReadonlySet_1.ReadonlySet(exports.SHOOTING_BUTTON_ACTIONS);
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@@ -8,21 +8,21 @@ const itemPoolTypeToItemPoolName_1 = require("../maps/itemPoolTypeToItemPoolName
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const itemPoolTypeToCollectibleTypesSet_1 = require("../objects/itemPoolTypeToCollectibleTypesSet");
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const array_1 = require("./array");
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const NORMAL_MODE_ONLY_ITEM_POOL_TYPES = [
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isaac_typescript_definitions_1.ItemPoolType.TREASURE,
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isaac_typescript_definitions_1.ItemPoolType.BOSS,
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isaac_typescript_definitions_1.ItemPoolType.SHOP,
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isaac_typescript_definitions_1.ItemPoolType.DEVIL,
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isaac_typescript_definitions_1.ItemPoolType.ANGEL,
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isaac_typescript_definitions_1.ItemPoolType.CURSE,
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11
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isaac_typescript_definitions_1.ItemPoolType.TREASURE, // 0
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isaac_typescript_definitions_1.ItemPoolType.BOSS, // 2
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isaac_typescript_definitions_1.ItemPoolType.SHOP, // 1
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isaac_typescript_definitions_1.ItemPoolType.DEVIL, // 3
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isaac_typescript_definitions_1.ItemPoolType.ANGEL, // 4
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isaac_typescript_definitions_1.ItemPoolType.CURSE, // 12
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isaac_typescript_definitions_1.ItemPoolType.SECRET, // 5
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];
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const GREED_MODE_ONLY_ITEM_POOL_TYPES = [
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isaac_typescript_definitions_1.ItemPoolType.GREED_TREASURE,
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isaac_typescript_definitions_1.ItemPoolType.GREED_BOSS,
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isaac_typescript_definitions_1.ItemPoolType.GREED_SHOP,
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isaac_typescript_definitions_1.ItemPoolType.GREED_DEVIL,
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isaac_typescript_definitions_1.ItemPoolType.GREED_ANGEL,
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isaac_typescript_definitions_1.ItemPoolType.GREED_CURSE,
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isaac_typescript_definitions_1.ItemPoolType.GREED_TREASURE, // 16
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isaac_typescript_definitions_1.ItemPoolType.GREED_BOSS, // 17
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isaac_typescript_definitions_1.ItemPoolType.GREED_SHOP, // 18
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isaac_typescript_definitions_1.ItemPoolType.GREED_DEVIL, // 19
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isaac_typescript_definitions_1.ItemPoolType.GREED_ANGEL, // 20
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isaac_typescript_definitions_1.ItemPoolType.GREED_CURSE, // 21
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isaac_typescript_definitions_1.ItemPoolType.GREED_SECRET, // 22
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];
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const FAKE_ITEM_POOL_TYPES = [isaac_typescript_definitions_1.ItemPoolType.SHELL_GAME];
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@@ -7,17 +7,17 @@ const entities_1 = require("./entities");
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const gridEntities_1 = require("./gridEntities");
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const log_1 = require("./log");
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const IGNORE_EFFECT_VARIANTS = new ReadonlySet_1.ReadonlySet([
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isaac_typescript_definitions_1.EffectVariant.BLOOD_EXPLOSION,
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isaac_typescript_definitions_1.EffectVariant.BLOOD_PARTICLE,
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isaac_typescript_definitions_1.EffectVariant.TINY_BUG,
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isaac_typescript_definitions_1.EffectVariant.TINY_FLY,
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isaac_typescript_definitions_1.EffectVariant.WATER_DROPLET,
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isaac_typescript_definitions_1.EffectVariant.WORM,
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isaac_typescript_definitions_1.EffectVariant.WALL_BUG,
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isaac_typescript_definitions_1.EffectVariant.FALLING_EMBER,
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isaac_typescript_definitions_1.EffectVariant.LIGHT,
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isaac_typescript_definitions_1.EffectVariant.MIST,
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20
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isaac_typescript_definitions_1.EffectVariant.BACKDROP_DECORATION,
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10
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isaac_typescript_definitions_1.EffectVariant.BLOOD_EXPLOSION, // 2
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11
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isaac_typescript_definitions_1.EffectVariant.BLOOD_PARTICLE, // 5
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12
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isaac_typescript_definitions_1.EffectVariant.TINY_BUG, // 21
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13
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isaac_typescript_definitions_1.EffectVariant.TINY_FLY, // 33
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14
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isaac_typescript_definitions_1.EffectVariant.WATER_DROPLET, // 41
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isaac_typescript_definitions_1.EffectVariant.WORM, // 63
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isaac_typescript_definitions_1.EffectVariant.WALL_BUG, // 68
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isaac_typescript_definitions_1.EffectVariant.FALLING_EMBER, // 87
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isaac_typescript_definitions_1.EffectVariant.LIGHT, // 121
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isaac_typescript_definitions_1.EffectVariant.MIST, // 138
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isaac_typescript_definitions_1.EffectVariant.BACKDROP_DECORATION, // 140
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isaac_typescript_definitions_1.EffectVariant.TADPOLE, // 158
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]);
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/** Helper function for printing out every entity (or filtered entity) in the current room. */
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package/dist/functions/npcs.js
CHANGED
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@@ -10,16 +10,16 @@ const entitiesSpecific_1 = require("./entitiesSpecific");
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* doors open.
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*/
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const NON_ALIVE_NPCS_TYPE_VARIANT = new ReadonlySet_1.ReadonlySet([
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`${isaac_typescript_definitions_1.EntityType.VIS}.${isaac_typescript_definitions_1.VisVariant.CHUBBER_PROJECTILE}`,
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`${isaac_typescript_definitions_1.EntityType.DEATH}.${isaac_typescript_definitions_1.DeathVariant.DEATH_SCYTHE}`,
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`${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.PEEP_EYE}`,
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`${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.BLOAT_EYE}`,
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`${isaac_typescript_definitions_1.EntityType.BEGOTTEN}.${isaac_typescript_definitions_1.BegottenVariant.BEGOTTEN_CHAIN}`,
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`${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.LEFT_HAND}`,
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`${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.RIGHT_HAND}`,
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`${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.SMALL_HOLE}`,
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`${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.BIG_HOLE}`,
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22
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`${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.DARK_ESAU}`,
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13
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`${isaac_typescript_definitions_1.EntityType.VIS}.${isaac_typescript_definitions_1.VisVariant.CHUBBER_PROJECTILE}`, // 39.22
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`${isaac_typescript_definitions_1.EntityType.DEATH}.${isaac_typescript_definitions_1.DeathVariant.DEATH_SCYTHE}`, // 66.10
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`${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.PEEP_EYE}`, // 68.10
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16
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`${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.BLOAT_EYE}`, // 68.11
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`${isaac_typescript_definitions_1.EntityType.BEGOTTEN}.${isaac_typescript_definitions_1.BegottenVariant.BEGOTTEN_CHAIN}`, // 251.10
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`${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.LEFT_HAND}`, // 266.1
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`${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.RIGHT_HAND}`, // 266.2
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20
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+
`${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.SMALL_HOLE}`, // 411.1
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21
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`${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.BIG_HOLE}`, // 411.2
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22
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+
`${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.DARK_ESAU}`, // 866.0
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23
|
`${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.PIT}`, // 866.1
|
|
24
24
|
]);
|
|
25
25
|
/**
|
|
@@ -27,7 +27,7 @@ const NON_ALIVE_NPCS_TYPE_VARIANT = new ReadonlySet_1.ReadonlySet([
|
|
|
27
27
|
* doors open.
|
|
28
28
|
*/
|
|
29
29
|
const NON_ALIVE_NPCS_TYPE_VARIANT_SUB_TYPE = new ReadonlySet_1.ReadonlySet([
|
|
30
|
-
`${isaac_typescript_definitions_1.EntityType.CHARGER}.${isaac_typescript_definitions_1.ChargerVariant.CHARGER}.${isaac_typescript_definitions_1.ChargerSubType.MY_SHADOW}`,
|
|
30
|
+
`${isaac_typescript_definitions_1.EntityType.CHARGER}.${isaac_typescript_definitions_1.ChargerVariant.CHARGER}.${isaac_typescript_definitions_1.ChargerSubType.MY_SHADOW}`, // 23.0.1
|
|
31
31
|
`${isaac_typescript_definitions_1.EntityType.MOTHER}.${isaac_typescript_definitions_1.MotherVariant.MOTHER_1}.${isaac_typescript_definitions_1.MotherSubType.PHASE_2}`, // 912
|
|
32
32
|
]);
|
|
33
33
|
/**
|
|
@@ -6,7 +6,7 @@ const cachedClasses_1 = require("../core/cachedClasses");
|
|
|
6
6
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
7
7
|
const DEFAULT_COLLECTIBLE_TYPE = isaac_typescript_definitions_1.CollectibleType.SAD_ONION;
|
|
8
8
|
const EXCLUDED_CHARACTERS = new ReadonlySet_1.ReadonlySet([
|
|
9
|
-
isaac_typescript_definitions_1.PlayerType.ESAU,
|
|
9
|
+
isaac_typescript_definitions_1.PlayerType.ESAU, // 20
|
|
10
10
|
isaac_typescript_definitions_1.PlayerType.SOUL_B, // 40
|
|
11
11
|
]);
|
|
12
12
|
/**
|
package/dist/functions/slots.js
CHANGED
|
@@ -6,14 +6,14 @@ const slotNames_1 = require("../objects/slotNames");
|
|
|
6
6
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
7
7
|
const entityTypes_1 = require("./entityTypes");
|
|
8
8
|
const SLOT_MACHINE_VARIANTS = new ReadonlySet_1.ReadonlySet([
|
|
9
|
-
isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE,
|
|
10
|
-
isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE,
|
|
11
|
-
isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE,
|
|
12
|
-
isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE,
|
|
13
|
-
isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE,
|
|
14
|
-
isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE,
|
|
15
|
-
isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE,
|
|
16
|
-
isaac_typescript_definitions_1.SlotVariant.CRANE_GAME,
|
|
9
|
+
isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE, // 1
|
|
10
|
+
isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE, // 2,
|
|
11
|
+
isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE, // 3
|
|
12
|
+
isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE, // 8
|
|
13
|
+
isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE, // 10
|
|
14
|
+
isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE, // 11
|
|
15
|
+
isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE, // 12
|
|
16
|
+
isaac_typescript_definitions_1.SlotVariant.CRANE_GAME, // 16
|
|
17
17
|
isaac_typescript_definitions_1.SlotVariant.CONFESSIONAL, // 17
|
|
18
18
|
]);
|
|
19
19
|
/**
|
package/dist/functions/stats.js
CHANGED
|
@@ -7,11 +7,11 @@ const defaultPlayerStatMap_1 = require("../maps/defaultPlayerStatMap");
|
|
|
7
7
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
8
8
|
const tears_1 = require("./tears");
|
|
9
9
|
const STAT_CACHE_FLAGS_SET = new ReadonlySet_1.ReadonlySet([
|
|
10
|
-
isaac_typescript_definitions_1.CacheFlag.DAMAGE,
|
|
11
|
-
isaac_typescript_definitions_1.CacheFlag.FIRE_DELAY,
|
|
12
|
-
isaac_typescript_definitions_1.CacheFlag.SHOT_SPEED,
|
|
13
|
-
isaac_typescript_definitions_1.CacheFlag.RANGE,
|
|
14
|
-
isaac_typescript_definitions_1.CacheFlag.SPEED,
|
|
10
|
+
isaac_typescript_definitions_1.CacheFlag.DAMAGE, // 1 << 0
|
|
11
|
+
isaac_typescript_definitions_1.CacheFlag.FIRE_DELAY, // 1 << 1
|
|
12
|
+
isaac_typescript_definitions_1.CacheFlag.SHOT_SPEED, // 1 << 2
|
|
13
|
+
isaac_typescript_definitions_1.CacheFlag.RANGE, // 1 << 3
|
|
14
|
+
isaac_typescript_definitions_1.CacheFlag.SPEED, // 1 << 4
|
|
15
15
|
isaac_typescript_definitions_1.CacheFlag.LUCK, // 1 << 10
|
|
16
16
|
]);
|
|
17
17
|
/**
|
|
@@ -86,18 +86,18 @@ exports.getPlayerStat = getPlayerStat;
|
|
|
86
86
|
/** Helper function to get all of the stat for a player. */
|
|
87
87
|
function getPlayerStats(player) {
|
|
88
88
|
return {
|
|
89
|
-
[PlayerStat_1.PlayerStat.DAMAGE]: player.Damage,
|
|
90
|
-
[PlayerStat_1.PlayerStat.FIRE_DELAY]: player.MaxFireDelay,
|
|
91
|
-
[PlayerStat_1.PlayerStat.SHOT_SPEED]: player.ShotSpeed,
|
|
92
|
-
[PlayerStat_1.PlayerStat.TEAR_HEIGHT]: player.TearHeight,
|
|
93
|
-
[PlayerStat_1.PlayerStat.TEAR_RANGE]: player.TearRange,
|
|
94
|
-
[PlayerStat_1.PlayerStat.TEAR_FALLING_ACCELERATION]: player.TearFallingAcceleration,
|
|
95
|
-
[PlayerStat_1.PlayerStat.TEAR_FALLING_SPEED]: player.TearFallingSpeed,
|
|
96
|
-
[PlayerStat_1.PlayerStat.MOVE_SPEED]: player.MoveSpeed,
|
|
97
|
-
[PlayerStat_1.PlayerStat.TEAR_FLAG]: player.TearFlags,
|
|
98
|
-
[PlayerStat_1.PlayerStat.TEAR_COLOR]: player.TearColor,
|
|
99
|
-
[PlayerStat_1.PlayerStat.FLYING]: player.CanFly,
|
|
100
|
-
[PlayerStat_1.PlayerStat.LUCK]: player.Luck,
|
|
89
|
+
[PlayerStat_1.PlayerStat.DAMAGE]: player.Damage, // 1 << 0
|
|
90
|
+
[PlayerStat_1.PlayerStat.FIRE_DELAY]: player.MaxFireDelay, // 1 << 1
|
|
91
|
+
[PlayerStat_1.PlayerStat.SHOT_SPEED]: player.ShotSpeed, // 1 << 2
|
|
92
|
+
[PlayerStat_1.PlayerStat.TEAR_HEIGHT]: player.TearHeight, // 1 << 3
|
|
93
|
+
[PlayerStat_1.PlayerStat.TEAR_RANGE]: player.TearRange, // 1 << 3
|
|
94
|
+
[PlayerStat_1.PlayerStat.TEAR_FALLING_ACCELERATION]: player.TearFallingAcceleration, // 1 << 3
|
|
95
|
+
[PlayerStat_1.PlayerStat.TEAR_FALLING_SPEED]: player.TearFallingSpeed, // 1 << 3
|
|
96
|
+
[PlayerStat_1.PlayerStat.MOVE_SPEED]: player.MoveSpeed, // 1 << 4
|
|
97
|
+
[PlayerStat_1.PlayerStat.TEAR_FLAG]: player.TearFlags, // 1 << 5
|
|
98
|
+
[PlayerStat_1.PlayerStat.TEAR_COLOR]: player.TearColor, // 1 << 6
|
|
99
|
+
[PlayerStat_1.PlayerStat.FLYING]: player.CanFly, // 1 << 7
|
|
100
|
+
[PlayerStat_1.PlayerStat.LUCK]: player.Luck, // 1 << 10
|
|
101
101
|
[PlayerStat_1.PlayerStat.SIZE]: player.SpriteScale, // 1 << 11
|
|
102
102
|
};
|
|
103
103
|
}
|
|
@@ -4,42 +4,42 @@ exports.isStoryBossID = exports.isStoryBoss = void 0;
|
|
|
4
4
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
5
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
6
6
|
const STORY_BOSS_IDS = [
|
|
7
|
-
isaac_typescript_definitions_1.BossID.MOM,
|
|
8
|
-
isaac_typescript_definitions_1.BossID.MOMS_HEART,
|
|
9
|
-
isaac_typescript_definitions_1.BossID.SATAN,
|
|
10
|
-
isaac_typescript_definitions_1.BossID.IT_LIVES,
|
|
11
|
-
isaac_typescript_definitions_1.BossID.ISAAC,
|
|
12
|
-
isaac_typescript_definitions_1.BossID.BLUE_BABY,
|
|
13
|
-
isaac_typescript_definitions_1.BossID.LAMB,
|
|
14
|
-
isaac_typescript_definitions_1.BossID.MEGA_SATAN,
|
|
15
|
-
isaac_typescript_definitions_1.BossID.ULTRA_GREED,
|
|
16
|
-
isaac_typescript_definitions_1.BossID.HUSH,
|
|
17
|
-
isaac_typescript_definitions_1.BossID.DELIRIUM,
|
|
18
|
-
isaac_typescript_definitions_1.BossID.ULTRA_GREEDIER,
|
|
19
|
-
isaac_typescript_definitions_1.BossID.MOTHER,
|
|
20
|
-
isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOM,
|
|
21
|
-
isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOMS_HEART,
|
|
22
|
-
isaac_typescript_definitions_1.BossID.DOGMA,
|
|
7
|
+
isaac_typescript_definitions_1.BossID.MOM, // 6
|
|
8
|
+
isaac_typescript_definitions_1.BossID.MOMS_HEART, // 8
|
|
9
|
+
isaac_typescript_definitions_1.BossID.SATAN, // 24
|
|
10
|
+
isaac_typescript_definitions_1.BossID.IT_LIVES, // 25
|
|
11
|
+
isaac_typescript_definitions_1.BossID.ISAAC, // 39
|
|
12
|
+
isaac_typescript_definitions_1.BossID.BLUE_BABY, // 40
|
|
13
|
+
isaac_typescript_definitions_1.BossID.LAMB, // 54
|
|
14
|
+
isaac_typescript_definitions_1.BossID.MEGA_SATAN, // 55 (Mega Satan 2 is in the same room.)
|
|
15
|
+
isaac_typescript_definitions_1.BossID.ULTRA_GREED, // 62
|
|
16
|
+
isaac_typescript_definitions_1.BossID.HUSH, // 63
|
|
17
|
+
isaac_typescript_definitions_1.BossID.DELIRIUM, // 70
|
|
18
|
+
isaac_typescript_definitions_1.BossID.ULTRA_GREEDIER, // 71
|
|
19
|
+
isaac_typescript_definitions_1.BossID.MOTHER, // 88
|
|
20
|
+
isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOM, // 89
|
|
21
|
+
isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOMS_HEART, // 90
|
|
22
|
+
isaac_typescript_definitions_1.BossID.DOGMA, // 99
|
|
23
23
|
isaac_typescript_definitions_1.BossID.BEAST, // 100
|
|
24
24
|
];
|
|
25
25
|
const STORY_BOSS_ENTITY_TYPES_SET = new ReadonlySet_1.ReadonlySet([
|
|
26
|
-
isaac_typescript_definitions_1.EntityType.MOM,
|
|
27
|
-
isaac_typescript_definitions_1.EntityType.MOMS_HEART,
|
|
28
|
-
isaac_typescript_definitions_1.EntityType.SATAN,
|
|
26
|
+
isaac_typescript_definitions_1.EntityType.MOM, // 45
|
|
27
|
+
isaac_typescript_definitions_1.EntityType.MOMS_HEART, // 78
|
|
28
|
+
isaac_typescript_definitions_1.EntityType.SATAN, // 84
|
|
29
29
|
// - It Lives is a variant of Mom's Heart.
|
|
30
|
-
isaac_typescript_definitions_1.EntityType.ISAAC,
|
|
30
|
+
isaac_typescript_definitions_1.EntityType.ISAAC, // 102
|
|
31
31
|
// - Blue Baby is a variant of Isaac.
|
|
32
|
-
isaac_typescript_definitions_1.EntityType.LAMB,
|
|
33
|
-
isaac_typescript_definitions_1.EntityType.MEGA_SATAN,
|
|
34
|
-
isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2,
|
|
35
|
-
isaac_typescript_definitions_1.EntityType.ULTRA_GREED,
|
|
36
|
-
isaac_typescript_definitions_1.EntityType.HUSH,
|
|
37
|
-
isaac_typescript_definitions_1.EntityType.DELIRIUM,
|
|
32
|
+
isaac_typescript_definitions_1.EntityType.LAMB, // 273
|
|
33
|
+
isaac_typescript_definitions_1.EntityType.MEGA_SATAN, // 274
|
|
34
|
+
isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2, // 275
|
|
35
|
+
isaac_typescript_definitions_1.EntityType.ULTRA_GREED, // 406
|
|
36
|
+
isaac_typescript_definitions_1.EntityType.HUSH, // 407
|
|
37
|
+
isaac_typescript_definitions_1.EntityType.DELIRIUM, // 412
|
|
38
38
|
// - Ultra Greedier is a variant of Ultra Greed.
|
|
39
|
-
isaac_typescript_definitions_1.EntityType.MOTHER,
|
|
39
|
+
isaac_typescript_definitions_1.EntityType.MOTHER, // 912
|
|
40
40
|
// - Mausoleum Mom is a sub-type of Mom.
|
|
41
41
|
// - Mausoleum Mom's Heart is a sub-type of Mom's Heart.
|
|
42
|
-
isaac_typescript_definitions_1.EntityType.DOGMA,
|
|
42
|
+
isaac_typescript_definitions_1.EntityType.DOGMA, // 950
|
|
43
43
|
isaac_typescript_definitions_1.EntityType.BEAST, // 951
|
|
44
44
|
]);
|
|
45
45
|
const STORY_BOSS_IDS_SET = new ReadonlySet_1.ReadonlySet(STORY_BOSS_IDS);
|
|
@@ -9,25 +9,25 @@ const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
|
9
9
|
const collectibles_1 = require("./collectibles");
|
|
10
10
|
const flag_1 = require("./flag");
|
|
11
11
|
const TRANSFORMATION_TO_TAG_MAP = new ReadonlyMap_1.ReadonlyMap([
|
|
12
|
-
[isaac_typescript_definitions_1.PlayerForm.GUPPY, isaac_typescript_definitions_1.ItemConfigTag.GUPPY],
|
|
13
|
-
[isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, isaac_typescript_definitions_1.ItemConfigTag.FLY],
|
|
14
|
-
[isaac_typescript_definitions_1.PlayerForm.FUN_GUY, isaac_typescript_definitions_1.ItemConfigTag.MUSHROOM],
|
|
15
|
-
[isaac_typescript_definitions_1.PlayerForm.SERAPHIM, isaac_typescript_definitions_1.ItemConfigTag.ANGEL],
|
|
16
|
-
[isaac_typescript_definitions_1.PlayerForm.BOB, isaac_typescript_definitions_1.ItemConfigTag.BOB],
|
|
17
|
-
[isaac_typescript_definitions_1.PlayerForm.SPUN, isaac_typescript_definitions_1.ItemConfigTag.SYRINGE],
|
|
18
|
-
[isaac_typescript_definitions_1.PlayerForm.YES_MOTHER, isaac_typescript_definitions_1.ItemConfigTag.MOM],
|
|
19
|
-
[isaac_typescript_definitions_1.PlayerForm.CONJOINED, isaac_typescript_definitions_1.ItemConfigTag.BABY],
|
|
20
|
-
[isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, isaac_typescript_definitions_1.ItemConfigTag.DEVIL],
|
|
21
|
-
[isaac_typescript_definitions_1.PlayerForm.OH_CRAP, isaac_typescript_definitions_1.ItemConfigTag.POOP],
|
|
22
|
-
[isaac_typescript_definitions_1.PlayerForm.BOOKWORM, isaac_typescript_definitions_1.ItemConfigTag.BOOK],
|
|
12
|
+
[isaac_typescript_definitions_1.PlayerForm.GUPPY, isaac_typescript_definitions_1.ItemConfigTag.GUPPY], // 0
|
|
13
|
+
[isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, isaac_typescript_definitions_1.ItemConfigTag.FLY], // 1
|
|
14
|
+
[isaac_typescript_definitions_1.PlayerForm.FUN_GUY, isaac_typescript_definitions_1.ItemConfigTag.MUSHROOM], // 2
|
|
15
|
+
[isaac_typescript_definitions_1.PlayerForm.SERAPHIM, isaac_typescript_definitions_1.ItemConfigTag.ANGEL], // 3
|
|
16
|
+
[isaac_typescript_definitions_1.PlayerForm.BOB, isaac_typescript_definitions_1.ItemConfigTag.BOB], // 4
|
|
17
|
+
[isaac_typescript_definitions_1.PlayerForm.SPUN, isaac_typescript_definitions_1.ItemConfigTag.SYRINGE], // 5
|
|
18
|
+
[isaac_typescript_definitions_1.PlayerForm.YES_MOTHER, isaac_typescript_definitions_1.ItemConfigTag.MOM], // 6
|
|
19
|
+
[isaac_typescript_definitions_1.PlayerForm.CONJOINED, isaac_typescript_definitions_1.ItemConfigTag.BABY], // 7
|
|
20
|
+
[isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, isaac_typescript_definitions_1.ItemConfigTag.DEVIL], // 8
|
|
21
|
+
[isaac_typescript_definitions_1.PlayerForm.OH_CRAP, isaac_typescript_definitions_1.ItemConfigTag.POOP], // 9
|
|
22
|
+
[isaac_typescript_definitions_1.PlayerForm.BOOKWORM, isaac_typescript_definitions_1.ItemConfigTag.BOOK], // 10
|
|
23
23
|
// PlayerForm.ADULTHOOD (11) is based on pill usage.
|
|
24
24
|
[isaac_typescript_definitions_1.PlayerForm.SPIDER_BABY, isaac_typescript_definitions_1.ItemConfigTag.SPIDER], // 12
|
|
25
25
|
// PlayerForm.STOMPY (13) is based on size.
|
|
26
26
|
]);
|
|
27
27
|
const TRANSFORMATIONS_THAT_GRANT_FLYING = new ReadonlySet_1.ReadonlySet([
|
|
28
|
-
isaac_typescript_definitions_1.PlayerForm.GUPPY,
|
|
29
|
-
isaac_typescript_definitions_1.PlayerForm.BEELZEBUB,
|
|
30
|
-
isaac_typescript_definitions_1.PlayerForm.SERAPHIM,
|
|
28
|
+
isaac_typescript_definitions_1.PlayerForm.GUPPY, // 0
|
|
29
|
+
isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, // 1
|
|
30
|
+
isaac_typescript_definitions_1.PlayerForm.SERAPHIM, // 3
|
|
31
31
|
isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, // 8
|
|
32
32
|
]);
|
|
33
33
|
/** Returns a set of the player's current transformations. */
|
package/dist/index.rollup.d.ts
CHANGED
|
@@ -4597,7 +4597,7 @@ export declare function fillLevelWithRedRooms(): void;
|
|
|
4597
4597
|
export declare function filter<T>(array: readonly T[], func: (value: T, index: number, array: readonly T[]) => boolean): readonly T[];
|
|
4598
4598
|
|
|
4599
4599
|
/**
|
|
4600
|
-
* Helper function to perform a
|
|
4600
|
+
* Helper function to perform a filter and a map at the same time. Similar to `Array.map`, provide a
|
|
4601
4601
|
* function that transforms a value, but return `undefined` if the value should be skipped. (Thus,
|
|
4602
4602
|
* this function cannot be used in situations where `undefined` can be a valid array element.)
|
|
4603
4603
|
*
|
|
@@ -8568,13 +8568,13 @@ export declare function hasUnusedDoorSlot(): boolean;
|
|
|
8568
8568
|
* or max hearts.
|
|
8569
8569
|
*/
|
|
8570
8570
|
export declare enum HealthType {
|
|
8571
|
-
RED = 0
|
|
8572
|
-
SOUL = 1
|
|
8573
|
-
ETERNAL = 2
|
|
8574
|
-
BLACK = 3
|
|
8575
|
-
GOLDEN = 4
|
|
8576
|
-
BONE = 5
|
|
8577
|
-
ROTTEN = 6
|
|
8571
|
+
RED = 0,// 5.10.1
|
|
8572
|
+
SOUL = 1,// 5.10.3
|
|
8573
|
+
ETERNAL = 2,// 5.10.4
|
|
8574
|
+
BLACK = 3,// 5.10.6
|
|
8575
|
+
GOLDEN = 4,// 5.10.7
|
|
8576
|
+
BONE = 5,// 5.10.11
|
|
8577
|
+
ROTTEN = 6,// 5.10.12
|
|
8578
8578
|
BROKEN = 7,
|
|
8579
8579
|
MAX_HEARTS = 8
|
|
8580
8580
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
--[[
|
|
2
2
|
|
|
3
|
-
isaacscript-common 85.0.
|
|
3
|
+
isaacscript-common 85.0.2
|
|
4
4
|
|
|
5
5
|
This is the "isaacscript-common" library, which was created with the IsaacScript tool.
|
|
6
6
|
|
|
@@ -18770,7 +18770,7 @@ end
|
|
|
18770
18770
|
function ____exports.emptyArray(self, array)
|
|
18771
18771
|
__TS__ArraySplice(array, 0, #array)
|
|
18772
18772
|
end
|
|
18773
|
-
--- Helper function to perform a
|
|
18773
|
+
--- Helper function to perform a filter and a map at the same time. Similar to `Array.map`, provide a
|
|
18774
18774
|
-- function that transforms a value, but return `undefined` if the value should be skipped. (Thus,
|
|
18775
18775
|
-- this function cannot be used in situations where `undefined` can be a valid array element.)
|
|
18776
18776
|
--
|
|
@@ -61355,6 +61355,10 @@ function ____exports.maze(self)
|
|
|
61355
61355
|
v.persistent.maze = not v.persistent.maze
|
|
61356
61356
|
printEnabled(nil, v.persistent.maze, "permanent Curse of the Maze")
|
|
61357
61357
|
end
|
|
61358
|
+
--- Warps to the Mega Satan room on the floor. (Every floor has a Mega Satan room.)
|
|
61359
|
+
function ____exports.megaSatan(self)
|
|
61360
|
+
changeRoom(nil, GridRoom.MEGA_SATAN)
|
|
61361
|
+
end
|
|
61358
61362
|
--- Warps to the first Miniboss Room on the floor.
|
|
61359
61363
|
function ____exports.miniboss(self)
|
|
61360
61364
|
warpToRoomType(nil, RoomType.MINI_BOSS)
|
|
@@ -4,20 +4,20 @@ exports.PHD_PILL_CONVERSIONS_MAP = void 0;
|
|
|
4
4
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
5
|
const ReadonlyMap_1 = require("../types/ReadonlyMap");
|
|
6
6
|
exports.PHD_PILL_CONVERSIONS_MAP = new ReadonlyMap_1.ReadonlyMap([
|
|
7
|
-
[isaac_typescript_definitions_1.PillEffect.BAD_TRIP, isaac_typescript_definitions_1.PillEffect.BALLS_OF_STEEL],
|
|
8
|
-
[isaac_typescript_definitions_1.PillEffect.HEALTH_DOWN, isaac_typescript_definitions_1.PillEffect.HEALTH_UP],
|
|
9
|
-
[isaac_typescript_definitions_1.PillEffect.RANGE_DOWN, isaac_typescript_definitions_1.PillEffect.RANGE_UP],
|
|
10
|
-
[isaac_typescript_definitions_1.PillEffect.SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SPEED_UP],
|
|
11
|
-
[isaac_typescript_definitions_1.PillEffect.TEARS_DOWN, isaac_typescript_definitions_1.PillEffect.TEARS_UP],
|
|
12
|
-
[isaac_typescript_definitions_1.PillEffect.LUCK_DOWN, isaac_typescript_definitions_1.PillEffect.LUCK_UP],
|
|
13
|
-
[isaac_typescript_definitions_1.PillEffect.PARALYSIS, isaac_typescript_definitions_1.PillEffect.PHEROMONES],
|
|
14
|
-
[isaac_typescript_definitions_1.PillEffect.AMNESIA, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER],
|
|
15
|
-
[isaac_typescript_definitions_1.PillEffect.R_U_A_WIZARD, isaac_typescript_definitions_1.PillEffect.POWER],
|
|
16
|
-
[isaac_typescript_definitions_1.PillEffect.ADDICTED, isaac_typescript_definitions_1.PillEffect.PERCS],
|
|
17
|
-
[isaac_typescript_definitions_1.PillEffect.QUESTION_MARKS, isaac_typescript_definitions_1.PillEffect.TELEPILLS],
|
|
18
|
-
[isaac_typescript_definitions_1.PillEffect.RETRO_VISION, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER],
|
|
19
|
-
[isaac_typescript_definitions_1.PillEffect.X_LAX, isaac_typescript_definitions_1.PillEffect.SOMETHINGS_WRONG],
|
|
20
|
-
[isaac_typescript_definitions_1.PillEffect.IM_EXCITED, isaac_typescript_definitions_1.PillEffect.IM_DROWSY],
|
|
21
|
-
[isaac_typescript_definitions_1.PillEffect.HORF, isaac_typescript_definitions_1.PillEffect.GULP],
|
|
7
|
+
[isaac_typescript_definitions_1.PillEffect.BAD_TRIP, isaac_typescript_definitions_1.PillEffect.BALLS_OF_STEEL], // 1
|
|
8
|
+
[isaac_typescript_definitions_1.PillEffect.HEALTH_DOWN, isaac_typescript_definitions_1.PillEffect.HEALTH_UP], // 6
|
|
9
|
+
[isaac_typescript_definitions_1.PillEffect.RANGE_DOWN, isaac_typescript_definitions_1.PillEffect.RANGE_UP], // 11
|
|
10
|
+
[isaac_typescript_definitions_1.PillEffect.SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SPEED_UP], // 13
|
|
11
|
+
[isaac_typescript_definitions_1.PillEffect.TEARS_DOWN, isaac_typescript_definitions_1.PillEffect.TEARS_UP], // 15
|
|
12
|
+
[isaac_typescript_definitions_1.PillEffect.LUCK_DOWN, isaac_typescript_definitions_1.PillEffect.LUCK_UP], // 17
|
|
13
|
+
[isaac_typescript_definitions_1.PillEffect.PARALYSIS, isaac_typescript_definitions_1.PillEffect.PHEROMONES], // 22
|
|
14
|
+
[isaac_typescript_definitions_1.PillEffect.AMNESIA, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER], // 25
|
|
15
|
+
[isaac_typescript_definitions_1.PillEffect.R_U_A_WIZARD, isaac_typescript_definitions_1.PillEffect.POWER], // 27
|
|
16
|
+
[isaac_typescript_definitions_1.PillEffect.ADDICTED, isaac_typescript_definitions_1.PillEffect.PERCS], // 29
|
|
17
|
+
[isaac_typescript_definitions_1.PillEffect.QUESTION_MARKS, isaac_typescript_definitions_1.PillEffect.TELEPILLS], // 31
|
|
18
|
+
[isaac_typescript_definitions_1.PillEffect.RETRO_VISION, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER], // 37
|
|
19
|
+
[isaac_typescript_definitions_1.PillEffect.X_LAX, isaac_typescript_definitions_1.PillEffect.SOMETHINGS_WRONG], // 39
|
|
20
|
+
[isaac_typescript_definitions_1.PillEffect.IM_EXCITED, isaac_typescript_definitions_1.PillEffect.IM_DROWSY], // 42
|
|
21
|
+
[isaac_typescript_definitions_1.PillEffect.HORF, isaac_typescript_definitions_1.PillEffect.GULP], // 44
|
|
22
22
|
[isaac_typescript_definitions_1.PillEffect.SHOT_SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SHOT_SPEED_UP], // 47
|
|
23
23
|
]);
|