isaacscript-common 8.4.6 → 8.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/enums/ModCallbackCustom.d.ts +2 -2
- package/dist/features/characterStats.d.ts.map +1 -1
- package/dist/features/characterStats.lua +1 -2
- package/dist/features/firstLast.d.ts +6 -3
- package/dist/features/firstLast.d.ts.map +1 -1
- package/dist/features/firstLast.lua +6 -3
- package/dist/features/playerInventory.d.ts +11 -3
- package/dist/features/playerInventory.d.ts.map +1 -1
- package/dist/features/playerInventory.lua +24 -11
- package/dist/functions/bosses.d.ts +8 -2
- package/dist/functions/bosses.d.ts.map +1 -1
- package/dist/functions/bosses.lua +14 -6
- package/dist/functions/collectibleCacheFlag.d.ts +1 -1
- package/dist/functions/collectibleCacheFlag.d.ts.map +1 -1
- package/dist/functions/collectibleCacheFlag.lua +1 -2
- package/dist/functions/collectibleSet.lua +32 -32
- package/dist/functions/collectibleTag.d.ts +1 -1
- package/dist/functions/collectibleTag.d.ts.map +1 -1
- package/dist/functions/collectibleTag.lua +1 -3
- package/dist/functions/collectibles.d.ts +10 -1
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +17 -1
- package/dist/functions/eden.d.ts +1 -1
- package/dist/functions/eden.d.ts.map +1 -1
- package/dist/functions/eden.lua +1 -2
- package/dist/functions/flying.d.ts +1 -1
- package/dist/functions/flying.d.ts.map +1 -1
- package/dist/functions/flying.lua +5 -2
- package/dist/functions/input.d.ts +2 -2
- package/dist/functions/input.d.ts.map +1 -1
- package/dist/functions/input.lua +2 -4
- package/dist/functions/playerHealth.d.ts +93 -0
- package/dist/functions/playerHealth.d.ts.map +1 -1
- package/dist/functions/playerHealth.lua +216 -33
- package/dist/functions/players.d.ts +1 -111
- package/dist/functions/players.d.ts.map +1 -1
- package/dist/functions/players.lua +20 -279
- package/dist/functions/revive.d.ts.map +1 -1
- package/dist/functions/revive.lua +2 -1
- package/dist/functions/stats.d.ts +16 -0
- package/dist/functions/stats.d.ts.map +1 -1
- package/dist/functions/stats.lua +78 -0
- package/dist/functions/transformations.d.ts +1 -1
- package/dist/functions/transformations.d.ts.map +1 -1
- package/dist/functions/trinketCacheFlag.d.ts +1 -1
- package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
- package/dist/functions/trinketCacheFlag.lua +1 -3
- package/dist/functions/trinketSet.lua +32 -32
- package/dist/functions/trinkets.d.ts +14 -0
- package/dist/functions/trinkets.d.ts.map +1 -1
- package/dist/functions/trinkets.lua +26 -0
- package/dist/index.d.ts +63 -36
- package/dist/sets/bossSets.d.ts +1 -0
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +23 -0
- package/package.json +1 -1
- package/src/enums/ModCallbackCustom.ts +2 -2
- package/src/features/characterStats.ts +1 -2
- package/src/features/firstLast.ts +6 -3
- package/src/features/playerInventory.ts +37 -8
- package/src/functions/bosses.ts +18 -6
- package/src/functions/collectibleCacheFlag.ts +3 -3
- package/src/functions/collectibleSet.ts +32 -32
- package/src/functions/collectibleTag.ts +2 -3
- package/src/functions/collectibles.ts +25 -1
- package/src/functions/eden.ts +3 -3
- package/src/functions/flying.ts +4 -4
- package/src/functions/input.ts +4 -5
- package/src/functions/playerHealth.ts +269 -7
- package/src/functions/players.ts +1 -348
- package/src/functions/revive.ts +2 -6
- package/src/functions/stats.ts +75 -0
- package/src/functions/transformations.ts +1 -1
- package/src/functions/trinketCacheFlag.ts +2 -3
- package/src/functions/trinketSet.ts +32 -32
- package/src/functions/trinkets.ts +34 -0
- package/src/sets/bossSets.ts +33 -0
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@@ -892,7 +892,7 @@ export declare enum ModCallbackCustom {
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POST_PLAYER_CHANGE_TYPE = 57,
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/**
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* Fires from the `POST_PEFFECT_UPDATE` callback when a player's collectible count is higher than
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* what it was on the previous frame.
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* what it was on the previous frame or when a new active collectible is acquired.
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*
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* When registering the callback, takes an optional second argument that will make the callback
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* only fire if the collectible matches the `CollectibleType` provided.
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@@ -907,7 +907,7 @@ export declare enum ModCallbackCustom {
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POST_PLAYER_COLLECTIBLE_ADDED = 58,
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/**
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* Fires from the `POST_PEFFECT_UPDATE` callback when a player's collectible count is lower than
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* what it was on the previous frame.
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* what it was on the previous frame or when an active collectible is no longer present.
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*
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* When registering the callback, takes an optional second argument that will make the callback
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* only fire if the collectible matches the `CollectibleType` provided.
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@@ -1 +1 @@
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{"version":3,"file":"characterStats.d.ts","sourceRoot":"","sources":["../../src/features/characterStats.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,EACL,SAAS,EAET,UAAU,EACX,MAAM,8BAA8B,CAAC;
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{"version":3,"file":"characterStats.d.ts","sourceRoot":"","sources":["../../src/features/characterStats.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,OAAO,EACL,SAAS,EAET,UAAU,EACX,MAAM,8BAA8B,CAAC;AAgCtC;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,sBAAsB,CACpC,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,GAAG,WAAW,CAAC,SAAS,EAAE,MAAM,CAAC,GAC/D,IAAI,CAGN"}
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@@ -7,9 +7,8 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____featuresInitialized = require("featuresInitialized")
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local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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local ____players = require("functions.players")
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local addStat = ____players.addStat
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local ____stats = require("functions.stats")
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local addStat = ____stats.addStat
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local getDefaultPlayerStat = ____stats.getDefaultPlayerStat
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function evaluateCache(self, player, cacheFlag)
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local character = player:GetPlayerType()
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@@ -19,11 +19,11 @@ export declare function getLastCollectibleType(): CollectibleType;
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/**
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* Helper function to get an array that represents the all modded collectible types.
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*
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* This function is only useful when building collectible type objects. For most purposes, you
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* should use the `getModdedCollectibleSet` helper function instead.
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*
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* Returns an empty array if there are no modded collectible types.
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*
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* This function is only useful when building collectible type objects. For most purposes, you
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* should use the `getModdedCollectibleArray` or `getModdedCollectibleSet` helper function instead.
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*
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* (This function is named differently from the `getVanillaCollectibleTypeRange` function because
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* all modded collectible types are contiguous. Thus, each value represents a real
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* `CollectibleType`.)
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@@ -66,6 +66,9 @@ export declare function getLastTrinketType(): TrinketType;
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*
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* Returns an empty array if there are no modded trinket types.
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*
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* This function is only useful when building collectible type objects. For most purposes, you
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* should use the `getModdedCollectibleArray` or `getModdedCollectibleSet` helper function instead.
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*
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* This function can only be called if at least one callback has been executed. This is because not
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* all trinkets will necessarily be present when a mod first loads (due to mod load order).
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*/
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@@ -1 +1 @@
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-
{"version":3,"file":"firstLast.d.ts","sourceRoot":"","sources":["../../src/features/firstLast.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,IAAI,EACJ,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAwDtC;;;;;GAKG;AACH,wBAAgB,6BAA6B,IAAI,eAAe,GAAG,SAAS,CAS3E;AAED;;;;;;;;GAQG;AACH,wBAAgB,sBAAsB,IAAI,eAAe,CAKxD;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,yBAAyB,IAAI,eAAe,EAAE,CAW7D;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,IAAI,GAAG,CAM5C;AAED;;;;;GAKG;AACH,wBAAgB,4BAA4B,IAAI,GAAG,CAMlD;AAMD;;;;;GAKG;AACH,wBAAgB,yBAAyB,IAAI,WAAW,GAAG,SAAS,CASnE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,IAAI,WAAW,CAMhD;AAED
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{"version":3,"file":"firstLast.d.ts","sourceRoot":"","sources":["../../src/features/firstLast.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,IAAI,EACJ,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAwDtC;;;;;GAKG;AACH,wBAAgB,6BAA6B,IAAI,eAAe,GAAG,SAAS,CAS3E;AAED;;;;;;;;GAQG;AACH,wBAAgB,sBAAsB,IAAI,eAAe,CAKxD;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,yBAAyB,IAAI,eAAe,EAAE,CAW7D;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,IAAI,GAAG,CAM5C;AAED;;;;;GAKG;AACH,wBAAgB,4BAA4B,IAAI,GAAG,CAMlD;AAMD;;;;;GAKG;AACH,wBAAgB,yBAAyB,IAAI,WAAW,GAAG,SAAS,CASnE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,IAAI,WAAW,CAMhD;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,qBAAqB,IAAI,WAAW,EAAE,CAQrD;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,IAAI,GAAG,CAKxC;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,GAAG,CAM9C;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,IAAI,WAAW,EAAE,CAG/C;AAMD;;;;;GAKG;AACH,wBAAgB,WAAW,IAAI,IAAI,EAAE,CAGpC;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,IAAI,IAAI,GAAG,SAAS,CAOrD;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAMlC;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,IAAI,IAAI,EAAE,CAQvC;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,IAAI,GAAG,CAKjC;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,IAAI,GAAG,CAMvC;AAMD;;;;;GAKG;AACH,wBAAgB,iBAAiB,IAAI,UAAU,EAAE,CAGhD;AAED;;;;;GAKG;AACH,wBAAgB,wBAAwB,IAAI,UAAU,GAAG,SAAS,CASjE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,IAAI,UAAU,CAM9C;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,IAAI,UAAU,EAAE,CAQnD;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,IAAI,GAAG,CAKvC;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,IAAI,GAAG,CAM7C"}
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end
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--- Helper function to get an array that represents the all modded collectible types.
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--
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--
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-- Returns an empty array if there are no modded collectible types.
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--
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-- This function is only useful when building collectible type objects. For most purposes, you
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-- should use the `getModdedCollectibleArray` or `getModdedCollectibleSet` helper function instead.
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--
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-- all modded collectible types are contiguous. Thus, each value represents a real
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-- `CollectibleType`.)
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--
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-- Returns an empty array if there are no modded trinket types.
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--
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-- This function is only useful when building collectible type objects. For most purposes, you
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-- should use the `getModdedCollectibleArray` or `getModdedCollectibleSet` helper function instead.
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--
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function ____exports.getModdedTrinketTypes(self)
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* is true.
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*/
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export declare function getPlayerInventory(player: EntityPlayer, includeActiveCollectibles?: boolean): CollectibleType[];
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export declare function getPlayerLastPassiveCollectible(player: EntityPlayer): CollectibleType | undefined;
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//# sourceMappingURL=playerInventory.d.ts.map
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{"version":3,"file":"playerInventory.d.ts","sourceRoot":"","sources":["../../src/features/playerInventory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAe,MAAM,8BAA8B,CAAC;
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{"version":3,"file":"playerInventory.d.ts","sourceRoot":"","sources":["../../src/features/playerInventory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAe,MAAM,8BAA8B,CAAC;AAsH5E;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,YAAY,EACpB,yBAAyB,UAAO,GAC/B,eAAe,EAAE,CAanB;AAED;;;;;GAKG;AACH,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,YAAY,GACnB,eAAe,GAAG,SAAS,CAK7B"}
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local arrayRemoveInPlace = ____array.arrayRemoveInPlace
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local copyArray = ____array.copyArray
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local getLastElement = ____array.getLastElement
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local ____collectibles = require("functions.collectibles")
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local isActiveCollectible = ____collectibles.isActiveCollectible
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local ____collectibleSet = require("functions.collectibleSet")
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function newPlayerInventory(self, player)
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--- Helper function to get the last passive collectible that the player picked up. In most cases,
|
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+
-- this will be the passive that is removed when the player would use Clicker.
|
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--
|
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-- Returns undefined if the player does not have any passive collectibles.
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function ____exports.getPlayerLastPassiveCollectible(self, player)
|
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+
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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local inventory = ____exports.getPlayerInventory(nil, player, false)
|
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|
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return getLastElement(nil, inventory)
|
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|
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end
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|
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@@ -19,9 +19,15 @@ export declare function getAliveBosses(entityType?: EntityType, variant?: number
|
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*
|
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* The set contains strings with the entity type and variant, separated by a period.
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*
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+
* Note that this set does not include bosses that do not appear in Boss Rooms (e.g. Krampus, Uriel,
|
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|
+
* and Gabriel.).
|
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+
*
|
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* Also see the `getBossSet` and `getCombinedBossSet` functions.
|
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*
|
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* @param includeStoryBosses Optional. Whether to include "story" bosses like Mom and It Lives!
|
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* Default is true.
|
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*/
|
|
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export declare function getAllBossesSet():
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export declare function getAllBossesSet(includeStoryBosses?: boolean): ReadonlySet<string>;
|
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/**
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* Helper function to get the set of vanilla bosses for a particular stage and stage type
|
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* combination.
|
|
@@ -52,7 +58,7 @@ export declare function getBosses(entityType?: EntityType, variant?: int, subTyp
|
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*
|
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* Also see the `getAllBossesSet` and `getBossSet` functions.
|
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|
*/
|
|
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-
export declare function getCombinedBossSet(stage: int):
|
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|
+
export declare function getCombinedBossSet(stage: int): ReadonlySet<string> | undefined;
|
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/** Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust. */
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export declare function isSin(npc: EntityNPC): boolean;
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/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bosses.d.ts","sourceRoot":"","sources":["../../src/functions/bosses.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAEV,SAAS,EACV,MAAM,8BAA8B,CAAC;AAyBtC;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,CAC5B,UAAU,GAAE,UAAe,EAC3B,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,SAAS,EAAE,CAGb;AAED
|
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1
|
+
{"version":3,"file":"bosses.d.ts","sourceRoot":"","sources":["../../src/functions/bosses.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAEV,SAAS,EACV,MAAM,8BAA8B,CAAC;AAyBtC;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,CAC5B,UAAU,GAAE,UAAe,EAC3B,OAAO,SAAK,EACZ,OAAO,SAAK,EACZ,cAAc,UAAQ,GACrB,SAAS,EAAE,CAGb;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,eAAe,CAC7B,kBAAkB,UAAO,GACxB,WAAW,CAAC,MAAM,CAAC,CAIrB;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CACxB,KAAK,EAAE,GAAG,EACV,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,MAAM,CAAC,GAAG,SAAS,CAYjC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,SAAS,CACvB,UAAU,CAAC,EAAE,UAAU,EACvB,OAAO,CAAC,EAAE,GAAG,EACb,OAAO,CAAC,EAAE,GAAG,EACb,cAAc,UAAQ,GACrB,SAAS,EAAE,CAGb;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,GAAG,GACT,WAAW,CAAC,MAAM,CAAC,GAAG,SAAS,CAOjC;AAED,6FAA6F;AAC7F,wBAAgB,KAAK,CAAC,GAAG,EAAE,SAAS,GAAG,OAAO,CAE7C;AAED;;;;;;;;;GASG;AACH,wBAAgB,SAAS,CACvB,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,EAChB,QAAQ,GAAE,MAAmB,EAC7B,OAAO,GAAE,MAAM,GAAG,SAAqB,EACvC,SAAS,GAAE,IAAI,GAAG,GAAG,GAAG,SAAqB,EAC7C,WAAW,CAAC,EAAE,GAAG,GAChB,SAAS,CAyBX;AAmCD;;;;GAIG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,EAChB,SAAS,EAAE,IAAI,GAAG,GAAG,EACrB,QAAQ,GAAE,MAAmB,EAC7B,OAAO,GAAE,MAAM,GAAG,SAAqB,EACvC,WAAW,CAAC,EAAE,GAAG,GAChB,SAAS,CAYX"}
|
|
@@ -10,6 +10,7 @@ local LokiVariant = ____isaac_2Dtypescript_2Ddefinitions.LokiVariant
|
|
|
10
10
|
local ____constants = require("core.constants")
|
|
11
11
|
local VectorZero = ____constants.VectorZero
|
|
12
12
|
local ____bossSets = require("sets.bossSets")
|
|
13
|
+
local ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = ____bossSets.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET
|
|
13
14
|
local ALL_BOSSES_SET = ____bossSets.ALL_BOSSES_SET
|
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|
local STAGE_TO_COMBINED_BOSS_SET_MAP = ____bossSets.STAGE_TO_COMBINED_BOSS_SET_MAP
|
|
15
16
|
local STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = ____bossSets.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP
|
|
@@ -22,8 +23,6 @@ local ____npcs = require("functions.npcs")
|
|
|
22
23
|
local getAliveNPCs = ____npcs.getAliveNPCs
|
|
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|
local ____rng = require("functions.rng")
|
|
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|
local isRNG = ____rng.isRNG
|
|
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|
-
local ____set = require("functions.set")
|
|
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|
-
local copySet = ____set.copySet
|
|
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|
local ____types = require("functions.types")
|
|
28
27
|
local asNumber = ____types.asNumber
|
|
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|
local ____utils = require("functions.utils")
|
|
@@ -108,9 +107,18 @@ end
|
|
|
108
107
|
--
|
|
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|
-- The set contains strings with the entity type and variant, separated by a period.
|
|
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|
--
|
|
110
|
+
-- Note that this set does not include bosses that do not appear in Boss Rooms (e.g. Krampus, Uriel,
|
|
111
|
+
-- and Gabriel.).
|
|
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|
+
--
|
|
111
113
|
-- Also see the `getBossSet` and `getCombinedBossSet` functions.
|
|
112
|
-
|
|
113
|
-
|
|
114
|
+
--
|
|
115
|
+
-- @param includeStoryBosses Optional. Whether to include "story" bosses like Mom and It Lives!
|
|
116
|
+
-- Default is true.
|
|
117
|
+
function ____exports.getAllBossesSet(self, includeStoryBosses)
|
|
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|
+
if includeStoryBosses == nil then
|
|
119
|
+
includeStoryBosses = true
|
|
120
|
+
end
|
|
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|
+
return includeStoryBosses and ALL_BOSSES_SET or ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET
|
|
114
122
|
end
|
|
115
123
|
--- Helper function to get the set of vanilla bosses for a particular stage and stage type
|
|
116
124
|
-- combination.
|
|
@@ -127,7 +135,7 @@ function ____exports.getBossSet(self, stage, stageType)
|
|
|
127
135
|
if bossSet == nil then
|
|
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|
return nil
|
|
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137
|
end
|
|
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|
-
return
|
|
138
|
+
return bossSet
|
|
131
139
|
end
|
|
132
140
|
--- Helper function to get all of the bosses in the room.
|
|
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141
|
--
|
|
@@ -166,7 +174,7 @@ function ____exports.getCombinedBossSet(self, stage)
|
|
|
166
174
|
if bossSet == nil then
|
|
167
175
|
return nil
|
|
168
176
|
end
|
|
169
|
-
return
|
|
177
|
+
return bossSet
|
|
170
178
|
end
|
|
171
179
|
--- Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust.
|
|
172
180
|
function ____exports.isSin(self, npc)
|
|
@@ -8,7 +8,7 @@ export declare function collectibleHasCacheFlag(collectibleType: CollectibleType
|
|
|
8
8
|
* This function can only be called if at least one callback has been executed. This is because not
|
|
9
9
|
* all collectibles will necessarily be present when a mod first loads (due to mod load order).
|
|
10
10
|
*/
|
|
11
|
-
export declare function getCollectiblesForCacheFlag(cacheFlag: CacheFlag):
|
|
11
|
+
export declare function getCollectiblesForCacheFlag(cacheFlag: CacheFlag): ReadonlySet<CollectibleType>;
|
|
12
12
|
/**
|
|
13
13
|
* Returns an array containing every collectible type that the player has that matches the provided
|
|
14
14
|
* CacheFlag.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"collectibleCacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleCacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AA+B1E,iGAAiG;AACjG,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,EAChC,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CACzC,SAAS,EAAE,SAAS,GACnB,
|
|
1
|
+
{"version":3,"file":"collectibleCacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleCacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AA+B1E,iGAAiG;AACjG,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,EAChC,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CACzC,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,eAAe,CAAC,CAS9B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,iCAAiC,CAC/C,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,eAAe,EAAE,CAYnB"}
|
|
@@ -14,7 +14,6 @@ local getEnumValues = ____enums.getEnumValues
|
|
|
14
14
|
local ____flag = require("functions.flag")
|
|
15
15
|
local hasFlag = ____flag.hasFlag
|
|
16
16
|
local ____set = require("functions.set")
|
|
17
|
-
local copySet = ____set.copySet
|
|
18
17
|
local getSortedSetValues = ____set.getSortedSetValues
|
|
19
18
|
local ____utils = require("functions.utils")
|
|
20
19
|
local ____repeat = ____utils["repeat"]
|
|
@@ -52,7 +51,7 @@ function ____exports.getCollectiblesForCacheFlag(self, cacheFlag)
|
|
|
52
51
|
if collectiblesSet == nil then
|
|
53
52
|
return __TS__New(Set)
|
|
54
53
|
end
|
|
55
|
-
return
|
|
54
|
+
return collectiblesSet
|
|
56
55
|
end
|
|
57
56
|
--- Returns an array containing every collectible type that the player has that matches the provided
|
|
58
57
|
-- CacheFlag.
|
|
@@ -8,42 +8,42 @@ local ____firstLast = require("features.firstLast")
|
|
|
8
8
|
local getModdedCollectibleTypes = ____firstLast.getModdedCollectibleTypes
|
|
9
9
|
local ____collectibles = require("functions.collectibles")
|
|
10
10
|
local getVanillaCollectibleTypeRange = ____collectibles.getVanillaCollectibleTypeRange
|
|
11
|
-
local
|
|
12
|
-
local
|
|
13
|
-
local
|
|
14
|
-
local
|
|
15
|
-
local
|
|
16
|
-
local
|
|
17
|
-
local function
|
|
18
|
-
if #
|
|
11
|
+
local ALL_COLLECTIBLE_TYPES_ARRAY = {}
|
|
12
|
+
local ALL_COLLECTIBLE_TYPES_SET = __TS__New(Set)
|
|
13
|
+
local VANILLA_COLLECTIBLE_TYPES_ARRAY = {}
|
|
14
|
+
local VANILLA_COLLECTIBLE_TYPES_SET = __TS__New(Set)
|
|
15
|
+
local MODDED_COLLECTIBLE_TYPES_ARRAY = {}
|
|
16
|
+
local MODDED_COLLECTIBLE_TYPES_SET = __TS__New(Set)
|
|
17
|
+
local function lazyInitVanillaCollectibleTypes(self)
|
|
18
|
+
if #VANILLA_COLLECTIBLE_TYPES_ARRAY > 0 then
|
|
19
19
|
return
|
|
20
20
|
end
|
|
21
21
|
local vanillaCollectibleTypeRange = getVanillaCollectibleTypeRange(nil)
|
|
22
22
|
for ____, collectibleType in ipairs(vanillaCollectibleTypeRange) do
|
|
23
23
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
24
24
|
if itemConfigItem ~= nil then
|
|
25
|
-
|
|
26
|
-
|
|
25
|
+
VANILLA_COLLECTIBLE_TYPES_ARRAY[#VANILLA_COLLECTIBLE_TYPES_ARRAY + 1] = collectibleType
|
|
26
|
+
VANILLA_COLLECTIBLE_TYPES_SET:add(collectibleType)
|
|
27
27
|
end
|
|
28
28
|
end
|
|
29
29
|
end
|
|
30
|
-
local function
|
|
31
|
-
if #
|
|
30
|
+
local function lazyInitModdedCollectibleTypes(self)
|
|
31
|
+
if #MODDED_COLLECTIBLE_TYPES_ARRAY > 0 then
|
|
32
32
|
return
|
|
33
33
|
end
|
|
34
|
-
|
|
35
|
-
for ____, collectibleType in ipairs(
|
|
36
|
-
|
|
37
|
-
|
|
34
|
+
lazyInitVanillaCollectibleTypes(nil)
|
|
35
|
+
for ____, collectibleType in ipairs(VANILLA_COLLECTIBLE_TYPES_ARRAY) do
|
|
36
|
+
ALL_COLLECTIBLE_TYPES_ARRAY[#ALL_COLLECTIBLE_TYPES_ARRAY + 1] = collectibleType
|
|
37
|
+
ALL_COLLECTIBLE_TYPES_SET:add(collectibleType)
|
|
38
38
|
end
|
|
39
39
|
local moddedCollectibleTypes = getModdedCollectibleTypes(nil)
|
|
40
40
|
for ____, collectibleType in ipairs(moddedCollectibleTypes) do
|
|
41
41
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
42
42
|
if itemConfigItem ~= nil then
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
43
|
+
MODDED_COLLECTIBLE_TYPES_ARRAY[#MODDED_COLLECTIBLE_TYPES_ARRAY + 1] = collectibleType
|
|
44
|
+
MODDED_COLLECTIBLE_TYPES_SET:add(collectibleType)
|
|
45
|
+
ALL_COLLECTIBLE_TYPES_ARRAY[#ALL_COLLECTIBLE_TYPES_ARRAY + 1] = collectibleType
|
|
46
|
+
ALL_COLLECTIBLE_TYPES_SET:add(collectibleType)
|
|
47
47
|
end
|
|
48
48
|
end
|
|
49
49
|
end
|
|
@@ -56,8 +56,8 @@ end
|
|
|
56
56
|
-- This function can only be called if at least one callback has been executed. This is because not
|
|
57
57
|
-- all collectibles will necessarily be present when a mod first loads (due to mod load order).
|
|
58
58
|
function ____exports.getCollectibleArray(self)
|
|
59
|
-
|
|
60
|
-
return
|
|
59
|
+
lazyInitModdedCollectibleTypes(nil)
|
|
60
|
+
return ALL_COLLECTIBLE_TYPES_ARRAY
|
|
61
61
|
end
|
|
62
62
|
--- Returns a set containing every valid collectible type in the game, including modded collectibles.
|
|
63
63
|
--
|
|
@@ -67,8 +67,8 @@ end
|
|
|
67
67
|
-- This function can only be called if at least one callback has been executed. This is because not
|
|
68
68
|
-- all collectibles will necessarily be present when a mod first loads (due to mod load order).
|
|
69
69
|
function ____exports.getCollectibleSet(self)
|
|
70
|
-
|
|
71
|
-
return
|
|
70
|
+
lazyInitModdedCollectibleTypes(nil)
|
|
71
|
+
return ALL_COLLECTIBLE_TYPES_SET
|
|
72
72
|
end
|
|
73
73
|
--- Returns an array containing every modded collectible type in the game.
|
|
74
74
|
--
|
|
@@ -78,8 +78,8 @@ end
|
|
|
78
78
|
-- This function can only be called if at least one callback has been executed. This is because not
|
|
79
79
|
-- all collectibles will necessarily be present when a mod first loads (due to mod load order).
|
|
80
80
|
function ____exports.getModdedCollectibleArray(self)
|
|
81
|
-
|
|
82
|
-
return
|
|
81
|
+
lazyInitModdedCollectibleTypes(nil)
|
|
82
|
+
return MODDED_COLLECTIBLE_TYPES_ARRAY
|
|
83
83
|
end
|
|
84
84
|
--- Returns a set containing every modded collectible type in the game.
|
|
85
85
|
--
|
|
@@ -89,23 +89,23 @@ end
|
|
|
89
89
|
-- This function can only be called if at least one callback has been executed. This is because not
|
|
90
90
|
-- all collectibles will necessarily be present when a mod first loads (due to mod load order).
|
|
91
91
|
function ____exports.getModdedCollectibleSet(self)
|
|
92
|
-
|
|
93
|
-
return
|
|
92
|
+
lazyInitModdedCollectibleTypes(nil)
|
|
93
|
+
return MODDED_COLLECTIBLE_TYPES_SET
|
|
94
94
|
end
|
|
95
95
|
--- Returns an array containing every valid vanilla collectible type in the game.
|
|
96
96
|
--
|
|
97
97
|
-- Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
|
|
98
98
|
-- then use the `getVanillaCollectibleSet` helper function instead.
|
|
99
99
|
function ____exports.getVanillaCollectibleArray(self)
|
|
100
|
-
|
|
101
|
-
return
|
|
100
|
+
lazyInitVanillaCollectibleTypes(nil)
|
|
101
|
+
return VANILLA_COLLECTIBLE_TYPES_ARRAY
|
|
102
102
|
end
|
|
103
103
|
--- Returns a set containing every valid vanilla collectible type in the game.
|
|
104
104
|
--
|
|
105
105
|
-- Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
|
|
106
106
|
-- then use the `getVanillaCollectibleArray` helper function instead.
|
|
107
107
|
function ____exports.getVanillaCollectibleSet(self)
|
|
108
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-
|
|
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-
return
|
|
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+
lazyInitVanillaCollectibleTypes(nil)
|
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|
+
return VANILLA_COLLECTIBLE_TYPES_SET
|
|
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110
|
end
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|
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|
return ____exports
|
|
@@ -10,7 +10,7 @@ export declare function collectibleHasTag(collectibleType: CollectibleType, tag:
|
|
|
10
10
|
* const offensiveCollectibleTypes = getCollectibleTypesWithTag(ItemConfigTag.OFFENSIVE);
|
|
11
11
|
* ```
|
|
12
12
|
*/
|
|
13
|
-
export declare function getCollectibleTypesWithTag(itemConfigTag: ItemConfigTag):
|
|
13
|
+
export declare function getCollectibleTypesWithTag(itemConfigTag: ItemConfigTag): ReadonlySet<CollectibleType>;
|
|
14
14
|
/** Returns the number of items that a player has towards a particular transformation. */
|
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15
|
export declare function getPlayerNumCollectiblesWithTag(player: EntityPlayer, itemConfigTag: ItemConfigTag): int;
|
|
16
16
|
export declare function isQuestCollectible(collectibleType: CollectibleType): boolean;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"collectibleTag.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleTag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"collectibleTag.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleTag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAoC9E,wBAAgB,iBAAiB,CAC/B,eAAe,EAAE,eAAe,EAChC,GAAG,EAAE,aAAa,GACjB,OAAO,CAOT;AAED;;;;;;;;;GASG;AACH,wBAAgB,0BAA0B,CACxC,aAAa,EAAE,aAAa,GAC3B,WAAW,CAAC,eAAe,CAAC,CAc9B;AAED,yFAAyF;AACzF,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,YAAY,EACpB,aAAa,EAAE,aAAa,GAC3B,GAAG,CAGL;AAED,wBAAgB,kBAAkB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAE5E"}
|
|
@@ -16,8 +16,6 @@ local ____flag = require("functions.flag")
|
|
|
16
16
|
local getFlagName = ____flag.getFlagName
|
|
17
17
|
local ____players = require("functions.players")
|
|
18
18
|
local getPlayerCollectibleCount = ____players.getPlayerCollectibleCount
|
|
19
|
-
local ____set = require("functions.set")
|
|
20
|
-
local copySet = ____set.copySet
|
|
21
19
|
function ____exports.collectibleHasTag(self, collectibleType, tag)
|
|
22
20
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
23
21
|
if itemConfigItem == nil then
|
|
@@ -66,7 +64,7 @@ function ____exports.getCollectibleTypesWithTag(self, itemConfigTag)
|
|
|
66
64
|
if collectibleTypes == nil then
|
|
67
65
|
error(("The item config tag of " .. tostring(itemConfigTag)) .. " is not a valid value of the ItemConfigTag enum.")
|
|
68
66
|
end
|
|
69
|
-
return
|
|
67
|
+
return collectibleTypes
|
|
70
68
|
end
|
|
71
69
|
--- Returns the number of items that a player has towards a particular transformation.
|
|
72
70
|
function ____exports.getPlayerNumCollectiblesWithTag(self, player, itemConfigTag)
|
|
@@ -19,8 +19,12 @@ export declare function getCollectibleDevilCoinPrice(collectibleType: Collectibl
|
|
|
19
19
|
*/
|
|
20
20
|
export declare function getCollectibleDevilHeartPrice(collectibleType: CollectibleType, player: EntityPlayer): PickupPrice;
|
|
21
21
|
/**
|
|
22
|
-
* Helper function to get the path to a collectible
|
|
22
|
+
* Helper function to get the path to a collectible PNG file. Returns the path to the question mark
|
|
23
23
|
* sprite (i.e. from Curse of the Blind) if the provided collectible type was not valid.
|
|
24
|
+
*
|
|
25
|
+
* Note that this does not return the file name, but the full path to the collectible's PNG file.
|
|
26
|
+
* The function is named "GfxFilename" to correspond to the associated `ItemConfigItem.GfxFileName`
|
|
27
|
+
* field.
|
|
24
28
|
*/
|
|
25
29
|
export declare function getCollectibleGfxFilename(collectibleType: CollectibleType): string;
|
|
26
30
|
/**
|
|
@@ -163,6 +167,11 @@ export declare function isPassiveCollectible(collectibleType: CollectibleType):
|
|
|
163
167
|
export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
|
|
164
168
|
export declare function isValidCollectibleType(collectibleType: CollectibleType): boolean;
|
|
165
169
|
export declare function isVanillaCollectibleType(collectibleType: CollectibleType): boolean;
|
|
170
|
+
/**
|
|
171
|
+
* Helper function to generate a new sprite based on a collectible. If the provided collectible type
|
|
172
|
+
* is invalid, a sprite with a Curse of the Blind question mark will be returned.
|
|
173
|
+
*/
|
|
174
|
+
export declare function newCollectibleSprite(collectibleType: CollectibleType): Sprite;
|
|
166
175
|
/**
|
|
167
176
|
* Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that it
|
|
168
177
|
* should remove an item.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,EACvB,eAAe,EAEf,aAAa,EAEb,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgBtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;
|
|
1
|
+
{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,EACvB,eAAe,EAEf,aAAa,EAEb,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgBtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AA0B7D,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAEtE;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAeR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,eAAe,EAAE,eAAe,GAC/B,GAAG,CAYL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,eAAe,EAAE,eAAe,EAChC,MAAM,EAAE,YAAY,GACnB,WAAW,CAyBb;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAOR;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,YAAY,GACxB,gBAAgB,CAsBlB;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAOV;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAAC,eAAe,EAAE,eAAe,GAAG,MAAM,CAc3E;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,GACxB,uBAAuB,CAUzB;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,eAAe,EAAE,eAAe,GAAG,GAAG,CAO3E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAAC,aAAa,CAAC,CAGzB;AAED;;;;;;;;GAQG;AACH,wBAAgB,8BAA8B,IAAI,eAAe,EAAE,CAElE;AAED,2FAA2F;AAC3F,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED,sEAAsE;AACtE,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAcrE;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAKnE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAAC,eAAe,EAAE,eAAe,GAAG,MAAM,CAa7E;AAED;;;;;;GAMG;AACH,wBAAgB,gCAAgC,CAC9C,eAAe,EAAE,eAAe,GAC/B,IAAI,CAQN;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAS5E;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CASnE;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAUnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAuBtE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,YAAY,EACzB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAeN;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,YAAY,EACzB,kBAAkB,EAAE,eAAe,GAClC,IAAI,CA2BN;AAED;;;GAGG;AACH,wBAAgB,qCAAqC,IAAI,IAAI,CAK5D"}
|
|
@@ -105,6 +105,7 @@ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType
|
|
|
105
105
|
true
|
|
106
106
|
)
|
|
107
107
|
end
|
|
108
|
+
local COLLECTIBLE_ANM2_PATH = "gfx/005.100_collectible.anm2"
|
|
108
109
|
COLLECTIBLE_SPRITE_LAYER = 1
|
|
109
110
|
COLLECTIBLE_SHADOW_LAYER = 4
|
|
110
111
|
local GLITCHED_ITEM_THRESHOLD = 4000000000
|
|
@@ -174,8 +175,12 @@ function ____exports.getCollectibleDevilHeartPrice(self, collectibleType, player
|
|
|
174
175
|
local twoHeartPrice = maxHearts == 2 and PickupPrice.ONE_HEART_AND_TWO_SOUL_HEARTS or PickupPrice.TWO_HEARTS
|
|
175
176
|
return itemConfigItem.DevilPrice == 2 and twoHeartPrice or PickupPrice.ONE_HEART
|
|
176
177
|
end
|
|
177
|
-
--- Helper function to get the path to a collectible
|
|
178
|
+
--- Helper function to get the path to a collectible PNG file. Returns the path to the question mark
|
|
178
179
|
-- sprite (i.e. from Curse of the Blind) if the provided collectible type was not valid.
|
|
180
|
+
--
|
|
181
|
+
-- Note that this does not return the file name, but the full path to the collectible's PNG file.
|
|
182
|
+
-- The function is named "GfxFilename" to correspond to the associated `ItemConfigItem.GfxFileName`
|
|
183
|
+
-- field.
|
|
179
184
|
function ____exports.getCollectibleGfxFilename(self, collectibleType)
|
|
180
185
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
181
186
|
if itemConfigItem == nil then
|
|
@@ -386,6 +391,17 @@ function ____exports.isValidCollectibleType(self, collectibleType)
|
|
|
386
391
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
387
392
|
return itemConfigItem ~= nil
|
|
388
393
|
end
|
|
394
|
+
--- Helper function to generate a new sprite based on a collectible. If the provided collectible type
|
|
395
|
+
-- is invalid, a sprite with a Curse of the Blind question mark will be returned.
|
|
396
|
+
function ____exports.newCollectibleSprite(self, collectibleType)
|
|
397
|
+
local sprite = Sprite()
|
|
398
|
+
sprite:Load(COLLECTIBLE_ANM2_PATH, false)
|
|
399
|
+
clearSprite(nil, sprite)
|
|
400
|
+
local gfxFileName = ____exports.getCollectibleGfxFilename(nil, collectibleType)
|
|
401
|
+
sprite:ReplaceSpritesheet(COLLECTIBLE_SPRITE_LAYER, gfxFileName)
|
|
402
|
+
sprite:LoadGraphics()
|
|
403
|
+
return sprite
|
|
404
|
+
end
|
|
389
405
|
--- Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that it
|
|
390
406
|
-- should remove an item.
|
|
391
407
|
--
|
package/dist/functions/eden.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
1
|
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function getEdenPassives():
|
|
2
|
+
export declare function getEdenPassives(): ReadonlySet<CollectibleType>;
|
|
3
3
|
export declare function getRandomEdenPassive(seedOrRNG?: Seed | RNG, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
|
|
4
4
|
//# sourceMappingURL=eden.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"eden.d.ts","sourceRoot":"","sources":["../../src/functions/eden.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAiB,MAAM,8BAA8B,CAAC;AAqB9E,wBAAgB,eAAe,IAAI,
|
|
1
|
+
{"version":3,"file":"eden.d.ts","sourceRoot":"","sources":["../../src/functions/eden.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAiB,MAAM,8BAA8B,CAAC;AAqB9E,wBAAgB,eAAe,IAAI,WAAW,CAAC,eAAe,CAAC,CAO9D;AAED,wBAAgB,oBAAoB,CAClC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,eAAe,EAAE,GAAG,SAAS,eAAe,EAAO,GAC9D,eAAe,CAWjB"}
|
package/dist/functions/eden.lua
CHANGED
|
@@ -14,7 +14,6 @@ local collectibleHasTag = ____collectibleTag.collectibleHasTag
|
|
|
14
14
|
local ____rng = require("functions.rng")
|
|
15
15
|
local getRandomSeed = ____rng.getRandomSeed
|
|
16
16
|
local ____set = require("functions.set")
|
|
17
|
-
local copySet = ____set.copySet
|
|
18
17
|
local getRandomSetElement = ____set.getRandomSetElement
|
|
19
18
|
local EDEN_PASSIVE_COLLECTIBLES_SET = __TS__New(Set)
|
|
20
19
|
local function initCollectibleSet(self)
|
|
@@ -28,7 +27,7 @@ function ____exports.getEdenPassives(self)
|
|
|
28
27
|
if EDEN_PASSIVE_COLLECTIBLES_SET.size == 0 then
|
|
29
28
|
initCollectibleSet(nil)
|
|
30
29
|
end
|
|
31
|
-
return
|
|
30
|
+
return EDEN_PASSIVE_COLLECTIBLES_SET
|
|
32
31
|
end
|
|
33
32
|
function ____exports.getRandomEdenPassive(self, seedOrRNG, exceptions)
|
|
34
33
|
if seedOrRNG == nil then
|
|
@@ -9,7 +9,7 @@ import { CollectibleType, TrinketType } from "isaac-typescript-definitions";
|
|
|
9
9
|
* @param pruneConditionalItems Whether or not collectibles that only grant flight conditionally
|
|
10
10
|
* should be included in the set (like Empty Vessel).
|
|
11
11
|
*/
|
|
12
|
-
export declare function getFlyingCollectibles(pruneConditionalItems: boolean):
|
|
12
|
+
export declare function getFlyingCollectibles(pruneConditionalItems: boolean): ReadonlySet<CollectibleType>;
|
|
13
13
|
/**
|
|
14
14
|
* Returns a set of all of the trinkets that grant flight. (All trinkets that grant flight do so
|
|
15
15
|
* conditionally, like Bat Wing.)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"flying.d.ts","sourceRoot":"","sources":["../../src/functions/flying.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGf,WAAW,EACZ,MAAM,8BAA8B,CAAC;AA+BtC;;;;;;;;;GASG;AACH,wBAAgB,qBAAqB,CACnC,qBAAqB,EAAE,OAAO,GAC7B,
|
|
1
|
+
{"version":3,"file":"flying.d.ts","sourceRoot":"","sources":["../../src/functions/flying.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGf,WAAW,EACZ,MAAM,8BAA8B,CAAC;AA+BtC;;;;;;;;;GASG;AACH,wBAAgB,qBAAqB,CACnC,qBAAqB,EAAE,OAAO,GAC7B,WAAW,CAAC,eAAe,CAAC,CAwB9B;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,IAAI,WAAW,CAAC,WAAW,CAAC,CAI5D;AAED,wBAAgB,wBAAwB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CA0BtE;AAED,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAG/D"}
|