isaacscript-common 6.22.4 → 7.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postPlayerChangeHealth.lua +8 -1
- package/dist/callbacks/postPlayerChangeStat.d.ts +3 -0
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -0
- package/dist/callbacks/postPlayerChangeStat.lua +59 -0
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +2 -2
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +9 -2
- package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts +12 -0
- package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postPlayerChangeStat.lua +35 -0
- package/dist/classes/DefaultMap.d.ts +3 -3
- package/dist/classes/DefaultMap.d.ts.map +1 -1
- package/dist/classes/DefaultMap.lua +37 -0
- package/dist/core/constants.d.ts +1 -1
- package/dist/core/constants.d.ts.map +1 -1
- package/dist/core/constants.lua +1 -1
- package/dist/enums/ModCallbackCustom.d.ts +70 -39
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.lua +37 -35
- package/dist/enums/StatType.d.ts +30 -0
- package/dist/enums/StatType.d.ts.map +1 -0
- package/dist/enums/StatType.lua +30 -0
- package/dist/enums/index.d.ts +1 -0
- package/dist/enums/index.d.ts.map +1 -1
- package/dist/enums/index.lua +8 -0
- package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +5 -1
- package/dist/enums/private/CopyableIsaacAPIClassType.d.ts.map +1 -1
- package/dist/enums/private/CopyableIsaacAPIClassType.lua +3 -1
- package/dist/enums/private/SerializationBrand.d.ts +1 -0
- package/dist/enums/private/SerializationBrand.d.ts.map +1 -1
- package/dist/enums/private/SerializationBrand.lua +1 -0
- package/dist/features/customStage/versusScreen.lua +2 -2
- package/dist/features/disableInputs.d.ts +1 -1
- package/dist/features/disableInputs.d.ts.map +1 -1
- package/dist/features/runInNFrames.lua +1 -6
- package/dist/features/runNextRoom.lua +1 -6
- package/dist/features/saveDataManager/exports.d.ts +13 -8
- package/dist/features/saveDataManager/exports.d.ts.map +1 -1
- package/dist/features/saveDataManager/exports.lua +12 -7
- package/dist/features/saveDataManager/maps.d.ts +2 -2
- package/dist/features/saveDataManager/maps.d.ts.map +1 -1
- package/dist/features/saveDataManager/merge.d.ts +1 -0
- package/dist/features/saveDataManager/merge.d.ts.map +1 -1
- package/dist/features/saveDataManager/merge.lua +1 -0
- package/dist/features/taintedLazarusPlayers.lua +1 -6
- package/dist/functions/bitSet128.d.ts +25 -0
- package/dist/functions/bitSet128.d.ts.map +1 -0
- package/dist/functions/bitSet128.lua +71 -0
- package/dist/functions/collectibles.d.ts +2 -2
- package/dist/functions/collectibles.lua +2 -2
- package/dist/functions/color.d.ts +1 -1
- package/dist/functions/color.d.ts.map +1 -1
- package/dist/functions/color.lua +2 -2
- package/dist/functions/deepCopy.d.ts +1 -0
- package/dist/functions/deepCopy.d.ts.map +1 -1
- package/dist/functions/deepCopy.lua +2 -1
- package/dist/functions/familiars.d.ts +4 -4
- package/dist/functions/familiars.lua +4 -4
- package/dist/functions/flag.d.ts +1 -1
- package/dist/functions/flag.lua +1 -1
- package/dist/functions/index.d.ts +2 -0
- package/dist/functions/index.d.ts.map +1 -1
- package/dist/functions/index.lua +16 -0
- package/dist/functions/isaacAPIClass.d.ts +1 -1
- package/dist/functions/isaacAPIClass.d.ts.map +1 -1
- package/dist/functions/jsonRoom.lua +4 -4
- package/dist/functions/kColor.d.ts +1 -1
- package/dist/functions/kColor.d.ts.map +1 -1
- package/dist/functions/kColor.lua +2 -2
- package/dist/functions/log.lua +1 -1
- package/dist/functions/npcs.d.ts +2 -2
- package/dist/functions/npcs.lua +2 -2
- package/dist/functions/playerIndex.d.ts +1 -1
- package/dist/functions/playerIndex.lua +1 -1
- package/dist/functions/playerStats.d.ts +6 -0
- package/dist/functions/playerStats.d.ts.map +1 -0
- package/dist/functions/playerStats.lua +22 -0
- package/dist/functions/players.d.ts +1 -1
- package/dist/functions/players.lua +1 -1
- package/dist/functions/rng.d.ts +1 -1
- package/dist/functions/rng.d.ts.map +1 -1
- package/dist/functions/rng.lua +2 -2
- package/dist/functions/roomTransition.d.ts +1 -1
- package/dist/functions/roomTransition.lua +1 -1
- package/dist/functions/rooms.d.ts +1 -1
- package/dist/functions/rooms.lua +1 -1
- package/dist/functions/sprites.d.ts +3 -3
- package/dist/functions/sprites.lua +3 -3
- package/dist/functions/tears.d.ts +5 -4
- package/dist/functions/tears.d.ts.map +1 -1
- package/dist/functions/tears.lua +5 -4
- package/dist/functions/utils.d.ts +4 -1
- package/dist/functions/utils.d.ts.map +1 -1
- package/dist/functions/utils.lua +4 -1
- package/dist/functions/vector.d.ts +1 -1
- package/dist/functions/vector.d.ts.map +1 -1
- package/dist/functions/vector.lua +2 -2
- package/dist/initCustomCallbacks.d.ts.map +1 -1
- package/dist/initCustomCallbacks.lua +3 -0
- package/dist/interfaces/SaveData.d.ts +44 -8
- package/dist/interfaces/SaveData.d.ts.map +1 -1
- package/dist/interfaces/SaveData.lua +66 -0
- package/dist/interfaces/StatTypeType.d.ts +18 -0
- package/dist/interfaces/StatTypeType.d.ts.map +1 -0
- package/dist/interfaces/StatTypeType.lua +4 -0
- package/dist/interfaces/index.d.ts +1 -0
- package/dist/interfaces/index.d.ts.map +1 -1
- package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +2 -0
- package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.lua +3 -0
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.lua +7 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.lua +12 -1
- package/dist/types/index.d.ts +0 -1
- package/dist/types/index.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/callbacks/postPlayerChangeHealth.ts +7 -1
- package/src/callbacks/postPlayerChangeStat.ts +68 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +5 -1
- package/src/callbacks/subscriptions/postPlayerChangeStat.ts +55 -0
- package/src/classes/DefaultMap.ts +36 -7
- package/src/core/constants.ts +1 -1
- package/src/enums/ModCallbackCustom.ts +36 -4
- package/src/enums/StatType.ts +47 -0
- package/src/enums/index.ts +1 -0
- package/src/enums/indexTypeDoc.ts +1 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +5 -1
- package/src/enums/private/SerializationBrand.ts +1 -0
- package/src/features/customStage/versusScreen.ts +2 -2
- package/src/features/disableInputs.ts +3 -9
- package/src/features/runInNFrames.ts +1 -1
- package/src/features/runNextRoom.ts +1 -1
- package/src/features/saveDataManager/exports.ts +28 -10
- package/src/features/saveDataManager/merge.ts +1 -0
- package/src/features/saveDataManager/save.ts +2 -1
- package/src/features/taintedLazarusPlayers.ts +2 -2
- package/src/functions/bitSet128.ts +96 -0
- package/src/functions/collectibles.ts +2 -2
- package/src/functions/color.ts +3 -2
- package/src/functions/deepCopy.ts +2 -1
- package/src/functions/entities.ts +2 -2
- package/src/functions/familiars.ts +4 -4
- package/src/functions/flag.ts +1 -1
- package/src/functions/index.ts +2 -0
- package/src/functions/indexTypeDoc.ts +2 -0
- package/src/functions/isaacAPIClass.ts +0 -1
- package/src/functions/jsonRoom.ts +4 -4
- package/src/functions/kColor.ts +2 -2
- package/src/functions/log.ts +1 -1
- package/src/functions/npcs.ts +2 -2
- package/src/functions/playerIndex.ts +1 -1
- package/src/functions/playerStats.ts +26 -0
- package/src/functions/players.ts +1 -1
- package/src/functions/rng.ts +2 -2
- package/src/functions/roomTransition.ts +1 -1
- package/src/functions/rooms.ts +1 -1
- package/src/functions/sprites.ts +3 -3
- package/src/functions/tears.ts +5 -4
- package/src/functions/utils.ts +5 -1
- package/src/functions/vector.ts +2 -2
- package/src/initCustomCallbacks.ts +2 -0
- package/src/interfaces/SaveData.ts +256 -8
- package/src/interfaces/StatTypeType.ts +18 -0
- package/src/interfaces/index.ts +1 -0
- package/src/interfaces/indexTypeDoc.ts +1 -0
- package/src/interfaces/private/AddCallbackParameterCustom.ts +2 -0
- package/src/objects/callbackRegisterFunctions.ts +2 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +1 -0
- package/src/objects/isaacAPIClassTypeToFunctions.ts +12 -0
- package/src/types/index.ts +0 -1
- package/src/types/indexTypeDoc.ts +0 -1
- package/dist/classes/indexTypeDoc.d.ts +0 -3
- package/dist/classes/indexTypeDoc.d.ts.map +0 -1
- package/dist/classes/indexTypeDoc.lua +0 -4
- package/dist/core/indexTypeDoc.d.ts +0 -5
- package/dist/core/indexTypeDoc.d.ts.map +0 -1
- package/dist/core/indexTypeDoc.lua +0 -6
- package/dist/enums/indexTypeDoc.d.ts +0 -9
- package/dist/enums/indexTypeDoc.d.ts.map +0 -1
- package/dist/enums/indexTypeDoc.lua +0 -10
- package/dist/features/indexTypeDoc.d.ts +0 -30
- package/dist/features/indexTypeDoc.d.ts.map +0 -1
- package/dist/features/indexTypeDoc.lua +0 -31
- package/dist/functions/indexTypeDoc.d.ts +0 -99
- package/dist/functions/indexTypeDoc.d.ts.map +0 -1
- package/dist/functions/indexTypeDoc.lua +0 -100
- package/dist/indexTypeDoc.d.ts +0 -10
- package/dist/indexTypeDoc.d.ts.map +0 -1
- package/dist/indexTypeDoc.lua +0 -11
- package/dist/interfaces/indexTypeDoc.d.ts +0 -11
- package/dist/interfaces/indexTypeDoc.d.ts.map +0 -1
- package/dist/interfaces/indexTypeDoc.lua +0 -2
- package/dist/maps/indexTypeDoc.d.ts +0 -5
- package/dist/maps/indexTypeDoc.d.ts.map +0 -1
- package/dist/maps/indexTypeDoc.lua +0 -6
- package/dist/objects/indexTypeDoc.d.ts +0 -2
- package/dist/objects/indexTypeDoc.d.ts.map +0 -1
- package/dist/objects/indexTypeDoc.lua +0 -3
- package/dist/types/IsaacAPIClass.d.ts +0 -5
- package/dist/types/IsaacAPIClass.d.ts.map +0 -1
- package/dist/types/IsaacAPIClass.lua +0 -2
- package/dist/types/indexTypeDoc.d.ts +0 -12
- package/dist/types/indexTypeDoc.d.ts.map +0 -1
- package/dist/types/indexTypeDoc.lua +0 -3
- package/src/types/IsaacAPIClass.ts +0 -3
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED
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{"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
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package/dist/functions/color.lua
CHANGED
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@@ -17,10 +17,11 @@ local getNumbersFromTable = ____table.getNumbersFromTable
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local tableHasKeys = ____table.tableHasKeys
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local ____types = require("functions.types")
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local isTable = ____types.isTable
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--- Helper function to check if something is an instantiated Color object.
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--- Helper function to check if something is an instantiated `Color` object.
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function ____exports.isColor(self, object)
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return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
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end
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OBJECT_NAME = "Color"
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local KEYS = {
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"R",
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"G",
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"GO",
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"BO"
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}
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OBJECT_NAME = "Color"
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function ____exports.colorEquals(self, color1, color2)
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return isaacAPIClassEquals(nil, color1, color2, KEYS)
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end
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-
{"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D
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{"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}
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-- - TSTL `Set`
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-- - TSTL classes
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-- - `DefaultMap`
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-- - Isaac `BitSet128` objects
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-- - Isaac `Color` objects
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-- - Isaac `KColor` objects
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-- - Isaac `RNG` objects
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local constructorArg = ____isDefaultMap_result_0
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if serializationType == SerializationType.SERIALIZE and not isPrimitive(nil, constructorArg) then
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error("Failed to deep copy a DefaultMap because it was instantiated with a factory function and was also inside of
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error("Failed to deep copy a DefaultMap because it was instantiated with a factory function and was also inside of an array, map, or set. For more information, see: https://isaacscript.github.io/main/gotchas#failed-to-deep-copy-a-defaultmap")
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else
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return deepCopyMap(
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nil,
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* specify an incorrect RNG object. (The vanilla method is bugged in that it does not increment the
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* RNG object; see the documentation of the method for more details.)
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*
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* This function is meant to be called in the
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* to `CacheFlag.FAMILIARS`).
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* This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
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* equal to `CacheFlag.FAMILIARS`).
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*
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* count is completely custom and does not correspond to the amount of collectibles. For the general
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* Use this helper function instead of invoking the `EntityPlayer.CheckFamiliar` method directly so
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* that the target count is handled automatically.
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*
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* This function is meant to be called in the
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* to `CacheFlag.FAMILIARS`).
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* This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
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* equal to `CacheFlag.FAMILIARS`).
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*
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* Use this function when the amount of familiars should be equal to the amount of associated
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* collectibles that the player has (plus any extras from having used Box of Friends or Monster
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-- specify an incorrect RNG object. (The vanilla method is bugged in that it does not increment the
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-- RNG object; see the documentation of the method for more details.)
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--
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-- This function is meant to be called in the
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-- to `CacheFlag.FAMILIARS`).
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-- This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
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-- equal to `CacheFlag.FAMILIARS`).
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--
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-- Note that this function is only meant to be used in special circumstances where the familiar
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-- count is completely custom and does not correspond to the amount of collectibles. For the general
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-- Use this helper function instead of invoking the `EntityPlayer.CheckFamiliar` method directly so
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-- that the target count is handled automatically.
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--
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-- This function is meant to be called in the
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-- to `CacheFlag.FAMILIARS`).
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-- This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
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-- equal to `CacheFlag.FAMILIARS`).
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--
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-- Use this function when the amount of familiars should be equal to the amount of associated
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-- collectibles that the player has (plus any extras from having used Box of Friends or Monster
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package/dist/functions/flag.d.ts
CHANGED
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@@ -29,7 +29,7 @@ export declare function addFlag<T extends BitFlag | BitFlag128>(flags: T | BitFl
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* Helper function for casting a flag enum value to a `BitFlags` object.
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* `BitFlags`
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* `BitFlags` field. (It does this to ensure type safety, since `BitFlags` can represent a zero
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* value or a composition of N flags.)
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*
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package/dist/functions/flag.lua
CHANGED
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--- Helper function for casting a flag enum value to a `BitFlags` object.
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--
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-- This is useful because the compiler will prevent you from assigning a specific flag to a
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|
-
-- `BitFlags`
|
|
38
|
+
-- `BitFlags` field. (It does this to ensure type safety, since `BitFlags` can represent a zero
|
|
39
39
|
-- value or a composition of N flags.)
|
|
40
40
|
--
|
|
41
41
|
-- For example:
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
export * from "./ambush";
|
|
2
2
|
export * from "./array";
|
|
3
3
|
export * from "./benchmark";
|
|
4
|
+
export * from "./bitSet128";
|
|
4
5
|
export * from "./bitwise";
|
|
5
6
|
export * from "./bombs";
|
|
6
7
|
export * from "./bosses";
|
|
@@ -61,6 +62,7 @@ export * from "./playerDataStructures";
|
|
|
61
62
|
export * from "./playerHealth";
|
|
62
63
|
export * from "./playerIndex";
|
|
63
64
|
export * from "./players";
|
|
65
|
+
export * from "./playerStats";
|
|
64
66
|
export * from "./pocketItems";
|
|
65
67
|
export * from "./positionVelocity";
|
|
66
68
|
export * from "./pressurePlate";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/functions/index.ts"],"names":[],"mappings":"AAEA,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,eAAe,CAAC;AAC9B,cAAc,OAAO,CAAC;AACtB,cAAc,QAAQ,CAAC;AACvB,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,UAAU,CAAC;AACzB,cAAc,sBAAsB,CAAC;AACrC,cAAc,UAAU,CAAC;AACzB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,OAAO,CAAC;AACtB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,oBAAoB,CAAC;AACnC,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,MAAM,CAAC;AACrB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/functions/index.ts"],"names":[],"mappings":"AAEA,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,eAAe,CAAC;AAC9B,cAAc,OAAO,CAAC;AACtB,cAAc,QAAQ,CAAC;AACvB,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,UAAU,CAAC;AACzB,cAAc,sBAAsB,CAAC;AACrC,cAAc,UAAU,CAAC;AACzB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,OAAO,CAAC;AACtB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,oBAAoB,CAAC;AACnC,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,MAAM,CAAC;AACrB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
|
package/dist/functions/index.lua
CHANGED
|
@@ -23,6 +23,14 @@ do
|
|
|
23
23
|
end
|
|
24
24
|
end
|
|
25
25
|
end
|
|
26
|
+
do
|
|
27
|
+
local ____export = require("functions.bitSet128")
|
|
28
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
29
|
+
if ____exportKey ~= "default" then
|
|
30
|
+
____exports[____exportKey] = ____exportValue
|
|
31
|
+
end
|
|
32
|
+
end
|
|
33
|
+
end
|
|
26
34
|
do
|
|
27
35
|
local ____export = require("functions.bitwise")
|
|
28
36
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -503,6 +511,14 @@ do
|
|
|
503
511
|
end
|
|
504
512
|
end
|
|
505
513
|
end
|
|
514
|
+
do
|
|
515
|
+
local ____export = require("functions.playerStats")
|
|
516
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
517
|
+
if ____exportKey ~= "default" then
|
|
518
|
+
____exports[____exportKey] = ____exportValue
|
|
519
|
+
end
|
|
520
|
+
end
|
|
521
|
+
end
|
|
506
522
|
do
|
|
507
523
|
local ____export = require("functions.pocketItems")
|
|
508
524
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -17,7 +17,7 @@
|
|
|
17
17
|
/// <reference types="isaac-typescript-definitions" />
|
|
18
18
|
/// <reference types="isaac-typescript-definitions" />
|
|
19
19
|
/// <reference types="isaac-typescript-definitions" />
|
|
20
|
-
|
|
20
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
21
21
|
/**
|
|
22
22
|
* Helper function to get the name of a class from the Isaac API. This is contained within the
|
|
23
23
|
* "__type" metatable key.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"isaacAPIClass.d.ts","sourceRoot":"","sources":["../../src/functions/isaacAPIClass.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"isaacAPIClass.d.ts","sourceRoot":"","sources":["../../src/functions/isaacAPIClass.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;AAGA;;;;;;;;;;;;GAYG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,GAAG,SAAS,CAkBxE;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEhE;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,MAAM,CAE9D;AAED,yEAAyE;AACzE,wBAAgB,UAAU,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAExE;AAED,uEAAuE;AACvE,wBAAgB,YAAY,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEtE;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAGxE;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,OAAO,EACf,SAAS,EAAE,MAAM,GAChB,OAAO,CAMT;AAED,wEAAwE;AACxE,wBAAgB,OAAO,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,WAAW,CAElE;AAED,wEAAwE;AACxE,wBAAgB,OAAO,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,WAAW,CAElE;AAED,sEAAsE;AACtE,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,SAAS,CAE9D;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED,0EAA0E;AAC1E,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,aAAa,CAElE;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,oFAAoF;AACpF,wBAAgB,eAAe,CAC7B,QAAQ,EAAE,OAAO,GAChB,QAAQ,IAAI,uBAAuB,CAErC;AAED,6EAA6E;AAC7E,wBAAgB,YAAY,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,gBAAgB,CAE5E;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,6EAA6E;AAC7E,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,gBAAgB,CAExE;AAED,0EAA0E;AAC1E,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,aAAa,CAElE;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEhE;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CACjC,OAAO,EAAE,OAAO,EAChB,OAAO,EAAE,OAAO,EAChB,IAAI,EAAE,MAAM,EAAE,GACb,OAAO,CAKT"}
|
|
@@ -52,7 +52,7 @@ function ____exports.getJSONRoomDoorSlotFlags(self, jsonRoom)
|
|
|
52
52
|
local roomShapeString = jsonRoom["$"].shape
|
|
53
53
|
local roomShapeNumber = tonumber(roomShapeString)
|
|
54
54
|
if roomShapeNumber == nil then
|
|
55
|
-
error("Failed to parse the \"shape\"
|
|
55
|
+
error("Failed to parse the \"shape\" field of a JSON room: " .. roomShapeString)
|
|
56
56
|
end
|
|
57
57
|
local roomShape = roomShapeNumber
|
|
58
58
|
local doorSlotFlags = DoorSlotFlagZero
|
|
@@ -60,7 +60,7 @@ function ____exports.getJSONRoomDoorSlotFlags(self, jsonRoom)
|
|
|
60
60
|
do
|
|
61
61
|
local existsString = door["$"].exists
|
|
62
62
|
if existsString ~= "True" and existsString ~= "False" then
|
|
63
|
-
error("Failed to parse the \"exists\"
|
|
63
|
+
error("Failed to parse the \"exists\" field of a JSON room door: " .. existsString)
|
|
64
64
|
end
|
|
65
65
|
if existsString == "False" then
|
|
66
66
|
goto __continue4
|
|
@@ -68,12 +68,12 @@ function ____exports.getJSONRoomDoorSlotFlags(self, jsonRoom)
|
|
|
68
68
|
local xString = door["$"].x
|
|
69
69
|
local x = tonumber(xString)
|
|
70
70
|
if x == nil then
|
|
71
|
-
error("Failed to parse the \"x\"
|
|
71
|
+
error("Failed to parse the \"x\" field of a JSON room door: " .. xString)
|
|
72
72
|
end
|
|
73
73
|
local yString = door["$"].y
|
|
74
74
|
local y = tonumber(yString)
|
|
75
75
|
if y == nil then
|
|
76
|
-
error("Failed to parse the \"y\"
|
|
76
|
+
error("Failed to parse the \"y\" field of a JSON room door: " .. yString)
|
|
77
77
|
end
|
|
78
78
|
local doorSlot = getRoomShapeDoorSlot(nil, roomShape, x, y)
|
|
79
79
|
if doorSlot == nil then
|
|
@@ -20,7 +20,7 @@ export declare function deserializeKColor(kColor: SerializedKColor): KColor;
|
|
|
20
20
|
* @param alpha Optional. The alpha value to use. Default is 1.
|
|
21
21
|
*/
|
|
22
22
|
export declare function getRandomKColor(seedOrRNG?: Seed | RNG, alpha?: number): KColor;
|
|
23
|
-
/** Helper function to check if something is an instantiated KColor object. */
|
|
23
|
+
/** Helper function to check if something is an instantiated `KColor` object. */
|
|
24
24
|
export declare function isKColor(object: unknown): object is KColor;
|
|
25
25
|
/**
|
|
26
26
|
* Used to determine is the given table is a serialized `KColor` object created by the save data
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"kColor.d.ts","sourceRoot":"","sources":["../../src/functions/kColor.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,gBAAgB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACvD,QAAQ,CAAC,uBAAuB,EAAE,MAAM,CAAC;CAC1C,CAAC;AAKF,0DAA0D;AAC1D,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAQjD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,gBAAgB,GAAG,MAAM,CAmClE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,MAAM,CAQR;AAED,
|
|
1
|
+
{"version":3,"file":"kColor.d.ts","sourceRoot":"","sources":["../../src/functions/kColor.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,gBAAgB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACvD,QAAQ,CAAC,uBAAuB,EAAE,MAAM,CAAC;CAC1C,CAAC;AAKF,0DAA0D;AAC1D,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAQjD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,gBAAgB,GAAG,MAAM,CAmClE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,MAAM,CAQR;AAED,gFAAgF;AAChF,wBAAgB,QAAQ,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,MAAM,CAE1D;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,OAAO,GACd,MAAM,IAAI,gBAAgB,CAQ5B;AAED,wBAAgB,YAAY,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,MAAM,GAAG,gBAAgB,CAWhE"}
|
|
@@ -17,12 +17,12 @@ local getNumbersFromTable = ____table.getNumbersFromTable
|
|
|
17
17
|
local tableHasKeys = ____table.tableHasKeys
|
|
18
18
|
local ____types = require("functions.types")
|
|
19
19
|
local isTable = ____types.isTable
|
|
20
|
-
--- Helper function to check if something is an instantiated KColor object.
|
|
20
|
+
--- Helper function to check if something is an instantiated `KColor` object.
|
|
21
21
|
function ____exports.isKColor(self, object)
|
|
22
22
|
return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
|
|
23
23
|
end
|
|
24
|
-
local KEYS = {"Red", "Green", "Blue", "Alpha"}
|
|
25
24
|
OBJECT_NAME = "KColor"
|
|
25
|
+
local KEYS = {"Red", "Green", "Blue", "Alpha"}
|
|
26
26
|
--- Helper function to copy a `KColor` Isaac API class.
|
|
27
27
|
function ____exports.copyKColor(self, kColor)
|
|
28
28
|
if not ____exports.isKColor(nil, kColor) then
|
package/dist/functions/log.lua
CHANGED
|
@@ -369,7 +369,7 @@ end
|
|
|
369
369
|
--- Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
|
|
370
370
|
-- the Isaac API).
|
|
371
371
|
function ____exports.logUserdata(userdata)
|
|
372
|
-
if isUserdata(nil, userdata) then
|
|
372
|
+
if not isUserdata(nil, userdata) then
|
|
373
373
|
____exports.log("Userdata: [not userdata]")
|
|
374
374
|
return
|
|
375
375
|
end
|
package/dist/functions/npcs.d.ts
CHANGED
|
@@ -24,8 +24,8 @@ export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
|
|
|
24
24
|
* that is spawned when the boss does the multi-stomp attack.
|
|
25
25
|
*
|
|
26
26
|
* When this attack occurs, four extra copies of Daddy Long Legs will be spawned with the same
|
|
27
|
-
* entity type, variant, and sub-type. The `Entity.Parent`
|
|
28
|
-
*
|
|
27
|
+
* entity type, variant, and sub-type. The `Entity.Parent` field will be undefined in this case, so
|
|
28
|
+
* the way to tell them apart is to check for a non-undefined `Entity.SpawnerEntity` field.
|
|
29
29
|
*/
|
|
30
30
|
export declare function isDaddyLongLegsChildStompEntity(npc: EntityNPC): boolean;
|
|
31
31
|
/**
|
package/dist/functions/npcs.lua
CHANGED
|
@@ -50,8 +50,8 @@ end
|
|
|
50
50
|
-- that is spawned when the boss does the multi-stomp attack.
|
|
51
51
|
--
|
|
52
52
|
-- When this attack occurs, four extra copies of Daddy Long Legs will be spawned with the same
|
|
53
|
-
-- entity type, variant, and sub-type. The `Entity.Parent`
|
|
54
|
-
--
|
|
53
|
+
-- entity type, variant, and sub-type. The `Entity.Parent` field will be undefined in this case, so
|
|
54
|
+
-- the way to tell them apart is to check for a non-undefined `Entity.SpawnerEntity` field.
|
|
55
55
|
function ____exports.isDaddyLongLegsChildStompEntity(self, npc)
|
|
56
56
|
return npc.Type == EntityType.DADDY_LONG_LEGS and npc.SpawnerEntity ~= nil
|
|
57
57
|
end
|
|
@@ -78,7 +78,7 @@ export declare function getPlayers(performCharacterExclusions?: boolean): Entity
|
|
|
78
78
|
export declare function getSubPlayerParent(subPlayer: EntitySubPlayer): EntityPlayer | undefined;
|
|
79
79
|
/**
|
|
80
80
|
* Helper function to detect if a particular player is a "child" player, meaning that they have a
|
|
81
|
-
* non-undefined `EntityPlayer.Parent`
|
|
81
|
+
* non-undefined `EntityPlayer.Parent` field. (For example, the Strawman Keeper.)
|
|
82
82
|
*/
|
|
83
83
|
export declare function isChildPlayer(player: EntityPlayer): boolean;
|
|
84
84
|
//# sourceMappingURL=playerIndex.d.ts.map
|
|
@@ -125,7 +125,7 @@ function ____exports.getSubPlayerParent(self, subPlayer)
|
|
|
125
125
|
)
|
|
126
126
|
end
|
|
127
127
|
--- Helper function to detect if a particular player is a "child" player, meaning that they have a
|
|
128
|
-
-- non-undefined `EntityPlayer.Parent`
|
|
128
|
+
-- non-undefined `EntityPlayer.Parent` field. (For example, the Strawman Keeper.)
|
|
129
129
|
function ____exports.isChildPlayer(self, player)
|
|
130
130
|
return player.Parent ~= nil
|
|
131
131
|
end
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
import { StatType } from "../enums/StatType";
|
|
3
|
+
import { StatTypeType } from "../interfaces/StatTypeType";
|
|
4
|
+
/** Helper function to get the stat for a player corresponding to the `StatType`. */
|
|
5
|
+
export declare function getPlayerStat<T extends StatType>(player: EntityPlayer, statType: T): StatTypeType[T];
|
|
6
|
+
//# sourceMappingURL=playerStats.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"playerStats.d.ts","sourceRoot":"","sources":["../../src/functions/playerStats.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAE1D,oFAAoF;AACpF,wBAAgB,aAAa,CAAC,CAAC,SAAS,QAAQ,EAC9C,MAAM,EAAE,YAAY,EACpB,QAAQ,EAAE,CAAC,GACV,YAAY,CAAC,CAAC,CAAC,CAkBjB"}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____StatType = require("enums.StatType")
|
|
3
|
+
local StatType = ____StatType.StatType
|
|
4
|
+
--- Helper function to get the stat for a player corresponding to the `StatType`.
|
|
5
|
+
function ____exports.getPlayerStat(self, player, statType)
|
|
6
|
+
return ({
|
|
7
|
+
[StatType.DAMAGE] = player.Damage,
|
|
8
|
+
[StatType.FIRE_DELAY] = player.MaxFireDelay,
|
|
9
|
+
[StatType.SHOT_SPEED] = player.ShotSpeed,
|
|
10
|
+
[StatType.TEAR_HEIGHT] = player.TearHeight,
|
|
11
|
+
[StatType.TEAR_RANGE] = player.TearRange,
|
|
12
|
+
[StatType.TEAR_FALLING_ACCELERATION] = player.TearFallingAcceleration,
|
|
13
|
+
[StatType.TEAR_FALLING_SPEED] = player.TearFallingSpeed,
|
|
14
|
+
[StatType.MOVE_SPEED] = player.MoveSpeed,
|
|
15
|
+
[StatType.TEAR_FLAG] = player.TearFlags,
|
|
16
|
+
[StatType.TEAR_COLOR] = player.TearColor,
|
|
17
|
+
[StatType.FLYING] = player.CanFly,
|
|
18
|
+
[StatType.LUCK] = player.Luck,
|
|
19
|
+
[StatType.SIZE] = player.SizeMulti
|
|
20
|
+
})[statType]
|
|
21
|
+
end
|
|
22
|
+
return ____exports
|
|
@@ -3,7 +3,7 @@ import { HealthType } from "../enums/HealthType";
|
|
|
3
3
|
export declare function addCollectibleCostume(player: EntityPlayer, collectibleType: CollectibleType): void;
|
|
4
4
|
/**
|
|
5
5
|
* Helper function to add a stat to a player based on the `CacheFlag` provided. Call this function
|
|
6
|
-
* from the
|
|
6
|
+
* from the `EVALUATE_CACHE` callback.
|
|
7
7
|
*
|
|
8
8
|
* Note that for `CacheFlag.FIRE_DELAY`, the "amount" argument will be interpreted as the tear stat
|
|
9
9
|
* to add (and not the amount to mutate `EntityPlayer.MaxFireDelay` by).
|
|
@@ -142,7 +142,7 @@ function ____exports.addCollectibleCostume(self, player, collectibleType)
|
|
|
142
142
|
player:AddCostume(itemConfigItem, false)
|
|
143
143
|
end
|
|
144
144
|
--- Helper function to add a stat to a player based on the `CacheFlag` provided. Call this function
|
|
145
|
-
-- from the
|
|
145
|
+
-- from the `EVALUATE_CACHE` callback.
|
|
146
146
|
--
|
|
147
147
|
-- Note that for `CacheFlag.FIRE_DELAY`, the "amount" argument will be interpreted as the tear stat
|
|
148
148
|
-- to add (and not the amount to mutate `EntityPlayer.MaxFireDelay` by).
|
package/dist/functions/rng.d.ts
CHANGED
|
@@ -17,7 +17,7 @@ export declare function deserializeRNG(rng: SerializedRNG): RNG;
|
|
|
17
17
|
* the game.
|
|
18
18
|
*/
|
|
19
19
|
export declare function getRandomSeed(): Seed;
|
|
20
|
-
/** Helper function to check if something is an instantiated RNG object. */
|
|
20
|
+
/** Helper function to check if something is an instantiated `RNG` object. */
|
|
21
21
|
export declare function isRNG(object: unknown): object is RNG;
|
|
22
22
|
/**
|
|
23
23
|
* Used to determine is the given table is a serialized `RNG` object created by the save data
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":";;;AAMA,oBAAY,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACpD,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;CACvC,CAAC;AAYF,wDAAwD;AACxD,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,CASrC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,GAAG,EAAE,aAAa,GAAG,GAAG,CAatD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,IAAI,IAAI,CAIpC;AAED,
|
|
1
|
+
{"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":";;;AAMA,oBAAY,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACpD,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;CACvC,CAAC;AAYF,wDAAwD;AACxD,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,CASrC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,GAAG,EAAE,aAAa,GAAG,GAAG,CAatD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,IAAI,IAAI,CAIpC;AAED,6EAA6E;AAC7E,wBAAgB,KAAK,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,GAAG,CAEpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAMxE;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,IAAI,OAAkB,GAAG,GAAG,CAIlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,OAAO,CAEvD;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,aAAa,CAYpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAoBjE;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAK1D;AAED,4FAA4F;AAC5F,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CASlD"}
|
package/dist/functions/rng.lua
CHANGED
|
@@ -22,7 +22,7 @@ function ____exports.getRandomSeed(self)
|
|
|
22
22
|
local safeRandomNumber = randomNumber == 0 and 1 or randomNumber
|
|
23
23
|
return safeRandomNumber
|
|
24
24
|
end
|
|
25
|
-
--- Helper function to check if something is an instantiated RNG object.
|
|
25
|
+
--- Helper function to check if something is an instantiated `RNG` object.
|
|
26
26
|
function ____exports.isRNG(self, object)
|
|
27
27
|
return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
|
|
28
28
|
end
|
|
@@ -45,8 +45,8 @@ function ____exports.setSeed(self, rng, seed)
|
|
|
45
45
|
rng:SetSeed(seed, RECOMMENDED_SHIFT_IDX)
|
|
46
46
|
end
|
|
47
47
|
RECOMMENDED_SHIFT_IDX = 35
|
|
48
|
-
local KEYS = {"seed"}
|
|
49
48
|
OBJECT_NAME = "RNG"
|
|
49
|
+
local KEYS = {"seed"}
|
|
50
50
|
--- Helper function to copy an `RNG` Isaac API class.
|
|
51
51
|
function ____exports.copyRNG(self, rng)
|
|
52
52
|
if not ____exports.isRNG(nil, rng) then
|
|
@@ -12,7 +12,7 @@ export declare function reloadRoom(): void;
|
|
|
12
12
|
* arguments.
|
|
13
13
|
*
|
|
14
14
|
* Use this function instead of invoking the `Game.StartRoomTransition` method directly so that:
|
|
15
|
-
* - you do not forget to set `Level.LeaveDoor`
|
|
15
|
+
* - you do not forget to set the `Level.LeaveDoor` field
|
|
16
16
|
* - to prevent crashing on invalid room grid indexes
|
|
17
17
|
* - to automatically handle Curse of the Maze
|
|
18
18
|
*
|
|
@@ -18,7 +18,7 @@ local getRoomGridIndex = ____roomData.getRoomGridIndex
|
|
|
18
18
|
-- arguments.
|
|
19
19
|
--
|
|
20
20
|
-- Use this function instead of invoking the `Game.StartRoomTransition` method directly so that:
|
|
21
|
-
-- - you do not forget to set `Level.LeaveDoor`
|
|
21
|
+
-- - you do not forget to set the `Level.LeaveDoor` field
|
|
22
22
|
-- - to prevent crashing on invalid room grid indexes
|
|
23
23
|
-- - to automatically handle Curse of the Maze
|
|
24
24
|
--
|
|
@@ -2,7 +2,7 @@ import { BackdropType, BossID, Dimension, ItemPoolType, MinibossID, RoomType } f
|
|
|
2
2
|
/**
|
|
3
3
|
* Helper function for quickly switching to a new room without playing a particular animation. Use
|
|
4
4
|
* this helper function over invoking the `Game.ChangeRoom` method directly to ensure that you do
|
|
5
|
-
* not forget to set the `LeaveDoor`
|
|
5
|
+
* not forget to set the `LeaveDoor` field and to prevent crashing on invalid room grid indexes.
|
|
6
6
|
*/
|
|
7
7
|
export declare function changeRoom(roomGridIndex: int): void;
|
|
8
8
|
/**
|
package/dist/functions/rooms.lua
CHANGED
|
@@ -133,7 +133,7 @@ function ____exports.getRoomsOutsideGrid(self)
|
|
|
133
133
|
end
|
|
134
134
|
--- Helper function for quickly switching to a new room without playing a particular animation. Use
|
|
135
135
|
-- this helper function over invoking the `Game.ChangeRoom` method directly to ensure that you do
|
|
136
|
-
-- not forget to set the `LeaveDoor`
|
|
136
|
+
-- not forget to set the `LeaveDoor` field and to prevent crashing on invalid room grid indexes.
|
|
137
137
|
function ____exports.changeRoom(self, roomGridIndex)
|
|
138
138
|
local level = game:GetLevel()
|
|
139
139
|
local roomData = getRoomData(nil, roomGridIndex)
|
|
@@ -21,9 +21,9 @@ export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
|
|
|
21
21
|
*
|
|
22
22
|
* Note that this function is bugged with the Stop Watch or the Broken Watch, since using the
|
|
23
23
|
* `Sprite.SetFrame` method will reset the internal accumulator used to slow down the playback speed
|
|
24
|
-
* of the animation. (The `PlaybackSpeed`
|
|
25
|
-
*
|
|
26
|
-
*
|
|
24
|
+
* of the animation. (The `PlaybackSpeed` field of the sprite is not used.) Thus, it is only safe to
|
|
25
|
+
* use this function on animations that are not slowed down by Stop Watch or Broken Watch, such as
|
|
26
|
+
* player animations.
|
|
27
27
|
*/
|
|
28
28
|
export declare function getLastFrameOfAnimation(sprite: Sprite, animation?: string): int;
|
|
29
29
|
/**
|
|
@@ -39,9 +39,9 @@ end
|
|
|
39
39
|
--
|
|
40
40
|
-- Note that this function is bugged with the Stop Watch or the Broken Watch, since using the
|
|
41
41
|
-- `Sprite.SetFrame` method will reset the internal accumulator used to slow down the playback speed
|
|
42
|
-
-- of the animation. (The `PlaybackSpeed`
|
|
43
|
-
--
|
|
44
|
-
--
|
|
42
|
+
-- of the animation. (The `PlaybackSpeed` field of the sprite is not used.) Thus, it is only safe to
|
|
43
|
+
-- use this function on animations that are not slowed down by Stop Watch or Broken Watch, such as
|
|
44
|
+
-- player animations.
|
|
45
45
|
function ____exports.getLastFrameOfAnimation(self, sprite, animation)
|
|
46
46
|
local currentAnimation = sprite:GetAnimation()
|
|
47
47
|
local currentFrame = sprite:GetFrame()
|
|
@@ -1,13 +1,14 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
2
|
/// <reference types="isaac-typescript-definitions" />
|
|
3
3
|
/**
|
|
4
|
-
* - Converts the specified amount of tears stat into
|
|
5
|
-
*
|
|
4
|
+
* - Converts the specified amount of tears stat into the format of `EntityPlayer.MaxFireDelay` and
|
|
5
|
+
* adds it to the player.
|
|
6
|
+
* - This function should only be used inside the `EVALUATE_CACHE` callback.
|
|
6
7
|
* - In this context, the "tears stat" represents what is shown on the in-game stat UI.
|
|
7
8
|
*/
|
|
8
9
|
export declare function addTearsStat(player: EntityPlayer, tearsStat: float): void;
|
|
9
10
|
/**
|
|
10
|
-
* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay`
|
|
11
|
+
* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` field. This is
|
|
11
12
|
* equivalent to how many tears the player can shoot per frame.
|
|
12
13
|
* - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
|
|
13
14
|
* this function.
|
|
@@ -15,7 +16,7 @@ export declare function addTearsStat(player: EntityPlayer, tearsStat: float): vo
|
|
|
15
16
|
*/
|
|
16
17
|
export declare function getFireDelay(tearsStat: float): float;
|
|
17
18
|
/**
|
|
18
|
-
* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay`
|
|
19
|
+
* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` field. This is
|
|
19
20
|
* equivalent to how many tears the player can shoot per frame.
|
|
20
21
|
* - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
|
|
21
22
|
* this function.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tears.d.ts","sourceRoot":"","sources":["../../src/functions/tears.ts"],"names":[],"mappings":";;AAAA
|
|
1
|
+
{"version":3,"file":"tears.d.ts","sourceRoot":"","sources":["../../src/functions/tears.ts"],"names":[],"mappings":";;AAAA;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,EAAE,SAAS,EAAE,KAAK,GAAG,IAAI,CAKzE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAAC,SAAS,EAAE,KAAK,GAAG,KAAK,CAEpD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,SAAS,EAAE,KAAK,GAAG,KAAK,CAEpD"}
|
package/dist/functions/tears.lua
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
-
--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay`
|
|
2
|
+
--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` field. This is
|
|
3
3
|
-- equivalent to how many tears the player can shoot per frame.
|
|
4
4
|
-- - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
|
|
5
5
|
-- this function.
|
|
@@ -7,15 +7,16 @@ local ____exports = {}
|
|
|
7
7
|
function ____exports.getFireDelay(self, tearsStat)
|
|
8
8
|
return math.max(30 / tearsStat - 1, -0.9999)
|
|
9
9
|
end
|
|
10
|
-
--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay`
|
|
10
|
+
--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` field. This is
|
|
11
11
|
-- equivalent to how many tears the player can shoot per frame.
|
|
12
12
|
-- - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
|
|
13
13
|
-- this function.
|
|
14
14
|
function ____exports.getTearsStat(self, fireDelay)
|
|
15
15
|
return 30 / (fireDelay + 1)
|
|
16
16
|
end
|
|
17
|
-
--- - Converts the specified amount of tears stat into
|
|
18
|
-
--
|
|
17
|
+
--- - Converts the specified amount of tears stat into the format of `EntityPlayer.MaxFireDelay` and
|
|
18
|
+
-- adds it to the player.
|
|
19
|
+
-- - This function should only be used inside the `EVALUATE_CACHE` callback.
|
|
19
20
|
-- - In this context, the "tears stat" represents what is shown on the in-game stat UI.
|
|
20
21
|
function ____exports.addTearsStat(self, player, tearsStat)
|
|
21
22
|
local existingTearsStat = ____exports.getTearsStat(nil, player.MaxFireDelay)
|
|
@@ -85,9 +85,12 @@ export declare function repeat(n: int, func: (i: int) => void): void;
|
|
|
85
85
|
* When you see this function, it simply means that the programmer intends to add in more code to
|
|
86
86
|
* this spot later.
|
|
87
87
|
*
|
|
88
|
+
* This function is variadic, meaning that you can pass as many arguments as you want. (This is
|
|
89
|
+
* useful as a means to prevent lint warnings.)
|
|
90
|
+
*
|
|
88
91
|
* This function does not actually do anything. (It is an "empty" function.)
|
|
89
92
|
*/
|
|
90
|
-
export declare function todo(): void;
|
|
93
|
+
export declare function todo(...args: unknown[]): void;
|
|
91
94
|
/**
|
|
92
95
|
* Helper function to sort a two-dimensional array by the first element.
|
|
93
96
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../src/functions/utils.ts"],"names":[],"mappings":";;;AAMA;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAYnD;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,OAAO,EACZ,oBAAoB,EAAE,MAAM,GAC3B,MAAM,CAQR;AAED;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,KAAK,CAMjE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,MAAM,CAMnE;AA6BD;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAYnD;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAI5C;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAEpE;AAED;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI,CAGxE;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,MAAM,CAAC,CAAC,EAAE,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI,CAI3D;AAED
|
|
1
|
+
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../src/functions/utils.ts"],"names":[],"mappings":";;;AAMA;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAYnD;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,OAAO,EACZ,oBAAoB,EAAE,MAAM,GAC3B,MAAM,CAQR;AAED;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,KAAK,CAMjE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,MAAM,CAMnE;AA6BD;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,GAAG,GAAG,EAAE,CAYnD;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAI5C;AAED;;;GAGG;AACH,wBAAgB,uBAAuB,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAEpE;AAED;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI,CAGxE;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,MAAM,CAAC,CAAC,EAAE,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,GAAG,KAAK,IAAI,GAAG,IAAI,CAI3D;AAED;;;;;;;;;;;;GAYG;AAEH,wBAAgB,IAAI,CAAC,GAAG,IAAI,EAAE,OAAO,EAAE,GAAG,IAAI,CAAG;AAEjD;;;;;;;;;;;;GAYG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAYhE"}
|
package/dist/functions/utils.lua
CHANGED
|
@@ -158,8 +158,11 @@ end
|
|
|
158
158
|
-- When you see this function, it simply means that the programmer intends to add in more code to
|
|
159
159
|
-- this spot later.
|
|
160
160
|
--
|
|
161
|
+
-- This function is variadic, meaning that you can pass as many arguments as you want. (This is
|
|
162
|
+
-- useful as a means to prevent lint warnings.)
|
|
163
|
+
--
|
|
161
164
|
-- This function does not actually do anything. (It is an "empty" function.)
|
|
162
|
-
function ____exports.todo(self)
|
|
165
|
+
function ____exports.todo(self, ...)
|
|
163
166
|
end
|
|
164
167
|
--- Helper function to sort a two-dimensional array by the first element.
|
|
165
168
|
--
|
|
@@ -26,7 +26,7 @@ export declare function getRandomVector(seedOrRNG?: Seed | RNG): Vector;
|
|
|
26
26
|
* manager and/or the `deepCopy` function.
|
|
27
27
|
*/
|
|
28
28
|
export declare function isSerializedVector(object: unknown): object is SerializedVector;
|
|
29
|
-
/** Helper function to check if something is an instantiated Vector object. */
|
|
29
|
+
/** Helper function to check if something is an instantiated `Vector` object. */
|
|
30
30
|
export declare function isVector(object: unknown): object is Vector;
|
|
31
31
|
/**
|
|
32
32
|
* Helper function to convert a `Vector` object to a `SerializedVector` object. (This is used by the
|