isaacscript-common 6.20.1 → 6.22.0

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Files changed (122) hide show
  1. package/dist/constants.d.ts +6 -0
  2. package/dist/constants.d.ts.map +1 -1
  3. package/dist/constants.lua +4 -0
  4. package/dist/constantsFirstLast.d.ts +2 -2
  5. package/dist/constantsFirstLast.lua +2 -2
  6. package/dist/enums/RockAltType.d.ts +12 -1
  7. package/dist/enums/RockAltType.d.ts.map +1 -1
  8. package/dist/enums/RockAltType.lua +4 -2
  9. package/dist/enums/private/StageTravelState.d.ts +4 -3
  10. package/dist/enums/private/StageTravelState.d.ts.map +1 -1
  11. package/dist/enums/private/StageTravelState.lua +6 -4
  12. package/dist/features/customStage/backdrop.d.ts.map +1 -1
  13. package/dist/features/customStage/backdrop.lua +3 -2
  14. package/dist/features/customStage/customStageConstants.d.ts +11 -0
  15. package/dist/features/customStage/customStageConstants.d.ts.map +1 -1
  16. package/dist/features/customStage/customStageConstants.lua +10 -0
  17. package/dist/features/customStage/customStageGridEntities.d.ts +1 -0
  18. package/dist/features/customStage/customStageGridEntities.d.ts.map +1 -1
  19. package/dist/features/customStage/customStageGridEntities.lua +65 -23
  20. package/dist/features/customStage/exports.d.ts +17 -3
  21. package/dist/features/customStage/exports.d.ts.map +1 -1
  22. package/dist/features/customStage/exports.lua +65 -46
  23. package/dist/features/customStage/init.d.ts.map +1 -1
  24. package/dist/features/customStage/init.lua +7 -12
  25. package/dist/features/customStage/shadows.d.ts.map +1 -1
  26. package/dist/features/customStage/shadows.lua +2 -1
  27. package/dist/features/customStage/streakText.d.ts +0 -7
  28. package/dist/features/customStage/streakText.d.ts.map +1 -1
  29. package/dist/features/customStage/streakText.lua +52 -85
  30. package/dist/features/customStage/v.d.ts +13 -0
  31. package/dist/features/customStage/v.d.ts.map +1 -1
  32. package/dist/features/customStage/v.lua +6 -1
  33. package/dist/features/customStage/versusScreen.d.ts.map +1 -1
  34. package/dist/features/customStage/versusScreen.lua +32 -1
  35. package/dist/features/customTrapdoor/blackSprite.d.ts.map +1 -1
  36. package/dist/features/customTrapdoor/blackSprite.lua +2 -1
  37. package/dist/features/customTrapdoor/customTrapdoorConstants.d.ts +4 -0
  38. package/dist/features/customTrapdoor/customTrapdoorConstants.d.ts.map +1 -1
  39. package/dist/features/customTrapdoor/exports.d.ts +11 -7
  40. package/dist/features/customTrapdoor/exports.d.ts.map +1 -1
  41. package/dist/features/customTrapdoor/exports.lua +6 -5
  42. package/dist/features/customTrapdoor/init.d.ts.map +1 -1
  43. package/dist/features/customTrapdoor/init.lua +35 -20
  44. package/dist/features/customTrapdoor/touched.lua +1 -1
  45. package/dist/features/customTrapdoor/v.d.ts +2 -2
  46. package/dist/features/customTrapdoor/v.d.ts.map +1 -1
  47. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts.map +1 -1
  48. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +3 -3
  49. package/dist/features/playerInventory.d.ts +7 -0
  50. package/dist/features/playerInventory.d.ts.map +1 -1
  51. package/dist/features/playerInventory.lua +7 -0
  52. package/dist/features/saveDataManager/exports.d.ts +3 -0
  53. package/dist/features/saveDataManager/exports.d.ts.map +1 -1
  54. package/dist/features/saveDataManager/exports.lua +3 -0
  55. package/dist/functions/collectibleSet.d.ts +1 -1
  56. package/dist/functions/collectibleSet.lua +1 -1
  57. package/dist/functions/doors.d.ts +10 -0
  58. package/dist/functions/doors.d.ts.map +1 -1
  59. package/dist/functions/doors.lua +6 -0
  60. package/dist/functions/levelGrid.lua +1 -1
  61. package/dist/functions/log.d.ts +1 -15
  62. package/dist/functions/log.d.ts.map +1 -1
  63. package/dist/functions/log.lua +3 -218
  64. package/dist/functions/logEntities.d.ts +16 -0
  65. package/dist/functions/logEntities.d.ts.map +1 -0
  66. package/dist/functions/logEntities.lua +220 -0
  67. package/dist/functions/rockAlt.d.ts +6 -5
  68. package/dist/functions/rockAlt.d.ts.map +1 -1
  69. package/dist/functions/rockAlt.lua +147 -18
  70. package/dist/functions/roomData.d.ts +1 -1
  71. package/dist/functions/roomData.d.ts.map +1 -1
  72. package/dist/functions/roomTransition.d.ts +26 -0
  73. package/dist/functions/roomTransition.d.ts.map +1 -0
  74. package/dist/functions/roomTransition.lua +75 -0
  75. package/dist/functions/rooms.d.ts +36 -35
  76. package/dist/functions/rooms.d.ts.map +1 -1
  77. package/dist/functions/rooms.lua +94 -99
  78. package/dist/index.d.ts +1 -0
  79. package/dist/index.d.ts.map +1 -1
  80. package/dist/index.lua +8 -0
  81. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +2 -2
  82. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -1
  83. package/dist/objects/backdropTypeToRockAltType.lua +3 -3
  84. package/dist/types/TrapdoorDestination.d.ts +3 -0
  85. package/dist/types/TrapdoorDestination.d.ts.map +1 -0
  86. package/dist/types/TrapdoorDestination.lua +2 -0
  87. package/package.json +2 -2
  88. package/src/constants.ts +6 -0
  89. package/src/constantsFirstLast.ts +2 -2
  90. package/src/enums/RockAltType.ts +14 -1
  91. package/src/enums/private/StageTravelState.ts +2 -1
  92. package/src/features/customStage/backdrop.ts +2 -1
  93. package/src/features/customStage/customStageConstants.ts +16 -0
  94. package/src/features/customStage/customStageGridEntities.ts +61 -0
  95. package/src/features/customStage/exports.ts +81 -42
  96. package/src/features/customStage/init.ts +7 -18
  97. package/src/features/customStage/shadows.ts +2 -1
  98. package/src/features/customStage/streakText.ts +59 -96
  99. package/src/features/customStage/v.ts +17 -0
  100. package/src/features/customStage/versusScreen.ts +29 -0
  101. package/src/features/customTrapdoor/blackSprite.ts +6 -1
  102. package/src/features/customTrapdoor/customTrapdoorConstants.ts +4 -0
  103. package/src/features/customTrapdoor/exports.ts +8 -6
  104. package/src/features/customTrapdoor/init.ts +55 -23
  105. package/src/features/customTrapdoor/touched.ts +4 -1
  106. package/src/features/customTrapdoor/v.ts +2 -5
  107. package/src/features/extraConsoleCommands/commandsSubroutines.ts +4 -1
  108. package/src/features/playerInventory.ts +7 -0
  109. package/src/features/saveDataManager/exports.ts +3 -0
  110. package/src/functions/collectibleSet.ts +1 -1
  111. package/src/functions/doors.ts +10 -0
  112. package/src/functions/levelGrid.ts +1 -1
  113. package/src/functions/log.ts +1 -279
  114. package/src/functions/logEntities.ts +276 -0
  115. package/src/functions/rockAlt.ts +147 -19
  116. package/src/functions/roomData.ts +1 -1
  117. package/src/functions/roomTransition.ts +78 -0
  118. package/src/functions/rooms.ts +104 -107
  119. package/src/index.ts +1 -0
  120. package/src/interfaces/private/CustomTrapdoorDescription.ts +2 -2
  121. package/src/objects/backdropTypeToRockAltType.ts +3 -3
  122. package/src/types/TrapdoorDestination.ts +5 -0
@@ -1,4 +1,10 @@
1
1
  import { CollectibleType, ItemPoolType } from "isaac-typescript-definitions";
2
+ /**
3
+ * The combination of the following flags:
4
+ * - `DisplayFlag.VISIBLE` (1 << 0)
5
+ * - `DisplayFlag.SHADOW` (1 << 1)
6
+ * - `DisplayFlag.SHOW_ICON` (1 << 2)
7
+ */
2
8
  export declare const ALL_DISPLAY_FLAGS: BitFlags<number & {
3
9
  readonly __bitFlagBrand: symbol;
4
10
  } & {
@@ -1 +1 @@
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1
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@@ -10,6 +10,10 @@ local ____enums = require("functions.enums")
10
10
  local getEnumLength = ____enums.getEnumLength
11
11
  local ____flag = require("functions.flag")
12
12
  local addFlag = ____flag.addFlag
13
+ --- The combination of the following flags:
14
+ -- - `DisplayFlag.VISIBLE` (1 << 0)
15
+ -- - `DisplayFlag.SHADOW` (1 << 1)
16
+ -- - `DisplayFlag.SHOW_ICON` (1 << 2)
13
17
  ____exports.ALL_DISPLAY_FLAGS = addFlag(nil, DisplayFlag.VISIBLE, DisplayFlag.SHADOW, DisplayFlag.SHOW_ICON)
14
18
  --- The distance of the laser when Azazel does not have any range up items yet. For more info, see
15
19
  -- the documentation for the `getAzazelBrimstoneDistance` function.
@@ -4,8 +4,8 @@ export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
4
4
  /**
5
5
  * Will change depending on how many modded collectibles there are.
6
6
  *
7
- * Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
8
- * subtract one to account for `CollectibleType.NULL`.)
7
+ * Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles, like
8
+ * 666. We subtract one to account for `CollectibleType.NULL`.)
9
9
  */
10
10
  export declare const LAST_COLLECTIBLE_TYPE: CollectibleType;
11
11
  /**
@@ -17,8 +17,8 @@ local getLastEnumValue = ____enums.getLastEnumValue
17
17
  ____exports.FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
18
18
  --- Will change depending on how many modded collectibles there are.
19
19
  --
20
- -- Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
21
- -- subtract one to account for `CollectibleType.NULL`.)
20
+ -- Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles, like
21
+ -- 666. We subtract one to account for `CollectibleType.NULL`.)
22
22
  ____exports.LAST_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
23
23
  --- Calculated from the `CollectibleType` enum.
24
24
  --
@@ -3,6 +3,17 @@ export declare enum RockAltType {
3
3
  MUSHROOM = 1,
4
4
  SKULL = 2,
5
5
  POLYP = 3,
6
- BUCKET = 4
6
+ /**
7
+ * Destroying buckets in Downpour give different outcomes than in Dross.
8
+ *
9
+ * See: https://bindingofisaacrebirth.fandom.com/wiki/Rocks#Buckets
10
+ */
11
+ BUCKET_DOWNPOUR = 4,
12
+ /**
13
+ * Destroying buckets in Dross give different outcomes than in Downpour.
14
+ *
15
+ * See: https://bindingofisaacrebirth.fandom.com/wiki/Rocks#Buckets
16
+ */
17
+ BUCKET_DROSS = 5
7
18
  }
8
19
  //# sourceMappingURL=RockAltType.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"RockAltType.d.ts","sourceRoot":"","sources":["../../src/enums/RockAltType.ts"],"names":[],"mappings":"AAAA,oBAAY,WAAW;IACrB,GAAG,IAAA;IACH,QAAQ,IAAA;IACR,KAAK,IAAA;IACL,KAAK,IAAA;IACL,MAAM,IAAA;CACP"}
1
+ {"version":3,"file":"RockAltType.d.ts","sourceRoot":"","sources":["../../src/enums/RockAltType.ts"],"names":[],"mappings":"AAAA,oBAAY,WAAW;IACrB,GAAG,IAAA;IACH,QAAQ,IAAA;IACR,KAAK,IAAA;IACL,KAAK,IAAA;IAEL;;;;OAIG;IACH,eAAe,IAAA;IAEf;;;;OAIG;IACH,YAAY,IAAA;CACb"}
@@ -8,6 +8,8 @@ ____exports.RockAltType.SKULL = 2
8
8
  ____exports.RockAltType[____exports.RockAltType.SKULL] = "SKULL"
9
9
  ____exports.RockAltType.POLYP = 3
10
10
  ____exports.RockAltType[____exports.RockAltType.POLYP] = "POLYP"
11
- ____exports.RockAltType.BUCKET = 4
12
- ____exports.RockAltType[____exports.RockAltType.BUCKET] = "BUCKET"
11
+ ____exports.RockAltType.BUCKET_DOWNPOUR = 4
12
+ ____exports.RockAltType[____exports.RockAltType.BUCKET_DOWNPOUR] = "BUCKET_DOWNPOUR"
13
+ ____exports.RockAltType.BUCKET_DROSS = 5
14
+ ____exports.RockAltType[____exports.RockAltType.BUCKET_DROSS] = "BUCKET_DROSS"
13
15
  return ____exports
@@ -2,8 +2,9 @@ export declare enum StageTravelState {
2
2
  NONE = 0,
3
3
  PLAYERS_JUMPING_DOWN = 1,
4
4
  PIXELATION_TO_BLACK = 2,
5
- PAUSING_ON_BLACK = 3,
6
- PIXELATION_TO_ROOM = 4,
7
- PLAYERS_LAYING_DOWN = 5
5
+ WAITING_FOR_FIRST_PIXELATION_TO_END = 3,
6
+ WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY = 4,
7
+ PIXELATION_TO_ROOM = 5,
8
+ PLAYERS_LAYING_DOWN = 6
8
9
  }
9
10
  //# sourceMappingURL=StageTravelState.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"StageTravelState.d.ts","sourceRoot":"","sources":["../../../src/enums/private/StageTravelState.ts"],"names":[],"mappings":"AAAA,oBAAY,gBAAgB;IAC1B,IAAI,IAAA;IACJ,oBAAoB,IAAA;IACpB,mBAAmB,IAAA;IACnB,gBAAgB,IAAA;IAChB,kBAAkB,IAAA;IAClB,mBAAmB,IAAA;CACpB"}
1
+ {"version":3,"file":"StageTravelState.d.ts","sourceRoot":"","sources":["../../../src/enums/private/StageTravelState.ts"],"names":[],"mappings":"AAAA,oBAAY,gBAAgB;IAC1B,IAAI,IAAA;IACJ,oBAAoB,IAAA;IACpB,mBAAmB,IAAA;IACnB,mCAAmC,IAAA;IACnC,6CAA6C,IAAA;IAC7C,kBAAkB,IAAA;IAClB,mBAAmB,IAAA;CACpB"}
@@ -6,10 +6,12 @@ ____exports.StageTravelState.PLAYERS_JUMPING_DOWN = 1
6
6
  ____exports.StageTravelState[____exports.StageTravelState.PLAYERS_JUMPING_DOWN] = "PLAYERS_JUMPING_DOWN"
7
7
  ____exports.StageTravelState.PIXELATION_TO_BLACK = 2
8
8
  ____exports.StageTravelState[____exports.StageTravelState.PIXELATION_TO_BLACK] = "PIXELATION_TO_BLACK"
9
- ____exports.StageTravelState.PAUSING_ON_BLACK = 3
10
- ____exports.StageTravelState[____exports.StageTravelState.PAUSING_ON_BLACK] = "PAUSING_ON_BLACK"
11
- ____exports.StageTravelState.PIXELATION_TO_ROOM = 4
9
+ ____exports.StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END = 3
10
+ ____exports.StageTravelState[____exports.StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END] = "WAITING_FOR_FIRST_PIXELATION_TO_END"
11
+ ____exports.StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY = 4
12
+ ____exports.StageTravelState[____exports.StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY] = "WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY"
13
+ ____exports.StageTravelState.PIXELATION_TO_ROOM = 5
12
14
  ____exports.StageTravelState[____exports.StageTravelState.PIXELATION_TO_ROOM] = "PIXELATION_TO_ROOM"
13
- ____exports.StageTravelState.PLAYERS_LAYING_DOWN = 5
15
+ ____exports.StageTravelState.PLAYERS_LAYING_DOWN = 6
14
16
  ____exports.StageTravelState[____exports.StageTravelState.PLAYERS_LAYING_DOWN] = "PLAYERS_LAYING_DOWN"
15
17
  return ____exports
@@ -1 +1 @@
1
- {"version":3,"file":"backdrop.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/backdrop.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AA0E3D,wBAAgB,WAAW,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAc1D"}
1
+ {"version":3,"file":"backdrop.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/backdrop.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AA2E3D,wBAAgB,WAAW,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAc1D"}
@@ -2,7 +2,7 @@ local ____lualib = require("lualib_bundle")
2
2
  local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
- local getBackdropPNGPath, spawnWallEntity, spawnSecondWallEntity, spawnFloorEntity, getNumFloorLayers, BackdropKind, DEFAULT_BACKDROP, ROOM_SHAPE_WALL_ANM2_LAYERS, ROOM_SHAPE_WALL_EXTRA_ANM2_LAYERS, WALL_OFFSET, L_FLOOR_ANM2_LAYERS, N_FLOOR_ANM2_LAYERS, BACKDROP_EFFECT_VARIANT
5
+ local getBackdropPNGPath, spawnWallEntity, spawnSecondWallEntity, spawnFloorEntity, getNumFloorLayers, BackdropKind, DEFAULT_BACKDROP, ROOM_SHAPE_WALL_ANM2_LAYERS, ROOM_SHAPE_WALL_EXTRA_ANM2_LAYERS, WALL_OFFSET, L_FLOOR_ANM2_LAYERS, N_FLOOR_ANM2_LAYERS, BACKDROP_EFFECT_VARIANT, BACKDROP_EFFECT_SUBTYPE
6
6
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
7
  local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
8
8
  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -39,7 +39,7 @@ function spawnWallEntity(self, customStage, rng, isExtraWall)
39
39
  local wallEffect = spawnEffectWithSeed(
40
40
  nil,
41
41
  BACKDROP_EFFECT_VARIANT,
42
- 0,
42
+ BACKDROP_EFFECT_SUBTYPE,
43
43
  VectorZero,
44
44
  1
45
45
  )
@@ -177,6 +177,7 @@ WALL_OFFSET = Vector(-80, -80)
177
177
  L_FLOOR_ANM2_LAYERS = {16, 17}
178
178
  N_FLOOR_ANM2_LAYERS = {18, 19}
179
179
  BACKDROP_EFFECT_VARIANT = EffectVariant.LADDER
180
+ BACKDROP_EFFECT_SUBTYPE = 101
180
181
  local BACKDROP_ROOM_TYPE_SET = __TS__New(Set, {RoomType.DEFAULT, RoomType.BOSS, RoomType.MINI_BOSS})
181
182
  function ____exports.setBackdrop(self, customStage)
182
183
  local room = game:GetRoom()
@@ -1,2 +1,13 @@
1
+ /// <reference types="isaac-typescript-definitions" />
1
2
  export declare const ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = "gfx/isaacscript-custom-stage";
3
+ /** Corresponds to "ui_streak.anm2". */
4
+ export declare enum UIStreakAnimation {
5
+ NONE = 0,
6
+ TEXT = 1,
7
+ TEXT_STAY = 2
8
+ }
9
+ /** Corresponds to "ui_streak.anm2". */
10
+ export declare const UI_STREAK_ANIMATION_END_FRAMES: {
11
+ readonly [key in UIStreakAnimation]: int;
12
+ };
2
13
  //# sourceMappingURL=customStageConstants.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"customStageConstants.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageConstants.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,iCAAiC,iCAAiC,CAAC"}
1
+ {"version":3,"file":"customStageConstants.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageConstants.ts"],"names":[],"mappings":";AAAA,eAAO,MAAM,iCAAiC,iCAAiC,CAAC;AAEhF,uCAAuC;AACvC,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,SAAS,IAAA;CACV;AAED,uCAAuC;AACvC,eAAO,MAAM,8BAA8B,EAAE;IAC3C,QAAQ,EAAE,GAAG,IAAI,iBAAiB,GAAG,GAAG;CAKhC,CAAC"}
@@ -1,3 +1,13 @@
1
1
  local ____exports = {}
2
2
  ____exports.ISAACSCRIPT_CUSTOM_STAGE_GFX_PATH = "gfx/isaacscript-custom-stage"
3
+ --- Corresponds to "ui_streak.anm2".
4
+ ____exports.UIStreakAnimation = {}
5
+ ____exports.UIStreakAnimation.NONE = 0
6
+ ____exports.UIStreakAnimation[____exports.UIStreakAnimation.NONE] = "NONE"
7
+ ____exports.UIStreakAnimation.TEXT = 1
8
+ ____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT] = "TEXT"
9
+ ____exports.UIStreakAnimation.TEXT_STAY = 2
10
+ ____exports.UIStreakAnimation[____exports.UIStreakAnimation.TEXT_STAY] = "TEXT_STAY"
11
+ --- Corresponds to "ui_streak.anm2".
12
+ ____exports.UI_STREAK_ANIMATION_END_FRAMES = {[____exports.UIStreakAnimation.NONE] = 0, [____exports.UIStreakAnimation.TEXT] = 69, [____exports.UIStreakAnimation.TEXT_STAY] = 1}
3
13
  return ____exports
@@ -8,6 +8,7 @@ export declare function setCustomRockGraphics(customStage: CustomStage, gridEnti
8
8
  export declare function setCustomPitGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
9
9
  /** For GridEntityType.DOOR (16) */
10
10
  export declare function setCustomDoorGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
11
+ export declare function convertVanillaTrapdoors(customStage: CustomStage, gridEntity: GridEntity): void;
11
12
  /**
12
13
  * The rewards are based on the ones from the wiki:
13
14
  * https://bindingofisaacrebirth.fandom.com/wiki/Rocks#Urns
@@ -1 +1 @@
1
- {"version":3,"file":"customStageGridEntities.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageGridEntities.ts"],"names":[],"mappings":";AAcA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAE3D,0CAA0C;AAC1C,wBAAgB,2BAA2B,CACzC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAoBN;AAED,oCAAoC;AACpC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAgBN;AAED,mCAAmC;AACnC,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAaN;AAED,mCAAmC;AACnC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAQN;AAuDD;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAC9B,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAsBN"}
1
+ {"version":3,"file":"customStageGridEntities.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageGridEntities.ts"],"names":[],"mappings":";AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAM3D,0CAA0C;AAC1C,wBAAgB,2BAA2B,CACzC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAyBN;AAED,oCAAoC;AACpC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAqBN;AAED,mCAAmC;AACnC,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAkBN;AAED,mCAAmC;AACnC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAmBN;AAuDD,wBAAgB,uBAAuB,CACrC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAsBN;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAC9B,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAsBN"}
@@ -5,6 +5,7 @@ local getNewDoorPNGPath, removeEntitiesSpawnedFromGridEntity
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
7
7
  local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
8
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
8
9
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
9
10
  local ____DecorationVariant = require("enums.DecorationVariant")
10
11
  local DecorationVariant = ____DecorationVariant.DecorationVariant
@@ -12,17 +13,27 @@ local ____entities = require("functions.entities")
12
13
  local removeEntities = ____entities.removeEntities
13
14
  local ____entitiesSpecific = require("functions.entitiesSpecific")
14
15
  local getNPCs = ____entitiesSpecific.getNPCs
16
+ local ____gridEntities = require("functions.gridEntities")
17
+ local removeGridEntity = ____gridEntities.removeGridEntity
15
18
  local ____pickupsSpecific = require("functions.pickupsSpecific")
16
19
  local getCoins = ____pickupsSpecific.getCoins
17
20
  local getCollectibles = ____pickupsSpecific.getCollectibles
18
21
  local getTrinkets = ____pickupsSpecific.getTrinkets
22
+ local ____stage = require("functions.stage")
23
+ local calculateStageType = ____stage.calculateStageType
19
24
  local ____vector = require("functions.vector")
20
25
  local vectorEquals = ____vector.vectorEquals
26
+ local ____exports = require("features.customTrapdoor.exports")
27
+ local spawnCustomTrapdoor = ____exports.spawnCustomTrapdoor
28
+ local ____exports = require("features.customStage.exports")
29
+ local DEFAULT_BASE_STAGE = ____exports.DEFAULT_BASE_STAGE
30
+ local ____v = require("features.customStage.v")
31
+ local v = ____v.default
21
32
  function getNewDoorPNGPath(self, customStage, fileName)
22
33
  repeat
23
- local ____switch16 = fileName
24
- local ____cond16 = ____switch16 == "gfx/grid/door_01_normaldoor.anm2"
25
- if ____cond16 then
34
+ local ____switch21 = fileName
35
+ local ____cond21 = ____switch21 == "gfx/grid/door_01_normaldoor.anm2"
36
+ if ____cond21 then
26
37
  do
27
38
  local ____customStage_doorPNGPaths_normal_0 = customStage.doorPNGPaths
28
39
  if ____customStage_doorPNGPaths_normal_0 ~= nil then
@@ -31,8 +42,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
31
42
  return ____customStage_doorPNGPaths_normal_0
32
43
  end
33
44
  end
34
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_02_treasureroomdoor.anm2"
35
- if ____cond16 then
45
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_02_treasureroomdoor.anm2"
46
+ if ____cond21 then
36
47
  do
37
48
  local ____customStage_doorPNGPaths_treasureRoom_2 = customStage.doorPNGPaths
38
49
  if ____customStage_doorPNGPaths_treasureRoom_2 ~= nil then
@@ -41,8 +52,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
41
52
  return ____customStage_doorPNGPaths_treasureRoom_2
42
53
  end
43
54
  end
44
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_03_ambushroomdoor.anm2"
45
- if ____cond16 then
55
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_03_ambushroomdoor.anm2"
56
+ if ____cond21 then
46
57
  do
47
58
  local ____customStage_doorPNGPaths_normalChallengeRoom_4 = customStage.doorPNGPaths
48
59
  if ____customStage_doorPNGPaths_normalChallengeRoom_4 ~= nil then
@@ -51,8 +62,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
51
62
  return ____customStage_doorPNGPaths_normalChallengeRoom_4
52
63
  end
53
64
  end
54
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_04_selfsacrificeroomdoor.anm2"
55
- if ____cond16 then
65
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_04_selfsacrificeroomdoor.anm2"
66
+ if ____cond21 then
56
67
  do
57
68
  local ____customStage_doorPNGPaths_curseRoom_6 = customStage.doorPNGPaths
58
69
  if ____customStage_doorPNGPaths_curseRoom_6 ~= nil then
@@ -61,8 +72,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
61
72
  return ____customStage_doorPNGPaths_curseRoom_6
62
73
  end
63
74
  end
64
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_05_arcaderoomdoor.anm2"
65
- if ____cond16 then
75
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_05_arcaderoomdoor.anm2"
76
+ if ____cond21 then
66
77
  do
67
78
  local ____customStage_doorPNGPaths_arcade_8 = customStage.doorPNGPaths
68
79
  if ____customStage_doorPNGPaths_arcade_8 ~= nil then
@@ -71,8 +82,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
71
82
  return ____customStage_doorPNGPaths_arcade_8
72
83
  end
73
84
  end
74
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_07_devilroomdoor.anm2"
75
- if ____cond16 then
85
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_07_devilroomdoor.anm2"
86
+ if ____cond21 then
76
87
  do
77
88
  local ____customStage_doorPNGPaths_devilRoom_10 = customStage.doorPNGPaths
78
89
  if ____customStage_doorPNGPaths_devilRoom_10 ~= nil then
@@ -81,8 +92,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
81
92
  return ____customStage_doorPNGPaths_devilRoom_10
82
93
  end
83
94
  end
84
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_07_holyroomdoor.anm2"
85
- if ____cond16 then
95
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_07_holyroomdoor.anm2"
96
+ if ____cond21 then
86
97
  do
87
98
  local ____customStage_doorPNGPaths_angelRoom_12 = customStage.doorPNGPaths
88
99
  if ____customStage_doorPNGPaths_angelRoom_12 ~= nil then
@@ -91,8 +102,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
91
102
  return ____customStage_doorPNGPaths_angelRoom_12
92
103
  end
93
104
  end
94
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_08_holeinwall.anm2"
95
- if ____cond16 then
105
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_08_holeinwall.anm2"
106
+ if ____cond21 then
96
107
  do
97
108
  local ____customStage_doorPNGPaths_secretRoom_14 = customStage.doorPNGPaths
98
109
  if ____customStage_doorPNGPaths_secretRoom_14 ~= nil then
@@ -101,8 +112,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
101
112
  return ____customStage_doorPNGPaths_secretRoom_14
102
113
  end
103
114
  end
104
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_09_bossambushroomdoor.anm2"
105
- if ____cond16 then
115
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_09_bossambushroomdoor.anm2"
116
+ if ____cond21 then
106
117
  do
107
118
  local ____customStage_doorPNGPaths_bossChallengeRoom_16 = customStage.doorPNGPaths
108
119
  if ____customStage_doorPNGPaths_bossChallengeRoom_16 ~= nil then
@@ -111,8 +122,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
111
122
  return ____customStage_doorPNGPaths_bossChallengeRoom_16
112
123
  end
113
124
  end
114
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_10_bossroomdoor.anm2"
115
- if ____cond16 then
125
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_10_bossroomdoor.anm2"
126
+ if ____cond21 then
116
127
  do
117
128
  local ____customStage_doorPNGPaths_bossRoom_18 = customStage.doorPNGPaths
118
129
  if ____customStage_doorPNGPaths_bossRoom_18 ~= nil then
@@ -121,8 +132,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
121
132
  return ____customStage_doorPNGPaths_bossRoom_18
122
133
  end
123
134
  end
124
- ____cond16 = ____cond16 or ____switch16 == "gfx/grid/door_15_bossrushdoor.anm2"
125
- if ____cond16 then
135
+ ____cond21 = ____cond21 or ____switch21 == "gfx/grid/door_15_bossrushdoor.anm2"
136
+ if ____cond21 then
126
137
  do
127
138
  local ____customStage_doorPNGPaths_bossRush_20 = customStage.doorPNGPaths
128
139
  if ____customStage_doorPNGPaths_bossRush_20 ~= nil then
@@ -146,6 +157,10 @@ function ____exports.setCustomDecorationGraphics(self, customStage, gridEntity)
146
157
  if customStage.decorationsPNGPath == nil then
147
158
  return
148
159
  end
160
+ local gridEntityType = gridEntity:GetType()
161
+ if gridEntityType ~= GridEntityType.DECORATION then
162
+ return
163
+ end
149
164
  local variant = gridEntity:GetVariant()
150
165
  if variant ~= DecorationVariant.VANILLA_DECORATION then
151
166
  return
@@ -162,6 +177,10 @@ function ____exports.setCustomRockGraphics(self, customStage, gridEntity)
162
177
  if customStage.rocksPNGPath == nil then
163
178
  return
164
179
  end
180
+ local gridEntityRock = gridEntity:ToRock()
181
+ if gridEntityRock == nil then
182
+ return
183
+ end
165
184
  local sprite = gridEntity:GetSprite()
166
185
  local fileName = sprite:GetFilename()
167
186
  if fileName == "gfx/grid/grid_rock.anm2" then
@@ -177,6 +196,10 @@ function ____exports.setCustomPitGraphics(self, customStage, gridEntity)
177
196
  if customStage.pitsPNGPath == nil then
178
197
  return
179
198
  end
199
+ local gridEntityPit = gridEntity:ToPit()
200
+ if gridEntityPit == nil then
201
+ return
202
+ end
180
203
  local sprite = gridEntity:GetSprite()
181
204
  local fileName = sprite:GetFilename()
182
205
  if fileName == "gfx/grid/grid_pit.anm2" then
@@ -186,6 +209,13 @@ function ____exports.setCustomPitGraphics(self, customStage, gridEntity)
186
209
  end
187
210
  --- For GridEntityType.DOOR (16)
188
211
  function ____exports.setCustomDoorGraphics(self, customStage, gridEntity)
212
+ if customStage.doorPNGPaths == nil then
213
+ return
214
+ end
215
+ local gridEntityDoor = gridEntity:ToDoor()
216
+ if gridEntityDoor == nil then
217
+ return
218
+ end
189
219
  local sprite = gridEntity:GetSprite()
190
220
  local fileName = sprite:GetFilename()
191
221
  local doorPNGPath = getNewDoorPNGPath(nil, customStage, fileName)
@@ -194,6 +224,18 @@ function ____exports.setCustomDoorGraphics(self, customStage, gridEntity)
194
224
  sprite:LoadGraphics()
195
225
  end
196
226
  end
227
+ function ____exports.convertVanillaTrapdoors(self, customStage, gridEntity)
228
+ local gridEntityType = gridEntity:GetType()
229
+ if gridEntityType ~= GridEntityType.TRAPDOOR then
230
+ return
231
+ end
232
+ removeGridEntity(nil, gridEntity, true)
233
+ local baseStage = customStage.baseStage == nil and DEFAULT_BASE_STAGE or customStage.baseStage
234
+ local vanillaNextStage = baseStage + 2
235
+ local vanillaNextStageType = calculateStageType(nil, vanillaNextStage)
236
+ local destination = v.run.firstFloor and ({customStage.name, 2}) or ({vanillaNextStage, vanillaNextStageType})
237
+ spawnCustomTrapdoor(nil, gridEntity.Position, destination)
238
+ end
197
239
  --- The rewards are based on the ones from the wiki:
198
240
  -- https://bindingofisaacrebirth.fandom.com/wiki/Rocks#Urns
199
241
  --
@@ -1,12 +1,21 @@
1
- import { EntityType } from "isaac-typescript-definitions";
1
+ import { EntityType, LevelStage, StageType } from "isaac-typescript-definitions";
2
+ export declare const DEFAULT_BASE_STAGE = LevelStage.BASEMENT_2;
3
+ export declare const DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL;
4
+ export declare const INVALID_STAGE_VALUE: LevelStage;
2
5
  /**
3
6
  * Helper function to warp to a custom stage/level.
4
7
  *
5
8
  * Custom stages/levels must first be defined in the "tsconfig.json" file. See the documentation for
6
9
  * more details: https://isaacscript.github.io/main/custom-stages/
10
+ *
11
+ * @param name The name of the custom stage, corresponding to what is in the "tsconfig.json" file.
12
+ * @param firstFloor Optional. Whether to go to the first floor or the second floor. For example, if
13
+ * you have a custom stage emulating Caves, then the first floor would be Caves 1,
14
+ * and the second floor would be Caves 2. Default is true.
15
+ * @param verbose Optional. Whether to log additional information about the rooms that are chosen.
16
+ * Default is false.
7
17
  */
8
- export declare function setCustomStage(name: string, verbose?: boolean): void;
9
- export declare function setCustomStageDebug(): void;
18
+ export declare function setCustomStage(name: string, firstFloor?: boolean, verbose?: boolean): void;
10
19
  /**
11
20
  * By default, unknown bosses will be drawn on the boss "versus" screen as "???". If your custom
12
21
  * stage has custom bosses, you can use this function to register the corresponding graphic file
@@ -33,4 +42,9 @@ export declare function setCustomStageDebug(): void;
33
42
  * will be displayed on the right side of the boss "versus" screen.
34
43
  */
35
44
  export declare function registerCustomBoss(entityType: EntityType, variant: int, subType: int, namePNGPath: string, portraitPNGPath: string): void;
45
+ /**
46
+ * Helper function to disable the custom stage. This is typically called before taking the player to
47
+ * a vanilla floor.
48
+ */
49
+ export declare function disableCustomStage(): void;
36
50
  //# sourceMappingURL=exports.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"exports.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/exports.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EACV,UAAU,EAGV,SAAS,EACV,MAAM,8BAA8B,CAAC;AAmBtC,eAAO,MAAM,kBAAkB,wBAAwB,CAAC;AACxD,eAAO,MAAM,uBAAuB,qBAAqB,CAAC;AAE1D,eAAO,MAAM,mBAAmB,YAAmB,CAAC;AAEpD;;;;;;;;;;;;GAYG;AACH,wBAAgB,cAAc,CAC5B,IAAI,EAAE,MAAM,EACZ,UAAU,UAAO,EACjB,OAAO,UAAQ,GACd,IAAI,CAwDN;AA4ED;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,WAAW,EAAE,MAAM,EACnB,eAAe,EAAE,MAAM,GACtB,IAAI,CAGN;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,IAAI,IAAI,CAEzC"}