isaacscript-common 31.7.2 → 31.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/dist/index.rollup.d.ts +215 -153
  2. package/dist/isaacscript-common.lua +144 -14
  3. package/dist/lualib_bundle.lua +99 -3
  4. package/dist/src/classes/ModFeature.d.ts +2 -2
  5. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts +1 -1
  6. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  7. package/dist/src/classes/callbacks/PostUsePillFilter.d.ts +2 -2
  8. package/dist/src/classes/callbacks/PostUsePillFilter.lua +2 -2
  9. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts +1 -1
  10. package/dist/src/classes/features/other/CustomItemPools.d.ts +1 -1
  11. package/dist/src/classes/features/other/CustomTrapdoors.d.ts +2 -2
  12. package/dist/src/classes/features/other/DebugDisplay.d.ts +18 -18
  13. package/dist/src/classes/features/other/ModdedElementSets.d.ts +2 -2
  14. package/dist/src/classes/features/other/RunInNFrames.d.ts +14 -14
  15. package/dist/src/classes/features/other/SaveDataManager.d.ts +2 -2
  16. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts +1 -1
  17. package/dist/src/classes/features/other/StageHistory.d.ts +2 -2
  18. package/dist/src/classes/features/other/extraConsoleCommands/commands.d.ts +1 -1
  19. package/dist/src/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
  20. package/dist/src/classes/features/other/extraConsoleCommands/commands.lua +1 -1
  21. package/dist/src/functions/array.d.ts +4 -4
  22. package/dist/src/functions/array.lua +4 -4
  23. package/dist/src/functions/cards.d.ts +1 -1
  24. package/dist/src/functions/cards.d.ts.map +1 -1
  25. package/dist/src/functions/cards.lua +1 -1
  26. package/dist/src/functions/charge.d.ts +1 -1
  27. package/dist/src/functions/charge.lua +1 -1
  28. package/dist/src/functions/collectibles.d.ts +3 -3
  29. package/dist/src/functions/collectibles.lua +3 -3
  30. package/dist/src/functions/debugFunctions.d.ts +2 -2
  31. package/dist/src/functions/debugFunctions.lua +2 -2
  32. package/dist/src/functions/deepCopy.d.ts +2 -2
  33. package/dist/src/functions/deepCopy.lua +2 -2
  34. package/dist/src/functions/globals.d.ts +1 -1
  35. package/dist/src/functions/globals.lua +1 -1
  36. package/dist/src/functions/gridEntities.d.ts +6 -6
  37. package/dist/src/functions/gridEntities.lua +6 -6
  38. package/dist/src/functions/gridEntitiesSpecific.d.ts +22 -22
  39. package/dist/src/functions/gridEntitiesSpecific.lua +22 -22
  40. package/dist/src/functions/input.d.ts +4 -4
  41. package/dist/src/functions/input.lua +4 -4
  42. package/dist/src/functions/logEntities.d.ts +1 -1
  43. package/dist/src/functions/logEntities.lua +1 -1
  44. package/dist/src/functions/minimap.d.ts +17 -20
  45. package/dist/src/functions/minimap.d.ts.map +1 -1
  46. package/dist/src/functions/minimap.lua +17 -20
  47. package/dist/src/functions/nextStage.d.ts +2 -2
  48. package/dist/src/functions/nextStage.lua +2 -2
  49. package/dist/src/functions/pills.d.ts +2 -2
  50. package/dist/src/functions/pills.lua +2 -2
  51. package/dist/src/functions/playerHealth.d.ts +4 -4
  52. package/dist/src/functions/playerHealth.lua +4 -4
  53. package/dist/src/functions/playerIndex.d.ts +2 -3
  54. package/dist/src/functions/playerIndex.d.ts.map +1 -1
  55. package/dist/src/functions/playerIndex.lua +2 -3
  56. package/dist/src/functions/players.d.ts +5 -5
  57. package/dist/src/functions/players.lua +5 -5
  58. package/dist/src/functions/pocketItems.d.ts +5 -5
  59. package/dist/src/functions/pocketItems.lua +5 -5
  60. package/dist/src/functions/revive.d.ts +3 -3
  61. package/dist/src/functions/revive.lua +3 -3
  62. package/dist/src/functions/rooms.d.ts +7 -7
  63. package/dist/src/functions/rooms.lua +7 -7
  64. package/dist/src/functions/run.d.ts +1 -1
  65. package/dist/src/functions/run.lua +1 -1
  66. package/dist/src/functions/set.d.ts +1 -1
  67. package/dist/src/functions/set.lua +1 -1
  68. package/dist/src/functions/stage.d.ts +64 -7
  69. package/dist/src/functions/stage.d.ts.map +1 -1
  70. package/dist/src/functions/stage.lua +80 -16
  71. package/dist/src/functions/trinkets.d.ts +1 -1
  72. package/dist/src/functions/trinkets.lua +1 -1
  73. package/package.json +2 -2
  74. package/src/classes/ModFeature.ts +2 -2
  75. package/src/classes/callbacks/PostPlayerFatalDamage.ts +1 -1
  76. package/src/classes/callbacks/PostUsePillFilter.ts +2 -2
  77. package/src/classes/features/callbackLogic/CustomGridEntities.ts +1 -1
  78. package/src/classes/features/other/CustomItemPools.ts +1 -1
  79. package/src/classes/features/other/CustomTrapdoors.ts +2 -2
  80. package/src/classes/features/other/DebugDisplay.ts +18 -18
  81. package/src/classes/features/other/DisableInputs.ts +2 -2
  82. package/src/classes/features/other/ModdedElementSets.ts +2 -2
  83. package/src/classes/features/other/RunInNFrames.ts +15 -15
  84. package/src/classes/features/other/SaveDataManager.ts +2 -2
  85. package/src/classes/features/other/SpawnRockAltRewards.ts +1 -1
  86. package/src/classes/features/other/StageHistory.ts +2 -2
  87. package/src/classes/features/other/extraConsoleCommands/commands.ts +1 -1
  88. package/src/functions/array.ts +4 -4
  89. package/src/functions/cards.ts +1 -1
  90. package/src/functions/charge.ts +1 -1
  91. package/src/functions/collectibles.ts +3 -3
  92. package/src/functions/debugFunctions.ts +2 -2
  93. package/src/functions/deepCopy.ts +3 -3
  94. package/src/functions/globals.ts +1 -1
  95. package/src/functions/gridEntities.ts +6 -6
  96. package/src/functions/gridEntitiesSpecific.ts +22 -22
  97. package/src/functions/input.ts +4 -4
  98. package/src/functions/logEntities.ts +1 -1
  99. package/src/functions/minimap.ts +17 -20
  100. package/src/functions/nextStage.ts +2 -2
  101. package/src/functions/pills.ts +2 -2
  102. package/src/functions/playerHealth.ts +4 -4
  103. package/src/functions/playerIndex.ts +2 -3
  104. package/src/functions/players.ts +5 -5
  105. package/src/functions/pocketItems.ts +5 -5
  106. package/src/functions/revive.ts +3 -3
  107. package/src/functions/rooms.ts +7 -7
  108. package/src/functions/run.ts +1 -1
  109. package/src/functions/set.ts +1 -1
  110. package/src/functions/stage.ts +139 -33
  111. package/src/functions/trinkets.ts +1 -1
@@ -29,8 +29,8 @@ export declare class RunInNFrames extends Feature {
29
29
  *
30
30
  * @param func The function to run.
31
31
  * @param numGameFrames The amount of game frames to wait before running the function.
32
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
33
- * room is loaded in the interim. Default is false.
32
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
33
+ * loaded in the interim. Default is false.
34
34
  */
35
35
  runInNGameFrames(func: () => void, numGameFrames: int, cancelIfRoomChanges?: boolean): void;
36
36
  /**
@@ -47,8 +47,8 @@ export declare class RunInNFrames extends Feature {
47
47
  *
48
48
  * @param func The function to run.
49
49
  * @param numRenderFrames The amount of render frames to wait before running the function.
50
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
51
- * room is loaded in the interim. Default is false.
50
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
51
+ * loaded in the interim. Default is false.
52
52
  */
53
53
  runInNRenderFrames(func: () => void, numRenderFrames: int, cancelIfRoomChanges?: boolean): void;
54
54
  /**
@@ -82,8 +82,8 @@ export declare class RunInNFrames extends Feature {
82
82
  * In order to use this function, you must upgrade your mod with `ISCFeature.RUN_IN_N_FRAMES`.
83
83
  *
84
84
  * @param func The function to run.
85
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
86
- * room is loaded in the interim. Default is false.
85
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
86
+ * loaded in the interim. Default is false.
87
87
  */
88
88
  runNextGameFrame(func: () => void, cancelIfRoomChanges?: boolean): void;
89
89
  /**
@@ -97,8 +97,8 @@ export declare class RunInNFrames extends Feature {
97
97
  * In order to use this function, you must upgrade your mod with `ISCFeature.RUN_IN_N_FRAMES`.
98
98
  *
99
99
  * @param func The function to run.
100
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
101
- * room is loaded in the interim. Default is false.
100
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
101
+ * loaded in the interim. Default is false.
102
102
  */
103
103
  runNextRenderFrame(func: () => void, cancelIfRoomChanges?: boolean): void;
104
104
  /**
@@ -116,10 +116,10 @@ export declare class RunInNFrames extends Feature {
116
116
  *
117
117
  * @param func The function to repeatedly run on an interval.
118
118
  * @param numGameFrames The amount of game frames to wait between each run.
119
- * @param runImmediately Whether or not to execute the function right now before waiting for the
119
+ * @param runImmediately Whether to execute the function right now before waiting for the
120
120
  * interval.
121
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
122
- * room is loaded in the interim. Default is false.
121
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
122
+ * loaded in the interim. Default is false.
123
123
  */
124
124
  setIntervalGameFrames(func: () => boolean, numGameFrames: int, runImmediately: boolean, cancelIfRoomChanges?: boolean): void;
125
125
  /**
@@ -137,10 +137,10 @@ export declare class RunInNFrames extends Feature {
137
137
  *
138
138
  * @param func The function to repeatedly run on an interval.
139
139
  * @param numRenderFrames The amount of game frames to wait between each run.
140
- * @param runImmediately Whether or not to execute the function right now before waiting for the
140
+ * @param runImmediately Whether to execute the function right now before waiting for the
141
141
  * interval.
142
- * @param cancelIfRoomChanges Optional. Whether or not to cancel running the function if a new
143
- * room is loaded in the interim. Default is false.
142
+ * @param cancelIfRoomChanges Optional. Whether to cancel running the function if a new room is
143
+ * loaded in the interim. Default is false.
144
144
  */
145
145
  setIntervalRenderFrames(func: () => boolean, numRenderFrames: int, runImmediately: boolean, cancelIfRoomChanges?: boolean): void;
146
146
  }
@@ -20,8 +20,8 @@ export declare class SaveDataManager extends Feature {
20
20
  */
21
21
  private readonly saveDataDefaultsMap;
22
22
  /**
23
- * Each mod feature can optionally provide a function that can control whether or not the save
24
- * data is written to disk.
23
+ * Each mod feature can optionally provide a function that can control whether the save data is
24
+ * written to disk.
25
25
  */
26
26
  private readonly saveDataConditionalFuncMap;
27
27
  /**
@@ -36,7 +36,7 @@ export declare class SpawnRockAltRewards extends Feature {
36
36
  * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
37
37
  * the `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally,
38
38
  * you should pass the `InitSeed` of the grid entity that was broken.
39
- * @returns Whether or not this function spawned something.
39
+ * @returns Whether this function spawned something.
40
40
  */
41
41
  spawnRockAltReward(positionOrGridIndex: Vector | int, rockAltType: RockAltType, seedOrRNG?: Seed | RNG): boolean;
42
42
  /**
@@ -13,8 +13,8 @@ export declare class StageHistory extends Feature {
13
13
  *
14
14
  * In order to use this function, you must upgrade your mod with `ISCFeature.STAGE_HISTORY`.
15
15
  *
16
- * @param upwards Whether or not the player should go up to Cathedral in the case of being on Womb
17
- * 2. Default is false.
16
+ * @param upwards Whether the player should go up to Cathedral in the case of being on Womb 2.
17
+ * Default is false.
18
18
  */
19
19
  getNextStageTypeWithHistory(upwards?: boolean): StageType;
20
20
  /**
@@ -123,7 +123,7 @@ export declare function dd(): void;
123
123
  export declare function devilRoom(): void;
124
124
  /** Warps to the first Dirty Bedroom on the floor. */
125
125
  export declare function dirtyBedroom(): void;
126
- /** Toggles whether or not curses can appear. */
126
+ /** Toggles whether curses can appear. */
127
127
  export declare function disableCurses(): void;
128
128
  /** Warps to the Dogma Boss Room. */
129
129
  export declare function dogma(): void;
@@ -1 +1 @@
1
- {"version":3,"file":"commands.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/extraConsoleCommands/commands.ts"],"names":[],"mappings":"AA6IA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAa5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB3C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,gDAAgD;AAChD,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,oCAAoC;AACpC,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,6DAA6D;AAC7D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAUnC;AAED,2FAA2F;AAC3F,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAiB9C;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAcnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,oEAAoE;AACpE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAiC5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAmB3C;AAED,qDAAqD;AACrD,wBAAgB,IAAI,IAAI,IAAI,CAM3B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,yEAAyE;AACzE,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,2FAA2F;AAC3F,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1C;AAED,6DAA6D;AAC7D,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED;;;;;;GAMG;AACH,wBAAgB,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsCtC;AAED,sDAAsD;AACtD,wBAAgB,aAAa,IAAI,IAAI,CAEpC;AAED,mDAAmD;AACnD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kFAAkF;AAClF,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kEAAkE;AAClE,wBAAgB,SAAS,IAAI,IAAI,CAIhC;AAED,wEAAwE;AACxE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA8C/C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BhD;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8DAA8D;AAC9D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAchD;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAQ1C;AAED,6EAA6E;AAC7E,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBrD;AAED,6DAA6D;AAC7D,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BvD;AAED,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBjD;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsB1C;AAED,uDAAuD;AACvD,wBAAgB,MAAM,IAAI,IAAI,CAM7B;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,+CAA+C;AAC/C,wBAAgB,YAAY,IAAI,IAAI,CAInC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB1C;AAED,wCAAwC;AACxC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,8CAA8C;AAC9C,wBAAgB,OAAO,IAAI,IAAI,CAG9B;AAED,sFAAsF;AACtF,wBAAgB,MAAM,IAAI,IAAI,CAQ7B;AAED,wFAAwF;AACxF,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;;;;;GAOG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BzC"}
1
+ {"version":3,"file":"commands.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/extraConsoleCommands/commands.ts"],"names":[],"mappings":"AA6IA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAa5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB3C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yCAAyC;AACzC,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,oCAAoC;AACpC,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,6DAA6D;AAC7D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAUnC;AAED,2FAA2F;AAC3F,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAiB9C;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAcnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,oEAAoE;AACpE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAiC5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAmB3C;AAED,qDAAqD;AACrD,wBAAgB,IAAI,IAAI,IAAI,CAM3B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,yEAAyE;AACzE,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,2FAA2F;AAC3F,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1C;AAED,6DAA6D;AAC7D,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED;;;;;;GAMG;AACH,wBAAgB,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsCtC;AAED,sDAAsD;AACtD,wBAAgB,aAAa,IAAI,IAAI,CAEpC;AAED,mDAAmD;AACnD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kFAAkF;AAClF,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kEAAkE;AAClE,wBAAgB,SAAS,IAAI,IAAI,CAIhC;AAED,wEAAwE;AACxE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA8C/C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BhD;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8DAA8D;AAC9D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAchD;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAQ1C;AAED,6EAA6E;AAC7E,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBrD;AAED,6DAA6D;AAC7D,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BvD;AAED,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBjD;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsB1C;AAED,uDAAuD;AACvD,wBAAgB,MAAM,IAAI,IAAI,CAM7B;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,+CAA+C;AAC/C,wBAAgB,YAAY,IAAI,IAAI,CAInC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB1C;AAED,wCAAwC;AACxC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,8CAA8C;AAC9C,wBAAgB,OAAO,IAAI,IAAI,CAG9B;AAED,sFAAsF;AACtF,wBAAgB,MAAM,IAAI,IAAI,CAQ7B;AAED,wFAAwF;AACxF,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;;;;;GAOG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BzC"}
@@ -537,7 +537,7 @@ end
537
537
  function ____exports.dirtyBedroom(self)
538
538
  warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
539
539
  end
540
- --- Toggles whether or not curses can appear.
540
+ --- Toggles whether curses can appear.
541
541
  function ____exports.disableCurses(self)
542
542
  v.persistent.disableCurses = not v.persistent.disableCurses
543
543
  printEnabled(nil, not v.persistent.disableCurses, "curses")
@@ -71,7 +71,7 @@ export declare function arrayRemoveIndex<T>(originalArray: T[] | readonly T[], .
71
71
  *
72
72
  * This function is variadic, meaning that you can specify N arguments to remove N elements.
73
73
  *
74
- * @returns Whether or not any array elements were removed.
74
+ * @returns Whether any array elements were removed.
75
75
  */
76
76
  export declare function arrayRemoveIndexInPlace<T>(array: T[], ...indexesToRemove: int[]): boolean;
77
77
  export declare function arrayToString(array: unknown[]): string;
@@ -124,7 +124,7 @@ export declare function filterMap<OldT, NewT>(array: OldT[] | readonly OldT[], f
124
124
  * From: https://github.com/firstandthird/combinations/blob/master/index.js
125
125
  *
126
126
  * @param array The array to get the combinations of.
127
- * @param includeEmptyArray Whether or not to include an empty array in the combinations.
127
+ * @param includeEmptyArray Whether to include an empty array in the combinations.
128
128
  * @param min Optional. The minimum number of elements to include in each combination. Default is 1.
129
129
  * @param max Optional. The maximum number of elements to include in each combination. Default is
130
130
  * the length of the array.
@@ -182,8 +182,8 @@ export declare function getRandomArrayIndex<T>(array: T[] | readonly T[], seedOr
182
182
  * - the table has no keys (i.e. an "empty" table)
183
183
  *
184
184
  * @param object The object to analyze.
185
- * @param ensureContiguousValues Optional. Whether or not the Lua table has to have all contiguous
186
- * keys in order to be considered an array. Default is true.
185
+ * @param ensureContiguousValues Optional. Whether the Lua table has to have all contiguous keys in
186
+ * order to be considered an array. Default is true.
187
187
  */
188
188
  export declare function isArray(object: unknown, ensureContiguousValues?: boolean): object is unknown[];
189
189
  /**
@@ -241,7 +241,7 @@ end
241
241
  --
242
242
  -- This function is variadic, meaning that you can specify N arguments to remove N elements.
243
243
  --
244
- -- @returns Whether or not any array elements were removed.
244
+ -- @returns Whether any array elements were removed.
245
245
  function ____exports.arrayRemoveIndexInPlace(self, array, ...)
246
246
  local indexesToRemove = {...}
247
247
  local legalIndexes = __TS__ArrayFilter(
@@ -328,7 +328,7 @@ end
328
328
  -- From: https://github.com/firstandthird/combinations/blob/master/index.js
329
329
  --
330
330
  -- @param array The array to get the combinations of.
331
- -- @param includeEmptyArray Whether or not to include an empty array in the combinations.
331
+ -- @param includeEmptyArray Whether to include an empty array in the combinations.
332
332
  -- @param min Optional. The minimum number of elements to include in each combination. Default is 1.
333
333
  -- @param max Optional. The maximum number of elements to include in each combination. Default is
334
334
  -- the length of the array.
@@ -431,8 +431,8 @@ end
431
431
  -- - the table has no keys (i.e. an "empty" table)
432
432
  --
433
433
  -- @param object The object to analyze.
434
- -- @param ensureContiguousValues Optional. Whether or not the Lua table has to have all contiguous
435
- -- keys in order to be considered an array. Default is true.
434
+ -- @param ensureContiguousValues Optional. Whether the Lua table has to have all contiguous keys in
435
+ -- order to be considered an array. Default is true.
436
436
  function ____exports.isArray(self, object, ensureContiguousValues)
437
437
  if ensureContiguousValues == nil then
438
438
  ensureContiguousValues = true
@@ -34,7 +34,7 @@ export declare function getVanillaCardTypes(): CardType[];
34
34
  * - CardType.TAROT_REVERSE
35
35
  */
36
36
  export declare function isCard(cardType: CardType): boolean;
37
- /** Returns whether or not the given card type matches the specified item config card type. */
37
+ /** Returns whether the given card type matches the specified item config card type. */
38
38
  export declare function isCardType(cardType: CardType, itemConfigCardType: ItemConfigCardType): boolean;
39
39
  /** Returns true for any card or rune added by a mod. */
40
40
  export declare function isModdedCardType(cardType: CardType): boolean;
@@ -1 +1 @@
1
- {"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../../src/functions/cards.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAclE;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgBtD;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,QAAQ,EAAE,QAAQ,GACjB,kBAAkB,GAAG,SAAS,CAOhC;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,QAAQ,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAOlD;AAED,8FAA8F;AAC9F,wBAAgB,UAAU,CACxB,QAAQ,EAAE,QAAQ,EAClB,kBAAkB,EAAE,kBAAkB,GACrC,OAAO,CAET;AAED,wDAAwD;AACxD,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,wDAAwD;AACxD,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,2DAA2D;AAC3D,wBAAgB,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEzD;AAED,wDAAwD;AACxD,wBAAgB,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEtD;AAED,yDAAyD;AACzD,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEvD;AAED,iDAAiD;AACjD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE7D"}
1
+ {"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../../src/functions/cards.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAclE;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgBtD;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,QAAQ,EAAE,QAAQ,GACjB,kBAAkB,GAAG,SAAS,CAOhC;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,QAAQ,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAOlD;AAED,uFAAuF;AACvF,wBAAgB,UAAU,CACxB,QAAQ,EAAE,QAAQ,EAClB,kBAAkB,EAAE,kBAAkB,GACrC,OAAO,CAET;AAED,wDAAwD;AACxD,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,wDAAwD;AACxD,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,2DAA2D;AAC3D,wBAAgB,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEzD;AAED,wDAAwD;AACxD,wBAAgB,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEtD;AAED,yDAAyD;AACzD,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEvD;AAED,iDAAiD;AACjD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE7D"}
@@ -78,7 +78,7 @@ function ____exports.isCard(self, cardType)
78
78
  end
79
79
  return ITEM_CONFIG_CARD_TYPES_FOR_CARDS_SET:has(itemConfigCardType)
80
80
  end
81
- --- Returns whether or not the given card type matches the specified item config card type.
81
+ --- Returns whether the given card type matches the specified item config card type.
82
82
  function ____exports.isCardType(self, cardType, itemConfigCardType)
83
83
  return itemConfigCardType == ____exports.getItemConfigCardType(nil, cardType)
84
84
  end
@@ -107,7 +107,7 @@ export declare function isActiveSlotDoubleCharged(player: EntityPlayer, activeSl
107
107
  /**
108
108
  * Helper function to play the appropriate sound effect for a player after getting one or more
109
109
  * charges on their active item. (There is a different sound depending on whether the item is fully
110
- * charged or not.)
110
+ * charged.)
111
111
  *
112
112
  * @param player The player to play the sound effect for.
113
113
  * @param activeSlot Optional. The slot that was just charged. Default is `ActiveSlot.PRIMARY`.
@@ -156,7 +156,7 @@ function ____exports.getTotalCharge(self, player, activeSlot)
156
156
  end
157
157
  --- Helper function to play the appropriate sound effect for a player after getting one or more
158
158
  -- charges on their active item. (There is a different sound depending on whether the item is fully
159
- -- charged or not.)
159
+ -- charged.)
160
160
  --
161
161
  -- @param player The player to play the sound effect for.
162
162
  -- @param activeSlot Optional. The slot that was just charged. Default is `ActiveSlot.PRIMARY`.
@@ -104,9 +104,9 @@ export declare function isActiveCollectible(collectibleType: CollectibleType): b
104
104
  */
105
105
  export declare function isBlindCollectible(collectible: EntityPickup): boolean;
106
106
  /**
107
- * Returns whether or not the given collectible is a "glitched" item. All items are replaced by
108
- * glitched items once a player has TMTRAINER. However, glitched items can also "naturally" appear
109
- * in secret rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
107
+ * Returns whether the given collectible is a "glitched" item. All items are replaced by glitched
108
+ * items once a player has TMTRAINER. However, glitched items can also "naturally" appear in secret
109
+ * rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
110
110
  */
111
111
  export declare function isGlitchedCollectible(collectible: EntityPickup): boolean;
112
112
  /**
@@ -353,9 +353,9 @@ function ____exports.isBlindCollectible(self, collectible)
353
353
  questionMarkSprite:SetFrame(animation, frame)
354
354
  return ____exports.collectibleSpriteEquals(nil, sprite, questionMarkSprite)
355
355
  end
356
- --- Returns whether or not the given collectible is a "glitched" item. All items are replaced by
357
- -- glitched items once a player has TMTRAINER. However, glitched items can also "naturally" appear
358
- -- in secret rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
356
+ --- Returns whether the given collectible is a "glitched" item. All items are replaced by glitched
357
+ -- items once a player has TMTRAINER. However, glitched items can also "naturally" appear in secret
358
+ -- rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
359
359
  function ____exports.isGlitchedCollectible(self, collectible)
360
360
  return collectible.Variant == PickupVariant.COLLECTIBLE and collectible.SubType > GLITCHED_ITEM_THRESHOLD
361
361
  end
@@ -3,7 +3,7 @@
3
3
  * Helper function to get the current time for benchmarking / profiling purposes.
4
4
  *
5
5
  * The return value will either be in seconds or milliseconds, depending on if the "--luadebug" flag
6
- * is turned on or not.
6
+ * is turned on.
7
7
  *
8
8
  * If the "--luadebug" flag is present, then this function will use the `socket.gettime` method,
9
9
  * which returns the epoch timestamp in seconds (e.g. "1640320492.5779"). This is preferable over
@@ -34,7 +34,7 @@ export declare function getTraceback(this: void): string;
34
34
  * documented here: https://wofsauge.github.io/IsaacDocs/rep/Globals.html
35
35
  *
36
36
  * This function uses the `package` global variable as a proxy to determine if the "--luadebug" flag
37
- * is enabled or not.
37
+ * is enabled.
38
38
  *
39
39
  * Note that this function will return false if the Racing+ sandbox is enabled, even if the
40
40
  * "--luadebug" flag is really turned on. If checking for this case is needed, check for the
@@ -9,7 +9,7 @@ local log = ____log.log
9
9
  -- documented here: https://wofsauge.github.io/IsaacDocs/rep/Globals.html
10
10
  --
11
11
  -- This function uses the `package` global variable as a proxy to determine if the "--luadebug" flag
12
- -- is enabled or not.
12
+ -- is enabled.
13
13
  --
14
14
  -- Note that this function will return false if the Racing+ sandbox is enabled, even if the
15
15
  -- "--luadebug" flag is really turned on. If checking for this case is needed, check for the
@@ -20,7 +20,7 @@ end
20
20
  --- Helper function to get the current time for benchmarking / profiling purposes.
21
21
  --
22
22
  -- The return value will either be in seconds or milliseconds, depending on if the "--luadebug" flag
23
- -- is turned on or not.
23
+ -- is turned on.
24
24
  --
25
25
  -- If the "--luadebug" flag is present, then this function will use the `socket.gettime` method,
26
26
  -- which returns the epoch timestamp in seconds (e.g. "1640320492.5779"). This is preferable over
@@ -37,8 +37,8 @@ import type { AnyClass } from "../types/AnyClass";
37
37
  * user-defined TSTL classes when recursively iterating through the given
38
38
  * object, it will use this map to instantiate a new class. Default is an
39
39
  * empty Lua table.
40
- * @param insideMap Optional. Tracks whether or not the deep copy function is in the process of
41
- * recursively copying a TSTL Map. Default is false.
40
+ * @param insideMap Optional. Tracks whether the deep copy function is in the process of recursively
41
+ * copying a TSTL Map. Default is false.
42
42
  */
43
43
  export declare function deepCopy<T>(value: T, serializationType?: SerializationType.NONE, traversalDescription?: string, classConstructors?: LuaMap<string, AnyClass>, insideMap?: boolean): T;
44
44
  export declare function deepCopy(value: unknown, serializationType: SerializationType, traversalDescription?: string, classConstructors?: LuaMap<string, AnyClass>, insideMap?: boolean): unknown;
@@ -79,8 +79,8 @@ local getTraversalDescription = ____utils.getTraversalDescription
79
79
  -- user-defined TSTL classes when recursively iterating through the given
80
80
  -- object, it will use this map to instantiate a new class. Default is an
81
81
  -- empty Lua table.
82
- -- @param insideMap Optional. Tracks whether or not the deep copy function is in the process of
83
- -- recursively copying a TSTL Map. Default is false.
82
+ -- @param insideMap Optional. Tracks whether the deep copy function is in the process of recursively
83
+ -- copying a TSTL Map. Default is false.
84
84
  function ____exports.deepCopy(self, value, serializationType, traversalDescription, classConstructors, insideMap)
85
85
  if serializationType == nil then
86
86
  serializationType = SerializationType.NONE
@@ -3,7 +3,7 @@
3
3
  * Helper function to get a set containing all of the global variable names that are contained
4
4
  * within the Isaac environment by default.
5
5
  *
6
- * Returns a slightly different set depending on whether the "--luadebug" flag is enabled or not.
6
+ * Returns a slightly different set depending on whether the "--luadebug" flag is enabled.
7
7
  */
8
8
  export declare function getDefaultGlobals(): ReadonlySet<string>;
9
9
  /**
@@ -202,7 +202,7 @@ local RACING_PLUS_SANDBOX_ADDED_GLOBALS = __TS__New(ReadonlySet, {"sandboxTraceb
202
202
  --- Helper function to get a set containing all of the global variable names that are contained
203
203
  -- within the Isaac environment by default.
204
204
  --
205
- -- Returns a slightly different set depending on whether the "--luadebug" flag is enabled or not.
205
+ -- Returns a slightly different set depending on whether the "--luadebug" flag is enabled.
206
206
  function ____exports.getDefaultGlobals(self)
207
207
  local defaultGlobals = copySet(nil, DEFAULT_GLOBALS)
208
208
  if isLuaDebugEnabled(nil) then
@@ -171,7 +171,7 @@ export declare function removeEntitiesSpawnedFromGridEntity(entities: Entity[],
171
171
  * Helper function to remove all of the grid entities in the supplied array.
172
172
  *
173
173
  * @param gridEntities The array of grid entities to remove.
174
- * @param updateRoom Whether or not to update the room after the grid entities are removed. This is
174
+ * @param updateRoom Whether to update the room after the grid entities are removed. This is
175
175
  * generally a good idea because if the room is not updated, you will be unable to
176
176
  * spawn another grid entity on the same tile until a frame has passed. However,
177
177
  * doing this is expensive, since it involves a call to `Isaac.GetRoomEntities`,
@@ -188,11 +188,11 @@ export declare function removeGridEntities<T extends AnyGridEntity>(gridEntities
188
188
  * (`EffectVariant.DEVIL` (6) or `EffectVariant.ANGEL` (9), respectively.)
189
189
  *
190
190
  * @param gridEntityOrGridIndex The grid entity or grid index to remove.
191
- * @param updateRoom Whether or not to update the room after the grid entity is removed. This is
192
- * generally a good idea because if the room is not updated, you will be unable to
193
- * spawn another grid entity on the same tile until a frame has passed. However,
194
- * doing this is expensive, since it involves a call to `Isaac.GetRoomEntities`,
195
- * so set this to false if you need to run this function multiple times.
191
+ * @param updateRoom Whether to update the room after the grid entity is removed. This is generally
192
+ * a good idea because if the room is not updated, you will be unable to spawn
193
+ * another grid entity on the same tile until a frame has passed. However, doing
194
+ * this is expensive, since it involves a call to `Isaac.GetRoomEntities`, so set
195
+ * this to false if you need to run this function multiple times.
196
196
  */
197
197
  export declare function removeGridEntity(gridEntityOrGridIndex: GridEntity | int, updateRoom: boolean): void;
198
198
  /**
@@ -86,11 +86,11 @@ end
86
86
  -- (`EffectVariant.DEVIL` (6) or `EffectVariant.ANGEL` (9), respectively.)
87
87
  --
88
88
  -- @param gridEntityOrGridIndex The grid entity or grid index to remove.
89
- -- @param updateRoom Whether or not to update the room after the grid entity is removed. This is
90
- -- generally a good idea because if the room is not updated, you will be unable to
91
- -- spawn another grid entity on the same tile until a frame has passed. However,
92
- -- doing this is expensive, since it involves a call to `Isaac.GetRoomEntities`,
93
- -- so set this to false if you need to run this function multiple times.
89
+ -- @param updateRoom Whether to update the room after the grid entity is removed. This is generally
90
+ -- a good idea because if the room is not updated, you will be unable to spawn
91
+ -- another grid entity on the same tile until a frame has passed. However, doing
92
+ -- this is expensive, since it involves a call to `Isaac.GetRoomEntities`, so set
93
+ -- this to false if you need to run this function multiple times.
94
94
  function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
95
95
  local room = game:GetRoom()
96
96
  local ____isNumber_result_0
@@ -514,7 +514,7 @@ end
514
514
  --- Helper function to remove all of the grid entities in the supplied array.
515
515
  --
516
516
  -- @param gridEntities The array of grid entities to remove.
517
- -- @param updateRoom Whether or not to update the room after the grid entities are removed. This is
517
+ -- @param updateRoom Whether to update the room after the grid entities are removed. This is
518
518
  -- generally a good idea because if the room is not updated, you will be unable to
519
519
  -- spawn another grid entity on the same tile until a frame has passed. However,
520
520
  -- doing this is expensive, since it involves a call to `Isaac.GetRoomEntities`,
@@ -63,7 +63,7 @@ export declare function getTrapdoors(trapdoorVariant?: TrapdoorVariant | -1): Gr
63
63
  *
64
64
  * @param crawlSpaceVariant Optional. If specified, will only remove the crawl spaces that match
65
65
  * this variant. Default is -1, which matches every variant.
66
- * @param updateRoom Optional. Whether or not to update the room after the crawl spaces are removed.
66
+ * @param updateRoom Optional. Whether to update the room after the crawl spaces are removed.
67
67
  * Default is false. For more information, see the description of the
68
68
  * `removeGridEntities` helper function.
69
69
  * @param cap Optional. If specified, will only remove the given amount of crawl spaces.
@@ -75,8 +75,8 @@ export declare function removeAllCrawlSpaces(crawlSpaceVariant?: CrawlSpaceVaria
75
75
  *
76
76
  * @param pitVariant Optional. If specified, will only remove the pits that match this variant.
77
77
  * Default is -1, which matches every variant.
78
- * @param updateRoom Optional. Whether or not to update the room after the pits are removed. Default
79
- * is false. For more information, see the description of the `removeGridEntities`
78
+ * @param updateRoom Optional. Whether to update the room after the pits are removed. Default is
79
+ * false. For more information, see the description of the `removeGridEntities`
80
80
  * helper function.
81
81
  * @param cap Optional. If specified, will only remove the given amount of pits.
82
82
  * @returns The pits that were removed.
@@ -90,9 +90,9 @@ export declare function removeAllPits(pitVariant?: PitVariant | -1, updateRoom?:
90
90
  *
91
91
  * @param poopVariant Optional. If specified, will only remove the poops that match this variant.
92
92
  * Default is -1, which matches every variant.
93
- * @param updateRoom Optional. Whether or not to update the room after the poops are removed.
94
- * Default is false. For more information, see the description of the
95
- * `removeGridEntities` helper function.
93
+ * @param updateRoom Optional. Whether to update the room after the poops are removed. Default is
94
+ * false. For more information, see the description of the `removeGridEntities`
95
+ * helper function.
96
96
  * @param cap Optional. If specified, will only remove the given amount of poops.
97
97
  * @returns The poops that were removed.
98
98
  */
@@ -102,8 +102,8 @@ export declare function removeAllPoops(poopVariant?: PoopGridEntityVariant | -1,
102
102
  *
103
103
  * @param pressurePlateVariant Optional. If specified, will only remove the pressure plates that
104
104
  * match this variant. Default is -1, which matches every variant.
105
- * @param updateRoom Optional. Whether or not to update the room after the pressure plates are
106
- * removed. Default is false. For more information, see the description of the
105
+ * @param updateRoom Optional. Whether to update the room after the pressure plates are removed.
106
+ * Default is false. For more information, see the description of the
107
107
  * `removeGridEntities` helper function.
108
108
  * @param cap Optional. If specified, will only remove the given amount of pressure plates.
109
109
  * @returns The pressure plates that were removed.
@@ -116,9 +116,9 @@ export declare function removeAllPressurePlates(pressurePlateVariant?: PressureP
116
116
  * Default is -1, which matches every variant. Note that this is not the same thing
117
117
  * as the `RockVariant` enum, since that only applies to `GridEntityType.ROCK`, and
118
118
  * other types of grid entities can be the `GridEntityRock` class.
119
- * @param updateRoom Optional. Whether or not to update the room after the rocks are removed.
120
- * Default is false. For more information, see the description of the
121
- * `removeGridEntities` helper function.
119
+ * @param updateRoom Optional. Whether to update the room after the rocks are removed. Default is
120
+ * false. For more information, see the description of the `removeGridEntities`
121
+ * helper function.
122
122
  * @param cap Optional. If specified, will only remove the given amount of rocks.
123
123
  * @returns The rocks that were removed.
124
124
  */
@@ -128,9 +128,9 @@ export declare function removeAllRocks(variant?: number, updateRoom?: boolean, c
128
128
  *
129
129
  * @param variant Optional. If specified, will only remove the spikes that match this variant.
130
130
  * Default is -1, which matches every variant.
131
- * @param updateRoom Optional. Whether or not to update the room after the spikes are removed.
132
- * Default is false. For more information, see the description of the
133
- * `removeGridEntities` helper function.
131
+ * @param updateRoom Optional. Whether to update the room after the spikes are removed. Default is
132
+ * false. For more information, see the description of the `removeGridEntities`
133
+ * helper function.
134
134
  * @param cap Optional. If specified, will only remove the given amount of spikes.
135
135
  * @returns The spikes that were removed.
136
136
  */
@@ -140,8 +140,8 @@ export declare function removeAllSpikes(variant?: number, updateRoom?: boolean,
140
140
  *
141
141
  * @param variant Optional. If specified, will only remove the TNTs that match this variant. Default
142
142
  * is -1, which matches every variant.
143
- * @param updateRoom Optional. Whether or not to update the room after the TNTs are removed. Default
144
- * is false. For more information, see the description of the `removeGridEntities`
143
+ * @param updateRoom Optional. Whether to update the room after the TNTs are removed. Default is
144
+ * false. For more information, see the description of the `removeGridEntities`
145
145
  * helper function.
146
146
  * @param cap Optional. If specified, will only remove the given amount of TNTs.
147
147
  * @returns The TNTs that were removed.
@@ -152,9 +152,9 @@ export declare function removeAllTNT(variant?: number, updateRoom?: boolean, cap
152
152
  *
153
153
  * @param variant Optional. If specified, will only remove the teleporters that match this variant.
154
154
  * Default is -1, which matches every variant.
155
- * @param updateRoom Optional. Whether or not to update the room after the teleporters are removed.
156
- * Default is false. For more information, see the description of the
157
- * `removeGridEntities` helper function.
155
+ * @param updateRoom Optional. Whether to update the room after the teleporters are removed. Default
156
+ * is false. For more information, see the description of the `removeGridEntities`
157
+ * helper function.
158
158
  * @param cap Optional. If specified, will only remove the given amount of teleporters.
159
159
  * @returns The teleporters that were removed.
160
160
  */
@@ -164,9 +164,9 @@ export declare function removeAllTeleporters(variant?: number, updateRoom?: bool
164
164
  *
165
165
  * @param trapdoorVariant Optional. If specified, will only remove the trapdoors that match this
166
166
  * variant. Default is -1, which matches every variant.
167
- * @param updateRoom Optional. Whether or not to update the room after the trapdoors are removed.
168
- * Default is false. For more information, see the description of the
169
- * `removeGridEntities` helper function.
167
+ * @param updateRoom Optional. Whether to update the room after the trapdoors are removed. Default
168
+ * is false. For more information, see the description of the `removeGridEntities`
169
+ * helper function.
170
170
  * @param cap Optional. If specified, will only remove the given amount of trapdoors.
171
171
  * @returns The trapdoors that were removed.
172
172
  */