isaacscript-common 30.11.6 → 30.11.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/dist/isaacscript-common.lua +267 -247
  2. package/dist/lualib_bundle.lua +25 -5
  3. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +6 -6
  4. package/dist/src/classes/features/callbackLogic/GameReorderedCallbacks.lua +4 -4
  5. package/dist/src/classes/features/other/CharacterHealthConversion.lua +2 -2
  6. package/dist/src/classes/features/other/CharacterStats.lua +2 -2
  7. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +2 -2
  8. package/dist/src/classes/features/other/CustomHotkeys.lua +5 -5
  9. package/dist/src/classes/features/other/CustomItemPools.lua +3 -3
  10. package/dist/src/classes/features/other/CustomPickups.lua +2 -2
  11. package/dist/src/classes/features/other/CustomStages.lua +3 -3
  12. package/dist/src/classes/features/other/CustomTrapdoors.lua +3 -3
  13. package/dist/src/classes/features/other/DebugDisplay.lua +37 -37
  14. package/dist/src/classes/features/other/DeployJSONRoom.lua +2 -2
  15. package/dist/src/classes/features/other/DisableAllSound.lua +3 -3
  16. package/dist/src/classes/features/other/DisableInputs.lua +9 -9
  17. package/dist/src/classes/features/other/EdenStartingStats.lua +3 -3
  18. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +3 -3
  19. package/dist/src/classes/features/other/FadeInRemover.lua +3 -3
  20. package/dist/src/classes/features/other/FastReset.lua +3 -3
  21. package/dist/src/classes/features/other/FlyingDetection.lua +2 -2
  22. package/dist/src/classes/features/other/ForgottenSwitch.lua +2 -2
  23. package/dist/src/classes/features/other/ItemPoolDetection.lua +4 -4
  24. package/dist/src/classes/features/other/ModdedElementDetection.lua +24 -24
  25. package/dist/src/classes/features/other/ModdedElementSets.lua +38 -38
  26. package/dist/src/classes/features/other/NoSirenSteal.lua +2 -2
  27. package/dist/src/classes/features/other/Pause.lua +4 -4
  28. package/dist/src/classes/features/other/PersistentEntities.lua +3 -3
  29. package/dist/src/classes/features/other/PickupIndexCreation.lua +2 -2
  30. package/dist/src/classes/features/other/PlayerInventory.lua +3 -3
  31. package/dist/src/classes/features/other/PonyDetection.lua +3 -3
  32. package/dist/src/classes/features/other/PressInput.lua +2 -2
  33. package/dist/src/classes/features/other/PreventChildEntities.lua +2 -2
  34. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +2 -2
  35. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +2 -2
  36. package/dist/src/classes/features/other/RoomClearFrame.lua +3 -3
  37. package/dist/src/classes/features/other/RoomHistory.lua +8 -8
  38. package/dist/src/classes/features/other/RunInNFrames.lua +8 -8
  39. package/dist/src/classes/features/other/RunNextRoom.lua +2 -2
  40. package/dist/src/classes/features/other/SaveDataManager.lua +10 -10
  41. package/dist/src/classes/features/other/SpawnCollectible.lua +3 -3
  42. package/dist/src/classes/features/other/SpawnRockAltRewards.lua +8 -8
  43. package/dist/src/classes/features/other/StageHistory.lua +5 -5
  44. package/dist/src/classes/features/other/StartAmbush.lua +2 -2
  45. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +2 -2
  46. package/package.json +1 -1
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 30.11.6
3
+ isaacscript-common 30.11.7
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -910,6 +910,25 @@ local function __TS__CloneDescriptor(____bindingPattern0)
910
910
  return descriptor
911
911
  end
912
912
 
913
+ local function __TS__Decorate(self, originalValue, decorators, context)
914
+ local result = originalValue
915
+ do
916
+ local i = #decorators
917
+ while i >= 0 do
918
+ local decorator = decorators[i + 1]
919
+ if decorator ~= nil then
920
+ local ____decorator_result_0 = decorator(self, result, context)
921
+ if ____decorator_result_0 == nil then
922
+ ____decorator_result_0 = result
923
+ end
924
+ result = ____decorator_result_0
925
+ end
926
+ i = i - 1
927
+ end
928
+ end
929
+ return result
930
+ end
931
+
913
932
  local function __TS__ObjectAssign(target, ...)
914
933
  local sources = {...}
915
934
  for i = 1, #sources do
@@ -1011,7 +1030,7 @@ do
1011
1030
  end
1012
1031
  end
1013
1032
 
1014
- local function __TS__Decorate(decorators, target, key, desc)
1033
+ local function __TS__DecorateLegacy(decorators, target, key, desc)
1015
1034
  local result = target
1016
1035
  do
1017
1036
  local i = #decorators
@@ -1286,6 +1305,7 @@ do
1286
1305
  end
1287
1306
  end
1288
1307
  end
1308
+ Map[Symbol.species] = Map
1289
1309
  function Map.prototype.clear(self)
1290
1310
  self.items = {}
1291
1311
  self.nextKey = {}
@@ -1393,7 +1413,6 @@ do
1393
1413
  end
1394
1414
  }
1395
1415
  end
1396
- Map[Symbol.species] = Map
1397
1416
  end
1398
1417
 
1399
1418
  local __TS__Match = string.match
@@ -1870,6 +1889,7 @@ do
1870
1889
  end
1871
1890
  end
1872
1891
  end
1892
+ Set[Symbol.species] = Set
1873
1893
  function Set.prototype.add(self, value)
1874
1894
  local isNewValue = not self:has(value)
1875
1895
  if isNewValue then
@@ -1969,7 +1989,6 @@ do
1969
1989
  end
1970
1990
  }
1971
1991
  end
1972
- Set[Symbol.species] = Set
1973
1992
  end
1974
1993
 
1975
1994
  local function __TS__SparseArrayNew(...)
@@ -2021,6 +2040,7 @@ do
2021
2040
  end
2022
2041
  end
2023
2042
  end
2043
+ WeakMap[Symbol.species] = WeakMap
2024
2044
  function WeakMap.prototype.delete(self, key)
2025
2045
  local contains = self:has(key)
2026
2046
  self.items[key] = nil
@@ -2036,7 +2056,6 @@ do
2036
2056
  self.items[key] = value
2037
2057
  return self
2038
2058
  end
2039
- WeakMap[Symbol.species] = WeakMap
2040
2059
  end
2041
2060
 
2042
2061
  local WeakSet
@@ -2066,6 +2085,7 @@ do
2066
2085
  end
2067
2086
  end
2068
2087
  end
2088
+ WeakSet[Symbol.species] = WeakSet
2069
2089
  function WeakSet.prototype.add(self, value)
2070
2090
  self.items[value] = true
2071
2091
  return self
@@ -2078,7 +2098,6 @@ do
2078
2098
  function WeakSet.prototype.has(self, value)
2079
2099
  return self.items[value] == true
2080
2100
  end
2081
- WeakSet[Symbol.species] = WeakSet
2082
2101
  end
2083
2102
 
2084
2103
  local function __TS__SourceMapTraceBack(fileName, sourceMap)
@@ -2449,6 +2468,7 @@ return {
2449
2468
  __TS__CloneDescriptor = __TS__CloneDescriptor,
2450
2469
  __TS__CountVarargs = __TS__CountVarargs,
2451
2470
  __TS__Decorate = __TS__Decorate,
2471
+ __TS__DecorateLegacy = __TS__DecorateLegacy,
2452
2472
  __TS__DecorateParam = __TS__DecorateParam,
2453
2473
  __TS__Delete = __TS__Delete,
2454
2474
  __TS__DelegatedYield = __TS__DelegatedYield,
@@ -34119,7 +34139,7 @@ return ____exports
34119
34139
  local ____lualib = require("lualib_bundle")
34120
34140
  local __TS__Class = ____lualib.__TS__Class
34121
34141
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
34122
- local __TS__Decorate = ____lualib.__TS__Decorate
34142
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
34123
34143
  local ____exports = {}
34124
34144
  local ____cachedClasses = require("src.core.cachedClasses")
34125
34145
  local game = ____cachedClasses.game
@@ -34187,12 +34207,15 @@ end
34187
34207
  function RoomHistory.prototype.deleteLastRoomDescription(self)
34188
34208
  table.remove(v.run.roomHistory)
34189
34209
  end
34210
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "deleteLastRoomDescription", true)
34190
34211
  function RoomHistory.prototype.getNumRoomsEntered(self)
34191
34212
  return #v.run.roomHistory
34192
34213
  end
34214
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "getNumRoomsEntered", true)
34193
34215
  function RoomHistory.prototype.getRoomHistory(self)
34194
34216
  return v.run.roomHistory
34195
34217
  end
34218
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "getRoomHistory", true)
34196
34219
  function RoomHistory.prototype.getPreviousRoomDescription(self)
34197
34220
  local previousRoomDescription = v.run.roomHistory[#v.run.roomHistory - 2 + 1]
34198
34221
  if previousRoomDescription ~= nil then
@@ -34204,12 +34227,15 @@ function RoomHistory.prototype.getPreviousRoomDescription(self)
34204
34227
  end
34205
34228
  error("Failed to find a room description for any rooms thus far on this run.")
34206
34229
  end
34230
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "getPreviousRoomDescription", true)
34207
34231
  function RoomHistory.prototype.getLatestRoomDescription(self)
34208
34232
  return getLastElement(nil, v.run.roomHistory)
34209
34233
  end
34234
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "getLatestRoomDescription", true)
34210
34235
  function RoomHistory.prototype.inFirstRoom(self)
34211
34236
  return #v.run.roomHistory == 1
34212
34237
  end
34238
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "inFirstRoom", true)
34213
34239
  function RoomHistory.prototype.isLeavingRoom(self)
34214
34240
  local level = game:GetLevel()
34215
34241
  local stage = level:GetStage()
@@ -34224,20 +34250,14 @@ function RoomHistory.prototype.isLeavingRoom(self)
34224
34250
  end
34225
34251
  return startSeedString ~= latestRoomDescription.startSeedString or stage ~= latestRoomDescription.stage or stageType ~= latestRoomDescription.stageType or roomListIndex ~= latestRoomDescription.roomListIndex or roomVisitedCount ~= latestRoomDescription.roomVisitedCount
34226
34252
  end
34227
- __TS__Decorate({Exported}, RoomHistory.prototype, "deleteLastRoomDescription", true)
34228
- __TS__Decorate({Exported}, RoomHistory.prototype, "getNumRoomsEntered", true)
34229
- __TS__Decorate({Exported}, RoomHistory.prototype, "getRoomHistory", true)
34230
- __TS__Decorate({Exported}, RoomHistory.prototype, "getPreviousRoomDescription", true)
34231
- __TS__Decorate({Exported}, RoomHistory.prototype, "getLatestRoomDescription", true)
34232
- __TS__Decorate({Exported}, RoomHistory.prototype, "inFirstRoom", true)
34233
- __TS__Decorate({Exported}, RoomHistory.prototype, "isLeavingRoom", true)
34253
+ __TS__DecorateLegacy({Exported}, RoomHistory.prototype, "isLeavingRoom", true)
34234
34254
  return ____exports
34235
34255
  end,
34236
34256
  ["src.classes.features.other.RunInNFrames"] = function(...)
34237
34257
  local ____lualib = require("lualib_bundle")
34238
34258
  local __TS__Class = ____lualib.__TS__Class
34239
34259
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
34240
- local __TS__Decorate = ____lualib.__TS__Decorate
34260
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
34241
34261
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
34242
34262
  local ____exports = {}
34243
34263
  local checkExecuteQueuedFunctions, checkExecuteIntervalFunctions
@@ -34335,6 +34355,7 @@ function RunInNFrames.prototype.restartNextRenderFrame(self, character)
34335
34355
  restart(nil, character)
34336
34356
  end)
34337
34357
  end
34358
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "restartNextRenderFrame", true)
34338
34359
  function RunInNFrames.prototype.runInNGameFrames(self, func, numGameFrames, cancelIfRoomChanges)
34339
34360
  if cancelIfRoomChanges == nil then
34340
34361
  cancelIfRoomChanges = false
@@ -34346,6 +34367,7 @@ function RunInNFrames.prototype.runInNGameFrames(self, func, numGameFrames, canc
34346
34367
  local ____v_run_queuedGameFunctions_0 = v.run.queuedGameFunctions
34347
34368
  ____v_run_queuedGameFunctions_0[#____v_run_queuedGameFunctions_0 + 1] = queuedFunction
34348
34369
  end
34370
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "runInNGameFrames", true)
34349
34371
  function RunInNFrames.prototype.runInNRenderFrames(self, func, numRenderFrames, cancelIfRoomChanges)
34350
34372
  if cancelIfRoomChanges == nil then
34351
34373
  cancelIfRoomChanges = false
@@ -34357,18 +34379,21 @@ function RunInNFrames.prototype.runInNRenderFrames(self, func, numRenderFrames,
34357
34379
  local ____v_run_queuedRenderFunctions_1 = v.run.queuedRenderFunctions
34358
34380
  ____v_run_queuedRenderFunctions_1[#____v_run_queuedRenderFunctions_1 + 1] = queuedFunction
34359
34381
  end
34382
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "runInNRenderFrames", true)
34360
34383
  function RunInNFrames.prototype.runNextGameFrame(self, func, cancelIfRoomChanges)
34361
34384
  if cancelIfRoomChanges == nil then
34362
34385
  cancelIfRoomChanges = false
34363
34386
  end
34364
34387
  self:runInNGameFrames(func, 1, cancelIfRoomChanges)
34365
34388
  end
34389
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "runNextGameFrame", true)
34366
34390
  function RunInNFrames.prototype.runNextRenderFrame(self, func, cancelIfRoomChanges)
34367
34391
  if cancelIfRoomChanges == nil then
34368
34392
  cancelIfRoomChanges = false
34369
34393
  end
34370
34394
  self:runInNRenderFrames(func, 1, cancelIfRoomChanges)
34371
34395
  end
34396
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "runNextRenderFrame", true)
34372
34397
  function RunInNFrames.prototype.setIntervalGameFrames(self, func, numGameFrames, runImmediately, cancelIfRoomChanges)
34373
34398
  if cancelIfRoomChanges == nil then
34374
34399
  cancelIfRoomChanges = false
@@ -34391,6 +34416,7 @@ function RunInNFrames.prototype.setIntervalGameFrames(self, func, numGameFrames,
34391
34416
  local ____v_run_intervalGameFunctions_2 = v.run.intervalGameFunctions
34392
34417
  ____v_run_intervalGameFunctions_2[#____v_run_intervalGameFunctions_2 + 1] = intervalFunction
34393
34418
  end
34419
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "setIntervalGameFrames", true)
34394
34420
  function RunInNFrames.prototype.setIntervalRenderFrames(self, func, numRenderFrames, runImmediately, cancelIfRoomChanges)
34395
34421
  if cancelIfRoomChanges == nil then
34396
34422
  cancelIfRoomChanges = false
@@ -34413,13 +34439,7 @@ function RunInNFrames.prototype.setIntervalRenderFrames(self, func, numRenderFra
34413
34439
  local ____v_run_intervalRenderFunctions_3 = v.run.intervalRenderFunctions
34414
34440
  ____v_run_intervalRenderFunctions_3[#____v_run_intervalRenderFunctions_3 + 1] = intervalFunction
34415
34441
  end
34416
- __TS__Decorate({Exported}, RunInNFrames.prototype, "restartNextRenderFrame", true)
34417
- __TS__Decorate({Exported}, RunInNFrames.prototype, "runInNGameFrames", true)
34418
- __TS__Decorate({Exported}, RunInNFrames.prototype, "runInNRenderFrames", true)
34419
- __TS__Decorate({Exported}, RunInNFrames.prototype, "runNextGameFrame", true)
34420
- __TS__Decorate({Exported}, RunInNFrames.prototype, "runNextRenderFrame", true)
34421
- __TS__Decorate({Exported}, RunInNFrames.prototype, "setIntervalGameFrames", true)
34422
- __TS__Decorate({Exported}, RunInNFrames.prototype, "setIntervalRenderFrames", true)
34442
+ __TS__DecorateLegacy({Exported}, RunInNFrames.prototype, "setIntervalRenderFrames", true)
34423
34443
  return ____exports
34424
34444
  end,
34425
34445
  ["src.classes.features.callbackLogic.CustomGridEntities"] = function(...)
@@ -34430,7 +34450,7 @@ local Set = ____lualib.Set
34430
34450
  local __TS__Class = ____lualib.__TS__Class
34431
34451
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
34432
34452
  local __TS__Iterator = ____lualib.__TS__Iterator
34433
- local __TS__Decorate = ____lualib.__TS__Decorate
34453
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
34434
34454
  local ____exports = {}
34435
34455
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
34436
34456
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -34571,6 +34591,7 @@ function CustomGridEntities.prototype.spawnCustomGridEntity(self, gridEntityType
34571
34591
  roomCustomGridEntities:set(gridIndex, customGridEntityData)
34572
34592
  return customGridEntity
34573
34593
  end
34594
+ __TS__DecorateLegacy({Exported}, CustomGridEntities.prototype, "spawnCustomGridEntity", true)
34574
34595
  function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPositionOrGridEntity, updateRoom)
34575
34596
  if updateRoom == nil then
34576
34597
  updateRoom = true
@@ -34605,6 +34626,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
34605
34626
  removeGridEntity(nil, decoration, updateRoom)
34606
34627
  return decoration
34607
34628
  end
34629
+ __TS__DecorateLegacy({Exported}, CustomGridEntities.prototype, "removeCustomGridEntity", true)
34608
34630
  function CustomGridEntities.prototype.getCustomGridEntities(self)
34609
34631
  local roomListIndex = getRoomListIndex(nil)
34610
34632
  local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
@@ -34623,6 +34645,7 @@ function CustomGridEntities.prototype.getCustomGridEntities(self)
34623
34645
  end
34624
34646
  return customGridEntities
34625
34647
  end
34648
+ __TS__DecorateLegacy({Exported}, CustomGridEntities.prototype, "getCustomGridEntities", true)
34626
34649
  function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOrGridIndex)
34627
34650
  if not self.initialized then
34628
34651
  return nil
@@ -34642,15 +34665,12 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
34642
34665
  end
34643
34666
  return nil
34644
34667
  end
34668
+ __TS__DecorateLegacy({Exported}, CustomGridEntities.prototype, "getCustomGridEntityType", true)
34645
34669
  function CustomGridEntities.prototype.isCustomGridEntity(self, gridEntityOrGridIndex)
34646
34670
  local gridEntityTypeCustom = self:getCustomGridEntityType(gridEntityOrGridIndex)
34647
34671
  return gridEntityTypeCustom ~= nil
34648
34672
  end
34649
- __TS__Decorate({Exported}, CustomGridEntities.prototype, "spawnCustomGridEntity", true)
34650
- __TS__Decorate({Exported}, CustomGridEntities.prototype, "removeCustomGridEntity", true)
34651
- __TS__Decorate({Exported}, CustomGridEntities.prototype, "getCustomGridEntities", true)
34652
- __TS__Decorate({Exported}, CustomGridEntities.prototype, "getCustomGridEntityType", true)
34653
- __TS__Decorate({Exported}, CustomGridEntities.prototype, "isCustomGridEntity", true)
34673
+ __TS__DecorateLegacy({Exported}, CustomGridEntities.prototype, "isCustomGridEntity", true)
34654
34674
  return ____exports
34655
34675
  end,
34656
34676
  ["src.classes.features.callbackLogic.CustomRevive"] = function(...)
@@ -34915,7 +34935,7 @@ return ____exports
34915
34935
  local ____lualib = require("lualib_bundle")
34916
34936
  local __TS__Class = ____lualib.__TS__Class
34917
34937
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
34918
- local __TS__Decorate = ____lualib.__TS__Decorate
34938
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
34919
34939
  local ____exports = {}
34920
34940
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
34921
34941
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -35025,16 +35045,16 @@ end
35025
35045
  function GameReorderedCallbacks.prototype.forceNewLevelCallback(self)
35026
35046
  self.forceNewLevel = true
35027
35047
  end
35048
+ __TS__DecorateLegacy({Exported}, GameReorderedCallbacks.prototype, "forceNewLevelCallback", true)
35028
35049
  function GameReorderedCallbacks.prototype.forceNewRoomCallback(self)
35029
35050
  self.forceNewRoom = true
35030
35051
  end
35052
+ __TS__DecorateLegacy({Exported}, GameReorderedCallbacks.prototype, "forceNewRoomCallback", true)
35031
35053
  function GameReorderedCallbacks.prototype.reorderedCallbacksSetStage(self, stage, stageType)
35032
35054
  self.currentStage = stage
35033
35055
  self.currentStageType = stageType
35034
35056
  end
35035
- __TS__Decorate({Exported}, GameReorderedCallbacks.prototype, "forceNewLevelCallback", true)
35036
- __TS__Decorate({Exported}, GameReorderedCallbacks.prototype, "forceNewRoomCallback", true)
35037
- __TS__Decorate({Exported}, GameReorderedCallbacks.prototype, "reorderedCallbacksSetStage", true)
35057
+ __TS__DecorateLegacy({Exported}, GameReorderedCallbacks.prototype, "reorderedCallbacksSetStage", true)
35038
35058
  return ____exports
35039
35059
  end,
35040
35060
  ["src.classes.features.callbackLogic.GridEntityCollisionDetection"] = function(...)
@@ -36977,7 +36997,7 @@ local __TS__Class = ____lualib.__TS__Class
36977
36997
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
36978
36998
  local __TS__TypeOf = ____lualib.__TS__TypeOf
36979
36999
  local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
36980
- local __TS__Decorate = ____lualib.__TS__Decorate
37000
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
36981
37001
  local __TS__ArraySort = ____lualib.__TS__ArraySort
36982
37002
  local ____exports = {}
36983
37003
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -37109,6 +37129,7 @@ function SaveDataManager.prototype.saveDataManager(self, key, v, conditionalFunc
37109
37129
  self.saveDataConditionalFuncMap[key] = conditionalFunc
37110
37130
  end
37111
37131
  end
37132
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManager", true)
37112
37133
  function SaveDataManager.prototype.storeClassConstructorsFromObject(self, luaMap)
37113
37134
  local tstlClassName = getTSTLClassName(nil, luaMap)
37114
37135
  if tstlClassName ~= nil and not NON_USER_DEFINED_CLASS_NAMES:has(tstlClassName) then
@@ -37123,12 +37144,15 @@ end
37123
37144
  function SaveDataManager.prototype.saveDataManagerLoad(self)
37124
37145
  loadFromDisk(nil, self.mod, self.saveDataMap, self.classConstructors)
37125
37146
  end
37147
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerLoad", true)
37126
37148
  function SaveDataManager.prototype.saveDataManagerSave(self)
37127
37149
  saveToDisk(nil, self.mod, self.saveDataMap, self.saveDataConditionalFuncMap)
37128
37150
  end
37151
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerSave", true)
37129
37152
  function SaveDataManager.prototype.saveDataManagerSetGlobal(self)
37130
37153
  g = self.saveDataMap
37131
37154
  end
37155
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerSetGlobal", true)
37132
37156
  function SaveDataManager.prototype.saveDataManagerRegisterClass(self, ...)
37133
37157
  local tstlClasses = {...}
37134
37158
  for ____, tstlClass in ipairs(tstlClasses) do
@@ -37139,6 +37163,7 @@ function SaveDataManager.prototype.saveDataManagerRegisterClass(self, ...)
37139
37163
  self.classConstructors[name] = tstlClass
37140
37164
  end
37141
37165
  end
37166
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerRegisterClass", true)
37142
37167
  function SaveDataManager.prototype.saveDataManagerRemove(self, key)
37143
37168
  if not isString(nil, key) then
37144
37169
  error("The save data manager requires that keys are strings. You tried to use a key of type: " .. __TS__TypeOf(key))
@@ -37151,6 +37176,7 @@ function SaveDataManager.prototype.saveDataManagerRemove(self, key)
37151
37176
  self.saveDataConditionalFuncMap[key] = nil
37152
37177
  self.saveDataGlowingHourGlassMap[key] = nil
37153
37178
  end
37179
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerRemove", true)
37154
37180
  function SaveDataManager.prototype.saveDataManagerReset(self, key, childObjectKey)
37155
37181
  if not isString(nil, key) then
37156
37182
  error("The save data manager requires that keys are strings. You tried to use a key of type: " .. __TS__TypeOf(key))
@@ -37167,9 +37193,11 @@ function SaveDataManager.prototype.saveDataManagerReset(self, key, childObjectKe
37167
37193
  childObjectKey
37168
37194
  )
37169
37195
  end
37196
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerReset", true)
37170
37197
  function SaveDataManager.prototype.saveDataManagerInMenu(self)
37171
37198
  return not self.inARun
37172
37199
  end
37200
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerInMenu", true)
37173
37201
  function SaveDataManager.prototype.saveDataManagerLogSubscribers(self)
37174
37202
  log("List of save data manager subscribers:")
37175
37203
  local keys = __TS__ObjectKeys(self.saveDataMap)
@@ -37178,15 +37206,7 @@ function SaveDataManager.prototype.saveDataManagerLogSubscribers(self)
37178
37206
  log("- " .. key)
37179
37207
  end
37180
37208
  end
37181
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManager", true)
37182
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerLoad", true)
37183
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerSave", true)
37184
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerSetGlobal", true)
37185
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerRegisterClass", true)
37186
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerRemove", true)
37187
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerReset", true)
37188
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerInMenu", true)
37189
- __TS__Decorate({Exported}, SaveDataManager.prototype, "saveDataManagerLogSubscribers", true)
37209
+ __TS__DecorateLegacy({Exported}, SaveDataManager.prototype, "saveDataManagerLogSubscribers", true)
37190
37210
  return ____exports
37191
37211
  end,
37192
37212
  ["src.classes.features.other.PickupIndexCreation"] = function(...)
@@ -37195,7 +37215,7 @@ local Map = ____lualib.Map
37195
37215
  local __TS__New = ____lualib.__TS__New
37196
37216
  local __TS__Class = ____lualib.__TS__Class
37197
37217
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
37198
- local __TS__Decorate = ____lualib.__TS__Decorate
37218
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
37199
37219
  local __TS__Iterator = ____lualib.__TS__Iterator
37200
37220
  local ____exports = {}
37201
37221
  local getStoredPickupIndex
@@ -37383,7 +37403,7 @@ function PickupIndexCreation.prototype.getPickupIndex(self, pickup)
37383
37403
  local entityID = getEntityID(nil, pickup)
37384
37404
  error("Failed to generate a new pickup index for pickup: " .. entityID)
37385
37405
  end
37386
- __TS__Decorate({Exported}, PickupIndexCreation.prototype, "getPickupIndex", true)
37406
+ __TS__DecorateLegacy({Exported}, PickupIndexCreation.prototype, "getPickupIndex", true)
37387
37407
  return ____exports
37388
37408
  end,
37389
37409
  ["src.classes.features.callbackLogic.PickupChangeDetection"] = function(...)
@@ -37770,7 +37790,7 @@ return ____exports
37770
37790
  local ____lualib = require("lualib_bundle")
37771
37791
  local __TS__Class = ____lualib.__TS__Class
37772
37792
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
37773
- local __TS__Decorate = ____lualib.__TS__Decorate
37793
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
37774
37794
  local ____exports = {}
37775
37795
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
37776
37796
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -37832,10 +37852,12 @@ function ModdedElementDetection.prototype.getFirstModdedCollectibleType(self)
37832
37852
  end
37833
37853
  return ____temp_0
37834
37854
  end
37855
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getFirstModdedCollectibleType", true)
37835
37856
  function ModdedElementDetection.prototype.getLastCollectibleType(self)
37836
37857
  self:errorIfNoCallbacksFired("collectible")
37837
37858
  return itemConfig:GetCollectibles().Size - 1
37838
37859
  end
37860
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getLastCollectibleType", true)
37839
37861
  function ModdedElementDetection.prototype.getModdedCollectibleTypes(self)
37840
37862
  self:errorIfNoCallbacksFired("collectible")
37841
37863
  local firstModdedCollectibleType = self:getFirstModdedCollectibleType()
@@ -37845,16 +37867,19 @@ function ModdedElementDetection.prototype.getModdedCollectibleTypes(self)
37845
37867
  local lastCollectibleType = self:getLastCollectibleType()
37846
37868
  return iRange(nil, firstModdedCollectibleType, lastCollectibleType)
37847
37869
  end
37870
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getModdedCollectibleTypes", true)
37848
37871
  function ModdedElementDetection.prototype.getNumCollectibleTypes(self)
37849
37872
  self:errorIfNoCallbacksFired("collectible")
37850
37873
  local numModdedCollectibleTypes = self:getNumModdedCollectibleTypes()
37851
37874
  return NUM_VANILLA_COLLECTIBLE_TYPES + numModdedCollectibleTypes
37852
37875
  end
37876
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumCollectibleTypes", true)
37853
37877
  function ModdedElementDetection.prototype.getNumModdedCollectibleTypes(self)
37854
37878
  self:errorIfNoCallbacksFired("collectible")
37855
37879
  local lastCollectibleType = self:getLastCollectibleType()
37856
37880
  return lastCollectibleType - LAST_VANILLA_COLLECTIBLE_TYPE
37857
37881
  end
37882
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
37858
37883
  function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
37859
37884
  self:errorIfNoCallbacksFired("trinket")
37860
37885
  local firstModdedTrinketType = asTrinketType(
@@ -37870,11 +37895,13 @@ function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
37870
37895
  end
37871
37896
  return ____temp_1
37872
37897
  end
37898
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getFirstModdedTrinketType", true)
37873
37899
  function ModdedElementDetection.prototype.getLastTrinketType(self)
37874
37900
  self:errorIfNoCallbacksFired("trinket")
37875
37901
  local numTrinketTypes = self:getNumTrinketTypes()
37876
37902
  return asTrinketType(nil, numTrinketTypes)
37877
37903
  end
37904
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getLastTrinketType", true)
37878
37905
  function ModdedElementDetection.prototype.getModdedTrinketTypes(self)
37879
37906
  self:errorIfNoCallbacksFired("trinket")
37880
37907
  local firstModdedTrinketType = self:getFirstModdedTrinketType()
@@ -37884,25 +37911,30 @@ function ModdedElementDetection.prototype.getModdedTrinketTypes(self)
37884
37911
  local lastTrinketType = self:getLastTrinketType()
37885
37912
  return iRange(nil, firstModdedTrinketType, lastTrinketType)
37886
37913
  end
37914
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getModdedTrinketTypes", true)
37887
37915
  function ModdedElementDetection.prototype.getNumTrinketTypes(self)
37888
37916
  self:errorIfNoCallbacksFired("trinket")
37889
37917
  return itemConfig:GetTrinkets().Size - 1
37890
37918
  end
37919
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumTrinketTypes", true)
37891
37920
  function ModdedElementDetection.prototype.getNumModdedTrinketTypes(self)
37892
37921
  self:errorIfNoCallbacksFired("trinket")
37893
37922
  local numTrinketTypes = self:getNumTrinketTypes()
37894
37923
  return numTrinketTypes - NUM_VANILLA_TRINKET_TYPES
37895
37924
  end
37925
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
37896
37926
  function ModdedElementDetection.prototype.getTrinketTypes(self)
37897
37927
  self:errorIfNoCallbacksFired("trinket")
37898
37928
  local lastTrinketType = self:getLastTrinketType()
37899
37929
  return iRange(nil, FIRST_TRINKET_TYPE, lastTrinketType)
37900
37930
  end
37931
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getTrinketTypes", true)
37901
37932
  function ModdedElementDetection.prototype.getAllCardTypes(self)
37902
37933
  self:errorIfNoCallbacksFired("card")
37903
37934
  local lastCardType = self:getLastCardType()
37904
37935
  return iRange(nil, FIRST_CARD_TYPE, lastCardType)
37905
37936
  end
37937
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getAllCardTypes", true)
37906
37938
  function ModdedElementDetection.prototype.getFirstModdedCardType(self)
37907
37939
  self:errorIfNoCallbacksFired("card")
37908
37940
  local firstModdedCardType = asCardType(
@@ -37918,11 +37950,13 @@ function ModdedElementDetection.prototype.getFirstModdedCardType(self)
37918
37950
  end
37919
37951
  return ____temp_2
37920
37952
  end
37953
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getFirstModdedCardType", true)
37921
37954
  function ModdedElementDetection.prototype.getLastCardType(self)
37922
37955
  self:errorIfNoCallbacksFired("card")
37923
37956
  local numCards = self:getNumCardTypes()
37924
37957
  return asCardType(nil, numCards)
37925
37958
  end
37959
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getLastCardType", true)
37926
37960
  function ModdedElementDetection.prototype.getModdedCardTypes(self)
37927
37961
  self:errorIfNoCallbacksFired("card")
37928
37962
  local firstModdedCardType = self:getFirstModdedCardType()
@@ -37932,20 +37966,24 @@ function ModdedElementDetection.prototype.getModdedCardTypes(self)
37932
37966
  local lastCardType = self:getLastCardType()
37933
37967
  return iRange(nil, firstModdedCardType, lastCardType)
37934
37968
  end
37969
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getModdedCardTypes", true)
37935
37970
  function ModdedElementDetection.prototype.getNumCardTypes(self)
37936
37971
  self:errorIfNoCallbacksFired("card")
37937
37972
  return itemConfig:GetCards().Size - 1
37938
37973
  end
37974
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumCardTypes", true)
37939
37975
  function ModdedElementDetection.prototype.getNumModdedCardTypes(self)
37940
37976
  self:errorIfNoCallbacksFired("card")
37941
37977
  local numCardTypes = self:getNumCardTypes()
37942
37978
  return numCardTypes - NUM_VANILLA_CARD_TYPES
37943
37979
  end
37980
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
37944
37981
  function ModdedElementDetection.prototype.getAllPillEffects(self)
37945
37982
  self:errorIfNoCallbacksFired("pill")
37946
37983
  local lastPillEffect = self:getLastPillEffect()
37947
37984
  return iRange(nil, FIRST_PILL_EFFECT, lastPillEffect)
37948
37985
  end
37986
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getAllPillEffects", true)
37949
37987
  function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
37950
37988
  self:errorIfNoCallbacksFired("pill")
37951
37989
  local firstModdedPillEffect = asPillEffect(
@@ -37961,11 +37999,13 @@ function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
37961
37999
  end
37962
38000
  return ____temp_3
37963
38001
  end
38002
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getFirstModdedPillEffect", true)
37964
38003
  function ModdedElementDetection.prototype.getLastPillEffect(self)
37965
38004
  self:errorIfNoCallbacksFired("pill")
37966
38005
  local numPillEffects = self:getNumPillEffects()
37967
38006
  return asPillEffect(nil, numPillEffects)
37968
38007
  end
38008
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getLastPillEffect", true)
37969
38009
  function ModdedElementDetection.prototype.getModdedPillEffects(self)
37970
38010
  self:errorIfNoCallbacksFired("pill")
37971
38011
  local firstModdedPillEffect = self:getFirstModdedPillEffect()
@@ -37975,38 +38015,18 @@ function ModdedElementDetection.prototype.getModdedPillEffects(self)
37975
38015
  local lastPillEffect = self:getLastPillEffect()
37976
38016
  return iRange(nil, firstModdedPillEffect, lastPillEffect)
37977
38017
  end
38018
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getModdedPillEffects", true)
37978
38019
  function ModdedElementDetection.prototype.getNumPillEffects(self)
37979
38020
  self:errorIfNoCallbacksFired("pill")
37980
38021
  return itemConfig:GetPillEffects().Size
37981
38022
  end
38023
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumPillEffects", true)
37982
38024
  function ModdedElementDetection.prototype.getNumModdedPillEffects(self)
37983
38025
  self:errorIfNoCallbacksFired("pill")
37984
38026
  local numPillEffects = self:getNumPillEffects()
37985
38027
  return numPillEffects - NUM_VANILLA_PILL_EFFECTS
37986
38028
  end
37987
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getFirstModdedCollectibleType", true)
37988
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getLastCollectibleType", true)
37989
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getModdedCollectibleTypes", true)
37990
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumCollectibleTypes", true)
37991
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
37992
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getFirstModdedTrinketType", true)
37993
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getLastTrinketType", true)
37994
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getModdedTrinketTypes", true)
37995
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumTrinketTypes", true)
37996
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
37997
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getTrinketTypes", true)
37998
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getAllCardTypes", true)
37999
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getFirstModdedCardType", true)
38000
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getLastCardType", true)
38001
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getModdedCardTypes", true)
38002
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumCardTypes", true)
38003
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
38004
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getAllPillEffects", true)
38005
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getFirstModdedPillEffect", true)
38006
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getLastPillEffect", true)
38007
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getModdedPillEffects", true)
38008
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumPillEffects", true)
38009
- __TS__Decorate({Exported}, ModdedElementDetection.prototype, "getNumModdedPillEffects", true)
38029
+ __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedPillEffects", true)
38010
38030
  return ____exports
38011
38031
  end,
38012
38032
  ["src.classes.features.other.ModdedElementSets"] = function(...)
@@ -38017,7 +38037,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
38017
38037
  local Set = ____lualib.Set
38018
38038
  local Map = ____lualib.Map
38019
38039
  local __TS__Iterator = ____lualib.__TS__Iterator
38020
- local __TS__Decorate = ____lualib.__TS__Decorate
38040
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
38021
38041
  local ____exports = {}
38022
38042
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
38023
38043
  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
@@ -38370,10 +38390,12 @@ function ModdedElementSets.prototype.getCardArray(self)
38370
38390
  self:lazyInitModdedCardTypes()
38371
38391
  return self.allCardTypesArray
38372
38392
  end
38393
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCardArray", true)
38373
38394
  function ModdedElementSets.prototype.getCardSet(self)
38374
38395
  self:lazyInitModdedCardTypes()
38375
38396
  return self.allCardTypesSet
38376
38397
  end
38398
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCardSet", true)
38377
38399
  function ModdedElementSets.prototype.getCardTypesOfType(self, ...)
38378
38400
  local itemConfigCardTypes = {...}
38379
38401
  if self.itemConfigCardTypeToCardTypeMap.size == 0 then
@@ -38391,14 +38413,17 @@ function ModdedElementSets.prototype.getCardTypesOfType(self, ...)
38391
38413
  end
38392
38414
  return matchingCardTypes
38393
38415
  end
38416
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCardTypesOfType", true)
38394
38417
  function ModdedElementSets.prototype.getCollectibleArray(self)
38395
38418
  self:lazyInitModdedCollectibleTypes()
38396
38419
  return self.allCollectibleTypesArray
38397
38420
  end
38421
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleArray", true)
38398
38422
  function ModdedElementSets.prototype.getCollectibleSet(self)
38399
38423
  self:lazyInitModdedCollectibleTypes()
38400
38424
  return self.allCollectibleTypesSet
38401
38425
  end
38426
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleSet", true)
38402
38427
  function ModdedElementSets.prototype.getCollectiblesForTransformation(self, playerForm)
38403
38428
  local itemConfigTag = TRANSFORMATION_TO_TAG_MAP:get(playerForm)
38404
38429
  if itemConfigTag == nil then
@@ -38406,6 +38431,7 @@ function ModdedElementSets.prototype.getCollectiblesForTransformation(self, play
38406
38431
  end
38407
38432
  return self:getCollectiblesWithTag(itemConfigTag)
38408
38433
  end
38434
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectiblesForTransformation", true)
38409
38435
  function ModdedElementSets.prototype.getCollectiblesWithCacheFlag(self, cacheFlag)
38410
38436
  self:lazyInitCacheFlagToCollectibleTypesMap()
38411
38437
  local collectiblesSet = self.cacheFlagToCollectibleTypesMap:get(cacheFlag)
@@ -38414,6 +38440,7 @@ function ModdedElementSets.prototype.getCollectiblesWithCacheFlag(self, cacheFla
38414
38440
  end
38415
38441
  return collectiblesSet
38416
38442
  end
38443
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectiblesWithCacheFlag", true)
38417
38444
  function ModdedElementSets.prototype.getCollectiblesWithTag(self, itemConfigTag)
38418
38445
  self:lazyInitTagToCollectibleTypesMap()
38419
38446
  local collectibleTypes = self.tagToCollectibleTypesMap:get(itemConfigTag)
@@ -38422,46 +38449,57 @@ function ModdedElementSets.prototype.getCollectiblesWithTag(self, itemConfigTag)
38422
38449
  end
38423
38450
  return collectibleTypes
38424
38451
  end
38452
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectiblesWithTag", true)
38425
38453
  function ModdedElementSets.prototype.getEdenActiveCollectibles(self)
38426
38454
  self:lazyInitEdenCollectibleTypesSet()
38427
38455
  return self.edenActiveCollectibleTypesSet
38428
38456
  end
38457
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getEdenActiveCollectibles", true)
38429
38458
  function ModdedElementSets.prototype.getEdenPassiveCollectibles(self)
38430
38459
  self:lazyInitEdenCollectibleTypesSet()
38431
38460
  return self.edenPassiveCollectibleTypesSet
38432
38461
  end
38462
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getEdenPassiveCollectibles", true)
38433
38463
  function ModdedElementSets.prototype.getFlyingCollectibles(self, includeConditionalItems)
38434
38464
  self:lazyInitFlyingCollectibleTypesSet()
38435
38465
  return includeConditionalItems and self.flyingCollectibleTypesSet or self.permanentFlyingCollectibleTypesSet
38436
38466
  end
38467
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getFlyingCollectibles", true)
38437
38468
  function ModdedElementSets.prototype.getFlyingTrinkets(self)
38438
38469
  self:lazyInitFlyingTrinketTypesSet()
38439
38470
  return self.flyingTrinketTypesSet
38440
38471
  end
38472
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getFlyingTrinkets", true)
38441
38473
  function ModdedElementSets.prototype.getModdedCardArray(self)
38442
38474
  self:lazyInitModdedCardTypes()
38443
38475
  return self.moddedCardTypesArray
38444
38476
  end
38477
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedCardArray", true)
38445
38478
  function ModdedElementSets.prototype.getModdedCardSet(self)
38446
38479
  self:lazyInitModdedCardTypes()
38447
38480
  return self.moddedCardTypesSet
38448
38481
  end
38482
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedCardSet", true)
38449
38483
  function ModdedElementSets.prototype.getModdedCollectibleArray(self)
38450
38484
  self:lazyInitModdedCollectibleTypes()
38451
38485
  return self.moddedCollectibleTypesArray
38452
38486
  end
38487
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedCollectibleArray", true)
38453
38488
  function ModdedElementSets.prototype.getModdedCollectibleSet(self)
38454
38489
  self:lazyInitModdedCollectibleTypes()
38455
38490
  return self.moddedCollectibleTypesSet
38456
38491
  end
38492
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedCollectibleSet", true)
38457
38493
  function ModdedElementSets.prototype.getModdedTrinketArray(self)
38458
38494
  self:lazyInitModdedTrinketTypes()
38459
38495
  return self.moddedTrinketTypesArray
38460
38496
  end
38497
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedTrinketArray", true)
38461
38498
  function ModdedElementSets.prototype.getModdedTrinketSet(self)
38462
38499
  self:lazyInitModdedTrinketTypes()
38463
38500
  return self.moddedTrinketTypesSet
38464
38501
  end
38502
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getModdedTrinketSet", true)
38465
38503
  function ModdedElementSets.prototype.getPlayerCollectibleMap(self, player)
38466
38504
  local collectibleArray = self:getCollectibleArray()
38467
38505
  local collectibleMap = __TS__New(Map)
@@ -38489,6 +38527,7 @@ function ModdedElementSets.prototype.getPlayerCollectibleMap(self, player)
38489
38527
  end
38490
38528
  return collectibleMap
38491
38529
  end
38530
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollectibleMap", true)
38492
38531
  function ModdedElementSets.prototype.getPlayerCollectiblesWithCacheFlag(self, player, cacheFlag)
38493
38532
  local collectiblesWithCacheFlag = self:getCollectiblesWithCacheFlag(cacheFlag)
38494
38533
  local playerCollectibles = {}
@@ -38504,6 +38543,7 @@ function ModdedElementSets.prototype.getPlayerCollectiblesWithCacheFlag(self, pl
38504
38543
  end
38505
38544
  return playerCollectibles
38506
38545
  end
38546
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesWithCacheFlag", true)
38507
38547
  function ModdedElementSets.prototype.getPlayerCollectiblesWithTag(self, player, itemConfigTag)
38508
38548
  local collectiblesWithTag = self:getCollectiblesWithTag(itemConfigTag)
38509
38549
  local playerCollectibles = {}
@@ -38519,6 +38559,7 @@ function ModdedElementSets.prototype.getPlayerCollectiblesWithTag(self, player,
38519
38559
  end
38520
38560
  return playerCollectibles
38521
38561
  end
38562
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesWithTag", true)
38522
38563
  function ModdedElementSets.prototype.getPlayerCollectiblesForTransformation(self, player, playerForm)
38523
38564
  local collectibleForTransformation = self:getCollectiblesForTransformation(playerForm)
38524
38565
  local playerCollectibles = {}
@@ -38534,6 +38575,7 @@ function ModdedElementSets.prototype.getPlayerCollectiblesForTransformation(self
38534
38575
  end
38535
38576
  return playerCollectibles
38536
38577
  end
38578
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesForTransformation", true)
38537
38579
  function ModdedElementSets.prototype.getPlayerTrinketsWithCacheFlag(self, player, cacheFlag)
38538
38580
  local trinketsWithCacheFlag = self:getTrinketsWithCacheFlag(cacheFlag)
38539
38581
  local playerTrinkets = __TS__New(Map)
@@ -38545,6 +38587,7 @@ function ModdedElementSets.prototype.getPlayerTrinketsWithCacheFlag(self, player
38545
38587
  end
38546
38588
  return playerTrinkets
38547
38589
  end
38590
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerTrinketsWithCacheFlag", true)
38548
38591
  function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
38549
38592
  if seedOrRNG == nil then
38550
38593
  seedOrRNG = getRandomSeed(nil)
@@ -38554,6 +38597,7 @@ function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
38554
38597
  end
38555
38598
  return getRandomSetElement(nil, self.cardSet, seedOrRNG, exceptions)
38556
38599
  end
38600
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCard", true)
38557
38601
  function ModdedElementSets.prototype.getRandomCardTypeOfType(self, itemConfigCardType, seedOrRNG, exceptions)
38558
38602
  if seedOrRNG == nil then
38559
38603
  seedOrRNG = getRandomSeed(nil)
@@ -38564,6 +38608,7 @@ function ModdedElementSets.prototype.getRandomCardTypeOfType(self, itemConfigCar
38564
38608
  local cardTypeSet = self:getCardTypesOfType(itemConfigCardType)
38565
38609
  return getRandomSetElement(nil, cardTypeSet, seedOrRNG, exceptions)
38566
38610
  end
38611
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCardTypeOfType", true)
38567
38612
  function ModdedElementSets.prototype.getRandomRune(self, seedOrRNG, exceptions)
38568
38613
  if seedOrRNG == nil then
38569
38614
  seedOrRNG = getRandomSeed(nil)
@@ -38575,6 +38620,7 @@ function ModdedElementSets.prototype.getRandomRune(self, seedOrRNG, exceptions)
38575
38620
  runesSet:delete(CardType.RUNE_SHARD)
38576
38621
  return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
38577
38622
  end
38623
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomRune", true)
38578
38624
  function ModdedElementSets.prototype.getRandomEdenActiveCollectible(self, seedOrRNG, exceptions)
38579
38625
  if seedOrRNG == nil then
38580
38626
  seedOrRNG = getRandomSeed(nil)
@@ -38585,6 +38631,7 @@ function ModdedElementSets.prototype.getRandomEdenActiveCollectible(self, seedOr
38585
38631
  self:lazyInitEdenCollectibleTypesSet()
38586
38632
  return getRandomSetElement(nil, self.edenPassiveCollectibleTypesSet, seedOrRNG, exceptions)
38587
38633
  end
38634
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomEdenActiveCollectible", true)
38588
38635
  function ModdedElementSets.prototype.getRandomEdenPassiveCollectible(self, seedOrRNG, exceptions)
38589
38636
  if seedOrRNG == nil then
38590
38637
  seedOrRNG = getRandomSeed(nil)
@@ -38595,14 +38642,17 @@ function ModdedElementSets.prototype.getRandomEdenPassiveCollectible(self, seedO
38595
38642
  self:lazyInitEdenCollectibleTypesSet()
38596
38643
  return getRandomSetElement(nil, self.edenPassiveCollectibleTypesSet, seedOrRNG, exceptions)
38597
38644
  end
38645
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomEdenPassiveCollectible", true)
38598
38646
  function ModdedElementSets.prototype.getTrinketArray(self)
38599
38647
  self:lazyInitModdedTrinketTypes()
38600
38648
  return self.allTrinketTypesArray
38601
38649
  end
38650
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getTrinketArray", true)
38602
38651
  function ModdedElementSets.prototype.getTrinketSet(self)
38603
38652
  self:lazyInitModdedTrinketTypes()
38604
38653
  return self.allTrinketTypesSet
38605
38654
  end
38655
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getTrinketSet", true)
38606
38656
  function ModdedElementSets.prototype.getTrinketsWithCacheFlag(self, cacheFlag)
38607
38657
  self:lazyInitCacheFlagToTrinketTypesMap()
38608
38658
  local trinketsSet = self.cacheFlagToTrinketTypesMap:get(cacheFlag)
@@ -38611,67 +38661,37 @@ function ModdedElementSets.prototype.getTrinketsWithCacheFlag(self, cacheFlag)
38611
38661
  end
38612
38662
  return trinketsSet
38613
38663
  end
38664
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getTrinketsWithCacheFlag", true)
38614
38665
  function ModdedElementSets.prototype.getVanillaCardArray(self)
38615
38666
  self:lazyInitVanillaCardTypes()
38616
38667
  return self.vanillaCardTypesArray
38617
38668
  end
38669
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaCardArray", true)
38618
38670
  function ModdedElementSets.prototype.getVanillaCardSet(self)
38619
38671
  self:lazyInitVanillaCardTypes()
38620
38672
  return self.vanillaCardTypesSet
38621
38673
  end
38674
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaCardSet", true)
38622
38675
  function ModdedElementSets.prototype.getVanillaCollectibleArray(self)
38623
38676
  self:lazyInitVanillaCollectibleTypes()
38624
38677
  return self.vanillaCollectibleTypesArray
38625
38678
  end
38679
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaCollectibleArray", true)
38626
38680
  function ModdedElementSets.prototype.getVanillaCollectibleSet(self)
38627
38681
  self:lazyInitVanillaCollectibleTypes()
38628
38682
  return self.vanillaCollectibleTypesSet
38629
38683
  end
38684
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaCollectibleSet", true)
38630
38685
  function ModdedElementSets.prototype.getVanillaTrinketArray(self)
38631
38686
  self:lazyInitVanillaTrinketTypes()
38632
38687
  return self.vanillaTrinketTypesArray
38633
38688
  end
38689
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaTrinketArray", true)
38634
38690
  function ModdedElementSets.prototype.getVanillaTrinketSet(self)
38635
38691
  self:lazyInitVanillaTrinketTypes()
38636
38692
  return self.vanillaTrinketTypesSet
38637
38693
  end
38638
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCardArray", true)
38639
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCardSet", true)
38640
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCardTypesOfType", true)
38641
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCollectibleArray", true)
38642
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCollectibleSet", true)
38643
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCollectiblesForTransformation", true)
38644
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCollectiblesWithCacheFlag", true)
38645
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getCollectiblesWithTag", true)
38646
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getEdenActiveCollectibles", true)
38647
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getEdenPassiveCollectibles", true)
38648
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getFlyingCollectibles", true)
38649
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getFlyingTrinkets", true)
38650
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedCardArray", true)
38651
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedCardSet", true)
38652
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedCollectibleArray", true)
38653
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedCollectibleSet", true)
38654
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedTrinketArray", true)
38655
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getModdedTrinketSet", true)
38656
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getPlayerCollectibleMap", true)
38657
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesWithCacheFlag", true)
38658
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesWithTag", true)
38659
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesForTransformation", true)
38660
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getPlayerTrinketsWithCacheFlag", true)
38661
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getRandomCard", true)
38662
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getRandomCardTypeOfType", true)
38663
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getRandomRune", true)
38664
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getRandomEdenActiveCollectible", true)
38665
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getRandomEdenPassiveCollectible", true)
38666
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getTrinketArray", true)
38667
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getTrinketSet", true)
38668
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getTrinketsWithCacheFlag", true)
38669
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaCardArray", true)
38670
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaCardSet", true)
38671
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaCollectibleArray", true)
38672
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaCollectibleSet", true)
38673
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaTrinketArray", true)
38674
- __TS__Decorate({Exported}, ModdedElementSets.prototype, "getVanillaTrinketSet", true)
38694
+ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getVanillaTrinketSet", true)
38675
38695
  return ____exports
38676
38696
  end,
38677
38697
  ["src.classes.features.callbackLogic.PlayerCollectibleDetection"] = function(...)
@@ -39578,7 +39598,7 @@ local __TS__Class = ____lualib.__TS__Class
39578
39598
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
39579
39599
  local Map = ____lualib.Map
39580
39600
  local __TS__New = ____lualib.__TS__New
39581
- local __TS__Decorate = ____lualib.__TS__Decorate
39601
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
39582
39602
  local ____exports = {}
39583
39603
  local convertRedHeartContainers, removeRedHearts
39584
39604
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -39663,7 +39683,7 @@ function CharacterHealthConversion.prototype.registerCharacterHealthConversion(s
39663
39683
  end
39664
39684
  self.characterHealthReplacementMap:set(playerType, conversionHeartSubType)
39665
39685
  end
39666
- __TS__Decorate({Exported}, CharacterHealthConversion.prototype, "registerCharacterHealthConversion", true)
39686
+ __TS__DecorateLegacy({Exported}, CharacterHealthConversion.prototype, "registerCharacterHealthConversion", true)
39667
39687
  return ____exports
39668
39688
  end,
39669
39689
  ["src.functions.tears"] = function(...)
@@ -39813,7 +39833,7 @@ local __TS__Class = ____lualib.__TS__Class
39813
39833
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
39814
39834
  local Map = ____lualib.Map
39815
39835
  local __TS__New = ____lualib.__TS__New
39816
- local __TS__Decorate = ____lualib.__TS__Decorate
39836
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
39817
39837
  local ____exports = {}
39818
39838
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
39819
39839
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -39850,7 +39870,7 @@ end
39850
39870
  function CharacterStats.prototype.registerCharacterStats(self, playerType, statMap)
39851
39871
  self.charactersStatMap:set(playerType, statMap)
39852
39872
  end
39853
- __TS__Decorate({Exported}, CharacterStats.prototype, "registerCharacterStats", true)
39873
+ __TS__DecorateLegacy({Exported}, CharacterStats.prototype, "registerCharacterStats", true)
39854
39874
  return ____exports
39855
39875
  end,
39856
39876
  ["src.classes.features.other.CollectibleItemPoolType"] = function(...)
@@ -39859,7 +39879,7 @@ local Map = ____lualib.Map
39859
39879
  local __TS__New = ____lualib.__TS__New
39860
39880
  local __TS__Class = ____lualib.__TS__Class
39861
39881
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
39862
- local __TS__Decorate = ____lualib.__TS__Decorate
39882
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
39863
39883
  local ____exports = {}
39864
39884
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
39865
39885
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -39905,7 +39925,7 @@ function CollectibleItemPoolType.prototype.getCollectibleItemPoolType(self, coll
39905
39925
  local itemPoolType = v.run.collectibleItemPoolTypeMap:get(pickupIndex)
39906
39926
  return itemPoolType == nil and getRoomItemPoolType(nil) or itemPoolType
39907
39927
  end
39908
- __TS__Decorate({Exported}, CollectibleItemPoolType.prototype, "getCollectibleItemPoolType", true)
39928
+ __TS__DecorateLegacy({Exported}, CollectibleItemPoolType.prototype, "getCollectibleItemPoolType", true)
39909
39929
  return ____exports
39910
39930
  end,
39911
39931
  ["src.classes.features.other.CustomHotkeys"] = function(...)
@@ -39915,7 +39935,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
39915
39935
  local Map = ____lualib.Map
39916
39936
  local __TS__New = ____lualib.__TS__New
39917
39937
  local __TS__Iterator = ____lualib.__TS__Iterator
39918
- local __TS__Decorate = ____lualib.__TS__Decorate
39938
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
39919
39939
  local ____exports = {}
39920
39940
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
39921
39941
  local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
@@ -39968,28 +39988,28 @@ function CustomHotkeys.prototype.setConditionalHotkey(self, getKeyFunc, triggerF
39968
39988
  end
39969
39989
  self.dynamicHotkeyFunctionMap:set(getKeyFunc, triggerFunc)
39970
39990
  end
39991
+ __TS__DecorateLegacy({Exported}, CustomHotkeys.prototype, "setConditionalHotkey", true)
39971
39992
  function CustomHotkeys.prototype.setHotkey(self, keyboard, triggerFunc)
39972
39993
  if self.staticHotkeyFunctionMap:has(keyboard) then
39973
39994
  error(((("Failed to register a hotkey due to a hotkey already being defined for: Keyboard." .. Keyboard[keyboard]) .. " (") .. tostring(keyboard)) .. ")")
39974
39995
  end
39975
39996
  self.staticHotkeyFunctionMap:set(keyboard, triggerFunc)
39976
39997
  end
39998
+ __TS__DecorateLegacy({Exported}, CustomHotkeys.prototype, "setHotkey", true)
39977
39999
  function CustomHotkeys.prototype.unsetConditionalHotkey(self, getKeyFunc)
39978
40000
  if not self.dynamicHotkeyFunctionMap:has(getKeyFunc) then
39979
40001
  error("Failed to unregister a hotkey since there is no existing hotkey defined for the submitted function.")
39980
40002
  end
39981
40003
  self.dynamicHotkeyFunctionMap:delete(getKeyFunc)
39982
40004
  end
40005
+ __TS__DecorateLegacy({Exported}, CustomHotkeys.prototype, "unsetConditionalHotkey", true)
39983
40006
  function CustomHotkeys.prototype.unsetHotkey(self, keyboard)
39984
40007
  if not self.staticHotkeyFunctionMap:has(keyboard) then
39985
40008
  error(((("Failed to unregister a hotkey since there is no existing hotkey defined for: Keyboard." .. Keyboard[keyboard]) .. " (") .. tostring(keyboard)) .. ")")
39986
40009
  end
39987
40010
  self.staticHotkeyFunctionMap:delete(keyboard)
39988
40011
  end
39989
- __TS__Decorate({Exported}, CustomHotkeys.prototype, "setConditionalHotkey", true)
39990
- __TS__Decorate({Exported}, CustomHotkeys.prototype, "setHotkey", true)
39991
- __TS__Decorate({Exported}, CustomHotkeys.prototype, "unsetConditionalHotkey", true)
39992
- __TS__Decorate({Exported}, CustomHotkeys.prototype, "unsetHotkey", true)
40012
+ __TS__DecorateLegacy({Exported}, CustomHotkeys.prototype, "unsetHotkey", true)
39993
40013
  return ____exports
39994
40014
  end,
39995
40015
  ["src.functions.map"] = function(...)
@@ -40111,7 +40131,7 @@ local Map = ____lualib.Map
40111
40131
  local __TS__New = ____lualib.__TS__New
40112
40132
  local __TS__Class = ____lualib.__TS__Class
40113
40133
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
40114
- local __TS__Decorate = ____lualib.__TS__Decorate
40134
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
40115
40135
  local ____exports = {}
40116
40136
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
40117
40137
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -40149,6 +40169,7 @@ function CustomItemPools.prototype.registerCustomItemPool(self, itemPoolTypeCust
40149
40169
  end
40150
40170
  customItemPoolMap:set(itemPoolTypeCustom, collectibles)
40151
40171
  end
40172
+ __TS__DecorateLegacy({Exported}, CustomItemPools.prototype, "registerCustomItemPool", true)
40152
40173
  function CustomItemPools.prototype.getCustomItemPoolCollectible(self, itemPoolTypeCustom, decrease, seedOrRNG, defaultItem)
40153
40174
  if decrease == nil then
40154
40175
  decrease = false
@@ -40176,8 +40197,7 @@ function CustomItemPools.prototype.getCustomItemPoolCollectible(self, itemPoolTy
40176
40197
  end
40177
40198
  return tuple[1]
40178
40199
  end
40179
- __TS__Decorate({Exported}, CustomItemPools.prototype, "registerCustomItemPool", true)
40180
- __TS__Decorate({Exported}, CustomItemPools.prototype, "getCustomItemPoolCollectible", true)
40200
+ __TS__DecorateLegacy({Exported}, CustomItemPools.prototype, "getCustomItemPoolCollectible", true)
40181
40201
  return ____exports
40182
40202
  end,
40183
40203
  ["src.enums.LadderSubTypeCustom"] = function(...)
@@ -40199,7 +40219,7 @@ local __TS__Class = ____lualib.__TS__Class
40199
40219
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
40200
40220
  local Map = ____lualib.Map
40201
40221
  local __TS__New = ____lualib.__TS__New
40202
- local __TS__Decorate = ____lualib.__TS__Decorate
40222
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
40203
40223
  local ____exports = {}
40204
40224
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
40205
40225
  local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
@@ -40270,7 +40290,7 @@ function CustomPickups.prototype.registerCustomPickup(self, pickupVariantCustom,
40270
40290
  local customPickupFunctions = {collectFunc = collectFunc, collisionFunc = collisionFunc}
40271
40291
  self.customPickupFunctionsMap:set(entityID, customPickupFunctions)
40272
40292
  end
40273
- __TS__Decorate({Exported}, CustomPickups.prototype, "registerCustomPickup", true)
40293
+ __TS__DecorateLegacy({Exported}, CustomPickups.prototype, "registerCustomPickup", true)
40274
40294
  return ____exports
40275
40295
  end,
40276
40296
  ["src.customStageMetadata"] = function(...)
@@ -40851,7 +40871,7 @@ local __TS__New = ____lualib.__TS__New
40851
40871
  local __TS__Class = ____lualib.__TS__Class
40852
40872
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
40853
40873
  local __TS__Iterator = ____lualib.__TS__Iterator
40854
- local __TS__Decorate = ____lualib.__TS__Decorate
40874
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
40855
40875
  local ____exports = {}
40856
40876
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
40857
40877
  local InputHook = ____isaac_2Dtypescript_2Ddefinitions.InputHook
@@ -40911,15 +40931,18 @@ end
40911
40931
  function DisableInputs.prototype.areInputsEnabled(self)
40912
40932
  return v.run.disableInputs.size == 0 and v.run.enableAllInputsWithBlacklistMap.size == 0 and v.run.disableAllInputsWithWhitelistMap.size == 0
40913
40933
  end
40934
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "areInputsEnabled", true)
40914
40935
  function DisableInputs.prototype.enableAllInputs(self, key)
40915
40936
  v.run.disableAllInputsWithWhitelistMap:delete(key)
40916
40937
  v.run.enableAllInputsWithBlacklistMap:delete(key)
40917
40938
  end
40939
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "enableAllInputs", true)
40918
40940
  function DisableInputs.prototype.disableInputs(self, key, ...)
40919
40941
  local buttonActions = {...}
40920
40942
  local buttonActionsSet = __TS__New(ReadonlySet, buttonActions)
40921
40943
  v.run.disableInputs:set(key, buttonActionsSet)
40922
40944
  end
40945
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableInputs", true)
40923
40946
  function DisableInputs.prototype.disableAllInputs(self, key)
40924
40947
  v.run.disableAllInputsWithWhitelistMap:set(
40925
40948
  key,
@@ -40927,30 +40950,27 @@ function DisableInputs.prototype.disableAllInputs(self, key)
40927
40950
  )
40928
40951
  v.run.enableAllInputsWithBlacklistMap:delete(key)
40929
40952
  end
40953
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableAllInputs", true)
40930
40954
  function DisableInputs.prototype.enableAllInputsExceptFor(self, key, blacklist)
40931
40955
  v.run.disableAllInputsWithWhitelistMap:delete(key)
40932
40956
  v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
40933
40957
  end
40958
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "enableAllInputsExceptFor", true)
40934
40959
  function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
40935
40960
  v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
40936
40961
  v.run.enableAllInputsWithBlacklistMap:delete(key)
40937
40962
  end
40963
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableAllInputsExceptFor", true)
40938
40964
  function DisableInputs.prototype.disableMovementInputs(self, key)
40939
40965
  local moveActions = getMoveActions(nil)
40940
40966
  self:enableAllInputsExceptFor(key, moveActions)
40941
40967
  end
40968
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableMovementInputs", true)
40942
40969
  function DisableInputs.prototype.disableShootingInputs(self, key)
40943
40970
  local shootActions = getShootActions(nil)
40944
40971
  self:enableAllInputsExceptFor(key, shootActions)
40945
40972
  end
40946
- __TS__Decorate({Exported}, DisableInputs.prototype, "areInputsEnabled", true)
40947
- __TS__Decorate({Exported}, DisableInputs.prototype, "enableAllInputs", true)
40948
- __TS__Decorate({Exported}, DisableInputs.prototype, "disableInputs", true)
40949
- __TS__Decorate({Exported}, DisableInputs.prototype, "disableAllInputs", true)
40950
- __TS__Decorate({Exported}, DisableInputs.prototype, "enableAllInputsExceptFor", true)
40951
- __TS__Decorate({Exported}, DisableInputs.prototype, "disableAllInputsExceptFor", true)
40952
- __TS__Decorate({Exported}, DisableInputs.prototype, "disableMovementInputs", true)
40953
- __TS__Decorate({Exported}, DisableInputs.prototype, "disableShootingInputs", true)
40973
+ __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableShootingInputs", true)
40954
40974
  return ____exports
40955
40975
  end,
40956
40976
  ["src.classes.features.other.PonyDetection"] = function(...)
@@ -40959,7 +40979,7 @@ local Set = ____lualib.Set
40959
40979
  local __TS__New = ____lualib.__TS__New
40960
40980
  local __TS__Class = ____lualib.__TS__Class
40961
40981
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
40962
- local __TS__Decorate = ____lualib.__TS__Decorate
40982
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
40963
40983
  local __TS__ArraySome = ____lualib.__TS__ArraySome
40964
40984
  local ____exports = {}
40965
40985
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -41010,6 +41030,7 @@ end
41010
41030
  function PonyDetection.prototype.isPlayerUsingPony(self, player)
41011
41031
  return setHasPlayer(nil, v.run.playersIsPonyActive, player)
41012
41032
  end
41033
+ __TS__DecorateLegacy({Exported}, PonyDetection.prototype, "isPlayerUsingPony", true)
41013
41034
  function PonyDetection.prototype.anyPlayerUsingPony(self)
41014
41035
  local players = getPlayers(nil)
41015
41036
  return __TS__ArraySome(
@@ -41017,15 +41038,14 @@ function PonyDetection.prototype.anyPlayerUsingPony(self)
41017
41038
  function(____, player) return self:isPlayerUsingPony(player) end
41018
41039
  )
41019
41040
  end
41020
- __TS__Decorate({Exported}, PonyDetection.prototype, "isPlayerUsingPony", true)
41021
- __TS__Decorate({Exported}, PonyDetection.prototype, "anyPlayerUsingPony", true)
41041
+ __TS__DecorateLegacy({Exported}, PonyDetection.prototype, "anyPlayerUsingPony", true)
41022
41042
  return ____exports
41023
41043
  end,
41024
41044
  ["src.classes.features.other.RoomClearFrame"] = function(...)
41025
41045
  local ____lualib = require("lualib_bundle")
41026
41046
  local __TS__Class = ____lualib.__TS__Class
41027
41047
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41028
- local __TS__Decorate = ____lualib.__TS__Decorate
41048
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
41029
41049
  local ____exports = {}
41030
41050
  local ____cachedClasses = require("src.core.cachedClasses")
41031
41051
  local game = ____cachedClasses.game
@@ -41055,18 +41075,18 @@ end
41055
41075
  function RoomClearFrame.prototype.getRoomClearGameFrame(self)
41056
41076
  return v.room.roomClearGameFrame
41057
41077
  end
41078
+ __TS__DecorateLegacy({Exported}, RoomClearFrame.prototype, "getRoomClearGameFrame", true)
41058
41079
  function RoomClearFrame.prototype.getRoomClearRoomFrame(self)
41059
41080
  return v.room.roomClearGameFrame
41060
41081
  end
41061
- __TS__Decorate({Exported}, RoomClearFrame.prototype, "getRoomClearGameFrame", true)
41062
- __TS__Decorate({Exported}, RoomClearFrame.prototype, "getRoomClearRoomFrame", true)
41082
+ __TS__DecorateLegacy({Exported}, RoomClearFrame.prototype, "getRoomClearRoomFrame", true)
41063
41083
  return ____exports
41064
41084
  end,
41065
41085
  ["src.classes.features.other.RunNextRoom"] = function(...)
41066
41086
  local ____lualib = require("lualib_bundle")
41067
41087
  local __TS__Class = ____lualib.__TS__Class
41068
41088
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41069
- local __TS__Decorate = ____lualib.__TS__Decorate
41089
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
41070
41090
  local ____exports = {}
41071
41091
  local ____decorators = require("src.decorators")
41072
41092
  local Exported = ____decorators.Exported
@@ -41097,7 +41117,7 @@ function RunNextRoom.prototype.runNextRoom(self, func)
41097
41117
  local ____v_run_queuedFunctions_0 = v.run.queuedFunctions
41098
41118
  ____v_run_queuedFunctions_0[#____v_run_queuedFunctions_0 + 1] = func
41099
41119
  end
41100
- __TS__Decorate({Exported}, RunNextRoom.prototype, "runNextRoom", true)
41120
+ __TS__DecorateLegacy({Exported}, RunNextRoom.prototype, "runNextRoom", true)
41101
41121
  return ____exports
41102
41122
  end,
41103
41123
  ["src.functions.nextStage"] = function(...)
@@ -41235,7 +41255,7 @@ return ____exports
41235
41255
  local ____lualib = require("lualib_bundle")
41236
41256
  local __TS__Class = ____lualib.__TS__Class
41237
41257
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41238
- local __TS__Decorate = ____lualib.__TS__Decorate
41258
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
41239
41259
  local __TS__ArraySome = ____lualib.__TS__ArraySome
41240
41260
  local ____exports = {}
41241
41261
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -41337,6 +41357,7 @@ function StageHistory.prototype.getNextStageTypeWithHistory(self, upwards)
41337
41357
  local nextStage = self:getNextStageWithHistory()
41338
41358
  return calculateStageType(nil, nextStage)
41339
41359
  end
41360
+ __TS__DecorateLegacy({Exported}, StageHistory.prototype, "getNextStageTypeWithHistory", true)
41340
41361
  function StageHistory.prototype.getNextStageWithHistory(self)
41341
41362
  local backwardsPath = game:GetStateFlag(GameStateFlag.BACKWARDS_PATH)
41342
41363
  if not backwardsPath then
@@ -41403,9 +41424,11 @@ function StageHistory.prototype.getNextStageWithHistory(self)
41403
41424
  end
41404
41425
  return asNumber(nil, stage) - 1
41405
41426
  end
41427
+ __TS__DecorateLegacy({Exported}, StageHistory.prototype, "getNextStageWithHistory", true)
41406
41428
  function StageHistory.prototype.getStageHistory(self)
41407
41429
  return v.run.stageHistory
41408
41430
  end
41431
+ __TS__DecorateLegacy({Exported}, StageHistory.prototype, "getStageHistory", true)
41409
41432
  function StageHistory.prototype.hasVisitedStage(self, stage, stageType)
41410
41433
  if stageType == nil then
41411
41434
  return __TS__ArraySome(
@@ -41418,10 +41441,7 @@ function StageHistory.prototype.hasVisitedStage(self, stage, stageType)
41418
41441
  function(____, stageHistoryEntry) return stageHistoryEntry.stage == stage and stageHistoryEntry.stageType == stageType end
41419
41442
  )
41420
41443
  end
41421
- __TS__Decorate({Exported}, StageHistory.prototype, "getNextStageTypeWithHistory", true)
41422
- __TS__Decorate({Exported}, StageHistory.prototype, "getNextStageWithHistory", true)
41423
- __TS__Decorate({Exported}, StageHistory.prototype, "getStageHistory", true)
41424
- __TS__Decorate({Exported}, StageHistory.prototype, "hasVisitedStage", true)
41444
+ __TS__DecorateLegacy({Exported}, StageHistory.prototype, "hasVisitedStage", true)
41425
41445
  return ____exports
41426
41446
  end,
41427
41447
  ["src.classes.features.other.customStages.constants"] = function(...)
@@ -41444,7 +41464,7 @@ local Map = ____lualib.Map
41444
41464
  local __TS__Class = ____lualib.__TS__Class
41445
41465
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41446
41466
  local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
41447
- local __TS__Decorate = ____lualib.__TS__Decorate
41467
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
41448
41468
  local __TS__ArraySome = ____lualib.__TS__ArraySome
41449
41469
  local ____exports = {}
41450
41470
  local anyPlayerPlayingExtraAnimation, shouldBeClosedFromStartingInRoomWithEnemies, openCustomTrapdoor, canPlayerInteractWithTrapdoor, setPlayerAttributes, dropTaintedForgotten, goToVanillaStage, ANIMATIONS_THAT_PREVENT_STAGE_TRAVEL
@@ -41883,6 +41903,7 @@ function CustomTrapdoors.prototype.registerCustomTrapdoorDestination(self, desti
41883
41903
  end
41884
41904
  self.destinationFuncMap:set(destinationName, destinationFunc)
41885
41905
  end
41906
+ __TS__DecorateLegacy({Exported}, CustomTrapdoors.prototype, "registerCustomTrapdoorDestination", true)
41886
41907
  function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition, destinationName, destinationStage, destinationStageType, anm2Path, spawnOpen)
41887
41908
  if anm2Path == nil then
41888
41909
  anm2Path = "gfx/grid/door_11_trapdoor.anm2"
@@ -41929,8 +41950,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
41929
41950
  sprite:Play(animation, true)
41930
41951
  return gridEntity
41931
41952
  end
41932
- __TS__Decorate({Exported}, CustomTrapdoors.prototype, "registerCustomTrapdoorDestination", true)
41933
- __TS__Decorate({Exported}, CustomTrapdoors.prototype, "spawnCustomTrapdoor", true)
41953
+ __TS__DecorateLegacy({Exported}, CustomTrapdoors.prototype, "spawnCustomTrapdoor", true)
41934
41954
  return ____exports
41935
41955
  end,
41936
41956
  ["src.classes.features.other.DisableAllSound"] = function(...)
@@ -41939,7 +41959,7 @@ local Set = ____lualib.Set
41939
41959
  local __TS__New = ____lualib.__TS__New
41940
41960
  local __TS__Class = ____lualib.__TS__Class
41941
41961
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41942
- local __TS__Decorate = ____lualib.__TS__Decorate
41962
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
41943
41963
  local ____exports = {}
41944
41964
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
41945
41965
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -41978,6 +41998,7 @@ function DisableAllSound.prototype.enableAllSound(self, key)
41978
41998
  end
41979
41999
  stopAllSoundEffects(nil)
41980
42000
  end
42001
+ __TS__DecorateLegacy({Exported}, DisableAllSound.prototype, "enableAllSound", true)
41981
42002
  function DisableAllSound.prototype.disableAllSound(self, key)
41982
42003
  if v.run.disableSoundSet.size == 0 then
41983
42004
  self.musicWasEnabled = musicManager:IsEnabled()
@@ -41985,8 +42006,7 @@ function DisableAllSound.prototype.disableAllSound(self, key)
41985
42006
  v.run.disableSoundSet:add(key)
41986
42007
  stopAllSoundEffects(nil)
41987
42008
  end
41988
- __TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
41989
- __TS__Decorate({Exported}, DisableAllSound.prototype, "disableAllSound", true)
42009
+ __TS__DecorateLegacy({Exported}, DisableAllSound.prototype, "disableAllSound", true)
41990
42010
  return ____exports
41991
42011
  end,
41992
42012
  ["src.classes.features.other.Pause"] = function(...)
@@ -41998,7 +42018,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
41998
42018
  local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
41999
42019
  local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
42000
42020
  local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
42001
- local __TS__Decorate = ____lualib.__TS__Decorate
42021
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
42002
42022
  local ____exports = {}
42003
42023
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
42004
42024
  local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
@@ -42092,6 +42112,7 @@ end
42092
42112
  function Pause.prototype.isPaused(self)
42093
42113
  return v.run.isPseudoPaused
42094
42114
  end
42115
+ __TS__DecorateLegacy({Exported}, Pause.prototype, "isPaused", true)
42095
42116
  function Pause.prototype.pause(self)
42096
42117
  if v.run.isPseudoPaused then
42097
42118
  logError("Failed to pseudo-pause the game, since it was already pseudo-paused.")
@@ -42131,6 +42152,7 @@ function Pause.prototype.pause(self)
42131
42152
  end
42132
42153
  self:stopTearsAndProjectilesFromMoving()
42133
42154
  end
42155
+ __TS__DecorateLegacy({Exported}, Pause.prototype, "pause", true)
42134
42156
  function Pause.prototype.unpause(self)
42135
42157
  if not v.run.isPseudoPaused then
42136
42158
  logError("Failed to pseudo-unpause the game, since it was not already pseudo-paused.")
@@ -42149,9 +42171,7 @@ function Pause.prototype.unpause(self)
42149
42171
  removeAllTears(nil)
42150
42172
  removeAllProjectiles(nil)
42151
42173
  end
42152
- __TS__Decorate({Exported}, Pause.prototype, "isPaused", true)
42153
- __TS__Decorate({Exported}, Pause.prototype, "pause", true)
42154
- __TS__Decorate({Exported}, Pause.prototype, "unpause", true)
42174
+ __TS__DecorateLegacy({Exported}, Pause.prototype, "unpause", true)
42155
42175
  return ____exports
42156
42176
  end,
42157
42177
  ["src.classes.features.other.customStages.backdrop"] = function(...)
@@ -44617,7 +44637,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
44617
44637
  local Map = ____lualib.Map
44618
44638
  local __TS__New = ____lualib.__TS__New
44619
44639
  local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
44620
- local __TS__Decorate = ____lualib.__TS__Decorate
44640
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
44621
44641
  local ____exports = {}
44622
44642
  local getRoomTypeMap
44623
44643
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -44985,11 +45005,11 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
44985
45005
  MUSIC_DELAY_RENDER_FRAMES
44986
45006
  )
44987
45007
  end
45008
+ __TS__DecorateLegacy({Exported}, CustomStages.prototype, "setCustomStage", true)
44988
45009
  function CustomStages.prototype.disableCustomStage(self)
44989
45010
  v.run.currentCustomStage = nil
44990
45011
  end
44991
- __TS__Decorate({Exported}, CustomStages.prototype, "setCustomStage", true)
44992
- __TS__Decorate({Exported}, CustomStages.prototype, "disableCustomStage", true)
45012
+ __TS__DecorateLegacy({Exported}, CustomStages.prototype, "disableCustomStage", true)
44993
45013
  return ____exports
44994
45014
  end,
44995
45015
  ["src.sets.consoleCommandsSet"] = function(...)
@@ -45593,7 +45613,7 @@ local ____lualib = require("lualib_bundle")
45593
45613
  local __TS__Class = ____lualib.__TS__Class
45594
45614
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
45595
45615
  local __TS__New = ____lualib.__TS__New
45596
- local __TS__Decorate = ____lualib.__TS__Decorate
45616
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
45597
45617
  local ____exports = {}
45598
45618
  local ____decorators = require("src.decorators")
45599
45619
  local Exported = ____decorators.Exported
@@ -45666,57 +45686,75 @@ end
45666
45686
  function DebugDisplay.prototype.setPlayerDisplay(self, textCallback)
45667
45687
  self.player.textCallback = textCallback
45668
45688
  end
45689
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setPlayerDisplay", true)
45669
45690
  function DebugDisplay.prototype.setTearDisplay(self, textCallback)
45670
45691
  self.tear.textCallback = textCallback
45671
45692
  end
45693
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setTearDisplay", true)
45672
45694
  function DebugDisplay.prototype.setFamiliarDisplay(self, textCallback)
45673
45695
  self.familiar.textCallback = textCallback
45674
45696
  end
45697
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setFamiliarDisplay", true)
45675
45698
  function DebugDisplay.prototype.setBombDisplay(self, textCallback)
45676
45699
  self.bomb.textCallback = textCallback
45677
45700
  end
45701
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setBombDisplay", true)
45678
45702
  function DebugDisplay.prototype.setPickupDisplay(self, textCallback)
45679
45703
  self.pickup.textCallback = textCallback
45680
45704
  end
45705
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setPickupDisplay", true)
45681
45706
  function DebugDisplay.prototype.setSlotDisplay(self, textCallback)
45682
45707
  self.slot.textCallback = textCallback
45683
45708
  end
45709
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setSlotDisplay", true)
45684
45710
  function DebugDisplay.prototype.setLaserDisplay(self, textCallback)
45685
45711
  self.laser.textCallback = textCallback
45686
45712
  end
45713
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setLaserDisplay", true)
45687
45714
  function DebugDisplay.prototype.setKnifeDisplay(self, textCallback)
45688
45715
  self.knife.textCallback = textCallback
45689
45716
  end
45717
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setKnifeDisplay", true)
45690
45718
  function DebugDisplay.prototype.setProjectileDisplay(self, textCallback)
45691
45719
  self.projectile.textCallback = textCallback
45692
45720
  end
45721
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setProjectileDisplay", true)
45693
45722
  function DebugDisplay.prototype.setEffectDisplay(self, textCallback)
45694
45723
  self.effect.textCallback = textCallback
45695
45724
  end
45725
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setEffectDisplay", true)
45696
45726
  function DebugDisplay.prototype.setNPCDisplay(self, textCallback)
45697
45727
  self.npc.textCallback = textCallback
45698
45728
  end
45729
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setNPCDisplay", true)
45699
45730
  function DebugDisplay.prototype.setRockDisplay(self, textCallback)
45700
45731
  self.rock.textCallback = textCallback
45701
45732
  end
45733
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setRockDisplay", true)
45702
45734
  function DebugDisplay.prototype.setPitDisplay(self, textCallback)
45703
45735
  self.pit.textCallback = textCallback
45704
45736
  end
45737
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setPitDisplay", true)
45705
45738
  function DebugDisplay.prototype.setSpikesDisplay(self, textCallback)
45706
45739
  self.spikes.textCallback = textCallback
45707
45740
  end
45741
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setSpikesDisplay", true)
45708
45742
  function DebugDisplay.prototype.setTNTDisplay(self, textCallback)
45709
45743
  self.tnt.textCallback = textCallback
45710
45744
  end
45745
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setTNTDisplay", true)
45711
45746
  function DebugDisplay.prototype.setPoopDisplay(self, textCallback)
45712
45747
  self.poop.textCallback = textCallback
45713
45748
  end
45749
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setPoopDisplay", true)
45714
45750
  function DebugDisplay.prototype.setDoorDisplay(self, textCallback)
45715
45751
  self.door.textCallback = textCallback
45716
45752
  end
45753
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setDoorDisplay", true)
45717
45754
  function DebugDisplay.prototype.setPressurePlateDisplay(self, textCallback)
45718
45755
  self.pressurePlate.textCallback = textCallback
45719
45756
  end
45757
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "setPressurePlateDisplay", true)
45720
45758
  function DebugDisplay.prototype.toggleFeature(self, feature, featureName, force)
45721
45759
  local shouldInit = not feature.initialized
45722
45760
  if force ~= nil then
@@ -45732,93 +45770,75 @@ end
45732
45770
  function DebugDisplay.prototype.togglePlayerDisplay(self, force)
45733
45771
  self:toggleFeature(self.player, "player", force)
45734
45772
  end
45773
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "togglePlayerDisplay", true)
45735
45774
  function DebugDisplay.prototype.toggleTearDisplay(self, force)
45736
45775
  self:toggleFeature(self.tear, "tear", force)
45737
45776
  end
45777
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleTearDisplay", true)
45738
45778
  function DebugDisplay.prototype.toggleFamiliarDisplay(self, force)
45739
45779
  self:toggleFeature(self.familiar, "familiar", force)
45740
45780
  end
45781
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleFamiliarDisplay", true)
45741
45782
  function DebugDisplay.prototype.toggleBombDisplay(self, force)
45742
45783
  self:toggleFeature(self.bomb, "bomb", force)
45743
45784
  end
45785
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleBombDisplay", true)
45744
45786
  function DebugDisplay.prototype.togglePickupDisplay(self, force)
45745
45787
  self:toggleFeature(self.pickup, "pickup", force)
45746
45788
  end
45789
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "togglePickupDisplay", true)
45747
45790
  function DebugDisplay.prototype.toggleSlotDisplay(self, force)
45748
45791
  self:toggleFeature(self.slot, "slot", force)
45749
45792
  end
45793
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleSlotDisplay", true)
45750
45794
  function DebugDisplay.prototype.toggleLaserDisplay(self, force)
45751
45795
  self:toggleFeature(self.laser, "laser", force)
45752
45796
  end
45797
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleLaserDisplay", true)
45753
45798
  function DebugDisplay.prototype.toggleKnifeDisplay(self, force)
45754
45799
  self:toggleFeature(self.knife, "knife", force)
45755
45800
  end
45801
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleKnifeDisplay", true)
45756
45802
  function DebugDisplay.prototype.toggleProjectileDisplay(self, force)
45757
45803
  self:toggleFeature(self.projectile, "projectile", force)
45758
45804
  end
45805
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleProjectileDisplay", true)
45759
45806
  function DebugDisplay.prototype.toggleEffectDisplay(self, force)
45760
45807
  self:toggleFeature(self.effect, "effect", force)
45761
45808
  end
45809
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleEffectDisplay", true)
45762
45810
  function DebugDisplay.prototype.toggleNPCDisplay(self, force)
45763
45811
  self:toggleFeature(self.npc, "NPC", force)
45764
45812
  end
45813
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleNPCDisplay", true)
45765
45814
  function DebugDisplay.prototype.toggleRockDisplay(self, force)
45766
45815
  self:toggleFeature(self.rock, "rock", force)
45767
45816
  end
45817
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleRockDisplay", true)
45768
45818
  function DebugDisplay.prototype.togglePitDisplay(self, force)
45769
45819
  self:toggleFeature(self.pit, "pit", force)
45770
45820
  end
45821
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "togglePitDisplay", true)
45771
45822
  function DebugDisplay.prototype.toggleSpikesDisplay(self, force)
45772
45823
  self:toggleFeature(self.spikes, "spikes", force)
45773
45824
  end
45825
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleSpikesDisplay", true)
45774
45826
  function DebugDisplay.prototype.toggleTNTDisplay(self, force)
45775
45827
  self:toggleFeature(self.tnt, "tnt", force)
45776
45828
  end
45829
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleTNTDisplay", true)
45777
45830
  function DebugDisplay.prototype.togglePoopDisplay(self, force)
45778
45831
  self:toggleFeature(self.poop, "poop", force)
45779
45832
  end
45833
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "togglePoopDisplay", true)
45780
45834
  function DebugDisplay.prototype.toggleDoorDisplay(self, force)
45781
45835
  self:toggleFeature(self.door, "door", force)
45782
45836
  end
45837
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "toggleDoorDisplay", true)
45783
45838
  function DebugDisplay.prototype.togglePressurePlateDisplay(self, force)
45784
45839
  self:toggleFeature(self.pressurePlate, "pressure plate", force)
45785
45840
  end
45786
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setPlayerDisplay", true)
45787
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setTearDisplay", true)
45788
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setFamiliarDisplay", true)
45789
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setBombDisplay", true)
45790
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setPickupDisplay", true)
45791
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setSlotDisplay", true)
45792
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setLaserDisplay", true)
45793
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setKnifeDisplay", true)
45794
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setProjectileDisplay", true)
45795
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setEffectDisplay", true)
45796
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setNPCDisplay", true)
45797
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setRockDisplay", true)
45798
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setPitDisplay", true)
45799
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setSpikesDisplay", true)
45800
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setTNTDisplay", true)
45801
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setPoopDisplay", true)
45802
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setDoorDisplay", true)
45803
- __TS__Decorate({Exported}, DebugDisplay.prototype, "setPressurePlateDisplay", true)
45804
- __TS__Decorate({Exported}, DebugDisplay.prototype, "togglePlayerDisplay", true)
45805
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleTearDisplay", true)
45806
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleFamiliarDisplay", true)
45807
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleBombDisplay", true)
45808
- __TS__Decorate({Exported}, DebugDisplay.prototype, "togglePickupDisplay", true)
45809
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleSlotDisplay", true)
45810
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleLaserDisplay", true)
45811
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleKnifeDisplay", true)
45812
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleProjectileDisplay", true)
45813
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleEffectDisplay", true)
45814
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleNPCDisplay", true)
45815
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleRockDisplay", true)
45816
- __TS__Decorate({Exported}, DebugDisplay.prototype, "togglePitDisplay", true)
45817
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleSpikesDisplay", true)
45818
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleTNTDisplay", true)
45819
- __TS__Decorate({Exported}, DebugDisplay.prototype, "togglePoopDisplay", true)
45820
- __TS__Decorate({Exported}, DebugDisplay.prototype, "toggleDoorDisplay", true)
45821
- __TS__Decorate({Exported}, DebugDisplay.prototype, "togglePressurePlateDisplay", true)
45841
+ __TS__DecorateLegacy({Exported}, DebugDisplay.prototype, "togglePressurePlateDisplay", true)
45822
45842
  return ____exports
45823
45843
  end,
45824
45844
  ["src.functions.gridIndex"] = function(...)
@@ -46464,7 +46484,7 @@ local ____lualib = require("lualib_bundle")
46464
46484
  local __TS__New = ____lualib.__TS__New
46465
46485
  local __TS__Class = ____lualib.__TS__Class
46466
46486
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
46467
- local __TS__Decorate = ____lualib.__TS__Decorate
46487
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
46468
46488
  local ____exports = {}
46469
46489
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
46470
46490
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -46583,7 +46603,7 @@ function PreventGridEntityRespawn.prototype.preventGridEntityRespawn(self)
46583
46603
  ::__continue20::
46584
46604
  end
46585
46605
  end
46586
- __TS__Decorate({Exported}, PreventGridEntityRespawn.prototype, "preventGridEntityRespawn", true)
46606
+ __TS__DecorateLegacy({Exported}, PreventGridEntityRespawn.prototype, "preventGridEntityRespawn", true)
46587
46607
  return ____exports
46588
46608
  end,
46589
46609
  ["src.functions.spawnCollectible"] = function(...)
@@ -46657,7 +46677,7 @@ local __TS__New = ____lualib.__TS__New
46657
46677
  local Map = ____lualib.Map
46658
46678
  local __TS__Class = ____lualib.__TS__Class
46659
46679
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
46660
- local __TS__Decorate = ____lualib.__TS__Decorate
46680
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
46661
46681
  local ____exports = {}
46662
46682
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
46663
46683
  local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
@@ -46761,14 +46781,14 @@ function PreventCollectibleRotation.prototype.preventCollectibleRotation(self, c
46761
46781
  end
46762
46782
  end)
46763
46783
  end
46764
- __TS__Decorate({Exported}, PreventCollectibleRotation.prototype, "preventCollectibleRotation", true)
46784
+ __TS__DecorateLegacy({Exported}, PreventCollectibleRotation.prototype, "preventCollectibleRotation", true)
46765
46785
  return ____exports
46766
46786
  end,
46767
46787
  ["src.classes.features.other.SpawnCollectible"] = function(...)
46768
46788
  local ____lualib = require("lualib_bundle")
46769
46789
  local __TS__Class = ____lualib.__TS__Class
46770
46790
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
46771
- local __TS__Decorate = ____lualib.__TS__Decorate
46791
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
46772
46792
  local ____exports = {}
46773
46793
  local ____cachedClasses = require("src.core.cachedClasses")
46774
46794
  local game = ____cachedClasses.game
@@ -46817,6 +46837,7 @@ function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, posi
46817
46837
  end
46818
46838
  return collectible
46819
46839
  end
46840
+ __TS__DecorateLegacy({Exported}, SpawnCollectible.prototype, "spawnCollectible", true)
46820
46841
  function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
46821
46842
  if seedOrRNG == nil then
46822
46843
  seedOrRNG = getRandomSeed(nil)
@@ -46838,8 +46859,7 @@ function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType,
46838
46859
  spawner
46839
46860
  )
46840
46861
  end
46841
- __TS__Decorate({Exported}, SpawnCollectible.prototype, "spawnCollectible", true)
46842
- __TS__Decorate({Exported}, SpawnCollectible.prototype, "spawnCollectibleFromPool", true)
46862
+ __TS__DecorateLegacy({Exported}, SpawnCollectible.prototype, "spawnCollectibleFromPool", true)
46843
46863
  return ____exports
46844
46864
  end,
46845
46865
  ["src.classes.features.other.DeployJSONRoom"] = function(...)
@@ -46847,7 +46867,7 @@ local ____lualib = require("lualib_bundle")
46847
46867
  local __TS__New = ____lualib.__TS__New
46848
46868
  local __TS__Class = ____lualib.__TS__Class
46849
46869
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
46850
- local __TS__Decorate = ____lualib.__TS__Decorate
46870
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
46851
46871
  local Map = ____lualib.Map
46852
46872
  local __TS__Iterator = ____lualib.__TS__Iterator
46853
46873
  local ____exports = {}
@@ -47168,7 +47188,7 @@ function DeployJSONRoom.prototype.deployJSONRoom(self, jsonRoom, seedOrRNG, verb
47168
47188
  fixPitGraphics(nil)
47169
47189
  self.preventGridEntityRespawn:preventGridEntityRespawn()
47170
47190
  end
47171
- __TS__Decorate({Exported}, DeployJSONRoom.prototype, "deployJSONRoom", true)
47191
+ __TS__DecorateLegacy({Exported}, DeployJSONRoom.prototype, "deployJSONRoom", true)
47172
47192
  return ____exports
47173
47193
  end,
47174
47194
  ["src.classes.features.other.EdenStartingStats"] = function(...)
@@ -47177,7 +47197,7 @@ local Map = ____lualib.Map
47177
47197
  local __TS__New = ____lualib.__TS__New
47178
47198
  local __TS__Class = ____lualib.__TS__Class
47179
47199
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
47180
- local __TS__Decorate = ____lualib.__TS__Decorate
47200
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
47181
47201
  local ____exports = {}
47182
47202
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
47183
47203
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -47220,11 +47240,11 @@ function EdenStartingStats.prototype.getEdenStartingStat(self, player, playerSta
47220
47240
  end
47221
47241
  return playerStats[playerStat]
47222
47242
  end
47243
+ __TS__DecorateLegacy({Exported}, EdenStartingStats.prototype, "getEdenStartingStat", true)
47223
47244
  function EdenStartingStats.prototype.getEdenStartingStats(self, player)
47224
47245
  return mapGetPlayer(nil, v.run.edenPlayerStats, player)
47225
47246
  end
47226
- __TS__Decorate({Exported}, EdenStartingStats.prototype, "getEdenStartingStat", true)
47227
- __TS__Decorate({Exported}, EdenStartingStats.prototype, "getEdenStartingStats", true)
47247
+ __TS__DecorateLegacy({Exported}, EdenStartingStats.prototype, "getEdenStartingStats", true)
47228
47248
  return ____exports
47229
47249
  end,
47230
47250
  ["src.functions.deepCopyTests"] = function(...)
@@ -50171,7 +50191,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50171
50191
  local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
50172
50192
  local Map = ____lualib.Map
50173
50193
  local __TS__New = ____lualib.__TS__New
50174
- local __TS__Decorate = ____lualib.__TS__Decorate
50194
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50175
50195
  local ____exports = {}
50176
50196
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50177
50197
  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
@@ -50312,21 +50332,21 @@ function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, com
50312
50332
  end
50313
50333
  self.commandFunctionMap:set(commandName, commandFunction)
50314
50334
  end
50335
+ __TS__DecorateLegacy({Exported}, ExtraConsoleCommands.prototype, "addConsoleCommand", true)
50315
50336
  function ExtraConsoleCommands.prototype.removeConsoleCommand(self, commandName)
50316
50337
  if not self.commandFunctionMap:has(commandName) then
50317
50338
  error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the map.")
50318
50339
  end
50319
50340
  self.commandFunctionMap:delete(commandName)
50320
50341
  end
50321
- __TS__Decorate({Exported}, ExtraConsoleCommands.prototype, "addConsoleCommand", true)
50322
- __TS__Decorate({Exported}, ExtraConsoleCommands.prototype, "removeConsoleCommand", true)
50342
+ __TS__DecorateLegacy({Exported}, ExtraConsoleCommands.prototype, "removeConsoleCommand", true)
50323
50343
  return ____exports
50324
50344
  end,
50325
50345
  ["src.classes.features.other.FadeInRemover"] = function(...)
50326
50346
  local ____lualib = require("lualib_bundle")
50327
50347
  local __TS__Class = ____lualib.__TS__Class
50328
50348
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50329
- local __TS__Decorate = ____lualib.__TS__Decorate
50349
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50330
50350
  local ____exports = {}
50331
50351
  local ____cachedClasses = require("src.core.cachedClasses")
50332
50352
  local game = ____cachedClasses.game
@@ -50354,18 +50374,18 @@ end
50354
50374
  function FadeInRemover.prototype.removeFadeIn(self)
50355
50375
  self.enabled = true
50356
50376
  end
50377
+ __TS__DecorateLegacy({Exported}, FadeInRemover.prototype, "removeFadeIn", true)
50357
50378
  function FadeInRemover.prototype.restoreFadeIn(self)
50358
50379
  self.enabled = false
50359
50380
  end
50360
- __TS__Decorate({Exported}, FadeInRemover.prototype, "removeFadeIn", true)
50361
- __TS__Decorate({Exported}, FadeInRemover.prototype, "restoreFadeIn", true)
50381
+ __TS__DecorateLegacy({Exported}, FadeInRemover.prototype, "restoreFadeIn", true)
50362
50382
  return ____exports
50363
50383
  end,
50364
50384
  ["src.classes.features.other.FastReset"] = function(...)
50365
50385
  local ____lualib = require("lualib_bundle")
50366
50386
  local __TS__Class = ____lualib.__TS__Class
50367
50387
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50368
- local __TS__Decorate = ____lualib.__TS__Decorate
50388
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50369
50389
  local ____exports = {}
50370
50390
  local checkResetInput
50371
50391
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -50415,11 +50435,11 @@ end
50415
50435
  function FastReset.prototype.enableFastReset(self)
50416
50436
  self.enabled = true
50417
50437
  end
50438
+ __TS__DecorateLegacy({Exported}, FastReset.prototype, "enableFastReset", true)
50418
50439
  function FastReset.prototype.disableFastReset(self)
50419
50440
  self.enabled = false
50420
50441
  end
50421
- __TS__Decorate({Exported}, FastReset.prototype, "enableFastReset", true)
50422
- __TS__Decorate({Exported}, FastReset.prototype, "disableFastReset", true)
50442
+ __TS__DecorateLegacy({Exported}, FastReset.prototype, "disableFastReset", true)
50423
50443
  return ____exports
50424
50444
  end,
50425
50445
  ["src.classes.features.other.FlyingDetection"] = function(...)
@@ -50427,7 +50447,7 @@ local ____lualib = require("lualib_bundle")
50427
50447
  local __TS__Class = ____lualib.__TS__Class
50428
50448
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50429
50449
  local __TS__Iterator = ____lualib.__TS__Iterator
50430
- local __TS__Decorate = ____lualib.__TS__Decorate
50450
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50431
50451
  local ____exports = {}
50432
50452
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50433
50453
  local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
@@ -50468,7 +50488,7 @@ function FlyingDetection.prototype.hasFlyingTemporaryEffect(self, player)
50468
50488
  end
50469
50489
  return false
50470
50490
  end
50471
- __TS__Decorate({Exported}, FlyingDetection.prototype, "hasFlyingTemporaryEffect", true)
50491
+ __TS__DecorateLegacy({Exported}, FlyingDetection.prototype, "hasFlyingTemporaryEffect", true)
50472
50492
  return ____exports
50473
50493
  end,
50474
50494
  ["src.classes.features.other.PressInput"] = function(...)
@@ -50476,7 +50496,7 @@ local ____lualib = require("lualib_bundle")
50476
50496
  local __TS__Class = ____lualib.__TS__Class
50477
50497
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50478
50498
  local __TS__ArraySplice = ____lualib.__TS__ArraySplice
50479
- local __TS__Decorate = ____lualib.__TS__Decorate
50499
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50480
50500
  local ____exports = {}
50481
50501
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50482
50502
  local InputHook = ____isaac_2Dtypescript_2Ddefinitions.InputHook
@@ -50524,14 +50544,14 @@ function PressInput.prototype.pressInput(self, player, buttonAction)
50524
50544
  local ____v_run_buttonActionPairs_0 = v.run.buttonActionPairs
50525
50545
  ____v_run_buttonActionPairs_0[#____v_run_buttonActionPairs_0 + 1] = {playerIndex = playerIndex, buttonAction = buttonAction}
50526
50546
  end
50527
- __TS__Decorate({Exported}, PressInput.prototype, "pressInput", true)
50547
+ __TS__DecorateLegacy({Exported}, PressInput.prototype, "pressInput", true)
50528
50548
  return ____exports
50529
50549
  end,
50530
50550
  ["src.classes.features.other.ForgottenSwitch"] = function(...)
50531
50551
  local ____lualib = require("lualib_bundle")
50532
50552
  local __TS__Class = ____lualib.__TS__Class
50533
50553
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50534
- local __TS__Decorate = ____lualib.__TS__Decorate
50554
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50535
50555
  local ____exports = {}
50536
50556
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50537
50557
  local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
@@ -50554,7 +50574,7 @@ end
50554
50574
  function ForgottenSwitch.prototype.forgottenSwitch(self, player)
50555
50575
  self.pressInput:pressInput(player, ButtonAction.DROP)
50556
50576
  end
50557
- __TS__Decorate({Exported}, ForgottenSwitch.prototype, "forgottenSwitch", true)
50577
+ __TS__DecorateLegacy({Exported}, ForgottenSwitch.prototype, "forgottenSwitch", true)
50558
50578
  return ____exports
50559
50579
  end,
50560
50580
  ["src.classes.features.other.ItemPoolDetection"] = function(...)
@@ -50562,7 +50582,7 @@ local ____lualib = require("lualib_bundle")
50562
50582
  local __TS__Class = ____lualib.__TS__Class
50563
50583
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50564
50584
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
50565
- local __TS__Decorate = ____lualib.__TS__Decorate
50585
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50566
50586
  local Map = ____lualib.Map
50567
50587
  local __TS__New = ____lualib.__TS__New
50568
50588
  local ____exports = {}
@@ -50662,6 +50682,7 @@ function ItemPoolDetection.prototype.getCollectiblesInItemPool(self, itemPoolTyp
50662
50682
  function(____, collectibleType) return self:isCollectibleInItemPool(collectibleType, itemPoolType) end
50663
50683
  )
50664
50684
  end
50685
+ __TS__DecorateLegacy({Exported}, ItemPoolDetection.prototype, "getCollectiblesInItemPool", true)
50665
50686
  function ItemPoolDetection.prototype.isCollectibleInItemPool(self, collectibleType, itemPoolType)
50666
50687
  if collectibleType == COLLECTIBLE_TYPE_THAT_IS_NOT_IN_ANY_POOLS then
50667
50688
  return false
@@ -50695,22 +50716,21 @@ function ItemPoolDetection.prototype.isCollectibleInItemPool(self, collectibleTy
50695
50716
  end
50696
50717
  return collectibleUnlocked
50697
50718
  end
50719
+ __TS__DecorateLegacy({Exported}, ItemPoolDetection.prototype, "isCollectibleInItemPool", true)
50698
50720
  function ItemPoolDetection.prototype.isCollectibleUnlocked(self, collectibleType, itemPoolType)
50699
50721
  if anyPlayerHasCollectible(nil, collectibleType) then
50700
50722
  return true
50701
50723
  end
50702
50724
  return self:isCollectibleInItemPool(collectibleType, itemPoolType)
50703
50725
  end
50704
- __TS__Decorate({Exported}, ItemPoolDetection.prototype, "getCollectiblesInItemPool", true)
50705
- __TS__Decorate({Exported}, ItemPoolDetection.prototype, "isCollectibleInItemPool", true)
50706
- __TS__Decorate({Exported}, ItemPoolDetection.prototype, "isCollectibleUnlocked", true)
50726
+ __TS__DecorateLegacy({Exported}, ItemPoolDetection.prototype, "isCollectibleUnlocked", true)
50707
50727
  return ____exports
50708
50728
  end,
50709
50729
  ["src.classes.features.other.NoSirenSteal"] = function(...)
50710
50730
  local ____lualib = require("lualib_bundle")
50711
50731
  local __TS__Class = ____lualib.__TS__Class
50712
50732
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50713
- local __TS__Decorate = ____lualib.__TS__Decorate
50733
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50714
50734
  local ____exports = {}
50715
50735
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50716
50736
  local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
@@ -50764,7 +50784,7 @@ function NoSirenSteal.prototype.setFamiliarNoSirenSteal(self, familiarVariant, f
50764
50784
  local ____v_run_familiarBlacklist_0 = v.run.familiarBlacklist
50765
50785
  ____v_run_familiarBlacklist_0[#____v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
50766
50786
  end
50767
- __TS__Decorate({Exported}, NoSirenSteal.prototype, "setFamiliarNoSirenSteal", true)
50787
+ __TS__DecorateLegacy({Exported}, NoSirenSteal.prototype, "setFamiliarNoSirenSteal", true)
50768
50788
  return ____exports
50769
50789
  end,
50770
50790
  ["src.classes.features.other.PersistentEntities"] = function(...)
@@ -50776,7 +50796,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50776
50796
  local __TS__Spread = ____lualib.__TS__Spread
50777
50797
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
50778
50798
  local __TS__Iterator = ____lualib.__TS__Iterator
50779
- local __TS__Decorate = ____lualib.__TS__Decorate
50799
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50780
50800
  local ____exports = {}
50781
50801
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
50782
50802
  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -50907,6 +50927,7 @@ function PersistentEntities.prototype.removePersistentEntity(self, persistentEnt
50907
50927
  ::__continue16::
50908
50928
  end
50909
50929
  end
50930
+ __TS__DecorateLegacy({Exported}, PersistentEntities.prototype, "removePersistentEntity", true)
50910
50931
  function PersistentEntities.prototype.spawnPersistentEntity(self, entityType, variant, subType, position)
50911
50932
  local ____v_run_0, ____persistentEntityIndexCounter_1 = v.run, "persistentEntityIndexCounter"
50912
50933
  ____v_run_0[____persistentEntityIndexCounter_1] = ____v_run_0[____persistentEntityIndexCounter_1] + 1
@@ -50919,8 +50940,7 @@ function PersistentEntities.prototype.spawnPersistentEntity(self, entityType, va
50919
50940
  )
50920
50941
  return {entity = entity, persistentIndex = v.run.persistentEntityIndexCounter}
50921
50942
  end
50922
- __TS__Decorate({Exported}, PersistentEntities.prototype, "removePersistentEntity", true)
50923
- __TS__Decorate({Exported}, PersistentEntities.prototype, "spawnPersistentEntity", true)
50943
+ __TS__DecorateLegacy({Exported}, PersistentEntities.prototype, "spawnPersistentEntity", true)
50924
50944
  return ____exports
50925
50945
  end,
50926
50946
  ["src.classes.features.other.PlayerInventory"] = function(...)
@@ -50929,7 +50949,7 @@ local __TS__New = ____lualib.__TS__New
50929
50949
  local __TS__Class = ____lualib.__TS__Class
50930
50950
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50931
50951
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
50932
- local __TS__Decorate = ____lualib.__TS__Decorate
50952
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50933
50953
  local ____exports = {}
50934
50954
  local ____decorators = require("src.decorators")
50935
50955
  local Exported = ____decorators.Exported
@@ -50981,12 +51001,12 @@ function PlayerInventory.prototype.getPlayerInventory(self, player, includeActiv
50981
51001
  function(____, collectibleType) return not isActiveCollectible(nil, collectibleType) end
50982
51002
  )
50983
51003
  end
51004
+ __TS__DecorateLegacy({Exported}, PlayerInventory.prototype, "getPlayerInventory", true)
50984
51005
  function PlayerInventory.prototype.getPlayerLastPassiveCollectible(self, player)
50985
51006
  local inventory = self:getPlayerInventory(player, false)
50986
51007
  return getLastElement(nil, inventory)
50987
51008
  end
50988
- __TS__Decorate({Exported}, PlayerInventory.prototype, "getPlayerInventory", true)
50989
- __TS__Decorate({Exported}, PlayerInventory.prototype, "getPlayerLastPassiveCollectible", true)
51009
+ __TS__DecorateLegacy({Exported}, PlayerInventory.prototype, "getPlayerLastPassiveCollectible", true)
50990
51010
  return ____exports
50991
51011
  end,
50992
51012
  ["src.classes.features.other.PreventChildEntities"] = function(...)
@@ -50995,7 +51015,7 @@ local Set = ____lualib.Set
50995
51015
  local __TS__New = ____lualib.__TS__New
50996
51016
  local __TS__Class = ____lualib.__TS__Class
50997
51017
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
50998
- local __TS__Decorate = ____lualib.__TS__Decorate
51018
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
50999
51019
  local ____exports = {}
51000
51020
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
51001
51021
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -51024,7 +51044,7 @@ function PreventChildEntities.prototype.preventChildEntities(self, entity)
51024
51044
  local ptrHash = GetPtrHash(entity)
51025
51045
  v.room.preventingEntities:add(ptrHash)
51026
51046
  end
51027
- __TS__Decorate({Exported}, PreventChildEntities.prototype, "preventChildEntities", true)
51047
+ __TS__DecorateLegacy({Exported}, PreventChildEntities.prototype, "preventChildEntities", true)
51028
51048
  return ____exports
51029
51049
  end,
51030
51050
  ["src.functions.projectiles"] = function(...)
@@ -51082,7 +51102,7 @@ return ____exports
51082
51102
  local ____lualib = require("lualib_bundle")
51083
51103
  local __TS__Class = ____lualib.__TS__Class
51084
51104
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
51085
- local __TS__Decorate = ____lualib.__TS__Decorate
51105
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
51086
51106
  local ____exports = {}
51087
51107
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
51088
51108
  local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
@@ -51193,6 +51213,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltReward(self, positionOrGridIn
51193
51213
  end
51194
51214
  until true
51195
51215
  end
51216
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltReward", true)
51196
51217
  function SpawnRockAltRewards.prototype.spawnRockAltRewardUrn(self, position, rng)
51197
51218
  local room = game:GetRoom()
51198
51219
  local chance = getRandom(nil, rng)
@@ -51254,6 +51275,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardUrn(self, position, rng
51254
51275
  )
51255
51276
  return true
51256
51277
  end
51278
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardUrn", true)
51257
51279
  function SpawnRockAltRewards.prototype.spawnRockAltRewardMushroom(self, position, rng)
51258
51280
  local room = game:GetRoom()
51259
51281
  local roomType = room:GetType()
@@ -51307,6 +51329,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardMushroom(self, position
51307
51329
  game:ButterBeanFart(position, FART_RADIUS, nil)
51308
51330
  return true
51309
51331
  end
51332
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardMushroom", true)
51310
51333
  function SpawnRockAltRewards.prototype.spawnRockAltRewardSkull(self, position, rng)
51311
51334
  local chance = getRandom(nil, rng)
51312
51335
  local totalChance = 0
@@ -51354,6 +51377,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardSkull(self, position, r
51354
51377
  )
51355
51378
  return true
51356
51379
  end
51380
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardSkull", true)
51357
51381
  function SpawnRockAltRewards.prototype.spawnRockAltRewardPolyp(self, position, rng)
51358
51382
  local chance = getRandom(nil, rng)
51359
51383
  local totalChance = 0
@@ -51407,6 +51431,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardPolyp(self, position, r
51407
51431
  )
51408
51432
  return true
51409
51433
  end
51434
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardPolyp", true)
51410
51435
  function SpawnRockAltRewards.prototype.spawnRockAltRewardBucketDownpour(self, position, rng)
51411
51436
  local room = game:GetRoom()
51412
51437
  local chance = getRandom(nil, rng)
@@ -51473,6 +51498,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardBucketDownpour(self, po
51473
51498
  )
51474
51499
  return true
51475
51500
  end
51501
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardBucketDownpour", true)
51476
51502
  function SpawnRockAltRewards.prototype.spawnRockAltRewardBucketDross(self, position, rng)
51477
51503
  local room = game:GetRoom()
51478
51504
  local chance = getRandom(nil, rng)
@@ -51537,13 +51563,7 @@ function SpawnRockAltRewards.prototype.spawnRockAltRewardBucketDross(self, posit
51537
51563
  )
51538
51564
  return true
51539
51565
  end
51540
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltReward", true)
51541
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardUrn", true)
51542
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardMushroom", true)
51543
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardSkull", true)
51544
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardPolyp", true)
51545
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardBucketDownpour", true)
51546
- __TS__Decorate({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardBucketDross", true)
51566
+ __TS__DecorateLegacy({Exported}, SpawnRockAltRewards.prototype, "spawnRockAltRewardBucketDross", true)
51547
51567
  return ____exports
51548
51568
  end,
51549
51569
  ["src.classes.features.other.StartAmbush"] = function(...)
@@ -51551,7 +51571,7 @@ local ____lualib = require("lualib_bundle")
51551
51571
  local __TS__Class = ____lualib.__TS__Class
51552
51572
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
51553
51573
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
51554
- local __TS__Decorate = ____lualib.__TS__Decorate
51574
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
51555
51575
  local ____exports = {}
51556
51576
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
51557
51577
  local SackSubType = ____isaac_2Dtypescript_2Ddefinitions.SackSubType
@@ -51597,7 +51617,7 @@ function StartAmbush.prototype.startAmbush(self)
51597
51617
  removeEntities(nil, coinsFromSack)
51598
51618
  end)
51599
51619
  end
51600
- __TS__Decorate({Exported}, StartAmbush.prototype, "startAmbush", true)
51620
+ __TS__DecorateLegacy({Exported}, StartAmbush.prototype, "startAmbush", true)
51601
51621
  return ____exports
51602
51622
  end,
51603
51623
  ["src.classes.features.other.TaintedLazarusPlayers"] = function(...)
@@ -51606,7 +51626,7 @@ local Map = ____lualib.Map
51606
51626
  local __TS__New = ____lualib.__TS__New
51607
51627
  local __TS__Class = ____lualib.__TS__Class
51608
51628
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
51609
- local __TS__Decorate = ____lualib.__TS__Decorate
51629
+ local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
51610
51630
  local ____exports = {}
51611
51631
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
51612
51632
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -51667,7 +51687,7 @@ function TaintedLazarusPlayers.prototype.getTaintedLazarusSubPlayer(self, player
51667
51687
  local ptrHash = GetPtrHash(player)
51668
51688
  return v.run.subPlayerMap:get(ptrHash)
51669
51689
  end
51670
- __TS__Decorate({Exported}, TaintedLazarusPlayers.prototype, "getTaintedLazarusSubPlayer", true)
51690
+ __TS__DecorateLegacy({Exported}, TaintedLazarusPlayers.prototype, "getTaintedLazarusSubPlayer", true)
51671
51691
  return ____exports
51672
51692
  end,
51673
51693
  ["src.features"] = function(...)