isaacscript-common 28.1.1 → 28.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/isaacscript-common.lua +76 -41
- package/package.json +2 -2
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
--[[
|
|
2
2
|
|
|
3
|
-
isaacscript-common 28.1.
|
|
3
|
+
isaacscript-common 28.1.2
|
|
4
4
|
|
|
5
5
|
This is the "isaacscript-common" library, which was created with the IsaacScript tool.
|
|
6
6
|
|
|
@@ -14814,50 +14814,85 @@ ____exports.LostSoulState[____exports.LostSoulState.ALIVE] = "ALIVE"
|
|
|
14814
14814
|
____exports.LostSoulState.DEAD = 4
|
|
14815
14815
|
____exports.LostSoulState[____exports.LostSoulState.DEAD] = "DEAD"
|
|
14816
14816
|
--- For `EntityType.DEATH` (66).
|
|
14817
|
-
____exports.DeathState = {
|
|
14818
|
-
|
|
14819
|
-
|
|
14820
|
-
|
|
14821
|
-
|
|
14822
|
-
|
|
14823
|
-
|
|
14824
|
-
|
|
14825
|
-
|
|
14817
|
+
____exports.DeathState = {}
|
|
14818
|
+
____exports.DeathState.APPEAR = 1
|
|
14819
|
+
____exports.DeathState[____exports.DeathState.APPEAR] = "APPEAR"
|
|
14820
|
+
____exports.DeathState.SCYTHE_APPEAR = 3
|
|
14821
|
+
____exports.DeathState[____exports.DeathState.SCYTHE_APPEAR] = "SCYTHE_APPEAR"
|
|
14822
|
+
____exports.DeathState.MAIN_IDLE = 4
|
|
14823
|
+
____exports.DeathState[____exports.DeathState.MAIN_IDLE] = "MAIN_IDLE"
|
|
14824
|
+
____exports.DeathState.JUMP_OFF_HORSE = 7
|
|
14825
|
+
____exports.DeathState[____exports.DeathState.JUMP_OFF_HORSE] = "JUMP_OFF_HORSE"
|
|
14826
|
+
____exports.DeathState.SLOW_ATTACK = 8
|
|
14827
|
+
____exports.DeathState[____exports.DeathState.SLOW_ATTACK] = "SLOW_ATTACK"
|
|
14828
|
+
____exports.DeathState.SUMMON_KNIGHTS = 13
|
|
14829
|
+
____exports.DeathState[____exports.DeathState.SUMMON_KNIGHTS] = "SUMMON_KNIGHTS"
|
|
14830
|
+
____exports.DeathState.SUMMON_SCYTHES = 14
|
|
14831
|
+
____exports.DeathState[____exports.DeathState.SUMMON_SCYTHES] = "SUMMON_SCYTHES"
|
|
14826
14832
|
--- For `EntityType.DADDY_LONG_LEGS` (101).
|
|
14827
|
-
____exports.DaddyLongLegsState = {
|
|
14833
|
+
____exports.DaddyLongLegsState = {}
|
|
14834
|
+
____exports.DaddyLongLegsState.SLAM_WITH_PROJECTILE_BURST = 4
|
|
14835
|
+
____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.SLAM_WITH_PROJECTILE_BURST] = "SLAM_WITH_PROJECTILE_BURST"
|
|
14836
|
+
____exports.DaddyLongLegsState.STOMP_ATTACK_LEG = 7
|
|
14837
|
+
____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.STOMP_ATTACK_LEG] = "STOMP_ATTACK_LEG"
|
|
14838
|
+
____exports.DaddyLongLegsState.SPITTING_SPIDERS_ATTACK = 8
|
|
14839
|
+
____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.SPITTING_SPIDERS_ATTACK] = "SPITTING_SPIDERS_ATTACK"
|
|
14840
|
+
____exports.DaddyLongLegsState.MULTI_STOMP_ATTACK_MAIN = 9
|
|
14841
|
+
____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.MULTI_STOMP_ATTACK_MAIN] = "MULTI_STOMP_ATTACK_MAIN"
|
|
14828
14842
|
--- For `EntityType.BIG_HORN` (411), `BigHornVariant.BIG_HORN` (0).
|
|
14829
|
-
____exports.BigHornState = {
|
|
14830
|
-
|
|
14831
|
-
|
|
14832
|
-
|
|
14833
|
-
|
|
14834
|
-
|
|
14835
|
-
|
|
14836
|
-
|
|
14837
|
-
|
|
14843
|
+
____exports.BigHornState = {}
|
|
14844
|
+
____exports.BigHornState.IDLE = 3
|
|
14845
|
+
____exports.BigHornState[____exports.BigHornState.IDLE] = "IDLE"
|
|
14846
|
+
____exports.BigHornState.HEAD_GOING_UP_OR_GOING_DOWN_INTO_HOLE = 4
|
|
14847
|
+
____exports.BigHornState[____exports.BigHornState.HEAD_GOING_UP_OR_GOING_DOWN_INTO_HOLE] = "HEAD_GOING_UP_OR_GOING_DOWN_INTO_HOLE"
|
|
14848
|
+
____exports.BigHornState.HAND_GOING_DOWN_INTO_HOLE = 5
|
|
14849
|
+
____exports.BigHornState[____exports.BigHornState.HAND_GOING_DOWN_INTO_HOLE] = "HAND_GOING_DOWN_INTO_HOLE"
|
|
14850
|
+
____exports.BigHornState.HAND_SLAM_ATTACK = 8
|
|
14851
|
+
____exports.BigHornState[____exports.BigHornState.HAND_SLAM_ATTACK] = "HAND_SLAM_ATTACK"
|
|
14852
|
+
____exports.BigHornState.HAND_THROW_TROLL_BOMB_ATTACK = 9
|
|
14853
|
+
____exports.BigHornState[____exports.BigHornState.HAND_THROW_TROLL_BOMB_ATTACK] = "HAND_THROW_TROLL_BOMB_ATTACK"
|
|
14854
|
+
____exports.BigHornState.HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK = 10
|
|
14855
|
+
____exports.BigHornState[____exports.BigHornState.HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK] = "HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK"
|
|
14856
|
+
____exports.BigHornState.HEAD_BALL_ATTACK = 13
|
|
14857
|
+
____exports.BigHornState[____exports.BigHornState.HEAD_BALL_ATTACK] = "HEAD_BALL_ATTACK"
|
|
14838
14858
|
--- For `EntityType.REAP_CREEP` (900).
|
|
14839
|
-
____exports.ReapCreepState = {
|
|
14840
|
-
|
|
14841
|
-
|
|
14842
|
-
|
|
14843
|
-
|
|
14844
|
-
|
|
14845
|
-
|
|
14846
|
-
|
|
14847
|
-
|
|
14848
|
-
|
|
14849
|
-
|
|
14859
|
+
____exports.ReapCreepState = {}
|
|
14860
|
+
____exports.ReapCreepState.CRAWLING_FROM_SIDE_TO_SIDE = 3
|
|
14861
|
+
____exports.ReapCreepState[____exports.ReapCreepState.CRAWLING_FROM_SIDE_TO_SIDE] = "CRAWLING_FROM_SIDE_TO_SIDE"
|
|
14862
|
+
____exports.ReapCreepState.JUMPING_TO_TOP_WALL = 6
|
|
14863
|
+
____exports.ReapCreepState[____exports.ReapCreepState.JUMPING_TO_TOP_WALL] = "JUMPING_TO_TOP_WALL"
|
|
14864
|
+
____exports.ReapCreepState.WALL_SLAM_ATTACK = 7
|
|
14865
|
+
____exports.ReapCreepState[____exports.ReapCreepState.WALL_SLAM_ATTACK] = "WALL_SLAM_ATTACK"
|
|
14866
|
+
____exports.ReapCreepState.PROJECTILE_SPIT_LINE_ATTACK = 8
|
|
14867
|
+
____exports.ReapCreepState[____exports.ReapCreepState.PROJECTILE_SPIT_LINE_ATTACK] = "PROJECTILE_SPIT_LINE_ATTACK"
|
|
14868
|
+
____exports.ReapCreepState.PROJECTILE_SPIT_BURST_ATTACK = 9
|
|
14869
|
+
____exports.ReapCreepState[____exports.ReapCreepState.PROJECTILE_SPIT_BURST_ATTACK] = "PROJECTILE_SPIT_BURST_ATTACK"
|
|
14870
|
+
____exports.ReapCreepState.BRIMSTONE_ATTACK = 10
|
|
14871
|
+
____exports.ReapCreepState[____exports.ReapCreepState.BRIMSTONE_ATTACK] = "BRIMSTONE_ATTACK"
|
|
14872
|
+
____exports.ReapCreepState.SPAWNING_WALL_SPIDERS = 13
|
|
14873
|
+
____exports.ReapCreepState[____exports.ReapCreepState.SPAWNING_WALL_SPIDERS] = "SPAWNING_WALL_SPIDERS"
|
|
14874
|
+
____exports.ReapCreepState.SPAWNING_SPIDERS = 14
|
|
14875
|
+
____exports.ReapCreepState[____exports.ReapCreepState.SPAWNING_SPIDERS] = "SPAWNING_SPIDERS"
|
|
14876
|
+
____exports.ReapCreepState.TRANSFORMING_TO_NEXT_PHASE = 16
|
|
14877
|
+
____exports.ReapCreepState[____exports.ReapCreepState.TRANSFORMING_TO_NEXT_PHASE] = "TRANSFORMING_TO_NEXT_PHASE"
|
|
14850
14878
|
--- For `EntityType.COLOSTOMIA` (917).
|
|
14851
|
-
____exports.ColostomiaState = {
|
|
14852
|
-
|
|
14853
|
-
|
|
14854
|
-
|
|
14855
|
-
|
|
14856
|
-
|
|
14857
|
-
|
|
14858
|
-
|
|
14859
|
-
|
|
14860
|
-
|
|
14879
|
+
____exports.ColostomiaState = {}
|
|
14880
|
+
____exports.ColostomiaState.IDLE_PHASE_1 = 3
|
|
14881
|
+
____exports.ColostomiaState[____exports.ColostomiaState.IDLE_PHASE_1] = "IDLE_PHASE_1"
|
|
14882
|
+
____exports.ColostomiaState.IDLE_PHASE_2 = 4
|
|
14883
|
+
____exports.ColostomiaState[____exports.ColostomiaState.IDLE_PHASE_2] = "IDLE_PHASE_2"
|
|
14884
|
+
____exports.ColostomiaState.JUMP_ATTACK_WITH_PROJECTILE_SPLASH = 6
|
|
14885
|
+
____exports.ColostomiaState[____exports.ColostomiaState.JUMP_ATTACK_WITH_PROJECTILE_SPLASH] = "JUMP_ATTACK_WITH_PROJECTILE_SPLASH"
|
|
14886
|
+
____exports.ColostomiaState.CHARGE_SLIDE = 8
|
|
14887
|
+
____exports.ColostomiaState[____exports.ColostomiaState.CHARGE_SLIDE] = "CHARGE_SLIDE"
|
|
14888
|
+
____exports.ColostomiaState.SPIT_POOP_BOMB = 9
|
|
14889
|
+
____exports.ColostomiaState[____exports.ColostomiaState.SPIT_POOP_BOMB] = "SPIT_POOP_BOMB"
|
|
14890
|
+
____exports.ColostomiaState.SPIT_TWO_POOP_BOMBS = 10
|
|
14891
|
+
____exports.ColostomiaState[____exports.ColostomiaState.SPIT_TWO_POOP_BOMBS] = "SPIT_TWO_POOP_BOMBS"
|
|
14892
|
+
____exports.ColostomiaState.FART_ATTACK = 11
|
|
14893
|
+
____exports.ColostomiaState[____exports.ColostomiaState.FART_ATTACK] = "FART_ATTACK"
|
|
14894
|
+
____exports.ColostomiaState.TRANSITION_TO_PHASE_2 = 16
|
|
14895
|
+
____exports.ColostomiaState[____exports.ColostomiaState.TRANSITION_TO_PHASE_2] = "TRANSITION_TO_PHASE_2"
|
|
14861
14896
|
return ____exports
|
|
14862
14897
|
end,
|
|
14863
14898
|
["lua_modules.isaac-typescript-definitions.dist.src.enums.CollectibleSpriteLayer"] = function(...)
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "28.1.
|
|
3
|
+
"version": "28.1.2",
|
|
4
4
|
"description": "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -25,6 +25,6 @@
|
|
|
25
25
|
"main": "dist/src/index",
|
|
26
26
|
"types": "dist/index.rollup.d.ts",
|
|
27
27
|
"dependencies": {
|
|
28
|
-
"isaac-typescript-definitions": "^13.0.
|
|
28
|
+
"isaac-typescript-definitions": "^13.0.5"
|
|
29
29
|
}
|
|
30
30
|
}
|