isaacscript-common 20.18.0 → 21.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (344) hide show
  1. package/dist/index.d.ts +23 -33
  2. package/dist/isaacscript-common.lua +676 -508
  3. package/dist/src/callbacks.d.ts.map +1 -1
  4. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  5. package/dist/src/classes/callbacks/PostBoneSwing.lua +3 -2
  6. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  7. package/dist/src/classes/callbacks/PreNewLevel.lua +3 -2
  8. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  9. package/dist/src/classes/features/other/CustomTrapdoors.lua +4 -2
  10. package/dist/src/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  11. package/dist/src/classes/features/other/DeployJSONRoom.lua +3 -2
  12. package/dist/src/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  13. package/dist/src/classes/features/other/ModdedElementSets.lua +7 -4
  14. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  15. package/dist/src/classes/features/other/SaveDataManager.lua +3 -2
  16. package/dist/src/classes/features/other/customStages/backdrop.lua +3 -2
  17. package/dist/src/classes/features/other/customStages/shadows.d.ts.map +1 -1
  18. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  19. package/dist/src/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
  20. package/dist/src/classes/features/other/saveDataManager/restoreDefaults.lua +3 -2
  21. package/dist/src/core/constants.d.ts +4 -6
  22. package/dist/src/core/constants.d.ts.map +1 -1
  23. package/dist/src/core/constants.lua +17 -13
  24. package/dist/src/features.d.ts.map +1 -1
  25. package/dist/src/functions/bosses.d.ts.map +1 -1
  26. package/dist/src/functions/bosses.lua +3 -2
  27. package/dist/src/functions/cards.lua +3 -3
  28. package/dist/src/functions/characters.d.ts.map +1 -1
  29. package/dist/src/functions/characters.lua +3 -2
  30. package/dist/src/functions/doors.d.ts.map +1 -1
  31. package/dist/src/functions/doors.lua +9 -7
  32. package/dist/src/functions/emptyRoom.d.ts.map +1 -1
  33. package/dist/src/functions/emptyRoom.lua +3 -2
  34. package/dist/src/functions/entities.d.ts.map +1 -1
  35. package/dist/src/functions/entities.lua +67 -64
  36. package/dist/src/functions/globals.d.ts.map +1 -1
  37. package/dist/src/functions/globals.lua +6 -4
  38. package/dist/src/functions/gridEntities.d.ts.map +1 -1
  39. package/dist/src/functions/gridEntities.lua +5 -3
  40. package/dist/src/functions/input.d.ts.map +1 -1
  41. package/dist/src/functions/input.lua +4 -3
  42. package/dist/src/functions/logEntities.d.ts.map +1 -1
  43. package/dist/src/functions/logEntities.lua +3 -2
  44. package/dist/src/functions/npcs.d.ts.map +1 -1
  45. package/dist/src/functions/npcs.lua +4 -3
  46. package/dist/src/functions/playerIndex.d.ts.map +1 -1
  47. package/dist/src/functions/playerIndex.lua +3 -2
  48. package/dist/src/functions/readOnly.d.ts +26 -0
  49. package/dist/src/functions/readOnly.d.ts.map +1 -0
  50. package/dist/src/functions/readOnly.lua +31 -0
  51. package/dist/src/functions/roomGrid.lua +4 -1
  52. package/dist/src/functions/roomShapeWalls.d.ts.map +1 -1
  53. package/dist/src/functions/roomShapeWalls.lua +9 -10
  54. package/dist/src/functions/serialization.d.ts.map +1 -1
  55. package/dist/src/functions/serialization.lua +3 -2
  56. package/dist/src/functions/slots.d.ts.map +1 -1
  57. package/dist/src/functions/slots.lua +3 -2
  58. package/dist/src/functions/stats.d.ts.map +1 -1
  59. package/dist/src/functions/stats.lua +3 -2
  60. package/dist/src/functions/transformations.d.ts.map +1 -1
  61. package/dist/src/functions/transformations.lua +6 -3
  62. package/dist/src/functions/utils.d.ts +1 -1
  63. package/dist/src/functions/utils.lua +1 -1
  64. package/dist/src/index.d.ts +2 -1
  65. package/dist/src/index.d.ts.map +1 -1
  66. package/dist/src/index.lua +16 -0
  67. package/dist/src/maps/PHDPillConversions.d.ts.map +1 -1
  68. package/dist/src/maps/PHDPillConversions.lua +3 -2
  69. package/dist/src/maps/cardNameToTypeMap.d.ts.map +1 -1
  70. package/dist/src/maps/cardNameToTypeMap.lua +3 -2
  71. package/dist/src/maps/characterNameToTypeMap.d.ts.map +1 -1
  72. package/dist/src/maps/characterNameToTypeMap.lua +3 -2
  73. package/dist/src/maps/collectibleDescriptionMap.d.ts.map +1 -1
  74. package/dist/src/maps/collectibleDescriptionMap.lua +3 -2
  75. package/dist/src/maps/collectibleNameToTypeMap.d.ts +5 -0
  76. package/dist/src/maps/collectibleNameToTypeMap.d.ts.map +1 -1
  77. package/dist/src/maps/collectibleNameToTypeMap.lua +10 -8
  78. package/dist/src/maps/collectibleTypeToNameMap.d.ts.map +1 -1
  79. package/dist/src/maps/collectibleTypeToNameMap.lua +3 -2
  80. package/dist/src/maps/defaultPlayerStatMap.d.ts +5 -2
  81. package/dist/src/maps/defaultPlayerStatMap.d.ts.map +1 -1
  82. package/dist/src/maps/defaultPlayerStatMap.lua +3 -2
  83. package/dist/src/maps/falsePHDPillConversions.d.ts.map +1 -1
  84. package/dist/src/maps/falsePHDPillConversions.lua +3 -2
  85. package/dist/src/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  86. package/dist/src/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  87. package/dist/src/maps/gridEntityTypeToBrokenStateMap.lua +3 -2
  88. package/dist/src/maps/gridEntityXMLMap.d.ts +1 -4
  89. package/dist/src/maps/gridEntityXMLMap.d.ts.map +1 -1
  90. package/dist/src/maps/gridEntityXMLMap.lua +3 -2
  91. package/dist/src/maps/keyboardToString.d.ts.map +1 -1
  92. package/dist/src/maps/keyboardToString.lua +3 -2
  93. package/dist/src/maps/pillNameToEffectMap.d.ts.map +1 -1
  94. package/dist/src/maps/pillNameToEffectMap.lua +3 -2
  95. package/dist/src/maps/roomNameToTypeMap.d.ts.map +1 -1
  96. package/dist/src/maps/roomNameToTypeMap.lua +3 -2
  97. package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  98. package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  99. package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.lua +3 -2
  100. package/dist/src/maps/transformationNameToPlayerFormMap.d.ts.map +1 -1
  101. package/dist/src/maps/transformationNameToPlayerFormMap.lua +3 -2
  102. package/dist/src/maps/trinketDescriptionMap.d.ts.map +1 -1
  103. package/dist/src/maps/trinketDescriptionMap.lua +3 -2
  104. package/dist/src/maps/trinketNameToTypeMap.d.ts +5 -0
  105. package/dist/src/maps/trinketNameToTypeMap.d.ts.map +1 -1
  106. package/dist/src/maps/trinketNameToTypeMap.lua +10 -8
  107. package/dist/src/maps/trinketTypeToNameMap.d.ts.map +1 -1
  108. package/dist/src/maps/trinketTypeToNameMap.lua +3 -2
  109. package/dist/src/objects/LRoomShapeToRectangles.d.ts +8 -6
  110. package/dist/src/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  111. package/dist/src/objects/LRoomShapeToRectangles.lua +19 -17
  112. package/dist/src/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  113. package/dist/src/objects/bossNamePNGFileNames.d.ts.map +1 -1
  114. package/dist/src/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  115. package/dist/src/objects/cardDescriptions.d.ts.map +1 -1
  116. package/dist/src/objects/cardNames.d.ts.map +1 -1
  117. package/dist/src/objects/challengeNames.d.ts.map +1 -1
  118. package/dist/src/objects/characterDamageMultipliers.d.ts.map +1 -1
  119. package/dist/src/objects/characterNames.d.ts.map +1 -1
  120. package/dist/src/objects/coinSubTypeToValue.d.ts.map +1 -1
  121. package/dist/src/objects/directionNames.d.ts.map +1 -1
  122. package/dist/src/objects/directionToDegrees.d.ts.map +1 -1
  123. package/dist/src/objects/directionToMoveAction.d.ts.map +1 -1
  124. package/dist/src/objects/directionToShootAction.d.ts.map +1 -1
  125. package/dist/src/objects/directionToVector.d.ts +5 -2
  126. package/dist/src/objects/directionToVector.d.ts.map +1 -1
  127. package/dist/src/objects/directionToVector.lua +6 -4
  128. package/dist/src/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  129. package/dist/src/objects/doorSlotToDirection.d.ts.map +1 -1
  130. package/dist/src/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  131. package/dist/src/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  132. package/dist/src/objects/languageNames.d.ts.map +1 -1
  133. package/dist/src/objects/oppositeDoorSlots.d.ts.map +1 -1
  134. package/dist/src/objects/pillEffectClasses.d.ts.map +1 -1
  135. package/dist/src/objects/pillEffectNames.d.ts.map +1 -1
  136. package/dist/src/objects/pillEffectTypes.d.ts.map +1 -1
  137. package/dist/src/objects/playerNamePNGFileNames.d.ts.map +1 -1
  138. package/dist/src/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  139. package/dist/src/objects/roomShapeBounds.d.ts +12 -2
  140. package/dist/src/objects/roomShapeBounds.d.ts.map +1 -1
  141. package/dist/src/objects/roomShapeCorners.d.ts +237 -3
  142. package/dist/src/objects/roomShapeCorners.d.ts.map +1 -1
  143. package/dist/src/objects/roomShapeCorners.lua +58 -56
  144. package/dist/src/objects/roomShapeLayoutSizes.d.ts +12 -2
  145. package/dist/src/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  146. package/dist/src/objects/roomShapeToBottomRightPosition.d.ts +12 -2
  147. package/dist/src/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  148. package/dist/src/objects/roomShapeToBottomRightPosition.lua +10 -8
  149. package/dist/src/objects/roomShapeToDoorSlotCoordinates.d.ts +88 -2
  150. package/dist/src/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  151. package/dist/src/objects/roomShapeToDoorSlotCoordinates.lua +71 -74
  152. package/dist/src/objects/roomShapeToDoorSlots.d.ts +13 -2
  153. package/dist/src/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  154. package/dist/src/objects/roomShapeToDoorSlots.lua +10 -9
  155. package/dist/src/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  156. package/dist/src/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +14 -13
  157. package/dist/src/objects/roomShapeToGridWidth.d.ts.map +1 -1
  158. package/dist/src/objects/roomShapeToTopLeftPosition.d.ts +12 -2
  159. package/dist/src/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  160. package/dist/src/objects/roomShapeToTopLeftPosition.lua +5 -3
  161. package/dist/src/objects/roomShapeVolumes.d.ts.map +1 -1
  162. package/dist/src/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  163. package/dist/src/objects/roomTypeNames.d.ts.map +1 -1
  164. package/dist/src/objects/stageToMusic.d.ts.map +1 -1
  165. package/dist/src/objects/stageTypeSuffixes.d.ts.map +1 -1
  166. package/dist/src/objects/stageTypeToLetter.d.ts.map +1 -1
  167. package/dist/src/objects/transformationNames.d.ts.map +1 -1
  168. package/dist/src/objects/versusScreenBackgroundColors.d.ts +29 -2
  169. package/dist/src/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  170. package/dist/src/objects/versusScreenBackgroundColors.lua +29 -27
  171. package/dist/src/objects/versusScreenDirtSpotColors.d.ts +29 -2
  172. package/dist/src/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  173. package/dist/src/objects/versusScreenDirtSpotColors.lua +29 -27
  174. package/dist/src/sets/LRoomShapesSet.d.ts.map +1 -1
  175. package/dist/src/sets/LRoomShapesSet.lua +3 -2
  176. package/dist/src/sets/bossSets.d.ts +2 -3
  177. package/dist/src/sets/bossSets.d.ts.map +1 -1
  178. package/dist/src/sets/bossSets.lua +52 -49
  179. package/dist/src/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  180. package/dist/src/sets/charactersThatStartWithAnActiveItemSet.lua +3 -2
  181. package/dist/src/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  182. package/dist/src/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -2
  183. package/dist/src/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  184. package/dist/src/sets/charactersWithFreeDevilDealsSet.lua +3 -2
  185. package/dist/src/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  186. package/dist/src/sets/charactersWithNoRedHeartsSet.lua +3 -2
  187. package/dist/src/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  188. package/dist/src/sets/charactersWithNoSoulHeartsSet.lua +3 -2
  189. package/dist/src/sets/chestPickupVariantsSet.d.ts.map +1 -1
  190. package/dist/src/sets/chestPickupVariantsSet.lua +3 -2
  191. package/dist/src/sets/consoleCommandsSet.d.ts.map +1 -1
  192. package/dist/src/sets/consoleCommandsSet.lua +3 -2
  193. package/dist/src/sets/entitiesWithArmorSet.d.ts.map +1 -1
  194. package/dist/src/sets/entitiesWithArmorSet.lua +3 -2
  195. package/dist/src/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  196. package/dist/src/sets/familiarsThatShootPlayerTearsSet.lua +3 -2
  197. package/dist/src/sets/itemConfigCardTypesForCardsSet.d.ts +4 -0
  198. package/dist/src/sets/itemConfigCardTypesForCardsSet.d.ts.map +1 -0
  199. package/dist/src/sets/itemConfigCardTypesForCardsSet.lua +10 -0
  200. package/dist/src/sets/lostStyleCharactersSet.d.ts.map +1 -1
  201. package/dist/src/sets/lostStyleCharactersSet.lua +3 -2
  202. package/dist/src/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  203. package/dist/src/sets/mineShaftRoomSubTypesSet.lua +3 -2
  204. package/dist/src/sets/narrowRoomShapesSet.d.ts.map +1 -1
  205. package/dist/src/sets/narrowRoomShapesSet.lua +3 -2
  206. package/dist/src/sets/redHeartSubTypesSet.d.ts.map +1 -1
  207. package/dist/src/sets/redHeartSubTypesSet.lua +3 -2
  208. package/dist/src/sets/sinEntityTypesSet.d.ts.map +1 -1
  209. package/dist/src/sets/sinEntityTypesSet.lua +3 -2
  210. package/dist/src/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  211. package/dist/src/sets/singleUseActiveCollectibleTypesSet.lua +3 -2
  212. package/dist/src/sets/storyBossesSet.d.ts.map +1 -1
  213. package/dist/src/sets/storyBossesSet.lua +3 -2
  214. package/dist/src/types/PickingUpItem.d.ts.map +1 -1
  215. package/dist/src/types/PickingUpItem.lua +3 -2
  216. package/dist/src/types/ReadonlyMap.d.ts +9 -0
  217. package/dist/src/types/ReadonlyMap.d.ts.map +1 -0
  218. package/dist/src/types/ReadonlyMap.lua +6 -0
  219. package/dist/src/types/ReadonlySet.d.ts +8 -0
  220. package/dist/src/types/ReadonlySet.d.ts.map +1 -0
  221. package/dist/src/types/ReadonlySet.lua +6 -0
  222. package/package.json +1 -1
  223. package/src/callbacks.ts +1 -2
  224. package/src/classes/callbacks/PostBoneSwing.ts +2 -1
  225. package/src/classes/callbacks/PreNewLevel.ts +2 -1
  226. package/src/classes/features/other/CustomTrapdoors.ts +2 -1
  227. package/src/classes/features/other/DeployJSONRoom.ts +5 -2
  228. package/src/classes/features/other/ModdedElementSets.ts +20 -22
  229. package/src/classes/features/other/SaveDataManager.ts +2 -1
  230. package/src/classes/features/other/customStages/backdrop.ts +3 -3
  231. package/src/classes/features/other/customStages/shadows.ts +1 -2
  232. package/src/classes/features/other/customStages/streakText.ts +1 -2
  233. package/src/classes/features/other/saveDataManager/restoreDefaults.ts +2 -1
  234. package/src/core/constants.ts +18 -17
  235. package/src/features.ts +1 -2
  236. package/src/functions/bosses.ts +2 -1
  237. package/src/functions/cards.ts +2 -2
  238. package/src/functions/characters.ts +2 -1
  239. package/src/functions/doors.ts +15 -4
  240. package/src/functions/emptyRoom.ts +2 -1
  241. package/src/functions/entities.ts +3 -2
  242. package/src/functions/globals.ts +4 -3
  243. package/src/functions/gridEntities.ts +5 -4
  244. package/src/functions/input.ts +3 -2
  245. package/src/functions/logEntities.ts +2 -1
  246. package/src/functions/npcs.ts +3 -2
  247. package/src/functions/playerIndex.ts +2 -1
  248. package/src/functions/readOnly.ts +42 -0
  249. package/src/functions/roomGrid.ts +2 -2
  250. package/src/functions/roomShapeWalls.ts +3 -5
  251. package/src/functions/serialization.ts +2 -3
  252. package/src/functions/slots.ts +2 -1
  253. package/src/functions/stats.ts +2 -1
  254. package/src/functions/transformations.ts +19 -18
  255. package/src/functions/utils.ts +1 -1
  256. package/src/index.ts +2 -1
  257. package/src/maps/PHDPillConversions.ts +19 -19
  258. package/src/maps/cardNameToTypeMap.ts +2 -1
  259. package/src/maps/characterNameToTypeMap.ts +86 -86
  260. package/src/maps/collectibleDescriptionMap.ts +726 -724
  261. package/src/maps/collectibleNameToTypeMap.ts +10 -7
  262. package/src/maps/collectibleTypeToNameMap.ts +3 -4
  263. package/src/maps/defaultPlayerStatMap.ts +2 -1
  264. package/src/maps/falsePHDPillConversions.ts +36 -33
  265. package/src/maps/gridEntityTypeToBrokenStateMap.ts +3 -2
  266. package/src/maps/gridEntityXMLMap.ts +3 -2
  267. package/src/maps/keyboardToString.ts +3 -2
  268. package/src/maps/pillNameToEffectMap.ts +85 -86
  269. package/src/maps/roomNameToTypeMap.ts +2 -1
  270. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +3 -2
  271. package/src/maps/transformationNameToPlayerFormMap.ts +3 -2
  272. package/src/maps/trinketDescriptionMap.ts +191 -192
  273. package/src/maps/trinketNameToTypeMap.ts +10 -7
  274. package/src/maps/trinketTypeToNameMap.ts +191 -193
  275. package/src/objects/LRoomShapeToRectangles.ts +35 -28
  276. package/src/objects/backdropTypeToRockAltType.ts +1 -2
  277. package/src/objects/bossNamePNGFileNames.ts +1 -2
  278. package/src/objects/bossPortraitPNGFileNames.ts +1 -2
  279. package/src/objects/cardDescriptions.ts +1 -2
  280. package/src/objects/cardNames.ts +1 -2
  281. package/src/objects/challengeNames.ts +1 -2
  282. package/src/objects/characterDamageMultipliers.ts +1 -2
  283. package/src/objects/characterNames.ts +1 -2
  284. package/src/objects/coinSubTypeToValue.ts +1 -2
  285. package/src/objects/directionNames.ts +1 -2
  286. package/src/objects/directionToDegrees.ts +1 -2
  287. package/src/objects/directionToMoveAction.ts +1 -2
  288. package/src/objects/directionToShootAction.ts +1 -2
  289. package/src/objects/directionToVector.ts +7 -10
  290. package/src/objects/doorSlotFlagToDoorSlot.ts +1 -2
  291. package/src/objects/doorSlotToDirection.ts +1 -2
  292. package/src/objects/doorSlotToDoorSlotFlag.ts +1 -2
  293. package/src/objects/isaacAPIClassTypeToBrand.ts +1 -5
  294. package/src/objects/languageNames.ts +1 -2
  295. package/src/objects/oppositeDoorSlots.ts +1 -2
  296. package/src/objects/pillEffectClasses.ts +1 -2
  297. package/src/objects/pillEffectNames.ts +1 -2
  298. package/src/objects/pillEffectTypes.ts +1 -2
  299. package/src/objects/playerNamePNGFileNames.ts +1 -2
  300. package/src/objects/playerPortraitPNGFileNames.ts +1 -2
  301. package/src/objects/roomShapeBounds.ts +3 -7
  302. package/src/objects/roomShapeCorners.ts +59 -62
  303. package/src/objects/roomShapeLayoutSizes.ts +6 -10
  304. package/src/objects/roomShapeToBottomRightPosition.ts +11 -17
  305. package/src/objects/roomShapeToDoorSlotCoordinates.ts +93 -94
  306. package/src/objects/roomShapeToDoorSlots.ts +11 -14
  307. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +15 -14
  308. package/src/objects/roomShapeToGridWidth.ts +1 -2
  309. package/src/objects/roomShapeToTopLeftPosition.ts +6 -9
  310. package/src/objects/roomShapeVolumes.ts +1 -2
  311. package/src/objects/roomTypeGotoPrefixes.ts +1 -2
  312. package/src/objects/roomTypeNames.ts +1 -2
  313. package/src/objects/stageToMusic.ts +10 -11
  314. package/src/objects/stageTypeSuffixes.ts +1 -2
  315. package/src/objects/stageTypeToLetter.ts +1 -2
  316. package/src/objects/transformationNames.ts +1 -2
  317. package/src/objects/versusScreenBackgroundColors.ts +30 -33
  318. package/src/objects/versusScreenDirtSpotColors.ts +30 -33
  319. package/src/sets/LRoomShapesSet.ts +2 -1
  320. package/src/sets/bossSets.ts +51 -49
  321. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +3 -2
  322. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +3 -2
  323. package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -2
  324. package/src/sets/charactersWithNoRedHeartsSet.ts +11 -11
  325. package/src/sets/charactersWithNoSoulHeartsSet.ts +8 -8
  326. package/src/sets/chestPickupVariantsSet.ts +2 -1
  327. package/src/sets/consoleCommandsSet.ts +3 -1
  328. package/src/sets/entitiesWithArmorSet.ts +2 -1
  329. package/src/sets/familiarsThatShootPlayerTearsSet.ts +3 -2
  330. package/src/sets/itemConfigCardTypesForCardsSet.ts +11 -0
  331. package/src/sets/lostStyleCharactersSet.ts +2 -1
  332. package/src/sets/mineShaftRoomSubTypesSet.ts +8 -8
  333. package/src/sets/narrowRoomShapesSet.ts +2 -1
  334. package/src/sets/redHeartSubTypesSet.ts +2 -1
  335. package/src/sets/sinEntityTypesSet.ts +2 -1
  336. package/src/sets/singleUseActiveCollectibleTypesSet.ts +3 -2
  337. package/src/sets/storyBossesSet.ts +2 -1
  338. package/src/types/PickingUpItem.ts +2 -1
  339. package/src/types/ReadonlyMap.ts +13 -0
  340. package/src/types/ReadonlySet.ts +9 -0
  341. package/dist/src/types/HasAllEnumKeys.d.ts +0 -26
  342. package/dist/src/types/HasAllEnumKeys.d.ts.map +0 -1
  343. package/dist/src/types/HasAllEnumKeys.lua +0 -2
  344. package/src/types/HasAllEnumKeys.ts +0 -25
@@ -1,6 +1,3 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Map = ____lualib.Map
3
- local __TS__New = ____lualib.__TS__New
4
1
  local ____exports = {}
5
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
3
  local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
@@ -9,76 +6,76 @@ local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
9
6
  --
10
7
  -- e.g. `<door exists="False" x="-1" y="3" />`
11
8
  ____exports.ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES = {
12
- [RoomShape.SHAPE_1x1] = __TS__New(Map, {{DoorSlot.LEFT_0, {-1, 3}}, {DoorSlot.UP_0, {6, -1}}, {DoorSlot.RIGHT_0, {13, 3}}, {DoorSlot.DOWN_0, {6, 7}}}),
13
- [RoomShape.IH] = __TS__New(Map, {{DoorSlot.LEFT_0, {-1, 3}}, {DoorSlot.RIGHT_0, {13, 3}}}),
14
- [RoomShape.IV] = __TS__New(Map, {{DoorSlot.UP_0, {6, -1}}, {DoorSlot.DOWN_0, {6, 7}}}),
15
- [RoomShape.SHAPE_1x2] = __TS__New(Map, {
16
- {DoorSlot.LEFT_0, {-1, 3}},
17
- {DoorSlot.UP_0, {6, -1}},
18
- {DoorSlot.RIGHT_0, {13, 3}},
19
- {DoorSlot.DOWN_0, {6, 14}},
20
- {DoorSlot.LEFT_1, {-1, 10}},
21
- {DoorSlot.RIGHT_1, {13, 10}}
22
- }),
23
- [RoomShape.IIV] = __TS__New(Map, {{DoorSlot.UP_0, {6, -1}}, {DoorSlot.DOWN_0, {6, 14}}}),
24
- [RoomShape.SHAPE_2x1] = __TS__New(Map, {
25
- {DoorSlot.LEFT_0, {-1, 3}},
26
- {DoorSlot.UP_0, {6, -1}},
27
- {DoorSlot.RIGHT_0, {26, 3}},
28
- {DoorSlot.DOWN_0, {6, 7}},
29
- {DoorSlot.UP_1, {19, -1}},
30
- {DoorSlot.DOWN_1, {19, 7}}
31
- }),
32
- [RoomShape.IIH] = __TS__New(Map, {{DoorSlot.LEFT_0, {-1, 3}}, {DoorSlot.RIGHT_0, {26, 3}}}),
33
- [RoomShape.SHAPE_2x2] = __TS__New(Map, {
34
- {DoorSlot.LEFT_0, {-1, 3}},
35
- {DoorSlot.UP_0, {6, -1}},
36
- {DoorSlot.RIGHT_0, {26, 3}},
37
- {DoorSlot.DOWN_0, {6, 14}},
38
- {DoorSlot.LEFT_1, {-1, 10}},
39
- {DoorSlot.UP_1, {19, -1}},
40
- {DoorSlot.RIGHT_1, {26, 10}},
41
- {DoorSlot.DOWN_1, {19, 14}}
42
- }),
43
- [RoomShape.LTL] = __TS__New(Map, {
44
- {DoorSlot.LEFT_0, {12, 3}},
45
- {DoorSlot.UP_0, {6, 6}},
46
- {DoorSlot.RIGHT_0, {26, 3}},
47
- {DoorSlot.DOWN_0, {6, 14}},
48
- {DoorSlot.LEFT_1, {-1, 10}},
49
- {DoorSlot.UP_1, {19, -1}},
50
- {DoorSlot.RIGHT_1, {26, 10}},
51
- {DoorSlot.DOWN_1, {19, 14}}
52
- }),
53
- [RoomShape.LTR] = __TS__New(Map, {
54
- {DoorSlot.LEFT_0, {-1, 3}},
55
- {DoorSlot.UP_0, {6, -1}},
56
- {DoorSlot.RIGHT_0, {13, 3}},
57
- {DoorSlot.DOWN_0, {6, 14}},
58
- {DoorSlot.LEFT_1, {-1, 10}},
59
- {DoorSlot.UP_1, {19, 6}},
60
- {DoorSlot.RIGHT_1, {26, 10}},
61
- {DoorSlot.DOWN_1, {19, 14}}
62
- }),
63
- [RoomShape.LBL] = __TS__New(Map, {
64
- {DoorSlot.LEFT_0, {-1, 3}},
65
- {DoorSlot.UP_0, {6, -1}},
66
- {DoorSlot.RIGHT_0, {26, 3}},
67
- {DoorSlot.DOWN_0, {6, 7}},
68
- {DoorSlot.LEFT_1, {12, 10}},
69
- {DoorSlot.UP_1, {19, -1}},
70
- {DoorSlot.RIGHT_1, {26, 10}},
71
- {DoorSlot.DOWN_1, {19, 14}}
72
- }),
73
- [RoomShape.LBR] = __TS__New(Map, {
74
- {DoorSlot.LEFT_0, {-1, 3}},
75
- {DoorSlot.UP_0, {6, -1}},
76
- {DoorSlot.RIGHT_0, {26, 3}},
77
- {DoorSlot.DOWN_0, {6, 14}},
78
- {DoorSlot.LEFT_1, {-1, 10}},
79
- {DoorSlot.UP_1, {19, -1}},
80
- {DoorSlot.RIGHT_1, {13, 10}},
81
- {DoorSlot.DOWN_1, {19, 7}}
82
- })
9
+ [RoomShape.SHAPE_1x1] = {[DoorSlot.LEFT_0] = {-1, 3}, [DoorSlot.UP_0] = {6, -1}, [DoorSlot.RIGHT_0] = {13, 3}, [DoorSlot.DOWN_0] = {6, 7}},
10
+ [RoomShape.IH] = {[DoorSlot.LEFT_0] = {-1, 3}, [DoorSlot.RIGHT_0] = {13, 3}},
11
+ [RoomShape.IV] = {[DoorSlot.UP_0] = {6, -1}, [DoorSlot.DOWN_0] = {6, 7}},
12
+ [RoomShape.SHAPE_1x2] = {
13
+ [DoorSlot.LEFT_0] = {-1, 3},
14
+ [DoorSlot.UP_0] = {6, -1},
15
+ [DoorSlot.RIGHT_0] = {13, 3},
16
+ [DoorSlot.DOWN_0] = {6, 14},
17
+ [DoorSlot.LEFT_1] = {-1, 10},
18
+ [DoorSlot.RIGHT_1] = {13, 10}
19
+ },
20
+ [RoomShape.IIV] = {[DoorSlot.UP_0] = {6, -1}, [DoorSlot.DOWN_0] = {6, 14}},
21
+ [RoomShape.SHAPE_2x1] = {
22
+ [DoorSlot.LEFT_0] = {-1, 3},
23
+ [DoorSlot.UP_0] = {6, -1},
24
+ [DoorSlot.RIGHT_0] = {26, 3},
25
+ [DoorSlot.DOWN_0] = {6, 7},
26
+ [DoorSlot.UP_1] = {19, -1},
27
+ [DoorSlot.DOWN_1] = {19, 7}
28
+ },
29
+ [RoomShape.IIH] = {[DoorSlot.LEFT_0] = {-1, 3}, [DoorSlot.RIGHT_0] = {26, 3}},
30
+ [RoomShape.SHAPE_2x2] = {
31
+ [DoorSlot.LEFT_0] = {-1, 3},
32
+ [DoorSlot.UP_0] = {6, -1},
33
+ [DoorSlot.RIGHT_0] = {26, 3},
34
+ [DoorSlot.DOWN_0] = {6, 14},
35
+ [DoorSlot.LEFT_1] = {-1, 10},
36
+ [DoorSlot.UP_1] = {19, -1},
37
+ [DoorSlot.RIGHT_1] = {26, 10},
38
+ [DoorSlot.DOWN_1] = {19, 14}
39
+ },
40
+ [RoomShape.LTL] = {
41
+ [DoorSlot.LEFT_0] = {12, 3},
42
+ [DoorSlot.UP_0] = {6, 6},
43
+ [DoorSlot.RIGHT_0] = {26, 3},
44
+ [DoorSlot.DOWN_0] = {6, 14},
45
+ [DoorSlot.LEFT_1] = {-1, 10},
46
+ [DoorSlot.UP_1] = {19, -1},
47
+ [DoorSlot.RIGHT_1] = {26, 10},
48
+ [DoorSlot.DOWN_1] = {19, 14}
49
+ },
50
+ [RoomShape.LTR] = {
51
+ [DoorSlot.LEFT_0] = {-1, 3},
52
+ [DoorSlot.UP_0] = {6, -1},
53
+ [DoorSlot.RIGHT_0] = {13, 3},
54
+ [DoorSlot.DOWN_0] = {6, 14},
55
+ [DoorSlot.LEFT_1] = {-1, 10},
56
+ [DoorSlot.UP_1] = {19, 6},
57
+ [DoorSlot.RIGHT_1] = {26, 10},
58
+ [DoorSlot.DOWN_1] = {19, 14}
59
+ },
60
+ [RoomShape.LBL] = {
61
+ [DoorSlot.LEFT_0] = {-1, 3},
62
+ [DoorSlot.UP_0] = {6, -1},
63
+ [DoorSlot.RIGHT_0] = {26, 3},
64
+ [DoorSlot.DOWN_0] = {6, 7},
65
+ [DoorSlot.LEFT_1] = {12, 10},
66
+ [DoorSlot.UP_1] = {19, -1},
67
+ [DoorSlot.RIGHT_1] = {26, 10},
68
+ [DoorSlot.DOWN_1] = {19, 14}
69
+ },
70
+ [RoomShape.LBR] = {
71
+ [DoorSlot.LEFT_0] = {-1, 3},
72
+ [DoorSlot.UP_0] = {6, -1},
73
+ [DoorSlot.RIGHT_0] = {26, 3},
74
+ [DoorSlot.DOWN_0] = {6, 14},
75
+ [DoorSlot.LEFT_1] = {-1, 10},
76
+ [DoorSlot.UP_1] = {19, -1},
77
+ [DoorSlot.RIGHT_1] = {13, 10},
78
+ [DoorSlot.DOWN_1] = {19, 7}
79
+ }
83
80
  }
84
81
  return ____exports
@@ -1,5 +1,16 @@
1
- import { DoorSlot, RoomShape } from "isaac-typescript-definitions";
1
+ import { DoorSlot } from "isaac-typescript-definitions";
2
2
  export declare const ROOM_SHAPE_TO_DOOR_SLOTS: {
3
- readonly [Key in RoomShape]: ReadonlySet<DoorSlot>;
3
+ readonly 1: ReadonlySet<DoorSlot.LEFT_0 | DoorSlot.UP_0 | DoorSlot.RIGHT_0 | DoorSlot.DOWN_0>;
4
+ readonly 2: ReadonlySet<DoorSlot.LEFT_0 | DoorSlot.RIGHT_0>;
5
+ readonly 3: ReadonlySet<DoorSlot.UP_0 | DoorSlot.DOWN_0>;
6
+ readonly 4: ReadonlySet<DoorSlot.LEFT_0 | DoorSlot.UP_0 | DoorSlot.RIGHT_0 | DoorSlot.DOWN_0 | DoorSlot.LEFT_1 | DoorSlot.RIGHT_1>;
7
+ readonly 5: ReadonlySet<DoorSlot.UP_0 | DoorSlot.DOWN_0>;
8
+ readonly 6: ReadonlySet<DoorSlot.LEFT_0 | DoorSlot.UP_0 | DoorSlot.RIGHT_0 | DoorSlot.DOWN_0 | DoorSlot.UP_1 | DoorSlot.DOWN_1>;
9
+ readonly 7: ReadonlySet<DoorSlot.LEFT_0 | DoorSlot.RIGHT_0>;
10
+ readonly 8: ReadonlySet<DoorSlot>;
11
+ readonly 9: ReadonlySet<DoorSlot>;
12
+ readonly 10: ReadonlySet<DoorSlot>;
13
+ readonly 11: ReadonlySet<DoorSlot>;
14
+ readonly 12: ReadonlySet<DoorSlot>;
4
15
  };
5
16
  //# sourceMappingURL=roomShapeToDoorSlots.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"roomShapeToDoorSlots.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToDoorSlots.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAenE,eAAO,MAAM,wBAAwB,EAAE;IACrC,QAAQ,EAAE,GAAG,IAAI,SAAS,GAAG,WAAW,CAAC,QAAQ,CAAC;CAoE1C,CAAC"}
1
+ {"version":3,"file":"roomShapeToDoorSlots.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToDoorSlots.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAa,MAAM,8BAA8B,CAAC;AAcnE,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;CAmEwB,CAAC"}
@@ -1,11 +1,12 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
2
  local __TS__New = ____lualib.__TS__New
4
3
  local ____exports = {}
5
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
5
  local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
7
6
  local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
8
- local ALL_DOOR_SLOTS_SET = __TS__New(Set, {
7
+ local ____ReadonlySet = require("src.types.ReadonlySet")
8
+ local ReadonlySet = ____ReadonlySet.ReadonlySet
9
+ local ALL_DOOR_SLOTS_SET = __TS__New(ReadonlySet, {
9
10
  DoorSlot.LEFT_0,
10
11
  DoorSlot.UP_0,
11
12
  DoorSlot.RIGHT_0,
@@ -16,10 +17,10 @@ local ALL_DOOR_SLOTS_SET = __TS__New(Set, {
16
17
  DoorSlot.DOWN_1
17
18
  })
18
19
  ____exports.ROOM_SHAPE_TO_DOOR_SLOTS = {
19
- [RoomShape.SHAPE_1x1] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.UP_0, DoorSlot.RIGHT_0, DoorSlot.DOWN_0}),
20
- [RoomShape.IH] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
21
- [RoomShape.IV] = __TS__New(Set, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
22
- [RoomShape.SHAPE_1x2] = __TS__New(Set, {
20
+ [RoomShape.SHAPE_1x1] = __TS__New(ReadonlySet, {DoorSlot.LEFT_0, DoorSlot.UP_0, DoorSlot.RIGHT_0, DoorSlot.DOWN_0}),
21
+ [RoomShape.IH] = __TS__New(ReadonlySet, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
22
+ [RoomShape.IV] = __TS__New(ReadonlySet, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
23
+ [RoomShape.SHAPE_1x2] = __TS__New(ReadonlySet, {
23
24
  DoorSlot.LEFT_0,
24
25
  DoorSlot.UP_0,
25
26
  DoorSlot.RIGHT_0,
@@ -27,8 +28,8 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS = {
27
28
  DoorSlot.LEFT_1,
28
29
  DoorSlot.RIGHT_1
29
30
  }),
30
- [RoomShape.IIV] = __TS__New(Set, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
31
- [RoomShape.SHAPE_2x1] = __TS__New(Set, {
31
+ [RoomShape.IIV] = __TS__New(ReadonlySet, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
32
+ [RoomShape.SHAPE_2x1] = __TS__New(ReadonlySet, {
32
33
  DoorSlot.LEFT_0,
33
34
  DoorSlot.UP_0,
34
35
  DoorSlot.RIGHT_0,
@@ -36,7 +37,7 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS = {
36
37
  DoorSlot.UP_1,
37
38
  DoorSlot.DOWN_1
38
39
  }),
39
- [RoomShape.IIH] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
40
+ [RoomShape.IIH] = __TS__New(ReadonlySet, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
40
41
  [RoomShape.SHAPE_2x2] = ALL_DOOR_SLOTS_SET,
41
42
  [RoomShape.LTL] = ALL_DOOR_SLOTS_SET,
42
43
  [RoomShape.LTR] = ALL_DOOR_SLOTS_SET,
@@ -1 +1 @@
1
- {"version":3,"file":"roomShapeToDoorSlotsToGridIndexDelta.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAQnE;;;GAGG;AAGH,eAAO,MAAM,4CAA4C,EAAE;IACzD,QAAQ,EAAE,GAAG,IAAI,SAAS,GAAG,WAAW,CAAC,QAAQ,EAAE,GAAG,CAAC;CAiH/C,CAAC"}
1
+ {"version":3,"file":"roomShapeToDoorSlotsToGridIndexDelta.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AASnE;;;GAGG;AAGH,eAAO,MAAM,4CAA4C,EAAE;IACzD,QAAQ,EAAE,GAAG,IAAI,SAAS,GAAG,WAAW,CAAC,QAAQ,EAAE,GAAG,CAAC;CAiH/C,CAAC"}
@@ -1,5 +1,4 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local Map = ____lualib.Map
3
2
  local __TS__New = ____lualib.__TS__New
4
3
  local ____exports = {}
5
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -7,6 +6,8 @@ local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
7
6
  local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
8
7
  local ____constants = require("src.core.constants")
9
8
  local LEVEL_GRID_ROW_WIDTH = ____constants.LEVEL_GRID_ROW_WIDTH
9
+ local ____ReadonlyMap = require("src.types.ReadonlyMap")
10
+ local ReadonlyMap = ____ReadonlyMap.ReadonlyMap
10
11
  local LEFT = -1
11
12
  local UP = -LEVEL_GRID_ROW_WIDTH
12
13
  local RIGHT = 1
@@ -14,10 +15,10 @@ local DOWN = LEVEL_GRID_ROW_WIDTH
14
15
  --- Deltas are considered to be from the safe grid index of the room (i.e. the top left corner, or
15
16
  -- top right corner in the case of `RoomShape.LTL`).
16
17
  ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
17
- [RoomShape.SHAPE_1x1] = __TS__New(Map, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.UP_0, UP}, {DoorSlot.RIGHT_0, RIGHT}, {DoorSlot.DOWN_0, DOWN}}),
18
- [RoomShape.IH] = __TS__New(Map, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.RIGHT_0, RIGHT}}),
19
- [RoomShape.IV] = __TS__New(Map, {{DoorSlot.UP_0, UP}, {DoorSlot.DOWN_0, DOWN}}),
20
- [RoomShape.SHAPE_1x2] = __TS__New(Map, {
18
+ [RoomShape.SHAPE_1x1] = __TS__New(ReadonlyMap, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.UP_0, UP}, {DoorSlot.RIGHT_0, RIGHT}, {DoorSlot.DOWN_0, DOWN}}),
19
+ [RoomShape.IH] = __TS__New(ReadonlyMap, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.RIGHT_0, RIGHT}}),
20
+ [RoomShape.IV] = __TS__New(ReadonlyMap, {{DoorSlot.UP_0, UP}, {DoorSlot.DOWN_0, DOWN}}),
21
+ [RoomShape.SHAPE_1x2] = __TS__New(ReadonlyMap, {
21
22
  {DoorSlot.LEFT_0, LEFT},
22
23
  {DoorSlot.UP_0, UP},
23
24
  {DoorSlot.RIGHT_0, RIGHT},
@@ -25,8 +26,8 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
25
26
  {DoorSlot.LEFT_1, DOWN + LEFT},
26
27
  {DoorSlot.RIGHT_1, DOWN + RIGHT}
27
28
  }),
28
- [RoomShape.IIV] = __TS__New(Map, {{DoorSlot.UP_0, UP}, {DoorSlot.DOWN_0, DOWN + DOWN}}),
29
- [RoomShape.SHAPE_2x1] = __TS__New(Map, {
29
+ [RoomShape.IIV] = __TS__New(ReadonlyMap, {{DoorSlot.UP_0, UP}, {DoorSlot.DOWN_0, DOWN + DOWN}}),
30
+ [RoomShape.SHAPE_2x1] = __TS__New(ReadonlyMap, {
30
31
  {DoorSlot.LEFT_0, LEFT},
31
32
  {DoorSlot.UP_0, UP},
32
33
  {DoorSlot.RIGHT_0, RIGHT + RIGHT},
@@ -34,8 +35,8 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
34
35
  {DoorSlot.UP_1, RIGHT + UP},
35
36
  {DoorSlot.DOWN_1, RIGHT + DOWN}
36
37
  }),
37
- [RoomShape.IIH] = __TS__New(Map, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.RIGHT_0, RIGHT + RIGHT}}),
38
- [RoomShape.SHAPE_2x2] = __TS__New(Map, {
38
+ [RoomShape.IIH] = __TS__New(ReadonlyMap, {{DoorSlot.LEFT_0, LEFT}, {DoorSlot.RIGHT_0, RIGHT + RIGHT}}),
39
+ [RoomShape.SHAPE_2x2] = __TS__New(ReadonlyMap, {
39
40
  {DoorSlot.LEFT_0, LEFT},
40
41
  {DoorSlot.UP_0, UP},
41
42
  {DoorSlot.RIGHT_0, RIGHT + RIGHT},
@@ -45,7 +46,7 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
45
46
  {DoorSlot.RIGHT_1, RIGHT + DOWN + RIGHT},
46
47
  {DoorSlot.DOWN_1, RIGHT + DOWN + DOWN}
47
48
  }),
48
- [RoomShape.LTL] = __TS__New(Map, {
49
+ [RoomShape.LTL] = __TS__New(ReadonlyMap, {
49
50
  {DoorSlot.LEFT_0, LEFT},
50
51
  {DoorSlot.UP_0, DOWN + LEFT + UP},
51
52
  {DoorSlot.RIGHT_0, RIGHT},
@@ -55,7 +56,7 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
55
56
  {DoorSlot.RIGHT_1, DOWN + RIGHT},
56
57
  {DoorSlot.DOWN_1, DOWN + DOWN}
57
58
  }),
58
- [RoomShape.LTR] = __TS__New(Map, {
59
+ [RoomShape.LTR] = __TS__New(ReadonlyMap, {
59
60
  {DoorSlot.LEFT_0, LEFT},
60
61
  {DoorSlot.UP_0, UP},
61
62
  {DoorSlot.RIGHT_0, RIGHT},
@@ -65,7 +66,7 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
65
66
  {DoorSlot.RIGHT_1, DOWN + RIGHT + RIGHT},
66
67
  {DoorSlot.DOWN_1, DOWN + RIGHT + DOWN}
67
68
  }),
68
- [RoomShape.LBL] = __TS__New(Map, {
69
+ [RoomShape.LBL] = __TS__New(ReadonlyMap, {
69
70
  {DoorSlot.LEFT_0, LEFT},
70
71
  {DoorSlot.UP_0, UP},
71
72
  {DoorSlot.RIGHT_0, RIGHT + RIGHT},
@@ -75,7 +76,7 @@ ____exports.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = {
75
76
  {DoorSlot.RIGHT_1, RIGHT + DOWN + RIGHT},
76
77
  {DoorSlot.DOWN_1, RIGHT + DOWN + DOWN}
77
78
  }),
78
- [RoomShape.LBR] = __TS__New(Map, {
79
+ [RoomShape.LBR] = __TS__New(ReadonlyMap, {
79
80
  {DoorSlot.LEFT_0, LEFT},
80
81
  {DoorSlot.UP_0, UP},
81
82
  {DoorSlot.RIGHT_0, RIGHT + RIGHT},
@@ -1 +1 @@
1
- {"version":3,"file":"roomShapeToGridWidth.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToGridWidth.ts"],"names":[],"mappings":"AAMA,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;CAac,CAAC"}
1
+ {"version":3,"file":"roomShapeToGridWidth.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToGridWidth.ts"],"names":[],"mappings":"AAKA,eAAO,MAAM,wBAAwB;;;;;;;;;;;;;CAaM,CAAC"}
@@ -1,9 +1,19 @@
1
- import { RoomShape } from "isaac-typescript-definitions";
2
1
  /**
3
2
  * "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
4
3
  * wall would be at "Vector(-1, -1)".)
5
4
  */
6
5
  export declare const ROOM_SHAPE_TO_TOP_LEFT_POSITION: {
7
- readonly [Key in RoomShape]: Readonly<Vector>;
6
+ readonly 1: Readonly<Vector>;
7
+ readonly 2: Readonly<Vector>;
8
+ readonly 3: Readonly<Vector>;
9
+ readonly 4: Readonly<Vector>;
10
+ readonly 5: Readonly<Vector>;
11
+ readonly 6: Readonly<Vector>;
12
+ readonly 7: Readonly<Vector>;
13
+ readonly 8: Readonly<Vector>;
14
+ readonly 9: Readonly<Vector>;
15
+ readonly 10: Readonly<Vector>;
16
+ readonly 11: Readonly<Vector>;
17
+ readonly 12: Readonly<Vector>;
8
18
  };
9
19
  //# sourceMappingURL=roomShapeToTopLeftPosition.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"roomShapeToTopLeftPosition.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToTopLeftPosition.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAMzD;;;GAGG;AAGH,eAAO,MAAM,+BAA+B,EAAE;IAC5C,QAAQ,EAAE,GAAG,IAAI,SAAS,GAAG,QAAQ,CAAC,MAAM,CAAC;CAcrC,CAAC"}
1
+ {"version":3,"file":"roomShapeToTopLeftPosition.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeToTopLeftPosition.ts"],"names":[],"mappings":"AAOA;;;GAGG;AACH,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;CAaY,CAAC"}
@@ -3,8 +3,10 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
4
4
  local ____constants = require("src.core.constants")
5
5
  local VectorZero = ____constants.VectorZero
6
- local NARROW_HORIZONTAL_TOP_LEFT_POSITION = Vector(0, 2)
7
- local NARROW_VERTICAL_TOP_LEFT_POSITION = Vector(4, 0)
6
+ local ____readOnly = require("src.functions.readOnly")
7
+ local newReadonlyVector = ____readOnly.newReadonlyVector
8
+ local NARROW_HORIZONTAL_TOP_LEFT_POSITION = newReadonlyVector(nil, 0, 2)
9
+ local NARROW_VERTICAL_TOP_LEFT_POSITION = newReadonlyVector(nil, 4, 0)
8
10
  --- "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
9
11
  -- wall would be at "Vector(-1, -1)".)
10
12
  ____exports.ROOM_SHAPE_TO_TOP_LEFT_POSITION = {
@@ -16,7 +18,7 @@ ____exports.ROOM_SHAPE_TO_TOP_LEFT_POSITION = {
16
18
  [RoomShape.SHAPE_2x1] = VectorZero,
17
19
  [RoomShape.IIH] = NARROW_HORIZONTAL_TOP_LEFT_POSITION,
18
20
  [RoomShape.SHAPE_2x2] = VectorZero,
19
- [RoomShape.LTL] = Vector(13, 0),
21
+ [RoomShape.LTL] = newReadonlyVector(nil, 13, 0),
20
22
  [RoomShape.LTR] = VectorZero,
21
23
  [RoomShape.LBL] = VectorZero,
22
24
  [RoomShape.LBR] = VectorZero
@@ -1 +1 @@
1
- {"version":3,"file":"roomShapeVolumes.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeVolumes.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,yBAAyB,KAAK,CAAC;AAC5C,eAAO,MAAM,0BAA0B,IAAI,CAAC;AAI5C,eAAO,MAAM,qBAAqB,IAAI,CAAC;AACvC,eAAO,MAAM,sBAAsB,IAAI,CAAC;AASxC;;;;GAIG;AACH,eAAO,MAAM,kBAAkB;;;;;;;;;;;;;CAaoB,CAAC"}
1
+ {"version":3,"file":"roomShapeVolumes.d.ts","sourceRoot":"","sources":["../../../src/objects/roomShapeVolumes.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,yBAAyB,KAAK,CAAC;AAC5C,eAAO,MAAM,0BAA0B,IAAI,CAAC;AAI5C,eAAO,MAAM,qBAAqB,IAAI,CAAC;AACvC,eAAO,MAAM,sBAAsB,IAAI,CAAC;AASxC;;;;GAIG;AACH,eAAO,MAAM,kBAAkB;;;;;;;;;;;;;CAaY,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"roomTypeGotoPrefixes.d.ts","sourceRoot":"","sources":["../../../src/objects/roomTypeGotoPrefixes.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BiB,CAAC"}
1
+ {"version":3,"file":"roomTypeGotoPrefixes.d.ts","sourceRoot":"","sources":["../../../src/objects/roomTypeGotoPrefixes.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BS,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"roomTypeNames.d.ts","sourceRoot":"","sources":["../../../src/objects/roomTypeNames.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8ByB,CAAC"}
1
+ {"version":3,"file":"roomTypeNames.d.ts","sourceRoot":"","sources":["../../../src/objects/roomTypeNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BiB,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"stageToMusic.d.ts","sourceRoot":"","sources":["../../../src/objects/stageToMusic.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,KAAK,EAAa,MAAM,8BAA8B,CAAC;AAoF5E,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAc8C,CAAC"}
1
+ {"version":3,"file":"stageToMusic.d.ts","sourceRoot":"","sources":["../../../src/objects/stageToMusic.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,KAAK,EAAa,MAAM,8BAA8B,CAAC;AAmF5E,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAcsC,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"stageTypeSuffixes.d.ts","sourceRoot":"","sources":["../../../src/objects/stageTypeSuffixes.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,mBAAmB;;;;;;;CAOsB,CAAC"}
1
+ {"version":3,"file":"stageTypeSuffixes.d.ts","sourceRoot":"","sources":["../../../src/objects/stageTypeSuffixes.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,mBAAmB;;;;;;;CAOc,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"stageTypeToLetter.d.ts","sourceRoot":"","sources":["../../../src/objects/stageTypeToLetter.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,oBAAoB;;;;;;;CAYqB,CAAC"}
1
+ {"version":3,"file":"stageTypeToLetter.d.ts","sourceRoot":"","sources":["../../../src/objects/stageTypeToLetter.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,oBAAoB;;;;;;;CAYa,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"transformationNames.d.ts","sourceRoot":"","sources":["../../../src/objects/transformationNames.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,oBAAoB;;;;;;;;;;;;;;;CAesB,CAAC"}
1
+ {"version":3,"file":"transformationNames.d.ts","sourceRoot":"","sources":["../../../src/objects/transformationNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,oBAAoB;;;;;;;;;;;;;;;CAec,CAAC"}
@@ -1,6 +1,33 @@
1
- import { StageID } from "isaac-typescript-definitions";
2
1
  /** These values are taken from StageAPI. */
3
2
  export declare const VERSUS_SCREEN_BACKGROUND_COLORS: {
4
- readonly [Key in StageID]: Readonly<Color>;
3
+ readonly 0: Readonly<Color>;
4
+ readonly 1: Readonly<Color>;
5
+ readonly 2: Readonly<Color>;
6
+ readonly 3: Readonly<Color>;
7
+ readonly 4: Readonly<Color>;
8
+ readonly 5: Readonly<Color>;
9
+ readonly 6: Readonly<Color>;
10
+ readonly 7: Readonly<Color>;
11
+ readonly 8: Readonly<Color>;
12
+ readonly 9: Readonly<Color>;
13
+ readonly 10: Readonly<Color>;
14
+ readonly 11: Readonly<Color>;
15
+ readonly 12: Readonly<Color>;
16
+ readonly 13: Readonly<Color>;
17
+ readonly 14: Readonly<Color>;
18
+ readonly 15: Readonly<Color>;
19
+ readonly 16: Readonly<Color>;
20
+ readonly 17: Readonly<Color>;
21
+ readonly 26: Readonly<Color>;
22
+ readonly 27: Readonly<Color>;
23
+ readonly 28: Readonly<Color>;
24
+ readonly 29: Readonly<Color>;
25
+ readonly 30: Readonly<Color>;
26
+ readonly 31: Readonly<Color>;
27
+ readonly 32: Readonly<Color>;
28
+ readonly 33: Readonly<Color>;
29
+ readonly 34: Readonly<Color>;
30
+ readonly 35: Readonly<Color>;
31
+ readonly 36: Readonly<Color>;
5
32
  };
6
33
  //# sourceMappingURL=versusScreenBackgroundColors.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAKvD,4CAA4C;AAG5C,eAAO,MAAM,+BAA+B,EAAE;IAC5C,QAAQ,EAAE,GAAG,IAAI,OAAO,GAAG,QAAQ,CAAC,KAAK,CAAC;CA+BlC,CAAC"}
1
+ {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BS,CAAC"}
@@ -1,37 +1,39 @@
1
1
  local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
4
+ local ____readOnly = require("src.functions.readOnly")
5
+ local newReadonlyColor = ____readOnly.newReadonlyColor
4
6
  --- We arbitrarily specify a default color equal to that of Basement.
5
- local DEFAULT_COLOR = Color(26 / 255, 14 / 255, 12 / 255)
7
+ local DEFAULT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
6
8
  --- These values are taken from StageAPI.
7
9
  ____exports.VERSUS_SCREEN_BACKGROUND_COLORS = {
8
10
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
9
- [StageID.BASEMENT] = Color(26 / 255, 14 / 255, 12 / 255),
10
- [StageID.CELLAR] = Color(26 / 255, 17 / 255, 13 / 255),
11
- [StageID.BURNING_BASEMENT] = Color(28 / 255, 12 / 255, 10 / 255),
12
- [StageID.CAVES] = Color(18 / 255, 13 / 255, 8 / 255),
13
- [StageID.CATACOMBS] = Color(15 / 255, 10 / 255, 8 / 255),
14
- [StageID.FLOODED_CAVES] = Color(21 / 255, 28 / 255, 35 / 255),
15
- [StageID.DEPTHS] = Color(8 / 255, 8 / 255, 8 / 255),
16
- [StageID.NECROPOLIS] = Color(10 / 255, 6 / 255, 6 / 255),
17
- [StageID.DANK_DEPTHS] = Color(8 / 255, 8 / 255, 8 / 255),
18
- [StageID.WOMB] = Color(27 / 255, 3 / 255, 3 / 255),
19
- [StageID.UTERO] = Color(22 / 255, 6 / 255, 5 / 255),
20
- [StageID.SCARRED_WOMB] = Color(42 / 255, 19 / 255, 10 / 255),
21
- [StageID.BLUE_WOMB] = Color(26 / 255, 32 / 255, 40 / 255),
22
- [StageID.SHEOL] = Color(6 / 255, 6 / 255, 6 / 255),
23
- [StageID.CATHEDRAL] = Color(6 / 255, 13 / 255, 17 / 255),
24
- [StageID.DARK_ROOM] = Color(9 / 255, 4 / 255, 3 / 255),
25
- [StageID.CHEST] = Color(15 / 255, 9 / 255, 6 / 255),
26
- [StageID.VOID] = Color(0, 0, 0),
27
- [StageID.DOWNPOUR] = Color(29 / 255, 30 / 255, 32 / 255),
28
- [StageID.DROSS] = Color(35 / 255, 35 / 255, 29 / 255),
29
- [StageID.MINES] = Color(17 / 255, 15 / 255, 12 / 255),
30
- [StageID.ASHPIT] = Color(12 / 255, 10 / 255, 10 / 255),
31
- [StageID.MAUSOLEUM] = Color(14 / 255, 10 / 255, 14 / 255),
32
- [StageID.GEHENNA] = Color(15 / 255, 4 / 255, 4 / 255),
33
- [StageID.CORPSE] = Color(13 / 255, 14 / 255, 12 / 255),
34
- [StageID.MORTIS] = Color(13 / 255, 14 / 255, 12 / 255),
11
+ [StageID.BASEMENT] = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255),
12
+ [StageID.CELLAR] = newReadonlyColor(nil, 26 / 255, 17 / 255, 13 / 255),
13
+ [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 28 / 255, 12 / 255, 10 / 255),
14
+ [StageID.CAVES] = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255),
15
+ [StageID.CATACOMBS] = newReadonlyColor(nil, 15 / 255, 10 / 255, 8 / 255),
16
+ [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 21 / 255, 28 / 255, 35 / 255),
17
+ [StageID.DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
18
+ [StageID.NECROPOLIS] = newReadonlyColor(nil, 10 / 255, 6 / 255, 6 / 255),
19
+ [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
20
+ [StageID.WOMB] = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255),
21
+ [StageID.UTERO] = newReadonlyColor(nil, 22 / 255, 6 / 255, 5 / 255),
22
+ [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 42 / 255, 19 / 255, 10 / 255),
23
+ [StageID.BLUE_WOMB] = newReadonlyColor(nil, 26 / 255, 32 / 255, 40 / 255),
24
+ [StageID.SHEOL] = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255),
25
+ [StageID.CATHEDRAL] = newReadonlyColor(nil, 6 / 255, 13 / 255, 17 / 255),
26
+ [StageID.DARK_ROOM] = newReadonlyColor(nil, 9 / 255, 4 / 255, 3 / 255),
27
+ [StageID.CHEST] = newReadonlyColor(nil, 15 / 255, 9 / 255, 6 / 255),
28
+ [StageID.VOID] = newReadonlyColor(nil, 0, 0, 0),
29
+ [StageID.DOWNPOUR] = newReadonlyColor(nil, 29 / 255, 30 / 255, 32 / 255),
30
+ [StageID.DROSS] = newReadonlyColor(nil, 35 / 255, 35 / 255, 29 / 255),
31
+ [StageID.MINES] = newReadonlyColor(nil, 17 / 255, 15 / 255, 12 / 255),
32
+ [StageID.ASHPIT] = newReadonlyColor(nil, 12 / 255, 10 / 255, 10 / 255),
33
+ [StageID.MAUSOLEUM] = newReadonlyColor(nil, 14 / 255, 10 / 255, 14 / 255),
34
+ [StageID.GEHENNA] = newReadonlyColor(nil, 15 / 255, 4 / 255, 4 / 255),
35
+ [StageID.CORPSE] = newReadonlyColor(nil, 13 / 255, 14 / 255, 12 / 255),
36
+ [StageID.MORTIS] = newReadonlyColor(nil, 13 / 255, 14 / 255, 12 / 255),
35
37
  [StageID.HOME] = DEFAULT_COLOR,
36
38
  [StageID.BACKWARDS] = DEFAULT_COLOR
37
39
  }
@@ -1,6 +1,33 @@
1
- import { StageID } from "isaac-typescript-definitions";
2
1
  /** These values are taken from StageAPI. */
3
2
  export declare const VERSUS_SCREEN_DIRT_SPOT_COLORS: {
4
- readonly [Key in StageID]: Readonly<Color>;
3
+ readonly 0: Readonly<Color>;
4
+ readonly 1: Readonly<Color>;
5
+ readonly 2: Readonly<Color>;
6
+ readonly 3: Readonly<Color>;
7
+ readonly 4: Readonly<Color>;
8
+ readonly 5: Readonly<Color>;
9
+ readonly 6: Readonly<Color>;
10
+ readonly 7: Readonly<Color>;
11
+ readonly 8: Readonly<Color>;
12
+ readonly 9: Readonly<Color>;
13
+ readonly 10: Readonly<Color>;
14
+ readonly 11: Readonly<Color>;
15
+ readonly 12: Readonly<Color>;
16
+ readonly 13: Readonly<Color>;
17
+ readonly 14: Readonly<Color>;
18
+ readonly 15: Readonly<Color>;
19
+ readonly 16: Readonly<Color>;
20
+ readonly 17: Readonly<Color>;
21
+ readonly 26: Readonly<Color>;
22
+ readonly 27: Readonly<Color>;
23
+ readonly 28: Readonly<Color>;
24
+ readonly 29: Readonly<Color>;
25
+ readonly 30: Readonly<Color>;
26
+ readonly 31: Readonly<Color>;
27
+ readonly 32: Readonly<Color>;
28
+ readonly 33: Readonly<Color>;
29
+ readonly 34: Readonly<Color>;
30
+ readonly 35: Readonly<Color>;
31
+ readonly 36: Readonly<Color>;
5
32
  };
6
33
  //# sourceMappingURL=versusScreenDirtSpotColors.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAKvD,4CAA4C;AAG5C,eAAO,MAAM,8BAA8B,EAAE;IAC3C,QAAQ,EAAE,GAAG,IAAI,OAAO,GAAG,QAAQ,CAAC,KAAK,CAAC;CA+BlC,CAAC"}
1
+ {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BU,CAAC"}