isaacscript-common 20.13.1 → 20.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +32 -4
- package/dist/isaacscript-common.lua +180 -113
- package/dist/lualib_bundle.lua +6 -30
- package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.lua +5 -0
- package/dist/src/classes/features/other/customStages/gridEntities.lua +22 -55
- package/dist/src/classes/features/other/customStages/versusScreen.lua +4 -10
- package/dist/src/classes/features/other/extraConsoleCommands/commands.d.ts +2 -0
- package/dist/src/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
- package/dist/src/classes/features/other/extraConsoleCommands/commands.lua +6 -0
- package/dist/src/functions/logMisc.d.ts +1 -0
- package/dist/src/functions/logMisc.d.ts.map +1 -1
- package/dist/src/functions/logMisc.lua +6 -0
- package/dist/src/functions/sound.d.ts +18 -1
- package/dist/src/functions/sound.d.ts.map +1 -1
- package/dist/src/functions/sound.lua +31 -1
- package/dist/src/functions/ui.d.ts +4 -3
- package/dist/src/functions/ui.d.ts.map +1 -1
- package/dist/src/functions/ui.lua +4 -3
- package/dist/src/interfaces/CustomStageTSConfig.d.ts +7 -0
- package/dist/src/interfaces/CustomStageTSConfig.d.ts.map +1 -1
- package/dist/src/objects/stageToMusic.d.ts +108 -0
- package/dist/src/objects/stageToMusic.d.ts.map +1 -0
- package/dist/src/objects/stageToMusic.lua +93 -0
- package/package.json +1 -1
- package/src/classes/features/other/CustomStages.ts +17 -7
- package/src/classes/features/other/extraConsoleCommands/commands.ts +7 -0
- package/src/functions/logMisc.ts +9 -1
- package/src/functions/sound.ts +48 -3
- package/src/functions/ui.ts +4 -3
- package/src/interfaces/CustomStageTSConfig.ts +8 -0
- package/src/objects/stageToMusic.ts +99 -0
package/dist/index.d.ts
CHANGED
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@@ -52,6 +52,7 @@ import { LevelCurse } from 'isaac-typescript-definitions';
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import { LevelStage } from 'isaac-typescript-definitions';
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import { MinibossID } from 'isaac-typescript-definitions';
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import { ModCallback } from 'isaac-typescript-definitions';
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+
import { Music } from 'isaac-typescript-definitions';
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import { NpcState } from 'isaac-typescript-definitions';
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import { PickupPrice } from 'isaac-typescript-definitions';
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import { PickupVariant } from 'isaac-typescript-definitions';
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@@ -2108,6 +2109,13 @@ export declare interface CustomStageTSConfig {
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* @maximum 5
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*/
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baseStageType?: number;
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/**
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* Optional. A string that represents the name of the music track from the "content/music.xml"
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* file that corresponds to this custom stage. It will be manually played upon entering the stage.
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*
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* If not specified, the same music track as the base stage will be used.
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*/
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music?: string;
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/**
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* Optional. An object containing the paths to the backdrop graphics for the stage. (A backdrop is
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* the graphics for the walls and floor.) If not specified, the graphics for Basement will be
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@@ -4979,9 +4987,10 @@ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
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export declare function getHorsePillColors(): PillColor[];
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/**
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* In the options menu, players have the ability to set a HUD offset
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*
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* draw a UI
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* In the options menu, players have the ability to set a HUD offset (which gets written to the
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* `HudOffset` attribute in the "options.ini" file). This function uses the current HUD offset to
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* generate a vector that should be added to the corresponding position that you want to draw a UI
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* element at.
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*
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* For example:
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* - If the user does not have a HUD offset configured, this function will return `Vector(0, 0)`.
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@@ -5158,6 +5167,16 @@ export declare function getMatchingGridEntities(gridEntityType: GridEntityType,
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export declare function getMoveActions(): ReadonlySet<ButtonAction>;
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/**
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* Helper function to get the corresponding music value for a stage and stage type combination.
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*
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* @param stage Optional. The stage to get the music for. If not specified, the current stage will
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* be used.
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* @param stageType Optional. The stage type to get the music for. If not specified, the current
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* stage type will be used.
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*/
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export declare function getMusicForStage(stage?: LevelStage, stageType?: StageType): Music;
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/**
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* Helper function to get the current effect that the Mysterious Paper trinket is providing to the
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* player. Returns undefined if the player does not have the Mysterious Paper trinket.
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@@ -8518,6 +8537,8 @@ export declare function logLevelStateFlags(this: void): void;
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export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
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export declare function logMusic(this: void): void;
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export declare function logNewGlobals(): void;
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export declare function logPlayerEffects(this: void, player: EntityPlayer): void;
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@@ -14997,7 +15018,14 @@ export declare interface StatTypeType {
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[StatType.SIZE]: Vector;
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}
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-
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/**
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* Helper function to manually stop every vanilla sound effect. If you also want to stop custom
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* sound effects in addition to vanilla ones, then pass the `SoundEffectCustom` enum for your mod.
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*
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* @param soundEffectCustom Optional. The enum that represents all of the custom sound effects for
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* your mod.
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*/
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export declare function stopAllSoundEffects(soundEffectCustom?: unknown): void;
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/** Helper function to sum every value in an array together. */
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export declare function sumArray(array: number[] | readonly number[]): number;
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@@ -1,6 +1,6 @@
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1
1
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--[[
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2
2
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-
isaacscript-common 20.
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+
isaacscript-common 20.14.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -408,11 +408,7 @@ end
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local function __TS__ArraySlice(self, first, last)
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local len = #self
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-
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if ____first_0 == nil then
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____first_0 = 0
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end
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first = ____first_0
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first = first or 0
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if first < 0 then
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first = len + first
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if first < 0 then
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@@ -423,11 +419,7 @@ local function __TS__ArraySlice(self, first, last)
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first = len
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end
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end
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-
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if ____last_1 == nil then
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____last_1 = len
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end
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last = ____last_1
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last = last or len
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if last < 0 then
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last = len + last
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if last < 0 then
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@@ -483,11 +475,7 @@ local function __TS__ArraySplice(self, ...)
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elseif actualArgumentCount == 1 then
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actualDeleteCount = len - start
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else
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-
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if ____deleteCount_0 == nil then
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____deleteCount_0 = 0
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end
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actualDeleteCount = ____deleteCount_0
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actualDeleteCount = deleteCount or 0
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if actualDeleteCount < 0 then
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actualDeleteCount = 0
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end
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@@ -1656,11 +1644,7 @@ local function __TS__ParseFloat(numberString)
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return ____temp_0
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end
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local number = tonumber(__TS__Match(numberString, "^%s*(-?%d+%.?%d*)"))
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-
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if ____number_1 == nil then
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____number_1 = 0 / 0
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end
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return ____number_1
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return number or 0 / 0
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end
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local function __TS__StringSubstring(self, start, ____end)
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end
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local function __TS__SparseArraySpread(sparseArray)
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local
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if ____unpack_0 == nil then
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____unpack_0 = table.unpack
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end
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local _unpack = ____unpack_0
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local _unpack = unpack or table.unpack
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return _unpack(sparseArray, 1, sparseArray.sparseLength)
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end
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if index < 0 then
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return 0 / 0
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end
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if ____string_byte_result_0 == nil then
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____string_byte_result_0 = 0 / 0
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end
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return ____string_byte_result_0
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return string.byte(self, index + 1) or 0 / 0
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end
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local function __TS__StringEndsWith(self, searchString, endPosition)
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@@ -6189,8 +6165,8 @@ ____exports.Music.CATACOMBS = 5
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____exports.Music[____exports.Music.CATACOMBS] = "CATACOMBS"
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____exports.Music.NECROPOLIS = 6
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____exports.Music[____exports.Music.NECROPOLIS] = "NECROPOLIS"
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____exports.Music.
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____exports.Music[____exports.Music.
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____exports.Music.WOMB = 7
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____exports.Music[____exports.Music.WOMB] = "WOMB"
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____exports.Music.GAME_OVER = 8
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____exports.Music[____exports.Music.GAME_OVER] = "GAME_OVER"
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____exports.Music.BOSS = 9
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@@ -27787,6 +27763,7 @@ local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
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local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
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local HeartSubType = ____isaac_2Dtypescript_2Ddefinitions.HeartSubType
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local LevelStateFlag = ____isaac_2Dtypescript_2Ddefinitions.LevelStateFlag
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local Music = ____isaac_2Dtypescript_2Ddefinitions.Music
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local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
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local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
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local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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@@ -27794,6 +27771,7 @@ local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
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local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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local musicManager = ____cachedClasses.musicManager
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local sfxManager = ____cachedClasses.sfxManager
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local ____array = require("src.functions.array")
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local arrayToString = ____array.arrayToString
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@@ -27943,6 +27921,10 @@ function ____exports.logMap(map)
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end
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log(" The size of the map was: " .. tostring(map.size))
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end
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function ____exports.logMusic()
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local currentMusic = musicManager:GetCurrentMusicID()
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log(((("Currently playing music track: " .. Music[currentMusic]) .. " (") .. tostring(currentMusic)) .. ")")
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end
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function ____exports.logPlayerEffects(player)
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local effects = getEffectsList(nil, player)
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log("Logging player effects:")
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@@ -38005,6 +37987,135 @@ function ____exports.removeUrnRewards(self, gridEntity)
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local spiders = getNPCs(nil, EntityType.SPIDER)
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removeEntitiesSpawnedFromGridEntity(nil, spiders, gridEntity)
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end
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return ____exports
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end,
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["src.objects.stageToMusic"] = function(...)
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
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local Music = ____isaac_2Dtypescript_2Ddefinitions.Music
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local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
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local BASEMENT_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.BASEMENT,
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[StageType.WRATH_OF_THE_LAMB] = Music.CELLAR,
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[StageType.AFTERBIRTH] = Music.BURNING_BASEMENT,
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[StageType.GREED_MODE] = Music.BASEMENT,
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[StageType.REPENTANCE] = Music.DOWNPOUR,
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[StageType.REPENTANCE_B] = Music.DROSS
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}
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local CAVES_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.CAVES,
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[StageType.WRATH_OF_THE_LAMB] = Music.CATACOMBS,
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[StageType.AFTERBIRTH] = Music.FLOODED_CAVES,
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[StageType.GREED_MODE] = Music.CAVES,
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[StageType.REPENTANCE] = Music.MINES,
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[StageType.REPENTANCE_B] = Music.ASHPIT
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}
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local DEPTHS_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.DEPTHS,
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[StageType.WRATH_OF_THE_LAMB] = Music.NECROPOLIS,
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[StageType.AFTERBIRTH] = Music.DANK_DEPTHS,
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[StageType.GREED_MODE] = Music.DEPTHS,
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[StageType.REPENTANCE] = Music.MAUSOLEUM,
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[StageType.REPENTANCE_B] = Music.GEHENNA
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}
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local WOMB_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.WOMB,
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[StageType.WRATH_OF_THE_LAMB] = Music.UTERO,
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[StageType.AFTERBIRTH] = Music.SCARRED_WOMB,
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[StageType.GREED_MODE] = Music.WOMB,
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[StageType.REPENTANCE] = Music.CORPSE,
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[StageType.REPENTANCE_B] = Music.MORTIS
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}
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local BLUE_WOMB_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.BLUE_WOMB,
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[StageType.WRATH_OF_THE_LAMB] = Music.BLUE_WOMB,
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[StageType.AFTERBIRTH] = Music.BLUE_WOMB,
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[StageType.GREED_MODE] = Music.BLUE_WOMB,
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[StageType.REPENTANCE] = Music.BLUE_WOMB,
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[StageType.REPENTANCE_B] = Music.BLUE_WOMB
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}
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local SHEOL_CATHEDRAL_TO_MUSIC = {
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[StageType.ORIGINAL] = Music.SHEOL,
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[StageType.WRATH_OF_THE_LAMB] = Music.CATHEDRAL,
|
|
38041
|
+
[StageType.AFTERBIRTH] = Music.SHEOL,
|
|
38042
|
+
[StageType.GREED_MODE] = Music.SHEOL,
|
|
38043
|
+
[StageType.REPENTANCE] = Music.SHEOL,
|
|
38044
|
+
[StageType.REPENTANCE_B] = Music.SHEOL
|
|
38045
|
+
}
|
|
38046
|
+
local DARK_ROOM_CHEST_TO_MUSIC = {
|
|
38047
|
+
[StageType.ORIGINAL] = Music.DARK_ROOM,
|
|
38048
|
+
[StageType.WRATH_OF_THE_LAMB] = Music.CHEST,
|
|
38049
|
+
[StageType.AFTERBIRTH] = Music.DARK_ROOM,
|
|
38050
|
+
[StageType.GREED_MODE] = Music.DARK_ROOM,
|
|
38051
|
+
[StageType.REPENTANCE] = Music.DARK_ROOM,
|
|
38052
|
+
[StageType.REPENTANCE_B] = Music.DARK_ROOM
|
|
38053
|
+
}
|
|
38054
|
+
local THE_VOID_TO_MUSIC = {
|
|
38055
|
+
[StageType.ORIGINAL] = Music.VOID,
|
|
38056
|
+
[StageType.WRATH_OF_THE_LAMB] = Music.VOID,
|
|
38057
|
+
[StageType.AFTERBIRTH] = Music.VOID,
|
|
38058
|
+
[StageType.GREED_MODE] = Music.VOID,
|
|
38059
|
+
[StageType.REPENTANCE] = Music.VOID,
|
|
38060
|
+
[StageType.REPENTANCE_B] = Music.VOID
|
|
38061
|
+
}
|
|
38062
|
+
local HOME_TO_MUSIC = {
|
|
38063
|
+
[StageType.ORIGINAL] = Music.ISAACS_HOUSE,
|
|
38064
|
+
[StageType.WRATH_OF_THE_LAMB] = Music.ISAACS_HOUSE,
|
|
38065
|
+
[StageType.AFTERBIRTH] = Music.ISAACS_HOUSE,
|
|
38066
|
+
[StageType.GREED_MODE] = Music.ISAACS_HOUSE,
|
|
38067
|
+
[StageType.REPENTANCE] = Music.ISAACS_HOUSE,
|
|
38068
|
+
[StageType.REPENTANCE_B] = Music.ISAACS_HOUSE
|
|
38069
|
+
}
|
|
38070
|
+
____exports.STAGE_TO_MUSIC = {
|
|
38071
|
+
[LevelStage.BASEMENT_1] = BASEMENT_TO_MUSIC,
|
|
38072
|
+
[LevelStage.BASEMENT_2] = BASEMENT_TO_MUSIC,
|
|
38073
|
+
[LevelStage.CAVES_1] = CAVES_TO_MUSIC,
|
|
38074
|
+
[LevelStage.CAVES_2] = CAVES_TO_MUSIC,
|
|
38075
|
+
[LevelStage.DEPTHS_1] = DEPTHS_TO_MUSIC,
|
|
38076
|
+
[LevelStage.DEPTHS_2] = DEPTHS_TO_MUSIC,
|
|
38077
|
+
[LevelStage.WOMB_1] = WOMB_TO_MUSIC,
|
|
38078
|
+
[LevelStage.WOMB_2] = WOMB_TO_MUSIC,
|
|
38079
|
+
[LevelStage.BLUE_WOMB] = BLUE_WOMB_TO_MUSIC,
|
|
38080
|
+
[LevelStage.SHEOL_CATHEDRAL] = SHEOL_CATHEDRAL_TO_MUSIC,
|
|
38081
|
+
[LevelStage.DARK_ROOM_CHEST] = DARK_ROOM_CHEST_TO_MUSIC,
|
|
38082
|
+
[LevelStage.THE_VOID] = THE_VOID_TO_MUSIC,
|
|
38083
|
+
[LevelStage.HOME] = HOME_TO_MUSIC
|
|
38084
|
+
}
|
|
38085
|
+
return ____exports
|
|
38086
|
+
end,
|
|
38087
|
+
["src.functions.sound"] = function(...)
|
|
38088
|
+
local ____exports = {}
|
|
38089
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
38090
|
+
local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
|
|
38091
|
+
local ____cachedClasses = require("src.core.cachedClasses")
|
|
38092
|
+
local game = ____cachedClasses.game
|
|
38093
|
+
local sfxManager = ____cachedClasses.sfxManager
|
|
38094
|
+
local ____stageToMusic = require("src.objects.stageToMusic")
|
|
38095
|
+
local STAGE_TO_MUSIC = ____stageToMusic.STAGE_TO_MUSIC
|
|
38096
|
+
local ____enums = require("src.functions.enums")
|
|
38097
|
+
local getEnumValues = ____enums.getEnumValues
|
|
38098
|
+
function ____exports.getMusicForStage(self, stage, stageType)
|
|
38099
|
+
local level = game:GetLevel()
|
|
38100
|
+
if stage == nil then
|
|
38101
|
+
stage = level:GetStage()
|
|
38102
|
+
end
|
|
38103
|
+
if stageType == nil then
|
|
38104
|
+
stageType = level:GetStageType()
|
|
38105
|
+
end
|
|
38106
|
+
local stageTypeToMusic = STAGE_TO_MUSIC[stage]
|
|
38107
|
+
return stageTypeToMusic[stageType]
|
|
38108
|
+
end
|
|
38109
|
+
function ____exports.stopAllSoundEffects(self, soundEffectCustom)
|
|
38110
|
+
for ____, soundEffect in ipairs(getEnumValues(nil, SoundEffect)) do
|
|
38111
|
+
sfxManager:Stop(soundEffect)
|
|
38112
|
+
end
|
|
38113
|
+
if soundEffectCustom ~= nil then
|
|
38114
|
+
for ____, soundEffect in ipairs(getEnumValues(nil, soundEffectCustom)) do
|
|
38115
|
+
sfxManager:Stop(soundEffect)
|
|
38116
|
+
end
|
|
38117
|
+
end
|
|
38118
|
+
end
|
|
38008
38119
|
return ____exports
|
|
38009
38120
|
end,
|
|
38010
38121
|
["src.types.Immutable"] = function(...)
|
|
@@ -39627,111 +39738,78 @@ function getNewDoorPNGPath(self, customStage, fileName)
|
|
|
39627
39738
|
local ____cond26 = ____switch26 == "gfx/grid/door_01_normaldoor.anm2"
|
|
39628
39739
|
if ____cond26 then
|
|
39629
39740
|
do
|
|
39630
|
-
local
|
|
39631
|
-
|
|
39632
|
-
____customStage_doorPNGPaths_normal_0 = ____customStage_doorPNGPaths_normal_0.normal
|
|
39633
|
-
end
|
|
39634
|
-
return ____customStage_doorPNGPaths_normal_0
|
|
39741
|
+
local ____opt_0 = customStage.doorPNGPaths
|
|
39742
|
+
return ____opt_0 and ____opt_0.normal
|
|
39635
39743
|
end
|
|
39636
39744
|
end
|
|
39637
39745
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_02_treasureroomdoor.anm2"
|
|
39638
39746
|
if ____cond26 then
|
|
39639
39747
|
do
|
|
39640
|
-
local
|
|
39641
|
-
|
|
39642
|
-
____customStage_doorPNGPaths_treasureRoom_2 = ____customStage_doorPNGPaths_treasureRoom_2.treasureRoom
|
|
39643
|
-
end
|
|
39644
|
-
return ____customStage_doorPNGPaths_treasureRoom_2
|
|
39748
|
+
local ____opt_2 = customStage.doorPNGPaths
|
|
39749
|
+
return ____opt_2 and ____opt_2.treasureRoom
|
|
39645
39750
|
end
|
|
39646
39751
|
end
|
|
39647
39752
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_03_ambushroomdoor.anm2"
|
|
39648
39753
|
if ____cond26 then
|
|
39649
39754
|
do
|
|
39650
|
-
local
|
|
39651
|
-
|
|
39652
|
-
____customStage_doorPNGPaths_normalChallengeRoom_4 = ____customStage_doorPNGPaths_normalChallengeRoom_4.normalChallengeRoom
|
|
39653
|
-
end
|
|
39654
|
-
return ____customStage_doorPNGPaths_normalChallengeRoom_4
|
|
39755
|
+
local ____opt_4 = customStage.doorPNGPaths
|
|
39756
|
+
return ____opt_4 and ____opt_4.normalChallengeRoom
|
|
39655
39757
|
end
|
|
39656
39758
|
end
|
|
39657
39759
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_04_selfsacrificeroomdoor.anm2"
|
|
39658
39760
|
if ____cond26 then
|
|
39659
39761
|
do
|
|
39660
|
-
local
|
|
39661
|
-
|
|
39662
|
-
____customStage_doorPNGPaths_curseRoom_6 = ____customStage_doorPNGPaths_curseRoom_6.curseRoom
|
|
39663
|
-
end
|
|
39664
|
-
return ____customStage_doorPNGPaths_curseRoom_6
|
|
39762
|
+
local ____opt_6 = customStage.doorPNGPaths
|
|
39763
|
+
return ____opt_6 and ____opt_6.curseRoom
|
|
39665
39764
|
end
|
|
39666
39765
|
end
|
|
39667
39766
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_05_arcaderoomdoor.anm2"
|
|
39668
39767
|
if ____cond26 then
|
|
39669
39768
|
do
|
|
39670
|
-
local
|
|
39671
|
-
|
|
39672
|
-
____customStage_doorPNGPaths_arcade_8 = ____customStage_doorPNGPaths_arcade_8.arcade
|
|
39673
|
-
end
|
|
39674
|
-
return ____customStage_doorPNGPaths_arcade_8
|
|
39769
|
+
local ____opt_8 = customStage.doorPNGPaths
|
|
39770
|
+
return ____opt_8 and ____opt_8.arcade
|
|
39675
39771
|
end
|
|
39676
39772
|
end
|
|
39677
39773
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_07_devilroomdoor.anm2"
|
|
39678
39774
|
if ____cond26 then
|
|
39679
39775
|
do
|
|
39680
|
-
local
|
|
39681
|
-
|
|
39682
|
-
____customStage_doorPNGPaths_devilRoom_10 = ____customStage_doorPNGPaths_devilRoom_10.devilRoom
|
|
39683
|
-
end
|
|
39684
|
-
return ____customStage_doorPNGPaths_devilRoom_10
|
|
39776
|
+
local ____opt_10 = customStage.doorPNGPaths
|
|
39777
|
+
return ____opt_10 and ____opt_10.devilRoom
|
|
39685
39778
|
end
|
|
39686
39779
|
end
|
|
39687
39780
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_07_holyroomdoor.anm2"
|
|
39688
39781
|
if ____cond26 then
|
|
39689
39782
|
do
|
|
39690
|
-
local
|
|
39691
|
-
|
|
39692
|
-
____customStage_doorPNGPaths_angelRoom_12 = ____customStage_doorPNGPaths_angelRoom_12.angelRoom
|
|
39693
|
-
end
|
|
39694
|
-
return ____customStage_doorPNGPaths_angelRoom_12
|
|
39783
|
+
local ____opt_12 = customStage.doorPNGPaths
|
|
39784
|
+
return ____opt_12 and ____opt_12.angelRoom
|
|
39695
39785
|
end
|
|
39696
39786
|
end
|
|
39697
39787
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_08_holeinwall.anm2"
|
|
39698
39788
|
if ____cond26 then
|
|
39699
39789
|
do
|
|
39700
|
-
local
|
|
39701
|
-
|
|
39702
|
-
____customStage_doorPNGPaths_secretRoom_14 = ____customStage_doorPNGPaths_secretRoom_14.secretRoom
|
|
39703
|
-
end
|
|
39704
|
-
return ____customStage_doorPNGPaths_secretRoom_14
|
|
39790
|
+
local ____opt_14 = customStage.doorPNGPaths
|
|
39791
|
+
return ____opt_14 and ____opt_14.secretRoom
|
|
39705
39792
|
end
|
|
39706
39793
|
end
|
|
39707
39794
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_09_bossambushroomdoor.anm2"
|
|
39708
39795
|
if ____cond26 then
|
|
39709
39796
|
do
|
|
39710
|
-
local
|
|
39711
|
-
|
|
39712
|
-
____customStage_doorPNGPaths_bossChallengeRoom_16 = ____customStage_doorPNGPaths_bossChallengeRoom_16.bossChallengeRoom
|
|
39713
|
-
end
|
|
39714
|
-
return ____customStage_doorPNGPaths_bossChallengeRoom_16
|
|
39797
|
+
local ____opt_16 = customStage.doorPNGPaths
|
|
39798
|
+
return ____opt_16 and ____opt_16.bossChallengeRoom
|
|
39715
39799
|
end
|
|
39716
39800
|
end
|
|
39717
39801
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_10_bossroomdoor.anm2"
|
|
39718
39802
|
if ____cond26 then
|
|
39719
39803
|
do
|
|
39720
|
-
local
|
|
39721
|
-
|
|
39722
|
-
____customStage_doorPNGPaths_bossRoom_18 = ____customStage_doorPNGPaths_bossRoom_18.bossRoom
|
|
39723
|
-
end
|
|
39724
|
-
return ____customStage_doorPNGPaths_bossRoom_18
|
|
39804
|
+
local ____opt_18 = customStage.doorPNGPaths
|
|
39805
|
+
return ____opt_18 and ____opt_18.bossRoom
|
|
39725
39806
|
end
|
|
39726
39807
|
end
|
|
39727
39808
|
____cond26 = ____cond26 or ____switch26 == "gfx/grid/door_15_bossrushdoor.anm2"
|
|
39728
39809
|
if ____cond26 then
|
|
39729
39810
|
do
|
|
39730
|
-
local
|
|
39731
|
-
|
|
39732
|
-
____customStage_doorPNGPaths_bossRush_20 = ____customStage_doorPNGPaths_bossRush_20.bossRush
|
|
39733
|
-
end
|
|
39734
|
-
return ____customStage_doorPNGPaths_bossRush_20
|
|
39811
|
+
local ____opt_20 = customStage.doorPNGPaths
|
|
39812
|
+
return ____opt_20 and ____opt_20.bossRush
|
|
39735
39813
|
end
|
|
39736
39814
|
end
|
|
39737
39815
|
until true
|
|
@@ -41607,21 +41685,6 @@ ____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
|
|
|
41607
41685
|
[StageID.HOME] = DEFAULT_COLOR,
|
|
41608
41686
|
[StageID.BACKWARDS] = DEFAULT_COLOR
|
|
41609
41687
|
}
|
|
41610
|
-
return ____exports
|
|
41611
|
-
end,
|
|
41612
|
-
["src.functions.sound"] = function(...)
|
|
41613
|
-
local ____exports = {}
|
|
41614
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
41615
|
-
local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
|
|
41616
|
-
local ____cachedClasses = require("src.core.cachedClasses")
|
|
41617
|
-
local sfxManager = ____cachedClasses.sfxManager
|
|
41618
|
-
local ____enums = require("src.functions.enums")
|
|
41619
|
-
local getEnumValues = ____enums.getEnumValues
|
|
41620
|
-
function ____exports.stopAllSoundEffects(self)
|
|
41621
|
-
for ____, soundEffect in ipairs(getEnumValues(nil, SoundEffect)) do
|
|
41622
|
-
sfxManager:Stop(soundEffect)
|
|
41623
|
-
end
|
|
41624
|
-
end
|
|
41625
41688
|
return ____exports
|
|
41626
41689
|
end,
|
|
41627
41690
|
["src.classes.features.other.DisableAllSound"] = function(...)
|
|
@@ -42039,11 +42102,8 @@ function ____exports.playVersusScreenAnimation(self, v, customStage, disableAllS
|
|
|
42039
42102
|
versusScreenBackgroundSprite:Load("gfx/ui/boss/versusscreen.anm2", true)
|
|
42040
42103
|
end
|
|
42041
42104
|
local backgroundColor = VERSUS_SCREEN_BACKGROUND_COLORS[DEFAULT_STAGE_ID]
|
|
42042
|
-
local
|
|
42043
|
-
if
|
|
42044
|
-
____customStage_versusScreen_backgroundColor_2 = ____customStage_versusScreen_backgroundColor_2.backgroundColor
|
|
42045
|
-
end
|
|
42046
|
-
if ____customStage_versusScreen_backgroundColor_2 ~= nil then
|
|
42105
|
+
local ____opt_2 = customStage.versusScreen
|
|
42106
|
+
if (____opt_2 and ____opt_2.backgroundColor) ~= nil then
|
|
42047
42107
|
local ____customStage_versusScreen_backgroundColor_4 = customStage.versusScreen.backgroundColor
|
|
42048
42108
|
local r = ____customStage_versusScreen_backgroundColor_4.r
|
|
42049
42109
|
local g = ____customStage_versusScreen_backgroundColor_4.g
|
|
@@ -42056,11 +42116,8 @@ function ____exports.playVersusScreenAnimation(self, v, customStage, disableAllS
|
|
|
42056
42116
|
versusScreenDirtSpotSprite:Load("gfx/ui/boss/versusscreen.anm2", true)
|
|
42057
42117
|
end
|
|
42058
42118
|
local dirtSpotColor = VERSUS_SCREEN_DIRT_SPOT_COLORS[DEFAULT_STAGE_ID]
|
|
42059
|
-
local
|
|
42060
|
-
if
|
|
42061
|
-
____customStage_versusScreen_dirtSpotColor_5 = ____customStage_versusScreen_dirtSpotColor_5.dirtSpotColor
|
|
42062
|
-
end
|
|
42063
|
-
if ____customStage_versusScreen_dirtSpotColor_5 ~= nil then
|
|
42119
|
+
local ____opt_5 = customStage.versusScreen
|
|
42120
|
+
if (____opt_5 and ____opt_5.dirtSpotColor) ~= nil then
|
|
42064
42121
|
local ____customStage_versusScreen_dirtSpotColor_7 = customStage.versusScreen.dirtSpotColor
|
|
42065
42122
|
local r = ____customStage_versusScreen_dirtSpotColor_7.r
|
|
42066
42123
|
local g = ____customStage_versusScreen_dirtSpotColor_7.g
|
|
@@ -42123,6 +42180,7 @@ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
|
42123
42180
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
42124
42181
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
42125
42182
|
local game = ____cachedClasses.game
|
|
42183
|
+
local musicManager = ____cachedClasses.musicManager
|
|
42126
42184
|
local metadataJSON = require("src.customStageMetadata")
|
|
42127
42185
|
local ____decorators = require("src.decorators")
|
|
42128
42186
|
local Exported = ____decorators.Exported
|
|
@@ -42149,6 +42207,8 @@ local removeUrnRewards = ____rockAlt.removeUrnRewards
|
|
|
42149
42207
|
local ____rooms = require("src.functions.rooms")
|
|
42150
42208
|
local getRoomDataForTypeVariant = ____rooms.getRoomDataForTypeVariant
|
|
42151
42209
|
local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
|
|
42210
|
+
local ____sound = require("src.functions.sound")
|
|
42211
|
+
local getMusicForStage = ____sound.getMusicForStage
|
|
42152
42212
|
local ____stage = require("src.functions.stage")
|
|
42153
42213
|
local setStage = ____stage.setStage
|
|
42154
42214
|
local ____types = require("src.functions.types")
|
|
@@ -42443,6 +42503,8 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
|
|
42443
42503
|
topStreakTextStart(nil, self.v)
|
|
42444
42504
|
end)
|
|
42445
42505
|
end
|
|
42506
|
+
local music = customStage.music == nil and getMusicForStage(nil, baseStage, baseStageType) or Isaac.GetMusicIdByName(customStage.music)
|
|
42507
|
+
musicManager:Play(music)
|
|
42446
42508
|
end
|
|
42447
42509
|
function CustomStages.prototype.disableCustomStage(self)
|
|
42448
42510
|
self.v.run.currentCustomStage = nil
|
|
@@ -46724,6 +46786,7 @@ local spawnGridEntity = ____gridEntities.spawnGridEntity
|
|
|
46724
46786
|
local ____levelGrid = require("src.functions.levelGrid")
|
|
46725
46787
|
local getRoomGridIndexesForType = ____levelGrid.getRoomGridIndexesForType
|
|
46726
46788
|
local ____logMisc = require("src.functions.logMisc")
|
|
46789
|
+
local logMusic = ____logMisc.logMusic
|
|
46727
46790
|
local logPlayerEffects = ____logMisc.logPlayerEffects
|
|
46728
46791
|
local logRoom = ____logMisc.logRoom
|
|
46729
46792
|
local logSeedEffects = ____logMisc.logSeedEffects
|
|
@@ -47342,6 +47405,10 @@ end
|
|
|
47342
47405
|
function ____exports.miniboss(self)
|
|
47343
47406
|
warpToRoomType(nil, RoomType.MINI_BOSS)
|
|
47344
47407
|
end
|
|
47408
|
+
function ____exports.music(self)
|
|
47409
|
+
logMusic()
|
|
47410
|
+
print("Logged the currently playing music track to the \"log.txt\" file.")
|
|
47411
|
+
end
|
|
47345
47412
|
function ____exports.noCurses(self)
|
|
47346
47413
|
____exports.disableCurses(nil)
|
|
47347
47414
|
end
|
package/dist/lualib_bundle.lua
CHANGED
|
@@ -349,11 +349,7 @@ end
|
|
|
349
349
|
|
|
350
350
|
local function __TS__ArraySlice(self, first, last)
|
|
351
351
|
local len = #self
|
|
352
|
-
|
|
353
|
-
if ____first_0 == nil then
|
|
354
|
-
____first_0 = 0
|
|
355
|
-
end
|
|
356
|
-
first = ____first_0
|
|
352
|
+
first = first or 0
|
|
357
353
|
if first < 0 then
|
|
358
354
|
first = len + first
|
|
359
355
|
if first < 0 then
|
|
@@ -364,11 +360,7 @@ local function __TS__ArraySlice(self, first, last)
|
|
|
364
360
|
first = len
|
|
365
361
|
end
|
|
366
362
|
end
|
|
367
|
-
|
|
368
|
-
if ____last_1 == nil then
|
|
369
|
-
____last_1 = len
|
|
370
|
-
end
|
|
371
|
-
last = ____last_1
|
|
363
|
+
last = last or len
|
|
372
364
|
if last < 0 then
|
|
373
365
|
last = len + last
|
|
374
366
|
if last < 0 then
|
|
@@ -424,11 +416,7 @@ local function __TS__ArraySplice(self, ...)
|
|
|
424
416
|
elseif actualArgumentCount == 1 then
|
|
425
417
|
actualDeleteCount = len - start
|
|
426
418
|
else
|
|
427
|
-
|
|
428
|
-
if ____deleteCount_0 == nil then
|
|
429
|
-
____deleteCount_0 = 0
|
|
430
|
-
end
|
|
431
|
-
actualDeleteCount = ____deleteCount_0
|
|
419
|
+
actualDeleteCount = deleteCount or 0
|
|
432
420
|
if actualDeleteCount < 0 then
|
|
433
421
|
actualDeleteCount = 0
|
|
434
422
|
end
|
|
@@ -1597,11 +1585,7 @@ local function __TS__ParseFloat(numberString)
|
|
|
1597
1585
|
return ____temp_0
|
|
1598
1586
|
end
|
|
1599
1587
|
local number = tonumber(__TS__Match(numberString, "^%s*(-?%d+%.?%d*)"))
|
|
1600
|
-
|
|
1601
|
-
if ____number_1 == nil then
|
|
1602
|
-
____number_1 = 0 / 0
|
|
1603
|
-
end
|
|
1604
|
-
return ____number_1
|
|
1588
|
+
return number or 0 / 0
|
|
1605
1589
|
end
|
|
1606
1590
|
|
|
1607
1591
|
local function __TS__StringSubstring(self, start, ____end)
|
|
@@ -1979,11 +1963,7 @@ local function __TS__SparseArrayPush(sparseArray, ...)
|
|
|
1979
1963
|
end
|
|
1980
1964
|
|
|
1981
1965
|
local function __TS__SparseArraySpread(sparseArray)
|
|
1982
|
-
local
|
|
1983
|
-
if ____unpack_0 == nil then
|
|
1984
|
-
____unpack_0 = table.unpack
|
|
1985
|
-
end
|
|
1986
|
-
local _unpack = ____unpack_0
|
|
1966
|
+
local _unpack = unpack or table.unpack
|
|
1987
1967
|
return _unpack(sparseArray, 1, sparseArray.sparseLength)
|
|
1988
1968
|
end
|
|
1989
1969
|
|
|
@@ -2165,11 +2145,7 @@ local function __TS__StringCharCodeAt(self, index)
|
|
|
2165
2145
|
if index < 0 then
|
|
2166
2146
|
return 0 / 0
|
|
2167
2147
|
end
|
|
2168
|
-
|
|
2169
|
-
if ____string_byte_result_0 == nil then
|
|
2170
|
-
____string_byte_result_0 = 0 / 0
|
|
2171
|
-
end
|
|
2172
|
-
return ____string_byte_result_0
|
|
2148
|
+
return string.byte(self, index + 1) or 0 / 0
|
|
2173
2149
|
end
|
|
2174
2150
|
|
|
2175
2151
|
local function __TS__StringEndsWith(self, searchString, endPosition)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"CustomStages.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/CustomStages.ts"],"names":[],"mappings":"AAyCA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAoChD,qBAAa,YAAa,SAAQ,OAAO;IA8BvC,oCAAoC;IACpC,OAAO,CAAC,eAAe,CAAkC;IAEzD,+BAA+B;IAC/B,OAAO,CAAC,yBAAyB,CAAwC;IAEzE,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,sBAAsB,CAAyB;IACvD,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,YAAY,CAAe;IAqDnC,OAAO,CAAC,uBAAuB;IAc/B,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,6BAA6B;IAOrC,OAAO,CAAC,eAAe,CAarB;IAGF,OAAO,CAAC,UAAU,CAQhB;IAGF,OAAO,CAAC,aAAa,CAcnB;IAGF,OAAO,CAAC,eAAe,CAUrB;IAIF,OAAO,CAAC,2BAA2B,CAejC;IAGF,OAAO,CAAC,kBAAkB,CAqBxB;IAGF,OAAO,CAAC,oBAAoB,CAe1B;IAEF,gDAAgD;IAChD,OAAO,CAAC,iBAAiB;IA+FzB;;;;;;;;;;;;;;;;OAgBG;IAEI,cAAc,CACnB,IAAI,EAAE,MAAM,EACZ,UAAU,UAAO,EACjB,UAAU,UAAO,EACjB,OAAO,UAAQ,GACd,IAAI;IA6EP;;;;;OAKG;IAEI,kBAAkB,IAAI,IAAI;CAGlC"}
|
|
@@ -17,6 +17,7 @@ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
|
17
17
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
18
18
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
19
19
|
local game = ____cachedClasses.game
|
|
20
|
+
local musicManager = ____cachedClasses.musicManager
|
|
20
21
|
local metadataJSON = require("src.customStageMetadata")
|
|
21
22
|
local ____decorators = require("src.decorators")
|
|
22
23
|
local Exported = ____decorators.Exported
|
|
@@ -43,6 +44,8 @@ local removeUrnRewards = ____rockAlt.removeUrnRewards
|
|
|
43
44
|
local ____rooms = require("src.functions.rooms")
|
|
44
45
|
local getRoomDataForTypeVariant = ____rooms.getRoomDataForTypeVariant
|
|
45
46
|
local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
|
|
47
|
+
local ____sound = require("src.functions.sound")
|
|
48
|
+
local getMusicForStage = ____sound.getMusicForStage
|
|
46
49
|
local ____stage = require("src.functions.stage")
|
|
47
50
|
local setStage = ____stage.setStage
|
|
48
51
|
local ____types = require("src.functions.types")
|
|
@@ -337,6 +340,8 @@ function CustomStages.prototype.setCustomStage(self, name, firstFloor, streakTex
|
|
|
337
340
|
topStreakTextStart(nil, self.v)
|
|
338
341
|
end)
|
|
339
342
|
end
|
|
343
|
+
local music = customStage.music == nil and getMusicForStage(nil, baseStage, baseStageType) or Isaac.GetMusicIdByName(customStage.music)
|
|
344
|
+
musicManager:Play(music)
|
|
340
345
|
end
|
|
341
346
|
function CustomStages.prototype.disableCustomStage(self)
|
|
342
347
|
self.v.run.currentCustomStage = nil
|