isaacscript-common 17.2.1 → 17.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (34) hide show
  1. package/dist/index.d.ts +59 -55
  2. package/dist/isaacscript-common.lua +102 -97
  3. package/dist/src/classes/features/other/CustomHotkeys.d.ts +4 -0
  4. package/dist/src/classes/features/other/CustomHotkeys.d.ts.map +1 -1
  5. package/dist/src/classes/features/other/SpawnCollectible.d.ts +4 -4
  6. package/dist/src/classes/features/other/SpawnCollectible.d.ts.map +1 -1
  7. package/dist/src/classes/features/other/SpawnCollectible.lua +4 -4
  8. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts +3 -2
  9. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  10. package/dist/src/classes/features/other/SpawnRockAltRewards.lua +4 -1
  11. package/dist/src/functions/bosses.d.ts +2 -2
  12. package/dist/src/functions/bosses.d.ts.map +1 -1
  13. package/dist/src/functions/bosses.lua +5 -5
  14. package/dist/src/functions/entities.d.ts +5 -5
  15. package/dist/src/functions/entities.d.ts.map +1 -1
  16. package/dist/src/functions/entities.lua +10 -8
  17. package/dist/src/functions/entitiesSpecific.d.ts +20 -20
  18. package/dist/src/functions/entitiesSpecific.d.ts.map +1 -1
  19. package/dist/src/functions/entitiesSpecific.lua +40 -40
  20. package/dist/src/functions/pickupsSpecific.d.ts +18 -18
  21. package/dist/src/functions/pickupsSpecific.d.ts.map +1 -1
  22. package/dist/src/functions/pickupsSpecific.lua +36 -36
  23. package/dist/src/functions/spawnCollectible.d.ts +4 -4
  24. package/dist/src/functions/spawnCollectible.d.ts.map +1 -1
  25. package/dist/src/functions/spawnCollectible.lua +6 -6
  26. package/package.json +1 -1
  27. package/src/classes/features/other/CustomHotkeys.ts +4 -0
  28. package/src/classes/features/other/SpawnCollectible.ts +6 -6
  29. package/src/classes/features/other/SpawnRockAltRewards.ts +7 -3
  30. package/src/functions/bosses.ts +13 -5
  31. package/src/functions/entities.ts +14 -8
  32. package/src/functions/entitiesSpecific.ts +40 -40
  33. package/src/functions/pickupsSpecific.ts +84 -36
  34. package/src/functions/spawnCollectible.ts +6 -6
@@ -516,7 +516,7 @@ function ____exports.removeAllTears(self, tearVariant, subType, cap)
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  return removeEntities(nil, tears, cap)
517
517
  end
518
518
  --- Helper function to spawn a `EntityType.BOMB` (4).
519
- function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, spawner, seedOrRNG)
519
+ function ____exports.spawnBomb(self, bombVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
520
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  if velocity == nil then
521
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  velocity = VectorZero
522
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  end
@@ -531,7 +531,7 @@ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, s
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  EntityType.BOMB,
532
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  bombVariant,
533
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  subType,
534
- position,
534
+ positionOrGridIndex,
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  velocity,
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  spawner,
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  seedOrRNG
@@ -543,7 +543,7 @@ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, s
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  return bomb
544
544
  end
545
545
  --- Helper function to spawn a `EntityType.BOMB` (4) with a specific seed.
546
- function ____exports.spawnBombWithSeed(self, bombVariant, subType, position, seedOrRNG, velocity, spawner)
546
+ function ____exports.spawnBombWithSeed(self, bombVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
547
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  if velocity == nil then
548
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  velocity = VectorZero
549
549
  end
@@ -554,14 +554,14 @@ function ____exports.spawnBombWithSeed(self, bombVariant, subType, position, see
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  nil,
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  bombVariant,
556
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  subType,
557
- position,
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+ positionOrGridIndex,
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  velocity,
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  spawner,
560
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  seedOrRNG
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  )
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  end
563
563
  --- Helper function to spawn a `EntityType.EFFECT` (1000).
564
- function ____exports.spawnEffect(self, effectVariant, subType, position, velocity, spawner, seedOrRNG)
564
+ function ____exports.spawnEffect(self, effectVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
565
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  if velocity == nil then
566
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  velocity = VectorZero
567
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  end
@@ -576,7 +576,7 @@ function ____exports.spawnEffect(self, effectVariant, subType, position, velocit
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  EntityType.EFFECT,
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  effectVariant,
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  subType,
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- position,
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+ positionOrGridIndex,
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  velocity,
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  spawner,
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  seedOrRNG
@@ -588,7 +588,7 @@ function ____exports.spawnEffect(self, effectVariant, subType, position, velocit
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  return effect
589
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  end
590
590
  --- Helper function to spawn a `EntityType.EFFECT` (1000) with a specific seed.
591
- function ____exports.spawnEffectWithSeed(self, effectVariant, subType, position, seedOrRNG, velocity, spawner)
591
+ function ____exports.spawnEffectWithSeed(self, effectVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
592
592
  if velocity == nil then
593
593
  velocity = VectorZero
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594
  end
@@ -599,7 +599,7 @@ function ____exports.spawnEffectWithSeed(self, effectVariant, subType, position,
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  nil,
600
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  effectVariant,
601
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  subType,
602
- position,
602
+ positionOrGridIndex,
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  velocity,
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  spawner,
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  seedOrRNG
@@ -609,7 +609,7 @@ end
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  --
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  -- If you are trying to implement a custom familiar, you probably want to use the
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  -- `checkFamiliarFromCollectibles` helper function instead.
612
- function ____exports.spawnFamiliar(self, familiarVariant, subType, position, velocity, spawner, seedOrRNG)
612
+ function ____exports.spawnFamiliar(self, familiarVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
613
613
  if velocity == nil then
614
614
  velocity = VectorZero
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615
  end
@@ -624,7 +624,7 @@ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, vel
624
624
  EntityType.FAMILIAR,
625
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  familiarVariant,
626
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  subType,
627
- position,
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+ positionOrGridIndex,
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  velocity,
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  spawner,
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  seedOrRNG
@@ -636,7 +636,7 @@ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, vel
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  return familiar
637
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  end
638
638
  --- Helper function to spawn a `EntityType.FAMILIAR` (3) with a specific seed.
639
- function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, position, seedOrRNG, velocity, spawner)
639
+ function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
640
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  if velocity == nil then
641
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  velocity = VectorZero
642
642
  end
@@ -647,14 +647,14 @@ function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, posit
647
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  nil,
648
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  familiarVariant,
649
649
  subType,
650
- position,
650
+ positionOrGridIndex,
651
651
  velocity,
652
652
  spawner,
653
653
  seedOrRNG
654
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  )
655
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  end
656
656
  --- Helper function to spawn a `EntityType.KNIFE` (8).
657
- function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity, spawner, seedOrRNG)
657
+ function ____exports.spawnKnife(self, knifeVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
658
658
  if velocity == nil then
659
659
  velocity = VectorZero
660
660
  end
@@ -669,7 +669,7 @@ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity,
669
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  EntityType.KNIFE,
670
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  knifeVariant,
671
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  subType,
672
- position,
672
+ positionOrGridIndex,
673
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  velocity,
674
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  spawner,
675
675
  seedOrRNG
@@ -681,7 +681,7 @@ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity,
681
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  return knife
682
682
  end
683
683
  --- Helper function to spawn a `EntityType.KNIFE` (8) with a specific seed.
684
- function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, position, seedOrRNG, velocity, spawner)
684
+ function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
685
685
  if velocity == nil then
686
686
  velocity = VectorZero
687
687
  end
@@ -692,14 +692,14 @@ function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, position, s
692
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  nil,
693
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  knifeVariant,
694
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  subType,
695
- position,
695
+ positionOrGridIndex,
696
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  velocity,
697
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  spawner,
698
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  seedOrRNG
699
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  )
700
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  end
701
701
  --- Helper function to spawn a `EntityType.LASER` (7).
702
- function ____exports.spawnLaser(self, laserVariant, subType, position, velocity, spawner, seedOrRNG)
702
+ function ____exports.spawnLaser(self, laserVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
703
703
  if velocity == nil then
704
704
  velocity = VectorZero
705
705
  end
@@ -714,7 +714,7 @@ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity,
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  EntityType.LASER,
715
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  laserVariant,
716
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  subType,
717
- position,
717
+ positionOrGridIndex,
718
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  velocity,
719
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  spawner,
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  seedOrRNG
@@ -726,7 +726,7 @@ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity,
726
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  return laser
727
727
  end
728
728
  --- Helper function to spawn a `EntityType.LASER` (7) with a specific seed.
729
- function ____exports.spawnLaserWithSeed(self, laserVariant, subType, position, seedOrRNG, velocity, spawner)
729
+ function ____exports.spawnLaserWithSeed(self, laserVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
730
730
  if velocity == nil then
731
731
  velocity = VectorZero
732
732
  end
@@ -737,7 +737,7 @@ function ____exports.spawnLaserWithSeed(self, laserVariant, subType, position, s
737
737
  nil,
738
738
  laserVariant,
739
739
  subType,
740
- position,
740
+ positionOrGridIndex,
741
741
  velocity,
742
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  spawner,
743
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  seedOrRNG
@@ -747,7 +747,7 @@ end
747
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  --
748
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  -- Note that if you pass a non-NPC `EntityType` to this function, it will cause a run-time error,
749
749
  -- since the `Entity.ToNPC` method will return undefined.
750
- function ____exports.spawnNPC(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG)
750
+ function ____exports.spawnNPC(self, entityType, variant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
751
751
  if velocity == nil then
752
752
  velocity = VectorZero
753
753
  end
@@ -762,7 +762,7 @@ function ____exports.spawnNPC(self, entityType, variant, subType, position, velo
762
762
  entityType,
763
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  variant,
764
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  subType,
765
- position,
765
+ positionOrGridIndex,
766
766
  velocity,
767
767
  spawner,
768
768
  seedOrRNG
@@ -777,7 +777,7 @@ end
777
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  --
778
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  -- Note that if you pass a non-NPC `EntityType` to this function, it will cause a run-time error,
779
779
  -- since the `Entity.ToNPC` method will return undefined.
780
- function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner)
780
+ function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
781
781
  if velocity == nil then
782
782
  velocity = VectorZero
783
783
  end
@@ -789,14 +789,14 @@ function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, positi
789
789
  entityType,
790
790
  variant,
791
791
  subType,
792
- position,
792
+ positionOrGridIndex,
793
793
  velocity,
794
794
  spawner,
795
795
  seedOrRNG
796
796
  )
797
797
  end
798
798
  --- Helper function to spawn a `EntityType.PICKUP` (5).
799
- function ____exports.spawnPickup(self, pickupVariant, subType, position, velocity, spawner, seedOrRNG)
799
+ function ____exports.spawnPickup(self, pickupVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
800
800
  if velocity == nil then
801
801
  velocity = VectorZero
802
802
  end
@@ -811,7 +811,7 @@ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocit
811
811
  EntityType.PICKUP,
812
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  pickupVariant,
813
813
  subType,
814
- position,
814
+ positionOrGridIndex,
815
815
  velocity,
816
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  spawner,
817
817
  seedOrRNG
@@ -823,7 +823,7 @@ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocit
823
823
  return pickup
824
824
  end
825
825
  --- Helper function to spawn a `EntityType.PICKUP` (5) with a specific seed.
826
- function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, position, seedOrRNG, velocity, spawner)
826
+ function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
827
827
  if velocity == nil then
828
828
  velocity = VectorZero
829
829
  end
@@ -834,14 +834,14 @@ function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, position,
834
834
  nil,
835
835
  pickupVariant,
836
836
  subType,
837
- position,
837
+ positionOrGridIndex,
838
838
  velocity,
839
839
  spawner,
840
840
  seedOrRNG
841
841
  )
842
842
  end
843
843
  --- Helper function to spawn a `EntityType.PROJECTILE` (9).
844
- function ____exports.spawnProjectile(self, projectileVariant, subType, position, velocity, spawner, seedOrRNG)
844
+ function ____exports.spawnProjectile(self, projectileVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
845
845
  if velocity == nil then
846
846
  velocity = VectorZero
847
847
  end
@@ -856,7 +856,7 @@ function ____exports.spawnProjectile(self, projectileVariant, subType, position,
856
856
  EntityType.PROJECTILE,
857
857
  projectileVariant,
858
858
  subType,
859
- position,
859
+ positionOrGridIndex,
860
860
  velocity,
861
861
  spawner,
862
862
  seedOrRNG
@@ -868,7 +868,7 @@ function ____exports.spawnProjectile(self, projectileVariant, subType, position,
868
868
  return projectile
869
869
  end
870
870
  --- Helper function to spawn a `EntityType.PROJECTILE` (9) with a specific seed.
871
- function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, position, seedOrRNG, velocity, spawner)
871
+ function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
872
872
  if velocity == nil then
873
873
  velocity = VectorZero
874
874
  end
@@ -879,14 +879,14 @@ function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, p
879
879
  nil,
880
880
  projectileVariant,
881
881
  subType,
882
- position,
882
+ positionOrGridIndex,
883
883
  velocity,
884
884
  spawner,
885
885
  seedOrRNG
886
886
  )
887
887
  end
888
888
  --- Helper function to spawn a `EntityType.SLOT` (6).
889
- function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, spawner, seedOrRNG)
889
+ function ____exports.spawnSlot(self, slotVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
890
890
  if velocity == nil then
891
891
  velocity = VectorZero
892
892
  end
@@ -901,14 +901,14 @@ function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, s
901
901
  EntityType.SLOT,
902
902
  slotVariant,
903
903
  subType,
904
- position,
904
+ positionOrGridIndex,
905
905
  velocity,
906
906
  spawner,
907
907
  seedOrRNG
908
908
  )
909
909
  end
910
910
  --- Helper function to spawn a `EntityType.SLOT` (6) with a specific seed.
911
- function ____exports.spawnSlotWithSeed(self, slotVariant, subType, position, seedOrRNG, velocity, spawner)
911
+ function ____exports.spawnSlotWithSeed(self, slotVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
912
912
  if velocity == nil then
913
913
  velocity = VectorZero
914
914
  end
@@ -919,14 +919,14 @@ function ____exports.spawnSlotWithSeed(self, slotVariant, subType, position, see
919
919
  nil,
920
920
  slotVariant,
921
921
  subType,
922
- position,
922
+ positionOrGridIndex,
923
923
  velocity,
924
924
  spawner,
925
925
  seedOrRNG
926
926
  )
927
927
  end
928
928
  --- Helper function to spawn a `EntityType.TEAR` (2).
929
- function ____exports.spawnTear(self, tearVariant, subType, position, velocity, spawner, seedOrRNG)
929
+ function ____exports.spawnTear(self, tearVariant, subType, positionOrGridIndex, velocity, spawner, seedOrRNG)
930
930
  if velocity == nil then
931
931
  velocity = VectorZero
932
932
  end
@@ -941,7 +941,7 @@ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, s
941
941
  EntityType.TEAR,
942
942
  tearVariant,
943
943
  subType,
944
- position,
944
+ positionOrGridIndex,
945
945
  velocity,
946
946
  spawner,
947
947
  seedOrRNG
@@ -953,7 +953,7 @@ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, s
953
953
  return tear
954
954
  end
955
955
  --- Helper function to spawn a `EntityType.EntityType` (2) with a specific seed.
956
- function ____exports.spawnTearWithSeed(self, tearVariant, subType, position, seedOrRNG, velocity, spawner)
956
+ function ____exports.spawnTearWithSeed(self, tearVariant, subType, positionOrGridIndex, seedOrRNG, velocity, spawner)
957
957
  if velocity == nil then
958
958
  velocity = VectorZero
959
959
  end
@@ -964,7 +964,7 @@ function ____exports.spawnTearWithSeed(self, tearVariant, subType, position, see
964
964
  nil,
965
965
  tearVariant,
966
966
  subType,
967
- position,
967
+ positionOrGridIndex,
968
968
  velocity,
969
969
  spawner,
970
970
  seedOrRNG
@@ -164,66 +164,66 @@ export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int):
164
164
  /**
165
165
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
166
166
  */
167
- export declare function spawnBattery(batterySubType: BatterySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBattery;
167
+ export declare function spawnBattery(batterySubType: BatterySubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBattery;
168
168
  /**
169
169
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90)
170
170
  * and a specific seed.
171
171
  */
172
- export declare function spawnBatteryWithSeed(batterySubType: BatterySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBattery;
172
+ export declare function spawnBatteryWithSeed(batterySubType: BatterySubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBattery;
173
173
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.BOMB` (40). */
174
- export declare function spawnBombPickup(bombSubType: BombSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBomb;
174
+ export declare function spawnBombPickup(bombSubType: BombSubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBomb;
175
175
  /**
176
176
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.BOMB` (40) and a
177
177
  * specific seed.
178
178
  */
179
- export declare function spawnBombPickupWithSeed(bombSubType: BombSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBomb;
179
+ export declare function spawnBombPickupWithSeed(bombSubType: BombSubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBomb;
180
180
  /**
181
181
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
182
182
  */
183
- export declare function spawnCard(cardType: CardType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCard;
183
+ export declare function spawnCard(cardType: CardType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCard;
184
184
  /**
185
185
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300)
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186
  * and a specific seed.
187
187
  */
188
- export declare function spawnCardWithSeed(cardType: CardType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCard;
188
+ export declare function spawnCardWithSeed(cardType: CardType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCard;
189
189
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
190
- export declare function spawnCoin(coinSubType: CoinSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCoin;
190
+ export declare function spawnCoin(coinSubType: CoinSubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCoin;
191
191
  /**
192
192
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20) and a
193
193
  * specific seed.
194
194
  */
195
- export declare function spawnCoinWithSeed(coinSubType: CoinSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCoin;
195
+ export declare function spawnCoinWithSeed(coinSubType: CoinSubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCoin;
196
196
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
197
- export declare function spawnHeart(heartSubType: HeartSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupHeart;
198
- export declare function spawnHeartWithSeed(heartSubType: HeartSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupHeart;
197
+ export declare function spawnHeart(heartSubType: HeartSubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupHeart;
198
+ export declare function spawnHeartWithSeed(heartSubType: HeartSubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupHeart;
199
199
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
200
- export declare function spawnKey(keySubType: KeySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupKey;
200
+ export declare function spawnKey(keySubType: KeySubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupKey;
201
201
  /**
202
202
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30) and a
203
203
  * specific seed.
204
204
  */
205
- export declare function spawnKeyWithSeed(keySubType: KeySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupKey;
205
+ export declare function spawnKeyWithSeed(keySubType: KeySubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupKey;
206
206
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
207
- export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupPill;
207
+ export declare function spawnPill(pillColor: PillColor, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupPill;
208
208
  /**
209
209
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70) and a
210
210
  * specific seed.
211
211
  */
212
- export declare function spawnPillWithSeed(pillColor: PillColor, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupPill;
212
+ export declare function spawnPillWithSeed(pillColor: PillColor, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupPill;
213
213
  /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
214
- export declare function spawnSack(sackSubType: SackSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupSack;
214
+ export declare function spawnSack(sackSubType: SackSubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupSack;
215
215
  /**
216
216
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69) and a
217
217
  * specific seed.
218
218
  */
219
- export declare function spawnSackWithSeed(sackSubType: SackSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupSack;
219
+ export declare function spawnSackWithSeed(sackSubType: SackSubType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupSack;
220
220
  /**
221
221
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
222
222
  */
223
- export declare function spawnTrinket(trinketType: TrinketType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupTrinket;
223
+ export declare function spawnTrinket(trinketType: TrinketType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupTrinket;
224
224
  /**
225
225
  * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350) and
226
226
  * a specific seed.
227
227
  */
228
- export declare function spawnTrinketWithSeed(trinketType: TrinketType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupTrinket;
228
+ export declare function spawnTrinketWithSeed(trinketType: TrinketType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupTrinket;
229
229
  //# sourceMappingURL=pickupsSpecific.d.ts.map
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