isaacscript-common 12.3.7 → 12.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +9 -8
- package/dist/isaacscript-common.lua +65 -17
- package/dist/src/core/constants.d.ts +1 -0
- package/dist/src/core/constants.d.ts.map +1 -1
- package/dist/src/core/constants.lua +1 -0
- package/dist/src/features/extraConsoleCommands/listCommands.d.ts +2 -0
- package/dist/src/features/extraConsoleCommands/listCommands.d.ts.map +1 -1
- package/dist/src/features/extraConsoleCommands/listCommands.lua +6 -0
- package/dist/src/features/fadeInRemover.lua +1 -6
- package/dist/src/features/saveDataManager/exports.d.ts +1 -1
- package/dist/src/features/saveDataManager/exports.lua +1 -1
- package/dist/src/features/saveDataManager/main.d.ts.map +1 -1
- package/dist/src/features/saveDataManager/main.lua +22 -8
- package/dist/src/functions/ui.d.ts +6 -7
- package/dist/src/functions/ui.d.ts.map +1 -1
- package/dist/src/functions/ui.lua +7 -9
- package/dist/src/sets/entitiesWithArmorSet.d.ts +8 -0
- package/dist/src/sets/entitiesWithArmorSet.d.ts.map +1 -0
- package/dist/src/sets/entitiesWithArmorSet.lua +36 -0
- package/package.json +1 -1
- package/src/core/constants.ts +2 -0
- package/src/features/extraConsoleCommands/listCommands.ts +10 -1
- package/src/features/fadeInRemover.ts +1 -1
- package/src/features/saveDataManager/exports.ts +1 -1
- package/src/features/saveDataManager/main.ts +24 -0
- package/src/functions/ui.ts +7 -10
- package/src/sets/entitiesWithArmorSet.ts +58 -0
- package/dist/src/indexLua.d.ts +0 -181
- package/dist/src/indexLua.d.ts.map +0 -1
- package/dist/src/indexLua.lua +0 -1282
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@@ -138,6 +138,18 @@ function makeGlowingHourGlassBackup() {
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iterateTableInOrder(
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saveDataMap,
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(subscriberName, saveData) => {
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// We make the Glowing Hour Glass backup using `SerializationType.SERIALIZE`, which means that
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// we cannot operate on unserializable data, such as functions. Save data that utilizes
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// unserializable data will typically be marked using a conditional function that evaluates to
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// false, so we skip all save data that matches this criteria.
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const conditionalFunc = saveDataConditionalFuncMap.get(subscriberName);
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if (conditionalFunc !== undefined) {
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const shouldSave = conditionalFunc();
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if (!shouldSave) {
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return;
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}
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}
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for (const saveDataKey of SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) {
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const childTable = saveData[saveDataKey];
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if (childTable === undefined) {
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@@ -180,6 +192,18 @@ function restoreGlowingHourGlassBackup() {
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iterateTableInOrder(
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saveDataMap,
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(subscriberName, saveData) => {
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// We make the Glowing Hour Glass backup using `SerializationType.SERIALIZE`, which means that
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// we cannot operate on unserializable data, such as functions. Save data that utilizes
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// unserializable data will typically be marked using a conditional function that evaluates to
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// false, so we skip all save data that matches this criteria.
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const conditionalFunc = saveDataConditionalFuncMap.get(subscriberName);
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if (conditionalFunc !== undefined) {
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const shouldSave = conditionalFunc();
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if (!shouldSave) {
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return;
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}
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}
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for (const saveDataKey of SAVE_DATA_MANAGER_GLOWING_HOUR_GLASS_BACKUP_KEYS) {
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const childTable = saveData[saveDataKey];
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if (childTable === undefined) {
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package/src/functions/ui.ts
CHANGED
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@@ -4,24 +4,21 @@ import { UI_HEART_WIDTH, VectorZero } from "../core/constants";
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import { copyVector } from "./vector";
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/**
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* In the options menu, players have the ability to set a HUD offset.
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*
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*
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* offset setting so that mods can render UI elements to the screen in the correct position.
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* In the options menu, players have the ability to set a HUD offset. This uses the current HUD
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* offset to generate a vector that should be added to the corresponding position that you want to
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* draw a UI element.
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*
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*
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*
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*
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* For example:
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* - If the user does not have a HUD offset configured, this function will return `Vector(0, 0)`.
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* - If the user has a HUD offset of 1.0 configured, this function will return 10
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*/
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export function getHUDOffsetVector(): Vector {
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const defaultVector = copyVector(VectorZero);
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-
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// Convert e.g. 0.4 to 4.
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const hudOffset = math.floor(Options.HUDOffset * 10);
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// Expected values are integers between 1 and 10.
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if (hudOffset < 1 || hudOffset > 10) {
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return
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return copyVector(VectorZero);
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}
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const x = hudOffset * 2;
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@@ -0,0 +1,58 @@
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import {
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BeastVariant,
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BoomFlyVariant,
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DogmaVariant,
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EntityType,
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HiveVariant,
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HopperVariant,
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MotherVariant,
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PooterVariant,
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} from "isaac-typescript-definitions";
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/**
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* Corresponds to:
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* https://bindingofisaacrebirth.fandom.com/wiki/Damage_Scaling#Entities_with_Armor_Values
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*
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* We use the entity ID instead of type + variant tuple so that we can have O(1) lookups.
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*/
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export const ENTITIES_WITH_ARMOR_SET = new Set([
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`${EntityType.POOTER}.${PooterVariant.TAINTED_POOTER}`, // 14.2
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`${EntityType.HIVE}.${HiveVariant.TAINTED_MULLIGAN}`, // 22.3
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`${EntityType.BOOM_FLY}.${BoomFlyVariant.TAINTED_BOOM_FLY}`, // 22.6
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`${EntityType.HOPPER}.${HopperVariant.TAINTED_HOPPER}`, // 29.3
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`${EntityType.SPITTY}`, // 31.1
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// 61.7
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// 102.2
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// 240.3
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// 244.2
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// 244.3
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// 274.0
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// 274.1
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// 274.2
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// 275.0
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// 275.1
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// 275.2
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// 406.0
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// 407.0
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// 412.0
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// 802.0
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// 802.1
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// 812.1
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// 827.1
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// 829.1
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// 831.0
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// 850.0
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// 850.1
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// 850.2
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// 855.0
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// 855.1
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// 888.0
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`${EntityType.MOTHER}.${MotherVariant.MOTHER_1}`, // 912.0
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`${EntityType.MOTHER}.${MotherVariant.MOTHER_2}`, // 912.10
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`${EntityType.DOGMA}.${DogmaVariant.DOGMA_PHASE_1}`, // 950.0
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`${EntityType.BEAST}.${BeastVariant.BEAST}`, // 951.0
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`${EntityType.BEAST}.${BeastVariant.ULTRA_FAMINE}`, // 951.10
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`${EntityType.BEAST}.${BeastVariant.ULTRA_PESTILENCE}`, // 951.20
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`${EntityType.BEAST}.${BeastVariant.ULTRA_WAR}`, // 951.30
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`${EntityType.BEAST}.${BeastVariant.ULTRA_DEATH}`, // 951.40
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]);
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package/dist/src/indexLua.d.ts
DELETED
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export * from "./classes/DefaultMap";
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export * from "./classes/ModUpgraded";
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export * from "./core/cachedClasses";
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export * from "./core/constants";
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export * from "./core/constantsFirstLast";
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export * from "./core/upgradeMod";
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export * from "./enums/AmbushType";
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export * from "./enums/CornerType";
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export * from "./enums/HealthType";
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export * from "./enums/ModCallbackCustom";
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export * from "./enums/PocketItemType";
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export * from "./enums/RockAltType";
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export * from "./enums/SaveDataKey";
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export * from "./enums/SerializationType";
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export * from "./enums/SlotDestructionType";
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export * from "./enums/StatType";
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export * from "./features/characterHealthConversion";
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export * from "./features/characterStats";
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export * from "./features/collectibleItemPoolType";
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export * from "./features/customDoor";
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export * from "./features/customGridEntity";
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export * from "./features/customPickup";
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export * from "./features/customStage/exports";
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export * from "./features/customTrapdoor/exports";
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export * from "./features/debugDisplay/exports";
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export * from "./features/deployJSONRoom";
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export * from "./features/disableAllSound";
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export * from "./features/disableInputs";
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export * from "./features/extraConsoleCommands/exports";
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export * from "./features/fadeInRemover";
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export * from "./features/fastReset";
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export * from "./features/firstLast";
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export * from "./features/forgottenSwitch";
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export * from "./features/pause";
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export * from "./features/persistentEntities";
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export * from "./features/pickupIndex";
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export * from "./features/playerInventory";
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export * from "./features/ponyDetection";
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export * from "./features/preventChildEntities";
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export * from "./features/preventCollectibleRotation";
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export * from "./features/registerHotkey";
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export * from "./features/roomClearFrame";
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export * from "./features/roomHistory";
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export * from "./features/runInNFrames";
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export * from "./features/saveDataManager/exports";
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export * from "./features/sirenHelpers";
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export * from "./features/stageHistory";
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export * from "./features/taintedLazarusPlayers";
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export * from "./functions/ambush";
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export * from "./functions/array";
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export * from "./functions/arrayLua";
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export * from "./functions/benchmark";
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export * from "./functions/bitSet128";
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export * from "./functions/bitwise";
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export * from "./functions/bombs";
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export * from "./functions/bosses";
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export * from "./functions/cards";
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export * from "./functions/challenges";
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export * from "./functions/characters";
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export * from "./functions/charge";
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export * from "./functions/chargeBar";
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export * from "./functions/collectibleCacheFlag";
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export * from "./functions/collectibles";
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export * from "./functions/collectibleSet";
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export * from "./functions/collectibleTag";
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export * from "./functions/color";
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export * from "./functions/curses";
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export * from "./functions/debugFunctions";
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export * from "./functions/deepCopy";
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export * from "./functions/deepCopyTests";
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export * from "./functions/dimensions";
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export * from "./functions/direction";
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export * from "./functions/doors";
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export * from "./functions/easing";
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export * from "./functions/eden";
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export * from "./functions/effects";
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export * from "./functions/entities";
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export * from "./functions/entitiesSpecific";
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export * from "./functions/entityTypes";
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export * from "./functions/enums";
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export * from "./functions/familiars";
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export * from "./functions/flag";
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export * from "./functions/flying";
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export * from "./functions/globals";
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export * from "./functions/gridEntities";
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export * from "./functions/gridEntitiesSpecific";
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export * from "./functions/hex";
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export * from "./functions/initArray";
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export * from "./functions/input";
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export * from "./functions/isaacAPIClass";
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export * from "./functions/itemPool";
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export * from "./functions/jsonHelpers";
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export * from "./functions/jsonRoom";
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export * from "./functions/kColor";
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export * from "./functions/language";
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export * from "./functions/level";
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export * from "./functions/levelGrid";
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export * from "./functions/log";
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export * from "./functions/logEntities";
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export * from "./functions/map";
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export * from "./functions/math";
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export * from "./functions/mergeTests";
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export * from "./functions/minimap";
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export * from "./functions/nextStage";
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export * from "./functions/npcs";
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export * from "./functions/pickups";
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export * from "./functions/pickupsSpecific";
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export * from "./functions/pickupVariants";
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export * from "./functions/pills";
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export * from "./functions/playerCenter";
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export * from "./functions/playerDataStructures";
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export * from "./functions/playerHealth";
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export * from "./functions/playerIndex";
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export * from "./functions/players";
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export * from "./functions/playerStats";
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export * from "./functions/pocketItems";
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export * from "./functions/positionVelocity";
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export * from "./functions/pressurePlate";
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export * from "./functions/projectiles";
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export * from "./functions/random";
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export * from "./functions/reorderedCallbacks";
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export * from "./functions/revive";
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export * from "./functions/rng";
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export * from "./functions/rockAlt";
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export * from "./functions/roomData";
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export * from "./functions/roomGrid";
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export * from "./functions/rooms";
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export * from "./functions/roomShape";
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export * from "./functions/roomTransition";
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export * from "./functions/run";
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export * from "./functions/saveFile";
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export * from "./functions/seeds";
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export * from "./functions/serialization";
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export * from "./functions/set";
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export * from "./functions/sound";
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export * from "./functions/spawnCollectible";
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export * from "./functions/sprites";
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export * from "./functions/stage";
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export * from "./functions/string";
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export * from "./functions/table";
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export * from "./functions/tears";
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export * from "./functions/transformations";
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export * from "./functions/trinketCacheFlag";
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export * from "./functions/trinketGive";
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export * from "./functions/trinkets";
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export * from "./functions/trinketSet";
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export * from "./functions/tstlClass";
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export * from "./functions/types";
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export * from "./functions/ui";
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export * from "./functions/utils";
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export * from "./functions/vector";
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export * from "./functions/weighted";
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153
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export * from "./interfaces/ChargeBarSprites";
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154
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export * from "./interfaces/Corner";
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155
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export * from "./interfaces/CustomStageTSConfig";
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156
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export * from "./interfaces/GridEntityCustomData";
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157
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export * from "./interfaces/JSONRoomsFile";
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158
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export * from "./interfaces/PlayerHealth";
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159
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export * from "./interfaces/PocketItemDescription";
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160
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export * from "./interfaces/RoomDescription";
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161
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export * from "./interfaces/SaveData";
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export * from "./interfaces/StatTypeType";
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163
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export * from "./interfaces/TrinketSituation";
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export * from "./maps/cardNameToTypeMap";
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165
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export * from "./maps/characterNameToTypeMap";
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166
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export * from "./maps/pillNameToEffectMap";
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167
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export * from "./maps/roomNameToTypeMap";
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168
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export * from "./objects/colors";
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169
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export * from "./objects/kColors";
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export * from "./types/AnyEntity";
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export * from "./types/AnyGridEntity";
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export * from "./types/CollectibleIndex";
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export * from "./types/Immutable";
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174
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export * from "./types/PickingUpItem";
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export * from "./types/PickupIndex";
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176
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export * from "./types/PlayerIndex";
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export * from "./types/PossibleStatType";
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178
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export * from "./types/TSTLClass";
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export * from "./types/WeightedArray";
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export * from "isaac-typescript-definitions";
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//# sourceMappingURL=indexLua.d.ts.map
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@@ -1 +0,0 @@
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1
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-
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