isaacscript-common 1.2.292 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (482) hide show
  1. package/README.md +2 -2
  2. package/dist/cachedClasses.d.ts +1 -1
  3. package/dist/cachedClasses.lua +0 -1
  4. package/dist/callbacks/customRevive.lua +13 -8
  5. package/dist/callbacks/itemPickup.lua +3 -1
  6. package/dist/callbacks/postBombInitLate.lua +3 -1
  7. package/dist/callbacks/postBoneSwing.lua +5 -2
  8. package/dist/callbacks/postCollectibleInitFirst.lua +4 -1
  9. package/dist/callbacks/postCursedTeleport.lua +16 -8
  10. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  11. package/dist/callbacks/postCustomDoorEnter.lua +16 -10
  12. package/dist/callbacks/postEffectInitLate.lua +3 -1
  13. package/dist/callbacks/postEffectStateChanged.lua +3 -1
  14. package/dist/callbacks/postEsauJr.lua +5 -2
  15. package/dist/callbacks/postFamiliarInitLate.lua +3 -1
  16. package/dist/callbacks/postFamiliarStateChanged.lua +3 -1
  17. package/dist/callbacks/postFlip.lua +9 -5
  18. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  19. package/dist/callbacks/postGreedModeWave.lua +32 -0
  20. package/dist/callbacks/postGreedWave.d.ts +1 -0
  21. package/dist/callbacks/postGreedWave.lua +31 -0
  22. package/dist/callbacks/postGridEntity.lua +4 -2
  23. package/dist/callbacks/postGridEntityCollision.lua +5 -2
  24. package/dist/callbacks/postHolyMantleRemoved.lua +3 -1
  25. package/dist/callbacks/postItemDischarged.lua +10 -5
  26. package/dist/callbacks/postKnifeInitLate.lua +3 -1
  27. package/dist/callbacks/postLaserInitLate.lua +3 -1
  28. package/dist/callbacks/postNPCInitLate.lua +3 -1
  29. package/dist/callbacks/postNPCStateChanged.lua +3 -1
  30. package/dist/callbacks/postNewRoomEarly.lua +7 -5
  31. package/dist/callbacks/postPickupCollect.lua +3 -1
  32. package/dist/callbacks/postPickupInitLate.lua +3 -1
  33. package/dist/callbacks/postPickupStateChanged.lua +3 -1
  34. package/dist/callbacks/postPlayerChangeHealth.lua +2 -2
  35. package/dist/callbacks/postPlayerFatalDamage.lua +4 -1
  36. package/dist/callbacks/postPlayerInitLate.lua +3 -1
  37. package/dist/callbacks/postPlayerReordered.lua +7 -6
  38. package/dist/callbacks/postProjectileInitLate.lua +3 -1
  39. package/dist/callbacks/postRoomClearChanged.lua +4 -3
  40. package/dist/callbacks/postSacrifice.lua +8 -4
  41. package/dist/callbacks/postSlotInitUpdate.lua +4 -2
  42. package/dist/callbacks/postSlotRender.lua +3 -1
  43. package/dist/callbacks/postTearInitLate.lua +3 -1
  44. package/dist/callbacks/postTearInitVeryLate.lua +3 -1
  45. package/dist/callbacks/postTransformation.lua +7 -12
  46. package/dist/callbacks/postTrinketBreak.lua +8 -3
  47. package/dist/callbacks/preBerserkDeath.lua +3 -2
  48. package/dist/callbacks/preNewLevel.lua +5 -3
  49. package/dist/callbacks/reorderedCallbacks.lua +7 -5
  50. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +5 -2
  51. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  52. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +3 -1
  53. package/dist/callbacks/subscriptions/postBoneSwing.lua +3 -3
  54. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -2
  55. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +3 -3
  56. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -1
  57. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  58. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -2
  59. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +3 -3
  60. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +4 -1
  61. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  62. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +5 -2
  63. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -2
  65. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +3 -3
  66. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -1
  67. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  68. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -2
  69. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  70. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -2
  71. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +3 -3
  72. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -1
  73. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  74. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -1
  75. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  76. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -1
  77. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  78. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -1
  79. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  80. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  81. package/dist/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  82. package/dist/callbacks/subscriptions/postGreedWave.d.ts +2 -0
  83. package/dist/callbacks/subscriptions/postGreedWave.lua +16 -0
  84. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +5 -2
  85. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +3 -3
  86. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +5 -2
  87. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +3 -3
  88. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +5 -2
  89. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  90. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +5 -2
  91. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  92. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +5 -2
  93. package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +3 -3
  94. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +5 -2
  95. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  96. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -2
  97. package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +16 -4
  98. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +5 -2
  99. package/dist/callbacks/subscriptions/postItemDischarged.lua +3 -3
  100. package/dist/callbacks/subscriptions/postItemPickup.d.ts +6 -2
  101. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  102. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -2
  103. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  104. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +5 -2
  105. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  106. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +5 -2
  107. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  108. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -2
  109. package/dist/callbacks/subscriptions/postNPCStateChanged.lua +3 -3
  110. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -1
  111. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  112. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -1
  113. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +3 -3
  114. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -1
  115. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  116. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -2
  117. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +8 -4
  118. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +5 -2
  119. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  120. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +5 -2
  121. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  122. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -2
  123. package/dist/callbacks/subscriptions/postPickupStateChanged.lua +3 -3
  124. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +5 -2
  125. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  126. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +4 -2
  127. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  128. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +5 -2
  129. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  130. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +5 -2
  131. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  132. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +5 -2
  133. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  134. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +5 -2
  135. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  136. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +5 -2
  137. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  138. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -2
  139. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  140. package/dist/callbacks/subscriptions/postPurchase.d.ts +6 -2
  141. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  142. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -1
  143. package/dist/callbacks/subscriptions/postRoomClearChanged.lua +3 -3
  144. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -1
  145. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  146. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -2
  147. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +3 -3
  148. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -2
  149. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  150. package/dist/callbacks/subscriptions/postSlotInit.d.ts +5 -2
  151. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  152. package/dist/callbacks/subscriptions/postSlotRender.d.ts +5 -2
  153. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  154. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +5 -2
  155. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  156. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +5 -2
  157. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  158. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -2
  159. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -3
  160. package/dist/callbacks/subscriptions/postTransformation.d.ts +5 -2
  161. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  162. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +5 -2
  163. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -3
  164. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +5 -2
  165. package/dist/callbacks/subscriptions/preBerserkDeath.lua +3 -3
  166. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -1
  167. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  168. package/dist/callbacks/subscriptions/preItemPickup.d.ts +6 -2
  169. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  170. package/dist/callbacks/subscriptions/preNewLevel.d.ts +3 -1
  171. package/dist/callbacks/subscriptions/preNewLevel.lua +3 -3
  172. package/dist/classes/ModUpgraded.d.ts +5 -5
  173. package/dist/constants.d.ts +9 -43
  174. package/dist/constants.lua +16 -13
  175. package/dist/constantsMax.d.ts +16 -0
  176. package/dist/constantsMax.lua +27 -0
  177. package/dist/enums/CardType.lua +1 -1
  178. package/dist/enums/CollectiblePedestalType.lua +1 -1
  179. package/dist/enums/HealthType.d.ts +3 -3
  180. package/dist/enums/HealthType.lua +1 -2
  181. package/dist/enums/ModCallbacksCustom.d.ts +56 -48
  182. package/dist/enums/ModCallbacksCustom.lua +47 -46
  183. package/dist/enums/PillEffectClass.lua +1 -1
  184. package/dist/enums/PillEffectType.lua +1 -1
  185. package/dist/enums/PocketItemType.lua +1 -2
  186. package/dist/enums/SerializationType.lua +1 -2
  187. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +1 -1
  188. package/dist/enums/private/CopyableIsaacAPIClassType.lua +2 -3
  189. package/dist/enums/private/SaveDataKeys.d.ts +4 -4
  190. package/dist/enums/private/SaveDataKeys.lua +5 -6
  191. package/dist/enums/private/SerializationBrand.d.ts +3 -4
  192. package/dist/enums/private/SerializationBrand.lua +2 -15
  193. package/dist/features/characterHealthConversion.d.ts +2 -2
  194. package/dist/features/characterHealthConversion.lua +8 -4
  195. package/dist/features/characterStats.d.ts +4 -4
  196. package/dist/features/characterStats.lua +3 -1
  197. package/dist/features/debugDisplay.lua +12 -11
  198. package/dist/features/deployJSONRoom.d.ts +3 -3
  199. package/dist/features/deployJSONRoom.lua +35 -21
  200. package/dist/features/disableInputs.d.ts +1 -1
  201. package/dist/features/disableInputs.lua +6 -3
  202. package/dist/features/disableSound.lua +3 -1
  203. package/dist/features/extraConsoleCommands/commands.d.ts +5 -3
  204. package/dist/features/extraConsoleCommands/commands.lua +96 -56
  205. package/dist/features/extraConsoleCommands/commandsDisplay.lua +0 -1
  206. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts +1 -1
  207. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +13 -10
  208. package/dist/features/extraConsoleCommands/init.lua +17 -9
  209. package/dist/features/extraConsoleCommands/v.lua +0 -1
  210. package/dist/features/fadeInRemover.lua +3 -2
  211. package/dist/features/fastReset.lua +7 -5
  212. package/dist/features/forgottenSwitch.lua +6 -3
  213. package/dist/features/getCollectibleItemPoolType.d.ts +1 -1
  214. package/dist/features/getCollectibleItemPoolType.lua +6 -2
  215. package/dist/features/isPonyActive.lua +5 -2
  216. package/dist/features/playerInventory.d.ts +1 -1
  217. package/dist/features/playerInventory.lua +7 -3
  218. package/dist/features/preventCollectibleRotate.d.ts +1 -1
  219. package/dist/features/preventCollectibleRotate.lua +9 -4
  220. package/dist/features/runInNFrames.lua +4 -2
  221. package/dist/features/saveDataManager/constants.lua +0 -1
  222. package/dist/features/saveDataManager/exports.d.ts +9 -8
  223. package/dist/features/saveDataManager/main.lua +11 -9
  224. package/dist/features/saveDataManager/maps.d.ts +5 -0
  225. package/dist/features/saveDataManager/merge.d.ts +1 -1
  226. package/dist/features/saveDataManager/merge.lua +2 -1
  227. package/dist/features/saveDataManager/serializationBrand.d.ts +1 -0
  228. package/dist/features/saveDataManager/serializationBrand.lua +17 -0
  229. package/dist/features/sirenHelpers.d.ts +1 -1
  230. package/dist/features/sirenHelpers.lua +5 -2
  231. package/dist/features/taintedLazarusPlayers.lua +6 -3
  232. package/dist/featuresInitialized.lua +0 -1
  233. package/dist/functions/array.d.ts +18 -2
  234. package/dist/functions/array.lua +29 -3
  235. package/dist/functions/bitwise.lua +0 -1
  236. package/dist/functions/boss.d.ts +1 -1
  237. package/dist/functions/boss.lua +12 -9
  238. package/dist/functions/cacheFlag.d.ts +2 -2
  239. package/dist/functions/cacheFlag.lua +0 -1
  240. package/dist/functions/cards.d.ts +9 -17
  241. package/dist/functions/cards.lua +22 -23
  242. package/dist/functions/challenges.d.ts +1 -1
  243. package/dist/functions/challenges.lua +0 -1
  244. package/dist/functions/character.d.ts +6 -4
  245. package/dist/functions/character.lua +16 -7
  246. package/dist/functions/charge.d.ts +1 -1
  247. package/dist/functions/charge.lua +14 -9
  248. package/dist/functions/chargeBar.lua +0 -1
  249. package/dist/functions/collectibleCacheFlag.d.ts +4 -4
  250. package/dist/functions/collectibleCacheFlag.lua +8 -5
  251. package/dist/functions/collectibleSet.d.ts +1 -1
  252. package/dist/functions/collectibleSet.lua +4 -5
  253. package/dist/functions/collectibleTag.d.ts +1 -2
  254. package/dist/functions/collectibleTag.lua +12 -10
  255. package/dist/functions/collectibles.d.ts +21 -28
  256. package/dist/functions/collectibles.lua +29 -26
  257. package/dist/functions/color.lua +9 -1
  258. package/dist/functions/debug.d.ts +12 -0
  259. package/dist/functions/debug.lua +3 -1
  260. package/dist/functions/deepCopy.d.ts +1 -1
  261. package/dist/functions/deepCopy.lua +4 -2
  262. package/dist/functions/direction.d.ts +4 -0
  263. package/dist/functions/direction.lua +17 -0
  264. package/dist/functions/doors.d.ts +12 -16
  265. package/dist/functions/doors.lua +34 -26
  266. package/dist/functions/easing.lua +0 -1
  267. package/dist/functions/entity.d.ts +4 -5
  268. package/dist/functions/entity.lua +4 -12
  269. package/dist/functions/entitySpecific.d.ts +35 -33
  270. package/dist/functions/entitySpecific.lua +20 -19
  271. package/dist/functions/enums.d.ts +70 -0
  272. package/dist/functions/enums.lua +71 -0
  273. package/dist/functions/familiars.d.ts +2 -2
  274. package/dist/functions/familiars.lua +0 -1
  275. package/dist/functions/flag.d.ts +42 -10
  276. package/dist/functions/flag.lua +31 -13
  277. package/dist/functions/flying.d.ts +2 -2
  278. package/dist/functions/flying.lua +20 -14
  279. package/dist/functions/globals.lua +5 -2
  280. package/dist/functions/gridEntity.d.ts +18 -16
  281. package/dist/functions/gridEntity.lua +39 -26
  282. package/dist/functions/input.d.ts +14 -3
  283. package/dist/functions/input.lua +39 -78
  284. package/dist/functions/jsonHelpers.d.ts +9 -7
  285. package/dist/functions/jsonHelpers.lua +0 -1
  286. package/dist/functions/kColor.lua +14 -3
  287. package/dist/functions/language.lua +9 -8
  288. package/dist/functions/log.d.ts +21 -15
  289. package/dist/functions/log.lua +61 -36
  290. package/dist/functions/math.d.ts +19 -8
  291. package/dist/functions/math.lua +33 -22
  292. package/dist/functions/mergeTests.lua +0 -1
  293. package/dist/functions/npc.d.ts +1 -1
  294. package/dist/functions/npc.lua +32 -16
  295. package/dist/functions/pickups.d.ts +10 -26
  296. package/dist/functions/pickups.lua +31 -29
  297. package/dist/functions/pills.d.ts +14 -13
  298. package/dist/functions/pills.lua +9 -3
  299. package/dist/functions/player.d.ts +11 -11
  300. package/dist/functions/player.lua +79 -66
  301. package/dist/functions/playerHealth.lua +19 -16
  302. package/dist/functions/playerIndex.d.ts +3 -3
  303. package/dist/functions/playerIndex.lua +9 -6
  304. package/dist/functions/pocketItems.d.ts +1 -1
  305. package/dist/functions/pocketItems.lua +21 -12
  306. package/dist/functions/positionVelocity.lua +4 -1
  307. package/dist/functions/random.d.ts +2 -3
  308. package/dist/functions/random.lua +0 -1
  309. package/dist/functions/revive.lua +18 -13
  310. package/dist/functions/roomData.d.ts +2 -2
  311. package/dist/functions/roomData.lua +11 -13
  312. package/dist/functions/roomGrid.d.ts +2 -2
  313. package/dist/functions/roomGrid.lua +0 -1
  314. package/dist/functions/roomShape.d.ts +2 -2
  315. package/dist/functions/rooms.d.ts +19 -14
  316. package/dist/functions/rooms.lua +42 -22
  317. package/dist/functions/run.d.ts +1 -1
  318. package/dist/functions/run.lua +3 -2
  319. package/dist/functions/seeds.d.ts +7 -0
  320. package/dist/functions/seeds.lua +7 -1
  321. package/dist/functions/sound.lua +4 -3
  322. package/dist/functions/spawnCollectible.d.ts +5 -5
  323. package/dist/functions/spawnCollectible.lua +7 -4
  324. package/dist/functions/sprite.d.ts +1 -1
  325. package/dist/functions/sprite.lua +3 -4
  326. package/dist/functions/stage.d.ts +4 -4
  327. package/dist/functions/stage.lua +3 -2
  328. package/dist/functions/string.d.ts +8 -1
  329. package/dist/functions/string.lua +10 -2
  330. package/dist/functions/tears.d.ts +4 -4
  331. package/dist/functions/tears.lua +0 -1
  332. package/dist/functions/transformations.d.ts +5 -3
  333. package/dist/functions/transformations.lua +31 -20
  334. package/dist/functions/trinketCacheFlag.d.ts +1 -1
  335. package/dist/functions/trinketCacheFlag.lua +8 -6
  336. package/dist/functions/trinketGive.d.ts +14 -3
  337. package/dist/functions/trinketGive.lua +46 -28
  338. package/dist/functions/trinketSet.d.ts +1 -1
  339. package/dist/functions/trinketSet.lua +4 -5
  340. package/dist/functions/trinkets.d.ts +8 -17
  341. package/dist/functions/trinkets.lua +17 -34
  342. package/dist/functions/ui.lua +7 -5
  343. package/dist/functions/utils.d.ts +1 -61
  344. package/dist/functions/utils.lua +3 -50
  345. package/dist/functions/vector.d.ts +1 -2
  346. package/dist/functions/vector.lua +8 -6
  347. package/dist/index.d.ts +4 -6
  348. package/dist/index.lua +17 -34
  349. package/dist/initCustomCallbacks.lua +3 -1
  350. package/dist/initFeatures.lua +0 -1
  351. package/dist/lualib_bundle.lua +14 -1
  352. package/dist/maps/cardMap.d.ts +1 -1
  353. package/dist/maps/characterMap.d.ts +1 -1
  354. package/dist/maps/collectibleDescriptionMap.d.ts +1 -1
  355. package/dist/maps/collectibleNameMap.d.ts +1 -1
  356. package/dist/maps/defaultPlayerStatMap.d.ts +1 -1
  357. package/dist/maps/defaultPlayerStatMap.lua +8 -6
  358. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  359. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +19 -12
  360. package/dist/maps/gridEntityXMLMap.d.ts +1 -1
  361. package/dist/maps/gridEntityXMLMap.lua +44 -34
  362. package/dist/maps/pillEffectMap.d.ts +1 -1
  363. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  364. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -5
  365. package/dist/maps/roomTypeMap.d.ts +1 -1
  366. package/dist/maps/roomTypeMap.lua +37 -35
  367. package/dist/maps/trinketDescriptionMap.d.ts +1 -1
  368. package/dist/maps/trinketNameMap.d.ts +1 -1
  369. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -1
  370. package/dist/objects/LRoomShapeToRectangles.lua +6 -5
  371. package/dist/objects/callbackRegisterFunctions.d.ts +2 -2
  372. package/dist/objects/callbackRegisterFunctions.lua +3 -1
  373. package/dist/objects/cardDescriptions.d.ts +1 -1
  374. package/dist/objects/cardDescriptions.lua +89 -90
  375. package/dist/objects/cardNames.d.ts +1 -1
  376. package/dist/objects/cardNames.lua +89 -90
  377. package/dist/objects/cardTypes.d.ts +3 -4
  378. package/dist/objects/cardTypes.lua +102 -104
  379. package/dist/objects/challengeNames.d.ts +1 -1
  380. package/dist/objects/challengeNames.lua +48 -48
  381. package/dist/objects/characterNames.d.ts +1 -1
  382. package/dist/objects/characterNames.lua +44 -44
  383. package/dist/objects/coinSubTypeToValue.d.ts +1 -1
  384. package/dist/objects/coinSubTypeToValue.lua +10 -8
  385. package/dist/objects/colors.lua +0 -1
  386. package/dist/objects/directionNames.d.ts +1 -1
  387. package/dist/objects/directionNames.lua +2 -1
  388. package/dist/objects/directionToDegrees.d.ts +1 -1
  389. package/dist/objects/directionToDegrees.lua +2 -1
  390. package/dist/objects/directionToVector.d.ts +1 -1
  391. package/dist/objects/directionToVector.lua +2 -1
  392. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  393. package/dist/objects/doorSlotFlagToDoorSlot.lua +16 -0
  394. package/dist/objects/doorSlotToDirection.d.ts +1 -1
  395. package/dist/objects/doorSlotToDirection.lua +11 -10
  396. package/dist/objects/isaacAPIClassTypeToBrand.lua +1 -2
  397. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +1 -2
  398. package/dist/objects/pillEffectClasses.d.ts +3 -4
  399. package/dist/objects/pillEffectClasses.lua +55 -57
  400. package/dist/objects/pillEffectNames.d.ts +1 -1
  401. package/dist/objects/pillEffectNames.lua +52 -53
  402. package/dist/objects/pillEffectTypes.d.ts +3 -4
  403. package/dist/objects/pillEffectTypes.lua +54 -56
  404. package/dist/objects/roomShapeBounds.d.ts +1 -1
  405. package/dist/objects/roomShapeBounds.lua +14 -16
  406. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -1
  407. package/dist/objects/roomShapeLayoutSizes.lua +14 -14
  408. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -1
  409. package/dist/objects/roomShapeToBottomRightPosition.lua +14 -16
  410. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -1
  411. package/dist/objects/roomShapeToDoorSlots.lua +35 -33
  412. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +2 -2
  413. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +68 -66
  414. package/dist/objects/roomShapeToGridWidth.d.ts +1 -1
  415. package/dist/objects/roomShapeToGridWidth.lua +14 -14
  416. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -1
  417. package/dist/objects/roomShapeToTopLeftPosition.lua +14 -14
  418. package/dist/objects/roomShapeVolumes.d.ts +1 -1
  419. package/dist/objects/roomShapeVolumes.lua +14 -14
  420. package/dist/objects/roomTypeNames.d.ts +1 -1
  421. package/dist/objects/roomTypeNames.lua +32 -32
  422. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +1 -2
  423. package/dist/objects/stageTypeToLetter.d.ts +1 -1
  424. package/dist/objects/stageTypeToLetter.lua +8 -7
  425. package/dist/objects/transformationNames.d.ts +1 -1
  426. package/dist/objects/transformationNames.lua +16 -17
  427. package/dist/patchErrorFunctions.lua +1 -2
  428. package/dist/sets/LRoomShapesSet.d.ts +1 -1
  429. package/dist/sets/LRoomShapesSet.lua +3 -1
  430. package/dist/sets/bossSets.lua +241 -211
  431. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -1
  432. package/dist/sets/charactersThatStartWithAnActiveItemSet.lua +13 -11
  433. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -1
  434. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -1
  435. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -1
  436. package/dist/sets/charactersWithFreeDevilDealsSet.lua +3 -1
  437. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -1
  438. package/dist/sets/charactersWithNoRedHeartsSet.lua +10 -8
  439. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -1
  440. package/dist/sets/charactersWithNoSoulHeartsSet.lua +7 -5
  441. package/dist/sets/chestPickupVariantsSet.d.ts +1 -1
  442. package/dist/sets/chestPickupVariantsSet.lua +14 -12
  443. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -1
  444. package/dist/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  445. package/dist/sets/lostStyleCharactersSet.d.ts +1 -1
  446. package/dist/sets/lostStyleCharactersSet.lua +7 -5
  447. package/dist/sets/redHeartSubTypesSet.d.ts +1 -1
  448. package/dist/sets/redHeartSubTypesSet.lua +3 -1
  449. package/dist/sets/sinEntityTypesSet.d.ts +1 -1
  450. package/dist/sets/sinEntityTypesSet.lua +9 -7
  451. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -1
  452. package/dist/sets/singleUseActiveCollectibleTypesSet.lua +10 -8
  453. package/dist/sets/storyBossesSet.d.ts +1 -1
  454. package/dist/sets/storyBossesSet.lua +15 -13
  455. package/dist/types/AddCallbackParameterCustom.d.ts +123 -0
  456. package/dist/types/AddCallbackParameterCustom.lua +4 -0
  457. package/dist/types/AddCallbackParametersCustom.d.ts +120 -277
  458. package/dist/types/AnyEntity.lua +0 -1
  459. package/dist/types/CollectibleIndex.lua +0 -1
  460. package/dist/types/EntityTypeNonNPC.lua +0 -1
  461. package/dist/types/JSONDoor.lua +0 -1
  462. package/dist/types/JSONEntity.lua +0 -1
  463. package/dist/types/JSONRoom.lua +0 -1
  464. package/dist/types/JSONRooms.lua +0 -1
  465. package/dist/types/JSONSpawn.lua +0 -1
  466. package/dist/types/PickingUpItem.d.ts +1 -1
  467. package/dist/types/PickingUpItem.lua +5 -3
  468. package/dist/types/PlayerHealth.d.ts +1 -1
  469. package/dist/types/PlayerHealth.lua +0 -1
  470. package/dist/types/PlayerIndex.lua +0 -1
  471. package/dist/types/PocketItemDescription.d.ts +1 -1
  472. package/dist/types/PocketItemDescription.lua +0 -1
  473. package/dist/types/Primitive.lua +0 -1
  474. package/dist/types/TrinketSituation.d.ts +1 -1
  475. package/dist/types/TrinketSituation.lua +0 -1
  476. package/dist/types/private/IsaacAPIClass.lua +0 -1
  477. package/dist/types/private/SaveData.lua +0 -1
  478. package/dist/types/private/SerializedIsaacAPIClass.lua +0 -1
  479. package/dist/types/private/TSTLClass.lua +0 -1
  480. package/dist/types/private/TSTLClassMetatable.lua +0 -1
  481. package/dist/upgradeMod.d.ts +1 -1
  482. package/package.json +9 -8
@@ -1,7 +1,7 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { CacheFlag } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Returns the starting stat that Isaac (the default character) starts with. For example, if you
4
- * pass this function `CacheFlag.CACHE_DAMAGE`, it will return 3.5.
4
+ * pass this function `CacheFlag.DAMAGE`, it will return 3.5.
5
5
  *
6
6
  * Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
7
7
  */
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
4
3
  local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
@@ -1,11 +1,10 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- import { CardType } from "../enums/CardType";
1
+ import { Card, ItemConfigCardType } from "isaac-typescript-definitions";
3
2
  /**
4
3
  * Helper function to get a card description from a Card enum value.
5
4
  *
6
5
  * Example:
7
6
  * ```ts
8
- * const card = Card.CARD_FOOL;
7
+ * const card = Card.FOOL;
9
8
  * const cardDescription = getCardDescription(card); // cardDescription is "Where journey begins"
10
9
  * ```
11
10
  */
@@ -15,26 +14,19 @@ export declare function getCardDescription(card: Card | int): string;
15
14
  *
16
15
  * Example:
17
16
  * ```ts
18
- * const card = Card.CARD_FOOL;
17
+ * const card = Card.FOOL;
19
18
  * const cardName = getCardName(card); // cardName is "0 - The Fool"
20
19
  * ```
21
20
  */
22
21
  export declare function getCardName(card: Card | int): string;
23
- export declare function getCardType(card: Card | int): CardType;
22
+ export declare function getCardType(card: Card | int): ItemConfigCardType;
24
23
  /**
25
24
  * Helper function to get a set of cards matching the type. Also see the [[`CardType`]] enum.
26
25
  *
27
26
  * This function is variadic, meaning that you can you can specify N card types to get a set
28
27
  * containing cards that match any of the specified types.
29
28
  */
30
- export declare function getCardsOfType(...cardTypes: CardType[]): Set<Card>;
31
- /**
32
- * Helper function to get the final card sub-type in the game.
33
- *
34
- * This cannot be reliably determined before run-time due to mods adding a variable amount of new
35
- * cards.
36
- */
37
- export declare function getMaxCards(): int;
29
+ export declare function getCardsOfType(...cardTypes: ItemConfigCardType[]): Set<Card>;
38
30
  /**
39
31
  * Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
40
32
  *
@@ -42,7 +34,7 @@ export declare function getMaxCards(): int;
42
34
  * - any runes
43
35
  * - any objects like Dice Shard
44
36
  * - any modded cards (since there is not a way to distinguish between modded cards and modded
45
- * runes/objects)
37
+ * runes/objects)
46
38
  *
47
39
  * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
48
40
  * `RNG.Next` method will be called. Default is `getRandomSeed()`.
@@ -55,7 +47,7 @@ export declare function getRandomCard(seedOrRNG?: Seed | RNG, exceptions?: Card[
55
47
  * `RNG.Next` method will be called. Default is `getRandomSeed()`.
56
48
  * @param exceptions Optional. An array of cards to not select.
57
49
  */
58
- export declare function getRandomCardOfType(cardType: CardType, seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
50
+ export declare function getRandomCardOfType(cardType: ItemConfigCardType, seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
59
51
  /**
60
52
  * Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul of
61
53
  * Isaac, etc.). This will never return a Rune Shard.
@@ -74,10 +66,10 @@ export declare function getRandomRune(seedOrRNG?: Seed | RNG, exceptions?: Card[
74
66
  */
75
67
  export declare function isCard(card: Card): boolean;
76
68
  /** Returns whether or not the given card matches the specified card type. */
77
- export declare function isCardType(card: Card, cardType: CardType): boolean;
69
+ export declare function isCardType(card: Card, cardType: ItemConfigCardType): boolean;
78
70
  /** Returns true for cards that have `CardType.MODDED`. */
79
71
  export declare function isModdedCard(card: Card): boolean;
80
- /** Returns true for cards that have `CardType.OBJECT`. */
72
+ /** Returns true for cards that have `CardType.SPECIAL_OBJECT`. */
81
73
  export declare function isPocketItemObject(card: Card): boolean;
82
74
  /** Returns true for cards that have `CardType.TAROT_REVERSE`. */
83
75
  export declare function isReverseTarotCard(card: Card): boolean;
@@ -5,10 +5,13 @@ local Set = ____lualib.Set
5
5
  local __TS__Iterator = ____lualib.__TS__Iterator
6
6
  local ____exports = {}
7
7
  local initCardObjects, CARD_TYPE_TO_CARDS_MAP, CARD_SET
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
10
+ local ItemConfigCardType = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigCardType
8
11
  local ____cachedClasses = require("cachedClasses")
9
12
  local itemConfig = ____cachedClasses.itemConfig
10
- local ____CardType = require("enums.CardType")
11
- local CardType = ____CardType.CardType
13
+ local ____constantsMax = require("constantsMax")
14
+ local MAX_CARD = ____constantsMax.MAX_CARD
12
15
  local ____cardDescriptions = require("objects.cardDescriptions")
13
16
  local CARD_DESCRIPTIONS = ____cardDescriptions.CARD_DESCRIPTIONS
14
17
  local DEFAULT_CARD_DESCRIPTION = ____cardDescriptions.DEFAULT_CARD_DESCRIPTION
@@ -18,24 +21,23 @@ local DEFAULT_CARD_NAME = ____cardNames.DEFAULT_CARD_NAME
18
21
  local ____cardTypes = require("objects.cardTypes")
19
22
  local CARD_TYPES = ____cardTypes.CARD_TYPES
20
23
  local DEFAULT_CARD_TYPE = ____cardTypes.DEFAULT_CARD_TYPE
24
+ local ____enums = require("functions.enums")
25
+ local getEnumValues = ____enums.getEnumValues
21
26
  local ____math = require("functions.math")
22
- local range = ____math.range
27
+ local irange = ____math.irange
23
28
  local ____rng = require("functions.rng")
24
29
  local getRandomSeed = ____rng.getRandomSeed
25
30
  local ____set = require("functions.set")
26
31
  local addSetsToSet = ____set.addSetsToSet
27
32
  local getRandomSetElement = ____set.getRandomSetElement
28
- local ____utils = require("functions.utils")
29
- local getEnumValues = ____utils.getEnumValues
30
33
  function initCardObjects(self)
31
- local maxCards = ____exports.getMaxCards(nil)
32
- for ____, cardType in ipairs(getEnumValues(nil, CardType)) do
34
+ for ____, cardType in ipairs(getEnumValues(nil, ItemConfigCardType)) do
33
35
  CARD_TYPE_TO_CARDS_MAP:set(
34
36
  cardType,
35
37
  __TS__New(Set)
36
38
  )
37
39
  end
38
- for ____, card in ipairs(range(nil, 1, maxCards)) do
40
+ for ____, card in ipairs(irange(nil, 1, MAX_CARD)) do
39
41
  local cardType = ____exports.getCardType(nil, card)
40
42
  local cardTypeSet = CARD_TYPE_TO_CARDS_MAP:get(cardType)
41
43
  if cardTypeSet == nil then
@@ -45,10 +47,10 @@ function initCardObjects(self)
45
47
  end
46
48
  local cards = ____exports.getCardsOfType(
47
49
  nil,
48
- CardType.TAROT,
49
- CardType.SUIT,
50
- CardType.SPECIAL,
51
- CardType.TAROT_REVERSE
50
+ ItemConfigCardType.TAROT,
51
+ ItemConfigCardType.SUIT,
52
+ ItemConfigCardType.SPECIAL,
53
+ ItemConfigCardType.TAROT_REVERSE
52
54
  )
53
55
  addSetsToSet(nil, CARD_SET, cards)
54
56
  end
@@ -73,9 +75,6 @@ function ____exports.getCardsOfType(self, ...)
73
75
  end
74
76
  return matchingCards
75
77
  end
76
- function ____exports.getMaxCards(self)
77
- return itemConfig:GetCards().Size - 1
78
- end
79
78
  CARD_TYPE_TO_CARDS_MAP = __TS__New(Map)
80
79
  CARD_SET = __TS__New(Set)
81
80
  function ____exports.getCardDescription(self, card)
@@ -126,7 +125,7 @@ function ____exports.getRandomRune(self, seedOrRNG, exceptions)
126
125
  if exceptions == nil then
127
126
  exceptions = {}
128
127
  end
129
- local runesSet = ____exports.getCardsOfType(nil, CardType.RUNE)
128
+ local runesSet = ____exports.getCardsOfType(nil, ItemConfigCardType.RUNE)
130
129
  runesSet:delete(Card.RUNE_SHARD)
131
130
  return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
132
131
  end
@@ -137,24 +136,24 @@ function ____exports.isCardType(self, card, cardType)
137
136
  return cardType == ____exports.getCardType(nil, card)
138
137
  end
139
138
  function ____exports.isModdedCard(self, card)
140
- return ____exports.isCardType(nil, card, CardType.MODDED)
139
+ return ____exports.isCardType(nil, card, ItemConfigCardType.MODDED)
141
140
  end
142
141
  function ____exports.isPocketItemObject(self, card)
143
- return ____exports.isCardType(nil, card, CardType.OBJECT)
142
+ return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL_OBJECT)
144
143
  end
145
144
  function ____exports.isReverseTarotCard(self, card)
146
- return ____exports.isCardType(nil, card, CardType.TAROT_REVERSE)
145
+ return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT_REVERSE)
147
146
  end
148
147
  function ____exports.isRune(self, card)
149
- return ____exports.isCardType(nil, card, CardType.RUNE)
148
+ return ____exports.isCardType(nil, card, ItemConfigCardType.RUNE)
150
149
  end
151
150
  function ____exports.isSpecialCard(self, card)
152
- return ____exports.isCardType(nil, card, CardType.SPECIAL)
151
+ return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL)
153
152
  end
154
153
  function ____exports.isSuitCard(self, card)
155
- return ____exports.isCardType(nil, card, CardType.SUIT)
154
+ return ____exports.isCardType(nil, card, ItemConfigCardType.SUIT)
156
155
  end
157
156
  function ____exports.isTarotCard(self, card)
158
- return ____exports.isCardType(nil, card, CardType.TAROT)
157
+ return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT)
159
158
  end
160
159
  return ____exports
@@ -1,3 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { Challenge } from "isaac-typescript-definitions";
2
2
  /** Get the proper name for a `Challenge` enum. This will only work for vanilla challenges. */
3
3
  export declare function getChallengeName(challenge: Challenge): string;
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local ____challengeNames = require("objects.challengeNames")
4
3
  local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { PlayerType } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Helper function to determine if the given character can have red heart containers. Returns true
4
4
  * for characters like Isaac, Magdalene, or Cain. Returns true for Keeper and Tainted Keeper, even
@@ -31,9 +31,9 @@ export declare function characterGetsBlackHeartFromEternalHeart(character: Playe
31
31
  */
32
32
  export declare function characterStartsWithActiveItem(character: PlayerType | int): boolean;
33
33
  /**
34
- * Most characters have a 56 frame death animation (i.e. the "Death" animation).
35
- * The Lost and Tainted Lost have a 38 frame death animation (i.e. the "LostDeath" animation).
36
- * Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
34
+ * - Most characters have a 56 frame death animation (i.e. the "Death" animation).
35
+ * - The Lost and Tainted Lost have a 38 frame death animation (i.e. the "LostDeath" animation).
36
+ * - Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
37
37
  */
38
38
  export declare function getCharacterDeathAnimationName(character: PlayerType | int): string;
39
39
  /**
@@ -44,3 +44,5 @@ export declare function getCharacterDeathAnimationName(character: PlayerType | i
44
44
  export declare function getCharacterMaxHeartContainers(character: PlayerType | int): int;
45
45
  /** Helper function to get the name of a character. Returns "unknown" for modded characters. */
46
46
  export declare function getCharacterName(character: PlayerType | int): string;
47
+ export declare function isModdedCharacter(character: PlayerType | int): boolean;
48
+ export declare function isVanillaCharacter(character: PlayerType | int): boolean;
@@ -1,5 +1,8 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
4
+ local ____constants = require("constants")
5
+ local MAX_VANILLA_CHARACTER = ____constants.MAX_VANILLA_CHARACTER
3
6
  local ____characterNames = require("objects.characterNames")
4
7
  local CHARACTER_NAMES = ____characterNames.CHARACTER_NAMES
5
8
  local DEFAULT_CHARACTER_NAME = ____characterNames.DEFAULT_CHARACTER_NAME
@@ -15,6 +18,9 @@ local ____charactersWithNoSoulHeartsSet = require("sets.charactersWithNoSoulHear
15
18
  local CHARACTERS_WITH_NO_SOUL_HEARTS_SET = ____charactersWithNoSoulHeartsSet.CHARACTERS_WITH_NO_SOUL_HEARTS_SET
16
19
  local ____lostStyleCharactersSet = require("sets.lostStyleCharactersSet")
17
20
  local LOST_STYLE_CHARACTERS_SET = ____lostStyleCharactersSet.LOST_STYLE_CHARACTERS_SET
21
+ function ____exports.isVanillaCharacter(self, character)
22
+ return character <= MAX_VANILLA_CHARACTER
23
+ end
18
24
  function ____exports.characterCanHaveRedHearts(self, character)
19
25
  return not CHARACTERS_WITH_NO_RED_HEARTS_SET:has(character)
20
26
  end
@@ -34,31 +40,34 @@ function ____exports.getCharacterDeathAnimationName(self, character)
34
40
  if LOST_STYLE_CHARACTERS_SET:has(character) then
35
41
  return "LostDeath"
36
42
  end
37
- if character == PlayerType.PLAYER_THEFORGOTTEN_B then
43
+ if character == PlayerType.THE_FORGOTTEN_B then
38
44
  return "ForgottenDeath"
39
45
  end
40
46
  return "Death"
41
47
  end
42
48
  function ____exports.getCharacterMaxHeartContainers(self, character)
43
- if character == PlayerType.PLAYER_KEEPER then
49
+ if character == PlayerType.KEEPER then
44
50
  return 3
45
51
  end
46
- if character == PlayerType.PLAYER_THEFORGOTTEN then
52
+ if character == PlayerType.THE_FORGOTTEN then
47
53
  return 6
48
54
  end
49
- if character == PlayerType.PLAYER_THESOUL then
55
+ if character == PlayerType.THE_SOUL then
50
56
  return 6
51
57
  end
52
- if character == PlayerType.PLAYER_KEEPER_B then
58
+ if character == PlayerType.KEEPER_B then
53
59
  return 2
54
60
  end
55
61
  return 12
56
62
  end
57
63
  function ____exports.getCharacterName(self, character)
58
- if character >= PlayerType.NUM_PLAYER_TYPES then
64
+ if ____exports.isVanillaCharacter(nil, character) then
59
65
  return "unknown"
60
66
  end
61
67
  local characterName = CHARACTER_NAMES[character]
62
68
  return characterName == nil and DEFAULT_CHARACTER_NAME or characterName
63
69
  end
70
+ function ____exports.isModdedCharacter(self, character)
71
+ return not ____exports.isVanillaCharacter(nil, character)
72
+ end
64
73
  return ____exports
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { ActiveSlot } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Helper function to add a charge to a player's active item, emulating what happens when a room is
4
4
  * cleared.
@@ -1,6 +1,11 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local getNumChargesToAdd, getNumChargesWithAAAModifier, shouldPlayFullRechargeSound
3
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
+ local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
5
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
6
+ local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
7
+ local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
8
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
4
9
  local ____cachedClasses = require("cachedClasses")
5
10
  local game = ____cachedClasses.game
6
11
  local sfxManager = ____cachedClasses.sfxManager
@@ -33,7 +38,7 @@ function getNumChargesToAdd(self, player, activeSlot, ignoreBigRoomDoubleCharge)
33
38
  local activeItem = player:GetActiveItem(activeSlot)
34
39
  local activeCharge = player:GetActiveCharge(activeSlot)
35
40
  local batteryCharge = player:GetBatteryCharge(activeSlot)
36
- local hasBattery = player:HasCollectible(CollectibleType.COLLECTIBLE_BATTERY)
41
+ local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
37
42
  local maxCharges = getCollectibleMaxCharges(nil, activeItem)
38
43
  if not hasBattery and activeCharge == maxCharges then
39
44
  return 0
@@ -47,7 +52,7 @@ function getNumChargesToAdd(self, player, activeSlot, ignoreBigRoomDoubleCharge)
47
52
  if hasBattery and batteryCharge + 1 == maxCharges then
48
53
  return 1
49
54
  end
50
- if roomShape >= RoomShape.ROOMSHAPE_2x2 and not ignoreBigRoomDoubleCharge then
55
+ if roomShape >= RoomShape.SHAPE_2x2 and not ignoreBigRoomDoubleCharge then
51
56
  return 2
52
57
  end
53
58
  return 1
@@ -56,8 +61,8 @@ function getNumChargesWithAAAModifier(self, player, activeSlot, chargesToAdd)
56
61
  local activeItem = player:GetActiveItem(activeSlot)
57
62
  local activeCharge = player:GetActiveCharge(activeSlot)
58
63
  local batteryCharge = player:GetBatteryCharge(activeSlot)
59
- local hasBattery = player:HasCollectible(CollectibleType.COLLECTIBLE_BATTERY)
60
- local hasAAABattery = player:HasTrinket(TrinketType.TRINKET_AAA_BATTERY)
64
+ local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
65
+ local hasAAABattery = player:HasTrinket(TrinketType.AAA_BATTERY)
61
66
  local maxCharges = getCollectibleMaxCharges(nil, activeItem)
62
67
  if not hasAAABattery then
63
68
  return chargesToAdd
@@ -76,17 +81,17 @@ function ____exports.getTotalCharge(self, player, activeSlot)
76
81
  return activeCharge + batteryCharge
77
82
  end
78
83
  function ____exports.playChargeSoundEffect(self, player, activeSlot)
79
- for ____, soundEffect in ipairs({SoundEffect.SOUND_BATTERYCHARGE, SoundEffect.SOUND_BEEP}) do
84
+ for ____, soundEffect in ipairs({SoundEffect.BATTERY_CHARGE, SoundEffect.BEEP}) do
80
85
  sfxManager:Stop(soundEffect)
81
86
  end
82
- local chargeSoundEffect = shouldPlayFullRechargeSound(nil, player, activeSlot) and SoundEffect.SOUND_BATTERYCHARGE or SoundEffect.SOUND_BEEP
87
+ local chargeSoundEffect = shouldPlayFullRechargeSound(nil, player, activeSlot) and SoundEffect.BATTERY_CHARGE or SoundEffect.BEEP
83
88
  sfxManager:Play(chargeSoundEffect)
84
89
  end
85
90
  function shouldPlayFullRechargeSound(self, player, activeSlot)
86
91
  local activeItem = player:GetActiveItem(activeSlot)
87
92
  local activeCharge = player:GetActiveCharge(activeSlot)
88
93
  local batteryCharge = player:GetBatteryCharge(activeSlot)
89
- local hasBattery = player:HasCollectible(CollectibleType.COLLECTIBLE_BATTERY)
94
+ local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
90
95
  local maxCharges = getCollectibleMaxCharges(nil, activeItem)
91
96
  if not hasBattery then
92
97
  return not player:NeedsCharge(activeSlot)
@@ -97,7 +102,7 @@ function ____exports.addRoomClearCharge(self, player, ignoreBigRoomDoubleCharge)
97
102
  if ignoreBigRoomDoubleCharge == nil then
98
103
  ignoreBigRoomDoubleCharge = false
99
104
  end
100
- for ____, activeSlot in ipairs({ActiveSlot.SLOT_PRIMARY, ActiveSlot.SLOT_SECONDARY, ActiveSlot.SLOT_POCKET}) do
105
+ for ____, activeSlot in ipairs({ActiveSlot.PRIMARY, ActiveSlot.SECONDARY, ActiveSlot.POCKET}) do
101
106
  ____exports.addRoomClearChargeToSlot(nil, player, activeSlot, ignoreBigRoomDoubleCharge)
102
107
  end
103
108
  end
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local getChargeBarClamp
4
3
  local ____constants = require("constants")
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { CacheFlag, CollectibleType } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Returns a set containing every collectible type with the given cache flag, including modded
4
4
  * collectibles.
@@ -13,9 +13,9 @@ export declare function getCollectiblesForCacheFlag(cacheFlag: CacheFlag): Set<C
13
13
  *
14
14
  * ```ts
15
15
  * [
16
- * CollectibleType.COLLECTIBLE_LORD_OF_THE_PIT,
17
- * CollectibleType.COLLECTIBLE_TRANSCENDENCE,
18
- * CollectibleType.COLLECTIBLE_TRANSCENDENCE,
16
+ * CollectibleType.LORD_OF_THE_PIT,
17
+ * CollectibleType.TRANSCENDENCE,
18
+ * CollectibleType.TRANSCENDENCE,
19
19
  * ]
20
20
  * ```
21
21
  */
@@ -3,23 +3,26 @@ local Map = ____lualib.Map
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local Set = ____lualib.Set
5
5
  local ____exports = {}
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
8
+ local ____constantsMax = require("constantsMax")
9
+ local MAX_COLLECTIBLE_TYPE = ____constantsMax.MAX_COLLECTIBLE_TYPE
6
10
  local ____collectibles = require("functions.collectibles")
7
11
  local collectibleHasCacheFlag = ____collectibles.collectibleHasCacheFlag
8
- local getMaxCollectibleType = ____collectibles.getMaxCollectibleType
12
+ local ____enums = require("functions.enums")
13
+ local getEnumValues = ____enums.getEnumValues
9
14
  local ____math = require("functions.math")
10
- local range = ____math.range
15
+ local irange = ____math.irange
11
16
  local ____set = require("functions.set")
12
17
  local copySet = ____set.copySet
13
18
  local getSortedSetValues = ____set.getSortedSetValues
14
19
  local ____utils = require("functions.utils")
15
- local getEnumValues = ____utils.getEnumValues
16
20
  local ____repeat = ____utils["repeat"]
17
21
  local CACHE_FLAG_TO_COLLECTIBLES_MAP = __TS__New(Map)
18
22
  local function initCacheFlagMap(self)
19
- local maxCollectibleType = getMaxCollectibleType(nil)
20
23
  for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
21
24
  local collectiblesSet = __TS__New(Set)
22
- for ____, collectibleType in ipairs(range(nil, 1, maxCollectibleType)) do
25
+ for ____, collectibleType in ipairs(irange(nil, 1, MAX_COLLECTIBLE_TYPE)) do
23
26
  if collectibleHasCacheFlag(nil, collectibleType, cacheFlag) then
24
27
  collectiblesSet:add(collectibleType)
25
28
  end
@@ -1,3 +1,3 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { CollectibleType } from "isaac-typescript-definitions";
2
2
  /** Returns a set containing every valid collectible type in the game, including modded items. */
3
3
  export declare function getCollectibleSet(): Set<CollectibleType | int>;
@@ -4,16 +4,15 @@ local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local ____cachedClasses = require("cachedClasses")
6
6
  local itemConfig = ____cachedClasses.itemConfig
7
- local ____collectibles = require("functions.collectibles")
8
- local getMaxCollectibleType = ____collectibles.getMaxCollectibleType
7
+ local ____constantsMax = require("constantsMax")
8
+ local MAX_COLLECTIBLE_TYPE = ____constantsMax.MAX_COLLECTIBLE_TYPE
9
9
  local ____math = require("functions.math")
10
- local range = ____math.range
10
+ local irange = ____math.irange
11
11
  local ____set = require("functions.set")
12
12
  local copySet = ____set.copySet
13
13
  local COLLECTIBLE_SET = __TS__New(Set)
14
14
  local function initCollectibleSet(self)
15
- local maxCollectibleType = getMaxCollectibleType(nil)
16
- for ____, collectibleType in ipairs(range(nil, 1, maxCollectibleType)) do
15
+ for ____, collectibleType in ipairs(irange(nil, 1, MAX_COLLECTIBLE_TYPE)) do
17
16
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
18
17
  if itemConfigItem ~= nil then
19
18
  COLLECTIBLE_SET:add(collectibleType)
@@ -1,5 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- import { ItemConfigTag } from "../enums/ItemConfigTag";
1
+ import { CollectibleType, ItemConfigTag } from "isaac-typescript-definitions";
3
2
  export declare function collectibleHasTag(collectibleType: CollectibleType | int, tag: ItemConfigTag): boolean;
4
3
  /**
5
4
  * Helper function to get all of the collectible types in the game that have a certain tag.
@@ -4,20 +4,22 @@ local __TS__New = ____lualib.__TS__New
4
4
  local Set = ____lualib.Set
5
5
  local __TS__Spread = ____lualib.__TS__Spread
6
6
  local ____exports = {}
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
7
9
  local ____cachedClasses = require("cachedClasses")
8
10
  local itemConfig = ____cachedClasses.itemConfig
9
- local ____ItemConfigTag = require("enums.ItemConfigTag")
10
- local ItemConfigTag = ____ItemConfigTag.ItemConfigTag
11
- local ____collectibles = require("functions.collectibles")
12
- local getMaxCollectibleType = ____collectibles.getMaxCollectibleType
11
+ local ____constantsMax = require("constantsMax")
12
+ local MAX_COLLECTIBLE_TYPE = ____constantsMax.MAX_COLLECTIBLE_TYPE
13
+ local ____enums = require("functions.enums")
14
+ local getEnumValues = ____enums.getEnumValues
15
+ local ____flag = require("functions.flag")
16
+ local getFlagName = ____flag.getFlagName
13
17
  local ____math = require("functions.math")
14
- local range = ____math.range
18
+ local irange = ____math.irange
15
19
  local ____player = require("functions.player")
16
20
  local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
17
21
  local ____set = require("functions.set")
18
22
  local copySet = ____set.copySet
19
- local ____utils = require("functions.utils")
20
- local getEnumValues = ____utils.getEnumValues
21
23
  function ____exports.collectibleHasTag(self, collectibleType, tag)
22
24
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
23
25
  if itemConfigItem == nil then
@@ -27,14 +29,13 @@ function ____exports.collectibleHasTag(self, collectibleType, tag)
27
29
  end
28
30
  local TAG_TO_COLLECTIBLE_TYPES_MAP = __TS__New(Map)
29
31
  local function initTagMap(self)
30
- local maxCollectibleType = getMaxCollectibleType(nil)
31
32
  for ____, itemConfigTag in ipairs(getEnumValues(nil, ItemConfigTag)) do
32
33
  TAG_TO_COLLECTIBLE_TYPES_MAP:set(
33
34
  itemConfigTag,
34
35
  __TS__New(Set)
35
36
  )
36
37
  end
37
- for ____, collectibleType in ipairs(range(nil, 1, maxCollectibleType)) do
38
+ for ____, collectibleType in ipairs(irange(nil, 1, MAX_COLLECTIBLE_TYPE)) do
38
39
  for ____, itemConfigTag in ipairs(getEnumValues(nil, ItemConfigTag)) do
39
40
  do
40
41
  if not ____exports.collectibleHasTag(nil, collectibleType, itemConfigTag) then
@@ -42,7 +43,8 @@ local function initTagMap(self)
42
43
  end
43
44
  local collectibleTypesSet = TAG_TO_COLLECTIBLE_TYPES_MAP:get(itemConfigTag)
44
45
  if collectibleTypesSet == nil then
45
- error("Failed to get the collectible types for item tag: " .. ItemConfigTag[itemConfigTag])
46
+ local flagName = getFlagName(nil, itemConfigTag, ItemConfigTag)
47
+ error("Failed to get the collectible types for item tag: " .. tostring(flagName))
46
48
  end
47
49
  collectibleTypesSet:add(collectibleType)
48
50
  end
@@ -1,5 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- import { CollectiblePedestalType } from "../enums/CollectiblePedestalType";
1
+ import { CacheFlag, CollectiblePedestalType, CollectibleType, ItemConfigTag, ItemType, PickupPrice } from "isaac-typescript-definitions";
3
2
  import { CollectibleIndex } from "../types/CollectibleIndex";
4
3
  export declare function clearCollectibleSprite(collectible: EntityPickup): void;
5
4
  export declare function collectibleHasCacheFlag(collectibleType: CollectibleType | int, cacheFlag: CacheFlag): boolean;
@@ -12,7 +11,7 @@ export declare function collectibleSpriteEquals(sprite1: Sprite, sprite2: Sprite
12
11
  export declare function getCollectibleDescription(collectibleType: CollectibleType | int): string;
13
12
  /**
14
13
  * Helper function to get the heart cost that a collectible item would be if it were being offered
15
- * in a Devil Room deal. Returns 0 if passed CollectibleType.COLLECTIBLE_NULL.
14
+ * in a Devil Room deal. Returns 0 if passed CollectibleType.NULL.
16
15
  */
17
16
  export declare function getCollectibleDevilHeartPrice(collectibleType: CollectibleType | int, player: EntityPlayer): PickupPrice;
18
17
  /**
@@ -36,25 +35,26 @@ export declare function getCollectibleGfxFilename(collectibleType: CollectibleTy
36
35
  *
37
36
  * Note that:
38
37
  * - The grid index is a necessary part of the collectible index because Diplopia and Crooked Penny
39
- * can cause two or more collectibles with the same SubType and InitSeed to exist in the same room.
38
+ * can cause two or more collectibles with the same SubType and InitSeed to exist in the same
39
+ * room.
40
40
  * - This index will fail in the case where the player uses Diplopia or a successful Crooked Penny
41
- * seven or more times in the same room, since that will cause two or more collectibles with the
42
- * same grid index, SubType, and InitSeed to exist.
41
+ * seven or more times in the same room, since that will cause two or more collectibles with the
42
+ * same grid index, SubType, and InitSeed to exist.
43
43
  * - The SubType is a necessary part of the collectible index because Tainted Isaac will
44
- * continuously cause collectibles to morph into new sub-types with the same InitSeed.
44
+ * continuously cause collectibles to morph into new sub-types with the same InitSeed.
45
45
  * - Using a collectible's position as part of the index is problematic, since players can push a
46
- * pedestal. (Even using the grid index does not solve this problem, since it is possible in certain
47
- * cases for collectibles to be spawned at a position that is not aligned with the grid, and the
48
- * pedestal pushed to an adjacent tile, but this case should be extremely rare.)
46
+ * pedestal. (Even using the grid index does not solve this problem, since it is possible in
47
+ * certain cases for collectibles to be spawned at a position that is not aligned with the grid,
48
+ * and the pedestal pushed to an adjacent tile, but this case should be extremely rare.)
49
49
  * - Mega Chests spawn two collectibles on the exact same position. However, both of them will have
50
- * different InitSeeds, so this is not a problem for this indexing scheme.
50
+ * different InitSeeds, so this is not a problem for this indexing scheme.
51
51
  * - The indexing scheme used is different for collectibles that are inside of a Treasure Room, in
52
- * order to handle the case of the player seeing the same collectible again in a post-Ascent
53
- * Treasure Room. A 5-tuple of stage, stage type, grid index, SubType, and InitSeed is used in this
54
- * case. (Using the room list index or the room grid index is not suitable for this purpose, since
55
- * both of these values can change in the post-Ascent Treasure Room.) Even though there can be two
56
- * Treasure Rooms on an XL floor, both Treasure Rooms should not have collectibles with the same
57
- * grid index, Subtype, and InitSeed.
52
+ * order to handle the case of the player seeing the same collectible again in a post-Ascent
53
+ * Treasure Room. A 5-tuple of stage, stage type, grid index, SubType, and InitSeed is used in
54
+ * this case. (Using the room list index or the room grid index is not suitable for this purpose,
55
+ * since both of these values can change in the post-Ascent Treasure Room.) Even though there can
56
+ * be two Treasure Rooms on an XL floor, both Treasure Rooms should not have collectibles with the
57
+ * same grid index, Subtype, and InitSeed.
58
58
  */
59
59
  export declare function getCollectibleIndex(collectible: EntityPickup): CollectibleIndex;
60
60
  /**
@@ -78,7 +78,7 @@ export declare function getCollectibleMaxCharges(collectibleType: CollectibleTyp
78
78
  *
79
79
  * Example:
80
80
  * ```ts
81
- * const collectibleType = CollectibleType.COLLECTIBLE_SAD_ONION;
81
+ * const collectibleType = CollectibleType.SAD_ONION;
82
82
  * const collectibleName = getCollectibleName(collectibleType); // collectibleName is "Sad Onion"
83
83
  * ```
84
84
  */
@@ -95,18 +95,11 @@ export declare function getCollectibleQuality(collectibleType: CollectibleType |
95
95
  *
96
96
  * Example:
97
97
  * ```ts
98
- * const collectibleType = CollectibleType.COLLECTIBLE_SAD_ONION;
98
+ * const collectibleType = CollectibleType.SAD_ONION;
99
99
  * const itemConfigTags = getCollectibleTags(collectibleType); // itemConfigTags is "18350080"
100
100
  * ```
101
101
  */
102
- export declare function getCollectibleTags(collectibleType: CollectibleType | int): int;
103
- /**
104
- * Helper function to get the final collectible type in the game.
105
- *
106
- * This cannot be reliably determined before run-time due to mods adding a variable amount of new
107
- * collectibles.
108
- */
109
- export declare function getMaxCollectibleType(): int;
102
+ export declare function getCollectibleTags(collectibleType: CollectibleType | int): BitFlags<ItemConfigTag>;
110
103
  /** Returns true if the item type in the item config is equal to `ItemType.ITEM_ACTIVE`. */
111
104
  export declare function isActiveCollectible(collectibleType: CollectibleType | int): boolean;
112
105
  /** Returns true if the collectible has a red question mark sprite. */
@@ -149,7 +142,7 @@ export declare function setCollectibleBlind(collectible: EntityPickup): void;
149
142
  /**
150
143
  * Helper function to remove the collectible from a collectible pedestal and make it appear as if a
151
144
  * player has already taken the item. This is accomplished by changing the sub-type to
152
- * `CollectibleType.COLLECTIBLE_NULL` and then setting the sprite to an empty/missing PNG file.
145
+ * `CollectibleType.NULL` and then setting the sprite to an empty/missing PNG file.
153
146
  *
154
147
  * For more information, see the documentation for the "clearSprite" helper function.
155
148
  */