isaacscript-common 1.2.292 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (482) hide show
  1. package/README.md +2 -2
  2. package/dist/cachedClasses.d.ts +1 -1
  3. package/dist/cachedClasses.lua +0 -1
  4. package/dist/callbacks/customRevive.lua +13 -8
  5. package/dist/callbacks/itemPickup.lua +3 -1
  6. package/dist/callbacks/postBombInitLate.lua +3 -1
  7. package/dist/callbacks/postBoneSwing.lua +5 -2
  8. package/dist/callbacks/postCollectibleInitFirst.lua +4 -1
  9. package/dist/callbacks/postCursedTeleport.lua +16 -8
  10. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  11. package/dist/callbacks/postCustomDoorEnter.lua +16 -10
  12. package/dist/callbacks/postEffectInitLate.lua +3 -1
  13. package/dist/callbacks/postEffectStateChanged.lua +3 -1
  14. package/dist/callbacks/postEsauJr.lua +5 -2
  15. package/dist/callbacks/postFamiliarInitLate.lua +3 -1
  16. package/dist/callbacks/postFamiliarStateChanged.lua +3 -1
  17. package/dist/callbacks/postFlip.lua +9 -5
  18. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  19. package/dist/callbacks/postGreedModeWave.lua +32 -0
  20. package/dist/callbacks/postGreedWave.d.ts +1 -0
  21. package/dist/callbacks/postGreedWave.lua +31 -0
  22. package/dist/callbacks/postGridEntity.lua +4 -2
  23. package/dist/callbacks/postGridEntityCollision.lua +5 -2
  24. package/dist/callbacks/postHolyMantleRemoved.lua +3 -1
  25. package/dist/callbacks/postItemDischarged.lua +10 -5
  26. package/dist/callbacks/postKnifeInitLate.lua +3 -1
  27. package/dist/callbacks/postLaserInitLate.lua +3 -1
  28. package/dist/callbacks/postNPCInitLate.lua +3 -1
  29. package/dist/callbacks/postNPCStateChanged.lua +3 -1
  30. package/dist/callbacks/postNewRoomEarly.lua +7 -5
  31. package/dist/callbacks/postPickupCollect.lua +3 -1
  32. package/dist/callbacks/postPickupInitLate.lua +3 -1
  33. package/dist/callbacks/postPickupStateChanged.lua +3 -1
  34. package/dist/callbacks/postPlayerChangeHealth.lua +2 -2
  35. package/dist/callbacks/postPlayerFatalDamage.lua +4 -1
  36. package/dist/callbacks/postPlayerInitLate.lua +3 -1
  37. package/dist/callbacks/postPlayerReordered.lua +7 -6
  38. package/dist/callbacks/postProjectileInitLate.lua +3 -1
  39. package/dist/callbacks/postRoomClearChanged.lua +4 -3
  40. package/dist/callbacks/postSacrifice.lua +8 -4
  41. package/dist/callbacks/postSlotInitUpdate.lua +4 -2
  42. package/dist/callbacks/postSlotRender.lua +3 -1
  43. package/dist/callbacks/postTearInitLate.lua +3 -1
  44. package/dist/callbacks/postTearInitVeryLate.lua +3 -1
  45. package/dist/callbacks/postTransformation.lua +7 -12
  46. package/dist/callbacks/postTrinketBreak.lua +8 -3
  47. package/dist/callbacks/preBerserkDeath.lua +3 -2
  48. package/dist/callbacks/preNewLevel.lua +5 -3
  49. package/dist/callbacks/reorderedCallbacks.lua +7 -5
  50. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +5 -2
  51. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  52. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +3 -1
  53. package/dist/callbacks/subscriptions/postBoneSwing.lua +3 -3
  54. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -2
  55. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +3 -3
  56. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -1
  57. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  58. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -2
  59. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +3 -3
  60. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +4 -1
  61. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  62. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +5 -2
  63. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -2
  65. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +3 -3
  66. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -1
  67. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  68. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -2
  69. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  70. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -2
  71. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +3 -3
  72. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -1
  73. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  74. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -1
  75. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  76. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -1
  77. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  78. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -1
  79. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  80. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  81. package/dist/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  82. package/dist/callbacks/subscriptions/postGreedWave.d.ts +2 -0
  83. package/dist/callbacks/subscriptions/postGreedWave.lua +16 -0
  84. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +5 -2
  85. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +3 -3
  86. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +5 -2
  87. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +3 -3
  88. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +5 -2
  89. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  90. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +5 -2
  91. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  92. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +5 -2
  93. package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +3 -3
  94. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +5 -2
  95. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  96. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -2
  97. package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +16 -4
  98. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +5 -2
  99. package/dist/callbacks/subscriptions/postItemDischarged.lua +3 -3
  100. package/dist/callbacks/subscriptions/postItemPickup.d.ts +6 -2
  101. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  102. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -2
  103. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  104. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +5 -2
  105. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  106. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +5 -2
  107. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  108. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -2
  109. package/dist/callbacks/subscriptions/postNPCStateChanged.lua +3 -3
  110. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -1
  111. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  112. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -1
  113. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +3 -3
  114. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -1
  115. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  116. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -2
  117. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +8 -4
  118. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +5 -2
  119. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  120. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +5 -2
  121. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  122. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -2
  123. package/dist/callbacks/subscriptions/postPickupStateChanged.lua +3 -3
  124. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +5 -2
  125. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  126. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +4 -2
  127. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  128. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +5 -2
  129. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  130. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +5 -2
  131. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  132. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +5 -2
  133. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  134. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +5 -2
  135. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  136. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +5 -2
  137. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  138. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -2
  139. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  140. package/dist/callbacks/subscriptions/postPurchase.d.ts +6 -2
  141. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  142. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -1
  143. package/dist/callbacks/subscriptions/postRoomClearChanged.lua +3 -3
  144. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -1
  145. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  146. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -2
  147. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +3 -3
  148. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -2
  149. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  150. package/dist/callbacks/subscriptions/postSlotInit.d.ts +5 -2
  151. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  152. package/dist/callbacks/subscriptions/postSlotRender.d.ts +5 -2
  153. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  154. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +5 -2
  155. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  156. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +5 -2
  157. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  158. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -2
  159. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -3
  160. package/dist/callbacks/subscriptions/postTransformation.d.ts +5 -2
  161. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  162. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +5 -2
  163. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -3
  164. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +5 -2
  165. package/dist/callbacks/subscriptions/preBerserkDeath.lua +3 -3
  166. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -1
  167. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  168. package/dist/callbacks/subscriptions/preItemPickup.d.ts +6 -2
  169. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  170. package/dist/callbacks/subscriptions/preNewLevel.d.ts +3 -1
  171. package/dist/callbacks/subscriptions/preNewLevel.lua +3 -3
  172. package/dist/classes/ModUpgraded.d.ts +5 -5
  173. package/dist/constants.d.ts +9 -43
  174. package/dist/constants.lua +16 -13
  175. package/dist/constantsMax.d.ts +16 -0
  176. package/dist/constantsMax.lua +27 -0
  177. package/dist/enums/CardType.lua +1 -1
  178. package/dist/enums/CollectiblePedestalType.lua +1 -1
  179. package/dist/enums/HealthType.d.ts +3 -3
  180. package/dist/enums/HealthType.lua +1 -2
  181. package/dist/enums/ModCallbacksCustom.d.ts +56 -48
  182. package/dist/enums/ModCallbacksCustom.lua +47 -46
  183. package/dist/enums/PillEffectClass.lua +1 -1
  184. package/dist/enums/PillEffectType.lua +1 -1
  185. package/dist/enums/PocketItemType.lua +1 -2
  186. package/dist/enums/SerializationType.lua +1 -2
  187. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +1 -1
  188. package/dist/enums/private/CopyableIsaacAPIClassType.lua +2 -3
  189. package/dist/enums/private/SaveDataKeys.d.ts +4 -4
  190. package/dist/enums/private/SaveDataKeys.lua +5 -6
  191. package/dist/enums/private/SerializationBrand.d.ts +3 -4
  192. package/dist/enums/private/SerializationBrand.lua +2 -15
  193. package/dist/features/characterHealthConversion.d.ts +2 -2
  194. package/dist/features/characterHealthConversion.lua +8 -4
  195. package/dist/features/characterStats.d.ts +4 -4
  196. package/dist/features/characterStats.lua +3 -1
  197. package/dist/features/debugDisplay.lua +12 -11
  198. package/dist/features/deployJSONRoom.d.ts +3 -3
  199. package/dist/features/deployJSONRoom.lua +35 -21
  200. package/dist/features/disableInputs.d.ts +1 -1
  201. package/dist/features/disableInputs.lua +6 -3
  202. package/dist/features/disableSound.lua +3 -1
  203. package/dist/features/extraConsoleCommands/commands.d.ts +5 -3
  204. package/dist/features/extraConsoleCommands/commands.lua +96 -56
  205. package/dist/features/extraConsoleCommands/commandsDisplay.lua +0 -1
  206. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts +1 -1
  207. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +13 -10
  208. package/dist/features/extraConsoleCommands/init.lua +17 -9
  209. package/dist/features/extraConsoleCommands/v.lua +0 -1
  210. package/dist/features/fadeInRemover.lua +3 -2
  211. package/dist/features/fastReset.lua +7 -5
  212. package/dist/features/forgottenSwitch.lua +6 -3
  213. package/dist/features/getCollectibleItemPoolType.d.ts +1 -1
  214. package/dist/features/getCollectibleItemPoolType.lua +6 -2
  215. package/dist/features/isPonyActive.lua +5 -2
  216. package/dist/features/playerInventory.d.ts +1 -1
  217. package/dist/features/playerInventory.lua +7 -3
  218. package/dist/features/preventCollectibleRotate.d.ts +1 -1
  219. package/dist/features/preventCollectibleRotate.lua +9 -4
  220. package/dist/features/runInNFrames.lua +4 -2
  221. package/dist/features/saveDataManager/constants.lua +0 -1
  222. package/dist/features/saveDataManager/exports.d.ts +9 -8
  223. package/dist/features/saveDataManager/main.lua +11 -9
  224. package/dist/features/saveDataManager/maps.d.ts +5 -0
  225. package/dist/features/saveDataManager/merge.d.ts +1 -1
  226. package/dist/features/saveDataManager/merge.lua +2 -1
  227. package/dist/features/saveDataManager/serializationBrand.d.ts +1 -0
  228. package/dist/features/saveDataManager/serializationBrand.lua +17 -0
  229. package/dist/features/sirenHelpers.d.ts +1 -1
  230. package/dist/features/sirenHelpers.lua +5 -2
  231. package/dist/features/taintedLazarusPlayers.lua +6 -3
  232. package/dist/featuresInitialized.lua +0 -1
  233. package/dist/functions/array.d.ts +18 -2
  234. package/dist/functions/array.lua +29 -3
  235. package/dist/functions/bitwise.lua +0 -1
  236. package/dist/functions/boss.d.ts +1 -1
  237. package/dist/functions/boss.lua +12 -9
  238. package/dist/functions/cacheFlag.d.ts +2 -2
  239. package/dist/functions/cacheFlag.lua +0 -1
  240. package/dist/functions/cards.d.ts +9 -17
  241. package/dist/functions/cards.lua +22 -23
  242. package/dist/functions/challenges.d.ts +1 -1
  243. package/dist/functions/challenges.lua +0 -1
  244. package/dist/functions/character.d.ts +6 -4
  245. package/dist/functions/character.lua +16 -7
  246. package/dist/functions/charge.d.ts +1 -1
  247. package/dist/functions/charge.lua +14 -9
  248. package/dist/functions/chargeBar.lua +0 -1
  249. package/dist/functions/collectibleCacheFlag.d.ts +4 -4
  250. package/dist/functions/collectibleCacheFlag.lua +8 -5
  251. package/dist/functions/collectibleSet.d.ts +1 -1
  252. package/dist/functions/collectibleSet.lua +4 -5
  253. package/dist/functions/collectibleTag.d.ts +1 -2
  254. package/dist/functions/collectibleTag.lua +12 -10
  255. package/dist/functions/collectibles.d.ts +21 -28
  256. package/dist/functions/collectibles.lua +29 -26
  257. package/dist/functions/color.lua +9 -1
  258. package/dist/functions/debug.d.ts +12 -0
  259. package/dist/functions/debug.lua +3 -1
  260. package/dist/functions/deepCopy.d.ts +1 -1
  261. package/dist/functions/deepCopy.lua +4 -2
  262. package/dist/functions/direction.d.ts +4 -0
  263. package/dist/functions/direction.lua +17 -0
  264. package/dist/functions/doors.d.ts +12 -16
  265. package/dist/functions/doors.lua +34 -26
  266. package/dist/functions/easing.lua +0 -1
  267. package/dist/functions/entity.d.ts +4 -5
  268. package/dist/functions/entity.lua +4 -12
  269. package/dist/functions/entitySpecific.d.ts +35 -33
  270. package/dist/functions/entitySpecific.lua +20 -19
  271. package/dist/functions/enums.d.ts +70 -0
  272. package/dist/functions/enums.lua +71 -0
  273. package/dist/functions/familiars.d.ts +2 -2
  274. package/dist/functions/familiars.lua +0 -1
  275. package/dist/functions/flag.d.ts +42 -10
  276. package/dist/functions/flag.lua +31 -13
  277. package/dist/functions/flying.d.ts +2 -2
  278. package/dist/functions/flying.lua +20 -14
  279. package/dist/functions/globals.lua +5 -2
  280. package/dist/functions/gridEntity.d.ts +18 -16
  281. package/dist/functions/gridEntity.lua +39 -26
  282. package/dist/functions/input.d.ts +14 -3
  283. package/dist/functions/input.lua +39 -78
  284. package/dist/functions/jsonHelpers.d.ts +9 -7
  285. package/dist/functions/jsonHelpers.lua +0 -1
  286. package/dist/functions/kColor.lua +14 -3
  287. package/dist/functions/language.lua +9 -8
  288. package/dist/functions/log.d.ts +21 -15
  289. package/dist/functions/log.lua +61 -36
  290. package/dist/functions/math.d.ts +19 -8
  291. package/dist/functions/math.lua +33 -22
  292. package/dist/functions/mergeTests.lua +0 -1
  293. package/dist/functions/npc.d.ts +1 -1
  294. package/dist/functions/npc.lua +32 -16
  295. package/dist/functions/pickups.d.ts +10 -26
  296. package/dist/functions/pickups.lua +31 -29
  297. package/dist/functions/pills.d.ts +14 -13
  298. package/dist/functions/pills.lua +9 -3
  299. package/dist/functions/player.d.ts +11 -11
  300. package/dist/functions/player.lua +79 -66
  301. package/dist/functions/playerHealth.lua +19 -16
  302. package/dist/functions/playerIndex.d.ts +3 -3
  303. package/dist/functions/playerIndex.lua +9 -6
  304. package/dist/functions/pocketItems.d.ts +1 -1
  305. package/dist/functions/pocketItems.lua +21 -12
  306. package/dist/functions/positionVelocity.lua +4 -1
  307. package/dist/functions/random.d.ts +2 -3
  308. package/dist/functions/random.lua +0 -1
  309. package/dist/functions/revive.lua +18 -13
  310. package/dist/functions/roomData.d.ts +2 -2
  311. package/dist/functions/roomData.lua +11 -13
  312. package/dist/functions/roomGrid.d.ts +2 -2
  313. package/dist/functions/roomGrid.lua +0 -1
  314. package/dist/functions/roomShape.d.ts +2 -2
  315. package/dist/functions/rooms.d.ts +19 -14
  316. package/dist/functions/rooms.lua +42 -22
  317. package/dist/functions/run.d.ts +1 -1
  318. package/dist/functions/run.lua +3 -2
  319. package/dist/functions/seeds.d.ts +7 -0
  320. package/dist/functions/seeds.lua +7 -1
  321. package/dist/functions/sound.lua +4 -3
  322. package/dist/functions/spawnCollectible.d.ts +5 -5
  323. package/dist/functions/spawnCollectible.lua +7 -4
  324. package/dist/functions/sprite.d.ts +1 -1
  325. package/dist/functions/sprite.lua +3 -4
  326. package/dist/functions/stage.d.ts +4 -4
  327. package/dist/functions/stage.lua +3 -2
  328. package/dist/functions/string.d.ts +8 -1
  329. package/dist/functions/string.lua +10 -2
  330. package/dist/functions/tears.d.ts +4 -4
  331. package/dist/functions/tears.lua +0 -1
  332. package/dist/functions/transformations.d.ts +5 -3
  333. package/dist/functions/transformations.lua +31 -20
  334. package/dist/functions/trinketCacheFlag.d.ts +1 -1
  335. package/dist/functions/trinketCacheFlag.lua +8 -6
  336. package/dist/functions/trinketGive.d.ts +14 -3
  337. package/dist/functions/trinketGive.lua +46 -28
  338. package/dist/functions/trinketSet.d.ts +1 -1
  339. package/dist/functions/trinketSet.lua +4 -5
  340. package/dist/functions/trinkets.d.ts +8 -17
  341. package/dist/functions/trinkets.lua +17 -34
  342. package/dist/functions/ui.lua +7 -5
  343. package/dist/functions/utils.d.ts +1 -61
  344. package/dist/functions/utils.lua +3 -50
  345. package/dist/functions/vector.d.ts +1 -2
  346. package/dist/functions/vector.lua +8 -6
  347. package/dist/index.d.ts +4 -6
  348. package/dist/index.lua +17 -34
  349. package/dist/initCustomCallbacks.lua +3 -1
  350. package/dist/initFeatures.lua +0 -1
  351. package/dist/lualib_bundle.lua +14 -1
  352. package/dist/maps/cardMap.d.ts +1 -1
  353. package/dist/maps/characterMap.d.ts +1 -1
  354. package/dist/maps/collectibleDescriptionMap.d.ts +1 -1
  355. package/dist/maps/collectibleNameMap.d.ts +1 -1
  356. package/dist/maps/defaultPlayerStatMap.d.ts +1 -1
  357. package/dist/maps/defaultPlayerStatMap.lua +8 -6
  358. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  359. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +19 -12
  360. package/dist/maps/gridEntityXMLMap.d.ts +1 -1
  361. package/dist/maps/gridEntityXMLMap.lua +44 -34
  362. package/dist/maps/pillEffectMap.d.ts +1 -1
  363. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  364. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -5
  365. package/dist/maps/roomTypeMap.d.ts +1 -1
  366. package/dist/maps/roomTypeMap.lua +37 -35
  367. package/dist/maps/trinketDescriptionMap.d.ts +1 -1
  368. package/dist/maps/trinketNameMap.d.ts +1 -1
  369. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -1
  370. package/dist/objects/LRoomShapeToRectangles.lua +6 -5
  371. package/dist/objects/callbackRegisterFunctions.d.ts +2 -2
  372. package/dist/objects/callbackRegisterFunctions.lua +3 -1
  373. package/dist/objects/cardDescriptions.d.ts +1 -1
  374. package/dist/objects/cardDescriptions.lua +89 -90
  375. package/dist/objects/cardNames.d.ts +1 -1
  376. package/dist/objects/cardNames.lua +89 -90
  377. package/dist/objects/cardTypes.d.ts +3 -4
  378. package/dist/objects/cardTypes.lua +102 -104
  379. package/dist/objects/challengeNames.d.ts +1 -1
  380. package/dist/objects/challengeNames.lua +48 -48
  381. package/dist/objects/characterNames.d.ts +1 -1
  382. package/dist/objects/characterNames.lua +44 -44
  383. package/dist/objects/coinSubTypeToValue.d.ts +1 -1
  384. package/dist/objects/coinSubTypeToValue.lua +10 -8
  385. package/dist/objects/colors.lua +0 -1
  386. package/dist/objects/directionNames.d.ts +1 -1
  387. package/dist/objects/directionNames.lua +2 -1
  388. package/dist/objects/directionToDegrees.d.ts +1 -1
  389. package/dist/objects/directionToDegrees.lua +2 -1
  390. package/dist/objects/directionToVector.d.ts +1 -1
  391. package/dist/objects/directionToVector.lua +2 -1
  392. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  393. package/dist/objects/doorSlotFlagToDoorSlot.lua +16 -0
  394. package/dist/objects/doorSlotToDirection.d.ts +1 -1
  395. package/dist/objects/doorSlotToDirection.lua +11 -10
  396. package/dist/objects/isaacAPIClassTypeToBrand.lua +1 -2
  397. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +1 -2
  398. package/dist/objects/pillEffectClasses.d.ts +3 -4
  399. package/dist/objects/pillEffectClasses.lua +55 -57
  400. package/dist/objects/pillEffectNames.d.ts +1 -1
  401. package/dist/objects/pillEffectNames.lua +52 -53
  402. package/dist/objects/pillEffectTypes.d.ts +3 -4
  403. package/dist/objects/pillEffectTypes.lua +54 -56
  404. package/dist/objects/roomShapeBounds.d.ts +1 -1
  405. package/dist/objects/roomShapeBounds.lua +14 -16
  406. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -1
  407. package/dist/objects/roomShapeLayoutSizes.lua +14 -14
  408. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -1
  409. package/dist/objects/roomShapeToBottomRightPosition.lua +14 -16
  410. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -1
  411. package/dist/objects/roomShapeToDoorSlots.lua +35 -33
  412. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +2 -2
  413. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +68 -66
  414. package/dist/objects/roomShapeToGridWidth.d.ts +1 -1
  415. package/dist/objects/roomShapeToGridWidth.lua +14 -14
  416. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -1
  417. package/dist/objects/roomShapeToTopLeftPosition.lua +14 -14
  418. package/dist/objects/roomShapeVolumes.d.ts +1 -1
  419. package/dist/objects/roomShapeVolumes.lua +14 -14
  420. package/dist/objects/roomTypeNames.d.ts +1 -1
  421. package/dist/objects/roomTypeNames.lua +32 -32
  422. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +1 -2
  423. package/dist/objects/stageTypeToLetter.d.ts +1 -1
  424. package/dist/objects/stageTypeToLetter.lua +8 -7
  425. package/dist/objects/transformationNames.d.ts +1 -1
  426. package/dist/objects/transformationNames.lua +16 -17
  427. package/dist/patchErrorFunctions.lua +1 -2
  428. package/dist/sets/LRoomShapesSet.d.ts +1 -1
  429. package/dist/sets/LRoomShapesSet.lua +3 -1
  430. package/dist/sets/bossSets.lua +241 -211
  431. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -1
  432. package/dist/sets/charactersThatStartWithAnActiveItemSet.lua +13 -11
  433. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -1
  434. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -1
  435. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -1
  436. package/dist/sets/charactersWithFreeDevilDealsSet.lua +3 -1
  437. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -1
  438. package/dist/sets/charactersWithNoRedHeartsSet.lua +10 -8
  439. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -1
  440. package/dist/sets/charactersWithNoSoulHeartsSet.lua +7 -5
  441. package/dist/sets/chestPickupVariantsSet.d.ts +1 -1
  442. package/dist/sets/chestPickupVariantsSet.lua +14 -12
  443. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -1
  444. package/dist/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  445. package/dist/sets/lostStyleCharactersSet.d.ts +1 -1
  446. package/dist/sets/lostStyleCharactersSet.lua +7 -5
  447. package/dist/sets/redHeartSubTypesSet.d.ts +1 -1
  448. package/dist/sets/redHeartSubTypesSet.lua +3 -1
  449. package/dist/sets/sinEntityTypesSet.d.ts +1 -1
  450. package/dist/sets/sinEntityTypesSet.lua +9 -7
  451. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -1
  452. package/dist/sets/singleUseActiveCollectibleTypesSet.lua +10 -8
  453. package/dist/sets/storyBossesSet.d.ts +1 -1
  454. package/dist/sets/storyBossesSet.lua +15 -13
  455. package/dist/types/AddCallbackParameterCustom.d.ts +123 -0
  456. package/dist/types/AddCallbackParameterCustom.lua +4 -0
  457. package/dist/types/AddCallbackParametersCustom.d.ts +120 -277
  458. package/dist/types/AnyEntity.lua +0 -1
  459. package/dist/types/CollectibleIndex.lua +0 -1
  460. package/dist/types/EntityTypeNonNPC.lua +0 -1
  461. package/dist/types/JSONDoor.lua +0 -1
  462. package/dist/types/JSONEntity.lua +0 -1
  463. package/dist/types/JSONRoom.lua +0 -1
  464. package/dist/types/JSONRooms.lua +0 -1
  465. package/dist/types/JSONSpawn.lua +0 -1
  466. package/dist/types/PickingUpItem.d.ts +1 -1
  467. package/dist/types/PickingUpItem.lua +5 -3
  468. package/dist/types/PlayerHealth.d.ts +1 -1
  469. package/dist/types/PlayerHealth.lua +0 -1
  470. package/dist/types/PlayerIndex.lua +0 -1
  471. package/dist/types/PocketItemDescription.d.ts +1 -1
  472. package/dist/types/PocketItemDescription.lua +0 -1
  473. package/dist/types/Primitive.lua +0 -1
  474. package/dist/types/TrinketSituation.d.ts +1 -1
  475. package/dist/types/TrinketSituation.lua +0 -1
  476. package/dist/types/private/IsaacAPIClass.lua +0 -1
  477. package/dist/types/private/SaveData.lua +0 -1
  478. package/dist/types/private/SerializedIsaacAPIClass.lua +0 -1
  479. package/dist/types/private/TSTLClass.lua +0 -1
  480. package/dist/types/private/TSTLClassMetatable.lua +0 -1
  481. package/dist/upgradeMod.d.ts +1 -1
  482. package/package.json +9 -8
@@ -1,13 +1,14 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local LanguageAbbreviation = ____isaac_2Dtypescript_2Ddefinitions.LanguageAbbreviation
3
4
  local LANGUAGE_NAMES = {
4
- en = "English",
5
- jp = "Japanese",
6
- kr = "Korean",
7
- zh = "Chinese (Simple)",
8
- ru = "Russian",
9
- de = "German",
10
- es = "Spanish"
5
+ [LanguageAbbreviation.ENGLISH] = "English",
6
+ [LanguageAbbreviation.JAPANESE] = "Japanese",
7
+ [LanguageAbbreviation.KOREAN] = "Korean",
8
+ [LanguageAbbreviation.CHINESE_SIMPLE] = "Chinese (Simple)",
9
+ [LanguageAbbreviation.RUSSIAN] = "Russian",
10
+ [LanguageAbbreviation.GERMAN] = "German",
11
+ [LanguageAbbreviation.SPANISH] = "Spanish"
11
12
  }
12
13
  function ____exports.getLanguageName(self)
13
14
  local languageAbbreviation = Options.Language
@@ -1,49 +1,54 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
1
  /// <reference types="typescript-to-lua/language-extensions" />
2
+ import { DamageFlag, EntityFlag, EntityType, GridEntityType, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
3
3
  /**
4
4
  * Helper function to prefix the name of the function and the line number before a debug message.
5
5
  */
6
6
  export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
7
7
  /**
8
- * Helper function to avoid typing out `Isaac.DebugString()`. If you have the --luadebug launch flag
9
- * turned on or the Racing+ sandbox enabled, then this function will also prepend the function name
10
- * and the line number before the string.
8
+ * Helper function to avoid typing out `Isaac.DebugString()`.
9
+ *
10
+ * If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
11
+ * function will also prepend the function name and the line number before the string.
11
12
  */
12
13
  export declare function log(this: void, msg: string): void;
13
14
  export declare function logArray<T>(this: void, array: T[]): void;
14
15
  export declare function logColor(this: void, color: Color): void;
15
16
  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
16
- export declare function logDamageFlags(this: void, flags: int): void;
17
+ export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
17
18
  export declare function logEffects(this: void, player: EntityPlayer): void;
18
19
  /** Helper function for printing out every entity (or filtered entity) in the current room. */
19
20
  export declare function logEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType | int): void;
20
21
  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
21
- export declare function logEntityFlags(this: void, flags: int): void;
22
+ export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
22
23
  export declare function logEntityID(this: void, entity: Entity): void;
23
24
  /**
24
25
  * Helper function to log an error message and also print it to the console for better visibility.
25
- * This is useful in combination with an early return when invoking the `error` function would be
26
- * dangerous (since it prevents all of the subsequent code in the callback from running).
26
+ *
27
+ * This is useful in situations where using the `error` function would be dangerous (since it
28
+ * prevents all of the subsequent code in the callback from running).
27
29
  */
28
30
  export declare function logError(this: void, msg: string): void;
29
31
  /** Helper function for printing out every flag that is turned on. Useful when debugging. */
30
- export declare function logFlags(this: void, flags: int, flagEnum?: LuaTable<AnyNotNil, unknown>, description?: string): void;
32
+ export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
31
33
  /**
32
34
  * Helper function for printing out every game state flag that is turned on. Useful when debugging.
33
35
  */
34
36
  export declare function logGameStateFlags(this: void): void;
35
37
  /**
36
- * Helper function for printing out every grid entity (or filtered grid entity) in the current
37
- * room.
38
+ * Helper function for printing out every grid entity (or filtered grid entity) in the current room.
38
39
  */
39
40
  export declare function logGridEntities(this: void, includeWalls: boolean, gridEntityTypeFilter?: GridEntityType | int): void;
40
41
  export declare function logKColor(this: void, kColor: KColor): void;
42
+ /**
43
+ * Helper function for printing out every level state flag that is turned on. Useful when debugging.
44
+ */
45
+ export declare function logLevelStateFlags(this: void): void;
41
46
  export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
42
47
  export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
43
48
  /**
44
49
  * Helper function for printing out every projectile flag that is turned on. Useful when debugging.
45
50
  */
46
- export declare function logProjectileFlags(this: void, flags: int): void;
51
+ export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
47
52
  /** Helper function for logging information about the current room. */
48
53
  export declare function logRoom(this: void): void;
49
54
  /**
@@ -56,9 +61,9 @@ export declare function logSet(this: void, set: Set<AnyNotNil>): void;
56
61
  export declare function logSounds(this: void): void;
57
62
  export declare function logTable(this: void, table: unknown, parentTables?: number): void;
58
63
  /** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
59
- export declare function logTearFlags(this: void, flags: int): void;
64
+ export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
60
65
  /** Helper function for printing out every use flag that is turned on. Useful when debugging. */
61
- export declare function logUseFlags(this: void, flags: int): void;
66
+ export declare function logUseFlags(this: void, flags: UseFlag | BitFlags<UseFlag>): void;
62
67
  /**
63
68
  * Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
64
69
  * the Isaac API).
@@ -67,6 +72,7 @@ export declare function logUserdata(this: void, userdata: unknown): void;
67
72
  export declare function logVector(this: void, vector: Vector, round?: boolean): void;
68
73
  /**
69
74
  * Converts every `isaacscript-common` function that begins with "log" to a global function.
70
- * This is useful for printing out variables from the in-game debug console.
75
+ *
76
+ * This is useful when printing out variables from the in-game debug console.
71
77
  */
72
78
  export declare function setLogFunctionsGlobal(): void;
@@ -6,6 +6,19 @@ local Map = ____lualib.Map
6
6
  local __TS__Spread = ____lualib.__TS__Spread
7
7
  local __TS__ArraySort = ____lualib.__TS__ArraySort
8
8
  local ____exports = {}
9
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
10
+ local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
11
+ local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
12
+ local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
13
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
14
+ local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
15
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
16
+ local LevelStateFlag = ____isaac_2Dtypescript_2Ddefinitions.LevelStateFlag
17
+ local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
18
+ local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
19
+ local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
20
+ local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
21
+ local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
9
22
  local ____cachedClasses = require("cachedClasses")
10
23
  local game = ____cachedClasses.game
11
24
  local sfxManager = ____cachedClasses.sfxManager
@@ -16,14 +29,14 @@ local getCollectibleName = ____collectibles.getCollectibleName
16
29
  local ____entity = require("functions.entity")
17
30
  local getEntities = ____entity.getEntities
18
31
  local getEntityID = ____entity.getEntityID
32
+ local ____enums = require("functions.enums")
33
+ local getEnumEntries = ____enums.getEnumEntries
19
34
  local ____flag = require("functions.flag")
20
35
  local hasFlag = ____flag.hasFlag
21
36
  local ____gridEntity = require("functions.gridEntity")
22
37
  local getGridEntities = ____gridEntity.getGridEntities
23
38
  local ____isaacAPIClass = require("functions.isaacAPIClass")
24
39
  local getIsaacAPIClassType = ____isaacAPIClass.getIsaacAPIClassType
25
- local ____math = require("functions.math")
26
- local range = ____math.range
27
40
  local ____player = require("functions.player")
28
41
  local getEffectsList = ____player.getEffectsList
29
42
  local getPlayerName = ____player.getPlayerName
@@ -65,31 +78,17 @@ function ____exports.logFlags(flags, flagEnum, description)
65
78
  description = ""
66
79
  end
67
80
  if description ~= "" then
68
- description = description .. " "
81
+ description = "flag"
69
82
  end
70
- if flagEnum == nil then
71
- flagEnum = {}
72
- do
73
- local i = 0
74
- while i <= 62 do
75
- flagEnum["1 << " .. tostring(i)] = 1 << i
76
- i = i + 1
77
- end
78
- end
79
- end
80
- ____exports.log(((("Logging " .. description) .. "flags for value ") .. tostring(flags)) .. ":")
83
+ ____exports.log((("Logging " .. description) .. " values for: ") .. tostring(flags))
81
84
  local hasNoFlags = true
82
- for key, value in pairs(flagEnum) do
83
- do
84
- if type(value) ~= "number" then
85
- goto __continue43
86
- end
87
- if hasFlag(nil, flags, value) then
88
- ____exports.log((((" Has flag: " .. tostring(key)) .. " (") .. tostring(value)) .. ")")
89
- hasNoFlags = false
90
- end
85
+ for ____, ____value in ipairs(getEnumEntries(nil, flagEnum)) do
86
+ local key = ____value[1]
87
+ local value = ____value[2]
88
+ if hasFlag(nil, flags, value) then
89
+ ____exports.log((((" Has flag: " .. key) .. " (") .. tostring(value)) .. ")")
90
+ hasNoFlags = false
91
91
  end
92
- ::__continue43::
93
92
  end
94
93
  if hasNoFlags then
95
94
  ____exports.log(" n/a (no flags)")
@@ -158,7 +157,7 @@ function ____exports.logEntities(includeBackgroundEffects, entityTypeFilter)
158
157
  if entityTypeFilter ~= nil and entity.Type ~= entityTypeFilter then
159
158
  return
160
159
  end
161
- if not includeBackgroundEffects and entity.Type == EntityType.ENTITY_EFFECT and IGNORE_EFFECT_VARIANTS:has(entity.Variant) then
160
+ if not includeBackgroundEffects and entity.Type == EntityType.EFFECT and IGNORE_EFFECT_VARIANTS:has(entity.Variant) then
162
161
  return
163
162
  end
164
163
  local entityID = getEntityID(nil, entity)
@@ -240,12 +239,14 @@ function ____exports.logError(msg)
240
239
  end
241
240
  function ____exports.logGameStateFlags()
242
241
  ____exports.log("Logging game state flags:")
242
+ local gameStateFlagEntries = getEnumEntries(nil, GameStateFlag)
243
243
  local hasNoFlags = true
244
- for key, value in pairs(GameStateFlag) do
245
- local gameStateFlag = value
244
+ for ____, ____value in ipairs(gameStateFlagEntries) do
245
+ local key = ____value[1]
246
+ local gameStateFlag = ____value[2]
246
247
  local flagValue = game:GetStateFlag(gameStateFlag)
247
248
  if flagValue then
248
- ____exports.log((((" Has flag: " .. key) .. " (") .. tostring(value)) .. ")")
249
+ ____exports.log((((" Has flag: " .. key) .. " (") .. tostring(gameStateFlag)) .. ")")
249
250
  hasNoFlags = false
250
251
  end
251
252
  end
@@ -273,7 +274,7 @@ function ____exports.logGridEntities(includeWalls, gridEntityTypeFilter)
273
274
  if gridEntityTypeFilter ~= nil and gridEntityType ~= gridEntityTypeFilter then
274
275
  return
275
276
  end
276
- if not includeWalls and gridEntityType == GridEntityType.GRID_WALL and gridEntityTypeFilter ~= GridEntityType.GRID_WALL then
277
+ if not includeWalls and gridEntityType == GridEntityType.WALL and gridEntityTypeFilter ~= GridEntityType.WALL then
277
278
  return
278
279
  end
279
280
  msg = msg .. (((((tostring(gridEntityIndex) .. ") ") .. tostring(gridEntityType)) .. ".") .. tostring(gridEntityVariant)) .. ".") .. tostring(gridEntity.State)
@@ -328,6 +329,24 @@ end
328
329
  function ____exports.logKColor(kColor)
329
330
  ____exports.log((((((("Color: R" .. tostring(kColor.Red)) .. ", G") .. tostring(kColor.Green)) .. ", B") .. tostring(kColor.Blue)) .. ", A") .. tostring(kColor.Alpha))
330
331
  end
332
+ function ____exports.logLevelStateFlags()
333
+ local level = game:GetLevel()
334
+ local levelStateFlagEntries = getEnumEntries(nil, LevelStateFlag)
335
+ ____exports.log("Logging level state flags:")
336
+ local hasNoFlags = true
337
+ for ____, ____value in ipairs(levelStateFlagEntries) do
338
+ local key = ____value[1]
339
+ local levelStateFlag = ____value[2]
340
+ local flagValue = level:GetStateFlag(levelStateFlag)
341
+ if flagValue then
342
+ ____exports.log((((" Has flag: " .. key) .. " (") .. tostring(levelStateFlag)) .. ")")
343
+ hasNoFlags = false
344
+ end
345
+ end
346
+ if hasNoFlags then
347
+ ____exports.log(" n/a (no flags)")
348
+ end
349
+ end
331
350
  function ____exports.logMap(map)
332
351
  ____exports.log("Printing out a TSTL Map:")
333
352
  local mapKeys = {__TS__Spread(map:keys())}
@@ -355,7 +374,7 @@ function ____exports.logPlayerHealth(player)
355
374
  ____exports.log((" Soul heart types: [" .. table.concat(playerHealth.soulHeartTypes, ",")) .. "]")
356
375
  end
357
376
  function ____exports.logProjectileFlags(flags)
358
- ____exports.logFlags(flags, ProjectileFlags, "projectile")
377
+ ____exports.logFlags(flags, ProjectileFlag, "projectile")
359
378
  end
360
379
  function ____exports.logRoom()
361
380
  local roomGridIndex = getRoomGridIndex(nil)
@@ -373,12 +392,14 @@ function ____exports.logRoom()
373
392
  end
374
393
  function ____exports.logSeedEffects()
375
394
  local seeds = game:GetSeeds()
395
+ local seedEffectEntries = getEnumEntries(nil, SeedEffect)
376
396
  ____exports.log("Logging seed effects:")
377
397
  local hasNoSeedEffects = true
378
- for key, value in pairs(SeedEffect) do
379
- local seedEffect = value
398
+ for ____, ____value in ipairs(seedEffectEntries) do
399
+ local key = ____value[1]
400
+ local seedEffect = ____value[2]
380
401
  if seeds:HasSeedEffect(seedEffect) then
381
- ____exports.log((((" " .. key) .. " (") .. tostring(value)) .. ")")
402
+ ____exports.log((((" " .. key) .. " (") .. tostring(seedEffect)) .. ")")
382
403
  hasNoSeedEffects = false
383
404
  end
384
405
  end
@@ -395,9 +416,12 @@ function ____exports.logSet(set)
395
416
  ____exports.log("The size of the set was: " .. tostring(set.size))
396
417
  end
397
418
  function ____exports.logSounds()
398
- for ____, soundEffect in ipairs(range(nil, SoundEffect.NUM_SOUND_EFFECTS - 1)) do
419
+ local soundEffects = getEnumEntries(nil, SoundEffect)
420
+ for ____, ____value in ipairs(soundEffects) do
421
+ local key = ____value[1]
422
+ local soundEffect = ____value[2]
399
423
  if sfxManager:IsPlaying(soundEffect) then
400
- ____exports.log("Currently playing sound effect: " .. tostring(soundEffect))
424
+ ____exports.log(((("Currently playing sound effect: " .. key) .. " (") .. tostring(soundEffect)) .. ")")
401
425
  end
402
426
  end
403
427
  end
@@ -433,7 +457,7 @@ function ____exports.logTable(____table, parentTables)
433
457
  ____exports.log("The size of the table was: " .. tostring(numKeys))
434
458
  end
435
459
  function ____exports.logTearFlags(flags)
436
- ____exports.logFlags(flags, TearFlags, "tear")
460
+ ____exports.logFlags(flags, TearFlag, "tear")
437
461
  end
438
462
  function ____exports.logUseFlags(flags)
439
463
  ____exports.logFlags(flags, UseFlag, "use")
@@ -479,6 +503,7 @@ function ____exports.setLogFunctionsGlobal(self)
479
503
  globals.logGameStateFlags = ____exports.logGameStateFlags
480
504
  globals.logGridEntities = ____exports.logGridEntities
481
505
  globals.logKColor = ____exports.logKColor
506
+ globals.logLevelStateFlags = ____exports.logLevelStateFlags
482
507
  globals.logMap = ____exports.logMap
483
508
  globals.logPlayerHealth = ____exports.logPlayerHealth
484
509
  globals.logProjectileFlags = ____exports.logProjectileFlags
@@ -1,5 +1,13 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- export declare function directionToDegrees(direction: Direction): int;
1
+ import { Direction } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to return an array with the elements from start to end. It is inclusive at the
4
+ * start and exclusive at the end. (The "e" stands for exclusive.)
5
+ *
6
+ * For example, `erange(1, 3)` will return `[1, 2]`.
7
+ *
8
+ * If only one argument is specified, then it will assume that the start is 0.
9
+ */
10
+ export declare function erange(start: int, end?: int): int[];
3
11
  export declare function getAngleDifference(angle1: float, angle2: float): float;
4
12
  /**
5
13
  * Helper function to get an array of equidistant points on the circumference around a circle.
@@ -21,6 +29,15 @@ export declare function getCircleDiscretizedPoints(centerPos: Vector, radius: fl
21
29
  * the rectangle.
22
30
  */
23
31
  export declare function inRectangle(position: Vector, topLeft: Vector, bottomRight: Vector): boolean;
32
+ /**
33
+ * Helper function to return an array with the elements from start to end, inclusive. (The "i"
34
+ * stands for inclusive.)
35
+ *
36
+ * For example, `irange(1, 3)` will return `[1, 2, 3]`.
37
+ *
38
+ * If only one argument is specified, then it will assume that the start is 0.
39
+ */
40
+ export declare function irange(start: int, end?: int): int[];
24
41
  /**
25
42
  * From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
26
43
  */
@@ -29,12 +46,6 @@ export declare function isEven(num: int): boolean;
29
46
  export declare function isOdd(num: int): boolean;
30
47
  export declare function lerp(a: number, b: number, pos: float): number;
31
48
  export declare function lerpAngleDegrees(aStart: number, aEnd: number, percent: float): number;
32
- /**
33
- * Helper function to return an array with the elements from start to end, inclusive.
34
- *
35
- * If only one argument is specified, then it will assume that the start is 0.
36
- */
37
- export declare function range(start: int, end?: int): int[];
38
49
  /**
39
50
  * If rounding fails, this function returns 0.
40
51
  * From: http://lua-users.org/wiki/SimpleRound
@@ -1,11 +1,22 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
- local ____directionToDegrees = require("objects.directionToDegrees")
4
- local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
5
- local ____vector = require("functions.vector")
6
- local directionToVector = ____vector.directionToVector
7
- function ____exports.directionToDegrees(self, direction)
8
- return DIRECTION_TO_DEGREES[direction]
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
4
+ local ____direction = require("functions.direction")
5
+ local directionToVector = ____direction.directionToVector
6
+ function ____exports.erange(self, start, ____end)
7
+ if ____end == nil then
8
+ ____end = start
9
+ start = 0
10
+ end
11
+ local array = {}
12
+ do
13
+ local i = start
14
+ while i < ____end do
15
+ array[#array + 1] = i
16
+ i = i + 1
17
+ end
18
+ end
19
+ return array
9
20
  end
10
21
  function ____exports.getAngleDifference(self, angle1, angle2)
11
22
  local subtractedAngle = angle1 - angle2
@@ -40,6 +51,21 @@ end
40
51
  function ____exports.inRectangle(self, position, topLeft, bottomRight)
41
52
  return position.X >= topLeft.X and position.X <= bottomRight.X and position.Y >= topLeft.Y and position.Y <= bottomRight.Y
42
53
  end
54
+ function ____exports.irange(self, start, ____end)
55
+ if ____end == nil then
56
+ ____end = start
57
+ start = 0
58
+ end
59
+ local array = {}
60
+ do
61
+ local i = start
62
+ while i <= ____end do
63
+ array[#array + 1] = i
64
+ i = i + 1
65
+ end
66
+ end
67
+ return array
68
+ end
43
69
  function ____exports.isCircleIntersectingRectangle(self, circleCenter, circleRadius, rectangleTopLeft, rectangleBottomRight)
44
70
  local nearestX = math.max(
45
71
  rectangleTopLeft.X,
@@ -65,21 +91,6 @@ end
65
91
  function ____exports.lerpAngleDegrees(self, aStart, aEnd, percent)
66
92
  return aStart + ____exports.getAngleDifference(nil, aStart, aEnd) * percent
67
93
  end
68
- function ____exports.range(self, start, ____end)
69
- if ____end == nil then
70
- ____end = start
71
- start = 0
72
- end
73
- local array = {}
74
- do
75
- local i = start
76
- while i <= ____end do
77
- array[#array + 1] = i
78
- i = i + 1
79
- end
80
- end
81
- return array
82
- end
83
94
  function ____exports.round(self, num, numDecimalPlaces)
84
95
  if numDecimalPlaces == nil then
85
96
  numDecimalPlaces = 0
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local oldTableHasUpdatedValue, newTableHasSameValue, oldTableHasUpdatedValueFromNull, oldTableHasSerializedIsaacAPIClass, oldTableHasFilledInterface, oldTableHasVector, oldTableHasVectorSerialized, oldTableHasRNG, oldTableHasRNGSerialized
4
3
  local ____SerializationType = require("enums.SerializationType")
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { EntityType, ProjectilesMode } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
4
4
  * instead of the `EntityNPC.FireProjectiles` method, since that returns void.
@@ -4,6 +4,22 @@ local __TS__New = ____lualib.__TS__New
4
4
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
5
5
  local ____exports = {}
6
6
  local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local BegottenVariant = ____isaac_2Dtypescript_2Ddefinitions.BegottenVariant
9
+ local BigHornVariant = ____isaac_2Dtypescript_2Ddefinitions.BigHornVariant
10
+ local ChargerSubType = ____isaac_2Dtypescript_2Ddefinitions.ChargerSubType
11
+ local ChargerVariant = ____isaac_2Dtypescript_2Ddefinitions.ChargerVariant
12
+ local DarkEsauVariant = ____isaac_2Dtypescript_2Ddefinitions.DarkEsauVariant
13
+ local DeathVariant = ____isaac_2Dtypescript_2Ddefinitions.DeathVariant
14
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
15
+ local MamaGurdyVariant = ____isaac_2Dtypescript_2Ddefinitions.MamaGurdyVariant
16
+ local MotherSubType = ____isaac_2Dtypescript_2Ddefinitions.MotherSubType
17
+ local MotherVariant = ____isaac_2Dtypescript_2Ddefinitions.MotherVariant
18
+ local NpcState = ____isaac_2Dtypescript_2Ddefinitions.NpcState
19
+ local PeepVariant = ____isaac_2Dtypescript_2Ddefinitions.PeepVariant
20
+ local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
21
+ local RaglingVariant = ____isaac_2Dtypescript_2Ddefinitions.RaglingVariant
22
+ local VisVariant = ____isaac_2Dtypescript_2Ddefinitions.VisVariant
7
23
  local ____constants = require("constants")
8
24
  local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
9
25
  local ____entity = require("functions.entity")
@@ -29,37 +45,37 @@ function ____exports.isAliveExceptionNPC(self, npc)
29
45
  return false
30
46
  end
31
47
  function ____exports.isDyingEggyWithNoSpidersLeft(self, npc)
32
- return npc.State == NpcState.STATE_SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
48
+ return npc.State == NpcState.SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
33
49
  end
34
50
  function ____exports.isRaglingDeathPatch(self, npc)
35
- return npc.Type == EntityType.ENTITY_RAGLING and npc.Variant == 1 and npc.State == NpcState.STATE_SPECIAL
51
+ return npc.Type == EntityType.RAGLING and npc.Variant == RaglingVariant.RAG_MANS_RAGLING and npc.State == NpcState.SPECIAL
36
52
  end
37
53
  NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
38
54
  Set,
39
55
  {
40
- (tostring(EntityType.ENTITY_VIS) .. ".") .. 22,
41
- (tostring(EntityType.ENTITY_DEATH) .. ".") .. 10,
42
- (tostring(EntityType.ENTITY_PEEP) .. ".") .. 10,
43
- (tostring(EntityType.ENTITY_PEEP) .. ".") .. 11,
44
- (tostring(EntityType.ENTITY_BEGOTTEN) .. ".") .. 10,
45
- (tostring(EntityType.ENTITY_MAMA_GURDY) .. ".") .. 1,
46
- (tostring(EntityType.ENTITY_MAMA_GURDY) .. ".") .. 2,
47
- (tostring(EntityType.ENTITY_BIG_HORN) .. ".") .. 1,
48
- (tostring(EntityType.ENTITY_BIG_HORN) .. ".") .. 2,
49
- (tostring(EntityType.ENTITY_DARK_ESAU) .. ".") .. 0,
50
- (tostring(EntityType.ENTITY_DARK_ESAU) .. ".") .. 1
56
+ (tostring(EntityType.VIS) .. ".") .. tostring(VisVariant.CHUBBER_PROJECTILE),
57
+ (tostring(EntityType.DEATH) .. ".") .. tostring(DeathVariant.DEATH_SCYTHE),
58
+ (tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.PEEP_EYE),
59
+ (tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.BLOAT_EYE),
60
+ (tostring(EntityType.BEGOTTEN) .. ".") .. tostring(BegottenVariant.BEGOTTEN_CHAIN),
61
+ (tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.LEFT_HAND),
62
+ (tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.RIGHT_HAND),
63
+ (tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.SMALL_HOLE),
64
+ (tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.BIG_HOLE),
65
+ (tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.DARK_ESAU),
66
+ (tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.PIT)
51
67
  }
52
68
  )
53
69
  NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE = __TS__New(
54
70
  Set,
55
71
  {
56
- (((tostring(EntityType.ENTITY_CHARGER) .. ".") .. 0) .. ".") .. 1,
57
- (((tostring(EntityType.ENTITY_MOTHER) .. ".") .. 0) .. ".") .. 1
72
+ (((tostring(EntityType.CHARGER) .. ".") .. tostring(ChargerVariant.CHARGER)) .. ".") .. tostring(ChargerSubType.MY_SHADOW),
73
+ (((tostring(EntityType.MOTHER) .. ".") .. tostring(MotherVariant.MOTHER_1)) .. ".") .. tostring(MotherSubType.PHASE_2)
58
74
  }
59
75
  )
60
76
  function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
61
77
  if projectilesMode == nil then
62
- projectilesMode = 0
78
+ projectilesMode = ProjectilesMode.ONE_PROJECTILE
63
79
  end
64
80
  if projectileParams == nil then
65
81
  projectileParams = ProjectileParams()
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { BatterySubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
2
2
  /** Helper function to get all of the battery entities in the room. */
3
3
  export declare function getBatteries(matchingSubType?: number): EntityPickup[];
4
4
  /** Helper function to get all of the card entities in the room. */
@@ -101,50 +101,34 @@ export declare function removeAllSacks(sackSubType?: SackSubType | int, cap?: in
101
101
  */
102
102
  export declare function removeAllTrinkets(trinketType?: TrinketType | int, cap?: int): boolean;
103
103
  /**
104
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
105
- * `PickupVariant.PICKUP_LIL_BATTERY` (90).
104
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
106
105
  */
107
106
  export declare function spawnBattery(subType: BatterySubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
108
107
  export declare function spawnBatteryWithSeed(subType: BatterySubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
109
108
  /**
110
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
111
- * `PickupVariant.PICKUP_TAROTCARD` (300).
109
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
112
110
  */
113
111
  export declare function spawnCard(subType: Card | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
114
112
  export declare function spawnCardWithSeed(subType: Card | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
115
- /**
116
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
117
- * `PickupVariant.PICKUP_COIN` (20).
118
- */
113
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
119
114
  export declare function spawnCoin(subType: CoinSubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
120
115
  export declare function spawnCoinWithSeed(subType: CoinSubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
121
- /**
122
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
123
- * `PickupVariant.PICKUP_HEART` (10).
124
- */
116
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
125
117
  export declare function spawnHeart(subType: HeartSubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
126
118
  export declare function spawnHeartWithSeed(subType: HeartSubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
127
- /**
128
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
129
- * `PickupVariant.PICKUP_KEY` (30).
130
- */
119
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
131
120
  export declare function spawnKey(subType: KeySubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
132
121
  export declare function spawnKeyWithSeed(subType: KeySubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
133
- /**
134
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
135
- * `PickupVariant.PICKUP_PILL` (70).
136
- */
137
- export declare function spawnPill(subType: PillColor | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
122
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
123
+ export declare function spawnPill(pillColor: PillColor | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
138
124
  export declare function spawnPillWithSeed(subType: PillColor | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
139
125
  /**
140
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
141
- * `PickupVariant.PICKUP_GRAB_BAG` (69).
126
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.GRAB_BAG` (69).
142
127
  */
143
128
  export declare function spawnSack(subType: SackSubType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
144
129
  export declare function spawnSackWithSeed(subType: SackSubType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
145
130
  /**
146
- * Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with variant
147
- * `PickupVariant.PICKUP_TRINKET` (350).
131
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
148
132
  */
149
133
  export declare function spawnTrinket(subType: TrinketType | int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
150
134
  export declare function spawnTrinketWithSeed(subType: TrinketType | int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;