isaacscript-common 1.2.292 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (482) hide show
  1. package/README.md +2 -2
  2. package/dist/cachedClasses.d.ts +1 -1
  3. package/dist/cachedClasses.lua +0 -1
  4. package/dist/callbacks/customRevive.lua +13 -8
  5. package/dist/callbacks/itemPickup.lua +3 -1
  6. package/dist/callbacks/postBombInitLate.lua +3 -1
  7. package/dist/callbacks/postBoneSwing.lua +5 -2
  8. package/dist/callbacks/postCollectibleInitFirst.lua +4 -1
  9. package/dist/callbacks/postCursedTeleport.lua +16 -8
  10. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  11. package/dist/callbacks/postCustomDoorEnter.lua +16 -10
  12. package/dist/callbacks/postEffectInitLate.lua +3 -1
  13. package/dist/callbacks/postEffectStateChanged.lua +3 -1
  14. package/dist/callbacks/postEsauJr.lua +5 -2
  15. package/dist/callbacks/postFamiliarInitLate.lua +3 -1
  16. package/dist/callbacks/postFamiliarStateChanged.lua +3 -1
  17. package/dist/callbacks/postFlip.lua +9 -5
  18. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  19. package/dist/callbacks/postGreedModeWave.lua +32 -0
  20. package/dist/callbacks/postGreedWave.d.ts +1 -0
  21. package/dist/callbacks/postGreedWave.lua +31 -0
  22. package/dist/callbacks/postGridEntity.lua +4 -2
  23. package/dist/callbacks/postGridEntityCollision.lua +5 -2
  24. package/dist/callbacks/postHolyMantleRemoved.lua +3 -1
  25. package/dist/callbacks/postItemDischarged.lua +10 -5
  26. package/dist/callbacks/postKnifeInitLate.lua +3 -1
  27. package/dist/callbacks/postLaserInitLate.lua +3 -1
  28. package/dist/callbacks/postNPCInitLate.lua +3 -1
  29. package/dist/callbacks/postNPCStateChanged.lua +3 -1
  30. package/dist/callbacks/postNewRoomEarly.lua +7 -5
  31. package/dist/callbacks/postPickupCollect.lua +3 -1
  32. package/dist/callbacks/postPickupInitLate.lua +3 -1
  33. package/dist/callbacks/postPickupStateChanged.lua +3 -1
  34. package/dist/callbacks/postPlayerChangeHealth.lua +2 -2
  35. package/dist/callbacks/postPlayerFatalDamage.lua +4 -1
  36. package/dist/callbacks/postPlayerInitLate.lua +3 -1
  37. package/dist/callbacks/postPlayerReordered.lua +7 -6
  38. package/dist/callbacks/postProjectileInitLate.lua +3 -1
  39. package/dist/callbacks/postRoomClearChanged.lua +4 -3
  40. package/dist/callbacks/postSacrifice.lua +8 -4
  41. package/dist/callbacks/postSlotInitUpdate.lua +4 -2
  42. package/dist/callbacks/postSlotRender.lua +3 -1
  43. package/dist/callbacks/postTearInitLate.lua +3 -1
  44. package/dist/callbacks/postTearInitVeryLate.lua +3 -1
  45. package/dist/callbacks/postTransformation.lua +7 -12
  46. package/dist/callbacks/postTrinketBreak.lua +8 -3
  47. package/dist/callbacks/preBerserkDeath.lua +3 -2
  48. package/dist/callbacks/preNewLevel.lua +5 -3
  49. package/dist/callbacks/reorderedCallbacks.lua +7 -5
  50. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +5 -2
  51. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  52. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +3 -1
  53. package/dist/callbacks/subscriptions/postBoneSwing.lua +3 -3
  54. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -2
  55. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +3 -3
  56. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -1
  57. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  58. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -2
  59. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +3 -3
  60. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +4 -1
  61. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  62. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +5 -2
  63. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -2
  65. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +3 -3
  66. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -1
  67. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  68. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -2
  69. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  70. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -2
  71. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +3 -3
  72. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -1
  73. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  74. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -1
  75. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  76. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -1
  77. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  78. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -1
  79. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  80. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  81. package/dist/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  82. package/dist/callbacks/subscriptions/postGreedWave.d.ts +2 -0
  83. package/dist/callbacks/subscriptions/postGreedWave.lua +16 -0
  84. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +5 -2
  85. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +3 -3
  86. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +5 -2
  87. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +3 -3
  88. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +5 -2
  89. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  90. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +5 -2
  91. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  92. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +5 -2
  93. package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +3 -3
  94. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +5 -2
  95. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  96. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -2
  97. package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +16 -4
  98. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +5 -2
  99. package/dist/callbacks/subscriptions/postItemDischarged.lua +3 -3
  100. package/dist/callbacks/subscriptions/postItemPickup.d.ts +6 -2
  101. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  102. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -2
  103. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  104. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +5 -2
  105. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  106. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +5 -2
  107. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  108. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -2
  109. package/dist/callbacks/subscriptions/postNPCStateChanged.lua +3 -3
  110. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -1
  111. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  112. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -1
  113. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +3 -3
  114. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -1
  115. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  116. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -2
  117. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +8 -4
  118. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +5 -2
  119. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  120. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +5 -2
  121. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  122. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -2
  123. package/dist/callbacks/subscriptions/postPickupStateChanged.lua +3 -3
  124. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +5 -2
  125. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  126. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +4 -2
  127. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  128. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +5 -2
  129. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  130. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +5 -2
  131. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  132. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +5 -2
  133. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  134. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +5 -2
  135. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  136. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +5 -2
  137. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  138. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -2
  139. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  140. package/dist/callbacks/subscriptions/postPurchase.d.ts +6 -2
  141. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  142. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -1
  143. package/dist/callbacks/subscriptions/postRoomClearChanged.lua +3 -3
  144. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -1
  145. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  146. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -2
  147. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +3 -3
  148. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -2
  149. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  150. package/dist/callbacks/subscriptions/postSlotInit.d.ts +5 -2
  151. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  152. package/dist/callbacks/subscriptions/postSlotRender.d.ts +5 -2
  153. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  154. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +5 -2
  155. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  156. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +5 -2
  157. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  158. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -2
  159. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -3
  160. package/dist/callbacks/subscriptions/postTransformation.d.ts +5 -2
  161. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  162. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +5 -2
  163. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -3
  164. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +5 -2
  165. package/dist/callbacks/subscriptions/preBerserkDeath.lua +3 -3
  166. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -1
  167. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  168. package/dist/callbacks/subscriptions/preItemPickup.d.ts +6 -2
  169. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  170. package/dist/callbacks/subscriptions/preNewLevel.d.ts +3 -1
  171. package/dist/callbacks/subscriptions/preNewLevel.lua +3 -3
  172. package/dist/classes/ModUpgraded.d.ts +5 -5
  173. package/dist/constants.d.ts +9 -43
  174. package/dist/constants.lua +16 -13
  175. package/dist/constantsMax.d.ts +16 -0
  176. package/dist/constantsMax.lua +27 -0
  177. package/dist/enums/CardType.lua +1 -1
  178. package/dist/enums/CollectiblePedestalType.lua +1 -1
  179. package/dist/enums/HealthType.d.ts +3 -3
  180. package/dist/enums/HealthType.lua +1 -2
  181. package/dist/enums/ModCallbacksCustom.d.ts +56 -48
  182. package/dist/enums/ModCallbacksCustom.lua +47 -46
  183. package/dist/enums/PillEffectClass.lua +1 -1
  184. package/dist/enums/PillEffectType.lua +1 -1
  185. package/dist/enums/PocketItemType.lua +1 -2
  186. package/dist/enums/SerializationType.lua +1 -2
  187. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +1 -1
  188. package/dist/enums/private/CopyableIsaacAPIClassType.lua +2 -3
  189. package/dist/enums/private/SaveDataKeys.d.ts +4 -4
  190. package/dist/enums/private/SaveDataKeys.lua +5 -6
  191. package/dist/enums/private/SerializationBrand.d.ts +3 -4
  192. package/dist/enums/private/SerializationBrand.lua +2 -15
  193. package/dist/features/characterHealthConversion.d.ts +2 -2
  194. package/dist/features/characterHealthConversion.lua +8 -4
  195. package/dist/features/characterStats.d.ts +4 -4
  196. package/dist/features/characterStats.lua +3 -1
  197. package/dist/features/debugDisplay.lua +12 -11
  198. package/dist/features/deployJSONRoom.d.ts +3 -3
  199. package/dist/features/deployJSONRoom.lua +35 -21
  200. package/dist/features/disableInputs.d.ts +1 -1
  201. package/dist/features/disableInputs.lua +6 -3
  202. package/dist/features/disableSound.lua +3 -1
  203. package/dist/features/extraConsoleCommands/commands.d.ts +5 -3
  204. package/dist/features/extraConsoleCommands/commands.lua +96 -56
  205. package/dist/features/extraConsoleCommands/commandsDisplay.lua +0 -1
  206. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts +1 -1
  207. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +13 -10
  208. package/dist/features/extraConsoleCommands/init.lua +17 -9
  209. package/dist/features/extraConsoleCommands/v.lua +0 -1
  210. package/dist/features/fadeInRemover.lua +3 -2
  211. package/dist/features/fastReset.lua +7 -5
  212. package/dist/features/forgottenSwitch.lua +6 -3
  213. package/dist/features/getCollectibleItemPoolType.d.ts +1 -1
  214. package/dist/features/getCollectibleItemPoolType.lua +6 -2
  215. package/dist/features/isPonyActive.lua +5 -2
  216. package/dist/features/playerInventory.d.ts +1 -1
  217. package/dist/features/playerInventory.lua +7 -3
  218. package/dist/features/preventCollectibleRotate.d.ts +1 -1
  219. package/dist/features/preventCollectibleRotate.lua +9 -4
  220. package/dist/features/runInNFrames.lua +4 -2
  221. package/dist/features/saveDataManager/constants.lua +0 -1
  222. package/dist/features/saveDataManager/exports.d.ts +9 -8
  223. package/dist/features/saveDataManager/main.lua +11 -9
  224. package/dist/features/saveDataManager/maps.d.ts +5 -0
  225. package/dist/features/saveDataManager/merge.d.ts +1 -1
  226. package/dist/features/saveDataManager/merge.lua +2 -1
  227. package/dist/features/saveDataManager/serializationBrand.d.ts +1 -0
  228. package/dist/features/saveDataManager/serializationBrand.lua +17 -0
  229. package/dist/features/sirenHelpers.d.ts +1 -1
  230. package/dist/features/sirenHelpers.lua +5 -2
  231. package/dist/features/taintedLazarusPlayers.lua +6 -3
  232. package/dist/featuresInitialized.lua +0 -1
  233. package/dist/functions/array.d.ts +18 -2
  234. package/dist/functions/array.lua +29 -3
  235. package/dist/functions/bitwise.lua +0 -1
  236. package/dist/functions/boss.d.ts +1 -1
  237. package/dist/functions/boss.lua +12 -9
  238. package/dist/functions/cacheFlag.d.ts +2 -2
  239. package/dist/functions/cacheFlag.lua +0 -1
  240. package/dist/functions/cards.d.ts +9 -17
  241. package/dist/functions/cards.lua +22 -23
  242. package/dist/functions/challenges.d.ts +1 -1
  243. package/dist/functions/challenges.lua +0 -1
  244. package/dist/functions/character.d.ts +6 -4
  245. package/dist/functions/character.lua +16 -7
  246. package/dist/functions/charge.d.ts +1 -1
  247. package/dist/functions/charge.lua +14 -9
  248. package/dist/functions/chargeBar.lua +0 -1
  249. package/dist/functions/collectibleCacheFlag.d.ts +4 -4
  250. package/dist/functions/collectibleCacheFlag.lua +8 -5
  251. package/dist/functions/collectibleSet.d.ts +1 -1
  252. package/dist/functions/collectibleSet.lua +4 -5
  253. package/dist/functions/collectibleTag.d.ts +1 -2
  254. package/dist/functions/collectibleTag.lua +12 -10
  255. package/dist/functions/collectibles.d.ts +21 -28
  256. package/dist/functions/collectibles.lua +29 -26
  257. package/dist/functions/color.lua +9 -1
  258. package/dist/functions/debug.d.ts +12 -0
  259. package/dist/functions/debug.lua +3 -1
  260. package/dist/functions/deepCopy.d.ts +1 -1
  261. package/dist/functions/deepCopy.lua +4 -2
  262. package/dist/functions/direction.d.ts +4 -0
  263. package/dist/functions/direction.lua +17 -0
  264. package/dist/functions/doors.d.ts +12 -16
  265. package/dist/functions/doors.lua +34 -26
  266. package/dist/functions/easing.lua +0 -1
  267. package/dist/functions/entity.d.ts +4 -5
  268. package/dist/functions/entity.lua +4 -12
  269. package/dist/functions/entitySpecific.d.ts +35 -33
  270. package/dist/functions/entitySpecific.lua +20 -19
  271. package/dist/functions/enums.d.ts +70 -0
  272. package/dist/functions/enums.lua +71 -0
  273. package/dist/functions/familiars.d.ts +2 -2
  274. package/dist/functions/familiars.lua +0 -1
  275. package/dist/functions/flag.d.ts +42 -10
  276. package/dist/functions/flag.lua +31 -13
  277. package/dist/functions/flying.d.ts +2 -2
  278. package/dist/functions/flying.lua +20 -14
  279. package/dist/functions/globals.lua +5 -2
  280. package/dist/functions/gridEntity.d.ts +18 -16
  281. package/dist/functions/gridEntity.lua +39 -26
  282. package/dist/functions/input.d.ts +14 -4
  283. package/dist/functions/input.lua +38 -80
  284. package/dist/functions/jsonHelpers.d.ts +9 -7
  285. package/dist/functions/jsonHelpers.lua +0 -1
  286. package/dist/functions/kColor.lua +14 -3
  287. package/dist/functions/language.lua +9 -8
  288. package/dist/functions/log.d.ts +21 -15
  289. package/dist/functions/log.lua +61 -36
  290. package/dist/functions/math.d.ts +19 -8
  291. package/dist/functions/math.lua +33 -22
  292. package/dist/functions/mergeTests.lua +0 -1
  293. package/dist/functions/npc.d.ts +1 -1
  294. package/dist/functions/npc.lua +32 -16
  295. package/dist/functions/pickups.d.ts +10 -26
  296. package/dist/functions/pickups.lua +31 -29
  297. package/dist/functions/pills.d.ts +14 -13
  298. package/dist/functions/pills.lua +9 -3
  299. package/dist/functions/player.d.ts +11 -11
  300. package/dist/functions/player.lua +79 -66
  301. package/dist/functions/playerHealth.lua +19 -16
  302. package/dist/functions/playerIndex.d.ts +3 -3
  303. package/dist/functions/playerIndex.lua +9 -6
  304. package/dist/functions/pocketItems.d.ts +1 -1
  305. package/dist/functions/pocketItems.lua +21 -12
  306. package/dist/functions/positionVelocity.lua +4 -1
  307. package/dist/functions/random.d.ts +2 -3
  308. package/dist/functions/random.lua +0 -1
  309. package/dist/functions/revive.lua +18 -13
  310. package/dist/functions/roomData.d.ts +2 -2
  311. package/dist/functions/roomData.lua +11 -13
  312. package/dist/functions/roomGrid.d.ts +2 -2
  313. package/dist/functions/roomGrid.lua +0 -1
  314. package/dist/functions/roomShape.d.ts +2 -2
  315. package/dist/functions/rooms.d.ts +19 -14
  316. package/dist/functions/rooms.lua +42 -22
  317. package/dist/functions/run.d.ts +1 -1
  318. package/dist/functions/run.lua +3 -2
  319. package/dist/functions/seeds.d.ts +7 -0
  320. package/dist/functions/seeds.lua +7 -1
  321. package/dist/functions/sound.lua +4 -3
  322. package/dist/functions/spawnCollectible.d.ts +5 -5
  323. package/dist/functions/spawnCollectible.lua +7 -4
  324. package/dist/functions/sprite.d.ts +1 -1
  325. package/dist/functions/sprite.lua +3 -4
  326. package/dist/functions/stage.d.ts +4 -4
  327. package/dist/functions/stage.lua +3 -2
  328. package/dist/functions/string.d.ts +8 -1
  329. package/dist/functions/string.lua +10 -2
  330. package/dist/functions/tears.d.ts +4 -4
  331. package/dist/functions/tears.lua +0 -1
  332. package/dist/functions/transformations.d.ts +5 -3
  333. package/dist/functions/transformations.lua +31 -20
  334. package/dist/functions/trinketCacheFlag.d.ts +1 -1
  335. package/dist/functions/trinketCacheFlag.lua +8 -6
  336. package/dist/functions/trinketGive.d.ts +14 -3
  337. package/dist/functions/trinketGive.lua +46 -28
  338. package/dist/functions/trinketSet.d.ts +1 -1
  339. package/dist/functions/trinketSet.lua +4 -5
  340. package/dist/functions/trinkets.d.ts +8 -17
  341. package/dist/functions/trinkets.lua +17 -34
  342. package/dist/functions/ui.lua +7 -5
  343. package/dist/functions/utils.d.ts +1 -61
  344. package/dist/functions/utils.lua +3 -50
  345. package/dist/functions/vector.d.ts +1 -2
  346. package/dist/functions/vector.lua +8 -6
  347. package/dist/index.d.ts +4 -6
  348. package/dist/index.lua +17 -34
  349. package/dist/initCustomCallbacks.lua +3 -1
  350. package/dist/initFeatures.lua +0 -1
  351. package/dist/lualib_bundle.lua +14 -1
  352. package/dist/maps/cardMap.d.ts +1 -1
  353. package/dist/maps/characterMap.d.ts +1 -1
  354. package/dist/maps/collectibleDescriptionMap.d.ts +1 -1
  355. package/dist/maps/collectibleNameMap.d.ts +1 -1
  356. package/dist/maps/defaultPlayerStatMap.d.ts +1 -1
  357. package/dist/maps/defaultPlayerStatMap.lua +8 -6
  358. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  359. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +19 -12
  360. package/dist/maps/gridEntityXMLMap.d.ts +1 -1
  361. package/dist/maps/gridEntityXMLMap.lua +44 -34
  362. package/dist/maps/pillEffectMap.d.ts +1 -1
  363. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  364. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -5
  365. package/dist/maps/roomTypeMap.d.ts +1 -1
  366. package/dist/maps/roomTypeMap.lua +37 -35
  367. package/dist/maps/trinketDescriptionMap.d.ts +1 -1
  368. package/dist/maps/trinketNameMap.d.ts +1 -1
  369. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -1
  370. package/dist/objects/LRoomShapeToRectangles.lua +6 -5
  371. package/dist/objects/callbackRegisterFunctions.d.ts +2 -2
  372. package/dist/objects/callbackRegisterFunctions.lua +3 -1
  373. package/dist/objects/cardDescriptions.d.ts +1 -1
  374. package/dist/objects/cardDescriptions.lua +89 -90
  375. package/dist/objects/cardNames.d.ts +1 -1
  376. package/dist/objects/cardNames.lua +89 -90
  377. package/dist/objects/cardTypes.d.ts +3 -4
  378. package/dist/objects/cardTypes.lua +102 -104
  379. package/dist/objects/challengeNames.d.ts +1 -1
  380. package/dist/objects/challengeNames.lua +48 -48
  381. package/dist/objects/characterNames.d.ts +1 -1
  382. package/dist/objects/characterNames.lua +44 -44
  383. package/dist/objects/coinSubTypeToValue.d.ts +1 -1
  384. package/dist/objects/coinSubTypeToValue.lua +10 -8
  385. package/dist/objects/colors.lua +0 -1
  386. package/dist/objects/directionNames.d.ts +1 -1
  387. package/dist/objects/directionNames.lua +2 -1
  388. package/dist/objects/directionToDegrees.d.ts +1 -1
  389. package/dist/objects/directionToDegrees.lua +2 -1
  390. package/dist/objects/directionToVector.d.ts +1 -1
  391. package/dist/objects/directionToVector.lua +2 -1
  392. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  393. package/dist/objects/doorSlotFlagToDoorSlot.lua +16 -0
  394. package/dist/objects/doorSlotToDirection.d.ts +1 -1
  395. package/dist/objects/doorSlotToDirection.lua +11 -10
  396. package/dist/objects/isaacAPIClassTypeToBrand.lua +1 -2
  397. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +1 -2
  398. package/dist/objects/pillEffectClasses.d.ts +3 -4
  399. package/dist/objects/pillEffectClasses.lua +55 -57
  400. package/dist/objects/pillEffectNames.d.ts +1 -1
  401. package/dist/objects/pillEffectNames.lua +52 -53
  402. package/dist/objects/pillEffectTypes.d.ts +3 -4
  403. package/dist/objects/pillEffectTypes.lua +54 -56
  404. package/dist/objects/roomShapeBounds.d.ts +1 -1
  405. package/dist/objects/roomShapeBounds.lua +14 -16
  406. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -1
  407. package/dist/objects/roomShapeLayoutSizes.lua +14 -14
  408. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -1
  409. package/dist/objects/roomShapeToBottomRightPosition.lua +14 -16
  410. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -1
  411. package/dist/objects/roomShapeToDoorSlots.lua +35 -33
  412. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +2 -2
  413. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +68 -66
  414. package/dist/objects/roomShapeToGridWidth.d.ts +1 -1
  415. package/dist/objects/roomShapeToGridWidth.lua +14 -14
  416. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -1
  417. package/dist/objects/roomShapeToTopLeftPosition.lua +14 -14
  418. package/dist/objects/roomShapeVolumes.d.ts +1 -1
  419. package/dist/objects/roomShapeVolumes.lua +14 -14
  420. package/dist/objects/roomTypeNames.d.ts +1 -1
  421. package/dist/objects/roomTypeNames.lua +32 -32
  422. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +1 -2
  423. package/dist/objects/stageTypeToLetter.d.ts +1 -1
  424. package/dist/objects/stageTypeToLetter.lua +8 -7
  425. package/dist/objects/transformationNames.d.ts +1 -1
  426. package/dist/objects/transformationNames.lua +16 -17
  427. package/dist/patchErrorFunctions.lua +1 -2
  428. package/dist/sets/LRoomShapesSet.d.ts +1 -1
  429. package/dist/sets/LRoomShapesSet.lua +3 -1
  430. package/dist/sets/bossSets.lua +241 -211
  431. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -1
  432. package/dist/sets/charactersThatStartWithAnActiveItemSet.lua +13 -11
  433. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -1
  434. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -1
  435. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -1
  436. package/dist/sets/charactersWithFreeDevilDealsSet.lua +3 -1
  437. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -1
  438. package/dist/sets/charactersWithNoRedHeartsSet.lua +10 -8
  439. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -1
  440. package/dist/sets/charactersWithNoSoulHeartsSet.lua +7 -5
  441. package/dist/sets/chestPickupVariantsSet.d.ts +1 -1
  442. package/dist/sets/chestPickupVariantsSet.lua +14 -12
  443. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -1
  444. package/dist/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  445. package/dist/sets/lostStyleCharactersSet.d.ts +1 -1
  446. package/dist/sets/lostStyleCharactersSet.lua +7 -5
  447. package/dist/sets/redHeartSubTypesSet.d.ts +1 -1
  448. package/dist/sets/redHeartSubTypesSet.lua +3 -1
  449. package/dist/sets/sinEntityTypesSet.d.ts +1 -1
  450. package/dist/sets/sinEntityTypesSet.lua +9 -7
  451. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -1
  452. package/dist/sets/singleUseActiveCollectibleTypesSet.lua +10 -8
  453. package/dist/sets/storyBossesSet.d.ts +1 -1
  454. package/dist/sets/storyBossesSet.lua +15 -13
  455. package/dist/types/AddCallbackParameterCustom.d.ts +123 -0
  456. package/dist/types/AddCallbackParameterCustom.lua +4 -0
  457. package/dist/types/AddCallbackParametersCustom.d.ts +120 -277
  458. package/dist/types/AnyEntity.lua +0 -1
  459. package/dist/types/CollectibleIndex.lua +0 -1
  460. package/dist/types/EntityTypeNonNPC.lua +0 -1
  461. package/dist/types/JSONDoor.lua +0 -1
  462. package/dist/types/JSONEntity.lua +0 -1
  463. package/dist/types/JSONRoom.lua +0 -1
  464. package/dist/types/JSONRooms.lua +0 -1
  465. package/dist/types/JSONSpawn.lua +0 -1
  466. package/dist/types/PickingUpItem.d.ts +1 -1
  467. package/dist/types/PickingUpItem.lua +5 -3
  468. package/dist/types/PlayerHealth.d.ts +1 -1
  469. package/dist/types/PlayerHealth.lua +0 -1
  470. package/dist/types/PlayerIndex.lua +0 -1
  471. package/dist/types/PocketItemDescription.d.ts +1 -1
  472. package/dist/types/PocketItemDescription.lua +0 -1
  473. package/dist/types/Primitive.lua +0 -1
  474. package/dist/types/TrinketSituation.d.ts +1 -1
  475. package/dist/types/TrinketSituation.lua +0 -1
  476. package/dist/types/private/IsaacAPIClass.lua +0 -1
  477. package/dist/types/private/SaveData.lua +0 -1
  478. package/dist/types/private/SerializedIsaacAPIClass.lua +0 -1
  479. package/dist/types/private/TSTLClass.lua +0 -1
  480. package/dist/types/private/TSTLClassMetatable.lua +0 -1
  481. package/dist/upgradeMod.d.ts +1 -1
  482. package/package.json +9 -6
@@ -1,7 +1,7 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { BombVariant, EffectVariant, EntityType, FamiliarVariant, KnifeVariant, LaserVariant, PickupVariant, ProjectileVariant, SlotVariant, TearVariant } from "isaac-typescript-definitions";
2
2
  import { EntityTypeNonNPC } from "../types/EntityTypeNonNPC";
3
3
  /**
4
- * Helper function to get all of the `EntityType.ENTITY_BOMB` in the room.
4
+ * Helper function to get all of the `EntityType.BOMB` in the room.
5
5
  *
6
6
  * Example:
7
7
  * ```ts
@@ -13,7 +13,7 @@ import { EntityTypeNonNPC } from "../types/EntityTypeNonNPC";
13
13
  */
14
14
  export declare function getBombs(bombVariant?: BombVariant | int, subType?: number): EntityBomb[];
15
15
  /**
16
- * Helper function to get all of the `EntityType.ENTITY_EFFECT` in the room.
16
+ * Helper function to get all of the `EntityType.EFFECT` in the room.
17
17
  *
18
18
  * Example:
19
19
  * ```ts
@@ -37,7 +37,7 @@ export declare function getEffects(effectVariant?: EffectVariant | int, subType?
37
37
  */
38
38
  export declare function getFamiliars(familiarVariant?: FamiliarVariant | int, subType?: number): EntityFamiliar[];
39
39
  /**
40
- * Helper function to get all of the `EntityType.ENTITY_KNIFE` in the room.
40
+ * Helper function to get all of the `EntityType.KNIFE` in the room.
41
41
  *
42
42
  * Example:
43
43
  * ```ts
@@ -49,7 +49,7 @@ export declare function getFamiliars(familiarVariant?: FamiliarVariant | int, su
49
49
  */
50
50
  export declare function getKnives(knifeVariant?: KnifeVariant | int, subType?: number): EntityKnife[];
51
51
  /**
52
- * Helper function to get all of the `EntityType.ENTITY_LASER` in the room.
52
+ * Helper function to get all of the `EntityType.LASER` in the room.
53
53
  *
54
54
  * Example:
55
55
  * ```ts
@@ -75,7 +75,7 @@ export declare function getNPCs(entityType?: EntityType | int, variant?: int, su
75
75
  */
76
76
  export declare function getPickups(pickupVariant?: PickupVariant | int, subType?: number): EntityPickup[];
77
77
  /**
78
- * Helper function to get all of the `EntityType.ENTITY_PROJECTILE` in the room.
78
+ * Helper function to get all of the `EntityType.PROJECTILE` in the room.
79
79
  *
80
80
  * Example:
81
81
  * ```ts
@@ -87,7 +87,7 @@ export declare function getPickups(pickupVariant?: PickupVariant | int, subType?
87
87
  */
88
88
  export declare function getProjectiles(projectileVariant?: ProjectileVariant | int, subType?: number): EntityProjectile[];
89
89
  /**
90
- * Helper function to get all of the `EntityType.ENTITY_SLOT` in the room.
90
+ * Helper function to get all of the `EntityType.SLOT` in the room.
91
91
  *
92
92
  * Example:
93
93
  * ```ts
@@ -99,7 +99,7 @@ export declare function getProjectiles(projectileVariant?: ProjectileVariant | i
99
99
  */
100
100
  export declare function getSlots(slotVariant?: SlotVariant | int, subType?: number): Entity[];
101
101
  /**
102
- * Helper function to get all of the `EntityType.ENTITY_TEAR` in the room.
102
+ * Helper function to get all of the `EntityType.TEAR` in the room.
103
103
  *
104
104
  * Example:
105
105
  * ```ts
@@ -111,7 +111,7 @@ export declare function getSlots(slotVariant?: SlotVariant | int, subType?: numb
111
111
  */
112
112
  export declare function getTears(tearVariant?: TearVariant | int, subType?: number): EntityTear[];
113
113
  /**
114
- * Helper function to remove all of the `EntityType.ENTITY_BOMB` in the room.
114
+ * Helper function to remove all of the `EntityType.BOMB` in the room.
115
115
  *
116
116
  * @param bombVariant Optional. If specified, will only remove bombs that match this variant.
117
117
  * @param subType Optional. If specified, will only remove bombs that match this sub-type.
@@ -131,14 +131,15 @@ export declare function removeAllEffects(effectVariant?: EffectVariant | int, su
131
131
  /**
132
132
  * Helper function to remove all of the familiars in the room.
133
133
  *
134
- * @param familiarVariant Optional. If specified, will only remove familiars that match this variant.
134
+ * @param familiarVariant Optional. If specified, will only remove familiars that match this
135
+ * variant.
135
136
  * @param subType Optional. If specified, will only remove familiars that match this sub-type.
136
137
  * @param cap Optional. If specified, will only remove the given amount of familiars.
137
138
  * @returns True if one or more familiars were removed, false otherwise.
138
139
  */
139
140
  export declare function removeAllFamiliars(familiarVariant?: FamiliarVariant | int, subType?: int, cap?: int): boolean;
140
141
  /**
141
- * Helper function to remove all of the `EntityType.ENTITY_KNIFE` in the room.
142
+ * Helper function to remove all of the `EntityType.KNIFE` in the room.
142
143
  *
143
144
  * @param knifeVariant Optional. If specified, will only remove knives that match this variant.
144
145
  * @param subType Optional. If specified, will only remove knives that match this sub-type.
@@ -147,7 +148,7 @@ export declare function removeAllFamiliars(familiarVariant?: FamiliarVariant | i
147
148
  */
148
149
  export declare function removeAllKnives(knifeVariant?: KnifeVariant | int, subType?: int, cap?: int): boolean;
149
150
  /**
150
- * Helper function to remove all of the `EntityType.ENTITY_LASER` in the room.
151
+ * Helper function to remove all of the `EntityType.LASER` in the room.
151
152
  *
152
153
  * @param laserVariant Optional. If specified, will only remove lasers that match this variant.
153
154
  * @param subType Optional. If specified, will only remove lasers that match this sub-type.
@@ -172,16 +173,17 @@ export declare function removeAllNPCs(cap?: int): boolean;
172
173
  */
173
174
  export declare function removeAllPickups(pickupVariant?: PickupVariant | int, subType?: int, cap?: int): boolean;
174
175
  /**
175
- * Helper function to remove all of the `EntityType.ENTITY_PROJECTILE` in the room.
176
+ * Helper function to remove all of the `EntityType.PROJECTILE` in the room.
176
177
  *
177
- * @param projectileVariant Optional. If specified, will only remove projectiles that match this variant.
178
+ * @param projectileVariant Optional. If specified, will only remove projectiles that match this
179
+ * variant.
178
180
  * @param subType Optional. If specified, will only remove projectiles that match this sub-type.
179
181
  * @param cap Optional. If specified, will only remove the given amount of projectiles.
180
182
  * @returns True if one or more projectiles were removed, false otherwise.
181
183
  */
182
184
  export declare function removeAllProjectiles(projectileVariant?: ProjectileVariant | int, subType?: int, cap?: int): boolean;
183
185
  /**
184
- * Helper function to remove all of the `EntityType.ENTITY_SLOT` in the room.
186
+ * Helper function to remove all of the `EntityType.SLOT` in the room.
185
187
  *
186
188
  * @param slotVariant Optional. If specified, will only remove slots that match this variant.
187
189
  * @param subType Optional. If specified, will only remove slots that match this sub-type.
@@ -190,7 +192,7 @@ export declare function removeAllProjectiles(projectileVariant?: ProjectileVaria
190
192
  */
191
193
  export declare function removeAllSlots(slotVariant?: SlotVariant | int, subType?: int, cap?: int): boolean;
192
194
  /**
193
- * Helper function to remove all of the `EntityType.ENTITY_TEAR` in the room.
195
+ * Helper function to remove all of the `EntityType.TEAR` in the room.
194
196
  *
195
197
  * @param tearVariant Optional. If specified, will only remove tears that match this variant.
196
198
  * @param subType Optional. If specified, will only remove tears that match this sub-type.
@@ -198,43 +200,43 @@ export declare function removeAllSlots(slotVariant?: SlotVariant | int, subType?
198
200
  * @returns True if one or more tears were removed, false otherwise.
199
201
  */
200
202
  export declare function removeAllTears(tearVariant?: TearVariant | int, subType?: int, cap?: int): boolean;
201
- /** Helper function to spawn a `EntityType.ENTITY_BOMB` (4). */
203
+ /** Helper function to spawn a `EntityType.BOMB` (4). */
202
204
  export declare function spawnBomb(bombVariant: BombVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityBomb;
203
- /** Helper function to spawn a `EntityType.ENTITY_BOMB` (4) with a specific seed. */
205
+ /** Helper function to spawn a `EntityType.BOMB` (4) with a specific seed. */
204
206
  export declare function spawnBombWithSeed(bombVariant: BombVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityBomb;
205
- /** Helper function to spawn a `EntityType.ENTITY_EFFECT` (1000). */
207
+ /** Helper function to spawn a `EntityType.EFFECT` (1000). */
206
208
  export declare function spawnEffect(effectVariant: EffectVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityEffect;
207
- /** Helper function to spawn a `EntityType.ENTITY_EFFECT` (1000) with a specific seed. */
209
+ /** Helper function to spawn a `EntityType.EFFECT` (1000) with a specific seed. */
208
210
  export declare function spawnEffectWithSeed(effectVariant: EffectVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityEffect;
209
- /** Helper function to spawn a `EntityType.ENTITY_FAMILIAR` (3). */
211
+ /** Helper function to spawn a `EntityType.FAMILIAR` (3). */
210
212
  export declare function spawnFamiliar(familiarVariant: FamiliarVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityFamiliar;
211
- /** Helper function to spawn a `EntityType.ENTITY_FAMILIAR` (3) with a specific seed. */
213
+ /** Helper function to spawn a `EntityType.FAMILIAR` (3) with a specific seed. */
212
214
  export declare function spawnFamiliarWithSeed(familiarVariant: FamiliarVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityFamiliar;
213
- /** Helper function to spawn a `EntityType.ENTITY_KNIFE` (8). */
215
+ /** Helper function to spawn a `EntityType.KNIFE` (8). */
214
216
  export declare function spawnKnife(knifeVariant: KnifeVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityKnife;
215
- /** Helper function to spawn a `EntityType.ENTITY_KNIFE` (8) with a specific seed. */
217
+ /** Helper function to spawn a `EntityType.KNIFE` (8) with a specific seed. */
216
218
  export declare function spawnKnifeWithSeed(knifeVariant: KnifeVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityKnife;
217
- /** Helper function to spawn a `EntityType.ENTITY_LASER` (7). */
219
+ /** Helper function to spawn a `EntityType.LASER` (7). */
218
220
  export declare function spawnLaser(laserVariant: LaserVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityLaser;
219
- /** Helper function to spawn a `EntityType.ENTITY_LASER` (7) with a specific seed. */
221
+ /** Helper function to spawn a `EntityType.LASER` (7) with a specific seed. */
220
222
  export declare function spawnLaserWithSeed(laserVariant: LaserVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityLaser;
221
223
  /** Helper function to spawn an NPC. */
222
224
  export declare function spawnNPC<T extends number>(entityType: T extends EntityTypeNonNPC ? never : T, variant: int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityNPC;
223
225
  /** Helper function to spawn an NPC with a specific seed. */
224
226
  export declare function spawnNPCWithSeed(entityType: EntityType | int, variant: int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityNPC;
225
- /** Helper function to spawn a `EntityType.ENTITY_PICKUP` (5). */
227
+ /** Helper function to spawn a `EntityType.PICKUP` (5). */
226
228
  export declare function spawnPickup(pickupVariant: PickupVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickup;
227
- /** Helper function to spawn a `EntityType.ENTITY_PICKUP` (5) with a specific seed. */
229
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with a specific seed. */
228
230
  export declare function spawnPickupWithSeed(pickupVariant: PickupVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickup;
229
- /** Helper function to spawn a `EntityType.ENTITY_PROJECTILE` (9). */
231
+ /** Helper function to spawn a `EntityType.PROJECTILE` (9). */
230
232
  export declare function spawnProjectile(projectileVariant: ProjectileVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityProjectile;
231
- /** Helper function to spawn a `EntityType.ENTITY_PROJECTILE` (9) with a specific seed. */
233
+ /** Helper function to spawn a `EntityType.PROJECTILE` (9) with a specific seed. */
232
234
  export declare function spawnProjectileWithSeed(projectileVariant: ProjectileVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityProjectile;
233
- /** Helper function to spawn a `EntityType.ENTITY_SLOT` (6). */
235
+ /** Helper function to spawn a `EntityType.SLOT` (6). */
234
236
  export declare function spawnSlot(slotVariant: SlotVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): Entity;
235
- /** Helper function to spawn a `EntityType.ENTITY_SLOT` (6) with a specific seed. */
237
+ /** Helper function to spawn a `EntityType.SLOT` (6) with a specific seed. */
236
238
  export declare function spawnSlotWithSeed(slotVariant: int | SlotVariant, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): Entity;
237
- /** Helper function to spawn a `EntityType.ENTITY_TEAR` (2). */
239
+ /** Helper function to spawn a `EntityType.TEAR` (2). */
238
240
  export declare function spawnTear(tearVariant: TearVariant | int, subType: int, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityTear;
239
241
  /** Helper function to spawn a `EntityType.EntityType` (2) with a specific seed. */
240
242
  export declare function spawnTearWithSeed(tearVariant: TearVariant | int, subType: int, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityTear;
@@ -1,5 +1,6 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
3
4
  local ____constants = require("constants")
4
5
  local VectorZero = ____constants.VectorZero
5
6
  local ____entity = require("functions.entity")
@@ -13,7 +14,7 @@ function ____exports.getBombs(self, bombVariant, subType)
13
14
  if subType == nil then
14
15
  subType = -1
15
16
  end
16
- local entities = getEntities(nil, EntityType.ENTITY_BOMB, bombVariant, subType)
17
+ local entities = getEntities(nil, EntityType.BOMB, bombVariant, subType)
17
18
  local bombs = {}
18
19
  for ____, entity in ipairs(entities) do
19
20
  local bomb = entity:ToBomb()
@@ -30,7 +31,7 @@ function ____exports.getEffects(self, effectVariant, subType)
30
31
  if subType == nil then
31
32
  subType = -1
32
33
  end
33
- local entities = getEntities(nil, EntityType.ENTITY_EFFECT, effectVariant, subType)
34
+ local entities = getEntities(nil, EntityType.EFFECT, effectVariant, subType)
34
35
  local effects = {}
35
36
  for ____, entity in ipairs(entities) do
36
37
  local effect = entity:ToEffect()
@@ -47,7 +48,7 @@ function ____exports.getFamiliars(self, familiarVariant, subType)
47
48
  if subType == nil then
48
49
  subType = -1
49
50
  end
50
- local entities = getEntities(nil, EntityType.ENTITY_FAMILIAR, familiarVariant, subType)
51
+ local entities = getEntities(nil, EntityType.FAMILIAR, familiarVariant, subType)
51
52
  local familiars = {}
52
53
  for ____, entity in ipairs(entities) do
53
54
  local familiar = entity:ToFamiliar()
@@ -64,7 +65,7 @@ function ____exports.getKnives(self, knifeVariant, subType)
64
65
  if subType == nil then
65
66
  subType = -1
66
67
  end
67
- local entities = getEntities(nil, EntityType.ENTITY_KNIFE, knifeVariant, subType)
68
+ local entities = getEntities(nil, EntityType.KNIFE, knifeVariant, subType)
68
69
  local knives = {}
69
70
  for ____, entity in ipairs(entities) do
70
71
  local knife = entity:ToKnife()
@@ -81,7 +82,7 @@ function ____exports.getLasers(self, laserVariant, subType)
81
82
  if subType == nil then
82
83
  subType = -1
83
84
  end
84
- local entities = getEntities(nil, EntityType.ENTITY_LASER, laserVariant, subType)
85
+ local entities = getEntities(nil, EntityType.LASER, laserVariant, subType)
85
86
  local lasers = {}
86
87
  for ____, entity in ipairs(entities) do
87
88
  local laser = entity:ToLaser()
@@ -118,7 +119,7 @@ function ____exports.getPickups(self, pickupVariant, subType)
118
119
  if subType == nil then
119
120
  subType = -1
120
121
  end
121
- local entities = getEntities(nil, EntityType.ENTITY_PICKUP, pickupVariant, subType)
122
+ local entities = getEntities(nil, EntityType.PICKUP, pickupVariant, subType)
122
123
  local pickups = {}
123
124
  for ____, entity in ipairs(entities) do
124
125
  local pickup = entity:ToPickup()
@@ -135,7 +136,7 @@ function ____exports.getProjectiles(self, projectileVariant, subType)
135
136
  if subType == nil then
136
137
  subType = -1
137
138
  end
138
- local entities = getEntities(nil, EntityType.ENTITY_PROJECTILE, projectileVariant, subType)
139
+ local entities = getEntities(nil, EntityType.PROJECTILE, projectileVariant, subType)
139
140
  local projectiles = {}
140
141
  for ____, entity in ipairs(entities) do
141
142
  local projectile = entity:ToProjectile()
@@ -152,7 +153,7 @@ function ____exports.getSlots(self, slotVariant, subType)
152
153
  if subType == nil then
153
154
  subType = -1
154
155
  end
155
- local slots = getEntities(nil, EntityType.ENTITY_SLOT, slotVariant, subType)
156
+ local slots = getEntities(nil, EntityType.SLOT, slotVariant, subType)
156
157
  return slots
157
158
  end
158
159
  function ____exports.getTears(self, tearVariant, subType)
@@ -162,7 +163,7 @@ function ____exports.getTears(self, tearVariant, subType)
162
163
  if subType == nil then
163
164
  subType = -1
164
165
  end
165
- local entities = getEntities(nil, EntityType.ENTITY_TEAR, tearVariant, subType)
166
+ local entities = getEntities(nil, EntityType.TEAR, tearVariant, subType)
166
167
  local tears = {}
167
168
  for ____, entity in ipairs(entities) do
168
169
  local tear = entity:ToTear()
@@ -224,7 +225,7 @@ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, s
224
225
  end
225
226
  local entity = spawn(
226
227
  nil,
227
- EntityType.ENTITY_BOMB,
228
+ EntityType.BOMB,
228
229
  bombVariant,
229
230
  subType,
230
231
  position,
@@ -267,7 +268,7 @@ function ____exports.spawnEffect(self, effectVariant, subType, position, velocit
267
268
  end
268
269
  local entity = spawn(
269
270
  nil,
270
- EntityType.ENTITY_EFFECT,
271
+ EntityType.EFFECT,
271
272
  effectVariant,
272
273
  subType,
273
274
  position,
@@ -310,7 +311,7 @@ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, vel
310
311
  end
311
312
  local entity = spawn(
312
313
  nil,
313
- EntityType.ENTITY_FAMILIAR,
314
+ EntityType.FAMILIAR,
314
315
  familiarVariant,
315
316
  subType,
316
317
  position,
@@ -353,7 +354,7 @@ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity,
353
354
  end
354
355
  local entity = spawn(
355
356
  nil,
356
- EntityType.ENTITY_KNIFE,
357
+ EntityType.KNIFE,
357
358
  knifeVariant,
358
359
  subType,
359
360
  position,
@@ -396,7 +397,7 @@ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity,
396
397
  end
397
398
  local entity = spawn(
398
399
  nil,
399
- EntityType.ENTITY_LASER,
400
+ EntityType.LASER,
400
401
  laserVariant,
401
402
  subType,
402
403
  position,
@@ -483,7 +484,7 @@ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocit
483
484
  end
484
485
  local entity = spawn(
485
486
  nil,
486
- EntityType.ENTITY_PICKUP,
487
+ EntityType.PICKUP,
487
488
  pickupVariant,
488
489
  subType,
489
490
  position,
@@ -526,7 +527,7 @@ function ____exports.spawnProjectile(self, projectileVariant, subType, position,
526
527
  end
527
528
  local entity = spawn(
528
529
  nil,
529
- EntityType.ENTITY_PROJECTILE,
530
+ EntityType.PROJECTILE,
530
531
  projectileVariant,
531
532
  subType,
532
533
  position,
@@ -569,7 +570,7 @@ function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, s
569
570
  end
570
571
  return spawn(
571
572
  nil,
572
- EntityType.ENTITY_SLOT,
573
+ EntityType.SLOT,
573
574
  slotVariant,
574
575
  subType,
575
576
  position,
@@ -607,7 +608,7 @@ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, s
607
608
  end
608
609
  local entity = spawn(
609
610
  nil,
610
- EntityType.ENTITY_TEAR,
611
+ EntityType.TEAR,
611
612
  tearVariant,
612
613
  subType,
613
614
  position,
@@ -0,0 +1,70 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /**
3
+ * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
4
+ * when you iterate over them, you will get both the names of the enums and the values of the enums,
5
+ * in a random order. Use this helper function to get the entries of the enum with the reverse
6
+ * mappings filtered out.
7
+ *
8
+ * This function will return the enum values in a sorted order, which may not necessarily be the
9
+ * same order as which they were declared in.
10
+ *
11
+ * This function will work properly for both number enums and string enums. (Reverse mappings are
12
+ * not created for string enums.)
13
+ *
14
+ * Also see the `getEnumKeys` and `getEnumValues` helper functions.
15
+ *
16
+ * For a more in depth explanation, see:
17
+ * https://isaacscript.github.io/docs/gotchas#iterating-over-enums
18
+ */
19
+ export declare function getEnumEntries<T>(transpiledEnum: T): Array<[key: string, value: T[keyof T]]>;
20
+ /**
21
+ * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
22
+ * when you iterate over them, you will get both the names of the enums and the values of the enums,
23
+ * in a random order. If all you need are the keys of an enum, use this helper function.
24
+ *
25
+ * This function will return the enum keys in a sorted order, which may not necessarily be the same
26
+ * order as which they were declared in.
27
+ *
28
+ * This function will work properly for both number enums and string enums. (Reverse mappings are
29
+ * not created for string enums.)
30
+ *
31
+ * Also see the `getEnumEntries` and `getEnumValues` helper functions.
32
+ *
33
+ * For a more in depth explanation, see:
34
+ * https://isaacscript.github.io/docs/gotchas#iterating-over-enums
35
+ */
36
+ export declare function getEnumKeys<T>(transpiledEnum: T): string[];
37
+ /** Helper function to get the amount of entries inside of an enum. */
38
+ export declare function getEnumLength<T>(transpiledEnum: T): int;
39
+ /**
40
+ * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
41
+ * when you iterate over them, you will get both the names of the enums and the values of the enums,
42
+ * in a random order. If all you need are the values of an enum, use this helper function.
43
+ *
44
+ * This function will return the enum values in a sorted order, which may not necessarily be the
45
+ * same order as which they were declared in.
46
+ *
47
+ * This function will work properly for both number enums and string enums. (Reverse mappings are
48
+ * not created for string enums.)
49
+ *
50
+ * Also see the `getEnumEntries` and `getEnumKeys` helper functions.
51
+ *
52
+ * For a more in depth explanation, see:
53
+ * https://isaacscript.github.io/docs/gotchas#iterating-over-enums
54
+ */
55
+ export declare function getEnumValues<T>(transpiledEnum: T): Array<T[keyof T]>;
56
+ export declare function getLastEnumValue<T>(transpiledEnum: T): T[keyof T];
57
+ /**
58
+ * Helper function to check every value of a custom enum for -1. This is helpful as a run-time check
59
+ * because many methods of the Isaac class return -1 if they fail.
60
+ *
61
+ * Example:
62
+ * ```ts
63
+ * enum EntityTypeCustom {
64
+ * FOO = Isaac.GetEntityTypeByName("Foo"),
65
+ * }
66
+ *
67
+ * validateCustomEnum("EntityTypeCustom", EntityTypeCustom);
68
+ * ```
69
+ */
70
+ export declare function validateCustomEnum(transpiledEnumName: string, transpiledEnum: unknown): void;
@@ -0,0 +1,71 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ArraySort = ____lualib.__TS__ArraySort
3
+ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
4
+ local ____exports = {}
5
+ function ____exports.getEnumEntries(self, transpiledEnum)
6
+ local enumEntries = {}
7
+ for key, value in pairs(transpiledEnum) do
8
+ if type(key) == "string" then
9
+ enumEntries[#enumEntries + 1] = {key, value}
10
+ end
11
+ end
12
+ __TS__ArraySort(
13
+ enumEntries,
14
+ function(____, ____bindingPattern0, ____bindingPattern1)
15
+ local value1
16
+ local _key1 = ____bindingPattern0[1]
17
+ value1 = ____bindingPattern0[2]
18
+ local value2
19
+ local _key2 = ____bindingPattern1[1]
20
+ value2 = ____bindingPattern1[2]
21
+ return value1 < value2 and -1 or (value1 > value2 and 1 or 0)
22
+ end
23
+ )
24
+ return enumEntries
25
+ end
26
+ function ____exports.getEnumKeys(self, transpiledEnum)
27
+ local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
28
+ return __TS__ArrayMap(
29
+ enumEntries,
30
+ function(____, ____bindingPattern0)
31
+ local key
32
+ key = ____bindingPattern0[1]
33
+ local _value = ____bindingPattern0[2]
34
+ return key
35
+ end
36
+ )
37
+ end
38
+ function ____exports.getEnumLength(self, transpiledEnum)
39
+ local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
40
+ return #enumEntries
41
+ end
42
+ function ____exports.getEnumValues(self, transpiledEnum)
43
+ local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
44
+ return __TS__ArrayMap(
45
+ enumEntries,
46
+ function(____, ____bindingPattern0)
47
+ local value
48
+ local _key = ____bindingPattern0[1]
49
+ value = ____bindingPattern0[2]
50
+ return value
51
+ end
52
+ )
53
+ end
54
+ function ____exports.getLastEnumValue(self, transpiledEnum)
55
+ local enumValues = ____exports.getEnumValues(nil, transpiledEnum)
56
+ local lastElement = enumValues[#enumValues]
57
+ if lastElement == nil then
58
+ error("Failed to get the last value from an enum since the enum was empty.")
59
+ end
60
+ return lastElement
61
+ end
62
+ function ____exports.validateCustomEnum(self, transpiledEnumName, transpiledEnum)
63
+ for ____, ____value in ipairs(____exports.getEnumEntries(nil, transpiledEnum)) do
64
+ local key = ____value[1]
65
+ local value = ____value[2]
66
+ if value == -1 then
67
+ error((("Failed to find custom enum value: " .. transpiledEnumName) .. ".") .. key)
68
+ end
69
+ end
70
+ end
71
+ return ____exports
@@ -8,7 +8,7 @@
8
8
  * RNG object; see the documentation of the method for more details.)
9
9
  *
10
10
  * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
11
- * to `CacheFlag.CACHE_FAMILIARS`).
11
+ * to `CacheFlag.FAMILIARS`).
12
12
  *
13
13
  * Note that this function is only meant to be used in special circumstances where the familiar
14
14
  * count is completely custom and does not correspond to the amount of collectibles. For the general
@@ -37,7 +37,7 @@ export declare function checkFamiliar(player: EntityPlayer, collectibleType: int
37
37
  * that the target count is handled automatically.
38
38
  *
39
39
  * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
40
- * to `CacheFlag.CACHE_FAMILIARS`).
40
+ * to `CacheFlag.FAMILIARS`).
41
41
  *
42
42
  * Use this function when the amount of familiars should be equal to the amount of associated
43
43
  * collectibles that the player has (plus any extras from having used Box of Friends or Monster
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local ____cachedClasses = require("cachedClasses")
4
3
  local itemConfig = ____cachedClasses.itemConfig
@@ -1,6 +1,7 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { DamageFlag } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Helper function to add a bit flag to an existing set of bit flags.
4
+ *
4
5
  * This is a variadic function, so pass as many flags as you want to add.
5
6
  *
6
7
  * Example 1:
@@ -18,14 +19,37 @@
18
19
  * ```
19
20
  *
20
21
  * @param flags The existing set of bit flags.
21
- * @param flag One or more bit flags to add, each as a separate argument.
22
+ * @param flagsToAdd One or more bit flags to add, each as a separate argument.
22
23
  * @returns The combined bit flags.
23
24
  */
24
- export declare function addFlag(flags: int, ...flag: int[]): int;
25
+ export declare function addFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToAdd: T[]): BitFlags<T>;
26
+ /**
27
+ * Helper function for casting a flag enum value to a `BitFlags` object.
28
+ *
29
+ * This is useful because the compiler will prevent you from assigning a specific flag to a
30
+ * `BitFlags` property. (It does this to ensure type safety, since `BitFlags` can represent a zero
31
+ * value or a composition of N flags.)
32
+ *
33
+ * For example:
34
+ *
35
+ * ```ts
36
+ * player.TearFlags = bitFlags(TearFlag.SPECTRAL);
37
+ * ```
38
+ */
39
+ export declare function bitFlags<T extends BitFlag | BitFlag128>(flag: T): BitFlags<T>;
40
+ /**
41
+ * Helper function to get the key associated with a particular flag.
42
+ *
43
+ * (Since bit flags are represented by custom objects instead of normal TypeScript enums, you cannot
44
+ * use the reverse mapping to find the associated key of a given enum value. Use this helper
45
+ * function instead of indexing the enum directly.)
46
+ */
47
+ export declare function getFlagName<T extends BitFlag | BitFlag128>(flag: BitFlag, flagEnum: Record<string, T>): string | undefined;
25
48
  /**
26
49
  * Helper function to determine if a particular bit flag is set to true.
27
- * This is a variadic function, so pass as many flags as you want to check for.
28
- * If passed multiple flags, it will only return true if all of the flags are set.
50
+ *
51
+ * This is a variadic function, so pass as many flags as you want to check for. If passed multiple
52
+ * flags, it will only return true if all of the flags are set.
29
53
  *
30
54
  * Example:
31
55
  * ```ts
@@ -36,17 +60,25 @@ export declare function addFlag(flags: int, ...flag: int[]): int;
36
60
  * ```
37
61
  *
38
62
  * @param flags The existing set of bit flags.
39
- * @param flag One or more bit flags to check for, each as a separate argument.
63
+ * @param flagsToCheck One or more bit flags to check for, each as a separate argument.
40
64
  */
41
- export declare function hasFlag(flags: int, ...flag: int[]): boolean;
65
+ export declare function hasFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToCheck: T[]): boolean;
66
+ /**
67
+ * Helper function to check if every bit in the flag is turned off.
68
+ *
69
+ * (This is equivalent to checking if the flag is equal to 0, but this is not possible without
70
+ * casting the flag to a number.)
71
+ */
72
+ export declare function isEmptyFlag<T extends BitFlag | BitFlag128>(flag: T): boolean;
42
73
  /**
43
74
  * Helper function to determine whether damage to a player in the EntityTakeDmg callback was
44
75
  * self-inflicted. For example, damage from a Curse Room door, a Razor, or a Blood Donation Machine
45
76
  * would count as self-inflicted damage.
46
77
  */
47
- export declare function isSelfDamage(damageFlags: int): boolean;
78
+ export declare function isSelfDamage(damageFlags: DamageFlag | BitFlags<DamageFlag>): boolean;
48
79
  /**
49
80
  * Helper function to remove a bit flag from an existing set of bit flags.
81
+ *
50
82
  * This is a variadic function, so pass as many flags as you want to remove.
51
83
  *
52
84
  * Example:
@@ -57,7 +89,7 @@ export declare function isSelfDamage(damageFlags: int): boolean;
57
89
  * ```
58
90
  *
59
91
  * @param flags The existing set of bit flags.
60
- * @param flag One or more bit flags to remove, each as a separate argument.
92
+ * @param flagsToRemove One or more bit flags to remove, each as a separate argument.
61
93
  * @returns The combined bit flags.
62
94
  */
63
- export declare function removeFlag(flags: int, ...flag: int[]): int;
95
+ export declare function removeFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToRemove: T[]): BitFlags<T>;