isaacscript-common 1.2.292 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (482) hide show
  1. package/README.md +2 -2
  2. package/dist/cachedClasses.d.ts +1 -1
  3. package/dist/cachedClasses.lua +0 -1
  4. package/dist/callbacks/customRevive.lua +13 -8
  5. package/dist/callbacks/itemPickup.lua +3 -1
  6. package/dist/callbacks/postBombInitLate.lua +3 -1
  7. package/dist/callbacks/postBoneSwing.lua +5 -2
  8. package/dist/callbacks/postCollectibleInitFirst.lua +4 -1
  9. package/dist/callbacks/postCursedTeleport.lua +16 -8
  10. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  11. package/dist/callbacks/postCustomDoorEnter.lua +16 -10
  12. package/dist/callbacks/postEffectInitLate.lua +3 -1
  13. package/dist/callbacks/postEffectStateChanged.lua +3 -1
  14. package/dist/callbacks/postEsauJr.lua +5 -2
  15. package/dist/callbacks/postFamiliarInitLate.lua +3 -1
  16. package/dist/callbacks/postFamiliarStateChanged.lua +3 -1
  17. package/dist/callbacks/postFlip.lua +9 -5
  18. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  19. package/dist/callbacks/postGreedModeWave.lua +32 -0
  20. package/dist/callbacks/postGreedWave.d.ts +1 -0
  21. package/dist/callbacks/postGreedWave.lua +31 -0
  22. package/dist/callbacks/postGridEntity.lua +4 -2
  23. package/dist/callbacks/postGridEntityCollision.lua +5 -2
  24. package/dist/callbacks/postHolyMantleRemoved.lua +3 -1
  25. package/dist/callbacks/postItemDischarged.lua +10 -5
  26. package/dist/callbacks/postKnifeInitLate.lua +3 -1
  27. package/dist/callbacks/postLaserInitLate.lua +3 -1
  28. package/dist/callbacks/postNPCInitLate.lua +3 -1
  29. package/dist/callbacks/postNPCStateChanged.lua +3 -1
  30. package/dist/callbacks/postNewRoomEarly.lua +7 -5
  31. package/dist/callbacks/postPickupCollect.lua +3 -1
  32. package/dist/callbacks/postPickupInitLate.lua +3 -1
  33. package/dist/callbacks/postPickupStateChanged.lua +3 -1
  34. package/dist/callbacks/postPlayerChangeHealth.lua +2 -2
  35. package/dist/callbacks/postPlayerFatalDamage.lua +4 -1
  36. package/dist/callbacks/postPlayerInitLate.lua +3 -1
  37. package/dist/callbacks/postPlayerReordered.lua +7 -6
  38. package/dist/callbacks/postProjectileInitLate.lua +3 -1
  39. package/dist/callbacks/postRoomClearChanged.lua +4 -3
  40. package/dist/callbacks/postSacrifice.lua +8 -4
  41. package/dist/callbacks/postSlotInitUpdate.lua +4 -2
  42. package/dist/callbacks/postSlotRender.lua +3 -1
  43. package/dist/callbacks/postTearInitLate.lua +3 -1
  44. package/dist/callbacks/postTearInitVeryLate.lua +3 -1
  45. package/dist/callbacks/postTransformation.lua +7 -12
  46. package/dist/callbacks/postTrinketBreak.lua +8 -3
  47. package/dist/callbacks/preBerserkDeath.lua +3 -2
  48. package/dist/callbacks/preNewLevel.lua +5 -3
  49. package/dist/callbacks/reorderedCallbacks.lua +7 -5
  50. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +5 -2
  51. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  52. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +3 -1
  53. package/dist/callbacks/subscriptions/postBoneSwing.lua +3 -3
  54. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -2
  55. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +3 -3
  56. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +3 -1
  57. package/dist/callbacks/subscriptions/postCursedTeleport.lua +3 -3
  58. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -2
  59. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +3 -3
  60. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +4 -1
  61. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  62. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +5 -2
  63. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -2
  65. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +3 -3
  66. package/dist/callbacks/subscriptions/postEsauJr.d.ts +3 -1
  67. package/dist/callbacks/subscriptions/postEsauJr.lua +3 -3
  68. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -2
  69. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  70. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -2
  71. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +3 -3
  72. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +3 -1
  73. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +3 -3
  74. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +3 -1
  75. package/dist/callbacks/subscriptions/postFirstFlip.lua +3 -3
  76. package/dist/callbacks/subscriptions/postFlip.d.ts +3 -1
  77. package/dist/callbacks/subscriptions/postFlip.lua +3 -3
  78. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -1
  79. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +3 -3
  80. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  81. package/dist/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  82. package/dist/callbacks/subscriptions/postGreedWave.d.ts +2 -0
  83. package/dist/callbacks/subscriptions/postGreedWave.lua +16 -0
  84. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +5 -2
  85. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +3 -3
  86. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +5 -2
  87. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +3 -3
  88. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +5 -2
  89. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  90. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +5 -2
  91. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  92. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +5 -2
  93. package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +3 -3
  94. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +5 -2
  95. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  96. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -2
  97. package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +16 -4
  98. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +5 -2
  99. package/dist/callbacks/subscriptions/postItemDischarged.lua +3 -3
  100. package/dist/callbacks/subscriptions/postItemPickup.d.ts +6 -2
  101. package/dist/callbacks/subscriptions/postItemPickup.lua +3 -3
  102. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -2
  103. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  104. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +5 -2
  105. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  106. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +5 -2
  107. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  108. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -2
  109. package/dist/callbacks/subscriptions/postNPCStateChanged.lua +3 -3
  110. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -1
  111. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +3 -3
  112. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -1
  113. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +3 -3
  114. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -1
  115. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +3 -3
  116. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -2
  117. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +8 -4
  118. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +5 -2
  119. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  120. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +5 -2
  121. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  122. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -2
  123. package/dist/callbacks/subscriptions/postPickupStateChanged.lua +3 -3
  124. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +5 -2
  125. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  126. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +4 -2
  127. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +3 -3
  128. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +5 -2
  129. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  130. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +5 -2
  131. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  132. package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts +5 -2
  133. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  134. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +5 -2
  135. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  136. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +5 -2
  137. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  138. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -2
  139. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  140. package/dist/callbacks/subscriptions/postPurchase.d.ts +6 -2
  141. package/dist/callbacks/subscriptions/postPurchase.lua +3 -3
  142. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -1
  143. package/dist/callbacks/subscriptions/postRoomClearChanged.lua +3 -3
  144. package/dist/callbacks/subscriptions/postSacrifice.d.ts +3 -1
  145. package/dist/callbacks/subscriptions/postSacrifice.lua +3 -3
  146. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -2
  147. package/dist/callbacks/subscriptions/postSlotAnimationChanged.lua +3 -3
  148. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -2
  149. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  150. package/dist/callbacks/subscriptions/postSlotInit.d.ts +5 -2
  151. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  152. package/dist/callbacks/subscriptions/postSlotRender.d.ts +5 -2
  153. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  154. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +5 -2
  155. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  156. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +5 -2
  157. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  158. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -2
  159. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -3
  160. package/dist/callbacks/subscriptions/postTransformation.d.ts +5 -2
  161. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  162. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +5 -2
  163. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -3
  164. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +5 -2
  165. package/dist/callbacks/subscriptions/preBerserkDeath.lua +3 -3
  166. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +3 -1
  167. package/dist/callbacks/subscriptions/preCustomRevive.lua +3 -3
  168. package/dist/callbacks/subscriptions/preItemPickup.d.ts +6 -2
  169. package/dist/callbacks/subscriptions/preItemPickup.lua +3 -3
  170. package/dist/callbacks/subscriptions/preNewLevel.d.ts +3 -1
  171. package/dist/callbacks/subscriptions/preNewLevel.lua +3 -3
  172. package/dist/classes/ModUpgraded.d.ts +5 -5
  173. package/dist/constants.d.ts +9 -43
  174. package/dist/constants.lua +16 -13
  175. package/dist/constantsMax.d.ts +16 -0
  176. package/dist/constantsMax.lua +27 -0
  177. package/dist/enums/CardType.lua +1 -1
  178. package/dist/enums/CollectiblePedestalType.lua +1 -1
  179. package/dist/enums/HealthType.d.ts +3 -3
  180. package/dist/enums/HealthType.lua +1 -2
  181. package/dist/enums/ModCallbacksCustom.d.ts +56 -48
  182. package/dist/enums/ModCallbacksCustom.lua +47 -46
  183. package/dist/enums/PillEffectClass.lua +1 -1
  184. package/dist/enums/PillEffectType.lua +1 -1
  185. package/dist/enums/PocketItemType.lua +1 -2
  186. package/dist/enums/SerializationType.lua +1 -2
  187. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +1 -1
  188. package/dist/enums/private/CopyableIsaacAPIClassType.lua +2 -3
  189. package/dist/enums/private/SaveDataKeys.d.ts +4 -4
  190. package/dist/enums/private/SaveDataKeys.lua +5 -6
  191. package/dist/enums/private/SerializationBrand.d.ts +3 -4
  192. package/dist/enums/private/SerializationBrand.lua +2 -15
  193. package/dist/features/characterHealthConversion.d.ts +2 -2
  194. package/dist/features/characterHealthConversion.lua +8 -4
  195. package/dist/features/characterStats.d.ts +4 -4
  196. package/dist/features/characterStats.lua +3 -1
  197. package/dist/features/debugDisplay.lua +12 -11
  198. package/dist/features/deployJSONRoom.d.ts +3 -3
  199. package/dist/features/deployJSONRoom.lua +35 -21
  200. package/dist/features/disableInputs.d.ts +1 -1
  201. package/dist/features/disableInputs.lua +6 -3
  202. package/dist/features/disableSound.lua +3 -1
  203. package/dist/features/extraConsoleCommands/commands.d.ts +5 -3
  204. package/dist/features/extraConsoleCommands/commands.lua +96 -56
  205. package/dist/features/extraConsoleCommands/commandsDisplay.lua +0 -1
  206. package/dist/features/extraConsoleCommands/commandsSubroutines.d.ts +1 -1
  207. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +13 -10
  208. package/dist/features/extraConsoleCommands/init.lua +17 -9
  209. package/dist/features/extraConsoleCommands/v.lua +0 -1
  210. package/dist/features/fadeInRemover.lua +3 -2
  211. package/dist/features/fastReset.lua +7 -5
  212. package/dist/features/forgottenSwitch.lua +6 -3
  213. package/dist/features/getCollectibleItemPoolType.d.ts +1 -1
  214. package/dist/features/getCollectibleItemPoolType.lua +6 -2
  215. package/dist/features/isPonyActive.lua +5 -2
  216. package/dist/features/playerInventory.d.ts +1 -1
  217. package/dist/features/playerInventory.lua +7 -3
  218. package/dist/features/preventCollectibleRotate.d.ts +1 -1
  219. package/dist/features/preventCollectibleRotate.lua +9 -4
  220. package/dist/features/runInNFrames.lua +4 -2
  221. package/dist/features/saveDataManager/constants.lua +0 -1
  222. package/dist/features/saveDataManager/exports.d.ts +9 -8
  223. package/dist/features/saveDataManager/main.lua +11 -9
  224. package/dist/features/saveDataManager/maps.d.ts +5 -0
  225. package/dist/features/saveDataManager/merge.d.ts +1 -1
  226. package/dist/features/saveDataManager/merge.lua +2 -1
  227. package/dist/features/saveDataManager/serializationBrand.d.ts +1 -0
  228. package/dist/features/saveDataManager/serializationBrand.lua +17 -0
  229. package/dist/features/sirenHelpers.d.ts +1 -1
  230. package/dist/features/sirenHelpers.lua +5 -2
  231. package/dist/features/taintedLazarusPlayers.lua +6 -3
  232. package/dist/featuresInitialized.lua +0 -1
  233. package/dist/functions/array.d.ts +18 -2
  234. package/dist/functions/array.lua +29 -3
  235. package/dist/functions/bitwise.lua +0 -1
  236. package/dist/functions/boss.d.ts +1 -1
  237. package/dist/functions/boss.lua +12 -9
  238. package/dist/functions/cacheFlag.d.ts +2 -2
  239. package/dist/functions/cacheFlag.lua +0 -1
  240. package/dist/functions/cards.d.ts +9 -17
  241. package/dist/functions/cards.lua +22 -23
  242. package/dist/functions/challenges.d.ts +1 -1
  243. package/dist/functions/challenges.lua +0 -1
  244. package/dist/functions/character.d.ts +6 -4
  245. package/dist/functions/character.lua +16 -7
  246. package/dist/functions/charge.d.ts +1 -1
  247. package/dist/functions/charge.lua +14 -9
  248. package/dist/functions/chargeBar.lua +0 -1
  249. package/dist/functions/collectibleCacheFlag.d.ts +4 -4
  250. package/dist/functions/collectibleCacheFlag.lua +8 -5
  251. package/dist/functions/collectibleSet.d.ts +1 -1
  252. package/dist/functions/collectibleSet.lua +4 -5
  253. package/dist/functions/collectibleTag.d.ts +1 -2
  254. package/dist/functions/collectibleTag.lua +12 -10
  255. package/dist/functions/collectibles.d.ts +21 -28
  256. package/dist/functions/collectibles.lua +29 -26
  257. package/dist/functions/color.lua +9 -1
  258. package/dist/functions/debug.d.ts +12 -0
  259. package/dist/functions/debug.lua +3 -1
  260. package/dist/functions/deepCopy.d.ts +1 -1
  261. package/dist/functions/deepCopy.lua +4 -2
  262. package/dist/functions/direction.d.ts +4 -0
  263. package/dist/functions/direction.lua +17 -0
  264. package/dist/functions/doors.d.ts +12 -16
  265. package/dist/functions/doors.lua +34 -26
  266. package/dist/functions/easing.lua +0 -1
  267. package/dist/functions/entity.d.ts +4 -5
  268. package/dist/functions/entity.lua +4 -12
  269. package/dist/functions/entitySpecific.d.ts +35 -33
  270. package/dist/functions/entitySpecific.lua +20 -19
  271. package/dist/functions/enums.d.ts +70 -0
  272. package/dist/functions/enums.lua +71 -0
  273. package/dist/functions/familiars.d.ts +2 -2
  274. package/dist/functions/familiars.lua +0 -1
  275. package/dist/functions/flag.d.ts +42 -10
  276. package/dist/functions/flag.lua +31 -13
  277. package/dist/functions/flying.d.ts +2 -2
  278. package/dist/functions/flying.lua +20 -14
  279. package/dist/functions/globals.lua +5 -2
  280. package/dist/functions/gridEntity.d.ts +18 -16
  281. package/dist/functions/gridEntity.lua +39 -26
  282. package/dist/functions/input.d.ts +14 -4
  283. package/dist/functions/input.lua +38 -80
  284. package/dist/functions/jsonHelpers.d.ts +9 -7
  285. package/dist/functions/jsonHelpers.lua +0 -1
  286. package/dist/functions/kColor.lua +14 -3
  287. package/dist/functions/language.lua +9 -8
  288. package/dist/functions/log.d.ts +21 -15
  289. package/dist/functions/log.lua +61 -36
  290. package/dist/functions/math.d.ts +19 -8
  291. package/dist/functions/math.lua +33 -22
  292. package/dist/functions/mergeTests.lua +0 -1
  293. package/dist/functions/npc.d.ts +1 -1
  294. package/dist/functions/npc.lua +32 -16
  295. package/dist/functions/pickups.d.ts +10 -26
  296. package/dist/functions/pickups.lua +31 -29
  297. package/dist/functions/pills.d.ts +14 -13
  298. package/dist/functions/pills.lua +9 -3
  299. package/dist/functions/player.d.ts +11 -11
  300. package/dist/functions/player.lua +79 -66
  301. package/dist/functions/playerHealth.lua +19 -16
  302. package/dist/functions/playerIndex.d.ts +3 -3
  303. package/dist/functions/playerIndex.lua +9 -6
  304. package/dist/functions/pocketItems.d.ts +1 -1
  305. package/dist/functions/pocketItems.lua +21 -12
  306. package/dist/functions/positionVelocity.lua +4 -1
  307. package/dist/functions/random.d.ts +2 -3
  308. package/dist/functions/random.lua +0 -1
  309. package/dist/functions/revive.lua +18 -13
  310. package/dist/functions/roomData.d.ts +2 -2
  311. package/dist/functions/roomData.lua +11 -13
  312. package/dist/functions/roomGrid.d.ts +2 -2
  313. package/dist/functions/roomGrid.lua +0 -1
  314. package/dist/functions/roomShape.d.ts +2 -2
  315. package/dist/functions/rooms.d.ts +19 -14
  316. package/dist/functions/rooms.lua +42 -22
  317. package/dist/functions/run.d.ts +1 -1
  318. package/dist/functions/run.lua +3 -2
  319. package/dist/functions/seeds.d.ts +7 -0
  320. package/dist/functions/seeds.lua +7 -1
  321. package/dist/functions/sound.lua +4 -3
  322. package/dist/functions/spawnCollectible.d.ts +5 -5
  323. package/dist/functions/spawnCollectible.lua +7 -4
  324. package/dist/functions/sprite.d.ts +1 -1
  325. package/dist/functions/sprite.lua +3 -4
  326. package/dist/functions/stage.d.ts +4 -4
  327. package/dist/functions/stage.lua +3 -2
  328. package/dist/functions/string.d.ts +8 -1
  329. package/dist/functions/string.lua +10 -2
  330. package/dist/functions/tears.d.ts +4 -4
  331. package/dist/functions/tears.lua +0 -1
  332. package/dist/functions/transformations.d.ts +5 -3
  333. package/dist/functions/transformations.lua +31 -20
  334. package/dist/functions/trinketCacheFlag.d.ts +1 -1
  335. package/dist/functions/trinketCacheFlag.lua +8 -6
  336. package/dist/functions/trinketGive.d.ts +14 -3
  337. package/dist/functions/trinketGive.lua +46 -28
  338. package/dist/functions/trinketSet.d.ts +1 -1
  339. package/dist/functions/trinketSet.lua +4 -5
  340. package/dist/functions/trinkets.d.ts +8 -17
  341. package/dist/functions/trinkets.lua +17 -34
  342. package/dist/functions/ui.lua +7 -5
  343. package/dist/functions/utils.d.ts +1 -61
  344. package/dist/functions/utils.lua +3 -50
  345. package/dist/functions/vector.d.ts +1 -2
  346. package/dist/functions/vector.lua +8 -6
  347. package/dist/index.d.ts +4 -6
  348. package/dist/index.lua +17 -34
  349. package/dist/initCustomCallbacks.lua +3 -1
  350. package/dist/initFeatures.lua +0 -1
  351. package/dist/lualib_bundle.lua +14 -1
  352. package/dist/maps/cardMap.d.ts +1 -1
  353. package/dist/maps/characterMap.d.ts +1 -1
  354. package/dist/maps/collectibleDescriptionMap.d.ts +1 -1
  355. package/dist/maps/collectibleNameMap.d.ts +1 -1
  356. package/dist/maps/defaultPlayerStatMap.d.ts +1 -1
  357. package/dist/maps/defaultPlayerStatMap.lua +8 -6
  358. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
  359. package/dist/maps/gridEntityTypeToBrokenStateMap.lua +19 -12
  360. package/dist/maps/gridEntityXMLMap.d.ts +1 -1
  361. package/dist/maps/gridEntityXMLMap.lua +44 -34
  362. package/dist/maps/pillEffectMap.d.ts +1 -1
  363. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
  364. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -5
  365. package/dist/maps/roomTypeMap.d.ts +1 -1
  366. package/dist/maps/roomTypeMap.lua +37 -35
  367. package/dist/maps/trinketDescriptionMap.d.ts +1 -1
  368. package/dist/maps/trinketNameMap.d.ts +1 -1
  369. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -1
  370. package/dist/objects/LRoomShapeToRectangles.lua +6 -5
  371. package/dist/objects/callbackRegisterFunctions.d.ts +2 -2
  372. package/dist/objects/callbackRegisterFunctions.lua +3 -1
  373. package/dist/objects/cardDescriptions.d.ts +1 -1
  374. package/dist/objects/cardDescriptions.lua +89 -90
  375. package/dist/objects/cardNames.d.ts +1 -1
  376. package/dist/objects/cardNames.lua +89 -90
  377. package/dist/objects/cardTypes.d.ts +3 -4
  378. package/dist/objects/cardTypes.lua +102 -104
  379. package/dist/objects/challengeNames.d.ts +1 -1
  380. package/dist/objects/challengeNames.lua +48 -48
  381. package/dist/objects/characterNames.d.ts +1 -1
  382. package/dist/objects/characterNames.lua +44 -44
  383. package/dist/objects/coinSubTypeToValue.d.ts +1 -1
  384. package/dist/objects/coinSubTypeToValue.lua +10 -8
  385. package/dist/objects/colors.lua +0 -1
  386. package/dist/objects/directionNames.d.ts +1 -1
  387. package/dist/objects/directionNames.lua +2 -1
  388. package/dist/objects/directionToDegrees.d.ts +1 -1
  389. package/dist/objects/directionToDegrees.lua +2 -1
  390. package/dist/objects/directionToVector.d.ts +1 -1
  391. package/dist/objects/directionToVector.lua +2 -1
  392. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  393. package/dist/objects/doorSlotFlagToDoorSlot.lua +16 -0
  394. package/dist/objects/doorSlotToDirection.d.ts +1 -1
  395. package/dist/objects/doorSlotToDirection.lua +11 -10
  396. package/dist/objects/isaacAPIClassTypeToBrand.lua +1 -2
  397. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +1 -2
  398. package/dist/objects/pillEffectClasses.d.ts +3 -4
  399. package/dist/objects/pillEffectClasses.lua +55 -57
  400. package/dist/objects/pillEffectNames.d.ts +1 -1
  401. package/dist/objects/pillEffectNames.lua +52 -53
  402. package/dist/objects/pillEffectTypes.d.ts +3 -4
  403. package/dist/objects/pillEffectTypes.lua +54 -56
  404. package/dist/objects/roomShapeBounds.d.ts +1 -1
  405. package/dist/objects/roomShapeBounds.lua +14 -16
  406. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -1
  407. package/dist/objects/roomShapeLayoutSizes.lua +14 -14
  408. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -1
  409. package/dist/objects/roomShapeToBottomRightPosition.lua +14 -16
  410. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -1
  411. package/dist/objects/roomShapeToDoorSlots.lua +35 -33
  412. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +2 -2
  413. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +68 -66
  414. package/dist/objects/roomShapeToGridWidth.d.ts +1 -1
  415. package/dist/objects/roomShapeToGridWidth.lua +14 -14
  416. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -1
  417. package/dist/objects/roomShapeToTopLeftPosition.lua +14 -14
  418. package/dist/objects/roomShapeVolumes.d.ts +1 -1
  419. package/dist/objects/roomShapeVolumes.lua +14 -14
  420. package/dist/objects/roomTypeNames.d.ts +1 -1
  421. package/dist/objects/roomTypeNames.lua +32 -32
  422. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +1 -2
  423. package/dist/objects/stageTypeToLetter.d.ts +1 -1
  424. package/dist/objects/stageTypeToLetter.lua +8 -7
  425. package/dist/objects/transformationNames.d.ts +1 -1
  426. package/dist/objects/transformationNames.lua +16 -17
  427. package/dist/patchErrorFunctions.lua +1 -2
  428. package/dist/sets/LRoomShapesSet.d.ts +1 -1
  429. package/dist/sets/LRoomShapesSet.lua +3 -1
  430. package/dist/sets/bossSets.lua +241 -211
  431. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -1
  432. package/dist/sets/charactersThatStartWithAnActiveItemSet.lua +13 -11
  433. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -1
  434. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -1
  435. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -1
  436. package/dist/sets/charactersWithFreeDevilDealsSet.lua +3 -1
  437. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -1
  438. package/dist/sets/charactersWithNoRedHeartsSet.lua +10 -8
  439. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -1
  440. package/dist/sets/charactersWithNoSoulHeartsSet.lua +7 -5
  441. package/dist/sets/chestPickupVariantsSet.d.ts +1 -1
  442. package/dist/sets/chestPickupVariantsSet.lua +14 -12
  443. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -1
  444. package/dist/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  445. package/dist/sets/lostStyleCharactersSet.d.ts +1 -1
  446. package/dist/sets/lostStyleCharactersSet.lua +7 -5
  447. package/dist/sets/redHeartSubTypesSet.d.ts +1 -1
  448. package/dist/sets/redHeartSubTypesSet.lua +3 -1
  449. package/dist/sets/sinEntityTypesSet.d.ts +1 -1
  450. package/dist/sets/sinEntityTypesSet.lua +9 -7
  451. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -1
  452. package/dist/sets/singleUseActiveCollectibleTypesSet.lua +10 -8
  453. package/dist/sets/storyBossesSet.d.ts +1 -1
  454. package/dist/sets/storyBossesSet.lua +15 -13
  455. package/dist/types/AddCallbackParameterCustom.d.ts +123 -0
  456. package/dist/types/AddCallbackParameterCustom.lua +4 -0
  457. package/dist/types/AddCallbackParametersCustom.d.ts +120 -277
  458. package/dist/types/AnyEntity.lua +0 -1
  459. package/dist/types/CollectibleIndex.lua +0 -1
  460. package/dist/types/EntityTypeNonNPC.lua +0 -1
  461. package/dist/types/JSONDoor.lua +0 -1
  462. package/dist/types/JSONEntity.lua +0 -1
  463. package/dist/types/JSONRoom.lua +0 -1
  464. package/dist/types/JSONRooms.lua +0 -1
  465. package/dist/types/JSONSpawn.lua +0 -1
  466. package/dist/types/PickingUpItem.d.ts +1 -1
  467. package/dist/types/PickingUpItem.lua +5 -3
  468. package/dist/types/PlayerHealth.d.ts +1 -1
  469. package/dist/types/PlayerHealth.lua +0 -1
  470. package/dist/types/PlayerIndex.lua +0 -1
  471. package/dist/types/PocketItemDescription.d.ts +1 -1
  472. package/dist/types/PocketItemDescription.lua +0 -1
  473. package/dist/types/Primitive.lua +0 -1
  474. package/dist/types/TrinketSituation.d.ts +1 -1
  475. package/dist/types/TrinketSituation.lua +0 -1
  476. package/dist/types/private/IsaacAPIClass.lua +0 -1
  477. package/dist/types/private/SaveData.lua +0 -1
  478. package/dist/types/private/SerializedIsaacAPIClass.lua +0 -1
  479. package/dist/types/private/TSTLClass.lua +0 -1
  480. package/dist/types/private/TSTLClassMetatable.lua +0 -1
  481. package/dist/upgradeMod.d.ts +1 -1
  482. package/package.json +9 -6
package/README.md CHANGED
@@ -1,7 +1,7 @@
1
- [![npm version](https://img.shields.io/npm/v/isaacscript-common.svg)](https://www.npmjs.com/package/isaacscript-common)
2
-
3
1
  # isaacscript-common
4
2
 
3
+ [![npm version](https://img.shields.io/npm/v/isaacscript-common.svg)](https://www.npmjs.com/package/isaacscript-common)
4
+
5
5
  This repository contains helper functions and extra features for IsaacScript mods. You can browse the auto-generated documentation [here](https://isaacscript.github.io/isaacscript-common/index.html).
6
6
 
7
7
  For more information about IsaacScript, see the [official website](https://isaacscript.github.io/).
@@ -16,7 +16,7 @@ export declare const game: Game;
16
16
  * Caching the results of a this constructor is safe, but caching other classes (like `Level` or
17
17
  * `Room`) is not safe and can lead to the game crashing in certain situations.
18
18
  */
19
- export declare const itemConfig: ItemConfig;
19
+ export declare const itemConfig: import("isaac-typescript-definitions/dist/types/ItemConfig").ItemConfig;
20
20
  /**
21
21
  * A cached version of the class returned from the `MusicManager()` constructor.
22
22
  *
@@ -1,4 +1,3 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  ____exports.game = Game()
4
3
  ____exports.itemConfig = Isaac.GetItemConfig()
@@ -1,6 +1,11 @@
1
- --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
1
  local ____exports = {}
3
2
  local hasSubscriptions, postRender, postNewRoom, postPEffectUpdateReordered, checkWaitingForItemAnimation, postPlayerFatalDamage, preBerserkDeath, playerIsAboutToDie, logStateChanged, DEBUG, CustomReviveState, v
3
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
5
+ local FamiliarVariant = ____isaac_2Dtypescript_2Ddefinitions.FamiliarVariant
6
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
7
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
8
+ local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
4
9
  local ____cachedClasses = require("cachedClasses")
5
10
  local sfxManager = ____cachedClasses.sfxManager
6
11
  local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
@@ -34,7 +39,7 @@ function postRender(self)
34
39
  if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
35
40
  return
36
41
  end
37
- sfxManager:Stop(SoundEffect.SOUND_1UP)
42
+ sfxManager:Stop(SoundEffect.ONE_UP)
38
43
  end
39
44
  function postNewRoom(self)
40
45
  if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
@@ -58,7 +63,7 @@ function checkWaitingForItemAnimation(self, player)
58
63
  return
59
64
  end
60
65
  local playerToCheckHoldingItem = player
61
- if isCharacter(nil, player, PlayerType.PLAYER_THESOUL_B) then
66
+ if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
62
67
  local forgottenBody = player:GetOtherTwin()
63
68
  if forgottenBody ~= nil then
64
69
  playerToCheckHoldingItem = forgottenBody
@@ -96,9 +101,9 @@ function playerIsAboutToDie(self, player)
96
101
  v.run.revivalType = revivalType
97
102
  v.run.dyingPlayerIndex = getPlayerIndex(nil, player)
98
103
  logStateChanged(nil)
99
- player:AddCollectible(CollectibleType.COLLECTIBLE_1UP, 0, false)
104
+ player:AddCollectible(CollectibleType.ONE_UP, 0, false)
100
105
  removeAllFamiliars(nil, FamiliarVariant.ONE_UP)
101
- removeCollectibleFromItemTracker(nil, CollectibleType.COLLECTIBLE_1UP)
106
+ removeCollectibleFromItemTracker(nil, CollectibleType.ONE_UP)
102
107
  local playerIndex = getPlayerIndex(nil, player)
103
108
  runNextGameFrame(
104
109
  nil,
@@ -117,7 +122,7 @@ function playerIsAboutToDie(self, player)
117
122
  end
118
123
  function logStateChanged(self)
119
124
  if DEBUG then
120
- log(((("Custom revive state changed: " .. CustomReviveState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
125
+ log(((("Custom revive state changed: " .. tostring(CustomReviveState[v.run.state])) .. " (") .. tostring(v.run.state)) .. ")")
121
126
  end
122
127
  end
123
128
  DEBUG = false
@@ -131,8 +136,8 @@ CustomReviveState[CustomReviveState.WAITING_FOR_ITEM_ANIMATION] = "WAITING_FOR_I
131
136
  v = {run = {state = CustomReviveState.DISABLED, revivalType = nil, dyingPlayerIndex = nil}}
132
137
  function ____exports.customReviveCallbacksInit(self, mod)
133
138
  saveDataManager(nil, "customRevive", v, hasSubscriptions)
134
- mod:AddCallback(ModCallbacks.MC_POST_RENDER, postRender)
135
- mod:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, postNewRoom)
139
+ mod:AddCallback(ModCallback.POST_RENDER, postRender)
140
+ mod:AddCallback(ModCallback.POST_NEW_ROOM, postNewRoom)
136
141
  mod:AddCallbackCustom(ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED, postPEffectUpdateReordered)
137
142
  mod:AddCallbackCustom(ModCallbacksCustom.MC_POST_PLAYER_FATAL_DAMAGE, postPlayerFatalDamage)
138
143
  mod:AddCallbackCustom(ModCallbacksCustom.MC_PRE_BERSERK_DEATH, preBerserkDeath)
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, postPEffectUpdateReordered, queueEmpty, queueNotEmpty, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
5
7
  local ____DefaultMap = require("classes.DefaultMap")
6
8
  local DefaultMap = ____DefaultMap.DefaultMap
7
9
  local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
@@ -34,7 +36,7 @@ function postPEffectUpdateReordered(self, player)
34
36
  end
35
37
  end
36
38
  function queueEmpty(self, player, pickingUpItem)
37
- if pickingUpItem.subType == CollectibleType.COLLECTIBLE_NULL then
39
+ if pickingUpItem.subType == CollectibleType.NULL then
38
40
  return
39
41
  end
40
42
  postItemPickupFire(nil, player, pickingUpItem)
@@ -3,6 +3,8 @@ local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, postBombUpdate, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
6
8
  local ____exports = require("features.saveDataManager.exports")
7
9
  local saveDataManager = ____exports.saveDataManager
8
10
  local ____postBombInitLate = require("callbacks.subscriptions.postBombInitLate")
@@ -24,6 +26,6 @@ end
24
26
  v = {room = {firedSet = __TS__New(Set)}}
25
27
  function ____exports.postBombInitLateCallbackInit(self, mod)
26
28
  saveDataManager(nil, "postBombInitLate", v, hasSubscriptions)
27
- mod:AddCallback(ModCallbacks.MC_POST_BOMB_UPDATE, postBombUpdate)
29
+ mod:AddCallback(ModCallback.POST_BOMB_UPDATE, postBombUpdate)
28
30
  end
29
31
  return ____exports
@@ -4,6 +4,9 @@ local __TS__New = ____lualib.__TS__New
4
4
  local Map = ____lualib.Map
5
5
  local ____exports = {}
6
6
  local hasSubscriptions, postKnifeRender, postKnifeRenderBoneClub, boneClubAnimationChanged, BONE_SWING_ANIMATIONS, v
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local KnifeVariant = ____isaac_2Dtypescript_2Ddefinitions.KnifeVariant
9
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
7
10
  local ____exports = require("features.saveDataManager.exports")
8
11
  local saveDataManager = ____exports.saveDataManager
9
12
  local ____postBoneSwing = require("callbacks.subscriptions.postBoneSwing")
@@ -16,7 +19,7 @@ function postKnifeRender(self, knife)
16
19
  if not hasSubscriptions(nil) then
17
20
  return
18
21
  end
19
- if knife.Variant ~= 1 then
22
+ if knife.Variant ~= KnifeVariant.BONE_CLUB then
20
23
  return
21
24
  end
22
25
  postKnifeRenderBoneClub(nil, knife)
@@ -40,6 +43,6 @@ BONE_SWING_ANIMATIONS = __TS__New(Set, {"Swing", "Swing2", "Spin"})
40
43
  v = {room = {boneClubAnimations = __TS__New(Map)}}
41
44
  function ____exports.postBoneSwingCallbackInit(self, mod)
42
45
  saveDataManager(nil, "postBoneSwing", v, hasSubscriptions)
43
- mod:AddCallback(ModCallbacks.MC_POST_KNIFE_RENDER, postKnifeRender)
46
+ mod:AddCallback(ModCallback.POST_KNIFE_RENDER, postKnifeRender)
44
47
  end
45
48
  return ____exports
@@ -3,6 +3,9 @@ local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, postPickupInitCollectible, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
+ local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
6
9
  local ____exports = require("features.saveDataManager.exports")
7
10
  local saveDataManager = ____exports.saveDataManager
8
11
  local ____collectibles = require("functions.collectibles")
@@ -24,6 +27,6 @@ end
24
27
  v = {run = {seenCollectibles = __TS__New(Set)}}
25
28
  function ____exports.postCollectibleInitFirstCallbackInit(self, mod)
26
29
  saveDataManager(nil, "postCollectibleInitFirst", v, hasSubscriptions)
27
- mod:AddCallback(ModCallbacks.MC_POST_PICKUP_INIT, postPickupInitCollectible, 100)
30
+ mod:AddCallback(ModCallback.POST_PICKUP_INIT, postPickupInitCollectible, PickupVariant.COLLECTIBLE)
28
31
  end
29
32
  return ____exports
@@ -3,6 +3,14 @@ local Map = ____lualib.Map
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, entityTakeDmgPlayer, setDamageFrame, isPotentialNaturalTeleportFromSacrificeRoom, incrementNumSacrifices, postPlayerRenderPlayer, playerIsTeleportingFromCursedTeleport, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
8
+ local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
9
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
10
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
11
+ local PlayerVariant = ____isaac_2Dtypescript_2Ddefinitions.PlayerVariant
12
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
13
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
6
14
  local ____cachedClasses = require("cachedClasses")
7
15
  local game = ____cachedClasses.game
8
16
  local ____exports = require("features.saveDataManager.exports")
@@ -49,14 +57,14 @@ end
49
57
  function isPotentialNaturalTeleportFromSacrificeRoom(self, damageFlags)
50
58
  local room = game:GetRoom()
51
59
  local roomType = room:GetType()
52
- local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.DAMAGE_SPIKES)
53
- return roomType == RoomType.ROOM_SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
60
+ local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
61
+ return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
54
62
  end
55
63
  function incrementNumSacrifices(self, damageFlags)
56
64
  local room = game:GetRoom()
57
65
  local roomType = room:GetType()
58
- local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.DAMAGE_SPIKES)
59
- if roomType == RoomType.ROOM_SACRIFICE and isSpikeDamage then
66
+ local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
67
+ if roomType == RoomType.SACRIFICE and isSpikeDamage then
60
68
  local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
61
69
  ____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
62
70
  end
@@ -90,11 +98,11 @@ function playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
90
98
  if not sprite:IsPlaying("TeleportUp") or sprite:GetFrame() ~= 1 then
91
99
  return false
92
100
  end
93
- if player:HasCollectible(CollectibleType.COLLECTIBLE_CURSED_EYE) then
101
+ if player:HasCollectible(CollectibleType.CURSED_EYE) then
94
102
  return true
95
103
  end
96
104
  local numHitsRemaining = getPlayerNumHitsRemaining(nil, player)
97
- if player:HasTrinket(TrinketType.TRINKET_CURSED_SKULL) and numHitsRemaining == 1 then
105
+ if player:HasTrinket(TrinketType.CURSED_SKULL) and numHitsRemaining == 1 then
98
106
  return true
99
107
  end
100
108
  return false
@@ -105,7 +113,7 @@ v = {
105
113
  }
106
114
  function ____exports.postCursedTeleportCallbackInit(self, mod)
107
115
  saveDataManager(nil, "postCursedTeleport", v, hasSubscriptions)
108
- mod:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.ENTITY_PLAYER)
109
- mod:AddCallback(ModCallbacks.MC_POST_PLAYER_RENDER, postPlayerRenderPlayer, 0)
116
+ mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
117
+ mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRenderPlayer, PlayerVariant.PLAYER)
110
118
  end
111
119
  return ____exports
@@ -1,4 +1,4 @@
1
- /// <reference types="isaac-typescript-definitions" />
1
+ import { DoorSlot } from "isaac-typescript-definitions";
2
2
  import { ModUpgraded } from "../classes/ModUpgraded";
3
3
  /**
4
4
  * `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
@@ -4,12 +4,20 @@ local __TS__New = ____lualib.__TS__New
4
4
  local Map = ____lualib.Map
5
5
  local ____exports = {}
6
6
  local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, postRoomClearChanged, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
9
+ local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
10
+ local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
11
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
12
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
7
13
  local ____cachedClasses = require("cachedClasses")
8
14
  local game = ____cachedClasses.game
9
15
  local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
10
16
  local ModCallbacksCustom = ____ModCallbacksCustom.ModCallbacksCustom
11
17
  local ____exports = require("features.saveDataManager.exports")
12
18
  local saveDataManager = ____exports.saveDataManager
19
+ local ____direction = require("functions.direction")
20
+ local directionToVector = ____direction.directionToVector
13
21
  local ____doors = require("functions.doors")
14
22
  local doorSlotToDirection = ____doors.doorSlotToDirection
15
23
  local ____entitySpecific = require("functions.entitySpecific")
@@ -19,8 +27,6 @@ local ____player = require("functions.player")
19
27
  local getClosestPlayer = ____player.getClosestPlayer
20
28
  local ____utils = require("functions.utils")
21
29
  local ensureAllCases = ____utils.ensureAllCases
22
- local ____vector = require("functions.vector")
23
- local directionToVector = ____vector.directionToVector
24
30
  local ____postCustomDoorEnter = require("callbacks.subscriptions.postCustomDoorEnter")
25
31
  local postCustomDoorEnterFire = ____postCustomDoorEnter.postCustomDoorEnterFire
26
32
  local postCustomDoorEnterHasSubscriptions = ____postCustomDoorEnter.postCustomDoorEnterHasSubscriptions
@@ -47,20 +53,20 @@ function doorChangedState(self, effect)
47
53
  local gridIndex = room:GetGridIndex(effect.Position)
48
54
  local wall = room:GetGridEntity(gridIndex)
49
55
  if wall ~= nil then
50
- wall.CollisionClass = effect.State == DoorState.STATE_OPEN and GridCollisionClass.COLLISION_WALL_EXCEPT_PLAYER or GridCollisionClass.COLLISION_WALL
56
+ wall.CollisionClass = effect.State == DoorState.OPEN and GridCollisionClass.WALL_EXCEPT_PLAYER or GridCollisionClass.WALL
51
57
  end
52
58
  end
53
59
  function getAnimationForCustomDoor(self, effect)
54
60
  local freshlySpawned = effect.FrameCount == 0
55
61
  repeat
56
62
  local ____switch12 = effect.State
57
- local ____cond12 = ____switch12 == DoorState.STATE_OPEN
63
+ local ____cond12 = ____switch12 == DoorState.OPEN
58
64
  if ____cond12 then
59
65
  do
60
66
  return freshlySpawned and "Opened" or "Open"
61
67
  end
62
68
  end
63
- ____cond12 = ____cond12 or ____switch12 == DoorState.STATE_CLOSED
69
+ ____cond12 = ____cond12 or ____switch12 == DoorState.CLOSED
64
70
  if ____cond12 then
65
71
  do
66
72
  return freshlySpawned and "Closed" or "Close"
@@ -132,7 +138,7 @@ function isPlayerPastDoorThreshold(self, effect, player, direction)
132
138
  until true
133
139
  end
134
140
  function postRoomClearChanged(self, roomClear, effectVariant)
135
- local state = roomClear and DoorState.STATE_OPEN or DoorState.STATE_CLOSED
141
+ local state = roomClear and DoorState.OPEN or DoorState.CLOSED
136
142
  local customDoors = getEffects(nil, effectVariant)
137
143
  for ____, customDoor in ipairs(customDoors) do
138
144
  customDoor.State = state
@@ -154,8 +160,8 @@ function ____exports.postCustomDoorEnterCallbackInit(self)
154
160
  end
155
161
  function ____exports.initCustomDoor(self, mod, effectVariant)
156
162
  initializedEffectVariants:add(effectVariant)
157
- mod:AddCallback(ModCallbacks.MC_POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant)
158
- mod:AddCallback(ModCallbacks.MC_POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant)
163
+ mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant)
164
+ mod:AddCallback(ModCallback.POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant)
159
165
  mod:AddCallbackCustom(
160
166
  ModCallbacksCustom.MC_POST_ROOM_CLEAR_CHANGED,
161
167
  function(____, roomClear)
@@ -178,11 +184,11 @@ function ____exports.spawnCustomDoor(self, effectVariant, doorSlot)
178
184
  error(("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because the wall on that tile does not exist.")
179
185
  end
180
186
  local gridEntityType = gridEntity:GetType()
181
- if gridEntityType ~= GridEntityType.GRID_WALL then
187
+ if gridEntityType ~= GridEntityType.WALL then
182
188
  error((("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because there is another grid entity on that tile with a type of: ") .. tostring(gridEntityType))
183
189
  end
184
190
  local effect = spawnEffect(nil, effectVariant, 0, position)
185
- effect.State = roomClear and DoorState.STATE_OPEN or DoorState.STATE_CLOSED
191
+ effect.State = roomClear and DoorState.OPEN or DoorState.CLOSED
186
192
  effect.RenderZOffset = -10000
187
193
  effect.PositionOffset = getPositionOffset(nil, doorSlot)
188
194
  local sprite = effect:GetSprite()
@@ -3,6 +3,8 @@ local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, postEffectUpdate, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
6
8
  local ____exports = require("features.saveDataManager.exports")
7
9
  local saveDataManager = ____exports.saveDataManager
8
10
  local ____postEffectInitLate = require("callbacks.subscriptions.postEffectInitLate")
@@ -24,6 +26,6 @@ end
24
26
  v = {room = {firedSet = __TS__New(Set)}}
25
27
  function ____exports.postEffectInitLateCallbackInit(self, mod)
26
28
  saveDataManager(nil, "postEffectInitLate", v, hasSubscriptions)
27
- mod:AddCallback(ModCallbacks.MC_POST_EFFECT_UPDATE, postEffectUpdate)
29
+ mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
28
30
  end
29
31
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, postEffectUpdate, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
7
  local ____DefaultMap = require("classes.DefaultMap")
6
8
  local DefaultMap = ____DefaultMap.DefaultMap
7
9
  local ____exports = require("features.saveDataManager.exports")
@@ -30,6 +32,6 @@ v = {run = {effectStateMap = __TS__New(
30
32
  )}}
31
33
  function ____exports.postEffectStateChangedCallbackInit(self, mod)
32
34
  saveDataManager(nil, "postEffectStateChanged", v, hasSubscriptions)
33
- mod:AddCallback(ModCallbacks.MC_POST_EFFECT_UPDATE, postEffectUpdate)
35
+ mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
34
36
  end
35
37
  return ____exports
@@ -2,6 +2,9 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, postUpdate, getPlayerWithControllerIndex, useItemEsauJr, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
8
  local ____cachedClasses = require("cachedClasses")
6
9
  local game = ____cachedClasses.game
7
10
  local ____exports = require("features.saveDataManager.exports")
@@ -58,7 +61,7 @@ end
58
61
  v = {run = {usedEsauJrFrame = nil, usedEsauJrControllerIndex = nil, usedEsauJrAtLeastOnce = false}}
59
62
  function ____exports.postEsauJrCallbacksInit(self, mod)
60
63
  saveDataManager(nil, "postEsauJr", v, hasSubscriptions)
61
- mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
62
- mod:AddCallback(ModCallbacks.MC_USE_ITEM, useItemEsauJr, CollectibleType.COLLECTIBLE_ESAU_JR)
64
+ mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
65
+ mod:AddCallback(ModCallback.POST_USE_ITEM, useItemEsauJr, CollectibleType.ESAU_JR)
63
66
  end
64
67
  return ____exports
@@ -3,6 +3,8 @@ local Set = ____lualib.Set
3
3
  local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, postFamiliarUpdate, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
6
8
  local ____exports = require("features.saveDataManager.exports")
7
9
  local saveDataManager = ____exports.saveDataManager
8
10
  local ____postFamiliarInitLate = require("callbacks.subscriptions.postFamiliarInitLate")
@@ -24,6 +26,6 @@ end
24
26
  v = {run = {firedSet = __TS__New(Set)}}
25
27
  function ____exports.postFamiliarInitLateCallbackInit(self, mod)
26
28
  saveDataManager(nil, "postFamiliarInitLate", v, hasSubscriptions)
27
- mod:AddCallback(ModCallbacks.MC_FAMILIAR_UPDATE, postFamiliarUpdate)
29
+ mod:AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate)
28
30
  end
29
31
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, postFamiliarUpdate, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
7
  local ____DefaultMap = require("classes.DefaultMap")
6
8
  local DefaultMap = ____DefaultMap.DefaultMap
7
9
  local ____exports = require("features.saveDataManager.exports")
@@ -30,6 +32,6 @@ v = {run = {familiarStateMap = __TS__New(
30
32
  )}}
31
33
  function ____exports.postFamiliarStateChangedCallbackInit(self, mod)
32
34
  saveDataManager(nil, "postFamiliarStateChanged", v, hasSubscriptions)
33
- mod:AddCallback(ModCallbacks.MC_FAMILIAR_UPDATE, postFamiliarUpdate)
35
+ mod:AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate)
34
36
  end
35
37
  return ____exports
@@ -2,6 +2,10 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__ArrayFind = ____lualib.__TS__ArrayFind
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, useItemFlip, getNewLazarus, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
5
9
  local ____exports = require("features.saveDataManager.exports")
6
10
  local saveDataManager = ____exports.saveDataManager
7
11
  local ____player = require("functions.player")
@@ -36,10 +40,10 @@ end
36
40
  function getNewLazarus(self, oldLazarus)
37
41
  local oldCharacter = oldLazarus:GetPlayerType()
38
42
  local newCharacter
39
- if oldCharacter == PlayerType.PLAYER_LAZARUS_B then
40
- newCharacter = PlayerType.PLAYER_LAZARUS2_B
41
- elseif oldCharacter == PlayerType.PLAYER_LAZARUS2_B then
42
- newCharacter = PlayerType.PLAYER_LAZARUS_B
43
+ if oldCharacter == PlayerType.LAZARUS_B then
44
+ newCharacter = PlayerType.LAZARUS_2_B
45
+ elseif oldCharacter == PlayerType.LAZARUS_2_B then
46
+ newCharacter = PlayerType.LAZARUS_B
43
47
  else
44
48
  error("Failed to determine the character in the postFlip callback.")
45
49
  end
@@ -52,6 +56,6 @@ end
52
56
  v = {run = {usedFlipAtLeastOnce = false}}
53
57
  function ____exports.postFlipCallbacksInit(self, mod)
54
58
  saveDataManager(nil, "postFlip", v, hasSubscriptions)
55
- mod:AddCallback(ModCallbacks.MC_USE_ITEM, useItemFlip, CollectibleType.COLLECTIBLE_FLIP)
59
+ mod:AddCallback(ModCallback.POST_USE_ITEM, useItemFlip, CollectibleType.FLIP)
56
60
  end
57
61
  return ____exports
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,32 @@
1
+ local ____exports = {}
2
+ local hasSubscriptions, postUpdate, v
3
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
+ local ____cachedClasses = require("cachedClasses")
6
+ local game = ____cachedClasses.game
7
+ local ____exports = require("features.saveDataManager.exports")
8
+ local saveDataManager = ____exports.saveDataManager
9
+ local ____postGreedModeWave = require("callbacks.subscriptions.postGreedModeWave")
10
+ local postGreedModeWaveFire = ____postGreedModeWave.postGreedModeWaveFire
11
+ local postGreedModeWaveHasSubscriptions = ____postGreedModeWave.postGreedModeWaveHasSubscriptions
12
+ function hasSubscriptions(self)
13
+ return postGreedModeWaveHasSubscriptions(nil)
14
+ end
15
+ function postUpdate(self)
16
+ if not hasSubscriptions(nil) then
17
+ return
18
+ end
19
+ local level = game:GetLevel()
20
+ local newWave = level.GreedModeWave
21
+ local oldWave = v.run.currentGreedWave
22
+ v.run.currentGreedWave = newWave
23
+ if newWave > oldWave then
24
+ postGreedModeWaveFire(nil, oldWave, newWave)
25
+ end
26
+ end
27
+ v = {run = {currentGreedWave = 0}}
28
+ function ____exports.postGreedModeWaveCallbackInit(self, mod)
29
+ saveDataManager(nil, "postModeGreedWave", v, hasSubscriptions)
30
+ mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
31
+ end
32
+ return ____exports
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,31 @@
1
+ --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
+ local ____exports = {}
3
+ local hasSubscriptions, postUpdate, v
4
+ local ____cachedClasses = require("cachedClasses")
5
+ local game = ____cachedClasses.game
6
+ local ____exports = require("features.saveDataManager.exports")
7
+ local saveDataManager = ____exports.saveDataManager
8
+ local ____postGreedWave = require("callbacks.subscriptions.postGreedWave")
9
+ local postGreedModeWaveFire = ____postGreedWave.postGreedModeWaveFire
10
+ local postGreedModeWaveHasSubscriptions = ____postGreedWave.postGreedModeWaveHasSubscriptions
11
+ function hasSubscriptions(self)
12
+ return postGreedModeWaveHasSubscriptions(nil)
13
+ end
14
+ function postUpdate(self)
15
+ if not hasSubscriptions(nil) then
16
+ return
17
+ end
18
+ local level = game:GetLevel()
19
+ local newWave = level.GreedModeWave
20
+ local oldWave = v.run.currentGreedWave
21
+ v.run.currentGreedWave = newWave
22
+ if newWave > oldWave then
23
+ postGreedModeWaveFire(nil, oldWave, newWave)
24
+ end
25
+ end
26
+ v = {run = {currentGreedWave = 0}}
27
+ function ____exports.postGreedModeWaveCallbackInit(self, mod)
28
+ saveDataManager(nil, "postModeGreedWave", v, hasSubscriptions)
29
+ mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
30
+ end
31
+ return ____exports
@@ -4,6 +4,8 @@ local __TS__New = ____lualib.__TS__New
4
4
  local __TS__Iterator = ____lualib.__TS__Iterator
5
5
  local ____exports = {}
6
6
  local hasSubscriptions, postUpdate, checkGridEntitiesRemoved, checkGridEntityStateChanged, checkNewGridEntity, updateTupleInMap, postNewRoom, v
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
7
9
  local ____exports = require("features.saveDataManager.exports")
8
10
  local saveDataManager = ____exports.saveDataManager
9
11
  local ____gridEntity = require("functions.gridEntity")
@@ -96,7 +98,7 @@ end
96
98
  v = {room = {initializedGridEntities = __TS__New(Map)}}
97
99
  function ____exports.postGridEntityCallbacksInit(self, mod)
98
100
  saveDataManager(nil, "postGridEntity", v, hasSubscriptions)
99
- mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
100
- mod:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, postNewRoom)
101
+ mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
102
+ mod:AddCallback(ModCallback.POST_NEW_ROOM, postNewRoom)
101
103
  end
102
104
  return ____exports
@@ -6,6 +6,9 @@ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
6
6
  local __TS__Iterator = ____lualib.__TS__Iterator
7
7
  local ____exports = {}
8
8
  local hasSubscriptions, postUpdate, v
9
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
10
+ local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
11
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
9
12
  local ____DefaultMap = require("classes.DefaultMap")
10
13
  local DefaultMap = ____DefaultMap.DefaultMap
11
14
  local ____exports = require("features.saveDataManager.exports")
@@ -26,7 +29,7 @@ function postUpdate(self)
26
29
  local gridEntities = getGridEntities(nil)
27
30
  local gridEntitiesWithCollision = __TS__ArrayFilter(
28
31
  gridEntities,
29
- function(____, gridEntity) return gridEntity.CollisionClass ~= GridCollisionClass.COLLISION_NONE end
32
+ function(____, gridEntity) return gridEntity.CollisionClass ~= GridCollisionClass.NONE end
30
33
  )
31
34
  for ____, gridEntity in ipairs(gridEntitiesWithCollision) do
32
35
  local gridEntityPtrHash = GetPtrHash(gridEntity)
@@ -57,6 +60,6 @@ v = {room = {collidingEntitiesMap = __TS__New(
57
60
  )}}
58
61
  function ____exports.postGridEntityCollisionInit(self, mod)
59
62
  saveDataManager(nil, "postGridEntityCollision", v, hasSubscriptions)
60
- mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
63
+ mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
61
64
  end
62
65
  return ____exports
@@ -2,6 +2,8 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
3
  local ____exports = {}
4
4
  local hasSubscriptions, postPEffectUpdateReordered, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
5
7
  local ____DefaultMap = require("classes.DefaultMap")
6
8
  local DefaultMap = ____DefaultMap.DefaultMap
7
9
  local ____ModCallbacksCustom = require("enums.ModCallbacksCustom")
@@ -22,7 +24,7 @@ function postPEffectUpdateReordered(self, player)
22
24
  return
23
25
  end
24
26
  local effects = player:GetEffects()
25
- local newNumHolyMantles = effects:GetCollectibleEffectNum(CollectibleType.COLLECTIBLE_HOLY_MANTLE)
27
+ local newNumHolyMantles = effects:GetCollectibleEffectNum(CollectibleType.HOLY_MANTLE)
26
28
  local oldNumHolyMantles = defaultMapGetPlayer(nil, v.run.playersHolyMantleMap, player)
27
29
  defaultMapSetPlayer(nil, v.run.playersHolyMantleMap, player, newNumHolyMantles)
28
30
  if newNumHolyMantles < oldNumHolyMantles then
@@ -3,6 +3,11 @@ local __TS__New = ____lualib.__TS__New
3
3
  local Map = ____lualib.Map
4
4
  local ____exports = {}
5
5
  local hasSubscriptions, postPEffectUpdate, playerRecentlyCollidedWithBulb, preNPCCollision, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
8
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
9
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
10
+ local SuckerVariant = ____isaac_2Dtypescript_2Ddefinitions.SuckerVariant
6
11
  local ____cachedClasses = require("cachedClasses")
7
12
  local game = ____cachedClasses.game
8
13
  local ____DefaultMap = require("classes.DefaultMap")
@@ -11,12 +16,12 @@ local ____exports = require("features.saveDataManager.exports")
11
16
  local saveDataManager = ____exports.saveDataManager
12
17
  local ____charge = require("functions.charge")
13
18
  local getTotalCharge = ____charge.getTotalCharge
19
+ local ____enums = require("functions.enums")
20
+ local getEnumValues = ____enums.getEnumValues
14
21
  local ____playerDataStructures = require("functions.playerDataStructures")
15
22
  local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
16
23
  local mapGetPlayer = ____playerDataStructures.mapGetPlayer
17
24
  local mapSetPlayer = ____playerDataStructures.mapSetPlayer
18
- local ____utils = require("functions.utils")
19
- local getEnumValues = ____utils.getEnumValues
20
25
  local ____postItemDischarged = require("callbacks.subscriptions.postItemDischarged")
21
26
  local postItemDischargeFire = ____postItemDischarged.postItemDischargeFire
22
27
  local postItemDischargeHasSubscriptions = ____postItemDischarged.postItemDischargeHasSubscriptions
@@ -62,7 +67,7 @@ function preNPCCollision(self, npc, collider)
62
67
  if not hasSubscriptions(nil) then
63
68
  return
64
69
  end
65
- if npc.Variant ~= 5 then
70
+ if npc.Variant ~= SuckerVariant.BULB then
66
71
  return
67
72
  end
68
73
  local player = collider:ToPlayer()
@@ -93,7 +98,7 @@ v = {
93
98
  }
94
99
  function ____exports.postItemDischargeCallbackInit(self, mod)
95
100
  saveDataManager(nil, "postItemDischarge", v, hasSubscriptions)
96
- mod:AddCallback(ModCallbacks.MC_POST_PEFFECT_UPDATE, postPEffectUpdate)
97
- mod:AddCallback(ModCallbacks.MC_PRE_NPC_COLLISION, preNPCCollision, EntityType.ENTITY_SUCKER)
101
+ mod:AddCallback(ModCallback.POST_PEFFECT_UPDATE, postPEffectUpdate)
102
+ mod:AddCallback(ModCallback.PRE_NPC_COLLISION, preNPCCollision, EntityType.SUCKER)
98
103
  end
99
104
  return ____exports