isaacscript-common 1.0.488 → 1.0.492
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/callbacks/itemPickup.lua +2 -6
- package/dist/callbacks/postBombInitLate.lua +6 -8
- package/dist/callbacks/postCursedTeleport.lua +8 -10
- package/dist/callbacks/postEffectInitLate.lua +6 -8
- package/dist/callbacks/postEsauJr.lua +2 -4
- package/dist/callbacks/postFamiliarInitLate.lua +6 -8
- package/dist/callbacks/postFlip.lua +2 -4
- package/dist/callbacks/postGridEntity.lua +8 -18
- package/dist/callbacks/postKnifeInitLate.lua +6 -8
- package/dist/callbacks/postLaserInitLate.lua +6 -8
- package/dist/callbacks/postNPCInitLate.lua +6 -8
- package/dist/callbacks/postPickupCollect.lua +1 -5
- package/dist/callbacks/postPickupInitLate.lua +6 -8
- package/dist/callbacks/postPlayerChangeHealth.lua +9 -13
- package/dist/callbacks/postPlayerChangeType.lua +1 -5
- package/dist/callbacks/postPlayerFatalDamage.lua +2 -2
- package/dist/callbacks/postPlayerInitLate.lua +1 -5
- package/dist/callbacks/postPlayerReordered.lua +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +6 -8
- package/dist/callbacks/postPurchase.lua +10 -14
- package/dist/callbacks/postSacrifice.lua +3 -3
- package/dist/callbacks/postSlotInitUpdate.lua +3 -11
- package/dist/callbacks/postSlotRenderBroken.lua +2 -8
- package/dist/callbacks/postTearInitLate.lua +6 -8
- package/dist/callbacks/postTransformation.lua +1 -5
- package/dist/callbacks/reorderedCallbacks.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postEsauJr.lua +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
- package/dist/callbacks/subscriptions/postItemPickup.lua +5 -5
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -1
- package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -1
- package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
- package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -1
- package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
- package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
- package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postPurchase.lua +8 -2
- package/dist/callbacks/subscriptions/postSacrifice.lua +1 -1
- package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
- package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
- package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
- package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
- package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
- package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
- package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -1
- package/dist/callbacks/subscriptions/preItemPickup.lua +5 -5
- package/dist/constants.d.ts +9 -0
- package/dist/constants.lua +41 -4
- package/dist/features/deployJSONRoom.lua +90 -61
- package/dist/features/disableInputs.lua +9 -3
- package/dist/features/forgottenSwitch.lua +1 -1
- package/dist/features/getCollectibleItemPoolType.lua +10 -14
- package/dist/features/preventCollectibleRotate.lua +3 -9
- package/dist/features/saveDataManager/load.lua +2 -6
- package/dist/features/saveDataManager/main.lua +1 -1
- package/dist/features/saveDataManager/merge.lua +2 -4
- package/dist/features/sirenHelpers.lua +5 -5
- package/dist/functions/array.lua +5 -7
- package/dist/functions/bitwise.lua +1 -1
- package/dist/functions/cards.d.ts +2 -2
- package/dist/functions/charge.lua +10 -12
- package/dist/functions/collectibles.d.ts +23 -2
- package/dist/functions/collectibles.lua +26 -21
- package/dist/functions/color.lua +9 -1
- package/dist/functions/deepCopy.lua +45 -25
- package/dist/functions/deepCopyTests.lua +12 -20
- package/dist/functions/doors.lua +7 -19
- package/dist/functions/entity.lua +7 -1
- package/dist/functions/flag.lua +1 -1
- package/dist/functions/gridEntity.lua +13 -8
- package/dist/functions/input.lua +14 -18
- package/dist/functions/jsonRoom.lua +3 -9
- package/dist/functions/language.lua +9 -1
- package/dist/functions/log.lua +18 -46
- package/dist/functions/math.lua +15 -17
- package/dist/functions/npc.lua +15 -17
- package/dist/functions/pickups.lua +14 -1
- package/dist/functions/pills.d.ts +1 -1
- package/dist/functions/player.d.ts +12 -0
- package/dist/functions/player.lua +45 -59
- package/dist/functions/playerHealth.lua +19 -9
- package/dist/functions/pocketItems.lua +4 -4
- package/dist/functions/random.lua +2 -2
- package/dist/functions/revive.lua +4 -4
- package/dist/functions/rooms.lua +13 -17
- package/dist/functions/spawnCollectible.lua +10 -2
- package/dist/functions/sprite.lua +2 -2
- package/dist/functions/stage.lua +6 -6
- package/dist/functions/tears.lua +1 -1
- package/dist/functions/transformations.lua +4 -10
- package/dist/functions/trinketGive.lua +2 -2
- package/dist/functions/trinkets.d.ts +6 -2
- package/dist/functions/trinkets.lua +3 -5
- package/dist/functions/ui.lua +3 -3
- package/dist/functions/util.lua +4 -8
- package/dist/functions/vector.lua +8 -8
- package/dist/lualib_bundle.lua +603 -555
- package/dist/maps/cardDescriptionMap.lua +99 -1
- package/dist/maps/cardNameMap.lua +99 -1
- package/dist/maps/collectibleDescriptionMap.lua +722 -1
- package/dist/maps/collectibleNameMap.lua +722 -1
- package/dist/maps/gridEntityXMLMap.lua +36 -1
- package/dist/maps/pillEffectNameMap.lua +52 -1
- package/dist/maps/roomTypeToItemPoolMap.lua +15 -1
- package/dist/maps/transformationMap.lua +19 -12
- package/dist/maps/trinketDescriptionMap.lua +190 -1
- package/dist/maps/trinketNameMap.lua +190 -1
- package/dist/sets/cards.lua +98 -2
- package/dist/types/ModUpgraded.lua +82 -166
- package/package.json +5 -5
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@@ -9,26 +9,20 @@ local ____util = require("functions.util")
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local copySet = ____util.copySet
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function ____exports.getPlayerNumTransformationCollectibles(self, player, playerForm)
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if TRANSFORMATIONS_NOT_BASED_ON_ITEMS:has(playerForm) then
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error(
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("The transformation of " .. tostring(playerForm)) .. " cannot be tracked by this function."
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-
)
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error(("The transformation of " .. tostring(playerForm)) .. " cannot be tracked by this function.")
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end
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local itemsForTransformation = TRANSFORMATION_TO_ITEMS_MAP:get(playerForm)
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if itemsForTransformation == nil then
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error(
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("The transformation of " .. tostring(playerForm)) .. " is not a valid value of the PlayerForm enum."
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-
)
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error(("The transformation of " .. tostring(playerForm)) .. " is not a valid value of the PlayerForm enum.")
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end
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local numCollectibles = 0
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-
for ____, collectibleType in __TS__Iterator(
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itemsForTransformation:values()
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-
) do
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for ____, collectibleType in __TS__Iterator(itemsForTransformation:values()) do
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numCollectibles = numCollectibles + player:GetCollectibleNum(collectibleType)
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end
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return numCollectibles
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end
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function ____exports.getTransformationsForItem(self, collectibleType)
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local transformations = ITEM_TO_TRANSFORMATION_MAP:get(collectibleType)
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-
return
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return transformations == nil and __TS__New(Set) or copySet(nil, transformations)
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end
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return ____exports
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@@ -14,11 +14,11 @@ function ____exports.temporarilyRemoveTrinkets(self, player, trinketType)
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numTrinkets = numTrinkets + 1
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end
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local numSmeltedTrinkets = numTrinkets
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local trinketWasInSlot1 =
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local trinketWasInSlot1 = trinket1 == trinketType or trinket1 + GOLDEN_TRINKET_SHIFT == trinketType
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if trinketWasInSlot1 then
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numSmeltedTrinkets = numSmeltedTrinkets - 1
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end
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-
local trinketWasInSlot2 =
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local trinketWasInSlot2 = trinket2 == trinketType or trinket2 + GOLDEN_TRINKET_SHIFT == trinketType
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if trinketWasInSlot2 then
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numSmeltedTrinkets = numSmeltedTrinkets - 1
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end
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@@ -16,10 +16,14 @@ export declare function getMaxTrinketID(): int;
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export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
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/** Helper function to get all of the trinket entities in the room. */
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export declare function getTrinkets(matchingSubType?: number): EntityPickup[];
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-
/**
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/**
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* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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* trinket type was not valid.
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*/
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export declare function getTrinketDescription(trinketType: TrinketType | int): string;
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/**
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*
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* Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
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* not valid.
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*
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* Example:
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* ```
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@@ -16,17 +16,15 @@ function ____exports.getOpenTrinketSlot(self, player)
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local trinket0 = player:GetTrinket(0)
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local trinket1 = player:GetTrinket(1)
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if maxTrinkets == 1 then
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-
return
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return trinket0 == TrinketType.TRINKET_NULL and 0 or nil
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end
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if maxTrinkets == 2 then
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if trinket0 == TrinketType.TRINKET_NULL then
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return 0
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end
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-
return
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return trinket1 == TrinketType.TRINKET_NULL and 1 or nil
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end
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error(
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"The player has an unknown number of trinket slots: " .. tostring(maxTrinkets)
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)
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error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
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return nil
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end
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function ____exports.getTrinkets(self, matchingSubType)
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package/dist/functions/ui.lua
CHANGED
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@@ -16,14 +16,14 @@ function ____exports.getHeartsUIWidth(self)
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local soulHearts = player:GetSoulHearts()
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local boneHearts = player:GetBoneHearts()
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local extraLives = player:GetExtraLives()
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local combinedHearts =
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local combinedHearts = maxHearts + soulHearts + boneHearts * 2
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if combinedHearts > 12 then
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combinedHearts = 12
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end
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if curses == LevelCurse.CURSE_OF_THE_UNKNOWN then
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combinedHearts = 2
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end
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local width =
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local width = combinedHearts / 2 * UI_HEART_WIDTH
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if extraLives > 9 then
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width = width + 20
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if player:HasCollectible(CollectibleType.COLLECTIBLE_GUPPYS_COLLAR) then
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@@ -40,7 +40,7 @@ end
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function ____exports.getHUDOffsetVector(self)
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local defaultVector = Vector.Zero
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local hudOffset = math.floor(Options.HUDOffset * 10)
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if
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if hudOffset < 1 or hudOffset > 10 then
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return defaultVector
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end
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local x = hudOffset * 2
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package/dist/functions/util.lua
CHANGED
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@@ -4,9 +4,7 @@ local ____exports = {}
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local HEX_STRING_LENGTH = 6
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function ____exports.copySet(self, oldSet)
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local newSet = __TS__New(Set)
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for ____, value in __TS__Iterator(
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oldSet:values()
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) do
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for ____, value in __TS__Iterator(oldSet:values()) do
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newSet:add(value)
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end
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return newSet
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@@ -25,9 +23,7 @@ end
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function ____exports.hexToKColor(self, hexString, alpha)
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hexString = __TS__StringReplace(hexString, "#", "")
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if #hexString ~= HEX_STRING_LENGTH then
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error(
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("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. "."
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)
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error(("Hex strings must be of length " .. tostring(HEX_STRING_LENGTH)) .. ".")
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end
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local rString = __TS__StringSubstr(hexString, 0, 2)
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local R = tonumber("0x" .. rString)
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@@ -49,14 +45,14 @@ function ____exports.hexToKColor(self, hexString, alpha)
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end
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function ____exports.isGreedMode(self)
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local game = Game()
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return
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return game.Difficulty == Difficulty.DIFFICULTY_GREED or game.Difficulty == Difficulty.DIFFICULTY_GREEDIER
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end
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function ____exports.onSetSeed(self)
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local game = Game()
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local seeds = game:GetSeeds()
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local customRun = seeds:IsCustomRun()
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local challenge = Isaac.GetChallenge()
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return
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return challenge == Challenge.CHALLENGE_NULL and customRun
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end
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function ____exports.printConsole(self, msg)
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Isaac.ConsoleOutput(msg .. "\n")
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@@ -14,25 +14,25 @@ function ____exports.directionToVector(self, direction)
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return Vector(0, 1)
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end
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end
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____cond4 = ____cond4 or
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____cond4 = ____cond4 or ____switch4 == Direction.LEFT
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if ____cond4 then
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do
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return Vector(-1, 0)
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end
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end
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____cond4 = ____cond4 or
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____cond4 = ____cond4 or ____switch4 == Direction.RIGHT
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if ____cond4 then
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do
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return Vector(1, 0)
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end
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end
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____cond4 = ____cond4 or
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____cond4 = ____cond4 or ____switch4 == Direction.UP
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if ____cond4 then
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do
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return Vector(0, -1)
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end
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end
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-
____cond4 = ____cond4 or
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____cond4 = ____cond4 or ____switch4 == Direction.NO_DIRECTION
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if ____cond4 then
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do
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return Vector.Zero
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@@ -66,16 +66,16 @@ function ____exports.isVector(self, object)
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end
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function ____exports.vectorToDirection(self, vector)
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local degrees = vector:GetAngleDegrees()
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if
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if degrees > -45 and degrees < 45 then
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return Direction.RIGHT
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end
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if
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if degrees >= 45 and degrees <= 135 then
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return Direction.DOWN
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end
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if
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if degrees <= -45 and degrees >= -135 then
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return Direction.UP
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end
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if
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if degrees > 135 or degrees < -135 then
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return Direction.LEFT
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end
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return Direction.NO_DIRECTION
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