isaacscript-common 1.0.488 → 1.0.492

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/README.md +2 -0
  2. package/dist/callbacks/itemPickup.lua +2 -6
  3. package/dist/callbacks/postBombInitLate.lua +6 -8
  4. package/dist/callbacks/postCursedTeleport.lua +8 -10
  5. package/dist/callbacks/postEffectInitLate.lua +6 -8
  6. package/dist/callbacks/postEsauJr.lua +2 -4
  7. package/dist/callbacks/postFamiliarInitLate.lua +6 -8
  8. package/dist/callbacks/postFlip.lua +2 -4
  9. package/dist/callbacks/postGridEntity.lua +8 -18
  10. package/dist/callbacks/postKnifeInitLate.lua +6 -8
  11. package/dist/callbacks/postLaserInitLate.lua +6 -8
  12. package/dist/callbacks/postNPCInitLate.lua +6 -8
  13. package/dist/callbacks/postPickupCollect.lua +1 -5
  14. package/dist/callbacks/postPickupInitLate.lua +6 -8
  15. package/dist/callbacks/postPlayerChangeHealth.lua +9 -13
  16. package/dist/callbacks/postPlayerChangeType.lua +1 -5
  17. package/dist/callbacks/postPlayerFatalDamage.lua +2 -2
  18. package/dist/callbacks/postPlayerInitLate.lua +1 -5
  19. package/dist/callbacks/postPlayerReordered.lua +1 -1
  20. package/dist/callbacks/postProjectileInitLate.lua +6 -8
  21. package/dist/callbacks/postPurchase.lua +10 -14
  22. package/dist/callbacks/postSacrifice.lua +3 -3
  23. package/dist/callbacks/postSlotInitUpdate.lua +3 -11
  24. package/dist/callbacks/postSlotRenderBroken.lua +2 -8
  25. package/dist/callbacks/postTearInitLate.lua +6 -8
  26. package/dist/callbacks/postTransformation.lua +1 -5
  27. package/dist/callbacks/reorderedCallbacks.lua +4 -4
  28. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -3
  29. package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -1
  30. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -3
  31. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -3
  32. package/dist/callbacks/subscriptions/postEsauJr.lua +1 -1
  33. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -3
  34. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -1
  35. package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -1
  36. package/dist/callbacks/subscriptions/postFlip.lua +1 -1
  37. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -1
  38. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -3
  39. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -3
  40. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -3
  41. package/dist/callbacks/subscriptions/postItemPickup.lua +5 -5
  42. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -3
  43. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -3
  44. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -3
  45. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -1
  46. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -1
  47. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -3
  48. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -3
  49. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -3
  50. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -1
  51. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -3
  52. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -3
  53. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -3
  54. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -3
  55. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -3
  56. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -3
  57. package/dist/callbacks/subscriptions/postPurchase.lua +8 -2
  58. package/dist/callbacks/subscriptions/postSacrifice.lua +1 -1
  59. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -3
  60. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -3
  61. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -3
  62. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -3
  63. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -3
  64. package/dist/callbacks/subscriptions/postTransformation.lua +3 -3
  65. package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -1
  66. package/dist/callbacks/subscriptions/preItemPickup.lua +5 -5
  67. package/dist/constants.d.ts +9 -0
  68. package/dist/constants.lua +41 -4
  69. package/dist/features/deployJSONRoom.lua +90 -61
  70. package/dist/features/disableInputs.lua +9 -3
  71. package/dist/features/forgottenSwitch.lua +1 -1
  72. package/dist/features/getCollectibleItemPoolType.lua +10 -14
  73. package/dist/features/preventCollectibleRotate.lua +3 -9
  74. package/dist/features/saveDataManager/load.lua +2 -6
  75. package/dist/features/saveDataManager/main.lua +1 -1
  76. package/dist/features/saveDataManager/merge.lua +2 -4
  77. package/dist/features/sirenHelpers.lua +5 -5
  78. package/dist/functions/array.lua +5 -7
  79. package/dist/functions/bitwise.lua +1 -1
  80. package/dist/functions/cards.d.ts +2 -2
  81. package/dist/functions/charge.lua +10 -12
  82. package/dist/functions/collectibles.d.ts +23 -2
  83. package/dist/functions/collectibles.lua +26 -21
  84. package/dist/functions/color.lua +9 -1
  85. package/dist/functions/deepCopy.lua +45 -25
  86. package/dist/functions/deepCopyTests.lua +12 -20
  87. package/dist/functions/doors.lua +7 -19
  88. package/dist/functions/entity.lua +7 -1
  89. package/dist/functions/flag.lua +1 -1
  90. package/dist/functions/gridEntity.lua +13 -8
  91. package/dist/functions/input.lua +14 -18
  92. package/dist/functions/jsonRoom.lua +3 -9
  93. package/dist/functions/language.lua +9 -1
  94. package/dist/functions/log.lua +18 -46
  95. package/dist/functions/math.lua +15 -17
  96. package/dist/functions/npc.lua +15 -17
  97. package/dist/functions/pickups.lua +14 -1
  98. package/dist/functions/pills.d.ts +1 -1
  99. package/dist/functions/player.d.ts +12 -0
  100. package/dist/functions/player.lua +45 -59
  101. package/dist/functions/playerHealth.lua +19 -9
  102. package/dist/functions/pocketItems.lua +4 -4
  103. package/dist/functions/random.lua +2 -2
  104. package/dist/functions/revive.lua +4 -4
  105. package/dist/functions/rooms.lua +13 -17
  106. package/dist/functions/spawnCollectible.lua +10 -2
  107. package/dist/functions/sprite.lua +2 -2
  108. package/dist/functions/stage.lua +6 -6
  109. package/dist/functions/tears.lua +1 -1
  110. package/dist/functions/transformations.lua +4 -10
  111. package/dist/functions/trinketGive.lua +2 -2
  112. package/dist/functions/trinkets.d.ts +6 -2
  113. package/dist/functions/trinkets.lua +3 -5
  114. package/dist/functions/ui.lua +3 -3
  115. package/dist/functions/util.lua +4 -8
  116. package/dist/functions/vector.lua +8 -8
  117. package/dist/lualib_bundle.lua +603 -555
  118. package/dist/maps/cardDescriptionMap.lua +99 -1
  119. package/dist/maps/cardNameMap.lua +99 -1
  120. package/dist/maps/collectibleDescriptionMap.lua +722 -1
  121. package/dist/maps/collectibleNameMap.lua +722 -1
  122. package/dist/maps/gridEntityXMLMap.lua +36 -1
  123. package/dist/maps/pillEffectNameMap.lua +52 -1
  124. package/dist/maps/roomTypeToItemPoolMap.lua +15 -1
  125. package/dist/maps/transformationMap.lua +19 -12
  126. package/dist/maps/trinketDescriptionMap.lua +190 -1
  127. package/dist/maps/trinketNameMap.lua +190 -1
  128. package/dist/sets/cards.lua +98 -2
  129. package/dist/types/ModUpgraded.lua +82 -166
  130. package/package.json +5 -5
@@ -15,9 +15,7 @@ function postUpdate(self)
15
15
  if not hasSubscriptions(nil) then
16
16
  return
17
17
  end
18
- for ____, slot in ipairs(
19
- getSlots(nil)
20
- ) do
18
+ for ____, slot in ipairs(getSlots(nil)) do
21
19
  checkNewEntity(nil, slot)
22
20
  postSlotUpdate:fire(slot)
23
21
  end
@@ -26,9 +24,7 @@ function postNewRoom(self)
26
24
  if not hasSubscriptions(nil) then
27
25
  return
28
26
  end
29
- for ____, slot in ipairs(
30
- getSlots(nil)
31
- ) do
27
+ for ____, slot in ipairs(getSlots(nil)) do
32
28
  checkNewEntity(nil, slot)
33
29
  end
34
30
  end
@@ -39,11 +35,7 @@ function checkNewEntity(self, slot)
39
35
  postSlotInit:fire(slot)
40
36
  end
41
37
  end
42
- v = {
43
- room = {
44
- initializedSlots = __TS__New(Set)
45
- }
46
- }
38
+ v = {room = {initializedSlots = __TS__New(Set)}}
47
39
  function ____exports.postSlotInitUpdateCallbacksInit(self, mod)
48
40
  saveDataManager(nil, "postSlotInitUpdate", v, hasSubscriptions)
49
41
  mod:AddCallback(ModCallbacks.MC_POST_UPDATE, postUpdate)
@@ -15,9 +15,7 @@ function postRender(self)
15
15
  if not hasSubscriptions(nil) then
16
16
  return
17
17
  end
18
- for ____, slot in ipairs(
19
- getSlots(nil)
20
- ) do
18
+ for ____, slot in ipairs(getSlots(nil)) do
21
19
  postSlotRender:fire(slot)
22
20
  checkSlotBroken(nil, slot)
23
21
  end
@@ -36,11 +34,7 @@ function checkSlotBroken(self, slot)
36
34
  end
37
35
  end
38
36
  BROKEN_ANIMATIONS = __TS__New(Set, {"Broken", "Death"})
39
- v = {
40
- room = {
41
- brokenSlots = __TS__New(Set)
42
- }
43
- }
37
+ v = {room = {brokenSlots = __TS__New(Set)}}
44
38
  function ____exports.postSlotRenderBrokenCallbacksInit(self, mod)
45
39
  saveDataManager(nil, "postSlotRenderBroken", v, hasSubscriptions)
46
40
  mod:AddCallback(ModCallbacks.MC_POST_RENDER, postRender)
@@ -17,7 +17,7 @@ function postTearUpdate(self, tear)
17
17
  end
18
18
  local roomIndex = getRoomIndex(nil)
19
19
  local roomVisitedCount = getRoomVisitedCount(nil)
20
- if (roomIndex ~= v.run.currentRoomIndex) or (roomVisitedCount ~= v.run.currentRoomVisitedCount) then
20
+ if roomIndex ~= v.run.currentRoomIndex or roomVisitedCount ~= v.run.currentRoomVisitedCount then
21
21
  v.run.currentRoomIndex = roomIndex
22
22
  v.run.currentRoomVisitedCount = roomVisitedCount
23
23
  v.run.firedSet:clear()
@@ -28,13 +28,11 @@ function postTearUpdate(self, tear)
28
28
  postTearInitLate:fire(tear)
29
29
  end
30
30
  end
31
- v = {
32
- run = {
33
- firedSet = __TS__New(Set),
34
- currentRoomIndex = nil,
35
- currentRoomVisitedCount = nil
36
- }
37
- }
31
+ v = {run = {
32
+ firedSet = __TS__New(Set),
33
+ currentRoomIndex = nil,
34
+ currentRoomVisitedCount = nil
35
+ }}
38
36
  function ____exports.postTearInitLateCallbackInit(self, mod)
39
37
  saveDataManager(nil, "postTearInitLate", v, hasSubscriptions)
40
38
  mod:AddCallback(ModCallbacks.MC_POST_TEAR_UPDATE, postTearUpdate)
@@ -37,11 +37,7 @@ function postPlayerUpdateReorderedPlayer(self, player)
37
37
  end
38
38
  end
39
39
  end
40
- v = {
41
- run = {
42
- transformations = __TS__New(Map)
43
- }
44
- }
40
+ v = {run = {transformations = __TS__New(Map)}}
45
41
  function ____exports.postTransformationCallbackInit(self, mod)
46
42
  saveDataManager(nil, "postTransformation", v, hasSubscriptions)
47
43
  mod:AddCallbackCustom(ModCallbacksCustom.MC_POST_PLAYER_UPDATE_REORDERED, postPlayerUpdateReorderedPlayer, 0)
@@ -5,7 +5,7 @@ local postGameStartedReordered = require("callbacks.subscriptions.postGameStarte
5
5
  local postNewLevelReordered = require("callbacks.subscriptions.postNewLevelReordered")
6
6
  local postNewRoomReordered = require("callbacks.subscriptions.postNewRoomReordered")
7
7
  function hasSubscriptions(self)
8
- return (postGameStartedReordered:hasSubscriptions() or postNewLevelReordered:hasSubscriptions()) or postNewRoomReordered:hasSubscriptions()
8
+ return postGameStartedReordered:hasSubscriptions() or postNewLevelReordered:hasSubscriptions() or postNewRoomReordered:hasSubscriptions()
9
9
  end
10
10
  function useItemGlowingHourGlass(self)
11
11
  usedGlowingHourGlass = true
@@ -25,7 +25,7 @@ function postNewLevelVanilla(self)
25
25
  end
26
26
  local game = Game()
27
27
  local gameFrameCount = game:GetFrameCount()
28
- if (gameFrameCount == 0) and (not forceNewLevel) then
28
+ if gameFrameCount == 0 and not forceNewLevel then
29
29
  return
30
30
  end
31
31
  forceNewLevel = false
@@ -44,14 +44,14 @@ function postNewRoomVanilla(self)
44
44
  local stageType = level:GetStageType()
45
45
  if usedGlowingHourGlass then
46
46
  usedGlowingHourGlass = false
47
- if (currentStage ~= stage) or (currentStageType ~= stageType) then
47
+ if currentStage ~= stage or currentStageType ~= stageType then
48
48
  recordCurrentStage(nil)
49
49
  postNewLevelReordered:fire()
50
50
  postNewRoomReordered:fire()
51
51
  return
52
52
  end
53
53
  end
54
- if (((gameFrameCount == 0) or (currentStage ~= stage)) or (currentStageType ~= stageType)) and (not forceNewRoom) then
54
+ if (gameFrameCount == 0 or currentStage ~= stage or currentStageType ~= stageType) and not forceNewRoom then
55
55
  return
56
56
  end
57
57
  forceNewRoom = false
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, bombVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, bombVariant})
10
10
  end
11
11
  function ____exports.fire(self, bomb)
12
+ local bombVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local bombVariant
16
16
  bombVariant = ____value[2]
17
17
  do
18
- if (bombVariant ~= nil) and (bombVariant ~= bomb.Variant) then
18
+ if bombVariant ~= nil and bombVariant ~= bomb.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, bomb)
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, revivalType)
9
9
  __TS__ArrayPush(subscriptions, {callback, revivalType})
10
10
  end
11
11
  function ____exports.fire(self, player, revivalType)
12
+ local callbackRevivalType
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local callbackRevivalType
16
16
  callbackRevivalType = ____value[2]
17
17
  do
18
- if (callbackRevivalType ~= nil) and (callbackRevivalType ~= revivalType) then
18
+ if callbackRevivalType ~= nil and callbackRevivalType ~= revivalType then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player, revivalType)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, effectVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, effectVariant})
10
10
  end
11
11
  function ____exports.fire(self, effect)
12
+ local effectVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local effectVariant
16
16
  effectVariant = ____value[2]
17
17
  do
18
- if (effectVariant ~= nil) and (effectVariant ~= effect.Variant) then
18
+ if effectVariant ~= nil and effectVariant ~= effect.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, effect)
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, familiarVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, familiarVariant})
10
10
  end
11
11
  function ____exports.fire(self, familiar)
12
+ local familiarVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local familiarVariant
16
16
  familiarVariant = ____value[2]
17
17
  do
18
- if (familiarVariant ~= nil) and (familiarVariant ~= familiar.Variant) then
18
+ if familiarVariant ~= nil and familiarVariant ~= familiar.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, familiar)
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, isContinued)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, isContinued)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, gridEntityType)
9
9
  __TS__ArrayPush(subscriptions, {callback, gridEntityType})
10
10
  end
11
11
  function ____exports.fire(self, gridEntity)
12
+ local gridEntityType
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local gridEntityType
16
16
  gridEntityType = ____value[2]
17
17
  do
18
- if (gridEntityType ~= nil) and (gridEntityType ~= gridEntity:GetType()) then
18
+ if gridEntityType ~= nil and gridEntityType ~= gridEntity:GetType() then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, gridEntity)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, gridEntityType)
9
9
  __TS__ArrayPush(subscriptions, {callback, gridEntityType})
10
10
  end
11
11
  function ____exports.fire(self, gridIndex, gridEntityType)
12
+ local callbackGridEntityType
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local callbackGridEntityType
16
16
  callbackGridEntityType = ____value[2]
17
17
  do
18
- if (callbackGridEntityType ~= nil) and (callbackGridEntityType ~= gridEntityType) then
18
+ if callbackGridEntityType ~= nil and callbackGridEntityType ~= gridEntityType then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, gridIndex, gridEntityType)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, gridEntityType)
9
9
  __TS__ArrayPush(subscriptions, {callback, gridEntityType})
10
10
  end
11
11
  function ____exports.fire(self, gridEntity)
12
+ local gridEntityType
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local gridEntityType
16
16
  gridEntityType = ____value[2]
17
17
  do
18
- if (gridEntityType ~= nil) and (gridEntityType ~= gridEntity:GetType()) then
18
+ if gridEntityType ~= nil and gridEntityType ~= gridEntity:GetType() then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, gridEntity)
@@ -9,18 +9,18 @@ function ____exports.register(self, callback, itemType, itemID)
9
9
  __TS__ArrayPush(subscriptions, {callback, itemType, itemID})
10
10
  end
11
11
  function ____exports.fire(self, player, pickingUpItem)
12
+ local itemID
13
+ local itemType
14
+ local callback
12
15
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
16
  callback = ____value[1]
15
- local itemType
16
17
  itemType = ____value[2]
17
- local itemID
18
18
  itemID = ____value[3]
19
19
  do
20
- if (itemType ~= nil) and (itemType ~= pickingUpItem.type) then
20
+ if itemType ~= nil and itemType ~= pickingUpItem.type then
21
21
  goto __continue5
22
22
  end
23
- if (itemID ~= nil) and (itemID ~= pickingUpItem.id) then
23
+ if itemID ~= nil and itemID ~= pickingUpItem.id then
24
24
  goto __continue5
25
25
  end
26
26
  callback(nil, player, pickingUpItem)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, knifeVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, knifeVariant})
10
10
  end
11
11
  function ____exports.fire(self, knife)
12
+ local knifeVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local knifeVariant
16
16
  knifeVariant = ____value[2]
17
17
  do
18
- if (knifeVariant ~= nil) and (knifeVariant ~= knife.Variant) then
18
+ if knifeVariant ~= nil and knifeVariant ~= knife.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, knife)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, laserVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, laserVariant})
10
10
  end
11
11
  function ____exports.fire(self, laser)
12
+ local laserVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local laserVariant
16
16
  laserVariant = ____value[2]
17
17
  do
18
- if (laserVariant ~= nil) and (laserVariant ~= laser.Variant) then
18
+ if laserVariant ~= nil and laserVariant ~= laser.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, laser)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, entityType)
9
9
  __TS__ArrayPush(subscriptions, {callback, entityType})
10
10
  end
11
11
  function ____exports.fire(self, npc)
12
+ local entityType
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local entityType
16
16
  entityType = ____value[2]
17
17
  do
18
- if (entityType ~= nil) and (entityType ~= npc.Type) then
18
+ if entityType ~= nil and entityType ~= npc.Type then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, npc)
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil)
16
16
  end
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, pickupVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, pickupVariant})
10
10
  end
11
11
  function ____exports.fire(self, pickup, player)
12
+ local pickupVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local pickupVariant
16
16
  pickupVariant = ____value[2]
17
17
  do
18
- if (pickupVariant ~= nil) and (pickupVariant ~= pickup.Variant) then
18
+ if pickupVariant ~= nil and pickupVariant ~= pickup.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, pickup, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, pickupVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, pickupVariant})
10
10
  end
11
11
  function ____exports.fire(self, pickup)
12
+ local pickupVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local pickupVariant
16
16
  pickupVariant = ____value[2]
17
17
  do
18
- if (pickupVariant ~= nil) and (pickupVariant ~= pickup.Variant) then
18
+ if pickupVariant ~= nil and pickupVariant ~= pickup.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, pickup)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player, healthType, amount)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player, healthType, amount)
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  local shouldSustainDeath = callback(nil, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, playerVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, playerVariant})
10
10
  end
11
11
  function ____exports.fire(self, player)
12
+ local playerVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local playerVariant
16
16
  playerVariant = ____value[2]
17
17
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
18
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, player)
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, projectileVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, projectileVariant})
10
10
  end
11
11
  function ____exports.fire(self, projectile)
12
+ local projectileVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local projectileVariant
16
16
  projectileVariant = ____value[2]
17
17
  do
18
- if (projectileVariant ~= nil) and (projectileVariant ~= projectile.Variant) then
18
+ if projectileVariant ~= nil and projectileVariant ~= projectile.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, projectile)
@@ -9,10 +9,16 @@ function ____exports.register(self, callback, pickupVariant, pickupSubType)
9
9
  __TS__ArrayPush(subscriptions, {callback, pickupVariant, pickupSubType})
10
10
  end
11
11
  function ____exports.fire(self, player, pickupVariant, pickupSubType, pickupPrice)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
- callback(nil, player, pickupVariant, pickupSubType, pickupPrice)
15
+ callback(
16
+ nil,
17
+ player,
18
+ pickupVariant,
19
+ pickupSubType,
20
+ pickupPrice
21
+ )
16
22
  end
17
23
  end
18
24
  return ____exports
@@ -9,8 +9,8 @@ function ____exports.register(self, callback)
9
9
  __TS__ArrayPush(subscriptions, {callback})
10
10
  end
11
11
  function ____exports.fire(self, player, numSacrifices)
12
+ local callback
12
13
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
14
  callback = ____value[1]
15
15
  callback(nil, player, numSacrifices)
16
16
  end
@@ -9,13 +9,13 @@ function ____exports.register(self, callback, slotVariant)
9
9
  __TS__ArrayPush(subscriptions, {callback, slotVariant})
10
10
  end
11
11
  function ____exports.fire(self, slot)
12
+ local slotVariant
13
+ local callback
12
14
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
15
  callback = ____value[1]
15
- local slotVariant
16
16
  slotVariant = ____value[2]
17
17
  do
18
- if (slotVariant ~= nil) and (slotVariant ~= slot.Variant) then
18
+ if slotVariant ~= nil and slotVariant ~= slot.Variant then
19
19
  goto __continue5
20
20
  end
21
21
  callback(nil, slot)