intelligent-system-design-language 0.3.22 → 0.3.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/.claude/agents/langium-language-designer.md +38 -38
  2. package/.claude/agents/typescript-vscode-expert.md +29 -29
  3. package/.claude/agents/ui-ux-designer.md +36 -36
  4. package/.claude/settings.local.json +33 -33
  5. package/.idea/inspectionProfiles/Project_Default.xml +6 -6
  6. package/.idea/isdl.iml +13 -13
  7. package/.idea/modules.xml +8 -8
  8. package/.idea/vcs.xml +6 -6
  9. package/.idea/watcherTasks.xml +3 -3
  10. package/.vscodeignore +18 -18
  11. package/LICENSE +673 -673
  12. package/README.md +86 -86
  13. package/bin/cli.js +4 -4
  14. package/bin/lsp.js +8 -8
  15. package/out/_backgrounds.scss +91 -91
  16. package/out/_handlebars.scss +497 -497
  17. package/out/_isdlStyles.scss +1444 -1444
  18. package/out/_vuetifyOverrides.scss +425 -425
  19. package/out/_vuetifyStyles.scss +31957 -31957
  20. package/out/cli/components/_backgrounds.scss +91 -91
  21. package/out/cli/components/_handlebars.scss +497 -497
  22. package/out/cli/components/_isdlStyles.scss +1444 -1444
  23. package/out/cli/components/_vuetifyOverrides.scss +425 -425
  24. package/out/cli/components/_vuetifyStyles.scss +31957 -31957
  25. package/out/cli/components/active-effect-sheet-generator.js +453 -453
  26. package/out/cli/components/chat-card-generator.js +654 -654
  27. package/out/cli/components/css-generator.js +4 -4
  28. package/out/cli/components/damage-roll-generator.js +160 -160
  29. package/out/cli/components/datamodel-generator.js +257 -257
  30. package/out/cli/components/derived-data-generator.js +923 -923
  31. package/out/cli/components/hotbar-drop-hook-generator.js +82 -82
  32. package/out/cli/components/init-hook-generator.js +495 -495
  33. package/out/cli/components/language-generator.js +1 -1
  34. package/out/cli/components/language-generator.js.map +1 -1
  35. package/out/cli/components/measured-template-preview.js +221 -221
  36. package/out/cli/components/method-generator.js +601 -562
  37. package/out/cli/components/method-generator.js.map +1 -1
  38. package/out/cli/components/ready-hook-generator.js +404 -404
  39. package/out/cli/components/token-generator.js +116 -116
  40. package/out/cli/components/vue/base-components/vue-attribute.js +138 -138
  41. package/out/cli/components/vue/base-components/vue-boolean.js +64 -64
  42. package/out/cli/components/vue/base-components/vue-calculator.js +93 -93
  43. package/out/cli/components/vue/base-components/vue-damage-application.js +356 -356
  44. package/out/cli/components/vue/base-components/vue-damage-bonuses.js +165 -165
  45. package/out/cli/components/vue/base-components/vue-damage-resistances.js +196 -196
  46. package/out/cli/components/vue/base-components/vue-damage-track.js +121 -121
  47. package/out/cli/components/vue/base-components/vue-date-time.js +42 -42
  48. package/out/cli/components/vue/base-components/vue-dice.js +98 -98
  49. package/out/cli/components/vue/base-components/vue-die.js +73 -73
  50. package/out/cli/components/vue/base-components/vue-document-choice.js +149 -149
  51. package/out/cli/components/vue/base-components/vue-document-choices.js +179 -179
  52. package/out/cli/components/vue/base-components/vue-document-link.js +60 -60
  53. package/out/cli/components/vue/base-components/vue-extended-choice.js +88 -88
  54. package/out/cli/components/vue/base-components/vue-inventory.js +519 -519
  55. package/out/cli/components/vue/base-components/vue-macro-choice.js +138 -138
  56. package/out/cli/components/vue/base-components/vue-measured-template.js +530 -530
  57. package/out/cli/components/vue/base-components/vue-money.js +483 -483
  58. package/out/cli/components/vue/base-components/vue-number.js +174 -174
  59. package/out/cli/components/vue/base-components/vue-paperdoll.js +43 -43
  60. package/out/cli/components/vue/base-components/vue-parent-property-reference.js +76 -76
  61. package/out/cli/components/vue/base-components/vue-prosemirror.js +18 -18
  62. package/out/cli/components/vue/base-components/vue-resource.js +136 -136
  63. package/out/cli/components/vue/base-components/vue-roll-visualizer.js +285 -285
  64. package/out/cli/components/vue/base-components/vue-self-property-reference.js +62 -62
  65. package/out/cli/components/vue/base-components/vue-string-choice.js +98 -98
  66. package/out/cli/components/vue/base-components/vue-string-choices.js +203 -203
  67. package/out/cli/components/vue/base-components/vue-string.js +60 -60
  68. package/out/cli/components/vue/base-components/vue-text-field.js +53 -53
  69. package/out/cli/components/vue/base-components/vue-tracker.js +431 -431
  70. package/out/cli/components/vue/vue-action-component-generator.js +64 -64
  71. package/out/cli/components/vue/vue-active-effect-sheet-generator.js +856 -856
  72. package/out/cli/components/vue/vue-datatable-sheet-class-generator.js +292 -292
  73. package/out/cli/components/vue/vue-datatable2-component-generator.js +824 -824
  74. package/out/cli/components/vue/vue-document-creation-app.js +121 -121
  75. package/out/cli/components/vue/vue-document-creation-sheet.js +94 -94
  76. package/out/cli/components/vue/vue-generator.js +40 -40
  77. package/out/cli/components/vue/vue-mixin.js +296 -296
  78. package/out/cli/components/vue/vue-pinned-datatable-component-generator.js +260 -260
  79. package/out/cli/components/vue/vue-prompt-generator.js +80 -80
  80. package/out/cli/components/vue/vue-prompt-sheet-class-generator.js +317 -317
  81. package/out/cli/components/vue/vue-sheet-application-generator.js +1171 -1171
  82. package/out/cli/components/vue/vue-sheet-class-generator.js +510 -510
  83. package/out/cli/generator.js +508 -438
  84. package/out/cli/generator.js.map +1 -1
  85. package/out/extension/github/githubManager.js +35 -35
  86. package/out/extension/github/githubQuickActions.js +120 -120
  87. package/out/extension/github/system-workflow.yml +47 -47
  88. package/out/extension/main.cjs +881 -311
  89. package/out/extension/main.cjs.map +3 -3
  90. package/out/extension/package.json +419 -419
  91. package/out/language/generated/ast.js +98 -2
  92. package/out/language/generated/ast.js.map +1 -1
  93. package/out/language/generated/grammar.js +14688 -14240
  94. package/out/language/generated/grammar.js.map +1 -1
  95. package/out/language/intelligent-system-design-language-validator.js +44 -2
  96. package/out/language/intelligent-system-design-language-validator.js.map +1 -1
  97. package/out/language/isdl-scope-provider.js +7 -1
  98. package/out/language/isdl-scope-provider.js.map +1 -1
  99. package/out/language/main.cjs +881 -311
  100. package/out/language/main.cjs.map +3 -3
  101. package/out/package.json +419 -419
  102. package/out/progressbar.min.js +6 -6
  103. package/out/styles.scss +828 -762
  104. package/out/test/validating/diagnostics.test.js +55 -0
  105. package/out/test/validating/diagnostics.test.js.map +1 -1
  106. package/package.json +419 -419
@@ -35,8 +35,8 @@ export function generateSystemCss(entry, id, destination) {
35
35
  if (!fs.existsSync(generatedFileDir)) {
36
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  fs.mkdirSync(generatedFileDir, { recursive: true });
37
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  }
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- const fileNode = expandToNode `
39
- ${compileSCSS(id)}
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+ const fileNode = expandToNode `
39
+ ${compileSCSS(id)}
40
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  `.appendNewLineIfNotEmpty();
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  fs.writeFileSync(generatedFilePath, toString(fileNode));
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  }
@@ -50,8 +50,8 @@ export function generateCustomCss(entry, id, destination) {
50
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  if (fs.existsSync(generatedFilePath)) {
51
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  return;
52
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  }
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- const fileNode = expandToNode `
54
- /* Custom CSS for ${id}. This file is empty by default and won't be overwritten by the generator. */
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+ const fileNode = expandToNode `
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+ /* Custom CSS for ${id}. This file is empty by default and won't be overwritten by the generator. */
55
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  `.appendNewLineIfNotEmpty();
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  fs.writeFileSync(generatedFilePath, toString(fileNode));
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  }
@@ -7,166 +7,166 @@ export function generateDamageRoll(entry, id, destination) {
7
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  if (!fs.existsSync(generatedFileDir)) {
8
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  fs.mkdirSync(generatedFileDir, { recursive: true });
9
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  }
10
- const fileNode = expandToNode `
11
- import ${entry.config.name}Roll from "./roll.mjs";
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-
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- /**
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- * Extended Roll class for damage with type metadata
15
- */
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- export default class ${entry.config.name}DamageRoll extends ${entry.config.name}Roll {
17
-
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- constructor(formula, data = {}, options = {}) {
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- // Add AE Damage Type Bonus if damage type is specified and actor exists
20
- if (options.type?.value && data.actor) {
21
- const damageTypeKey = options.type.value.toLowerCase().replace(/\\s+/g, '');
22
- const bonusField = \`\${damageTypeKey}bonusdamage\`;
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- const aeBonus = data.actor.system[bonusField];
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-
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- if (aeBonus && aeBonus !== 0) {
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- // Add the AE bonus as a separate term to the formula
27
- formula = \`\${formula} + \${aeBonus}[AE \${options.type.value} Damage Bonus]\`;
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- }
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- }
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-
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- super(formula, data, options);
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-
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- // Store damage type metadata
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- this._damageType = options.type?.value || null;
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- this._damageTypeData = options.type || {};
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- this.#createCustomPropertyAccessors();
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- }
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-
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- /* -------------------------------------------- */
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-
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- /**
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- * The damage type of this roll
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- * @type {string}
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- */
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- get type() {
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- return this._damageType;
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- }
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-
49
- /**
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- * The icon associated with this damage type
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- * @type {string}
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- */
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- get icon() {
54
- return this._damageTypeData.icon || '';
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- }
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-
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- /**
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- * The color associated with this damage type
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- * @type {string}
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- */
61
- get color() {
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- return this._damageTypeData.color || '#ffffff';
63
- }
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-
65
- /**
66
- * Get a custom metadata property for this damage type
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- * @param {string} key - The property key
68
- * @returns {*} The property value
69
- */
70
- getMetadata(key) {
71
- return this._damageTypeData[key];
72
- }
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-
74
- /**
75
- * Get all custom metadata for this damage type
76
- * @returns {object} All metadata properties
77
- */
78
- get metadata() {
79
- return this._damageTypeData;
80
- }
81
-
82
- /**
83
- * Access custom properties directly on the roll
84
- * Enables usage like: damageRoll.physical, damageRoll.magical, etc.
85
- */
86
- #createCustomPropertyAccessors() {
87
- if (this._damageTypeData) {
88
- for (const [key, value] of Object.entries(this._damageTypeData)) {
89
- if (!this.hasOwnProperty(key) && !this.constructor.prototype.hasOwnProperty(key)) {
90
- Object.defineProperty(this, key, {
91
- get: () => value,
92
- enumerable: true,
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- configurable: true
94
- });
95
- }
96
- }
97
- }
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- }
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-
100
- /* -------------------------------------------- */
101
-
102
- /** @override */
103
- async getTooltip() {
104
- let tooltip = await super.getTooltip();
105
-
106
- // Add damage type information to tooltip
107
- if (this.type) {
108
- // Add data attribute for styling
109
- tooltip = tooltip.replace('<div class="dice-tooltip"',
110
- \`<div class="dice-tooltip damage-tooltip" data-damage-type="\${this.type}"\`);
111
- }
112
-
113
- // Build damage metadata section if we have metadata
114
- if (this._damageTypeData && Object.keys(this._damageTypeData).length > 0) {
115
- let metadataHtml = '<div class="damage-metadata" style="display: flex; gap: 0.5em; align-items: center;">';
116
-
117
- // Add damage type with icon and color if available
118
- if (this.type) {
119
- metadataHtml += \`<span class="damage-property" data-property="type">Type: <span style="color: \${this.color};">\${this.type}</span></span>\`;
120
- }
121
-
122
- // Add custom metadata properties (excluding standard ones)
123
- const excludedKeys = ['value', 'icon', 'color', 'label'];
124
- const customProperties = Object.entries(this._damageTypeData)
125
- .filter(([key]) => !excludedKeys.includes(key));
126
-
127
- for (const [key, value] of customProperties) {
128
- if (value !== null && value !== undefined && value !== '') {
129
- metadataHtml += \`<span class="damage-property" data-property="\${key}">\${key}: \${value}</span>\`;
130
- }
131
- }
132
-
133
- metadataHtml += '</div>';
134
-
135
- const wrapper = document.createElement('div');
136
- wrapper.innerHTML = tooltip;
137
-
138
- // Choose the last .dice-tooltip (or use querySelector to pick a specific one)
139
- const tips = wrapper.querySelectorAll('.dice-tooltip');
140
- if (tips.length > 0) {
141
- const tip = tips[tips.length - 1];
142
- tip.insertAdjacentHTML('beforeend', metadataHtml);
143
- tooltip = wrapper.innerHTML;
144
- } else {
145
- // fallback: append at end if no container found
146
- tooltip += metadataHtml;
147
- }
148
- }
149
-
150
- return tooltip;
151
- }
152
-
153
- /* -------------------------------------------- */
154
-
155
- /**
156
- * Create a DamageRoll from a damage() function call
157
- * @param {string} formula - The dice formula
158
- * @param {string} damageType - The damage type value
159
- * @param {object} damageTypeData - The metadata associated with the damage type
160
- * @param {object} data - Roll data context
161
- * @param {object} options - Additional roll options
162
- * @returns {${entry.config.name}DamageRoll}
163
- */
164
- static create(baseRoll, options = {}) {
165
- const roll = new this(baseRoll._formula, baseRoll.data, options);
166
- roll.#createCustomPropertyAccessors();
167
- return roll;
168
- }
169
- }
10
+ const fileNode = expandToNode `
11
+ import ${entry.config.name}Roll from "./roll.mjs";
12
+
13
+ /**
14
+ * Extended Roll class for damage with type metadata
15
+ */
16
+ export default class ${entry.config.name}DamageRoll extends ${entry.config.name}Roll {
17
+
18
+ constructor(formula, data = {}, options = {}) {
19
+ // Add AE Damage Type Bonus if damage type is specified and actor exists
20
+ if (options.type?.value && data.actor) {
21
+ const damageTypeKey = options.type.value.toLowerCase().replace(/\\s+/g, '');
22
+ const bonusField = \`\${damageTypeKey}bonusdamage\`;
23
+ const aeBonus = data.actor.system[bonusField];
24
+
25
+ if (aeBonus && aeBonus !== 0) {
26
+ // Add the AE bonus as a separate term to the formula
27
+ formula = \`\${formula} + \${aeBonus}[AE \${options.type.value} Damage Bonus]\`;
28
+ }
29
+ }
30
+
31
+ super(formula, data, options);
32
+
33
+ // Store damage type metadata
34
+ this._damageType = options.type?.value || null;
35
+ this._damageTypeData = options.type || {};
36
+ this.#createCustomPropertyAccessors();
37
+ }
38
+
39
+ /* -------------------------------------------- */
40
+
41
+ /**
42
+ * The damage type of this roll
43
+ * @type {string}
44
+ */
45
+ get type() {
46
+ return this._damageType;
47
+ }
48
+
49
+ /**
50
+ * The icon associated with this damage type
51
+ * @type {string}
52
+ */
53
+ get icon() {
54
+ return this._damageTypeData.icon || '';
55
+ }
56
+
57
+ /**
58
+ * The color associated with this damage type
59
+ * @type {string}
60
+ */
61
+ get color() {
62
+ return this._damageTypeData.color || '#ffffff';
63
+ }
64
+
65
+ /**
66
+ * Get a custom metadata property for this damage type
67
+ * @param {string} key - The property key
68
+ * @returns {*} The property value
69
+ */
70
+ getMetadata(key) {
71
+ return this._damageTypeData[key];
72
+ }
73
+
74
+ /**
75
+ * Get all custom metadata for this damage type
76
+ * @returns {object} All metadata properties
77
+ */
78
+ get metadata() {
79
+ return this._damageTypeData;
80
+ }
81
+
82
+ /**
83
+ * Access custom properties directly on the roll
84
+ * Enables usage like: damageRoll.physical, damageRoll.magical, etc.
85
+ */
86
+ #createCustomPropertyAccessors() {
87
+ if (this._damageTypeData) {
88
+ for (const [key, value] of Object.entries(this._damageTypeData)) {
89
+ if (!this.hasOwnProperty(key) && !this.constructor.prototype.hasOwnProperty(key)) {
90
+ Object.defineProperty(this, key, {
91
+ get: () => value,
92
+ enumerable: true,
93
+ configurable: true
94
+ });
95
+ }
96
+ }
97
+ }
98
+ }
99
+
100
+ /* -------------------------------------------- */
101
+
102
+ /** @override */
103
+ async getTooltip() {
104
+ let tooltip = await super.getTooltip();
105
+
106
+ // Add damage type information to tooltip
107
+ if (this.type) {
108
+ // Add data attribute for styling
109
+ tooltip = tooltip.replace('<div class="dice-tooltip"',
110
+ \`<div class="dice-tooltip damage-tooltip" data-damage-type="\${this.type}"\`);
111
+ }
112
+
113
+ // Build damage metadata section if we have metadata
114
+ if (this._damageTypeData && Object.keys(this._damageTypeData).length > 0) {
115
+ let metadataHtml = '<div class="damage-metadata" style="display: flex; gap: 0.5em; align-items: center;">';
116
+
117
+ // Add damage type with icon and color if available
118
+ if (this.type) {
119
+ metadataHtml += \`<span class="damage-property" data-property="type">Type: <span style="color: \${this.color};">\${this.type}</span></span>\`;
120
+ }
121
+
122
+ // Add custom metadata properties (excluding standard ones)
123
+ const excludedKeys = ['value', 'icon', 'color', 'label'];
124
+ const customProperties = Object.entries(this._damageTypeData)
125
+ .filter(([key]) => !excludedKeys.includes(key));
126
+
127
+ for (const [key, value] of customProperties) {
128
+ if (value !== null && value !== undefined && value !== '') {
129
+ metadataHtml += \`<span class="damage-property" data-property="\${key}">\${key}: \${value}</span>\`;
130
+ }
131
+ }
132
+
133
+ metadataHtml += '</div>';
134
+
135
+ const wrapper = document.createElement('div');
136
+ wrapper.innerHTML = tooltip;
137
+
138
+ // Choose the last .dice-tooltip (or use querySelector to pick a specific one)
139
+ const tips = wrapper.querySelectorAll('.dice-tooltip');
140
+ if (tips.length > 0) {
141
+ const tip = tips[tips.length - 1];
142
+ tip.insertAdjacentHTML('beforeend', metadataHtml);
143
+ tooltip = wrapper.innerHTML;
144
+ } else {
145
+ // fallback: append at end if no container found
146
+ tooltip += metadataHtml;
147
+ }
148
+ }
149
+
150
+ return tooltip;
151
+ }
152
+
153
+ /* -------------------------------------------- */
154
+
155
+ /**
156
+ * Create a DamageRoll from a damage() function call
157
+ * @param {string} formula - The dice formula
158
+ * @param {string} damageType - The damage type value
159
+ * @param {object} damageTypeData - The metadata associated with the damage type
160
+ * @param {object} data - Roll data context
161
+ * @param {object} options - Additional roll options
162
+ * @returns {${entry.config.name}DamageRoll}
163
+ */
164
+ static create(baseRoll, options = {}) {
165
+ const roll = new this(baseRoll._formula, baseRoll.data, options);
166
+ roll.#createCustomPropertyAccessors();
167
+ return roll;
168
+ }
169
+ }
170
170
  `.appendNewLineIfNotEmpty();
171
171
  fs.writeFileSync(generatedFilePath, toString(fileNode));
172
172
  }