iets-dev 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/settings.local.json +59 -0
- package/.github/workflows/build.yml +33 -0
- package/.github/workflows/npm-publish.yml +24 -0
- package/CLAUDE.md +68 -0
- package/README.md +21 -0
- package/eslint.config.js +34 -0
- package/package.json +28 -0
- package/pnpm-workspace.yaml +5 -0
- package/scripts/barrel-generator.test.ts +155 -0
- package/scripts/barrel-generator.ts +207 -0
- package/scripts/ensure-iesdp.sh +20 -0
- package/scripts/ts-update.sh +15 -0
- package/scripts/ts-update.test.ts +136 -0
- package/scripts/ts-update.ts +457 -0
- package/scripts/utils.ts +32 -0
- package/src/CHANGELOG.md +45 -0
- package/src/README.md +23 -0
- package/src/ambient.d.ts +23 -0
- package/src/bg1/index.d.ts +6 -0
- package/src/bg2/actions.d.ts +3512 -0
- package/src/bg2/align.ids.d.ts +4 -0
- package/src/bg2/animate.ids.d.ts +326 -0
- package/src/bg2/areaflag.ids.d.ts +4 -0
- package/src/bg2/areatype.ids.d.ts +4 -0
- package/src/bg2/astyles.ids.d.ts +11 -0
- package/src/bg2/class.ids.d.ts +135 -0
- package/src/bg2/damages.ids.d.ts +4 -0
- package/src/bg2/difflev.ids.d.ts +4 -0
- package/src/bg2/dir.ids.ts +23 -0
- package/src/bg2/dmgtype.ids.d.ts +4 -0
- package/src/bg2/ea.ids.d.ts +5 -0
- package/src/bg2/gender.ids.d.ts +4 -0
- package/src/bg2/general.ids.d.ts +4 -0
- package/src/bg2/gtimes.ids.d.ts +4 -0
- package/src/bg2/happy.ids.d.ts +4 -0
- package/src/bg2/help.d.ts +42 -0
- package/src/bg2/hotkey.ids.d.ts +4 -0
- package/src/bg2/index.ts +1809 -0
- package/src/bg2/jourtype.ids.d.ts +4 -0
- package/src/bg2/kit.ids.d.ts +4 -0
- package/src/bg2/mflags.ids.d.ts +4 -0
- package/src/bg2/modal.ids.d.ts +14 -0
- package/src/bg2/npc.ids.d.ts +4 -0
- package/src/bg2/object.d.ts +366 -0
- package/src/bg2/object.ts +69 -0
- package/src/bg2/race.ids.d.ts +85 -0
- package/src/bg2/reaction.ids.d.ts +4 -0
- package/src/bg2/scrlev.ids.d.ts +4 -0
- package/src/bg2/scroll.ids.d.ts +4 -0
- package/src/bg2/seq.ids.d.ts +4 -0
- package/src/bg2/shoutids.ids.d.ts +15 -0
- package/src/bg2/slots.ids.d.ts +88 -0
- package/src/bg2/sndslot.ids.d.ts +4 -0
- package/src/bg2/soundoff.ids.d.ts +4 -0
- package/src/bg2/specific.ids.d.ts +4 -0
- package/src/bg2/spell.ids.d.ts +2008 -0
- package/src/bg2/state.ids.d.ts +124 -0
- package/src/bg2/stats.ids.d.ts +4 -0
- package/src/bg2/time.ids.d.ts +4 -0
- package/src/bg2/timeoday.ids.d.ts +4 -0
- package/src/bg2/triggers.d.ts +1082 -0
- package/src/bg2/weather.ids.d.ts +4 -0
- package/src/index.ts +107 -0
- package/src/package.json +21 -0
- package/src/tsconfig.json +11 -0
- package/tsconfig.json +19 -0
|
@@ -0,0 +1,326 @@
|
|
|
1
|
+
/** Animate.ids */
|
|
2
|
+
export declare enum Animate {
|
|
3
|
+
FIRE_RING = 0x0000,
|
|
4
|
+
CHUNKS = 0x0100,
|
|
5
|
+
EXPLODING_ARM = 0x0200,
|
|
6
|
+
EXPLODING_HEAD = 0x0210,
|
|
7
|
+
EXPLODING_FOOT = 0x0220,
|
|
8
|
+
EXPLODING_TORSO = 0x0230,
|
|
9
|
+
EXPLODING_LEG = 0x0240,
|
|
10
|
+
SMOKE_PUFF_LARGE = 0x0300,
|
|
11
|
+
SMOKE_PUFF_SMALL = 0x0301,
|
|
12
|
+
TRAP_SKULL = 0x0400,
|
|
13
|
+
TRAP_GLYPH = 0x0410,
|
|
14
|
+
CLOUD_TRAVEL = 0x0500,
|
|
15
|
+
CLOUD_STATIC = 0x0510,
|
|
16
|
+
STORM_TRAVEL = 0x0600,
|
|
17
|
+
STORM_STATIC = 0x0610,
|
|
18
|
+
GREASE_TRAVEL = 0x0700,
|
|
19
|
+
GREASE_STATIC = 0x0710,
|
|
20
|
+
WEB_TRAVEL = 0x0800,
|
|
21
|
+
WEB_STATIC = 0x0810,
|
|
22
|
+
WYVERN_BIG = 0x1000,
|
|
23
|
+
TANARRI = 0x1100,
|
|
24
|
+
DRAGON_RED = 0x1200,
|
|
25
|
+
DRAGON_BLACK = 0x1201,
|
|
26
|
+
DRAGON_SILVER = 0x1202,
|
|
27
|
+
DRAGON_GREEN = 0x1203,
|
|
28
|
+
DRAGON_AQUA = 0x1204,
|
|
29
|
+
DRAGON_BLUE = 0x1205,
|
|
30
|
+
DRAGON_BROWN = 0x1206,
|
|
31
|
+
DRAGON_MULTICOLOR = 0x1207,
|
|
32
|
+
DRAGON_PURPLE = 0x1208,
|
|
33
|
+
DEMIGORGON = 0x1300,
|
|
34
|
+
SIRINE = 0x2000,
|
|
35
|
+
VOLO = 0x2100,
|
|
36
|
+
OGRE_MAGE = 0x2200,
|
|
37
|
+
DEATH_KNIGHT = 0x2300,
|
|
38
|
+
ANKHEG = 0x3000,
|
|
39
|
+
STATIC_NOBLE_MAN_CHAIR = 0x4000,
|
|
40
|
+
STATIC_NOBLE_MAN_MATTE = 0x4002,
|
|
41
|
+
STATIC_NOBLE_WOMAN_CHAIR = 0x4010,
|
|
42
|
+
STATIC_NOBLE_WOMAN_MATTE = 0x4012,
|
|
43
|
+
STATIC_PEASANT_MAN_CHAIR = 0x4100,
|
|
44
|
+
STATIC_PEASANT_MAN_STOOL = 0x4101,
|
|
45
|
+
STATIC_PEASANT_MAN_MATTE = 0x4102,
|
|
46
|
+
STATIC_PEASANT_WOMAN_CHAIR = 0x4110,
|
|
47
|
+
STATIC_PEASANT_WOMAN_MATTE = 0x4112,
|
|
48
|
+
STATIC_HUMANCLERIC_MAN_CHAIR = 0x4200,
|
|
49
|
+
STATIC_SPIDER_WOMAN = 0x4300,
|
|
50
|
+
SLEEPING_MAN_HUMAN = 0x4400,
|
|
51
|
+
SLEEPING_WOMAN_HUMAN = 0x4410,
|
|
52
|
+
SLEEPING_FAT_MAN_HUMAN = 0x4500,
|
|
53
|
+
SLEEPING_DWARF = 0x4600,
|
|
54
|
+
SLEEPING_MAN_ELF = 0x4700,
|
|
55
|
+
SLEEPING_WOMAN_ELF = 0x4710,
|
|
56
|
+
SLEEPING_MAN_HALFLING = 0x4800,
|
|
57
|
+
CLERIC_MALE_HUMAN_LOW = 0x5000,
|
|
58
|
+
CLERIC_MALE_ELF_LOW = 0x5001,
|
|
59
|
+
CLERIC_MALE_DWARF_LOW = 0x5002,
|
|
60
|
+
CLERIC_MALE_HALFLING_LOW = 0x5003,
|
|
61
|
+
CLERIC_FEMALE_HUMAN_LOW = 0x5010,
|
|
62
|
+
CLERIC_FEMALE_ELF_LOW = 0x5011,
|
|
63
|
+
CLERIC_FEMALE_DWARF_LOW = 0x5012,
|
|
64
|
+
CLERIC_FEMALE_HALFLING_LOW = 0x5013,
|
|
65
|
+
FIGHTER_MALE_HUMAN_LOW = 0x5100,
|
|
66
|
+
FIGHTER_MALE_ELF_LOW = 0x5101,
|
|
67
|
+
FIGHTER_MALE_DWARF_LOW = 0x5102,
|
|
68
|
+
FIGHTER_MALE_HALFLING_LOW = 0x5103,
|
|
69
|
+
FIGHTER_FEMALE_HUMAN_LOW = 0x5110,
|
|
70
|
+
FIGHTER_FEMALE_ELF_LOW = 0x5111,
|
|
71
|
+
FIGHTER_FEMALE_DWARF_LOW = 0x5112,
|
|
72
|
+
FIGHTER_FEMALE_HALFLING_LOW = 0x5113,
|
|
73
|
+
MAGE_MALE_HUMAN_LOW = 0x5200,
|
|
74
|
+
MAGE_MALE_ELF_LOW = 0x5201,
|
|
75
|
+
MAGE_MALE_DWARF_LOW = 0x5202,
|
|
76
|
+
MAGE_FEMALE_HUMAN_LOW = 0x5210,
|
|
77
|
+
MAGE_FEMALE_ELF_LOW = 0x5211,
|
|
78
|
+
MAGE_FEMALE_DWARF_LOW = 0x5212,
|
|
79
|
+
THIEF_MALE_HUMAN_LOW = 0x5300,
|
|
80
|
+
THIEF_MALE_ELF_LOW = 0x5301,
|
|
81
|
+
THIEF_MALE_DWARF_LOW = 0x5302,
|
|
82
|
+
THIEF_MALE_HALFLING_LOW = 0x5303,
|
|
83
|
+
THIEF_FEMALE_HUMAN_LOW = 0x5310,
|
|
84
|
+
THIEF_FEMALE_ELF_LOW = 0x5311,
|
|
85
|
+
THIEF_FEMALE_DWARF_LOW = 0x5312,
|
|
86
|
+
THIEF_FEMALE_HALFLING_LOW = 0x5313,
|
|
87
|
+
CLERIC_MALE_HUMAN = 0x6000,
|
|
88
|
+
CLERIC_MALE_ELF = 0x6001,
|
|
89
|
+
CLERIC_MALE_DWARF = 0x6002,
|
|
90
|
+
CLERIC_MALE_HALFLING = 0x6003,
|
|
91
|
+
CLERIC_MALE_GNOME = 0x6004,
|
|
92
|
+
CLERIC_MALE_HALFORC = 0x6005,
|
|
93
|
+
CLERIC_FEMALE_HUMAN = 0x6010,
|
|
94
|
+
CLERIC_FEMALE_ELF = 0x6011,
|
|
95
|
+
CLERIC_FEMALE_DWARF = 0x6012,
|
|
96
|
+
CLERIC_FEMALE_HALFLING = 0x6013,
|
|
97
|
+
CLERIC_FEMALE_GNOME = 0x6014,
|
|
98
|
+
CLERIC_FEMALE_HALFORC = 0x6015,
|
|
99
|
+
FIGHTER_MALE_HUMAN = 0x6100,
|
|
100
|
+
FIGHTER_MALE_ELF = 0x6101,
|
|
101
|
+
FIGHTER_MALE_DWARF = 0x6102,
|
|
102
|
+
FIGHTER_MALE_HALFLING = 0x6103,
|
|
103
|
+
FIGHTER_MALE_GNOME = 0x6104,
|
|
104
|
+
FIGHTER_MALE_HALFORC = 0x6105,
|
|
105
|
+
FIGHTER_FEMALE_HUMAN = 0x6110,
|
|
106
|
+
FIGHTER_FEMALE_ELF = 0x6111,
|
|
107
|
+
FIGHTER_FEMALE_DWARF = 0x6112,
|
|
108
|
+
FIGHTER_FEMALE_HALFLING = 0x6113,
|
|
109
|
+
FIGHTER_FEMALE_GNOME = 0x6114,
|
|
110
|
+
FIGHTER_FEMALE_HALFORC = 0x6115,
|
|
111
|
+
MAGE_MALE_HUMAN = 0x6200,
|
|
112
|
+
MAGE_MALE_ELF = 0x6201,
|
|
113
|
+
MAGE_MALE_DWARF = 0x6202,
|
|
114
|
+
MAGE_MALE_GNOME = 0x6204,
|
|
115
|
+
MAGE_MALE_HALFORC = 0x6205,
|
|
116
|
+
MAGE_FEMALE_HUMAN = 0x6210,
|
|
117
|
+
MAGE_FEMALE_ELF = 0x6211,
|
|
118
|
+
MAGE_FEMALE_DWARF = 0x6212,
|
|
119
|
+
MAGE_FEMALE_GNOME = 0x6214,
|
|
120
|
+
MAGE_FEMALE_HALFORC = 0x6215,
|
|
121
|
+
THIEF_MALE_HUMAN = 0x6300,
|
|
122
|
+
THIEF_MALE_ELF = 0x6301,
|
|
123
|
+
THIEF_MALE_DWARF = 0x6302,
|
|
124
|
+
THIEF_MALE_HALFLING = 0x6303,
|
|
125
|
+
THIEF_MALE_GNOME = 0x6304,
|
|
126
|
+
THIEF_MALE_HALFORC = 0x6305,
|
|
127
|
+
THIEF_FEMALE_HUMAN = 0x6310,
|
|
128
|
+
THIEF_FEMALE_ELF = 0x6311,
|
|
129
|
+
THIEF_FEMALE_DWARF = 0x6312,
|
|
130
|
+
THIEF_FEMALE_HALFLING = 0x6313,
|
|
131
|
+
THIEF_FEMALE_GNOME = 0x6314,
|
|
132
|
+
THIEF_FEMALE_HALFORC = 0x6315,
|
|
133
|
+
MONK_MALE_HUMAN = 0x6500,
|
|
134
|
+
MONK_FEMALE_HUMAN = 0x6510,
|
|
135
|
+
DRIZZT = 0x6400,
|
|
136
|
+
ELMINSTER = 0x6401,
|
|
137
|
+
MONK = 0x6402,
|
|
138
|
+
SKELETON = 0x6403,
|
|
139
|
+
SAREVOK = 0x6404,
|
|
140
|
+
DOOM_GUARD = 0x6405,
|
|
141
|
+
DOOM_GUARD_LARGER = 0x6406,
|
|
142
|
+
HALF_OGRE = 0x7000,
|
|
143
|
+
OGRILLON = 0x7001,
|
|
144
|
+
BASILISK = 0x7100,
|
|
145
|
+
BASILISK_GREATER = 0x7101,
|
|
146
|
+
BEAR_BLACK = 0x7200,
|
|
147
|
+
BEAR_BROWN = 0x7201,
|
|
148
|
+
BEAR_CAVE = 0x7202,
|
|
149
|
+
BEAR_POLAR = 0x7203,
|
|
150
|
+
ELEMENTAL_EARTH = 0x7300,
|
|
151
|
+
ELEMENTAL_EARTH_SMALL = 0x7301,
|
|
152
|
+
SHAMBLING_MOUND = 0x7302,
|
|
153
|
+
ELEMENTAL_FIRE = 0x7310,
|
|
154
|
+
ELEMENTAL_FIRE_SMALL = 0x7311,
|
|
155
|
+
ELEMENTAL_FIRE_PURPLE = 0x7312,
|
|
156
|
+
ELEMENTAL_FIRE_SMALL_PURPLE = 0x7313,
|
|
157
|
+
BURNING_MAN = 0x7314,
|
|
158
|
+
ELEMENTAL_AIR = 0x7320,
|
|
159
|
+
ELEMENTAL_AIR_SMALL = 0x7321,
|
|
160
|
+
DOG_WILD = 0x7400,
|
|
161
|
+
DOG_WAR = 0x7401,
|
|
162
|
+
DOG_MOON = 0x7402,
|
|
163
|
+
DOPPLEGANGER = 0x7500,
|
|
164
|
+
DOPPLEGANGER_GREATER = 0x7501,
|
|
165
|
+
ETTERCAP = 0x7600,
|
|
166
|
+
GHOUL = 0x7700,
|
|
167
|
+
REVEANT = 0x7701,
|
|
168
|
+
GHAST = 0x7702,
|
|
169
|
+
SHADOW = 0x7703,
|
|
170
|
+
GIBBERLING = 0x7800,
|
|
171
|
+
SLIME_GREEN = 0x7900,
|
|
172
|
+
SLIME_OLIVE = 0x7901,
|
|
173
|
+
SLIME_MUSTARD = 0x7902,
|
|
174
|
+
SLIME_OCHRE = 0x7903,
|
|
175
|
+
GRAY_OOZE = 0x7904,
|
|
176
|
+
SPIDER_GIANT = 0x7a00,
|
|
177
|
+
SPIDER_HUGE = 0x7a01,
|
|
178
|
+
SPIDER_PHASE = 0x7a02,
|
|
179
|
+
SPIDER_SWORD = 0x7a03,
|
|
180
|
+
SPIDER_WRAITH = 0x7a04,
|
|
181
|
+
WOLF = 0x7b00,
|
|
182
|
+
WOLF_WORG = 0x7b01,
|
|
183
|
+
WOLF_DIRE = 0x7b02,
|
|
184
|
+
WOLF_WINTER = 0x7b03,
|
|
185
|
+
WOLF_VAMPIRE = 0x7b04,
|
|
186
|
+
WOLF_DREAD = 0x7b05,
|
|
187
|
+
WOLF_SHADOW = 0x7b06,
|
|
188
|
+
KOBOLD_XVART = 0x7c00,
|
|
189
|
+
KOBOLD_TASLOI = 0x7c01,
|
|
190
|
+
ZOMBIE = 0x7d00,
|
|
191
|
+
WEREWOLF = 0x7e00,
|
|
192
|
+
WEREWOLF_GREATER = 0x7e01,
|
|
193
|
+
TROLL = 0x7f00,
|
|
194
|
+
MINDFLAYER = 0x7f01,
|
|
195
|
+
BEHOLDER = 0x7f02,
|
|
196
|
+
IMP = 0x7f03,
|
|
197
|
+
GOLEM_IRON = 0x7f04,
|
|
198
|
+
DJINNI = 0x7f05,
|
|
199
|
+
DJINNI_LEGS = 0x7f06,
|
|
200
|
+
GOLEM_CLAY = 0x7f07,
|
|
201
|
+
OTYUGH = 0x7f08,
|
|
202
|
+
SAHAUGIN = 0x7f09,
|
|
203
|
+
GREATCAT_PANTHER = 0x7f0a,
|
|
204
|
+
GREATCAT_LEOPARD = 0x7f0b,
|
|
205
|
+
/** Originally KUO-TOA in the IDS file; hyphen replaced with underscore for a valid identifier. */
|
|
206
|
+
KUO_TOA = 0x7f0c,
|
|
207
|
+
LICH = 0x7f0d,
|
|
208
|
+
DEMILICH = 0x7f0e,
|
|
209
|
+
TROLL_SMALL = 0x7f0f,
|
|
210
|
+
RAKSHASA = 0x7f10,
|
|
211
|
+
UMBER_HULK = 0x7f11,
|
|
212
|
+
VAMPIRE = 0x7f12,
|
|
213
|
+
SNAKE = 0x7f13,
|
|
214
|
+
GITHYANKI = 0x7f14,
|
|
215
|
+
BEHOLDER_SMALL = 0x7f15,
|
|
216
|
+
MOOSE = 0x7f16,
|
|
217
|
+
RABBIT = 0x7f17,
|
|
218
|
+
DEER = 0x7f18,
|
|
219
|
+
DANCING_SWORD = 0x7f19,
|
|
220
|
+
GROUNDHOG = 0x7f20,
|
|
221
|
+
PHEASANT = 0x7f21,
|
|
222
|
+
VAMPIRE_FEMALE = 0x7f22,
|
|
223
|
+
SAHAUGIN_LARGE = 0x7f23,
|
|
224
|
+
PIRATE = 0x7f24,
|
|
225
|
+
DROW = 0x7f27,
|
|
226
|
+
/** Originally KUO-TOA_LARGE in the IDS file; hyphen replaced with underscore for a valid identifier. */
|
|
227
|
+
KUO_TOA_LARGE = 0x7f28,
|
|
228
|
+
DROW_FEMALE = 0x7f29,
|
|
229
|
+
SAILOR_MAN = 0x7f2a,
|
|
230
|
+
MDK2_MAX = 0x7f2b,
|
|
231
|
+
AMISH_SOLDIER = 0x7f2c,
|
|
232
|
+
WYVERN_FAMILIAR = 0x7f2d,
|
|
233
|
+
RAVER = 0x7f2e,
|
|
234
|
+
SPIDER_SMALL = 0x7f2f,
|
|
235
|
+
BODHI = 0x7f30,
|
|
236
|
+
ELLESIME = 0x7f31,
|
|
237
|
+
SLAYER = 0x7f32,
|
|
238
|
+
MDK2_KURT = 0x7f33,
|
|
239
|
+
MDK2_DOCTOR = 0x7f34,
|
|
240
|
+
MIST_CREATURE = 0x7f35,
|
|
241
|
+
SHADOW_THIEF = 0x7f36,
|
|
242
|
+
JON_IRENICUS = 0x7f37,
|
|
243
|
+
// WIZARD_EYE = 0x7f38 -- commented out in source
|
|
244
|
+
BLOB_MIST_CREATURE = 0x7f39,
|
|
245
|
+
HULA_WIZARD = 0x7f3a,
|
|
246
|
+
SOLAR = 0x7f3b,
|
|
247
|
+
ANTISOLAR = 0x7f3c,
|
|
248
|
+
MELISSAN = 0x7f3d,
|
|
249
|
+
FIRE_GIANT = 0x7f3e,
|
|
250
|
+
GNOLL = 0x8000,
|
|
251
|
+
HOBGOBLIN = 0x8100,
|
|
252
|
+
KOBOLD = 0x8200,
|
|
253
|
+
OGRE = 0x9000,
|
|
254
|
+
WYVERN = 0xa000,
|
|
255
|
+
CARRION_CRAWLER = 0xa100,
|
|
256
|
+
COW = 0xb000,
|
|
257
|
+
HORSE = 0xb100,
|
|
258
|
+
STATIC_BEGGAR_MAN = 0xb200,
|
|
259
|
+
STATIC_HARLOT_WOMAN = 0xb210,
|
|
260
|
+
STATIC_BOY = 0xb300,
|
|
261
|
+
STATIC_GIRL = 0xb310,
|
|
262
|
+
STATIC_FAT_MAN = 0xb400,
|
|
263
|
+
STATIC_FAT_WOMAN = 0xb410,
|
|
264
|
+
STATIC_PEASANT_MAN = 0xb500,
|
|
265
|
+
STATIC_PEASANT_WOMAN = 0xb510,
|
|
266
|
+
STATIC_NOBLE_MAN = 0xb600,
|
|
267
|
+
STATIC_NOBLE_WOMAN = 0xb610,
|
|
268
|
+
STATIC_SLAVE = 0xb700,
|
|
269
|
+
BAT_INSIDE = 0xc000,
|
|
270
|
+
CAT = 0xc100,
|
|
271
|
+
CHICKEN = 0xc200,
|
|
272
|
+
RAT = 0xc300,
|
|
273
|
+
SQUIRREL = 0xc400,
|
|
274
|
+
BAT_OUTSIDE = 0xc500,
|
|
275
|
+
BEGGAR_MAN = 0xc600,
|
|
276
|
+
HARLOT_WOMAN = 0xc610,
|
|
277
|
+
BOY = 0xc700,
|
|
278
|
+
GIRL = 0xc710,
|
|
279
|
+
FAT_MAN = 0xc800,
|
|
280
|
+
FAT_WOMAN = 0xc810,
|
|
281
|
+
PEASANT_MAN = 0xc900,
|
|
282
|
+
PEASANT_WOMAN = 0xc910,
|
|
283
|
+
NOBLE_MAN = 0xca00,
|
|
284
|
+
NOBLE_WOMAN = 0xca10,
|
|
285
|
+
SLAVE = 0xcb00,
|
|
286
|
+
EAGLE = 0xd000,
|
|
287
|
+
SEAGULL = 0xd100,
|
|
288
|
+
VULTURE = 0xd200,
|
|
289
|
+
BIRD = 0xd300,
|
|
290
|
+
BIRD_INSIDE = 0xd400,
|
|
291
|
+
IC_ETTIN = 0xe010,
|
|
292
|
+
DONOT_USE = 0xe020,
|
|
293
|
+
IC_LICHBLACK = 0xe050,
|
|
294
|
+
IC_MINOTAUR = 0xe070,
|
|
295
|
+
IC_MUMMY = 0xe080,
|
|
296
|
+
IC_MERILITH = 0xe090,
|
|
297
|
+
IC_TROLL1 = 0xe0b0,
|
|
298
|
+
IC_CORNUGONSKI = 0xe0e0,
|
|
299
|
+
IC_ICE_GOLEM = 0xe0f0,
|
|
300
|
+
IC_GLAB = 0xe0f1,
|
|
301
|
+
IC_WAILING_VIRGIN = 0xe0f2,
|
|
302
|
+
IC_GOBLIN_AXE = 0xe400,
|
|
303
|
+
IC_GOBLIN_BOW = 0xe410,
|
|
304
|
+
IC_GOBLINELITE_AXE = 0xe420,
|
|
305
|
+
IC_GOBLINELITE_BOW = 0xe430,
|
|
306
|
+
IC_LIZARDCASTER1 = 0xe500,
|
|
307
|
+
IC_MYCONID = 0xe600,
|
|
308
|
+
IC_MYCONID2 = 0xe610,
|
|
309
|
+
IC_OROG1 = 0xe700,
|
|
310
|
+
IC_OROG2 = 0xe710,
|
|
311
|
+
IC_OROG3 = 0xe720,
|
|
312
|
+
IC_ORC_MELEE1 = 0xe800,
|
|
313
|
+
IC_ORC_RANGE2 = 0xe810,
|
|
314
|
+
IC_ORC_MELEE3 = 0xe820,
|
|
315
|
+
IC_ORC_RANGE4 = 0xe830,
|
|
316
|
+
IC_ORC_SHAMAN = 0xe840,
|
|
317
|
+
IC_SALAMANDER = 0xe900,
|
|
318
|
+
IC_SALAMANDER2 = 0xe910,
|
|
319
|
+
IC_SHROOM = 0xea00,
|
|
320
|
+
IC_SKELETON0 = 0xeb00,
|
|
321
|
+
IC_SKELETONA = 0xeb10,
|
|
322
|
+
IC_SKELETONB = 0xeb20,
|
|
323
|
+
IC_YUANTI = 0xed00,
|
|
324
|
+
IC_YUANTI2 = 0xed10,
|
|
325
|
+
IC_YUANTI3 = 0xed20,
|
|
326
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { IE } from "../index";
|
|
2
|
+
|
|
3
|
+
/** AStyles.ids */
|
|
4
|
+
export declare type AStyles = IE<number, "AStyles">;
|
|
5
|
+
|
|
6
|
+
/** 0 */
|
|
7
|
+
export declare const DEFAULT: AStyles;
|
|
8
|
+
/** 1 */
|
|
9
|
+
export declare const MELEE: AStyles;
|
|
10
|
+
/** 2 */
|
|
11
|
+
export declare const RANGED: AStyles;
|
|
@@ -0,0 +1,135 @@
|
|
|
1
|
+
/** Class.ids */
|
|
2
|
+
export declare enum CLASS {
|
|
3
|
+
MAGE = 1,
|
|
4
|
+
FIGHTER = 2,
|
|
5
|
+
CLERIC = 3,
|
|
6
|
+
THIEF = 4,
|
|
7
|
+
BARD = 5,
|
|
8
|
+
PALADIN = 6,
|
|
9
|
+
FIGHTER_MAGE = 7,
|
|
10
|
+
FIGHTER_CLERIC = 8,
|
|
11
|
+
FIGHTER_THIEF = 9,
|
|
12
|
+
FIGHTER_MAGE_THIEF = 10,
|
|
13
|
+
DRUID = 11,
|
|
14
|
+
RANGER = 12,
|
|
15
|
+
MAGE_THIEF = 13,
|
|
16
|
+
CLERIC_MAGE = 14,
|
|
17
|
+
CLERIC_THIEF = 15,
|
|
18
|
+
FIGHTER_DRUID = 16,
|
|
19
|
+
FIGHTER_MAGE_CLERIC = 17,
|
|
20
|
+
CLERIC_RANGER = 18,
|
|
21
|
+
SORCERER = 19,
|
|
22
|
+
MONK = 20,
|
|
23
|
+
ANKHEG = 101,
|
|
24
|
+
BASILISK = 102,
|
|
25
|
+
BASILISK_GREATER = 103,
|
|
26
|
+
BEAR_BLACK = 104,
|
|
27
|
+
BEAR_BROWN = 105,
|
|
28
|
+
BEAR_CAVE = 106,
|
|
29
|
+
BEAR_POLAR = 107,
|
|
30
|
+
CARRIONCRAWLER = 108,
|
|
31
|
+
DOG_WILD = 109,
|
|
32
|
+
DOG_WAR = 110,
|
|
33
|
+
DOPPLEGANGER = 111,
|
|
34
|
+
DOPPLEGANGER_GREATER = 112,
|
|
35
|
+
DRIZZT = 113,
|
|
36
|
+
ELMINSTER = 114,
|
|
37
|
+
ETTERCAP = 115,
|
|
38
|
+
GHOUL = 116,
|
|
39
|
+
GHOUL_REVEANT = 117,
|
|
40
|
+
GHOUL_GHAST = 118,
|
|
41
|
+
GIBBERLING = 119,
|
|
42
|
+
GNOLL = 120,
|
|
43
|
+
HOBGOBLIN = 121,
|
|
44
|
+
KOBOLD = 122,
|
|
45
|
+
KOBOLD_TASLOI = 123,
|
|
46
|
+
KOBOLD_XVART = 124,
|
|
47
|
+
OGRE = 125,
|
|
48
|
+
OGRE_MAGE = 126,
|
|
49
|
+
OGRE_HALFOGRE = 127,
|
|
50
|
+
OGRE_OGRILLON = 128,
|
|
51
|
+
SAREVOK = 129,
|
|
52
|
+
FAIRY_SIRINE = 130,
|
|
53
|
+
FAIRY_DRYAD = 131,
|
|
54
|
+
FAIRY_NEREID = 132,
|
|
55
|
+
FAIRY_NYMPH = 133,
|
|
56
|
+
SKELETON = 134,
|
|
57
|
+
SKELETON_WARRIOR = 135,
|
|
58
|
+
SKELETON_BANEGUARD = 136,
|
|
59
|
+
SPIDER_GIANT = 137,
|
|
60
|
+
SPIDER_HUGE = 138,
|
|
61
|
+
SPIDER_PHASE = 139,
|
|
62
|
+
SPIDER_SWORD = 140,
|
|
63
|
+
SPIDER_WRAITH = 141,
|
|
64
|
+
VOLO = 142,
|
|
65
|
+
WOLF = 143,
|
|
66
|
+
WOLF_WORG = 144,
|
|
67
|
+
WOLF_DIRE = 145,
|
|
68
|
+
WOLF_WINTER = 146,
|
|
69
|
+
WOLF_VAMPIRIC = 147,
|
|
70
|
+
WOLF_DREAD = 148,
|
|
71
|
+
WYVERN = 149,
|
|
72
|
+
OLIVE_SLIME = 150,
|
|
73
|
+
MUSTARD_JELLY = 151,
|
|
74
|
+
OCRE_JELLY = 152,
|
|
75
|
+
GREY_OOZE = 153,
|
|
76
|
+
GREEN_SLIME = 154,
|
|
77
|
+
INNOCENT = 155,
|
|
78
|
+
FLAMING_FIST = 156,
|
|
79
|
+
WEREWOLF = 157,
|
|
80
|
+
WOLFWERE = 158,
|
|
81
|
+
DEATHKNIGHT = 159,
|
|
82
|
+
TANARI = 160,
|
|
83
|
+
BEHOLDER = 161,
|
|
84
|
+
MIND_FLAYER = 162,
|
|
85
|
+
VAMPIRE = 163,
|
|
86
|
+
VAMPYRE = 164,
|
|
87
|
+
OTYUGH = 165,
|
|
88
|
+
RAKSHASA = 166,
|
|
89
|
+
TROLL = 167,
|
|
90
|
+
UMBERHULK = 168,
|
|
91
|
+
SAHUAGIN = 169,
|
|
92
|
+
SHADOW = 170,
|
|
93
|
+
SPECTRE = 171,
|
|
94
|
+
WRAITH = 172,
|
|
95
|
+
KUO_TOA = 173,
|
|
96
|
+
MIST = 174,
|
|
97
|
+
CAT = 175,
|
|
98
|
+
DUERGAR = 176,
|
|
99
|
+
MEPHIT = 177,
|
|
100
|
+
MIMIC = 178,
|
|
101
|
+
IMP = 179,
|
|
102
|
+
GIANT = 180,
|
|
103
|
+
ORC = 181,
|
|
104
|
+
GOLEM_IRON = 182,
|
|
105
|
+
GOLEM_FLESH = 183,
|
|
106
|
+
GOLEM_STONE = 184,
|
|
107
|
+
GOLEM_CLAY = 185,
|
|
108
|
+
ELEMENTAL_AIR = 186,
|
|
109
|
+
ELEMENTAL_FIRE = 187,
|
|
110
|
+
ELEMENTAL_EARTH = 188,
|
|
111
|
+
SPIDER_CENTEOL = 189,
|
|
112
|
+
RED_DRAGON = 190,
|
|
113
|
+
SHADOW_DRAGON = 191,
|
|
114
|
+
SILVER_DRAGON = 192,
|
|
115
|
+
GENIE_DJINNI = 193,
|
|
116
|
+
GENIE_DAO = 194,
|
|
117
|
+
GENIE_EFREETI = 195,
|
|
118
|
+
GENIE_NOBLE_DJINNI = 196,
|
|
119
|
+
GENIE_NOBLE_EFREETI = 197,
|
|
120
|
+
ZOMBIE_NORMAL = 198,
|
|
121
|
+
FOOD_CREATURE = 199,
|
|
122
|
+
HUNTER_CREATURE = 200,
|
|
123
|
+
LONG_SWORD = 201,
|
|
124
|
+
LONG_BOW = 202,
|
|
125
|
+
MAGE_ALL = 202,
|
|
126
|
+
FIGHTER_ALL = 203,
|
|
127
|
+
CLERIC_ALL = 204,
|
|
128
|
+
THIEF_ALL = 205,
|
|
129
|
+
BARD_ALL = 206,
|
|
130
|
+
PALADIN_ALL = 207,
|
|
131
|
+
DRUID_ALL = 208,
|
|
132
|
+
RANGER_ALL = 209,
|
|
133
|
+
WIZARD_EYE = 210,
|
|
134
|
+
NO_CLASS = 255,
|
|
135
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Direction: 0-15, clockwise from S.
|
|
3
|
+
* - Dir.ids exists only in EE games.
|
|
4
|
+
* - Classic uses plain numbers.
|
|
5
|
+
*/
|
|
6
|
+
export enum Direction {
|
|
7
|
+
S = 0,
|
|
8
|
+
SSW = 1,
|
|
9
|
+
SW = 2,
|
|
10
|
+
SWW = 3,
|
|
11
|
+
W = 4,
|
|
12
|
+
NWW = 5,
|
|
13
|
+
NW = 6,
|
|
14
|
+
NNW = 7,
|
|
15
|
+
N = 8,
|
|
16
|
+
NNE = 9,
|
|
17
|
+
NE = 10,
|
|
18
|
+
NEE = 11,
|
|
19
|
+
E = 12,
|
|
20
|
+
SEE = 13,
|
|
21
|
+
SE = 14,
|
|
22
|
+
SSE = 15,
|
|
23
|
+
}
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import type { Action, ObjectPtr } from "../index";
|
|
2
|
+
|
|
3
|
+
// Help() is both Action and Trigger. Exported separately since it can't
|
|
4
|
+
// live in either actions.d.ts or triggers.d.ts without conflicting overloads.
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* This action acts similar to shout, but does not accept values. The range of the Help action is slightly larger than the default visual radius of NPCs.
|
|
8
|
+
|
|
9
|
+
```weidu-baf
|
|
10
|
+
IF
|
|
11
|
+
HitBy([ANYONE],CRUSHING)
|
|
12
|
+
THEN
|
|
13
|
+
RESPONSE #50
|
|
14
|
+
Help()
|
|
15
|
+
Attack(NearestEnemyOf(Myself))
|
|
16
|
+
RESPONSE #50
|
|
17
|
+
RunAwayFrom(NearestEnemyOf(Myself),75)
|
|
18
|
+
END
|
|
19
|
+
|
|
20
|
+
IF
|
|
21
|
+
Help([0.0.GIBBERLING])
|
|
22
|
+
THEN
|
|
23
|
+
RESPONSE #100
|
|
24
|
+
Attack(NearestEnemyOf(LastHelp(Myself)))
|
|
25
|
+
END
|
|
26
|
+
|
|
27
|
+
IF
|
|
28
|
+
See(NearestEnemyOf(Myself))
|
|
29
|
+
THEN
|
|
30
|
+
RESPONSE #100
|
|
31
|
+
Help()
|
|
32
|
+
AttackReevaluate(NearestEnemyOf(Myself),30)
|
|
33
|
+
END
|
|
34
|
+
```
|
|
35
|
+
*/
|
|
36
|
+
export declare function Help(): Action;
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* Returns true if the specified object shouted for Help() in the two script rounds. Help() has a range of approximately 40.
|
|
40
|
+
* @param who ObjectPtr
|
|
41
|
+
*/
|
|
42
|
+
export declare function Help(who: ObjectPtr): boolean;
|