iets-dev 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/.claude/settings.local.json +59 -0
  2. package/.github/workflows/build.yml +33 -0
  3. package/.github/workflows/npm-publish.yml +24 -0
  4. package/CLAUDE.md +68 -0
  5. package/README.md +21 -0
  6. package/eslint.config.js +34 -0
  7. package/package.json +28 -0
  8. package/pnpm-workspace.yaml +5 -0
  9. package/scripts/barrel-generator.test.ts +155 -0
  10. package/scripts/barrel-generator.ts +207 -0
  11. package/scripts/ensure-iesdp.sh +20 -0
  12. package/scripts/ts-update.sh +15 -0
  13. package/scripts/ts-update.test.ts +136 -0
  14. package/scripts/ts-update.ts +457 -0
  15. package/scripts/utils.ts +32 -0
  16. package/src/CHANGELOG.md +45 -0
  17. package/src/README.md +23 -0
  18. package/src/ambient.d.ts +23 -0
  19. package/src/bg1/index.d.ts +6 -0
  20. package/src/bg2/actions.d.ts +3512 -0
  21. package/src/bg2/align.ids.d.ts +4 -0
  22. package/src/bg2/animate.ids.d.ts +326 -0
  23. package/src/bg2/areaflag.ids.d.ts +4 -0
  24. package/src/bg2/areatype.ids.d.ts +4 -0
  25. package/src/bg2/astyles.ids.d.ts +11 -0
  26. package/src/bg2/class.ids.d.ts +135 -0
  27. package/src/bg2/damages.ids.d.ts +4 -0
  28. package/src/bg2/difflev.ids.d.ts +4 -0
  29. package/src/bg2/dir.ids.ts +23 -0
  30. package/src/bg2/dmgtype.ids.d.ts +4 -0
  31. package/src/bg2/ea.ids.d.ts +5 -0
  32. package/src/bg2/gender.ids.d.ts +4 -0
  33. package/src/bg2/general.ids.d.ts +4 -0
  34. package/src/bg2/gtimes.ids.d.ts +4 -0
  35. package/src/bg2/happy.ids.d.ts +4 -0
  36. package/src/bg2/help.d.ts +42 -0
  37. package/src/bg2/hotkey.ids.d.ts +4 -0
  38. package/src/bg2/index.ts +1809 -0
  39. package/src/bg2/jourtype.ids.d.ts +4 -0
  40. package/src/bg2/kit.ids.d.ts +4 -0
  41. package/src/bg2/mflags.ids.d.ts +4 -0
  42. package/src/bg2/modal.ids.d.ts +14 -0
  43. package/src/bg2/npc.ids.d.ts +4 -0
  44. package/src/bg2/object.d.ts +366 -0
  45. package/src/bg2/object.ts +69 -0
  46. package/src/bg2/race.ids.d.ts +85 -0
  47. package/src/bg2/reaction.ids.d.ts +4 -0
  48. package/src/bg2/scrlev.ids.d.ts +4 -0
  49. package/src/bg2/scroll.ids.d.ts +4 -0
  50. package/src/bg2/seq.ids.d.ts +4 -0
  51. package/src/bg2/shoutids.ids.d.ts +15 -0
  52. package/src/bg2/slots.ids.d.ts +88 -0
  53. package/src/bg2/sndslot.ids.d.ts +4 -0
  54. package/src/bg2/soundoff.ids.d.ts +4 -0
  55. package/src/bg2/specific.ids.d.ts +4 -0
  56. package/src/bg2/spell.ids.d.ts +2008 -0
  57. package/src/bg2/state.ids.d.ts +124 -0
  58. package/src/bg2/stats.ids.d.ts +4 -0
  59. package/src/bg2/time.ids.d.ts +4 -0
  60. package/src/bg2/timeoday.ids.d.ts +4 -0
  61. package/src/bg2/triggers.d.ts +1082 -0
  62. package/src/bg2/weather.ids.d.ts +4 -0
  63. package/src/index.ts +107 -0
  64. package/src/package.json +21 -0
  65. package/src/tsconfig.json +11 -0
  66. package/tsconfig.json +19 -0
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** Align.ids */
4
+ export declare type Align = IE<number, "Align">;
@@ -0,0 +1,326 @@
1
+ /** Animate.ids */
2
+ export declare enum Animate {
3
+ FIRE_RING = 0x0000,
4
+ CHUNKS = 0x0100,
5
+ EXPLODING_ARM = 0x0200,
6
+ EXPLODING_HEAD = 0x0210,
7
+ EXPLODING_FOOT = 0x0220,
8
+ EXPLODING_TORSO = 0x0230,
9
+ EXPLODING_LEG = 0x0240,
10
+ SMOKE_PUFF_LARGE = 0x0300,
11
+ SMOKE_PUFF_SMALL = 0x0301,
12
+ TRAP_SKULL = 0x0400,
13
+ TRAP_GLYPH = 0x0410,
14
+ CLOUD_TRAVEL = 0x0500,
15
+ CLOUD_STATIC = 0x0510,
16
+ STORM_TRAVEL = 0x0600,
17
+ STORM_STATIC = 0x0610,
18
+ GREASE_TRAVEL = 0x0700,
19
+ GREASE_STATIC = 0x0710,
20
+ WEB_TRAVEL = 0x0800,
21
+ WEB_STATIC = 0x0810,
22
+ WYVERN_BIG = 0x1000,
23
+ TANARRI = 0x1100,
24
+ DRAGON_RED = 0x1200,
25
+ DRAGON_BLACK = 0x1201,
26
+ DRAGON_SILVER = 0x1202,
27
+ DRAGON_GREEN = 0x1203,
28
+ DRAGON_AQUA = 0x1204,
29
+ DRAGON_BLUE = 0x1205,
30
+ DRAGON_BROWN = 0x1206,
31
+ DRAGON_MULTICOLOR = 0x1207,
32
+ DRAGON_PURPLE = 0x1208,
33
+ DEMIGORGON = 0x1300,
34
+ SIRINE = 0x2000,
35
+ VOLO = 0x2100,
36
+ OGRE_MAGE = 0x2200,
37
+ DEATH_KNIGHT = 0x2300,
38
+ ANKHEG = 0x3000,
39
+ STATIC_NOBLE_MAN_CHAIR = 0x4000,
40
+ STATIC_NOBLE_MAN_MATTE = 0x4002,
41
+ STATIC_NOBLE_WOMAN_CHAIR = 0x4010,
42
+ STATIC_NOBLE_WOMAN_MATTE = 0x4012,
43
+ STATIC_PEASANT_MAN_CHAIR = 0x4100,
44
+ STATIC_PEASANT_MAN_STOOL = 0x4101,
45
+ STATIC_PEASANT_MAN_MATTE = 0x4102,
46
+ STATIC_PEASANT_WOMAN_CHAIR = 0x4110,
47
+ STATIC_PEASANT_WOMAN_MATTE = 0x4112,
48
+ STATIC_HUMANCLERIC_MAN_CHAIR = 0x4200,
49
+ STATIC_SPIDER_WOMAN = 0x4300,
50
+ SLEEPING_MAN_HUMAN = 0x4400,
51
+ SLEEPING_WOMAN_HUMAN = 0x4410,
52
+ SLEEPING_FAT_MAN_HUMAN = 0x4500,
53
+ SLEEPING_DWARF = 0x4600,
54
+ SLEEPING_MAN_ELF = 0x4700,
55
+ SLEEPING_WOMAN_ELF = 0x4710,
56
+ SLEEPING_MAN_HALFLING = 0x4800,
57
+ CLERIC_MALE_HUMAN_LOW = 0x5000,
58
+ CLERIC_MALE_ELF_LOW = 0x5001,
59
+ CLERIC_MALE_DWARF_LOW = 0x5002,
60
+ CLERIC_MALE_HALFLING_LOW = 0x5003,
61
+ CLERIC_FEMALE_HUMAN_LOW = 0x5010,
62
+ CLERIC_FEMALE_ELF_LOW = 0x5011,
63
+ CLERIC_FEMALE_DWARF_LOW = 0x5012,
64
+ CLERIC_FEMALE_HALFLING_LOW = 0x5013,
65
+ FIGHTER_MALE_HUMAN_LOW = 0x5100,
66
+ FIGHTER_MALE_ELF_LOW = 0x5101,
67
+ FIGHTER_MALE_DWARF_LOW = 0x5102,
68
+ FIGHTER_MALE_HALFLING_LOW = 0x5103,
69
+ FIGHTER_FEMALE_HUMAN_LOW = 0x5110,
70
+ FIGHTER_FEMALE_ELF_LOW = 0x5111,
71
+ FIGHTER_FEMALE_DWARF_LOW = 0x5112,
72
+ FIGHTER_FEMALE_HALFLING_LOW = 0x5113,
73
+ MAGE_MALE_HUMAN_LOW = 0x5200,
74
+ MAGE_MALE_ELF_LOW = 0x5201,
75
+ MAGE_MALE_DWARF_LOW = 0x5202,
76
+ MAGE_FEMALE_HUMAN_LOW = 0x5210,
77
+ MAGE_FEMALE_ELF_LOW = 0x5211,
78
+ MAGE_FEMALE_DWARF_LOW = 0x5212,
79
+ THIEF_MALE_HUMAN_LOW = 0x5300,
80
+ THIEF_MALE_ELF_LOW = 0x5301,
81
+ THIEF_MALE_DWARF_LOW = 0x5302,
82
+ THIEF_MALE_HALFLING_LOW = 0x5303,
83
+ THIEF_FEMALE_HUMAN_LOW = 0x5310,
84
+ THIEF_FEMALE_ELF_LOW = 0x5311,
85
+ THIEF_FEMALE_DWARF_LOW = 0x5312,
86
+ THIEF_FEMALE_HALFLING_LOW = 0x5313,
87
+ CLERIC_MALE_HUMAN = 0x6000,
88
+ CLERIC_MALE_ELF = 0x6001,
89
+ CLERIC_MALE_DWARF = 0x6002,
90
+ CLERIC_MALE_HALFLING = 0x6003,
91
+ CLERIC_MALE_GNOME = 0x6004,
92
+ CLERIC_MALE_HALFORC = 0x6005,
93
+ CLERIC_FEMALE_HUMAN = 0x6010,
94
+ CLERIC_FEMALE_ELF = 0x6011,
95
+ CLERIC_FEMALE_DWARF = 0x6012,
96
+ CLERIC_FEMALE_HALFLING = 0x6013,
97
+ CLERIC_FEMALE_GNOME = 0x6014,
98
+ CLERIC_FEMALE_HALFORC = 0x6015,
99
+ FIGHTER_MALE_HUMAN = 0x6100,
100
+ FIGHTER_MALE_ELF = 0x6101,
101
+ FIGHTER_MALE_DWARF = 0x6102,
102
+ FIGHTER_MALE_HALFLING = 0x6103,
103
+ FIGHTER_MALE_GNOME = 0x6104,
104
+ FIGHTER_MALE_HALFORC = 0x6105,
105
+ FIGHTER_FEMALE_HUMAN = 0x6110,
106
+ FIGHTER_FEMALE_ELF = 0x6111,
107
+ FIGHTER_FEMALE_DWARF = 0x6112,
108
+ FIGHTER_FEMALE_HALFLING = 0x6113,
109
+ FIGHTER_FEMALE_GNOME = 0x6114,
110
+ FIGHTER_FEMALE_HALFORC = 0x6115,
111
+ MAGE_MALE_HUMAN = 0x6200,
112
+ MAGE_MALE_ELF = 0x6201,
113
+ MAGE_MALE_DWARF = 0x6202,
114
+ MAGE_MALE_GNOME = 0x6204,
115
+ MAGE_MALE_HALFORC = 0x6205,
116
+ MAGE_FEMALE_HUMAN = 0x6210,
117
+ MAGE_FEMALE_ELF = 0x6211,
118
+ MAGE_FEMALE_DWARF = 0x6212,
119
+ MAGE_FEMALE_GNOME = 0x6214,
120
+ MAGE_FEMALE_HALFORC = 0x6215,
121
+ THIEF_MALE_HUMAN = 0x6300,
122
+ THIEF_MALE_ELF = 0x6301,
123
+ THIEF_MALE_DWARF = 0x6302,
124
+ THIEF_MALE_HALFLING = 0x6303,
125
+ THIEF_MALE_GNOME = 0x6304,
126
+ THIEF_MALE_HALFORC = 0x6305,
127
+ THIEF_FEMALE_HUMAN = 0x6310,
128
+ THIEF_FEMALE_ELF = 0x6311,
129
+ THIEF_FEMALE_DWARF = 0x6312,
130
+ THIEF_FEMALE_HALFLING = 0x6313,
131
+ THIEF_FEMALE_GNOME = 0x6314,
132
+ THIEF_FEMALE_HALFORC = 0x6315,
133
+ MONK_MALE_HUMAN = 0x6500,
134
+ MONK_FEMALE_HUMAN = 0x6510,
135
+ DRIZZT = 0x6400,
136
+ ELMINSTER = 0x6401,
137
+ MONK = 0x6402,
138
+ SKELETON = 0x6403,
139
+ SAREVOK = 0x6404,
140
+ DOOM_GUARD = 0x6405,
141
+ DOOM_GUARD_LARGER = 0x6406,
142
+ HALF_OGRE = 0x7000,
143
+ OGRILLON = 0x7001,
144
+ BASILISK = 0x7100,
145
+ BASILISK_GREATER = 0x7101,
146
+ BEAR_BLACK = 0x7200,
147
+ BEAR_BROWN = 0x7201,
148
+ BEAR_CAVE = 0x7202,
149
+ BEAR_POLAR = 0x7203,
150
+ ELEMENTAL_EARTH = 0x7300,
151
+ ELEMENTAL_EARTH_SMALL = 0x7301,
152
+ SHAMBLING_MOUND = 0x7302,
153
+ ELEMENTAL_FIRE = 0x7310,
154
+ ELEMENTAL_FIRE_SMALL = 0x7311,
155
+ ELEMENTAL_FIRE_PURPLE = 0x7312,
156
+ ELEMENTAL_FIRE_SMALL_PURPLE = 0x7313,
157
+ BURNING_MAN = 0x7314,
158
+ ELEMENTAL_AIR = 0x7320,
159
+ ELEMENTAL_AIR_SMALL = 0x7321,
160
+ DOG_WILD = 0x7400,
161
+ DOG_WAR = 0x7401,
162
+ DOG_MOON = 0x7402,
163
+ DOPPLEGANGER = 0x7500,
164
+ DOPPLEGANGER_GREATER = 0x7501,
165
+ ETTERCAP = 0x7600,
166
+ GHOUL = 0x7700,
167
+ REVEANT = 0x7701,
168
+ GHAST = 0x7702,
169
+ SHADOW = 0x7703,
170
+ GIBBERLING = 0x7800,
171
+ SLIME_GREEN = 0x7900,
172
+ SLIME_OLIVE = 0x7901,
173
+ SLIME_MUSTARD = 0x7902,
174
+ SLIME_OCHRE = 0x7903,
175
+ GRAY_OOZE = 0x7904,
176
+ SPIDER_GIANT = 0x7a00,
177
+ SPIDER_HUGE = 0x7a01,
178
+ SPIDER_PHASE = 0x7a02,
179
+ SPIDER_SWORD = 0x7a03,
180
+ SPIDER_WRAITH = 0x7a04,
181
+ WOLF = 0x7b00,
182
+ WOLF_WORG = 0x7b01,
183
+ WOLF_DIRE = 0x7b02,
184
+ WOLF_WINTER = 0x7b03,
185
+ WOLF_VAMPIRE = 0x7b04,
186
+ WOLF_DREAD = 0x7b05,
187
+ WOLF_SHADOW = 0x7b06,
188
+ KOBOLD_XVART = 0x7c00,
189
+ KOBOLD_TASLOI = 0x7c01,
190
+ ZOMBIE = 0x7d00,
191
+ WEREWOLF = 0x7e00,
192
+ WEREWOLF_GREATER = 0x7e01,
193
+ TROLL = 0x7f00,
194
+ MINDFLAYER = 0x7f01,
195
+ BEHOLDER = 0x7f02,
196
+ IMP = 0x7f03,
197
+ GOLEM_IRON = 0x7f04,
198
+ DJINNI = 0x7f05,
199
+ DJINNI_LEGS = 0x7f06,
200
+ GOLEM_CLAY = 0x7f07,
201
+ OTYUGH = 0x7f08,
202
+ SAHAUGIN = 0x7f09,
203
+ GREATCAT_PANTHER = 0x7f0a,
204
+ GREATCAT_LEOPARD = 0x7f0b,
205
+ /** Originally KUO-TOA in the IDS file; hyphen replaced with underscore for a valid identifier. */
206
+ KUO_TOA = 0x7f0c,
207
+ LICH = 0x7f0d,
208
+ DEMILICH = 0x7f0e,
209
+ TROLL_SMALL = 0x7f0f,
210
+ RAKSHASA = 0x7f10,
211
+ UMBER_HULK = 0x7f11,
212
+ VAMPIRE = 0x7f12,
213
+ SNAKE = 0x7f13,
214
+ GITHYANKI = 0x7f14,
215
+ BEHOLDER_SMALL = 0x7f15,
216
+ MOOSE = 0x7f16,
217
+ RABBIT = 0x7f17,
218
+ DEER = 0x7f18,
219
+ DANCING_SWORD = 0x7f19,
220
+ GROUNDHOG = 0x7f20,
221
+ PHEASANT = 0x7f21,
222
+ VAMPIRE_FEMALE = 0x7f22,
223
+ SAHAUGIN_LARGE = 0x7f23,
224
+ PIRATE = 0x7f24,
225
+ DROW = 0x7f27,
226
+ /** Originally KUO-TOA_LARGE in the IDS file; hyphen replaced with underscore for a valid identifier. */
227
+ KUO_TOA_LARGE = 0x7f28,
228
+ DROW_FEMALE = 0x7f29,
229
+ SAILOR_MAN = 0x7f2a,
230
+ MDK2_MAX = 0x7f2b,
231
+ AMISH_SOLDIER = 0x7f2c,
232
+ WYVERN_FAMILIAR = 0x7f2d,
233
+ RAVER = 0x7f2e,
234
+ SPIDER_SMALL = 0x7f2f,
235
+ BODHI = 0x7f30,
236
+ ELLESIME = 0x7f31,
237
+ SLAYER = 0x7f32,
238
+ MDK2_KURT = 0x7f33,
239
+ MDK2_DOCTOR = 0x7f34,
240
+ MIST_CREATURE = 0x7f35,
241
+ SHADOW_THIEF = 0x7f36,
242
+ JON_IRENICUS = 0x7f37,
243
+ // WIZARD_EYE = 0x7f38 -- commented out in source
244
+ BLOB_MIST_CREATURE = 0x7f39,
245
+ HULA_WIZARD = 0x7f3a,
246
+ SOLAR = 0x7f3b,
247
+ ANTISOLAR = 0x7f3c,
248
+ MELISSAN = 0x7f3d,
249
+ FIRE_GIANT = 0x7f3e,
250
+ GNOLL = 0x8000,
251
+ HOBGOBLIN = 0x8100,
252
+ KOBOLD = 0x8200,
253
+ OGRE = 0x9000,
254
+ WYVERN = 0xa000,
255
+ CARRION_CRAWLER = 0xa100,
256
+ COW = 0xb000,
257
+ HORSE = 0xb100,
258
+ STATIC_BEGGAR_MAN = 0xb200,
259
+ STATIC_HARLOT_WOMAN = 0xb210,
260
+ STATIC_BOY = 0xb300,
261
+ STATIC_GIRL = 0xb310,
262
+ STATIC_FAT_MAN = 0xb400,
263
+ STATIC_FAT_WOMAN = 0xb410,
264
+ STATIC_PEASANT_MAN = 0xb500,
265
+ STATIC_PEASANT_WOMAN = 0xb510,
266
+ STATIC_NOBLE_MAN = 0xb600,
267
+ STATIC_NOBLE_WOMAN = 0xb610,
268
+ STATIC_SLAVE = 0xb700,
269
+ BAT_INSIDE = 0xc000,
270
+ CAT = 0xc100,
271
+ CHICKEN = 0xc200,
272
+ RAT = 0xc300,
273
+ SQUIRREL = 0xc400,
274
+ BAT_OUTSIDE = 0xc500,
275
+ BEGGAR_MAN = 0xc600,
276
+ HARLOT_WOMAN = 0xc610,
277
+ BOY = 0xc700,
278
+ GIRL = 0xc710,
279
+ FAT_MAN = 0xc800,
280
+ FAT_WOMAN = 0xc810,
281
+ PEASANT_MAN = 0xc900,
282
+ PEASANT_WOMAN = 0xc910,
283
+ NOBLE_MAN = 0xca00,
284
+ NOBLE_WOMAN = 0xca10,
285
+ SLAVE = 0xcb00,
286
+ EAGLE = 0xd000,
287
+ SEAGULL = 0xd100,
288
+ VULTURE = 0xd200,
289
+ BIRD = 0xd300,
290
+ BIRD_INSIDE = 0xd400,
291
+ IC_ETTIN = 0xe010,
292
+ DONOT_USE = 0xe020,
293
+ IC_LICHBLACK = 0xe050,
294
+ IC_MINOTAUR = 0xe070,
295
+ IC_MUMMY = 0xe080,
296
+ IC_MERILITH = 0xe090,
297
+ IC_TROLL1 = 0xe0b0,
298
+ IC_CORNUGONSKI = 0xe0e0,
299
+ IC_ICE_GOLEM = 0xe0f0,
300
+ IC_GLAB = 0xe0f1,
301
+ IC_WAILING_VIRGIN = 0xe0f2,
302
+ IC_GOBLIN_AXE = 0xe400,
303
+ IC_GOBLIN_BOW = 0xe410,
304
+ IC_GOBLINELITE_AXE = 0xe420,
305
+ IC_GOBLINELITE_BOW = 0xe430,
306
+ IC_LIZARDCASTER1 = 0xe500,
307
+ IC_MYCONID = 0xe600,
308
+ IC_MYCONID2 = 0xe610,
309
+ IC_OROG1 = 0xe700,
310
+ IC_OROG2 = 0xe710,
311
+ IC_OROG3 = 0xe720,
312
+ IC_ORC_MELEE1 = 0xe800,
313
+ IC_ORC_RANGE2 = 0xe810,
314
+ IC_ORC_MELEE3 = 0xe820,
315
+ IC_ORC_RANGE4 = 0xe830,
316
+ IC_ORC_SHAMAN = 0xe840,
317
+ IC_SALAMANDER = 0xe900,
318
+ IC_SALAMANDER2 = 0xe910,
319
+ IC_SHROOM = 0xea00,
320
+ IC_SKELETON0 = 0xeb00,
321
+ IC_SKELETONA = 0xeb10,
322
+ IC_SKELETONB = 0xeb20,
323
+ IC_YUANTI = 0xed00,
324
+ IC_YUANTI2 = 0xed10,
325
+ IC_YUANTI3 = 0xed20,
326
+ }
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** AreaFlag.ids */
4
+ export declare type AreaFlag = IE<number, "AreaFlag">;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** AreaType.ids */
4
+ export declare type AreaTypeID = IE<number, "AreaTypeID">;
@@ -0,0 +1,11 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** AStyles.ids */
4
+ export declare type AStyles = IE<number, "AStyles">;
5
+
6
+ /** 0 */
7
+ export declare const DEFAULT: AStyles;
8
+ /** 1 */
9
+ export declare const MELEE: AStyles;
10
+ /** 2 */
11
+ export declare const RANGED: AStyles;
@@ -0,0 +1,135 @@
1
+ /** Class.ids */
2
+ export declare enum CLASS {
3
+ MAGE = 1,
4
+ FIGHTER = 2,
5
+ CLERIC = 3,
6
+ THIEF = 4,
7
+ BARD = 5,
8
+ PALADIN = 6,
9
+ FIGHTER_MAGE = 7,
10
+ FIGHTER_CLERIC = 8,
11
+ FIGHTER_THIEF = 9,
12
+ FIGHTER_MAGE_THIEF = 10,
13
+ DRUID = 11,
14
+ RANGER = 12,
15
+ MAGE_THIEF = 13,
16
+ CLERIC_MAGE = 14,
17
+ CLERIC_THIEF = 15,
18
+ FIGHTER_DRUID = 16,
19
+ FIGHTER_MAGE_CLERIC = 17,
20
+ CLERIC_RANGER = 18,
21
+ SORCERER = 19,
22
+ MONK = 20,
23
+ ANKHEG = 101,
24
+ BASILISK = 102,
25
+ BASILISK_GREATER = 103,
26
+ BEAR_BLACK = 104,
27
+ BEAR_BROWN = 105,
28
+ BEAR_CAVE = 106,
29
+ BEAR_POLAR = 107,
30
+ CARRIONCRAWLER = 108,
31
+ DOG_WILD = 109,
32
+ DOG_WAR = 110,
33
+ DOPPLEGANGER = 111,
34
+ DOPPLEGANGER_GREATER = 112,
35
+ DRIZZT = 113,
36
+ ELMINSTER = 114,
37
+ ETTERCAP = 115,
38
+ GHOUL = 116,
39
+ GHOUL_REVEANT = 117,
40
+ GHOUL_GHAST = 118,
41
+ GIBBERLING = 119,
42
+ GNOLL = 120,
43
+ HOBGOBLIN = 121,
44
+ KOBOLD = 122,
45
+ KOBOLD_TASLOI = 123,
46
+ KOBOLD_XVART = 124,
47
+ OGRE = 125,
48
+ OGRE_MAGE = 126,
49
+ OGRE_HALFOGRE = 127,
50
+ OGRE_OGRILLON = 128,
51
+ SAREVOK = 129,
52
+ FAIRY_SIRINE = 130,
53
+ FAIRY_DRYAD = 131,
54
+ FAIRY_NEREID = 132,
55
+ FAIRY_NYMPH = 133,
56
+ SKELETON = 134,
57
+ SKELETON_WARRIOR = 135,
58
+ SKELETON_BANEGUARD = 136,
59
+ SPIDER_GIANT = 137,
60
+ SPIDER_HUGE = 138,
61
+ SPIDER_PHASE = 139,
62
+ SPIDER_SWORD = 140,
63
+ SPIDER_WRAITH = 141,
64
+ VOLO = 142,
65
+ WOLF = 143,
66
+ WOLF_WORG = 144,
67
+ WOLF_DIRE = 145,
68
+ WOLF_WINTER = 146,
69
+ WOLF_VAMPIRIC = 147,
70
+ WOLF_DREAD = 148,
71
+ WYVERN = 149,
72
+ OLIVE_SLIME = 150,
73
+ MUSTARD_JELLY = 151,
74
+ OCRE_JELLY = 152,
75
+ GREY_OOZE = 153,
76
+ GREEN_SLIME = 154,
77
+ INNOCENT = 155,
78
+ FLAMING_FIST = 156,
79
+ WEREWOLF = 157,
80
+ WOLFWERE = 158,
81
+ DEATHKNIGHT = 159,
82
+ TANARI = 160,
83
+ BEHOLDER = 161,
84
+ MIND_FLAYER = 162,
85
+ VAMPIRE = 163,
86
+ VAMPYRE = 164,
87
+ OTYUGH = 165,
88
+ RAKSHASA = 166,
89
+ TROLL = 167,
90
+ UMBERHULK = 168,
91
+ SAHUAGIN = 169,
92
+ SHADOW = 170,
93
+ SPECTRE = 171,
94
+ WRAITH = 172,
95
+ KUO_TOA = 173,
96
+ MIST = 174,
97
+ CAT = 175,
98
+ DUERGAR = 176,
99
+ MEPHIT = 177,
100
+ MIMIC = 178,
101
+ IMP = 179,
102
+ GIANT = 180,
103
+ ORC = 181,
104
+ GOLEM_IRON = 182,
105
+ GOLEM_FLESH = 183,
106
+ GOLEM_STONE = 184,
107
+ GOLEM_CLAY = 185,
108
+ ELEMENTAL_AIR = 186,
109
+ ELEMENTAL_FIRE = 187,
110
+ ELEMENTAL_EARTH = 188,
111
+ SPIDER_CENTEOL = 189,
112
+ RED_DRAGON = 190,
113
+ SHADOW_DRAGON = 191,
114
+ SILVER_DRAGON = 192,
115
+ GENIE_DJINNI = 193,
116
+ GENIE_DAO = 194,
117
+ GENIE_EFREETI = 195,
118
+ GENIE_NOBLE_DJINNI = 196,
119
+ GENIE_NOBLE_EFREETI = 197,
120
+ ZOMBIE_NORMAL = 198,
121
+ FOOD_CREATURE = 199,
122
+ HUNTER_CREATURE = 200,
123
+ LONG_SWORD = 201,
124
+ LONG_BOW = 202,
125
+ MAGE_ALL = 202,
126
+ FIGHTER_ALL = 203,
127
+ CLERIC_ALL = 204,
128
+ THIEF_ALL = 205,
129
+ BARD_ALL = 206,
130
+ PALADIN_ALL = 207,
131
+ DRUID_ALL = 208,
132
+ RANGER_ALL = 209,
133
+ WIZARD_EYE = 210,
134
+ NO_CLASS = 255,
135
+ }
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** Damages.ids */
4
+ export declare type Damages = IE<number, "Damages">;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** DiffLev.ids */
4
+ export declare type DiffLev = IE<number, "DiffLev">;
@@ -0,0 +1,23 @@
1
+ /**
2
+ * Direction: 0-15, clockwise from S.
3
+ * - Dir.ids exists only in EE games.
4
+ * - Classic uses plain numbers.
5
+ */
6
+ export enum Direction {
7
+ S = 0,
8
+ SSW = 1,
9
+ SW = 2,
10
+ SWW = 3,
11
+ W = 4,
12
+ NWW = 5,
13
+ NW = 6,
14
+ NNW = 7,
15
+ N = 8,
16
+ NNE = 9,
17
+ NE = 10,
18
+ NEE = 11,
19
+ E = 12,
20
+ SEE = 13,
21
+ SE = 14,
22
+ SSE = 15,
23
+ }
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** DMGtype.ids */
4
+ export declare type DMGtype = IE<number, "DMGtype">;
@@ -0,0 +1,5 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** EA.ids */
4
+ export declare type EA = IE<number, "EA">;
5
+ export declare const ENEMY: EA;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** Gender.ids */
4
+ export declare type GenderID = IE<number, "GenderID">;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** General.ids */
4
+ export declare type GeneralID = IE<number, "GeneralID">;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** GTimes.ids */
4
+ export declare type GTimes = IE<number, "GTimes">;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** Happy.ids */
4
+ export declare type Happy = IE<number, "Happy">;
@@ -0,0 +1,42 @@
1
+ import type { Action, ObjectPtr } from "../index";
2
+
3
+ // Help() is both Action and Trigger. Exported separately since it can't
4
+ // live in either actions.d.ts or triggers.d.ts without conflicting overloads.
5
+
6
+ /**
7
+ * This action acts similar to shout, but does not accept values. The range of the Help action is slightly larger than the default visual radius of NPCs.
8
+
9
+ ```weidu-baf
10
+ IF
11
+ HitBy([ANYONE],CRUSHING)
12
+ THEN
13
+ RESPONSE #50
14
+ Help()
15
+ Attack(NearestEnemyOf(Myself))
16
+ RESPONSE #50
17
+ RunAwayFrom(NearestEnemyOf(Myself),75)
18
+ END
19
+
20
+ IF
21
+ Help([0.0.GIBBERLING])
22
+ THEN
23
+ RESPONSE #100
24
+ Attack(NearestEnemyOf(LastHelp(Myself)))
25
+ END
26
+
27
+ IF
28
+ See(NearestEnemyOf(Myself))
29
+ THEN
30
+ RESPONSE #100
31
+ Help()
32
+ AttackReevaluate(NearestEnemyOf(Myself),30)
33
+ END
34
+ ```
35
+ */
36
+ export declare function Help(): Action;
37
+
38
+ /**
39
+ * Returns true if the specified object shouted for Help() in the two script rounds. Help() has a range of approximately 40.
40
+ * @param who ObjectPtr
41
+ */
42
+ export declare function Help(who: ObjectPtr): boolean;
@@ -0,0 +1,4 @@
1
+ import type { IE } from "../index";
2
+
3
+ /** HotKey.ids */
4
+ export declare type HotKeyID = IE<number, "HotKeyID">;