hytopia 0.8.6-devtrace-allocs → 0.8.6-devtrace-0630c0c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun-server.mjs +159 -159
- package/docs/server.audiomanager.getallaudios.md +1 -38
- package/docs/server.audiomanager.getallentityattachedaudios.md +1 -17
- package/docs/server.audiomanager.getallloopedaudios.md +1 -38
- package/docs/server.audiomanager.getalloneshotaudios.md +1 -38
- package/docs/server.audiomanager.md +4 -4
- package/docs/server.blocktype._constructor_.md +1 -15
- package/docs/server.blocktype.md +1 -22
- package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
- package/docs/server.blocktyperegistry.md +1 -1
- package/docs/server.chunk._constructor_.md +1 -15
- package/docs/server.chunk.md +1 -22
- package/docs/server.chunklattice.getallchunks.md +1 -38
- package/docs/server.chunklattice.md +1 -22
- package/docs/server.chunklatticeevent.md +0 -14
- package/docs/server.chunklatticeeventpayloads.md +0 -19
- package/docs/server.entitymanager.getallentities.md +1 -38
- package/docs/server.entitymanager.md +1 -1
- package/docs/server.lightmanager.getalllights.md +1 -38
- package/docs/server.lightmanager.md +1 -1
- package/docs/server.md +1 -34
- package/docs/server.particleemitter.md +0 -14
- package/docs/server.particleemitterevent.md +0 -14
- package/docs/server.particleemittereventpayloads.md +0 -19
- package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
- package/docs/server.particleemittermanager.md +1 -1
- package/docs/server.rgbcolor.md +1 -1
- package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
- package/docs/server.sceneuimanager.md +1 -1
- package/docs/server.telemetryspanoperation.md +0 -14
- package/docs/server.world.md +0 -21
- package/node-server.mjs +164 -164
- package/package.json +1 -1
- package/server.api.json +53 -1281
- package/server.d.ts +32 -203
- package/docs/server.array3number.md +0 -13
- package/docs/server.array4number.md +0 -13
- package/docs/server.blocktype.blocktyperegistry.md +0 -13
- package/docs/server.chunk.chunklattice.md +0 -13
- package/docs/server.chunklattice.world.md +0 -13
- package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +0 -16
- package/docs/server.particleemitter.burst.md +0 -54
- package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +0 -16
- package/docs/server.tickallocator.filter.md +0 -72
- package/docs/server.tickallocator.getarray.md +0 -72
- package/docs/server.tickallocator.getarray3number.md +0 -56
- package/docs/server.tickallocator.getarray4number.md +0 -56
- package/docs/server.tickallocator.getobject.md +0 -72
- package/docs/server.tickallocator.getset.md +0 -72
- package/docs/server.tickallocator.map.md +0 -72
- package/docs/server.tickallocator.md +0 -163
- package/docs/server.tickallocator.reset.md +0 -17
- package/docs/server.world.tickallocator.md +0 -13
package/server.d.ts
CHANGED
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@@ -5,20 +5,14 @@ import http from 'http';
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import type { IncomingMessage } from 'http';
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import type { InputSchema } from '@hytopia.com/server-protocol';
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import type { LobbyMembershipDto } from '@hytopia.com/creative-lib/dist/impl/getSession';
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+
import mediasoup from 'mediasoup';
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import protocol from '@hytopia.com/server-protocol';
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import RAPIER from '@dimforge/rapier3d-simd-compat';
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import { SdpMatrix3 } from '@dimforge/rapier3d-simd-compat';
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import * as Sentry from '@sentry/node';
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import type { Socket } from 'net';
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import type { types } from 'mediasoup';
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import { WebSocket as WebSocket_2 } from 'ws';
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/** A 3-element number array. @public */
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export declare type Array3Number = [number, number, number];
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/** A 4-element number array. @public */
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export declare type Array4Number = [number, number, number, number];
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-
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/**
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* Represents a audio playback in a world.
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*
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@@ -279,40 +273,28 @@ export declare class AudioManager {
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/**
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* Retrieves all loaded audio instances for the world.
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*
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* @param tickAllocated - If true, uses the tick allocator and frees
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* the allocated array at the end of the current tick. false by default.
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*
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* @returns An array of audio instances.
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*/
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getAllAudios(
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getAllAudios(): Audio[];
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/**
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* Retrieves all loaded audio instances attached to a specific entity.
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*
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* @param entity - The entity to get attached audio instances for.
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* @param tickAllocated - If true, uses the tick allocator and frees
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* the allocated array at the end of the current tick. false by default.
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* @returns An array of audio instances.
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*/
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getAllEntityAttachedAudios(entity: Entity
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getAllEntityAttachedAudios(entity: Entity): Audio[];
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/**
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* Retrieves all looped audio instances for the world.
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*
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* @param tickAllocated - If true, uses the tick allocator and frees
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* the allocated array at the end of the current tick. false by default.
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*
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* @returns An array of audio instances.
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*/
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getAllLoopedAudios(
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getAllLoopedAudios(): Audio[];
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/**
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* Retrieves all oneshot (non-looped) audio instances for the world.
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*
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* @param tickAllocated - If true, uses the tick allocator and frees
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* the allocated array at the end of the current tick. false by default.
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*
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* @returns An array of audio instances.
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*/
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getAllOneshotAudios(
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getAllOneshotAudios(): Audio[];
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/**
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* Unregisters and stops an audio instance from the audio manager.
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@@ -622,17 +604,14 @@ export declare class BlockType extends EventRouter implements protocol.Serializa
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/**
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* Creates a new block type instance.
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* @param world - The world the block type is for.
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* @param options - The options for the block type.
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*/
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constructor(
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constructor(options?: BlockTypeOptions);
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/** The unique identifier for the block type. */
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get id(): number;
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/** The block type registry that the block type belongs to. */
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get blockTypeRegistry(): BlockTypeRegistry;
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/** The collider options for the block type. */
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get colliderOptions(): VoxelsColliderOptions;
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/** The half extents size of the block type. */
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get world(): World;
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/**
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* Get all registered block types.
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*
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* returned array of BlockType instances. The allocated array will be collected
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* and released at the end of the current tick if true. Only use this if
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* you know what you're doing.
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*
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* @returns An array of all registered block types.
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*/
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getAllBlockTypes(
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getAllBlockTypes(): BlockType[];
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/**
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* Get a registered block type by its id.
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* @param id - The id of the block type to get.
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@@ -890,15 +863,12 @@ export declare class ChatManager extends EventRouter {
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export declare class Chunk implements protocol.Serializable {
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-
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/**
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* Creates a new chunk instance.
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*/
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constructor(
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constructor(originCoordinate: Vector3Like);
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/** The blocks in the chunk as a flat Uint8Array[4096], each index as 0 or a block type id. */
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get blocks(): Readonly<Uint8Array>;
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/** The chunk lattice that the chunk belongs to. */
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get chunkLattice(): ChunkLattice;
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/** The origin coordinate of the chunk. */
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get originCoordinate(): Vector3Like;
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/**
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constructor(world: World);
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/** The number of chunks in the lattice. */
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get chunkCount(): number;
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/** The world that the chunk lattice belongs to. */
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get world(): World;
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* Removes and clears all chunks and their blocks from the lattice.
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*/
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getOrCreateChunk(globalCoordinate: Vector3Like): Chunk;
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/**
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* Get all chunks in the lattice.
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* returned array of Chunk instances. The allocated array will be collected
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* and released at the end of the current tick if true. Only use this if
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* you know what you're doing.
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*
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* @returns An array of all chunks in the lattice.
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*/
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getAllChunks(
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getAllChunks(): Chunk[];
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/**
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* Check if a block exists at a specific global coordinate.
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/** Event types a ChunkLattice instance can emit. See {@link ChunkLatticeEventPayloads} for the payloads. @public */
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export declare enum ChunkLatticeEvent {
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ADD_CHUNK = "CHUNK_LATTICE.ADD_CHUNK",
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REMOVE_CHUNK = "CHUNK_LATTICE.REMOVE_CHUNK",
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SET_BLOCK = "CHUNK_LATTICE.SET_BLOCK"
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}
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/** Event payloads for ChunkLattice emitted events. @public */
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export declare interface ChunkLatticeEventPayloads {
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/** Emitted when a chunk is added to the lattice. */
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[ChunkLatticeEvent.ADD_CHUNK]: {
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chunkLattice: ChunkLattice;
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chunk: Chunk;
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};
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/** Emitted when a chunk is removed from the lattice. */
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[ChunkLatticeEvent.REMOVE_CHUNK]: {
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chunkLattice: ChunkLattice;
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/**
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* Gets all spawned entities in the world.
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* returned array of Entity instances. The allocated array will be collected
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getAllEntities(
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getAllEntities(): Entity[];
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/**
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* Gets all spawned player entities in the world.
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/**
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* Retrieves all spawned Light instances for the world.
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* returned array of Light instances. The allocated array will be collected
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getAllLights(
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getAllLights(): Light[];
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/**
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*
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* @param velocityVariance - The velocity variance of an emitted particle.
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*/
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setVelocityVariance(velocityVariance: Vector3Like): void;
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* Creates a burst of particles, regardless of pause state.
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burst(count: number): void;
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/** Event types a ParticleEmitter instance can emit. See {@link ParticleEmitterEventPayloads} @public */
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export declare enum ParticleEmitterEvent {
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BURST = "PARTICLE_EMITTER.BURST",
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DESPAWN = "PARTICLE_EMITTER.DESPAWN",
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SET_ALPHA_TEST = "PARTICLE_EMITTER.SET_ALPHA_TEST",
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SET_ATTACHED_TO_ENTITY = "PARTICLE_EMITTER.SET_ATTACHED_TO_ENTITY",
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/** Event payloads for ParticleEmitter emitted events. @public */
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export declare interface ParticleEmitterEventPayloads {
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/** Emitted when a ParticleEmitter bursts the specified number of particles. */
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[ParticleEmitterEvent.BURST]: {
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particleEmitter: ParticleEmitter;
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count: number;
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};
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/** Emitted when a ParticleEmitter is despawned. */
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[ParticleEmitterEvent.DESPAWN]: {
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particleEmitter: ParticleEmitter;
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/**
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*
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*
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getAllParticleEmitters(
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getAllParticleEmitters(): ParticleEmitter[];
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/**
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*
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@@ -5265,7 +5193,7 @@ export declare type RaycastOptions = {
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solidMode?: boolean;
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} & FilterOptions;
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/** A RGB color.
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/** A RGB color. @public */
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export declare interface RgbColor {
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r: number;
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g: number;
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@@ -5802,14 +5730,9 @@ export declare class SceneUIManager {
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/**
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*
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* @param tickAllocated - Whether to use the tick allocator to allocate the
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* returned array of SceneUI instances. The allocated array will be collected
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* and released at the end of the current tick if true. Only use this if
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* you know what you're doing.
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*
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|
* @returns An array of SceneUI instances.
|
|
5811
5734
|
*/
|
|
5812
|
-
getAllSceneUIs(
|
|
5735
|
+
getAllSceneUIs(): SceneUI[];
|
|
5813
5736
|
/**
|
|
5814
5737
|
* Retrieves all loaded SceneUI instances attached to a specific entity.
|
|
5815
5738
|
*
|
|
@@ -6255,7 +6178,6 @@ export declare enum TelemetrySpanOperation {
|
|
|
6255
6178
|
NETWORK_SYNCHRONIZE_CLEANUP = "network_synchronize_cleanup",
|
|
6256
6179
|
PHYSICS_CLEANUP = "physics_cleanup",
|
|
6257
6180
|
PHYSICS_STEP = "physics_step",
|
|
6258
|
-
RELEASE_TICK_ALLOCATION = "release_tick_allocation",
|
|
6259
6181
|
SEND_ALL_PACKETS = "send_all_packets",
|
|
6260
6182
|
SEND_PACKETS = "send_packets",
|
|
6261
6183
|
SERIALIZE_FREE_BUFFERS = "serialize_free_buffers",
|
|
@@ -6274,96 +6196,6 @@ export declare type TelemetrySpanOptions = {
|
|
|
6274
6196
|
attributes?: Record<string, string | number>;
|
|
6275
6197
|
};
|
|
6276
6198
|
|
|
6277
|
-
/**
|
|
6278
|
-
* High-performance tick-scoped allocator for temporary objects, arrays, and buffers.
|
|
6279
|
-
* All allocations are automatically bulk-released when reset() is called.
|
|
6280
|
-
*
|
|
6281
|
-
* @remarks
|
|
6282
|
-
* TickAllocator maintains separate pools for different data types and tracks all
|
|
6283
|
-
* allocations made during a tick cycle. Objects are reused across ticks to eliminate
|
|
6284
|
-
* garbage collection overhead in hot paths like network synchronization.
|
|
6285
|
-
*
|
|
6286
|
-
* @example
|
|
6287
|
-
* ```typescript
|
|
6288
|
-
* // Allocate during tick
|
|
6289
|
-
* const position = tickAllocator.getArray3Number();
|
|
6290
|
-
* const rotation = tickAllocator.getArray4Number();
|
|
6291
|
-
* const data = tickAllocator.getObject<EntitySchema>();
|
|
6292
|
-
*
|
|
6293
|
-
* // At end of tick - bulk release everything
|
|
6294
|
-
* tickAllocator.reset();
|
|
6295
|
-
* ```
|
|
6296
|
-
*
|
|
6297
|
-
* @public
|
|
6298
|
-
*/
|
|
6299
|
-
export declare class TickAllocator {
|
|
6300
|
-
|
|
6301
|
-
|
|
6302
|
-
|
|
6303
|
-
|
|
6304
|
-
|
|
6305
|
-
|
|
6306
|
-
|
|
6307
|
-
|
|
6308
|
-
|
|
6309
|
-
|
|
6310
|
-
/**
|
|
6311
|
-
* Filters an array using a callback function.
|
|
6312
|
-
* @typeParam T - The type of the array.
|
|
6313
|
-
* @param array - The array to filter.
|
|
6314
|
-
* @param callback - The callback function to filter the array.
|
|
6315
|
-
* @returns A new array with the filtered values.
|
|
6316
|
-
*/
|
|
6317
|
-
filter<T>(array: T[], callback: (value: T, index: number, array: T[]) => boolean): T[];
|
|
6318
|
-
/**
|
|
6319
|
-
* Gets a generic array from the pool.
|
|
6320
|
-
* Array is reset to empty state and ready for use.
|
|
6321
|
-
* @typeParam T - The array type.
|
|
6322
|
-
* @returns A reusable array.
|
|
6323
|
-
*/
|
|
6324
|
-
getArray<T extends unknown[] = unknown[]>(copyFromA?: Iterable<unknown>, copyFromB?: Iterable<unknown>): T;
|
|
6325
|
-
/**
|
|
6326
|
-
* Gets a 3-element number array from the pool.
|
|
6327
|
-
* Array is reset to [0, 0, 0] and ready for use.
|
|
6328
|
-
* @returns A reusable 3-element array.
|
|
6329
|
-
*/
|
|
6330
|
-
getArray3Number(copyFrom?: Array3Number | Set<number>): Array3Number;
|
|
6331
|
-
/**
|
|
6332
|
-
* Gets a 4-element number array from the pool.
|
|
6333
|
-
* Array is reset to [0, 0, 0, 0] and ready for use.
|
|
6334
|
-
* @returns A reusable 4-element array.
|
|
6335
|
-
*/
|
|
6336
|
-
getArray4Number(copyFrom?: Array4Number | Set<number>): Array4Number;
|
|
6337
|
-
/**
|
|
6338
|
-
* Gets a plain object from the pool.
|
|
6339
|
-
* Object is reset to empty state and ready for use.
|
|
6340
|
-
* @typeParam T - The type interface for the object.
|
|
6341
|
-
* @returns A reusable plain object.
|
|
6342
|
-
*/
|
|
6343
|
-
getObject<T extends Record<string, unknown> = Record<string, unknown>>(copyFromA?: T, copyFromB?: T): T;
|
|
6344
|
-
/**
|
|
6345
|
-
* Gets a set from the pool.
|
|
6346
|
-
* Set is reset to empty state and ready for use.
|
|
6347
|
-
* @typeParam T - The type of the set.
|
|
6348
|
-
* @returns A reusable set.
|
|
6349
|
-
*/
|
|
6350
|
-
getSet<T>(copyFromA?: Set<T> | T[], copyFromB?: Set<T> | T[]): Set<T>;
|
|
6351
|
-
/**
|
|
6352
|
-
* Maps an array to a new array using a callback function.
|
|
6353
|
-
* @typeParam T - The type of the array.
|
|
6354
|
-
* @typeParam U - The type of the resulting array.
|
|
6355
|
-
* @param array - The array to map.
|
|
6356
|
-
* @param callback - The callback function to map the array.
|
|
6357
|
-
* @returns A new array with the mapped values.
|
|
6358
|
-
*/
|
|
6359
|
-
map<T, U>(array: T[], callback: (value: T, index: number, array: T[]) => U): U[];
|
|
6360
|
-
/**
|
|
6361
|
-
* Releases all allocated objects back to their respective pools.
|
|
6362
|
-
* This is intended to be called at the end of a tick.
|
|
6363
|
-
*/
|
|
6364
|
-
reset(): void;
|
|
6365
|
-
}
|
|
6366
|
-
|
|
6367
6199
|
/** The options for a trimesh collider. @public */
|
|
6368
6200
|
export declare interface TrimeshColliderOptions extends BaseColliderOptions {
|
|
6369
6201
|
shape: ColliderShape.TRIMESH;
|
|
@@ -6978,7 +6810,6 @@ export declare class World extends EventRouter implements protocol.Serializable
|
|
|
6978
6810
|
|
|
6979
6811
|
|
|
6980
6812
|
|
|
6981
|
-
|
|
6982
6813
|
|
|
6983
6814
|
|
|
6984
6815
|
/**
|
|
@@ -6991,32 +6822,40 @@ export declare class World extends EventRouter implements protocol.Serializable
|
|
|
6991
6822
|
get ambientLightColor(): RgbColor;
|
|
6992
6823
|
/** The intensity of the ambient light. */
|
|
6993
6824
|
get ambientLightIntensity(): number;
|
|
6994
|
-
/** The block type registry for the world. */
|
|
6995
|
-
get blockTypeRegistry(): BlockTypeRegistry;
|
|
6996
|
-
/** The chat manager for the world. */
|
|
6997
|
-
get chatManager(): ChatManager;
|
|
6998
|
-
/** The chunk lattice for the world. */
|
|
6999
|
-
get chunkLattice(): ChunkLattice;
|
|
7000
6825
|
/** The color of the directional light. */
|
|
7001
6826
|
get directionalLightColor(): RgbColor;
|
|
7002
6827
|
/** The intensity of the directional light. */
|
|
7003
6828
|
get directionalLightIntensity(): number;
|
|
7004
6829
|
/** The position the directional light originates from. */
|
|
7005
6830
|
get directionalLightPosition(): Vector3Like;
|
|
7006
|
-
/** The entity manager for the world. */
|
|
7007
|
-
get entityManager(): EntityManager;
|
|
7008
6831
|
/** The color of the fog, if not explicitly set, defaults to ambient light color. */
|
|
7009
6832
|
get fogColor(): RgbColor | undefined;
|
|
7010
6833
|
/** The maximum distance from the camera at which fog stops being applied. */
|
|
7011
6834
|
get fogFar(): number;
|
|
7012
6835
|
/** The minimum distance from the camera to start applying fog. */
|
|
7013
6836
|
get fogNear(): number;
|
|
6837
|
+
/** The name of the world. */
|
|
6838
|
+
get name(): string;
|
|
6839
|
+
/** The intensity of the world's skybox brightness. */
|
|
6840
|
+
get skyboxIntensity(): number;
|
|
6841
|
+
/** The URI of the skybox cubemap for the world. */
|
|
6842
|
+
get skyboxUri(): string;
|
|
6843
|
+
/** The audio manager for the world. */
|
|
6844
|
+
get audioManager(): AudioManager;
|
|
6845
|
+
/** An arbitrary identifier tag of the world. Useful for your own logic. */
|
|
6846
|
+
get tag(): string | undefined;
|
|
6847
|
+
/** The block type registry for the world. */
|
|
6848
|
+
get blockTypeRegistry(): BlockTypeRegistry;
|
|
6849
|
+
/** The chat manager for the world. */
|
|
6850
|
+
get chatManager(): ChatManager;
|
|
6851
|
+
/** The chunk lattice for the world. */
|
|
6852
|
+
get chunkLattice(): ChunkLattice;
|
|
6853
|
+
/** The entity manager for the world. */
|
|
6854
|
+
get entityManager(): EntityManager;
|
|
7014
6855
|
/** The light manager for the world. */
|
|
7015
6856
|
get lightManager(): LightManager;
|
|
7016
6857
|
/** The world loop for the world. */
|
|
7017
6858
|
get loop(): WorldLoop;
|
|
7018
|
-
/** The name of the world. */
|
|
7019
|
-
get name(): string;
|
|
7020
6859
|
|
|
7021
6860
|
/** The particle emitter manager for the world. */
|
|
7022
6861
|
get particleEmitterManager(): ParticleEmitterManager;
|
|
@@ -7024,16 +6863,6 @@ export declare class World extends EventRouter implements protocol.Serializable
|
|
|
7024
6863
|
get sceneUIManager(): SceneUIManager;
|
|
7025
6864
|
/** The simulation for the world. */
|
|
7026
6865
|
get simulation(): Simulation;
|
|
7027
|
-
/** The intensity of the world's skybox brightness. */
|
|
7028
|
-
get skyboxIntensity(): number;
|
|
7029
|
-
/** The URI of the skybox cubemap for the world. */
|
|
7030
|
-
get skyboxUri(): string;
|
|
7031
|
-
/** The audio manager for the world. */
|
|
7032
|
-
get audioManager(): AudioManager;
|
|
7033
|
-
/** An arbitrary identifier tag of the world. Useful for your own logic. */
|
|
7034
|
-
get tag(): string | undefined;
|
|
7035
|
-
/** The tick allocator for the world. */
|
|
7036
|
-
get tickAllocator(): TickAllocator;
|
|
7037
6866
|
/**
|
|
7038
6867
|
* Loads a map into the world, clearing any prior map.
|
|
7039
6868
|
* @param map - The map to load.
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [Array3Number](./server.array3number.md)
|
|
4
|
-
|
|
5
|
-
## Array3Number type
|
|
6
|
-
|
|
7
|
-
A 3-element number array.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
export type Array3Number = [number, number, number];
|
|
13
|
-
```
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [Array4Number](./server.array4number.md)
|
|
4
|
-
|
|
5
|
-
## Array4Number type
|
|
6
|
-
|
|
7
|
-
A 4-element number array.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
export type Array4Number = [number, number, number, number];
|
|
13
|
-
```
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [BlockType](./server.blocktype.md) > [blockTypeRegistry](./server.blocktype.blocktyperegistry.md)
|
|
4
|
-
|
|
5
|
-
## BlockType.blockTypeRegistry property
|
|
6
|
-
|
|
7
|
-
The block type registry that the block type belongs to.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
get blockTypeRegistry(): BlockTypeRegistry;
|
|
13
|
-
```
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [Chunk](./server.chunk.md) > [chunkLattice](./server.chunk.chunklattice.md)
|
|
4
|
-
|
|
5
|
-
## Chunk.chunkLattice property
|
|
6
|
-
|
|
7
|
-
The chunk lattice that the chunk belongs to.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
get chunkLattice(): ChunkLattice;
|
|
13
|
-
```
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [ChunkLattice](./server.chunklattice.md) > [world](./server.chunklattice.world.md)
|
|
4
|
-
|
|
5
|
-
## ChunkLattice.world property
|
|
6
|
-
|
|
7
|
-
The world that the chunk lattice belongs to.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
get world(): World;
|
|
13
|
-
```
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [ChunkLatticeEventPayloads](./server.chunklatticeeventpayloads.md) > ["CHUNK\_LATTICE.ADD\_CHUNK"](./server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md)
|
|
4
|
-
|
|
5
|
-
## ChunkLatticeEventPayloads."CHUNK\_LATTICE.ADD\_CHUNK" property
|
|
6
|
-
|
|
7
|
-
Emitted when a chunk is added to the lattice.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
[ChunkLatticeEvent.ADD_CHUNK]: {
|
|
13
|
-
chunkLattice: ChunkLattice;
|
|
14
|
-
chunk: Chunk;
|
|
15
|
-
};
|
|
16
|
-
```
|
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
-
|
|
3
|
-
[Home](./index.md) > [server](./server.md) > [ParticleEmitter](./server.particleemitter.md) > [burst](./server.particleemitter.burst.md)
|
|
4
|
-
|
|
5
|
-
## ParticleEmitter.burst() method
|
|
6
|
-
|
|
7
|
-
Creates a burst of particles, regardless of pause state.
|
|
8
|
-
|
|
9
|
-
**Signature:**
|
|
10
|
-
|
|
11
|
-
```typescript
|
|
12
|
-
burst(count: number): void;
|
|
13
|
-
```
|
|
14
|
-
|
|
15
|
-
## Parameters
|
|
16
|
-
|
|
17
|
-
<table><thead><tr><th>
|
|
18
|
-
|
|
19
|
-
Parameter
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
</th><th>
|
|
23
|
-
|
|
24
|
-
Type
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
</th><th>
|
|
28
|
-
|
|
29
|
-
Description
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
</th></tr></thead>
|
|
33
|
-
<tbody><tr><td>
|
|
34
|
-
|
|
35
|
-
count
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
</td><td>
|
|
39
|
-
|
|
40
|
-
number
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
</td><td>
|
|
44
|
-
|
|
45
|
-
The number of particles to burst.
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
</td></tr>
|
|
49
|
-
</tbody></table>
|
|
50
|
-
|
|
51
|
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**Returns:**
|
|
52
|
-
|
|
53
|
-
void
|
|
54
|
-
|
|
@@ -1,16 +0,0 @@
|
|
|
1
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[Home](./index.md) > [server](./server.md) > [ParticleEmitterEventPayloads](./server.particleemittereventpayloads.md) > ["PARTICLE\_EMITTER.BURST"](./server.particleemittereventpayloads._particle_emitter.burst_.md)
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## ParticleEmitterEventPayloads."PARTICLE\_EMITTER.BURST" property
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Emitted when a ParticleEmitter bursts the specified number of particles.
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**Signature:**
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```typescript
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[ParticleEmitterEvent.BURST]: {
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particleEmitter: ParticleEmitter;
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count: number;
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};
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```
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[Home](./index.md) > [server](./server.md) > [TickAllocator](./server.tickallocator.md) > [filter](./server.tickallocator.filter.md)
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## TickAllocator.filter() method
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Filters an array using a callback function.
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```typescript
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filter<T>(array: T[], callback: (value: T, index: number, array: T[]) => boolean): T[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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Type
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Description
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array
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T\[\]
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</td><td>
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The array to filter.
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</td></tr>
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callback
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</td><td>
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(value: T, index: number, array: T\[\]) => boolean
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</td><td>
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The callback function to filter the array.
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</td></tr>
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</tbody></table>
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**Returns:**
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T\[\]
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A new array with the filtered values.
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