hytopia 0.8.6-devtrace-allocs → 0.8.6-devtrace-0630c0c

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Files changed (53) hide show
  1. package/bun-server.mjs +159 -159
  2. package/docs/server.audiomanager.getallaudios.md +1 -38
  3. package/docs/server.audiomanager.getallentityattachedaudios.md +1 -17
  4. package/docs/server.audiomanager.getallloopedaudios.md +1 -38
  5. package/docs/server.audiomanager.getalloneshotaudios.md +1 -38
  6. package/docs/server.audiomanager.md +4 -4
  7. package/docs/server.blocktype._constructor_.md +1 -15
  8. package/docs/server.blocktype.md +1 -22
  9. package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
  10. package/docs/server.blocktyperegistry.md +1 -1
  11. package/docs/server.chunk._constructor_.md +1 -15
  12. package/docs/server.chunk.md +1 -22
  13. package/docs/server.chunklattice.getallchunks.md +1 -38
  14. package/docs/server.chunklattice.md +1 -22
  15. package/docs/server.chunklatticeevent.md +0 -14
  16. package/docs/server.chunklatticeeventpayloads.md +0 -19
  17. package/docs/server.entitymanager.getallentities.md +1 -38
  18. package/docs/server.entitymanager.md +1 -1
  19. package/docs/server.lightmanager.getalllights.md +1 -38
  20. package/docs/server.lightmanager.md +1 -1
  21. package/docs/server.md +1 -34
  22. package/docs/server.particleemitter.md +0 -14
  23. package/docs/server.particleemitterevent.md +0 -14
  24. package/docs/server.particleemittereventpayloads.md +0 -19
  25. package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
  26. package/docs/server.particleemittermanager.md +1 -1
  27. package/docs/server.rgbcolor.md +1 -1
  28. package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
  29. package/docs/server.sceneuimanager.md +1 -1
  30. package/docs/server.telemetryspanoperation.md +0 -14
  31. package/docs/server.world.md +0 -21
  32. package/node-server.mjs +164 -164
  33. package/package.json +1 -1
  34. package/server.api.json +53 -1281
  35. package/server.d.ts +32 -203
  36. package/docs/server.array3number.md +0 -13
  37. package/docs/server.array4number.md +0 -13
  38. package/docs/server.blocktype.blocktyperegistry.md +0 -13
  39. package/docs/server.chunk.chunklattice.md +0 -13
  40. package/docs/server.chunklattice.world.md +0 -13
  41. package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +0 -16
  42. package/docs/server.particleemitter.burst.md +0 -54
  43. package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +0 -16
  44. package/docs/server.tickallocator.filter.md +0 -72
  45. package/docs/server.tickallocator.getarray.md +0 -72
  46. package/docs/server.tickallocator.getarray3number.md +0 -56
  47. package/docs/server.tickallocator.getarray4number.md +0 -56
  48. package/docs/server.tickallocator.getobject.md +0 -72
  49. package/docs/server.tickallocator.getset.md +0 -72
  50. package/docs/server.tickallocator.map.md +0 -72
  51. package/docs/server.tickallocator.md +0 -163
  52. package/docs/server.tickallocator.reset.md +0 -17
  53. package/docs/server.world.tickallocator.md +0 -13
@@ -806,20 +806,6 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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- [burst(count)](./server.particleemitter.burst.md)
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- </td><td>
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- </td><td>
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- Creates a burst of particles, regardless of pause state.
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- </td></tr>
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  [despawn()](./server.particleemitter.despawn.md)
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@@ -32,20 +32,6 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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- BURST
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-
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- </td><td>
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- `"PARTICLE_EMITTER.BURST"`
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- </td><td>
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- </td></tr>
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- <tr><td>
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-
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  DESPAWN
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@@ -37,25 +37,6 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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- ["PARTICLE\_EMITTER.BURST"](./server.particleemittereventpayloads._particle_emitter.burst_.md)
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-
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- </td><td>
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- </td><td>
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- { particleEmitter: [ParticleEmitter](./server.particleemitter.md)<!-- -->; count: number; }
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- </td><td>
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- Emitted when a ParticleEmitter bursts the specified number of particles.
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- </td></tr>
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- <tr><td>
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-
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  ["PARTICLE\_EMITTER.DESPAWN"](./server.particleemittereventpayloads._particle_emitter.despawn_.md)
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@@ -9,45 +9,8 @@ Retrieves all spawned ParticleEmitter instances for the world.
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  **Signature:**
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  ```typescript
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- getAllParticleEmitters(tickAllocated?: boolean): ParticleEmitter[];
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+ getAllParticleEmitters(): ParticleEmitter[];
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  ```
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-
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- ## Parameters
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-
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- <table><thead><tr><th>
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-
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- Parameter
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- </th><th>
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- Type
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- Description
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- <tbody><tr><td>
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- tickAllocated
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- boolean
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- </td><td>
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- _(Optional)_ Whether to use the tick allocator to allocate the returned array of ParticleEmitter instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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- </tbody></table>
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  **Returns:**
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  [ParticleEmitter](./server.particleemitter.md)<!-- -->\[\]
@@ -98,7 +98,7 @@ Retrieves all spawned ParticleEmitter instances attached to a specific entity.
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  <tr><td>
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- [getAllParticleEmitters(tickAllocated)](./server.particleemittermanager.getallparticleemitters.md)
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+ [getAllParticleEmitters()](./server.particleemittermanager.getallparticleemitters.md)
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  </td><td>
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  ## RgbColor interface
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- A RGB color. r, g and b expect a value between 0 and 255.
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+ A RGB color.
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  **Signature:**
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@@ -9,45 +9,8 @@ Retrieves all loaded SceneUI instances for the world.
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  **Signature:**
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  ```typescript
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- getAllSceneUIs(tickAllocated?: boolean): SceneUI[];
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+ getAllSceneUIs(): SceneUI[];
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  ```
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-
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- ## Parameters
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-
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- <table><thead><tr><th>
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-
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- Parameter
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-
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- </th><th>
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- Type
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- Description
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- <tbody><tr><td>
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- tickAllocated
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-
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- boolean
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- </td><td>
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- _(Optional)_ Whether to use the tick allocator to allocate the returned array of SceneUI instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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  **Returns:**
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  [SceneUI](./server.sceneui.md)<!-- -->\[\]
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  <tr><td>
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- [getAllSceneUIs(tickAllocated)](./server.sceneuimanager.getallsceneuis.md)
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+ [getAllSceneUIs()](./server.sceneuimanager.getallsceneuis.md)
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  </td><td>
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  </td><td>
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- </td></tr>
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- <tr><td>
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- RELEASE\_TICK\_ALLOCATION
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- </td><td>
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- `"release_tick_allocation"`
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@@ -573,27 +573,6 @@ string \| undefined
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  An arbitrary identifier tag of the world. Useful for your own logic.
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- </td></tr>
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- <tr><td>
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- [tickAllocator](./server.world.tickallocator.md)
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- `readonly`
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- [TickAllocator](./server.tickallocator.md)
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- </td><td>
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- The tick allocator for the world.
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  </td></tr>
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  </tbody></table>
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