hytopia 0.8.6-devtrace-allocs → 0.8.6-devtrace-0630c0c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun-server.mjs +159 -159
- package/docs/server.audiomanager.getallaudios.md +1 -38
- package/docs/server.audiomanager.getallentityattachedaudios.md +1 -17
- package/docs/server.audiomanager.getallloopedaudios.md +1 -38
- package/docs/server.audiomanager.getalloneshotaudios.md +1 -38
- package/docs/server.audiomanager.md +4 -4
- package/docs/server.blocktype._constructor_.md +1 -15
- package/docs/server.blocktype.md +1 -22
- package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
- package/docs/server.blocktyperegistry.md +1 -1
- package/docs/server.chunk._constructor_.md +1 -15
- package/docs/server.chunk.md +1 -22
- package/docs/server.chunklattice.getallchunks.md +1 -38
- package/docs/server.chunklattice.md +1 -22
- package/docs/server.chunklatticeevent.md +0 -14
- package/docs/server.chunklatticeeventpayloads.md +0 -19
- package/docs/server.entitymanager.getallentities.md +1 -38
- package/docs/server.entitymanager.md +1 -1
- package/docs/server.lightmanager.getalllights.md +1 -38
- package/docs/server.lightmanager.md +1 -1
- package/docs/server.md +1 -34
- package/docs/server.particleemitter.md +0 -14
- package/docs/server.particleemitterevent.md +0 -14
- package/docs/server.particleemittereventpayloads.md +0 -19
- package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
- package/docs/server.particleemittermanager.md +1 -1
- package/docs/server.rgbcolor.md +1 -1
- package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
- package/docs/server.sceneuimanager.md +1 -1
- package/docs/server.telemetryspanoperation.md +0 -14
- package/docs/server.world.md +0 -21
- package/node-server.mjs +164 -164
- package/package.json +1 -1
- package/server.api.json +53 -1281
- package/server.d.ts +32 -203
- package/docs/server.array3number.md +0 -13
- package/docs/server.array4number.md +0 -13
- package/docs/server.blocktype.blocktyperegistry.md +0 -13
- package/docs/server.chunk.chunklattice.md +0 -13
- package/docs/server.chunklattice.world.md +0 -13
- package/docs/server.chunklatticeeventpayloads._chunk_lattice.add_chunk_.md +0 -16
- package/docs/server.particleemitter.burst.md +0 -54
- package/docs/server.particleemittereventpayloads._particle_emitter.burst_.md +0 -16
- package/docs/server.tickallocator.filter.md +0 -72
- package/docs/server.tickallocator.getarray.md +0 -72
- package/docs/server.tickallocator.getarray3number.md +0 -56
- package/docs/server.tickallocator.getarray4number.md +0 -56
- package/docs/server.tickallocator.getobject.md +0 -72
- package/docs/server.tickallocator.getset.md +0 -72
- package/docs/server.tickallocator.map.md +0 -72
- package/docs/server.tickallocator.md +0 -163
- package/docs/server.tickallocator.reset.md +0 -17
- package/docs/server.world.tickallocator.md +0 -13
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[burst(count)](./server.particleemitter.burst.md)
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Creates a burst of particles, regardless of pause state.
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["PARTICLE\_EMITTER.BURST"](./server.particleemittereventpayloads._particle_emitter.burst_.md)
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{ particleEmitter: [ParticleEmitter](./server.particleemitter.md)<!-- -->; count: number; }
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Emitted when a ParticleEmitter bursts the specified number of particles.
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**Signature:**
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## Parameters
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of ParticleEmitter instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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**Returns:**
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[ParticleEmitter](./server.particleemitter.md)<!-- -->\[\]
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[getAllParticleEmitters()](./server.particleemittermanager.getallparticleemitters.md)
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package/docs/server.rgbcolor.md
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**Signature:**
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getAllSceneUIs(): SceneUI[];
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of SceneUI instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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[SceneUI](./server.sceneui.md)<!-- -->\[\]
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package/docs/server.world.md
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The tick allocator for the world.
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