hytopia 0.8.5 → 0.8.6-dev2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun-server.mjs +171 -171
- package/docs/server.audiomanager.getallaudios.md +1 -38
- package/docs/server.audiomanager.getallentityattachedaudios.md +2 -18
- package/docs/server.audiomanager.getallloopedaudios.md +1 -38
- package/docs/server.audiomanager.getalloneshotaudios.md +1 -38
- package/docs/server.audiomanager.md +4 -4
- package/docs/server.blocktype._constructor_.md +1 -15
- package/docs/server.blocktype.md +1 -22
- package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
- package/docs/server.blocktyperegistry.md +1 -1
- package/docs/server.chunk._constructor_.md +1 -15
- package/docs/server.chunk.md +1 -22
- package/docs/server.chunklattice.getallchunks.md +1 -38
- package/docs/server.chunklattice.md +1 -22
- package/docs/server.entitymanager.getallentities.md +1 -38
- package/docs/server.entitymanager.md +1 -1
- package/docs/server.lightmanager.getalllights.md +1 -38
- package/docs/server.lightmanager.md +1 -1
- package/docs/server.md +0 -33
- package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
- package/docs/server.particleemittermanager.md +1 -1
- package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
- package/docs/server.sceneuimanager.md +1 -1
- package/docs/server.telemetryspanoperation.md +0 -14
- package/docs/server.world.md +0 -21
- package/node-server.mjs +167 -167
- package/package.json +1 -1
- package/server.api.json +52 -1091
- package/server.d.ts +30 -181
- package/docs/server.array3number.md +0 -13
- package/docs/server.array4number.md +0 -13
- package/docs/server.blocktype.blocktyperegistry.md +0 -13
- package/docs/server.chunk.chunklattice.md +0 -13
- package/docs/server.chunklattice.world.md +0 -13
- package/docs/server.tickallocator.filter.md +0 -72
- package/docs/server.tickallocator.getarray.md +0 -72
- package/docs/server.tickallocator.getarray3number.md +0 -56
- package/docs/server.tickallocator.getarray4number.md +0 -56
- package/docs/server.tickallocator.getobject.md +0 -72
- package/docs/server.tickallocator.getset.md +0 -72
- package/docs/server.tickallocator.map.md +0 -72
- package/docs/server.tickallocator.md +0 -163
- package/docs/server.tickallocator.reset.md +0 -17
- package/docs/server.world.tickallocator.md +0 -13
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@@ -9,45 +9,8 @@ Retrieves all loaded SceneUI instances for the world.
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**Signature:**
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```typescript
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getAllSceneUIs(
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getAllSceneUIs(): SceneUI[];
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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tickAllocated
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</td><td>
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boolean
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</td><td>
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_(Optional)_ Whether to use the tick allocator to allocate the returned array of SceneUI instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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</td></tr>
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</tbody></table>
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**Returns:**
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[SceneUI](./server.sceneui.md)<!-- -->\[\]
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</td></tr>
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<tr><td>
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[getAllSceneUIs(
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[getAllSceneUIs()](./server.sceneuimanager.getallsceneuis.md)
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</td><td>
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package/docs/server.world.md
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An arbitrary identifier tag of the world. Useful for your own logic.
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</td></tr>
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<tr><td>
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[tickAllocator](./server.world.tickallocator.md)
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`readonly`
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[TickAllocator](./server.tickallocator.md)
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</td><td>
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The tick allocator for the world.
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</td></tr>
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</tbody></table>
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