hytopia 0.8.5 → 0.8.6-dev2

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Files changed (44) hide show
  1. package/bun-server.mjs +171 -171
  2. package/docs/server.audiomanager.getallaudios.md +1 -38
  3. package/docs/server.audiomanager.getallentityattachedaudios.md +2 -18
  4. package/docs/server.audiomanager.getallloopedaudios.md +1 -38
  5. package/docs/server.audiomanager.getalloneshotaudios.md +1 -38
  6. package/docs/server.audiomanager.md +4 -4
  7. package/docs/server.blocktype._constructor_.md +1 -15
  8. package/docs/server.blocktype.md +1 -22
  9. package/docs/server.blocktyperegistry.getallblocktypes.md +1 -38
  10. package/docs/server.blocktyperegistry.md +1 -1
  11. package/docs/server.chunk._constructor_.md +1 -15
  12. package/docs/server.chunk.md +1 -22
  13. package/docs/server.chunklattice.getallchunks.md +1 -38
  14. package/docs/server.chunklattice.md +1 -22
  15. package/docs/server.entitymanager.getallentities.md +1 -38
  16. package/docs/server.entitymanager.md +1 -1
  17. package/docs/server.lightmanager.getalllights.md +1 -38
  18. package/docs/server.lightmanager.md +1 -1
  19. package/docs/server.md +0 -33
  20. package/docs/server.particleemittermanager.getallparticleemitters.md +1 -38
  21. package/docs/server.particleemittermanager.md +1 -1
  22. package/docs/server.sceneuimanager.getallsceneuis.md +1 -38
  23. package/docs/server.sceneuimanager.md +1 -1
  24. package/docs/server.telemetryspanoperation.md +0 -14
  25. package/docs/server.world.md +0 -21
  26. package/node-server.mjs +167 -167
  27. package/package.json +1 -1
  28. package/server.api.json +52 -1091
  29. package/server.d.ts +30 -181
  30. package/docs/server.array3number.md +0 -13
  31. package/docs/server.array4number.md +0 -13
  32. package/docs/server.blocktype.blocktyperegistry.md +0 -13
  33. package/docs/server.chunk.chunklattice.md +0 -13
  34. package/docs/server.chunklattice.world.md +0 -13
  35. package/docs/server.tickallocator.filter.md +0 -72
  36. package/docs/server.tickallocator.getarray.md +0 -72
  37. package/docs/server.tickallocator.getarray3number.md +0 -56
  38. package/docs/server.tickallocator.getarray4number.md +0 -56
  39. package/docs/server.tickallocator.getobject.md +0 -72
  40. package/docs/server.tickallocator.getset.md +0 -72
  41. package/docs/server.tickallocator.map.md +0 -72
  42. package/docs/server.tickallocator.md +0 -163
  43. package/docs/server.tickallocator.reset.md +0 -17
  44. package/docs/server.world.tickallocator.md +0 -13
@@ -9,45 +9,8 @@ Retrieves all loaded SceneUI instances for the world.
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  **Signature:**
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  ```typescript
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- getAllSceneUIs(tickAllocated?: boolean): SceneUI[];
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+ getAllSceneUIs(): SceneUI[];
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  ```
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-
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- ## Parameters
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-
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- <table><thead><tr><th>
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-
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- Parameter
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-
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- </th><th>
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-
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- Type
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-
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-
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- </th><th>
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-
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- Description
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-
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- </th></tr></thead>
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- <tbody><tr><td>
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-
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- tickAllocated
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-
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- </td><td>
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-
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- boolean
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- </td><td>
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-
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- _(Optional)_ Whether to use the tick allocator to allocate the returned array of SceneUI instances. The allocated array will be collected and released at the end of the current tick if true. Only use this if you know what you're doing.
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-
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-
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- </td></tr>
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- </tbody></table>
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-
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  **Returns:**
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  [SceneUI](./server.sceneui.md)<!-- -->\[\]
@@ -98,7 +98,7 @@ Retrieves all loaded SceneUI instances attached to a specific entity.
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  </td></tr>
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  <tr><td>
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- [getAllSceneUIs(tickAllocated)](./server.sceneuimanager.getallsceneuis.md)
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+ [getAllSceneUIs()](./server.sceneuimanager.getallsceneuis.md)
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  </td><td>
@@ -127,20 +127,6 @@ PHYSICS\_STEP
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  </td><td>
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- </td></tr>
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- <tr><td>
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- RELEASE\_TICK\_ALLOCATION
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- </td><td>
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- `"release_tick_allocation"`
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- </td><td>
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  </td></tr>
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  <tr><td>
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@@ -573,27 +573,6 @@ string \| undefined
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  An arbitrary identifier tag of the world. Useful for your own logic.
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- </td></tr>
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- <tr><td>
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- [tickAllocator](./server.world.tickallocator.md)
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- </td><td>
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- `readonly`
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- </td><td>
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- [TickAllocator](./server.tickallocator.md)
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- </td><td>
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- The tick allocator for the world.
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  </td></tr>
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  </tbody></table>
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