hytopia 0.1.69 → 0.1.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.chatmanager.md +46 -2
- package/docs/server.chatmanager.onbroadcastmessage.md +13 -0
- package/docs/server.chatmanager.sendbroadcastmessage.md +1 -1
- package/docs/server.chatmanager.sendplayermessage.md +1 -1
- package/docs/server.light._constructor_.md +49 -0
- package/docs/server.light.angle.md +13 -0
- package/docs/server.light.attachedtoentity.md +13 -0
- package/docs/server.light.color.md +13 -0
- package/docs/server.light.despawn.md +17 -0
- package/docs/server.light.distance.md +13 -0
- package/docs/server.light.id.md +13 -0
- package/docs/server.light.intensity.md +13 -0
- package/docs/server.light.isspawned.md +13 -0
- package/docs/server.light.md +573 -0
- package/docs/server.light.offset.md +13 -0
- package/docs/server.light.penumbra.md +13 -0
- package/docs/server.light.position.md +13 -0
- package/docs/server.light.setangle.md +53 -0
- package/docs/server.light.setattachedtoentity.md +53 -0
- package/docs/server.light.setcolor.md +53 -0
- package/docs/server.light.setdistance.md +53 -0
- package/docs/server.light.setintensity.md +53 -0
- package/docs/server.light.setoffset.md +53 -0
- package/docs/server.light.setpenumbra.md +53 -0
- package/docs/server.light.setposition.md +53 -0
- package/docs/server.light.settrackedentity.md +53 -0
- package/docs/server.light.settrackedposition.md +53 -0
- package/docs/server.light.spawn.md +53 -0
- package/docs/server.light.trackedentity.md +13 -0
- package/docs/server.light.trackedposition.md +13 -0
- package/docs/server.light.type.md +13 -0
- package/docs/server.light.world.md +13 -0
- package/docs/server.lighteventpayload.despawn.light.md +11 -0
- package/docs/server.lighteventpayload.despawn.md +53 -0
- package/docs/server.lighteventpayload.md +136 -0
- package/docs/server.lighteventpayload.setangle.angle.md +11 -0
- package/docs/server.lighteventpayload.setangle.light.md +11 -0
- package/docs/server.lighteventpayload.setangle.md +70 -0
- package/docs/server.lighteventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.lighteventpayload.setattachedtoentity.light.md +11 -0
- package/docs/server.lighteventpayload.setattachedtoentity.md +70 -0
- package/docs/server.lighteventpayload.setcolor.color.md +11 -0
- package/docs/server.lighteventpayload.setcolor.light.md +11 -0
- package/docs/server.lighteventpayload.setcolor.md +70 -0
- package/docs/server.lighteventpayload.setdistance.distance.md +11 -0
- package/docs/server.lighteventpayload.setdistance.light.md +11 -0
- package/docs/server.lighteventpayload.setdistance.md +70 -0
- package/docs/server.lighteventpayload.setintensity.intensity.md +11 -0
- package/docs/server.lighteventpayload.setintensity.light.md +11 -0
- package/docs/server.lighteventpayload.setintensity.md +70 -0
- package/docs/server.lighteventpayload.setoffset.light.md +11 -0
- package/docs/server.lighteventpayload.setoffset.md +70 -0
- package/docs/server.lighteventpayload.setoffset.offset.md +11 -0
- package/docs/server.lighteventpayload.setpenumbra.light.md +11 -0
- package/docs/server.lighteventpayload.setpenumbra.md +70 -0
- package/docs/server.lighteventpayload.setpenumbra.penumbra.md +11 -0
- package/docs/server.lighteventpayload.setposition.light.md +11 -0
- package/docs/server.lighteventpayload.setposition.md +70 -0
- package/docs/server.lighteventpayload.setposition.position.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.light.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.md +70 -0
- package/docs/server.lighteventpayload.settrackedposition.light.md +11 -0
- package/docs/server.lighteventpayload.settrackedposition.md +70 -0
- package/docs/server.lighteventpayload.settrackedposition.position.md +11 -0
- package/docs/server.lighteventpayload.spawn.light.md +11 -0
- package/docs/server.lighteventpayload.spawn.md +53 -0
- package/docs/server.lighteventtype.md +215 -0
- package/docs/server.lightmanager.getallentityattachedlights.md +55 -0
- package/docs/server.lightmanager.getalllights.md +19 -0
- package/docs/server.lightmanager.md +113 -0
- package/docs/server.lightmanager.world.md +13 -0
- package/docs/server.lightoptions.angle.md +13 -0
- package/docs/server.lightoptions.attachedtoentity.md +13 -0
- package/docs/server.lightoptions.color.md +13 -0
- package/docs/server.lightoptions.distance.md +13 -0
- package/docs/server.lightoptions.intensity.md +13 -0
- package/docs/server.lightoptions.md +247 -0
- package/docs/server.lightoptions.offset.md +13 -0
- package/docs/server.lightoptions.penumbra.md +13 -0
- package/docs/server.lightoptions.position.md +13 -0
- package/docs/server.lightoptions.trackedentity.md +13 -0
- package/docs/server.lightoptions.trackedposition.md +13 -0
- package/docs/server.lightoptions.type.md +13 -0
- package/docs/server.lighttype.md +61 -0
- package/docs/server.md +66 -0
- package/docs/server.sceneui.attachedtoentity.md +2 -0
- package/docs/server.sceneui.id.md +2 -0
- package/docs/server.sceneui.isloaded.md +2 -0
- package/docs/server.sceneui.md +18 -0
- package/docs/server.sceneui.offset.md +2 -0
- package/docs/server.sceneui.position.md +2 -0
- package/docs/server.sceneui.state.md +2 -0
- package/docs/server.sceneui.templateid.md +2 -0
- package/docs/server.sceneui.viewdistance.md +2 -0
- package/docs/server.sceneui.world.md +2 -0
- package/docs/server.world.lightmanager.md +13 -0
- package/docs/server.world.md +26 -5
- package/docs/server.world.setambientlightcolor.md +1 -1
- package/docs/server.world.setambientlightintensity.md +1 -1
- package/docs/server.world.setdirectionallightcolor.md +1 -1
- package/docs/server.world.setdirectionallightintensity.md +1 -1
- package/docs/server.world.setdirectionallightposition.md +1 -1
- package/docs/server.worldoptions.ambientlightcolor.md +1 -1
- package/docs/server.worldoptions.ambientlightintensity.md +1 -1
- package/docs/server.worldoptions.directionallightcolor.md +1 -1
- package/docs/server.worldoptions.directionallightintensity.md +1 -1
- package/docs/server.worldoptions.directionallightposition.md +1 -1
- package/docs/server.worldoptions.md +5 -5
- package/examples/lighting/README.md +3 -0
- package/examples/lighting/assets/map.json +13153 -0
- package/examples/lighting/index.ts +120 -0
- package/examples/lighting/package.json +16 -0
- package/package.json +1 -1
- package/server.api.json +2991 -193
- package/server.d.ts +311 -13
- package/server.js +87 -87
package/docs/server.md
CHANGED
@@ -170,6 +170,28 @@ Manages event emission and assigned listener callbacks.
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Manages the game and associated worlds and systems.
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</td></tr>
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<tr><td>
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[Light](./server.light.md)
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</td><td>
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Represents a light in a world. Lights can be point lights or spotlights.
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</td></tr>
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<tr><td>
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[LightManager](./server.lightmanager.md)
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</td><td>
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Manages Light instances in a world.
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</td></tr>
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<tr><td>
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Event types a GameServer instance can emit.
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</td></tr>
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<tr><td>
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[LightEventType](./server.lighteventtype.md)
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</td><td>
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Event types a Light instance can emit.
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</td></tr>
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<tr><td>
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[LightType](./server.lighttype.md)
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</td><td>
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The types a Light can be.
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An EventRouter event.
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</td></tr>
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<tr><td>
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[LightOptions](./server.lightoptions.md)
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</td><td>
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Options for creating a Light instance.
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</td></tr>
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Payloads for events emitted by a GameServer instance.
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</td></tr>
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<tr><td>
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[LightEventPayload](./server.lighteventpayload.md)
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</td><td>
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Payloads for events a Light instance can emit.
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</td></tr>
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<tr><td>
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package/docs/server.sceneui.md
CHANGED
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</td><td>
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The entity to which the SceneUI is attached if explicitly set.
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</td></tr>
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<tr><td>
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</td><td>
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The unique identifier for the SceneUI.
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Whether the SceneUI is loaded into the world.
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The offset of the SceneUI from the attached entity or position.
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The position of the SceneUI in the world if explicitly set.
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The state of the SceneUI.
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The template ID of the SceneUI.
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The maximum view distance the SceneUI will be visible to the player.
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The world the SceneUI is loaded into.
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</tbody></table>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [World](./server.world.md) > [lightManager](./server.world.lightmanager.md)
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## World.lightManager property
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The light manager for the world.
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**Signature:**
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```typescript
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get lightManager(): LightManager;
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```
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package/docs/server.world.md
CHANGED
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[lightManager](./server.world.lightmanager.md)
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</td><td>
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The light manager for the world.
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