hytopia 0.1.69 → 0.1.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.chatmanager.md +46 -2
- package/docs/server.chatmanager.onbroadcastmessage.md +13 -0
- package/docs/server.chatmanager.sendbroadcastmessage.md +1 -1
- package/docs/server.chatmanager.sendplayermessage.md +1 -1
- package/docs/server.light._constructor_.md +49 -0
- package/docs/server.light.angle.md +13 -0
- package/docs/server.light.attachedtoentity.md +13 -0
- package/docs/server.light.color.md +13 -0
- package/docs/server.light.despawn.md +17 -0
- package/docs/server.light.distance.md +13 -0
- package/docs/server.light.id.md +13 -0
- package/docs/server.light.intensity.md +13 -0
- package/docs/server.light.isspawned.md +13 -0
- package/docs/server.light.md +573 -0
- package/docs/server.light.offset.md +13 -0
- package/docs/server.light.penumbra.md +13 -0
- package/docs/server.light.position.md +13 -0
- package/docs/server.light.setangle.md +53 -0
- package/docs/server.light.setattachedtoentity.md +53 -0
- package/docs/server.light.setcolor.md +53 -0
- package/docs/server.light.setdistance.md +53 -0
- package/docs/server.light.setintensity.md +53 -0
- package/docs/server.light.setoffset.md +53 -0
- package/docs/server.light.setpenumbra.md +53 -0
- package/docs/server.light.setposition.md +53 -0
- package/docs/server.light.settrackedentity.md +53 -0
- package/docs/server.light.settrackedposition.md +53 -0
- package/docs/server.light.spawn.md +53 -0
- package/docs/server.light.trackedentity.md +13 -0
- package/docs/server.light.trackedposition.md +13 -0
- package/docs/server.light.type.md +13 -0
- package/docs/server.light.world.md +13 -0
- package/docs/server.lighteventpayload.despawn.light.md +11 -0
- package/docs/server.lighteventpayload.despawn.md +53 -0
- package/docs/server.lighteventpayload.md +136 -0
- package/docs/server.lighteventpayload.setangle.angle.md +11 -0
- package/docs/server.lighteventpayload.setangle.light.md +11 -0
- package/docs/server.lighteventpayload.setangle.md +70 -0
- package/docs/server.lighteventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.lighteventpayload.setattachedtoentity.light.md +11 -0
- package/docs/server.lighteventpayload.setattachedtoentity.md +70 -0
- package/docs/server.lighteventpayload.setcolor.color.md +11 -0
- package/docs/server.lighteventpayload.setcolor.light.md +11 -0
- package/docs/server.lighteventpayload.setcolor.md +70 -0
- package/docs/server.lighteventpayload.setdistance.distance.md +11 -0
- package/docs/server.lighteventpayload.setdistance.light.md +11 -0
- package/docs/server.lighteventpayload.setdistance.md +70 -0
- package/docs/server.lighteventpayload.setintensity.intensity.md +11 -0
- package/docs/server.lighteventpayload.setintensity.light.md +11 -0
- package/docs/server.lighteventpayload.setintensity.md +70 -0
- package/docs/server.lighteventpayload.setoffset.light.md +11 -0
- package/docs/server.lighteventpayload.setoffset.md +70 -0
- package/docs/server.lighteventpayload.setoffset.offset.md +11 -0
- package/docs/server.lighteventpayload.setpenumbra.light.md +11 -0
- package/docs/server.lighteventpayload.setpenumbra.md +70 -0
- package/docs/server.lighteventpayload.setpenumbra.penumbra.md +11 -0
- package/docs/server.lighteventpayload.setposition.light.md +11 -0
- package/docs/server.lighteventpayload.setposition.md +70 -0
- package/docs/server.lighteventpayload.setposition.position.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.light.md +11 -0
- package/docs/server.lighteventpayload.settrackedentity.md +70 -0
- package/docs/server.lighteventpayload.settrackedposition.light.md +11 -0
- package/docs/server.lighteventpayload.settrackedposition.md +70 -0
- package/docs/server.lighteventpayload.settrackedposition.position.md +11 -0
- package/docs/server.lighteventpayload.spawn.light.md +11 -0
- package/docs/server.lighteventpayload.spawn.md +53 -0
- package/docs/server.lighteventtype.md +215 -0
- package/docs/server.lightmanager.getallentityattachedlights.md +55 -0
- package/docs/server.lightmanager.getalllights.md +19 -0
- package/docs/server.lightmanager.md +113 -0
- package/docs/server.lightmanager.world.md +13 -0
- package/docs/server.lightoptions.angle.md +13 -0
- package/docs/server.lightoptions.attachedtoentity.md +13 -0
- package/docs/server.lightoptions.color.md +13 -0
- package/docs/server.lightoptions.distance.md +13 -0
- package/docs/server.lightoptions.intensity.md +13 -0
- package/docs/server.lightoptions.md +247 -0
- package/docs/server.lightoptions.offset.md +13 -0
- package/docs/server.lightoptions.penumbra.md +13 -0
- package/docs/server.lightoptions.position.md +13 -0
- package/docs/server.lightoptions.trackedentity.md +13 -0
- package/docs/server.lightoptions.trackedposition.md +13 -0
- package/docs/server.lightoptions.type.md +13 -0
- package/docs/server.lighttype.md +61 -0
- package/docs/server.md +66 -0
- package/docs/server.sceneui.attachedtoentity.md +2 -0
- package/docs/server.sceneui.id.md +2 -0
- package/docs/server.sceneui.isloaded.md +2 -0
- package/docs/server.sceneui.md +18 -0
- package/docs/server.sceneui.offset.md +2 -0
- package/docs/server.sceneui.position.md +2 -0
- package/docs/server.sceneui.state.md +2 -0
- package/docs/server.sceneui.templateid.md +2 -0
- package/docs/server.sceneui.viewdistance.md +2 -0
- package/docs/server.sceneui.world.md +2 -0
- package/docs/server.world.lightmanager.md +13 -0
- package/docs/server.world.md +26 -5
- package/docs/server.world.setambientlightcolor.md +1 -1
- package/docs/server.world.setambientlightintensity.md +1 -1
- package/docs/server.world.setdirectionallightcolor.md +1 -1
- package/docs/server.world.setdirectionallightintensity.md +1 -1
- package/docs/server.world.setdirectionallightposition.md +1 -1
- package/docs/server.worldoptions.ambientlightcolor.md +1 -1
- package/docs/server.worldoptions.ambientlightintensity.md +1 -1
- package/docs/server.worldoptions.directionallightcolor.md +1 -1
- package/docs/server.worldoptions.directionallightintensity.md +1 -1
- package/docs/server.worldoptions.directionallightposition.md +1 -1
- package/docs/server.worldoptions.md +5 -5
- package/examples/lighting/README.md +3 -0
- package/examples/lighting/assets/map.json +13153 -0
- package/examples/lighting/index.ts +120 -0
- package/examples/lighting/package.json +16 -0
- package/package.json +1 -1
- package/server.api.json +2991 -193
- package/server.d.ts +311 -13
- package/server.js +87 -87
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Light](./server.light.md)
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## Light class
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Represents a light in a world. Lights can be point lights or spotlights.
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**Signature:**
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```typescript
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export default class Light implements protocol.Serializable
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```
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**Implements:** protocol.Serializable
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## Remarks
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Lights are created directly as instances. They support a variety of configuration options through the [LightOptions](./server.lightoptions.md) constructor argument.
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## Example
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```typescript
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const light = new Light({
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attachedToEntity: playerEntity,
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color: { r: 255, g: 0, b: 0 },
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intensity: 5,
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offset: { x: 0, y: 1, z: 0 },
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});
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light.spawn(world);
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```
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## Constructors
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<table><thead><tr><th>
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Constructor
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</th><th>
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Modifiers
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[(constructor)(options)](./server.light._constructor_.md)
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</td><td>
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</td><td>
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Constructs a new instance of the `Light` class
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</td></tr>
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</tbody></table>
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## Properties
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<table><thead><tr><th>
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Property
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</th><th>
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Modifiers
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[angle](./server.light.angle.md)
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</td><td>
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`readonly`
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</td><td>
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number \| undefined
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</td><td>
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If type is spotlight, the angle of the spotlight.
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</td></tr>
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<tr><td>
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[attachedToEntity](./server.light.attachedtoentity.md)
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</td><td>
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`readonly`
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</td><td>
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[Entity](./server.entity.md) \| undefined
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</td><td>
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The entity to which the Light is attached if explicitly set.
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</td></tr>
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<tr><td>
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[color](./server.light.color.md)
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</td><td>
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`readonly`
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</td><td>
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[RgbColor](./server.rgbcolor.md)
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</td><td>
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The color of the light.
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</td></tr>
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<tr><td>
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[distance](./server.light.distance.md)
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</td><td>
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`readonly`
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</td><td>
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number \| undefined
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</td><td>
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The maximum distance the light will illuminate. 0 does not limit distance. Defaults to 0.
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</td></tr>
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<tr><td>
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[id](./server.light.id.md)
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</td><td>
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`readonly`
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</td><td>
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number \| undefined
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</td><td>
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The unique identifier for the Light.
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</td></tr>
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<tr><td>
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[intensity](./server.light.intensity.md)
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</td><td>
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`readonly`
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</td><td>
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number
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</td><td>
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The intensity of the light in candela (cd). Defaults to 1
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</td></tr>
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<tr><td>
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[isSpawned](./server.light.isspawned.md)
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</td><td>
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</td><td>
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</td><td>
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Whether the Light is spawned into the world.
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</td></tr>
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<tr><td>
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[offset](./server.light.offset.md)
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</td><td>
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[Vector3Like](./server.vector3like.md) \| undefined
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</td><td>
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The offset of the light from the attached entity or position.
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</td></tr>
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<tr><td>
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[penumbra](./server.light.penumbra.md)
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</td><td>
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</td><td>
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If type is spotlight, the penumbra of the spotlight.
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</td></tr>
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<tr><td>
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[position](./server.light.position.md)
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</td><td>
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The position of the light in the world if explicitly set.
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<tr><td>
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</td><td>
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</td></tr>
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<tr><td>
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[trackedPosition](./server.light.trackedposition.md)
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</td><td>
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<tr><td>
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[type](./server.light.type.md)
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</td><td>
|
359
|
+
|
360
|
+
The type of light. Defaults to point light.
|
361
|
+
|
362
|
+
|
363
|
+
</td></tr>
|
364
|
+
<tr><td>
|
365
|
+
|
366
|
+
[world](./server.light.world.md)
|
367
|
+
|
368
|
+
|
369
|
+
</td><td>
|
370
|
+
|
371
|
+
`readonly`
|
372
|
+
|
373
|
+
|
374
|
+
</td><td>
|
375
|
+
|
376
|
+
[World](./server.world.md) \| undefined
|
377
|
+
|
378
|
+
|
379
|
+
</td><td>
|
380
|
+
|
381
|
+
The world the Light is spawned into.
|
382
|
+
|
383
|
+
|
384
|
+
</td></tr>
|
385
|
+
</tbody></table>
|
386
|
+
|
387
|
+
## Methods
|
388
|
+
|
389
|
+
<table><thead><tr><th>
|
390
|
+
|
391
|
+
Method
|
392
|
+
|
393
|
+
|
394
|
+
</th><th>
|
395
|
+
|
396
|
+
Modifiers
|
397
|
+
|
398
|
+
|
399
|
+
</th><th>
|
400
|
+
|
401
|
+
Description
|
402
|
+
|
403
|
+
|
404
|
+
</th></tr></thead>
|
405
|
+
<tbody><tr><td>
|
406
|
+
|
407
|
+
[despawn()](./server.light.despawn.md)
|
408
|
+
|
409
|
+
|
410
|
+
</td><td>
|
411
|
+
|
412
|
+
|
413
|
+
</td><td>
|
414
|
+
|
415
|
+
Despawns the Light from the world.
|
416
|
+
|
417
|
+
|
418
|
+
</td></tr>
|
419
|
+
<tr><td>
|
420
|
+
|
421
|
+
[setAngle(angle)](./server.light.setangle.md)
|
422
|
+
|
423
|
+
|
424
|
+
</td><td>
|
425
|
+
|
426
|
+
|
427
|
+
</td><td>
|
428
|
+
|
429
|
+
Sets the angle of the spotlight if the light type is spotlight.
|
430
|
+
|
431
|
+
|
432
|
+
</td></tr>
|
433
|
+
<tr><td>
|
434
|
+
|
435
|
+
[setAttachedToEntity(entity)](./server.light.setattachedtoentity.md)
|
436
|
+
|
437
|
+
|
438
|
+
</td><td>
|
439
|
+
|
440
|
+
|
441
|
+
</td><td>
|
442
|
+
|
443
|
+
Sets the entity to which the Light is attached.
|
444
|
+
|
445
|
+
|
446
|
+
</td></tr>
|
447
|
+
<tr><td>
|
448
|
+
|
449
|
+
[setColor(color)](./server.light.setcolor.md)
|
450
|
+
|
451
|
+
|
452
|
+
</td><td>
|
453
|
+
|
454
|
+
|
455
|
+
</td><td>
|
456
|
+
|
457
|
+
Sets the color of the light.
|
458
|
+
|
459
|
+
|
460
|
+
</td></tr>
|
461
|
+
<tr><td>
|
462
|
+
|
463
|
+
[setDistance(distance)](./server.light.setdistance.md)
|
464
|
+
|
465
|
+
|
466
|
+
</td><td>
|
467
|
+
|
468
|
+
|
469
|
+
</td><td>
|
470
|
+
|
471
|
+
Sets the maximum distance the light will illuminate.
|
472
|
+
|
473
|
+
|
474
|
+
</td></tr>
|
475
|
+
<tr><td>
|
476
|
+
|
477
|
+
[setIntensity(intensity)](./server.light.setintensity.md)
|
478
|
+
|
479
|
+
|
480
|
+
</td><td>
|
481
|
+
|
482
|
+
|
483
|
+
</td><td>
|
484
|
+
|
485
|
+
Sets the intensity of the light.
|
486
|
+
|
487
|
+
|
488
|
+
</td></tr>
|
489
|
+
<tr><td>
|
490
|
+
|
491
|
+
[setOffset(offset)](./server.light.setoffset.md)
|
492
|
+
|
493
|
+
|
494
|
+
</td><td>
|
495
|
+
|
496
|
+
|
497
|
+
</td><td>
|
498
|
+
|
499
|
+
Sets the offset of the light from the attached entity or position.
|
500
|
+
|
501
|
+
|
502
|
+
</td></tr>
|
503
|
+
<tr><td>
|
504
|
+
|
505
|
+
[setPenumbra(penumbra)](./server.light.setpenumbra.md)
|
506
|
+
|
507
|
+
|
508
|
+
</td><td>
|
509
|
+
|
510
|
+
|
511
|
+
</td><td>
|
512
|
+
|
513
|
+
Sets the penumbra of the spotlight if the light type is spotlight.
|
514
|
+
|
515
|
+
|
516
|
+
</td></tr>
|
517
|
+
<tr><td>
|
518
|
+
|
519
|
+
[setPosition(position)](./server.light.setposition.md)
|
520
|
+
|
521
|
+
|
522
|
+
</td><td>
|
523
|
+
|
524
|
+
|
525
|
+
</td><td>
|
526
|
+
|
527
|
+
Sets the position of the light.
|
528
|
+
|
529
|
+
|
530
|
+
</td></tr>
|
531
|
+
<tr><td>
|
532
|
+
|
533
|
+
[setTrackedEntity(entity)](./server.light.settrackedentity.md)
|
534
|
+
|
535
|
+
|
536
|
+
</td><td>
|
537
|
+
|
538
|
+
|
539
|
+
</td><td>
|
540
|
+
|
541
|
+
Sets the entity the spotlight will constantly point at if the light type is spotlight.
|
542
|
+
|
543
|
+
|
544
|
+
</td></tr>
|
545
|
+
<tr><td>
|
546
|
+
|
547
|
+
[setTrackedPosition(position)](./server.light.settrackedposition.md)
|
548
|
+
|
549
|
+
|
550
|
+
</td><td>
|
551
|
+
|
552
|
+
|
553
|
+
</td><td>
|
554
|
+
|
555
|
+
Sets the position the spotlight will constantly point at if the light type is spotlight.
|
556
|
+
|
557
|
+
|
558
|
+
</td></tr>
|
559
|
+
<tr><td>
|
560
|
+
|
561
|
+
[spawn(world)](./server.light.spawn.md)
|
562
|
+
|
563
|
+
|
564
|
+
</td><td>
|
565
|
+
|
566
|
+
|
567
|
+
</td><td>
|
568
|
+
|
569
|
+
Spawns the Light into the world.
|
570
|
+
|
571
|
+
|
572
|
+
</td></tr>
|
573
|
+
</tbody></table>
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [Light](./server.light.md) > [offset](./server.light.offset.md)
|
4
|
+
|
5
|
+
## Light.offset property
|
6
|
+
|
7
|
+
The offset of the light from the attached entity or position.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
get offset(): Vector3Like | undefined;
|
13
|
+
```
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [Light](./server.light.md) > [penumbra](./server.light.penumbra.md)
|
4
|
+
|
5
|
+
## Light.penumbra property
|
6
|
+
|
7
|
+
If type is spotlight, the penumbra of the spotlight.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
get penumbra(): number | undefined;
|
13
|
+
```
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [Light](./server.light.md) > [position](./server.light.position.md)
|
4
|
+
|
5
|
+
## Light.position property
|
6
|
+
|
7
|
+
The position of the light in the world if explicitly set.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
get position(): Vector3Like | undefined;
|
13
|
+
```
|
@@ -0,0 +1,53 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [Light](./server.light.md) > [setAngle](./server.light.setangle.md)
|
4
|
+
|
5
|
+
## Light.setAngle() method
|
6
|
+
|
7
|
+
Sets the angle of the spotlight if the light type is spotlight.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
setAngle(angle: number): void;
|
13
|
+
```
|
14
|
+
|
15
|
+
## Parameters
|
16
|
+
|
17
|
+
<table><thead><tr><th>
|
18
|
+
|
19
|
+
Parameter
|
20
|
+
|
21
|
+
|
22
|
+
</th><th>
|
23
|
+
|
24
|
+
Type
|
25
|
+
|
26
|
+
|
27
|
+
</th><th>
|
28
|
+
|
29
|
+
Description
|
30
|
+
|
31
|
+
|
32
|
+
</th></tr></thead>
|
33
|
+
<tbody><tr><td>
|
34
|
+
|
35
|
+
angle
|
36
|
+
|
37
|
+
|
38
|
+
</td><td>
|
39
|
+
|
40
|
+
number
|
41
|
+
|
42
|
+
|
43
|
+
</td><td>
|
44
|
+
|
45
|
+
The angle of the spotlight.
|
46
|
+
|
47
|
+
|
48
|
+
</td></tr>
|
49
|
+
</tbody></table>
|
50
|
+
**Returns:**
|
51
|
+
|
52
|
+
void
|
53
|
+
|
@@ -0,0 +1,53 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [Light](./server.light.md) > [setAttachedToEntity](./server.light.setattachedtoentity.md)
|
4
|
+
|
5
|
+
## Light.setAttachedToEntity() method
|
6
|
+
|
7
|
+
Sets the entity to which the Light is attached.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
setAttachedToEntity(entity: Entity): void;
|
13
|
+
```
|
14
|
+
|
15
|
+
## Parameters
|
16
|
+
|
17
|
+
<table><thead><tr><th>
|
18
|
+
|
19
|
+
Parameter
|
20
|
+
|
21
|
+
|
22
|
+
</th><th>
|
23
|
+
|
24
|
+
Type
|
25
|
+
|
26
|
+
|
27
|
+
</th><th>
|
28
|
+
|
29
|
+
Description
|
30
|
+
|
31
|
+
|
32
|
+
</th></tr></thead>
|
33
|
+
<tbody><tr><td>
|
34
|
+
|
35
|
+
entity
|
36
|
+
|
37
|
+
|
38
|
+
</td><td>
|
39
|
+
|
40
|
+
[Entity](./server.entity.md)
|
41
|
+
|
42
|
+
|
43
|
+
</td><td>
|
44
|
+
|
45
|
+
The entity to attach the Light to.
|
46
|
+
|
47
|
+
|
48
|
+
</td></tr>
|
49
|
+
</tbody></table>
|
50
|
+
**Returns:**
|
51
|
+
|
52
|
+
void
|
53
|
+
|