hytopia 0.1.53 → 0.1.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (109) hide show
  1. package/docs/server.block.getneighborglobalcoordinatefromhitpoint.md +55 -0
  2. package/docs/server.block.md +34 -0
  3. package/docs/server.collider.bounciness.md +13 -0
  4. package/docs/server.collider.bouncinesscombinerule.md +13 -0
  5. package/docs/server.collider.collisiongroups.md +13 -0
  6. package/docs/{server.collider.getfriction.md → server.collider.friction.md} +4 -10
  7. package/docs/server.collider.frictioncombinerule.md +13 -0
  8. package/docs/server.collider.md +112 -63
  9. package/docs/server.collider.relativeposition.md +13 -0
  10. package/docs/server.collider.relativerotation.md +13 -0
  11. package/docs/{server.collider.setrelativetranslation.md → server.collider.setrelativeposition.md} +6 -6
  12. package/docs/server.collideroptions.md +6 -6
  13. package/docs/server.collideroptions.relativeposition.md +13 -0
  14. package/docs/server.entityeventpayload.md +2 -2
  15. package/docs/server.entityeventpayload.updateposition.entity.md +11 -0
  16. package/docs/{server.entityeventpayload.updatetranslation.md → server.entityeventpayload.updateposition.md} +5 -5
  17. package/docs/server.entityeventpayload.updateposition.position.md +11 -0
  18. package/docs/server.entityeventtype.md +4 -4
  19. package/docs/server.md +6 -2
  20. package/docs/server.movecallback.md +2 -2
  21. package/docs/server.movecompletecallback.md +1 -1
  22. package/docs/server.player.md +0 -21
  23. package/docs/server.playercamera.facingdirection.md +13 -0
  24. package/docs/server.playercamera.md +42 -0
  25. package/docs/server.playercamera.orientation.md +13 -0
  26. package/docs/server.playercameramode.md +2 -0
  27. package/docs/server.playeruieventtype.md +1 -1
  28. package/docs/server.raycasthit.md +4 -1
  29. package/docs/server.rigidbody.additionalmass.md +13 -0
  30. package/docs/server.rigidbody.additionalsolveriterations.md +13 -0
  31. package/docs/server.rigidbody.angulardamping.md +13 -0
  32. package/docs/server.rigidbody.angularvelocity.md +13 -0
  33. package/docs/server.rigidbody.directionfromrotation.md +13 -0
  34. package/docs/server.rigidbody.dominancegroup.md +13 -0
  35. package/docs/server.rigidbody.effectiveangularinertia.md +13 -0
  36. package/docs/server.rigidbody.effectiveinversemass.md +13 -0
  37. package/docs/server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md +13 -0
  38. package/docs/server.rigidbody.enabledpositions.md +13 -0
  39. package/docs/server.rigidbody.enabledrotations.md +13 -0
  40. package/docs/server.rigidbody.gravityscale.md +13 -0
  41. package/docs/server.rigidbody.inversemass.md +13 -0
  42. package/docs/server.rigidbody.inverseprincipalangularinertiasqrt.md +13 -0
  43. package/docs/server.rigidbody.lineardamping.md +13 -0
  44. package/docs/server.rigidbody.linearvelocity.md +13 -0
  45. package/docs/server.rigidbody.localcenterofmass.md +13 -0
  46. package/docs/server.rigidbody.lockallpositions.md +17 -0
  47. package/docs/{server.rigidbody.getmass.md → server.rigidbody.mass.md} +4 -10
  48. package/docs/server.rigidbody.md +339 -150
  49. package/docs/server.rigidbody.nextkinematicposition.md +13 -0
  50. package/docs/server.rigidbody.nextkinematicrotation.md +13 -0
  51. package/docs/server.rigidbody.position.md +13 -0
  52. package/docs/server.rigidbody.principalangularinertia.md +13 -0
  53. package/docs/server.rigidbody.principalangularinertialocalframe.md +13 -0
  54. package/docs/server.rigidbody.rotation.md +13 -0
  55. package/docs/{server.rigidbody.setenabledtranslations.md → server.rigidbody.setenabledpositions.md} +6 -6
  56. package/docs/{server.rigidbody.setnextkinematictranslation.md → server.rigidbody.setnextkinematicposition.md} +6 -6
  57. package/docs/{server.rigidbody.settranslation.md → server.rigidbody.setposition.md} +6 -6
  58. package/docs/server.rigidbody.softccdprediction.md +13 -0
  59. package/docs/server.rigidbody.type.md +13 -0
  60. package/docs/server.rigidbody.worldcenterofmass.md +13 -0
  61. package/docs/server.rigidbodyoptions.enabledpositions.md +13 -0
  62. package/docs/server.rigidbodyoptions.md +19 -19
  63. package/docs/server.rigidbodyoptions.position.md +13 -0
  64. package/examples/block-entity/index.ts +2 -2
  65. package/examples/custom-ui/index.ts +1 -1
  66. package/examples/payload-game/index.ts +11 -11
  67. package/package.json +1 -1
  68. package/server.api.json +1089 -1055
  69. package/server.d.ts +132 -218
  70. package/server.js +67 -67
  71. package/docs/server.collider.getbounciness.md +0 -19
  72. package/docs/server.collider.getbouncinesscombinerule.md +0 -19
  73. package/docs/server.collider.getcollisiongroups.md +0 -19
  74. package/docs/server.collider.getfrictioncombinerule.md +0 -19
  75. package/docs/server.collider.getrelativerotation.md +0 -19
  76. package/docs/server.collider.getrelativetranslation.md +0 -19
  77. package/docs/server.collideroptions.relativetranslation.md +0 -13
  78. package/docs/server.entityeventpayload.updatetranslation.entity.md +0 -11
  79. package/docs/server.entityeventpayload.updatetranslation.translation.md +0 -11
  80. package/docs/server.player.cameraorientation.md +0 -13
  81. package/docs/server.rigidbody.getadditionalmass.md +0 -19
  82. package/docs/server.rigidbody.getadditionalsolveriterations.md +0 -19
  83. package/docs/server.rigidbody.getangulardamping.md +0 -19
  84. package/docs/server.rigidbody.getangularvelocity.md +0 -19
  85. package/docs/server.rigidbody.getdirectionfromrotation.md +0 -19
  86. package/docs/server.rigidbody.getdominancegroup.md +0 -19
  87. package/docs/server.rigidbody.geteffectiveangularinertia.md +0 -19
  88. package/docs/server.rigidbody.geteffectiveinversemass.md +0 -19
  89. package/docs/server.rigidbody.geteffectiveworldinverseprincipalangularinertiasqrt.md +0 -19
  90. package/docs/server.rigidbody.getenabledrotations.md +0 -19
  91. package/docs/server.rigidbody.getenabledtranslations.md +0 -19
  92. package/docs/server.rigidbody.getgravityscale.md +0 -19
  93. package/docs/server.rigidbody.getinversemass.md +0 -19
  94. package/docs/server.rigidbody.getinverseprincipalangularinertiasqrt.md +0 -19
  95. package/docs/server.rigidbody.getlineardamping.md +0 -19
  96. package/docs/server.rigidbody.getlinearvelocity.md +0 -19
  97. package/docs/server.rigidbody.getlocalcenterofmass.md +0 -19
  98. package/docs/server.rigidbody.getnextkinematicrotation.md +0 -19
  99. package/docs/server.rigidbody.getnextkinematictranslation.md +0 -19
  100. package/docs/server.rigidbody.getprincipalangularinertia.md +0 -19
  101. package/docs/server.rigidbody.getprincipalangularinertialocalframe.md +0 -19
  102. package/docs/server.rigidbody.getrotation.md +0 -19
  103. package/docs/server.rigidbody.getsoftccdprediction.md +0 -19
  104. package/docs/server.rigidbody.gettranslation.md +0 -19
  105. package/docs/server.rigidbody.gettype.md +0 -19
  106. package/docs/server.rigidbody.getworldcenterofmass.md +0 -19
  107. package/docs/server.rigidbody.lockalltranslations.md +0 -17
  108. package/docs/server.rigidbodyoptions.enabledtranslations.md +0 -13
  109. package/docs/server.rigidbodyoptions.translation.md +0 -13
@@ -322,7 +322,7 @@ _(Optional)_ The radius of the collider if the shape is a ball, capsule, cone, c
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  </td></tr>
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  <tr><td>
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- [relativeRotation?](./server.collideroptions.relativerotation.md)
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+ [relativePosition?](./server.collideroptions.relativeposition.md)
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  </td><td>
@@ -330,18 +330,18 @@ _(Optional)_ The radius of the collider if the shape is a ball, capsule, cone, c
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  </td><td>
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- [QuaternionLike](./server.quaternionlike.md)
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+ [Vector3Like](./server.vector3like.md)
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  </td><td>
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- _(Optional)_ The relative rotation of the collider. Relative to parent rigid body.
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+ _(Optional)_ The relative position of the collider. Relative to parent rigid body.
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  </td></tr>
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  <tr><td>
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- [relativeTranslation?](./server.collideroptions.relativetranslation.md)
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+ [relativeRotation?](./server.collideroptions.relativerotation.md)
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  </td><td>
@@ -349,12 +349,12 @@ _(Optional)_ The relative rotation of the collider. Relative to parent rigid bod
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  </td><td>
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- [Vector3Like](./server.vector3like.md)
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+ [QuaternionLike](./server.quaternionlike.md)
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  </td><td>
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- _(Optional)_ The relative translation of the collider. Relative to parent rigid body.
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+ _(Optional)_ The relative rotation of the collider. Relative to parent rigid body.
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  </td></tr>
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [ColliderOptions](./server.collideroptions.md) &gt; [relativePosition](./server.collideroptions.relativeposition.md)
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+
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+ ## ColliderOptions.relativePosition property
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+
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+ The relative position of the collider. Relative to parent rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ relativePosition?: Vector3Like;
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+ ```
@@ -90,7 +90,7 @@ Description
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  </td></tr>
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  <tr><td>
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- [UpdateRotation](./server.entityeventpayload.updaterotation.md)
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+ [UpdatePosition](./server.entityeventpayload.updateposition.md)
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  </td><td>
@@ -99,7 +99,7 @@ Description
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  </td></tr>
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  <tr><td>
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- [UpdateTranslation](./server.entityeventpayload.updatetranslation.md)
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+ [UpdateRotation](./server.entityeventpayload.updaterotation.md)
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  </td><td>
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [EntityEventPayload](./server.entityeventpayload.md) &gt; [UpdatePosition](./server.entityeventpayload.updateposition.md) &gt; [entity](./server.entityeventpayload.updateposition.entity.md)
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+
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+ ## EntityEventPayload.UpdatePosition.entity property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ entity: Entity;
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+ ```
@@ -1,13 +1,13 @@
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  <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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- [Home](./index.md) &gt; [server](./server.md) &gt; [EntityEventPayload](./server.entityeventpayload.md) &gt; [UpdateTranslation](./server.entityeventpayload.updatetranslation.md)
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [EntityEventPayload](./server.entityeventpayload.md) &gt; [UpdatePosition](./server.entityeventpayload.updateposition.md)
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- ## EntityEventPayload.UpdateTranslation interface
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+ ## EntityEventPayload.UpdatePosition interface
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  **Signature:**
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  ```typescript
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- interface UpdateTranslation
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+ interface UpdatePosition
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  ```
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  ## Properties
@@ -35,7 +35,7 @@ Description
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  </th></tr></thead>
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  <tbody><tr><td>
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- [entity](./server.entityeventpayload.updatetranslation.entity.md)
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+ [entity](./server.entityeventpayload.updateposition.entity.md)
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  </td><td>
@@ -52,7 +52,7 @@ Description
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  </td></tr>
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  <tr><td>
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- [translation](./server.entityeventpayload.updatetranslation.translation.md)
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+ [position](./server.entityeventpayload.updateposition.position.md)
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  </td><td>
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [EntityEventPayload](./server.entityeventpayload.md) &gt; [UpdatePosition](./server.entityeventpayload.updateposition.md) &gt; [position](./server.entityeventpayload.updateposition.position.md)
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+ ## EntityEventPayload.UpdatePosition.position property
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+ **Signature:**
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+ ```typescript
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+ position: Vector3Like;
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+ ```
@@ -130,12 +130,12 @@ STOP\_MODEL\_ANIMATIONS
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  </td></tr>
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  </td><td>
package/docs/server.md CHANGED
@@ -472,6 +472,8 @@ Event types a PlayerCamera can emit.
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  </td><td>
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+ The mode of the camera.
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@@ -1029,7 +1031,7 @@ Options for the [SimpleCharacterController.face()](./server.simplecharactercontr
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- A callback function called when the entity associated with the SimpleCharacterController updates its translation as it is attempting to move to a target coordinate.
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@@ -1095,6 +1097,8 @@ A raw set of collision groups represented as a 32-bit number.
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  ## MoveCallback type
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- A callback function called when the entity associated with the SimpleCharacterController updates its translation as it is attempting to move to a target coordinate.
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  ```typescript
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- export type MoveCallback = (currentTranslation: Vector3Like, targetTranslation: Vector3Like) => void;
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+ export type MoveCallback = (currentPosition: Vector3Like, targetPosition: Vector3Like) => void;
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  ```
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  **References:** [Vector3Like](./server.vector3like.md)
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  **Signature:**
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  ```typescript
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+ export type MoveCompleteCallback = (endPosition: Vector3Like) => void;
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  ```
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  **References:** [Vector3Like](./server.vector3like.md)
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@@ -61,27 +61,6 @@ Description
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  The camera for the player.
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- </td></tr>
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- [cameraOrientation](./server.player.cameraorientation.md)
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- `readonly`
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@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [facingDirection](./server.playercamera.facingdirection.md)
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+ ## PlayerCamera.facingDirection property
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+ The facing direction vector of the camera based on its current orientation.
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+ **Signature:**
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+ ```typescript
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+ get facingDirection(): Vector3Like;
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+ ```
@@ -90,6 +90,27 @@ The entity the camera is attached to.
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@@ -216,6 +237,27 @@ The nodes of the model the camera is attached to that will not be rendered for t
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  The relative offset of the camera from the entity or position it is attached to.
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+ `readonly`
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@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [orientation](./server.playercamera.orientation.md)
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+ ## PlayerCamera.orientation property
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+ The current orientation of the camera.
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+ **Signature:**
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+ ```typescript
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+ get orientation(): PlayerCameraOrientation;
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+ ```
@@ -4,6 +4,8 @@
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  ## PlayerCameraMode enum
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+ The mode of the camera.
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  **Signature:**
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  ```typescript
@@ -4,7 +4,7 @@
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  ## PlayerUIEventType enum
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  **Signature:**
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@@ -4,11 +4,14 @@
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  ## RaycastHit type
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  **Signature:**
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11
  ```typescript
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  export type RaycastHit = {
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- hitObject: Block | Entity;
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+ hitBlock?: Block;
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+ hitEntity?: Entity;
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15
  hitPoint: Vector3Like;
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  hitDistance: number;
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17
  };
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [additionalMass](./server.rigidbody.additionalmass.md)
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+ ## RigidBody.additionalMass property
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+ The additional mass of the rigid body.
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+ **Signature:**
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+
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+ ```typescript
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+ get additionalMass(): number;
13
+ ```
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [additionalSolverIterations](./server.rigidbody.additionalsolveriterations.md)
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+ ## RigidBody.additionalSolverIterations property
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+ The additional solver iterations of the rigid body.
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+ **Signature:**
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+
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+ ```typescript
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+ get additionalSolverIterations(): number;
13
+ ```
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [angularDamping](./server.rigidbody.angulardamping.md)
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+
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+ ## RigidBody.angularDamping property
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+
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+ The angular damping of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get angularDamping(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [angularVelocity](./server.rigidbody.angularvelocity.md)
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+
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+ ## RigidBody.angularVelocity property
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+
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+ The angular velocity of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get angularVelocity(): Vector3Like;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [directionFromRotation](./server.rigidbody.directionfromrotation.md)
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+
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+ ## RigidBody.directionFromRotation property
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+
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+ The direction from the rotation of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get directionFromRotation(): Vector3Like;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [dominanceGroup](./server.rigidbody.dominancegroup.md)
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+
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+ ## RigidBody.dominanceGroup property
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+
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+ The dominance group of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get dominanceGroup(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [effectiveAngularInertia](./server.rigidbody.effectiveangularinertia.md)
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+
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+ ## RigidBody.effectiveAngularInertia property
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+
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+ The effective angular inertia of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get effectiveAngularInertia(): SpdMatrix3 | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [effectiveInverseMass](./server.rigidbody.effectiveinversemass.md)
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+
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+ ## RigidBody.effectiveInverseMass property
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+
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+ The effective inverse mass of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get effectiveInverseMass(): Vector3Like | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [effectiveWorldInversePrincipalAngularInertiaSqrt](./server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md)
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+
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+ ## RigidBody.effectiveWorldInversePrincipalAngularInertiaSqrt property
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+
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+ The effective world inverse principal angular inertia square root of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get effectiveWorldInversePrincipalAngularInertiaSqrt(): SpdMatrix3 | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [enabledPositions](./server.rigidbody.enabledpositions.md)
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+
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+ ## RigidBody.enabledPositions property
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+
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+ The enabled axes of positional movement of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get enabledPositions(): Vector3Boolean;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [enabledRotations](./server.rigidbody.enabledrotations.md)
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+
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+ ## RigidBody.enabledRotations property
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+
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+ The enabled axes of rotational movement of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get enabledRotations(): Vector3Boolean;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [gravityScale](./server.rigidbody.gravityscale.md)
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+
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+ ## RigidBody.gravityScale property
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+
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+ The gravity scale of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get gravityScale(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [inverseMass](./server.rigidbody.inversemass.md)
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+
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+ ## RigidBody.inverseMass property
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+
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+ The inverse mass of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get inverseMass(): number | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [inversePrincipalAngularInertiaSqrt](./server.rigidbody.inverseprincipalangularinertiasqrt.md)
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+
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+ ## RigidBody.inversePrincipalAngularInertiaSqrt property
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+
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+ The inverse principal angular inertia square root of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get inversePrincipalAngularInertiaSqrt(): Vector3Like | undefined;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [linearDamping](./server.rigidbody.lineardamping.md)
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+
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+ ## RigidBody.linearDamping property
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+
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+ The linear damping of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get linearDamping(): number;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [linearVelocity](./server.rigidbody.linearvelocity.md)
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+
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+ ## RigidBody.linearVelocity property
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+
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+ The linear velocity of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get linearVelocity(): Vector3Like;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [localCenterOfMass](./server.rigidbody.localcenterofmass.md)
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+
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+ ## RigidBody.localCenterOfMass property
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+
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+ The local center of mass of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get localCenterOfMass(): Vector3Like;
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+ ```
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md) &gt; [lockAllPositions](./server.rigidbody.lockallpositions.md)
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+
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+ ## RigidBody.lockAllPositions() method
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+
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+ Locks all positional movement of the rigid body.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ lockAllPositions(): void;
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+ ```
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+ **Returns:**
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+
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+ void
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+