hytopia 0.1.53 → 0.1.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.block.getneighborglobalcoordinatefromhitpoint.md +55 -0
- package/docs/server.block.md +34 -0
- package/docs/server.collider.bounciness.md +13 -0
- package/docs/server.collider.bouncinesscombinerule.md +13 -0
- package/docs/server.collider.collisiongroups.md +13 -0
- package/docs/{server.collider.getfriction.md → server.collider.friction.md} +4 -10
- package/docs/server.collider.frictioncombinerule.md +13 -0
- package/docs/server.collider.md +112 -63
- package/docs/server.collider.relativeposition.md +13 -0
- package/docs/server.collider.relativerotation.md +13 -0
- package/docs/{server.collider.setrelativetranslation.md → server.collider.setrelativeposition.md} +6 -6
- package/docs/server.collideroptions.md +6 -6
- package/docs/server.collideroptions.relativeposition.md +13 -0
- package/docs/server.entityeventpayload.md +2 -2
- package/docs/server.entityeventpayload.updateposition.entity.md +11 -0
- package/docs/{server.entityeventpayload.updatetranslation.md → server.entityeventpayload.updateposition.md} +5 -5
- package/docs/server.entityeventpayload.updateposition.position.md +11 -0
- package/docs/server.entityeventtype.md +4 -4
- package/docs/server.md +6 -2
- package/docs/server.movecallback.md +2 -2
- package/docs/server.movecompletecallback.md +1 -1
- package/docs/server.player.md +0 -21
- package/docs/server.playercamera.facingdirection.md +13 -0
- package/docs/server.playercamera.md +42 -0
- package/docs/server.playercamera.orientation.md +13 -0
- package/docs/server.playercameramode.md +2 -0
- package/docs/server.playeruieventtype.md +1 -1
- package/docs/server.raycasthit.md +4 -1
- package/docs/server.rigidbody.additionalmass.md +13 -0
- package/docs/server.rigidbody.additionalsolveriterations.md +13 -0
- package/docs/server.rigidbody.angulardamping.md +13 -0
- package/docs/server.rigidbody.angularvelocity.md +13 -0
- package/docs/server.rigidbody.directionfromrotation.md +13 -0
- package/docs/server.rigidbody.dominancegroup.md +13 -0
- package/docs/server.rigidbody.effectiveangularinertia.md +13 -0
- package/docs/server.rigidbody.effectiveinversemass.md +13 -0
- package/docs/server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.enabledpositions.md +13 -0
- package/docs/server.rigidbody.enabledrotations.md +13 -0
- package/docs/server.rigidbody.gravityscale.md +13 -0
- package/docs/server.rigidbody.inversemass.md +13 -0
- package/docs/server.rigidbody.inverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.lineardamping.md +13 -0
- package/docs/server.rigidbody.linearvelocity.md +13 -0
- package/docs/server.rigidbody.localcenterofmass.md +13 -0
- package/docs/server.rigidbody.lockallpositions.md +17 -0
- package/docs/{server.rigidbody.getmass.md → server.rigidbody.mass.md} +4 -10
- package/docs/server.rigidbody.md +339 -150
- package/docs/server.rigidbody.nextkinematicposition.md +13 -0
- package/docs/server.rigidbody.nextkinematicrotation.md +13 -0
- package/docs/server.rigidbody.position.md +13 -0
- package/docs/server.rigidbody.principalangularinertia.md +13 -0
- package/docs/server.rigidbody.principalangularinertialocalframe.md +13 -0
- package/docs/server.rigidbody.rotation.md +13 -0
- package/docs/{server.rigidbody.setenabledtranslations.md → server.rigidbody.setenabledpositions.md} +6 -6
- package/docs/{server.rigidbody.setnextkinematictranslation.md → server.rigidbody.setnextkinematicposition.md} +6 -6
- package/docs/{server.rigidbody.settranslation.md → server.rigidbody.setposition.md} +6 -6
- package/docs/server.rigidbody.softccdprediction.md +13 -0
- package/docs/server.rigidbody.type.md +13 -0
- package/docs/server.rigidbody.worldcenterofmass.md +13 -0
- package/docs/server.rigidbodyoptions.enabledpositions.md +13 -0
- package/docs/server.rigidbodyoptions.md +19 -19
- package/docs/server.rigidbodyoptions.position.md +13 -0
- package/examples/block-entity/index.ts +2 -2
- package/examples/custom-ui/index.ts +1 -1
- package/examples/payload-game/index.ts +11 -11
- package/package.json +1 -1
- package/server.api.json +1089 -1055
- package/server.d.ts +132 -218
- package/server.js +67 -67
- package/docs/server.collider.getbounciness.md +0 -19
- package/docs/server.collider.getbouncinesscombinerule.md +0 -19
- package/docs/server.collider.getcollisiongroups.md +0 -19
- package/docs/server.collider.getfrictioncombinerule.md +0 -19
- package/docs/server.collider.getrelativerotation.md +0 -19
- package/docs/server.collider.getrelativetranslation.md +0 -19
- package/docs/server.collideroptions.relativetranslation.md +0 -13
- package/docs/server.entityeventpayload.updatetranslation.entity.md +0 -11
- package/docs/server.entityeventpayload.updatetranslation.translation.md +0 -11
- package/docs/server.player.cameraorientation.md +0 -13
- package/docs/server.rigidbody.getadditionalmass.md +0 -19
- package/docs/server.rigidbody.getadditionalsolveriterations.md +0 -19
- package/docs/server.rigidbody.getangulardamping.md +0 -19
- package/docs/server.rigidbody.getangularvelocity.md +0 -19
- package/docs/server.rigidbody.getdirectionfromrotation.md +0 -19
- package/docs/server.rigidbody.getdominancegroup.md +0 -19
- package/docs/server.rigidbody.geteffectiveangularinertia.md +0 -19
- package/docs/server.rigidbody.geteffectiveinversemass.md +0 -19
- package/docs/server.rigidbody.geteffectiveworldinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getenabledrotations.md +0 -19
- package/docs/server.rigidbody.getenabledtranslations.md +0 -19
- package/docs/server.rigidbody.getgravityscale.md +0 -19
- package/docs/server.rigidbody.getinversemass.md +0 -19
- package/docs/server.rigidbody.getinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getlineardamping.md +0 -19
- package/docs/server.rigidbody.getlinearvelocity.md +0 -19
- package/docs/server.rigidbody.getlocalcenterofmass.md +0 -19
- package/docs/server.rigidbody.getnextkinematicrotation.md +0 -19
- package/docs/server.rigidbody.getnextkinematictranslation.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertia.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertialocalframe.md +0 -19
- package/docs/server.rigidbody.getrotation.md +0 -19
- package/docs/server.rigidbody.getsoftccdprediction.md +0 -19
- package/docs/server.rigidbody.gettranslation.md +0 -19
- package/docs/server.rigidbody.gettype.md +0 -19
- package/docs/server.rigidbody.getworldcenterofmass.md +0 -19
- package/docs/server.rigidbody.lockalltranslations.md +0 -17
- package/docs/server.rigidbodyoptions.enabledtranslations.md +0 -13
- package/docs/server.rigidbodyoptions.translation.md +0 -13
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_(Optional)_ The relative
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[Home](./index.md) > [server](./server.md) > [ColliderOptions](./server.collideroptions.md) > [relativePosition](./server.collideroptions.relativeposition.md)
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## ColliderOptions.relativePosition property
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The relative position of the collider. Relative to parent rigid body.
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**Signature:**
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```typescript
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relativePosition?: Vector3Like;
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```
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[Home](./index.md) > [server](./server.md) > [EntityEventPayload](./server.entityeventpayload.md) > [UpdatePosition](./server.entityeventpayload.updateposition.md) > [entity](./server.entityeventpayload.updateposition.entity.md)
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## EntityEventPayload.UpdatePosition.entity property
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**Signature:**
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```typescript
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entity: Entity;
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```
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[Home](./index.md) > [server](./server.md) > [EntityEventPayload](./server.entityeventpayload.md) > [
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[Home](./index.md) > [server](./server.md) > [EntityEventPayload](./server.entityeventpayload.md) > [UpdatePosition](./server.entityeventpayload.updateposition.md)
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## EntityEventPayload.
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## EntityEventPayload.UpdatePosition interface
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**Signature:**
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```typescript
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interface UpdatePosition
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## Properties
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[Home](./index.md) > [server](./server.md) > [EntityEventPayload](./server.entityeventpayload.md) > [UpdatePosition](./server.entityeventpayload.updateposition.md) > [position](./server.entityeventpayload.updateposition.position.md)
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## EntityEventPayload.UpdatePosition.position property
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**Signature:**
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```
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The relative offset of the camera from the entity or position it is attached to.
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<tr><td>
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[orientation](./server.playercamera.orientation.md)
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</td><td>
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`readonly`
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</td><td>
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[PlayerCameraOrientation](./server.playercameraorientation.md)
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</td><td>
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The current orientation of the camera.
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[Home](./index.md) > [server](./server.md) > [PlayerCamera](./server.playercamera.md) > [orientation](./server.playercamera.orientation.md)
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## PlayerCamera.orientation property
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The current orientation of the camera.
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**Signature:**
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```typescript
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get orientation(): PlayerCameraOrientation;
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```
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## RaycastHit type
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A hit result from a raycast.
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**Signature:**
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```typescript
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export type RaycastHit = {
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-
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hitBlock?: Block;
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hitEntity?: Entity;
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hitPoint: Vector3Like;
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hitDistance: number;
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};
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [additionalMass](./server.rigidbody.additionalmass.md)
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## RigidBody.additionalMass property
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The additional mass of the rigid body.
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**Signature:**
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```typescript
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get additionalMass(): number;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [additionalSolverIterations](./server.rigidbody.additionalsolveriterations.md)
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## RigidBody.additionalSolverIterations property
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The additional solver iterations of the rigid body.
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**Signature:**
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```typescript
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get additionalSolverIterations(): number;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [angularDamping](./server.rigidbody.angulardamping.md)
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+
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## RigidBody.angularDamping property
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The angular damping of the rigid body.
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**Signature:**
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```typescript
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get angularDamping(): number;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [angularVelocity](./server.rigidbody.angularvelocity.md)
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## RigidBody.angularVelocity property
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The angular velocity of the rigid body.
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**Signature:**
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```typescript
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get angularVelocity(): Vector3Like;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [directionFromRotation](./server.rigidbody.directionfromrotation.md)
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## RigidBody.directionFromRotation property
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The direction from the rotation of the rigid body.
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**Signature:**
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```typescript
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get directionFromRotation(): Vector3Like;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [dominanceGroup](./server.rigidbody.dominancegroup.md)
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## RigidBody.dominanceGroup property
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The dominance group of the rigid body.
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**Signature:**
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```typescript
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get dominanceGroup(): number;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [effectiveAngularInertia](./server.rigidbody.effectiveangularinertia.md)
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## RigidBody.effectiveAngularInertia property
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The effective angular inertia of the rigid body.
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**Signature:**
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```typescript
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get effectiveAngularInertia(): SpdMatrix3 | undefined;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [effectiveInverseMass](./server.rigidbody.effectiveinversemass.md)
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## RigidBody.effectiveInverseMass property
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The effective inverse mass of the rigid body.
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**Signature:**
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```typescript
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get effectiveInverseMass(): Vector3Like | undefined;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [effectiveWorldInversePrincipalAngularInertiaSqrt](./server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md)
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## RigidBody.effectiveWorldInversePrincipalAngularInertiaSqrt property
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6
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The effective world inverse principal angular inertia square root of the rigid body.
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+
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**Signature:**
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```typescript
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get effectiveWorldInversePrincipalAngularInertiaSqrt(): SpdMatrix3 | undefined;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [enabledPositions](./server.rigidbody.enabledpositions.md)
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## RigidBody.enabledPositions property
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+
The enabled axes of positional movement of the rigid body.
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+
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**Signature:**
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```typescript
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get enabledPositions(): Vector3Boolean;
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```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [enabledRotations](./server.rigidbody.enabledrotations.md)
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## RigidBody.enabledRotations property
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+
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+
The enabled axes of rotational movement of the rigid body.
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+
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+
**Signature:**
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```typescript
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get enabledRotations(): Vector3Boolean;
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+
```
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [gravityScale](./server.rigidbody.gravityscale.md)
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## RigidBody.gravityScale property
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+
The gravity scale of the rigid body.
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+
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**Signature:**
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```typescript
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get gravityScale(): number;
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```
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [inverseMass](./server.rigidbody.inversemass.md)
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## RigidBody.inverseMass property
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+
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+
The inverse mass of the rigid body.
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+
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+
**Signature:**
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+
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```typescript
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get inverseMass(): number | undefined;
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+
```
|
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
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[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [inversePrincipalAngularInertiaSqrt](./server.rigidbody.inverseprincipalangularinertiasqrt.md)
|
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+
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## RigidBody.inversePrincipalAngularInertiaSqrt property
|
6
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+
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7
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+
The inverse principal angular inertia square root of the rigid body.
|
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+
|
9
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+
**Signature:**
|
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+
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+
```typescript
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get inversePrincipalAngularInertiaSqrt(): Vector3Like | undefined;
|
13
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+
```
|
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
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+
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3
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+
[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [linearDamping](./server.rigidbody.lineardamping.md)
|
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+
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+
## RigidBody.linearDamping property
|
6
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+
|
7
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+
The linear damping of the rigid body.
|
8
|
+
|
9
|
+
**Signature:**
|
10
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+
|
11
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+
```typescript
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+
get linearDamping(): number;
|
13
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+
```
|
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|
|
1
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+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
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+
|
3
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+
[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [linearVelocity](./server.rigidbody.linearvelocity.md)
|
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+
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+
## RigidBody.linearVelocity property
|
6
|
+
|
7
|
+
The linear velocity of the rigid body.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
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|
+
get linearVelocity(): Vector3Like;
|
13
|
+
```
|
@@ -0,0 +1,13 @@
|
|
1
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+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
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+
|
3
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+
[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [localCenterOfMass](./server.rigidbody.localcenterofmass.md)
|
4
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+
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+
## RigidBody.localCenterOfMass property
|
6
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+
|
7
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+
The local center of mass of the rigid body.
|
8
|
+
|
9
|
+
**Signature:**
|
10
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+
|
11
|
+
```typescript
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+
get localCenterOfMass(): Vector3Like;
|
13
|
+
```
|
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|
|
1
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+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
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+
|
3
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+
[Home](./index.md) > [server](./server.md) > [RigidBody](./server.rigidbody.md) > [lockAllPositions](./server.rigidbody.lockallpositions.md)
|
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+
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+
## RigidBody.lockAllPositions() method
|
6
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+
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7
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+
Locks all positional movement of the rigid body.
|
8
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+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
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+
lockAllPositions(): void;
|
13
|
+
```
|
14
|
+
**Returns:**
|
15
|
+
|
16
|
+
void
|
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|
+
|