hytopia 0.1.53 → 0.1.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/server.block.getneighborglobalcoordinatefromhitpoint.md +55 -0
- package/docs/server.block.md +34 -0
- package/docs/server.collider.bounciness.md +13 -0
- package/docs/server.collider.bouncinesscombinerule.md +13 -0
- package/docs/server.collider.collisiongroups.md +13 -0
- package/docs/{server.collider.getfriction.md → server.collider.friction.md} +4 -10
- package/docs/server.collider.frictioncombinerule.md +13 -0
- package/docs/server.collider.md +112 -63
- package/docs/server.collider.relativeposition.md +13 -0
- package/docs/server.collider.relativerotation.md +13 -0
- package/docs/{server.collider.setrelativetranslation.md → server.collider.setrelativeposition.md} +6 -6
- package/docs/server.collideroptions.md +6 -6
- package/docs/server.collideroptions.relativeposition.md +13 -0
- package/docs/server.entityeventpayload.md +2 -2
- package/docs/server.entityeventpayload.updateposition.entity.md +11 -0
- package/docs/{server.entityeventpayload.updatetranslation.md → server.entityeventpayload.updateposition.md} +5 -5
- package/docs/server.entityeventpayload.updateposition.position.md +11 -0
- package/docs/server.entityeventtype.md +4 -4
- package/docs/server.md +6 -2
- package/docs/server.movecallback.md +2 -2
- package/docs/server.movecompletecallback.md +1 -1
- package/docs/server.player.md +0 -21
- package/docs/server.playercamera.facingdirection.md +13 -0
- package/docs/server.playercamera.md +42 -0
- package/docs/server.playercamera.orientation.md +13 -0
- package/docs/server.playercameramode.md +2 -0
- package/docs/server.playeruieventtype.md +1 -1
- package/docs/server.raycasthit.md +4 -1
- package/docs/server.rigidbody.additionalmass.md +13 -0
- package/docs/server.rigidbody.additionalsolveriterations.md +13 -0
- package/docs/server.rigidbody.angulardamping.md +13 -0
- package/docs/server.rigidbody.angularvelocity.md +13 -0
- package/docs/server.rigidbody.directionfromrotation.md +13 -0
- package/docs/server.rigidbody.dominancegroup.md +13 -0
- package/docs/server.rigidbody.effectiveangularinertia.md +13 -0
- package/docs/server.rigidbody.effectiveinversemass.md +13 -0
- package/docs/server.rigidbody.effectiveworldinverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.enabledpositions.md +13 -0
- package/docs/server.rigidbody.enabledrotations.md +13 -0
- package/docs/server.rigidbody.gravityscale.md +13 -0
- package/docs/server.rigidbody.inversemass.md +13 -0
- package/docs/server.rigidbody.inverseprincipalangularinertiasqrt.md +13 -0
- package/docs/server.rigidbody.lineardamping.md +13 -0
- package/docs/server.rigidbody.linearvelocity.md +13 -0
- package/docs/server.rigidbody.localcenterofmass.md +13 -0
- package/docs/server.rigidbody.lockallpositions.md +17 -0
- package/docs/{server.rigidbody.getmass.md → server.rigidbody.mass.md} +4 -10
- package/docs/server.rigidbody.md +339 -150
- package/docs/server.rigidbody.nextkinematicposition.md +13 -0
- package/docs/server.rigidbody.nextkinematicrotation.md +13 -0
- package/docs/server.rigidbody.position.md +13 -0
- package/docs/server.rigidbody.principalangularinertia.md +13 -0
- package/docs/server.rigidbody.principalangularinertialocalframe.md +13 -0
- package/docs/server.rigidbody.rotation.md +13 -0
- package/docs/{server.rigidbody.setenabledtranslations.md → server.rigidbody.setenabledpositions.md} +6 -6
- package/docs/{server.rigidbody.setnextkinematictranslation.md → server.rigidbody.setnextkinematicposition.md} +6 -6
- package/docs/{server.rigidbody.settranslation.md → server.rigidbody.setposition.md} +6 -6
- package/docs/server.rigidbody.softccdprediction.md +13 -0
- package/docs/server.rigidbody.type.md +13 -0
- package/docs/server.rigidbody.worldcenterofmass.md +13 -0
- package/docs/server.rigidbodyoptions.enabledpositions.md +13 -0
- package/docs/server.rigidbodyoptions.md +19 -19
- package/docs/server.rigidbodyoptions.position.md +13 -0
- package/examples/block-entity/index.ts +2 -2
- package/examples/custom-ui/index.ts +1 -1
- package/examples/payload-game/index.ts +11 -11
- package/package.json +1 -1
- package/server.api.json +1089 -1055
- package/server.d.ts +132 -218
- package/server.js +67 -67
- package/docs/server.collider.getbounciness.md +0 -19
- package/docs/server.collider.getbouncinesscombinerule.md +0 -19
- package/docs/server.collider.getcollisiongroups.md +0 -19
- package/docs/server.collider.getfrictioncombinerule.md +0 -19
- package/docs/server.collider.getrelativerotation.md +0 -19
- package/docs/server.collider.getrelativetranslation.md +0 -19
- package/docs/server.collideroptions.relativetranslation.md +0 -13
- package/docs/server.entityeventpayload.updatetranslation.entity.md +0 -11
- package/docs/server.entityeventpayload.updatetranslation.translation.md +0 -11
- package/docs/server.player.cameraorientation.md +0 -13
- package/docs/server.rigidbody.getadditionalmass.md +0 -19
- package/docs/server.rigidbody.getadditionalsolveriterations.md +0 -19
- package/docs/server.rigidbody.getangulardamping.md +0 -19
- package/docs/server.rigidbody.getangularvelocity.md +0 -19
- package/docs/server.rigidbody.getdirectionfromrotation.md +0 -19
- package/docs/server.rigidbody.getdominancegroup.md +0 -19
- package/docs/server.rigidbody.geteffectiveangularinertia.md +0 -19
- package/docs/server.rigidbody.geteffectiveinversemass.md +0 -19
- package/docs/server.rigidbody.geteffectiveworldinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getenabledrotations.md +0 -19
- package/docs/server.rigidbody.getenabledtranslations.md +0 -19
- package/docs/server.rigidbody.getgravityscale.md +0 -19
- package/docs/server.rigidbody.getinversemass.md +0 -19
- package/docs/server.rigidbody.getinverseprincipalangularinertiasqrt.md +0 -19
- package/docs/server.rigidbody.getlineardamping.md +0 -19
- package/docs/server.rigidbody.getlinearvelocity.md +0 -19
- package/docs/server.rigidbody.getlocalcenterofmass.md +0 -19
- package/docs/server.rigidbody.getnextkinematicrotation.md +0 -19
- package/docs/server.rigidbody.getnextkinematictranslation.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertia.md +0 -19
- package/docs/server.rigidbody.getprincipalangularinertialocalframe.md +0 -19
- package/docs/server.rigidbody.getrotation.md +0 -19
- package/docs/server.rigidbody.getsoftccdprediction.md +0 -19
- package/docs/server.rigidbody.gettranslation.md +0 -19
- package/docs/server.rigidbody.gettype.md +0 -19
- package/docs/server.rigidbody.getworldcenterofmass.md +0 -19
- package/docs/server.rigidbody.lockalltranslations.md +0 -17
- package/docs/server.rigidbodyoptions.enabledtranslations.md +0 -13
- package/docs/server.rigidbodyoptions.translation.md +0 -13
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Block](./server.block.md) > [getNeighborGlobalCoordinateFromHitPoint](./server.block.getneighborglobalcoordinatefromhitpoint.md)
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## Block.getNeighborGlobalCoordinateFromHitPoint() method
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Gets the most adjacent neighbor global coordinate of this block based on a relative hit point, typically from a raycast.
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**Signature:**
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```typescript
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getNeighborGlobalCoordinateFromHitPoint(hitPoint: Vector3Like): Vector3Like;
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```
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## Parameters
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<table><thead><tr><th>
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Parameter
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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hitPoint
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</td><td>
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[Vector3Like](./server.vector3like.md)
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</td><td>
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The hit point on this block to get the neighbor coordinate from.
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</td></tr>
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</tbody></table>
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**Returns:**
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[Vector3Like](./server.vector3like.md)
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A neighbor global coordinate of this block based on the hit point.
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package/docs/server.block.md
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The global coordinate of the block.
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</td></tr>
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</tbody></table>
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## Methods
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<table><thead><tr><th>
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Method
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</th><th>
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Modifiers
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[getNeighborGlobalCoordinateFromHitPoint(hitPoint)](./server.block.getneighborglobalcoordinatefromhitpoint.md)
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</td><td>
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</td><td>
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Gets the most adjacent neighbor global coordinate of this block based on a relative hit point, typically from a raycast.
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</td></tr>
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</tbody></table>
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [bounciness](./server.collider.bounciness.md)
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## Collider.bounciness property
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The bounciness of the collider.
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**Signature:**
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```typescript
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get bounciness(): number;
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```
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [bouncinessCombineRule](./server.collider.bouncinesscombinerule.md)
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## Collider.bouncinessCombineRule property
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The bounciness combine rule of the collider.
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**Signature:**
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```typescript
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get bouncinessCombineRule(): CoefficientCombineRule;
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```
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [collisionGroups](./server.collider.collisiongroups.md)
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## Collider.collisionGroups property
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The collision groups the collider belongs to.
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**Signature:**
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```typescript
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get collisionGroups(): CollisionGroups;
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```
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [friction](./server.collider.friction.md)
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## Collider.
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## Collider.friction property
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The friction of the collider.
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**Signature:**
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```typescript
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get friction(): number;
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```
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**Returns:**
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The friction of the collider.
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [frictionCombineRule](./server.collider.frictioncombinerule.md)
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## Collider.frictionCombineRule property
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The friction combine rule of the collider.
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**Signature:**
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```typescript
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get frictionCombineRule(): CoefficientCombineRule;
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```
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The raw collider object from the Rapier physics engine.
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An arbitrary identifier tag of the collider. Useful for your own logic.
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</tbody></table>
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## Methods
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<table><thead><tr><th>
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Description
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[addToSimulation(simulation, parentRigidBody)](./server.collider.addtosimulation.md)
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Adds the collider to the simulation.
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[enableCollisionEvents(enabled)](./server.collider.enablecollisionevents.md)
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Enables or disables collision events for the collider. This is automatically enabled if an on collision callback is set.
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Sets the relative position of the collider to its parent rigid body.
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Sets the relative rotation of the collider.
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</td></tr>
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@@ -0,0 +1,13 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [relativePosition](./server.collider.relativeposition.md)
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|
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## Collider.relativePosition property
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The relative position of the collider to its parent rigid body.
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**Signature:**
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```typescript
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get relativePosition(): Vector3Like;
|
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```
|
@@ -0,0 +1,13 @@
|
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [relativeRotation](./server.collider.relativerotation.md)
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## Collider.relativeRotation property
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The relative rotation of the collider.
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|
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**Signature:**
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```typescript
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get relativeRotation(): QuaternionLike;
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```
|
package/docs/{server.collider.setrelativetranslation.md → server.collider.setrelativeposition.md}
RENAMED
@@ -1,15 +1,15 @@
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [
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[Home](./index.md) > [server](./server.md) > [Collider](./server.collider.md) > [setRelativePosition](./server.collider.setrelativeposition.md)
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## Collider.
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## Collider.setRelativePosition() method
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Sets the relative
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Sets the relative position of the collider to its parent rigid body.
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**Signature:**
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```typescript
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setRelativePosition(position: Vector3Like): void;
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## Parameters
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position
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The relative
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The relative position of the collider.
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