hytopia 0.1.0 → 0.1.2

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Files changed (1106) hide show
  1. package/README.md +16 -12
  2. package/boilerplate/assets/audio/sfx/step.wav +0 -0
  3. package/boilerplate/assets/map.json +2623 -0
  4. package/boilerplate/index.ts +103 -0
  5. package/docs/index.md +29 -0
  6. package/docs/server.audio._constructor_.md +47 -0
  7. package/docs/server.audio.attachedtoentity.md +13 -0
  8. package/docs/server.audio.detune.md +13 -0
  9. package/docs/server.audio.distortion.md +13 -0
  10. package/docs/server.audio.duration.md +13 -0
  11. package/docs/server.audio.id.md +13 -0
  12. package/docs/server.audio.isloaded.md +13 -0
  13. package/docs/server.audio.isplaying.md +13 -0
  14. package/docs/server.audio.ispositional.md +13 -0
  15. package/docs/server.audio.loop.md +13 -0
  16. package/docs/server.audio.md +591 -0
  17. package/docs/server.audio.offset.md +13 -0
  18. package/docs/server.audio.pause.md +17 -0
  19. package/docs/server.audio.play.md +69 -0
  20. package/docs/server.audio.playbackrate.md +13 -0
  21. package/docs/server.audio.position.md +13 -0
  22. package/docs/server.audio.referencedistance.md +13 -0
  23. package/docs/server.audio.setattachedtoentity.md +53 -0
  24. package/docs/server.audio.setdetune.md +53 -0
  25. package/docs/server.audio.setdistortion.md +53 -0
  26. package/docs/server.audio.setplaybackrate.md +53 -0
  27. package/docs/server.audio.setposition.md +53 -0
  28. package/docs/server.audio.setreferencedistance.md +53 -0
  29. package/docs/server.audio.setvolume.md +53 -0
  30. package/docs/server.audio.starttick.md +13 -0
  31. package/docs/server.audio.uri.md +13 -0
  32. package/docs/server.audio.volume.md +13 -0
  33. package/docs/server.audio.world.md +13 -0
  34. package/docs/server.audioeventpayload.md +118 -0
  35. package/docs/server.audioeventpayload.pause.audio.md +11 -0
  36. package/docs/server.audioeventpayload.pause.md +53 -0
  37. package/docs/server.audioeventpayload.play.audio.md +11 -0
  38. package/docs/server.audioeventpayload.play.md +53 -0
  39. package/docs/server.audioeventpayload.playrestart.audio.md +11 -0
  40. package/docs/server.audioeventpayload.playrestart.md +53 -0
  41. package/docs/server.audioeventpayload.setattachedtoentity.audio.md +11 -0
  42. package/docs/server.audioeventpayload.setattachedtoentity.entity.md +11 -0
  43. package/docs/server.audioeventpayload.setattachedtoentity.md +70 -0
  44. package/docs/server.audioeventpayload.setdetune.audio.md +11 -0
  45. package/docs/server.audioeventpayload.setdetune.detune.md +11 -0
  46. package/docs/server.audioeventpayload.setdetune.md +70 -0
  47. package/docs/server.audioeventpayload.setdistortion.audio.md +11 -0
  48. package/docs/server.audioeventpayload.setdistortion.distortion.md +11 -0
  49. package/docs/server.audioeventpayload.setdistortion.md +70 -0
  50. package/docs/server.audioeventpayload.setplaybackrate.audio.md +11 -0
  51. package/docs/server.audioeventpayload.setplaybackrate.md +70 -0
  52. package/docs/server.audioeventpayload.setplaybackrate.playbackrate.md +11 -0
  53. package/docs/server.audioeventpayload.setposition.audio.md +11 -0
  54. package/docs/server.audioeventpayload.setposition.md +70 -0
  55. package/docs/server.audioeventpayload.setposition.position.md +11 -0
  56. package/docs/server.audioeventpayload.setreferencedistance.audio.md +11 -0
  57. package/docs/server.audioeventpayload.setreferencedistance.md +70 -0
  58. package/docs/server.audioeventpayload.setreferencedistance.referencedistance.md +11 -0
  59. package/docs/server.audioeventpayload.setvolume.audio.md +11 -0
  60. package/docs/server.audioeventpayload.setvolume.md +70 -0
  61. package/docs/server.audioeventpayload.setvolume.volume.md +11 -0
  62. package/docs/server.audioeventtype.md +173 -0
  63. package/docs/server.audiomanager.getallaudios.md +19 -0
  64. package/docs/server.audiomanager.getallentityattachedaudios.md +55 -0
  65. package/docs/server.audiomanager.getallloopedaudios.md +19 -0
  66. package/docs/server.audiomanager.getalloneshotaudios.md +19 -0
  67. package/docs/server.audiomanager.md +150 -0
  68. package/docs/server.audiomanager.world.md +13 -0
  69. package/docs/server.audiooptions.attachedtoentity.md +13 -0
  70. package/docs/server.audiooptions.detune.md +13 -0
  71. package/docs/server.audiooptions.distortion.md +13 -0
  72. package/docs/server.audiooptions.duration.md +13 -0
  73. package/docs/server.audiooptions.loop.md +13 -0
  74. package/docs/server.audiooptions.md +247 -0
  75. package/docs/server.audiooptions.offset.md +13 -0
  76. package/docs/server.audiooptions.playbackrate.md +13 -0
  77. package/docs/server.audiooptions.position.md +13 -0
  78. package/docs/server.audiooptions.referencedistance.md +13 -0
  79. package/docs/server.audiooptions.uri.md +13 -0
  80. package/docs/server.audiooptions.volume.md +13 -0
  81. package/docs/server.basecharactercontroller._constructor_.md +65 -0
  82. package/docs/server.basecharactercontroller.createsensorcolliders.md +19 -0
  83. package/docs/server.basecharactercontroller.entity.md +13 -0
  84. package/docs/server.basecharactercontroller.md +197 -0
  85. package/docs/server.basecharactercontroller.ontickpathfindingmovement.md +13 -0
  86. package/docs/server.basecharactercontroller.ontickplayermovement.md +13 -0
  87. package/docs/server.basecharactercontroller.tickpathfindingmovement.md +69 -0
  88. package/docs/server.basecharactercontroller.tickplayermovement.md +85 -0
  89. package/docs/server.block.blocktype.md +13 -0
  90. package/docs/server.block.globalcoordinate.md +13 -0
  91. package/docs/server.block.md +86 -0
  92. package/docs/server.blocktype._constructor_.md +49 -0
  93. package/docs/server.blocktype.collideroptions.md +13 -0
  94. package/docs/server.blocktype.id.md +13 -0
  95. package/docs/server.blocktype.ismeshable.md +13 -0
  96. package/docs/server.blocktype.md +235 -0
  97. package/docs/server.blocktype.name.md +13 -0
  98. package/docs/server.blocktype.onentitycollision.md +13 -0
  99. package/docs/server.blocktype.onentitycontactforce.md +13 -0
  100. package/docs/server.blocktype.textureuri.md +13 -0
  101. package/docs/server.blocktypeoptions.customcollideroptions.md +11 -0
  102. package/docs/server.blocktypeoptions.id.md +11 -0
  103. package/docs/server.blocktypeoptions.md +108 -0
  104. package/docs/server.blocktypeoptions.name.md +11 -0
  105. package/docs/server.blocktypeoptions.textureuri.md +11 -0
  106. package/docs/server.blocktyperegistry.getallblocktypes.md +19 -0
  107. package/docs/server.blocktyperegistry.getblocktype.md +55 -0
  108. package/docs/server.blocktyperegistry.md +153 -0
  109. package/docs/server.blocktyperegistry.registerblocktype.md +69 -0
  110. package/docs/server.blocktyperegistry.registergenericblocktype.md +55 -0
  111. package/docs/server.blocktyperegistry.world.md +13 -0
  112. package/docs/server.blocktyperegistryeventpayload.md +37 -0
  113. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktype.md +11 -0
  114. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktyperegistry.md +11 -0
  115. package/docs/server.blocktyperegistryeventpayload.registerblocktype.id.md +11 -0
  116. package/docs/server.blocktyperegistryeventpayload.registerblocktype.md +87 -0
  117. package/docs/server.blocktyperegistryeventtype.md +47 -0
  118. package/docs/server.chateventpayload.md +46 -0
  119. package/docs/server.chateventpayload.sendbroadcastmessage.color.md +11 -0
  120. package/docs/server.chateventpayload.sendbroadcastmessage.md +72 -0
  121. package/docs/server.chateventpayload.sendbroadcastmessage.message.md +11 -0
  122. package/docs/server.chateventpayload.sendplayermessage.color.md +11 -0
  123. package/docs/server.chateventpayload.sendplayermessage.md +89 -0
  124. package/docs/server.chateventpayload.sendplayermessage.message.md +11 -0
  125. package/docs/server.chateventpayload.sendplayermessage.player.md +11 -0
  126. package/docs/server.chateventtype.md +61 -0
  127. package/docs/server.chatmanager.md +112 -0
  128. package/docs/server.chatmanager.registercommand.md +69 -0
  129. package/docs/server.chatmanager.sendbroadcastmessage.md +76 -0
  130. package/docs/server.chatmanager.sendplayermessage.md +92 -0
  131. package/docs/server.chatmanager.unregistercommand.md +53 -0
  132. package/docs/server.chunk._constructor_.md +13 -0
  133. package/docs/server.chunk.blockindextolocalcoordinate.md +55 -0
  134. package/docs/server.chunk.blocks.md +13 -0
  135. package/docs/server.chunk.despawn.md +17 -0
  136. package/docs/server.chunk.globalcoordinatetolocalcoordinate.md +55 -0
  137. package/docs/server.chunk.globalcoordinatetoorigincoordinate.md +55 -0
  138. package/docs/server.chunk.issimulated.md +13 -0
  139. package/docs/server.chunk.isspawned.md +13 -0
  140. package/docs/server.chunk.isvalidorigincoordinate.md +55 -0
  141. package/docs/server.chunk.md +324 -0
  142. package/docs/server.chunk.origincoordinate.md +13 -0
  143. package/docs/server.chunk.setblock.md +69 -0
  144. package/docs/server.chunk.spawn.md +69 -0
  145. package/docs/server.chunk.world.md +13 -0
  146. package/docs/server.chunkeventpayload.despawn.chunk.md +11 -0
  147. package/docs/server.chunkeventpayload.despawn.md +53 -0
  148. package/docs/server.chunkeventpayload.md +55 -0
  149. package/docs/server.chunkeventpayload.setblock.blocktypeid.md +11 -0
  150. package/docs/server.chunkeventpayload.setblock.chunk.md +11 -0
  151. package/docs/server.chunkeventpayload.setblock.globalcoordinate.md +11 -0
  152. package/docs/server.chunkeventpayload.setblock.localcoordinate.md +11 -0
  153. package/docs/server.chunkeventpayload.setblock.md +104 -0
  154. package/docs/server.chunkeventpayload.spawn.chunk.md +11 -0
  155. package/docs/server.chunkeventpayload.spawn.md +53 -0
  156. package/docs/server.chunkeventtype.md +75 -0
  157. package/docs/server.chunklattice._constructor_.md +49 -0
  158. package/docs/server.chunklattice.getallchunks.md +19 -0
  159. package/docs/server.chunklattice.getchunk.md +55 -0
  160. package/docs/server.chunklattice.haschunk.md +55 -0
  161. package/docs/server.chunklattice.md +127 -0
  162. package/docs/server.chunklattice.setblock.md +69 -0
  163. package/docs/server.collider._constructor_.md +49 -0
  164. package/docs/server.collider.addtosimulation.md +69 -0
  165. package/docs/server.collider.enablecollisionevents.md +53 -0
  166. package/docs/server.collider.enablecontactforceevents.md +53 -0
  167. package/docs/server.collider.getbounciness.md +19 -0
  168. package/docs/server.collider.getcollisiongroups.md +19 -0
  169. package/docs/server.collider.getfriction.md +19 -0
  170. package/docs/server.collider.getrelativerotation.md +19 -0
  171. package/docs/server.collider.getrelativetranslation.md +19 -0
  172. package/docs/server.collider.isenabled.md +13 -0
  173. package/docs/server.collider.isremoved.md +13 -0
  174. package/docs/server.collider.issensor.md +13 -0
  175. package/docs/server.collider.issimulated.md +13 -0
  176. package/docs/server.collider.md +509 -0
  177. package/docs/server.collider.parentrigidbody.md +13 -0
  178. package/docs/server.collider.rawcollider.md +13 -0
  179. package/docs/server.collider.removefromsimulation.md +17 -0
  180. package/docs/server.collider.setbounciness.md +53 -0
  181. package/docs/server.collider.setcollisiongroups.md +53 -0
  182. package/docs/server.collider.setenabled.md +53 -0
  183. package/docs/server.collider.setfriction.md +53 -0
  184. package/docs/server.collider.setmass.md +53 -0
  185. package/docs/server.collider.setoncollision.md +53 -0
  186. package/docs/server.collider.setrelativerotation.md +53 -0
  187. package/docs/server.collider.setrelativetranslation.md +53 -0
  188. package/docs/server.collider.setsensor.md +53 -0
  189. package/docs/server.collider.settag.md +53 -0
  190. package/docs/server.collider.tag.md +13 -0
  191. package/docs/server.collideroptions.borderradius.md +13 -0
  192. package/docs/server.collideroptions.bounciness.md +13 -0
  193. package/docs/server.collideroptions.collisiongroups.md +13 -0
  194. package/docs/server.collideroptions.enabled.md +13 -0
  195. package/docs/server.collideroptions.friction.md +13 -0
  196. package/docs/server.collideroptions.halfextents.md +13 -0
  197. package/docs/server.collideroptions.halfheight.md +13 -0
  198. package/docs/server.collideroptions.issensor.md +13 -0
  199. package/docs/server.collideroptions.mass.md +13 -0
  200. package/docs/server.collideroptions.md +361 -0
  201. package/docs/server.collideroptions.oncollision.md +13 -0
  202. package/docs/server.collideroptions.parentrigidbody.md +13 -0
  203. package/docs/server.collideroptions.radius.md +13 -0
  204. package/docs/server.collideroptions.relativerotation.md +13 -0
  205. package/docs/server.collideroptions.relativetranslation.md +13 -0
  206. package/docs/server.collideroptions.shape.md +13 -0
  207. package/docs/server.collideroptions.simulation.md +13 -0
  208. package/docs/server.collideroptions.tag.md +13 -0
  209. package/docs/server.collidershape.md +117 -0
  210. package/docs/server.collisioncallback.md +15 -0
  211. package/docs/server.collisiongroup.md +116 -0
  212. package/docs/server.collisiongroups.md +18 -0
  213. package/docs/server.collisiongroupsbuilder.buildrawcollisiongroups.md +55 -0
  214. package/docs/server.collisiongroupsbuilder.decodecollisiongroups.md +55 -0
  215. package/docs/server.collisiongroupsbuilder.decoderawcollisiongroups.md +55 -0
  216. package/docs/server.collisiongroupsbuilder.isdefaultcollisiongroups.md +55 -0
  217. package/docs/server.collisiongroupsbuilder.md +101 -0
  218. package/docs/server.commandcallback.md +15 -0
  219. package/docs/server.decodedcollisiongroups.md +16 -0
  220. package/docs/server.default_entity_rigid_body_options.md +13 -0
  221. package/docs/server.defaultcharactercontroller._constructor_.md +65 -0
  222. package/docs/server.defaultcharactercontroller.canjump.md +13 -0
  223. package/docs/server.defaultcharactercontroller.canrun.md +13 -0
  224. package/docs/server.defaultcharactercontroller.canwalk.md +13 -0
  225. package/docs/server.defaultcharactercontroller.createsensorcolliders.md +19 -0
  226. package/docs/server.defaultcharactercontroller.isgrounded.md +13 -0
  227. package/docs/server.defaultcharactercontroller.isonplatform.md +13 -0
  228. package/docs/server.defaultcharactercontroller.jumpvelocity.md +13 -0
  229. package/docs/server.defaultcharactercontroller.md +333 -0
  230. package/docs/server.defaultcharactercontroller.platform.md +13 -0
  231. package/docs/server.defaultcharactercontroller.runvelocity.md +13 -0
  232. package/docs/server.defaultcharactercontroller.tickpathfindingmovement.md +69 -0
  233. package/docs/server.defaultcharactercontroller.tickplayermovement.md +85 -0
  234. package/docs/server.defaultcharactercontroller.walkvelocity.md +13 -0
  235. package/docs/server.defaultcharactercontrolleroptions.canjump.md +13 -0
  236. package/docs/server.defaultcharactercontrolleroptions.canrun.md +13 -0
  237. package/docs/server.defaultcharactercontrolleroptions.canwalk.md +13 -0
  238. package/docs/server.defaultcharactercontrolleroptions.jumpvelocity.md +13 -0
  239. package/docs/server.defaultcharactercontrolleroptions.md +152 -0
  240. package/docs/server.defaultcharactercontrolleroptions.runvelocity.md +13 -0
  241. package/docs/server.defaultcharactercontrolleroptions.walkvelocity.md +13 -0
  242. package/docs/server.entity._constructor_.md +49 -0
  243. package/docs/server.entity.charactercontroller.md +13 -0
  244. package/docs/server.entity.createcustomcharactercontroller.md +13 -0
  245. package/docs/server.entity.despawn.md +17 -0
  246. package/docs/server.entity.id.md +13 -0
  247. package/docs/server.entity.isspawned.md +13 -0
  248. package/docs/server.entity.md +529 -0
  249. package/docs/server.entity.modelloopedanimations.md +13 -0
  250. package/docs/server.entity.modelscale.md +13 -0
  251. package/docs/server.entity.modeluri.md +13 -0
  252. package/docs/server.entity.name.md +13 -0
  253. package/docs/server.entity.onblockcollision.md +13 -0
  254. package/docs/server.entity.onblockcontactforce.md +13 -0
  255. package/docs/server.entity.ondespawn.md +13 -0
  256. package/docs/server.entity.onentitycollision.md +13 -0
  257. package/docs/server.entity.onentitycontactforce.md +13 -0
  258. package/docs/server.entity.onspawn.md +13 -0
  259. package/docs/server.entity.ontick.md +13 -0
  260. package/docs/server.entity.setcharactercontroller.md +53 -0
  261. package/docs/server.entity.spawn.md +69 -0
  262. package/docs/server.entity.startmodelloopedanimations.md +53 -0
  263. package/docs/server.entity.startmodeloneshotanimations.md +53 -0
  264. package/docs/server.entity.stopmodelanimations.md +53 -0
  265. package/docs/server.entity.world.md +13 -0
  266. package/docs/server.entityeventpayload.despawn.entity.md +11 -0
  267. package/docs/server.entityeventpayload.despawn.md +53 -0
  268. package/docs/server.entityeventpayload.md +91 -0
  269. package/docs/server.entityeventpayload.spawn.entity.md +11 -0
  270. package/docs/server.entityeventpayload.spawn.md +53 -0
  271. package/docs/server.entityeventpayload.startmodelloopedanimations.animations.md +11 -0
  272. package/docs/server.entityeventpayload.startmodelloopedanimations.entity.md +11 -0
  273. package/docs/server.entityeventpayload.startmodelloopedanimations.md +70 -0
  274. package/docs/server.entityeventpayload.startmodeloneshotanimations.animations.md +11 -0
  275. package/docs/server.entityeventpayload.startmodeloneshotanimations.entity.md +11 -0
  276. package/docs/server.entityeventpayload.startmodeloneshotanimations.md +70 -0
  277. package/docs/server.entityeventpayload.stopmodelanimations.animations.md +11 -0
  278. package/docs/server.entityeventpayload.stopmodelanimations.entity.md +11 -0
  279. package/docs/server.entityeventpayload.stopmodelanimations.md +70 -0
  280. package/docs/server.entityeventpayload.updaterotation.entity.md +11 -0
  281. package/docs/server.entityeventpayload.updaterotation.md +70 -0
  282. package/docs/server.entityeventpayload.updaterotation.rotation.md +11 -0
  283. package/docs/server.entityeventpayload.updatetranslation.entity.md +11 -0
  284. package/docs/server.entityeventpayload.updatetranslation.md +70 -0
  285. package/docs/server.entityeventpayload.updatetranslation.translation.md +11 -0
  286. package/docs/server.entityeventtype.md +131 -0
  287. package/docs/server.entitymanager.getallentities.md +19 -0
  288. package/docs/server.entitymanager.getallplayerentities.md +55 -0
  289. package/docs/server.entitymanager.getentity.md +55 -0
  290. package/docs/server.entitymanager.md +136 -0
  291. package/docs/server.entitymanager.world.md +13 -0
  292. package/docs/server.entityoptions.md +133 -0
  293. package/docs/server.entityoptions.modelloopedanimations.md +13 -0
  294. package/docs/server.entityoptions.modelscale.md +13 -0
  295. package/docs/server.entityoptions.modeluri.md +13 -0
  296. package/docs/server.entityoptions.name.md +13 -0
  297. package/docs/server.entityoptions.rigidbodyoptions.md +13 -0
  298. package/docs/server.event_2.md +76 -0
  299. package/docs/server.event_2.payload.md +13 -0
  300. package/docs/server.event_2.type.md +13 -0
  301. package/docs/server.eventrouter._constructor_.md +49 -0
  302. package/docs/server.eventrouter.emit.md +55 -0
  303. package/docs/server.eventrouter.logallevents.md +13 -0
  304. package/docs/server.eventrouter.logeventspayloads.md +13 -0
  305. package/docs/server.eventrouter.logignoreeventprefixes.md +13 -0
  306. package/docs/server.eventrouter.logignoreevents.md +13 -0
  307. package/docs/server.eventrouter.logunlistenedevents.md +13 -0
  308. package/docs/server.eventrouter.md +270 -0
  309. package/docs/server.eventrouter.off.md +69 -0
  310. package/docs/server.eventrouter.offall.md +53 -0
  311. package/docs/server.eventrouter.on.md +73 -0
  312. package/docs/server.eventrouter.serverinstance.md +13 -0
  313. package/docs/server.gameserver.instance.md +13 -0
  314. package/docs/server.gameserver.md +109 -0
  315. package/docs/server.gameserver.playermanager.md +13 -0
  316. package/docs/server.gameserver.worlds.md +15 -0
  317. package/docs/server.gameservereventpayload.md +46 -0
  318. package/docs/server.gameservereventpayload.start.md +53 -0
  319. package/docs/server.gameservereventpayload.start.startedatms.md +11 -0
  320. package/docs/server.gameservereventpayload.stop.md +53 -0
  321. package/docs/server.gameservereventpayload.stop.stoppedatms.md +11 -0
  322. package/docs/server.gameservereventtype.md +61 -0
  323. package/docs/server.hytopia.audio._constructor_.md +47 -0
  324. package/docs/server.hytopia.audio.attachedtoentity.md +13 -0
  325. package/docs/server.hytopia.audio.detune.md +13 -0
  326. package/docs/server.hytopia.audio.distortion.md +13 -0
  327. package/docs/server.hytopia.audio.duration.md +13 -0
  328. package/docs/server.hytopia.audio.id.md +13 -0
  329. package/docs/server.hytopia.audio.isloaded.md +13 -0
  330. package/docs/server.hytopia.audio.isplaying.md +13 -0
  331. package/docs/server.hytopia.audio.ispositional.md +13 -0
  332. package/docs/server.hytopia.audio.loop.md +13 -0
  333. package/docs/server.hytopia.audio.md +591 -0
  334. package/docs/server.hytopia.audio.offset.md +13 -0
  335. package/docs/server.hytopia.audio.pause.md +17 -0
  336. package/docs/server.hytopia.audio.play.md +69 -0
  337. package/docs/server.hytopia.audio.playbackrate.md +13 -0
  338. package/docs/server.hytopia.audio.position.md +13 -0
  339. package/docs/server.hytopia.audio.referencedistance.md +13 -0
  340. package/docs/server.hytopia.audio.setattachedtoentity.md +53 -0
  341. package/docs/server.hytopia.audio.setdetune.md +53 -0
  342. package/docs/server.hytopia.audio.setdistortion.md +53 -0
  343. package/docs/server.hytopia.audio.setplaybackrate.md +53 -0
  344. package/docs/server.hytopia.audio.setposition.md +53 -0
  345. package/docs/server.hytopia.audio.setreferencedistance.md +53 -0
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [RigidBody](./server.rigidbody.md)
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+
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+ ## RigidBody class
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+
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+ Represents a rigid body in a world's physics simulation.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ export default class RigidBody
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+ ```
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+
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+ ## Remarks
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+
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+ Rigid bodies are the core of the physics simulation. They are used to represent physical objects (IE: entities) that can interact with each other.
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+
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+ ## Constructors
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+
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+ <table><thead><tr><th>
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+
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+ Constructor
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [(constructor)(options)](./server.rigidbody._constructor_.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Constructs a new instance of the `RigidBody` class
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+
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+ ## Properties
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+
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+ <table><thead><tr><th>
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+
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+ Property
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [colliders](./server.rigidbody.colliders.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ Set&lt;[Collider](./server.collider.md)<!-- -->&gt;
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+
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+
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+ </td><td>
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+
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+ The colliders of the rigid body.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isCcdEnabled](./server.rigidbody.isccdenabled.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body has continuous collision detection enabled.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isDynamic](./server.rigidbody.isdynamic.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is dynamic.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isEnabled](./server.rigidbody.isenabled.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is enabled.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isFixed](./server.rigidbody.isfixed.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is fixed.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isKinematic](./server.rigidbody.iskinematic.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is kinematic.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isKinematicPositionBased](./server.rigidbody.iskinematicpositionbased.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is kinematic position based.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isKinematicVelocityBased](./server.rigidbody.iskinematicvelocitybased.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is kinematic velocity based.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isMoving](./server.rigidbody.ismoving.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is moving.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isRemoved](./server.rigidbody.isremoved.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body has been removed from the simulation.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isSimulated](./server.rigidbody.issimulated.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is simulated.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [isSleeping](./server.rigidbody.issleeping.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ boolean
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+
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+
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+ </td><td>
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+
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+ Whether the rigid body is sleeping.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [numColliders](./server.rigidbody.numcolliders.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The number of colliders in the rigid body.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [rawRigidBody](./server.rigidbody.rawrigidbody.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ RAPIER.RigidBody \| undefined
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+
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+
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+ </td><td>
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+
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+ The raw RAPIER rigid body instance.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [tag](./server.rigidbody.tag.md)
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+
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+
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+ </td><td>
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+
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+ `readonly`
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+
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+
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+ </td><td>
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+
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+ string \| undefined
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+
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+
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+ </td><td>
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+
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+ An arbitrary identifier tag of the rigid body. Useful for your own logic.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+
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+ ## Methods
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+
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+ <table><thead><tr><th>
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+
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+ Method
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+
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+
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+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [addChildColliderToSimulation(collider)](./server.rigidbody.addchildcollidertosimulation.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Adds an unsimulated child collider to the rigid body for the simulation it belongs to.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [addForce(force)](./server.rigidbody.addforce.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Adds a force to the rigid body.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [addTorque(torque)](./server.rigidbody.addtorque.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Adds a torque to the rigid body.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [addToSimulation(simulation)](./server.rigidbody.addtosimulation.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ Adds the rigid body to a simulation.
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
469
+ [applyImpulse(impulse)](./server.rigidbody.applyimpulse.md)
470
+
471
+
472
+ </td><td>
473
+
474
+
475
+ </td><td>
476
+
477
+ Applies an impulse to the rigid body.
478
+
479
+
480
+ </td></tr>
481
+ <tr><td>
482
+
483
+ [applyImpulseAtPoint(impulse, point)](./server.rigidbody.applyimpulseatpoint.md)
484
+
485
+
486
+ </td><td>
487
+
488
+
489
+ </td><td>
490
+
491
+ Applies an impulse to the rigid body at a point.
492
+
493
+
494
+ </td></tr>
495
+ <tr><td>
496
+
497
+ [applyTorqueImpulse(impulse)](./server.rigidbody.applytorqueimpulse.md)
498
+
499
+
500
+ </td><td>
501
+
502
+
503
+ </td><td>
504
+
505
+ Applies a torque impulse to the rigid body.
506
+
507
+
508
+ </td></tr>
509
+ <tr><td>
510
+
511
+ [createAndAddChildCollidersToSimulation(colliderOptions)](./server.rigidbody.createandaddchildcolliderstosimulation.md)
512
+
513
+
514
+ </td><td>
515
+
516
+
517
+ </td><td>
518
+
519
+ Creates and adds multiple child colliders to the rigid body for the simulation it belongs to.
520
+
521
+
522
+ </td></tr>
523
+ <tr><td>
524
+
525
+ [createAndAddChildColliderToSimulation(colliderOptions)](./server.rigidbody.createandaddchildcollidertosimulation.md)
526
+
527
+
528
+ </td><td>
529
+
530
+
531
+ </td><td>
532
+
533
+ Creates and adds a child collider to the rigid body for the simulation it belongs to.
534
+
535
+
536
+ </td></tr>
537
+ <tr><td>
538
+
539
+ [getAdditionalMass()](./server.rigidbody.getadditionalmass.md)
540
+
541
+
542
+ </td><td>
543
+
544
+
545
+ </td><td>
546
+
547
+ Gets the additional mass of the rigid body.
548
+
549
+
550
+ </td></tr>
551
+ <tr><td>
552
+
553
+ [getAdditionalSolverIterations()](./server.rigidbody.getadditionalsolveriterations.md)
554
+
555
+
556
+ </td><td>
557
+
558
+
559
+ </td><td>
560
+
561
+ Gets the additional solver iterations of the rigid body.
562
+
563
+
564
+ </td></tr>
565
+ <tr><td>
566
+
567
+ [getAngularDamping()](./server.rigidbody.getangulardamping.md)
568
+
569
+
570
+ </td><td>
571
+
572
+
573
+ </td><td>
574
+
575
+ Gets the angular damping of the rigid body.
576
+
577
+
578
+ </td></tr>
579
+ <tr><td>
580
+
581
+ [getAngularVelocity()](./server.rigidbody.getangularvelocity.md)
582
+
583
+
584
+ </td><td>
585
+
586
+
587
+ </td><td>
588
+
589
+ Gets the angular velocity of the rigid body.
590
+
591
+
592
+ </td></tr>
593
+ <tr><td>
594
+
595
+ [getCollidersByTag(tag)](./server.rigidbody.getcollidersbytag.md)
596
+
597
+
598
+ </td><td>
599
+
600
+
601
+ </td><td>
602
+
603
+ Gets the colliders of the rigid body by tag.
604
+
605
+
606
+ </td></tr>
607
+ <tr><td>
608
+
609
+ [getDirectionFromRotation()](./server.rigidbody.getdirectionfromrotation.md)
610
+
611
+
612
+ </td><td>
613
+
614
+
615
+ </td><td>
616
+
617
+ Gets the direction from the rotation of the rigid body.
618
+
619
+
620
+ </td></tr>
621
+ <tr><td>
622
+
623
+ [getDominanceGroup()](./server.rigidbody.getdominancegroup.md)
624
+
625
+
626
+ </td><td>
627
+
628
+
629
+ </td><td>
630
+
631
+ Gets the dominance group of the rigid body.
632
+
633
+
634
+ </td></tr>
635
+ <tr><td>
636
+
637
+ [getEffectiveAngularInertia()](./server.rigidbody.geteffectiveangularinertia.md)
638
+
639
+
640
+ </td><td>
641
+
642
+
643
+ </td><td>
644
+
645
+ Gets the effective angular inertia of the rigid body.
646
+
647
+
648
+ </td></tr>
649
+ <tr><td>
650
+
651
+ [getEffectiveInverseMass()](./server.rigidbody.geteffectiveinversemass.md)
652
+
653
+
654
+ </td><td>
655
+
656
+
657
+ </td><td>
658
+
659
+ Gets the effective inverse mass of the rigid body.
660
+
661
+
662
+ </td></tr>
663
+ <tr><td>
664
+
665
+ [getEffectiveWorldInversePrincipalAngularInertiaSqrt()](./server.rigidbody.geteffectiveworldinverseprincipalangularinertiasqrt.md)
666
+
667
+
668
+ </td><td>
669
+
670
+
671
+ </td><td>
672
+
673
+ Gets the effective world inverse principal angular inertia square root of the rigid body.
674
+
675
+
676
+ </td></tr>
677
+ <tr><td>
678
+
679
+ [getEnabledRotations()](./server.rigidbody.getenabledrotations.md)
680
+
681
+
682
+ </td><td>
683
+
684
+
685
+ </td><td>
686
+
687
+ Gets the enabled rotations of the rigid body.
688
+
689
+
690
+ </td></tr>
691
+ <tr><td>
692
+
693
+ [getEnabledTranslations()](./server.rigidbody.getenabledtranslations.md)
694
+
695
+
696
+ </td><td>
697
+
698
+
699
+ </td><td>
700
+
701
+ Gets the enabled translations of the rigid body.
702
+
703
+
704
+ </td></tr>
705
+ <tr><td>
706
+
707
+ [getGravityScale()](./server.rigidbody.getgravityscale.md)
708
+
709
+
710
+ </td><td>
711
+
712
+
713
+ </td><td>
714
+
715
+ Gets the gravity scale of the rigid body.
716
+
717
+
718
+ </td></tr>
719
+ <tr><td>
720
+
721
+ [getInverseMass()](./server.rigidbody.getinversemass.md)
722
+
723
+
724
+ </td><td>
725
+
726
+
727
+ </td><td>
728
+
729
+ Gets the inverse mass of the rigid body.
730
+
731
+
732
+ </td></tr>
733
+ <tr><td>
734
+
735
+ [getInversePrincipalAngularInertiaSqrt()](./server.rigidbody.getinverseprincipalangularinertiasqrt.md)
736
+
737
+
738
+ </td><td>
739
+
740
+
741
+ </td><td>
742
+
743
+ Gets the inverse principal angular inertia square root of the rigid body.
744
+
745
+
746
+ </td></tr>
747
+ <tr><td>
748
+
749
+ [getLinearDamping()](./server.rigidbody.getlineardamping.md)
750
+
751
+
752
+ </td><td>
753
+
754
+
755
+ </td><td>
756
+
757
+ Gets the linear damping of the rigid body.
758
+
759
+
760
+ </td></tr>
761
+ <tr><td>
762
+
763
+ [getLinearVelocity()](./server.rigidbody.getlinearvelocity.md)
764
+
765
+
766
+ </td><td>
767
+
768
+
769
+ </td><td>
770
+
771
+ Gets the linear velocity of the rigid body.
772
+
773
+
774
+ </td></tr>
775
+ <tr><td>
776
+
777
+ [getLocalCenterOfMass()](./server.rigidbody.getlocalcenterofmass.md)
778
+
779
+
780
+ </td><td>
781
+
782
+
783
+ </td><td>
784
+
785
+ Gets the local center of mass of the rigid body.
786
+
787
+
788
+ </td></tr>
789
+ <tr><td>
790
+
791
+ [getMass()](./server.rigidbody.getmass.md)
792
+
793
+
794
+ </td><td>
795
+
796
+
797
+ </td><td>
798
+
799
+ Gets the mass of the rigid body.
800
+
801
+
802
+ </td></tr>
803
+ <tr><td>
804
+
805
+ [getNextKinematicRotation()](./server.rigidbody.getnextkinematicrotation.md)
806
+
807
+
808
+ </td><td>
809
+
810
+
811
+ </td><td>
812
+
813
+ Gets the next kinematic rotation of the rigid body.
814
+
815
+
816
+ </td></tr>
817
+ <tr><td>
818
+
819
+ [getNextKinematicTranslation()](./server.rigidbody.getnextkinematictranslation.md)
820
+
821
+
822
+ </td><td>
823
+
824
+
825
+ </td><td>
826
+
827
+ Gets the next kinematic translation of the rigid body.
828
+
829
+
830
+ </td></tr>
831
+ <tr><td>
832
+
833
+ [getPrincipalAngularInertia()](./server.rigidbody.getprincipalangularinertia.md)
834
+
835
+
836
+ </td><td>
837
+
838
+
839
+ </td><td>
840
+
841
+ Gets the principal angular inertia of the rigid body.
842
+
843
+
844
+ </td></tr>
845
+ <tr><td>
846
+
847
+ [getPrincipalAngularInertiaLocalFrame()](./server.rigidbody.getprincipalangularinertialocalframe.md)
848
+
849
+
850
+ </td><td>
851
+
852
+
853
+ </td><td>
854
+
855
+ Gets the principal angular inertia local frame of the rigid body.
856
+
857
+
858
+ </td></tr>
859
+ <tr><td>
860
+
861
+ [getRotation()](./server.rigidbody.getrotation.md)
862
+
863
+
864
+ </td><td>
865
+
866
+
867
+ </td><td>
868
+
869
+ Gets the rotation of the rigid body.
870
+
871
+
872
+ </td></tr>
873
+ <tr><td>
874
+
875
+ [getSoftCcdPrediction()](./server.rigidbody.getsoftccdprediction.md)
876
+
877
+
878
+ </td><td>
879
+
880
+
881
+ </td><td>
882
+
883
+ Gets the soft ccd prediction of the rigid body.
884
+
885
+
886
+ </td></tr>
887
+ <tr><td>
888
+
889
+ [getTranslation()](./server.rigidbody.gettranslation.md)
890
+
891
+
892
+ </td><td>
893
+
894
+
895
+ </td><td>
896
+
897
+ Gets the translation of the rigid body.
898
+
899
+
900
+ </td></tr>
901
+ <tr><td>
902
+
903
+ [getType()](./server.rigidbody.gettype.md)
904
+
905
+
906
+ </td><td>
907
+
908
+
909
+ </td><td>
910
+
911
+ Gets the type of the rigid body.
912
+
913
+
914
+ </td></tr>
915
+ <tr><td>
916
+
917
+ [getWorldCenterOfMass()](./server.rigidbody.getworldcenterofmass.md)
918
+
919
+
920
+ </td><td>
921
+
922
+
923
+ </td><td>
924
+
925
+ Gets the world center of mass of the rigid body.
926
+
927
+
928
+ </td></tr>
929
+ <tr><td>
930
+
931
+ [lockAllRotations()](./server.rigidbody.lockallrotations.md)
932
+
933
+
934
+ </td><td>
935
+
936
+
937
+ </td><td>
938
+
939
+ Locks all rotations of the rigid body.
940
+
941
+
942
+ </td></tr>
943
+ <tr><td>
944
+
945
+ [lockAllTranslations()](./server.rigidbody.lockalltranslations.md)
946
+
947
+
948
+ </td><td>
949
+
950
+
951
+ </td><td>
952
+
953
+ Locks all translations of the rigid body.
954
+
955
+
956
+ </td></tr>
957
+ <tr><td>
958
+
959
+ [removeFromSimulation()](./server.rigidbody.removefromsimulation.md)
960
+
961
+
962
+ </td><td>
963
+
964
+
965
+ </td><td>
966
+
967
+ Removes the rigid body from the simulation it belongs to.
968
+
969
+
970
+ </td></tr>
971
+ <tr><td>
972
+
973
+ [setAdditionalMass(additionalMass)](./server.rigidbody.setadditionalmass.md)
974
+
975
+
976
+ </td><td>
977
+
978
+
979
+ </td><td>
980
+
981
+ Sets the additional mass of the rigid body.
982
+
983
+
984
+ </td></tr>
985
+ <tr><td>
986
+
987
+ [setAdditionalMassProperties(additionalMassProperties)](./server.rigidbody.setadditionalmassproperties.md)
988
+
989
+
990
+ </td><td>
991
+
992
+
993
+ </td><td>
994
+
995
+ Sets the additional mass properties of the rigid body.
996
+
997
+
998
+ </td></tr>
999
+ <tr><td>
1000
+
1001
+ [setAdditionalSolverIterations(solverIterations)](./server.rigidbody.setadditionalsolveriterations.md)
1002
+
1003
+
1004
+ </td><td>
1005
+
1006
+
1007
+ </td><td>
1008
+
1009
+ Sets the additional solver iterations of the rigid body.
1010
+
1011
+
1012
+ </td></tr>
1013
+ <tr><td>
1014
+
1015
+ [setAngularDamping(angularDamping)](./server.rigidbody.setangulardamping.md)
1016
+
1017
+
1018
+ </td><td>
1019
+
1020
+
1021
+ </td><td>
1022
+
1023
+ Sets the angular damping of the rigid body.
1024
+
1025
+
1026
+ </td></tr>
1027
+ <tr><td>
1028
+
1029
+ [setAngularVelocity(angularVelocity)](./server.rigidbody.setangularvelocity.md)
1030
+
1031
+
1032
+ </td><td>
1033
+
1034
+
1035
+ </td><td>
1036
+
1037
+ Sets the angular velocity of the rigid body.
1038
+
1039
+
1040
+ </td></tr>
1041
+ <tr><td>
1042
+
1043
+ [setCcdEnabled(ccdEnabled)](./server.rigidbody.setccdenabled.md)
1044
+
1045
+
1046
+ </td><td>
1047
+
1048
+
1049
+ </td><td>
1050
+
1051
+ Sets whether the rigid body has continuous collision detection enabled.
1052
+
1053
+
1054
+ </td></tr>
1055
+ <tr><td>
1056
+
1057
+ [setCollisionGroupsForSolidColliders(collisionGroups)](./server.rigidbody.setcollisiongroupsforsolidcolliders.md)
1058
+
1059
+
1060
+ </td><td>
1061
+
1062
+
1063
+ </td><td>
1064
+
1065
+ Sets the collision groups for solid colliders (non-sensor) of the rigid body.
1066
+
1067
+
1068
+ </td></tr>
1069
+ <tr><td>
1070
+
1071
+ [setDominanceGroup(dominanceGroup)](./server.rigidbody.setdominancegroup.md)
1072
+
1073
+
1074
+ </td><td>
1075
+
1076
+
1077
+ </td><td>
1078
+
1079
+ Sets the dominance group of the rigid body.
1080
+
1081
+
1082
+ </td></tr>
1083
+ <tr><td>
1084
+
1085
+ [setEnabled(enabled)](./server.rigidbody.setenabled.md)
1086
+
1087
+
1088
+ </td><td>
1089
+
1090
+
1091
+ </td><td>
1092
+
1093
+ Sets whether the rigid body is enabled.
1094
+
1095
+
1096
+ </td></tr>
1097
+ <tr><td>
1098
+
1099
+ [setEnabledRotations(enabledRotations)](./server.rigidbody.setenabledrotations.md)
1100
+
1101
+
1102
+ </td><td>
1103
+
1104
+
1105
+ </td><td>
1106
+
1107
+ Sets whether the rigid body has enabled rotations.
1108
+
1109
+
1110
+ </td></tr>
1111
+ <tr><td>
1112
+
1113
+ [setEnabledTranslations(enabledTranslations)](./server.rigidbody.setenabledtranslations.md)
1114
+
1115
+
1116
+ </td><td>
1117
+
1118
+
1119
+ </td><td>
1120
+
1121
+ Sets whether the rigid body has enabled translations.
1122
+
1123
+
1124
+ </td></tr>
1125
+ <tr><td>
1126
+
1127
+ [setGravityScale(gravityScale)](./server.rigidbody.setgravityscale.md)
1128
+
1129
+
1130
+ </td><td>
1131
+
1132
+
1133
+ </td><td>
1134
+
1135
+ Sets the gravity scale of the rigid body.
1136
+
1137
+
1138
+ </td></tr>
1139
+ <tr><td>
1140
+
1141
+ [setLinearDamping(linearDamping)](./server.rigidbody.setlineardamping.md)
1142
+
1143
+
1144
+ </td><td>
1145
+
1146
+
1147
+ </td><td>
1148
+
1149
+ Sets the linear damping of the rigid body.
1150
+
1151
+
1152
+ </td></tr>
1153
+ <tr><td>
1154
+
1155
+ [setLinearVelocity(linearVelocity)](./server.rigidbody.setlinearvelocity.md)
1156
+
1157
+
1158
+ </td><td>
1159
+
1160
+
1161
+ </td><td>
1162
+
1163
+ Sets the linear velocity of the rigid body.
1164
+
1165
+
1166
+ </td></tr>
1167
+ <tr><td>
1168
+
1169
+ [setNextKinematicRotation(nextKinematicRotation)](./server.rigidbody.setnextkinematicrotation.md)
1170
+
1171
+
1172
+ </td><td>
1173
+
1174
+
1175
+ </td><td>
1176
+
1177
+ Sets the next kinematic rotation of the rigid body.
1178
+
1179
+
1180
+ </td></tr>
1181
+ <tr><td>
1182
+
1183
+ [setNextKinematicTranslation(nextKinematicTranslation)](./server.rigidbody.setnextkinematictranslation.md)
1184
+
1185
+
1186
+ </td><td>
1187
+
1188
+
1189
+ </td><td>
1190
+
1191
+ Sets the next kinematic translation of the rigid body.
1192
+
1193
+
1194
+ </td></tr>
1195
+ <tr><td>
1196
+
1197
+ [setRotation(rotation)](./server.rigidbody.setrotation.md)
1198
+
1199
+
1200
+ </td><td>
1201
+
1202
+
1203
+ </td><td>
1204
+
1205
+ Sets the rotation of the rigid body.
1206
+
1207
+
1208
+ </td></tr>
1209
+ <tr><td>
1210
+
1211
+ [setSleeping(sleeping)](./server.rigidbody.setsleeping.md)
1212
+
1213
+
1214
+ </td><td>
1215
+
1216
+
1217
+ </td><td>
1218
+
1219
+ Sets whether the rigid body is sleeping.
1220
+
1221
+
1222
+ </td></tr>
1223
+ <tr><td>
1224
+
1225
+ [setSoftCcdPrediction(softCcdPrediction)](./server.rigidbody.setsoftccdprediction.md)
1226
+
1227
+
1228
+ </td><td>
1229
+
1230
+
1231
+ </td><td>
1232
+
1233
+ Sets the soft ccd prediction of the rigid body.
1234
+
1235
+
1236
+ </td></tr>
1237
+ <tr><td>
1238
+
1239
+ [setTag(tag)](./server.rigidbody.settag.md)
1240
+
1241
+
1242
+ </td><td>
1243
+
1244
+
1245
+ </td><td>
1246
+
1247
+ Sets the tag of the rigid body.
1248
+
1249
+
1250
+ </td></tr>
1251
+ <tr><td>
1252
+
1253
+ [setTranslation(translation)](./server.rigidbody.settranslation.md)
1254
+
1255
+
1256
+ </td><td>
1257
+
1258
+
1259
+ </td><td>
1260
+
1261
+ Sets the translation of the rigid body.
1262
+
1263
+
1264
+ </td></tr>
1265
+ <tr><td>
1266
+
1267
+ [setType(type)](./server.rigidbody.settype.md)
1268
+
1269
+
1270
+ </td><td>
1271
+
1272
+
1273
+ </td><td>
1274
+
1275
+ Sets the type of the rigid body.
1276
+
1277
+
1278
+ </td></tr>
1279
+ <tr><td>
1280
+
1281
+ [sleep()](./server.rigidbody.sleep.md)
1282
+
1283
+
1284
+ </td><td>
1285
+
1286
+
1287
+ </td><td>
1288
+
1289
+ Explicitly puts the rigid body to sleep. Physics otherwise optimizes sleeping.
1290
+
1291
+
1292
+ </td></tr>
1293
+ <tr><td>
1294
+
1295
+ [wakeUp()](./server.rigidbody.wakeup.md)
1296
+
1297
+
1298
+ </td><td>
1299
+
1300
+
1301
+ </td><td>
1302
+
1303
+ Wakes up the rigid body. Physics otherwise optimizes waking it when necessary.
1304
+
1305
+
1306
+ </td></tr>
1307
+ </tbody></table>