hypixel-api-reborn 9.0.3 → 11.0.0

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Files changed (105) hide show
  1. package/.prettierrc +13 -0
  2. package/README.md +28 -16
  3. package/package.json +60 -58
  4. package/src/API/getAPIStatus.js +8 -7
  5. package/src/API/getBoosters.js +6 -5
  6. package/src/API/getGameCounts.js +6 -5
  7. package/src/API/getGuild.js +18 -17
  8. package/src/API/getLeaderboards.js +13 -12
  9. package/src/API/getPlayer.js +22 -26
  10. package/src/API/getRecentGames.js +18 -17
  11. package/src/API/getServerInfo.js +66 -77
  12. package/src/API/getStatus.js +8 -7
  13. package/src/API/getWatchdogStats.js +6 -5
  14. package/src/API/index.js +19 -9
  15. package/src/API/skyblock/getEndedSkyblockAuctions.js +10 -9
  16. package/src/API/skyblock/getSkyblockAuctions.js +64 -64
  17. package/src/API/skyblock/getSkyblockAuctionsByPlayer.js +11 -10
  18. package/src/API/skyblock/getSkyblockBazaar.js +10 -9
  19. package/src/API/skyblock/getSkyblockMember.js +28 -24
  20. package/src/API/skyblock/getSkyblockNews.js +6 -5
  21. package/src/API/skyblock/getSkyblockProfiles.js +44 -40
  22. package/src/Client.js +406 -430
  23. package/src/Errors.js +44 -38
  24. package/src/Private/defaultCache.js +77 -0
  25. package/src/Private/rateLimit.js +79 -98
  26. package/src/Private/requests.js +65 -39
  27. package/src/Private/updater.js +45 -42
  28. package/src/Private/uuidCache.js +37 -33
  29. package/src/Private/validate.js +97 -97
  30. package/src/index.js +82 -83
  31. package/src/structures/APIIncident.js +78 -78
  32. package/src/structures/APIStatus.js +47 -47
  33. package/src/structures/Boosters/Booster.js +83 -87
  34. package/src/structures/Color.js +129 -129
  35. package/src/structures/Game.js +164 -160
  36. package/src/structures/GameCounts.js +151 -151
  37. package/src/structures/Guild/Guild.js +204 -218
  38. package/src/structures/Guild/GuildMember.js +66 -66
  39. package/src/structures/Guild/GuildRank.js +48 -48
  40. package/src/structures/ItemBytes.js +33 -36
  41. package/src/structures/Leaderboard.js +31 -31
  42. package/src/structures/MiniGames/Arcade.js +567 -569
  43. package/src/structures/MiniGames/ArenaBrawl.js +52 -56
  44. package/src/structures/MiniGames/BedWars.js +423 -329
  45. package/src/structures/MiniGames/BlitzSurvivalGames.js +172 -148
  46. package/src/structures/MiniGames/BuildBattle.js +53 -53
  47. package/src/structures/MiniGames/CopsAndCrims.js +90 -90
  48. package/src/structures/MiniGames/Duels.js +694 -460
  49. package/src/structures/MiniGames/MegaWalls.js +137 -137
  50. package/src/structures/MiniGames/MurderMystery.js +93 -93
  51. package/src/structures/MiniGames/Paintball.js +67 -67
  52. package/src/structures/MiniGames/Pit.js +19 -19
  53. package/src/structures/MiniGames/Quakecraft.js +101 -101
  54. package/src/structures/MiniGames/SkyWars.js +508 -559
  55. package/src/structures/MiniGames/SmashHeroes.js +144 -151
  56. package/src/structures/MiniGames/SpeedUHC.js +115 -57
  57. package/src/structures/MiniGames/TNTGames.js +116 -116
  58. package/src/structures/MiniGames/TurboKartRacers.js +201 -71
  59. package/src/structures/MiniGames/UHC.js +164 -143
  60. package/src/structures/MiniGames/VampireZ.js +60 -60
  61. package/src/structures/MiniGames/Walls.js +52 -52
  62. package/src/structures/MiniGames/Warlords.js +62 -62
  63. package/src/structures/MiniGames/WoolWars.js +123 -0
  64. package/src/structures/Pet.js +96 -97
  65. package/src/structures/Pets.js +64 -64
  66. package/src/structures/Player.js +433 -453
  67. package/src/structures/PlayerCosmetics.js +100 -95
  68. package/src/structures/RecentGame.js +57 -57
  69. package/src/structures/ServerInfo.js +78 -78
  70. package/src/structures/SkyBlock/Auctions/Auction.js +104 -104
  71. package/src/structures/SkyBlock/Auctions/AuctionInfo.js +54 -54
  72. package/src/structures/SkyBlock/Auctions/BaseAuction.js +45 -45
  73. package/src/structures/SkyBlock/Auctions/Bid.js +48 -48
  74. package/src/structures/SkyBlock/Auctions/PartialAuction.js +25 -25
  75. package/src/structures/SkyBlock/Bazzar/Order.js +38 -38
  76. package/src/structures/SkyBlock/Bazzar/Product.js +53 -53
  77. package/src/structures/SkyBlock/News/SkyblockNews.js +60 -68
  78. package/src/structures/SkyBlock/SkyblockInventoryItem.js +124 -102
  79. package/src/structures/SkyBlock/SkyblockMember.js +820 -675
  80. package/src/structures/SkyBlock/SkyblockPet.js +71 -71
  81. package/src/structures/SkyBlock/SkyblockProfile.js +60 -60
  82. package/src/structures/Status.js +41 -41
  83. package/src/structures/Watchdog/Stats.js +36 -36
  84. package/src/utils/Constants.js +2789 -795
  85. package/src/utils/SkyblockUtils.js +208 -164
  86. package/src/utils/arrayTools.js +4 -4
  87. package/src/utils/divide.js +5 -5
  88. package/src/utils/guildExp.js +57 -67
  89. package/src/utils/index.js +13 -9
  90. package/src/utils/isGuildID.js +3 -3
  91. package/src/utils/isUUID.js +5 -5
  92. package/src/utils/oscillation.js +15 -23
  93. package/src/utils/removeSnakeCase.js +22 -35
  94. package/src/utils/rgbToHexColor.js +8 -0
  95. package/src/utils/romanize.js +11 -0
  96. package/src/utils/toIGN.js +20 -20
  97. package/src/utils/toUuid.js +19 -19
  98. package/src/utils/varInt.js +17 -21
  99. package/typings/index.d.ts +3532 -2625
  100. package/src/API/getFriends.js +0 -13
  101. package/src/API/getKeyInfo.js +0 -9
  102. package/src/API/getRankedSkyWars.js +0 -10
  103. package/src/structures/Friend.js +0 -38
  104. package/src/structures/KeyInfo.js +0 -42
  105. package/src/structures/MiniGames/SkyWarsRanked.js +0 -45
@@ -1,87 +1,83 @@
1
- const Game = require('../Game');
2
- /**
3
- * Booster class
4
- */
5
- class Booster {
6
- /**
7
- * @param {object} data
8
- */
9
- constructor (data) {
10
- /**
11
- * Booster's purchaser's UUID
12
- * @type {String}
13
- */
14
- this.purchaser = data.purchaserUuid;
15
- /**
16
- * Booster's multiplier
17
- * @type {Number}
18
- */
19
- this.amount = data.amount;
20
- /**
21
- * Booster's length in seconds
22
- * @type {Number}
23
- */
24
- this.originalLength = data.originalLength;
25
- /**
26
- * Length remaining in seconds
27
- * @type {Number}
28
- */
29
- this.remaining = data.length;
30
- /**
31
- * Date activated timestamp
32
- * @type {Number}
33
- */
34
- this.activatedTimestamp = data.dateActivated;
35
- /**
36
- * Date activated
37
- * @type {Date}
38
- */
39
- this.activated = new Date(data.dateActivated);
40
- /**
41
- * Game type
42
- * @type {Game}
43
- */
44
- this.game = data.gameType ? new Game(data.gameType) : null;
45
- /**
46
- * Is Booster Active
47
- * @type {boolean}
48
- */
49
- this.isActive = Array.isArray(data.stacked);
50
- /**
51
- * Booster type : either 'QUEUED', 'STACKED'* or 'ACTIVE'.
52
- * *STACKED is always queued, when active, they disappear into stackers of the active game booster
53
- * @type {string}
54
- */
55
- this.type = parseType(data);
56
- /**
57
- * Stacked by ( if any )
58
- * @type {string[]}
59
- */
60
- this.stackers = Array.isArray(data.stacked) ? Array.from(data.stacked) : [];
61
- /**
62
- * Possibly expired booster
63
- * Works by checking if date.length is negative
64
- * @type {boolean}
65
- */
66
- this.expired = data.length < 0;
67
- }
68
- /**
69
- * Beautiful format
70
- * @return {string}
71
- */
72
- toString () {
73
- return `${this.purchaser}'s booster in ${this.game}`;
74
- }
75
- }
76
-
77
- /**
78
- * Parses the type of the booster
79
- * @param {Object} data Data
80
- * @returns {string} Type of booster
81
- */
82
- function parseType(data) {
83
- if (data.stacked === true) return 'STACKED';
84
- if (!data.stacked) return 'QUEUED';
85
- return 'ACTIVE';
86
- }
87
- module.exports = Booster;
1
+ const Game = require('../Game');
2
+ /**
3
+ * Booster class
4
+ */
5
+ class Booster {
6
+ /**
7
+ * @param {object} data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Booster's purchaser's UUID
12
+ * @type {String}
13
+ */
14
+ this.purchaser = data.purchaserUuid;
15
+ /**
16
+ * Booster's multiplier
17
+ * @type {Number}
18
+ */
19
+ this.amount = data.amount;
20
+ /**
21
+ * Booster's length in seconds
22
+ * @type {Number}
23
+ */
24
+ this.originalLength = data.originalLength;
25
+ /**
26
+ * Length remaining in seconds
27
+ * @type {Number}
28
+ */
29
+ this.remaining = data.length;
30
+ /**
31
+ * Date activated timestamp
32
+ * @type {Number}
33
+ */
34
+ this.activatedTimestamp = data.dateActivated;
35
+ /**
36
+ * Date activated
37
+ * @type {Date}
38
+ */
39
+ this.activated = new Date(data.dateActivated);
40
+ /**
41
+ * Game type
42
+ * @type {Game}
43
+ */
44
+ this.game = data.gameType ? new Game(data.gameType) : null;
45
+ /**
46
+ * Is Booster Active
47
+ * @type {boolean}
48
+ */
49
+ this.isActive = Array.isArray(data.stacked);
50
+ /**
51
+ * Booster type : either 'QUEUED', 'STACKED'* or 'ACTIVE'.
52
+ * *STACKED is always queued, when active, they disappear into stackers of the active game booster
53
+ * @type {string}
54
+ */
55
+ this.type = parseType(data);
56
+ /**
57
+ * Stacked by ( if any )
58
+ * @type {string[]}
59
+ */
60
+ this.stackers = Array.isArray(data.stacked) ? Array.from(data.stacked) : [];
61
+ /**
62
+ * Possibly expired booster
63
+ * Works by checking if date.length is negative
64
+ * @type {boolean}
65
+ */
66
+ this.expired = data.length < 0;
67
+ }
68
+ /**
69
+ * Beautiful format
70
+ * @return {string}
71
+ */
72
+ toString() {
73
+ return `${this.purchaser}'s booster in ${this.game}`;
74
+ }
75
+ }
76
+
77
+ // eslint-disable-next-line require-jsdoc
78
+ function parseType(data) {
79
+ if (data.stacked === true) return 'STACKED';
80
+ if (!data.stacked) return 'QUEUED';
81
+ return 'ACTIVE';
82
+ }
83
+ module.exports = Booster;
@@ -1,129 +1,129 @@
1
- /**
2
- * Color class
3
- */
4
- class Color {
5
- /**
6
- * @param {ColorCode} color Color code
7
- */
8
- constructor (color) {
9
- this.color = color;
10
- }
11
-
12
- /**
13
- * Returns regular color name
14
- * @return {ColorString}
15
- */
16
- toString () {
17
- const ColorStrings = {
18
- BLACK: 'Black',
19
- DARK_BLUE: 'Dark Blue',
20
- DARK_GREEN: 'Dark Green',
21
- DARK_AQUA: 'Dark Aqua',
22
- DARK_RED: 'Dark Red',
23
- DARK_PURPLE: 'Dark Purple',
24
- GOLD: 'Gold',
25
- GRAY: 'Gray',
26
- DARK_GRAY: 'Dark Gray',
27
- BLUE: 'Blue',
28
- GREEN: 'Green',
29
- AQUA: 'Aqua',
30
- RED: 'Red',
31
- LIGHT_PURPLE: 'Light Purple',
32
- YELLOW: 'Yellow',
33
- WHITE: 'White'
34
- };
35
- return ColorStrings[this.color];
36
- }
37
-
38
- /**
39
- * Returns color HEX code
40
- * @return {ColorHex}
41
- */
42
- toHex () {
43
- const ColorHex = {
44
- BLACK: '#000000',
45
- DARK_BLUE: '#0000AA',
46
- DARK_GREEN: '#008000',
47
- DARK_AQUA: '#00AAAA',
48
- DARK_RED: '#AA0000',
49
- DARK_PURPLE: '#AA00AA',
50
- GOLD: '#FFAA00',
51
- GRAY: '#AAAAAA',
52
- DARK_GRAY: '#555555',
53
- BLUE: '#5555FF',
54
- GREEN: '#3CE63C',
55
- AQUA: '#3CE6E6',
56
- RED: '#FF5555',
57
- LIGHT_PURPLE: '#FF55FF',
58
- YELLOW: '#FFFF55',
59
- WHITE: '#FFFFFF'
60
- };
61
- return ColorHex[this.color];
62
- }
63
-
64
- /**
65
- * Returns color code
66
- * @return {ColorCode}
67
- */
68
- toCode () {
69
- return this.color;
70
- }
71
- }
72
- /**
73
- * @typedef {string} ColorCode
74
- * * `BLACK`
75
- * * `DARK_BLUE`
76
- * * `DARK_GREEN`
77
- * * `DARK_AQUA`
78
- * * `DARK_RED`
79
- * * `DARK_PURPLE`
80
- * * `GOLD`
81
- * * `GRAY`
82
- * * `DARK_GRAY`
83
- * * `BLUE`
84
- * * `GREEN`
85
- * * `AQUA`
86
- * * `RED`
87
- * * `LIGHT_PURPLE`
88
- * * `YELLOW`
89
- * * `WHITE`
90
- */
91
- /**
92
- * @typedef {string} ColorString
93
- * * BLACK: `Black`
94
- * * DARK_BLUE: `Dark Blue`
95
- * * DARK_GREEN: `Dark Green`
96
- * * DARK_AQUA: `Dark Aqua`
97
- * * DARK_RED: `Dark Red`
98
- * * DARK_PURPLE: `Dark Purple`
99
- * * GOLD: `Gold`
100
- * * GRAY: `Gray`
101
- * * DARK_GRAY: `Dark Gray`
102
- * * BLUE: `Blue`,
103
- * * GREEN: `Green`
104
- * * AQUA: `Aqua`
105
- * * RED: `Red`
106
- * * LIGHT_PURPLE: `Light Purple`
107
- * * YELLOW: `Yellow`
108
- * * WHITE: `White`
109
- */
110
- /**
111
- * @typedef {string} ColorHex
112
- * * BLACK: `#000000`
113
- * * DARK_BLUE: `#0000AA`
114
- * * DARK_GREEN: `#008000`
115
- * * DARK_AQUA: `#00AAAA`
116
- * * DARK_RED: `#AA0000`
117
- * * DARK_PURPLE: `#AA00AA`
118
- * * GOLD: `#FFAA00`
119
- * * GRAY: `#AAAAAA`
120
- * * DARK_GRAY: `#555555`
121
- * * BLUE: `#5555FF`
122
- * * GREEN: `#3CE63C`
123
- * * AQUA: `#3CE6E6`
124
- * * RED: `#FF5555`
125
- * * LIGHT_PURPLE: `#FF55FF`
126
- * * YELLOW: `#FFFF55`
127
- * * WHITE: `#FFFFFF`
128
- */
129
- module.exports = Color;
1
+ /**
2
+ * Color class
3
+ */
4
+ class Color {
5
+ /**
6
+ * @param {ColorCode} color Color code
7
+ */
8
+ constructor(color) {
9
+ this.color = color;
10
+ }
11
+
12
+ /**
13
+ * Returns regular color name
14
+ * @return {ColorString}
15
+ */
16
+ toString() {
17
+ const ColorStrings = {
18
+ BLACK: 'Black',
19
+ DARK_BLUE: 'Dark Blue',
20
+ DARK_GREEN: 'Dark Green',
21
+ DARK_AQUA: 'Dark Aqua',
22
+ DARK_RED: 'Dark Red',
23
+ DARK_PURPLE: 'Dark Purple',
24
+ GOLD: 'Gold',
25
+ GRAY: 'Gray',
26
+ DARK_GRAY: 'Dark Gray',
27
+ BLUE: 'Blue',
28
+ GREEN: 'Green',
29
+ AQUA: 'Aqua',
30
+ RED: 'Red',
31
+ LIGHT_PURPLE: 'Light Purple',
32
+ YELLOW: 'Yellow',
33
+ WHITE: 'White'
34
+ };
35
+ return ColorStrings[this.color];
36
+ }
37
+
38
+ /**
39
+ * Returns color HEX code
40
+ * @return {ColorHex}
41
+ */
42
+ toHex() {
43
+ const ColorHex = {
44
+ BLACK: '#000000',
45
+ DARK_BLUE: '#0000AA',
46
+ DARK_GREEN: '#008000',
47
+ DARK_AQUA: '#00AAAA',
48
+ DARK_RED: '#AA0000',
49
+ DARK_PURPLE: '#AA00AA',
50
+ GOLD: '#FFAA00',
51
+ GRAY: '#AAAAAA',
52
+ DARK_GRAY: '#555555',
53
+ BLUE: '#5555FF',
54
+ GREEN: '#3CE63C',
55
+ AQUA: '#3CE6E6',
56
+ RED: '#FF5555',
57
+ LIGHT_PURPLE: '#FF55FF',
58
+ YELLOW: '#FFFF55',
59
+ WHITE: '#FFFFFF'
60
+ };
61
+ return ColorHex[this.color];
62
+ }
63
+
64
+ /**
65
+ * Returns color code
66
+ * @return {ColorCode}
67
+ */
68
+ toCode() {
69
+ return this.color;
70
+ }
71
+ }
72
+ /**
73
+ * @typedef {string} ColorCode
74
+ * * `BLACK`
75
+ * * `DARK_BLUE`
76
+ * * `DARK_GREEN`
77
+ * * `DARK_AQUA`
78
+ * * `DARK_RED`
79
+ * * `DARK_PURPLE`
80
+ * * `GOLD`
81
+ * * `GRAY`
82
+ * * `DARK_GRAY`
83
+ * * `BLUE`
84
+ * * `GREEN`
85
+ * * `AQUA`
86
+ * * `RED`
87
+ * * `LIGHT_PURPLE`
88
+ * * `YELLOW`
89
+ * * `WHITE`
90
+ */
91
+ /**
92
+ * @typedef {string} ColorString
93
+ * * BLACK: `Black`
94
+ * * DARK_BLUE: `Dark Blue`
95
+ * * DARK_GREEN: `Dark Green`
96
+ * * DARK_AQUA: `Dark Aqua`
97
+ * * DARK_RED: `Dark Red`
98
+ * * DARK_PURPLE: `Dark Purple`
99
+ * * GOLD: `Gold`
100
+ * * GRAY: `Gray`
101
+ * * DARK_GRAY: `Dark Gray`
102
+ * * BLUE: `Blue`,
103
+ * * GREEN: `Green`
104
+ * * AQUA: `Aqua`
105
+ * * RED: `Red`
106
+ * * LIGHT_PURPLE: `Light Purple`
107
+ * * YELLOW: `Yellow`
108
+ * * WHITE: `White`
109
+ */
110
+ /**
111
+ * @typedef {string} ColorHex
112
+ * * BLACK: `#000000`
113
+ * * DARK_BLUE: `#0000AA`
114
+ * * DARK_GREEN: `#008000`
115
+ * * DARK_AQUA: `#00AAAA`
116
+ * * DARK_RED: `#AA0000`
117
+ * * DARK_PURPLE: `#AA00AA`
118
+ * * GOLD: `#FFAA00`
119
+ * * GRAY: `#AAAAAA`
120
+ * * DARK_GRAY: `#555555`
121
+ * * BLUE: `#5555FF`
122
+ * * GREEN: `#3CE63C`
123
+ * * AQUA: `#3CE6E6`
124
+ * * RED: `#FF5555`
125
+ * * LIGHT_PURPLE: `#FF55FF`
126
+ * * YELLOW: `#FFFF55`
127
+ * * WHITE: `#FFFFFF`
128
+ */
129
+ module.exports = Color;