hypixel-api-reborn 9.0.3 → 11.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (105) hide show
  1. package/.prettierrc +13 -0
  2. package/README.md +28 -16
  3. package/package.json +60 -58
  4. package/src/API/getAPIStatus.js +8 -7
  5. package/src/API/getBoosters.js +6 -5
  6. package/src/API/getGameCounts.js +6 -5
  7. package/src/API/getGuild.js +18 -17
  8. package/src/API/getLeaderboards.js +13 -12
  9. package/src/API/getPlayer.js +22 -26
  10. package/src/API/getRecentGames.js +18 -17
  11. package/src/API/getServerInfo.js +66 -77
  12. package/src/API/getStatus.js +8 -7
  13. package/src/API/getWatchdogStats.js +6 -5
  14. package/src/API/index.js +19 -9
  15. package/src/API/skyblock/getEndedSkyblockAuctions.js +10 -9
  16. package/src/API/skyblock/getSkyblockAuctions.js +64 -64
  17. package/src/API/skyblock/getSkyblockAuctionsByPlayer.js +11 -10
  18. package/src/API/skyblock/getSkyblockBazaar.js +10 -9
  19. package/src/API/skyblock/getSkyblockMember.js +28 -24
  20. package/src/API/skyblock/getSkyblockNews.js +6 -5
  21. package/src/API/skyblock/getSkyblockProfiles.js +44 -40
  22. package/src/Client.js +406 -430
  23. package/src/Errors.js +44 -38
  24. package/src/Private/defaultCache.js +77 -0
  25. package/src/Private/rateLimit.js +79 -98
  26. package/src/Private/requests.js +65 -39
  27. package/src/Private/updater.js +45 -42
  28. package/src/Private/uuidCache.js +37 -33
  29. package/src/Private/validate.js +97 -97
  30. package/src/index.js +82 -83
  31. package/src/structures/APIIncident.js +78 -78
  32. package/src/structures/APIStatus.js +47 -47
  33. package/src/structures/Boosters/Booster.js +83 -87
  34. package/src/structures/Color.js +129 -129
  35. package/src/structures/Game.js +164 -160
  36. package/src/structures/GameCounts.js +151 -151
  37. package/src/structures/Guild/Guild.js +204 -218
  38. package/src/structures/Guild/GuildMember.js +66 -66
  39. package/src/structures/Guild/GuildRank.js +48 -48
  40. package/src/structures/ItemBytes.js +33 -36
  41. package/src/structures/Leaderboard.js +31 -31
  42. package/src/structures/MiniGames/Arcade.js +567 -569
  43. package/src/structures/MiniGames/ArenaBrawl.js +52 -56
  44. package/src/structures/MiniGames/BedWars.js +423 -329
  45. package/src/structures/MiniGames/BlitzSurvivalGames.js +172 -148
  46. package/src/structures/MiniGames/BuildBattle.js +53 -53
  47. package/src/structures/MiniGames/CopsAndCrims.js +90 -90
  48. package/src/structures/MiniGames/Duels.js +694 -460
  49. package/src/structures/MiniGames/MegaWalls.js +137 -137
  50. package/src/structures/MiniGames/MurderMystery.js +93 -93
  51. package/src/structures/MiniGames/Paintball.js +67 -67
  52. package/src/structures/MiniGames/Pit.js +19 -19
  53. package/src/structures/MiniGames/Quakecraft.js +101 -101
  54. package/src/structures/MiniGames/SkyWars.js +508 -559
  55. package/src/structures/MiniGames/SmashHeroes.js +144 -151
  56. package/src/structures/MiniGames/SpeedUHC.js +115 -57
  57. package/src/structures/MiniGames/TNTGames.js +116 -116
  58. package/src/structures/MiniGames/TurboKartRacers.js +201 -71
  59. package/src/structures/MiniGames/UHC.js +164 -143
  60. package/src/structures/MiniGames/VampireZ.js +60 -60
  61. package/src/structures/MiniGames/Walls.js +52 -52
  62. package/src/structures/MiniGames/Warlords.js +62 -62
  63. package/src/structures/MiniGames/WoolWars.js +123 -0
  64. package/src/structures/Pet.js +96 -97
  65. package/src/structures/Pets.js +64 -64
  66. package/src/structures/Player.js +433 -453
  67. package/src/structures/PlayerCosmetics.js +100 -95
  68. package/src/structures/RecentGame.js +57 -57
  69. package/src/structures/ServerInfo.js +78 -78
  70. package/src/structures/SkyBlock/Auctions/Auction.js +104 -104
  71. package/src/structures/SkyBlock/Auctions/AuctionInfo.js +54 -54
  72. package/src/structures/SkyBlock/Auctions/BaseAuction.js +45 -45
  73. package/src/structures/SkyBlock/Auctions/Bid.js +48 -48
  74. package/src/structures/SkyBlock/Auctions/PartialAuction.js +25 -25
  75. package/src/structures/SkyBlock/Bazzar/Order.js +38 -38
  76. package/src/structures/SkyBlock/Bazzar/Product.js +53 -53
  77. package/src/structures/SkyBlock/News/SkyblockNews.js +60 -68
  78. package/src/structures/SkyBlock/SkyblockInventoryItem.js +124 -102
  79. package/src/structures/SkyBlock/SkyblockMember.js +820 -675
  80. package/src/structures/SkyBlock/SkyblockPet.js +71 -71
  81. package/src/structures/SkyBlock/SkyblockProfile.js +60 -60
  82. package/src/structures/Status.js +41 -41
  83. package/src/structures/Watchdog/Stats.js +36 -36
  84. package/src/utils/Constants.js +2789 -795
  85. package/src/utils/SkyblockUtils.js +208 -164
  86. package/src/utils/arrayTools.js +4 -4
  87. package/src/utils/divide.js +5 -5
  88. package/src/utils/guildExp.js +57 -67
  89. package/src/utils/index.js +13 -9
  90. package/src/utils/isGuildID.js +3 -3
  91. package/src/utils/isUUID.js +5 -5
  92. package/src/utils/oscillation.js +15 -23
  93. package/src/utils/removeSnakeCase.js +22 -35
  94. package/src/utils/rgbToHexColor.js +8 -0
  95. package/src/utils/romanize.js +11 -0
  96. package/src/utils/toIGN.js +20 -20
  97. package/src/utils/toUuid.js +19 -19
  98. package/src/utils/varInt.js +17 -21
  99. package/typings/index.d.ts +3532 -2625
  100. package/src/API/getFriends.js +0 -13
  101. package/src/API/getKeyInfo.js +0 -9
  102. package/src/API/getRankedSkyWars.js +0 -10
  103. package/src/structures/Friend.js +0 -38
  104. package/src/structures/KeyInfo.js +0 -42
  105. package/src/structures/MiniGames/SkyWarsRanked.js +0 -45
@@ -1,143 +1,164 @@
1
- /* eslint-disable max-len */
2
- const divide = require('../../utils/divide');
3
- /**
4
- * UHC class
5
- */
6
- class UHC {
7
- /**
8
- * @param {object} data UHC data
9
- */
10
- constructor (data) {
11
- /**
12
- * Coins
13
- * @type {number}
14
- */
15
- this.coins = data.coins || 0;
16
- /**
17
- * Score
18
- * @type {number}
19
- */
20
- this.score = data.score || 0;
21
- /**
22
- * Kills
23
- * @type {number}
24
- */
25
- this.kills = (data.kills || 0) + (data.kills_solo || 0) + (data['kills_red vs blue'] || 0) + (data['kills_no diamonds'] || 0) + (data.kills_brawl || 0) + (data['kills_solo brawl'] || 0) + (data['kills_duo brawl'] || 0);
26
- /**
27
- * Deaths
28
- * @type {number}
29
- */
30
- this.deaths = (data.deaths || 0) + (data.deaths_solo || 0) + (data['deaths_red vs blue'] || 0) + (data['deaths_no diamonds'] || 0) + (data.deaths_brawl || 0) + (data['deaths_solo brawl'] || 0) + (data['deaths_duo brawl'] || 0);
31
- /**
32
- * Kill/Death ratio
33
- * @type {number}
34
- */
35
- this.KDRatio = divide(this.kills, this.deaths);
36
- /**
37
- * Wins
38
- * @type {number}
39
- */
40
- this.wins = (data.wins || 0) + (data.wins_solo || 0) + (data['wins_red vs blue'] || 0) + (data['wins_no diamonds'] || 0) + (data.wins_brawl || 0) + (data['wins_solo brawl'] || 0) + (data['wins_duo brawl'] || 0);
41
- /**
42
- * Heads eaten
43
- * @type {number}
44
- */
45
- this.headsEaten = (data.heads_eaten || 0) + (data.heads_eaten_solo || 0) + (data['heads_eaten_red vs blue'] || 0) + (data['heads_eaten_no diamonds'] || 0) + (data.heads_eaten_brawl || 0) + (data['heads_eaten_solo brawl'] || 0) + (data['heads_eaten_duo brawl'] || 0);
46
- /**
47
- * Star level
48
- * @type {number}
49
- */
50
- this.starLevel = getStarLevel(data);
51
- /**
52
- * Solo
53
- * @type {UHCModeStats}
54
- */
55
- this.solo = {
56
- kills: data.kills_solo || 0,
57
- deaths: data.deaths_solo || 0,
58
- wins: data.wins_solo || 0,
59
- headsEaten: data.heads_eaten_solo || 0
60
- };
61
- /**
62
- * Team
63
- * @type {UHCModeStats}
64
- */
65
- this.team = {
66
- kills: data.kills || 0,
67
- deaths: data.deaths || 0,
68
- wins: data.wins || 0,
69
- headsEaten: data.heads_eaten || 0
70
- };
71
- /**
72
- * Red vs Blue
73
- * @type {UHCModeStats}
74
- */
75
- this.redVsBlue = {
76
- kills: data['kills_red vs blue'] || 0,
77
- deaths: data['deaths_red vs blue'] || 0,
78
- wins: data['wins_red vs blue'] || 0,
79
- headsEaten: data['heads_eaten_red vs blue'] || 0
80
- };
81
- /**
82
- * No Diamond
83
- * @type {UHCModeStats}
84
- */
85
- this.noDiamond = {
86
- kills: data['kills_no diamonds'] || 0,
87
- deaths: data['deaths_no diamonds'] || 0,
88
- wins: data['wins_no diamonds'] || 0,
89
- headsEaten: data['heads_eaten_no diamonds'] || 0
90
- };
91
- /**
92
- * Brawl
93
- * @type {UHCModeStats}
94
- */
95
- this.brawl = {
96
- kills: data.kills_brawl || 0,
97
- deaths: data.deaths_brawl || 0,
98
- wins: data.wins_brawl || 0,
99
- headsEaten: data.heads_eaten_brawl || 0
100
- };
101
- /**
102
- * Solo brawl
103
- * @type {UHCModeStats}
104
- */
105
- this.soloBrawl = {
106
- kills: data['kills_solo brawl'] || 0,
107
- deaths: data['deaths_solo brawl'] || 0,
108
- wins: data['wins_solo brawl'] || 0,
109
- headsEaten: data['heads_eaten_solo brawl'] || 0
110
- };
111
- /**
112
- * Duo Brawl
113
- * @type {UHCModeStats}
114
- */
115
- this.duoBrawl = {
116
- kills: data['kills_duo brawl'] || 0,
117
- deaths: data['deaths_duo brawl'] || 0,
118
- wins: data['wins_duo brawl'] || 0,
119
- headsEaten: data['heads_eaten_duo brawl'] || 0
120
- };
121
- }
122
- }
123
- /**
124
- * @param {object} data
125
- * @return {number}
126
- */
127
- function getStarLevel (data) {
128
- const kills = (data.kills || 0) + (data.kills_solo || 0) + (data['kills_red vs blue'] || 0) + (data['kills_no diamonds'] || 0) + (data.kills_brawl || 0) + (data['kills_solo brawl'] || 0) + (data['kills_duo brawl'] || 0);
129
- const wins = (data.wins || 0) + (data.wins_solo || 0) + (data['wins_red vs blue'] || 0) + (data['wins_no diamonds'] || 0) + (data.wins_brawl || 0) + (data['wins_solo brawl'] || 0) + (data['wins_duo brawl'] || 0);
130
- const sum = ((kills * 1) + (wins * 10));
131
- let starLevel = 1;
132
- const sums = [0, 1, 6, 21, 46, 96, 171, 271, 521, 1021, 1321, 1621, 1921, 2221, 2521, Infinity];
133
- starLevel += sums.map((x) => x * 10 - sum).findIndex((x) => x > 0) - 1;
134
- return starLevel;
135
- }
136
- /**
137
- * @typedef {object} UHCModeStats
138
- * @property {number} kills Kills
139
- * @property {number} deaths Deaths
140
- * @property {number} wins Wins
141
- * @property {number} headsEaten Heads eaten
142
- */
143
- module.exports = UHC;
1
+ /* eslint-disable max-len */
2
+ const divide = require('../../utils/divide');
3
+ /**
4
+ * UHC class
5
+ */
6
+ class UHC {
7
+ /**
8
+ * @param {object} data UHC data
9
+ */
10
+ constructor(data) {
11
+ /**
12
+ * Coins
13
+ * @type {number}
14
+ */
15
+ this.coins = data.coins || 0;
16
+ /**
17
+ * Score
18
+ * @type {number}
19
+ */
20
+ this.score = data.score || 0;
21
+ /**
22
+ * Kills
23
+ * @type {number}
24
+ */
25
+ this.kills =
26
+ (data.kills || 0) +
27
+ (data.kills_solo || 0) +
28
+ (data['kills_red vs blue'] || 0) +
29
+ (data['kills_no diamonds'] || 0) +
30
+ (data.kills_brawl || 0) +
31
+ (data['kills_solo brawl'] || 0) +
32
+ (data['kills_duo brawl'] || 0);
33
+ /**
34
+ * Deaths
35
+ * @type {number}
36
+ */
37
+ this.deaths =
38
+ (data.deaths || 0) +
39
+ (data.deaths_solo || 0) +
40
+ (data['deaths_red vs blue'] || 0) +
41
+ (data['deaths_no diamonds'] || 0) +
42
+ (data.deaths_brawl || 0) +
43
+ (data['deaths_solo brawl'] || 0) +
44
+ (data['deaths_duo brawl'] || 0);
45
+ /**
46
+ * Kill/Death ratio
47
+ * @type {number}
48
+ */
49
+ this.KDRatio = divide(this.kills, this.deaths);
50
+ /**
51
+ * Wins
52
+ * @type {number}
53
+ */
54
+ this.wins =
55
+ (data.wins || 0) + (data.wins_solo || 0) + (data['wins_red vs blue'] || 0) + (data['wins_no diamonds'] || 0) + (data.wins_brawl || 0) + (data['wins_solo brawl'] || 0) + (data['wins_duo brawl'] || 0);
56
+ /**
57
+ * Heads eaten
58
+ * @type {number}
59
+ */
60
+ this.headsEaten =
61
+ (data.heads_eaten || 0) +
62
+ (data.heads_eaten_solo || 0) +
63
+ (data['heads_eaten_red vs blue'] || 0) +
64
+ (data['heads_eaten_no diamonds'] || 0) +
65
+ (data.heads_eaten_brawl || 0) +
66
+ (data['heads_eaten_solo brawl'] || 0) +
67
+ (data['heads_eaten_duo brawl'] || 0);
68
+ /**
69
+ * Star level
70
+ * @type {number}
71
+ */
72
+ this.starLevel = getStarLevel(data);
73
+ /**
74
+ * Solo
75
+ * @type {UHCModeStats}
76
+ */
77
+ this.solo = {
78
+ kills: data.kills_solo || 0,
79
+ deaths: data.deaths_solo || 0,
80
+ wins: data.wins_solo || 0,
81
+ headsEaten: data.heads_eaten_solo || 0
82
+ };
83
+ /**
84
+ * Team
85
+ * @type {UHCModeStats}
86
+ */
87
+ this.team = {
88
+ kills: data.kills || 0,
89
+ deaths: data.deaths || 0,
90
+ wins: data.wins || 0,
91
+ headsEaten: data.heads_eaten || 0
92
+ };
93
+ /**
94
+ * Red vs Blue
95
+ * @type {UHCModeStats}
96
+ */
97
+ this.redVsBlue = {
98
+ kills: data['kills_red vs blue'] || 0,
99
+ deaths: data['deaths_red vs blue'] || 0,
100
+ wins: data['wins_red vs blue'] || 0,
101
+ headsEaten: data['heads_eaten_red vs blue'] || 0
102
+ };
103
+ /**
104
+ * No Diamond
105
+ * @type {UHCModeStats}
106
+ */
107
+ this.noDiamond = {
108
+ kills: data['kills_no diamonds'] || 0,
109
+ deaths: data['deaths_no diamonds'] || 0,
110
+ wins: data['wins_no diamonds'] || 0,
111
+ headsEaten: data['heads_eaten_no diamonds'] || 0
112
+ };
113
+ /**
114
+ * Brawl
115
+ * @type {UHCModeStats}
116
+ */
117
+ this.brawl = {
118
+ kills: data.kills_brawl || 0,
119
+ deaths: data.deaths_brawl || 0,
120
+ wins: data.wins_brawl || 0,
121
+ headsEaten: data.heads_eaten_brawl || 0
122
+ };
123
+ /**
124
+ * Solo brawl
125
+ * @type {UHCModeStats}
126
+ */
127
+ this.soloBrawl = {
128
+ kills: data['kills_solo brawl'] || 0,
129
+ deaths: data['deaths_solo brawl'] || 0,
130
+ wins: data['wins_solo brawl'] || 0,
131
+ headsEaten: data['heads_eaten_solo brawl'] || 0
132
+ };
133
+ /**
134
+ * Duo Brawl
135
+ * @type {UHCModeStats}
136
+ */
137
+ this.duoBrawl = {
138
+ kills: data['kills_duo brawl'] || 0,
139
+ deaths: data['deaths_duo brawl'] || 0,
140
+ wins: data['wins_duo brawl'] || 0,
141
+ headsEaten: data['heads_eaten_duo brawl'] || 0
142
+ };
143
+ }
144
+ }
145
+ // eslint-disable-next-line require-jsdoc
146
+ function getStarLevel(data) {
147
+ const kills =
148
+ (data.kills || 0) + (data.kills_solo || 0) + (data['kills_red vs blue'] || 0) + (data['kills_no diamonds'] || 0) + (data.kills_brawl || 0) + (data['kills_solo brawl'] || 0) + (data['kills_duo brawl'] || 0);
149
+ const wins =
150
+ (data.wins || 0) + (data.wins_solo || 0) + (data['wins_red vs blue'] || 0) + (data['wins_no diamonds'] || 0) + (data.wins_brawl || 0) + (data['wins_solo brawl'] || 0) + (data['wins_duo brawl'] || 0);
151
+ const sum = kills * 1 + wins * 10;
152
+ let starLevel = 1;
153
+ const sums = [0, 1, 6, 21, 46, 96, 171, 271, 521, 1021, 1321, 1621, 1921, 2221, 2521, Infinity];
154
+ starLevel += sums.map((x) => x * 10 - sum).findIndex((x) => x > 0) - 1;
155
+ return starLevel;
156
+ }
157
+ /**
158
+ * @typedef {object} UHCModeStats
159
+ * @property {number} kills Kills
160
+ * @property {number} deaths Deaths
161
+ * @property {number} wins Wins
162
+ * @property {number} headsEaten Heads eaten
163
+ */
164
+ module.exports = UHC;
@@ -1,60 +1,60 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * VampireZ class
4
- */
5
- class VampireZ {
6
- /**
7
- * @param {object} data VampireZ data
8
- */
9
- constructor (data) {
10
- /**
11
- * Coins
12
- * @type {number}
13
- */
14
- this.coins = data.coins || 0;
15
- /**
16
- * Role Human
17
- * @type {VampireZHumanStats}
18
- */
19
- this.human = {
20
- kills: data.human_kills || 0,
21
- deaths: data.human_deaths || 0,
22
- KDRatio: divide(data.human_kills, data.human_wins),
23
- wins: data.human_wins || 0
24
- };
25
- /**
26
- * Role Zombie
27
- * @type {VampireZZombieStats}
28
- */
29
- this.zombie = {
30
- kills: data.zombie_kills || 0
31
- };
32
- /**
33
- * Role Vampire
34
- * @type {VampireZVampireStats}
35
- */
36
- this.vampire = {
37
- kills: data.vampire_kills || 0,
38
- deaths: data.vampire_deaths || 0,
39
- KDRatio: divide(data.vampire_kills, data.vampire_wins)
40
- };
41
- }
42
- }
43
- /**
44
- * @typedef {object} VampireZHumanStats
45
- * @property {number} kills Kills
46
- * @property {number} deaths Deaths
47
- * @property {number} KDRatio Kill Death ratio
48
- * @property {number} wins Wins
49
- */
50
- /**
51
- * @typedef {object} VampireZZombieStats
52
- * @property {number} kills Kills
53
- */
54
- /**
55
- * @typedef {object} VampireZVampireStats
56
- * @property {number} kills Kills
57
- * @property {number} deaths Deaths
58
- * @property {number} KDRatio Kill Death ratio
59
- */
60
- module.exports = VampireZ;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * VampireZ class
4
+ */
5
+ class VampireZ {
6
+ /**
7
+ * @param {object} data VampireZ data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Coins
12
+ * @type {number}
13
+ */
14
+ this.coins = data.coins || 0;
15
+ /**
16
+ * Role Human
17
+ * @type {VampireZHumanStats}
18
+ */
19
+ this.human = {
20
+ kills: data.human_kills || 0,
21
+ deaths: data.human_deaths || 0,
22
+ KDRatio: divide(data.human_kills, data.human_wins),
23
+ wins: data.human_wins || 0
24
+ };
25
+ /**
26
+ * Role Zombie
27
+ * @type {VampireZZombieStats}
28
+ */
29
+ this.zombie = {
30
+ kills: data.zombie_kills || 0
31
+ };
32
+ /**
33
+ * Role Vampire
34
+ * @type {VampireZVampireStats}
35
+ */
36
+ this.vampire = {
37
+ kills: data.vampire_kills || 0,
38
+ deaths: data.vampire_deaths || 0,
39
+ KDRatio: divide(data.vampire_kills, data.vampire_wins)
40
+ };
41
+ }
42
+ }
43
+ /**
44
+ * @typedef {object} VampireZHumanStats
45
+ * @property {number} kills Kills
46
+ * @property {number} deaths Deaths
47
+ * @property {number} KDRatio Kill Death ratio
48
+ * @property {number} wins Wins
49
+ */
50
+ /**
51
+ * @typedef {object} VampireZZombieStats
52
+ * @property {number} kills Kills
53
+ */
54
+ /**
55
+ * @typedef {object} VampireZVampireStats
56
+ * @property {number} kills Kills
57
+ * @property {number} deaths Deaths
58
+ * @property {number} KDRatio Kill Death ratio
59
+ */
60
+ module.exports = VampireZ;
@@ -1,52 +1,52 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * Walls class
4
- */
5
- class Walls {
6
- /**
7
- * @param {object} data Walls data
8
- */
9
- constructor (data) {
10
- /**
11
- * Coins
12
- * @type {number}
13
- */
14
- this.coins = data.coins || 0;
15
- /**
16
- * Kills
17
- * @type {number}
18
- */
19
- this.kills = data.kills || 0;
20
- /**
21
- * Deaths
22
- * @type {number}
23
- */
24
- this.deaths = data.deaths || 0;
25
- /**
26
- * Kill Death ratio
27
- * @type {number}
28
- */
29
- this.KDRatio = divide(this.kills, this.deaths);
30
- /**
31
- * Wins
32
- * @type {number}
33
- */
34
- this.wins = data.wins || 0;
35
- /**
36
- * Losses
37
- * @type {number}
38
- */
39
- this.losses = data.losses || 0;
40
- /**
41
- * Win Loss ratio
42
- * @type {number}
43
- */
44
- this.WLRatio = divide(this.wins, this.losses);
45
- /**
46
- * Assists
47
- * @type {number}
48
- */
49
- this.assists = data.assists || 0;
50
- }
51
- }
52
- module.exports = Walls;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * Walls class
4
+ */
5
+ class Walls {
6
+ /**
7
+ * @param {object} data Walls data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Coins
12
+ * @type {number}
13
+ */
14
+ this.coins = data.coins || 0;
15
+ /**
16
+ * Kills
17
+ * @type {number}
18
+ */
19
+ this.kills = data.kills || 0;
20
+ /**
21
+ * Deaths
22
+ * @type {number}
23
+ */
24
+ this.deaths = data.deaths || 0;
25
+ /**
26
+ * Kill Death ratio
27
+ * @type {number}
28
+ */
29
+ this.KDRatio = divide(this.kills, this.deaths);
30
+ /**
31
+ * Wins
32
+ * @type {number}
33
+ */
34
+ this.wins = data.wins || 0;
35
+ /**
36
+ * Losses
37
+ * @type {number}
38
+ */
39
+ this.losses = data.losses || 0;
40
+ /**
41
+ * Win Loss ratio
42
+ * @type {number}
43
+ */
44
+ this.WLRatio = divide(this.wins, this.losses);
45
+ /**
46
+ * Assists
47
+ * @type {number}
48
+ */
49
+ this.assists = data.assists || 0;
50
+ }
51
+ }
52
+ module.exports = Walls;
@@ -1,62 +1,62 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * Warlords class
4
- */
5
- class Warlords {
6
- /**
7
- * @param {object} data Warlords data
8
- */
9
- constructor (data) {
10
- /**
11
- * Coins
12
- * @type {number}
13
- */
14
- this.coins = data.coins || 0;
15
- /**
16
- * Kills
17
- * @type {number}
18
- */
19
- this.kills = data.kills || 0;
20
- /**
21
- * Deaths
22
- * @type {number}
23
- */
24
- this.deaths = data.deaths || 0;
25
- /**
26
- * Kill Death ratio
27
- * @type {number}
28
- */
29
- this.KDRatio = divide(this.kills, this.deaths);
30
- /**
31
- * Wins
32
- * @type {number}
33
- */
34
- this.wins = data.wins || 0;
35
- /**
36
- * Losses
37
- * @type {number}
38
- */
39
- this.losses = data.losses || 0;
40
- /**
41
- * Win Loss ratio
42
- * @type {number}
43
- */
44
- this.WLRatio = divide(this.wins, this.losses);
45
- /**
46
- * Winstreak
47
- * @type {number}
48
- */
49
- this.winstreak = data.win_streak || 0;
50
- /**
51
- * Assists
52
- * @type {number}
53
- */
54
- this.assists = data.assists || 0;
55
- /**
56
- * Chosen class
57
- * @type {string}
58
- */
59
- this.class = data.chosen_class || 0;
60
- }
61
- }
62
- module.exports = Warlords;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * Warlords class
4
+ */
5
+ class Warlords {
6
+ /**
7
+ * @param {object} data Warlords data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Coins
12
+ * @type {number}
13
+ */
14
+ this.coins = data.coins || 0;
15
+ /**
16
+ * Kills
17
+ * @type {number}
18
+ */
19
+ this.kills = data.kills || 0;
20
+ /**
21
+ * Deaths
22
+ * @type {number}
23
+ */
24
+ this.deaths = data.deaths || 0;
25
+ /**
26
+ * Kill Death ratio
27
+ * @type {number}
28
+ */
29
+ this.KDRatio = divide(this.kills, this.deaths);
30
+ /**
31
+ * Wins
32
+ * @type {number}
33
+ */
34
+ this.wins = data.wins || 0;
35
+ /**
36
+ * Losses
37
+ * @type {number}
38
+ */
39
+ this.losses = data.losses || 0;
40
+ /**
41
+ * Win Loss ratio
42
+ * @type {number}
43
+ */
44
+ this.WLRatio = divide(this.wins, this.losses);
45
+ /**
46
+ * Winstreak
47
+ * @type {number}
48
+ */
49
+ this.winstreak = data.win_streak || 0;
50
+ /**
51
+ * Assists
52
+ * @type {number}
53
+ */
54
+ this.assists = data.assists || 0;
55
+ /**
56
+ * Chosen class
57
+ * @type {string}
58
+ */
59
+ this.class = data.chosen_class || 0;
60
+ }
61
+ }
62
+ module.exports = Warlords;