hypixel-api-reborn 11.3.5 → 12.0.0-1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/README.md +0 -63
  2. package/dist/API/getAchievements.d.ts +10 -0
  3. package/dist/API/getAchievements.js +22 -0
  4. package/dist/API/getAchievements.js.map +1 -0
  5. package/dist/API/getActiveHouses.d.ts +10 -0
  6. package/dist/API/getActiveHouses.js +22 -0
  7. package/dist/API/getActiveHouses.js.map +1 -0
  8. package/dist/API/getBoosters.d.ts +10 -0
  9. package/dist/API/getBoosters.js +22 -0
  10. package/dist/API/getBoosters.js.map +1 -0
  11. package/dist/API/getChallenges.d.ts +10 -0
  12. package/dist/API/getChallenges.js +22 -0
  13. package/dist/API/getChallenges.js.map +1 -0
  14. package/dist/API/getGameCounts.d.ts +10 -0
  15. package/dist/API/getGameCounts.js +22 -0
  16. package/dist/API/getGameCounts.js.map +1 -0
  17. package/dist/API/getGuild.d.ts +10 -0
  18. package/dist/API/getGuild.js +36 -0
  19. package/dist/API/getGuild.js.map +1 -0
  20. package/dist/API/getGuildAchievements.d.ts +10 -0
  21. package/dist/API/getGuildAchievements.js +22 -0
  22. package/dist/API/getGuildAchievements.js.map +1 -0
  23. package/dist/API/getHouse.d.ts +10 -0
  24. package/dist/API/getHouse.js +24 -0
  25. package/dist/API/getHouse.js.map +1 -0
  26. package/dist/API/getLeaderboards.d.ts +9 -0
  27. package/dist/API/getLeaderboards.js +32 -0
  28. package/dist/API/getLeaderboards.js.map +1 -0
  29. package/dist/API/getPlayer.d.ts +10 -0
  30. package/dist/API/getPlayer.js +37 -0
  31. package/dist/API/getPlayer.js.map +1 -0
  32. package/dist/API/getPlayerHouses.d.ts +10 -0
  33. package/dist/API/getPlayerHouses.js +25 -0
  34. package/dist/API/getPlayerHouses.js.map +1 -0
  35. package/dist/API/getQuests.d.ts +10 -0
  36. package/dist/API/getQuests.js +22 -0
  37. package/dist/API/getQuests.js.map +1 -0
  38. package/dist/API/getRecentGames.d.ts +10 -0
  39. package/dist/API/getRecentGames.js +25 -0
  40. package/dist/API/getRecentGames.js.map +1 -0
  41. package/dist/API/getSkyblockAuction.d.ts +10 -0
  42. package/dist/API/getSkyblockAuction.js +38 -0
  43. package/dist/API/getSkyblockAuction.js.map +1 -0
  44. package/dist/API/getSkyblockAuctions.d.ts +24 -0
  45. package/dist/API/getSkyblockAuctions.js +57 -0
  46. package/dist/API/getSkyblockAuctions.js.map +1 -0
  47. package/dist/API/getSkyblockAuctionsByPlayer.d.ts +10 -0
  48. package/dist/API/getSkyblockAuctionsByPlayer.js +25 -0
  49. package/dist/API/getSkyblockAuctionsByPlayer.js.map +1 -0
  50. package/dist/API/getSkyblockBazaar.d.ts +10 -0
  51. package/dist/API/getSkyblockBazaar.js +22 -0
  52. package/dist/API/getSkyblockBazaar.js.map +1 -0
  53. package/dist/API/getSkyblockBingo.d.ts +10 -0
  54. package/dist/API/getSkyblockBingo.js +22 -0
  55. package/dist/API/getSkyblockBingo.js.map +1 -0
  56. package/dist/API/getSkyblockFireSales.d.ts +10 -0
  57. package/dist/API/getSkyblockFireSales.js +22 -0
  58. package/dist/API/getSkyblockFireSales.js.map +1 -0
  59. package/dist/API/getSkyblockGarden.d.ts +10 -0
  60. package/dist/API/getSkyblockGarden.js +24 -0
  61. package/dist/API/getSkyblockGarden.js.map +1 -0
  62. package/dist/API/getSkyblockGovernment.d.ts +10 -0
  63. package/dist/API/getSkyblockGovernment.js +22 -0
  64. package/dist/API/getSkyblockGovernment.js.map +1 -0
  65. package/dist/API/getSkyblockMember.d.ts +10 -0
  66. package/dist/API/getSkyblockMember.js +46 -0
  67. package/dist/API/getSkyblockMember.js.map +1 -0
  68. package/dist/API/getSkyblockMuseum.d.ts +10 -0
  69. package/dist/API/getSkyblockMuseum.js +25 -0
  70. package/dist/API/getSkyblockMuseum.js.map +1 -0
  71. package/dist/API/getSkyblockNews.d.ts +10 -0
  72. package/dist/API/getSkyblockNews.js +22 -0
  73. package/dist/API/getSkyblockNews.js.map +1 -0
  74. package/dist/API/getSkyblockProfiles.d.ts +10 -0
  75. package/dist/API/getSkyblockProfiles.js +47 -0
  76. package/dist/API/getSkyblockProfiles.js.map +1 -0
  77. package/dist/API/getStatus.d.ts +10 -0
  78. package/dist/API/getStatus.js +23 -0
  79. package/dist/API/getStatus.js.map +1 -0
  80. package/dist/API/getWatchdogStats.d.ts +10 -0
  81. package/dist/API/getWatchdogStats.js +22 -0
  82. package/dist/API/getWatchdogStats.js.map +1 -0
  83. package/dist/API/index.d.ts +57 -0
  84. package/dist/API/index.js +62 -0
  85. package/dist/API/index.js.map +1 -0
  86. package/dist/Client.d.ts +29 -0
  87. package/dist/Client.js +76 -0
  88. package/dist/Client.js.map +1 -0
  89. package/dist/Errors.d.ts +27 -0
  90. package/dist/Errors.js +31 -0
  91. package/dist/Errors.js.map +1 -0
  92. package/dist/Private/CacheHandler.d.ts +14 -0
  93. package/dist/Private/CacheHandler.js +37 -0
  94. package/dist/Private/CacheHandler.js.map +1 -0
  95. package/dist/Private/Endpoint.d.ts +7 -0
  96. package/dist/Private/Endpoint.js +13 -0
  97. package/dist/Private/Endpoint.js.map +1 -0
  98. package/dist/Private/RateLimit.d.ts +13 -0
  99. package/dist/Private/RateLimit.js +33 -0
  100. package/dist/Private/RateLimit.js.map +1 -0
  101. package/dist/Private/Requests.d.ts +29 -0
  102. package/dist/Private/Requests.js +112 -0
  103. package/dist/Private/Requests.js.map +1 -0
  104. package/dist/Private/Updater.d.ts +11 -0
  105. package/dist/Private/Updater.js +47 -0
  106. package/dist/Private/Updater.js.map +1 -0
  107. package/dist/index.d.ts +115 -0
  108. package/dist/index.js +132 -0
  109. package/dist/index.js.map +1 -0
  110. package/dist/structures/Boosters/Booster.d.ts +17 -0
  111. package/dist/structures/Boosters/Booster.js +44 -0
  112. package/dist/structures/Boosters/Booster.js.map +1 -0
  113. package/dist/structures/Color.d.ts +9 -0
  114. package/dist/structures/Color.js +76 -0
  115. package/dist/structures/Color.js.map +1 -0
  116. package/dist/structures/Game.d.ts +16 -0
  117. package/dist/structures/Game.js +35 -0
  118. package/dist/structures/Game.js.map +1 -0
  119. package/dist/structures/GameCounts.d.ts +7 -0
  120. package/dist/structures/GameCounts.js +29 -0
  121. package/dist/structures/GameCounts.js.map +1 -0
  122. package/dist/structures/Guild/Guild.d.ts +39 -0
  123. package/dist/structures/Guild/Guild.js +67 -0
  124. package/dist/structures/Guild/Guild.js.map +1 -0
  125. package/dist/structures/Guild/GuildMember.d.ts +15 -0
  126. package/dist/structures/Guild/GuildMember.js +33 -0
  127. package/dist/structures/Guild/GuildMember.js.map +1 -0
  128. package/dist/structures/Guild/GuildRank.d.ts +11 -0
  129. package/dist/structures/Guild/GuildRank.js +23 -0
  130. package/dist/structures/Guild/GuildRank.js.map +1 -0
  131. package/dist/structures/House.d.ts +12 -0
  132. package/dist/structures/House.js +25 -0
  133. package/dist/structures/House.js.map +1 -0
  134. package/dist/structures/ItemBytes.d.ts +7 -0
  135. package/dist/structures/ItemBytes.js +17 -0
  136. package/dist/structures/ItemBytes.js.map +1 -0
  137. package/dist/structures/Leaderboard.d.ts +8 -0
  138. package/dist/structures/Leaderboard.js +16 -0
  139. package/dist/structures/Leaderboard.js.map +1 -0
  140. package/dist/structures/MiniGames/Arcade.d.ts +234 -0
  141. package/dist/structures/MiniGames/Arcade.js +466 -0
  142. package/dist/structures/MiniGames/Arcade.js.map +1 -0
  143. package/dist/structures/MiniGames/ArenaBrawl.d.ts +26 -0
  144. package/dist/structures/MiniGames/ArenaBrawl.js +54 -0
  145. package/dist/structures/MiniGames/ArenaBrawl.js.map +1 -0
  146. package/dist/structures/MiniGames/BedWars.d.ts +116 -0
  147. package/dist/structures/MiniGames/BedWars.js +300 -0
  148. package/dist/structures/MiniGames/BedWars.js.map +1 -0
  149. package/dist/structures/MiniGames/BlitzSurvivalGames.d.ts +87 -0
  150. package/dist/structures/MiniGames/BlitzSurvivalGames.js +176 -0
  151. package/dist/structures/MiniGames/BlitzSurvivalGames.js.map +1 -0
  152. package/dist/structures/MiniGames/BuildBattle.d.ts +18 -0
  153. package/dist/structures/MiniGames/BuildBattle.js +33 -0
  154. package/dist/structures/MiniGames/BuildBattle.js.map +1 -0
  155. package/dist/structures/MiniGames/CopsAndCrims.d.ts +67 -0
  156. package/dist/structures/MiniGames/CopsAndCrims.js +132 -0
  157. package/dist/structures/MiniGames/CopsAndCrims.js.map +1 -0
  158. package/dist/structures/MiniGames/Duels.d.ts +188 -0
  159. package/dist/structures/MiniGames/Duels.js +473 -0
  160. package/dist/structures/MiniGames/Duels.js.map +1 -0
  161. package/dist/structures/MiniGames/MegaWalls.d.ts +99 -0
  162. package/dist/structures/MiniGames/MegaWalls.js +200 -0
  163. package/dist/structures/MiniGames/MegaWalls.js.map +1 -0
  164. package/dist/structures/MiniGames/MurderMystery.d.ts +44 -0
  165. package/dist/structures/MiniGames/MurderMystery.js +90 -0
  166. package/dist/structures/MiniGames/MurderMystery.js.map +1 -0
  167. package/dist/structures/MiniGames/Paintball.d.ts +19 -0
  168. package/dist/structures/MiniGames/Paintball.js +42 -0
  169. package/dist/structures/MiniGames/Paintball.js.map +1 -0
  170. package/dist/structures/MiniGames/Pit.d.ts +41 -0
  171. package/dist/structures/MiniGames/Pit.js +138 -0
  172. package/dist/structures/MiniGames/Pit.js.map +1 -0
  173. package/dist/structures/MiniGames/PitInventoryItem.d.ts +10 -0
  174. package/dist/structures/MiniGames/PitInventoryItem.js +20 -0
  175. package/dist/structures/MiniGames/PitInventoryItem.js.map +1 -0
  176. package/dist/structures/MiniGames/Quakecraft.d.ts +35 -0
  177. package/dist/structures/MiniGames/Quakecraft.js +74 -0
  178. package/dist/structures/MiniGames/Quakecraft.js.map +1 -0
  179. package/dist/structures/MiniGames/SkyWars.d.ts +112 -0
  180. package/dist/structures/MiniGames/SkyWars.js +272 -0
  181. package/dist/structures/MiniGames/SkyWars.js.map +1 -0
  182. package/dist/structures/MiniGames/SmashHeroes.d.ts +58 -0
  183. package/dist/structures/MiniGames/SmashHeroes.js +116 -0
  184. package/dist/structures/MiniGames/SmashHeroes.js.map +1 -0
  185. package/dist/structures/MiniGames/SpeedUHC.d.ts +36 -0
  186. package/dist/structures/MiniGames/SpeedUHC.js +74 -0
  187. package/dist/structures/MiniGames/SpeedUHC.js.map +1 -0
  188. package/dist/structures/MiniGames/TNTGames.d.ts +66 -0
  189. package/dist/structures/MiniGames/TNTGames.js +126 -0
  190. package/dist/structures/MiniGames/TNTGames.js.map +1 -0
  191. package/dist/structures/MiniGames/TurboKartRacers.d.ts +31 -0
  192. package/dist/structures/MiniGames/TurboKartRacers.js +60 -0
  193. package/dist/structures/MiniGames/TurboKartRacers.js.map +1 -0
  194. package/dist/structures/MiniGames/UHC.d.ts +31 -0
  195. package/dist/structures/MiniGames/UHC.js +115 -0
  196. package/dist/structures/MiniGames/UHC.js.map +1 -0
  197. package/dist/structures/MiniGames/VampireZ.d.ts +21 -0
  198. package/dist/structures/MiniGames/VampireZ.js +44 -0
  199. package/dist/structures/MiniGames/VampireZ.js.map +1 -0
  200. package/dist/structures/MiniGames/Walls.d.ts +12 -0
  201. package/dist/structures/MiniGames/Walls.js +28 -0
  202. package/dist/structures/MiniGames/Walls.js.map +1 -0
  203. package/dist/structures/MiniGames/Warlords.d.ts +40 -0
  204. package/dist/structures/MiniGames/Warlords.js +82 -0
  205. package/dist/structures/MiniGames/Warlords.js.map +1 -0
  206. package/dist/structures/MiniGames/WoolWars.d.ts +49 -0
  207. package/dist/structures/MiniGames/WoolWars.js +87 -0
  208. package/dist/structures/MiniGames/WoolWars.js.map +1 -0
  209. package/dist/structures/Pet.d.ts +19 -0
  210. package/dist/structures/Pet.js +41 -0
  211. package/dist/structures/Pet.js.map +1 -0
  212. package/dist/structures/Pets.d.ts +38 -0
  213. package/dist/structures/Pets.js +20 -0
  214. package/dist/structures/Pets.js.map +1 -0
  215. package/dist/structures/Player.d.ts +73 -0
  216. package/dist/structures/Player.js +158 -0
  217. package/dist/structures/Player.js.map +1 -0
  218. package/dist/structures/PlayerCosmetics.d.ts +26 -0
  219. package/dist/structures/PlayerCosmetics.js +120 -0
  220. package/dist/structures/PlayerCosmetics.js.map +1 -0
  221. package/dist/structures/RecentGame.d.ts +13 -0
  222. package/dist/structures/RecentGame.js +30 -0
  223. package/dist/structures/RecentGame.js.map +1 -0
  224. package/dist/structures/ServerInfo.d.ts +20 -0
  225. package/dist/structures/ServerInfo.js +34 -0
  226. package/dist/structures/ServerInfo.js.map +1 -0
  227. package/dist/structures/SkyBlock/Auctions/Auction.d.ts +22 -0
  228. package/dist/structures/SkyBlock/Auctions/Auction.js +45 -0
  229. package/dist/structures/SkyBlock/Auctions/Auction.js.map +1 -0
  230. package/dist/structures/SkyBlock/Auctions/AuctionInfo.d.ts +10 -0
  231. package/dist/structures/SkyBlock/Auctions/AuctionInfo.js +21 -0
  232. package/dist/structures/SkyBlock/Auctions/AuctionInfo.js.map +1 -0
  233. package/dist/structures/SkyBlock/Auctions/BaseAuction.d.ts +11 -0
  234. package/dist/structures/SkyBlock/Auctions/BaseAuction.js +25 -0
  235. package/dist/structures/SkyBlock/Auctions/BaseAuction.js.map +1 -0
  236. package/dist/structures/SkyBlock/Auctions/Bid.d.ts +11 -0
  237. package/dist/structures/SkyBlock/Auctions/Bid.js +23 -0
  238. package/dist/structures/SkyBlock/Auctions/Bid.js.map +1 -0
  239. package/dist/structures/SkyBlock/Bazzar/Order.d.ts +9 -0
  240. package/dist/structures/SkyBlock/Bazzar/Order.js +19 -0
  241. package/dist/structures/SkyBlock/Bazzar/Order.js.map +1 -0
  242. package/dist/structures/SkyBlock/Bazzar/Product.d.ts +19 -0
  243. package/dist/structures/SkyBlock/Bazzar/Product.js +33 -0
  244. package/dist/structures/SkyBlock/Bazzar/Product.js.map +1 -0
  245. package/dist/structures/SkyBlock/News/SkyblockNews.d.ts +10 -0
  246. package/dist/structures/SkyBlock/News/SkyblockNews.js +35 -0
  247. package/dist/structures/SkyBlock/News/SkyblockNews.js.map +1 -0
  248. package/dist/structures/SkyBlock/SkyblockGarden.d.ts +60 -0
  249. package/dist/structures/SkyBlock/SkyblockGarden.js +65 -0
  250. package/dist/structures/SkyBlock/SkyblockGarden.js.map +1 -0
  251. package/dist/structures/SkyBlock/SkyblockInventoryItem.d.ts +38 -0
  252. package/dist/structures/SkyBlock/SkyblockInventoryItem.js +83 -0
  253. package/dist/structures/SkyBlock/SkyblockInventoryItem.js.map +1 -0
  254. package/dist/structures/SkyBlock/SkyblockMember.d.ts +80 -0
  255. package/dist/structures/SkyBlock/SkyblockMember.js +288 -0
  256. package/dist/structures/SkyBlock/SkyblockMember.js.map +1 -0
  257. package/dist/structures/SkyBlock/SkyblockMuseum.d.ts +10 -0
  258. package/dist/structures/SkyBlock/SkyblockMuseum.js +35 -0
  259. package/dist/structures/SkyBlock/SkyblockMuseum.js.map +1 -0
  260. package/dist/structures/SkyBlock/SkyblockMuseumItem.d.ts +11 -0
  261. package/dist/structures/SkyBlock/SkyblockMuseumItem.js +30 -0
  262. package/dist/structures/SkyBlock/SkyblockMuseumItem.js.map +1 -0
  263. package/dist/structures/SkyBlock/SkyblockPet.d.ts +15 -0
  264. package/dist/structures/SkyBlock/SkyblockPet.js +33 -0
  265. package/dist/structures/SkyBlock/SkyblockPet.js.map +1 -0
  266. package/dist/structures/SkyBlock/SkyblockProfile.d.ts +14 -0
  267. package/dist/structures/SkyBlock/SkyblockProfile.js +42 -0
  268. package/dist/structures/SkyBlock/SkyblockProfile.js.map +1 -0
  269. package/dist/structures/SkyBlock/Static/Bingo.d.ts +16 -0
  270. package/dist/structures/SkyBlock/Static/Bingo.js +52 -0
  271. package/dist/structures/SkyBlock/Static/Bingo.js.map +1 -0
  272. package/dist/structures/SkyBlock/Static/BingoData.d.ts +10 -0
  273. package/dist/structures/SkyBlock/Static/BingoData.js +25 -0
  274. package/dist/structures/SkyBlock/Static/BingoData.js.map +1 -0
  275. package/dist/structures/SkyBlock/Static/Candidate.d.ts +11 -0
  276. package/dist/structures/SkyBlock/Static/Candidate.js +25 -0
  277. package/dist/structures/SkyBlock/Static/Candidate.js.map +1 -0
  278. package/dist/structures/SkyBlock/Static/FireSale.d.ts +12 -0
  279. package/dist/structures/SkyBlock/Static/FireSale.js +25 -0
  280. package/dist/structures/SkyBlock/Static/FireSale.js.map +1 -0
  281. package/dist/structures/SkyBlock/Static/Government.d.ts +13 -0
  282. package/dist/structures/SkyBlock/Static/Government.js +39 -0
  283. package/dist/structures/SkyBlock/Static/Government.js.map +1 -0
  284. package/dist/structures/SkyBlock/Static/Perk.d.ts +6 -0
  285. package/dist/structures/SkyBlock/Static/Perk.js +12 -0
  286. package/dist/structures/SkyBlock/Static/Perk.js.map +1 -0
  287. package/dist/structures/Static/Achievement.d.ts +14 -0
  288. package/dist/structures/Static/Achievement.js +50 -0
  289. package/dist/structures/Static/Achievement.js.map +1 -0
  290. package/dist/structures/Static/AchievementTier.d.ts +7 -0
  291. package/dist/structures/Static/AchievementTier.js +17 -0
  292. package/dist/structures/Static/AchievementTier.js.map +1 -0
  293. package/dist/structures/Static/Achievements.d.ts +9 -0
  294. package/dist/structures/Static/Achievements.js +21 -0
  295. package/dist/structures/Static/Achievements.js.map +1 -0
  296. package/dist/structures/Static/Challenges.d.ts +9 -0
  297. package/dist/structures/Static/Challenges.js +21 -0
  298. package/dist/structures/Static/Challenges.js.map +1 -0
  299. package/dist/structures/Static/GameAchievements.d.ts +10 -0
  300. package/dist/structures/Static/GameAchievements.js +20 -0
  301. package/dist/structures/Static/GameAchievements.js.map +1 -0
  302. package/dist/structures/Static/GameChallenges.d.ts +13 -0
  303. package/dist/structures/Static/GameChallenges.js +21 -0
  304. package/dist/structures/Static/GameChallenges.js.map +1 -0
  305. package/dist/structures/Static/GameQuests.d.ts +8 -0
  306. package/dist/structures/Static/GameQuests.js +16 -0
  307. package/dist/structures/Static/GameQuests.js.map +1 -0
  308. package/dist/structures/Static/GuildAchievements.d.ts +8 -0
  309. package/dist/structures/Static/GuildAchievements.js +21 -0
  310. package/dist/structures/Static/GuildAchievements.js.map +1 -0
  311. package/dist/structures/Static/Quest.d.ts +20 -0
  312. package/dist/structures/Static/Quest.js +27 -0
  313. package/dist/structures/Static/Quest.js.map +1 -0
  314. package/dist/structures/Static/Quests.d.ts +9 -0
  315. package/dist/structures/Static/Quests.js +21 -0
  316. package/dist/structures/Static/Quests.js.map +1 -0
  317. package/dist/structures/Status.d.ts +10 -0
  318. package/dist/structures/Status.js +23 -0
  319. package/dist/structures/Status.js.map +1 -0
  320. package/dist/structures/Watchdog/Stats.d.ts +9 -0
  321. package/dist/structures/Watchdog/Stats.js +18 -0
  322. package/dist/structures/Watchdog/Stats.js.map +1 -0
  323. package/dist/utils/Constants.d.ts +1017 -0
  324. package/dist/utils/Constants.js +2197 -0
  325. package/dist/utils/Constants.js.map +1 -0
  326. package/dist/utils/Guild.d.ts +15 -0
  327. package/dist/utils/Guild.js +85 -0
  328. package/dist/utils/Guild.js.map +1 -0
  329. package/dist/utils/Player.d.ts +8 -0
  330. package/dist/utils/Player.js +98 -0
  331. package/dist/utils/Player.js.map +1 -0
  332. package/dist/utils/SkyblockUtils.d.ts +131 -0
  333. package/dist/utils/SkyblockUtils.js +394 -0
  334. package/dist/utils/SkyblockUtils.js.map +1 -0
  335. package/dist/utils/divide.d.ts +1 -0
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  338. package/dist/utils/isGuildID.d.ts +1 -0
  339. package/dist/utils/isGuildID.js +7 -0
  340. package/dist/utils/isGuildID.js.map +1 -0
  341. package/dist/utils/isUUID.d.ts +1 -0
  342. package/dist/utils/isUUID.js +9 -0
  343. package/dist/utils/isUUID.js.map +1 -0
  344. package/dist/utils/oscillation.d.ts +2 -0
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  487. package/typings/index.d.ts +0 -4332
@@ -1,986 +0,0 @@
1
- // IMPORTANT : a lot of the properties from the API seem to be nonsense
2
-
3
- const { removeSnakeCaseString } = require('../../utils/removeSnakeCase');
4
- const { weekAB, monthAB } = require('../../utils/oscillation');
5
- const divide = require('../../utils/divide');
6
-
7
- // eslint-disable-next-line jsdoc/require-jsdoc
8
- function parseZombiesKills(data) {
9
- const matches = Array.from(Object.keys(data))
10
- .map((x) => x.match(/^([A-Za-z]+)_zombie_kills_zombies$/))
11
- .filter((x) => x);
12
- // From entries might be broken
13
- return Object.fromEntries(matches.map((x) => [removeSnakeCaseString(x[1]), data[x[0]] || 0]));
14
- }
15
- /**
16
- * Zombies - Stats by Map + Difficulty
17
- */
18
- class ZombiesStats {
19
- /**
20
- * Constructor
21
- * @param {Object} data Data from API
22
- * @param {string} type Map name + difficulty ( default overall )
23
- */
24
- constructor(data, type = '') {
25
- if (type) type = `_${type}`;
26
- /**
27
- * Best Round
28
- * @type {number}
29
- */
30
- this.bestRound = data[`best_round_zombies${type}`] || 0;
31
- /**
32
- * Deaths ( NOT losses )
33
- * @type {number}
34
- */
35
- this.deaths = data[`deaths_zombies${type}`] || 0;
36
- /**
37
- * Doors opened
38
- * @type {number}
39
- */
40
- this.doorsOpened = data[`doors_opened_zombies${type}`] || 0;
41
- /**
42
- * Fastest time to reach round 10 in seconds
43
- * @type {number}
44
- */
45
- this.fastestRound10 = data[`fastest_time_10_zombies${type}_normal`] || 0;
46
- /**
47
- * Fastest time to reach round 20 in seconds
48
- * @type {number}
49
- */
50
- this.fastestRound20 = data[`fastest_time_20_zombies${type}_normal`] || 0;
51
- /**
52
- * Fastest time to reach round 30 in seconds
53
- * @type {number}
54
- */
55
- this.fastestRound30 = data[`fastest_time_30_zombies${type}_normal`] || 0;
56
- /**
57
- * Players revived
58
- * @type {number}
59
- */
60
- this.playersRevived = data[`players_revived_zombies${type}`] || 0;
61
- /**
62
- * Number of times player is knocked down
63
- * @type {number}
64
- */
65
- this.timesKnockedDown = data[`times_knocked_down_zombies${type}`] || 0;
66
- /**
67
- * Total amount of rounds the player survived
68
- * @type {number}
69
- */
70
- this.roundsSurvived = data[`total_rounds_survived_zombies${type}`] || 0;
71
- /**
72
- * Total amount of windows fully repaired by player
73
- * @type {number}
74
- */
75
- this.windowsRepaired = data[`windows_repaired_zombies${type}`] || 0;
76
- /**
77
- * Wins
78
- * @type {number}
79
- */
80
- this.wins = data[`wins_zombies${type}`] || 0;
81
- /**
82
- * Total Zombie Kills
83
- * @type {number}
84
- */
85
- this.zombieKills = data[`zombie_kills_zombies${type}`] || 0;
86
- }
87
- }
88
-
89
- /**
90
- * Zombies - Overall stats
91
- */
92
- class Zombies {
93
- /**
94
- * Constructor
95
- * @param {Object} data Data from API
96
- */
97
- constructor(data) {
98
- /**
99
- * Overall Stats
100
- * @type {ZombiesStats}
101
- */
102
- this.overall = new ZombiesStats(data);
103
- /**
104
- * Stats for Dead End
105
- * @type {ZombiesStats}
106
- */
107
- this.deadEnd = new ZombiesStats(data, 'deadend');
108
- /**
109
- * Stats for Bad Blood
110
- * @type {ZombiesStats}
111
- */
112
- this.badBlood = new ZombiesStats(data, 'badblood');
113
- /**
114
- * Stats for Alien Arcadium
115
- * @type {ZombiesStats}
116
- */
117
- this.alienArcadium = new ZombiesStats(data, 'alienarcadium');
118
- /**
119
- * Stats for Prison
120
- * @type {ZombiesStats}
121
- */
122
- this.prison = new ZombiesStats(data, 'prison');
123
- /**
124
- * Kills By Zombie
125
- * @type {Record<string, number>}
126
- */
127
- this.killsByZombie = parseZombiesKills(data);
128
- /**
129
- * Bullets Hit
130
- * @type {number}
131
- */
132
- this.bulletsHit = data.bullets_hit_zombies || 0;
133
- /**
134
- * Bullets Shot
135
- * @type {number}
136
- */
137
- this.bulletsShot = data.bullets_shot_zombies || 0;
138
- /**
139
- * Gun Accuracy
140
- * @type {number}
141
- */
142
- this.gunAccuracy = divide(this.bulletsHit, this.bulletsShot);
143
- /**
144
- * Headshots
145
- * @type {number}
146
- */
147
- this.headshots = data.headshots_zombies || 0;
148
- /**
149
- * Headshot Accuracy
150
- * @type {number}
151
- */
152
- this.headshotAccuracy = divide(this.headshots, this.bulletsShot);
153
- }
154
- }
155
-
156
- /**
157
- * Dropper stats by map
158
- */
159
- class DropperMap {
160
- /**
161
- * Constructor
162
- * @param {Object} data Data from API
163
- * @param {string} mapName String map name
164
- */
165
- constructor(data, mapName) {
166
- /**
167
- * Best Complete Time
168
- * @type {number}
169
- */
170
- this.bestTime = data?.[mapName]?.best_time ?? 0;
171
- /**
172
- * Total completions
173
- * @type {number}
174
- */
175
- this.completions = data?.[mapName]?.completions ?? 0;
176
- }
177
- }
178
-
179
- /**
180
- * Blocking Dead class
181
- */
182
- class BlockingDead {
183
- constructor(data) {
184
- /**
185
- * Wins
186
- * @type {number}
187
- */
188
- this.wins = data.wins_dayone || 0;
189
- /**
190
- * Kills
191
- * @type {number}
192
- */
193
- this.kills = data.kills_dayone || 0;
194
- /**
195
- * Headshots
196
- * @type {number}
197
- */
198
- this.headshots = data.headshots_dayone || 0;
199
- }
200
- }
201
- /**
202
- * Bounty Hunters class
203
- */
204
- class BountyHunters {
205
- constructor(data) {
206
- /**
207
- * Wins
208
- * @type {number}
209
- */
210
- this.wins = data.wins_oneinthequiver || 0;
211
- /**
212
- * Kills
213
- * @type {number}
214
- */
215
- this.kills = data.kills_oneinthequiver || 0;
216
- /**
217
- * Deaths
218
- * @type {number}
219
- */
220
- this.deaths = data.deaths_oneinthequiver || 0;
221
- /**
222
- * Kill Death Ratio
223
- * @type {number}
224
- */
225
- this.KDRatio = divide(this.kills, this.deaths);
226
- /**
227
- * Bounty Kills
228
- * @type {number}
229
- */
230
- this.bountyKills = data.bounty_kills_oneinthequiver || 0;
231
- /**
232
- * Bow Kills
233
- * @type {number}
234
- */
235
- this.bowKills = data.bow_kills_oneinthequiver || 0;
236
- /**
237
- * Sword Kills
238
- * @type {number}
239
- */
240
- this.swordKills = data.sword_kills_oneinthequiver || 0;
241
- }
242
- }
243
- /**
244
- * Dragon Wars class
245
- */
246
- class DragonWars {
247
- constructor(data) {
248
- /**
249
- * Wins
250
- * @type {number}
251
- */
252
- this.wins = data.wins_dragonwars2 || 0;
253
- /**
254
- * Kills
255
- * @type {number}
256
- */
257
- this.kills = data.kills_dragonwars2 || 0;
258
- }
259
- }
260
- /**
261
- * Dropper class
262
- */
263
- class Dropper {
264
- constructor(data) {
265
- /**
266
- * Total Wins
267
- * @type {number}
268
- */
269
- this.wins = data?.wins ?? 0;
270
- /**
271
- * Total Fails
272
- * @type {number}
273
- */
274
- this.fails = data?.fails ?? 0;
275
- /**
276
- * Fastest Game
277
- * @type {number}
278
- */
279
- this.fastestGame = data?.fastest_game ?? 0;
280
- /**
281
- * Total Amount of Flawless Games
282
- * @type {number}
283
- */
284
- this.flawlessGames = data?.flawless_games ?? 0;
285
- /**
286
- * Total Amount of Games Played
287
- * @type {number}
288
- */
289
- this.gamesPlayed = data?.games_played ?? 0;
290
- /**
291
- * Total Amount of Maps Completed
292
- * @type {number}
293
- */
294
- this.mapsCompleted = data?.maps_completed ?? 0;
295
- /**
296
- * Total Amount of Games Finished
297
- * @type {number}
298
- */
299
- this.gamesFinished = data?.games_finished ?? 0;
300
- /**
301
- * Maps
302
- * @type {Object.<string, DropperMap>}
303
- */
304
- this.maps = {};
305
- Object.keys(data?.map_stats ?? {}).forEach((map) => {
306
- this.maps[map] = new DropperMap(data?.map_stats, map);
307
- });
308
- }
309
- }
310
- /**
311
- * Ender Spleef class
312
- */
313
- class EnderSpleef {
314
- constructor(data) {
315
- /**
316
- * Wins
317
- * @type {number}
318
- */
319
- this.wins = data.wins_ender || 0;
320
- /**
321
- * Kills
322
- * @type {number}
323
- */
324
- this.kills = data.kills_dragonwars2 || 0;
325
- /**
326
- * Trail
327
- * @type {string}
328
- */
329
- this.trail = data.enderspleef_trail || '';
330
- /**
331
- * Blocks Destroyed
332
- * @type {number}
333
- */
334
- this.blocksDestroyed = data.blocks_destroyed_ender || 0;
335
- /**
336
- * Big Shot Activations
337
- * @type {number}
338
- */
339
- this.bigShotActivations = data.bigshot_powerup_activations_ender || 0;
340
- /**
341
- * Triple Shot Activations
342
- * @type {number}
343
- */
344
- this.tripleShotActivations = data.tripleshot_powerup_activations_ender || 0;
345
- /**
346
- * Total Powerup Activations
347
- * @type {number}
348
- */
349
- this.totalPowerUpActivations = this.bigShotActivations + this.tripleShotActivations;
350
- }
351
- }
352
- /**
353
- * Farm Hunt class
354
- */
355
- class FarmHunt {
356
- constructor(data) {
357
- /**
358
- * Wins
359
- * @type {number}
360
- */
361
- this.wins = data.wins_farm_hunt || 0;
362
- /**
363
- * Wins as Animal
364
- * @type {number}
365
- */
366
- this.winsAsAnimal = data.animal_wins_farm_hunt || 0;
367
- /**
368
- * Wins as Hunter
369
- * @type {number}
370
- */
371
- this.winsAsHunter = data.hunter_wins_farm_hunt || 0;
372
- /**
373
- * Kills
374
- * @type {number}
375
- */
376
- this.kills = data.kills_farm_hunt || 0;
377
- /**
378
- * Kills as Animal
379
- * @type {number}
380
- */
381
- this.killsAsAnimal = data.animal_kills_farm_hunt || 0;
382
- /**
383
- * Kills as Hunter
384
- * @type {number}
385
- */
386
- this.killsAsHunter = data.hunter_kills_farm_hunt || 0;
387
- /**
388
- * Taunts Used
389
- * @type {number}
390
- */
391
- this.tauntsUsed = data.taunts_used_farm_hunt || 0;
392
- /**
393
- * Risky Taunts Used
394
- * @type {number}
395
- */
396
- this.riskyTauntsUsed = data.risky_taunts_used_farm_hunt || 0;
397
- /**
398
- * Safe Taunts Used
399
- * @type {number}
400
- */
401
- this.safeTauntsUsed = data.safe_taunts_used_farm_hunt || 0;
402
- /**
403
- * Dangerous Taunts Used
404
- * @type {number}
405
- */
406
- this.dangerousTauntsUsed = data.dangerous_taunts_used_farm_hunt || 0;
407
- /**
408
- * Firework Taunts Used
409
- * @type {number}
410
- */
411
- this.fireworkTauntsUsed = data.firework_taunts_used_farm_hunt || 0;
412
- /**
413
- * Poop Collected
414
- * @type {number}
415
- */
416
- this.poop = (data.poop_collected_farm_hunt || 0) + (data.poop_collected || 0);
417
- }
418
- }
419
- /**
420
- * Football class
421
- */
422
- class Football {
423
- constructor(data) {
424
- /**
425
- * Wins
426
- * @type {number}
427
- */
428
- this.wins = data.wins_soccer || 0;
429
- /**
430
- * Goals
431
- * @type {number}
432
- */
433
- this.goals = data.goals_soccer || 0;
434
- /**
435
- * Kikcs
436
- * @type {number}
437
- */
438
- this.kicks = data.kicks_soccer || 0;
439
- /**
440
- * Power Kicks
441
- * @type {number}
442
- */
443
- this.powerKicks = data.powerkicks_soccer || 0;
444
- }
445
- }
446
- /**
447
- * Galxy Wars
448
- */
449
- class GalaxyWars {
450
- /**
451
- * @param {Object} data Data from API
452
- */
453
- constructor(data) {
454
- /**
455
- * Wins
456
- * @type {number}
457
- */
458
- this.wins = data.sw_game_wins || 0;
459
- /**
460
- * Kills
461
- * @type {number}
462
- */
463
- this.kills = data.sw_kills || 0;
464
- /**
465
- * Deaths
466
- * @type {number}
467
- */
468
- this.deaths = data.sw_deaths || 0;
469
- /**
470
- * Total shots fired
471
- * @type {number}
472
- */
473
- this.shotsFired = data.sw_shots_fired || 0;
474
- /**
475
- * Total weekly kills
476
- * @type {number}
477
- */
478
- this.weeklyKills = parseInt(data[`weekly_kills_${weekAB()}`] || 0, 10);
479
- /**
480
- * Total Monthly kills
481
- * @type {number}
482
- */
483
- this.monthlyKills = parseInt(data[`monthly_kills_${monthAB()}`] || 0, 10);
484
- /**
485
- * Attacker Kills
486
- * @type {number}
487
- */
488
- this.attackerKills = data.sw_rebel_kills || 0;
489
- /**
490
- * Defender Kills
491
- * @type {number}
492
- */
493
- this.defenderKills = data.sw_empire_kills || 0;
494
- }
495
- }
496
- /**
497
- * Party Pooper Stats (Sub gamemode of Hide and Seek)
498
- */
499
- class PartyPooper {
500
- /**
501
- * @param {Object} data Data from API
502
- */
503
- constructor(data) {
504
- /**
505
- * Wins as Seeker
506
- * @type {number}
507
- */
508
- this.winsAsSeeker = data.party_pooper_seeker_wins_hide_and_seek || 0;
509
- /**
510
- * Wins as Hider
511
- * @type {number}
512
- */
513
- this.winsAsHider = data.party_pooper_hider_wins_hide_and_seek || 0;
514
- /**
515
- * Wins
516
- * @type {number}
517
- */
518
- this.wins = this.winsAsSeeker + this.winsAsHider;
519
- }
520
- }
521
- /**
522
- * Prop Hunt Stats (Sub gamemode of Hide and Seek)
523
- */
524
- class PropHunt {
525
- /**
526
- * @param {Object} data Data from API
527
- */
528
- constructor(data) {
529
- /**
530
- * Wins as Seeker
531
- * @type {number}
532
- */
533
- this.winsAsSeeker = data.prop_hunt_seeker_wins_hide_and_seek || 0;
534
- /**
535
- * Wins as Hider
536
- * @type {number}
537
- */
538
- this.winsAsHider = data.prop_hunt_hider_wins_hide_and_seek || 0;
539
- /**
540
- * Wins
541
- * @type {number}
542
- */
543
- this.wins = this.winsAsSeeker + this.winsAsHider;
544
- }
545
- }
546
- /**
547
- * Hide And Seek Stats
548
- */
549
- class HideAndSeek {
550
- /**
551
- * @param {Object} data Data from API
552
- */
553
- constructor(data) {
554
- /**
555
- * Party Pooper Stats
556
- * @type {PartyPooper}
557
- */
558
- this.partyPooper = new PartyPooper(data);
559
- /**
560
- * Prop Hunt Stats
561
- * @type {PropHunt}
562
- */
563
- this.propHunt = new PropHunt(data);
564
- /**
565
- * Wins as Seeker
566
- * @type {number}
567
- */
568
- this.winsAsSeeker = data.seeker_wins_hide_and_seek || 0;
569
- /**
570
- * Wins as Hider
571
- * @type {number}
572
- */
573
- this.winsAsHider = data.hider_wins_hide_and_seek || 0;
574
- }
575
- }
576
- /**
577
- * Hide And Seek Stats
578
- */
579
- class HoleInTheWall {
580
- /**
581
- * @param {Object} data Data from API
582
- */
583
- constructor(data) {
584
- /**
585
- * Wins
586
- * @type {number}
587
- */
588
- this.wins = data.wins_hole_in_the_wall || 0;
589
- /**
590
- * Rounds Played
591
- * @type {number}
592
- */
593
- this.rounds = data.rounds_hole_in_the_wall || 0;
594
- /**
595
- * Score Record in Finals
596
- * @type {number}
597
- */
598
- this.scoreRecordFinals = data.hitw_record_f || 0;
599
- /**
600
- * Score Record in Normal
601
- * @type {number}
602
- */
603
- this.scoreRecordNormal = data.hitw_record_q || 0;
604
- /**
605
- * Score Record Overall
606
- * @type {number}
607
- */
608
- this.scoreRecordOverall = this.scoreRecordFinals + this.scoreRecordNormal;
609
- }
610
- }
611
- /**
612
- * Hypixel Says Stats
613
- */
614
- class HypixelSays {
615
- constructor(data) {
616
- /**
617
- * Wins
618
- * @type {number}
619
- */
620
- this.wins = data.wins_simon_says || 0;
621
- /**
622
- * Rounds
623
- * @type {number}
624
- */
625
- this.rounds = data.rounds_simon_says || 0;
626
- /**
627
- * Round Wins
628
- * @type {number}
629
- */
630
- this.roundWins = data.round_wins_simon_says || 0;
631
- /**
632
- * Top Score
633
- * @type {number}
634
- */
635
- this.topScore = data.top_score_simon_says || 0;
636
- }
637
- }
638
- /**
639
- * Mini Walls class
640
- */
641
- class MiniWalls {
642
- /**
643
- * Constructor
644
- * @param {Object} data data from API
645
- */
646
- constructor(data) {
647
- /**
648
- * Active Kit
649
- * @type {string}
650
- */
651
- this.kit = data.miniWalls_activeKit || '';
652
- /**
653
- * Wins
654
- * @type {number}
655
- */
656
- this.wins = data.wins_mini_walls || 0;
657
- /**
658
- * Kills
659
- * @type {number}
660
- */
661
- this.kills = data.kills_mini_walls || 0;
662
- /**
663
- * Deaths
664
- * @type {number}
665
- */
666
- this.deaths = data.deaths_mini_walls || 0;
667
- /**
668
- * Kill Death Ratio
669
- * @type {number}
670
- */
671
- this.KDRatio = divide(this.kills, this.deaths);
672
- /**
673
- * Final Kills
674
- * @type {number}
675
- */
676
- this.finalKills = data.final_kills_mini_walls || 0;
677
- /**
678
- * Wither Kills
679
- * @type {number}
680
- */
681
- this.witherKills = data.wither_kills_mini_walls || 0;
682
- /**
683
- * Wither Damage
684
- * @type {number}
685
- */
686
- this.witherDamage = data.wither_damage_mini_walls || 0;
687
- /**
688
- * Arrows Shot
689
- * @type {number}
690
- */
691
- this.arrowsShot = data.arrows_shot_mini_walls || 0;
692
- /**
693
- * Arrows Hit
694
- * @type {number}
695
- */
696
- this.arrowsHit = data.arrows_hit_mini_walls || 0;
697
- /**
698
- * Bow Accuracy
699
- * @type {number}
700
- */
701
- this.bowAccuracy = divide(this.arrowsHit, this.arrowsShot);
702
- }
703
- }
704
- /**
705
- * Party Games class
706
- */
707
- class PartyGames {
708
- /**
709
- * Constructor
710
- * @param {Object} data data from API
711
- */
712
- constructor(data) {
713
- /**
714
- * Wins
715
- * @type {number}
716
- */
717
- this.wins = data.wins_party || 0;
718
- /**
719
- * Rounds Won
720
- * @type {number}
721
- */
722
- this.roundWins = data.round_wins_party || 0;
723
- /**
724
- * Stars Earned
725
- * @type {number}
726
- */
727
- this.stars = data.total_stars_party || 0;
728
- }
729
- }
730
- /**
731
- * Pixel Party Game Mode
732
- */
733
- class PixelPartyGameMode {
734
- /**
735
- * Constructor
736
- * @param {Object} data data from API
737
- * @param {string} modeName Mode name
738
- */
739
- constructor(data, modeName) {
740
- /**
741
- * Wins
742
- * @type {number}
743
- */
744
- this.wins = data?.[`wins_${modeName}`] || 0;
745
- /**
746
- * Games Played
747
- * @type {number}
748
- */
749
- this.gamesPlayed = data?.[`games_played_${modeName}`] || 0;
750
- /**
751
- * Losses
752
- * @type {number}
753
- */
754
- this.losses = this.gamesPlayed - this.wins;
755
- /**
756
- * Win Loss Ratio
757
- * @type {number}
758
- */
759
- this.WLRatio = divide(this.wins, this.losses);
760
- /**
761
- * Rounds Played
762
- * @type {number}
763
- */
764
- this.roundsPlayed = data?.[`rounds_completed_${modeName}`] || 0;
765
- /**
766
- * Power Ups Collected
767
- * @type {number}
768
- */
769
- this.powerUpsCollected = data?.[`power_ups_collected_${modeName}`] || 0;
770
- }
771
- }
772
- /**
773
- * Party Games class
774
- */
775
- class PixelParty {
776
- /**
777
- * Constructor
778
- * @param {Object} data data from API
779
- */
780
- constructor(data) {
781
- /**
782
- * Wins
783
- * @type {number}
784
- */
785
- this.wins = data?.pixel_party?.wins || 0;
786
- /**
787
- * Games Played
788
- * @type {number}
789
- */
790
- this.gamesPlayed = data?.pixel_party?.games_played || 0;
791
- /**
792
- * Losses
793
- * @type {number}
794
- */
795
- this.losses = this.gamesPlayed - this.wins;
796
- /**
797
- * Win Loss Ratio
798
- * @type {number}
799
- */
800
- this.WLRatio = divide(this.wins, this.losses);
801
- /**
802
- * Rounds Played
803
- * @type {number}
804
- */
805
- this.roundsPlayed = data?.pixel_party?.rounds_completed || 0;
806
- /**
807
- * Power Ups Collected
808
- * @type {number}
809
- */
810
- this.powerUpsCollected = data?.pixel_party?.power_ups_collected || 0;
811
- /**
812
- * Normal Game Mode
813
- * @type {PixelPartyGameMode}
814
- */
815
- this.normal = new PixelPartyGameMode(data.pixel_party, 'normal');
816
- /**
817
- * Hyper Game Mode
818
- * @type {PixelPartyGameMode}
819
- */
820
- this.hyper = new PixelPartyGameMode(data.pixel_party, 'hyper');
821
- /**
822
- * Highest Round
823
- * @type {number}
824
- */
825
- this.highestRound = data?.pixel_party?.highest_round || 0;
826
- /**
827
- * Music Volume
828
- * @type {number}
829
- */
830
- this.musicVolume = data.pixel_party_music_volume || 0;
831
- /**
832
- * Color Blind Settings
833
- * @type {object}
834
- */
835
- this.colorBlind = data.pixelparty || {};
836
- }
837
- }
838
- /**
839
- * Throw Out class
840
- */
841
- class ThrowOut {
842
- /**
843
- * Constructor
844
- * @param {Object} data data from API
845
- */
846
- constructor(data) {
847
- /**
848
- * Wins
849
- * @type {number}
850
- */
851
- this.wins = data.wins_throw_out || 0;
852
- /**
853
- * Kills
854
- * @type {number}
855
- */
856
- this.kills = data.kills_throw_out || 0;
857
- /**
858
- * Deaths
859
- * @type {number}
860
- */
861
- this.deaths = data.deaths_throw_out || 0;
862
- /**
863
- * KDRatio
864
- * @type {number}
865
- */
866
- this.KDRatio = divide(this.kills, this.deaths);
867
- }
868
- }
869
- /**
870
- * Arcade class
871
- */
872
- class Arcade {
873
- /**
874
- * Constructor
875
- * @param {Object} data Data from the API
876
- */
877
- constructor(data = {}) {
878
- /**
879
- * Amount of coins
880
- * @type {number}
881
- */
882
- this.coins = data.coins || 0;
883
- /**
884
- * Weekly coins
885
- * @type {number}
886
- */
887
- this.weeklyCoins = parseInt(data[`weekly_coins_${weekAB()}`] || 0, 10);
888
- /**
889
- * Monthly coins
890
- * @type {number}
891
- */
892
- this.monthlyCoins = parseInt(data[`monthly_coins_${monthAB()}`] || 0, 10);
893
- /**
894
- * Hints Disabled
895
- * @type {boolean}
896
- */
897
- this.hintsDisabled = !data.hints;
898
- /**
899
- * Flash Disabled
900
- * @type {boolean}
901
- */
902
- this.flashDisabled = !data.flash;
903
- /**
904
- * Blocking dead ( previously known as DayOne ) stats
905
- * @type {BlockingDead}
906
- */
907
- this.blockingDead = new BlockingDead(data);
908
- /**
909
- * Bounty Hunters (previously known as One In The Quiver) stats
910
- * @type {BountyHunters}
911
- */
912
- this.bountyHunters = new BountyHunters(data);
913
- /**
914
- * Dragon wars stats
915
- * @type {DragonWars}
916
- */
917
- this.dragonWars = new DragonWars(data);
918
- /**
919
- * Dropper
920
- * @type {Dropper}
921
- */
922
- this.dropper = new Dropper(data.dropper);
923
- /**
924
- * Ender Spleef stats
925
- * @type {EnderSpleef}
926
- */
927
- this.enderSpleef = new EnderSpleef(data);
928
- /**
929
- * Farm Hunt stats
930
- * @type {FarmHunt}
931
- */
932
- this.farmHunt = new FarmHunt(data);
933
- /**
934
- * Football stats
935
- * @type {Football}
936
- */
937
- this.football = new Football(data);
938
- /**
939
- * Galaxy Wars stats
940
- * @type {GalaxyWars}
941
- */
942
- this.galaxyWars = new GalaxyWars(data);
943
- /**
944
- * Hide and Seek stats
945
- * @type {HideAndSeek}
946
- */
947
- this.hideAndSeek = new HideAndSeek(data);
948
- /**
949
- * Hole in the Wall stats
950
- * @type {HoleInTheWall}
951
- */
952
- this.holeInTheWall = new HoleInTheWall(data);
953
- /**
954
- * Hypixel Says stats
955
- * @type {HypixelSays}
956
- */
957
- this.hypixelSays = new HypixelSays(data);
958
- /**
959
- * Mini Walls stats
960
- * @type {MiniWalls}
961
- */
962
- this.miniWalls = new MiniWalls(data);
963
- /**
964
- * Party games stats
965
- * @type {PartyGames}
966
- */
967
- this.partyGames = new PartyGames(data);
968
- /**
969
- * Pixel Party stats
970
- * @type {PixelParty}
971
- */
972
- this.pixelParty = new PixelParty(data);
973
- /**
974
- * Throw out stats
975
- * @type {ThrowOut}
976
- */
977
- this.throwOut = new ThrowOut(data);
978
- /**
979
- * Zombies
980
- * @type {Zombies}
981
- */
982
- this.zombies = new Zombies(data);
983
- }
984
- }
985
-
986
- module.exports = Arcade;