hypixel-api-reborn 10.0.0 → 11.0.1

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Files changed (105) hide show
  1. package/.prettierrc +13 -0
  2. package/README.md +28 -16
  3. package/package.json +60 -58
  4. package/src/API/getAPIStatus.js +8 -8
  5. package/src/API/getBoosters.js +6 -6
  6. package/src/API/getGameCounts.js +6 -6
  7. package/src/API/getGuild.js +18 -18
  8. package/src/API/getLeaderboards.js +13 -13
  9. package/src/API/getPlayer.js +22 -27
  10. package/src/API/getRecentGames.js +18 -18
  11. package/src/API/getServerInfo.js +66 -77
  12. package/src/API/getStatus.js +8 -8
  13. package/src/API/getWatchdogStats.js +6 -6
  14. package/src/API/index.js +19 -23
  15. package/src/API/skyblock/getEndedSkyblockAuctions.js +10 -10
  16. package/src/API/skyblock/getSkyblockAuctions.js +64 -64
  17. package/src/API/skyblock/getSkyblockAuctionsByPlayer.js +11 -11
  18. package/src/API/skyblock/getSkyblockBazaar.js +10 -10
  19. package/src/API/skyblock/getSkyblockMember.js +28 -25
  20. package/src/API/skyblock/getSkyblockNews.js +6 -6
  21. package/src/API/skyblock/getSkyblockProfiles.js +44 -41
  22. package/src/Client.js +406 -450
  23. package/src/Errors.js +44 -39
  24. package/src/Private/defaultCache.js +77 -78
  25. package/src/Private/rateLimit.js +79 -98
  26. package/src/Private/requests.js +65 -54
  27. package/src/Private/updater.js +45 -45
  28. package/src/Private/uuidCache.js +37 -33
  29. package/src/Private/validate.js +97 -97
  30. package/src/index.js +82 -83
  31. package/src/structures/APIIncident.js +78 -78
  32. package/src/structures/APIStatus.js +47 -47
  33. package/src/structures/Boosters/Booster.js +83 -87
  34. package/src/structures/Color.js +129 -129
  35. package/src/structures/Game.js +164 -160
  36. package/src/structures/GameCounts.js +151 -151
  37. package/src/structures/Guild/Guild.js +204 -218
  38. package/src/structures/Guild/GuildMember.js +66 -66
  39. package/src/structures/Guild/GuildRank.js +48 -48
  40. package/src/structures/ItemBytes.js +33 -36
  41. package/src/structures/Leaderboard.js +31 -31
  42. package/src/structures/MiniGames/Arcade.js +567 -569
  43. package/src/structures/MiniGames/ArenaBrawl.js +52 -56
  44. package/src/structures/MiniGames/BedWars.js +423 -351
  45. package/src/structures/MiniGames/BlitzSurvivalGames.js +172 -148
  46. package/src/structures/MiniGames/BuildBattle.js +53 -53
  47. package/src/structures/MiniGames/CopsAndCrims.js +90 -90
  48. package/src/structures/MiniGames/Duels.js +694 -630
  49. package/src/structures/MiniGames/MegaWalls.js +137 -137
  50. package/src/structures/MiniGames/MurderMystery.js +93 -93
  51. package/src/structures/MiniGames/Paintball.js +67 -67
  52. package/src/structures/MiniGames/Pit.js +19 -19
  53. package/src/structures/MiniGames/Quakecraft.js +101 -101
  54. package/src/structures/MiniGames/SkyWars.js +508 -559
  55. package/src/structures/MiniGames/SmashHeroes.js +144 -151
  56. package/src/structures/MiniGames/SpeedUHC.js +115 -57
  57. package/src/structures/MiniGames/TNTGames.js +116 -116
  58. package/src/structures/MiniGames/TurboKartRacers.js +201 -176
  59. package/src/structures/MiniGames/UHC.js +164 -143
  60. package/src/structures/MiniGames/VampireZ.js +60 -60
  61. package/src/structures/MiniGames/Walls.js +52 -52
  62. package/src/structures/MiniGames/Warlords.js +62 -62
  63. package/src/structures/MiniGames/WoolWars.js +123 -0
  64. package/src/structures/Pet.js +96 -97
  65. package/src/structures/Pets.js +64 -64
  66. package/src/structures/Player.js +433 -449
  67. package/src/structures/PlayerCosmetics.js +100 -95
  68. package/src/structures/RecentGame.js +57 -57
  69. package/src/structures/ServerInfo.js +78 -78
  70. package/src/structures/SkyBlock/Auctions/Auction.js +104 -104
  71. package/src/structures/SkyBlock/Auctions/AuctionInfo.js +54 -54
  72. package/src/structures/SkyBlock/Auctions/BaseAuction.js +45 -45
  73. package/src/structures/SkyBlock/Auctions/Bid.js +48 -48
  74. package/src/structures/SkyBlock/Auctions/PartialAuction.js +25 -25
  75. package/src/structures/SkyBlock/Bazzar/Order.js +38 -38
  76. package/src/structures/SkyBlock/Bazzar/Product.js +53 -53
  77. package/src/structures/SkyBlock/News/SkyblockNews.js +60 -68
  78. package/src/structures/SkyBlock/SkyblockInventoryItem.js +124 -130
  79. package/src/structures/SkyBlock/SkyblockMember.js +820 -687
  80. package/src/structures/SkyBlock/SkyblockPet.js +71 -71
  81. package/src/structures/SkyBlock/SkyblockProfile.js +60 -60
  82. package/src/structures/Status.js +41 -41
  83. package/src/structures/Watchdog/Stats.js +36 -36
  84. package/src/utils/Constants.js +2789 -809
  85. package/src/utils/SkyblockUtils.js +208 -164
  86. package/src/utils/arrayTools.js +4 -4
  87. package/src/utils/divide.js +5 -5
  88. package/src/utils/guildExp.js +57 -67
  89. package/src/utils/index.js +13 -13
  90. package/src/utils/isGuildID.js +3 -3
  91. package/src/utils/isUUID.js +5 -5
  92. package/src/utils/oscillation.js +15 -23
  93. package/src/utils/removeSnakeCase.js +22 -35
  94. package/src/utils/rgbToHexColor.js +8 -8
  95. package/src/utils/romanize.js +11 -13
  96. package/src/utils/toIGN.js +20 -20
  97. package/src/utils/toUuid.js +19 -19
  98. package/src/utils/varInt.js +17 -21
  99. package/typings/index.d.ts +3532 -2644
  100. package/src/API/getFriends.js +0 -14
  101. package/src/API/getKeyInfo.js +0 -10
  102. package/src/API/getRankedSkyWars.js +0 -11
  103. package/src/structures/Friend.js +0 -38
  104. package/src/structures/KeyInfo.js +0 -42
  105. package/src/structures/MiniGames/SkyWarsRanked.js +0 -45
@@ -1,137 +1,137 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * MegaWalls class
4
- */
5
- class MegaWalls {
6
- /**
7
- * @param {object} data MegaWalls data
8
- */
9
- constructor (data) {
10
- /**
11
- * Selected class
12
- * @type {string}
13
- */
14
- this.selectedClass = data.chosen_class || null;
15
- /**
16
- * Coins
17
- * @type {number}
18
- */
19
- this.coins = data.coins || 0;
20
- /**
21
- * Kills
22
- * @type {number}
23
- */
24
- this.kills = data.kills || 0;
25
- /**
26
- * Assists
27
- * @type {number}
28
- */
29
- this.assists = data.assists || 0;
30
- /**
31
- * Deaths
32
- * @type {number}
33
- */
34
- this.deaths = data.deaths || 0;
35
- /**
36
- * Kill Death ratio
37
- * @type {number}
38
- */
39
- this.KDRatio = divide(this.kills, this.deaths);
40
- /**
41
- * Wins
42
- * @type {number}
43
- */
44
- this.wins = data.wins || 0;
45
- /**
46
- * Losses
47
- * @type {number}
48
- */
49
- this.losses = data.losses || 0;
50
- /**
51
- * Win Loss ratio
52
- * @type {number}
53
- */
54
- this.WLRatio = divide(this.wins, this.losses);
55
- /**
56
- * Final kills
57
- * @type {number}
58
- */
59
- this.finalKills = data.final_kills || 0;
60
- /**
61
- * Final assists
62
- * @type {number}
63
- */
64
- this.finalAssists = data.final_assists || 0;
65
- /**
66
- * Final deaths
67
- * @type {number}
68
- */
69
- this.finalDeaths = isNaN((data.final_deaths || 0) + (data.finalDeaths || 0)) ? 0 : Math.floor((data.final_deaths || 0) + (data.finalDeaths || 0));
70
- /**
71
- * Final Kill Death ratio
72
- * @type {number}
73
- */
74
- this.finalKDRatio = divide(data.final_kills, (data.final_deaths || 0) + (data.finalDeaths || 0));
75
- /**
76
- * Played games
77
- * @type {number}
78
- */
79
- this.playedGames = data.games_played || 0;
80
- /**
81
- * Wither damage
82
- * @type {number}
83
- */
84
- this.witherDamage = data.wither_damage || 0;
85
- /**
86
- * Defender kills
87
- * @type {number}
88
- */
89
- this.defenderKills = data.defender_kills || 0;
90
- /**
91
- * Stats for each mode
92
- * @type {MegaWallsMode}
93
- */
94
- this.mode = {
95
- normal: {
96
- kills: data.kills_standard || 0,
97
- deaths: data.deaths_standard || 0,
98
- KDRatio: divide(data.kills_standard, data.deaths_standard),
99
- wins: data.wins_standard || 0,
100
- losses: data.losses_standard || 0,
101
- WLRatio: divide(data.wins_standard, data.losses_standard)
102
- },
103
- faceoff: {
104
- kills: data.kills_face_off || 0,
105
- deaths: data.deaths_face_off || 0,
106
- KDRatio: divide(data.kills_face_off, data.deaths_face_off),
107
- wins: data.wins_face_off || 0,
108
- losses: data.losses_face_off || 0,
109
- WLRatio: divide(data.wins_face_off, data.losses_face_off)
110
- },
111
- casualBrawl: {
112
- kills: data.kills_gvg || 0,
113
- deaths: data.deaths_gvg || 0,
114
- KDRatio: divide(data.kills_gvg, data.deaths_gvg),
115
- wins: data.wins_gvg || 0,
116
- losses: data.losses_gvg || 0,
117
- WLRatio: divide(data.wins_gvg, data.losses_gvg)
118
- }
119
- };
120
- }
121
- }
122
- /**
123
- * @typedef {object} MegaWallsMode
124
- * @property {object} normal Normal mode
125
- * @property {object} faceoff Faceoff mode
126
- * @property {object} casualBrawl Casual brawl mode
127
- */
128
- /**
129
- * @typedef {object} MegaWallsModeStats
130
- * @property {number} kills Kills
131
- * @property {number} deaths Deaths
132
- * @property {number} KDRatio Kill Death ratio
133
- * @property {number} wins Wins
134
- * @property {number} losses Losses
135
- * @property {number} WLRatio Win Loss ratio
136
- */
137
- module.exports = MegaWalls;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * MegaWalls class
4
+ */
5
+ class MegaWalls {
6
+ /**
7
+ * @param {object} data MegaWalls data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Selected class
12
+ * @type {string}
13
+ */
14
+ this.selectedClass = data.chosen_class || null;
15
+ /**
16
+ * Coins
17
+ * @type {number}
18
+ */
19
+ this.coins = data.coins || 0;
20
+ /**
21
+ * Kills
22
+ * @type {number}
23
+ */
24
+ this.kills = data.kills || 0;
25
+ /**
26
+ * Assists
27
+ * @type {number}
28
+ */
29
+ this.assists = data.assists || 0;
30
+ /**
31
+ * Deaths
32
+ * @type {number}
33
+ */
34
+ this.deaths = data.deaths || 0;
35
+ /**
36
+ * Kill Death ratio
37
+ * @type {number}
38
+ */
39
+ this.KDRatio = divide(this.kills, this.deaths);
40
+ /**
41
+ * Wins
42
+ * @type {number}
43
+ */
44
+ this.wins = data.wins || 0;
45
+ /**
46
+ * Losses
47
+ * @type {number}
48
+ */
49
+ this.losses = data.losses || 0;
50
+ /**
51
+ * Win Loss ratio
52
+ * @type {number}
53
+ */
54
+ this.WLRatio = divide(this.wins, this.losses);
55
+ /**
56
+ * Final kills
57
+ * @type {number}
58
+ */
59
+ this.finalKills = data.final_kills || 0;
60
+ /**
61
+ * Final assists
62
+ * @type {number}
63
+ */
64
+ this.finalAssists = data.final_assists || 0;
65
+ /**
66
+ * Final deaths
67
+ * @type {number}
68
+ */
69
+ this.finalDeaths = isNaN((data.final_deaths || 0) + (data.finalDeaths || 0)) ? 0 : Math.floor((data.final_deaths || 0) + (data.finalDeaths || 0));
70
+ /**
71
+ * Final Kill Death ratio
72
+ * @type {number}
73
+ */
74
+ this.finalKDRatio = divide(data.final_kills, (data.final_deaths || 0) + (data.finalDeaths || 0));
75
+ /**
76
+ * Played games
77
+ * @type {number}
78
+ */
79
+ this.playedGames = data.games_played || 0;
80
+ /**
81
+ * Wither damage
82
+ * @type {number}
83
+ */
84
+ this.witherDamage = data.wither_damage || 0;
85
+ /**
86
+ * Defender kills
87
+ * @type {number}
88
+ */
89
+ this.defenderKills = data.defender_kills || 0;
90
+ /**
91
+ * Stats for each mode
92
+ * @type {MegaWallsMode}
93
+ */
94
+ this.mode = {
95
+ normal: {
96
+ kills: data.kills_standard || 0,
97
+ deaths: data.deaths_standard || 0,
98
+ KDRatio: divide(data.kills_standard, data.deaths_standard),
99
+ wins: data.wins_standard || 0,
100
+ losses: data.losses_standard || 0,
101
+ WLRatio: divide(data.wins_standard, data.losses_standard)
102
+ },
103
+ faceoff: {
104
+ kills: data.kills_face_off || 0,
105
+ deaths: data.deaths_face_off || 0,
106
+ KDRatio: divide(data.kills_face_off, data.deaths_face_off),
107
+ wins: data.wins_face_off || 0,
108
+ losses: data.losses_face_off || 0,
109
+ WLRatio: divide(data.wins_face_off, data.losses_face_off)
110
+ },
111
+ casualBrawl: {
112
+ kills: data.kills_gvg || 0,
113
+ deaths: data.deaths_gvg || 0,
114
+ KDRatio: divide(data.kills_gvg, data.deaths_gvg),
115
+ wins: data.wins_gvg || 0,
116
+ losses: data.losses_gvg || 0,
117
+ WLRatio: divide(data.wins_gvg, data.losses_gvg)
118
+ }
119
+ };
120
+ }
121
+ }
122
+ /**
123
+ * @typedef {object} MegaWallsMode
124
+ * @property {object} normal Normal mode
125
+ * @property {object} faceoff Faceoff mode
126
+ * @property {object} casualBrawl Casual brawl mode
127
+ */
128
+ /**
129
+ * @typedef {object} MegaWallsModeStats
130
+ * @property {number} kills Kills
131
+ * @property {number} deaths Deaths
132
+ * @property {number} KDRatio Kill Death ratio
133
+ * @property {number} wins Wins
134
+ * @property {number} losses Losses
135
+ * @property {number} WLRatio Win Loss ratio
136
+ */
137
+ module.exports = MegaWalls;
@@ -1,93 +1,93 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * MurderMystery class
4
- */
5
- class MurderMystery {
6
- /**
7
- * @param {object} data MurderMystery data
8
- */
9
- constructor (data) {
10
- /**
11
- * Coins
12
- * @type {number}
13
- */
14
- this.coins = data.coins || 0;
15
- /**
16
- * Played games
17
- * @type {number}
18
- */
19
- this.playedGames = data.games || 0;
20
- /**
21
- * Kills
22
- * @type {number}
23
- */
24
- this.kills = data.kills || 0;
25
- /**
26
- * Deaths
27
- * @type {number}
28
- */
29
- this.deaths = data.deaths || 0;
30
- /**
31
- * Kill/Death ratio
32
- * @type {number}
33
- */
34
- this.KDRatio = divide(data.kills, data.deaths);
35
- /**
36
- * Wins as Murderer
37
- * @type {number}
38
- */
39
- this.winsAsMurderer = data.murderer_wins || 0;
40
- /**
41
- * Wins as Detective
42
- * @type {number}
43
- */
44
- this.winsAsDetective = data.detective_wins || 0;
45
- /**
46
- * Wins
47
- * @type {number}
48
- */
49
- this.wins = data.wins || 0;
50
- /**
51
- * Assasins
52
- * @type {MurderMysteryModeStats}
53
- */
54
- this.assassins = {
55
- kills: data.kills_MURDER_ASSASSINS || 0,
56
- deaths: data.deaths_MURDER_ASSASSINS || 0,
57
- KDRatio: divide(data.kills_MURDER_ASSASSINS, data.deaths_MURDER_ASSASSINS),
58
- wins: data.wins_MURDER_ASSASSINS || 0,
59
- playedGames: data.games_MURDER_ASSASSINS || 0
60
- };
61
- /**
62
- * Double Up
63
- * @type {MurderMysteryModeStats}
64
- */
65
- this.doubleUp = {
66
- kills: data.kills_MURDER_DOUBLE_UP || 0,
67
- deaths: data.deaths_MURDER_DOUBLE_UP || 0,
68
- KDRatio: divide(data.kills_MURDER_DOUBLE_UP, data.deaths_MURDER_DOUBLE_UP),
69
- wins: data.wins_MURDER_DOUBLE_UP || 0,
70
- playedGames: data.games_MURDER_DOUBLE_UP || 0
71
- };
72
- /**
73
- * Infection
74
- * @type {MurderMysteryModeStats}
75
- */
76
- this.infection = {
77
- kills: data.kills_MURDER_INFECTION || 0,
78
- deaths: data.deaths_MURDER_INFECTION || 0,
79
- KDRatio: divide(data.kills_MURDER_INFECTION, data.deaths_MURDER_INFECTION),
80
- wins: data.wins_MURDER_INFECTION || 0,
81
- playedGames: data.games_MURDER_INFECTION || 0
82
- };
83
- }
84
- }
85
- /**
86
- * @typedef {object} MurderMysteryModeStats
87
- * @property {number} kills Kills
88
- * @property {number} deaths Deaths
89
- * @property {number} KDRatio Kill/Death ratio
90
- * @property {number} wins Wins
91
- * @property {number} playedGames Played games
92
- */
93
- module.exports = MurderMystery;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * MurderMystery class
4
+ */
5
+ class MurderMystery {
6
+ /**
7
+ * @param {object} data MurderMystery data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Coins
12
+ * @type {number}
13
+ */
14
+ this.coins = data.coins || 0;
15
+ /**
16
+ * Played games
17
+ * @type {number}
18
+ */
19
+ this.playedGames = data.games || 0;
20
+ /**
21
+ * Kills
22
+ * @type {number}
23
+ */
24
+ this.kills = data.kills || 0;
25
+ /**
26
+ * Deaths
27
+ * @type {number}
28
+ */
29
+ this.deaths = data.deaths || 0;
30
+ /**
31
+ * Kill/Death ratio
32
+ * @type {number}
33
+ */
34
+ this.KDRatio = divide(data.kills, data.deaths);
35
+ /**
36
+ * Wins as Murderer
37
+ * @type {number}
38
+ */
39
+ this.winsAsMurderer = data.murderer_wins || 0;
40
+ /**
41
+ * Wins as Detective
42
+ * @type {number}
43
+ */
44
+ this.winsAsDetective = data.detective_wins || 0;
45
+ /**
46
+ * Wins
47
+ * @type {number}
48
+ */
49
+ this.wins = data.wins || 0;
50
+ /**
51
+ * Assasins
52
+ * @type {MurderMysteryModeStats}
53
+ */
54
+ this.assassins = {
55
+ kills: data.kills_MURDER_ASSASSINS || 0,
56
+ deaths: data.deaths_MURDER_ASSASSINS || 0,
57
+ KDRatio: divide(data.kills_MURDER_ASSASSINS, data.deaths_MURDER_ASSASSINS),
58
+ wins: data.wins_MURDER_ASSASSINS || 0,
59
+ playedGames: data.games_MURDER_ASSASSINS || 0
60
+ };
61
+ /**
62
+ * Double Up
63
+ * @type {MurderMysteryModeStats}
64
+ */
65
+ this.doubleUp = {
66
+ kills: data.kills_MURDER_DOUBLE_UP || 0,
67
+ deaths: data.deaths_MURDER_DOUBLE_UP || 0,
68
+ KDRatio: divide(data.kills_MURDER_DOUBLE_UP, data.deaths_MURDER_DOUBLE_UP),
69
+ wins: data.wins_MURDER_DOUBLE_UP || 0,
70
+ playedGames: data.games_MURDER_DOUBLE_UP || 0
71
+ };
72
+ /**
73
+ * Infection
74
+ * @type {MurderMysteryModeStats}
75
+ */
76
+ this.infection = {
77
+ kills: data.kills_MURDER_INFECTION || 0,
78
+ deaths: data.deaths_MURDER_INFECTION || 0,
79
+ KDRatio: divide(data.kills_MURDER_INFECTION, data.deaths_MURDER_INFECTION),
80
+ wins: data.wins_MURDER_INFECTION || 0,
81
+ playedGames: data.games_MURDER_INFECTION || 0
82
+ };
83
+ }
84
+ }
85
+ /**
86
+ * @typedef {object} MurderMysteryModeStats
87
+ * @property {number} kills Kills
88
+ * @property {number} deaths Deaths
89
+ * @property {number} KDRatio Kill/Death ratio
90
+ * @property {number} wins Wins
91
+ * @property {number} playedGames Played games
92
+ */
93
+ module.exports = MurderMystery;
@@ -1,67 +1,67 @@
1
- const divide = require('../../utils/divide');
2
- /**
3
- * Paintball class
4
- */
5
- class Paintball {
6
- /**
7
- * @param {object} data Paintball data
8
- */
9
- constructor (data) {
10
- /**
11
- * Coins
12
- * @type {number}
13
- */
14
- this.coins = data.coins || 0;
15
- /**
16
- * Kills
17
- * @type {number}
18
- */
19
- this.kills = data.kills || 0;
20
- /**
21
- * Deaths
22
- * @type {number}
23
- */
24
- this.deaths = data.deaths || 0;
25
- /**
26
- * Kill Death ratio
27
- * @type {number}
28
- */
29
- this.KDRatio = divide(this.kills, this.deaths);
30
- /**
31
- * Wins
32
- * @type {number}
33
- */
34
- this.wins = data.wins || 0;
35
- /**
36
- * Losses
37
- * @type {number}
38
- */
39
- this.losses = data.losses || 0;
40
- /**
41
- * Win Loss ratio
42
- * @type {number}
43
- */
44
- this.WLRatio = divide(this.wins, this.losses);
45
- /**
46
- * Shots fired
47
- * @type {number}
48
- */
49
- this.shotsFired = data.shots_fired || 0;
50
- /**
51
- * Kill streaks
52
- * @type {number}
53
- */
54
- this.killstreaks = data.killstreaks || 0;
55
- /**
56
- * Forcefield Time
57
- * @type {number}
58
- */
59
- this.forcefieldTime = data.forcefieldTime || 0;
60
- /**
61
- * Hat
62
- * @type {string}
63
- */
64
- this.hat = data.hat || 'None';
65
- }
66
- }
67
- module.exports = Paintball;
1
+ const divide = require('../../utils/divide');
2
+ /**
3
+ * Paintball class
4
+ */
5
+ class Paintball {
6
+ /**
7
+ * @param {object} data Paintball data
8
+ */
9
+ constructor(data) {
10
+ /**
11
+ * Coins
12
+ * @type {number}
13
+ */
14
+ this.coins = data.coins || 0;
15
+ /**
16
+ * Kills
17
+ * @type {number}
18
+ */
19
+ this.kills = data.kills || 0;
20
+ /**
21
+ * Deaths
22
+ * @type {number}
23
+ */
24
+ this.deaths = data.deaths || 0;
25
+ /**
26
+ * Kill Death ratio
27
+ * @type {number}
28
+ */
29
+ this.KDRatio = divide(this.kills, this.deaths);
30
+ /**
31
+ * Wins
32
+ * @type {number}
33
+ */
34
+ this.wins = data.wins || 0;
35
+ /**
36
+ * Losses
37
+ * @type {number}
38
+ */
39
+ this.losses = data.losses || 0;
40
+ /**
41
+ * Win Loss ratio
42
+ * @type {number}
43
+ */
44
+ this.WLRatio = divide(this.wins, this.losses);
45
+ /**
46
+ * Shots fired
47
+ * @type {number}
48
+ */
49
+ this.shotsFired = data.shots_fired || 0;
50
+ /**
51
+ * Kill streaks
52
+ * @type {number}
53
+ */
54
+ this.killstreaks = data.killstreaks || 0;
55
+ /**
56
+ * Forcefield Time
57
+ * @type {number}
58
+ */
59
+ this.forcefieldTime = data.forcefieldTime || 0;
60
+ /**
61
+ * Hat
62
+ * @type {string}
63
+ */
64
+ this.hat = data.hat || 'None';
65
+ }
66
+ }
67
+ module.exports = Paintball;
@@ -1,19 +1,19 @@
1
- /* eslint-disable max-len */
2
- /**
3
- * Pit Class
4
- */
5
- class Pit {
6
- /**
7
- * Constructor
8
- * @param {Record<string,unknown>} data Data from API
9
- */
10
- constructor(data) {
11
- /**
12
- * Kills
13
- * @type {number}
14
- */
15
- this.kills = data.pit_stats_ptl.kills || 0;
16
- }
17
- }
18
-
19
- module.exports = Pit;
1
+ /* eslint-disable max-len */
2
+ /**
3
+ * Pit Class
4
+ */
5
+ class Pit {
6
+ /**
7
+ * Constructor
8
+ * @param {Record<string,unknown>} data Data from API
9
+ */
10
+ constructor(data) {
11
+ /**
12
+ * Kills
13
+ * @type {number}
14
+ */
15
+ this.kills = data.pit_stats_ptl.kills || 0;
16
+ }
17
+ }
18
+
19
+ module.exports = Pit;