hive-bedrock-api 3.0.0-alpha.8 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/package.json +26 -26
- package/lib/index.d.ts +0 -99
- package/lib/index.js +0 -386
- package/lib/processors/game.d.ts +0 -304
- package/lib/processors/game.js +0 -390
- package/lib/processors/global_statistics.d.ts +0 -9
- package/lib/processors/global_statistics.js +0 -2
- package/lib/processors/map.d.ts +0 -8
- package/lib/processors/map.js +0 -2
- package/lib/processors/meta.d.ts +0 -45
- package/lib/processors/meta.js +0 -2
- package/lib/processors/player.d.ts +0 -38
- package/lib/processors/player.js +0 -43
- package/lib/processors/player_search.d.ts +0 -6
- package/lib/processors/player_search.js +0 -11
- package/lib/utils.d.ts +0 -22
- package/lib/utils.js +0 -2
package/lib/processors/game.js
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"use strict";
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var __read = (this && this.__read) || function (o, n) {
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var m = typeof Symbol === "function" && o[Symbol.iterator];
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if (!m) return o;
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var i = m.call(o), r, ar = [], e;
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try {
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while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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}
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catch (error) { e = { error: error }; }
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finally {
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try {
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if (r && !r.done && (m = i["return"])) m.call(i);
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}
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finally { if (e) throw e.error; }
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}
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return ar;
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};
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var _a;
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.processors = void 0;
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exports.default = processGame;
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exports.validateNumber = validateNumber;
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exports.calculateKDR = calculateKDR;
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exports.calculateWinPercentage = calculateWinPercentage;
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exports.calculateLosses = calculateLosses;
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exports.calculateTotal = calculateTotal;
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exports.roundTo = roundTo;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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function processGame(game, timeframe, isLeaderboard, response) {
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var _a;
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if (!response)
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return null;
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if ("index" in response && response.human_index === 2147483647)
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return null;
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if (Array.isArray(response))
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return null;
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var data = exports.processors[game](response);
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if ("played" in data && data.played === 0)
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return null;
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if (timeframe === hive_bedrock_data_1.Timeframe.AllTime && "xp" in data)
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data.level = (_a = (0, hive_bedrock_data_1.calculateLevelFromXP)(data.xp, game)) !== null && _a !== void 0 ? _a : 1;
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if (timeframe === hive_bedrock_data_1.Timeframe.AllTime && "first_played" in data)
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data.first_played = response.first_played;
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if (isLeaderboard && data.id !== hive_bedrock_data_1.Game.ParkourWorlds)
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data.position = response.human_index;
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if (isLeaderboard && data.id !== hive_bedrock_data_1.Game.ParkourWorlds)
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data.username = response.username;
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if (isLeaderboard && data.id !== hive_bedrock_data_1.Game.ParkourWorlds)
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data.UUID = response.UUID;
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return data;
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}
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exports.processors = (_a = {},
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_a[hive_bedrock_data_1.Game.BedWars] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g;
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return ({
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id: hive_bedrock_data_1.Game.BedWars,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.kills, response.deaths),
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final_kills: (_f = response.final_kills) !== null && _f !== void 0 ? _f : 0,
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beds_destroyed: (_g = response.beds_destroyed) !== null && _g !== void 0 ? _g : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.BlockDrop] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g;
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return ({
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id: hive_bedrock_data_1.Game.BlockDrop,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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deaths: (_d = response.deaths) !== null && _d !== void 0 ? _d : 0,
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blocks_destroyed: (_e = response.blocks_destroyed) !== null && _e !== void 0 ? _e : 0,
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powerups_collected: (_f = response.powerups_collected) !== null && _f !== void 0 ? _f : 0,
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vaults_used: (_g = response.vaults_used) !== null && _g !== void 0 ? _g : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.BlockParty] = function (response) {
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var _a, _b, _c, _d, _e;
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return ({
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id: hive_bedrock_data_1.Game.BlockParty,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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powerups_collected: (_d = response.powerups_collected) !== null && _d !== void 0 ? _d : 0,
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rounds_survived: (_e = response.rounds_survived) !== null && _e !== void 0 ? _e : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.CaptureTheFlag] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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return ({
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id: hive_bedrock_data_1.Game.CaptureTheFlag,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.kills, response.deaths),
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assists: (_f = response.assists) !== null && _f !== void 0 ? _f : 0,
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flags_captured: (_g = response.flags_captured) !== null && _g !== void 0 ? _g : 0,
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flags_returned: (_h = response.flags_returned) !== null && _h !== void 0 ? _h : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.DeathRun] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g;
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return ({
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id: hive_bedrock_data_1.Game.DeathRun,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.kills, response.deaths),
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checkpoints: (_f = response.checkpoints) !== null && _f !== void 0 ? _f : 0,
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activated: (_g = response.activated) !== null && _g !== void 0 ? _g : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.Gravity] = function (response) {
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var _a, _b, _c, _d, _e, _f;
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return ({
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id: hive_bedrock_data_1.Game.Gravity,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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deaths: (_d = response.deaths) !== null && _d !== void 0 ? _d : 0,
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maps_completed: (_e = response.maps_completed) !== null && _e !== void 0 ? _e : 0,
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maps_completed_without_dying: (_f = response.maps_completed_without_dying) !== null && _f !== void 0 ? _f : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.GroundWars] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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return ({
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id: hive_bedrock_data_1.Game.GroundWars,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.kills, response.deaths),
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blocks_destroyed: (_f = response.blocks_destroyed) !== null && _f !== void 0 ? _f : 0,
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blocks_placed: (_g = response.blocks_placed) !== null && _g !== void 0 ? _g : 0,
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projectiles_fired: (_h = response.projectiles_fired) !== null && _h !== void 0 ? _h : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.JustBuild] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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return ({
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id: hive_bedrock_data_1.Game.JustBuild,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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rating_meh_received: (_d = response.rating_meh_received) !== null && _d !== void 0 ? _d : 0,
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rating_okay_received: (_e = response.rating_okay_received) !== null && _e !== void 0 ? _e : 0,
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rating_good_received: (_f = response.rating_good_received) !== null && _f !== void 0 ? _f : 0,
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rating_great_received: (_g = response.rating_great_received) !== null && _g !== void 0 ? _g : 0,
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rating_love_received: (_h = response.rating_love_received) !== null && _h !== void 0 ? _h : 0,
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total_ratings: calculateTotal([
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response.rating_meh_received,
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response.rating_okay_received,
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response.rating_good_received,
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response.rating_great_received,
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response.rating_love_received,
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]),
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});
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},
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_a[hive_bedrock_data_1.Game.HideAndSeek] = function (response) {
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var _a, _b, _c, _d, _e, _f;
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return ({
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id: hive_bedrock_data_1.Game.HideAndSeek,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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deaths: (_d = response.deaths) !== null && _d !== void 0 ? _d : 0,
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hider_kills: (_e = response.hider_kills) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.hider_kills, response.deaths),
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seeker_kills: (_f = response.seeker_kills) !== null && _f !== void 0 ? _f : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.MurderMystery] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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return ({
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id: hive_bedrock_data_1.Game.MurderMystery,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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murders: (_d = response.murders) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.murders, response.deaths),
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coins: (_f = response.coins) !== null && _f !== void 0 ? _f : 0,
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murderer_eliminations: (_g = response.murderer_eliminations) !== null && _g !== void 0 ? _g : 0,
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prestige: (_h = response.prestige) !== null && _h !== void 0 ? _h : 0,
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});
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},
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_a[hive_bedrock_data_1.Game.SkyWars] = function (response) {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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return ({
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id: hive_bedrock_data_1.Game.SkyWars,
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xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
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played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
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victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
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losses: calculateLosses(response.played, response.victories),
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win_percentage: calculateWinPercentage(response.victories, response.played),
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kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
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deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
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kdr: calculateKDR(response.kills, response.deaths),
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mystery_chests_destroyed: (_f = response.mystery_chests_destroyed) !== null && _f !== void 0 ? _f : 0,
|
|
229
|
-
ores_mined: (_g = response.ores_mined) !== null && _g !== void 0 ? _g : 0,
|
|
230
|
-
spells_used: (_h = response.spells_used) !== null && _h !== void 0 ? _h : 0,
|
|
231
|
-
});
|
|
232
|
-
},
|
|
233
|
-
_a[hive_bedrock_data_1.Game.SkyWarsKits] = function (response) {
|
|
234
|
-
var _a, _b, _c, _d, _e, _f, _g, _h;
|
|
235
|
-
return ({
|
|
236
|
-
id: hive_bedrock_data_1.Game.SkyWarsKits,
|
|
237
|
-
xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
|
|
238
|
-
played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
|
|
239
|
-
victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
|
|
240
|
-
losses: calculateLosses(response.played, response.victories),
|
|
241
|
-
win_percentage: calculateWinPercentage(response.victories, response.played),
|
|
242
|
-
kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
|
|
243
|
-
deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
|
|
244
|
-
kdr: calculateKDR(response.kills, response.deaths),
|
|
245
|
-
mystery_chests_destroyed: (_f = response.mystery_chests_destroyed) !== null && _f !== void 0 ? _f : 0,
|
|
246
|
-
ores_mined: (_g = response.ores_mined) !== null && _g !== void 0 ? _g : 0,
|
|
247
|
-
spells_used: (_h = response.spells_used) !== null && _h !== void 0 ? _h : 0,
|
|
248
|
-
selected_kit: response.selected_kit,
|
|
249
|
-
});
|
|
250
|
-
},
|
|
251
|
-
_a[hive_bedrock_data_1.Game.SkyWarsClassic] = function (response) {
|
|
252
|
-
var _a, _b, _c, _d, _e;
|
|
253
|
-
return ({
|
|
254
|
-
id: hive_bedrock_data_1.Game.SkyWarsClassic,
|
|
255
|
-
xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
|
|
256
|
-
played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
|
|
257
|
-
victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
|
|
258
|
-
losses: calculateLosses(response.played, response.victories),
|
|
259
|
-
win_percentage: calculateWinPercentage(response.victories, response.played),
|
|
260
|
-
kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
|
|
261
|
-
deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
|
|
262
|
-
kdr: calculateKDR(response.kills, response.deaths),
|
|
263
|
-
selected_kit: response.selected_kit,
|
|
264
|
-
});
|
|
265
|
-
},
|
|
266
|
-
_a[hive_bedrock_data_1.Game.SurvivalGames] = function (response) {
|
|
267
|
-
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l;
|
|
268
|
-
return ({
|
|
269
|
-
id: hive_bedrock_data_1.Game.SurvivalGames,
|
|
270
|
-
xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
|
|
271
|
-
played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
|
|
272
|
-
victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
|
|
273
|
-
losses: calculateLosses(response.played, response.victories),
|
|
274
|
-
win_percentage: calculateWinPercentage(response.victories, response.played),
|
|
275
|
-
kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
|
|
276
|
-
deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
|
|
277
|
-
kdr: calculateKDR(response.kills, response.deaths),
|
|
278
|
-
cows: (_f = response.cows) !== null && _f !== void 0 ? _f : 0,
|
|
279
|
-
deathmatches: (_g = response.deathmatches) !== null && _g !== void 0 ? _g : 0,
|
|
280
|
-
crates: (_h = response.crates) !== null && _h !== void 0 ? _h : 0,
|
|
281
|
-
teleporters_used: (_j = response.teleporters_used) !== null && _j !== void 0 ? _j : 0,
|
|
282
|
-
launchpads_used: (_k = response.launchpads_used) !== null && _k !== void 0 ? _k : 0,
|
|
283
|
-
flares_used: (_l = response.flares_used) !== null && _l !== void 0 ? _l : 0,
|
|
284
|
-
});
|
|
285
|
-
},
|
|
286
|
-
_a[hive_bedrock_data_1.Game.TheBridge] = function (response) {
|
|
287
|
-
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s;
|
|
288
|
-
return ({
|
|
289
|
-
id: hive_bedrock_data_1.Game.TheBridge,
|
|
290
|
-
xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
|
|
291
|
-
played: (_c = (_b = response.played) !== null && _b !== void 0 ? _b : response.m_solo_played) !== null && _c !== void 0 ? _c : 0,
|
|
292
|
-
victories: (_e = (_d = response.victories) !== null && _d !== void 0 ? _d : response.m_solo_victories) !== null && _e !== void 0 ? _e : 0,
|
|
293
|
-
losses: calculateLosses((_f = response.played) !== null && _f !== void 0 ? _f : response.m_solo_played, (_g = response.victories) !== null && _g !== void 0 ? _g : response.m_solo_victories),
|
|
294
|
-
win_percentage: calculateWinPercentage((_h = response.victories) !== null && _h !== void 0 ? _h : response.m_solo_victories, (_j = response.played) !== null && _j !== void 0 ? _j : response.m_solo_played),
|
|
295
|
-
kills: (_l = (_k = response.kills) !== null && _k !== void 0 ? _k : response.m_solo_kills) !== null && _l !== void 0 ? _l : 0,
|
|
296
|
-
deaths: (_o = (_m = response.deaths) !== null && _m !== void 0 ? _m : response.m_solo_deaths) !== null && _o !== void 0 ? _o : 0,
|
|
297
|
-
kdr: calculateKDR((_p = response.kills) !== null && _p !== void 0 ? _p : response.m_solo_kills, (_q = response.deaths) !== null && _q !== void 0 ? _q : response.m_solo_deaths),
|
|
298
|
-
goals: (_s = (_r = response.goals) !== null && _r !== void 0 ? _r : response.m_solo_goals) !== null && _s !== void 0 ? _s : 0,
|
|
299
|
-
});
|
|
300
|
-
},
|
|
301
|
-
_a[hive_bedrock_data_1.Game.TreasureWars] = function (response) {
|
|
302
|
-
var _a, _b, _c, _d, _e, _f, _g, _h;
|
|
303
|
-
return ({
|
|
304
|
-
id: hive_bedrock_data_1.Game.TreasureWars,
|
|
305
|
-
xp: (_a = response.xp) !== null && _a !== void 0 ? _a : 0,
|
|
306
|
-
played: (_b = response.played) !== null && _b !== void 0 ? _b : 0,
|
|
307
|
-
victories: (_c = response.victories) !== null && _c !== void 0 ? _c : 0,
|
|
308
|
-
losses: calculateLosses(response.played, response.victories),
|
|
309
|
-
win_percentage: calculateWinPercentage(response.victories, response.played),
|
|
310
|
-
kills: (_d = response.kills) !== null && _d !== void 0 ? _d : 0,
|
|
311
|
-
deaths: (_e = response.deaths) !== null && _e !== void 0 ? _e : 0,
|
|
312
|
-
kdr: calculateKDR(response.kills, response.deaths),
|
|
313
|
-
final_kills: (_f = response.final_kills) !== null && _f !== void 0 ? _f : 0,
|
|
314
|
-
treasure_destroyed: (_g = response.treasure_destroyed) !== null && _g !== void 0 ? _g : 0,
|
|
315
|
-
prestige: (_h = response.prestige) !== null && _h !== void 0 ? _h : 0,
|
|
316
|
-
});
|
|
317
|
-
},
|
|
318
|
-
_a[hive_bedrock_data_1.Game.ParkourWorlds] = function (response) {
|
|
319
|
-
var _a;
|
|
320
|
-
return ({
|
|
321
|
-
id: hive_bedrock_data_1.Game.ParkourWorlds,
|
|
322
|
-
worlds: Object.entries(response.parkours)
|
|
323
|
-
.filter(function (_a) {
|
|
324
|
-
var _b = __read(_a, 2), _ = _b[0], value = _b[1];
|
|
325
|
-
return typeof value === "object";
|
|
326
|
-
})
|
|
327
|
-
.map(function (_a) {
|
|
328
|
-
var _b;
|
|
329
|
-
var _c = __read(_a, 2), key = _c[0], value = _c[1];
|
|
330
|
-
return ({
|
|
331
|
-
name: key,
|
|
332
|
-
parkour_stars: (_b = value.parkour_stars) !== null && _b !== void 0 ? _b : 0,
|
|
333
|
-
courses: Object.entries(value)
|
|
334
|
-
.filter(function (_a) {
|
|
335
|
-
var _b = __read(_a, 2), _ = _b[0], value = _b[1];
|
|
336
|
-
return typeof value === "object";
|
|
337
|
-
})
|
|
338
|
-
.map(function (_a) {
|
|
339
|
-
var _b;
|
|
340
|
-
var _c = __read(_a, 2), key = _c[0], value = _c[1];
|
|
341
|
-
return ({
|
|
342
|
-
name: key,
|
|
343
|
-
best_run_time: value.best_run_time,
|
|
344
|
-
best_checkpoint_times: Object.entries(value.best_checkpoint_times).map(function (_a) {
|
|
345
|
-
var _b = __read(_a, 2), key = _b[0], value = _b[1];
|
|
346
|
-
return ({
|
|
347
|
-
position: { x: Number(key.split(",")[0]), y: Number(key.split(",")[1]), z: Number(key.split(",")[2]) },
|
|
348
|
-
time: value,
|
|
349
|
-
});
|
|
350
|
-
}),
|
|
351
|
-
collected_stars: value.collected_stars.map(function (value) { return ({
|
|
352
|
-
x: Number(value.split(",")[0]),
|
|
353
|
-
y: Number(value.split(",")[1]),
|
|
354
|
-
z: Number(value.split(",")[2]),
|
|
355
|
-
}); }),
|
|
356
|
-
course_stars: (_b = value.course_stars) !== null && _b !== void 0 ? _b : 0,
|
|
357
|
-
});
|
|
358
|
-
}),
|
|
359
|
-
});
|
|
360
|
-
}),
|
|
361
|
-
total_stars: (_a = response.parkours.total_stars) !== null && _a !== void 0 ? _a : 0,
|
|
362
|
-
});
|
|
363
|
-
},
|
|
364
|
-
_a);
|
|
365
|
-
function validateNumber(value, def) {
|
|
366
|
-
if (def === void 0) { def = 0; }
|
|
367
|
-
if (isNaN(value) || !isFinite(value))
|
|
368
|
-
return def;
|
|
369
|
-
return value !== null && value !== void 0 ? value : def;
|
|
370
|
-
}
|
|
371
|
-
function calculateKDR(kills, deaths) {
|
|
372
|
-
if (deaths === 0)
|
|
373
|
-
return validateNumber(kills !== null && kills !== void 0 ? kills : 0);
|
|
374
|
-
return roundTo(validateNumber((kills !== null && kills !== void 0 ? kills : 0) / (deaths !== null && deaths !== void 0 ? deaths : 0)), 2);
|
|
375
|
-
}
|
|
376
|
-
function calculateWinPercentage(victories, played) {
|
|
377
|
-
if (victories === 0 && played === 0)
|
|
378
|
-
return 0;
|
|
379
|
-
return validateNumber((victories !== null && victories !== void 0 ? victories : 0) / (played !== null && played !== void 0 ? played : 0));
|
|
380
|
-
}
|
|
381
|
-
function calculateLosses(played, victories) {
|
|
382
|
-
return validateNumber((played !== null && played !== void 0 ? played : 0) - (victories !== null && victories !== void 0 ? victories : 0));
|
|
383
|
-
}
|
|
384
|
-
function calculateTotal(values) {
|
|
385
|
-
return validateNumber(values.reduce(function (a, b) { return (a !== null && a !== void 0 ? a : 0) + (b !== null && b !== void 0 ? b : 0); }, 0));
|
|
386
|
-
}
|
|
387
|
-
function roundTo(value, places) {
|
|
388
|
-
if (places === void 0) { places = 2; }
|
|
389
|
-
return validateNumber(Number(value.toFixed(places)));
|
|
390
|
-
}
|
package/lib/processors/map.d.ts
DELETED
package/lib/processors/map.js
DELETED
package/lib/processors/meta.d.ts
DELETED
|
@@ -1,45 +0,0 @@
|
|
|
1
|
-
export interface ProcessedGameMetadata {
|
|
2
|
-
name: string;
|
|
3
|
-
shortName: string;
|
|
4
|
-
maxLevel: number;
|
|
5
|
-
allowPrestiging: boolean;
|
|
6
|
-
maxPrestige: number;
|
|
7
|
-
experienceToLevel: {
|
|
8
|
-
[xp: number]: number;
|
|
9
|
-
};
|
|
10
|
-
levelUnlocks: {
|
|
11
|
-
[level: number]: LevelUnlock[];
|
|
12
|
-
};
|
|
13
|
-
levelUnlockTypes: {
|
|
14
|
-
[type: string]: {
|
|
15
|
-
name: string;
|
|
16
|
-
icon: string | null;
|
|
17
|
-
default: string | null;
|
|
18
|
-
};
|
|
19
|
-
};
|
|
20
|
-
}
|
|
21
|
-
export type LevelUnlock = {
|
|
22
|
-
name: string;
|
|
23
|
-
icon: string | null;
|
|
24
|
-
type: string;
|
|
25
|
-
global: false;
|
|
26
|
-
} & ({
|
|
27
|
-
global: false;
|
|
28
|
-
} | {
|
|
29
|
-
global: true;
|
|
30
|
-
globalCosmetic: GlobalUnlock;
|
|
31
|
-
});
|
|
32
|
-
export type GlobalUnlock = GlobalTitleUnlock | GlobalAvatarUnlock | GlobalCostumeUnlock;
|
|
33
|
-
export interface GlobalTitleUnlock {
|
|
34
|
-
type: "hub_title";
|
|
35
|
-
display: string;
|
|
36
|
-
}
|
|
37
|
-
export interface GlobalAvatarUnlock {
|
|
38
|
-
type: "avatar";
|
|
39
|
-
name: string;
|
|
40
|
-
url: string;
|
|
41
|
-
}
|
|
42
|
-
export interface GlobalCostumeUnlock {
|
|
43
|
-
type: "costume";
|
|
44
|
-
name: string;
|
|
45
|
-
}
|
package/lib/processors/meta.js
DELETED
|
@@ -1,38 +0,0 @@
|
|
|
1
|
-
export interface ProcessedPlayerResponse {
|
|
2
|
-
info: {
|
|
3
|
-
uuid: string;
|
|
4
|
-
xuid: string;
|
|
5
|
-
username: string;
|
|
6
|
-
rank: string;
|
|
7
|
-
first_played: number;
|
|
8
|
-
login_streak: {
|
|
9
|
-
current: number;
|
|
10
|
-
longest: number;
|
|
11
|
-
};
|
|
12
|
-
friend_count: number;
|
|
13
|
-
quest_count: number;
|
|
14
|
-
};
|
|
15
|
-
equipped_cosmetics: {
|
|
16
|
-
costume: string;
|
|
17
|
-
avatar: {
|
|
18
|
-
name: string;
|
|
19
|
-
url: string;
|
|
20
|
-
};
|
|
21
|
-
hub_title: string;
|
|
22
|
-
hat: string;
|
|
23
|
-
backbling: string;
|
|
24
|
-
};
|
|
25
|
-
owned_cosmetics: {
|
|
26
|
-
costume: string[];
|
|
27
|
-
avatar: {
|
|
28
|
-
name: string;
|
|
29
|
-
url: string;
|
|
30
|
-
}[];
|
|
31
|
-
hub_title: string[];
|
|
32
|
-
hat: string[];
|
|
33
|
-
pet: string[];
|
|
34
|
-
mount: string[];
|
|
35
|
-
backbling: string[];
|
|
36
|
-
};
|
|
37
|
-
}
|
|
38
|
-
export default function processPlayerInfo(playerResponse: any): ProcessedPlayerResponse | null;
|
package/lib/processors/player.js
DELETED
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.default = processPlayerInfo;
|
|
4
|
-
function processPlayerInfo(playerResponse) {
|
|
5
|
-
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r;
|
|
6
|
-
if (!playerResponse)
|
|
7
|
-
return null;
|
|
8
|
-
var player = playerResponse.main;
|
|
9
|
-
var info = {
|
|
10
|
-
uuid: player.UUID,
|
|
11
|
-
xuid: player.xuid.toString(),
|
|
12
|
-
username: player.username_cc,
|
|
13
|
-
rank: player.rank,
|
|
14
|
-
first_played: player.first_played,
|
|
15
|
-
login_streak: {
|
|
16
|
-
current: (_a = player.daily_login_streak) !== null && _a !== void 0 ? _a : 0,
|
|
17
|
-
longest: (_b = player.longest_daily_login_streak) !== null && _b !== void 0 ? _b : 0,
|
|
18
|
-
},
|
|
19
|
-
friend_count: (_c = player.friend_count) !== null && _c !== void 0 ? _c : 0,
|
|
20
|
-
quest_count: (_d = player.quest_count) !== null && _d !== void 0 ? _d : 0,
|
|
21
|
-
};
|
|
22
|
-
var equipped_cosmetics = {
|
|
23
|
-
costume: (_e = player.equipped_costume) !== null && _e !== void 0 ? _e : null,
|
|
24
|
-
avatar: (_f = player.equipped_avatar) !== null && _f !== void 0 ? _f : null,
|
|
25
|
-
hub_title: (_g = player.equipped_hub_title) !== null && _g !== void 0 ? _g : null,
|
|
26
|
-
hat: (_h = player.equipped_hat) !== null && _h !== void 0 ? _h : null,
|
|
27
|
-
backbling: (_j = player.equipped_backbling) !== null && _j !== void 0 ? _j : null,
|
|
28
|
-
};
|
|
29
|
-
var owned_cosmetics = {
|
|
30
|
-
costume: (_k = player.costume_unlocked) !== null && _k !== void 0 ? _k : [],
|
|
31
|
-
avatar: (_l = player.avatar_unlocked) !== null && _l !== void 0 ? _l : [],
|
|
32
|
-
hub_title: (_m = player.hub_title_unlocked) !== null && _m !== void 0 ? _m : [],
|
|
33
|
-
hat: (_o = player.hat_unlocked) !== null && _o !== void 0 ? _o : [],
|
|
34
|
-
pet: (_p = player.pets) !== null && _p !== void 0 ? _p : [],
|
|
35
|
-
mount: (_q = player.mounts) !== null && _q !== void 0 ? _q : [],
|
|
36
|
-
backbling: (_r = player["cosmetics.backbling"]) !== null && _r !== void 0 ? _r : [],
|
|
37
|
-
};
|
|
38
|
-
return {
|
|
39
|
-
info: info,
|
|
40
|
-
equipped_cosmetics: equipped_cosmetics,
|
|
41
|
-
owned_cosmetics: owned_cosmetics,
|
|
42
|
-
};
|
|
43
|
-
}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.default = processPlayerSearch;
|
|
4
|
-
function processPlayerSearch(playerSearchResponse) {
|
|
5
|
-
if (!playerSearchResponse)
|
|
6
|
-
return null;
|
|
7
|
-
return playerSearchResponse.map(function (player) { return ({
|
|
8
|
-
uuid: player.UUID,
|
|
9
|
-
username: player.username_cc,
|
|
10
|
-
}); });
|
|
11
|
-
}
|
package/lib/utils.d.ts
DELETED
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
export interface MethodResponseError {
|
|
2
|
-
status?: number;
|
|
3
|
-
message?: string;
|
|
4
|
-
}
|
|
5
|
-
export type MethodResponse<D extends any> = {
|
|
6
|
-
meta?: {
|
|
7
|
-
/** sss */
|
|
8
|
-
duration: number;
|
|
9
|
-
ratelimit?: {
|
|
10
|
-
limit: number;
|
|
11
|
-
remaining: number;
|
|
12
|
-
reset: number;
|
|
13
|
-
};
|
|
14
|
-
retryAfter?: number;
|
|
15
|
-
};
|
|
16
|
-
} & ({
|
|
17
|
-
data: D;
|
|
18
|
-
error: null;
|
|
19
|
-
} | {
|
|
20
|
-
data: null;
|
|
21
|
-
error: MethodResponseError;
|
|
22
|
-
});
|
package/lib/utils.js
DELETED