hive-bedrock-api 3.0.0-alpha.13 → 3.0.0-alpha.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/lib/helpers/fetchEndpoint.d.ts +3 -0
  2. package/lib/helpers/fetchEndpoint.js +88 -0
  3. package/lib/helpers/isGame.d.ts +2 -0
  4. package/lib/helpers/isGame.js +7 -0
  5. package/lib/helpers/toPoint.d.ts +1 -0
  6. package/lib/helpers/toPoint.js +10 -0
  7. package/lib/methods/getAllTimeLeaderboard.d.ts +4 -0
  8. package/lib/methods/getAllTimeLeaderboard.js +85 -0
  9. package/lib/methods/getAllTimeStatistics.d.ts +10 -0
  10. package/lib/methods/getAllTimeStatistics.js +126 -0
  11. package/lib/methods/getGlobalStatistics.d.ts +3 -0
  12. package/lib/methods/getGlobalStatistics.js +56 -0
  13. package/lib/methods/getMaps.d.ts +3 -0
  14. package/lib/methods/getMaps.js +81 -0
  15. package/lib/methods/getMetadata.d.ts +3 -0
  16. package/lib/methods/getMetadata.js +81 -0
  17. package/lib/methods/getMonthlyLeaderboard.d.ts +11 -0
  18. package/lib/methods/getMonthlyLeaderboard.js +88 -0
  19. package/lib/methods/getMonthlyStatistics.d.ts +10 -0
  20. package/lib/methods/getMonthlyStatistics.js +132 -0
  21. package/lib/methods/getPlayerInfomation.d.ts +3 -0
  22. package/lib/methods/getPlayerInfomation.js +72 -0
  23. package/lib/methods/getSeasonLeaderboard.d.ts +10 -0
  24. package/lib/methods/getSeasonLeaderboard.js +87 -0
  25. package/lib/methods/getSeasonStatistics.d.ts +10 -0
  26. package/lib/methods/getSeasonStatistics.js +87 -0
  27. package/lib/processors/bed.d.ts +19 -0
  28. package/lib/processors/bed.js +35 -0
  29. package/lib/processors/bridge.d.ts +24 -0
  30. package/lib/processors/bridge.js +40 -0
  31. package/lib/processors/build.d.ts +19 -0
  32. package/lib/processors/build.js +35 -0
  33. package/lib/processors/ctf.d.ts +19 -0
  34. package/lib/processors/ctf.js +35 -0
  35. package/lib/processors/dr.d.ts +19 -0
  36. package/lib/processors/dr.js +35 -0
  37. package/lib/processors/drop.d.ts +17 -0
  38. package/lib/processors/drop.js +34 -0
  39. package/lib/processors/grav.d.ts +17 -0
  40. package/lib/processors/grav.js +34 -0
  41. package/lib/processors/ground.d.ts +19 -0
  42. package/lib/processors/ground.js +35 -0
  43. package/lib/processors/helpers/processBuildRatings.d.ts +8 -0
  44. package/lib/processors/helpers/processBuildRatings.js +23 -0
  45. package/lib/processors/helpers/processGameAndXP.d.ts +6 -0
  46. package/lib/processors/helpers/processGameAndXP.js +10 -0
  47. package/lib/processors/helpers/processHiderKillsAndDeaths.d.ts +5 -0
  48. package/lib/processors/helpers/processHiderKillsAndDeaths.js +13 -0
  49. package/lib/processors/helpers/processKillsAndDeaths.d.ts +5 -0
  50. package/lib/processors/helpers/processKillsAndDeaths.js +13 -0
  51. package/lib/processors/helpers/processMurdersAndDeaths.d.ts +5 -0
  52. package/lib/processors/helpers/processMurdersAndDeaths.js +13 -0
  53. package/lib/processors/helpers/processPlayedAndVictories.d.ts +6 -0
  54. package/lib/processors/helpers/processPlayedAndVictories.js +12 -0
  55. package/lib/processors/hide.d.ts +19 -0
  56. package/lib/processors/hide.js +35 -0
  57. package/lib/processors/index.d.ts +12 -0
  58. package/lib/processors/index.js +73 -0
  59. package/lib/processors/murder.d.ts +19 -0
  60. package/lib/processors/murder.js +35 -0
  61. package/lib/processors/parkour.d.ts +5 -0
  62. package/lib/processors/parkour.js +99 -0
  63. package/lib/processors/party.d.ts +17 -0
  64. package/lib/processors/party.js +34 -0
  65. package/lib/processors/sg.d.ts +19 -0
  66. package/lib/processors/sg.js +35 -0
  67. package/lib/processors/sky.d.ts +19 -0
  68. package/lib/processors/sky.js +35 -0
  69. package/lib/processors/wars.d.ts +19 -0
  70. package/lib/processors/wars.js +35 -0
  71. package/lib/types/output.d.ts +62 -0
  72. package/lib/types/output.js +3 -0
  73. package/lib/types/types.d.ts +24 -0
  74. package/lib/types/types.js +2 -0
  75. package/package.json +1 -1
@@ -0,0 +1,19 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { OmittedSpecialStatistics } from "../types/types";
3
+ export interface Processed_MurderMystery_AllTimeStatistics extends OmittedSpecialStatistics<Game.MurderMystery, Timeframe.AllTime> {
4
+ id: Game.MurderMystery;
5
+ level: number;
6
+ losses: number;
7
+ win_percentage: number;
8
+ kdr: number;
9
+ first_played: number | null;
10
+ }
11
+ export interface Processed_MurderMystery_MonthlyStatistics extends Statistics<Game.MurderMystery, Timeframe.Monthly> {
12
+ id: Game.MurderMystery;
13
+ level: number;
14
+ losses: number;
15
+ win_percentage: number;
16
+ kdr: number;
17
+ }
18
+ export declare function processAllTime_MURDER(statistics: Partial<Statistics<Game.MurderMystery, Timeframe.AllTime>>): Processed_MurderMystery_AllTimeStatistics | null;
19
+ export declare function processMonthly_MURDER(statistics: Partial<Statistics<Game.MurderMystery, Timeframe.Monthly>>): Processed_MurderMystery_MonthlyStatistics | null;
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __importDefault = (this && this.__importDefault) || function (mod) {
14
+ return (mod && mod.__esModule) ? mod : { "default": mod };
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.processAllTime_MURDER = processAllTime_MURDER;
18
+ exports.processMonthly_MURDER = processMonthly_MURDER;
19
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
20
+ var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
+ var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
+ var processMurdersAndDeaths_1 = __importDefault(require("./helpers/processMurdersAndDeaths"));
23
+ function processAllTime_MURDER(statistics) {
24
+ var _a, _b, _c, _d;
25
+ if (!statistics || Array.isArray(statistics))
26
+ return null;
27
+ return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.MurderMystery, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processMurdersAndDeaths_1.default)(statistics.murders, statistics.deaths)), { murderer_eliminations: (_a = statistics.murderer_eliminations) !== null && _a !== void 0 ? _a : 0, coins: (_b = statistics.coins) !== null && _b !== void 0 ? _b : 0, prestige: (_c = statistics.prestige) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
28
+ }
29
+ function processMonthly_MURDER(statistics) {
30
+ var _a, _b, _c, _d, _e;
31
+ if (!statistics || Array.isArray(statistics))
32
+ return null;
33
+ var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
+ return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.MurderMystery, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processMurdersAndDeaths_1.default)(statistics.murders, statistics.deaths)), { murderer_eliminations: (_c = statistics.murderer_eliminations) !== null && _c !== void 0 ? _c : 0, coins: (_d = statistics.coins) !== null && _d !== void 0 ? _d : 0, prestige: (_e = statistics.prestige) !== null && _e !== void 0 ? _e : 0 });
35
+ }
@@ -0,0 +1,5 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ export interface Processed_ParkourWorlds_AllTimeStatistics extends Statistics<Game.ParkourWorlds, Timeframe.AllTime> {
3
+ id: Game.ParkourWorlds;
4
+ }
5
+ export declare function processAllTime_PARKOUR(statistics: Partial<Statistics<Game.ParkourWorlds, Timeframe.AllTime>>): Processed_ParkourWorlds_AllTimeStatistics | null;
@@ -0,0 +1,99 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __values = (this && this.__values) || function(o) {
14
+ var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
15
+ if (m) return m.call(o);
16
+ if (o && typeof o.length === "number") return {
17
+ next: function () {
18
+ if (o && i >= o.length) o = void 0;
19
+ return { value: o && o[i++], done: !o };
20
+ }
21
+ };
22
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
23
+ };
24
+ var __read = (this && this.__read) || function (o, n) {
25
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
26
+ if (!m) return o;
27
+ var i = m.call(o), r, ar = [], e;
28
+ try {
29
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
30
+ }
31
+ catch (error) { e = { error: error }; }
32
+ finally {
33
+ try {
34
+ if (r && !r.done && (m = i["return"])) m.call(i);
35
+ }
36
+ finally { if (e) throw e.error; }
37
+ }
38
+ return ar;
39
+ };
40
+ Object.defineProperty(exports, "__esModule", { value: true });
41
+ exports.processAllTime_PARKOUR = processAllTime_PARKOUR;
42
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
43
+ function processParkourWorld(world) {
44
+ var e_1, _a;
45
+ var _b, _c, _d, _e;
46
+ var processedCourses = [];
47
+ try {
48
+ for (var _f = __values(Object.entries(world)), _g = _f.next(); !_g.done; _g = _f.next()) {
49
+ var _h = __read(_g.value, 2), name_1 = _h[0], course = _h[1];
50
+ if (typeof course !== "object")
51
+ continue;
52
+ var processedCourse = {
53
+ best_run_time: (_b = course.best_run_time) !== null && _b !== void 0 ? _b : 0,
54
+ best_checkpoint_times: (_c = course.best_checkpoint_times) !== null && _c !== void 0 ? _c : [],
55
+ collected_stars: (_d = course.collected_stars) !== null && _d !== void 0 ? _d : [],
56
+ course_stars: (_e = course.course_stars) !== null && _e !== void 0 ? _e : [],
57
+ };
58
+ processedCourses.push([name_1, processedCourse]);
59
+ }
60
+ }
61
+ catch (e_1_1) { e_1 = { error: e_1_1 }; }
62
+ finally {
63
+ try {
64
+ if (_g && !_g.done && (_a = _f.return)) _a.call(_f);
65
+ }
66
+ finally { if (e_1) throw e_1.error; }
67
+ }
68
+ return __assign({ parkour_stars: world.parkour_stars }, Object.fromEntries(processedCourses));
69
+ }
70
+ function processAllTime_PARKOUR(statistics) {
71
+ var e_2, _a;
72
+ var _b, _c, _d;
73
+ if (!statistics || Array.isArray(statistics))
74
+ return null;
75
+ var worlds = Object.entries((_b = statistics.parkours) !== null && _b !== void 0 ? _b : {});
76
+ var processedWorlds = [];
77
+ try {
78
+ for (var worlds_1 = __values(worlds), worlds_1_1 = worlds_1.next(); !worlds_1_1.done; worlds_1_1 = worlds_1.next()) {
79
+ var _e = __read(worlds_1_1.value, 2), worldName = _e[0], world = _e[1];
80
+ if (typeof world !== "object")
81
+ continue;
82
+ processedWorlds.push([worldName, processParkourWorld(world)]);
83
+ }
84
+ }
85
+ catch (e_2_1) { e_2 = { error: e_2_1 }; }
86
+ finally {
87
+ try {
88
+ if (worlds_1_1 && !worlds_1_1.done && (_a = worlds_1.return)) _a.call(worlds_1);
89
+ }
90
+ finally { if (e_2) throw e_2.error; }
91
+ }
92
+ var parkours = __assign({ total_stars: (_d = (_c = statistics.parkours) === null || _c === void 0 ? void 0 : _c.total_stars) !== null && _d !== void 0 ? _d : 0 }, Object.fromEntries(processedWorlds));
93
+ var parkourStatistics = {
94
+ UUID: statistics.UUID,
95
+ id: hive_bedrock_data_1.Game.ParkourWorlds,
96
+ parkours: parkours,
97
+ };
98
+ return parkourStatistics;
99
+ }
@@ -0,0 +1,17 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { OmittedSpecialStatistics } from "../types/types";
3
+ export interface Processed_BlockParty_AllTimeStatistics extends OmittedSpecialStatistics<Game.BlockParty, Timeframe.AllTime> {
4
+ id: Game.BlockParty;
5
+ level: number;
6
+ losses: number;
7
+ win_percentage: number;
8
+ first_played: number | null;
9
+ }
10
+ export interface Processed_BlockParty_MonthlyStatistics extends Statistics<Game.BlockParty, Timeframe.Monthly> {
11
+ id: Game.BlockParty;
12
+ level: number;
13
+ losses: number;
14
+ win_percentage: number;
15
+ }
16
+ export declare function processAllTime_PARTY(statistics: Partial<Statistics<Game.BlockParty, Timeframe.AllTime>>): Processed_BlockParty_AllTimeStatistics | null;
17
+ export declare function processMonthly_PARTY(statistics: Partial<Statistics<Game.BlockParty, Timeframe.Monthly>>): Processed_BlockParty_MonthlyStatistics | null;
@@ -0,0 +1,34 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __importDefault = (this && this.__importDefault) || function (mod) {
14
+ return (mod && mod.__esModule) ? mod : { "default": mod };
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.processAllTime_PARTY = processAllTime_PARTY;
18
+ exports.processMonthly_PARTY = processMonthly_PARTY;
19
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
20
+ var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
+ var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
+ function processAllTime_PARTY(statistics) {
23
+ var _a, _b, _c;
24
+ if (!statistics || Array.isArray(statistics))
25
+ return null;
26
+ return __assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.BlockParty, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), { powerups_collected: (_a = statistics.powerups_collected) !== null && _a !== void 0 ? _a : 0, rounds_survived: (_b = statistics.rounds_survived) !== null && _b !== void 0 ? _b : 0, first_played: (_c = statistics.first_played) !== null && _c !== void 0 ? _c : null });
27
+ }
28
+ function processMonthly_PARTY(statistics) {
29
+ var _a, _b, _c, _d;
30
+ if (!statistics || Array.isArray(statistics))
31
+ return null;
32
+ var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
33
+ return __assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.BlockParty, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), { powerups_collected: (_c = statistics.powerups_collected) !== null && _c !== void 0 ? _c : 0, rounds_survived: (_d = statistics.rounds_survived) !== null && _d !== void 0 ? _d : 0 });
34
+ }
@@ -0,0 +1,19 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { OmittedSpecialStatistics } from "../types/types";
3
+ export interface Processed_SurvivalGames_AllTimeStatistics extends OmittedSpecialStatistics<Game.SurvivalGames, Timeframe.AllTime> {
4
+ id: Game.SurvivalGames;
5
+ level: number;
6
+ losses: number;
7
+ win_percentage: number;
8
+ kdr: number;
9
+ first_played: number | null;
10
+ }
11
+ export interface Processed_SurvivalGames_MonthlyStatistics extends Statistics<Game.SurvivalGames, Timeframe.Monthly> {
12
+ id: Game.SurvivalGames;
13
+ level: number;
14
+ kdr: number;
15
+ losses: number;
16
+ win_percentage: number;
17
+ }
18
+ export declare function processAllTime_SG(statistics: Partial<Statistics<Game.SurvivalGames, Timeframe.AllTime>>): Processed_SurvivalGames_AllTimeStatistics | null;
19
+ export declare function processMonthly_SG(statistics: Partial<Statistics<Game.SurvivalGames, Timeframe.Monthly>>): Processed_SurvivalGames_MonthlyStatistics | null;
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __importDefault = (this && this.__importDefault) || function (mod) {
14
+ return (mod && mod.__esModule) ? mod : { "default": mod };
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.processAllTime_SG = processAllTime_SG;
18
+ exports.processMonthly_SG = processMonthly_SG;
19
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
20
+ var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
+ var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
+ var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
23
+ function processAllTime_SG(statistics) {
24
+ var _a, _b, _c, _d, _e, _f, _g;
25
+ if (!statistics || Array.isArray(statistics))
26
+ return null;
27
+ return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.SurvivalGames, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { deathmatches: (_a = statistics.deathmatches) !== null && _a !== void 0 ? _a : 0, flares_used: (_b = statistics.flares_used) !== null && _b !== void 0 ? _b : 0, launchpads_used: (_c = statistics.launchpads_used) !== null && _c !== void 0 ? _c : 0, cows: (_d = statistics.cows) !== null && _d !== void 0 ? _d : 0, crates: (_e = statistics.crates) !== null && _e !== void 0 ? _e : 0, teleporters_used: (_f = statistics.teleporters_used) !== null && _f !== void 0 ? _f : 0, first_played: (_g = statistics.first_played) !== null && _g !== void 0 ? _g : null });
28
+ }
29
+ function processMonthly_SG(statistics) {
30
+ var _a, _b, _c, _d, _e, _f, _g, _h;
31
+ if (!statistics || Array.isArray(statistics))
32
+ return null;
33
+ var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
+ return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.SurvivalGames, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { deathmatches: (_c = statistics.deathmatches) !== null && _c !== void 0 ? _c : 0, flares_used: (_d = statistics.flares_used) !== null && _d !== void 0 ? _d : 0, launchpads_used: (_e = statistics.launchpads_used) !== null && _e !== void 0 ? _e : 0, cows: (_f = statistics.cows) !== null && _f !== void 0 ? _f : 0, crates: (_g = statistics.crates) !== null && _g !== void 0 ? _g : 0, teleporters_used: (_h = statistics.teleporters_used) !== null && _h !== void 0 ? _h : 0 });
35
+ }
@@ -0,0 +1,19 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { OmittedSpecialStatistics } from "../types/types";
3
+ export interface Processed_Skywars_AllTimeStatistics extends OmittedSpecialStatistics<Game.Skywars, Timeframe.AllTime> {
4
+ id: Game.Skywars;
5
+ level: number;
6
+ losses: number;
7
+ win_percentage: number;
8
+ kdr: number;
9
+ first_played: number | null;
10
+ }
11
+ export interface Processed_Skywars_MonthlyStatistics extends Statistics<Game.Skywars, Timeframe.Monthly> {
12
+ id: Game.Skywars;
13
+ level: number;
14
+ losses: number;
15
+ win_percentage: number;
16
+ kdr: number;
17
+ }
18
+ export declare function processAllTime_SKY(statistics: Partial<Statistics<Game.Skywars, Timeframe.AllTime>>): Processed_Skywars_AllTimeStatistics | null;
19
+ export declare function processMonthly_SKY(statistics: Partial<Statistics<Game.Skywars, Timeframe.Monthly>>): Processed_Skywars_MonthlyStatistics | null;
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __importDefault = (this && this.__importDefault) || function (mod) {
14
+ return (mod && mod.__esModule) ? mod : { "default": mod };
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.processAllTime_SKY = processAllTime_SKY;
18
+ exports.processMonthly_SKY = processMonthly_SKY;
19
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
20
+ var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
21
+ var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
22
+ var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
23
+ function processAllTime_SKY(statistics) {
24
+ var _a, _b, _c, _d;
25
+ if (!statistics || Array.isArray(statistics))
26
+ return null;
27
+ return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.Skywars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { mystery_chests_destroyed: (_a = statistics.mystery_chests_destroyed) !== null && _a !== void 0 ? _a : 0, ores_mined: (_b = statistics.ores_mined) !== null && _b !== void 0 ? _b : 0, spells_used: (_c = statistics.spells_used) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
28
+ }
29
+ function processMonthly_SKY(statistics) {
30
+ var _a, _b, _c, _d, _e;
31
+ if (!statistics || Array.isArray(statistics))
32
+ return null;
33
+ var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
+ return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.Skywars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { mystery_chests_destroyed: (_c = statistics.mystery_chests_destroyed) !== null && _c !== void 0 ? _c : 0, ores_mined: (_d = statistics.ores_mined) !== null && _d !== void 0 ? _d : 0, spells_used: (_e = statistics.spells_used) !== null && _e !== void 0 ? _e : 0 });
35
+ }
@@ -0,0 +1,19 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { OmittedSpecialStatistics } from "../types/types";
3
+ export interface Processed_TreasureWars_AllTimeStatistics extends OmittedSpecialStatistics<Game.TreasureWars, Timeframe.AllTime> {
4
+ id: Game.TreasureWars;
5
+ level: number;
6
+ losses: number;
7
+ win_percentage: number;
8
+ kdr: number;
9
+ first_played: number | null;
10
+ }
11
+ export interface Processed_TreasureWars_MonthlyStatistics extends Statistics<Game.TreasureWars, Timeframe.Monthly> {
12
+ id: Game.TreasureWars;
13
+ level: number;
14
+ losses: number;
15
+ win_percentage: number;
16
+ kdr: number;
17
+ }
18
+ export declare function processAllTime_WARS(statistics: Partial<Statistics<Game.TreasureWars, Timeframe.AllTime>>): Processed_TreasureWars_AllTimeStatistics | null;
19
+ export declare function processMonthly_WARS(statistics: Partial<Statistics<Game.TreasureWars, Timeframe.Monthly>>): Processed_TreasureWars_MonthlyStatistics | null;
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ var __assign = (this && this.__assign) || function () {
3
+ __assign = Object.assign || function(t) {
4
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
5
+ s = arguments[i];
6
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
7
+ t[p] = s[p];
8
+ }
9
+ return t;
10
+ };
11
+ return __assign.apply(this, arguments);
12
+ };
13
+ var __importDefault = (this && this.__importDefault) || function (mod) {
14
+ return (mod && mod.__esModule) ? mod : { "default": mod };
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.processAllTime_WARS = processAllTime_WARS;
18
+ exports.processMonthly_WARS = processMonthly_WARS;
19
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
20
+ var processKillsAndDeaths_1 = __importDefault(require("./helpers/processKillsAndDeaths"));
21
+ var processGameAndXP_1 = __importDefault(require("./helpers/processGameAndXP"));
22
+ var processPlayedAndVictories_1 = __importDefault(require("./helpers/processPlayedAndVictories"));
23
+ function processAllTime_WARS(statistics) {
24
+ var _a, _b, _c, _d;
25
+ if (!statistics || Array.isArray(statistics))
26
+ return null;
27
+ return __assign(__assign(__assign(__assign({ UUID: statistics.UUID }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.TreasureWars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { final_kills: (_a = statistics.final_kills) !== null && _a !== void 0 ? _a : 0, treasure_destroyed: (_b = statistics.treasure_destroyed) !== null && _b !== void 0 ? _b : 0, prestige: (_c = statistics.prestige) !== null && _c !== void 0 ? _c : 0, first_played: (_d = statistics.first_played) !== null && _d !== void 0 ? _d : null });
28
+ }
29
+ function processMonthly_WARS(statistics) {
30
+ var _a, _b, _c, _d, _e;
31
+ if (!statistics || Array.isArray(statistics))
32
+ return null;
33
+ var index = (_a = statistics.index) !== null && _a !== void 0 ? _a : 0;
34
+ return __assign(__assign(__assign(__assign({ index: (_b = statistics.index) !== null && _b !== void 0 ? _b : 0, human_index: index + 1, username: statistics.username }, (0, processGameAndXP_1.default)(hive_bedrock_data_1.Game.TreasureWars, statistics.xp)), (0, processPlayedAndVictories_1.default)(statistics.played, statistics.victories)), (0, processKillsAndDeaths_1.default)(statistics.kills, statistics.deaths)), { final_kills: (_c = statistics.final_kills) !== null && _c !== void 0 ? _c : 0, treasure_destroyed: (_d = statistics.treasure_destroyed) !== null && _d !== void 0 ? _d : 0, prestige: (_e = statistics.prestige) !== null && _e !== void 0 ? _e : 0 });
35
+ }
@@ -0,0 +1,62 @@
1
+ import { Game, PlayerMetadata, Statistics, Timeframe } from "hive-bedrock-data";
2
+ import { Processed_BedWars_AllTimeStatistics, Processed_BedWars_MonthlyStatistics } from "../processors/bed";
3
+ import { Processed_BlockDrop_AllTimeStatistics, Processed_BlockDrop_MonthlyStatistics } from "../processors/drop";
4
+ import { Processed_BlockParty_AllTimeStatistics, Processed_BlockParty_MonthlyStatistics } from "../processors/party";
5
+ import { Processed_CaptureTheFlag_AllTimeStatistics, Processed_CaptureTheFlag_MonthlyStatistics } from "../processors/ctf";
6
+ import { Processed_DeathRun_AllTimeStatistics, Processed_DeathRun_MonthlyStatistics } from "../processors/dr";
7
+ import { Processed_Gravity_AllTimeStatistics, Processed_Gravity_MonthlyStatistics } from "../processors/grav";
8
+ import { Processed_GroundWars_AllTimeStatistics, Processed_GroundWars_MonthlyStatistics } from "../processors/ground";
9
+ import { Processed_HideAndSeek_AllTimeStatistics, Processed_HideAndSeek_MonthlyStatistics } from "../processors/hide";
10
+ import { Processed_JustBuild_AllTimeStatistics, Processed_JustBuild_MonthlyStatistics } from "../processors/build";
11
+ import { Processed_MurderMystery_AllTimeStatistics, Processed_MurderMystery_MonthlyStatistics } from "../processors/murder";
12
+ import { Processed_ParkourWorlds_AllTimeStatistics } from "../processors/parkour";
13
+ import { Processed_Skywars_AllTimeStatistics, Processed_Skywars_MonthlyStatistics } from "../processors/sky";
14
+ import { Processed_SurvivalGames_AllTimeStatistics, Processed_SurvivalGames_MonthlyStatistics } from "../processors/sg";
15
+ import { Processed_TheBridge_AllTimeStatistics, Processed_TheBridge_MonthlyStatistics } from "../processors/bridge";
16
+ import { Processed_TreasureWars_AllTimeStatistics, Processed_TreasureWars_MonthlyStatistics } from "../processors/wars";
17
+ import { Processed_Player_Statistics } from "../processors/player";
18
+ export type Processor<G extends Game, T extends Timeframe> = (statistics: Statistics<G, T>) => (T extends Timeframe.AllTime ? AllTimeProcessedStatistics[G] : MonthlyProcessedStatistics[G]) | null;
19
+ export type PlayerProcessorType = (statistics: PlayerMetadata) => Processed_Player_Statistics | null;
20
+ export interface AllTimeProcessedStatistics {
21
+ [Game.BedWars]: Processed_BedWars_AllTimeStatistics;
22
+ [Game.BlockDrop]: Processed_BlockDrop_AllTimeStatistics;
23
+ [Game.BlockParty]: Processed_BlockParty_AllTimeStatistics;
24
+ [Game.CaptureTheFlag]: Processed_CaptureTheFlag_AllTimeStatistics;
25
+ [Game.DeathRun]: Processed_DeathRun_AllTimeStatistics;
26
+ [Game.Gravity]: Processed_Gravity_AllTimeStatistics;
27
+ [Game.GroundWars]: Processed_GroundWars_AllTimeStatistics;
28
+ [Game.HideAndSeek]: Processed_HideAndSeek_AllTimeStatistics;
29
+ [Game.JustBuild]: Processed_JustBuild_AllTimeStatistics;
30
+ [Game.MurderMystery]: Processed_MurderMystery_AllTimeStatistics;
31
+ [Game.Skywars]: Processed_Skywars_AllTimeStatistics;
32
+ [Game.SurvivalGames]: Processed_SurvivalGames_AllTimeStatistics;
33
+ [Game.TheBridge]: Processed_TheBridge_AllTimeStatistics;
34
+ [Game.TreasureWars]: Processed_TreasureWars_AllTimeStatistics;
35
+ [Game.ParkourWorlds]: Processed_ParkourWorlds_AllTimeStatistics;
36
+ }
37
+ export type AllTimeProcessedLeaderboard<G extends Game> = G extends Game.ParkourWorlds ? never : (AllTimeProcessedStatistics[G] & {
38
+ index: number;
39
+ human_index: number;
40
+ username: string;
41
+ UUID: string;
42
+ })[];
43
+ export interface MonthlyProcessedStatistics {
44
+ [Game.BedWars]: Processed_BedWars_MonthlyStatistics;
45
+ [Game.BlockDrop]: Processed_BlockDrop_MonthlyStatistics;
46
+ [Game.BlockParty]: Processed_BlockParty_MonthlyStatistics;
47
+ [Game.CaptureTheFlag]: Processed_CaptureTheFlag_MonthlyStatistics;
48
+ [Game.DeathRun]: Processed_DeathRun_MonthlyStatistics;
49
+ [Game.Gravity]: Processed_Gravity_MonthlyStatistics;
50
+ [Game.GroundWars]: Processed_GroundWars_MonthlyStatistics;
51
+ [Game.HideAndSeek]: Processed_HideAndSeek_MonthlyStatistics;
52
+ [Game.JustBuild]: Processed_JustBuild_MonthlyStatistics;
53
+ [Game.MurderMystery]: Processed_MurderMystery_MonthlyStatistics;
54
+ [Game.Skywars]: Processed_Skywars_MonthlyStatistics;
55
+ [Game.SurvivalGames]: Processed_SurvivalGames_MonthlyStatistics;
56
+ [Game.TheBridge]: Processed_TheBridge_MonthlyStatistics;
57
+ [Game.TreasureWars]: Processed_TreasureWars_MonthlyStatistics;
58
+ [Game.ParkourWorlds]: never;
59
+ }
60
+ export type MonthlyProcessedLeaderboard<G extends Game> = G extends Game.ParkourWorlds ? never : (MonthlyProcessedStatistics[G] & {
61
+ UUID: string;
62
+ })[];
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ var hive_bedrock_data_1 = require("hive-bedrock-data");
@@ -0,0 +1,24 @@
1
+ import { Game, Statistics, Timeframe } from "hive-bedrock-data";
2
+ interface APIResponse_Base {
3
+ duration?: number;
4
+ status: number;
5
+ headers?: Headers;
6
+ }
7
+ interface APIResponse_Error {
8
+ code: number;
9
+ message: string;
10
+ }
11
+ export interface APIResponse_Success<T> extends APIResponse_Base {
12
+ error: null;
13
+ data: T;
14
+ }
15
+ export interface APIResponse_Failure extends APIResponse_Base {
16
+ error: APIResponse_Error;
17
+ data: null;
18
+ }
19
+ export type APIResponse<T> = APIResponse_Success<T> | APIResponse_Failure;
20
+ export interface Options {
21
+ init: RequestInit;
22
+ }
23
+ export type OmittedSpecialStatistics<G extends Game, T extends Timeframe> = Omit<Statistics<G, T>, "first_played">;
24
+ export {};
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "hive-bedrock-api",
3
- "version": "3.0.0-alpha.13",
3
+ "version": "3.0.0-alpha.14",
4
4
  "description": "An API wrapper for the Hive Minecraft Bedrock Edition server.",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib/index.d.ts",