hive-bedrock-api 3.0.0-alpha.13 → 3.0.0-alpha.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/helpers/fetchEndpoint.d.ts +3 -0
- package/lib/helpers/fetchEndpoint.js +88 -0
- package/lib/helpers/isGame.d.ts +2 -0
- package/lib/helpers/isGame.js +7 -0
- package/lib/helpers/toPoint.d.ts +1 -0
- package/lib/helpers/toPoint.js +10 -0
- package/lib/methods/getAllTimeLeaderboard.d.ts +4 -0
- package/lib/methods/getAllTimeLeaderboard.js +85 -0
- package/lib/methods/getAllTimeStatistics.d.ts +10 -0
- package/lib/methods/getAllTimeStatistics.js +126 -0
- package/lib/methods/getGlobalStatistics.d.ts +3 -0
- package/lib/methods/getGlobalStatistics.js +56 -0
- package/lib/methods/getMaps.d.ts +3 -0
- package/lib/methods/getMaps.js +81 -0
- package/lib/methods/getMetadata.d.ts +3 -0
- package/lib/methods/getMetadata.js +81 -0
- package/lib/methods/getMonthlyLeaderboard.d.ts +11 -0
- package/lib/methods/getMonthlyLeaderboard.js +88 -0
- package/lib/methods/getMonthlyStatistics.d.ts +10 -0
- package/lib/methods/getMonthlyStatistics.js +132 -0
- package/lib/methods/getPlayerInfomation.d.ts +3 -0
- package/lib/methods/getPlayerInfomation.js +72 -0
- package/lib/methods/getSeasonLeaderboard.d.ts +10 -0
- package/lib/methods/getSeasonLeaderboard.js +87 -0
- package/lib/methods/getSeasonStatistics.d.ts +10 -0
- package/lib/methods/getSeasonStatistics.js +87 -0
- package/lib/processors/bed.d.ts +19 -0
- package/lib/processors/bed.js +35 -0
- package/lib/processors/bridge.d.ts +24 -0
- package/lib/processors/bridge.js +40 -0
- package/lib/processors/build.d.ts +19 -0
- package/lib/processors/build.js +35 -0
- package/lib/processors/ctf.d.ts +19 -0
- package/lib/processors/ctf.js +35 -0
- package/lib/processors/dr.d.ts +19 -0
- package/lib/processors/dr.js +35 -0
- package/lib/processors/drop.d.ts +17 -0
- package/lib/processors/drop.js +34 -0
- package/lib/processors/grav.d.ts +17 -0
- package/lib/processors/grav.js +34 -0
- package/lib/processors/ground.d.ts +19 -0
- package/lib/processors/ground.js +35 -0
- package/lib/processors/helpers/processBuildRatings.d.ts +8 -0
- package/lib/processors/helpers/processBuildRatings.js +23 -0
- package/lib/processors/helpers/processGameAndXP.d.ts +6 -0
- package/lib/processors/helpers/processGameAndXP.js +10 -0
- package/lib/processors/helpers/processHiderKillsAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processHiderKillsAndDeaths.js +13 -0
- package/lib/processors/helpers/processKillsAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processKillsAndDeaths.js +13 -0
- package/lib/processors/helpers/processMurdersAndDeaths.d.ts +5 -0
- package/lib/processors/helpers/processMurdersAndDeaths.js +13 -0
- package/lib/processors/helpers/processPlayedAndVictories.d.ts +6 -0
- package/lib/processors/helpers/processPlayedAndVictories.js +12 -0
- package/lib/processors/hide.d.ts +19 -0
- package/lib/processors/hide.js +35 -0
- package/lib/processors/index.d.ts +12 -0
- package/lib/processors/index.js +73 -0
- package/lib/processors/murder.d.ts +19 -0
- package/lib/processors/murder.js +35 -0
- package/lib/processors/parkour.d.ts +5 -0
- package/lib/processors/parkour.js +99 -0
- package/lib/processors/party.d.ts +17 -0
- package/lib/processors/party.js +34 -0
- package/lib/processors/sg.d.ts +19 -0
- package/lib/processors/sg.js +35 -0
- package/lib/processors/sky.d.ts +19 -0
- package/lib/processors/sky.js +35 -0
- package/lib/processors/wars.d.ts +19 -0
- package/lib/processors/wars.js +35 -0
- package/lib/types/output.d.ts +62 -0
- package/lib/types/output.js +3 -0
- package/lib/types/types.d.ts +24 -0
- package/lib/types/types.js +2 -0
- package/package.json +1 -1
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.default = fetchEndpoint;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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function fetchEndpoint(endpoint, init) {
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return __awaiter(this, void 0, void 0, function () {
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var time_start, request, time_end, duration, response, err_1;
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case 0:
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_a.trys.push([0, 3, , 4]);
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time_start = performance.now();
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return [4 /*yield*/, fetch(hive_bedrock_data_1.API_BASE_ENDPOINT + endpoint, init)];
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request = _a.sent();
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duration = Math.round(time_end - time_start);
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duration: duration,
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}];
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return [4 /*yield*/, request.json()];
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case 2:
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response = _a.sent();
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return [2 /*return*/, {
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status: request.status,
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headers: request.headers,
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data: response,
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duration: duration,
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}];
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case 3:
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err_1 = _a.sent();
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return [2 /*return*/, {
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status: 500,
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data: null,
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error: {
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code: 500,
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message: "Failed to fetch endpoint data.",
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},
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}];
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case 4: return [2 /*return*/];
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}
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});
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});
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}
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export default function toPoint(num: number, point: number): number;
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exports.default = toPoint;
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function toPoint(num, point) {
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if (isNaN(num))
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return 0;
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if (num === Infinity)
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return 0;
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return Math.round(num * (10 ^ point)) / (10 ^ point);
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}
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import { Game } from "hive-bedrock-data";
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import { APIResponse, Options } from "../types/types";
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import { AllTimeProcessedLeaderboard } from "../types/output";
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export default function getAllTimeLeaderboard<G extends Game>(game_id: G, options?: Partial<Options>): Promise<APIResponse<AllTimeProcessedLeaderboard<G>>>;
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exports.default = getAllTimeLeaderboard;
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var isGame_1 = __importDefault(require("../helpers/isGame"));
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var processors_1 = require("../processors");
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function getAllTimeLeaderboard(game_id, options) {
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return __awaiter(this, void 0, void 0, function () {
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var response, response_data, processed_data;
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if (!(0, isGame_1.default)(game_id))
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return [2 /*return*/, {
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status: 404,
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error: {
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code: 404,
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message: "Game not found.",
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},
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data: null,
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}];
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return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/all/".concat(game_id), options === null || options === void 0 ? void 0 : options.init)];
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return [2 /*return*/, response];
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response_data = response.data;
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processed_data = Array.from(response_data).map(function (statistics) {
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return processors_1.LeaderboardProcessors[game_id](statistics);
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});
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return [2 /*return*/, __assign(__assign({}, response), { data: processed_data, error: null })];
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}
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});
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});
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}
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import { AllTimeProcessedStatistics } from "../types/output";
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import { Processed_Player_Statistics } from "../processors/player";
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type AllGameStatisticsPlayer = AllTimeProcessedStatistics & {
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player: Processed_Player_Statistics;
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};
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export default function getAllTimeStatistics(identifier: string, options?: Partial<Options>): Promise<APIResponse<AllGameStatisticsPlayer>>;
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export default function getAllTimeStatistics<G extends Game>(identifier: string, game_id: G, options?: Partial<Options>): Promise<APIResponse<AllTimeProcessedStatistics[G]>>;
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};
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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return new (P || (P = Promise))(function (resolve, reject) {
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
|
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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_.trys.pop(); continue;
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}
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op = body.call(thisArg, _);
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
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}
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};
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|
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|
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}
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finally {
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try {
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|
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finally { if (e) throw e.error; }
|
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}
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return ar;
|
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};
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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|
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exports.default = getAllTimeStatistics;
|
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var isGame_1 = __importDefault(require("../helpers/isGame"));
|
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var processors_1 = require("../processors");
|
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|
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function getAllTimeStatistics(identifier, game_or_options, options) {
|
|
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|
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return __awaiter(this, void 0, void 0, function () {
|
|
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|
+
var game_id, method_options, response, response_data_1, processed_data_1, response_data, processed_data;
|
|
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return __generator(this, function (_a) {
|
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case 0:
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|
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|
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|
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if (typeof game_or_options === "string") {
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|
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|
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|
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method_options = options;
|
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|
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}
|
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|
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if (!(0, isGame_1.default)(game_id) && game_id !== "all")
|
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|
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return [2 /*return*/, {
|
|
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|
+
status: 404,
|
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error: {
|
|
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|
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code: 404,
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message: "Game not found.",
|
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|
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},
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|
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data: null,
|
|
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|
+
}];
|
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|
+
return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/all/".concat(game_id, "/").concat(identifier), method_options === null || method_options === void 0 ? void 0 : method_options.init)];
|
|
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|
+
case 1:
|
|
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|
+
response = _a.sent();
|
|
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|
+
if (response.error)
|
|
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|
+
return [2 /*return*/, response];
|
|
99
|
+
if (game_id === "all") {
|
|
100
|
+
response_data_1 = Object.entries(response.data);
|
|
101
|
+
processed_data_1 = Object.fromEntries(response_data_1.map(function (_a) {
|
|
102
|
+
var _b = __read(_a, 2), id = _b[0], statistics = _b[1];
|
|
103
|
+
if (id === "main")
|
|
104
|
+
return ["player", (0, processors_1.PlayerProcessor)(statistics)];
|
|
105
|
+
if (!statistics ||
|
|
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|
+
!(0, isGame_1.default)(id) ||
|
|
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|
+
Array.isArray(statistics))
|
|
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|
+
return [id, null];
|
|
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|
+
return [
|
|
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|
+
id,
|
|
111
|
+
typeof processors_1.AllTimeProcessors[id] === "function"
|
|
112
|
+
? processors_1.AllTimeProcessors[id](statistics)
|
|
113
|
+
: null,
|
|
114
|
+
];
|
|
115
|
+
}));
|
|
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|
+
return [2 /*return*/, __assign(__assign({}, response), { data: processed_data_1 })];
|
|
117
|
+
}
|
|
118
|
+
response_data = response.data;
|
|
119
|
+
if (Array.isArray(response_data))
|
|
120
|
+
return [2 /*return*/, __assign(__assign({}, response), { status: 404, data: null, error: { code: 404, message: "Not Found" } })];
|
|
121
|
+
processed_data = processors_1.AllTimeProcessors[game_id](response_data);
|
|
122
|
+
return [2 /*return*/, __assign(__assign({}, response), { data: processed_data, error: null })];
|
|
123
|
+
}
|
|
124
|
+
});
|
|
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|
+
});
|
|
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|
+
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
3
|
+
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
4
|
+
return new (P || (P = Promise))(function (resolve, reject) {
|
|
5
|
+
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
6
|
+
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
7
|
+
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
8
|
+
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
9
|
+
});
|
|
10
|
+
};
|
|
11
|
+
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
12
|
+
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
|
|
13
|
+
return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
14
|
+
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
15
|
+
function step(op) {
|
|
16
|
+
if (f) throw new TypeError("Generator is already executing.");
|
|
17
|
+
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
18
|
+
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
19
|
+
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
20
|
+
switch (op[0]) {
|
|
21
|
+
case 0: case 1: t = op; break;
|
|
22
|
+
case 4: _.label++; return { value: op[1], done: false };
|
|
23
|
+
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
24
|
+
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
25
|
+
default:
|
|
26
|
+
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
27
|
+
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
28
|
+
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
29
|
+
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
30
|
+
if (t[2]) _.ops.pop();
|
|
31
|
+
_.trys.pop(); continue;
|
|
32
|
+
}
|
|
33
|
+
op = body.call(thisArg, _);
|
|
34
|
+
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
35
|
+
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
36
|
+
}
|
|
37
|
+
};
|
|
38
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
39
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
40
|
+
};
|
|
41
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
42
|
+
exports.default = getGlobalStatistics;
|
|
43
|
+
var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
|
|
44
|
+
function getGlobalStatistics(options) {
|
|
45
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
46
|
+
var response;
|
|
47
|
+
return __generator(this, function (_a) {
|
|
48
|
+
switch (_a.label) {
|
|
49
|
+
case 0: return [4 /*yield*/, (0, fetchEndpoint_1.default)("/global/statistics", options === null || options === void 0 ? void 0 : options.init)];
|
|
50
|
+
case 1:
|
|
51
|
+
response = _a.sent();
|
|
52
|
+
return [2 /*return*/, response];
|
|
53
|
+
}
|
|
54
|
+
});
|
|
55
|
+
});
|
|
56
|
+
}
|
|
@@ -0,0 +1,81 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __assign = (this && this.__assign) || function () {
|
|
3
|
+
__assign = Object.assign || function(t) {
|
|
4
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
5
|
+
s = arguments[i];
|
|
6
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
7
|
+
t[p] = s[p];
|
|
8
|
+
}
|
|
9
|
+
return t;
|
|
10
|
+
};
|
|
11
|
+
return __assign.apply(this, arguments);
|
|
12
|
+
};
|
|
13
|
+
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
14
|
+
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
15
|
+
return new (P || (P = Promise))(function (resolve, reject) {
|
|
16
|
+
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
17
|
+
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
18
|
+
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
19
|
+
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
20
|
+
});
|
|
21
|
+
};
|
|
22
|
+
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
23
|
+
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
|
|
24
|
+
return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
25
|
+
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
26
|
+
function step(op) {
|
|
27
|
+
if (f) throw new TypeError("Generator is already executing.");
|
|
28
|
+
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
29
|
+
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
30
|
+
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
31
|
+
switch (op[0]) {
|
|
32
|
+
case 0: case 1: t = op; break;
|
|
33
|
+
case 4: _.label++; return { value: op[1], done: false };
|
|
34
|
+
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
35
|
+
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
36
|
+
default:
|
|
37
|
+
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
38
|
+
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
39
|
+
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
40
|
+
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
41
|
+
if (t[2]) _.ops.pop();
|
|
42
|
+
_.trys.pop(); continue;
|
|
43
|
+
}
|
|
44
|
+
op = body.call(thisArg, _);
|
|
45
|
+
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
46
|
+
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
47
|
+
}
|
|
48
|
+
};
|
|
49
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
50
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
51
|
+
};
|
|
52
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
53
|
+
exports.default = getMaps;
|
|
54
|
+
var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
|
|
55
|
+
var isGame_1 = __importDefault(require("../helpers/isGame"));
|
|
56
|
+
function getMaps(game_id, options) {
|
|
57
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
58
|
+
var response, data;
|
|
59
|
+
return __generator(this, function (_a) {
|
|
60
|
+
switch (_a.label) {
|
|
61
|
+
case 0:
|
|
62
|
+
if (!(0, isGame_1.default)(game_id))
|
|
63
|
+
return [2 /*return*/, {
|
|
64
|
+
status: 404,
|
|
65
|
+
error: {
|
|
66
|
+
code: 404,
|
|
67
|
+
message: "Game not found.",
|
|
68
|
+
},
|
|
69
|
+
data: null,
|
|
70
|
+
}];
|
|
71
|
+
return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/map/".concat(game_id), options === null || options === void 0 ? void 0 : options.init)];
|
|
72
|
+
case 1:
|
|
73
|
+
response = _a.sent();
|
|
74
|
+
if (response.error)
|
|
75
|
+
return [2 /*return*/, response];
|
|
76
|
+
data = response.data;
|
|
77
|
+
return [2 /*return*/, __assign(__assign({}, response), { data: data })];
|
|
78
|
+
}
|
|
79
|
+
});
|
|
80
|
+
});
|
|
81
|
+
}
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"use strict";
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var __assign = (this && this.__assign) || function () {
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__assign = Object.assign || function(t) {
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for (var s, i = 1, n = arguments.length; i < n; i++) {
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s = arguments[i];
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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t[p] = s[p];
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}
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return t;
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};
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return __assign.apply(this, arguments);
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};
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (g && (g = 0, op[0] && (_ = 0)), _) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0: case 1: t = op; break;
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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if (t[2]) _.ops.pop();
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_.trys.pop(); continue;
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}
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op = body.call(thisArg, _);
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.default = getMetdata;
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var isGame_1 = __importDefault(require("../helpers/isGame"));
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function getMetdata(game_id, options) {
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return __awaiter(this, void 0, void 0, function () {
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var response, data;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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if (!(0, isGame_1.default)(game_id))
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return [2 /*return*/, {
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status: 404,
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error: {
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code: 404,
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message: "Game not found.",
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},
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data: null,
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}];
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return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/meta/".concat(game_id), options === null || options === void 0 ? void 0 : options.init)];
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case 1:
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response = _a.sent();
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if (response.error)
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return [2 /*return*/, response];
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data = response.data;
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return [2 /*return*/, __assign(__assign({}, response), { data: data })];
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}
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});
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});
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}
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@@ -0,0 +1,11 @@
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import { Game } from "hive-bedrock-data";
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import { APIResponse, Options } from "../types/types";
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import { MonthlyProcessedLeaderboard } from "../types/output";
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interface MonthlyOptions extends Options {
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month: number;
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year: number;
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amount: number;
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skip: number;
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}
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export default function getMonthlyLeaderboard<G extends Game>(game_id: G, options?: Partial<MonthlyOptions>): Promise<APIResponse<MonthlyProcessedLeaderboard<G>>>;
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export {};
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