hive-bedrock-api 1.0.9 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +37 -41
- package/lib/helpers/fetchEndpoint.d.ts +3 -0
- package/lib/{methods/fetchData.js → helpers/fetchEndpoint.js} +18 -14
- package/lib/helpers/isGame.d.ts +2 -0
- package/lib/helpers/isGame.js +7 -0
- package/lib/helpers/toPoint.d.ts +1 -0
- package/lib/helpers/toPoint.js +6 -0
- package/lib/index.d.ts +9 -9
- package/lib/index.js +13 -31
- package/lib/methods/getAllTimeLeaderboard.d.ts +4 -5
- package/lib/methods/getAllTimeLeaderboard.js +25 -19
- package/lib/methods/getAllTimeStatistics.d.ts +9 -0
- package/lib/methods/getAllTimeStatistics.js +180 -0
- package/lib/methods/getGlobalStatistics.d.ts +3 -3
- package/lib/methods/getGlobalStatistics.js +7 -30
- package/lib/methods/getMaps.d.ts +3 -4
- package/lib/methods/getMaps.js +17 -38
- package/lib/methods/getMetadata.d.ts +3 -0
- package/lib/methods/{getPlayerInfo.js → getMetadata.js} +20 -18
- package/lib/methods/getMonthlyLeaderboard.d.ts +9 -11
- package/lib/methods/getMonthlyLeaderboard.js +28 -56
- package/lib/methods/getMonthlyStatistics.d.ts +10 -0
- package/lib/methods/getMonthlyStatistics.js +154 -0
- package/lib/methods/getPlayerInfomation.d.ts +3 -0
- package/lib/methods/{getGameMetadata.js → getPlayerInfomation.js} +15 -21
- package/lib/processors/index.d.ts +7 -0
- package/lib/processors/index.js +116 -0
- package/lib/types/output.d.ts +67 -0
- package/lib/types/{GAMES.js → output.js} +1 -1
- package/lib/types/types.d.ts +21 -0
- package/package.json +7 -8
- package/lib/format/gameFormat.d.ts +0 -30
- package/lib/format/gameFormat.js +0 -164
- package/lib/methods/calculateLevel.d.ts +0 -2
- package/lib/methods/calculateLevel.js +0 -45
- package/lib/methods/fetchData.d.ts +0 -25
- package/lib/methods/getAllTimeStats.d.ts +0 -13
- package/lib/methods/getAllTimeStats.js +0 -186
- package/lib/methods/getGameMetadata.d.ts +0 -4
- package/lib/methods/getMonthlyStats.d.ts +0 -15
- package/lib/methods/getMonthlyStats.js +0 -192
- package/lib/methods/getPlayerInfo.d.ts +0 -4
- package/lib/types/API.d.ts +0 -224
- package/lib/types/API.js +0 -37
- package/lib/types/ENDPOINTS.d.ts +0 -11
- package/lib/types/GAMES.d.ts +0 -85
- package/lib/types/GAME_INFO.d.ts +0 -26
- package/lib/types/GAME_INFO.js +0 -113
- package/lib/types/METHODS.d.ts +0 -8
- package/lib/types/METHODS.js +0 -2
- /package/lib/types/{ENDPOINTS.js → types.js} +0 -0
package/lib/methods/getMaps.d.ts
CHANGED
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import {
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import {
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export default function getMaps(game: GAME, options?: Options): Promise<MethodResponse<API_MAP[]>>;
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import { Game, MapMetadata } from "hive-bedrock-data";
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import { APIResponse, Options } from "../types/types";
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export default function getMaps<G extends Game>(game_id: G, options?: Options): Promise<APIResponse<MapMetadata[]>>;
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package/lib/methods/getMaps.js
CHANGED
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@@ -50,51 +50,30 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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var
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var
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GAME_INFO_1.GAME.BlockDrop,
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GAME_INFO_1.GAME.CaptureTheFlag,
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GAME_INFO_1.GAME.DeathRun,
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GAME_INFO_1.GAME.Gravity,
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GAME_INFO_1.GAME.GroundWars,
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GAME_INFO_1.GAME.HideAndSeek,
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GAME_INFO_1.GAME.MurderMystery,
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GAME_INFO_1.GAME.Skywars,
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GAME_INFO_1.GAME.SurvivalGames,
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GAME_INFO_1.GAME.TreasureWars,
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GAME_INFO_1.GAME.TheBridge,
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];
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function getMaps(game, options) {
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var isGame_1 = __importDefault(require("../helpers/isGame"));
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function getMaps(game_id, options) {
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return __generator(this, function (
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switch (
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var response, data;
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return __generator(this, function (_a) {
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switch (_a.label) {
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if (!
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if (!(0, isGame_1.default)(game_id))
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return [2 /*return*/, {
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status: 404,
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code: 404,
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message: "Game not found.",
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}];
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_b.label = 1;
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case 1:
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_b.trys.push([1, 3, , 4]);
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return [4 /*yield*/, (0, fetchData_1.default)("/game/map/".concat(game), options === null || options === void 0 ? void 0 : options.fetch)];
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case 2:
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_a = _b.sent(), data = _a.data, error = _a.error;
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if (error || !data)
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return [2 /*return*/, {
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data: null,
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error: __assign({ message: "Failed to fetch data." }, error),
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}];
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return [
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case
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return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/map/".concat(game_id), options === null || options === void 0 ? void 0 : options.init)];
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case 1:
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response = _a.sent();
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if (response.error)
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return [2 /*return*/, response];
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data = response.data;
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return [2 /*return*/, __assign(__assign({}, response), { data: data })];
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}
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});
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});
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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var
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var isGame_1 = __importDefault(require("../helpers/isGame"));
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function getMetdata(game_id, options) {
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return __generator(this, function (
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switch (
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var response, data;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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return [4 /*yield*/, (0, fetchData_1.default)("/game/all/main/".concat(playerIdentifier), options === null || options === void 0 ? void 0 : options.fetch)];
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case 1:
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_a = _b.sent(), data = _a.data, error = _a.error;
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if (error || !data)
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if (!(0, isGame_1.default)(game_id))
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status: 404,
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error: {
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code: 404,
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message: "Game not found.",
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},
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error: __assign({ message: "Failed to fetch data." }, error),
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}];
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return [
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return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/meta/".concat(game_id), options === null || options === void 0 ? void 0 : options.init)];
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response = _a.sent();
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return [2 /*return*/, response];
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data = response.data;
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return [2 /*return*/, __assign(__assign({}, response), { data: data })];
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}
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exports.default =
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exports.default = getMetdata;
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import {
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import {
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year
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skip?: number;
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amount?: number;
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import { Game, Timeframe } from "hive-bedrock-data";
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import { APIResponse, Options } from "../types/types";
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import { LeaderboardResponse } from "../types/output";
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interface MonthlyOptions extends Options {
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month: number;
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year: number;
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amount: number;
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skip: number;
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export default function getMonthlyLeaderboard<G extends
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export default function getMonthlyLeaderboard<G extends Game>(game_id: G, options?: Partial<MonthlyOptions>): Promise<APIResponse<LeaderboardResponse<G, Timeframe.Monthly>>>;
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var hive_bedrock_data_1 = require("hive-bedrock-data");
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var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
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var isGame_1 = __importDefault(require("../helpers/isGame"));
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var processors_1 = __importDefault(require("../processors"));
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function getMonthlyLeaderboard(game_id, options) {
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message: "Game not found.",
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},
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return [4 /*yield*/, (0, fetchData_1.default)("/game/monthly/".concat(game, "/").concat(year, "/").concat(month, "/").concat(amount, "/").concat(skip), options === null || options === void 0 ? void 0 : options.fetch)];
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current_date = new Date();
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endpoint = "/game/monthly/".concat(game_id, "/").concat((_a = options === null || options === void 0 ? void 0 : options.year) !== null && _a !== void 0 ? _a : current_date.getFullYear(), "/").concat((_b = options === null || options === void 0 ? void 0 : options.month) !== null && _b !== void 0 ? _b : current_date.getMonth() + 1, "/").concat((_c = options === null || options === void 0 ? void 0 : options.amount) !== null && _c !== void 0 ? _c : 100, "/").concat((_d = options === null || options === void 0 ? void 0 : options.skip) !== null && _d !== void 0 ? _d : 0);
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return [4 /*yield*/, (0, fetchEndpoint_1.default)(endpoint, options === null || options === void 0 ? void 0 : options.init)];
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response_data = Object.values(response.data);
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processors = (0, processors_1.default)(game_id, hive_bedrock_data_1.Timeframe.Monthly);
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response_data.forEach(function (statistics) {
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import { Game, Timeframe } from "hive-bedrock-data";
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import { APIResponse, Options } from "../types/types";
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import { AllGameStatistics, StatisticsResponse } from "../types/output";
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interface MonthlyOptions extends Options {
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export default function getMonthlyStatistics(identifier: string, options?: MonthlyOptions): Promise<APIResponse<AllGameStatistics<Timeframe.Monthly>>>;
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export default function getMonthlyStatistics<G extends Game>(identifier: string, game_id: G, options?: MonthlyOptions): Promise<APIResponse<StatisticsResponse<G, Timeframe.Monthly>>>;
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return t;
|
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};
|
|
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return __assign.apply(this, arguments);
|
|
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|
+
};
|
|
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|
+
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
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+
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
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return new (P || (P = Promise))(function (resolve, reject) {
|
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|
+
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
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|
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
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|
+
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
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step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
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|
+
});
|
|
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|
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};
|
|
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|
+
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
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|
+
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
|
|
24
|
+
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
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|
+
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
26
|
+
function step(op) {
|
|
27
|
+
if (f) throw new TypeError("Generator is already executing.");
|
|
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|
+
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
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|
+
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
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|
+
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
31
|
+
switch (op[0]) {
|
|
32
|
+
case 0: case 1: t = op; break;
|
|
33
|
+
case 4: _.label++; return { value: op[1], done: false };
|
|
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|
+
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
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|
+
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
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|
+
default:
|
|
37
|
+
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
38
|
+
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
39
|
+
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
40
|
+
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
41
|
+
if (t[2]) _.ops.pop();
|
|
42
|
+
_.trys.pop(); continue;
|
|
43
|
+
}
|
|
44
|
+
op = body.call(thisArg, _);
|
|
45
|
+
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
46
|
+
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
47
|
+
}
|
|
48
|
+
};
|
|
49
|
+
var __values = (this && this.__values) || function(o) {
|
|
50
|
+
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
|
|
51
|
+
if (m) return m.call(o);
|
|
52
|
+
if (o && typeof o.length === "number") return {
|
|
53
|
+
next: function () {
|
|
54
|
+
if (o && i >= o.length) o = void 0;
|
|
55
|
+
return { value: o && o[i++], done: !o };
|
|
56
|
+
}
|
|
57
|
+
};
|
|
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|
+
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
|
59
|
+
};
|
|
60
|
+
var __read = (this && this.__read) || function (o, n) {
|
|
61
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
62
|
+
if (!m) return o;
|
|
63
|
+
var i = m.call(o), r, ar = [], e;
|
|
64
|
+
try {
|
|
65
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
66
|
+
}
|
|
67
|
+
catch (error) { e = { error: error }; }
|
|
68
|
+
finally {
|
|
69
|
+
try {
|
|
70
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
71
|
+
}
|
|
72
|
+
finally { if (e) throw e.error; }
|
|
73
|
+
}
|
|
74
|
+
return ar;
|
|
75
|
+
};
|
|
76
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
77
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
78
|
+
};
|
|
79
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
80
|
+
var hive_bedrock_data_1 = require("hive-bedrock-data");
|
|
81
|
+
var isGame_1 = __importDefault(require("../helpers/isGame"));
|
|
82
|
+
var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
|
|
83
|
+
var processors_1 = __importDefault(require("../processors"));
|
|
84
|
+
function getMonthlyStatistics(identifier, game_or_options, options) {
|
|
85
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
86
|
+
var game_id, method_options, current_date, endpoint, response, games, output, _loop_1, games_1, games_1_1, _a, g, stats, response_data, processors;
|
|
87
|
+
var e_1, _b;
|
|
88
|
+
var _c, _d;
|
|
89
|
+
return __generator(this, function (_e) {
|
|
90
|
+
switch (_e.label) {
|
|
91
|
+
case 0:
|
|
92
|
+
game_id = "all";
|
|
93
|
+
method_options = game_or_options;
|
|
94
|
+
if (typeof game_or_options === "string") {
|
|
95
|
+
game_id = game_or_options;
|
|
96
|
+
method_options = options;
|
|
97
|
+
}
|
|
98
|
+
if (!(0, isGame_1.default)(game_id) && game_id !== "all")
|
|
99
|
+
return [2 /*return*/, {
|
|
100
|
+
status: 404,
|
|
101
|
+
error: {
|
|
102
|
+
code: 404,
|
|
103
|
+
message: "Game not found.",
|
|
104
|
+
},
|
|
105
|
+
data: null,
|
|
106
|
+
}];
|
|
107
|
+
current_date = new Date();
|
|
108
|
+
endpoint = "/game/monthly/player/".concat(game_id, "/").concat(identifier, "/").concat((_c = options === null || options === void 0 ? void 0 : options.year) !== null && _c !== void 0 ? _c : current_date.getFullYear(), "/").concat((_d = options === null || options === void 0 ? void 0 : options.month) !== null && _d !== void 0 ? _d : current_date.getMonth() + 1);
|
|
109
|
+
return [4 /*yield*/, (0, fetchEndpoint_1.default)(endpoint, method_options === null || method_options === void 0 ? void 0 : method_options.init)];
|
|
110
|
+
case 1:
|
|
111
|
+
response = _e.sent();
|
|
112
|
+
if (response.error)
|
|
113
|
+
return [2 /*return*/, response];
|
|
114
|
+
if (game_id === "all") {
|
|
115
|
+
games = Object.entries(response.data);
|
|
116
|
+
output = {};
|
|
117
|
+
_loop_1 = function (g, stats) {
|
|
118
|
+
if ((0, isGame_1.default)(g)) {
|
|
119
|
+
if (Array.isArray(stats) ||
|
|
120
|
+
typeof stats.played === "undefined") {
|
|
121
|
+
output[g] = null;
|
|
122
|
+
return "continue";
|
|
123
|
+
}
|
|
124
|
+
var processors_2 = (0, processors_1.default)(g, hive_bedrock_data_1.Timeframe.Monthly);
|
|
125
|
+
processors_2.forEach(function (processor) { return processor(stats); });
|
|
126
|
+
output[g] = stats;
|
|
127
|
+
}
|
|
128
|
+
};
|
|
129
|
+
try {
|
|
130
|
+
for (games_1 = __values(games), games_1_1 = games_1.next(); !games_1_1.done; games_1_1 = games_1.next()) {
|
|
131
|
+
_a = __read(games_1_1.value, 2), g = _a[0], stats = _a[1];
|
|
132
|
+
_loop_1(g, stats);
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
136
|
+
finally {
|
|
137
|
+
try {
|
|
138
|
+
if (games_1_1 && !games_1_1.done && (_b = games_1.return)) _b.call(games_1);
|
|
139
|
+
}
|
|
140
|
+
finally { if (e_1) throw e_1.error; }
|
|
141
|
+
}
|
|
142
|
+
return [2 /*return*/, __assign(__assign({}, response), { data: output })];
|
|
143
|
+
}
|
|
144
|
+
response_data = response.data;
|
|
145
|
+
if (Array.isArray(response_data))
|
|
146
|
+
return [2 /*return*/, __assign(__assign({}, response), { status: 404, data: null, error: { code: 404, message: "Not Found" } })];
|
|
147
|
+
processors = (0, processors_1.default)(game_id, hive_bedrock_data_1.Timeframe.Monthly);
|
|
148
|
+
processors.forEach(function (processor) { return processor(response_data); });
|
|
149
|
+
return [2 /*return*/, __assign(__assign({}, response), { data: response_data, error: null })];
|
|
150
|
+
}
|
|
151
|
+
});
|
|
152
|
+
});
|
|
153
|
+
}
|
|
154
|
+
exports.default = getMonthlyStatistics;
|
|
@@ -50,30 +50,24 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
|
50
50
|
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
51
51
|
};
|
|
52
52
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
53
|
-
var
|
|
54
|
-
|
|
53
|
+
var fetchEndpoint_1 = __importDefault(require("../helpers/fetchEndpoint"));
|
|
54
|
+
var processors_1 = require("../processors");
|
|
55
|
+
function getPlayerInfomation(identifier, options) {
|
|
55
56
|
return __awaiter(this, void 0, void 0, function () {
|
|
56
|
-
var
|
|
57
|
-
return __generator(this, function (
|
|
58
|
-
switch (
|
|
59
|
-
case 0:
|
|
60
|
-
_b.trys.push([0, 2, , 3]);
|
|
61
|
-
return [4 /*yield*/, (0, fetchData_1.default)("/game/meta/".concat(game), options === null || options === void 0 ? void 0 : options.fetch)];
|
|
57
|
+
var response, player, processors;
|
|
58
|
+
return __generator(this, function (_a) {
|
|
59
|
+
switch (_a.label) {
|
|
60
|
+
case 0: return [4 /*yield*/, (0, fetchEndpoint_1.default)("/game/all/main/".concat(identifier), options === null || options === void 0 ? void 0 : options.init)];
|
|
62
61
|
case 1:
|
|
63
|
-
|
|
64
|
-
if (error
|
|
65
|
-
return [2 /*return*/,
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
return [2 /*return*/, {
|
|
70
|
-
case 2:
|
|
71
|
-
err_1 = _b.sent();
|
|
72
|
-
console.error(err_1);
|
|
73
|
-
return [2 /*return*/, { data: null, error: { message: "Failed to fetch data." } }];
|
|
74
|
-
case 3: return [2 /*return*/];
|
|
62
|
+
response = _a.sent();
|
|
63
|
+
if (response.error)
|
|
64
|
+
return [2 /*return*/, response];
|
|
65
|
+
player = response.data.main;
|
|
66
|
+
processors = (0, processors_1.getPlayerProcessors)();
|
|
67
|
+
processors.forEach(function (processor) { return processor(player); });
|
|
68
|
+
return [2 /*return*/, __assign(__assign({}, response), { data: player })];
|
|
75
69
|
}
|
|
76
70
|
});
|
|
77
71
|
});
|
|
78
72
|
}
|
|
79
|
-
exports.default =
|
|
73
|
+
exports.default = getPlayerInfomation;
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Game, Timeframe } from "hive-bedrock-data";
|
|
2
|
+
export default function getProcessors(game: Game, timeframe: Timeframe): ((stats: {
|
|
3
|
+
[key: string]: any;
|
|
4
|
+
}) => void)[];
|
|
5
|
+
export declare function getPlayerProcessors(): ((player: {
|
|
6
|
+
[key: string]: any;
|
|
7
|
+
}) => void)[];
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __read = (this && this.__read) || function (o, n) {
|
|
3
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
4
|
+
if (!m) return o;
|
|
5
|
+
var i = m.call(o), r, ar = [], e;
|
|
6
|
+
try {
|
|
7
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
8
|
+
}
|
|
9
|
+
catch (error) { e = { error: error }; }
|
|
10
|
+
finally {
|
|
11
|
+
try {
|
|
12
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
13
|
+
}
|
|
14
|
+
finally { if (e) throw e.error; }
|
|
15
|
+
}
|
|
16
|
+
return ar;
|
|
17
|
+
};
|
|
18
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
19
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
20
|
+
};
|
|
21
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
22
|
+
exports.getPlayerProcessors = void 0;
|
|
23
|
+
var hive_bedrock_data_1 = require("hive-bedrock-data");
|
|
24
|
+
var toPoint_1 = __importDefault(require("../helpers/toPoint"));
|
|
25
|
+
function getProcessors(game, timeframe) {
|
|
26
|
+
return [
|
|
27
|
+
// Append game id
|
|
28
|
+
function (s) { return (s.id = game); },
|
|
29
|
+
// Fix inconsistant bridge keys
|
|
30
|
+
function (s) {
|
|
31
|
+
return game === hive_bedrock_data_1.Game.TheBridge && timeframe === hive_bedrock_data_1.Timeframe.Monthly
|
|
32
|
+
? Object.keys(s)
|
|
33
|
+
.filter(function (key) { return key.startsWith("m_solo_"); })
|
|
34
|
+
.forEach(function (key) {
|
|
35
|
+
s[key.replace(/m_solo_/, "")] = s[key];
|
|
36
|
+
delete s[key];
|
|
37
|
+
})
|
|
38
|
+
: null;
|
|
39
|
+
},
|
|
40
|
+
// Calculate current level
|
|
41
|
+
function (s) {
|
|
42
|
+
var _a;
|
|
43
|
+
return "xp" in s && timeframe === hive_bedrock_data_1.Timeframe.AllTime
|
|
44
|
+
? (s.level = (_a = (0, hive_bedrock_data_1.calculateLevelFromXP)(s.xp, game)) !== null && _a !== void 0 ? _a : 0)
|
|
45
|
+
: null;
|
|
46
|
+
},
|
|
47
|
+
// Calculate kill/death ratio
|
|
48
|
+
function (s) {
|
|
49
|
+
var _a, _b;
|
|
50
|
+
return "kills" in s && "deaths" in s
|
|
51
|
+
? (s.kdr = (0, toPoint_1.default)(((_a = s.kills) !== null && _a !== void 0 ? _a : 0) / ((_b = s.deaths) !== null && _b !== void 0 ? _b : 0), 2))
|
|
52
|
+
: null;
|
|
53
|
+
},
|
|
54
|
+
// Calculate kill/death ratio - hide
|
|
55
|
+
function (s) {
|
|
56
|
+
var _a, _b;
|
|
57
|
+
return "hider_kills" in s && "deaths" in s
|
|
58
|
+
? (s.kdr = (0, toPoint_1.default)(((_a = s.hider_kills) !== null && _a !== void 0 ? _a : 0) / ((_b = s.deaths) !== null && _b !== void 0 ? _b : 0), 2))
|
|
59
|
+
: null;
|
|
60
|
+
},
|
|
61
|
+
// Calculate kill/death ratio - murder
|
|
62
|
+
function (s) {
|
|
63
|
+
var _a, _b;
|
|
64
|
+
return "murders" in s && "deaths" in s
|
|
65
|
+
? (s.kdr = (0, toPoint_1.default)(((_a = s.murders) !== null && _a !== void 0 ? _a : 0) / ((_b = s.deaths) !== null && _b !== void 0 ? _b : 0), 2))
|
|
66
|
+
: null;
|
|
67
|
+
},
|
|
68
|
+
// Total ratings for build
|
|
69
|
+
function (s) {
|
|
70
|
+
return game === hive_bedrock_data_1.Game.JustBuild
|
|
71
|
+
? Object.keys(s)
|
|
72
|
+
.filter(function (key) { return key.startsWith("rating_"); })
|
|
73
|
+
.forEach(function (key) {
|
|
74
|
+
var _a;
|
|
75
|
+
return (s.total_ratings =
|
|
76
|
+
((_a = s.total_ratings) !== null && _a !== void 0 ? _a : 0) + s[key]);
|
|
77
|
+
})
|
|
78
|
+
: null;
|
|
79
|
+
},
|
|
80
|
+
// Append losses
|
|
81
|
+
function (s) {
|
|
82
|
+
return "played" in s && "victories" in s
|
|
83
|
+
? (s.losses = s.played - s.victories)
|
|
84
|
+
: null;
|
|
85
|
+
},
|
|
86
|
+
// Calculate win percentage
|
|
87
|
+
function (s) {
|
|
88
|
+
return "played" in s && "victories" in s
|
|
89
|
+
? (s.win_percentage = s.played > 0 ? s.victories / s.played : 0)
|
|
90
|
+
: null;
|
|
91
|
+
},
|
|
92
|
+
// Remove NaN
|
|
93
|
+
function (s) {
|
|
94
|
+
return Object.entries(s).forEach(function (_a) {
|
|
95
|
+
var _b = __read(_a, 2), key = _b[0], value = _b[1];
|
|
96
|
+
return isNaN(value) && typeof value === "number" ? delete s[key] : null;
|
|
97
|
+
});
|
|
98
|
+
},
|
|
99
|
+
];
|
|
100
|
+
}
|
|
101
|
+
exports.default = getProcessors;
|
|
102
|
+
function getPlayerProcessors() {
|
|
103
|
+
return [
|
|
104
|
+
function (p) { var _a; return ((_a = p.daily_login_streak) !== null && _a !== void 0 ? _a : (p.daily_login_streak = 0)); },
|
|
105
|
+
function (p) { var _a; return ((_a = p.longest_daily_login_streak) !== null && _a !== void 0 ? _a : (p.longest_daily_login_streak = 0)); },
|
|
106
|
+
function (p) { var _a; return ((_a = p.quest_count) !== null && _a !== void 0 ? _a : (p.quest_count = 0)); },
|
|
107
|
+
function (p) { var _a; return ((_a = p.friend_count) !== null && _a !== void 0 ? _a : (p.friend_count = 0)); },
|
|
108
|
+
function (p) { var _a; return ((_a = p.hub_title_unlocked) !== null && _a !== void 0 ? _a : (p.hub_title_unlocked = [])); },
|
|
109
|
+
function (p) { var _a; return ((_a = p.avatar_unlocked) !== null && _a !== void 0 ? _a : (p.avatar_unlocked = [])); },
|
|
110
|
+
function (p) { var _a; return ((_a = p.costume_unlocked) !== null && _a !== void 0 ? _a : (p.costume_unlocked = [])); },
|
|
111
|
+
function (p) { var _a; return ((_a = p.equipped_hub_title) !== null && _a !== void 0 ? _a : (p.equipped_hub_title = null)); },
|
|
112
|
+
function (p) { var _a; return ((_a = p.equipped_avatar) !== null && _a !== void 0 ? _a : (p.equipped_avatar = null)); },
|
|
113
|
+
function (p) { var _a; return ((_a = p.equipped_costume) !== null && _a !== void 0 ? _a : (p.equipped_costume = null)); },
|
|
114
|
+
];
|
|
115
|
+
}
|
|
116
|
+
exports.getPlayerProcessors = getPlayerProcessors;
|