hangman-react-game 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,173 @@
1
+ import {useEffect, useState} from "react";
2
+
3
+ const MAX_FAILED_ATTEMPTS = 10;
4
+ const wordDictionary = [
5
+ "apple",
6
+ "banana",
7
+ "cherry",
8
+ "date",
9
+ "elderberry",
10
+ "fig",
11
+ "grape",
12
+ "honeydew",
13
+ "kiwi",
14
+ "lemon",
15
+ "mango",
16
+ "nectarine",
17
+ "orange",
18
+ "papaya",
19
+ "quince",
20
+ "raspberry",
21
+ "strawberry",
22
+ "tangerine",
23
+ "ugli",
24
+ "vanilla",
25
+ "watermelon",
26
+ "xigua",
27
+ "yellow",
28
+ "zucchini",
29
+ "abstract",
30
+ "breeze",
31
+ "cactus",
32
+ "dolphin",
33
+ "eagle",
34
+ "forest",
35
+ "giraffe",
36
+ "horizon",
37
+ "island",
38
+ "jungle",
39
+ "kaleidoscope",
40
+ "lighthouse",
41
+ "mountain",
42
+ "nebula",
43
+ "ocean",
44
+ "prairie",
45
+ "quasar",
46
+ "rainbow",
47
+ "sunrise",
48
+ "tornado",
49
+ "universe",
50
+ "volcano",
51
+ "whale",
52
+ "xerox",
53
+ "yacht",
54
+ "zephyr",
55
+ "albatross",
56
+ "butterfly",
57
+ "chameleon",
58
+ "dinosaur",
59
+ "elephant",
60
+ "flamingo",
61
+ "gazelle",
62
+ "hippopotamus",
63
+ "iguana",
64
+ "jellyfish",
65
+ "kangaroo",
66
+ "lion",
67
+ "monkey",
68
+ "narwhal",
69
+ "octopus",
70
+ "penguin",
71
+ "quail",
72
+ "rhinoceros",
73
+ "squirrel",
74
+ "turtle",
75
+ "umbrella",
76
+ "vulture",
77
+ "walrus",
78
+ "xylophone",
79
+ "yak",
80
+ "zebra",
81
+ "astronomy",
82
+ "biology",
83
+ "chemistry",
84
+ "democracy",
85
+ "ecosystem",
86
+ "fossil",
87
+ "genetics",
88
+ "hypothesis",
89
+ "innovation",
90
+ "jurisdiction",
91
+ "kinetic",
92
+ "laboratory",
93
+ "meteorology",
94
+ "neuroscience",
95
+ "observation",
96
+ "physics",
97
+ "quantum",
98
+ "robotics",
99
+ "synthesis",
100
+ "theorem",
101
+ "unicorn",
102
+ "velocity",
103
+ "wavelength",
104
+ "xenon",
105
+ "youth",
106
+ "zenith",
107
+ "bamboozlement",
108
+ "flabbergasted",
109
+ "hypothetical",
110
+ "juxtaposition",
111
+ "labyrinthine",
112
+ "nebulousness",
113
+ "quintessential",
114
+ "sesquipedalian",
115
+ "transcendental",
116
+ "unpredictable",
117
+ "verisimilitude",
118
+ "whippersnapper",
119
+ "xenotransplant",
120
+ "yesteryear",
121
+ "zigzaggedness"
122
+ ];
123
+
124
+ const useGame = () => {
125
+ // Should fetch random word from a dictionary (maybe vary by language)
126
+ const [word, setWord] = useState("");
127
+ const [guessedLetters, setGuessedLetters] = useState([]);
128
+ const [failedAttempts, setFailedAttempts] = useState(0);
129
+ const [hasEnded, setHasEnded] = useState(false);
130
+ const [hasWon, setHasWon] = useState(false);
131
+
132
+ const censorWord = (w) => w.split("").map(x => (guessedLetters.includes(x) || x === " " ? x : "_") + " ").join("");
133
+ const newWord = () => setWord( wordDictionary[Math.floor( Math.random() * wordDictionary.length )]);
134
+
135
+ const guessLetter = async (letter) => {
136
+ if(!hasEnded && letter.length === 1){
137
+ if(!word.includes(letter))
138
+ setFailedAttempts(failedAttempts+1);
139
+ setGuessedLetters([...guessedLetters, letter]);
140
+ }
141
+ }
142
+
143
+ useEffect(()=> newWord(), [])
144
+ useEffect(()=> {
145
+ setGuessedLetters([]);
146
+ setFailedAttempts(0);
147
+ setHasEnded(false);
148
+ setHasWon(false);
149
+ }, [word]);
150
+
151
+ useEffect(()=> {
152
+ if(failedAttempts >= MAX_FAILED_ATTEMPTS)
153
+ setHasEnded(true);
154
+ }, [failedAttempts]);
155
+
156
+ useEffect(()=> {
157
+ if(word && !censorWord(word).includes("_")) {
158
+ setHasWon(true);
159
+ setHasEnded(true);
160
+ }
161
+ }, [guessedLetters]);
162
+
163
+ return {
164
+ newWord,
165
+ hasEnded,
166
+ hasWon,
167
+ failedAttempts,
168
+ guessLetter,
169
+ guessedLetters,
170
+ word : hasEnded ? word : censorWord(word)
171
+ };
172
+ }
173
+ export default useGame;
package/src/index.js ADDED
@@ -0,0 +1,4 @@
1
+ import Game from "./components/Game.jsx";
2
+ import useGame from "./hooks/useGame.jsx";
3
+
4
+ export { Game, useGame };