hane 1.0.0 → 1.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (381) hide show
  1. package/README.md +32 -32
  2. package/binding.gyp +77 -50
  3. package/deps/win-nodeapi/node_api.def +158 -0
  4. package/deps/win-nodeapi/node_api.lib +0 -0
  5. package/dist/index.js +1 -1
  6. package/package.json +34 -33
  7. package/src/native/addon.cc +247 -207
  8. package/src/native/zsign_driver.cc +87 -87
  9. package/src/native/zsign_driver.h +38 -38
  10. package/vendor/zlib/.cmake-format.yaml +245 -245
  11. package/vendor/zlib/.github/workflows/c-std.yml +230 -230
  12. package/vendor/zlib/.github/workflows/cmake.yml +112 -112
  13. package/vendor/zlib/.github/workflows/configure.yml +136 -136
  14. package/vendor/zlib/.github/workflows/fuzz.yml +25 -25
  15. package/vendor/zlib/.github/workflows/msys-cygwin.yml +77 -77
  16. package/vendor/zlib/BUILD.bazel +134 -134
  17. package/vendor/zlib/CMakeLists.txt +330 -330
  18. package/vendor/zlib/ChangeLog +1621 -1621
  19. package/vendor/zlib/FAQ +367 -367
  20. package/vendor/zlib/INDEX +68 -68
  21. package/vendor/zlib/LICENSE +22 -22
  22. package/vendor/zlib/MODULE.bazel +9 -9
  23. package/vendor/zlib/Makefile.in +419 -419
  24. package/vendor/zlib/README +115 -115
  25. package/vendor/zlib/README-cmake.md +83 -83
  26. package/vendor/zlib/adler32.c +164 -164
  27. package/vendor/zlib/amiga/Makefile.pup +69 -69
  28. package/vendor/zlib/amiga/Makefile.sas +68 -68
  29. package/vendor/zlib/compress.c +75 -75
  30. package/vendor/zlib/configure +966 -966
  31. package/vendor/zlib/contrib/README.contrib +57 -57
  32. package/vendor/zlib/contrib/ada/buffer_demo.adb +106 -106
  33. package/vendor/zlib/contrib/ada/mtest.adb +156 -156
  34. package/vendor/zlib/contrib/ada/read.adb +156 -156
  35. package/vendor/zlib/contrib/ada/readme.txt +65 -65
  36. package/vendor/zlib/contrib/ada/test.adb +463 -463
  37. package/vendor/zlib/contrib/ada/zlib-streams.adb +225 -225
  38. package/vendor/zlib/contrib/ada/zlib-streams.ads +114 -114
  39. package/vendor/zlib/contrib/ada/zlib-thin.adb +142 -142
  40. package/vendor/zlib/contrib/ada/zlib-thin.ads +450 -450
  41. package/vendor/zlib/contrib/ada/zlib.adb +701 -701
  42. package/vendor/zlib/contrib/ada/zlib.ads +328 -328
  43. package/vendor/zlib/contrib/ada/zlib.gpr +20 -20
  44. package/vendor/zlib/contrib/blast/Makefile +8 -8
  45. package/vendor/zlib/contrib/blast/README +4 -4
  46. package/vendor/zlib/contrib/blast/blast.c +466 -466
  47. package/vendor/zlib/contrib/blast/blast.h +83 -83
  48. package/vendor/zlib/contrib/delphi/ZLib.pas +557 -557
  49. package/vendor/zlib/contrib/delphi/ZLibConst.pas +11 -11
  50. package/vendor/zlib/contrib/delphi/readme.txt +76 -76
  51. package/vendor/zlib/contrib/delphi/zlibd32.mak +99 -99
  52. package/vendor/zlib/contrib/gcc_gvmat64/gvmat64.S +574 -574
  53. package/vendor/zlib/contrib/infback9/README +1 -1
  54. package/vendor/zlib/contrib/infback9/infback9.c +603 -603
  55. package/vendor/zlib/contrib/infback9/infback9.h +37 -37
  56. package/vendor/zlib/contrib/infback9/inffix9.h +107 -107
  57. package/vendor/zlib/contrib/infback9/inflate9.h +47 -47
  58. package/vendor/zlib/contrib/infback9/inftree9.c +319 -319
  59. package/vendor/zlib/contrib/infback9/inftree9.h +61 -61
  60. package/vendor/zlib/contrib/iostream/test.cpp +24 -24
  61. package/vendor/zlib/contrib/iostream/zfstream.cpp +329 -329
  62. package/vendor/zlib/contrib/iostream/zfstream.h +128 -128
  63. package/vendor/zlib/contrib/iostream2/zstream.h +307 -307
  64. package/vendor/zlib/contrib/iostream2/zstream_test.cpp +25 -25
  65. package/vendor/zlib/contrib/iostream3/README +35 -35
  66. package/vendor/zlib/contrib/iostream3/TODO +17 -17
  67. package/vendor/zlib/contrib/iostream3/test.cc +50 -50
  68. package/vendor/zlib/contrib/iostream3/zfstream.cc +479 -479
  69. package/vendor/zlib/contrib/iostream3/zfstream.h +466 -466
  70. package/vendor/zlib/contrib/minizip/CMakeLists.txt +380 -380
  71. package/vendor/zlib/contrib/minizip/Makefile +37 -37
  72. package/vendor/zlib/contrib/minizip/Makefile.am +45 -45
  73. package/vendor/zlib/contrib/minizip/MiniZip64_Changes.txt +6 -6
  74. package/vendor/zlib/contrib/minizip/MiniZip64_info.txt +74 -74
  75. package/vendor/zlib/contrib/minizip/configure.ac +32 -32
  76. package/vendor/zlib/contrib/minizip/crypt.h +128 -128
  77. package/vendor/zlib/contrib/minizip/ints.h +57 -57
  78. package/vendor/zlib/contrib/minizip/ioapi.c +231 -231
  79. package/vendor/zlib/contrib/minizip/ioapi.h +183 -183
  80. package/vendor/zlib/contrib/minizip/iowin32.c +448 -448
  81. package/vendor/zlib/contrib/minizip/iowin32.h +28 -28
  82. package/vendor/zlib/contrib/minizip/make_vms.com +25 -25
  83. package/vendor/zlib/contrib/minizip/miniunz.c +647 -647
  84. package/vendor/zlib/contrib/minizip/miniunzip.1 +63 -63
  85. package/vendor/zlib/contrib/minizip/minizip.1 +46 -46
  86. package/vendor/zlib/contrib/minizip/minizip.c +512 -512
  87. package/vendor/zlib/contrib/minizip/minizip.pc.in +12 -12
  88. package/vendor/zlib/contrib/minizip/minizip.pc.txt +13 -13
  89. package/vendor/zlib/contrib/minizip/minizipConfig.cmake.in +35 -35
  90. package/vendor/zlib/contrib/minizip/mztools.c +288 -288
  91. package/vendor/zlib/contrib/minizip/mztools.h +37 -37
  92. package/vendor/zlib/contrib/minizip/skipset.h +361 -361
  93. package/vendor/zlib/contrib/minizip/test/CMakeLists.txt +121 -121
  94. package/vendor/zlib/contrib/minizip/test/add_subdirectory_exclude_test.cmake.in +29 -29
  95. package/vendor/zlib/contrib/minizip/test/add_subdirectory_test.cmake.in +28 -28
  96. package/vendor/zlib/contrib/minizip/test/find_package_test.cmake.in +25 -25
  97. package/vendor/zlib/contrib/minizip/test/test_helper.cm +32 -32
  98. package/vendor/zlib/contrib/minizip/unzip.c +1981 -1981
  99. package/vendor/zlib/contrib/minizip/unzip.h +441 -441
  100. package/vendor/zlib/contrib/minizip/zip.c +2199 -2199
  101. package/vendor/zlib/contrib/minizip/zip.h +370 -370
  102. package/vendor/zlib/contrib/nuget/nuget.csproj +43 -43
  103. package/vendor/zlib/contrib/nuget/nuget.sln +22 -22
  104. package/vendor/zlib/contrib/pascal/example.pas +599 -599
  105. package/vendor/zlib/contrib/pascal/readme.txt +76 -76
  106. package/vendor/zlib/contrib/pascal/zlibd32.mak +99 -99
  107. package/vendor/zlib/contrib/pascal/zlibpas.pas +276 -276
  108. package/vendor/zlib/contrib/puff/Makefile +42 -42
  109. package/vendor/zlib/contrib/puff/README +63 -63
  110. package/vendor/zlib/contrib/puff/puff.c +840 -840
  111. package/vendor/zlib/contrib/puff/puff.h +35 -35
  112. package/vendor/zlib/contrib/puff/pufftest.c +169 -169
  113. package/vendor/zlib/contrib/untgz/Makefile +14 -14
  114. package/vendor/zlib/contrib/untgz/Makefile.msc +17 -17
  115. package/vendor/zlib/contrib/untgz/untgz.c +667 -667
  116. package/vendor/zlib/contrib/vstudio/readme.txt +81 -81
  117. package/vendor/zlib/contrib/vstudio/vc12/miniunz.vcxproj +315 -315
  118. package/vendor/zlib/contrib/vstudio/vc12/minizip.vcxproj +312 -312
  119. package/vendor/zlib/contrib/vstudio/vc12/testzlib.vcxproj +421 -421
  120. package/vendor/zlib/contrib/vstudio/vc12/testzlibdll.vcxproj +315 -315
  121. package/vendor/zlib/contrib/vstudio/vc12/zlib.rc +32 -32
  122. package/vendor/zlib/contrib/vstudio/vc12/zlibstat.vcxproj +458 -458
  123. package/vendor/zlib/contrib/vstudio/vc12/zlibvc.sln +119 -119
  124. package/vendor/zlib/contrib/vstudio/vc12/zlibvc.vcxproj +667 -667
  125. package/vendor/zlib/contrib/vstudio/vc14/miniunz.vcxproj +315 -315
  126. package/vendor/zlib/contrib/vstudio/vc14/minizip.vcxproj +312 -312
  127. package/vendor/zlib/contrib/vstudio/vc14/testzlib.vcxproj +421 -421
  128. package/vendor/zlib/contrib/vstudio/vc14/testzlibdll.vcxproj +315 -315
  129. package/vendor/zlib/contrib/vstudio/vc14/zlib.rc +32 -32
  130. package/vendor/zlib/contrib/vstudio/vc14/zlibstat.vcxproj +458 -458
  131. package/vendor/zlib/contrib/vstudio/vc14/zlibvc.sln +119 -119
  132. package/vendor/zlib/contrib/vstudio/vc14/zlibvc.vcxproj +667 -667
  133. package/vendor/zlib/contrib/vstudio/vc17/miniunz.vcxproj +408 -408
  134. package/vendor/zlib/contrib/vstudio/vc17/minizip.vcxproj +404 -404
  135. package/vendor/zlib/contrib/vstudio/vc17/testzlib.vcxproj +472 -472
  136. package/vendor/zlib/contrib/vstudio/vc17/testzlibdll.vcxproj +408 -408
  137. package/vendor/zlib/contrib/vstudio/vc17/zlib.rc +32 -32
  138. package/vendor/zlib/contrib/vstudio/vc17/zlibstat.vcxproj +601 -601
  139. package/vendor/zlib/contrib/vstudio/vc17/zlibvc.sln +179 -179
  140. package/vendor/zlib/contrib/vstudio/vc17/zlibvc.vcxproj +874 -874
  141. package/vendor/zlib/crc32.c +1049 -1049
  142. package/vendor/zlib/crc32.h +9446 -9446
  143. package/vendor/zlib/deflate.c +2152 -2152
  144. package/vendor/zlib/deflate.h +380 -380
  145. package/vendor/zlib/doc/algorithm.txt +209 -209
  146. package/vendor/zlib/doc/rfc1950.txt +619 -619
  147. package/vendor/zlib/doc/rfc1951.txt +955 -955
  148. package/vendor/zlib/doc/rfc1952.txt +675 -675
  149. package/vendor/zlib/doc/txtvsbin.txt +107 -107
  150. package/vendor/zlib/examples/README.examples +54 -54
  151. package/vendor/zlib/examples/enough.c +597 -597
  152. package/vendor/zlib/examples/fitblk.c +233 -233
  153. package/vendor/zlib/examples/gun.c +702 -702
  154. package/vendor/zlib/examples/gzappend.c +504 -504
  155. package/vendor/zlib/examples/gzjoin.c +449 -449
  156. package/vendor/zlib/examples/gzlog.c +1061 -1061
  157. package/vendor/zlib/examples/gzlog.h +91 -91
  158. package/vendor/zlib/examples/gznorm.c +474 -474
  159. package/vendor/zlib/examples/zlib_how.html +549 -549
  160. package/vendor/zlib/examples/zpipe.c +209 -209
  161. package/vendor/zlib/examples/zran.c +550 -550
  162. package/vendor/zlib/examples/zran.h +53 -53
  163. package/vendor/zlib/gzclose.c +23 -23
  164. package/vendor/zlib/gzguts.h +215 -215
  165. package/vendor/zlib/gzlib.c +585 -585
  166. package/vendor/zlib/gzread.c +603 -603
  167. package/vendor/zlib/gzwrite.c +631 -631
  168. package/vendor/zlib/infback.c +628 -628
  169. package/vendor/zlib/inffast.c +320 -320
  170. package/vendor/zlib/inffast.h +11 -11
  171. package/vendor/zlib/inffixed.h +94 -94
  172. package/vendor/zlib/inflate.c +1526 -1526
  173. package/vendor/zlib/inflate.h +126 -126
  174. package/vendor/zlib/inftrees.c +299 -299
  175. package/vendor/zlib/inftrees.h +62 -62
  176. package/vendor/zlib/make_vms.com +867 -867
  177. package/vendor/zlib/msdos/Makefile.bor +115 -115
  178. package/vendor/zlib/msdos/Makefile.dj2 +104 -104
  179. package/vendor/zlib/msdos/Makefile.emx +69 -69
  180. package/vendor/zlib/msdos/Makefile.msc +112 -112
  181. package/vendor/zlib/msdos/Makefile.tc +100 -100
  182. package/vendor/zlib/nintendods/Makefile +126 -126
  183. package/vendor/zlib/nintendods/README +5 -5
  184. package/vendor/zlib/old/Makefile.emx +69 -69
  185. package/vendor/zlib/old/Makefile.riscos +151 -151
  186. package/vendor/zlib/old/README +3 -3
  187. package/vendor/zlib/old/descrip.mms +48 -48
  188. package/vendor/zlib/old/os2/Makefile.os2 +136 -136
  189. package/vendor/zlib/old/os2/zlib.def +51 -51
  190. package/vendor/zlib/old/visual-basic.txt +160 -160
  191. package/vendor/zlib/os400/README400 +48 -48
  192. package/vendor/zlib/os400/bndsrc +133 -133
  193. package/vendor/zlib/os400/make.sh +366 -366
  194. package/vendor/zlib/os400/zlib.inc +531 -531
  195. package/vendor/zlib/qnx/package.qpg +141 -141
  196. package/vendor/zlib/test/CMakeLists.txt +265 -265
  197. package/vendor/zlib/test/add_subdirectory_exclude_test.cmake.in +29 -29
  198. package/vendor/zlib/test/add_subdirectory_test.cmake.in +28 -28
  199. package/vendor/zlib/test/example.c +552 -552
  200. package/vendor/zlib/test/find_package_test.cmake.in +26 -26
  201. package/vendor/zlib/test/infcover.c +672 -672
  202. package/vendor/zlib/test/minigzip.c +590 -590
  203. package/vendor/zlib/treebuild.xml +116 -116
  204. package/vendor/zlib/trees.c +1119 -1119
  205. package/vendor/zlib/trees.h +128 -128
  206. package/vendor/zlib/uncompr.c +85 -85
  207. package/vendor/zlib/watcom/watcom_f.mak +43 -43
  208. package/vendor/zlib/watcom/watcom_l.mak +43 -43
  209. package/vendor/zlib/win32/DLL_FAQ.txt +381 -381
  210. package/vendor/zlib/win32/Makefile.bor +109 -109
  211. package/vendor/zlib/win32/Makefile.gcc +177 -177
  212. package/vendor/zlib/win32/Makefile.msc +159 -159
  213. package/vendor/zlib/win32/README-WIN32.txt +103 -103
  214. package/vendor/zlib/win32/VisualC.txt +3 -3
  215. package/vendor/zlib/win32/zlib1.rc +37 -37
  216. package/vendor/zlib/zconf.h.in +544 -544
  217. package/vendor/zlib/zlib.3 +149 -149
  218. package/vendor/zlib/zlib.h +1957 -1957
  219. package/vendor/zlib/zlib.map +103 -103
  220. package/vendor/zlib/zlib.pc.cmakein +13 -13
  221. package/vendor/zlib/zlib.pc.in +13 -13
  222. package/vendor/zlib/zlibConfig.cmake.in +26 -26
  223. package/vendor/zlib/zutil.c +299 -299
  224. package/vendor/zlib/zutil.h +257 -257
  225. package/vendor/zsign/.gitattributes +3 -3
  226. package/vendor/zsign/LICENSE +20 -20
  227. package/vendor/zsign/README.md +142 -142
  228. package/vendor/zsign/build/linux/Makefile +43 -43
  229. package/vendor/zsign/build/macos/Makefile +43 -43
  230. package/vendor/zsign/build/windows/vs2022/include/minizip/crypt.h +128 -128
  231. package/vendor/zsign/build/windows/vs2022/include/minizip/ioapi.h +216 -216
  232. package/vendor/zsign/build/windows/vs2022/include/minizip/iowin32.h +28 -28
  233. package/vendor/zsign/build/windows/vs2022/include/minizip/mztools.h +37 -37
  234. package/vendor/zsign/build/windows/vs2022/include/minizip/unzip.h +437 -437
  235. package/vendor/zsign/build/windows/vs2022/include/minizip/zip.h +364 -364
  236. package/vendor/zsign/build/windows/vs2022/include/openssl/__DECC_INCLUDE_EPILOGUE.H +22 -22
  237. package/vendor/zsign/build/windows/vs2022/include/openssl/__DECC_INCLUDE_PROLOGUE.H +26 -26
  238. package/vendor/zsign/build/windows/vs2022/include/openssl/aes.h +111 -111
  239. package/vendor/zsign/build/windows/vs2022/include/openssl/applink.c +153 -153
  240. package/vendor/zsign/build/windows/vs2022/include/openssl/asn1_mac.h +10 -10
  241. package/vendor/zsign/build/windows/vs2022/include/openssl/asn1err.h +142 -142
  242. package/vendor/zsign/build/windows/vs2022/include/openssl/async.h +104 -104
  243. package/vendor/zsign/build/windows/vs2022/include/openssl/asyncerr.h +29 -29
  244. package/vendor/zsign/build/windows/vs2022/include/openssl/bioerr.h +72 -72
  245. package/vendor/zsign/build/windows/vs2022/include/openssl/blowfish.h +78 -78
  246. package/vendor/zsign/build/windows/vs2022/include/openssl/bn.h +590 -590
  247. package/vendor/zsign/build/windows/vs2022/include/openssl/bnerr.h +47 -47
  248. package/vendor/zsign/build/windows/vs2022/include/openssl/buffer.h +62 -62
  249. package/vendor/zsign/build/windows/vs2022/include/openssl/buffererr.h +25 -25
  250. package/vendor/zsign/build/windows/vs2022/include/openssl/camellia.h +117 -117
  251. package/vendor/zsign/build/windows/vs2022/include/openssl/cast.h +71 -71
  252. package/vendor/zsign/build/windows/vs2022/include/openssl/cmac.h +52 -52
  253. package/vendor/zsign/build/windows/vs2022/include/openssl/cmp_util.h +56 -56
  254. package/vendor/zsign/build/windows/vs2022/include/openssl/cmperr.h +131 -131
  255. package/vendor/zsign/build/windows/vs2022/include/openssl/cmserr.h +125 -125
  256. package/vendor/zsign/build/windows/vs2022/include/openssl/comperr.h +38 -38
  257. package/vendor/zsign/build/windows/vs2022/include/openssl/conf_api.h +46 -46
  258. package/vendor/zsign/build/windows/vs2022/include/openssl/conferr.h +52 -52
  259. package/vendor/zsign/build/windows/vs2022/include/openssl/conftypes.h +44 -44
  260. package/vendor/zsign/build/windows/vs2022/include/openssl/core.h +236 -236
  261. package/vendor/zsign/build/windows/vs2022/include/openssl/core_dispatch.h +1022 -1022
  262. package/vendor/zsign/build/windows/vs2022/include/openssl/core_object.h +41 -41
  263. package/vendor/zsign/build/windows/vs2022/include/openssl/crmferr.h +50 -50
  264. package/vendor/zsign/build/windows/vs2022/include/openssl/cryptoerr.h +56 -56
  265. package/vendor/zsign/build/windows/vs2022/include/openssl/cryptoerr_legacy.h +1466 -1466
  266. package/vendor/zsign/build/windows/vs2022/include/openssl/cterr.h +45 -45
  267. package/vendor/zsign/build/windows/vs2022/include/openssl/decoder.h +133 -133
  268. package/vendor/zsign/build/windows/vs2022/include/openssl/decodererr.h +28 -28
  269. package/vendor/zsign/build/windows/vs2022/include/openssl/des.h +211 -211
  270. package/vendor/zsign/build/windows/vs2022/include/openssl/dh.h +339 -339
  271. package/vendor/zsign/build/windows/vs2022/include/openssl/dherr.h +59 -59
  272. package/vendor/zsign/build/windows/vs2022/include/openssl/dsa.h +280 -280
  273. package/vendor/zsign/build/windows/vs2022/include/openssl/dsaerr.h +44 -44
  274. package/vendor/zsign/build/windows/vs2022/include/openssl/dtls1.h +57 -57
  275. package/vendor/zsign/build/windows/vs2022/include/openssl/e_os2.h +310 -310
  276. package/vendor/zsign/build/windows/vs2022/include/openssl/e_ostime.h +38 -38
  277. package/vendor/zsign/build/windows/vs2022/include/openssl/ebcdic.h +39 -39
  278. package/vendor/zsign/build/windows/vs2022/include/openssl/ec.h +1588 -1588
  279. package/vendor/zsign/build/windows/vs2022/include/openssl/ecdh.h +10 -10
  280. package/vendor/zsign/build/windows/vs2022/include/openssl/ecdsa.h +10 -10
  281. package/vendor/zsign/build/windows/vs2022/include/openssl/ecerr.h +104 -104
  282. package/vendor/zsign/build/windows/vs2022/include/openssl/encoder.h +124 -124
  283. package/vendor/zsign/build/windows/vs2022/include/openssl/encodererr.h +28 -28
  284. package/vendor/zsign/build/windows/vs2022/include/openssl/engine.h +833 -833
  285. package/vendor/zsign/build/windows/vs2022/include/openssl/engineerr.h +63 -63
  286. package/vendor/zsign/build/windows/vs2022/include/openssl/esserr.h +32 -32
  287. package/vendor/zsign/build/windows/vs2022/include/openssl/evp.h +2231 -2231
  288. package/vendor/zsign/build/windows/vs2022/include/openssl/evperr.h +140 -140
  289. package/vendor/zsign/build/windows/vs2022/include/openssl/fips_names.h +50 -50
  290. package/vendor/zsign/build/windows/vs2022/include/openssl/hmac.h +62 -62
  291. package/vendor/zsign/build/windows/vs2022/include/openssl/hpke.h +169 -169
  292. package/vendor/zsign/build/windows/vs2022/include/openssl/http.h +118 -118
  293. package/vendor/zsign/build/windows/vs2022/include/openssl/httperr.h +56 -56
  294. package/vendor/zsign/build/windows/vs2022/include/openssl/idea.h +82 -82
  295. package/vendor/zsign/build/windows/vs2022/include/openssl/indicator.h +31 -31
  296. package/vendor/zsign/build/windows/vs2022/include/openssl/kdf.h +138 -138
  297. package/vendor/zsign/build/windows/vs2022/include/openssl/kdferr.h +16 -16
  298. package/vendor/zsign/build/windows/vs2022/include/openssl/macros.h +338 -338
  299. package/vendor/zsign/build/windows/vs2022/include/openssl/md2.h +56 -56
  300. package/vendor/zsign/build/windows/vs2022/include/openssl/md4.h +63 -63
  301. package/vendor/zsign/build/windows/vs2022/include/openssl/md5.h +62 -62
  302. package/vendor/zsign/build/windows/vs2022/include/openssl/mdc2.h +55 -55
  303. package/vendor/zsign/build/windows/vs2022/include/openssl/modes.h +219 -219
  304. package/vendor/zsign/build/windows/vs2022/include/openssl/obj_mac.h +5820 -5820
  305. package/vendor/zsign/build/windows/vs2022/include/openssl/objects.h +184 -184
  306. package/vendor/zsign/build/windows/vs2022/include/openssl/objectserr.h +28 -28
  307. package/vendor/zsign/build/windows/vs2022/include/openssl/ocsperr.h +53 -53
  308. package/vendor/zsign/build/windows/vs2022/include/openssl/opensslconf.h +17 -17
  309. package/vendor/zsign/build/windows/vs2022/include/openssl/ossl_typ.h +16 -16
  310. package/vendor/zsign/build/windows/vs2022/include/openssl/param_build.h +63 -63
  311. package/vendor/zsign/build/windows/vs2022/include/openssl/params.h +160 -160
  312. package/vendor/zsign/build/windows/vs2022/include/openssl/pem.h +543 -543
  313. package/vendor/zsign/build/windows/vs2022/include/openssl/pem2.h +19 -19
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  317. package/vendor/zsign/build/windows/vs2022/include/openssl/prov_ssl.h +38 -38
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  319. package/vendor/zsign/build/windows/vs2022/include/openssl/provider.h +66 -66
  320. package/vendor/zsign/build/windows/vs2022/include/openssl/quic.h +70 -70
  321. package/vendor/zsign/build/windows/vs2022/include/openssl/rand.h +125 -125
  322. package/vendor/zsign/build/windows/vs2022/include/openssl/randerr.h +69 -69
  323. package/vendor/zsign/build/windows/vs2022/include/openssl/rc2.h +68 -68
  324. package/vendor/zsign/build/windows/vs2022/include/openssl/rc4.h +47 -47
  325. package/vendor/zsign/build/windows/vs2022/include/openssl/rc5.h +79 -79
  326. package/vendor/zsign/build/windows/vs2022/include/openssl/ripemd.h +59 -59
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  329. package/vendor/zsign/build/windows/vs2022/include/openssl/seed.h +113 -113
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  332. package/vendor/zsign/build/windows/vs2022/include/openssl/srtp.h +68 -68
  333. package/vendor/zsign/build/windows/vs2022/include/openssl/ssl2.h +30 -30
  334. package/vendor/zsign/build/windows/vs2022/include/openssl/ssl3.h +357 -357
  335. package/vendor/zsign/build/windows/vs2022/include/openssl/sslerr.h +379 -379
  336. package/vendor/zsign/build/windows/vs2022/include/openssl/sslerr_legacy.h +467 -467
  337. package/vendor/zsign/build/windows/vs2022/include/openssl/stack.h +90 -90
  338. package/vendor/zsign/build/windows/vs2022/include/openssl/store.h +377 -377
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  340. package/vendor/zsign/build/windows/vs2022/include/openssl/symhacks.h +39 -39
  341. package/vendor/zsign/build/windows/vs2022/include/openssl/thread.h +31 -31
  342. package/vendor/zsign/build/windows/vs2022/include/openssl/tls1.h +1220 -1220
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  348. package/vendor/zsign/build/windows/vs2022/include/openssl/uierr.h +38 -38
  349. package/vendor/zsign/build/windows/vs2022/include/openssl/whrlpool.h +62 -62
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@@ -1,381 +1,381 @@
1
-
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- Frequently Asked Questions about ZLIB1.DLL
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-
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-
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- This document describes the design, the rationale, and the usage
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- of the common DLL build of zlib, named ZLIB1.DLL. If you have
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- general questions about zlib, you should see the file "FAQ" found
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- in the zlib distribution, or at the following location:
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- https://www.zlib.net/zlib_faq.html
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-
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-
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- 1. What is ZLIB1.DLL, and how can I get it?
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-
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- - ZLIB1.DLL is the common build of zlib as a DLL.
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- (Please remark the character '1' in the name.)
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-
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- Applications that link to ZLIB1.DLL can rely on the following
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- specification:
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-
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- * The exported symbols are exclusively defined in the source
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- files "zlib.h" and "zlib.def", found in an official zlib
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- source distribution.
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- * The symbols are exported by name, not by ordinal.
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- * The exported names are undecorated.
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- * The calling convention of functions is "C" (CDECL).
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- * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
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-
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- The archive in which ZLIB1.DLL is bundled contains compiled
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- test programs that must run with a valid build of ZLIB1.DLL.
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- It is recommended to download the prebuilt DLL from the zlib
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- web site, instead of building it yourself, to avoid potential
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- incompatibilities that could be introduced by your compiler
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- and build settings. If you do build the DLL yourself, please
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- make sure that it complies with all the above requirements,
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- and it runs with the precompiled test programs, bundled with
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- the original ZLIB1.DLL distribution.
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-
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- If, for any reason, you need to build an incompatible DLL,
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- please use a different file name.
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-
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-
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- 2. Why did you change the name of the DLL to ZLIB1.DLL?
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- What happened to the old ZLIB.DLL?
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-
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- - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
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- compilation settings that were incompatible to those used by
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- a static build. The DLL settings were supposed to be enabled
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- by defining the macro ZLIB_DLL, before including "zlib.h".
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- Incorrect handling of this macro was silently accepted at
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- build time, resulting in two major problems:
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-
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- * ZLIB_DLL was missing from the old makefile. When building
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- the DLL, not all people added it to the build options. In
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- consequence, incompatible incarnations of ZLIB.DLL started
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- to circulate around the net.
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-
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- * When switching from using the static library to using the
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- DLL, applications had to define the ZLIB_DLL macro and
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- to recompile all the sources that contained calls to zlib
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- functions. Failure to do so resulted in creating binaries
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- that were unable to run with the official ZLIB.DLL build.
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-
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- The only possible solution that we could foresee was to make
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- a binary-incompatible change in the DLL interface, in order to
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- remove the dependency on the ZLIB_DLL macro, and to release
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- the new DLL under a different name.
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-
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- We chose the name ZLIB1.DLL, where '1' indicates the major
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- zlib version number. We hope that we will not have to break
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- the binary compatibility again, at least not as long as the
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- zlib-1.x series will last.
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-
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- There is still a ZLIB_DLL macro, that can trigger a more
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- efficient build and use of the DLL, but compatibility no
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- longer dependents on it.
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-
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-
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- 3. Can I build ZLIB.DLL from the new zlib sources, and replace
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- an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
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-
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- - In principle, you can do it by assigning calling convention
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- keywords to the macros ZEXPORT and ZEXPORTVA. In practice,
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- it depends on what you mean by "an old ZLIB.DLL", because the
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- old DLL exists in several mutually-incompatible versions.
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- You have to find out first what kind of calling convention is
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- being used in your particular ZLIB.DLL build, and to use the
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- same one in the new build. If you don't know what this is all
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- about, you might be better off if you would just leave the old
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- DLL intact.
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-
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-
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- 4. Can I compile my application using the new zlib interface, and
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- link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
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- earlier?
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-
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- - The official answer is "no"; the real answer depends again on
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- what kind of ZLIB.DLL you have. Even if you are lucky, this
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- course of action is unreliable.
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-
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- If you rebuild your application and you intend to use a newer
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- version of zlib (post- 1.1.4), it is strongly recommended to
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- link it to the new ZLIB1.DLL.
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-
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-
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- 5. Why are the zlib symbols exported by name, and not by ordinal?
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-
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- - Although exporting symbols by ordinal is a little faster, it
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- is risky. Any single glitch in the maintenance or use of the
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- DEF file that contains the ordinals can result in incompatible
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- builds and frustrating crashes. Simply put, the benefits of
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- exporting symbols by ordinal do not justify the risks.
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-
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- Technically, it should be possible to maintain ordinals in
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- the DEF file, and still export the symbols by name. Ordinals
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- exist in every DLL, and even if the dynamic linking performed
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- at the DLL startup is searching for names, ordinals serve as
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- hints, for a faster name lookup. However, if the DEF file
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- contains ordinals, the Microsoft linker automatically builds
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- an implib that will cause the executables linked to it to use
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- those ordinals, and not the names. It is interesting to
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- notice that the GNU linker for Win32 does not suffer from this
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- problem.
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-
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- It is possible to avoid the DEF file if the exported symbols
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- are accompanied by a "__declspec(dllexport)" attribute in the
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- source files. You can do this in zlib by predefining the
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- ZLIB_DLL macro.
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-
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-
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- 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
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- convention. Why not use the STDCALL convention?
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- STDCALL is the standard convention in Win32, and I need it in
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- my Visual Basic project!
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-
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- (For readability, we use CDECL to refer to the convention
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- triggered by the "__cdecl" keyword, STDCALL to refer to
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- the convention triggered by "__stdcall", and FASTCALL to
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- refer to the convention triggered by "__fastcall".)
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-
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- - Most of the native Windows API functions (without varargs) use
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- indeed the WINAPI convention (which translates to STDCALL in
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- Win32), but the standard C functions use CDECL. If a user
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- application is intrinsically tied to the Windows API (e.g.
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- it calls native Windows API functions such as CreateFile()),
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- sometimes it makes sense to decorate its own functions with
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- WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
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- it calls standard C functions such as fopen()), it is not a
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- sound decision to request the inclusion of <windows.h>, or to
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- use non-ANSI constructs, for the sole purpose to make the user
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- functions STDCALL-able.
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-
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- The functionality offered by zlib is not in the category of
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- "Windows functionality", but is more like "C functionality".
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-
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- Technically, STDCALL is not bad; in fact, it is slightly
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- faster than CDECL, and it works with variable-argument
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- functions, just like CDECL. It is unfortunate that, in spite
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- of using STDCALL in the Windows API, it is not the default
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- convention used by the C compilers that run under Windows.
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- The roots of the problem reside deep inside the unsafety of
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- the K&R-style function prototypes, where the argument types
162
- are not specified; but that is another story for another day.
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-
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- The remaining fact is that CDECL is the default convention.
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- Even if an explicit convention is hard-coded into the function
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- prototypes inside C headers, problems may appear. The
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- necessity to expose the convention in users' callbacks is one
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- of these problems.
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-
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- The calling convention issues are also important when using
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- zlib in other programming languages. Some of them, like Ada
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- (GNAT) and Fortran (GNU G77), have C bindings implemented
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- initially on Unix, and relying on the C calling convention.
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- On the other hand, the pre- .NET versions of Microsoft Visual
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- Basic require STDCALL, while Borland Delphi prefers, although
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- it does not require, FASTCALL.
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-
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- In fairness to all possible uses of zlib outside the C
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- programming language, we choose the default "C" convention.
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- Anyone interested in different bindings or conventions is
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- encouraged to maintain specialized projects. The "contrib/"
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- directory from the zlib distribution already holds a couple
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- of foreign bindings, such as Ada, C++, and Delphi.
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-
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-
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- 7. I need a DLL for my Visual Basic project. What can I do?
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-
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- - Define the ZLIB_WINAPI macro before including "zlib.h", when
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- building both the DLL and the user application (except that
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- you don't need to define anything when using the DLL in Visual
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- Basic). The ZLIB_WINAPI macro will switch on the WINAPI
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- (STDCALL) convention. The name of this DLL must be different
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- than the official ZLIB1.DLL.
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-
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- Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
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- with the ZLIB_WINAPI macro turned on, and with the minizip
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- functionality built in. For more information, please read
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- the notes inside "contrib/vstudio/readme.txt", found in the
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- zlib distribution.
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-
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-
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- 8. I need to use zlib in my Microsoft .NET project. What can I
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- do?
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-
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- - Henrik Ravn has contributed a .NET wrapper around zlib. Look
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- into contrib/dotzlib/, inside the zlib distribution.
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-
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-
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- 9. If my application uses ZLIB1.DLL, should I link it to
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- MSVCRT.DLL? Why?
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-
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- - It is not required, but it is recommended to link your
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- application to MSVCRT.DLL, if it uses ZLIB1.DLL.
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-
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- The executables (.EXE, .DLL, etc.) that are involved in the
216
- same process and are using the C run-time library (i.e. they
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- are calling standard C functions), must link to the same
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- library. There are several libraries in the Win32 system:
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- CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
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- Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
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- depend on it should also be linked to MSVCRT.DLL.
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-
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-
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- 10. Why are you saying that ZLIB1.DLL and my application should
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- be linked to the same C run-time (CRT) library? I linked my
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- application and my DLLs to different C libraries (e.g. my
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- application to a static library, and my DLLs to MSVCRT.DLL),
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- and everything works fine.
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-
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- - If a user library invokes only pure Win32 API (accessible via
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- <windows.h> and the related headers), its DLL build will work
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- in any context. But if this library invokes standard C API,
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- things get more complicated.
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-
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- There is a single Win32 library in a Win32 system. Every
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- function in this library resides in a single DLL module, that
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- is safe to call from anywhere. On the other hand, there are
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- multiple versions of the C library, and each of them has its
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- own separate internal state. Standalone executables and user
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- DLLs that call standard C functions must link to a C run-time
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- (CRT) library, be it static or shared (DLL). Intermixing
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- occurs when an executable (not necessarily standalone) and a
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- DLL are linked to different CRTs, and both are running in the
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- same process.
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-
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- Intermixing multiple CRTs is possible, as long as their
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- internal states are kept intact. The Microsoft Knowledge Base
248
- articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
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- "HOWTO: Link with the Correct C Run-Time (CRT) Library"
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- mention the potential problems raised by intermixing.
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-
252
- If intermixing works for you, it's because your application
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- and DLLs are avoiding the corruption of each of the CRTs'
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- internal states, maybe by careful design, or maybe by fortune.
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-
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- Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
257
- as those provided by Borland, raises similar problems.
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-
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-
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- 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
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-
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- - MSVCRT.DLL exists on every Windows 95 with a new service pack
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- installed, or with Microsoft Internet Explorer 4 or later, and
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- on all other Windows 4.x or later (Windows 98, Windows NT 4,
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- or later). It is freely distributable; if not present in the
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- system, it can be downloaded from Microsoft or from other
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- software provider for free.
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-
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- The fact that MSVCRT.DLL does not exist on a virgin Windows 95
270
- is not so problematic. Windows 95 is scarcely found nowadays,
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- Microsoft ended its support a long time ago, and many recent
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- applications from various vendors, including Microsoft, do not
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- even run on it. Furthermore, no serious user should run
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- Windows 95 without a proper update installed.
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-
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-
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- 12. Why are you not linking ZLIB1.DLL to
278
- <<my favorite C run-time library>> ?
279
-
280
- - We considered and abandoned the following alternatives:
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-
282
- * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
283
- LIBCMT.LIB) is not a good option. People are using the DLL
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- mainly to save disk space. If you are linking your program
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- to a static C library, you may as well consider linking zlib
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- in statically, too.
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-
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- * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
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- CRTDLL.DLL is present on every Win32 installation.
290
- Unfortunately, it has a series of problems: it does not
291
- work properly with Microsoft's C++ libraries, it does not
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- provide support for 64-bit file offsets, (and so on...),
293
- and Microsoft discontinued its support a long time ago.
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-
295
- * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
296
- with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
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- raises problems related to the status of ZLIB1.DLL as a
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- system component. According to the Microsoft Knowledge Base
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- article KB326922 "INFO: Redistribution of the Shared C
300
- Runtime Component in Visual C++ .NET", MSVCR70.DLL and
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- MSVCR71.DLL are not supposed to function as system DLLs,
302
- because they may clash with MSVCRT.DLL. Instead, the
303
- application's installer is supposed to put these DLLs
304
- (if needed) in the application's private directory.
305
- If ZLIB1.DLL depends on a non-system runtime, it cannot
306
- function as a redistributable system component.
307
-
308
- * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
309
- Borland's, or Cygwin's, raises problems related to the
310
- reliable presence of these runtimes on Win32 systems.
311
- It's easier to let the DLL build of zlib up to the people
312
- who distribute these runtimes, and who may proceed as
313
- explained in the answer to Question 14.
314
-
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-
316
- 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
317
- how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
318
- (Visual Studio .NET) or newer?
319
-
320
- - Due to the problems explained in the Microsoft Knowledge Base
321
- article KB326922 (see the previous answer), the C runtime that
322
- comes with the VC7 environment is no longer considered a
323
- system component. That is, it should not be assumed that this
324
- runtime exists, or may be installed in a system directory.
325
- Since ZLIB1.DLL is supposed to be a system component, it may
326
- not depend on a non-system component.
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-
328
- In order to link ZLIB1.DLL and your application to MSVCRT.DLL
329
- in VC7, you need the library of Visual C++ 6.0 or older. If
330
- you don't have this library at hand, it's probably best not to
331
- use ZLIB1.DLL.
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-
333
- We are hoping that, in the future, Microsoft will provide a
334
- way to build applications linked to a proper system runtime,
335
- from the Visual C++ environment. Until then, you have a
336
- couple of alternatives, such as linking zlib in statically.
337
- If your application requires dynamic linking, you may proceed
338
- as explained in the answer to Question 14.
339
-
340
-
341
- 14. I need to link my own DLL build to a CRT different than
342
- MSVCRT.DLL. What can I do?
343
-
344
- - Feel free to rebuild the DLL from the zlib sources, and link
345
- it the way you want. You should, however, clearly state that
346
- your build is unofficial. You should give it a different file
347
- name, and/or install it in a private directory that can be
348
- accessed by your application only, and is not visible to the
349
- others (i.e. it's neither in the PATH, nor in the SYSTEM or
350
- SYSTEM32 directories). Otherwise, your build may clash with
351
- applications that link to the official build.
352
-
353
- For example, in Cygwin, zlib is linked to the Cygwin runtime
354
- CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
355
-
356
-
357
- 15. May I include additional pieces of code that I find useful,
358
- link them in ZLIB1.DLL, and export them?
359
-
360
- - No. A legitimate build of ZLIB1.DLL must not include code
361
- that does not originate from the official zlib source code.
362
- But you can make your own private DLL build, under a different
363
- file name, as suggested in the previous answer.
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-
365
- For example, zlib is a part of the VCL library, distributed
366
- with Borland Delphi and C++ Builder. The DLL build of VCL
367
- is a redistributable file, named VCLxx.DLL.
368
-
369
-
370
- 16. May I remove some functionality out of ZLIB1.DLL, by enabling
371
- macros like NO_GZCOMPRESS or NO_GZIP at compile time?
372
-
373
- - No. A legitimate build of ZLIB1.DLL must provide the complete
374
- zlib functionality, as implemented in the official zlib source
375
- code. But you can make your own private DLL build, under a
376
- different file name, as suggested in the previous answer.
377
-
378
- **
379
-
380
- This document is written and maintained by
381
- Cosmin Truta <cosmint@cs.ubbcluj.ro>
1
+
2
+ Frequently Asked Questions about ZLIB1.DLL
3
+
4
+
5
+ This document describes the design, the rationale, and the usage
6
+ of the common DLL build of zlib, named ZLIB1.DLL. If you have
7
+ general questions about zlib, you should see the file "FAQ" found
8
+ in the zlib distribution, or at the following location:
9
+ https://www.zlib.net/zlib_faq.html
10
+
11
+
12
+ 1. What is ZLIB1.DLL, and how can I get it?
13
+
14
+ - ZLIB1.DLL is the common build of zlib as a DLL.
15
+ (Please remark the character '1' in the name.)
16
+
17
+ Applications that link to ZLIB1.DLL can rely on the following
18
+ specification:
19
+
20
+ * The exported symbols are exclusively defined in the source
21
+ files "zlib.h" and "zlib.def", found in an official zlib
22
+ source distribution.
23
+ * The symbols are exported by name, not by ordinal.
24
+ * The exported names are undecorated.
25
+ * The calling convention of functions is "C" (CDECL).
26
+ * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
27
+
28
+ The archive in which ZLIB1.DLL is bundled contains compiled
29
+ test programs that must run with a valid build of ZLIB1.DLL.
30
+ It is recommended to download the prebuilt DLL from the zlib
31
+ web site, instead of building it yourself, to avoid potential
32
+ incompatibilities that could be introduced by your compiler
33
+ and build settings. If you do build the DLL yourself, please
34
+ make sure that it complies with all the above requirements,
35
+ and it runs with the precompiled test programs, bundled with
36
+ the original ZLIB1.DLL distribution.
37
+
38
+ If, for any reason, you need to build an incompatible DLL,
39
+ please use a different file name.
40
+
41
+
42
+ 2. Why did you change the name of the DLL to ZLIB1.DLL?
43
+ What happened to the old ZLIB.DLL?
44
+
45
+ - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
46
+ compilation settings that were incompatible to those used by
47
+ a static build. The DLL settings were supposed to be enabled
48
+ by defining the macro ZLIB_DLL, before including "zlib.h".
49
+ Incorrect handling of this macro was silently accepted at
50
+ build time, resulting in two major problems:
51
+
52
+ * ZLIB_DLL was missing from the old makefile. When building
53
+ the DLL, not all people added it to the build options. In
54
+ consequence, incompatible incarnations of ZLIB.DLL started
55
+ to circulate around the net.
56
+
57
+ * When switching from using the static library to using the
58
+ DLL, applications had to define the ZLIB_DLL macro and
59
+ to recompile all the sources that contained calls to zlib
60
+ functions. Failure to do so resulted in creating binaries
61
+ that were unable to run with the official ZLIB.DLL build.
62
+
63
+ The only possible solution that we could foresee was to make
64
+ a binary-incompatible change in the DLL interface, in order to
65
+ remove the dependency on the ZLIB_DLL macro, and to release
66
+ the new DLL under a different name.
67
+
68
+ We chose the name ZLIB1.DLL, where '1' indicates the major
69
+ zlib version number. We hope that we will not have to break
70
+ the binary compatibility again, at least not as long as the
71
+ zlib-1.x series will last.
72
+
73
+ There is still a ZLIB_DLL macro, that can trigger a more
74
+ efficient build and use of the DLL, but compatibility no
75
+ longer dependents on it.
76
+
77
+
78
+ 3. Can I build ZLIB.DLL from the new zlib sources, and replace
79
+ an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
80
+
81
+ - In principle, you can do it by assigning calling convention
82
+ keywords to the macros ZEXPORT and ZEXPORTVA. In practice,
83
+ it depends on what you mean by "an old ZLIB.DLL", because the
84
+ old DLL exists in several mutually-incompatible versions.
85
+ You have to find out first what kind of calling convention is
86
+ being used in your particular ZLIB.DLL build, and to use the
87
+ same one in the new build. If you don't know what this is all
88
+ about, you might be better off if you would just leave the old
89
+ DLL intact.
90
+
91
+
92
+ 4. Can I compile my application using the new zlib interface, and
93
+ link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
94
+ earlier?
95
+
96
+ - The official answer is "no"; the real answer depends again on
97
+ what kind of ZLIB.DLL you have. Even if you are lucky, this
98
+ course of action is unreliable.
99
+
100
+ If you rebuild your application and you intend to use a newer
101
+ version of zlib (post- 1.1.4), it is strongly recommended to
102
+ link it to the new ZLIB1.DLL.
103
+
104
+
105
+ 5. Why are the zlib symbols exported by name, and not by ordinal?
106
+
107
+ - Although exporting symbols by ordinal is a little faster, it
108
+ is risky. Any single glitch in the maintenance or use of the
109
+ DEF file that contains the ordinals can result in incompatible
110
+ builds and frustrating crashes. Simply put, the benefits of
111
+ exporting symbols by ordinal do not justify the risks.
112
+
113
+ Technically, it should be possible to maintain ordinals in
114
+ the DEF file, and still export the symbols by name. Ordinals
115
+ exist in every DLL, and even if the dynamic linking performed
116
+ at the DLL startup is searching for names, ordinals serve as
117
+ hints, for a faster name lookup. However, if the DEF file
118
+ contains ordinals, the Microsoft linker automatically builds
119
+ an implib that will cause the executables linked to it to use
120
+ those ordinals, and not the names. It is interesting to
121
+ notice that the GNU linker for Win32 does not suffer from this
122
+ problem.
123
+
124
+ It is possible to avoid the DEF file if the exported symbols
125
+ are accompanied by a "__declspec(dllexport)" attribute in the
126
+ source files. You can do this in zlib by predefining the
127
+ ZLIB_DLL macro.
128
+
129
+
130
+ 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
131
+ convention. Why not use the STDCALL convention?
132
+ STDCALL is the standard convention in Win32, and I need it in
133
+ my Visual Basic project!
134
+
135
+ (For readability, we use CDECL to refer to the convention
136
+ triggered by the "__cdecl" keyword, STDCALL to refer to
137
+ the convention triggered by "__stdcall", and FASTCALL to
138
+ refer to the convention triggered by "__fastcall".)
139
+
140
+ - Most of the native Windows API functions (without varargs) use
141
+ indeed the WINAPI convention (which translates to STDCALL in
142
+ Win32), but the standard C functions use CDECL. If a user
143
+ application is intrinsically tied to the Windows API (e.g.
144
+ it calls native Windows API functions such as CreateFile()),
145
+ sometimes it makes sense to decorate its own functions with
146
+ WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
147
+ it calls standard C functions such as fopen()), it is not a
148
+ sound decision to request the inclusion of <windows.h>, or to
149
+ use non-ANSI constructs, for the sole purpose to make the user
150
+ functions STDCALL-able.
151
+
152
+ The functionality offered by zlib is not in the category of
153
+ "Windows functionality", but is more like "C functionality".
154
+
155
+ Technically, STDCALL is not bad; in fact, it is slightly
156
+ faster than CDECL, and it works with variable-argument
157
+ functions, just like CDECL. It is unfortunate that, in spite
158
+ of using STDCALL in the Windows API, it is not the default
159
+ convention used by the C compilers that run under Windows.
160
+ The roots of the problem reside deep inside the unsafety of
161
+ the K&R-style function prototypes, where the argument types
162
+ are not specified; but that is another story for another day.
163
+
164
+ The remaining fact is that CDECL is the default convention.
165
+ Even if an explicit convention is hard-coded into the function
166
+ prototypes inside C headers, problems may appear. The
167
+ necessity to expose the convention in users' callbacks is one
168
+ of these problems.
169
+
170
+ The calling convention issues are also important when using
171
+ zlib in other programming languages. Some of them, like Ada
172
+ (GNAT) and Fortran (GNU G77), have C bindings implemented
173
+ initially on Unix, and relying on the C calling convention.
174
+ On the other hand, the pre- .NET versions of Microsoft Visual
175
+ Basic require STDCALL, while Borland Delphi prefers, although
176
+ it does not require, FASTCALL.
177
+
178
+ In fairness to all possible uses of zlib outside the C
179
+ programming language, we choose the default "C" convention.
180
+ Anyone interested in different bindings or conventions is
181
+ encouraged to maintain specialized projects. The "contrib/"
182
+ directory from the zlib distribution already holds a couple
183
+ of foreign bindings, such as Ada, C++, and Delphi.
184
+
185
+
186
+ 7. I need a DLL for my Visual Basic project. What can I do?
187
+
188
+ - Define the ZLIB_WINAPI macro before including "zlib.h", when
189
+ building both the DLL and the user application (except that
190
+ you don't need to define anything when using the DLL in Visual
191
+ Basic). The ZLIB_WINAPI macro will switch on the WINAPI
192
+ (STDCALL) convention. The name of this DLL must be different
193
+ than the official ZLIB1.DLL.
194
+
195
+ Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
196
+ with the ZLIB_WINAPI macro turned on, and with the minizip
197
+ functionality built in. For more information, please read
198
+ the notes inside "contrib/vstudio/readme.txt", found in the
199
+ zlib distribution.
200
+
201
+
202
+ 8. I need to use zlib in my Microsoft .NET project. What can I
203
+ do?
204
+
205
+ - Henrik Ravn has contributed a .NET wrapper around zlib. Look
206
+ into contrib/dotzlib/, inside the zlib distribution.
207
+
208
+
209
+ 9. If my application uses ZLIB1.DLL, should I link it to
210
+ MSVCRT.DLL? Why?
211
+
212
+ - It is not required, but it is recommended to link your
213
+ application to MSVCRT.DLL, if it uses ZLIB1.DLL.
214
+
215
+ The executables (.EXE, .DLL, etc.) that are involved in the
216
+ same process and are using the C run-time library (i.e. they
217
+ are calling standard C functions), must link to the same
218
+ library. There are several libraries in the Win32 system:
219
+ CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
220
+ Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
221
+ depend on it should also be linked to MSVCRT.DLL.
222
+
223
+
224
+ 10. Why are you saying that ZLIB1.DLL and my application should
225
+ be linked to the same C run-time (CRT) library? I linked my
226
+ application and my DLLs to different C libraries (e.g. my
227
+ application to a static library, and my DLLs to MSVCRT.DLL),
228
+ and everything works fine.
229
+
230
+ - If a user library invokes only pure Win32 API (accessible via
231
+ <windows.h> and the related headers), its DLL build will work
232
+ in any context. But if this library invokes standard C API,
233
+ things get more complicated.
234
+
235
+ There is a single Win32 library in a Win32 system. Every
236
+ function in this library resides in a single DLL module, that
237
+ is safe to call from anywhere. On the other hand, there are
238
+ multiple versions of the C library, and each of them has its
239
+ own separate internal state. Standalone executables and user
240
+ DLLs that call standard C functions must link to a C run-time
241
+ (CRT) library, be it static or shared (DLL). Intermixing
242
+ occurs when an executable (not necessarily standalone) and a
243
+ DLL are linked to different CRTs, and both are running in the
244
+ same process.
245
+
246
+ Intermixing multiple CRTs is possible, as long as their
247
+ internal states are kept intact. The Microsoft Knowledge Base
248
+ articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
249
+ "HOWTO: Link with the Correct C Run-Time (CRT) Library"
250
+ mention the potential problems raised by intermixing.
251
+
252
+ If intermixing works for you, it's because your application
253
+ and DLLs are avoiding the corruption of each of the CRTs'
254
+ internal states, maybe by careful design, or maybe by fortune.
255
+
256
+ Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
257
+ as those provided by Borland, raises similar problems.
258
+
259
+
260
+ 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
261
+
262
+ - MSVCRT.DLL exists on every Windows 95 with a new service pack
263
+ installed, or with Microsoft Internet Explorer 4 or later, and
264
+ on all other Windows 4.x or later (Windows 98, Windows NT 4,
265
+ or later). It is freely distributable; if not present in the
266
+ system, it can be downloaded from Microsoft or from other
267
+ software provider for free.
268
+
269
+ The fact that MSVCRT.DLL does not exist on a virgin Windows 95
270
+ is not so problematic. Windows 95 is scarcely found nowadays,
271
+ Microsoft ended its support a long time ago, and many recent
272
+ applications from various vendors, including Microsoft, do not
273
+ even run on it. Furthermore, no serious user should run
274
+ Windows 95 without a proper update installed.
275
+
276
+
277
+ 12. Why are you not linking ZLIB1.DLL to
278
+ <<my favorite C run-time library>> ?
279
+
280
+ - We considered and abandoned the following alternatives:
281
+
282
+ * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
283
+ LIBCMT.LIB) is not a good option. People are using the DLL
284
+ mainly to save disk space. If you are linking your program
285
+ to a static C library, you may as well consider linking zlib
286
+ in statically, too.
287
+
288
+ * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
289
+ CRTDLL.DLL is present on every Win32 installation.
290
+ Unfortunately, it has a series of problems: it does not
291
+ work properly with Microsoft's C++ libraries, it does not
292
+ provide support for 64-bit file offsets, (and so on...),
293
+ and Microsoft discontinued its support a long time ago.
294
+
295
+ * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
296
+ with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
297
+ raises problems related to the status of ZLIB1.DLL as a
298
+ system component. According to the Microsoft Knowledge Base
299
+ article KB326922 "INFO: Redistribution of the Shared C
300
+ Runtime Component in Visual C++ .NET", MSVCR70.DLL and
301
+ MSVCR71.DLL are not supposed to function as system DLLs,
302
+ because they may clash with MSVCRT.DLL. Instead, the
303
+ application's installer is supposed to put these DLLs
304
+ (if needed) in the application's private directory.
305
+ If ZLIB1.DLL depends on a non-system runtime, it cannot
306
+ function as a redistributable system component.
307
+
308
+ * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
309
+ Borland's, or Cygwin's, raises problems related to the
310
+ reliable presence of these runtimes on Win32 systems.
311
+ It's easier to let the DLL build of zlib up to the people
312
+ who distribute these runtimes, and who may proceed as
313
+ explained in the answer to Question 14.
314
+
315
+
316
+ 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
317
+ how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
318
+ (Visual Studio .NET) or newer?
319
+
320
+ - Due to the problems explained in the Microsoft Knowledge Base
321
+ article KB326922 (see the previous answer), the C runtime that
322
+ comes with the VC7 environment is no longer considered a
323
+ system component. That is, it should not be assumed that this
324
+ runtime exists, or may be installed in a system directory.
325
+ Since ZLIB1.DLL is supposed to be a system component, it may
326
+ not depend on a non-system component.
327
+
328
+ In order to link ZLIB1.DLL and your application to MSVCRT.DLL
329
+ in VC7, you need the library of Visual C++ 6.0 or older. If
330
+ you don't have this library at hand, it's probably best not to
331
+ use ZLIB1.DLL.
332
+
333
+ We are hoping that, in the future, Microsoft will provide a
334
+ way to build applications linked to a proper system runtime,
335
+ from the Visual C++ environment. Until then, you have a
336
+ couple of alternatives, such as linking zlib in statically.
337
+ If your application requires dynamic linking, you may proceed
338
+ as explained in the answer to Question 14.
339
+
340
+
341
+ 14. I need to link my own DLL build to a CRT different than
342
+ MSVCRT.DLL. What can I do?
343
+
344
+ - Feel free to rebuild the DLL from the zlib sources, and link
345
+ it the way you want. You should, however, clearly state that
346
+ your build is unofficial. You should give it a different file
347
+ name, and/or install it in a private directory that can be
348
+ accessed by your application only, and is not visible to the
349
+ others (i.e. it's neither in the PATH, nor in the SYSTEM or
350
+ SYSTEM32 directories). Otherwise, your build may clash with
351
+ applications that link to the official build.
352
+
353
+ For example, in Cygwin, zlib is linked to the Cygwin runtime
354
+ CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
355
+
356
+
357
+ 15. May I include additional pieces of code that I find useful,
358
+ link them in ZLIB1.DLL, and export them?
359
+
360
+ - No. A legitimate build of ZLIB1.DLL must not include code
361
+ that does not originate from the official zlib source code.
362
+ But you can make your own private DLL build, under a different
363
+ file name, as suggested in the previous answer.
364
+
365
+ For example, zlib is a part of the VCL library, distributed
366
+ with Borland Delphi and C++ Builder. The DLL build of VCL
367
+ is a redistributable file, named VCLxx.DLL.
368
+
369
+
370
+ 16. May I remove some functionality out of ZLIB1.DLL, by enabling
371
+ macros like NO_GZCOMPRESS or NO_GZIP at compile time?
372
+
373
+ - No. A legitimate build of ZLIB1.DLL must provide the complete
374
+ zlib functionality, as implemented in the official zlib source
375
+ code. But you can make your own private DLL build, under a
376
+ different file name, as suggested in the previous answer.
377
+
378
+ **
379
+
380
+ This document is written and maintained by
381
+ Cosmin Truta <cosmint@cs.ubbcluj.ro>