groove-dev 0.27.111 → 0.27.113
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/TRAINING_DATA_v3.md +11 -0
- package/codex-test/offroad-nitro-racer/dist/assets/index-CuvdKK6U.js +44 -0
- package/codex-test/offroad-nitro-racer/dist/assets/index-DvHn2Thu.css +1 -0
- package/codex-test/offroad-nitro-racer/dist/index.html +23 -0
- package/codex-test/offroad-nitro-racer/index.html +21 -0
- package/codex-test/offroad-nitro-racer/package-lock.json +841 -0
- package/codex-test/offroad-nitro-racer/package.json +15 -0
- package/codex-test/offroad-nitro-racer/src/game/AI.ts +28 -0
- package/codex-test/offroad-nitro-racer/src/game/Audio.ts +63 -0
- package/codex-test/offroad-nitro-racer/src/game/Car.ts +247 -0
- package/codex-test/offroad-nitro-racer/src/game/Effects.ts +62 -0
- package/codex-test/offroad-nitro-racer/src/game/Game.ts +229 -0
- package/codex-test/offroad-nitro-racer/src/game/Input.ts +45 -0
- package/codex-test/offroad-nitro-racer/src/game/Renderer.ts +224 -0
- package/codex-test/offroad-nitro-racer/src/game/Track.ts +158 -0
- package/codex-test/offroad-nitro-racer/src/game/UI.ts +96 -0
- package/codex-test/offroad-nitro-racer/src/game/math.ts +42 -0
- package/codex-test/offroad-nitro-racer/src/main.ts +24 -0
- package/codex-test/offroad-nitro-racer/src/style.css +291 -0
- package/codex-test/offroad-nitro-racer/src/vite-env.d.ts +1 -0
- package/codex-test/offroad-nitro-racer/tsconfig.json +18 -0
- package/codex-test/offroad-nitro-racer/vite.config.ts +7 -0
- package/moe-training/client/consent.js +47 -55
- package/moe-training/client/parsers/codex.js +3 -3
- package/moe-training/client/parsers/gemini.js +2 -2
- package/moe-training/client/step-classifier.js +2 -2
- package/moe-training/test/client/consent.test.js +23 -20
- package/moe-training/test/client/step-classifier.test.js +63 -7
- package/node_modules/@groove-dev/cli/package.json +1 -1
- package/node_modules/@groove-dev/daemon/package.json +1 -1
- package/node_modules/@groove-dev/daemon/src/api.js +74 -69
- package/node_modules/@groove-dev/daemon/src/index.js +30 -18
- package/node_modules/@groove-dev/gui/dist/assets/{index-CHu5w3i3.js → index-BYh6iHqL.js} +3 -3
- package/node_modules/@groove-dev/gui/dist/index.html +1 -1
- package/node_modules/@groove-dev/gui/package.json +1 -1
- package/node_modules/@groove-dev/gui/src/components/preview/preview-workspace.jsx +3 -1
- package/node_modules/@groove-dev/gui/src/stores/groove.js +15 -0
- package/node_modules/moe-training/client/consent.js +47 -55
- package/node_modules/moe-training/client/parsers/codex.js +3 -3
- package/node_modules/moe-training/client/parsers/gemini.js +2 -2
- package/node_modules/moe-training/client/step-classifier.js +2 -2
- package/node_modules/moe-training/test/client/consent.test.js +23 -20
- package/node_modules/moe-training/test/client/step-classifier.test.js +63 -7
- package/package.json +1 -1
- package/packages/cli/package.json +1 -1
- package/packages/daemon/package.json +1 -1
- package/packages/daemon/src/api.js +74 -69
- package/packages/daemon/src/index.js +30 -18
- package/packages/gui/dist/assets/{index-CHu5w3i3.js → index-BYh6iHqL.js} +3 -3
- package/packages/gui/dist/index.html +1 -1
- package/packages/gui/package.json +1 -1
- package/packages/gui/src/components/preview/preview-workspace.jsx +3 -1
- package/packages/gui/src/stores/groove.js +15 -0
- package/TRAINING_DATA_v2.md +0 -9
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@@ -6,7 +6,7 @@
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="icon" type="image/png" href="/favicon.png" />
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<title>Groove GUI</title>
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<script type="module" crossorigin src="/assets/index-
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<script type="module" crossorigin src="/assets/index-BYh6iHqL.js"></script>
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<link rel="modulepreload" crossorigin href="/assets/vendor-26L3JoZv.js">
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<link rel="modulepreload" crossorigin href="/assets/reactflow-DoBZjiHE.js">
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<link rel="modulepreload" crossorigin href="/assets/codemirror-CFF1Lrnz.js">
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@@ -237,7 +237,9 @@ export function PreviewWorkspace({ embedded = false }) {
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return <EmptyPreview />;
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}
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const iframeSrc = previewState.
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const iframeSrc = previewState.teamId
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? `/api/preview/${previewState.teamId}/proxy/`
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: previewState.url;
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const deviceWidth = DEVICE_WIDTHS[previewState.deviceSize] || '100%';
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const isFullWidth = previewState.deviceSize === 'desktop';
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@@ -224,6 +224,7 @@ export const useGrooveStore = create((set, get) => ({
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get().fetchBetaStatus();
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get().fetchNetworkInstallStatus();
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get().fetchTrainingStatus();
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get().fetchActivePreviews();
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if (!get().onboardingComplete) get().fetchOnboardingStatus();
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if (window.groove?.auth?.onSubscriptionStatus) {
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window.groove.auth.onSubscriptionStatus((data) => {
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@@ -1261,6 +1262,20 @@ export const useGrooveStore = create((set, get) => ({
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// ── Preview ──────────────────────────────────────────────
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async fetchActivePreviews() {
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try {
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const data = await api.get('/preview');
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const previews = data.previews || [];
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if (previews.length > 0) {
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const p = previews.sort((a, b) => (b.startedAt || 0) - (a.startedAt || 0))[0];
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set({
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previewState: { url: `/api/preview/${p.teamId}/proxy/`, teamId: p.teamId, kind: p.kind, deviceSize: 'desktop', screenshotMode: false },
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showPreviewInAgents: true,
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});
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}
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} catch {}
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},
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openPreview(url, teamId, kind) {
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set({ previewState: { url, teamId, kind, deviceSize: 'desktop', screenshotMode: false }, previewChat: [], showPreviewInAgents: true });
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},
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package/TRAINING_DATA_v2.md
DELETED
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{"envelope_id":"env_b4523c8f-73b0-43f6-a423-27c6988b9c5d","session_id":"sess_0f97cb5e-2d2f-4e09-b2e5-2cf41ab47fc1","chunk_sequence":0,"contributor_id":"23e6dd8c4a884836bf78cafda9fbe57d","attestation":{"session_hmac":"f7c2d016b3570fc7bfe88c1fb98ce3e9c8e7e0d47b7294fc3f5f33e65b8a46cf","sequence":0,"app_version_hash":"4a527565d85cc601d3c47c376e4f361d5af987de58f60cf71dbc263a0de91247"},"metadata":{"model_engine":"gpt-5.5","provider":"codex","agent_role":"planner","agent_id":"810292fe","task_complexity":"medium","team_size":1,"session_quality":0,"groove_version":"0.27.110","leaf_context":null},"trajectory_log":[{"step":1,"type":"thought","timestamp":1777327787.368,"content":"I’m planner-4, ready to plan and route work for this GROOVE project once you tell me what you’d like done.","token_count":27},{"step":2,"type":"resolution","timestamp":1777327787.421,"content":"","token_count":1}]}
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{"envelope_id":"env_5afdaf0c-3d52-4529-8be2-2aa1c1210390","session_id":"sess_0f97cb5e-2d2f-4e09-b2e5-2cf41ab47fc1","type":"SESSION_CLOSE","attestation":{"session_hmac":"69cf84148ef5a42c04822c5c38c35243a709e162e953bd903c0b0af9b6cb9a39","sequence":1,"app_version_hash":"4a527565d85cc601d3c47c376e4f361d5af987de58f60cf71dbc263a0de91247"},"metadata":{"model_engine":"gpt-5.5","provider":"codex","agent_role":"planner","agent_id":"810292fe","task_complexity":"medium","team_size":1,"session_quality":50,"groove_version":"0.27.110","leaf_context":null,"domain_tags":null,"session_embedding":null},"outcome":{"status":"SUCCESS","session_quality":50,"quality_tier":"TIER_B","quality_tier_reason":"moderate_quality","user_interventions":0,"total_steps":2,"total_chunks":1,"total_tokens":28,"duration_seconds":3,"files_modified":0,"errors_encountered":0,"errors_recovered":0,"coordination_events":0,"training_eligible":false,"training_exclusion_reason":"too_few_steps"}}
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{"envelope_id":"env_404c446e-7914-470c-9d0f-dc5cac635598","session_id":"sess_83876a7f-7877-4990-9c31-fd09a02ec5ad","chunk_sequence":0,"contributor_id":"23e6dd8c4a884836bf78cafda9fbe57d","attestation":{"session_hmac":"0ac1cddcfd5cf2549dad1d6afa1dbbaa4e4df09314d919eadc1f0f08c64118ff","sequence":0,"app_version_hash":"4a527565d85cc601d3c47c376e4f361d5af987de58f60cf71dbc263a0de91247"},"metadata":{"model_engine":"gpt-5.5","provider":"codex","agent_role":"planner","agent_id":"cca5946b","task_complexity":"medium","team_size":1,"session_quality":0,"groove_version":"0.27.110","leaf_context":null},"trajectory_log":[{"step":1,"type":"thought","timestamp":1777327824.179,"content":"I’ll quickly check the existing team registry, then route the browser game work without touching source code.","token_count":28},{"step":2,"type":"action","timestamp":1777327824.783,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"pwd && ls -la && if [ -f AGENTS_REGISTRY.md ]; then sed -n '1,220p' AGENTS_REGISTRY.md; fi && if [ -f .groove/recommended-team.json ]; then printf '\\\\n--- recommended-team ---\\\\n'; cat .groove/recommended-team.json; fi\""},"content":"Executing: /bin/zsh -lc \"pwd && ls -la && if [ -f AGENTS_REGISTRY.md ]; then sed -n '1,220p' AGENTS_REGISTRY.md; fi && if [ -f .groove/recommended-team.json ]; then printf '\\\\n--- recommended-team ---\\\\n'; cat .groove/recommended-team.json; fi\"","token_count":125},{"step":3,"type":"observation","timestamp":1777327824.833,"content":"~/Desktop/groove-project/groove/codex\ntotal 0\ndrwxr-xr-x@ 2 rok staff 64 Apr 27 15:09 .\ndrwxr-xr-x@ 44 rok staff 1408 Apr 27 15:10 ..\n","truncated":false,"original_token_count":38,"token_count":36},{"step":4,"type":"thought","timestamp":1777327833.467,"content":"No existing team config is present here, so I’m creating a new frontend-focused team plan for the browser racing game.","token_count":30},{"step":5,"type":"action","timestamp":1777327838.739,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"mkdir -p .groove && cat > .groove/recommended-team.json <<'EOF'\n{\n \\\"projectDir\\\": \\\"browser-racing-game\\\",\n \\\"agents\\\": [\n {\n \\\"role\\\": \\\"frontend\\\",\n \\\"phase\\\": 1,\n \\\"scope\\\": [\n \\\"package.json\\\",\n \\\"index.html\\\",\n \\\"src/**\\\",\n \\\"public/**\\\",\n \\\"README.md\\\",\n \\\"tsconfig.json\\\",\n \\\"vite.config.*\\\"\n ],\n \\\"prompt\\\": \\\"Build a complete browser racing game inspired by F1/NASCAR. Create a new Vite + TypeScript browser app in this project directory using ESM import/export. Include FSL-1.1-Apache-2.0 license headers in all source files. Implement a polished playable top-down or pseudo-3D racing experience with keyboard controls, acceleration/brake/steering physics, lap timing, checkpoint/lap validation, AI opponent cars, collision/track-boundary handling, speedometer/tach/lap HUD, start countdown, pause/restart flow, and responsive canvas rendering. Add visual details such as track markings, grass/asphalt/curbs, car sprites or canvas-drawn cars, skid/speed feedback, and simple sound toggles if practical. Keep the implementation dependency-light and runnable with npm install and npm run dev. Document controls and development commands in README.md. Do not delete unrelated files.\\\"\n },\n {\n \\\"role\\\": \\\"fullstack\\\",\n \\\"phase\\\": 2,\n \\\"scope\\\": [],\n \\\"prompt\\\": \\\"QC Senior Dev: Audit all changes from the phase 1 frontend agent. Verify the game is playable and meets the requested F1/NASCAR-style browser racing requirements. Check code organization, TypeScript correctness, ESM usage, license headers on source files, README instructions, and responsive behavior. Fix any issues found, run npm install if needed, run tests/build/typecheck available in package.json, and verify npm run build compiles. Do NOT start long-running dev servers. Do NOT open files in a browser — no open commands. Commit all changes.\\\"\n }\n ],\n \\\"preview\\\": {\n \\\"kind\\\": \\\"dev-server\\\",\n \\\"command\\\": \\\"npm run dev\\\",\n \\\"cwd\\\": \\\"browser-racing-game\\\",\n \\\"urlPattern\\\": \\\"https?://(localhost|127\\\\\\\\.0\\\\\\\\.0\\\\\\\\.1):\\\\\\\\d+\\\",\n \\\"readyText\\\": \\\"Local:\\\",\n \\\"openPath\\\": \\\"/\\\"\n }\n}\nEOF\ncat .groove/recommended-team.json\""},"content":"Executing: /bin/zsh -lc \"mkdir -p .groove && cat > .groove/recommended-team.json <<'EOF'\n{\n \\\"projectDir\\\": \\\"browser-racing-game\\\",\n \\\"agents\\\": [\n {\n \\\"role\\\": \\\"frontend\\\",\n \\\"phase\\\": 1,\n \\\"scope\\\": [\n \\\"package.json\\\",\n \\\"index.html\\\",\n \\\"src/**\\\",\n \\\"public/**\\\",\n \\\"README.md\\\",\n \\\"tsconfig.json\\\",\n \\\"vite.config.*\\\"\n ],\n \\\"prompt\\\": \\\"Build a complete browser racing game inspired by F1/NASCAR. Create a new Vite + TypeScript browser app in this project directory using ESM import/export. Include FSL-1.1-Apache-2.0 license headers in all source files. Implement a polished playable top-down or pseudo-3D racing experience with keyboard controls, acceleration/brake/steering physics, lap timing, checkpoint/lap validation, AI opponent cars, collision/track-boundary handling, speedometer/tach/lap HUD, start countdown, pause/restart flow, and responsive canvas rendering. Add visual details such as track markings, grass/asphalt/curbs, car sprites or canvas-drawn cars, skid/speed feedback, and simple sound toggles if practical. Keep the implementation dependency-light and runnable with npm install and npm run dev. Document controls and development commands in README.md. Do not delete unrelated files.\\\"\n },\n {\n \\\"role\\\": \\\"fullstack\\\",\n \\\"phase\\\": 2,\n \\\"scope\\\": [],\n \\\"prompt\\\": \\\"QC Senior Dev: Audit all changes from the phase 1 frontend agent. Verify the game is playable and meets the requested F1/NASCAR-style browser racing requirements. Check code organization, TypeScript correctness, ESM usage, license headers on source files, README instructions, and responsive behavior. Fix any issues found, run npm install if needed, run tests/build/typecheck available in package.json, and verify npm run build compiles. Do NOT start long-running dev servers. Do NOT open files in a browser — no open commands. Commit all changes.\\\"\n }\n ],\n \\\"preview\\\": {\n \\\"kind\\\": \\\"dev-server\\\",\n \\\"command\\\": \\\"npm run dev\\\",\n \\\"cwd\\\": \\\"browser-racing-game\\\",\n \\\"urlPattern\\\": \\\"https?://(localhost|127\\\\\\\\.0\\\\\\\\.0\\\\\\\\.1):\\\\\\\\d+\\\",\n \\\"readyText\\\": \\\"Local:\\\",\n \\\"openPath\\\": \\\"/\\\"\n }\n}\nEOF\ncat .groove/recommended-team.json\"","token_count":1177},{"step":6,"type":"observation","timestamp":1777327838.791,"content":"{\n \"projectDir\": \"browser-racing-game\",\n \"agents\": [\n {\n \"role\": \"frontend\",\n \"phase\": 1,\n \"scope\": [\n \"package.json\",\n \"index.html\",\n \"src/**\",\n \"public/**\",\n \"README.md\",\n \"tsconfig.json\",\n \"vite.config.*\"\n ],\n \"prompt\": \"Build a complete browser racing game inspired by F1/NASCAR. Create a new Vite + TypeScript browser app in this project directory using ESM import/export. Include FSL-1.1-Apache-2.0 license headers in all source files. Implement a polished playable top-down or pseudo-3D racing experience with keyboard controls, acceleration/brake/steering physics, lap timing, checkpoint/lap validation, AI opponent cars, collision/track-boundary handling, speedometer/tach/lap HUD, start countdown, pause/restart flow, and responsive canvas rendering. Add visual details such as track markings, grass/asphalt/curbs, car sprites or canvas-drawn cars, skid/speed feedback, and simple sound toggles if practical. Keep the implementation dependency-light and runnable with npm install and npm run dev. Document controls and development commands in README.md. Do not delete unrelated files.\"\n },\n {\n \"role\": \"fullstack\",\n \"phase\": 2,\n \"scope\": [],\n \"prompt\": \"QC Senior Dev: Audit all changes from the phase 1 frontend agent. Verify the game is playable and meets the requested F1/NASCAR-style browser racing requirements. Check code organization, TypeScript correctness, ESM usage, license headers on source files, README instructions, and responsive behavior. Fix any issues found, run npm install if needed, run tests/build/typecheck available in package.json, and verify npm run build compiles. Do NOT start long-running dev servers. Do NOT open files in a browser — no open commands. Commit all changes.\"\n }\n ],\n \"preview\": {\n \"kind\": \"dev-server\",\n \"command\": \"npm run dev\",\n \"cwd\": \"browser-racing-game\",\n \"urlPattern\": \"https?://(localhost|127\\\\.0\\\\.0\\\\.1):\\\\d+\",\n \"readyText\": \"Local:\",\n \"openPath\": \"/\"\n }\n}\n","truncated":false,"original_token_count":513,"token_count":513},{"step":7,"type":"thought","timestamp":1777327845.284,"content":"Routing plan created in .groove/recommended-team.json.\n\nAssigned:\n- frontend phase 1: build the Vite + TypeScript browser racing game\n- fullstack phase 2: QC, fix issues, verify build, and commit changes\n\nPreview configured:\n- npm run dev\n- cwd: browser-racing-game\n- opens at / once Vite reports Local:","token_count":76},{"step":8,"type":"resolution","timestamp":1777327845.334,"content":"","token_count":1}]}
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{"envelope_id":"env_5772e288-c4fc-4530-9574-c7b95d818f60","session_id":"sess_83876a7f-7877-4990-9c31-fd09a02ec5ad","type":"SESSION_CLOSE","attestation":{"session_hmac":"4038e0c33747770c83c2f35456b3a8ca78a1f00b5e6ae29894dec8d359d35330","sequence":1,"app_version_hash":"4a527565d85cc601d3c47c376e4f361d5af987de58f60cf71dbc263a0de91247"},"metadata":{"model_engine":"gpt-5.5","provider":"codex","agent_role":"planner","agent_id":"cca5946b","task_complexity":"medium","team_size":1,"session_quality":60,"groove_version":"0.27.110","leaf_context":null,"domain_tags":{"primary":{"domain":"react_frontend","confidence":0.0667},"secondary":{"domain":"python","confidence":0},"tertiary":{"domain":"typescript_node","confidence":0}},"session_embedding":null},"outcome":{"status":"SUCCESS","session_quality":60,"quality_tier":"TIER_B","quality_tier_reason":"moderate_quality","user_interventions":0,"total_steps":8,"total_chunks":1,"total_tokens":1986,"duration_seconds":26,"files_modified":0,"errors_encountered":0,"errors_recovered":0,"coordination_events":0,"training_eligible":true,"training_exclusion_reason":null}}
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{"envelope_id":"env_4a8457c5-c865-4b9d-aeef-449fdc2cb9dd","session_id":"sess_ff149191-44eb-42e2-b97a-e63d5b42be14","chunk_sequence":0,"contributor_id":"23e6dd8c4a884836bf78cafda9fbe57d","attestation":{"session_hmac":"78a43556ae2617923ab660c07599b04968396f77804f1c5df4746fc7970f649b","sequence":0,"app_version_hash":"4a527565d85cc601d3c47c376e4f361d5af987de58f60cf71dbc263a0de91247"},"metadata":{"model_engine":"gpt-5.5","provider":"codex","agent_role":"frontend","agent_id":"117955e3","task_complexity":"medium","team_size":1,"session_quality":0,"groove_version":"0.27.110","leaf_context":null},"trajectory_log":[{"step":1,"type":"thought","timestamp":1777327861.461,"content":"I’ll first inspect the project structure and any existing styling/instructions, then scaffold the racing app within the allowed files.","token_count":34},{"step":2,"type":"action","timestamp":1777327864.47,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"pwd && rg --files -g '\"'!*node_modules*'\"' -g '\"'!MEMORY.md'\"' -g '\"'!.groove/**'\"' | sed -n '1,120p'\""},"content":"Executing: /bin/zsh -lc \"pwd && rg --files -g '\"'!*node_modules*'\"' -g '\"'!MEMORY.md'\"' -g '\"'!.groove/**'\"' | sed -n '1,120p'\"","token_count":67},{"step":3,"type":"observation","timestamp":1777327864.522,"content":"~/Desktop/groove-project/groove/codex/browser-racing-game\n","truncated":false,"original_token_count":17,"token_count":15},{"step":4,"type":"thought","timestamp":1777327866.882,"content":"The directory appears empty from `rg`; I’ll verify hidden files before creating the app.","token_count":22},{"step":5,"type":"action","timestamp":1777327867.618,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"find . -maxdepth 3 -not -path './node_modules/*' -print | sort\""},"content":"Executing: /bin/zsh -lc \"find . -maxdepth 3 -not -path './node_modules/*' -print | sort\"","token_count":46},{"step":6,"type":"observation","timestamp":1777327867.67,"content":".\n","truncated":false,"original_token_count":1,"token_count":1},{"step":7,"type":"thought","timestamp":1777327882.537,"content":"No existing files or `app.css` are present, so I’m creating a fresh Vite TypeScript canvas app with scoped styling.","token_count":29},{"step":8,"type":"thought","timestamp":1777327924.239,"content":"Base scaffolding is in place. Next I’ll add the game loop, physics, AI, rendering, and HUD wiring.","token_count":25},{"step":9,"type":"thought","timestamp":1777328033.245,"content":"Gameplay code is now added. I’ll document controls and dev commands, then build-check the app.","token_count":24},{"step":10,"type":"thought","timestamp":1777328049.438,"content":"Docs are added. I’ll install dependencies and run the production build to catch TypeScript or bundling issues.","token_count":28},{"step":11,"type":"action","timestamp":1777328054.551,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc 'npm install && npm run build'"},"content":"Executing: /bin/zsh -lc 'npm install && npm run build'","token_count":28},{"step":12,"type":"error","timestamp":1777328065.372,"content":"\nadded 18 packages, and audited 19 packages in 10s\n\n8 packages are looking for funding\n run `npm fund` for details\n\nfound 0 vulnerabilities\n\n> browser-racing-game@0.1.0 build\n> tsc && vite build\n\ntsconfig.json(13,25): error TS5107: Option 'moduleResolution=node10' is deprecated and will stop functioning in TypeScript 7.0. Specify compilerOption '\"ignoreDeprecations\": \"6.0\"' to silence this error.\n Visit https://aka.ms/ts6 for migration information.\n","token_count":114},{"step":13,"type":"thought","timestamp":1777328076.523,"content":"The build surfaced a TypeScript 6 deprecation setting; I’ll switch to Vite’s bundler resolution and remove the unused React plugin dependency.","token_count":36},{"step":14,"type":"action","timestamp":1777328078.417,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"apply_patch <<'PATCH'\n*** Begin Patch\n*** Update File: tsconfig.json\n@@\n- \\\"moduleResolution\\\": \\\"Node\\\",\n+ \\\"moduleResolution\\\": \\\"Bundler\\\",\n*** Update File: package.json\n@@\n- \\\"dependencies\\\": {\n- \\\"@vitejs/plugin-react\\\": \\\"latest\\\",\n- \\\"typescript\\\": \\\"latest\\\",\n- \\\"vite\\\": \\\"latest\\\"\n- },\n- \\\"devDependencies\\\": {}\n+ \\\"dependencies\\\": {},\n+ \\\"devDependencies\\\": {\n+ \\\"typescript\\\": \\\"latest\\\",\n+ \\\"vite\\\": \\\"latest\\\"\n+ }\n }\n*** End Patch\nPATCH\nrm -rf node_modules package-lock.json\""},"content":"Executing: /bin/zsh -lc \"apply_patch <<'PATCH'\n*** Begin Patch\n*** Update File: tsconfig.json\n@@\n- \\\"moduleResolution\\\": \\\"Node\\\",\n+ \\\"moduleResolution\\\": \\\"Bundler\\\",\n*** Update File: package.json\n@@\n- \\\"dependencies\\\": {\n- \\\"@vitejs/plugin-react\\\": \\\"latest\\\",\n- \\\"typescript\\\": \\\"latest\\\",\n- \\\"vite\\\": \\\"latest\\\"\n- },\n- \\\"devDependencies\\\": {}\n+ \\\"dependencies\\\": {},\n+ \\\"devDependencies\\\": {\n+ \\\"typescript\\\": \\\"latest\\\",\n+ \\\"vite\\\": \\\"latest\\\"\n+ }\n }\n*** End Patch\nPATCH\nrm -rf node_modules package-lock.json\"","token_count":296},{"step":15,"type":"observation","timestamp":1777328078.469,"content":"Success. Updated the following files:\nM tsconfig.json\nM package.json\n","truncated":false,"original_token_count":18,"token_count":18},{"step":16,"type":"thought","timestamp":1777328082.621,"content":"Config is fixed and temporary install artifacts were cleaned up. I’ll rebuild with no lockfile left behind.","token_count":27},{"step":17,"type":"action","timestamp":1777328083.123,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc 'npm install --no-package-lock && npm run build; status=$?; rm -rf node_modules package-lock.json; exit $status'"},"content":"Executing: /bin/zsh -lc 'npm install --no-package-lock && npm run build; status=$?; rm -rf node_modules package-lock.json; exit $status'","token_count":69},{"step":18,"type":"error","timestamp":1777328085.541,"content":"\nadded 16 packages, and audited 17 packages in 1s\n\n8 packages are looking for funding\n run `npm fund` for details\n\nfound 0 vulnerabilities\n\n> browser-racing-game@0.1.0 build\n> tsc && vite build\n\nsrc/main.ts(5,8): error TS2882: Cannot find module or type declarations for side-effect import of './style.css'.\nsrc/main.ts(516,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(518,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(519,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(520,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(521,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(528,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(533,20): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(537,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(538,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(540,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(541,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(542,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(543,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(545,5): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(546,5): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(547,5): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(548,5): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(550,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(566,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(567,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(568,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(569,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(570,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(572,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(573,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(577,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(578,3): error TS18047: 'ctx' is possibly 'null'.\nsrc/main.ts(579,3): error TS18047: 'ctx' is","token_count":500},{"step":19,"type":"thought","timestamp":1777328094.904,"content":"The next build found strict nullability issues and a missing CSS module declaration. I’ll tighten the canvas/context initialization and add Vite env types.","token_count":39},{"step":20,"type":"action","timestamp":1777328095.718,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"sed -n '1,80p' src/main.ts && sed -n '500,530p' src/main.ts && ls -la | sed -n '1,80p'\""},"content":"Executing: /bin/zsh -lc \"sed -n '1,80p' src/main.ts && sed -n '500,530p' src/main.ts && ls -la | sed -n '1,80p'\"","token_count":58},{"step":21,"type":"error","timestamp":1777328095.77,"content":"/*\n * Copyright (c) 2026.\n * Licensed under the Functional Source License, Version 1.1, Apache 2.0 Future License.\n */\nimport './style.css';\n\ntype Vec = { x: number; y: number };\ntype RacePhase = 'ready' | 'countdown' | 'racing' | 'paused' | 'finished';\n\ntype Checkpoint = {\n position: Vec;\n radius: number;\n label: string;\n};\n\ntype Car = {\n name: string;\n color: string;\n accent: string;\n position: Vec;\n previousPosition: Vec;\n velocity: Vec;\n heading: number;\n speed: number;\n rpm: number;\n lap: number;\n checkpoint: number;\n lapStart: number;\n lapTimes: number[];\n invalidLap: boolean;\n offTrackTimer: number;\n skidTimer: number;\n trail: Vec[];\n ai: boolean;\n aiTarget: number;\n finished: boolean;\n};\n\nconst WORLD_WIDTH = 2400;\nconst WORLD_HEIGHT = 1600;\nconst TRACK_WIDTH = 250;\nconst ROAD_HALF_WIDTH = TRACK_WIDTH / 2;\nconst PLAYER_MAX_SPEED = 710;\nconst AI_MAX_SPEED = 610;\nconst TOTAL_LAPS = 3;\nconst FINISH_LINE_X = 1280;\nconst FINISH_LINE_Y = 360;\nconst FINISH_HALF_WIDTH = 118;\n\nconst racingLine: Vec[] = [\n { x: 1280, y: 360 },\n { x: 1680, y: 360 },\n { x: 2030, y: 560 },\n { x: 2000, y: 900 },\n { x: 1650, y: 1110 },\n { x: 1320, y: 1260 },\n { x: 890, y: 1200 },\n { x: 520, y: 950 },\n { x: 420, y: 650 },\n { x: 690, y: 410 },\n { x: 1040, y: 340 },\n];\n\nconst checkpoints: Checkpoint[] = [\n { position: { x: 1830, y: 440 }, radius: 180, label: 'Sector 1' },\n { position: { x: 1780, y: 1040 }, radius: 200, label: 'Sector 2' },\n { position: { x: 780, y: 1090 }, radius: 210, label: 'Sector 3' },\n { position: { x: 760, y: 430 }, radius: 185, label: 'Back Straight' },\n];\n\nconst keys = new Set<string>();\nconst pointer = { x: 0, y: 0 };\n\nconst app = document.querySelector<HTMLDivElement>('#app');\nif (!app) {\n throw new Error('App root not found');\n}\n\napp.innerHTML = `\n <main class=\"game-shell\" aria-label=\"Apex Circuit Racing\">\n }\n }\n}\n\nfunction updateTrail(car: Car): void {\n if (car.skidTimer > 0 || car.speed > 520) {\n car.trail.push({ ...car.position });\n if (car.trail.length > 22) {\n car.trail.shift();\n }\n } else if (car.trail.length > 0) {\n car.trail.shift();\n }\n}\n\nfunction render(now: number): void {\n ctx.clearRect(0, 0, canvasWidth, canvasHeight);\n const camera = getCamera();\n ctx.save();\n ctx.translate(canvasWidth / 2, canvasHeight / 2);\n ctx.scale(camera.zoom, camera.zoom);\n ctx.translate(-camera.x, -camera.y);\n\n drawWorldBackground(now);\n drawTrack();\n drawCheckpoints();\n drawCars();\n\n ctx.restore();\n drawVignette();\n}\ntotal 40\ndrwxr-xr-x@ 9 rok staff 288 Apr 27 15:14 .\ndrwxr-xr-x@ 4 rok staff 128 Apr 27 15:10 ..\n-rw-r--r--@ 1 rok staff 2059 Apr 27 15:14 README.md\n-rw-r--r--@ 1 rok staff 473 Apr 27 15:11 index.html\ndrwxr-xr-x@ 22 rok staff 704 Apr 27 15:14 node_modules\n-rw-r--r--@ 1 rok staff 299 Apr 27 15:14 package.json\ndrwxr-xr-x@ 4 rok staff 128 Apr 27 15:13 src\n-rw-r--r--@ 1 rok staff 503 Apr 27 15:14 tsconfig.json\n-rw-r--r--@ 1 rok staff 231 Apr 27 15:11 vite.config.ts\n","truncated":false,"original_token_count":757,"token_count":757},{"step":22,"type":"action","timestamp":1777328100.054,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"sed -n '150,220p' src/main.ts\""},"content":"Executing: /bin/zsh -lc \"sed -n '150,220p' src/main.ts\"","token_count":29},{"step":23,"type":"error","timestamp":1777328100.106,"content":"}\n\nconst ctx = canvas.getContext('2d');\nif (!ctx) {\n throw new Error('2D context not available');\n}\n\nconst hud = {\n speed: document.querySelector<HTMLElement>('#speedValue'),\n gear: document.querySelector<HTMLElement>('#gearValue'),\n rpm: document.querySelector<HTMLElement>('#rpmValue'),\n rpmBar: document.querySelector<HTMLElement>('#rpmBar'),\n lap: document.querySelector<HTMLElement>('#lapValue'),\n valid: document.querySelector<HTMLElement>('#validValue'),\n best: document.querySelector<HTMLElement>('#bestValue'),\n position: document.querySelector<HTMLElement>('#positionValue'),\n currentLap: document.querySelector<HTMLElement>('#currentLapValue'),\n checkpoint: document.querySelector<HTMLElement>('#checkpointValue'),\n sound: document.querySelector<HTMLElement>('#soundValue'),\n message: document.querySelector<HTMLElement>('#raceMessage'),\n messageTitle: document.querySelector<HTMLElement>('#messageTitle'),\n messageCopy: document.querySelector<HTMLElement>('#messageCopy'),\n};\n\nlet canvasWidth = 0;\nlet canvasHeight = 0;\nlet pixelRatio = 1;\nlet phase: RacePhase = 'ready';\nlet countdown = 0;\nlet raceStart = 0;\nlet lastTime = performance.now();\nlet audioEnabled = false;\nlet audioContext: AudioContext | null = null;\nlet engineOscillator: OscillatorNode | null = null;\nlet engineGain: GainNode | null = null;\nlet beepCooldown = 0;\n\nconst player = createCar('You', '#f43f5e', '#fef2f2', { x: FINISH_LINE_X - 22, y: FINISH_LINE_Y + 34 }, -Math.PI / 2, false);\nconst cars: Car[] = [\n player,\n createCar('Vega', '#33afbc', '#ecfeff', { x: FINISH_LINE_X - 72, y: FINISH_LINE_Y + 72 }, -Math.PI / 2, true),\n createCar('Blaze', '#fb923c', '#fff7ed', { x: FINISH_LINE_X + 34, y: FINISH_LINE_Y + 82 }, -Math.PI / 2, true),\n createCar('Nova', '#a78bfa', '#faf5ff', { x: FINISH_LINE_X + 86, y: FINISH_LINE_Y + 124 }, -Math.PI / 2, true),\n];\n\nwindow.addEventListener('resize', resize);\nwindow.addEventListener('keydown', handleKeyDown);\nwindow.addEventListener('keyup', (event) => keys.delete(event.key.toLowerCase()));\ncanvas.addEventListener('pointermove', (event) => {\n pointer.x = event.clientX;\n pointer.y = event.clientY;\n});\n\nresize();\nrequestAnimationFrame(loop);\n\nfunction createCar(name: string, color: string, accent: string, position: Vec, heading: number, ai: boolean): Car {\n return {\n name,\n color,\n accent,\n position: { ...position },\n previousPosition: { ...position },\n velocity: { x: 0, y: 0 },\n heading,\n speed: 0,\n rpm: 0,\n lap: 1,\n checkpoint: 0,\n lapStart: 0,\n lapTimes: [],\n","truncated":false,"original_token_count":640,"token_count":640},{"step":24,"type":"action","timestamp":1777328104.051,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"sed -n '130,165p' src/main.ts\""},"content":"Executing: /bin/zsh -lc \"sed -n '130,165p' src/main.ts\"","token_count":29},{"step":25,"type":"error","timestamp":1777328104.103,"content":" <span class=\"key\">A,D / ←,→ steer</span>\n <span class=\"key\">Space handbrake</span>\n <span class=\"key\">P pause</span>\n <span class=\"key\">R restart</span>\n <span class=\"key\">M sound</span>\n </div>\n </div>\n <div class=\"panel status-panel\">\n <div class=\"status-line\"><span>Position</span><strong id=\"positionValue\">P1</strong></div>\n <div class=\"status-line\"><span>Current</span><strong id=\"currentLapValue\">00:00.000</strong></div>\n <div class=\"status-line\"><span>Checkpoint</span><strong id=\"checkpointValue\">1 / 4</strong></div>\n <div class=\"status-line\"><span>Sound</span><strong id=\"soundValue\">Off</strong></div>\n </div>\n </section>\n </main>\n`;\n\nconst canvas = document.querySelector<HTMLCanvasElement>('.race-canvas');\nif (!canvas) {\n throw new Error('Canvas not found');\n}\n\nconst ctx = canvas.getContext('2d');\nif (!ctx) {\n throw new Error('2D context not available');\n}\n\nconst hud = {\n speed: document.querySelector<HTMLElement>('#speedValue'),\n gear: document.querySelector<HTMLElement>('#gearValue'),\n rpm: document.querySelector<HTMLElement>('#rpmValue'),\n rpmBar: document.querySelector<HTMLElement>('#rpmBar'),\n lap: document.querySelector<HTMLElement>('#lapValue'),\n valid: document.querySelector<HTMLElement>('#validValue'),\n best: document.querySelector<HTMLElement>('#bestValue'),\n position: document.querySelector<HTMLElement>('#positionValue'),\n","truncated":false,"original_token_count":368,"token_count":368},{"step":26,"type":"error","timestamp":1777328114.576,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"apply_patch <<'PATCH'\n*** Begin Patch\n*** Update File: src/main.ts\n@@\n-const canvas = document.querySelector<HTMLCanvasElement>('.race-canvas');\n-if (\"'!canvas) {\n- throw new Error('\"'Canvas not found');\n-}\n-\n-const ctx = canvas.getContext('2d');\n-if (\"'!ctx) {\n- throw new Error('\"'2D context not available');\n-}\n+const canvas = getRequiredElement<HTMLCanvasElement>('.race-canvas');\n+const ctx = getRequiredContext(canvas);\n@@\n function createCar(name: string, color: string, accent: string, position: Vec, heading: number, ai: boolean): Car {\n@@\n }\n+\n+function getRequiredElement<T extends Element>(selector: string): T {\n+ const element = document.querySelector<T>(selector);\n+ if (\"'!element) {\n+ throw new Error(`Required element not found: ${selector}`);\n+ }\n+ return element;\n+}\n+\n+function getRequiredContext(targetCanvas: HTMLCanvasElement): CanvasRenderingContext2D {\n+ const context = targetCanvas.getContext('\"'2d');\n+ if (\"'!context) {\n+ throw new Error('\"'2D context not available');\n+ }\n+ return context;\n+}\n*** Add File: src/vite-env.d.ts\n+/*\n+ * Copyright (c) 2026.\n+ * Licensed under the Functional Source License, Version 1.1, Apache 2.0 Future License.\n+ */\n+/// <reference types=\\\"vite/client\\\" />\n*** End Patch\nPATCH\nrm -rf node_modules package-lock.json\""},"content":"Executing: /bin/zsh -lc \"apply_patch <<'PATCH'\n*** Begin Patch\n*** Update File: src/main.ts\n@@\n-const canvas = document.querySelector<HTMLCanvasElement>('.race-canvas');\n-if (\"'!canvas) {\n- throw new Error('\"'Canvas not found');\n-}\n-\n-const ctx = canvas.getContext('2d');\n-if (\"'!ctx) {\n- throw new Error('\"'2D context not available');\n-}\n+const canvas = getRequiredElement<HTMLCanvasElement>('.race-canvas');\n+const ctx = getRequiredContext(canvas);\n@@\n function createCar(name: string, color: string, accent: string, position: Vec, heading: number, ai: boolean): Car {\n@@\n }\n+\n+function getRequiredElement<T extends Element>(selector: string): T {\n+ const element = document.querySelector<T>(selector);\n+ if (\"'!element) {\n+ throw new Error(`Required element not found: ${selector}`);\n+ }\n+ return element;\n+}\n+\n+function getRequiredContext(targetCanvas: HTMLCanvasElement): CanvasRenderingContext2D {\n+ const context = targetCanvas.getContext('\"'2d');\n+ if (\"'!context) {\n+ throw new Error('\"'2D context not available');\n+ }\n+ return context;\n+}\n*** Add File: src/vite-env.d.ts\n+/*\n+ * Copyright (c) 2026.\n+ * Licensed under the Functional Source License, Version 1.1, Apache 2.0 Future License.\n+ */\n+/// <reference types=\\\"vite/client\\\" />\n*** End Patch\nPATCH\nrm -rf node_modules package-lock.json\"","token_count":675},{"step":27,"type":"observation","timestamp":1777328114.628,"content":"Success. Updated the following files:\nA src/vite-env.d.ts\nM src/main.ts\n","truncated":false,"original_token_count":18,"token_count":18},{"step":28,"type":"thought","timestamp":1777328119.112,"content":"The nullability fixes are in. I’ll rerun the build and clean temporary install artifacts afterward.","token_count":25},{"step":29,"type":"action","timestamp":1777328119.835,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc 'npm install --no-package-lock && npm run build; code=$?; rm -rf node_modules package-lock.json; exit $code'"},"content":"Executing: /bin/zsh -lc 'npm install --no-package-lock && npm run build; code=$?; rm -rf node_modules package-lock.json; exit $code'","token_count":67},{"step":30,"type":"observation","timestamp":1777328123.384,"content":"\nadded 16 packages, and audited 17 packages in 1s\n\n8 packages are looking for funding\n run `npm fund` for details\n\nfound 0 vulnerabilities\n\n> browser-racing-game@0.1.0 build\n> tsc && vite build\n\nvite v8.0.10 building client environment for production...\n\u001b[2K\rtransforming...✓ 5 modules transformed.\nrendering chunks...\ncomputing gzip size...\ndist/index.html 0.57 kB │ gzip: 0.37 kB\ndist/assets/index-DMwD2rvk.css 4.52 kB │ gzip: 1.69 kB\ndist/assets/index-c4w_9u7Y.js 16.82 kB │ gzip: 6.39 kB\n\n✓ built in 299ms\n","truncated":false,"original_token_count":133,"token_count":133},{"step":31,"type":"thought","timestamp":1777328132.116,"content":"Build passes. I’ll remove generated build artifacts so only scoped source files remain.","token_count":22},{"step":32,"type":"action","timestamp":1777328138.621,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc \"node -e \\\"const fs=require('fs'); for (const p of ['dist','node_modules','package-lock.json']) if (fs.existsSync(p)) fs.rmSync(p,{recursive:true,force:true});\\\" && find . -maxdepth 3 -print | sort\""},"content":"Executing: /bin/zsh -lc \"node -e \\\"const fs=require('fs'); for (const p of ['dist','node_modules','package-lock.json']) if (fs.existsSync(p)) fs.rmSync(p,{recursive:true,force:true});\\\" && find . -maxdepth 3 -print | sort\"","token_count":114},{"step":33,"type":"observation","timestamp":1777328138.723,"content":".\n./README.md\n./index.html\n./package.json\n./src\n./src/main.ts\n./src/style.css\n./src/vite-env.d.ts\n./tsconfig.json\n./vite.config.ts\n","truncated":false,"original_token_count":33,"token_count":33},{"step":34,"type":"thought","timestamp":1777328142.95,"content":"Temporary artifacts are gone. I’ll do a final status check for the touched files.","token_count":21},{"step":35,"type":"action","timestamp":1777328143.463,"tool":"command_execution","arguments":{"command":"/bin/zsh -lc 'git status --short -- package.json index.html src README.md tsconfig.json vite.config.ts && git diff --stat -- package.json index.html src README.md tsconfig.json vite.config.ts'"},"content":"Executing: /bin/zsh -lc 'git status --short -- package.json index.html src README.md tsconfig.json vite.config.ts && git diff --stat -- package.json index.html src README.md tsconfig.json vite.config.ts'","token_count":103},{"step":36,"type":"observation","timestamp":1777328143.515,"content":"","truncated":false,"original_token_count":0,"token_count":1}]}
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7
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8
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9
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