goldsync 0.1.11 → 0.1.12

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package/README.md CHANGED
@@ -1,28 +1,28 @@
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  # GoldSync
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+ <p align="center"><img src="https://unpkg.com/goldsync@latest/media/icon.png" alt="GoldSync" width="128"></p>
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  GoldSync synchronizes configured, code-free Roblox Studio hierarchies with native `.rbxm` files. Rojo continues to own scripts.
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  This is the standalone GoldSync source and build folder. It stays separate from game projects. Each game project contains its own `goldsync.project.json`, one Rojo session-marker mapping, and its synced RBXM files.
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- ## Install for Cursor or VS Code
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+ ## Install
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- Install the public VS Code extension:
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+ Run this once from the game repository terminal in Cursor, VS Code, or Zed:
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  ```powershell
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- code --install-extension tay.native-asset-sync
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+ npx goldsync install
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  ```
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- Open the game repository in VS Code. GoldSync activates when the workspace root contains `goldsync.project.json` and installs its Roblox Studio plugin automatically on Windows. Reload VS Code and restart Studio once after the first installation. Studio may ask for permission to access `127.0.0.1`.
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+ It installs the background service, Roblox Studio plugin, project registration, and Windows startup entry. Cursor and Zed use the same editor-independent service; neither needs an editor extension.
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- ## Install for Zed
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-
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- From the game repository terminal, run:
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+ If `npx` is unavailable, install Node.js and GoldSync together with:
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  ```powershell
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- npx goldsync install
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+ winget install --id OpenJS.NodeJS.LTS --exact --accept-package-agreements --accept-source-agreements; $env:Path="$env:ProgramFiles\nodejs;$env:Path"; npx --yes goldsync install
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  ```
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- That command downloads GoldSync from npm, finds the repository's `goldsync.project.json`, installs the Studio plugin, registers that project, starts GoldSync immediately, and enables it at Windows login. Zed does not need a task or extension. Restart Studio once after the first installation.
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+ Restart Studio once after the first installation. Studio may ask for permission to access `127.0.0.1`.
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  For offline distribution, build the companion package from this folder:
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package/media/icon.png ADDED
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "goldsync",
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- "version": "0.1.11",
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+ "version": "0.1.12",
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  "description": "Automatic native Roblox asset synchronization for Rojo projects.",
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  "author": "tay",
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  "license": "SEE LICENSE IN LICENSE.txt",
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  "bin/goldsync-agent.mjs",
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  "bin/install-companion.mjs",
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  "LICENSE.txt",
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+ "media/icon.png",
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  "src",
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  "README.md"
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  ],