gemi 0.164.0 → 0.166.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ai/Agent.d.ts +62 -1
- package/dist/ai/Agent.d.ts.map +1 -1
- package/dist/ai/AgentController.d.ts +18 -2
- package/dist/ai/AgentController.d.ts.map +1 -1
- package/dist/ai/client/index.d.ts +1 -1
- package/dist/ai/client/index.d.ts.map +1 -1
- package/dist/ai/index.d.ts +4 -2
- package/dist/ai/index.d.ts.map +1 -1
- package/dist/ai/index.js +151 -63
- package/dist/ai/index.js.map +7 -6
- package/dist/ai/jobs/overlay.d.ts +2 -0
- package/dist/ai/jobs/overlay.d.ts.map +1 -1
- package/dist/ai/providers/request.d.ts.map +1 -1
- package/dist/ai/store/DatabaseAgentStore.d.ts +124 -0
- package/dist/ai/store/DatabaseAgentStore.d.ts.map +1 -0
- package/dist/ai/toolModelOutput.d.ts +10 -0
- package/dist/ai/toolModelOutput.d.ts.map +1 -0
- package/dist/ai/types.d.ts +52 -0
- package/dist/ai/types.d.ts.map +1 -1
- package/dist/app/index.js +1 -1
- package/dist/bin/orm/emit.d.ts.map +1 -1
- package/dist/bin/orm-generator.js +7 -1
- package/dist/bin/orm-generator.js.map +4 -4
- package/dist/bun/plugin.js +1 -1
- package/dist/bun/preload.js +1 -1
- package/dist/{chunk-n6ywagxv.js → chunk-0gzqhjyg.js} +2 -2
- package/dist/{chunk-n6ywagxv.js.map → chunk-0gzqhjyg.js.map} +1 -1
- package/dist/{chunk-m683535s.js → chunk-0hfvwzd1.js} +2 -2
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- package/dist/client/ClientRouter.d.ts.map +1 -1
- package/dist/client/ClientRouterContext.d.ts.map +1 -1
- package/dist/client/ServerDataProvider.d.ts +6 -0
- package/dist/client/ServerDataProvider.d.ts.map +1 -1
- package/dist/client/chunkLoadRecovery.d.ts +56 -8
- package/dist/client/chunkLoadRecovery.d.ts.map +1 -1
- package/dist/client/helpers/loadRoutePayload.d.ts +8 -0
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- package/dist/console/run.js +2 -2
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- package/dist/container/index.js +2 -2
- package/dist/container/index.js.map +1 -1
- package/dist/database/index.js +2 -2
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- package/dist/email/index.js +2 -2
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- package/dist/facades/DB.d.ts +23 -0
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"import { encode } from '@jridgewell/sourcemap-codec';\n\nclass BitSet {\n\tconstructor(arg) {\n\t\tthis.bits = arg instanceof BitSet ? arg.bits.slice() : [];\n\t}\n\n\tadd(n) {\n\t\tthis.bits[n >> 5] |= 1 << (n & 31);\n\t}\n\n\thas(n) {\n\t\treturn !!(this.bits[n >> 5] & (1 << (n & 31)));\n\t}\n}\n\nclass Chunk {\n\tconstructor(start, end, content) {\n\t\tthis.start = start;\n\t\tthis.end = end;\n\t\tthis.original = content;\n\n\t\tthis.intro = '';\n\t\tthis.outro = '';\n\n\t\tthis.content = content;\n\t\tthis.storeName = false;\n\t\tthis.edited = false;\n\n\t\t{\n\t\t\tthis.previous = null;\n\t\t\tthis.next = null;\n\t\t}\n\t}\n\n\tappendLeft(content) {\n\t\tthis.outro += content;\n\t}\n\n\tappendRight(content) {\n\t\tthis.intro = this.intro + content;\n\t}\n\n\tclone() {\n\t\tconst chunk = new Chunk(this.start, this.end, this.original);\n\n\t\tchunk.intro = this.intro;\n\t\tchunk.outro = this.outro;\n\t\tchunk.content = this.content;\n\t\tchunk.storeName = this.storeName;\n\t\tchunk.edited = this.edited;\n\n\t\treturn chunk;\n\t}\n\n\tcontains(index) {\n\t\treturn this.start < index && index < this.end;\n\t}\n\n\teachNext(fn) {\n\t\tlet chunk = this;\n\t\twhile (chunk) {\n\t\t\tfn(chunk);\n\t\t\tchunk = chunk.next;\n\t\t}\n\t}\n\n\teachPrevious(fn) {\n\t\tlet chunk = this;\n\t\twhile (chunk) {\n\t\t\tfn(chunk);\n\t\t\tchunk = chunk.previous;\n\t\t}\n\t}\n\n\tedit(content, storeName, contentOnly) {\n\t\tthis.content = content;\n\t\tif (!contentOnly) {\n\t\t\tthis.intro = '';\n\t\t\tthis.outro = '';\n\t\t}\n\t\tthis.storeName = storeName;\n\n\t\tthis.edited = true;\n\n\t\treturn this;\n\t}\n\n\tprependLeft(content) {\n\t\tthis.outro = content + this.outro;\n\t}\n\n\tprependRight(content) {\n\t\tthis.intro = content + this.intro;\n\t}\n\n\treset() {\n\t\tthis.intro = '';\n\t\tthis.outro = '';\n\t\tif (this.edited) {\n\t\t\tthis.content = this.original;\n\t\t\tthis.storeName = false;\n\t\t\tthis.edited = false;\n\t\t}\n\t}\n\n\tsplit(index) {\n\t\tconst sliceIndex = index - this.start;\n\n\t\tconst originalBefore = this.original.slice(0, sliceIndex);\n\t\tconst originalAfter = this.original.slice(sliceIndex);\n\n\t\tthis.original = originalBefore;\n\n\t\tconst newChunk = new Chunk(index, this.end, originalAfter);\n\t\tnewChunk.outro = this.outro;\n\t\tthis.outro = '';\n\n\t\tthis.end = index;\n\n\t\tif (this.edited) {\n\t\t\t// after split we should save the edit content record into the correct chunk\n\t\t\t// to make sure sourcemap correct\n\t\t\t// For example:\n\t\t\t// ' test'.trim()\n\t\t\t// split -> ' ' + 'test'\n\t\t\t// ✔️ edit -> '' + 'test'\n\t\t\t// ✖️ edit -> 'test' + ''\n\t\t\t// TODO is this block necessary?...\n\t\t\tnewChunk.edit('', false);\n\t\t\tthis.content = '';\n\t\t} else {\n\t\t\tthis.content = originalBefore;\n\t\t}\n\n\t\tnewChunk.next = this.next;\n\t\tif (newChunk.next) newChunk.next.previous = newChunk;\n\t\tnewChunk.previous = this;\n\t\tthis.next = newChunk;\n\n\t\treturn newChunk;\n\t}\n\n\ttoString() {\n\t\treturn this.intro + this.content + this.outro;\n\t}\n\n\ttrimEnd(rx) {\n\t\tthis.outro = this.outro.replace(rx, '');\n\t\tif (this.outro.length) return true;\n\n\t\tconst trimmed = this.content.replace(rx, '');\n\n\t\tif (trimmed.length) {\n\t\t\tif (trimmed !== this.content) {\n\t\t\t\tthis.split(this.start + trimmed.length).edit('', undefined, true);\n\t\t\t\tif (this.edited) {\n\t\t\t\t\t// save the change, if it has been edited\n\t\t\t\t\tthis.edit(trimmed, this.storeName, true);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t} else {\n\t\t\tthis.edit('', undefined, true);\n\n\t\t\tthis.intro = this.intro.replace(rx, '');\n\t\t\tif (this.intro.length) return true;\n\t\t}\n\t}\n\n\ttrimStart(rx) {\n\t\tthis.intro = this.intro.replace(rx, '');\n\t\tif (this.intro.length) return true;\n\n\t\tconst trimmed = this.content.replace(rx, '');\n\n\t\tif (trimmed.length) {\n\t\t\tif (trimmed !== this.content) {\n\t\t\t\tconst newChunk = this.split(this.end - trimmed.length);\n\t\t\t\tif (this.edited) {\n\t\t\t\t\t// save the change, if it has been edited\n\t\t\t\t\tnewChunk.edit(trimmed, this.storeName, true);\n\t\t\t\t}\n\t\t\t\tthis.edit('', undefined, true);\n\t\t\t}\n\t\t\treturn true;\n\t\t} else {\n\t\t\tthis.edit('', undefined, true);\n\n\t\t\tthis.outro = this.outro.replace(rx, '');\n\t\t\tif (this.outro.length) return true;\n\t\t}\n\t}\n}\n\nfunction getBtoa() {\n\tif (typeof globalThis !== 'undefined' && typeof globalThis.btoa === 'function') {\n\t\treturn (str) => globalThis.btoa(unescape(encodeURIComponent(str)));\n\t} else if (typeof Buffer === 'function') {\n\t\treturn (str) => Buffer.from(str, 'utf-8').toString('base64');\n\t} else {\n\t\treturn () => {\n\t\t\tthrow new Error('Unsupported environment: `window.btoa` or `Buffer` should be supported.');\n\t\t};\n\t}\n}\n\nconst btoa = /*#__PURE__*/ getBtoa();\n\nclass SourceMap {\n\tconstructor(properties) {\n\t\tthis.version = 3;\n\t\tthis.file = properties.file;\n\t\tthis.sources = properties.sources;\n\t\tthis.sourcesContent = properties.sourcesContent;\n\t\tthis.names = properties.names;\n\t\tthis.mappings = encode(properties.mappings);\n\t\tif (typeof properties.x_google_ignoreList !== 'undefined') {\n\t\t\tthis.x_google_ignoreList = properties.x_google_ignoreList;\n\t\t}\n\t\tif (typeof properties.debugId !== 'undefined') {\n\t\t\tthis.debugId = properties.debugId;\n\t\t}\n\t}\n\n\ttoString() {\n\t\treturn JSON.stringify(this);\n\t}\n\n\ttoUrl() {\n\t\treturn 'data:application/json;charset=utf-8;base64,' + btoa(this.toString());\n\t}\n}\n\nfunction guessIndent(code) {\n\tconst lines = code.split('\\n');\n\n\tconst tabbed = lines.filter((line) => /^\\t+/.test(line));\n\tconst spaced = lines.filter((line) => /^ {2,}/.test(line));\n\n\tif (tabbed.length === 0 && spaced.length === 0) {\n\t\treturn null;\n\t}\n\n\t// More lines tabbed than spaced? Assume tabs, and\n\t// default to tabs in the case of a tie (or nothing\n\t// to go on)\n\tif (tabbed.length >= spaced.length) {\n\t\treturn '\\t';\n\t}\n\n\t// Otherwise, we need to guess the multiple\n\tconst min = spaced.reduce((previous, current) => {\n\t\tconst numSpaces = /^ +/.exec(current)[0].length;\n\t\treturn Math.min(numSpaces, previous);\n\t}, Infinity);\n\n\treturn new Array(min + 1).join(' ');\n}\n\nfunction getRelativePath(from, to) {\n\tconst fromParts = from.split(/[/\\\\]/);\n\tconst toParts = to.split(/[/\\\\]/);\n\n\tfromParts.pop(); // get dirname\n\n\twhile (fromParts[0] === toParts[0]) {\n\t\tfromParts.shift();\n\t\ttoParts.shift();\n\t}\n\n\tif (fromParts.length) {\n\t\tlet i = fromParts.length;\n\t\twhile (i--) fromParts[i] = '..';\n\t}\n\n\treturn fromParts.concat(toParts).join('/');\n}\n\nconst toString = Object.prototype.toString;\n\nfunction isObject(thing) {\n\treturn toString.call(thing) === '[object Object]';\n}\n\nfunction getLocator(source) {\n\tconst originalLines = source.split('\\n');\n\tconst lineOffsets = [];\n\n\tfor (let i = 0, pos = 0; i < originalLines.length; i++) {\n\t\tlineOffsets.push(pos);\n\t\tpos += originalLines[i].length + 1;\n\t}\n\n\treturn function locate(index) {\n\t\tlet i = 0;\n\t\tlet j = lineOffsets.length;\n\t\twhile (i < j) {\n\t\t\tconst m = (i + j) >> 1;\n\t\t\tif (index < lineOffsets[m]) {\n\t\t\t\tj = m;\n\t\t\t} else {\n\t\t\t\ti = m + 1;\n\t\t\t}\n\t\t}\n\t\tconst line = i - 1;\n\t\tconst column = index - lineOffsets[line];\n\t\treturn { line, column };\n\t};\n}\n\nconst wordRegex = /\\w/;\n\nclass Mappings {\n\tconstructor(hires) {\n\t\tthis.hires = hires;\n\t\tthis.generatedCodeLine = 0;\n\t\tthis.generatedCodeColumn = 0;\n\t\tthis.raw = [];\n\t\tthis.rawSegments = this.raw[this.generatedCodeLine] = [];\n\t\tthis.pending = null;\n\t}\n\n\taddEdit(sourceIndex, content, loc, nameIndex) {\n\t\tif (content.length) {\n\t\t\tconst contentLengthMinusOne = content.length - 1;\n\t\t\tlet contentLineEnd = content.indexOf('\\n', 0);\n\t\t\tlet previousContentLineEnd = -1;\n\t\t\t// Loop through each line in the content and add a segment, but stop if the last line is empty,\n\t\t\t// else code afterwards would fill one line too many\n\t\t\twhile (contentLineEnd >= 0 && contentLengthMinusOne > contentLineEnd) {\n\t\t\t\tconst segment = [this.generatedCodeColumn, sourceIndex, loc.line, loc.column];\n\t\t\t\tif (nameIndex >= 0) {\n\t\t\t\t\tsegment.push(nameIndex);\n\t\t\t\t}\n\t\t\t\tthis.rawSegments.push(segment);\n\n\t\t\t\tthis.generatedCodeLine += 1;\n\t\t\t\tthis.raw[this.generatedCodeLine] = this.rawSegments = [];\n\t\t\t\tthis.generatedCodeColumn = 0;\n\n\t\t\t\tpreviousContentLineEnd = contentLineEnd;\n\t\t\t\tcontentLineEnd = content.indexOf('\\n', contentLineEnd + 1);\n\t\t\t}\n\n\t\t\tconst segment = [this.generatedCodeColumn, sourceIndex, loc.line, loc.column];\n\t\t\tif (nameIndex >= 0) {\n\t\t\t\tsegment.push(nameIndex);\n\t\t\t}\n\t\t\tthis.rawSegments.push(segment);\n\n\t\t\tthis.advance(content.slice(previousContentLineEnd + 1));\n\t\t} else if (this.pending) {\n\t\t\tthis.rawSegments.push(this.pending);\n\t\t\tthis.advance(content);\n\t\t}\n\n\t\tthis.pending = null;\n\t}\n\n\taddUneditedChunk(sourceIndex, chunk, original, loc, sourcemapLocations) {\n\t\tlet originalCharIndex = chunk.start;\n\t\tlet first = true;\n\t\t// when iterating each char, check if it's in a word boundary\n\t\tlet charInHiresBoundary = false;\n\n\t\twhile (originalCharIndex < chunk.end) {\n\t\t\tif (original[originalCharIndex] === '\\n') {\n\t\t\t\tloc.line += 1;\n\t\t\t\tloc.column = 0;\n\t\t\t\tthis.generatedCodeLine += 1;\n\t\t\t\tthis.raw[this.generatedCodeLine] = this.rawSegments = [];\n\t\t\t\tthis.generatedCodeColumn = 0;\n\t\t\t\tfirst = true;\n\t\t\t\tcharInHiresBoundary = false;\n\t\t\t} else {\n\t\t\t\tif (this.hires || first || sourcemapLocations.has(originalCharIndex)) {\n\t\t\t\t\tconst segment = [this.generatedCodeColumn, sourceIndex, loc.line, loc.column];\n\n\t\t\t\t\tif (this.hires === 'boundary') {\n\t\t\t\t\t\t// in hires \"boundary\", group segments per word boundary than per char\n\t\t\t\t\t\tif (wordRegex.test(original[originalCharIndex])) {\n\t\t\t\t\t\t\t// for first char in the boundary found, start the boundary by pushing a segment\n\t\t\t\t\t\t\tif (!charInHiresBoundary) {\n\t\t\t\t\t\t\t\tthis.rawSegments.push(segment);\n\t\t\t\t\t\t\t\tcharInHiresBoundary = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t// for non-word char, end the boundary by pushing a segment\n\t\t\t\t\t\t\tthis.rawSegments.push(segment);\n\t\t\t\t\t\t\tcharInHiresBoundary = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.rawSegments.push(segment);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tloc.column += 1;\n\t\t\t\tthis.generatedCodeColumn += 1;\n\t\t\t\tfirst = false;\n\t\t\t}\n\n\t\t\toriginalCharIndex += 1;\n\t\t}\n\n\t\tthis.pending = null;\n\t}\n\n\tadvance(str) {\n\t\tif (!str) return;\n\n\t\tconst lines = str.split('\\n');\n\n\t\tif (lines.length > 1) {\n\t\t\tfor (let i = 0; i < lines.length - 1; i++) {\n\t\t\t\tthis.generatedCodeLine++;\n\t\t\t\tthis.raw[this.generatedCodeLine] = this.rawSegments = [];\n\t\t\t}\n\t\t\tthis.generatedCodeColumn = 0;\n\t\t}\n\n\t\tthis.generatedCodeColumn += lines[lines.length - 1].length;\n\t}\n}\n\nconst n = '\\n';\n\nconst warned = {\n\tinsertLeft: false,\n\tinsertRight: false,\n\tstoreName: false,\n};\n\nclass MagicString {\n\tconstructor(string, options = {}) {\n\t\tconst chunk = new Chunk(0, string.length, string);\n\n\t\tObject.defineProperties(this, {\n\t\t\toriginal: { writable: true, value: string },\n\t\t\toutro: { writable: true, value: '' },\n\t\t\tintro: { writable: true, value: '' },\n\t\t\tfirstChunk: { writable: true, value: chunk },\n\t\t\tlastChunk: { writable: true, value: chunk },\n\t\t\tlastSearchedChunk: { writable: true, value: chunk },\n\t\t\tbyStart: { writable: true, value: {} },\n\t\t\tbyEnd: { writable: true, value: {} },\n\t\t\tfilename: { writable: true, value: options.filename },\n\t\t\tindentExclusionRanges: { writable: true, value: options.indentExclusionRanges },\n\t\t\tsourcemapLocations: { writable: true, value: new BitSet() },\n\t\t\tstoredNames: { writable: true, value: {} },\n\t\t\tindentStr: { writable: true, value: undefined },\n\t\t\tignoreList: { writable: true, value: options.ignoreList },\n\t\t\toffset: { writable: true, value: options.offset || 0 },\n\t\t});\n\n\t\tthis.byStart[0] = chunk;\n\t\tthis.byEnd[string.length] = chunk;\n\t}\n\n\taddSourcemapLocation(char) {\n\t\tthis.sourcemapLocations.add(char);\n\t}\n\n\tappend(content) {\n\t\tif (typeof content !== 'string') throw new TypeError('outro content must be a string');\n\n\t\tthis.outro += content;\n\t\treturn this;\n\t}\n\n\tappendLeft(index, content) {\n\t\tindex = index + this.offset;\n\n\t\tif (typeof content !== 'string') throw new TypeError('inserted content must be a string');\n\n\t\tthis._split(index);\n\n\t\tconst chunk = this.byEnd[index];\n\n\t\tif (chunk) {\n\t\t\tchunk.appendLeft(content);\n\t\t} else {\n\t\t\tthis.intro += content;\n\t\t}\n\t\treturn this;\n\t}\n\n\tappendRight(index, content) {\n\t\tindex = index + this.offset;\n\n\t\tif (typeof content !== 'string') throw new TypeError('inserted content must be a string');\n\n\t\tthis._split(index);\n\n\t\tconst chunk = this.byStart[index];\n\n\t\tif (chunk) {\n\t\t\tchunk.appendRight(content);\n\t\t} else {\n\t\t\tthis.outro += content;\n\t\t}\n\t\treturn this;\n\t}\n\n\tclone() {\n\t\tconst cloned = new MagicString(this.original, { filename: this.filename, offset: this.offset });\n\n\t\tlet originalChunk = this.firstChunk;\n\t\tlet clonedChunk = (cloned.firstChunk = cloned.lastSearchedChunk = originalChunk.clone());\n\n\t\twhile (originalChunk) {\n\t\t\tcloned.byStart[clonedChunk.start] = clonedChunk;\n\t\t\tcloned.byEnd[clonedChunk.end] = clonedChunk;\n\n\t\t\tconst nextOriginalChunk = originalChunk.next;\n\t\t\tconst nextClonedChunk = nextOriginalChunk && nextOriginalChunk.clone();\n\n\t\t\tif (nextClonedChunk) {\n\t\t\t\tclonedChunk.next = nextClonedChunk;\n\t\t\t\tnextClonedChunk.previous = clonedChunk;\n\n\t\t\t\tclonedChunk = nextClonedChunk;\n\t\t\t}\n\n\t\t\toriginalChunk = nextOriginalChunk;\n\t\t}\n\n\t\tcloned.lastChunk = clonedChunk;\n\n\t\tif (this.indentExclusionRanges) {\n\t\t\tcloned.indentExclusionRanges = this.indentExclusionRanges.slice();\n\t\t}\n\n\t\tcloned.sourcemapLocations = new BitSet(this.sourcemapLocations);\n\n\t\tcloned.intro = this.intro;\n\t\tcloned.outro = this.outro;\n\n\t\treturn cloned;\n\t}\n\n\tgenerateDecodedMap(options) {\n\t\toptions = options || {};\n\n\t\tconst sourceIndex = 0;\n\t\tconst names = Object.keys(this.storedNames);\n\t\tconst mappings = new Mappings(options.hires);\n\n\t\tconst locate = getLocator(this.original);\n\n\t\tif (this.intro) {\n\t\t\tmappings.advance(this.intro);\n\t\t}\n\n\t\tthis.firstChunk.eachNext((chunk) => {\n\t\t\tconst loc = locate(chunk.start);\n\n\t\t\tif (chunk.intro.length) mappings.advance(chunk.intro);\n\n\t\t\tif (chunk.edited) {\n\t\t\t\tmappings.addEdit(\n\t\t\t\t\tsourceIndex,\n\t\t\t\t\tchunk.content,\n\t\t\t\t\tloc,\n\t\t\t\t\tchunk.storeName ? names.indexOf(chunk.original) : -1,\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\tmappings.addUneditedChunk(sourceIndex, chunk, this.original, loc, this.sourcemapLocations);\n\t\t\t}\n\n\t\t\tif (chunk.outro.length) mappings.advance(chunk.outro);\n\t\t});\n\n\t\tif (this.outro) {\n\t\t\tmappings.advance(this.outro);\n\t\t}\n\n\t\treturn {\n\t\t\tfile: options.file ? options.file.split(/[/\\\\]/).pop() : undefined,\n\t\t\tsources: [\n\t\t\t\toptions.source ? getRelativePath(options.file || '', options.source) : options.file || '',\n\t\t\t],\n\t\t\tsourcesContent: options.includeContent ? [this.original] : undefined,\n\t\t\tnames,\n\t\t\tmappings: mappings.raw,\n\t\t\tx_google_ignoreList: this.ignoreList ? [sourceIndex] : undefined,\n\t\t};\n\t}\n\n\tgenerateMap(options) {\n\t\treturn new SourceMap(this.generateDecodedMap(options));\n\t}\n\n\t_ensureindentStr() {\n\t\tif (this.indentStr === undefined) {\n\t\t\tthis.indentStr = guessIndent(this.original);\n\t\t}\n\t}\n\n\t_getRawIndentString() {\n\t\tthis._ensureindentStr();\n\t\treturn this.indentStr;\n\t}\n\n\tgetIndentString() {\n\t\tthis._ensureindentStr();\n\t\treturn this.indentStr === null ? '\\t' : this.indentStr;\n\t}\n\n\tindent(indentStr, options) {\n\t\tconst pattern = /^[^\\r\\n]/gm;\n\n\t\tif (isObject(indentStr)) {\n\t\t\toptions = indentStr;\n\t\t\tindentStr = undefined;\n\t\t}\n\n\t\tif (indentStr === undefined) {\n\t\t\tthis._ensureindentStr();\n\t\t\tindentStr = this.indentStr || '\\t';\n\t\t}\n\n\t\tif (indentStr === '') return this; // noop\n\n\t\toptions = options || {};\n\n\t\t// Process exclusion ranges\n\t\tconst isExcluded = {};\n\n\t\tif (options.exclude) {\n\t\t\tconst exclusions =\n\t\t\t\ttypeof options.exclude[0] === 'number' ? [options.exclude] : options.exclude;\n\t\t\texclusions.forEach((exclusion) => {\n\t\t\t\tfor (let i = exclusion[0]; i < exclusion[1]; i += 1) {\n\t\t\t\t\tisExcluded[i] = true;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\n\t\tlet shouldIndentNextCharacter = options.indentStart !== false;\n\t\tconst replacer = (match) => {\n\t\t\tif (shouldIndentNextCharacter) return `${indentStr}${match}`;\n\t\t\tshouldIndentNextCharacter = true;\n\t\t\treturn match;\n\t\t};\n\n\t\tthis.intro = this.intro.replace(pattern, replacer);\n\n\t\tlet charIndex = 0;\n\t\tlet chunk = this.firstChunk;\n\n\t\twhile (chunk) {\n\t\t\tconst end = chunk.end;\n\n\t\t\tif (chunk.edited) {\n\t\t\t\tif (!isExcluded[charIndex]) {\n\t\t\t\t\tchunk.content = chunk.content.replace(pattern, replacer);\n\n\t\t\t\t\tif (chunk.content.length) {\n\t\t\t\t\t\tshouldIndentNextCharacter = chunk.content[chunk.content.length - 1] === '\\n';\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tcharIndex = chunk.start;\n\n\t\t\t\twhile (charIndex < end) {\n\t\t\t\t\tif (!isExcluded[charIndex]) {\n\t\t\t\t\t\tconst char = this.original[charIndex];\n\n\t\t\t\t\t\tif (char === '\\n') {\n\t\t\t\t\t\t\tshouldIndentNextCharacter = true;\n\t\t\t\t\t\t} else if (char !== '\\r' && shouldIndentNextCharacter) {\n\t\t\t\t\t\t\tshouldIndentNextCharacter = false;\n\n\t\t\t\t\t\t\tif (charIndex === chunk.start) {\n\t\t\t\t\t\t\t\tchunk.prependRight(indentStr);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tthis._splitChunk(chunk, charIndex);\n\t\t\t\t\t\t\t\tchunk = chunk.next;\n\t\t\t\t\t\t\t\tchunk.prependRight(indentStr);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tcharIndex += 1;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tcharIndex = chunk.end;\n\t\t\tchunk = chunk.next;\n\t\t}\n\n\t\tthis.outro = this.outro.replace(pattern, replacer);\n\n\t\treturn this;\n\t}\n\n\tinsert() {\n\t\tthrow new Error(\n\t\t\t'magicString.insert(...) is deprecated. Use prependRight(...) or appendLeft(...)',\n\t\t);\n\t}\n\n\tinsertLeft(index, content) {\n\t\tif (!warned.insertLeft) {\n\t\t\tconsole.warn(\n\t\t\t\t'magicString.insertLeft(...) is deprecated. Use magicString.appendLeft(...) instead',\n\t\t\t);\n\t\t\twarned.insertLeft = true;\n\t\t}\n\n\t\treturn this.appendLeft(index, content);\n\t}\n\n\tinsertRight(index, content) {\n\t\tif (!warned.insertRight) {\n\t\t\tconsole.warn(\n\t\t\t\t'magicString.insertRight(...) is deprecated. Use magicString.prependRight(...) instead',\n\t\t\t);\n\t\t\twarned.insertRight = true;\n\t\t}\n\n\t\treturn this.prependRight(index, content);\n\t}\n\n\tmove(start, end, index) {\n\t\tstart = start + this.offset;\n\t\tend = end + this.offset;\n\t\tindex = index + this.offset;\n\n\t\tif (index >= start && index <= end) throw new Error('Cannot move a selection inside itself');\n\n\t\tthis._split(start);\n\t\tthis._split(end);\n\t\tthis._split(index);\n\n\t\tconst first = this.byStart[start];\n\t\tconst last = this.byEnd[end];\n\n\t\tconst oldLeft = first.previous;\n\t\tconst oldRight = last.next;\n\n\t\tconst newRight = this.byStart[index];\n\t\tif (!newRight && last === this.lastChunk) return this;\n\t\tconst newLeft = newRight ? newRight.previous : this.lastChunk;\n\n\t\tif (oldLeft) oldLeft.next = oldRight;\n\t\tif (oldRight) oldRight.previous = oldLeft;\n\n\t\tif (newLeft) newLeft.next = first;\n\t\tif (newRight) newRight.previous = last;\n\n\t\tif (!first.previous) this.firstChunk = last.next;\n\t\tif (!last.next) {\n\t\t\tthis.lastChunk = first.previous;\n\t\t\tthis.lastChunk.next = null;\n\t\t}\n\n\t\tfirst.previous = newLeft;\n\t\tlast.next = newRight || null;\n\n\t\tif (!newLeft) this.firstChunk = first;\n\t\tif (!newRight) this.lastChunk = last;\n\t\treturn this;\n\t}\n\n\toverwrite(start, end, content, options) {\n\t\toptions = options || {};\n\t\treturn this.update(start, end, content, { ...options, overwrite: !options.contentOnly });\n\t}\n\n\tupdate(start, end, content, options) {\n\t\tstart = start + this.offset;\n\t\tend = end + this.offset;\n\n\t\tif (typeof content !== 'string') throw new TypeError('replacement content must be a string');\n\n\t\tif (this.original.length !== 0) {\n\t\t\twhile (start < 0) start += this.original.length;\n\t\t\twhile (end < 0) end += this.original.length;\n\t\t}\n\n\t\tif (end > this.original.length) throw new Error('end is out of bounds');\n\t\tif (start === end)\n\t\t\tthrow new Error(\n\t\t\t\t'Cannot overwrite a zero-length range – use appendLeft or prependRight instead',\n\t\t\t);\n\n\t\tthis._split(start);\n\t\tthis._split(end);\n\n\t\tif (options === true) {\n\t\t\tif (!warned.storeName) {\n\t\t\t\tconsole.warn(\n\t\t\t\t\t'The final argument to magicString.overwrite(...) should be an options object. See https://github.com/rich-harris/magic-string',\n\t\t\t\t);\n\t\t\t\twarned.storeName = true;\n\t\t\t}\n\n\t\t\toptions = { storeName: true };\n\t\t}\n\t\tconst storeName = options !== undefined ? options.storeName : false;\n\t\tconst overwrite = options !== undefined ? options.overwrite : false;\n\n\t\tif (storeName) {\n\t\t\tconst original = this.original.slice(start, end);\n\t\t\tObject.defineProperty(this.storedNames, original, {\n\t\t\t\twritable: true,\n\t\t\t\tvalue: true,\n\t\t\t\tenumerable: true,\n\t\t\t});\n\t\t}\n\n\t\tconst first = this.byStart[start];\n\t\tconst last = this.byEnd[end];\n\n\t\tif (first) {\n\t\t\tlet chunk = first;\n\t\t\twhile (chunk !== last) {\n\t\t\t\tif (chunk.next !== this.byStart[chunk.end]) {\n\t\t\t\t\tthrow new Error('Cannot overwrite across a split point');\n\t\t\t\t}\n\t\t\t\tchunk = chunk.next;\n\t\t\t\tchunk.edit('', false);\n\t\t\t}\n\n\t\t\tfirst.edit(content, storeName, !overwrite);\n\t\t} else {\n\t\t\t// must be inserting at the end\n\t\t\tconst newChunk = new Chunk(start, end, '').edit(content, storeName);\n\n\t\t\t// TODO last chunk in the array may not be the last chunk, if it's moved...\n\t\t\tlast.next = newChunk;\n\t\t\tnewChunk.previous = last;\n\t\t}\n\t\treturn this;\n\t}\n\n\tprepend(content) {\n\t\tif (typeof content !== 'string') throw new TypeError('outro content must be a string');\n\n\t\tthis.intro = content + this.intro;\n\t\treturn this;\n\t}\n\n\tprependLeft(index, content) {\n\t\tindex = index + this.offset;\n\n\t\tif (typeof content !== 'string') throw new TypeError('inserted content must be a string');\n\n\t\tthis._split(index);\n\n\t\tconst chunk = this.byEnd[index];\n\n\t\tif (chunk) {\n\t\t\tchunk.prependLeft(content);\n\t\t} else {\n\t\t\tthis.intro = content + this.intro;\n\t\t}\n\t\treturn this;\n\t}\n\n\tprependRight(index, content) {\n\t\tindex = index + this.offset;\n\n\t\tif (typeof content !== 'string') throw new TypeError('inserted content must be a string');\n\n\t\tthis._split(index);\n\n\t\tconst chunk = this.byStart[index];\n\n\t\tif (chunk) {\n\t\t\tchunk.prependRight(content);\n\t\t} else {\n\t\t\tthis.outro = content + this.outro;\n\t\t}\n\t\treturn this;\n\t}\n\n\tremove(start, end) {\n\t\tstart = start + this.offset;\n\t\tend = end + this.offset;\n\n\t\tif (this.original.length !== 0) {\n\t\t\twhile (start < 0) start += this.original.length;\n\t\t\twhile (end < 0) end += this.original.length;\n\t\t}\n\n\t\tif (start === end) return this;\n\n\t\tif (start < 0 || end > this.original.length) throw new Error('Character is out of bounds');\n\t\tif (start > end) throw new Error('end must be greater than start');\n\n\t\tthis._split(start);\n\t\tthis._split(end);\n\n\t\tlet chunk = this.byStart[start];\n\n\t\twhile (chunk) {\n\t\t\tchunk.intro = '';\n\t\t\tchunk.outro = '';\n\t\t\tchunk.edit('');\n\n\t\t\tchunk = end > chunk.end ? this.byStart[chunk.end] : null;\n\t\t}\n\t\treturn this;\n\t}\n\n\treset(start, end) {\n\t\tstart = start + this.offset;\n\t\tend = end + this.offset;\n\n\t\tif (this.original.length !== 0) {\n\t\t\twhile (start < 0) start += this.original.length;\n\t\t\twhile (end < 0) end += this.original.length;\n\t\t}\n\n\t\tif (start === end) return this;\n\n\t\tif (start < 0 || end > this.original.length) throw new Error('Character is out of bounds');\n\t\tif (start > end) throw new Error('end must be greater than start');\n\n\t\tthis._split(start);\n\t\tthis._split(end);\n\n\t\tlet chunk = this.byStart[start];\n\n\t\twhile (chunk) {\n\t\t\tchunk.reset();\n\n\t\t\tchunk = end > chunk.end ? this.byStart[chunk.end] : null;\n\t\t}\n\t\treturn this;\n\t}\n\n\tlastChar() {\n\t\tif (this.outro.length) return this.outro[this.outro.length - 1];\n\t\tlet chunk = this.lastChunk;\n\t\tdo {\n\t\t\tif (chunk.outro.length) return chunk.outro[chunk.outro.length - 1];\n\t\t\tif (chunk.content.length) return chunk.content[chunk.content.length - 1];\n\t\t\tif (chunk.intro.length) return chunk.intro[chunk.intro.length - 1];\n\t\t} while ((chunk = chunk.previous));\n\t\tif (this.intro.length) return this.intro[this.intro.length - 1];\n\t\treturn '';\n\t}\n\n\tlastLine() {\n\t\tlet lineIndex = this.outro.lastIndexOf(n);\n\t\tif (lineIndex !== -1) return this.outro.substr(lineIndex + 1);\n\t\tlet lineStr = this.outro;\n\t\tlet chunk = this.lastChunk;\n\t\tdo {\n\t\t\tif (chunk.outro.length > 0) {\n\t\t\t\tlineIndex = chunk.outro.lastIndexOf(n);\n\t\t\t\tif (lineIndex !== -1) return chunk.outro.substr(lineIndex + 1) + lineStr;\n\t\t\t\tlineStr = chunk.outro + lineStr;\n\t\t\t}\n\n\t\t\tif (chunk.content.length > 0) {\n\t\t\t\tlineIndex = chunk.content.lastIndexOf(n);\n\t\t\t\tif (lineIndex !== -1) return chunk.content.substr(lineIndex + 1) + lineStr;\n\t\t\t\tlineStr = chunk.content + lineStr;\n\t\t\t}\n\n\t\t\tif (chunk.intro.length > 0) {\n\t\t\t\tlineIndex = chunk.intro.lastIndexOf(n);\n\t\t\t\tif (lineIndex !== -1) return chunk.intro.substr(lineIndex + 1) + lineStr;\n\t\t\t\tlineStr = chunk.intro + lineStr;\n\t\t\t}\n\t\t} while ((chunk = chunk.previous));\n\t\tlineIndex = this.intro.lastIndexOf(n);\n\t\tif (lineIndex !== -1) return this.intro.substr(lineIndex + 1) + lineStr;\n\t\treturn this.intro + lineStr;\n\t}\n\n\tslice(start = 0, end = this.original.length - this.offset) {\n\t\tstart = start + this.offset;\n\t\tend = end + this.offset;\n\n\t\tif (this.original.length !== 0) {\n\t\t\twhile (start < 0) start += this.original.length;\n\t\t\twhile (end < 0) end += this.original.length;\n\t\t}\n\n\t\tlet result = '';\n\n\t\t// find start chunk\n\t\tlet chunk = this.firstChunk;\n\t\twhile (chunk && (chunk.start > start || chunk.end <= start)) {\n\t\t\t// found end chunk before start\n\t\t\tif (chunk.start < end && chunk.end >= end) {\n\t\t\t\treturn result;\n\t\t\t}\n\n\t\t\tchunk = chunk.next;\n\t\t}\n\n\t\tif (chunk && chunk.edited && chunk.start !== start)\n\t\t\tthrow new Error(`Cannot use replaced character ${start} as slice start anchor.`);\n\n\t\tconst startChunk = chunk;\n\t\twhile (chunk) {\n\t\t\tif (chunk.intro && (startChunk !== chunk || chunk.start === start)) {\n\t\t\t\tresult += chunk.intro;\n\t\t\t}\n\n\t\t\tconst containsEnd = chunk.start < end && chunk.end >= end;\n\t\t\tif (containsEnd && chunk.edited && chunk.end !== end)\n\t\t\t\tthrow new Error(`Cannot use replaced character ${end} as slice end anchor.`);\n\n\t\t\tconst sliceStart = startChunk === chunk ? start - chunk.start : 0;\n\t\t\tconst sliceEnd = containsEnd ? chunk.content.length + end - chunk.end : chunk.content.length;\n\n\t\t\tresult += chunk.content.slice(sliceStart, sliceEnd);\n\n\t\t\tif (chunk.outro && (!containsEnd || chunk.end === end)) {\n\t\t\t\tresult += chunk.outro;\n\t\t\t}\n\n\t\t\tif (containsEnd) {\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tchunk = chunk.next;\n\t\t}\n\n\t\treturn result;\n\t}\n\n\t// TODO deprecate this? not really very useful\n\tsnip(start, end) {\n\t\tconst clone = this.clone();\n\t\tclone.remove(0, start);\n\t\tclone.remove(end, clone.original.length);\n\n\t\treturn clone;\n\t}\n\n\t_split(index) {\n\t\tif (this.byStart[index] || this.byEnd[index]) return;\n\n\t\tlet chunk = this.lastSearchedChunk;\n\t\tlet previousChunk = chunk;\n\t\tconst searchForward = index > chunk.end;\n\n\t\twhile (chunk) {\n\t\t\tif (chunk.contains(index)) return this._splitChunk(chunk, index);\n\n\t\t\tchunk = searchForward ? this.byStart[chunk.end] : this.byEnd[chunk.start];\n\n\t\t\t// Prevent infinite loop (e.g. via empty chunks, where start === end)\n\t\t\tif (chunk === previousChunk) return;\n\n\t\t\tpreviousChunk = chunk;\n\t\t}\n\t}\n\n\t_splitChunk(chunk, index) {\n\t\tif (chunk.edited && chunk.content.length) {\n\t\t\t// zero-length edited chunks are a special case (overlapping replacements)\n\t\t\tconst loc = getLocator(this.original)(index);\n\t\t\tthrow new Error(\n\t\t\t\t`Cannot split a chunk that has already been edited (${loc.line}:${loc.column} – \"${chunk.original}\")`,\n\t\t\t);\n\t\t}\n\n\t\tconst newChunk = chunk.split(index);\n\n\t\tthis.byEnd[index] = chunk;\n\t\tthis.byStart[index] = newChunk;\n\t\tthis.byEnd[newChunk.end] = newChunk;\n\n\t\tif (chunk === this.lastChunk) this.lastChunk = newChunk;\n\n\t\tthis.lastSearchedChunk = chunk;\n\t\treturn true;\n\t}\n\n\ttoString() {\n\t\tlet str = this.intro;\n\n\t\tlet chunk = this.firstChunk;\n\t\twhile (chunk) {\n\t\t\tstr += chunk.toString();\n\t\t\tchunk = chunk.next;\n\t\t}\n\n\t\treturn str + this.outro;\n\t}\n\n\tisEmpty() {\n\t\tlet chunk = this.firstChunk;\n\t\tdo {\n\t\t\tif (\n\t\t\t\t(chunk.intro.length && chunk.intro.trim()) ||\n\t\t\t\t(chunk.content.length && chunk.content.trim()) ||\n\t\t\t\t(chunk.outro.length && chunk.outro.trim())\n\t\t\t)\n\t\t\t\treturn false;\n\t\t} while ((chunk = chunk.next));\n\t\treturn true;\n\t}\n\n\tlength() {\n\t\tlet chunk = this.firstChunk;\n\t\tlet length = 0;\n\t\tdo {\n\t\t\tlength += chunk.intro.length + chunk.content.length + chunk.outro.length;\n\t\t} while ((chunk = chunk.next));\n\t\treturn length;\n\t}\n\n\ttrimLines() {\n\t\treturn this.trim('[\\\\r\\\\n]');\n\t}\n\n\ttrim(charType) {\n\t\treturn this.trimStart(charType).trimEnd(charType);\n\t}\n\n\ttrimEndAborted(charType) {\n\t\tconst rx = new RegExp((charType || '\\\\s') + '+$');\n\n\t\tthis.outro = this.outro.replace(rx, '');\n\t\tif (this.outro.length) return true;\n\n\t\tlet chunk = this.lastChunk;\n\n\t\tdo {\n\t\t\tconst end = chunk.end;\n\t\t\tconst aborted = chunk.trimEnd(rx);\n\n\t\t\t// if chunk was trimmed, we have a new lastChunk\n\t\t\tif (chunk.end !== end) {\n\t\t\t\tif (this.lastChunk === chunk) {\n\t\t\t\t\tthis.lastChunk = chunk.next;\n\t\t\t\t}\n\n\t\t\t\tthis.byEnd[chunk.end] = chunk;\n\t\t\t\tthis.byStart[chunk.next.start] = chunk.next;\n\t\t\t\tthis.byEnd[chunk.next.end] = chunk.next;\n\t\t\t}\n\n\t\t\tif (aborted) return true;\n\t\t\tchunk = chunk.previous;\n\t\t} while (chunk);\n\n\t\treturn false;\n\t}\n\n\ttrimEnd(charType) {\n\t\tthis.trimEndAborted(charType);\n\t\treturn this;\n\t}\n\ttrimStartAborted(charType) {\n\t\tconst rx = new RegExp('^' + (charType || '\\\\s') + '+');\n\n\t\tthis.intro = this.intro.replace(rx, '');\n\t\tif (this.intro.length) return true;\n\n\t\tlet chunk = this.firstChunk;\n\n\t\tdo {\n\t\t\tconst end = chunk.end;\n\t\t\tconst aborted = chunk.trimStart(rx);\n\n\t\t\tif (chunk.end !== end) {\n\t\t\t\t// special case...\n\t\t\t\tif (chunk === this.lastChunk) this.lastChunk = chunk.next;\n\n\t\t\t\tthis.byEnd[chunk.end] = chunk;\n\t\t\t\tthis.byStart[chunk.next.start] = chunk.next;\n\t\t\t\tthis.byEnd[chunk.next.end] = chunk.next;\n\t\t\t}\n\n\t\t\tif (aborted) return true;\n\t\t\tchunk = chunk.next;\n\t\t} while (chunk);\n\n\t\treturn false;\n\t}\n\n\ttrimStart(charType) {\n\t\tthis.trimStartAborted(charType);\n\t\treturn this;\n\t}\n\n\thasChanged() {\n\t\treturn this.original !== this.toString();\n\t}\n\n\t_replaceRegexp(searchValue, replacement) {\n\t\tfunction getReplacement(match, str) {\n\t\t\tif (typeof replacement === 'string') {\n\t\t\t\treturn replacement.replace(/\\$(\\$|&|\\d+)/g, (_, i) => {\n\t\t\t\t\t// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/replace#specifying_a_string_as_a_parameter\n\t\t\t\t\tif (i === '$') return '$';\n\t\t\t\t\tif (i === '&') return match[0];\n\t\t\t\t\tconst num = +i;\n\t\t\t\t\tif (num < match.length) return match[+i];\n\t\t\t\t\treturn `$${i}`;\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\treturn replacement(...match, match.index, str, match.groups);\n\t\t\t}\n\t\t}\n\t\tfunction matchAll(re, str) {\n\t\t\tlet match;\n\t\t\tconst matches = [];\n\t\t\twhile ((match = re.exec(str))) {\n\t\t\t\tmatches.push(match);\n\t\t\t}\n\t\t\treturn matches;\n\t\t}\n\t\tif (searchValue.global) {\n\t\t\tconst matches = matchAll(searchValue, this.original);\n\t\t\tmatches.forEach((match) => {\n\t\t\t\tif (match.index != null) {\n\t\t\t\t\tconst replacement = getReplacement(match, this.original);\n\t\t\t\t\tif (replacement !== match[0]) {\n\t\t\t\t\t\tthis.overwrite(match.index, match.index + match[0].length, replacement);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tconst match = this.original.match(searchValue);\n\t\t\tif (match && match.index != null) {\n\t\t\t\tconst replacement = getReplacement(match, this.original);\n\t\t\t\tif (replacement !== match[0]) {\n\t\t\t\t\tthis.overwrite(match.index, match.index + match[0].length, replacement);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn this;\n\t}\n\n\t_replaceString(string, replacement) {\n\t\tconst { original } = this;\n\t\tconst index = original.indexOf(string);\n\n\t\tif (index !== -1) {\n\t\t\tif (typeof replacement === 'function') {\n\t\t\t\treplacement = replacement(string, index, original);\n\t\t\t}\n\t\t\tif (string !== replacement) {\n\t\t\t\tthis.overwrite(index, index + string.length, replacement);\n\t\t\t}\n\t\t}\n\n\t\treturn this;\n\t}\n\n\treplace(searchValue, replacement) {\n\t\tif (typeof searchValue === 'string') {\n\t\t\treturn this._replaceString(searchValue, replacement);\n\t\t}\n\n\t\treturn this._replaceRegexp(searchValue, replacement);\n\t}\n\n\t_replaceAllString(string, replacement) {\n\t\tconst { original } = this;\n\t\tconst stringLength = string.length;\n\t\tfor (\n\t\t\tlet index = original.indexOf(string);\n\t\t\tindex !== -1;\n\t\t\tindex = original.indexOf(string, index + stringLength)\n\t\t) {\n\t\t\tconst previous = original.slice(index, index + stringLength);\n\t\t\tlet _replacement = replacement;\n\t\t\tif (typeof replacement === 'function') {\n\t\t\t\t_replacement = replacement(previous, index, original);\n\t\t\t}\n\t\t\tif (previous !== _replacement) this.overwrite(index, index + stringLength, _replacement);\n\t\t}\n\n\t\treturn this;\n\t}\n\n\treplaceAll(searchValue, replacement) {\n\t\tif (typeof searchValue === 'string') {\n\t\t\treturn this._replaceAllString(searchValue, replacement);\n\t\t}\n\n\t\tif (!searchValue.global) {\n\t\t\tthrow new TypeError(\n\t\t\t\t'MagicString.prototype.replaceAll called with a non-global RegExp argument',\n\t\t\t);\n\t\t}\n\n\t\treturn this._replaceRegexp(searchValue, replacement);\n\t}\n}\n\nconst hasOwnProp = Object.prototype.hasOwnProperty;\n\nclass Bundle {\n\tconstructor(options = {}) {\n\t\tthis.intro = options.intro || '';\n\t\tthis.separator = options.separator !== undefined ? options.separator : '\\n';\n\t\tthis.sources = [];\n\t\tthis.uniqueSources = [];\n\t\tthis.uniqueSourceIndexByFilename = {};\n\t}\n\n\taddSource(source) {\n\t\tif (source instanceof MagicString) {\n\t\t\treturn this.addSource({\n\t\t\t\tcontent: source,\n\t\t\t\tfilename: source.filename,\n\t\t\t\tseparator: this.separator,\n\t\t\t});\n\t\t}\n\n\t\tif (!isObject(source) || !source.content) {\n\t\t\tthrow new Error(\n\t\t\t\t'bundle.addSource() takes an object with a `content` property, which should be an instance of MagicString, and an optional `filename`',\n\t\t\t);\n\t\t}\n\n\t\t['filename', 'ignoreList', 'indentExclusionRanges', 'separator'].forEach((option) => {\n\t\t\tif (!hasOwnProp.call(source, option)) source[option] = source.content[option];\n\t\t});\n\n\t\tif (source.separator === undefined) {\n\t\t\t// TODO there's a bunch of this sort of thing, needs cleaning up\n\t\t\tsource.separator = this.separator;\n\t\t}\n\n\t\tif (source.filename) {\n\t\t\tif (!hasOwnProp.call(this.uniqueSourceIndexByFilename, source.filename)) {\n\t\t\t\tthis.uniqueSourceIndexByFilename[source.filename] = this.uniqueSources.length;\n\t\t\t\tthis.uniqueSources.push({ filename: source.filename, content: source.content.original });\n\t\t\t} else {\n\t\t\t\tconst uniqueSource = this.uniqueSources[this.uniqueSourceIndexByFilename[source.filename]];\n\t\t\t\tif (source.content.original !== uniqueSource.content) {\n\t\t\t\t\tthrow new Error(`Illegal source: same filename (${source.filename}), different contents`);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tthis.sources.push(source);\n\t\treturn this;\n\t}\n\n\tappend(str, options) {\n\t\tthis.addSource({\n\t\t\tcontent: new MagicString(str),\n\t\t\tseparator: (options && options.separator) || '',\n\t\t});\n\n\t\treturn this;\n\t}\n\n\tclone() {\n\t\tconst bundle = new Bundle({\n\t\t\tintro: this.intro,\n\t\t\tseparator: this.separator,\n\t\t});\n\n\t\tthis.sources.forEach((source) => {\n\t\t\tbundle.addSource({\n\t\t\t\tfilename: source.filename,\n\t\t\t\tcontent: source.content.clone(),\n\t\t\t\tseparator: source.separator,\n\t\t\t});\n\t\t});\n\n\t\treturn bundle;\n\t}\n\n\tgenerateDecodedMap(options = {}) {\n\t\tconst names = [];\n\t\tlet x_google_ignoreList = undefined;\n\t\tthis.sources.forEach((source) => {\n\t\t\tObject.keys(source.content.storedNames).forEach((name) => {\n\t\t\t\tif (!~names.indexOf(name)) names.push(name);\n\t\t\t});\n\t\t});\n\n\t\tconst mappings = new Mappings(options.hires);\n\n\t\tif (this.intro) {\n\t\t\tmappings.advance(this.intro);\n\t\t}\n\n\t\tthis.sources.forEach((source, i) => {\n\t\t\tif (i > 0) {\n\t\t\t\tmappings.advance(this.separator);\n\t\t\t}\n\n\t\t\tconst sourceIndex = source.filename ? this.uniqueSourceIndexByFilename[source.filename] : -1;\n\t\t\tconst magicString = source.content;\n\t\t\tconst locate = getLocator(magicString.original);\n\n\t\t\tif (magicString.intro) {\n\t\t\t\tmappings.advance(magicString.intro);\n\t\t\t}\n\n\t\t\tmagicString.firstChunk.eachNext((chunk) => {\n\t\t\t\tconst loc = locate(chunk.start);\n\n\t\t\t\tif (chunk.intro.length) mappings.advance(chunk.intro);\n\n\t\t\t\tif (source.filename) {\n\t\t\t\t\tif (chunk.edited) {\n\t\t\t\t\t\tmappings.addEdit(\n\t\t\t\t\t\t\tsourceIndex,\n\t\t\t\t\t\t\tchunk.content,\n\t\t\t\t\t\t\tloc,\n\t\t\t\t\t\t\tchunk.storeName ? names.indexOf(chunk.original) : -1,\n\t\t\t\t\t\t);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmappings.addUneditedChunk(\n\t\t\t\t\t\t\tsourceIndex,\n\t\t\t\t\t\t\tchunk,\n\t\t\t\t\t\t\tmagicString.original,\n\t\t\t\t\t\t\tloc,\n\t\t\t\t\t\t\tmagicString.sourcemapLocations,\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tmappings.advance(chunk.content);\n\t\t\t\t}\n\n\t\t\t\tif (chunk.outro.length) mappings.advance(chunk.outro);\n\t\t\t});\n\n\t\t\tif (magicString.outro) {\n\t\t\t\tmappings.advance(magicString.outro);\n\t\t\t}\n\n\t\t\tif (source.ignoreList && sourceIndex !== -1) {\n\t\t\t\tif (x_google_ignoreList === undefined) {\n\t\t\t\t\tx_google_ignoreList = [];\n\t\t\t\t}\n\t\t\t\tx_google_ignoreList.push(sourceIndex);\n\t\t\t}\n\t\t});\n\n\t\treturn {\n\t\t\tfile: options.file ? options.file.split(/[/\\\\]/).pop() : undefined,\n\t\t\tsources: this.uniqueSources.map((source) => {\n\t\t\t\treturn options.file ? getRelativePath(options.file, source.filename) : source.filename;\n\t\t\t}),\n\t\t\tsourcesContent: this.uniqueSources.map((source) => {\n\t\t\t\treturn options.includeContent ? source.content : null;\n\t\t\t}),\n\t\t\tnames,\n\t\t\tmappings: mappings.raw,\n\t\t\tx_google_ignoreList,\n\t\t};\n\t}\n\n\tgenerateMap(options) {\n\t\treturn new SourceMap(this.generateDecodedMap(options));\n\t}\n\n\tgetIndentString() {\n\t\tconst indentStringCounts = {};\n\n\t\tthis.sources.forEach((source) => {\n\t\t\tconst indentStr = source.content._getRawIndentString();\n\n\t\t\tif (indentStr === null) return;\n\n\t\t\tif (!indentStringCounts[indentStr]) indentStringCounts[indentStr] = 0;\n\t\t\tindentStringCounts[indentStr] += 1;\n\t\t});\n\n\t\treturn (\n\t\t\tObject.keys(indentStringCounts).sort((a, b) => {\n\t\t\t\treturn indentStringCounts[a] - indentStringCounts[b];\n\t\t\t})[0] || '\\t'\n\t\t);\n\t}\n\n\tindent(indentStr) {\n\t\tif (!arguments.length) {\n\t\t\tindentStr = this.getIndentString();\n\t\t}\n\n\t\tif (indentStr === '') return this; // noop\n\n\t\tlet trailingNewline = !this.intro || this.intro.slice(-1) === '\\n';\n\n\t\tthis.sources.forEach((source, i) => {\n\t\t\tconst separator = source.separator !== undefined ? source.separator : this.separator;\n\t\t\tconst indentStart = trailingNewline || (i > 0 && /\\r?\\n$/.test(separator));\n\n\t\t\tsource.content.indent(indentStr, {\n\t\t\t\texclude: source.indentExclusionRanges,\n\t\t\t\tindentStart, //: trailingNewline || /\\r?\\n$/.test( separator ) //true///\\r?\\n/.test( separator )\n\t\t\t});\n\n\t\t\ttrailingNewline = source.content.lastChar() === '\\n';\n\t\t});\n\n\t\tif (this.intro) {\n\t\t\tthis.intro =\n\t\t\t\tindentStr +\n\t\t\t\tthis.intro.replace(/^[^\\n]/gm, (match, index) => {\n\t\t\t\t\treturn index > 0 ? indentStr + match : match;\n\t\t\t\t});\n\t\t}\n\n\t\treturn this;\n\t}\n\n\tprepend(str) {\n\t\tthis.intro = str + this.intro;\n\t\treturn this;\n\t}\n\n\ttoString() {\n\t\tconst body = this.sources\n\t\t\t.map((source, i) => {\n\t\t\t\tconst separator = source.separator !== undefined ? source.separator : this.separator;\n\t\t\t\tconst str = (i > 0 ? separator : '') + source.content.toString();\n\n\t\t\t\treturn str;\n\t\t\t})\n\t\t\t.join('');\n\n\t\treturn this.intro + body;\n\t}\n\n\tisEmpty() {\n\t\tif (this.intro.length && this.intro.trim()) return false;\n\t\tif (this.sources.some((source) => !source.content.isEmpty())) return false;\n\t\treturn true;\n\t}\n\n\tlength() {\n\t\treturn this.sources.reduce(\n\t\t\t(length, source) => length + source.content.length(),\n\t\t\tthis.intro.length,\n\t\t);\n\t}\n\n\ttrimLines() {\n\t\treturn this.trim('[\\\\r\\\\n]');\n\t}\n\n\ttrim(charType) {\n\t\treturn this.trimStart(charType).trimEnd(charType);\n\t}\n\n\ttrimStart(charType) {\n\t\tconst rx = new RegExp('^' + (charType || '\\\\s') + '+');\n\t\tthis.intro = this.intro.replace(rx, '');\n\n\t\tif (!this.intro) {\n\t\t\tlet source;\n\t\t\tlet i = 0;\n\n\t\t\tdo {\n\t\t\t\tsource = this.sources[i++];\n\t\t\t\tif (!source) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t} while (!source.content.trimStartAborted(charType));\n\t\t}\n\n\t\treturn this;\n\t}\n\n\ttrimEnd(charType) {\n\t\tconst rx = new RegExp((charType || '\\\\s') + '+$');\n\n\t\tlet source;\n\t\tlet i = this.sources.length - 1;\n\n\t\tdo {\n\t\t\tsource = this.sources[i--];\n\t\t\tif (!source) {\n\t\t\t\tthis.intro = this.intro.replace(rx, '');\n\t\t\t\tbreak;\n\t\t\t}\n\t\t} while (!source.content.trimEndAborted(charType));\n\n\t\treturn this;\n\t}\n}\n\nexport { Bundle, SourceMap, MagicString as default };\n//# sourceMappingURL=magic-string.es.mjs.map\n"
|
|
8
8
|
],
|
|
9
9
|
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{"version":3,"file":"RealtimeClient-b6NvkUAQ.js","names":[],"sources":["../../services/broadcast/protocol.ts","../../client/realtime/RealtimeClient.ts"],"sourcesContent":["/**\n * The `gemi.v1` WebSocket protocol, shared by the server transport\n * (`SocketHub`) and the browser client (`gemi/client`'s connection manager).\n * Types and constants only: this module is imported by the browser bundle, so\n * it must never import a server module.\n *\n * Every frame is a JSON text frame. Binary frames are refused.\n *\n * From the client:\n *\n * - `{op:\"sub\", id, ch, p?}`: subscribe `id` (chosen by the client, unique per\n * socket) to the channel pattern `ch` with params `p`. The server builds\n * the topic and authorizes it.\n * - `{op:\"unsub\", id}`\n * - `{op:\"ping\"}`: answered with `pong`. The client sends one every\n * `heartbeatMs` and reconnects when it hears nothing for twice that.\n *\n * From the server:\n *\n * - `{op:\"hello\", socketId, tag, heartbeatMs}`: the first frame. `socketId`\n * goes in the `X-Gemi-Socket` header of the client's own requests (for\n * `Broadcast.toOthers`); it is never shown to anyone else. `tag` is what\n * an event frame's `x` carries when it skips this socket.\n * - `{op:\"subscribed\", id, t}`: `id` joined topic `t`. Sent only once this\n * process receives the topic's events, so the resync the client runs on it\n * cannot miss one.\n * - `{op:\"denied\", id, code}`: `id` was refused, or later revoked.\n * - `{op:\"ev\", t, ev, d?, x?}`: an event on topic `t`. Dropped by the socket\n * whose `tag` is `x`.\n * - `{op:\"gap\"}`: events may have been lost for this socket; resync all.\n * - `{op:\"pong\"}`\n * - `{op:\"bye\", code, retryAfter}`: the server is going away (a restart).\n * Reconnect after `retryAfter` ms.\n */\n\n/** The WebSocket subprotocol. */\nexport const BROADCAST_PROTOCOL = \"gemi.v1\";\n\n/** The default endpoint, `defineBroadcastConfig({ path })`. */\nexport const DEFAULT_SOCKET_PATH = \"/__gemi/socket\";\n\nexport { SOCKET_ID_HEADER } from \"./socketHeader\";\n\n/** What a subscription id may look like. */\nexport const SUBSCRIPTION_ID = /^[A-Za-z0-9_-]{1,32}$/;\n\n/**\n * Close codes the server uses. 1012 and 1013 are the standard \"restart\" and\n * \"try again later\"; the 4xxx ones are gemi's own.\n */\nexport const CloseCode = {\n /** The client went away (tab closed, socket released). */\n Normal: 1000,\n /** A frame that was not JSON text, or not a known op. */\n UnsupportedData: 1003,\n /** Too many frames, or a frame over the size limit. */\n PolicyViolation: 1008,\n /** The server is restarting; `bye` said when to come back. */\n Restart: 1012,\n /** The socket fell too far behind; reconnect and resync. */\n TryAgainLater: 1013,\n /** The socket's user was signed out or its access revoked. */\n Revoked: 4001,\n} as const;\n\n/** Why a subscription was refused. */\nexport type DeniedCode =\n /** No channel with that pattern. Permanent. */\n | \"unknown_channel\"\n /** Missing, extra or malformed params. Permanent. */\n | \"invalid_params\"\n /** The channel's authorization said no. */\n | \"denied\"\n /** Authorization failed (a session store outage, a bug). Retryable. */\n | \"error\"\n /** The socket has `maxChannelsPerSocket` subscriptions already. */\n | \"limit\"\n /** Too many `sub`/`unsub` frames; retry later. */\n | \"rate_limited\"\n /** The subscription was revoked by `Broadcast.revoke`. */\n | \"revoked\"\n /** The frame was malformed, or the id is already in use. */\n | \"invalid\";\n\nexport type ClientFrame =\n | { op: \"sub\"; id: string; ch: string; p?: Record<string, string | number> }\n | { op: \"unsub\"; id: string }\n | { op: \"ping\" };\n\nexport type ServerFrame =\n | { op: \"hello\"; socketId: string; tag: string; heartbeatMs: number }\n | { op: \"subscribed\"; id: string; t: string }\n | { op: \"denied\"; id: string; code: DeniedCode }\n | { op: \"ev\"; t: string; ev: string; d?: unknown; x?: string }\n | { op: \"gap\" }\n | { op: \"pong\" }\n | { op: \"bye\"; code: number; retryAfter: number };\n\n/**\n * Whether a refusal is final for this socket's session: resubscribing will\n * get the same answer, so the client does not retry it on its own.\n */\nexport function isPermanentDenial(code: DeniedCode): boolean {\n return code === \"unknown_channel\" || code === \"invalid_params\" || code === \"invalid\";\n}\n","import {\n BROADCAST_PROTOCOL,\n CloseCode,\n DEFAULT_SOCKET_PATH,\n isPermanentDenial,\n type ClientFrame,\n type DeniedCode,\n type ServerFrame,\n} from \"../../services/broadcast/protocol\";\nimport { channelKey } from \"./channelKey\";\nimport { realtime } from \"./loader\";\n\n/**\n * Where a channel subscription stands, as the hooks report it.\n *\n * - `idle`: the hook is disabled (`enabled: false`).\n * - `connecting`: the socket is opening, or the `sub` awaits its answer.\n * - `open`: subscribed; events arrive.\n * - `denied`: the server refused (or revoked) it; `code` says why.\n * - `closed`: no socket, on the server, before the first effect, or while\n * waiting to reconnect.\n */\nexport type ChannelStatus = \"idle\" | \"connecting\" | \"open\" | \"denied\" | \"closed\";\n\nexport type ChannelParamValues = Record<string, string | number>;\n\n/** What a hook hands the socket for one channel. */\nexport interface ChannelListener {\n onEvent?(event: string, data: unknown): void;\n /** Events may have been missed: refetch what the channel describes. */\n onResync?(): void;\n onStatus?(status: ChannelStatus, code: DeniedCode | null): void;\n}\n\n/**\n * What the hooks subscribe through: the tab's `RealtimeClient`, or a\n * `FakeSocket` in tests. Returns the release function.\n */\nexport interface RealtimeSocket {\n subscribe(pattern: string, params: ChannelParamValues, listener: ChannelListener): () => void;\n}\n\nexport interface RealtimeOptions {\n /** The socket endpoint, `defineBroadcastConfig({ path })`. Default `/__gemi/socket`. */\n path?: string;\n /**\n * How long a hidden tab keeps its socket, in ms, before disconnecting. On\n * becoming visible again it reconnects and resyncs. Default 60 000.\n */\n hiddenDisconnectMs?: number;\n}\n\ninterface ClientInternals {\n /** Test seam: the WebSocket class. */\n WebSocket?: typeof WebSocket;\n /** Test seam: the full URL, instead of the page's origin + `path`. */\n url?: string;\n random?: () => number;\n}\n\n/** The minimum gap between two resyncs of one subscription. */\nexport const RESYNC_COALESCE_MS = 2_000;\n/** How long the socket stays open after its last subscription goes. */\nexport const IDLE_CLOSE_MS = 5_000;\n/**\n * How long a subscription outlives its last listener. A hook that remounts\n * within it (StrictMode's double mount, a route change back, a list that\n * re-renders its rows) picks the same subscription up again: no `unsub`, no\n * new `sub`, nothing counted against the server's rate limit.\n */\nexport const RELEASE_LINGER_MS = 1_500;\n/** The least wait before resending a `sub` denied with `rate_limited`. */\nconst RATE_LIMITED_RETRY_MS = 5_000;\n/**\n * How often a `sub` denied with `limit` is resent on one socket. The socket\n * holds as many channels as the server allows, so only a released one makes\n * room: worth a few tries with backoff, not a retry for as long as the socket\n * lives. Past it the subscription waits for the next connection.\n */\nexport const MAX_LIMIT_RETRIES = 5;\nconst MIN_BACKOFF_MS = 1_000;\nconst MAX_BACKOFF_MS = 30_000;\nconst DEFAULT_HEARTBEAT_MS = 25_000;\nconst DEFAULT_HIDDEN_DISCONNECT_MS = 60_000;\n\ninterface Entry {\n key: string;\n id: string;\n pattern: string;\n params: ChannelParamValues;\n listeners: Set<ChannelListener>;\n status: ChannelStatus;\n code: DeniedCode | null;\n /** Refused for good: not resent on a reconnect. */\n permanent: boolean;\n topic: string | null;\n lastResyncAt: number;\n resyncTimer: ReturnType<typeof setTimeout> | null;\n /** Set while the entry outlives its last listener; see `RELEASE_LINGER_MS`. */\n lingerTimer: ReturnType<typeof setTimeout> | null;\n /** A transient denial's resend, on the same socket. */\n retryTimer: ReturnType<typeof setTimeout> | null;\n retries: number;\n}\n\n/**\n * The tab's one WebSocket to the app (`gemi.v1`), multiplexing every channel\n * the mounted hooks subscribe to.\n *\n * Opened by the first subscription and closed a few seconds after the last\n * one goes. Reconnects with full-jitter backoff (1 to 30 s), or after the\n * server's `bye.retryAfter`, at once on `online`; resubscribes everything\n * then. A tab hidden for `hiddenDisconnectMs` disconnects, and reconnects\n * when shown. Every `subscribed` ack and every `gap` resyncs the\n * subscription (coalesced to one per 2 s), because events are volatile: a\n * client that may have missed one refetches over HTTP.\n *\n * Loaded on first use (#891): import this module as a type only, and reach\n * the tab's instance through `./loader`, or it lands in every route's entry\n * chunk.\n */\nexport class RealtimeClient implements RealtimeSocket {\n private options: Required<RealtimeOptions>;\n private readonly internals: ClientInternals;\n private ws: WebSocket | null = null;\n private entries = new Map<string, Entry>();\n private byId = new Map<string, Entry>();\n private topics = new Map<string, Set<string>>();\n private nextId = 1;\n private attempt = 0;\n private tag: string | null = null;\n private socketIdValue: string | null = null;\n private heartbeatMs = DEFAULT_HEARTBEAT_MS;\n private reconnectTimer: ReturnType<typeof setTimeout> | null = null;\n private idleTimer: ReturnType<typeof setTimeout> | null = null;\n private hiddenTimer: ReturnType<typeof setTimeout> | null = null;\n private pingTimer: ReturnType<typeof setInterval> | null = null;\n private livenessTimer: ReturnType<typeof setTimeout> | null = null;\n private retryAfter: number | null = null;\n private revoked = false;\n private pausedWhileHidden = false;\n private listening = false;\n\n constructor(options: RealtimeOptions = {}, internals: ClientInternals = {}) {\n this.options = withDefaults(options);\n this.internals = internals;\n }\n\n configure(options: RealtimeOptions) {\n this.options = withDefaults({ ...this.options, ...options });\n }\n\n /** The id to send as `X-Gemi-Socket`, while the socket is open. */\n get socketId(): string | null {\n return this.socketIdValue;\n }\n\n subscribe(pattern: string, params: ChannelParamValues, listener: ChannelListener): () => void {\n const key = channelKey(pattern, params);\n let entry = this.entries.get(key);\n if (!entry) {\n entry = {\n key,\n id: String(this.nextId++),\n pattern,\n params: { ...params },\n listeners: new Set(),\n status: \"closed\",\n code: null,\n permanent: false,\n topic: null,\n lastResyncAt: 0,\n resyncTimer: null,\n lingerTimer: null,\n retryTimer: null,\n retries: 0,\n };\n this.entries.set(key, entry);\n this.byId.set(entry.id, entry);\n if (this.isOpen()) {\n this.sendSub(entry);\n }\n }\n if (entry.lingerTimer) {\n clearTimeout(entry.lingerTimer);\n entry.lingerTimer = null;\n }\n entry.listeners.add(listener);\n listener.onStatus?.(entry.status, entry.code);\n this.cancelIdleClose();\n this.listen();\n if (!this.ws && !this.reconnectTimer && !this.pausedWhileHidden) {\n this.connect();\n }\n\n let released = false;\n return () => {\n if (released) return;\n released = true;\n this.release(entry!, listener);\n };\n }\n\n private release(entry: Entry, listener: ChannelListener) {\n entry.listeners.delete(listener);\n if (entry.listeners.size > 0 || entry.lingerTimer) return;\n entry.lingerTimer = setTimeout(() => {\n entry.lingerTimer = null;\n if (entry.listeners.size === 0) this.drop(entry);\n }, RELEASE_LINGER_MS);\n }\n\n private drop(entry: Entry) {\n if (entry.resyncTimer) clearTimeout(entry.resyncTimer);\n this.clearRetry(entry);\n this.entries.delete(entry.key);\n this.byId.delete(entry.id);\n this.dropTopic(entry);\n if (this.isOpen() && (entry.status === \"open\" || entry.status === \"connecting\")) {\n this.send({ op: \"unsub\", id: entry.id });\n }\n if (this.entries.size === 0) this.scheduleIdleClose();\n }\n\n private isOpen() {\n return this.ws !== null && this.ws.readyState === 1;\n }\n\n private connect() {\n if (typeof window === \"undefined\") return;\n if (this.entries.size === 0) return;\n const Impl = this.internals.WebSocket ?? globalThis.WebSocket;\n if (!Impl) return;\n this.clearReconnect();\n let ws: WebSocket;\n try {\n ws = new Impl(this.url(), [BROADCAST_PROTOCOL]);\n } catch {\n this.scheduleReconnect();\n return;\n }\n this.ws = ws;\n for (const entry of this.entries.values()) {\n if (!entry.permanent) this.setStatus(entry, \"connecting\", null);\n }\n ws.onopen = () => {\n if (this.ws !== ws) return;\n this.touch();\n for (const entry of this.entries.values()) {\n if (entry.permanent) continue;\n // A new socket starts every transient denial's count over.\n entry.retries = 0;\n this.sendSub(entry);\n }\n };\n ws.onmessage = (event: MessageEvent) => {\n if (this.ws !== ws) return;\n this.touch();\n let frame: ServerFrame;\n try {\n frame = JSON.parse(String(event.data));\n } catch {\n return;\n }\n this.handle(frame);\n };\n ws.onclose = (event: CloseEvent) => {\n if (this.ws !== ws) return;\n this.onClosed(event.code);\n };\n ws.onerror = () => {\n // A `close` follows.\n };\n }\n\n private url(): string {\n if (this.internals.url) return this.internals.url;\n const { protocol, host } = window.location;\n return `${protocol === \"https:\" ? \"wss:\" : \"ws:\"}//${host}${this.options.path}`;\n }\n\n private sendSub(entry: Entry) {\n this.setStatus(entry, \"connecting\", null);\n const frame: ClientFrame = { op: \"sub\", id: entry.id, ch: entry.pattern };\n if (Object.keys(entry.params).length > 0) frame.p = entry.params;\n this.send(frame);\n }\n\n private send(frame: ClientFrame) {\n if (!this.isOpen()) return;\n try {\n this.ws!.send(JSON.stringify(frame));\n } catch {\n // The close handler takes over.\n }\n }\n\n private handle(frame: ServerFrame) {\n switch (frame.op) {\n case \"hello\":\n this.socketIdValue = frame.socketId;\n this.tag = frame.tag;\n this.attempt = 0;\n this.revoked = false;\n if (frame.heartbeatMs > 0) {\n this.heartbeatMs = frame.heartbeatMs;\n }\n this.startHeartbeat();\n return;\n case \"subscribed\": {\n const entry = this.byId.get(frame.id);\n if (!entry) return;\n this.dropTopic(entry);\n entry.topic = frame.t;\n let ids = this.topics.get(frame.t);\n if (!ids) this.topics.set(frame.t, (ids = new Set()));\n ids.add(entry.id);\n this.clearRetry(entry);\n entry.retries = 0;\n this.setStatus(entry, \"open\", null);\n // The window between the view rendering and this ack, or the time\n // the socket was down, may have carried events this tab missed.\n this.resync(entry);\n return;\n }\n case \"denied\": {\n const entry = this.byId.get(frame.id);\n if (!entry) return;\n this.dropTopic(entry);\n entry.permanent = isPermanentDenial(frame.code);\n this.setStatus(entry, \"denied\", frame.code);\n this.scheduleRetry(entry, frame.code);\n return;\n }\n case \"ev\": {\n if (frame.x !== undefined && frame.x === this.tag) return;\n const ids = this.topics.get(frame.t);\n if (!ids) return;\n for (const id of Array.from(ids)) {\n const entry = this.byId.get(id);\n if (!entry) continue;\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onEvent?.(frame.ev, frame.d);\n } catch (error) {\n reportListenerError(error);\n }\n }\n }\n return;\n }\n case \"gap\":\n for (const entry of this.entries.values()) {\n if (entry.status === \"open\") this.resync(entry);\n }\n return;\n case \"bye\":\n this.retryAfter = Math.max(0, Number(frame.retryAfter) || 0);\n return;\n case \"pong\":\n return;\n }\n }\n\n private onClosed(code: number) {\n this.ws = null;\n this.socketIdValue = null;\n this.tag = null;\n this.stopHeartbeat();\n this.topics.clear();\n for (const entry of this.entries.values()) {\n entry.topic = null;\n // The reconnect resends it.\n this.clearRetry(entry);\n if (!entry.permanent) this.setStatus(entry, \"closed\", null);\n }\n if (code === CloseCode.Revoked) this.revoked = true;\n if (this.entries.size > 0 && !this.pausedWhileHidden) this.scheduleReconnect();\n }\n\n private scheduleReconnect() {\n this.clearReconnect();\n let delay: number;\n if (this.retryAfter !== null) {\n delay = this.retryAfter;\n this.retryAfter = null;\n } else if (this.revoked) {\n // Signed out or access revoked: come back promptly, as whoever we are now.\n this.revoked = false;\n delay = Math.floor(this.random() * 500);\n } else {\n delay = backoffDelay(this.attempt, this.random());\n }\n this.attempt++;\n this.reconnectTimer = setTimeout(() => {\n this.reconnectTimer = null;\n this.connect();\n }, delay);\n }\n\n private clearReconnect() {\n if (this.reconnectTimer) clearTimeout(this.reconnectTimer);\n this.reconnectTimer = null;\n }\n\n private random() {\n return (this.internals.random ?? Math.random)();\n }\n\n private startHeartbeat() {\n this.stopHeartbeat();\n this.pingTimer = setInterval(() => this.send({ op: \"ping\" }), this.heartbeatMs);\n this.touch();\n }\n\n private stopHeartbeat() {\n if (this.pingTimer) clearInterval(this.pingTimer);\n if (this.livenessTimer) clearTimeout(this.livenessTimer);\n this.pingTimer = null;\n this.livenessTimer = null;\n }\n\n /** Anything from the server proves the socket alive. */\n private touch() {\n if (this.livenessTimer) clearTimeout(this.livenessTimer);\n const ws = this.ws;\n this.livenessTimer = setTimeout(() => {\n if (this.ws !== ws || !ws) return;\n // Silent for two heartbeats: a dead connection a proxy never closed.\n try {\n ws.close();\n } catch {}\n this.onClosed(1006);\n }, this.heartbeatMs * 2);\n }\n\n private setStatus(entry: Entry, status: ChannelStatus, code: DeniedCode | null) {\n if (entry.status === status && entry.code === code) return;\n entry.status = status;\n entry.code = code;\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onStatus?.(status, code);\n } catch (error) {\n reportListenerError(error);\n }\n }\n }\n\n /** At most one resync per subscription per 2 s; a later one is deferred, not dropped. */\n private resync(entry: Entry) {\n if (entry.resyncTimer) return;\n const now = Date.now();\n const wait = entry.lastResyncAt + RESYNC_COALESCE_MS - now;\n const fire = () => {\n entry.resyncTimer = null;\n entry.lastResyncAt = Date.now();\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onResync?.();\n } catch (error) {\n reportListenerError(error);\n }\n }\n };\n if (entry.lastResyncAt === 0 || wait <= 0) fire();\n else entry.resyncTimer = setTimeout(fire, wait);\n }\n\n /**\n * A transient denial (`rate_limited`, `error`, `limit`) is retried on the\n * same socket, with backoff: a healthy socket may never reconnect. `denied`\n * and `revoked` are the channel's answer for this session, so they wait for\n * the next connection (a sign-in reconnects), and a permanent one is never\n * resent. `limit` gives up after `MAX_LIMIT_RETRIES` on one socket.\n */\n private scheduleRetry(entry: Entry, code: DeniedCode) {\n if (code !== \"rate_limited\" && code !== \"error\" && code !== \"limit\") return;\n if (code === \"limit\" && entry.retries >= MAX_LIMIT_RETRIES) return;\n this.clearRetry(entry);\n const floor = code === \"rate_limited\" ? RATE_LIMITED_RETRY_MS : MIN_BACKOFF_MS;\n const delay = Math.max(floor, backoffDelay(entry.retries, this.random()));\n entry.retries++;\n entry.retryTimer = setTimeout(() => {\n entry.retryTimer = null;\n if (this.entries.get(entry.key) !== entry || entry.status !== \"denied\") return;\n if (this.isOpen()) this.sendSub(entry);\n }, delay);\n }\n\n private clearRetry(entry: Entry) {\n if (entry.retryTimer) clearTimeout(entry.retryTimer);\n entry.retryTimer = null;\n }\n\n private dropTopic(entry: Entry) {\n if (!entry.topic) return;\n const ids = this.topics.get(entry.topic);\n ids?.delete(entry.id);\n if (ids && ids.size === 0) this.topics.delete(entry.topic);\n entry.topic = null;\n }\n\n private scheduleIdleClose() {\n this.cancelIdleClose();\n this.idleTimer = setTimeout(() => {\n this.idleTimer = null;\n if (this.entries.size > 0) return;\n this.clearReconnect();\n this.close();\n }, IDLE_CLOSE_MS);\n }\n\n private cancelIdleClose() {\n if (this.idleTimer) clearTimeout(this.idleTimer);\n this.idleTimer = null;\n }\n\n /** Closes the socket without reconnecting. */\n private close() {\n const ws = this.ws;\n if (!ws) return;\n this.ws = null;\n try {\n ws.close(CloseCode.Normal);\n } catch {}\n this.onClosed(CloseCode.Normal);\n }\n\n private listen() {\n if (this.listening || typeof window === \"undefined\") return;\n this.listening = true;\n window.addEventListener(\"online\", this.onOnline);\n if (typeof document !== \"undefined\") {\n document.addEventListener(\"visibilitychange\", this.onVisibility);\n }\n }\n\n private onOnline = () => {\n if (this.entries.size === 0 || this.ws || this.pausedWhileHidden) return;\n this.attempt = 0;\n this.connect();\n };\n\n private onVisibility = () => {\n if (document.visibilityState === \"hidden\") {\n if (this.hiddenTimer) return;\n this.hiddenTimer = setTimeout(() => {\n this.hiddenTimer = null;\n if (document.visibilityState !== \"hidden\") return;\n this.pausedWhileHidden = true;\n this.clearReconnect();\n this.close();\n }, this.options.hiddenDisconnectMs);\n return;\n }\n if (this.hiddenTimer) clearTimeout(this.hiddenTimer);\n this.hiddenTimer = null;\n if (this.pausedWhileHidden) {\n this.pausedWhileHidden = false;\n this.attempt = 0;\n // The `subscribed` acks resync every subscription.\n this.connect();\n }\n };\n\n /**\n * Drops the socket and opens a new one at once, when anything is\n * subscribed. A socket keeps the session it was opened with (the upgrade's\n * cookies), so signing in or out in this tab reconnects it: every channel\n * is then authorized as the new session, and the acks resync.\n */\n reconnect() {\n this.close();\n this.clearReconnect();\n this.attempt = 0;\n if (this.entries.size > 0 && !this.pausedWhileHidden) this.connect();\n }\n\n /** For tests: drops the socket, timers and listeners. */\n dispose() {\n this.clearReconnect();\n this.cancelIdleClose();\n if (this.hiddenTimer) clearTimeout(this.hiddenTimer);\n for (const entry of this.entries.values()) {\n if (entry.resyncTimer) clearTimeout(entry.resyncTimer);\n if (entry.lingerTimer) clearTimeout(entry.lingerTimer);\n this.clearRetry(entry);\n }\n this.entries.clear();\n this.byId.clear();\n this.close();\n if (this.listening && typeof window !== \"undefined\") {\n window.removeEventListener(\"online\", this.onOnline);\n document?.removeEventListener(\"visibilitychange\", this.onVisibility);\n this.listening = false;\n }\n }\n}\n\n/** Full jitter, 1 to 30 s: `max(1 s, random × min(30 s, 1 s × 2^attempt))`. */\nexport function backoffDelay(attempt: number, random: number): number {\n const cap = Math.min(MAX_BACKOFF_MS, MIN_BACKOFF_MS * 2 ** Math.min(attempt, 10));\n return Math.max(MIN_BACKOFF_MS, Math.floor(random * cap));\n}\n\nfunction withDefaults(options: RealtimeOptions): Required<RealtimeOptions> {\n return {\n path: options.path ?? DEFAULT_SOCKET_PATH,\n hiddenDisconnectMs: options.hiddenDisconnectMs ?? DEFAULT_HIDDEN_DISCONNECT_MS,\n };\n}\n\nfunction reportListenerError(error: unknown) {\n setTimeout(() => {\n throw error;\n });\n}\n\n/**\n * The tab's client, created on first use with the options `configureRealtime`\n * set. `loadRealtimeClient` in `./loader` calls it once this module is loaded.\n */\nexport function tabClient(): RealtimeClient {\n return (realtime.client ??= new 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{"version":3,"file":"RealtimeClient-BX_HwEBK.js","names":[],"sources":["../../services/broadcast/protocol.ts","../../client/realtime/RealtimeClient.ts"],"sourcesContent":["/**\n * The `gemi.v1` WebSocket protocol, shared by the server transport\n * (`SocketHub`) and the browser client (`gemi/client`'s connection manager).\n * Types and constants only: this module is imported by the browser bundle, so\n * it must never import a server module.\n *\n * Every frame is a JSON text frame. Binary frames are refused.\n *\n * From the client:\n *\n * - `{op:\"sub\", id, ch, p?}`: subscribe `id` (chosen by the client, unique per\n * socket) to the channel pattern `ch` with params `p`. The server builds\n * the topic and authorizes it.\n * - `{op:\"unsub\", id}`\n * - `{op:\"ping\"}`: answered with `pong`. The client sends one every\n * `heartbeatMs` and reconnects when it hears nothing for twice that.\n *\n * From the server:\n *\n * - `{op:\"hello\", socketId, tag, heartbeatMs}`: the first frame. `socketId`\n * goes in the `X-Gemi-Socket` header of the client's own requests (for\n * `Broadcast.toOthers`); it is never shown to anyone else. `tag` is what\n * an event frame's `x` carries when it skips this socket.\n * - `{op:\"subscribed\", id, t}`: `id` joined topic `t`. Sent only once this\n * process receives the topic's events, so the resync the client runs on it\n * cannot miss one.\n * - `{op:\"denied\", id, code}`: `id` was refused, or later revoked.\n * - `{op:\"ev\", t, ev, d?, x?}`: an event on topic `t`. Dropped by the socket\n * whose `tag` is `x`.\n * - `{op:\"gap\"}`: events may have been lost for this socket; resync all.\n * - `{op:\"pong\"}`\n * - `{op:\"bye\", code, retryAfter}`: the server is going away (a restart).\n * Reconnect after `retryAfter` ms.\n */\n\n/** The WebSocket subprotocol. */\nexport const BROADCAST_PROTOCOL = \"gemi.v1\";\n\n/** The default endpoint, `defineBroadcastConfig({ path })`. */\nexport const DEFAULT_SOCKET_PATH = \"/__gemi/socket\";\n\nexport { SOCKET_ID_HEADER } from \"./socketHeader\";\n\n/** What a subscription id may look like. */\nexport const SUBSCRIPTION_ID = /^[A-Za-z0-9_-]{1,32}$/;\n\n/**\n * Close codes the server uses. 1012 and 1013 are the standard \"restart\" and\n * \"try again later\"; the 4xxx ones are gemi's own.\n */\nexport const CloseCode = {\n /** The client went away (tab closed, socket released). */\n Normal: 1000,\n /** A frame that was not JSON text, or not a known op. */\n UnsupportedData: 1003,\n /** Too many frames, or a frame over the size limit. */\n PolicyViolation: 1008,\n /** The server is restarting; `bye` said when to come back. */\n Restart: 1012,\n /** The socket fell too far behind; reconnect and resync. */\n TryAgainLater: 1013,\n /** The socket's user was signed out or its access revoked. */\n Revoked: 4001,\n} as const;\n\n/** Why a subscription was refused. */\nexport type DeniedCode =\n /** No channel with that pattern. Permanent. */\n | \"unknown_channel\"\n /** Missing, extra or malformed params. Permanent. */\n | \"invalid_params\"\n /** The channel's authorization said no. */\n | \"denied\"\n /** Authorization failed (a session store outage, a bug). Retryable. */\n | \"error\"\n /** The socket has `maxChannelsPerSocket` subscriptions already. */\n | \"limit\"\n /** Too many `sub`/`unsub` frames; retry later. */\n | \"rate_limited\"\n /** The subscription was revoked by `Broadcast.revoke`. */\n | \"revoked\"\n /** The frame was malformed, or the id is already in use. */\n | \"invalid\";\n\nexport type ClientFrame =\n | { op: \"sub\"; id: string; ch: string; p?: Record<string, string | number> }\n | { op: \"unsub\"; id: string }\n | { op: \"ping\" };\n\nexport type ServerFrame =\n | { op: \"hello\"; socketId: string; tag: string; heartbeatMs: number }\n | { op: \"subscribed\"; id: string; t: string }\n | { op: \"denied\"; id: string; code: DeniedCode }\n | { op: \"ev\"; t: string; ev: string; d?: unknown; x?: string }\n | { op: \"gap\" }\n | { op: \"pong\" }\n | { op: \"bye\"; code: number; retryAfter: number };\n\n/**\n * Whether a refusal is final for this socket's session: resubscribing will\n * get the same answer, so the client does not retry it on its own.\n */\nexport function isPermanentDenial(code: DeniedCode): boolean {\n return code === \"unknown_channel\" || code === \"invalid_params\" || code === \"invalid\";\n}\n","import {\n BROADCAST_PROTOCOL,\n CloseCode,\n DEFAULT_SOCKET_PATH,\n isPermanentDenial,\n type ClientFrame,\n type DeniedCode,\n type ServerFrame,\n} from \"../../services/broadcast/protocol\";\nimport { channelKey } from \"./channelKey\";\nimport { realtime } from \"./loader\";\n\n/**\n * Where a channel subscription stands, as the hooks report it.\n *\n * - `idle`: the hook is disabled (`enabled: false`).\n * - `connecting`: the socket is opening, or the `sub` awaits its answer.\n * - `open`: subscribed; events arrive.\n * - `denied`: the server refused (or revoked) it; `code` says why.\n * - `closed`: no socket, on the server, before the first effect, or while\n * waiting to reconnect.\n */\nexport type ChannelStatus = \"idle\" | \"connecting\" | \"open\" | \"denied\" | \"closed\";\n\nexport type ChannelParamValues = Record<string, string | number>;\n\n/** What a hook hands the socket for one channel. */\nexport interface ChannelListener {\n onEvent?(event: string, data: unknown): void;\n /** Events may have been missed: refetch what the channel describes. */\n onResync?(): void;\n onStatus?(status: ChannelStatus, code: DeniedCode | null): void;\n}\n\n/**\n * What the hooks subscribe through: the tab's `RealtimeClient`, or a\n * `FakeSocket` in tests. Returns the release function.\n */\nexport interface RealtimeSocket {\n subscribe(pattern: string, params: ChannelParamValues, listener: ChannelListener): () => void;\n}\n\nexport interface RealtimeOptions {\n /** The socket endpoint, `defineBroadcastConfig({ path })`. Default `/__gemi/socket`. */\n path?: string;\n /**\n * How long a hidden tab keeps its socket, in ms, before disconnecting. On\n * becoming visible again it reconnects and resyncs. Default 60 000.\n */\n hiddenDisconnectMs?: number;\n}\n\ninterface ClientInternals {\n /** Test seam: the WebSocket class. */\n WebSocket?: typeof WebSocket;\n /** Test seam: the full URL, instead of the page's origin + `path`. */\n url?: string;\n random?: () => number;\n}\n\n/** The minimum gap between two resyncs of one subscription. */\nexport const RESYNC_COALESCE_MS = 2_000;\n/** How long the socket stays open after its last subscription goes. */\nexport const IDLE_CLOSE_MS = 5_000;\n/**\n * How long a subscription outlives its last listener. A hook that remounts\n * within it (StrictMode's double mount, a route change back, a list that\n * re-renders its rows) picks the same subscription up again: no `unsub`, no\n * new `sub`, nothing counted against the server's rate limit.\n */\nexport const RELEASE_LINGER_MS = 1_500;\n/** The least wait before resending a `sub` denied with `rate_limited`. */\nconst RATE_LIMITED_RETRY_MS = 5_000;\n/**\n * How often a `sub` denied with `limit` is resent on one socket. The socket\n * holds as many channels as the server allows, so only a released one makes\n * room: worth a few tries with backoff, not a retry for as long as the socket\n * lives. Past it the subscription waits for the next connection.\n */\nexport const MAX_LIMIT_RETRIES = 5;\nconst MIN_BACKOFF_MS = 1_000;\nconst MAX_BACKOFF_MS = 30_000;\nconst DEFAULT_HEARTBEAT_MS = 25_000;\nconst DEFAULT_HIDDEN_DISCONNECT_MS = 60_000;\n\ninterface Entry {\n key: string;\n id: string;\n pattern: string;\n params: ChannelParamValues;\n listeners: Set<ChannelListener>;\n status: ChannelStatus;\n code: DeniedCode | null;\n /** Refused for good: not resent on a reconnect. */\n permanent: boolean;\n topic: string | null;\n lastResyncAt: number;\n resyncTimer: ReturnType<typeof setTimeout> | null;\n /** Set while the entry outlives its last listener; see `RELEASE_LINGER_MS`. */\n lingerTimer: ReturnType<typeof setTimeout> | null;\n /** A transient denial's resend, on the same socket. */\n retryTimer: ReturnType<typeof setTimeout> | null;\n retries: number;\n}\n\n/**\n * The tab's one WebSocket to the app (`gemi.v1`), multiplexing every channel\n * the mounted hooks subscribe to.\n *\n * Opened by the first subscription and closed a few seconds after the last\n * one goes. Reconnects with full-jitter backoff (1 to 30 s), or after the\n * server's `bye.retryAfter`, at once on `online`; resubscribes everything\n * then. A tab hidden for `hiddenDisconnectMs` disconnects, and reconnects\n * when shown. Every `subscribed` ack and every `gap` resyncs the\n * subscription (coalesced to one per 2 s), because events are volatile: a\n * client that may have missed one refetches over HTTP.\n *\n * Loaded on first use (#891): import this module as a type only, and reach\n * the tab's instance through `./loader`, or it lands in every route's entry\n * chunk.\n */\nexport class RealtimeClient implements RealtimeSocket {\n private options: Required<RealtimeOptions>;\n private readonly internals: ClientInternals;\n private ws: WebSocket | null = null;\n private entries = new Map<string, Entry>();\n private byId = new Map<string, Entry>();\n private topics = new Map<string, Set<string>>();\n private nextId = 1;\n private attempt = 0;\n private tag: string | null = null;\n private socketIdValue: string | null = null;\n private heartbeatMs = DEFAULT_HEARTBEAT_MS;\n private reconnectTimer: ReturnType<typeof setTimeout> | null = null;\n private idleTimer: ReturnType<typeof setTimeout> | null = null;\n private hiddenTimer: ReturnType<typeof setTimeout> | null = null;\n private pingTimer: ReturnType<typeof setInterval> | null = null;\n private livenessTimer: ReturnType<typeof setTimeout> | null = null;\n private retryAfter: number | null = null;\n private revoked = false;\n private pausedWhileHidden = false;\n private listening = false;\n\n constructor(options: RealtimeOptions = {}, internals: ClientInternals = {}) {\n this.options = withDefaults(options);\n this.internals = internals;\n }\n\n configure(options: RealtimeOptions) {\n this.options = withDefaults({ ...this.options, ...options });\n }\n\n /** The id to send as `X-Gemi-Socket`, while the socket is open. */\n get socketId(): string | null {\n return this.socketIdValue;\n }\n\n subscribe(pattern: string, params: ChannelParamValues, listener: ChannelListener): () => void {\n const key = channelKey(pattern, params);\n let entry = this.entries.get(key);\n if (!entry) {\n entry = {\n key,\n id: String(this.nextId++),\n pattern,\n params: { ...params },\n listeners: new Set(),\n status: \"closed\",\n code: null,\n permanent: false,\n topic: null,\n lastResyncAt: 0,\n resyncTimer: null,\n lingerTimer: null,\n retryTimer: null,\n retries: 0,\n };\n this.entries.set(key, entry);\n this.byId.set(entry.id, entry);\n if (this.isOpen()) {\n this.sendSub(entry);\n }\n }\n if (entry.lingerTimer) {\n clearTimeout(entry.lingerTimer);\n entry.lingerTimer = null;\n }\n entry.listeners.add(listener);\n listener.onStatus?.(entry.status, entry.code);\n this.cancelIdleClose();\n this.listen();\n if (!this.ws && !this.reconnectTimer && !this.pausedWhileHidden) {\n this.connect();\n }\n\n let released = false;\n return () => {\n if (released) return;\n released = true;\n this.release(entry!, listener);\n };\n }\n\n private release(entry: Entry, listener: ChannelListener) {\n entry.listeners.delete(listener);\n if (entry.listeners.size > 0 || entry.lingerTimer) return;\n entry.lingerTimer = setTimeout(() => {\n entry.lingerTimer = null;\n if (entry.listeners.size === 0) this.drop(entry);\n }, RELEASE_LINGER_MS);\n }\n\n private drop(entry: Entry) {\n if (entry.resyncTimer) clearTimeout(entry.resyncTimer);\n this.clearRetry(entry);\n this.entries.delete(entry.key);\n this.byId.delete(entry.id);\n this.dropTopic(entry);\n if (this.isOpen() && (entry.status === \"open\" || entry.status === \"connecting\")) {\n this.send({ op: \"unsub\", id: entry.id });\n }\n if (this.entries.size === 0) this.scheduleIdleClose();\n }\n\n private isOpen() {\n return this.ws !== null && this.ws.readyState === 1;\n }\n\n private connect() {\n if (typeof window === \"undefined\") return;\n if (this.entries.size === 0) return;\n const Impl = this.internals.WebSocket ?? globalThis.WebSocket;\n if (!Impl) return;\n this.clearReconnect();\n let ws: WebSocket;\n try {\n ws = new Impl(this.url(), [BROADCAST_PROTOCOL]);\n } catch {\n this.scheduleReconnect();\n return;\n }\n this.ws = ws;\n for (const entry of this.entries.values()) {\n if (!entry.permanent) this.setStatus(entry, \"connecting\", null);\n }\n ws.onopen = () => {\n if (this.ws !== ws) return;\n this.touch();\n for (const entry of this.entries.values()) {\n if (entry.permanent) continue;\n // A new socket starts every transient denial's count over.\n entry.retries = 0;\n this.sendSub(entry);\n }\n };\n ws.onmessage = (event: MessageEvent) => {\n if (this.ws !== ws) return;\n this.touch();\n let frame: ServerFrame;\n try {\n frame = JSON.parse(String(event.data));\n } catch {\n return;\n }\n this.handle(frame);\n };\n ws.onclose = (event: CloseEvent) => {\n if (this.ws !== ws) return;\n this.onClosed(event.code);\n };\n ws.onerror = () => {\n // A `close` follows.\n };\n }\n\n private url(): string {\n if (this.internals.url) return this.internals.url;\n const { protocol, host } = window.location;\n return `${protocol === \"https:\" ? \"wss:\" : \"ws:\"}//${host}${this.options.path}`;\n }\n\n private sendSub(entry: Entry) {\n this.setStatus(entry, \"connecting\", null);\n const frame: ClientFrame = { op: \"sub\", id: entry.id, ch: entry.pattern };\n if (Object.keys(entry.params).length > 0) frame.p = entry.params;\n this.send(frame);\n }\n\n private send(frame: ClientFrame) {\n if (!this.isOpen()) return;\n try {\n this.ws!.send(JSON.stringify(frame));\n } catch {\n // The close handler takes over.\n }\n }\n\n private handle(frame: ServerFrame) {\n switch (frame.op) {\n case \"hello\":\n this.socketIdValue = frame.socketId;\n this.tag = frame.tag;\n this.attempt = 0;\n this.revoked = false;\n if (frame.heartbeatMs > 0) {\n this.heartbeatMs = frame.heartbeatMs;\n }\n this.startHeartbeat();\n return;\n case \"subscribed\": {\n const entry = this.byId.get(frame.id);\n if (!entry) return;\n this.dropTopic(entry);\n entry.topic = frame.t;\n let ids = this.topics.get(frame.t);\n if (!ids) this.topics.set(frame.t, (ids = new Set()));\n ids.add(entry.id);\n this.clearRetry(entry);\n entry.retries = 0;\n this.setStatus(entry, \"open\", null);\n // The window between the view rendering and this ack, or the time\n // the socket was down, may have carried events this tab missed.\n this.resync(entry);\n return;\n }\n case \"denied\": {\n const entry = this.byId.get(frame.id);\n if (!entry) return;\n this.dropTopic(entry);\n entry.permanent = isPermanentDenial(frame.code);\n this.setStatus(entry, \"denied\", frame.code);\n this.scheduleRetry(entry, frame.code);\n return;\n }\n case \"ev\": {\n if (frame.x !== undefined && frame.x === this.tag) return;\n const ids = this.topics.get(frame.t);\n if (!ids) return;\n for (const id of Array.from(ids)) {\n const entry = this.byId.get(id);\n if (!entry) continue;\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onEvent?.(frame.ev, frame.d);\n } catch (error) {\n reportListenerError(error);\n }\n }\n }\n return;\n }\n case \"gap\":\n for (const entry of this.entries.values()) {\n if (entry.status === \"open\") this.resync(entry);\n }\n return;\n case \"bye\":\n this.retryAfter = Math.max(0, Number(frame.retryAfter) || 0);\n return;\n case \"pong\":\n return;\n }\n }\n\n private onClosed(code: number) {\n this.ws = null;\n this.socketIdValue = null;\n this.tag = null;\n this.stopHeartbeat();\n this.topics.clear();\n for (const entry of this.entries.values()) {\n entry.topic = null;\n // The reconnect resends it.\n this.clearRetry(entry);\n if (!entry.permanent) this.setStatus(entry, \"closed\", null);\n }\n if (code === CloseCode.Revoked) this.revoked = true;\n if (this.entries.size > 0 && !this.pausedWhileHidden) this.scheduleReconnect();\n }\n\n private scheduleReconnect() {\n this.clearReconnect();\n let delay: number;\n if (this.retryAfter !== null) {\n delay = this.retryAfter;\n this.retryAfter = null;\n } else if (this.revoked) {\n // Signed out or access revoked: come back promptly, as whoever we are now.\n this.revoked = false;\n delay = Math.floor(this.random() * 500);\n } else {\n delay = backoffDelay(this.attempt, this.random());\n }\n this.attempt++;\n this.reconnectTimer = setTimeout(() => {\n this.reconnectTimer = null;\n this.connect();\n }, delay);\n }\n\n private clearReconnect() {\n if (this.reconnectTimer) clearTimeout(this.reconnectTimer);\n this.reconnectTimer = null;\n }\n\n private random() {\n return (this.internals.random ?? Math.random)();\n }\n\n private startHeartbeat() {\n this.stopHeartbeat();\n this.pingTimer = setInterval(() => this.send({ op: \"ping\" }), this.heartbeatMs);\n this.touch();\n }\n\n private stopHeartbeat() {\n if (this.pingTimer) clearInterval(this.pingTimer);\n if (this.livenessTimer) clearTimeout(this.livenessTimer);\n this.pingTimer = null;\n this.livenessTimer = null;\n }\n\n /** Anything from the server proves the socket alive. */\n private touch() {\n if (this.livenessTimer) clearTimeout(this.livenessTimer);\n const ws = this.ws;\n this.livenessTimer = setTimeout(() => {\n if (this.ws !== ws || !ws) return;\n // Silent for two heartbeats: a dead connection a proxy never closed.\n try {\n ws.close();\n } catch {}\n this.onClosed(1006);\n }, this.heartbeatMs * 2);\n }\n\n private setStatus(entry: Entry, status: ChannelStatus, code: DeniedCode | null) {\n if (entry.status === status && entry.code === code) return;\n entry.status = status;\n entry.code = code;\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onStatus?.(status, code);\n } catch (error) {\n reportListenerError(error);\n }\n }\n }\n\n /** At most one resync per subscription per 2 s; a later one is deferred, not dropped. */\n private resync(entry: Entry) {\n if (entry.resyncTimer) return;\n const now = Date.now();\n const wait = entry.lastResyncAt + RESYNC_COALESCE_MS - now;\n const fire = () => {\n entry.resyncTimer = null;\n entry.lastResyncAt = Date.now();\n for (const listener of Array.from(entry.listeners)) {\n try {\n listener.onResync?.();\n } catch (error) {\n reportListenerError(error);\n }\n }\n };\n if (entry.lastResyncAt === 0 || wait <= 0) fire();\n else entry.resyncTimer = setTimeout(fire, wait);\n }\n\n /**\n * A transient denial (`rate_limited`, `error`, `limit`) is retried on the\n * same socket, with backoff: a healthy socket may never reconnect. `denied`\n * and `revoked` are the channel's answer for this session, so they wait for\n * the next connection (a sign-in reconnects), and a permanent one is never\n * resent. `limit` gives up after `MAX_LIMIT_RETRIES` on one socket.\n */\n private scheduleRetry(entry: Entry, code: DeniedCode) {\n if (code !== \"rate_limited\" && code !== \"error\" && code !== \"limit\") return;\n if (code === \"limit\" && entry.retries >= MAX_LIMIT_RETRIES) return;\n this.clearRetry(entry);\n const floor = code === \"rate_limited\" ? RATE_LIMITED_RETRY_MS : MIN_BACKOFF_MS;\n const delay = Math.max(floor, backoffDelay(entry.retries, this.random()));\n entry.retries++;\n entry.retryTimer = setTimeout(() => {\n entry.retryTimer = null;\n if (this.entries.get(entry.key) !== entry || entry.status !== \"denied\") return;\n if (this.isOpen()) this.sendSub(entry);\n }, delay);\n }\n\n private clearRetry(entry: Entry) {\n if (entry.retryTimer) clearTimeout(entry.retryTimer);\n entry.retryTimer = null;\n }\n\n private dropTopic(entry: Entry) {\n if (!entry.topic) return;\n const ids = this.topics.get(entry.topic);\n ids?.delete(entry.id);\n if (ids && ids.size === 0) this.topics.delete(entry.topic);\n entry.topic = null;\n }\n\n private scheduleIdleClose() {\n this.cancelIdleClose();\n this.idleTimer = setTimeout(() => {\n this.idleTimer = null;\n if (this.entries.size > 0) return;\n this.clearReconnect();\n this.close();\n }, IDLE_CLOSE_MS);\n }\n\n private cancelIdleClose() {\n if (this.idleTimer) clearTimeout(this.idleTimer);\n this.idleTimer = null;\n }\n\n /** Closes the socket without reconnecting. */\n private close() {\n const ws = this.ws;\n if (!ws) return;\n this.ws = null;\n try {\n ws.close(CloseCode.Normal);\n } catch {}\n this.onClosed(CloseCode.Normal);\n }\n\n private listen() {\n if (this.listening || typeof window === \"undefined\") return;\n this.listening = true;\n window.addEventListener(\"online\", this.onOnline);\n if (typeof document !== \"undefined\") {\n document.addEventListener(\"visibilitychange\", this.onVisibility);\n }\n }\n\n private onOnline = () => {\n if (this.entries.size === 0 || this.ws || this.pausedWhileHidden) return;\n this.attempt = 0;\n this.connect();\n };\n\n private onVisibility = () => {\n if (document.visibilityState === \"hidden\") {\n if (this.hiddenTimer) return;\n this.hiddenTimer = setTimeout(() => {\n this.hiddenTimer = null;\n if (document.visibilityState !== \"hidden\") return;\n this.pausedWhileHidden = true;\n this.clearReconnect();\n this.close();\n }, this.options.hiddenDisconnectMs);\n return;\n }\n if (this.hiddenTimer) clearTimeout(this.hiddenTimer);\n this.hiddenTimer = null;\n if (this.pausedWhileHidden) {\n this.pausedWhileHidden = false;\n this.attempt = 0;\n // The `subscribed` acks resync every subscription.\n this.connect();\n }\n };\n\n /**\n * Drops the socket and opens a new one at once, when anything is\n * subscribed. A socket keeps the session it was opened with (the upgrade's\n * cookies), so signing in or out in this tab reconnects it: every channel\n * is then authorized as the new session, and the acks resync.\n */\n reconnect() {\n this.close();\n this.clearReconnect();\n this.attempt = 0;\n if (this.entries.size > 0 && !this.pausedWhileHidden) this.connect();\n }\n\n /** For tests: drops the socket, timers and listeners. */\n dispose() {\n this.clearReconnect();\n this.cancelIdleClose();\n if (this.hiddenTimer) clearTimeout(this.hiddenTimer);\n for (const entry of this.entries.values()) {\n if (entry.resyncTimer) clearTimeout(entry.resyncTimer);\n if (entry.lingerTimer) clearTimeout(entry.lingerTimer);\n this.clearRetry(entry);\n }\n this.entries.clear();\n this.byId.clear();\n this.close();\n if (this.listening && typeof window !== \"undefined\") {\n window.removeEventListener(\"online\", this.onOnline);\n document?.removeEventListener(\"visibilitychange\", this.onVisibility);\n this.listening = false;\n }\n }\n}\n\n/** Full jitter, 1 to 30 s: `max(1 s, random × min(30 s, 1 s × 2^attempt))`. */\nexport function backoffDelay(attempt: number, random: number): number {\n const cap = Math.min(MAX_BACKOFF_MS, MIN_BACKOFF_MS * 2 ** Math.min(attempt, 10));\n return Math.max(MIN_BACKOFF_MS, Math.floor(random * cap));\n}\n\nfunction withDefaults(options: RealtimeOptions): Required<RealtimeOptions> {\n return {\n path: options.path ?? DEFAULT_SOCKET_PATH,\n hiddenDisconnectMs: options.hiddenDisconnectMs ?? DEFAULT_HIDDEN_DISCONNECT_MS,\n };\n}\n\nfunction reportListenerError(error: unknown) {\n setTimeout(() => {\n throw error;\n });\n}\n\n/**\n * The tab's client, created on first use with the options `configureRealtime`\n * set. `loadRealtimeClient` in `./loader` calls it once this module is loaded.\n */\nexport function tabClient(): RealtimeClient {\n return (realtime.client ??= new 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@@ -796,7 +796,7 @@ function loadedRealtimeClient() {
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|
796
796
|
}
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797
797
|
var loading = null;
|
|
798
798
|
/** The lazily loaded client. Replaceable in tests, to simulate a failed load. */
|
|
799
|
-
var lazyModules = { client: () => import("./RealtimeClient-
|
|
799
|
+
var lazyModules = { client: () => import("./RealtimeClient-BX_HwEBK.js") };
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800
800
|
/**
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801
801
|
* `./live`, loaded by the first live query. `<Page>` in `gemi/testing` sets
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802
802
|
* `current` up front, so a live query on a provided socket subscribes during
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@@ -804,7 +804,7 @@ var lazyModules = { client: () => import("./RealtimeClient-b6NvkUAQ.js") };
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804
804
|
*/
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805
805
|
var liveModule = {
|
|
806
806
|
current: null,
|
|
807
|
-
load: () => import("./live-
|
|
807
|
+
load: () => import("./live-CJOuf1Gu.js").then((n) => n.n)
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|
808
808
|
};
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809
809
|
/**
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810
810
|
* The tab's client, loading its module and creating it on first use. `null`
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@@ -2974,16 +2974,28 @@ function flattenComponentTree(componentTree) {
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2974
2974
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* (#548). The page cannot continue with the module it wanted, and a full load
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2975
2975
|
* of the URL it was heading to gets it the current release's document.
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2976
2976
|
*
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2977
|
-
* One reload, guarded: a reload that lands on the same failure (a
|
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2978
|
-
* genuinely missing, a proxy that keeps refusing it) must not
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|
2979
|
-
* `sessionStorage` marker
|
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2980
|
-
*
|
|
2977
|
+
* One reload per page, guarded: a reload that lands on the same failure (a
|
|
2978
|
+
* chunk that is genuinely missing, a proxy that keeps refusing it) must not
|
|
2979
|
+
* become a loop. A `sessionStorage` marker records when each URL was reloaded
|
|
2980
|
+
* onto and survives the reload it guards, so a second failure for the same URL
|
|
2981
|
+
* inside the cooldown is left to the route's error boundary. Per URL rather
|
|
2982
|
+
* than per tab (#1056): while two releases serve at once every navigation can
|
|
2983
|
+
* miss, and a tab-wide cooldown sent the second one to the error boundary.
|
|
2984
|
+
*
|
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2985
|
+
* The same guard covers a navigation whose data came from another build
|
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2986
|
+
* (`recoverFromBuildMismatch`).
|
|
2981
2987
|
*
|
|
2982
2988
|
* No DOM or React import at module scope: the server's reload stub
|
|
2983
2989
|
* (`server/staticAssetMiss.ts`) embeds the same guard as a script.
|
|
2984
2990
|
*/
|
|
2985
2991
|
/** The `sessionStorage` key the guard lives under, shared with the reload stub. */
|
|
2986
2992
|
var CHUNK_RELOAD_MARKER = "gemi:chunk-reload";
|
|
2993
|
+
/**
|
|
2994
|
+
* The response header carrying the client build id on a `.json` navigation
|
|
2995
|
+
* (#1056). The document carries its own as `buildId`; they differ when the
|
|
2996
|
+
* request reached a server running another release.
|
|
2997
|
+
*/
|
|
2998
|
+
var BUILD_HEADER = "x-gemi-build";
|
|
2987
2999
|
var enabled = true;
|
|
2988
3000
|
var options = {};
|
|
2989
3001
|
var reloading = false;
|
|
@@ -3036,20 +3048,55 @@ function recoverFromChunkLoadError(error, { source = "app", url } = {}) {
|
|
|
3036
3048
|
if (typeof window === "undefined" || !enabled || !isChunkLoadError(error)) return false;
|
|
3037
3049
|
if (reloading) return true;
|
|
3038
3050
|
const target = url ?? window.location.href;
|
|
3039
|
-
const blocked = reloadBlock(
|
|
3051
|
+
const blocked = reloadBlock(target);
|
|
3040
3052
|
if (options.onChunkLoadError?.({
|
|
3041
3053
|
error,
|
|
3042
3054
|
url: target,
|
|
3043
3055
|
source,
|
|
3044
3056
|
blocked
|
|
3045
3057
|
}) === false) return false;
|
|
3058
|
+
return loadInFull(target, blocked);
|
|
3059
|
+
}
|
|
3060
|
+
/**
|
|
3061
|
+
* Loads `url` in full because the navigation to it got its data from another
|
|
3062
|
+
* build (#1056): the views this page runs were not written for that data, and
|
|
3063
|
+
* rendering it anyway is how a deploy turned into "Something went wrong". The
|
|
3064
|
+
* full load gets a document and views of one build. Same guard as a chunk
|
|
3065
|
+
* failure, once per URL per cooldown; a navigation refused here renders the
|
|
3066
|
+
* data as before. Returns whether the page load was started.
|
|
3067
|
+
*/
|
|
3068
|
+
function recoverFromBuildMismatch({ url, clientBuild, serverBuild }) {
|
|
3069
|
+
if (typeof window === "undefined" || !enabled) return false;
|
|
3070
|
+
if (reloading) return true;
|
|
3071
|
+
const blocked = reloadBlock(url);
|
|
3072
|
+
if (options.onBuildMismatch?.({
|
|
3073
|
+
url,
|
|
3074
|
+
clientBuild,
|
|
3075
|
+
serverBuild,
|
|
3076
|
+
blocked
|
|
3077
|
+
}) === false) return false;
|
|
3078
|
+
return loadInFull(url, blocked);
|
|
3079
|
+
}
|
|
3080
|
+
/**
|
|
3081
|
+
* The build that answered a `.json` navigation, when it is not `clientBuild`;
|
|
3082
|
+
* otherwise `null`. Unknown on either side (dev, a test double, a server from
|
|
3083
|
+
* before the header) is not a mismatch.
|
|
3084
|
+
*/
|
|
3085
|
+
function otherBuild(response, clientBuild) {
|
|
3086
|
+
const served = response.headers?.get?.(BUILD_HEADER);
|
|
3087
|
+
return clientBuild && served && served !== clientBuild ? served : null;
|
|
3088
|
+
}
|
|
3089
|
+
function loadInFull(target, blocked) {
|
|
3046
3090
|
if (blocked !== null || !markReload(target)) return false;
|
|
3047
3091
|
reloading = true;
|
|
3048
3092
|
if (target === window.location.href) window.location.reload();
|
|
3049
3093
|
else window.location.assign(target);
|
|
3050
3094
|
return true;
|
|
3051
3095
|
}
|
|
3052
|
-
function
|
|
3096
|
+
function cooldownMs() {
|
|
3097
|
+
return options.cooldownMs ?? 3e4;
|
|
3098
|
+
}
|
|
3099
|
+
function reloadBlock(url) {
|
|
3053
3100
|
if (typeof navigator !== "undefined" && navigator.onLine === false) return "offline";
|
|
3054
3101
|
let raw;
|
|
3055
3102
|
try {
|
|
@@ -3057,27 +3104,36 @@ function reloadBlock(cooldownMs) {
|
|
|
3057
3104
|
} catch {
|
|
3058
3105
|
return "storage";
|
|
3059
3106
|
}
|
|
3060
|
-
const at = parseMarker(raw);
|
|
3061
|
-
return at !==
|
|
3107
|
+
const at = parseMarker(raw)[url];
|
|
3108
|
+
return at !== void 0 && withinCooldown(Date.now() - at, cooldownMs()) ? "cooldown" : null;
|
|
3062
3109
|
}
|
|
3063
3110
|
function withinCooldown(elapsed, cooldownMs) {
|
|
3064
3111
|
return elapsed >= 0 && elapsed < cooldownMs;
|
|
3065
3112
|
}
|
|
3113
|
+
/**
|
|
3114
|
+
* The marker: when each URL was last reloaded onto, `{ [url]: at }`. Anything
|
|
3115
|
+
* else in it (a marker written by an earlier gemi as `{ url, at }`) is ignored.
|
|
3116
|
+
*/
|
|
3066
3117
|
function parseMarker(raw) {
|
|
3067
|
-
|
|
3118
|
+
let parsed;
|
|
3068
3119
|
try {
|
|
3069
|
-
|
|
3070
|
-
return typeof at === "number" ? at : null;
|
|
3120
|
+
parsed = raw ? JSON.parse(raw) : null;
|
|
3071
3121
|
} catch {
|
|
3072
|
-
return
|
|
3122
|
+
return {};
|
|
3123
|
+
}
|
|
3124
|
+
const marker = {};
|
|
3125
|
+
if (parsed && typeof parsed === "object") {
|
|
3126
|
+
for (const [url, at] of Object.entries(parsed)) if (typeof at === "number") marker[url] = at;
|
|
3073
3127
|
}
|
|
3128
|
+
return marker;
|
|
3074
3129
|
}
|
|
3075
3130
|
function markReload(url) {
|
|
3076
3131
|
try {
|
|
3077
|
-
|
|
3078
|
-
|
|
3079
|
-
|
|
3080
|
-
|
|
3132
|
+
const now = Date.now();
|
|
3133
|
+
const marker = {};
|
|
3134
|
+
for (const [other, at] of Object.entries(parseMarker(window.sessionStorage.getItem(CHUNK_RELOAD_MARKER)))) if (withinCooldown(now - at, cooldownMs())) marker[other] = at;
|
|
3135
|
+
marker[url] = now;
|
|
3136
|
+
window.sessionStorage.setItem(CHUNK_RELOAD_MARKER, JSON.stringify(marker));
|
|
3081
3137
|
return true;
|
|
3082
3138
|
} catch {
|
|
3083
3139
|
return false;
|
|
@@ -3221,7 +3277,7 @@ var ClientRouterProvider = (props) => {
|
|
|
3221
3277
|
return new Subject(false);
|
|
3222
3278
|
});
|
|
3223
3279
|
const i18nContext = useContext(I18nContext);
|
|
3224
|
-
const { staticRoutes, i18n } = useContext(ServerDataContext);
|
|
3280
|
+
const { staticRoutes, i18n, buildId } = useContext(ServerDataContext);
|
|
3225
3281
|
const localeRouted = i18n?.localeRouting !== "off";
|
|
3226
3282
|
const supportedLocales = localeRouted ? i18nContext.supportedLocales ?? NO_LOCALES : NO_LOCALES;
|
|
3227
3283
|
const locale = localeRouted ? i18nContext.locale : null;
|
|
@@ -3397,7 +3453,7 @@ var ClientRouterProvider = (props) => {
|
|
|
3397
3453
|
for (const view of routeManifest[routePath] ?? []) loadViewModule(view, "prefetch").catch(() => {});
|
|
3398
3454
|
await prefetchCache.prime(url, async () => {
|
|
3399
3455
|
const response = await fetch(url, { headers: { Purpose: "prefetch" } });
|
|
3400
|
-
if (!response.ok) return null;
|
|
3456
|
+
if (!response.ok || otherBuild(response, buildId)) return null;
|
|
3401
3457
|
return await readSettledRoutePayload(response);
|
|
3402
3458
|
});
|
|
3403
3459
|
};
|
|
@@ -3706,6 +3762,6 @@ function useTheme() {
|
|
|
3706
3762
|
return useContext(ThemeContext);
|
|
3707
3763
|
}
|
|
3708
3764
|
//#endregion
|
|
3709
|
-
export {
|
|
3765
|
+
export { USER_QUERY_CONFIG_KEYS as $, I18nContext as A, RealtimeContext as B, registerDictionary as C, useRoute as D, routeDataUrl as E, domainUrl as F, reconnectRealtime as G, followLive as H, isAbsoluteUrl as I, toVariantKey as J, loadLazy as K, ProgressManager as L, ServerDataContext as M, ServerDataProvider as N, useSearchParams as O, useLocation as P, QueryManagerProvider as Q, Action as R, loadDictionaryForRender as S, readRoutePayload as T, liveModule as U, configureRealtime as V, realtime as W, QueryConfigContext as X, applyParams as Y, QueryManagerContext as Z, isChunkLoadError as _, useRouteTransition as a, retryDelayFor as at, recoverFromChunkLoadError as b, ClientRouterContext as c, Subject as ct, ComponentsProvider as d, pickDefined as et, initialViewModulesReady as f, configureChunkLoadRecovery as g, CHUNK_RELOAD_MARKER as h, RouteTransitionProvider as i, parseRetryAfter as it, I18nProvider as j, useNavigate as k, ClientRouterProvider as l, subscribeViewModules as m, useTheme as n, readResponseBody as nt, useChannelSubscription as o, shouldRetryQuery as ot, loadViewModule as p, loadedModule as q, m as r, isRetryableQueryError as rt, useCoalesced as s, QueryError as st, ThemeProvider as t, DEFAULT_STALE_TIME as tt, ComponentsContext as u, otherBuild as v, setActiveLocale as w, loadDictionary as x, recoverFromBuildMismatch as y, createMemoryHistory as z };
|
|
3710
3766
|
|
|
3711
|
-
//# sourceMappingURL=ThemeProvider-
|
|
3767
|
+
//# sourceMappingURL=ThemeProvider-D4mhhONE.js.map
|