gemi 0.164.0 → 0.166.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ai/Agent.d.ts +62 -1
- package/dist/ai/Agent.d.ts.map +1 -1
- package/dist/ai/AgentController.d.ts +18 -2
- package/dist/ai/AgentController.d.ts.map +1 -1
- package/dist/ai/client/index.d.ts +1 -1
- package/dist/ai/client/index.d.ts.map +1 -1
- package/dist/ai/index.d.ts +4 -2
- package/dist/ai/index.d.ts.map +1 -1
- package/dist/ai/index.js +151 -63
- package/dist/ai/index.js.map +7 -6
- package/dist/ai/jobs/overlay.d.ts +2 -0
- package/dist/ai/jobs/overlay.d.ts.map +1 -1
- package/dist/ai/providers/request.d.ts.map +1 -1
- package/dist/ai/store/DatabaseAgentStore.d.ts +124 -0
- package/dist/ai/store/DatabaseAgentStore.d.ts.map +1 -0
- package/dist/ai/toolModelOutput.d.ts +10 -0
- package/dist/ai/toolModelOutput.d.ts.map +1 -0
- package/dist/ai/types.d.ts +52 -0
- package/dist/ai/types.d.ts.map +1 -1
- package/dist/app/index.js +1 -1
- package/dist/bin/orm/emit.d.ts.map +1 -1
- package/dist/bin/orm-generator.js +7 -1
- package/dist/bin/orm-generator.js.map +4 -4
- package/dist/bun/plugin.js +1 -1
- package/dist/bun/preload.js +1 -1
- package/dist/{chunk-n6ywagxv.js → chunk-0gzqhjyg.js} +2 -2
- package/dist/{chunk-n6ywagxv.js.map → chunk-0gzqhjyg.js.map} +1 -1
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- package/dist/chunks/{ThemeProvider-CkuoNG4Q.js → ThemeProvider-D4mhhONE.js} +78 -22
- package/dist/chunks/ThemeProvider-D4mhhONE.js.map +1 -0
- package/dist/chunks/{fetchFileRequest-DVWwtyWu.js → fetchFileRequest-C3wMigR3.js} +2 -2
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- package/dist/client/ClientRouter.d.ts.map +1 -1
- package/dist/client/ClientRouterContext.d.ts.map +1 -1
- package/dist/client/ServerDataProvider.d.ts +6 -0
- package/dist/client/ServerDataProvider.d.ts.map +1 -1
- package/dist/client/chunkLoadRecovery.d.ts +56 -8
- package/dist/client/chunkLoadRecovery.d.ts.map +1 -1
- package/dist/client/helpers/loadRoutePayload.d.ts +8 -0
- package/dist/client/helpers/loadRoutePayload.d.ts.map +1 -1
- package/dist/client/index.d.ts +1 -1
- package/dist/client/index.d.ts.map +1 -1
- package/dist/client/index.js +23 -9
- package/dist/client/index.js.map +1 -1
- package/dist/config/index.js +1 -1
- package/dist/console/run.js +2 -2
- package/dist/console/run.js.map +1 -1
- package/dist/container/index.js +2 -2
- package/dist/container/index.js.map +1 -1
- package/dist/database/index.js +2 -2
- package/dist/database/index.js.map +1 -1
- package/dist/email/index.js +2 -2
- package/dist/email/index.js.map +1 -1
- package/dist/facades/DB.d.ts +23 -0
- package/dist/facades/DB.d.ts.map +1 -1
- package/dist/facades/index.d.ts +1 -1
- package/dist/facades/index.d.ts.map +1 -1
- package/dist/facades/index.js +2 -2
- package/dist/facades/index.js.map +1 -1
- package/dist/foundation/index.js +2 -2
- package/dist/foundation/index.js.map +1 -1
- package/dist/http/index.js +2 -2
- package/dist/http/index.js.map +1 -1
- package/dist/i18n/dictionaryRuntime.js +2 -2
- package/dist/i18n/dictionaryRuntime.js.map +1 -1
- package/dist/i18n/index.js +2 -2
- package/dist/i18n/index.js.map +1 -1
- package/dist/kernel/index.js +2 -2
- package/dist/kernel/index.js.map +1 -1
- package/dist/orm/describeSchema.d.ts +82 -0
- package/dist/orm/describeSchema.d.ts.map +1 -0
- package/dist/orm/index.d.ts +1 -0
- package/dist/orm/index.d.ts.map +1 -1
- package/dist/orm/index.js +5 -3
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- package/dist/orm/schema.d.ts +11 -0
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- package/dist/probe/index.js +2 -2
- package/dist/probe/index.js.map +1 -1
- package/dist/server/httpProd.d.ts.map +1 -1
- package/dist/server/index.js +2 -2
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- package/dist/services/index.js +2 -2
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- package/dist/services/queue/work.js +2 -2
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- package/dist/services/router/ViewRouteDispatcher.d.ts.map +1 -1
- package/dist/stats/route-table.js +1 -1
- package/dist/support/index.js +2 -2
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"sources": ["../server/httpProd.ts", "../server/compression.ts", "../server/staticFile.ts", "../vite/precompressAssets.ts", "../server/generateEtag.ts", "../server/modulePreloads.ts", "../client/chunkLoadRecovery.ts", "../server/staticAssetMiss.ts", "../server/unhandledError.ts"],
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-
"import { createHash } from \"node:crypto\";\nimport type { WebSocketHandler } from \"bun\";\nimport { join, resolve, sep } from \"node:path\";\nimport { compressResponse } from \"./compression\";\nimport { listPublicFiles, staticFileResponse } from \"./staticFile\";\nimport { stat } from \"node:fs/promises\";\nimport { createStyles } from \"./styles\";\nimport {\n CLIENT_ENTRY_KEY,\n collectCss,\n collectModulePreloads,\n createClientEntry,\n createIslandResolver,\n} from \"./modulePreloads\";\nimport type { App } from \"../app\";\nimport { Instrumentation } from \"./types\";\nimport { printStartupBanner } from \"./banner\";\nimport { isReservedAssetPath, staticAssetMiss } from \"./staticAssetMiss\";\nimport { assetUrl, readBuiltAssetBase } from \"../config/assetBase\";\nimport { isApiPath } from \"../services/router/apiPath\";\nimport { projectRoot } from \"../support/discover\";\nimport { unhandledErrorResponse } from \"./unhandledError\";\nimport { missingRequiredViewError } from \"./requiredViews\";\nimport { serverIdleTimeout } from \"./idleTimeout\";\nimport { applyForwardedTrust, parseClientIpHeaderTrust, parseTrustProxy } from \"./forwardedFor\";\nimport { readStaticAssetsRecord } from \"../vite/precompressAssets\";\nimport type { StaticFileOptions } from \"./staticFile\";\n\n// The rule this file used to spell out itself. It moved to `projectRoot`\n// because discovery needs the same answer during `waitForBoot()`, which is\n// before `ROOT_DIR` below exists — and two spellings of \"where is the project\"\n// is how a job gets looked for in one directory and served from another.\nconst rootDir = projectRoot();\n\nconst appDir = join(rootDir, \"app\");\nconst distDir = join(rootDir, \"dist\");\n\nconst clientDir = join(distDir, \"client\");\n\n// The file in `dist/client` a static-looking pathname names, or `null` when\n// it names nothing there. The pathname is still percent-encoded, and Vite\n// writes files whose names need encoding (a public `my font.woff2`), so it is\n// decoded first. Decoding also turns `%2F` into a separator, which the URL\n// parser's own `..` normalization never saw — so the resolved path is checked\n// to still be inside `dist/client`. A malformed escape is a miss, not a 500.\nfunction clientFilePath(pathname: string): string | null {\n let decoded: string;\n try {\n decoded = decodeURIComponent(pathname);\n } catch {\n return null;\n }\n const path = resolve(clientDir, \".\" + decoded.replace(\"/assets/assets\", \"/assets\"));\n return path.startsWith(clientDir + sep) ? path : null;\n}\n\nasync function isFile(path: string) {\n try {\n return (await stat(path)).isFile();\n } catch {\n return false;\n }\n}\n\n// `app` is built by `Server.start` (from the kernel) and passed in — same as\n// `httpDev` — so prod and dev share one construction path. What differs here is\n// that views/styles are served from the built `dist/` manifests instead of\n// Vite's dev SSR graph.\nexport async function httpProd(app: App, instrumentation: Instrumentation) {\n const manifest = await import(`${distDir}/client/.vite/manifest.json`);\n const serverManifest = await import(`${distDir}/server/.vite/manifest.json`);\n // What the client build was built with, not `GEMI_ASSET_BASE` as it reads\n // now — see `readBuiltAssetBase`. Every URL below that names a chunk goes\n // through it, so the document links exactly what the bundle imports.\n const assetBase = await readBuiltAssetBase(`${distDir}/client`);\n\n process.env.ROOT_DIR = rootDir;\n process.env.APP_DIR = appDir;\n process.env.DIST_DIR = distDir;\n\n const viewImportMap = {};\n const ogMap = {};\n const viewModules = {};\n const cssManifest = {};\n // Which chunks a route's views pull in, so the shell can preload the chain\n // the client would otherwise discover one round trip at a time (#352).\n const modulePreloadManifest: Record<string, string[]> = {};\n const template = (viewName: string, path: string) => `\"${viewName}\": () => import(\"${path}\")`;\n const templates = [];\n\n const requiredViews = app.getRequiredViews.call(app);\n for (const fileName of [\"404\", ...app.getFlatComponentTree.call(app)]) {\n const serverFile = serverManifest[`app/views/${fileName}.tsx`];\n if (!serverFile?.file && requiredViews[fileName]) {\n throw missingRequiredViewError(fileName, requiredViews[fileName]);\n }\n if (!serverFile?.file) {\n console.log(`Server file not found for ${fileName}`);\n console.log(serverFile);\n const files = Object.keys(serverManifest);\n const path = `app/views/${fileName}.tsx`;\n console.log(`${path} not found in server manifest`);\n console.log(files);\n }\n const mod = await import(`${process.env.DIST_DIR}/server/${serverFile?.file}`);\n viewImportMap[fileName] = mod.default;\n ogMap[fileName] = mod.OpenGraph;\n // The whole module, so a streaming render can put the view's\n // `Loading`/`Error` exports into the shell it sends.\n viewModules[fileName] = mod;\n const clientFile = manifest[`app/views/${fileName}.tsx`];\n\n if (clientFile?.css && clientFile?.css.length > 0) {\n cssManifest[fileName] = clientFile?.css;\n }\n if (clientFile) {\n templates.push(template(fileName, assetUrl(clientFile?.file, assetBase)));\n modulePreloadManifest[fileName] = collectModulePreloads(\n manifest,\n `app/views/${fileName}.tsx`,\n assetBase,\n );\n }\n }\n\n const loaders = `{${templates.join(\",\")}}`;\n\n // Booted from the bootstrap script rather than through React's\n // `bootstrapModules`, which would preload it at `fetchPriority=\"low\"` — see\n // `clientEntry` in `ViewRouteDispatcher`.\n const clientEntry = createClientEntry(manifest, assetBase);\n if (!clientEntry) {\n // Loudly, but without dying: this is boot, and an incomplete `dist/` must\n // not cost the API routes and static assets too.\n console.error(\n `Client manifest has no \"${CLIENT_ENTRY_KEY}\" entry — dist/client is incomplete, so documents will render but never hydrate.`,\n );\n }\n\n // Vite's manifest `css` field is a `string[]` — a client entry can emit more\n // than one CSS chunk. Read and concatenate them all instead of interpolating\n // the array into a single path (which only works for a one-element array).\n const appCssFiles: string[] = manifest[\"app/client.tsx\"]?.css ?? [];\n const appCSSContent = (\n await Promise.all(appCssFiles.map((cssFile) => Bun.file(`${distDir}/client/${cssFile}`).text()))\n ).join(\"\\n\");\n\n // The island entries (`<module>?gemi-island`) a static view's document\n // loads; see `injectIslands`.\n const resolveIsland = createIslandResolver(manifest, assetBase);\n\n // Identifies this client build: a static page with `navigation` swaps in\n // only pages of the same build. The manifest names every content-hashed\n // file, so it changes whenever any of them does.\n const buildId = createHash(\"sha256\")\n .update(await Bun.file(`${distDir}/client/.vite/manifest.json`).text())\n .digest(\"base64url\")\n .slice(0, 12);\n\n // A static view's CSS comes from the whole import closure of its views (and\n // its own layout's, which then replaces the app stylesheet): there is no\n // client to fetch a shared chunk's CSS later, as a hydrated page's chunk\n // loader does. Read once per file: the build does not change under a\n // running server.\n const cssFileCache = new Map<string, Promise<string>>();\n const readCss = (file: string) => {\n let text = cssFileCache.get(file);\n if (!text) {\n text = Bun.file(`${distDir}/client/${file}`).text();\n cssFileCache.set(file, text);\n }\n return text;\n };\n const staticStyles = async (views: string[], layout: string | undefined) => {\n const files = new Set<string>();\n for (const view of layout ? [layout, ...views] : views) {\n for (const file of collectCss(manifest, `app/views/${view}.tsx`)) files.add(file);\n }\n const styles = await Promise.all(\n [...files].map(async (file) => ({ id: file, content: await readCss(file) })),\n );\n return createStyles(layout ? styles : [{ content: appCSSContent }, ...styles]);\n };\n\n // Which requests are answered from `dist/client` rather than the app:\n //\n // - `/assets` and everything under it, whatever the extension. Vite writes\n // fonts, GIFs, video and `?url` JSON there too, and an allowlist of\n // extensions always trailed the build — a `.woff2` went to the router\n // and paid for an SSR attempt. The router refuses routes under `/assets`\n // at boot, so there is no app answer to lose, and `staticAssetMiss`\n // turns a miss into the reload stub or a 404.\n // - `/.well-known/*`.\n // - Any other path that names a file the build copied out of `public/`,\n // whatever its extension (#583). Any other path may be an app route, so\n // it is static only when that exact file exists — read once here, since\n // the build output does not change under a running server. A view at\n // `/manifest` keeps its data URL (`/manifest.json`) unless the app also\n // ships `public/manifest.json`, and then the file wins. View data is\n // never a file in `dist/client`, so a client-side navigation pays for no\n // filesystem lookup.\n const publicFiles = await listPublicFiles(clientDir);\n\n // The build assets `gemi build` emitted or carried over, with the\n // precompressed siblings it wrote for each (#789). Read once: the build\n // output does not change under a running server. Without the record (a\n // build made before it existed) every file is served as identity with the\n // old cache policy.\n const staticAssets = new Map<string, StaticFileOptions>();\n for (const [file, encodings] of Object.entries(\n (await readStaticAssetsRecord(clientDir))?.files ?? {},\n )) {\n const path = resolve(clientDir, file);\n if (path.startsWith(clientDir + sep)) {\n staticAssets.set(path, { immutable: true, encodings });\n }\n }\n\n async function requestHandler(req: Request) {\n const { pathname } = new URL(req.url);\n\n if (isApiPath(pathname)) {\n return await handleWithApp(req, pathname);\n }\n\n const distPath = clientFilePath(pathname);\n const isFileRequest =\n isReservedAssetPath(pathname) ||\n pathname.startsWith(\"/.well-known\") ||\n (distPath !== null && publicFiles.has(distPath));\n\n if (isFileRequest) {\n // Served from here whatever the asset base is: a CDN in front of the\n // app uses this origin as the source it fills from. A file, not merely\n // a path that exists: `/assets` itself is `dist/client/assets`, a\n // directory, and streaming one would answer 200 and then fail mid-body.\n //\n // `Bun.file(path).stream()` is lazy — a missing file only throws ENOENT\n // once the body is streamed, which is *after* this handler has returned,\n // with the response already committed as 200. So existence is checked\n // here, per request, even for a path `publicFiles` lists.\n if (!distPath || !(await isFile(distPath))) {\n return staticAssetMiss(pathname) ?? (await handleWithApp(req, pathname));\n }\n\n try {\n return await staticFileResponse(req, distPath, staticAssets.get(distPath));\n } catch (error) {\n app.onException?.(error);\n return new Response(\"Not found\", { status: 404 });\n }\n }\n\n return await handleWithApp(req, pathname);\n }\n\n async function handleWithApp(req: Request, pathname: string) {\n const handler = app.fetch.bind(app);\n\n try {\n const result = await handler(req);\n if (result instanceof Response) {\n return result;\n } else {\n const styles = [];\n\n styles.push({\n content: appCSSContent,\n });\n\n const getStyles = async (\n currentViews: string[] | undefined,\n options?: { static?: boolean; layout?: string },\n ) => {\n // No views is the `404` document (an unmatched path, a missing\n // record, a refusal): it is styled like any other, with the app CSS\n // and the `404` view's own (#951).\n const views = currentViews ?? [\"404\"];\n if (options?.static) {\n return staticStyles(views, options.layout);\n }\n for (const view of views) {\n const clientFile = manifest[`app/views/${view}.tsx`];\n for (const cssFile of clientFile?.css ?? []) {\n const css = Bun.file(`${process.env.DIST_DIR}/client/${cssFile}`);\n styles.push({\n id: cssFile,\n content: await css.text(),\n });\n }\n }\n return createStyles(styles);\n };\n\n return await result({\n getStyles,\n clientEntry,\n modulePreloadManifest,\n loaders,\n viewImportMap,\n viewModules,\n ogMap,\n cssManifest,\n assetBase,\n resolveIsland,\n buildId,\n });\n }\n } catch (err) {\n return unhandledErrorResponse(err, pathname, app.onException);\n }\n }\n\n // Compression is on unless the deployment opts out — set `GEMI_COMPRESSION=off`\n // when a layer in front of the origin already compresses HTML and you would\n // rather not spend origin CPU on it.\n const compressionEnabled = (process.env.GEMI_COMPRESSION ?? \"auto\").toLowerCase() !== \"off\";\n\n // Which `X-Forwarded-For` entries to believe — see `forwardedFor.ts`. Parsed\n // before `Bun.serve` so a bad value fails the boot, not every request.\n const forwardedTrust = parseTrustProxy(process.env.GEMI_TRUST_PROXY);\n // `GEMI_CLIENT_IP_HEADER` and its secret are applied by the app's router\n // (`app.applyTrustedClientIp`); parsed here as well so a bad set fails the\n // boot rather than the first request.\n const clientIpTrust = parseClientIpHeaderTrust(process.env);\n\n // The broadcast socket endpoint, when the app declares `route.channels`.\n const sockets = app.sockets();\n if (sockets && forwardedTrust.kind === \"none\" && !clientIpTrust) {\n console.warn(\n \"[gemi] Broadcast sockets: GEMI_TRUST_PROXY is not set, so a socket's address is its TCP peer. Behind a proxy or load balancer every client shares the proxy's address, and broadcast.maxConnectionsPerIp caps the whole app per process. Set GEMI_TRUST_PROXY (see forwardedFor) or raise that limit.\",\n );\n }\n\n const server = Bun.serve<any>({\n maxRequestBodySize: 10 * 1024 * 1024 * 1024, // 10 GB\n fetch: async (req, server) => {\n // `requestIP` is null for closed/unix sockets — guard so it never\n // throws before the request is handled.\n applyForwardedTrust(req.headers, server.requestIP(req)?.address ?? null, forwardedTrust);\n // A proxy that proves itself with a secret (`route.domains.trustProxy` or\n // `GEMI_PROXY_SECRET`) may name the client in its client-IP header,\n // which then wins.\n app.applyTrustedClientIp(req);\n // Ahead of the instrumentation: an upgrade is not a response to trace,\n // and the hub runs the global middleware itself.\n if (sockets?.matches(req)) {\n return sockets.upgrade(req, server);\n }\n // The app's global middleware goes in front of the static handler as well\n // as the router, so it can refuse `/assets/*` too.\n const res = await instrumentation(req, (req) =>\n app.withGlobalMiddleware(req, requestHandler, (err) =>\n unhandledErrorResponse(err, new URL(req.url).pathname, app.onException),\n ),\n );\n // Applied at the very edge, after instrumentation, so every HTML response\n // goes through the same negotiation — including the ones an app's\n // instrumentation produced itself. Anything that isn't HTML comes back\n // untouched.\n return compressionEnabled ? compressResponse(req, res) : res;\n },\n idleTimeout: serverIdleTimeout(),\n port: process.env.PORT || 5173,\n websocket: sockets?.websocket as WebSocketHandler<any>,\n });\n await sockets?.start(server);\n\n printStartupBanner({ port: server.port, rootDir });\n\n return server;\n}\n",
|
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5
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+
"import { createHash } from \"node:crypto\";\nimport type { WebSocketHandler } from \"bun\";\nimport { join, resolve, sep } from \"node:path\";\nimport { compressResponse } from \"./compression\";\nimport { listPublicFiles, staticFileResponse } from \"./staticFile\";\nimport { stat } from \"node:fs/promises\";\nimport { createStyles } from \"./styles\";\nimport {\n CLIENT_ENTRY_KEY,\n collectCss,\n collectModulePreloads,\n createClientEntry,\n createIslandResolver,\n} from \"./modulePreloads\";\nimport type { App } from \"../app\";\nimport { Instrumentation } from \"./types\";\nimport { printStartupBanner } from \"./banner\";\nimport { isReservedAssetPath, staticAssetMiss } from \"./staticAssetMiss\";\nimport { BUILD_HEADER } from \"../client/chunkLoadRecovery\";\nimport { assetUrl, readBuiltAssetBase } from \"../config/assetBase\";\nimport { isApiPath } from \"../services/router/apiPath\";\nimport { projectRoot } from \"../support/discover\";\nimport { unhandledErrorResponse } from \"./unhandledError\";\nimport { missingRequiredViewError } from \"./requiredViews\";\nimport { serverIdleTimeout } from \"./idleTimeout\";\nimport { applyForwardedTrust, parseClientIpHeaderTrust, parseTrustProxy } from \"./forwardedFor\";\nimport { readStaticAssetsRecord } from \"../vite/precompressAssets\";\nimport type { StaticFileOptions } from \"./staticFile\";\n\n// The rule this file used to spell out itself. It moved to `projectRoot`\n// because discovery needs the same answer during `waitForBoot()`, which is\n// before `ROOT_DIR` below exists — and two spellings of \"where is the project\"\n// is how a job gets looked for in one directory and served from another.\nconst rootDir = projectRoot();\n\nconst appDir = join(rootDir, \"app\");\nconst distDir = join(rootDir, \"dist\");\n\nconst clientDir = join(distDir, \"client\");\n\n// The file in `dist/client` a static-looking pathname names, or `null` when\n// it names nothing there. The pathname is still percent-encoded, and Vite\n// writes files whose names need encoding (a public `my font.woff2`), so it is\n// decoded first. Decoding also turns `%2F` into a separator, which the URL\n// parser's own `..` normalization never saw — so the resolved path is checked\n// to still be inside `dist/client`. A malformed escape is a miss, not a 500.\nfunction clientFilePath(pathname: string): string | null {\n let decoded: string;\n try {\n decoded = decodeURIComponent(pathname);\n } catch {\n return null;\n }\n const path = resolve(clientDir, \".\" + decoded.replace(\"/assets/assets\", \"/assets\"));\n return path.startsWith(clientDir + sep) ? path : null;\n}\n\nasync function isFile(path: string) {\n try {\n return (await stat(path)).isFile();\n } catch {\n return false;\n }\n}\n\n// `app` is built by `Server.start` (from the kernel) and passed in — same as\n// `httpDev` — so prod and dev share one construction path. What differs here is\n// that views/styles are served from the built `dist/` manifests instead of\n// Vite's dev SSR graph.\nexport async function httpProd(app: App, instrumentation: Instrumentation) {\n const manifest = await import(`${distDir}/client/.vite/manifest.json`);\n const serverManifest = await import(`${distDir}/server/.vite/manifest.json`);\n // What the client build was built with, not `GEMI_ASSET_BASE` as it reads\n // now — see `readBuiltAssetBase`. Every URL below that names a chunk goes\n // through it, so the document links exactly what the bundle imports.\n const assetBase = await readBuiltAssetBase(`${distDir}/client`);\n\n process.env.ROOT_DIR = rootDir;\n process.env.APP_DIR = appDir;\n process.env.DIST_DIR = distDir;\n\n const viewImportMap = {};\n const ogMap = {};\n const viewModules = {};\n const cssManifest = {};\n // Which chunks a route's views pull in, so the shell can preload the chain\n // the client would otherwise discover one round trip at a time (#352).\n const modulePreloadManifest: Record<string, string[]> = {};\n const template = (viewName: string, path: string) => `\"${viewName}\": () => import(\"${path}\")`;\n const templates = [];\n\n const requiredViews = app.getRequiredViews.call(app);\n for (const fileName of [\"404\", ...app.getFlatComponentTree.call(app)]) {\n const serverFile = serverManifest[`app/views/${fileName}.tsx`];\n if (!serverFile?.file && requiredViews[fileName]) {\n throw missingRequiredViewError(fileName, requiredViews[fileName]);\n }\n if (!serverFile?.file) {\n console.log(`Server file not found for ${fileName}`);\n console.log(serverFile);\n const files = Object.keys(serverManifest);\n const path = `app/views/${fileName}.tsx`;\n console.log(`${path} not found in server manifest`);\n console.log(files);\n }\n const mod = await import(`${process.env.DIST_DIR}/server/${serverFile?.file}`);\n viewImportMap[fileName] = mod.default;\n ogMap[fileName] = mod.OpenGraph;\n // The whole module, so a streaming render can put the view's\n // `Loading`/`Error` exports into the shell it sends.\n viewModules[fileName] = mod;\n const clientFile = manifest[`app/views/${fileName}.tsx`];\n\n if (clientFile?.css && clientFile?.css.length > 0) {\n cssManifest[fileName] = clientFile?.css;\n }\n if (clientFile) {\n templates.push(template(fileName, assetUrl(clientFile?.file, assetBase)));\n modulePreloadManifest[fileName] = collectModulePreloads(\n manifest,\n `app/views/${fileName}.tsx`,\n assetBase,\n );\n }\n }\n\n const loaders = `{${templates.join(\",\")}}`;\n\n // Booted from the bootstrap script rather than through React's\n // `bootstrapModules`, which would preload it at `fetchPriority=\"low\"` — see\n // `clientEntry` in `ViewRouteDispatcher`.\n const clientEntry = createClientEntry(manifest, assetBase);\n if (!clientEntry) {\n // Loudly, but without dying: this is boot, and an incomplete `dist/` must\n // not cost the API routes and static assets too.\n console.error(\n `Client manifest has no \"${CLIENT_ENTRY_KEY}\" entry — dist/client is incomplete, so documents will render but never hydrate.`,\n );\n }\n\n // Vite's manifest `css` field is a `string[]` — a client entry can emit more\n // than one CSS chunk. Read and concatenate them all instead of interpolating\n // the array into a single path (which only works for a one-element array).\n const appCssFiles: string[] = manifest[\"app/client.tsx\"]?.css ?? [];\n const appCSSContent = (\n await Promise.all(appCssFiles.map((cssFile) => Bun.file(`${distDir}/client/${cssFile}`).text()))\n ).join(\"\\n\");\n\n // The island entries (`<module>?gemi-island`) a static view's document\n // loads; see `injectIslands`.\n const resolveIsland = createIslandResolver(manifest, assetBase);\n\n // Identifies this client build: a static page with `navigation` swaps in\n // only pages of the same build, and a client-side navigation answered by\n // another build loads the page in full (#1056). The manifest names every content-hashed\n // file, so it changes whenever any of them does.\n const buildId = createHash(\"sha256\")\n .update(await Bun.file(`${distDir}/client/.vite/manifest.json`).text())\n .digest(\"base64url\")\n .slice(0, 12);\n\n // A static view's CSS comes from the whole import closure of its views (and\n // its own layout's, which then replaces the app stylesheet): there is no\n // client to fetch a shared chunk's CSS later, as a hydrated page's chunk\n // loader does. Read once per file: the build does not change under a\n // running server.\n const cssFileCache = new Map<string, Promise<string>>();\n const readCss = (file: string) => {\n let text = cssFileCache.get(file);\n if (!text) {\n text = Bun.file(`${distDir}/client/${file}`).text();\n cssFileCache.set(file, text);\n }\n return text;\n };\n const staticStyles = async (views: string[], layout: string | undefined) => {\n const files = new Set<string>();\n for (const view of layout ? [layout, ...views] : views) {\n for (const file of collectCss(manifest, `app/views/${view}.tsx`)) files.add(file);\n }\n const styles = await Promise.all(\n [...files].map(async (file) => ({ id: file, content: await readCss(file) })),\n );\n return createStyles(layout ? styles : [{ content: appCSSContent }, ...styles]);\n };\n\n // Which requests are answered from `dist/client` rather than the app:\n //\n // - `/assets` and everything under it, whatever the extension. Vite writes\n // fonts, GIFs, video and `?url` JSON there too, and an allowlist of\n // extensions always trailed the build — a `.woff2` went to the router\n // and paid for an SSR attempt. The router refuses routes under `/assets`\n // at boot, so there is no app answer to lose, and `staticAssetMiss`\n // turns a miss into the reload stub or a 404.\n // - `/.well-known/*`.\n // - Any other path that names a file the build copied out of `public/`,\n // whatever its extension (#583). Any other path may be an app route, so\n // it is static only when that exact file exists — read once here, since\n // the build output does not change under a running server. A view at\n // `/manifest` keeps its data URL (`/manifest.json`) unless the app also\n // ships `public/manifest.json`, and then the file wins. View data is\n // never a file in `dist/client`, so a client-side navigation pays for no\n // filesystem lookup.\n const publicFiles = await listPublicFiles(clientDir);\n\n // The build assets `gemi build` emitted or carried over, with the\n // precompressed siblings it wrote for each (#789). Read once: the build\n // output does not change under a running server. Without the record (a\n // build made before it existed) every file is served as identity with the\n // old cache policy.\n const staticAssets = new Map<string, StaticFileOptions>();\n for (const [file, encodings] of Object.entries(\n (await readStaticAssetsRecord(clientDir))?.files ?? {},\n )) {\n const path = resolve(clientDir, file);\n if (path.startsWith(clientDir + sep)) {\n staticAssets.set(path, { immutable: true, encodings });\n }\n }\n\n async function requestHandler(req: Request) {\n const { pathname } = new URL(req.url);\n\n if (isApiPath(pathname)) {\n return await handleWithApp(req, pathname);\n }\n\n const distPath = clientFilePath(pathname);\n const isFileRequest =\n isReservedAssetPath(pathname) ||\n pathname.startsWith(\"/.well-known\") ||\n (distPath !== null && publicFiles.has(distPath));\n\n if (isFileRequest) {\n // Served from here whatever the asset base is: a CDN in front of the\n // app uses this origin as the source it fills from. A file, not merely\n // a path that exists: `/assets` itself is `dist/client/assets`, a\n // directory, and streaming one would answer 200 and then fail mid-body.\n //\n // `Bun.file(path).stream()` is lazy — a missing file only throws ENOENT\n // once the body is streamed, which is *after* this handler has returned,\n // with the response already committed as 200. So existence is checked\n // here, per request, even for a path `publicFiles` lists.\n if (!distPath || !(await isFile(distPath))) {\n return staticAssetMiss(pathname) ?? (await handleWithApp(req, pathname));\n }\n\n try {\n return await staticFileResponse(req, distPath, staticAssets.get(distPath));\n } catch (error) {\n app.onException?.(error);\n return new Response(\"Not found\", { status: 404 });\n }\n }\n\n const response = await handleWithApp(req, pathname);\n // A `.json` navigation says which build answered it, so a page of another\n // build loads the target in full rather than rendering data its views were\n // not written for (#1056). A redirect's headers are immutable; it carries\n // no data to mismatch.\n if (pathname.endsWith(\".json\")) {\n try {\n response.headers.set(BUILD_HEADER, buildId);\n } catch {}\n }\n return response;\n }\n\n async function handleWithApp(req: Request, pathname: string) {\n const handler = app.fetch.bind(app);\n\n try {\n const result = await handler(req);\n if (result instanceof Response) {\n return result;\n } else {\n const styles = [];\n\n styles.push({\n content: appCSSContent,\n });\n\n const getStyles = async (\n currentViews: string[] | undefined,\n options?: { static?: boolean; layout?: string },\n ) => {\n // No views is the `404` document (an unmatched path, a missing\n // record, a refusal): it is styled like any other, with the app CSS\n // and the `404` view's own (#951).\n const views = currentViews ?? [\"404\"];\n if (options?.static) {\n return staticStyles(views, options.layout);\n }\n for (const view of views) {\n const clientFile = manifest[`app/views/${view}.tsx`];\n for (const cssFile of clientFile?.css ?? []) {\n const css = Bun.file(`${process.env.DIST_DIR}/client/${cssFile}`);\n styles.push({\n id: cssFile,\n content: await css.text(),\n });\n }\n }\n return createStyles(styles);\n };\n\n return await result({\n getStyles,\n clientEntry,\n modulePreloadManifest,\n loaders,\n viewImportMap,\n viewModules,\n ogMap,\n cssManifest,\n assetBase,\n resolveIsland,\n buildId,\n });\n }\n } catch (err) {\n return unhandledErrorResponse(err, pathname, app.onException);\n }\n }\n\n // Compression is on unless the deployment opts out — set `GEMI_COMPRESSION=off`\n // when a layer in front of the origin already compresses HTML and you would\n // rather not spend origin CPU on it.\n const compressionEnabled = (process.env.GEMI_COMPRESSION ?? \"auto\").toLowerCase() !== \"off\";\n\n // Which `X-Forwarded-For` entries to believe — see `forwardedFor.ts`. Parsed\n // before `Bun.serve` so a bad value fails the boot, not every request.\n const forwardedTrust = parseTrustProxy(process.env.GEMI_TRUST_PROXY);\n // `GEMI_CLIENT_IP_HEADER` and its secret are applied by the app's router\n // (`app.applyTrustedClientIp`); parsed here as well so a bad set fails the\n // boot rather than the first request.\n const clientIpTrust = parseClientIpHeaderTrust(process.env);\n\n // The broadcast socket endpoint, when the app declares `route.channels`.\n const sockets = app.sockets();\n if (sockets && forwardedTrust.kind === \"none\" && !clientIpTrust) {\n console.warn(\n \"[gemi] Broadcast sockets: GEMI_TRUST_PROXY is not set, so a socket's address is its TCP peer. Behind a proxy or load balancer every client shares the proxy's address, and broadcast.maxConnectionsPerIp caps the whole app per process. Set GEMI_TRUST_PROXY (see forwardedFor) or raise that limit.\",\n );\n }\n\n const server = Bun.serve<any>({\n maxRequestBodySize: 10 * 1024 * 1024 * 1024, // 10 GB\n fetch: async (req, server) => {\n // `requestIP` is null for closed/unix sockets — guard so it never\n // throws before the request is handled.\n applyForwardedTrust(req.headers, server.requestIP(req)?.address ?? null, forwardedTrust);\n // A proxy that proves itself with a secret (`route.domains.trustProxy` or\n // `GEMI_PROXY_SECRET`) may name the client in its client-IP header,\n // which then wins.\n app.applyTrustedClientIp(req);\n // Ahead of the instrumentation: an upgrade is not a response to trace,\n // and the hub runs the global middleware itself.\n if (sockets?.matches(req)) {\n return sockets.upgrade(req, server);\n }\n // The app's global middleware goes in front of the static handler as well\n // as the router, so it can refuse `/assets/*` too.\n const res = await instrumentation(req, (req) =>\n app.withGlobalMiddleware(req, requestHandler, (err) =>\n unhandledErrorResponse(err, new URL(req.url).pathname, app.onException),\n ),\n );\n // Applied at the very edge, after instrumentation, so every HTML response\n // goes through the same negotiation — including the ones an app's\n // instrumentation produced itself. Anything that isn't HTML comes back\n // untouched.\n return compressionEnabled ? compressResponse(req, res) : res;\n },\n idleTimeout: serverIdleTimeout(),\n port: process.env.PORT || 5173,\n websocket: sockets?.websocket as WebSocketHandler<any>,\n });\n await sockets?.start(server);\n\n printStartupBanner({ port: server.port, rootDir });\n\n return server;\n}\n",
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6
6
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"/**\n * Transport-level compression for SSR HTML responses.\n *\n * This lives in the runtime rather than in an app, because every gemi app\n * serves the same shape of response: a streamed `text/html` document whose\n * bulk is critical CSS, markup and the `window.__GEMI_DATA__` hydration\n * payload. Compressing it here means the win is portable across deployments —\n * it does not depend on a CDN being configured to compress on the origin's\n * behalf — and it also cuts origin→edge bandwidth, which edge compression\n * cannot.\n *\n * Compression stays strictly at the transport layer: what the client decodes\n * is byte-for-byte the HTML React rendered, so hydration is unaffected.\n *\n * Deliberately dependency-free apart from `node:zlib`/`node:stream` so it can\n * be unit tested without booting a server.\n */\n\nimport { Duplex } from \"node:stream\";\nimport { constants, createBrotliCompress, createGzip } from \"node:zlib\";\n\n/** The content codings we can produce, in the order we prefer them. */\nexport type ContentEncoding = \"br\" | \"gzip\";\n\n/**\n * Server preference, used to break q-value ties. Brotli comes first: at the\n * quality we use it is both smaller *and* no more expensive than gzip on a\n * representative SSR document (~177 kB → 28.0 kB in ~2.0 ms, versus 31.6 kB in\n * ~2.0 ms for gzip).\n */\nconst SERVER_PREFERENCE: ContentEncoding[] = [\"br\", \"gzip\"];\n\n/**\n * Below this, an encoded body plus its framing overhead is not worth the CPU.\n * Only applied when the response declares a `Content-Length` — a streamed SSR\n * response does not, and buffering one just to measure it would defeat the\n * streaming render.\n */\nconst MIN_COMPRESSIBLE_BYTES = 1024;\n\n/**\n * Brotli quality 5 (of 11). The default, 11, is meant for static assets\n * compressed once at build time — on a streamed document it costs ~175 ms,\n * two orders of magnitude more than quality 5 for ~12% more savings. Quality 5\n * is the usual choice for dynamic content.\n *\n * `LGWIN` 19 caps the window at 512 kB rather than the default 16 MB. An SSR\n * document is far smaller than that, so the ratio is unchanged, and the bound\n * matters under concurrency: the window is allocated per in-flight response.\n */\nconst BROTLI_QUALITY = 5;\nconst BROTLI_WINDOW_BITS = 19;\n\n/** zlib's default level. Level 9 costs measurably more for ~1% on HTML. */\nconst GZIP_LEVEL = 6;\n\nfunction parseQValue(raw: string | undefined): number {\n if (raw === undefined) {\n return 1;\n }\n // `q` is a fixed-point number with at most three decimals (RFC 9110 §12.4.2).\n // Anything else is malformed; treat it as an unqualified \"acceptable\" rather\n // than dropping the encoding, matching what tolerant servers do.\n if (!/^\\d+(\\.\\d{0,3})?$/.test(raw.trim())) {\n return 1;\n }\n const value = Number(raw.trim());\n return Number.isFinite(value) ? Math.min(value, 1) : 1;\n}\n\n/**\n * Parses a request `Accept-Encoding` into `coding -> qvalue`.\n *\n * Returns `null` when the header is *absent*, which is distinct from an empty\n * one. RFC 9110 §12.5.3 says an absent header means any coding is acceptable,\n * but a client that cannot decode and forgets to say so is a broken page, not\n * a slow one — so we treat \"absent\" as \"identity\" and only encode when a\n * client has explicitly opted in. An empty header (`Accept-Encoding:`) is a\n * deliberate \"identity only\" and parses to an empty map.\n */\nexport function parseAcceptEncoding(header: string | null | undefined): Map<string, number> | null {\n if (header === null || header === undefined) {\n return null;\n }\n\n const accepted = new Map<string, number>();\n for (const part of header.split(\",\")) {\n const [rawCoding, ...params] = part.split(\";\");\n const coding = rawCoding.trim().toLowerCase();\n if (coding === \"\") {\n continue;\n }\n\n let q = 1;\n for (const param of params) {\n const separator = param.indexOf(\"=\");\n if (separator === -1) {\n continue;\n }\n if (param.slice(0, separator).trim().toLowerCase() === \"q\") {\n q = parseQValue(param.slice(separator + 1));\n break;\n }\n }\n\n accepted.set(coding, q);\n }\n\n return accepted;\n}\n\n/**\n * Picks the coding to use, or `null` for identity.\n *\n * A `q=0` is a refusal, `*` covers codings the client did not name, and ties\n * fall back to `available`'s order — so a plain `Accept-Encoding: gzip, br`\n * (equal q of 1) resolves to our preference rather than the client's.\n */\nexport function negotiateEncoding(\n header: string | null | undefined,\n available: ContentEncoding[] = SERVER_PREFERENCE,\n): ContentEncoding | null {\n const accepted = parseAcceptEncoding(header);\n if (!accepted) {\n return null;\n }\n\n const wildcard = accepted.get(\"*\");\n let best: ContentEncoding | null = null;\n let bestQ = 0;\n\n for (const coding of available) {\n const q = accepted.get(coding) ?? wildcard ?? 0;\n if (q > bestQ) {\n best = coding;\n bestQ = q;\n }\n }\n\n return best;\n}\n\nfunction hasDirective(headerValue: string | null, directive: string): boolean {\n if (!headerValue) {\n return false;\n }\n // Token match, not substring: `no-transform` must not be found inside\n // something like `x-no-transform`.\n return headerValue\n .split(\",\")\n .some((token) => token.trim().toLowerCase().split(\"=\")[0].trim() === directive);\n}\n\n/**\n * Whether this response's representation is one we may encode — and therefore\n * one that varies by `Accept-Encoding`, even on the requests where we end up\n * sending identity.\n *\n * HTML only, on purpose. JSON view-data and API responses are left alone so\n * that this change cannot alter how they are produced, framed or cached;\n * widening the set is a separate decision.\n */\nexport function isCompressible(method: string, res: Response): boolean {\n // A HEAD response carries no body to encode, and emitting `Content-Encoding`\n // without one would describe a body the client never receives.\n if (method === \"HEAD\") {\n return false;\n }\n\n // 204/304 are bodyless; 206 is a byte range of an already-committed\n // representation and re-encoding it would invalidate its `Content-Range`.\n if (res.status < 200 || res.status === 204 || res.status === 206 || res.status === 304) {\n return false;\n }\n\n if (res.headers.has(\"Content-Range\")) {\n return false;\n }\n\n const contentType = res.headers.get(\"Content-Type\");\n if (!contentType || !/^\\s*text\\/html\\s*(;|$)/i.test(contentType)) {\n return false;\n }\n\n // Only once the status and headers have ruled a range out: on Bun 1.3.14 on\n // Linux, reading `.body` of a Response built on a sliced Blob makes it send\n // past the slice's end (#725), so `.body` is never touched on a non-HTML\n // response this function hands back untouched.\n if (!res.body) {\n return false;\n }\n\n // Already encoded upstream — `identity` is the one value that means \"not\n // encoded\" and is safe to replace.\n const contentEncoding = res.headers.get(\"Content-Encoding\");\n if (contentEncoding && contentEncoding.trim().toLowerCase() !== \"identity\") {\n return false;\n }\n\n // RFC 9110 §5.2.2.6: `no-transform` forbids intermediaries *and* us from\n // changing the representation's encoding.\n if (hasDirective(res.headers.get(\"Cache-Control\"), \"no-transform\")) {\n return false;\n }\n\n const contentLength = res.headers.get(\"Content-Length\");\n if (contentLength !== null && Number(contentLength) < MIN_COMPRESSIBLE_BYTES) {\n return false;\n }\n\n return true;\n}\n\n/**\n * Builds the encoder as a web `TransformStream`-shaped pair.\n *\n * Both codings are driven through `node:zlib` with an explicit per-write flush.\n * Without it the compressor holds output until its internal buffer fills,\n * which would sit on React's shell flush and turn a streamed render into a\n * buffered one — the compression win would be paid for in time to first byte.\n */\nexport function createEncoderStream(encoding: ContentEncoding) {\n const compressor =\n encoding === \"br\"\n ? createBrotliCompress({\n params: {\n [constants.BROTLI_PARAM_QUALITY]: BROTLI_QUALITY,\n [constants.BROTLI_PARAM_LGWIN]: BROTLI_WINDOW_BITS,\n },\n flush: constants.BROTLI_OPERATION_FLUSH,\n })\n : createGzip({ level: GZIP_LEVEL, flush: constants.Z_SYNC_FLUSH });\n\n return Duplex.toWeb(compressor) as unknown as ReadableWritablePair<Uint8Array, Uint8Array>;\n}\n\nfunction withVaryAcceptEncoding(headers: Headers) {\n const vary = headers.get(\"Vary\");\n if (!vary) {\n headers.set(\"Vary\", \"Accept-Encoding\");\n return;\n }\n const tokens = vary.split(\",\").map((token) => token.trim().toLowerCase());\n // `Vary: *` already means \"never reuse for another request\"; narrowing it\n // would be a downgrade.\n if (tokens.includes(\"*\") || tokens.includes(\"accept-encoding\")) {\n return;\n }\n headers.append(\"Vary\", \"Accept-Encoding\");\n}\n\n/**\n * Compresses an SSR HTML response when the client asked for it.\n *\n * Non-HTML responses are returned untouched — same object, same body, so this\n * is safe to apply at the edge of the server for every request.\n *\n * HTML responses always gain `Vary: Accept-Encoding`, whether or not this\n * particular request got an encoded body: without it a shared cache could\n * serve a stored encoded variant to a client that cannot decode it.\n */\nexport function compressResponse(req: Request, res: Response): Response {\n if (!isCompressible(req.method, res)) {\n return res;\n }\n\n const headers = new Headers(res.headers);\n withVaryAcceptEncoding(headers);\n\n const encoding = negotiateEncoding(req.headers.get(\"Accept-Encoding\"));\n if (!encoding) {\n return new Response(res.body, {\n status: res.status,\n statusText: res.statusText,\n headers,\n });\n }\n\n let encoder: ReadableWritablePair<Uint8Array, Uint8Array>;\n try {\n encoder = createEncoderStream(encoding);\n } catch {\n // A compressor we cannot construct is not worth failing a page render\n // over. Serve identity — with the `Vary` we already added.\n return new Response(res.body, {\n status: res.status,\n statusText: res.statusText,\n headers,\n });\n }\n\n headers.set(\"Content-Encoding\", encoding);\n // The length of the identity representation says nothing about the encoded\n // body, and a stale one would truncate the response.\n headers.delete(\"Content-Length\");\n\n return new Response(res.body!.pipeThrough(encoder), {\n status: res.status,\n statusText: res.statusText,\n headers,\n });\n}\n",
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7
7
|
"import { readdir, stat } from \"node:fs/promises\";\nimport { join } from \"node:path\";\nimport { createUnsatisfiableResponse } from \"../http/createStreamResponse\";\nimport { formatContentRange, parseRangeHeader, resolveRange } from \"../http/range\";\nimport { SIBLING_EXTENSION } from \"../vite/precompressAssets\";\nimport { type ContentEncoding, negotiateEncoding } from \"./compression\";\nimport { generateETag } from \"./generateEtag\";\n\n/**\n * Every file in `dist/client` outside `/assets`, as absolute paths — what\n * Vite copied out of `public/` (#583).\n *\n * A root-level path may be an app route, so the static handler may only take\n * one that names a file the app really ships. This used to be guessed from the\n * extension, and every extension the list missed (`.mp4` on 0.58, `.wasm`,\n * `.csv` …) was answered by the router with a rendered 404 page. The build\n * output is fixed for the life of the process, so the exact set is read once\n * at boot instead.\n *\n * `assets/` is left out because the static handler takes everything under it\n * anyway. A name starting with a dot is left out at any depth: `.vite/` is\n * build metadata (both manifests and the asset base record), and a stray\n * `.DS_Store` or `.env` copied in from `public/` is nothing a request should\n * reach. `/.well-known` is served by its own rule.\n */\nexport async function listPublicFiles(clientDir: string): Promise<Set<string>> {\n const files = new Set<string>();\n\n async function walk(dir: string, topLevel: boolean) {\n let entries;\n try {\n entries = await readdir(dir, { withFileTypes: true });\n } catch {\n return;\n }\n for (const entry of entries) {\n if (entry.name.startsWith(\".\")) continue;\n if (topLevel && entry.name === \"assets\") continue;\n const path = join(dir, entry.name);\n let isDir = entry.isDirectory();\n let isFile = entry.isFile();\n if (entry.isSymbolicLink()) {\n try {\n const target = await stat(path);\n isDir = target.isDirectory();\n isFile = target.isFile();\n } catch {\n continue;\n }\n }\n if (isFile) files.add(path);\n // A symlinked directory is not followed: a link back up the tree would\n // never end, and `clientFilePath` only names paths inside `dist/client`.\n else if (isDir && !entry.isSymbolicLink()) await walk(path, false);\n }\n }\n\n await walk(clientDir, true);\n return files;\n}\n\nconst LONG_LIVED = \"public, max-age=31536000, must-revalidate\";\n\n/**\n * A content-hashed build asset never changes under its name: a new build\n * writes a new name. So a browser or edge may keep it a year without asking\n * again (#789).\n */\nconst IMMUTABLE = \"public, max-age=31536000, immutable\";\n\nexport interface StaticFileOptions {\n /**\n * The file is a content-hashed build asset (it is in the build's\n * `static-assets.json`), so it is sent as `immutable`.\n */\n immutable?: boolean;\n /**\n * The precompressed siblings the build wrote for it (`file.br`,\n * `file.gz`), in preference order. Offering any makes the response vary by\n * `Accept-Encoding`, so it says so even when it sends identity.\n */\n encodings?: ContentEncoding[];\n}\n\nasync function encodedSibling(\n req: Request,\n path: string,\n encodings: ContentEncoding[],\n): Promise<{ encoding: ContentEncoding; path: string; size: number } | null> {\n // A range is a byte range of the identity representation: an encoded\n // variant has no stable offsets to slice, so a range request gets identity.\n if (encodings.length === 0 || req.headers.has(\"Range\")) {\n return null;\n }\n const encoding = negotiateEncoding(req.headers.get(\"Accept-Encoding\"), encodings);\n if (!encoding) {\n return null;\n }\n const siblingPath = path + SIBLING_EXTENSION[encoding];\n try {\n // Checked per request, like the file itself: a sibling deleted under a\n // running server would otherwise fail mid-body after a committed 200.\n const info = await stat(siblingPath);\n return info.isFile() ? { encoding, path: siblingPath, size: info.size } : null;\n } catch {\n return null;\n }\n}\n\n/**\n * The response for a file in `dist/client` that is known to exist.\n *\n * Honours a single byte `Range`, so a `<video>` pointed at a public `.mp4`\n * can seek — Safari will not play one at all from a server that answers its\n * `bytes=0-1` probe with the whole file. Recent Bun releases slice a\n * file-backed 200 themselves; doing it here keeps that from depending on the\n * Bun version a deployment runs, and answers an unsatisfiable range with the\n * same 416 the `stream()` responses use.\n *\n * A build asset with precompressed siblings is sent as the one\n * `Accept-Encoding` prefers (brotli, then gzip, then identity), with the\n * original's `Content-Type`. Nothing is compressed here: a file without a\n * sibling is sent as is.\n *\n * `Bun.file().type` is the mime lookup, and is `application/octet-stream` for\n * an extension it does not know.\n */\nexport async function staticFileResponse(\n req: Request,\n path: string,\n options: StaticFileOptions = {},\n): Promise<Response> {\n const file = Bun.file(path);\n const encodings = options.encodings ?? [];\n\n const headers: Record<string, string> = {\n \"Content-Type\": file.type || \"application/octet-stream\",\n \"Cache-Control\": options.immutable ? IMMUTABLE : LONG_LIVED,\n \"Accept-Ranges\": \"bytes\",\n };\n if (encodings.length > 0) {\n headers.Vary = \"Accept-Encoding\";\n }\n\n const sibling = await encodedSibling(req, path, encodings);\n if (sibling) {\n const encoded = Bun.file(sibling.path);\n return new Response(encoded.stream(), {\n headers: {\n ...headers,\n \"Content-Encoding\": sibling.encoding,\n \"Content-Length\": String(sibling.size),\n // A different representation, so a different validator.\n ETag: `${generateETag(encoded.lastModified)}-${sibling.encoding}`,\n },\n });\n }\n\n const total = file.size;\n headers.ETag = generateETag(file.lastModified);\n\n const range = parseRangeHeader(req.headers.get(\"Range\"));\n\n if (range) {\n const resolved = resolveRange(range, total);\n if (!resolved) {\n return createUnsatisfiableResponse(total);\n }\n return new Response(file.slice(resolved.start, resolved.end + 1).stream(), {\n status: 206,\n headers: {\n ...headers,\n \"Content-Range\": formatContentRange(resolved.start, resolved.end, total),\n \"Content-Length\": String(resolved.length),\n },\n });\n }\n\n return new Response(file.stream(), {\n headers: { ...headers, \"Content-Length\": String(total) },\n });\n}\n",
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8
8
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"import { mkdir, readFile, stat, writeFile } from \"node:fs/promises\";\nimport { availableParallelism } from \"node:os\";\nimport { dirname, join } from \"node:path\";\nimport { promisify } from \"node:util\";\nimport { brotliCompress, constants, gzip } from \"node:zlib\";\n\nimport type { ContentEncoding } from \"../server/compression\";\n\n/**\n * Build-time compression of the client bundle (#789).\n *\n * `gemi start` compresses SSR HTML per request, but a hashed chunk is the same\n * bytes for the life of a release, so compressing it per request would spend\n * origin CPU on every visitor for a result that never changes. `gemi build`\n * writes `file.br` (brotli quality 11) and `file.gz` (gzip level 9) next to\n * every compressible build asset instead, once, and the server picks one by\n * `Accept-Encoding`.\n *\n * What the build emitted (and what it carried over from earlier releases, see\n * `previousAssets.ts`) is recorded in `dist/client/.vite/static-assets.json`,\n * with the encodings each file has. The server reads it at boot: a file in the\n * record is a content-hashed build asset, so it is sent as `immutable`, and\n * only the encodings listed for it are offered. A file not in the record (one\n * copied from `public/assets/`, or anything in a build made before this\n * existed) is served as before.\n */\n\n/** Relative to `dist/client`; beside Vite's own manifest, so never served. */\nexport const STATIC_ASSETS_RECORD = \".vite/static-assets.json\";\n\n/**\n * Below this, the encoded body plus its header is not worth a second request\n * representation: a 600-byte chunk saves a few hundred bytes at most, and\n * every file with siblings adds a `stat` per request.\n */\nexport const PRECOMPRESS_MIN_BYTES = 1024;\n\n/**\n * Text-like formats that compress well. Already-compressed formats (images,\n * `woff`/`woff2`, video) are left out: brotli shaves a percent or two off\n * them at best. Source maps are left out because a page never loads one, and\n * only devtools would gain from the extra build time.\n */\nconst COMPRESSIBLE = /\\.(?:m?js|cjs|css|svg|json|webmanifest|wasm|txt|xml|ttf|otf|eot)$/i;\n\nconst TEXT = /\\.(?:m?js|cjs|css|svg|json|webmanifest|txt|xml)$/i;\nconst FONT = /\\.(?:ttf|otf|eot)$/i;\n\nexport const SIBLING_EXTENSION: Record<ContentEncoding, string> = {\n br: \".br\",\n gzip: \".gz\",\n};\n\n/** Server preference: brotli is ~15% smaller than gzip -9 on a JS chunk. */\nconst ENCODINGS: ContentEncoding[] = [\"br\", \"gzip\"];\n\nexport interface StaticAssetsRecord {\n /**\n * Path relative to `dist/client` (`assets/client-DJhrQPW5.js`) → the\n * precompressed siblings it has, in preference order. An empty list is a\n * build asset that is served as identity only (an image, a small file).\n */\n files: Record<string, ContentEncoding[]>;\n}\n\nexport interface PrecompressStats {\n files: number;\n identityBytes: number;\n brBytes: number;\n gzipBytes: number;\n}\n\nconst brotli = promisify(brotliCompress);\nconst gzipAsync = promisify(gzip);\n\nexport function isPrecompressible(file: string): boolean {\n return COMPRESSIBLE.test(file);\n}\n\n/** `true` for `x.js.br` / `x.js.gz`: a sibling, not an asset of its own. */\nexport function isEncodedSibling(file: string): boolean {\n return file.endsWith(\".br\") || file.endsWith(\".gz\");\n}\n\nasync function encode(encoding: ContentEncoding, file: string, input: Buffer): Promise<Buffer> {\n if (encoding === \"gzip\") {\n return gzipAsync(input, { level: 9 });\n }\n return brotli(input, {\n params: {\n [constants.BROTLI_PARAM_QUALITY]: constants.BROTLI_MAX_QUALITY,\n [constants.BROTLI_PARAM_MODE]: TEXT.test(file)\n ? constants.BROTLI_MODE_TEXT\n : FONT.test(file)\n ? constants.BROTLI_MODE_FONT\n : constants.BROTLI_MODE_GENERIC,\n [constants.BROTLI_PARAM_SIZE_HINT]: input.length,\n },\n });\n}\n\nasync function fileSize(path: string): Promise<number | null> {\n try {\n const info = await stat(path);\n return info.isFile() ? info.size : null;\n } catch {\n return null;\n }\n}\n\n/**\n * Writes the `.br`/`.gz` siblings of `files` (paths relative to `clientDir`)\n * and returns the encodings each one ended up with.\n *\n * A sibling is only kept when it is smaller than the file itself; one that is\n * not would cost bytes on the wire, so the file is served as identity for\n * that encoding. With `reuseExisting`, a sibling already on disk is trusted\n * rather than rebuilt — for files carried from an earlier release, whose\n * siblings were copied with them and match by content hash.\n */\nexport async function precompressAssets(\n clientDir: string,\n files: Iterable<string>,\n options: {\n reuseExisting?: boolean;\n minBytes?: number;\n concurrency?: number;\n } = {},\n): Promise<{ record: StaticAssetsRecord; stats: PrecompressStats }> {\n const minBytes = options.minBytes ?? PRECOMPRESS_MIN_BYTES;\n const record: StaticAssetsRecord = { files: {} };\n const stats: PrecompressStats = {\n files: 0,\n identityBytes: 0,\n brBytes: 0,\n gzipBytes: 0,\n };\n\n const queue = [...new Set(files)];\n for (const file of queue) {\n record.files[file] = [];\n }\n\n async function work(file: string) {\n if (!isPrecompressible(file)) {\n return;\n }\n const path = join(clientDir, file);\n const size = await fileSize(path);\n if (size === null || size < minBytes) {\n return;\n }\n\n let input: Buffer | null = null;\n const available: ContentEncoding[] = [];\n const sizes: Partial<Record<ContentEncoding, number>> = {};\n for (const encoding of ENCODINGS) {\n const siblingPath = path + SIBLING_EXTENSION[encoding];\n const existing = options.reuseExisting ? await fileSize(siblingPath) : null;\n if (existing !== null) {\n if (existing < size) {\n available.push(encoding);\n sizes[encoding] = existing;\n }\n continue;\n }\n input ??= await readFile(path);\n const output = await encode(encoding, file, input);\n if (output.length < size) {\n await writeFile(siblingPath, output);\n available.push(encoding);\n sizes[encoding] = output.length;\n }\n }\n\n record.files[file] = available;\n if (available.length > 0) {\n stats.files += 1;\n stats.identityBytes += size;\n stats.brBytes += sizes.br ?? size;\n stats.gzipBytes += sizes.gzip ?? size;\n }\n }\n\n // zlib's async calls run on the libuv thread pool; a few files in flight\n // keep it busy without reading the whole bundle into memory at once.\n const concurrency = Math.max(1, options.concurrency ?? Math.min(8, availableParallelism()));\n let next = 0;\n await Promise.all(\n Array.from({ length: Math.min(concurrency, queue.length) }, async () => {\n while (next < queue.length) {\n await work(queue[next++]);\n }\n }),\n );\n\n return { record, stats };\n}\n\nexport async function writeStaticAssetsRecord(clientDir: string, record: StaticAssetsRecord) {\n const path = join(clientDir, STATIC_ASSETS_RECORD);\n await mkdir(dirname(path), { recursive: true });\n // Sorted, so two builds of the same tree write the same file.\n const files = Object.fromEntries(\n Object.entries(record.files).sort(([a], [b]) => (a < b ? -1 : a > b ? 1 : 0)),\n );\n await writeFile(path, `${JSON.stringify({ files }, null, 2)}\\n`);\n}\n\n/**\n * The record a build wrote, or `null` when there is none (a build made before\n * precompression, or an incomplete `dist/`): the server then serves every file\n * as before. A malformed entry is dropped rather than trusted.\n */\nexport async function readStaticAssetsRecord(\n clientDir: string,\n): Promise<StaticAssetsRecord | null> {\n let raw: string;\n try {\n raw = await readFile(join(clientDir, STATIC_ASSETS_RECORD), \"utf8\");\n } catch {\n return null;\n }\n let files: unknown;\n try {\n files = JSON.parse(raw)?.files;\n } catch {\n return null;\n }\n if (!files || typeof files !== \"object\") {\n return null;\n }\n const record: StaticAssetsRecord = { files: {} };\n for (const [file, encodings] of Object.entries(files)) {\n if (!Array.isArray(encodings)) continue;\n record.files[file] = ENCODINGS.filter((encoding) => encodings.includes(encoding));\n }\n return record;\n}\n",
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"export function generateETag(lastModified: number): string {\n // Assuming the last modified timestamp is in milliseconds\n const lastModifiedStr = lastModified.toString();\n\n const hasher = new Bun.CryptoHasher(\"sha1\");\n hasher.update(lastModifiedStr);\n const hash = hasher.digest(\"hex\");\n\n return hash;\n}\n",
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"import { DEFAULT_ASSET_BASE, assetUrl } from \"../config/assetBase\";\nimport { ISLAND_ENTRY_QUERY } from \"../internal/islandRuntime\";\n\n/** The subset of a Vite manifest entry this module reads. */\nexport interface ViteManifestChunk {\n file: string;\n imports?: string[];\n dynamicImports?: string[];\n}\n\nexport type ViteManifest = Record<string, ViteManifestChunk>;\n\n/** Vite's manifest key for the module that boots hydration. */\nexport const CLIENT_ENTRY_KEY = \"app/client.tsx\";\n\n/**\n * How the shell boots hydration in production: `module` is imported from the\n * bootstrap script, `preload` is every chunk that import pulls in — see\n * `clientEntry` in `ViewRouteDispatcher` for why the entry does not go through\n * React's `bootstrapModules`.\n *\n * `undefined` when the manifest has no client entry, which means a `dist/`\n * interrupted between the server and client build passes. Degrading beats\n * throwing here: this runs at boot, so a deref would take down API routes,\n * static assets and health checks over what is only a document concern, and\n * the dispatcher already renders a shell that simply does not hydrate.\n *\n * `assetBase` is the base the client build recorded — see `readBuiltAssetBase`.\n */\nexport function createClientEntry(\n manifest: ViteManifest,\n assetBase: string = DEFAULT_ASSET_BASE,\n): { module: string; preload: string[] } | undefined {\n const file = manifest[CLIENT_ENTRY_KEY]?.file;\n if (!file) {\n return undefined;\n }\n return {\n module: assetUrl(file, assetBase),\n preload: collectModulePreloads(manifest, CLIENT_ENTRY_KEY, assetBase),\n };\n}\n\n/**\n * Every chunk URL that importing `entryKey` pulls in, itself first.\n *\n * The browser can only discover these one parse at a time — it learns about a\n * chunk's static imports after the chunk has arrived and been parsed — so a\n * `layout -> view -> child component` graph costs one round trip per level.\n * Handing the whole list to the shell as `modulepreload` hints turns that\n * chain into one parallel fetch (#352).\n *\n * `dynamicImports` are deliberately left out: those are the pieces the app\n * asked to load lazily, and preloading them would download code the current\n * route may never render.\n */\nexport function collectModulePreloads(\n manifest: ViteManifest,\n entryKey: string,\n assetBase: string = DEFAULT_ASSET_BASE,\n): string[] {\n const urls: string[] = [];\n // Chunk graphs are cyclic often enough (two chunks importing each other\n // through a shared module) that walking them without a visited set hangs.\n const visited = new Set<string>();\n\n const walk = (key: string) => {\n if (visited.has(key)) return;\n visited.add(key);\n const chunk = manifest[key];\n if (!chunk?.file) return;\n urls.push(assetUrl(chunk.file, assetBase));\n for (const imported of chunk.imports ?? []) {\n walk(imported);\n }\n };\n\n walk(entryKey);\n\n return urls;\n}\n\n/**\n * The chunks the static import closure of `entryKey` loads lazily, each with\n * its own static closure, minus what that closure already has: every\n * `import()` in the entry's code (and its static dependencies'), one level\n * deep. An island with `preloadDynamic` gets these preloaded too (#932).\n *\n * Dynamic imports into `node_modules` are left out: those are a library's own\n * lazy pieces (gemi's client loads a few on first use), not the app's.\n */\nexport function collectDynamicPreloads(\n manifest: ViteManifest,\n entryKey: string,\n assetBase: string = DEFAULT_ASSET_BASE,\n): string[] {\n const seen = new Set(collectModulePreloads(manifest, entryKey, assetBase));\n const targets: string[] = [];\n const visited = new Set<string>();\n\n const walk = (key: string) => {\n if (visited.has(key)) return;\n visited.add(key);\n const chunk = manifest[key];\n if (!chunk) return;\n for (const target of chunk.dynamicImports ?? []) {\n if (!/(^|\\/)node_modules\\//.test(target) && !targets.includes(target)) {\n targets.push(target);\n }\n }\n for (const imported of chunk.imports ?? []) {\n walk(imported);\n }\n };\n walk(entryKey);\n\n const urls: string[] = [];\n for (const target of targets) {\n for (const url of collectModulePreloads(manifest, target, assetBase)) {\n if (!seen.has(url)) {\n seen.add(url);\n urls.push(url);\n }\n }\n }\n return urls;\n}\n\n/**\n * Every CSS file the static import closure of `entryKey` carries, in import\n * order and without repeats. Vite lists a chunk's CSS on that chunk only, not\n * on the entries that import it, so a page with no client router to load the\n * rest (a static view) has to walk the graph for it.\n */\nexport function collectCss(manifest: ViteManifest, entryKey: string): string[] {\n const files: string[] = [];\n const seen = new Set<string>();\n const visited = new Set<string>();\n\n const walk = (key: string) => {\n if (visited.has(key)) return;\n visited.add(key);\n const chunk = manifest[key] as ViteManifestChunk & { css?: string[] };\n if (!chunk) return;\n for (const imported of chunk.imports ?? []) {\n walk(imported);\n }\n for (const file of chunk.css ?? []) {\n if (!seen.has(file)) {\n seen.add(file);\n files.push(file);\n }\n }\n };\n\n walk(entryKey);\n return files;\n}\n\n/**\n * Where a static page's islands load from: each island module's entry\n * (`<key>?gemi-island`, the module plus the hydrate function), with the\n * chunks importing it pulls in, itself first. React and `react-dom/client`\n * are among those. `dynamicPreload` is what the entry loads lazily (see\n * `collectDynamicPreloads`), for an island with `preloadDynamic`.\n * `undefined` for a module the client build has no island entry for.\n */\nexport function createIslandResolver(\n manifest: ViteManifest,\n assetBase: string = DEFAULT_ASSET_BASE,\n): (moduleKey: string) => { src: string; preload: string[]; dynamicPreload: string[] } | undefined {\n const cache = new Map<\n string,\n { src: string; preload: string[]; dynamicPreload: string[] } | undefined\n >();\n return (moduleKey) => {\n if (!cache.has(moduleKey)) {\n const key = `${moduleKey}${ISLAND_ENTRY_QUERY}`;\n const file = manifest[key]?.file;\n cache.set(\n moduleKey,\n file\n ? {\n src: assetUrl(file, assetBase),\n preload: collectModulePreloads(manifest, key, assetBase),\n dynamicPreload: collectDynamicPreloads(manifest, key, assetBase),\n }\n : undefined,\n );\n }\n return cache.get(moduleKey);\n };\n}\n",
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"/**\n * Recovery from a chunk that will not load — almost always a document from an\n * earlier release asking for a chunk the server it reached no longer has\n * (#548). The page cannot continue with the module it wanted, and a full load\n * of the URL it was heading to gets it the current release's document.\n *\n * One reload, guarded: a reload that lands on the same failure (a chunk that is\n * genuinely missing, a proxy that keeps refusing it) must not become a loop. A\n * `sessionStorage` marker with a timestamp survives the reload it guards, so a\n * second failure inside the cooldown is left to the route's error boundary.\n *\n * No DOM or React import at module scope: the server's reload stub\n * (`server/staticAssetMiss.ts`) embeds the same guard as a script.\n */\n\n/** The `sessionStorage` key the guard lives under, shared with the reload stub. */\nexport const CHUNK_RELOAD_MARKER = \"gemi:chunk-reload\";\n\n/** How long after one recovery reload another is refused. */\nexport const DEFAULT_CHUNK_RELOAD_COOLDOWN_MS = 30_000;\n\n/**\n * Where the failure surfaced: a route's view chunk during a client-side\n * navigation or hydration, a `vite:preloadError` (a lazy `import()` in app\n * code, through Vite's preload helper), or an app calling\n * `recoverFromChunkLoadError` from its own error boundary.\n */\nexport type ChunkLoadErrorSource = \"navigation\" | \"hydration\" | \"preload\" | \"app\";\n\n/**\n * Why gemi will not reload, or `null` when it will:\n * - `cooldown`: it already reloaded for a chunk failure within `cooldownMs`.\n * - `offline`: `navigator.onLine` is false — a reload would only fail harder.\n * - `storage`: `sessionStorage` cannot be read or written, so the guard cannot\n * survive the reload and the loop it prevents could not be ruled out.\n */\nexport type ChunkReloadBlock = \"cooldown\" | \"offline\" | \"storage\" | null;\n\nexport interface ChunkLoadErrorContext {\n error: unknown;\n /** The URL the reload goes to: the page being navigated to. */\n url: string;\n source: ChunkLoadErrorSource;\n /** Why gemi will not reload, or `null` when it is about to. */\n blocked: ChunkReloadBlock;\n}\n\nexport interface ChunkLoadRecoveryOptions {\n /** Default 30 000 ms. */\n cooldownMs?: number;\n /**\n * Called for every chunk load failure gemi sees, before it reloads — the\n * place to report it, or to veto the reload (unsaved input, a page that\n * would rather show its own \"a new version is available\" prompt). Return\n * `false` to skip the reload; anything else lets gemi proceed. It is called\n * when the reload is blocked too, with `blocked` saying why.\n */\n onChunkLoadError?: (context: ChunkLoadErrorContext) => boolean | void;\n}\n\nlet enabled = true;\nlet options: ChunkLoadRecoveryOptions = {};\nlet reloading = false;\n\n/**\n * Sets how gemi recovers from a failed chunk. `false` turns recovery off: the\n * failure goes to the route's error boundary as it did before. `init` calls\n * this with its `chunkLoadRecovery` option.\n */\nexport function configureChunkLoadRecovery(next: ChunkLoadRecoveryOptions | false | undefined) {\n enabled = next !== false;\n options = next || {};\n}\n\n/** For tests: back to the defaults, with no reload in flight. */\nexport function __resetChunkLoadRecovery() {\n enabled = true;\n options = {};\n reloading = false;\n}\n\n/**\n * Whether `error` is a module that failed to load rather than one that loaded\n * and threw. Each engine words it differently:\n *\n * - Chromium: `Failed to fetch dynamically imported module: <url>`\n * - Firefox: `error loading dynamically imported module: <url>`\n * - Safari: `Importing a module script failed.`, and on iOS 16\n * `Importing module '<specifier>' is not found.` (folio#2117)\n * - Vite's preload helper: `Unable to preload CSS for <url>`\n *\n * A view that throws while evaluating is not one of these, and reloading\n * would only hide it.\n */\nexport function isChunkLoadError(error: unknown): boolean {\n if (!error || typeof error !== \"object\") {\n return false;\n }\n const { name, message } = error as { name?: unknown; message?: unknown };\n if (name === \"ChunkLoadError\") {\n return true;\n }\n if (typeof message !== \"string\") {\n return false;\n }\n return CHUNK_LOAD_MESSAGES.some((pattern) => pattern.test(message));\n}\n\nconst CHUNK_LOAD_MESSAGES = [\n /failed to fetch dynamically imported module/i,\n /error loading dynamically imported module/i,\n /importing a module script failed/i,\n /importing module .* is not found/i,\n /unable to preload css/i,\n /failed to load module script/i,\n];\n\n/**\n * Reloads the page onto `url` once for a chunk that failed to load, unless the\n * guard or the app's `onChunkLoadError` says not to. Returns whether a reload\n * was started.\n *\n * Errors that are not chunk failures are ignored (`false`), so an app's error\n * boundary can pass everything it catches here.\n */\nexport function recoverFromChunkLoadError(\n error: unknown,\n { source = \"app\", url }: { source?: ChunkLoadErrorSource; url?: string } = {},\n): boolean {\n if (typeof window === \"undefined\" || !enabled || !isChunkLoadError(error)) {\n return false;\n }\n if (reloading) {\n // A route with several views fails once per view; the first one reloads.\n return true;\n }\n const target = url ?? window.location.href;\n const cooldownMs = options.cooldownMs ?? DEFAULT_CHUNK_RELOAD_COOLDOWN_MS;\n const blocked = reloadBlock(cooldownMs);\n\n if (options.onChunkLoadError?.({ error, url: target, source, blocked }) === false) {\n return false;\n }\n if (blocked !== null || !markReload(target)) {\n return false;\n }\n\n reloading = true;\n if (target === window.location.href) {\n window.location.reload();\n } else {\n window.location.assign(target);\n }\n return true;\n}\n\nfunction reloadBlock(cooldownMs: number): ChunkReloadBlock {\n if (typeof navigator !== \"undefined\" && navigator.onLine === false) {\n return \"offline\";\n }\n let raw: string | null;\n try {\n raw = window.sessionStorage.getItem(CHUNK_RELOAD_MARKER);\n } catch {\n return \"storage\";\n }\n const at = parseMarker(raw);\n return at !== null && withinCooldown(Date.now() - at, cooldownMs) ? \"cooldown\" : null;\n}\n\n// A marker from the future (the clock was set back since it was written) is\n// stale rather than a cooldown that lasts until the clock catches up.\nfunction withinCooldown(elapsed: number, cooldownMs: number): boolean {\n return elapsed >= 0 && elapsed < cooldownMs;\n}\n\nfunction parseMarker(raw: string | null): number | null {\n if (!raw) {\n return null;\n }\n try {\n const at = JSON.parse(raw)?.at;\n return typeof at === \"number\" ? at : null;\n } catch {\n return null;\n }\n}\n\nfunction markReload(url: string): boolean {\n try {\n window.sessionStorage.setItem(CHUNK_RELOAD_MARKER, JSON.stringify({ url, at: Date.now() }));\n return true;\n } catch {\n return false;\n }\n}\n\n/**\n * The same guard as a classic script body, for the module the server sends in\n * place of a chunk it does not have. It reloads once per cooldown; inside the\n * cooldown (or with no storage) it throws an error `isChunkLoadError`\n * recognises, so the importing page's own recovery and error boundary see the\n * failure instead of a module that silently has no exports.\n */\nexport function chunkReloadStubScript(\n pathname: string,\n cooldownMs: number = DEFAULT_CHUNK_RELOAD_COOLDOWN_MS,\n): string {\n const key = JSON.stringify(CHUNK_RELOAD_MARKER);\n const error = JSON.stringify(`Failed to fetch dynamically imported module: ${pathname}`);\n return (\n `var r=!1;try{var s=window.sessionStorage,m=JSON.parse(s.getItem(${key})||\"null\");` +\n `var d=m?Date.now()-m.at:NaN;` +\n `if(navigator.onLine!==!1&&!(d>=0&&d<${cooldownMs})){` +\n `s.setItem(${key},JSON.stringify({url:window.location.href,at:Date.now()}));r=!0}}catch(e){}` +\n `if(r)window.location.reload();else throw new Error(${error});export {}`\n );\n}\n",
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"/**\n * Recovery from a chunk that will not load — almost always a document from an\n * earlier release asking for a chunk the server it reached no longer has\n * (#548). The page cannot continue with the module it wanted, and a full load\n * of the URL it was heading to gets it the current release's document.\n *\n * One reload per page, guarded: a reload that lands on the same failure (a\n * chunk that is genuinely missing, a proxy that keeps refusing it) must not\n * become a loop. A `sessionStorage` marker records when each URL was reloaded\n * onto and survives the reload it guards, so a second failure for the same URL\n * inside the cooldown is left to the route's error boundary. Per URL rather\n * than per tab (#1056): while two releases serve at once every navigation can\n * miss, and a tab-wide cooldown sent the second one to the error boundary.\n *\n * The same guard covers a navigation whose data came from another build\n * (`recoverFromBuildMismatch`).\n *\n * No DOM or React import at module scope: the server's reload stub\n * (`server/staticAssetMiss.ts`) embeds the same guard as a script.\n */\n\n/** The `sessionStorage` key the guard lives under, shared with the reload stub. */\nexport const CHUNK_RELOAD_MARKER = \"gemi:chunk-reload\";\n\n/**\n * The response header carrying the client build id on a `.json` navigation\n * (#1056). The document carries its own as `buildId`; they differ when the\n * request reached a server running another release.\n */\nexport const BUILD_HEADER = \"x-gemi-build\";\n\n/** How long after a recovery reload onto a URL another one onto it is refused. */\nexport const DEFAULT_CHUNK_RELOAD_COOLDOWN_MS = 30_000;\n\n/**\n * Where the failure surfaced: a route's view chunk during a client-side\n * navigation or hydration, a `vite:preloadError` (a lazy `import()` in app\n * code, through Vite's preload helper), or an app calling\n * `recoverFromChunkLoadError` from its own error boundary.\n */\nexport type ChunkLoadErrorSource = \"navigation\" | \"hydration\" | \"preload\" | \"app\";\n\n/**\n * Why gemi will not reload, or `null` when it will:\n * - `cooldown`: it already reloaded onto this URL within `cooldownMs`.\n * - `offline`: `navigator.onLine` is false — a reload would only fail harder.\n * - `storage`: `sessionStorage` cannot be read or written, so the guard cannot\n * survive the reload and the loop it prevents could not be ruled out.\n */\nexport type ChunkReloadBlock = \"cooldown\" | \"offline\" | \"storage\" | null;\n\nexport interface ChunkLoadErrorContext {\n error: unknown;\n /** The URL the reload goes to: the page being navigated to. */\n url: string;\n source: ChunkLoadErrorSource;\n /** Why gemi will not reload, or `null` when it is about to. */\n blocked: ChunkReloadBlock;\n}\n\nexport interface BuildMismatchContext {\n /** The URL the full page load goes to: the page being navigated to. */\n url: string;\n /** The build the page was loaded with. */\n clientBuild: string;\n /** The build that answered the navigation. */\n serverBuild: string;\n /** Why gemi will not reload, or `null` when it is about to. */\n blocked: ChunkReloadBlock;\n}\n\nexport interface ChunkLoadRecoveryOptions {\n /** Default 30 000 ms. */\n cooldownMs?: number;\n /**\n * Called for every chunk load failure gemi sees, before it reloads — the\n * place to report it, or to veto the reload (unsaved input, a page that\n * would rather show its own \"a new version is available\" prompt). Return\n * `false` to skip the reload; anything else lets gemi proceed. It is called\n * when the reload is blocked too, with `blocked` saying why.\n */\n onChunkLoadError?: (context: ChunkLoadErrorContext) => boolean | void;\n /**\n * Called when a client-side navigation's data came from another build (a\n * deploy in progress, two releases behind one load balancer), before gemi\n * loads the page in full. Return `false` to skip that and render the data\n * anyway. Called when the load is blocked too, with `blocked` saying why.\n */\n onBuildMismatch?: (context: BuildMismatchContext) => boolean | void;\n}\n\nlet enabled = true;\nlet options: ChunkLoadRecoveryOptions = {};\nlet reloading = false;\n\n/**\n * Sets how gemi recovers from a failed chunk. `false` turns recovery off: the\n * failure goes to the route's error boundary as it did before. `init` calls\n * this with its `chunkLoadRecovery` option.\n */\nexport function configureChunkLoadRecovery(next: ChunkLoadRecoveryOptions | false | undefined) {\n enabled = next !== false;\n options = next || {};\n}\n\n/** For tests: back to the defaults, with no reload in flight. */\nexport function __resetChunkLoadRecovery() {\n enabled = true;\n options = {};\n reloading = false;\n}\n\n/**\n * Whether `error` is a module that failed to load rather than one that loaded\n * and threw. Each engine words it differently:\n *\n * - Chromium: `Failed to fetch dynamically imported module: <url>`\n * - Firefox: `error loading dynamically imported module: <url>`\n * - Safari: `Importing a module script failed.`, and on iOS 16\n * `Importing module '<specifier>' is not found.` (folio#2117)\n * - Vite's preload helper: `Unable to preload CSS for <url>`\n *\n * A view that throws while evaluating is not one of these, and reloading\n * would only hide it.\n */\nexport function isChunkLoadError(error: unknown): boolean {\n if (!error || typeof error !== \"object\") {\n return false;\n }\n const { name, message } = error as { name?: unknown; message?: unknown };\n if (name === \"ChunkLoadError\") {\n return true;\n }\n if (typeof message !== \"string\") {\n return false;\n }\n return CHUNK_LOAD_MESSAGES.some((pattern) => pattern.test(message));\n}\n\nconst CHUNK_LOAD_MESSAGES = [\n /failed to fetch dynamically imported module/i,\n /error loading dynamically imported module/i,\n /importing a module script failed/i,\n /importing module .* is not found/i,\n /unable to preload css/i,\n /failed to load module script/i,\n];\n\n/**\n * Reloads the page onto `url` once for a chunk that failed to load, unless the\n * guard or the app's `onChunkLoadError` says not to. Returns whether a reload\n * was started.\n *\n * Errors that are not chunk failures are ignored (`false`), so an app's error\n * boundary can pass everything it catches here.\n */\nexport function recoverFromChunkLoadError(\n error: unknown,\n { source = \"app\", url }: { source?: ChunkLoadErrorSource; url?: string } = {},\n): boolean {\n if (typeof window === \"undefined\" || !enabled || !isChunkLoadError(error)) {\n return false;\n }\n if (reloading) {\n // A route with several views fails once per view; the first one reloads.\n return true;\n }\n const target = url ?? window.location.href;\n const blocked = reloadBlock(target);\n\n if (options.onChunkLoadError?.({ error, url: target, source, blocked }) === false) {\n return false;\n }\n return loadInFull(target, blocked);\n}\n\n/**\n * Loads `url` in full because the navigation to it got its data from another\n * build (#1056): the views this page runs were not written for that data, and\n * rendering it anyway is how a deploy turned into \"Something went wrong\". The\n * full load gets a document and views of one build. Same guard as a chunk\n * failure, once per URL per cooldown; a navigation refused here renders the\n * data as before. Returns whether the page load was started.\n */\nexport function recoverFromBuildMismatch({\n url,\n clientBuild,\n serverBuild,\n}: {\n url: string;\n clientBuild: string;\n serverBuild: string;\n}): boolean {\n if (typeof window === \"undefined\" || !enabled) {\n return false;\n }\n if (reloading) {\n return true;\n }\n const blocked = reloadBlock(url);\n if (options.onBuildMismatch?.({ url, clientBuild, serverBuild, blocked }) === false) {\n return false;\n }\n return loadInFull(url, blocked);\n}\n\n/**\n * The build that answered a `.json` navigation, when it is not `clientBuild`;\n * otherwise `null`. Unknown on either side (dev, a test double, a server from\n * before the header) is not a mismatch.\n */\nexport function otherBuild(response: Response, clientBuild: string | undefined): string | null {\n const served = response.headers?.get?.(BUILD_HEADER);\n return clientBuild && served && served !== clientBuild ? served : null;\n}\n\nfunction loadInFull(target: string, blocked: ChunkReloadBlock): boolean {\n if (blocked !== null || !markReload(target)) {\n return false;\n }\n\n reloading = true;\n if (target === window.location.href) {\n window.location.reload();\n } else {\n window.location.assign(target);\n }\n return true;\n}\n\nfunction cooldownMs() {\n return options.cooldownMs ?? DEFAULT_CHUNK_RELOAD_COOLDOWN_MS;\n}\n\nfunction reloadBlock(url: string): ChunkReloadBlock {\n if (typeof navigator !== \"undefined\" && navigator.onLine === false) {\n return \"offline\";\n }\n let raw: string | null;\n try {\n raw = window.sessionStorage.getItem(CHUNK_RELOAD_MARKER);\n } catch {\n return \"storage\";\n }\n const at = parseMarker(raw)[url];\n return at !== undefined && withinCooldown(Date.now() - at, cooldownMs()) ? \"cooldown\" : null;\n}\n\n// A marker from the future (the clock was set back since it was written) is\n// stale rather than a cooldown that lasts until the clock catches up.\nfunction withinCooldown(elapsed: number, cooldownMs: number): boolean {\n return elapsed >= 0 && elapsed < cooldownMs;\n}\n\n/**\n * The marker: when each URL was last reloaded onto, `{ [url]: at }`. Anything\n * else in it (a marker written by an earlier gemi as `{ url, at }`) is ignored.\n */\nfunction parseMarker(raw: string | null): Record<string, number> {\n let parsed: unknown;\n try {\n parsed = raw ? JSON.parse(raw) : null;\n } catch {\n return {};\n }\n const marker: Record<string, number> = {};\n if (parsed && typeof parsed === \"object\") {\n for (const [url, at] of Object.entries(parsed)) {\n if (typeof at === \"number\") marker[url] = at;\n }\n }\n return marker;\n}\n\n// Entries past the cooldown are dropped as a new one is written, so the marker\n// holds only the reloads it still guards.\nfunction markReload(url: string): boolean {\n try {\n const now = Date.now();\n const marker: Record<string, number> = {};\n for (const [other, at] of Object.entries(\n parseMarker(window.sessionStorage.getItem(CHUNK_RELOAD_MARKER)),\n )) {\n if (withinCooldown(now - at, cooldownMs())) marker[other] = at;\n }\n marker[url] = now;\n window.sessionStorage.setItem(CHUNK_RELOAD_MARKER, JSON.stringify(marker));\n return true;\n } catch {\n return false;\n }\n}\n\n/**\n * The same guard as a classic script body, for the module the server sends in\n * place of a chunk it does not have. It reloads once per URL per cooldown;\n * inside the cooldown (or with no storage) it throws an error `isChunkLoadError`\n * recognises, so the importing page's own recovery and error boundary see the\n * failure instead of a module that silently has no exports.\n */\nexport function chunkReloadStubScript(\n pathname: string,\n cooldownMs: number = DEFAULT_CHUNK_RELOAD_COOLDOWN_MS,\n): string {\n const key = JSON.stringify(CHUNK_RELOAD_MARKER);\n const error = JSON.stringify(`Failed to fetch dynamically imported module: ${pathname}`);\n return (\n `var r=!1;try{var s=window.sessionStorage,u=window.location.href,m=JSON.parse(s.getItem(${key})||\"{}\");` +\n `if(!m||typeof m!==\"object\")m={};var d=Date.now()-m[u];` +\n `if(navigator.onLine!==!1&&!(d>=0&&d<${cooldownMs})){` +\n `m[u]=Date.now();s.setItem(${key},JSON.stringify(m));r=!0}}catch(e){}` +\n `if(r)window.location.reload();else throw new Error(${error});export {}`\n );\n}\n",
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"import { isReservedAssetPath, RESERVED_ROUTE_PREFIX } from \"../services/router/ViewRouteDispatcher\";\nimport { chunkReloadStubScript } from \"../client/chunkLoadRecovery\";\n\n/**\n * A JavaScript module under `/assets/` — the only shape a client build chunk\n * has. Vite writes every chunk into `assets/` with a `.js` extension (`.mjs`\n * is accepted for a build configured to emit it).\n *\n * The extension is matched at the end of the path, not anywhere in it:\n * `includes(\".js\")` also matched `app.js.map` and `data.json`, so a missing\n * source map was answered with a script that reloads the page.\n */\nconst BUILD_CHUNK = new RegExp(`^${RESERVED_ROUTE_PREFIX}/.+\\\\.m?js$`);\n\nexport function isBuildChunkPath(pathname: string): boolean {\n return BUILD_CHUNK.test(pathname);\n}\n\n/**\n * `/assets` or anything under it — the prefix the router refuses to mount a\n * route on at boot, so nothing there is ever the app's to answer. Defined\n * beside that check so the two cannot drift apart.\n */\nexport { isReservedAssetPath };\n\n/**\n * The answer to a static-looking request with no file behind it in\n * `dist/client`, or `undefined` to hand the request to the app.\n *\n * A missing build chunk is almost always a document rendered by another\n * release asking for its own chunks — a deploy between page load and a lazy\n * `import()`, or two releases serving at once. The page cannot continue with\n * the chunk it wanted, so it gets a module that reloads it onto this release's\n * document. Only for build chunks: outside `/assets/` a `.js` path may be an\n * app route, and a classic `<script src>` answered with a reload reloads\n * forever.\n *\n * `no-store` because the stub is a stand-in for one release's chunk, served\n * under that chunk's URL. Cached — by the browser or by an edge in front of\n * the origin — it would outlive the deploy that caused it and answer the\n * request after the real chunk is back.\n *\n * The body is only the reload. An earlier version opened with\n * `if(caches){caches?.delete(distPath)}`, which was wrong three times over:\n * `CacheStorage.delete` takes a cache *name*, not a URL, so a filesystem path\n * matched nothing; that path told anyone who asked for a missing chunk where\n * the server keeps its files; and `caches` is `[SecureContext]`, so on a\n * plain-http origin the bare identifier is not defined at all and reading it\n * threw a `ReferenceError` before the reload below could run — the recovery\n * failing exactly where it was needed.\n *\n * The reload is guarded by the same `sessionStorage` marker the client\n * router's chunk recovery uses (`client/chunkLoadRecovery.ts`), so the stub\n * and the router together reload once per cooldown. A chunk that is still\n * missing after that reload makes the stub throw a chunk-load error instead —\n * the importing `import()` rejects and the route's error boundary shows,\n * where an unguarded reload used to loop.\n */\nexport function staticAssetMiss(pathname: string): Response | undefined {\n if (isBuildChunkPath(pathname)) {\n return new Response(chunkReloadStubScript(pathname), {\n headers: {\n \"Content-Type\": \"application/javascript\",\n \"Cache-Control\": \"no-store\",\n },\n });\n }\n\n // `/assets` is reserved for build output (the router rejects routes there\n // at boot), so a miss is a miss — 404 without paying for an SSR render.\n if (isReservedAssetPath(pathname)) {\n return new Response(\"Not found\", { status: 404 });\n }\n\n // Anywhere else the public-file pattern matched on extension alone, so this\n // may well be an app route — a file route like\n // `this.file(() => Bun.file(...))` mounted at `/files/logo.svg` lands here\n // too. The app answers it rather than a 404 on its behalf.\n return undefined;\n}\n",
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"import { stringEraRefusal } from \"../http/Error\";\nimport { isApiPath } from \"../services/router/apiPath\";\n\n// The production server's last resort: an error nothing on the way here turned\n// into a response. Request breakers (auth, 404s, 416s) are answered by the\n// dispatchers before this, so what arrives is a genuine failure — and its\n// message and stack are for the developer, not for whoever triggered it. They\n// can carry absolute paths, dependency versions, SQL fragments and column\n// names. The dev server renders them on purpose (`httpDev.ts`); this does not.\n\nconst GENERIC_500_HTML = `<!DOCTYPE html>\n<html lang=\"en\">\n <head>\n <meta charset=\"UTF-8\" />\n <meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n <title>Internal Server Error</title>\n <style>\n body { font-family: system-ui, sans-serif; margin: 0; min-height: 100vh; display: grid; place-items: center; }\n main { text-align: center; padding: 16px; }\n h1 { font-size: 1.5rem; margin: 0 0 0.5rem; }\n p { margin: 0; opacity: 0.7; }\n </style>\n </head>\n <body>\n <main>\n <h1>Something went wrong</h1>\n <p>Please try again later.</p>\n </main>\n </body>\n</html>`;\n\nexport function unhandledErrorResponse(\n err: unknown,\n pathname: string,\n onException?: (error: Error) => void,\n): Response {\n // `onException` is the report, and the default one `App` installs is a\n // `console.error`, so logging here as well printed every failure twice\n // (three times for `/api`, whose dispatcher logs before rethrowing). Only\n // without a reporter does this log itself.\n //\n // Reported for `/api` too: an app's error tracking should see an API failure\n // that got this far, not only a page one. `onRequestFail` is a different\n // hook (route config, called by the dispatchers), so this is not a second\n // report through the same channel.\n if (!onException) {\n console.error(err);\n } else {\n try {\n // The hook is typed to receive an `Error`; a thrown string or object is\n // wrapped so a reporter reading `.stack` or `.name` gets one.\n onException(err instanceof Error ? err : new Error(String(err), { cause: err }));\n } catch (reportError) {\n // A broken reporter must not turn a 500 into a leaked stack either.\n console.error(err);\n console.error(reportError);\n }\n }\n\n if (isApiPath(pathname)) {\n return new Response(\n JSON.stringify({ error: stringEraRefusal(\"server_error\", \"Internal Server Error\", 500) }),\n {\n status: 500,\n headers: { \"Content-Type\": \"application/json\" },\n },\n );\n }\n\n return new Response(GENERIC_500_HTML, {\n status: 500,\n headers: { \"Content-Type\": \"text/html; charset=utf-8\" },\n });\n}\n"
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+
"debugId": "0F5125C5864B729164756E2164756E21",
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"names": []
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}
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@@ -1,5 +1,5 @@
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1
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// @bun
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2
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var z="/api";function v(j){return j==="/api"||j.startsWith("/api/")}function B(j){return v(j)?j.slice(4):j}
|
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3
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-
export{z as
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3
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+
export{z as xl,v as yl,B as zl};
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4
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-
//# debugId=
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5
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+
//# debugId=AF1926B77911F9A264756E2164756E21
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@@ -5,6 +5,6 @@
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5
5
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"/**\n * The prefix every api route is served under. The browser adds it when it\n * fetches (`/api${path}`) and the server strips it before matching, so an api\n * router's own paths never carry it.\n */\nexport const API_PREFIX = \"/api\";\n\n/**\n * Whether a request pathname is an api request: `/api` itself or anything\n * under `/api/`. A bare `startsWith(\"/api\")` also claims `/apidocs`,\n * `/api-keys` and `/apiary`, so a view route there would never render — the\n * api dispatcher would answer its 404 JSON instead.\n */\nexport function isApiPath(pathname: string): boolean {\n return pathname === API_PREFIX || pathname.startsWith(`${API_PREFIX}/`);\n}\n\n/**\n * The api router path a request pathname addresses: `/api/users/1` is\n * `/users/1`, `/api/` is `/` and `/api` is `\"\"`. Only the leading prefix is\n * stripped — `replace(\"/api\", \"\")` would also strip an `/api` inside the path\n * of a request that did not start with one (`/files/api` becoming `/files`).\n * A pathname outside `/api` comes back unchanged, so the dispatcher can still\n * be handed a request by its route path directly.\n */\nexport function apiPath(pathname: string): string {\n return isApiPath(pathname) ? pathname.slice(API_PREFIX.length) : pathname;\n}\n"
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],
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7
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"mappings": ";AAKO,IAAM,EAAa,OAQnB,SAAS,CAAS,CAAC,EAA2B,CACnD,OAAO,IATiB,QASU,EAAS,WAAW,OAAgB,EAWjE,SAAS,CAAO,CAAC,EAA0B,CAChD,OAAO,EAAU,CAAQ,EAAI,EAAS,MAAM,CAAiB,EAAI",
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8
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-
"debugId": "
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8
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+
"debugId": "AF1926B77911F9A264756E2164756E21",
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9
9
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"names": []
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}
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@@ -1,5 +1,5 @@
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1
1
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// @bun
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2
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function v(j){return Object.freeze({name:j})}class N extends Error{key;constructor(j){super(`Request state "${j.name}" is not set. Check that whatever sets it (a middleware, \`context()\`) ran for this request.`);this.key=j;this.name="MissingRequestStateError"}}class P{#j=new Map;get(j){return this.#j.get(j)}require(j){if(!this.#j.has(j))throw new N(j);return this.#j.get(j)}set(j,J){return this.#j.set(j,J),J}has(j){return this.#j.has(j)}delete(j){return this.#j.delete(j)}static carry(j,J){for(let[Q,V]of j.#j)if(!J.#j.has(Q))J.#j.set(Q,V)}}function G(){for(let j of["HOST_NAME","APP_URL"]){let J=process.env[j]?.trim().replace(/\/+$/,"");if(J)return J}return}function h(j){let J=G(),Q=J===void 0?"fallback":J===process.env.HOST_NAME?.trim().replace(/\/+$/,"")?"HOST_NAME":"APP_URL",V=J??j?.trim().replace(/\/+$/,"");if(!V)throw Error("The app's public origin is not configured: set HOST_NAME (or APP_URL), e.g. HOST_NAME=https://example.com.");let Z=URL.canParse(V)?new URL(V).protocol:null;if(Z!=="http:"&&Z!=="https:")throw Error(`The app's public origin from ${Q} (${JSON.stringify(V)}) is not an absolute http(s) URL, e.g. 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export{G as
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export{G as Ti,h as Ui,v as Vi,N as Wi,P as Xi,k as Yi,i as Zi,L as _i};
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//# debugId=
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//# debugId=2474BB663179A9EF64756E2164756E21
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"import { type MetaFont, type NormalizedFont, normalizeFonts } from \"../client/fonts\";\nimport { configuredAppOrigin } from \"../utils/appOrigin\";\n\nexport type { MetaFont };\n\nexport type OpenGraphParams = {\n title: string;\n description?: string;\n type: string;\n url: string;\n /** Rendered as `og:image` only when set. A path is prefixed with the app origin. */\n image?: string;\n imageAlt?: string;\n imageWidth?: number;\n imageHeight?: number;\n twitterImage?: string;\n twitterImageAlt?: string;\n twitterImageWidth?: number;\n twitterImageHeight?: number;\n /**\n * The `twitter:card` type. Defaults to `\"summary_large_image\"` when the page\n * has an image (`twitterImage ?? image`), `\"summary\"` otherwise.\n */\n twitterCard?: \"summary\" | \"summary_large_image\";\n};\n/**\n * The app-wide default title and metadata (`route.view.meta`, #1042): used for\n * each field that no handler (or `onNotFound`) set. See `ViewRouteConfig.meta`.\n */\nexport type DefaultViewMeta = {\n title?: string;\n description?: string;\n /**\n * Every field is optional: `title` and `description` default to the page's\n * own, `type` to `\"website\"`. `url` is left out of the page unless given.\n */\n openGraph?: Partial<OpenGraphParams>;\n};\n\n/**\n * Attributes for the document's `<html>` element, handed to the root (or a\n * static view's) layout as its `htmlAttributes` prop.\n */\nexport type HtmlAttributes = {\n /** The document's language, e.g. `\"tr\"`. Defaults to the request's locale. */\n lang?: string;\n /** Text direction. Defaults to the one `lang` is written in. */\n dir?: \"ltr\" | \"rtl\" | \"auto\";\n};\n\n/** One `<link rel=\"alternate\" hreflang>`: the same page in another language. */\nexport type AlternateLink = {\n /** A BCP 47 tag, or `\"x-default\"` for the page to use when none matches. */\n hrefLang: string;\n href: string;\n};\n\nexport class Metadata {\n content: any = {\n title: \"Gemi App\",\n description: null,\n openGraph: null,\n htmlAttributes: null,\n canonical: null,\n alternates: null,\n fonts: null,\n robots: null,\n };\n\n /**\n * Whether a handler set anything, as opposed to `content` still being the\n * defaults. A partially rendered response that touched no metadata sends\n * none, so the client keeps what the skipped segments put there.\n */\n touched = false;\n\n /** The fields a handler set, which the app's default (`route.view.meta`) leaves alone. */\n private setFields = new Set<keyof DefaultViewMeta>();\n\n render() {\n return {\n title: this.content.title,\n description: this.content.description,\n openGraph: this.content.openGraph,\n htmlAttributes: this.content.htmlAttributes,\n canonical: this.content.canonical,\n alternates: this.content.alternates,\n fonts: this.content.fonts,\n robots: this.content.robots,\n };\n }\n\n /** Merged into what earlier calls set; `undefined` leaves an attribute alone. */\n htmlAttributes(attributes: HtmlAttributes) {\n this.touched = true;\n const defined = Object.fromEntries(\n Object.entries(attributes).filter(([, value]) => value !== undefined),\n );\n this.content.htmlAttributes = { ...this.content.htmlAttributes, ...defined };\n }\n\n canonical(url: string) {\n this.touched = true;\n this.content.canonical = url;\n }\n\n /** `<meta name=\"robots\">`'s content, e.g. `\"noindex, nofollow\"`; the last call wins. */\n robots(content: string) {\n this.touched = true;\n this.content.robots = content;\n }\n\n alternates(links: AlternateLink[]) {\n this.touched = true;\n this.content.alternates = links;\n }\n\n /** Added to what earlier calls declared, so a layout and its page can both declare fonts. */\n fonts(fonts: MetaFont[]) {\n const normalized: NormalizedFont[] = normalizeFonts(fonts);\n this.touched = true;\n this.content.fonts = [...(this.content.fonts ?? []), ...normalized];\n }\n\n title(title: string) {\n this.touched = true;\n this.setFields.add(\"title\");\n this.content.title = title;\n }\n\n description(description: string) {\n this.touched = true;\n this.setFields.add(\"description\");\n this.content.description = description;\n }\n\n /** Whether every field the app's default could fill was set by a handler. */\n get hasAllDefaultFields() {\n return this.setFields.size === 3;\n }\n\n /**\n * Fills each of `title`, `description` and `openGraph` that no handler set\n * from the app's default (`route.view.meta`, #1042). Field by field: a\n * handler's `Meta.title` keeps its title and still gets the default\n * description. Not a handler call, so `touched` stays as it was.\n *\n * The default's Open Graph fields fall back to the page's title and\n * description and to `type: \"website\"`; `url` is only rendered when given.\n */\n applyDefaults(defaults: DefaultViewMeta) {\n if (!this.setFields.has(\"title\") && defaults.title !== undefined) {\n this.content.title = defaults.title;\n }\n if (!this.setFields.has(\"description\") && defaults.description !== undefined) {\n this.content.description = defaults.description;\n }\n if (!this.setFields.has(\"openGraph\") && defaults.openGraph) {\n const { title, description, type, ...rest } = defaults.openGraph;\n this.content.openGraph = this.normalizeOpenGraph({\n ...rest,\n title: title ?? this.content.title,\n description: description ?? this.content.description ?? undefined,\n type: type ?? \"website\",\n });\n }\n }\n\n openGraph(params: OpenGraphParams) {\n this.touched = true;\n this.setFields.add(\"openGraph\");\n this.content.openGraph = this.normalizeOpenGraph(params);\n }\n\n private normalizeOpenGraph({\n title,\n description,\n type,\n url,\n image,\n imageAlt,\n imageWidth,\n imageHeight,\n twitterImage = image,\n twitterImageAlt = imageAlt,\n twitterImageWidth = imageWidth,\n twitterImageHeight = imageHeight,\n twitterCard = twitterImage ? \"summary_large_image\" : \"summary\",\n }: Omit<OpenGraphParams, \"url\"> & { url?: string }) {\n const absolute = (src: string | undefined) =>\n src && !src.startsWith(\"http\") ? `${configuredAppOrigin()}${src}` : src;\n return Object.fromEntries(\n Object.entries({\n title,\n description,\n type,\n url,\n image: absolute(image),\n imageAlt,\n imageWidth,\n imageHeight,\n twitterImage: absolute(twitterImage),\n twitterImageAlt,\n twitterImageWidth,\n twitterImageHeight,\n twitterCard,\n }).filter(([_, value]) => value !== undefined),\n );\n }\n}\n"
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12
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-
"debugId": "
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12
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+
"debugId": "2474BB663179A9EF64756E2164756E21",
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13
13
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"names": []
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14
14
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}
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@@ -1,5 +1,5 @@
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1
1
|
// @bun
|
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2
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-
import{
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2
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+
import{Xj as n,Yj as k,_j as T0}from"./chunk-6tbs7yc1.js";import{$j as S0}from"./chunk-c0dvdfm0.js";import{bk as N0,ck as R0,dk as Q0,fk as D,hk as q,qk as B0}from"./chunk-2ewe42dq.js";import{Fk as X0}from"./chunk-hgvt5084.js";import{al as W0,dl as m}from"./chunk-kcgnjzqr.js";import{ml as M0}from"./chunk-xw5d66ec.js";class y{table;sql;dialect;connection;busyTimeout;configured;constructor(z,V={}){let Y=V.table??"gemi_locks";if(!/^[A-Za-z_][A-Za-z0-9_]*$/.test(Y))throw Error(`The lock table name "${Y}" is not a plain identifier. Use letters, digits and underscores.`);this.table=Y,this.sql=z.sql,this.dialect=z.dialect,this.connection=z.name,this.busyTimeout=V.busyTimeout??1000}async createTable(){await this.configure();for(let z of v0(this.dialect,this.table))await this.sql.unsafe(z)}async acquire(z,V,Y){await this.configure();let Z=this.sql,$=this.now(Z);if(await this.seed(Z,z),this.mysql){let H=await Z`
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3
3
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UPDATE ${this.name(Z)}
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4
4
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SET owner = ${V}, token = token + 1, expires_at = ${$} + ${this.ms(Z,Y)},
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5
5
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updated_at = ${$}
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@@ -411,6 +411,6 @@ ADD COLUMN IF NOT EXISTS "progress" ${Y}`,`CREATE INDEX IF NOT EXISTS "${V}_batc
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411
411
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}
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412
412
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};
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413
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`],"worker.ts"),$=URL.createObjectURL(Z);return new Worker($)}async function d0(z,V){let Y=w0();return Y.postMessage({jobName:z,args:V}),await new Promise((Z,$)=>{Y.onmessage=(X)=>{let H=X.data;if("error"in H)$(H.error);else Z(H.result)}})}var c0=new k0("gemi.queue"),l0=60000;class h{static token="queue";jobs={};config;driver;application;inFlight=new Map;state="idle";looping=!1;claiming;woken=!1;claimFailures=0;resume;unsubscribe;heartbeatTimer;releasedNames=new Set;lockManager;workflowRuntime;constructor(z={},V={}){if(this.config=S0(D0(),z),this.application=V.application,this.driver=r0(this.config.driver,this.application),this.useJobs(this.config.jobs),this.config.workflows.length>0)this.useWorkflows(this.config.workflows)}useJobs(z){this.config.jobs=z,this.jobs={};for(let V of z)this.claim(V);this.registerTickJob()}useWorkflows(z){this.config.workflows=z,this.workflows.use(z),this.registerTickJob()}get registeredWorkflows(){return[...this.config.workflows]}get workflows(){return this.workflowRuntime??=new H0(this),this.workflowRuntime}registerTickJob(){if(!this.workflowRuntime||Object.keys(this.workflowRuntime.workflows).length===0)return;let z=this.workflowRuntime.tickJob;if(this.jobs[z.name]&&this.jobs[z.name]!==z){console.error(`A queued job is named "${z.name}", which the workflow runtime uses. Workflows will not run until it is renamed.`);return}this.jobs[z.name]=z}registerJob(z){this.config.jobs=[...this.config.jobs,z],this.claim(z)}claim(z){if(this.jobs[z.name]){console.error(`Two queued jobs are named "${z.name}" \u2014 the first is registered `+"and this one is not, so dispatching either would have run one of them. A class name is the queue's key, so only one job can hold it. Rename one.");return}this.jobs[z.name]=z}get registeredJobs(){return[...this.config.jobs]}dispatchJob(z,V){if(this.jobs[z])return new this.jobs[z]().run(JSON.parse(V))}push(z,V,Y={}){let Z=this.uniqueKey(z,V);if(Z)return this.pushUnique(z,V,Z,Y);let $=this.driver.joinsTransaction?.()===!0;if(!$){let X=Bun.randomUUIDv7();if(D(()=>this.record(z,V,{id:X,reportFailure:!0,committed:!0}).then(()=>{},()=>{})))return Promise.resolve(X)}return this.record(z,V,{reportFailure:Y.reportFailure,joins:$})}pushBatch(z,V,Y={}){let Z=this.buildBatch(z,V,Y),$={id:Z.id,total:V.length},X=this.driver.joinsTransaction?.()===!0;if(!X){if(D(()=>this.recordBatch(Z,{committed:!0}).then(()=>{},()=>{})))return Promise.resolve($)}return this.recordBatch(Z,{joins:X}).then(()=>$)}buildBatch(z,V,Y={}){if(!this.driver.enqueueBatch)throw Error("This queue's driver does not support batches. The memory and database drivers do.");if(new z().worker)throw Error(`${z.name} is a worker job, and a worker job cannot be dispatched in a batch: its thread has no way to report progress or reach the batch.`);if(z.prototype.uniqueId!==S.prototype.uniqueId)throw Error(`${z.name} is unique (it defines uniqueId), and a unique job cannot be dispatched in a batch: a duplicate would resolve to a job outside the batch, and the batch would wait for it forever.`);let $={};for(let X of["then","catch","finally"]){let H=Y[X];if(H===void 0)continue;if(typeof H?.name!=="string"||!Array.isArray(H.args))throw Error(`The batch's ${X} callback is not a job call. Build it with SomeJob.with(...args).`);$[X]={name:H.name,args:H.args}}return{id:Bun.randomUUIDv7(),name:Y.name??null,job:z.name,args:V,allowFailures:Y.allowFailures===!0,callbacks:$}}recordBatch(z,V){let Y=this.driver.enqueueBatch(z);this.startIfIdle();let Z=()=>!this.driver.subscribe&&this.state==="running"&&this.wake(),$=V.joins===!0&&D(Z);return Y.then(()=>$||Z(),(X)=>{if(!V.committed)return;console.error(`[gemi] The queue driver could not record a batch of ${z.job}, which was held until its transaction committed. The transaction stays committed; the batch's jobs did not run and will not be retried.`,X)}),Y}async findBatch(z){if(!this.driver.findBatch)throw Error("This queue's driver does not support batches.");return this.driver.findBatch(z)}async cancelBatch(z){if(!this.driver.cancelBatch)throw Error("This queue's driver does not support batches.");let V=await this.driver.cancelBatch(z);if(V)this.claimSoon();return V}get locks(){return this.lockManager??=new T0(this.resolveLockStore()),this.lockManager}resolveLockStore(){let z=this.config.locks;if(z==="auto"){let V=this.driver.lockStore?.();if(V)return V;if(this.durable)console.warn('[gemi] The queue driver keeps no locks, so unique jobs, withoutOverlapping and onOneServer only hold within this process. Set the queue slice\'s `locks` to "database" or a LockStore.');return new p}if(z==="memory")return new p;if(z==="database"||typeof z==="function"){if(!this.application&&(z==="database"||z.length>0))throw Error("The queue's locks need the application they belong to, and this QueueManager was built without one. Pass { application }.");if(z==="database")return new y(this.application.make(X0));return z(this.application)}if(typeof z==="string")throw Error(`Unknown queue locks "${z}". The queue slice's locks is "auto", "memory", "database", a LockStore, or a function returning one.`);return z}uniqueKey(z,V){if(z.prototype.uniqueId===S.prototype.uniqueId)return;let Y=new z,Z=Y.uniqueId(...JSON.parse(V));if(Z===void 0||Z===null||Z==="")return;return{key:L0(z.name,Z),ttl:Math.max(1,Y.uniqueFor)}}pushUnique(z,V,Y,Z){let $=Bun.randomUUIDv7();if(D(()=>this.recordUnique(z,V,Y,$,{report:!0,committed:!0}).then(()=>{},()=>{})))return Promise.resolve($);return this.recordUnique(z,V,Y,$,{report:Z.reportFailure!==!1,committed:!1})}recordUnique(z,V,Y,Z,$){let X=this.locks.store,H=(async()=>{for(let G=0;G<5;G++){if(await X.acquire(Y.key,Z,Y.ttl)!==null)try{return await this.record(z,V,{id:Z,reportFailure:!1})}catch(B){throw await X.release(Y.key,Z).catch(()=>{}),B}let Q=await X.holder(Y.key);if(Q)return Q.owner}throw Error(`The unique key "${Y.key}" kept changing hands, so ${z.name} was not queued.`)})();return H.catch((G)=>{if(!$.report)return;console.error(`[gemi] The queue could not record the unique job ${z.name}`+($.committed?", which was held until its transaction committed. The transaction stays committed; the job did not run and will not be retried.":", so it did not run and will not be retried."),G)}),H}async releaseUnique(z,V,Y){if(z.uniqueId===S.prototype.uniqueId)return;try{let Z=z.uniqueId(...V);if(Z===void 0||Z===null||Z==="")return;await this.locks.store.release(L0(Y.name,Z),Y.id)}catch(Z){console.error(`[gemi] Could not free the unique key of ${Y.name} (${Y.id}); it frees itself after uniqueFor.`,Z)}}record(z,V,Y){let Z=this.driver.enqueue({name:z.name,args:V,...Y.id===void 0?{}:{id:Y.id}});this.startIfIdle();let $=()=>!this.driver.subscribe&&this.state==="running"&&this.wake(),X=Y.joins===!0&&D($);return Z.then(()=>X||$(),(H)=>{if(Y.reportFailure===!1)return;console.error(`[gemi] The queue driver could not record ${z.name}`+(Y.committed?", which was held until its transaction committed. The transaction stays committed; the job did not run and will not be retried.":", so it did not run and will not be retried."),H)}),Z}async retryDead(z){if(!this.driver.retryDead)throw Error("This queue's driver keeps nothing of a dead-lettered job, so there is nothing to retry. The database driver keeps them.");let V=await this.driver.retryDead(z);if(V)this.claimSoon();return V}startIfIdle(){if(this.state==="idle"&&(!this.durable||this.mayClaimHere()))this.start()}claimSoon(){if(this.startIfIdle(),!this.driver.subscribe&&this.state==="running")this.wake()}start(){if(this.state==="running")return;if(this.state="running",this.durable&&this.application&&this.mayClaimHere()&&!i0())globalThis.__gemiDevQueue=this;if(this.unsubscribe=this.driver.subscribe?.(()=>this.wake()),this.looping)return this.wake();c0.runInAsyncScope(()=>void this.loop())}async drain(z=1/0){if(this.state="stopped",globalThis.__gemiDevQueue===this)globalThis.__gemiDevQueue=void 0;this.unsubscribe?.(),this.unsubscribe=void 0,this.wake();let V,Y=new Promise(($)=>{if(z!==1/0)V=setTimeout($,z)}),Z=(async()=>{await this.claiming?.catch(()=>{}),await Promise.allSettled([...this.inFlight.values()].map(($)=>$.done))})();return await Promise.race([Z,Y]),clearTimeout(V),{unfinished:[...this.inFlight.values()].map(($)=>({...$.job}))}}stop(){return this.drain(0)}get running(){return this.inFlight.size}async loop(){this.looping=!0;try{await this.claimWhileRunning()}finally{this.looping=!1}}async claimWhileRunning(){while(this.state==="running"){let z=this.durable&&M0()?0:this.config.concurrency-this.inFlight.size;if(z>0){this.woken=!1;let V=this.driver.claim(z,{...this.lease(),registered:{names:Object.keys(this.jobs),graceMs:this.config.unknownJobGrace}});this.claiming=V;let Y=[];try{Y=await V,this.claimFailures=0}catch(Z){this.claimFailures++,console.error(`The queue could not claim jobs from its driver; it will try again in ${this.retryDelay()}ms.`,Z)}finally{this.claiming=void 0}for(let Z of Y)this.execute(Z);if(Y.length===z)continue;if(this.woken&&this.inFlight.size<this.config.concurrency)continue}await this.sleep()}}sleep(){return new Promise((z)=>{let V,Y=this.claimFailures>0?this.retryDelay():this.driver.subscribe?void 0:this.config.pollInterval;if(Y!==void 0)V=setTimeout(()=>this.wake(),Y),V.unref?.();this.resume=()=>{clearTimeout(V),z()}})}retryDelay(){let z=Math.min(Math.max(0,this.claimFailures-1),30);return Math.min(this.config.pollInterval*2**z,l0)}wake(){this.woken=!0;let z=this.resume;this.resume=void 0,z?.()}get durable(){return!(this.driver instanceof i)}mayClaimHere(){return!this.application||s0()}lease(){return{visibilityTimeoutMs:this.config.visibilityTimeout}}execute(z){let V=`${z.id}:${z.attempt}`,Y=()=>this.run(z),Z=(this.application?W0.run(this.application,Y):Y()).catch(($)=>{console.error(`The queue could not record the outcome of ${z.name}.`,$)}).finally(()=>{this.inFlight.delete(V),this.wake()});this.inFlight.set(V,{job:z,done:Z}),this.heartbeat()}heartbeat(){let z=this.driver;if(!z.heartbeat||this.heartbeatTimer)return;this.heartbeatTimer=setInterval(()=>{if(this.inFlight.size===0){clearInterval(this.heartbeatTimer),this.heartbeatTimer=void 0;return}let V=[...this.inFlight.values()].map((Y)=>Y.job);z.heartbeat(V,this.lease()).catch((Y)=>{console.error("The queue could not extend its job leases.",Y)})},Math.max(1,Math.floor(this.config.visibilityTimeout/3))),this.heartbeatTimer.unref?.()}async run(z){let V=this.jobs[z.name];if(!V){let B=Date.now()-z.createdAt;if(this.durable&&B<this.config.unknownJobGrace){if(!this.releasedNames.has(z.name))this.releasedNames.add(z.name),console.error(`Left a queued "${z.name}" for another replica: nothing is registered here under that name. It is dead-lettered if no replica has run it within unknownJobGrace (${this.config.unknownJobGrace}ms) of its dispatch.`);await this.driver.release(z,{retryInMs:Math.round(this.config.pollInterval*(1+Math.random()))});return}console.error(`Dropped a queued job: nothing is registered under the name "${z.name}". If the class exists, it was not `+"discovered \u2014 check that it is under the queue slice's jobsDir "+"(app/jobs by default), or list it in app/config/queue.ts."),await this.driver.fail(z,{error:`No job is registered under the name "${z.name}".`,retryInMs:null});return}let Y;try{Y=new V}catch(B){console.error(`Dropped a queued ${z.name}: it could not be constructed.`,B),await this.driver.fail(z,{error:`The job could not be constructed: ${String(B)}`,retryInMs:null});return}let Z;try{Z=JSON.parse(z.args)}catch(B){console.error(`Dropped a queued ${z.name}: its arguments are not JSON.`,B),await this.driver.fail(z,{error:`The arguments are not JSON: ${String(B)}`,retryInMs:null});return}if(z.attempt>Math.max(1,Y.maxAttempts)){let B=Error(`${z.name} was claimed for attempt ${z.attempt} of ${Y.maxAttempts}: an earlier attempt never finished, most likely because the process running it exited. Dead-lettered without running it again.`);$0(`${z.name}.onDeadletter`,()=>Y.onDeadletter(B,...Z)),await this.driver.fail(z,{error:B.message,retryInMs:null}),await this.releaseUnique(Y,Z,z);return}if(Y.$claimed={...z},z.batchId!==void 0){if((await this.driver.findBatch?.(z.batchId,{progress:!1}))?.cancelledAt!=null){await this.driver.fail(z,{error:"Its batch was cancelled before it ran.",retryInMs:null,cancelled:!0});return}let K=this.batchHandle(z);Y.batch=K.batch,Y.$progress=K.progress}let $=await this.admit(Y,Z,z);if(!$)return;let X,H;try{H=await(Y.worker?d0(z.name,z.args):Y.run(...Z))}catch(B){X=B}finally{await $.done()}let G=Y.$outcome;if(X===void 0&&G?.kind==="release"){await this.driver.release(z,{retryInMs:Math.max(0,G.delayMs)});return}if(X===void 0&&G?.kind==="fail")X=G.error;let Q=G?.kind==="fail"?G.retry:!0;if(X===void 0)try{Y.onSuccess(H,...Z)}catch(B){X=B}if(X!==void 0){let B=String(X?.stack??X);if($0(`${z.name}.onFail`,()=>Y.onFail(X,...Z)),!Q||z.attempt>=Y.maxAttempts)$0(`${z.name}.onDeadletter`,()=>Y.onDeadletter(X,...Z)),await this.driver.fail(z,{error:B,retryInMs:null}),await this.releaseUnique(Y,Z,z);else await this.driver.fail(z,{error:B,retryInMs:s(Y.backoff,z.attempt)});return}await this.driver.complete(z),await this.releaseUnique(Y,Z,z)}batchHandle(z){let V=z.batchId,Y=this.driver;return{batch:{id:V,cancelled:async()=>(await Y.findBatch?.(V,{progress:!1}))?.cancelledAt!=null},progress:(Z)=>Y.reportProgress?.(z,Z)??Promise.resolve()}}async admit(z,V,Y){let Z=z.concurrency(...V),$=[z.throttle(...V)??[]].flat();if(!Z&&$.length===0)return{done:async()=>{}};let X=this.locks,H;if(Z&&Z.limit>0){let Q=this.config.visibilityTimeout;for(let B=0;B<Z.limit&&!H;B++)H=await X.acquire(`gemi:concurrency:${Z.key}:${B}`,{ttl:Q,renew:!0})??void 0;if(!H){await this.driver.release(Y,{retryInMs:Math.round(this.config.pollInterval*(1+Math.random()))});return}}let G=[];for(let Q of $){let B=`gemi:throttle:${Q.key}`,K=await X.store.hit(B,Q.limit,Q.window);if(!K.allowed){await Promise.all(G.map((A)=>X.store.refund(A))),await H?.release(),await this.driver.release(Y,{retryInMs:Math.max(1,K.resetInMs)});return}G.push(B)}return{done:async()=>{await H?.release().catch((Q)=>{console.error(`[gemi] Could not free a concurrency slot of ${Y.name}.`,Q)})}}}}function L0(z,V){return`gemi:job:${z}:${String(V)}`}function $0(z,V){try{V()}catch(Y){console.error(`${z} threw; the job's claim was ended anyway.`,Y)}}function i0(){return Bun.env.NODE_ENV==="production"}function s0(){if(!p0)return!1;if(a0())return!0;return process.env.ROOT_DIR!==void 0&&!n0()}function n0(z=process.env){return(z.GEMI_QUEUE_CLAIM??"").trim().toLowerCase()==="off"}var x0=Symbol.for("gemi.queue.worker");function cz(z=!0){globalThis[x0]=z}function a0(){return globalThis[x0]===!0}function r0(z,V){if(z==="memory")return new i;if(z==="database"||typeof z==="function"){if(!V&&(z==="database"||z.length>0))throw Error("The queue driver needs the application it belongs to, and this QueueManager was built without one. Pass { application }.");if(z==="database")return new z0(V.make(X0));return z(V)}if(typeof z==="string")throw Error(`Unknown queue driver "${z}". The queue slice's driver is "memory", "database", a QueueDriver, or a function returning one.`);return z}class S{static name="unset";worker=!1;maxAttempts=3;backoff=0;uniqueId(...z){return}uniqueFor=3600000;throttle(...z){return}concurrency(...z){return}release(z=0){this.$outcome={kind:"release",delayMs:z}}fail(z,V={}){this.$outcome={kind:"fail",error:z instanceof Error?z:Error(String(z)),retry:V.retry??!0}}batch=void 0;async progress(z){let V=E(z);await this.$progress?.(V)}$progress;$claimed;$outcome;run(...z){}onFail(z,...V){}onSuccess(z,...V){}onDeadletter(z,...V){}static dispatch(...z){if(this.name==="unset")throw Error("Cannot dispatch a job with no name");return m(h).push(this,JSON.stringify(z))}static dispatchBatch(z,V={}){if(this.name==="unset")throw Error("Cannot dispatch a job with no name");return m(h).pushBatch(this,z.map((Y)=>JSON.stringify(Y)),V)}static with(...z){if(this.name==="unset")throw Error("Cannot use a job with no name as a callback");return JSON.stringify(z),{name:this.name,args:z}}static findBatch(z){return m(h).findBatch(z)}static cancelBatch(z){return m(h).cancelBatch(z)}}var r=["completed","failed","cancelled"],t0=1000;class H0{queue;registry={};storeInstance;tickClass;reportedNames=new Set;constructor(z){this.queue=z}get workflows(){return this.registry}use(z){this.registry={};for(let V of z){if(V.name==="unset"||!V.name){console.error("A workflow class has no `static name`, so it was not registered. Add one.");continue}if(this.registry[V.name]){console.error(`Two workflows are named "${V.name}" \u2014 the first is registered `+"and this one is not. A workflow's name is its key in storage. Rename one.");continue}this.registry[V.name]=V}}get tickJob(){return this.tickClass??=o0(this),this.tickClass}get store(){if(!this.storeInstance){let z=this.queue.driver.workflowStore?.();if(!z||!this.queue.driver.enqueueBatch)throw Error("This queue's driver does not support workflows. The memory and database drivers do.");this.storeInstance=z}return this.storeInstance}start(z,V){if(z.name==="unset"||!z.name)throw Error("Cannot start a workflow with no name");let Y=this.store,Z={id:Bun.randomUUIDv7(),name:z.name,args:u(V,`The arguments of ${z.name}`)??"[]"},$=()=>this.queue.claimSoon(),X=Y.joinsTransaction?.()===!0;if(!X){if(D(()=>Y.create(Z).then($,(B)=>{console.error(`[gemi] The queue could not record the workflow ${z.name}, which was held until its transaction committed. The transaction stays committed; the workflow did not start.`,B)})))return Promise.resolve(Z.id)}let H=Y.create(Z),G=X&&D($);return H.then(()=>{if(!G)$();return Z.id})}async signal(z,V,Y){if(typeof V!=="string"||V.length===0||V.length>191)throw TypeError("A signal key is a string of 1 to 191 characters.");let Z=u(Y,`The payload of signal "${V}"`),$=await this.store.update(z,{key:V},({workflow:X,step:H,now:G})=>{if(r.includes(X.status)||X.status==="cancelling")return{result:!1};if(!H)return{result:!0,step:{workflowId:z,key:V,status:"signalled",attempt:0,output:Z,error:null,batchId:null,wakeAt:null,startedAt:null,finishedAt:G,createdAt:G,updatedAt:G}};if(H.status!=="waiting")return{result:!1};return{result:!0,step:{...H,status:"signalled",output:Z,wakeAt:H.wakeAt,finishedAt:G},tick:{delayMs:0}}});if($)this.queue.claimSoon();return $===!0}async cancel(z){let V=await this.store.update(z,{allSteps:!0},({workflow:Y,steps:Z})=>{if(r.includes(Y.status)||Y.status==="cancelling")return{result:!1};return{result:!0,workflow:{status:"cancelling"},cancelBatches:Z.filter(($)=>$.status==="batching"&&$.batchId!==null).map(($)=>$.batchId),tick:{delayMs:0}}});if(V)this.queue.claimSoon();return V===!0}async find(z){let V=await this.store.find(z);if(!V)return null;let{workflow:Y,steps:Z}=V,$=[];try{$=JSON.parse(Y.args)}catch{}return{id:Y.id,name:Y.name,status:Y.status,args:$,currentStep:Y.currentStep,progress:Y.progress,result:e0(Y.result),error:Y.error,steps:await Promise.all(Z.map(async(X)=>{let H={key:X.key,status:X.status,attempt:X.attempt,error:X.error,batchId:X.batchId,wakeAt:X.wakeAt,startedAt:X.startedAt,finishedAt:X.finishedAt};if(X.batchId===null)return H;let G=await this.queue.driver.findBatch?.(X.batchId);return G?{...H,progress:G.progress}:H})),createdAt:Y.createdAt,updatedAt:Y.updatedAt}}async tick(z,V){let Y=this.store,Z=V.$claimed,$=Z?`${Z.id}:${Z.attempt}`:`${crypto.randomUUID()}:1`,X=Math.max(1,this.queue.config.visibilityTimeout),H=await Y.acquire(z,$,X);if(H.kind!=="acquired")return;let{workflow:G}=H,Q=(J={})=>Y.update(z,{owner:$},()=>({...J,result:void 0,unlock:!0})).then(()=>this.queue.claimSoon()).catch((P)=>{if(!(P instanceof R))throw P});if(r.includes(G.status))return Q();let B=this.registry[G.name];if(!B)return this.unknown(G,V,Q);let K;try{K=JSON.parse(G.args)}catch(J){return Q({workflow:{status:"failed",error:`The arguments are not JSON: ${a(J)}`}})}let A=setInterval(()=>{Y.renew(z,$,X).catch((J)=>{console.error(`[gemi] Could not extend the hold on workflow ${z}.`,J)})},Math.max(1,Math.floor(X/3)));A.unref?.();let U=G.status==="cancelling",F=new Z0({workflowId:z,owner:$,store:Y,steps:H.steps,cancelling:U,findBatch:(J)=>this.queue.driver.findBatch?.(J,{progress:!1})??Promise.resolve(null),buildBatch:(J,P,N)=>this.queue.buildBatch(J,P.map((C)=>JSON.stringify(C)),{name:N.name,allowFailures:N.allowFailures,finally:{name:I,args:[z]}}),scheduled:()=>this.queue.claimSoon(),cancelCheckMs:t0});try{let J;try{let P=new B,N=await(U?P.onCancel(F,...K):P.run(F,...K));J=F.suspension?{kind:"suspended"}:{kind:"completed",result:U?null:u(N,`The result of ${G.name}`)}}catch(P){if(J=F.suspension||P instanceof g?{kind:"suspended"}:{kind:"failed",error:a(P)},P instanceof R)F.lost=!0}if(await F.settled(),F.lost)return;if(J.kind==="completed"&&F.suspension)J={kind:"suspended"};await Y.update(z,{owner:$},({workflow:P,now:N})=>this.finish(P,J,F,U,N)),this.queue.claimSoon()}catch(J){if(J instanceof R)return;throw J}finally{clearInterval(A)}}finish(z,V,Y,Z,$){let X={result:void 0,unlock:!0};if(z.status==="cancelling"&&!Z)return{...X,tick:{delayMs:0}};if(V.kind==="completed")return{...X,workflow:Z?{status:"cancelled",currentStep:null,wakeAt:null}:{status:"completed",result:V.result,progress:1,currentStep:null,wakeAt:null,error:null}};if(V.kind==="failed")return{...X,workflow:{status:Z?"cancelled":"failed",error:V.error,wakeAt:null}};let H=Y.suspension??{status:"waiting",wakes:[]},G={...X,workflow:{status:Z?"cancelling":H.status,currentStep:Y.current??z.currentStep}};if(H.wakes.length>0){let Q=Math.min(...H.wakes);if(!(z.wakeAt!==null&&z.wakeAt>$&&z.wakeAt<=Q))G.tick={delayMs:Math.max(0,Q-$)},G.workflow.wakeAt=Q}return G}async unknown(z,V,Y){let Z=Date.now()-z.createdAt;if(this.queue.durable&&Z<this.queue.config.unknownJobGrace){if(!this.reportedNames.has(z.name))this.reportedNames.add(z.name),console.error(`Left workflow "${z.name}" for another replica: nothing is registered here under that name.`);await Y(),V.release(Math.round(this.queue.config.pollInterval*(1+Math.random())));return}console.error(`Failed workflow ${z.id}: nothing is registered under the name "${z.name}". If the class exists, it was not discovered: check that it is under the queue slice's workflowsDir (app/workflows by default), or list it in app/config/queue.ts.`),await Y({workflow:{status:"failed",error:`No workflow is registered under the name "${z.name}".`}})}tickDeadLettered(z,V){console.error(`[gemi] The tick of workflow ${z} was dead-lettered.`,V),this.store.update(z,{},({workflow:Y})=>r.includes(Y.status)?{result:void 0}:{result:void 0,workflow:{status:"failed",error:`Its tick job was dead-lettered: ${V.message}`},unlock:!0}).catch(()=>{})}}function o0(z){return class extends S{static name=I;maxAttempts=20;backoff=[1000,5000,15000,30000,60000];async run(Y){await z.tick(Y,this)}onDeadletter(Y,Z){z.tickDeadLettered(Z,Y)}}}function e0(z){try{return _(z)}catch{return z}}
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export{y as
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export{y as Ld,p as Md,o as Nd,U0 as Od,z0 as Pd,Az as Qd,D0 as Rd,V0 as Sd,i as Td,I0 as Ud,Y0 as Vd,E0 as Wd,O0 as Xd,Z0 as Yd,H0 as Zd,h as _d,s0 as $d,n0 as ae,cz as be,a0 as ce,S as de};
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//# debugId=
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//# debugId=900C450939FFD21E64756E2164756E21
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