framefields 2.4.2 → 2.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (443) hide show
  1. package/dist/audio/index.d.mts +4 -4
  2. package/dist/audio/index.mjs +10 -10
  3. package/dist/{audio-DHuEMOtQ.d.mts → audio-BymXfAvH.d.mts} +3 -3
  4. package/dist/{audio-DHuEMOtQ.d.mts.map → audio-BymXfAvH.d.mts.map} +1 -1
  5. package/dist/{audio-Bb31xJuX.mjs → audio-BzHHpImj.mjs} +4 -4
  6. package/dist/{audio-Bb31xJuX.mjs.map → audio-BzHHpImj.mjs.map} +1 -1
  7. package/dist/{dist-SB9qfAko.mjs → dist-Bo2_zeCn.mjs} +2 -2
  8. package/dist/{dist-SB9qfAko.mjs.map → dist-Bo2_zeCn.mjs.map} +1 -1
  9. package/dist/{dist-CxGfrigI.mjs → dist-DMa2BbYs.mjs} +3 -3
  10. package/dist/{dist-CxGfrigI.mjs.map → dist-DMa2BbYs.mjs.map} +1 -1
  11. package/dist/{dist-ClyC_d66.mjs → dist-TrtLGPvc.mjs} +117 -40
  12. package/dist/dist-TrtLGPvc.mjs.map +1 -0
  13. package/dist/{dist-CspOG4V1.mjs → dist-hmWTJPik.mjs} +2 -2
  14. package/dist/{dist-CspOG4V1.mjs.map → dist-hmWTJPik.mjs.map} +1 -1
  15. package/dist/effects/index.d.mts +5 -5
  16. package/dist/effects/index.mjs +35 -35
  17. package/dist/{effects-BOk_2kzM.mjs → effects-CiZjSwIh.mjs} +71 -3
  18. package/dist/effects-CiZjSwIh.mjs.map +1 -0
  19. package/dist/fonts/index.mjs +2 -2
  20. package/dist/{fonts-CsMDfqv9.mjs → fonts-Da1JDKpc.mjs} +2 -2
  21. package/dist/{fonts-CsMDfqv9.mjs.map → fonts-Da1JDKpc.mjs.map} +1 -1
  22. package/dist/{gpu-DtT5I4ME.mjs → gpu-CHIgM_YH.mjs} +2 -2
  23. package/dist/{gpu-DtT5I4ME.mjs.map → gpu-CHIgM_YH.mjs.map} +1 -1
  24. package/dist/{index-B1XcyMm8.d.mts → index-B0BZMhtw.d.mts} +7 -7
  25. package/dist/index-B0BZMhtw.d.mts.map +1 -0
  26. package/dist/{index-B2Xesdug.d.mts → index-CJkihekp.d.mts} +293 -143
  27. package/dist/index-CJkihekp.d.mts.map +1 -0
  28. package/dist/{index-DujpgUUq.d.mts → index-DGe83M-p.d.mts} +240 -152
  29. package/dist/index-DGe83M-p.d.mts.map +1 -0
  30. package/dist/{index-BTPLbjt4.d.mts → index-DIvWBm-q.d.mts} +2 -2
  31. package/dist/{index-BTPLbjt4.d.mts.map → index-DIvWBm-q.d.mts.map} +1 -1
  32. package/dist/{index-B3-gwjK6.d.mts → index-Dwf76Qep.d.mts} +3 -3
  33. package/dist/{index-B3-gwjK6.d.mts.map → index-Dwf76Qep.d.mts.map} +1 -1
  34. package/dist/{index-D-l-yCv6.d.mts → index-WMofVN02.d.mts} +3 -3
  35. package/dist/{index-D-l-yCv6.d.mts.map → index-WMofVN02.d.mts.map} +1 -1
  36. package/dist/index.d.mts +138 -72
  37. package/dist/index.d.mts.map +1 -1
  38. package/dist/index.mjs +165 -165
  39. package/dist/index.mjs.map +1 -1
  40. package/dist/preview/index.d.mts +2 -2
  41. package/dist/preview/index.mjs +10 -10
  42. package/dist/{preview-DyGw2b3_.mjs → preview-5E4B96RD.mjs} +2 -2
  43. package/dist/{preview-DyGw2b3_.mjs.map → preview-5E4B96RD.mjs.map} +1 -1
  44. package/dist/preview-engine/audio.mjs +1 -1
  45. package/dist/preview-engine/{chunk-3ACCCPBN.mjs → chunk-37P2KIFE.mjs} +1 -1
  46. package/dist/preview-engine/{chunk-GNG4YH2W.mjs → chunk-3SOD7OTO.mjs} +1 -1
  47. package/dist/preview-engine/{chunk-DOCSX45C.mjs → chunk-54HE34HO.mjs} +1 -1
  48. package/dist/preview-engine/{chunk-WJJIISQJ.mjs → chunk-5CWQHYQP.mjs} +1 -1
  49. package/dist/preview-engine/{chunk-Z6UKUHPU.mjs → chunk-5EVEGKWT.mjs} +1 -1
  50. package/dist/preview-engine/{chunk-VONDRBA2.mjs → chunk-5JSSXOBB.mjs} +1 -1
  51. package/dist/preview-engine/chunk-5SVJIGPK.mjs +1 -0
  52. package/dist/preview-engine/{chunk-5RQHNB6Y.mjs → chunk-6MBYREBG.mjs} +1 -1
  53. package/dist/preview-engine/{chunk-WACWOKEP.mjs → chunk-6TGNQ5FD.mjs} +1 -1
  54. package/dist/preview-engine/{chunk-HUKAC5MJ.mjs → chunk-6WKWYUOM.mjs} +1 -1
  55. package/dist/preview-engine/{chunk-SWXVITCQ.mjs → chunk-7J4OK4VE.mjs} +1 -1
  56. package/dist/preview-engine/{chunk-O6NRIXS5.mjs → chunk-7QE6II7R.mjs} +1 -1
  57. package/dist/preview-engine/{chunk-34ACEGNW.mjs → chunk-A2775RSO.mjs} +1 -1
  58. package/dist/preview-engine/{chunk-FFGBUS76.mjs → chunk-AKYUVDKM.mjs} +1 -1
  59. package/dist/preview-engine/{chunk-6K7US2WD.mjs → chunk-AWX4YGC5.mjs} +1 -1
  60. package/dist/preview-engine/{chunk-QJZKIY4H.mjs → chunk-AY2ZIXST.mjs} +1 -1
  61. package/dist/preview-engine/{chunk-LK3T65RB.mjs → chunk-BIS3W4Z5.mjs} +1 -1
  62. package/dist/preview-engine/{chunk-7QJUC6YY.mjs → chunk-C45ROXI6.mjs} +14 -14
  63. package/dist/preview-engine/{chunk-GMGGDADT.mjs → chunk-CEIOI4HO.mjs} +1 -1
  64. package/dist/preview-engine/{chunk-RHRMEBNK.mjs → chunk-E7DH7EPX.mjs} +1 -1
  65. package/dist/preview-engine/{chunk-NNQUIVTE.mjs → chunk-EEOUHDUD.mjs} +1 -1
  66. package/dist/preview-engine/{chunk-ZKPQGQE3.mjs → chunk-FDNR4PRC.mjs} +1 -1
  67. package/dist/preview-engine/chunk-FSAELHVT.mjs +1 -0
  68. package/dist/preview-engine/{chunk-C6Z7H2RZ.mjs → chunk-GIH5QURF.mjs} +1 -1
  69. package/dist/preview-engine/{chunk-RDP6QROU.mjs → chunk-GQN35VLT.mjs} +1 -1
  70. package/dist/preview-engine/{chunk-PZF6T7DM.mjs → chunk-ILBZQLUF.mjs} +1 -1
  71. package/dist/preview-engine/{chunk-2DDBSI75.mjs → chunk-JJA4G3OU.mjs} +1 -1
  72. package/dist/preview-engine/{chunk-KAQUNOVB.mjs → chunk-JJYNYYPA.mjs} +1 -1
  73. package/dist/preview-engine/{chunk-NRAZV5OA.mjs → chunk-JTUK7ZXK.mjs} +1 -1
  74. package/dist/preview-engine/{chunk-HDGFNBYK.mjs → chunk-KJ2DTA77.mjs} +1 -1
  75. package/dist/preview-engine/{chunk-7LVOSEGN.mjs → chunk-LMZHCWXP.mjs} +1 -1
  76. package/dist/preview-engine/{chunk-A5OVKZ52.mjs → chunk-LSBCFJZM.mjs} +1 -1
  77. package/dist/preview-engine/{chunk-FLPSWDX4.mjs → chunk-MJN3LOZ7.mjs} +1 -1
  78. package/dist/preview-engine/{chunk-WCZ5DKZ4.mjs → chunk-N3PRZLZJ.mjs} +1 -1
  79. package/dist/preview-engine/{chunk-XOEEGC4Z.mjs → chunk-NVTPJUNG.mjs} +1 -1
  80. package/dist/preview-engine/{chunk-67SSYK7D.mjs → chunk-O3NOB5IB.mjs} +1 -1
  81. package/dist/preview-engine/{chunk-LIQA5OOU.mjs → chunk-O5LA63CK.mjs} +1 -1
  82. package/dist/preview-engine/chunk-OLLY3Q7M.mjs +1 -0
  83. package/dist/preview-engine/{chunk-FFMPC7QA.mjs → chunk-OZDZQMTB.mjs} +1 -1
  84. package/dist/preview-engine/chunk-PCWWKYFO.mjs +1 -0
  85. package/dist/preview-engine/{chunk-G4J662EL.mjs → chunk-S7NG26UG.mjs} +1 -1
  86. package/dist/preview-engine/{chunk-FHKBALVI.mjs → chunk-TFFG5YFI.mjs} +1 -1
  87. package/dist/preview-engine/{chunk-HNNIVJ2K.mjs → chunk-U4SQUTDV.mjs} +1 -1
  88. package/dist/preview-engine/{chunk-JX22B2FS.mjs → chunk-UDDK5QZF.mjs} +1 -1
  89. package/dist/preview-engine/{chunk-KT35IPCF.mjs → chunk-UMF7NNUA.mjs} +1 -1
  90. package/dist/preview-engine/{chunk-GQLZXCW3.mjs → chunk-UVWGZUKZ.mjs} +1 -1
  91. package/dist/preview-engine/{chunk-NQZKBFC6.mjs → chunk-V6DAD4S4.mjs} +14 -14
  92. package/dist/preview-engine/{chunk-R26SY5D4.mjs → chunk-V6LCSK6Q.mjs} +1 -1
  93. package/dist/preview-engine/{chunk-2GIWWDE4.mjs → chunk-W3QGP5XF.mjs} +1 -1
  94. package/dist/preview-engine/{chunk-RKVB47IA.mjs → chunk-XTPEGKOZ.mjs} +1 -1
  95. package/dist/preview-engine/chunk-YJ6GWVL4.mjs +174 -0
  96. package/dist/preview-engine/{chunk-LLDIDE5Q.mjs → chunk-YQYLBXOX.mjs} +1 -1
  97. package/dist/preview-engine/effects.mjs +1 -1
  98. package/dist/preview-engine/framefields.mjs +17 -17
  99. package/dist/preview-engine/player.mjs +1 -1
  100. package/dist/preview-engine/{renderers-WR6MKT5S.mjs → renderers-2A7YDJMJ.mjs} +1 -1
  101. package/dist/preview-engine/renderers-2AD6AHAO.mjs +1 -0
  102. package/dist/preview-engine/{renderers-K7B5PQBT.mjs → renderers-2GE5HE56.mjs} +1 -1
  103. package/dist/preview-engine/{renderers-SW7FIEKO.mjs → renderers-35G4KCQ2.mjs} +1 -1
  104. package/dist/preview-engine/renderers-37UYW266.mjs +1 -0
  105. package/dist/preview-engine/renderers-3YHETAPE.mjs +1 -0
  106. package/dist/preview-engine/renderers-43LBWRY2.mjs +1 -0
  107. package/dist/preview-engine/{renderers-TY7DVI7E.mjs → renderers-4H34AFW2.mjs} +1 -1
  108. package/dist/preview-engine/renderers-4I4UDLDR.mjs +1 -0
  109. package/dist/preview-engine/renderers-5EITT2FW.mjs +1 -0
  110. package/dist/preview-engine/{renderers-AZYJFJLO.mjs → renderers-5OGAF66H.mjs} +1 -1
  111. package/dist/preview-engine/{renderers-UMPOVFRA.mjs → renderers-6GYRMHGQ.mjs} +1 -1
  112. package/dist/preview-engine/{renderers-RKZGYWDG.mjs → renderers-7M3YOI7E.mjs} +1 -1
  113. package/dist/preview-engine/renderers-7UKFQ75V.mjs +1 -0
  114. package/dist/preview-engine/renderers-AIRDDXRB.mjs +1 -0
  115. package/dist/preview-engine/{renderers-MBSOKWKB.mjs → renderers-ATL5ARUV.mjs} +1 -1
  116. package/dist/preview-engine/renderers-BUOGMWAA.mjs +1 -0
  117. package/dist/preview-engine/renderers-C4XIAG3F.mjs +1 -0
  118. package/dist/preview-engine/{renderers-4AJWVIJG.mjs → renderers-DFJDEPCU.mjs} +1 -1
  119. package/dist/preview-engine/{renderers-6JZ4HYIU.mjs → renderers-DKOWLKDE.mjs} +1 -1
  120. package/dist/preview-engine/renderers-ELARGDRC.mjs +1 -0
  121. package/dist/preview-engine/renderers-EU5VM2S2.mjs +1 -0
  122. package/dist/preview-engine/{renderers-NJLGPPX7.mjs → renderers-FNPXT2EH.mjs} +1 -1
  123. package/dist/preview-engine/renderers-GEPP3YKK.mjs +1 -0
  124. package/dist/preview-engine/renderers-IQNZQWYU.mjs +1 -0
  125. package/dist/preview-engine/renderers-J6DEIWTU.mjs +1 -0
  126. package/dist/preview-engine/{renderers-EI6MQ2EL.mjs → renderers-JQ7AI473.mjs} +1 -1
  127. package/dist/preview-engine/renderers-JTVCE5PV.mjs +1 -0
  128. package/dist/preview-engine/{renderers-CK3ZL3GM.mjs → renderers-K23EAM2J.mjs} +1 -1
  129. package/dist/preview-engine/renderers-KCNUETAD.mjs +1 -0
  130. package/dist/preview-engine/renderers-KKBHXAWS.mjs +1 -0
  131. package/dist/preview-engine/{renderers-UDOBX433.mjs → renderers-KW75FYFG.mjs} +1 -1
  132. package/dist/preview-engine/renderers-LER7SUT2.mjs +1 -0
  133. package/dist/preview-engine/{renderers-GAIUTII6.mjs → renderers-LF6W5P2I.mjs} +1 -1
  134. package/dist/preview-engine/{renderers-FM6A5YR4.mjs → renderers-MHDLRY3S.mjs} +1 -1
  135. package/dist/preview-engine/renderers-MOERLDWF.mjs +1 -0
  136. package/dist/preview-engine/{renderers-XKHNBARD.mjs → renderers-NJAKGI25.mjs} +1 -1
  137. package/dist/preview-engine/renderers-NPKRNXAT.mjs +1 -0
  138. package/dist/preview-engine/renderers-O57YIIAO.mjs +1 -0
  139. package/dist/preview-engine/renderers-OPUIAD7I.mjs +1 -0
  140. package/dist/preview-engine/renderers-PENUAXDD.mjs +1 -0
  141. package/dist/preview-engine/renderers-PFCI7ZFW.mjs +1 -0
  142. package/dist/preview-engine/{renderers-HZHEGONW.mjs → renderers-PM4Q5QOW.mjs} +1 -1
  143. package/dist/preview-engine/renderers-Q4HDP2IE.mjs +1 -0
  144. package/dist/preview-engine/{renderers-GUPEJK3O.mjs → renderers-Q6AO5M54.mjs} +1 -1
  145. package/dist/preview-engine/{renderers-75TL7RLS.mjs → renderers-QJNGN722.mjs} +1 -1
  146. package/dist/preview-engine/renderers-QMHUOKMM.mjs +1 -0
  147. package/dist/preview-engine/renderers-R26YPECG.mjs +1 -0
  148. package/dist/preview-engine/renderers-TAFDMFEA.mjs +1 -0
  149. package/dist/preview-engine/{renderers-IHRFEZNP.mjs → renderers-TFEDHXPY.mjs} +1 -1
  150. package/dist/preview-engine/renderers-TMZLWQP2.mjs +1 -0
  151. package/dist/preview-engine/renderers-TP6ZMGU4.mjs +1 -0
  152. package/dist/preview-engine/renderers-TY63VTZB.mjs +1 -0
  153. package/dist/preview-engine/{renderers-IJDQJEE5.mjs → renderers-U2ZWRL25.mjs} +1 -1
  154. package/dist/preview-engine/renderers-UBO4ZNE6.mjs +1 -0
  155. package/dist/preview-engine/renderers-UCNQ536S.mjs +1 -0
  156. package/dist/preview-engine/{renderers-TCNPEANL.mjs → renderers-VD5GHHK6.mjs} +1 -1
  157. package/dist/preview-engine/{renderers-BDWVXYTW.mjs → renderers-WNMRLGZS.mjs} +1 -1
  158. package/dist/preview-engine/{renderers-FKH5S64C.mjs → renderers-WOLTH5VI.mjs} +1 -1
  159. package/dist/preview-engine/renderers-WOZQDE4A.mjs +1 -0
  160. package/dist/preview-engine/renderers-X2XGDF3R.mjs +1 -0
  161. package/dist/preview-engine/renderers-XG3BDROH.mjs +1 -0
  162. package/dist/preview-engine/{renderers-R4WMM6IX.mjs → renderers-XPO2WQNF.mjs} +1 -1
  163. package/dist/preview-engine/renderers-XS4CFZWR.mjs +1 -0
  164. package/dist/preview-engine/{renderers-FADYGSLK.mjs → renderers-XTCBHTHC.mjs} +1 -1
  165. package/dist/preview-engine/{renderers-LVLVJHOL.mjs → renderers-XTRFEQO4.mjs} +1 -1
  166. package/dist/preview-engine/renderers-ZQDMRWN7.mjs +1 -0
  167. package/dist/preview-engine/{renderers-7CPYTCNW.mjs → renderers-ZRR7BLB7.mjs} +1 -1
  168. package/dist/preview-engine/signals.mjs +1 -1
  169. package/dist/{program-C2cJayA1.mjs → program-KwDdbC0-.mjs} +78 -38
  170. package/dist/program-KwDdbC0-.mjs.map +1 -0
  171. package/dist/renderer/index.d.mts +2 -2
  172. package/dist/renderer/index.mjs +2 -2
  173. package/dist/{renderer-C1E5Rt5q.mjs → renderer-1P3yS8YM.mjs} +3 -3
  174. package/dist/{renderer-C1E5Rt5q.mjs.map → renderer-1P3yS8YM.mjs.map} +1 -1
  175. package/dist/renderer-5C41E6gT.mjs +5 -0
  176. package/dist/renderer-6SXF9Ykm.mjs +5 -0
  177. package/dist/renderer-B2C2w3Wr.mjs +5 -0
  178. package/dist/renderer-B2QSfPYZ.mjs +5 -0
  179. package/dist/{renderer-Bkrk0M0r.mjs → renderer-B4jxP8vF.mjs} +3 -3
  180. package/dist/{renderer-Bkrk0M0r.mjs.map → renderer-B4jxP8vF.mjs.map} +1 -1
  181. package/dist/{renderer-Csss5GFQ.mjs → renderer-B4ydDdo6.mjs} +2 -2
  182. package/dist/{renderer-Csss5GFQ.mjs.map → renderer-B4ydDdo6.mjs.map} +1 -1
  183. package/dist/renderer-B5cQcMl1.mjs +5 -0
  184. package/dist/{renderer-B3e4LSE6.mjs → renderer-B9ssmkbx.mjs} +3 -3
  185. package/dist/{renderer-B3e4LSE6.mjs.map → renderer-B9ssmkbx.mjs.map} +1 -1
  186. package/dist/{renderer-UcdqCarR.mjs → renderer-BAoKytKL.mjs} +3 -3
  187. package/dist/{renderer-UcdqCarR.mjs.map → renderer-BAoKytKL.mjs.map} +1 -1
  188. package/dist/{renderer-Cw6Sagih.mjs → renderer-BCLmYH4S.mjs} +3 -3
  189. package/dist/{renderer-Cw6Sagih.mjs.map → renderer-BCLmYH4S.mjs.map} +1 -1
  190. package/dist/renderer-BDhD8Yab.mjs +3 -0
  191. package/dist/{renderer-Za4D9hej.mjs → renderer-BHLYKy8b.mjs} +3 -3
  192. package/dist/{renderer-Za4D9hej.mjs.map → renderer-BHLYKy8b.mjs.map} +1 -1
  193. package/dist/{renderer-apeDrNXM.mjs → renderer-BI8QhEj9.mjs} +3 -3
  194. package/dist/{renderer-apeDrNXM.mjs.map → renderer-BI8QhEj9.mjs.map} +1 -1
  195. package/dist/{renderer-CCGzT6bX.mjs → renderer-BMLJgnbU.mjs} +2 -2
  196. package/dist/renderer-BSDdTHDh.mjs +5 -0
  197. package/dist/{renderer-CcoUNzlQ.mjs → renderer-BT0x6KPK.mjs} +3 -3
  198. package/dist/{renderer-CcoUNzlQ.mjs.map → renderer-BT0x6KPK.mjs.map} +1 -1
  199. package/dist/renderer-BTUjk8uY.mjs +5 -0
  200. package/dist/{renderer-RDCax5CK.mjs → renderer-BUwHWIf7.mjs} +3 -3
  201. package/dist/{renderer-RDCax5CK.mjs.map → renderer-BUwHWIf7.mjs.map} +1 -1
  202. package/dist/{renderer-DTw-W0Yz.mjs → renderer-B_b8-ztW.mjs} +3 -3
  203. package/dist/{renderer-DTw-W0Yz.mjs.map → renderer-B_b8-ztW.mjs.map} +1 -1
  204. package/dist/{renderer-DwVOxdzC.mjs → renderer-BaJQx0Bp.mjs} +3 -3
  205. package/dist/{renderer-DwVOxdzC.mjs.map → renderer-BaJQx0Bp.mjs.map} +1 -1
  206. package/dist/renderer-Bcey5Gvk.mjs +5 -0
  207. package/dist/renderer-Bd2MuOeJ.mjs +5 -0
  208. package/dist/renderer-Bd5A0zer.mjs +5 -0
  209. package/dist/{renderer-Dwu_zfdL.mjs → renderer-Bhfl-WFX.mjs} +3 -3
  210. package/dist/{renderer-Dwu_zfdL.mjs.map → renderer-Bhfl-WFX.mjs.map} +1 -1
  211. package/dist/{renderer-BjCHW9Jp.mjs → renderer-Bkq1PT0g.mjs} +2 -2
  212. package/dist/{renderer-DjwITRvg.mjs → renderer-Blm4Dv_h.mjs} +2 -2
  213. package/dist/{renderer-BTd2sWDC.mjs → renderer-BtWWpFvl.mjs} +3 -3
  214. package/dist/{renderer-BTd2sWDC.mjs.map → renderer-BtWWpFvl.mjs.map} +1 -1
  215. package/dist/{renderer-92eLJg24.mjs → renderer-C-z6bxj9.mjs} +4 -4
  216. package/dist/{renderer-92eLJg24.mjs.map → renderer-C-z6bxj9.mjs.map} +1 -1
  217. package/dist/{renderer-EZp_IIPK.mjs → renderer-C0ds-UfM.mjs} +3 -3
  218. package/dist/{renderer-EZp_IIPK.mjs.map → renderer-C0ds-UfM.mjs.map} +1 -1
  219. package/dist/{renderer-B4RpSd4A.mjs → renderer-C1U85w9f.mjs} +2 -2
  220. package/dist/{renderer-B4RpSd4A.mjs.map → renderer-C1U85w9f.mjs.map} +1 -1
  221. package/dist/{renderer-X0eKSD7v.mjs → renderer-C4vHq0X8.mjs} +3 -3
  222. package/dist/{renderer-X0eKSD7v.mjs.map → renderer-C4vHq0X8.mjs.map} +1 -1
  223. package/dist/{renderer--ruTGlPo.mjs → renderer-C4xvz_Ft.mjs} +3 -3
  224. package/dist/{renderer--ruTGlPo.mjs.map → renderer-C4xvz_Ft.mjs.map} +1 -1
  225. package/dist/{renderer-ByCX4JYg.mjs → renderer-C5WkQZGR.mjs} +3 -3
  226. package/dist/{renderer-ByCX4JYg.mjs.map → renderer-C5WkQZGR.mjs.map} +1 -1
  227. package/dist/{renderer-CqtIbe5n.mjs → renderer-CAi-lhR2.mjs} +2 -2
  228. package/dist/{renderer-CqtIbe5n.mjs.map → renderer-CAi-lhR2.mjs.map} +1 -1
  229. package/dist/renderer-CC-WlYa2.mjs +5 -0
  230. package/dist/{renderer-DZJJHCtm.mjs → renderer-CDky5Gva.mjs} +3 -3
  231. package/dist/{renderer-DZJJHCtm.mjs.map → renderer-CDky5Gva.mjs.map} +1 -1
  232. package/dist/{renderer-yyUpCeWb.mjs → renderer-CE83KHgr.mjs} +2 -2
  233. package/dist/{renderer-yyUpCeWb.mjs.map → renderer-CE83KHgr.mjs.map} +1 -1
  234. package/dist/{renderer-CoWfz-9p.mjs → renderer-CLxQ4rU6.mjs} +71 -71
  235. package/dist/{renderer-CoWfz-9p.mjs.map → renderer-CLxQ4rU6.mjs.map} +1 -1
  236. package/dist/{renderer-BBAbZfBl.mjs → renderer-CPLfsRe1.mjs} +4 -4
  237. package/dist/{renderer-BBAbZfBl.mjs.map → renderer-CPLfsRe1.mjs.map} +1 -1
  238. package/dist/{renderer-CDOobs18.mjs → renderer-CS8VMTp1.mjs} +3 -3
  239. package/dist/{renderer-CDOobs18.mjs.map → renderer-CS8VMTp1.mjs.map} +1 -1
  240. package/dist/{renderer-D0vom99O.mjs → renderer-CTYKUnDq.mjs} +2 -2
  241. package/dist/{renderer-D0vom99O.mjs.map → renderer-CTYKUnDq.mjs.map} +1 -1
  242. package/dist/{renderer-DILUmb-e.mjs → renderer-CUPWHfEY.mjs} +3 -3
  243. package/dist/{renderer-DILUmb-e.mjs.map → renderer-CUPWHfEY.mjs.map} +1 -1
  244. package/dist/renderer-Cb0qf1UG.mjs +5 -0
  245. package/dist/renderer-CfX13dgQ.mjs +5 -0
  246. package/dist/renderer-ChFkRLrv.mjs +5 -0
  247. package/dist/{renderer-CDUxAtsk.mjs → renderer-Ci6YMa4u.mjs} +4 -4
  248. package/dist/{renderer-CDUxAtsk.mjs.map → renderer-Ci6YMa4u.mjs.map} +1 -1
  249. package/dist/{renderer-DKfwlE4e.mjs → renderer-CjQAYeYz.mjs} +3 -3
  250. package/dist/{renderer-DKfwlE4e.mjs.map → renderer-CjQAYeYz.mjs.map} +1 -1
  251. package/dist/renderer-CjkfJj5R.mjs +5 -0
  252. package/dist/renderer-Ck7Lu6c9.mjs +5 -0
  253. package/dist/{renderer-CJ4bxCld.mjs → renderer-CrwYWVsV.mjs} +2 -2
  254. package/dist/renderer-CuquqG_c.mjs +5 -0
  255. package/dist/{renderer-CzRqzp8P.mjs → renderer-CwO8T8l8.mjs} +3 -3
  256. package/dist/{renderer-CzRqzp8P.mjs.map → renderer-CwO8T8l8.mjs.map} +1 -1
  257. package/dist/renderer-Cwz2E4QD.mjs +5 -0
  258. package/dist/{renderer-BjvNEbML.mjs → renderer-Cy4a31rZ.mjs} +2 -2
  259. package/dist/{renderer-BjvNEbML.mjs.map → renderer-Cy4a31rZ.mjs.map} +1 -1
  260. package/dist/{renderer-If8JOkBi.mjs → renderer-CzgDJcot.mjs} +2 -2
  261. package/dist/{renderer-If8JOkBi.mjs.map → renderer-CzgDJcot.mjs.map} +1 -1
  262. package/dist/renderer-Czkt9YYp.mjs +5 -0
  263. package/dist/{renderer-D2-V9nQq.mjs → renderer-D4No_jA4.mjs} +3 -3
  264. package/dist/{renderer-D2-V9nQq.mjs.map → renderer-D4No_jA4.mjs.map} +1 -1
  265. package/dist/{renderer-DaSxr9fM.mjs → renderer-D96Pu8yX.mjs} +3 -3
  266. package/dist/{renderer-DaSxr9fM.mjs.map → renderer-D96Pu8yX.mjs.map} +1 -1
  267. package/dist/{renderer-B0gPTXhe.mjs → renderer-DBKyuPl1.mjs} +3 -3
  268. package/dist/{renderer-B0gPTXhe.mjs.map → renderer-DBKyuPl1.mjs.map} +1 -1
  269. package/dist/{renderer-CxqPeATd.d.mts → renderer-DBtt-7wt.d.mts} +2 -2
  270. package/dist/{renderer-CxqPeATd.d.mts.map → renderer-DBtt-7wt.d.mts.map} +1 -1
  271. package/dist/{renderer-DcBGYN3V.mjs → renderer-DCsTCvdo.mjs} +3 -3
  272. package/dist/{renderer-DcBGYN3V.mjs.map → renderer-DCsTCvdo.mjs.map} +1 -1
  273. package/dist/renderer-DFTIhSdJ.mjs +5 -0
  274. package/dist/renderer-DFaa-Ats.mjs +5 -0
  275. package/dist/{renderer-DzSMeQBC.mjs → renderer-DGT141pN.mjs} +3 -3
  276. package/dist/{renderer-DzSMeQBC.mjs.map → renderer-DGT141pN.mjs.map} +1 -1
  277. package/dist/{renderer-JvcR1vYI.mjs → renderer-DHUlVqST.mjs} +2 -2
  278. package/dist/{renderer-JvcR1vYI.mjs.map → renderer-DHUlVqST.mjs.map} +1 -1
  279. package/dist/renderer-DIHXKvPl.mjs +5 -0
  280. package/dist/{renderer-Cv4lchUP.mjs → renderer-DK9etIAz.mjs} +3 -3
  281. package/dist/{renderer-Cv4lchUP.mjs.map → renderer-DK9etIAz.mjs.map} +1 -1
  282. package/dist/renderer-DMzOqVM3.mjs +5 -0
  283. package/dist/renderer-DOId5U8x.mjs +5 -0
  284. package/dist/{renderer-BkWd4-YO.mjs → renderer-DOvzHN60.mjs} +2 -2
  285. package/dist/{renderer-BkWd4-YO.mjs.map → renderer-DOvzHN60.mjs.map} +1 -1
  286. package/dist/{renderer-B1QREs7J.mjs → renderer-DOxmmN6Q.mjs} +3 -3
  287. package/dist/{renderer-B1QREs7J.mjs.map → renderer-DOxmmN6Q.mjs.map} +1 -1
  288. package/dist/{renderer-V5uEyDFz.mjs → renderer-DP_In2uT.mjs} +3 -3
  289. package/dist/{renderer-V5uEyDFz.mjs.map → renderer-DP_In2uT.mjs.map} +1 -1
  290. package/dist/renderer-DQXFOup8.mjs +5 -0
  291. package/dist/{renderer-ut1GqW89.mjs → renderer-DQeUc1yY.mjs} +3 -3
  292. package/dist/{renderer-ut1GqW89.mjs.map → renderer-DQeUc1yY.mjs.map} +1 -1
  293. package/dist/renderer-DRt3BSTj.mjs +5 -0
  294. package/dist/{renderer-DFJQ6v0F.mjs → renderer-DSbRWfgl.mjs} +2 -2
  295. package/dist/{renderer-DFJQ6v0F.mjs.map → renderer-DSbRWfgl.mjs.map} +1 -1
  296. package/dist/{renderer-DaqWTx7s.mjs → renderer-DVFFVy9v.mjs} +3 -3
  297. package/dist/{renderer-DaqWTx7s.mjs.map → renderer-DVFFVy9v.mjs.map} +1 -1
  298. package/dist/{renderer-BPixWnmY.mjs → renderer-DWG4Podv.mjs} +3 -3
  299. package/dist/{renderer-BPixWnmY.mjs.map → renderer-DWG4Podv.mjs.map} +1 -1
  300. package/dist/{renderer-BljMOvry.mjs → renderer-DXSIstnn.mjs} +3 -3
  301. package/dist/{renderer-BljMOvry.mjs.map → renderer-DXSIstnn.mjs.map} +1 -1
  302. package/dist/{renderer-DjBCWxYy.mjs → renderer-DYbgd6Ye.mjs} +3 -3
  303. package/dist/{renderer-DjBCWxYy.mjs.map → renderer-DYbgd6Ye.mjs.map} +1 -1
  304. package/dist/{renderer-BDCy8NgT.mjs → renderer-DZhIe8Gj.mjs} +3 -3
  305. package/dist/{renderer-BDCy8NgT.mjs.map → renderer-DZhIe8Gj.mjs.map} +1 -1
  306. package/dist/{renderer-BMKFzfSQ.mjs → renderer-DcOT5c0t.mjs} +3 -3
  307. package/dist/{renderer-BMKFzfSQ.mjs.map → renderer-DcOT5c0t.mjs.map} +1 -1
  308. package/dist/renderer-Di_5vQ81.mjs +6 -0
  309. package/dist/renderer-DkmpsPIa.mjs +5 -0
  310. package/dist/renderer-Ds6wd9Gk.mjs +5 -0
  311. package/dist/{renderer-BTigwMQp.mjs → renderer-Du8eOWWU.mjs} +3 -3
  312. package/dist/{renderer-BTigwMQp.mjs.map → renderer-Du8eOWWU.mjs.map} +1 -1
  313. package/dist/renderer-Dv4p0lp9.mjs +5 -0
  314. package/dist/renderer-DzWoOlVc.mjs +5 -0
  315. package/dist/{renderer-7y5Cj8rV.mjs → renderer-GapR_An3.mjs} +3 -3
  316. package/dist/{renderer-7y5Cj8rV.mjs.map → renderer-GapR_An3.mjs.map} +1 -1
  317. package/dist/{renderer-BV48PFjX.mjs → renderer-GbVNyv-E.mjs} +6 -6
  318. package/dist/{renderer-BV48PFjX.mjs.map → renderer-GbVNyv-E.mjs.map} +1 -1
  319. package/dist/{renderer-NizuhHsH.mjs → renderer-I3Wxk1tL.mjs} +3 -3
  320. package/dist/{renderer-NizuhHsH.mjs.map → renderer-I3Wxk1tL.mjs.map} +1 -1
  321. package/dist/renderer-IOz63OWg.mjs +5 -0
  322. package/dist/renderer-JkSrsUa5.mjs +5 -0
  323. package/dist/{renderer-gRMkQabv.mjs → renderer-OEpwc9Zk.mjs} +3 -3
  324. package/dist/{renderer-gRMkQabv.mjs.map → renderer-OEpwc9Zk.mjs.map} +1 -1
  325. package/dist/renderer-Ocs1Djwu.mjs +5 -0
  326. package/dist/{renderer-rXgqgAjw.mjs → renderer-OsA-Lg4d.mjs} +3 -3
  327. package/dist/{renderer-rXgqgAjw.mjs.map → renderer-OsA-Lg4d.mjs.map} +1 -1
  328. package/dist/{renderer-Bi6W4RSn.mjs → renderer-P4OPsD82.mjs} +2 -2
  329. package/dist/{renderer-Bi6W4RSn.mjs.map → renderer-P4OPsD82.mjs.map} +1 -1
  330. package/dist/{renderer-BwpgDLYO.mjs → renderer-PuN2_AL_.mjs} +3 -3
  331. package/dist/{renderer-BwpgDLYO.mjs.map → renderer-PuN2_AL_.mjs.map} +1 -1
  332. package/dist/{renderer-CNuVJ4nG.mjs → renderer-QaN-aejD.mjs} +2 -2
  333. package/dist/{renderer-CNuVJ4nG.mjs.map → renderer-QaN-aejD.mjs.map} +1 -1
  334. package/dist/renderer-Wdn7m_uN.mjs +5 -0
  335. package/dist/{renderer-BwwZB2mt.mjs → renderer-f7A01ArI.mjs} +4 -4
  336. package/dist/{renderer-BwwZB2mt.mjs.map → renderer-f7A01ArI.mjs.map} +1 -1
  337. package/dist/{renderer-G1pMJH5C.mjs → renderer-gm0zoV4t.mjs} +2 -2
  338. package/dist/{renderer-G1pMJH5C.mjs.map → renderer-gm0zoV4t.mjs.map} +1 -1
  339. package/dist/{renderer-DScyMHpJ.mjs → renderer-kNjMhwiZ.mjs} +2 -2
  340. package/dist/{renderer-DScyMHpJ.mjs.map → renderer-kNjMhwiZ.mjs.map} +1 -1
  341. package/dist/renderer-mKpjaoE3.mjs +5 -0
  342. package/dist/{renderer-Cbsnj9vV.mjs → renderer-mqUBkx-a.mjs} +3 -3
  343. package/dist/{renderer-Cbsnj9vV.mjs.map → renderer-mqUBkx-a.mjs.map} +1 -1
  344. package/dist/{renderer-DyyIXLQK.mjs → renderer-plx7_lUQ.mjs} +3 -3
  345. package/dist/{renderer-DyyIXLQK.mjs.map → renderer-plx7_lUQ.mjs.map} +1 -1
  346. package/dist/{renderer-D6BXR7P4.mjs → renderer-qYhNf6iB.mjs} +2 -2
  347. package/dist/{renderer-D6BXR7P4.mjs.map → renderer-qYhNf6iB.mjs.map} +1 -1
  348. package/dist/{renderer-CeiCJCg4.mjs → renderer-y6k54AM6.mjs} +3 -3
  349. package/dist/{renderer-CeiCJCg4.mjs.map → renderer-y6k54AM6.mjs.map} +1 -1
  350. package/dist/{renderers-CP8CFWDs-DzGXDs5p.mjs → renderers-CP8CFWDs-D1FHpA7I.mjs} +3 -3
  351. package/dist/{renderers-CP8CFWDs-DzGXDs5p.mjs.map → renderers-CP8CFWDs-D1FHpA7I.mjs.map} +1 -1
  352. package/dist/signals/index.d.mts +5 -5
  353. package/dist/signals/index.mjs +6 -6
  354. package/dist/{signals-C5nOrRmn.mjs → signals-BwdVfK3p.mjs} +3 -3
  355. package/dist/{signals-C5nOrRmn.mjs.map → signals-BwdVfK3p.mjs.map} +1 -1
  356. package/package.json +57 -57
  357. package/dist/dist-ClyC_d66.mjs.map +0 -1
  358. package/dist/effects-BOk_2kzM.mjs.map +0 -1
  359. package/dist/index-B1XcyMm8.d.mts.map +0 -1
  360. package/dist/index-B2Xesdug.d.mts.map +0 -1
  361. package/dist/index-DujpgUUq.d.mts.map +0 -1
  362. package/dist/preview-engine/chunk-AQNTIWTK.mjs +0 -1
  363. package/dist/preview-engine/chunk-CPFPY35C.mjs +0 -1
  364. package/dist/preview-engine/chunk-UZBVCYRY.mjs +0 -174
  365. package/dist/preview-engine/chunk-XDMZP3E2.mjs +0 -1
  366. package/dist/preview-engine/chunk-YKMBRUAE.mjs +0 -1
  367. package/dist/preview-engine/renderers-3CXFGRE7.mjs +0 -1
  368. package/dist/preview-engine/renderers-3FC3WCJN.mjs +0 -1
  369. package/dist/preview-engine/renderers-3S2FM33K.mjs +0 -1
  370. package/dist/preview-engine/renderers-53ZTBI3C.mjs +0 -1
  371. package/dist/preview-engine/renderers-5USBVCMQ.mjs +0 -1
  372. package/dist/preview-engine/renderers-65G6BLEA.mjs +0 -1
  373. package/dist/preview-engine/renderers-7XU7BXE7.mjs +0 -1
  374. package/dist/preview-engine/renderers-BFXM32BC.mjs +0 -1
  375. package/dist/preview-engine/renderers-CDXHCWWK.mjs +0 -1
  376. package/dist/preview-engine/renderers-CLUN7WU6.mjs +0 -1
  377. package/dist/preview-engine/renderers-DTB4HEXU.mjs +0 -1
  378. package/dist/preview-engine/renderers-EFKNRLYF.mjs +0 -1
  379. package/dist/preview-engine/renderers-G2K7ZA5O.mjs +0 -1
  380. package/dist/preview-engine/renderers-GTUO5LIV.mjs +0 -1
  381. package/dist/preview-engine/renderers-HSJIVP57.mjs +0 -1
  382. package/dist/preview-engine/renderers-IHACBWXI.mjs +0 -1
  383. package/dist/preview-engine/renderers-IO3BVVJ7.mjs +0 -1
  384. package/dist/preview-engine/renderers-IR772VSN.mjs +0 -1
  385. package/dist/preview-engine/renderers-L6TRJOXA.mjs +0 -1
  386. package/dist/preview-engine/renderers-N6H6RSF2.mjs +0 -1
  387. package/dist/preview-engine/renderers-O5NFQYRQ.mjs +0 -1
  388. package/dist/preview-engine/renderers-O6V3OEKX.mjs +0 -1
  389. package/dist/preview-engine/renderers-OODA27UH.mjs +0 -1
  390. package/dist/preview-engine/renderers-RIGW33ZI.mjs +0 -1
  391. package/dist/preview-engine/renderers-RUZRBQ4K.mjs +0 -1
  392. package/dist/preview-engine/renderers-SKB2GGKS.mjs +0 -1
  393. package/dist/preview-engine/renderers-T4D2TASM.mjs +0 -1
  394. package/dist/preview-engine/renderers-T74XV36Q.mjs +0 -1
  395. package/dist/preview-engine/renderers-TOPW2UM3.mjs +0 -1
  396. package/dist/preview-engine/renderers-UO5G3Y2G.mjs +0 -1
  397. package/dist/preview-engine/renderers-UOV7VOJJ.mjs +0 -1
  398. package/dist/preview-engine/renderers-UWKSTSTA.mjs +0 -1
  399. package/dist/preview-engine/renderers-VHPAOUTA.mjs +0 -1
  400. package/dist/preview-engine/renderers-YEQRQJFC.mjs +0 -1
  401. package/dist/preview-engine/renderers-YRZ3WODX.mjs +0 -1
  402. package/dist/preview-engine/renderers-YUTFGVRY.mjs +0 -1
  403. package/dist/preview-engine/renderers-YXOTRKPA.mjs +0 -1
  404. package/dist/preview-engine/renderers-ZOU5ARVD.mjs +0 -1
  405. package/dist/preview-engine/renderers-ZW75LQTR.mjs +0 -1
  406. package/dist/program-C2cJayA1.mjs.map +0 -1
  407. package/dist/renderer-BAhZeUUn.mjs +0 -5
  408. package/dist/renderer-BHAE_dKq.mjs +0 -5
  409. package/dist/renderer-BNYZY3FE.mjs +0 -5
  410. package/dist/renderer-BSvubMvI.mjs +0 -5
  411. package/dist/renderer-B_M_yhTc.mjs +0 -5
  412. package/dist/renderer-B_xSsTuy.mjs +0 -5
  413. package/dist/renderer-BePHurAU.mjs +0 -5
  414. package/dist/renderer-BfZquJrW.mjs +0 -5
  415. package/dist/renderer-BuY5ypB2.mjs +0 -5
  416. package/dist/renderer-BvOQgFHo.mjs +0 -5
  417. package/dist/renderer-C7NkSvUz.mjs +0 -5
  418. package/dist/renderer-CIuxV2q1.mjs +0 -5
  419. package/dist/renderer-CKp97tSQ.mjs +0 -5
  420. package/dist/renderer-CY89dTFR.mjs +0 -5
  421. package/dist/renderer-C_B_4Bl0.mjs +0 -5
  422. package/dist/renderer-Cd87JOjP.mjs +0 -5
  423. package/dist/renderer-Cev6orIK.mjs +0 -6
  424. package/dist/renderer-Cewf6UPh.mjs +0 -5
  425. package/dist/renderer-CnHsMLIv.mjs +0 -5
  426. package/dist/renderer-CoxuAr7b.mjs +0 -5
  427. package/dist/renderer-CrdG7trA.mjs +0 -5
  428. package/dist/renderer-Cu5MFgbk.mjs +0 -5
  429. package/dist/renderer-CuOjhtoo.mjs +0 -5
  430. package/dist/renderer-D2_0g6Oi.mjs +0 -5
  431. package/dist/renderer-D62FwolD.mjs +0 -5
  432. package/dist/renderer-DDNY9N7I.mjs +0 -5
  433. package/dist/renderer-DF_ONJ3v.mjs +0 -5
  434. package/dist/renderer-DbzrVHEE.mjs +0 -5
  435. package/dist/renderer-DlYchp1v.mjs +0 -5
  436. package/dist/renderer-DqcUNP8J.mjs +0 -5
  437. package/dist/renderer-DqvFhEQj.mjs +0 -5
  438. package/dist/renderer-DxBav2bE.mjs +0 -5
  439. package/dist/renderer-GvSRoQje.mjs +0 -5
  440. package/dist/renderer-KP7Ita9g.mjs +0 -5
  441. package/dist/renderer-Pc8dyNXt.mjs +0 -5
  442. package/dist/renderer-ezRCmU09.mjs +0 -3
  443. package/dist/renderer-h6ev1ogx.mjs +0 -5
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-BTigwMQp.mjs","names":[],"sources":["../../../nodes/node-refine-edge/dist/renderers-BAo85yKE.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { ImageResultSchema, VideoResultSchema, configBuilder, resolveHandleParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { z } from \"zod\";\n\n//#region src/shared/config.ts\nconst MIN_DECONTAMINATE = 0;\nconst MAX_DECONTAMINATE = 1;\nconst MIN_RADIUS = .5;\nconst MAX_RADIUS = 50;\nconst MIN_SMOOTH = 0;\nconst MAX_SMOOTH = 100;\nconst MIN_FEATHER = 0;\nconst MAX_FEATHER = 50;\nconst MIN_SHIFT_EDGE = -100;\nconst MAX_SHIFT_EDGE = 100;\nconst MatteChannelEnum = z.enum([\n\t\"Alpha\",\n\t\"Luminance\",\n\t\"Red\",\n\t\"Green\",\n\t\"Blue\"\n]);\nconst RefineEdgeOutputModeEnum = z.enum([\n\t\"Composite\",\n\t\"MatteOnly\",\n\t\"DecontaminatedRGB\"\n]);\nconst refineEdgeConfig = configBuilder().field(\"decontaminateAmount\", z.number().multipleOf(.01).min(MIN_DECONTAMINATE).max(MAX_DECONTAMINATE).default(.7), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Decontaminate Colors\",\n\tdescription: \"Amount of edge color spill decontamination/defringing (0.0–1.0).\"\n}).field(\"radius\", z.number().multipleOf(.1).min(MIN_RADIUS).max(MAX_RADIUS).default(2), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Edge Detection Radius (px)\",\n\tdescription: \"Radius in pixels around alpha transitions to refine and decontaminate.\"\n}).field(\"smooth\", z.number().min(MIN_SMOOTH).max(MAX_SMOOTH).default(5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Smoothness\",\n\tdescription: \"Matte edge smoothing curve intensity (0–100).\"\n}).field(\"feather\", z.number().multipleOf(.1).min(MIN_FEATHER).max(MAX_FEATHER).default(.5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Feather (px)\",\n\tdescription: \"Sub-pixel gaussian softness along the matte boundary.\"\n}).field(\"shiftEdge\", z.number().min(MIN_SHIFT_EDGE).max(MAX_SHIFT_EDGE).default(0), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Shift Edge (%)\",\n\tdescription: \"Contract (<0) or expand (>0) the edge boundary (-100% to +100%).\"\n}).field(\"matteChannel\", MatteChannelEnum.default(\"Alpha\"), {\n\tlabel: \"Matte Channel\",\n\tdescription: \"Channel to extract matte from (Alpha, Luminance, Red, Green, Blue).\"\n}).field(\"outputMode\", RefineEdgeOutputModeEnum.default(\"Composite\"), {\n\tlabel: \"Output Mode\",\n\tdescription: \"Composite (decontaminated RGB + refined alpha), MatteOnly (grayscale mask), DecontaminatedRGB (clean RGB with full alpha).\"\n}).build();\nconst RefineEdgeNodeConfigSchema = refineEdgeConfig.schema;\nconst RefineEdgeResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst REFINE_EDGE_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst CHANNEL_MAP = {\n\tAlpha: 0,\n\tLuminance: 1,\n\tRed: 2,\n\tGreen: 3,\n\tBlue: 4\n};\nconst OUTPUT_MODE_MAP = {\n\tComposite: 0,\n\tMatteOnly: 1,\n\tDecontaminatedRGB: 2\n};\nconst WGSL_REFINE_EDGE = `\nstruct RefineEdgeUniforms {\n\tdirX : f32,\n\tdirY : f32,\n\tdecontaminateAmount : f32,\n\tradius : f32,\n\n\tsmoothness : f32,\n\tfeather : f32,\n\tshiftEdge : f32,\n\tmatteChannel : f32,\n\n\toutputMode : f32,\n\thasMatte : f32,\n\thasDecontamSig : f32,\n\thasRadiusSig : f32,\n\n\thasSmoothSig : f32,\n\thasFeatherSig : f32,\n\thasShiftEdgeSig : f32,\n\tisSecondPass : f32,\n\n\tpad0 : f32,\n\tpad1 : f32,\n\tpad2 : f32,\n\tpad3 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : RefineEdgeUniforms;\n\n@group(1) @binding(0) var texInput : texture_2d<f32>;\n@group(1) @binding(1) var texMatte : texture_2d<f32>;\n@group(1) @binding(2) var origTex : texture_2d<f32>;\n@group(1) @binding(3) var samp : sampler;\n\n@group(2) @binding(0) var decontamSigTex : texture_2d<f32>;\n@group(2) @binding(1) var radiusSigTex : texture_2d<f32>;\n@group(2) @binding(2) var smoothSigTex : texture_2d<f32>;\n@group(2) @binding(3) var featherSigTex : texture_2d<f32>;\n@group(2) @binding(4) var shiftEdgeSigTex : texture_2d<f32>;\n@group(2) @binding(5) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn extractChannel(color : vec4<f32>, chCode : f32) -> f32 {\n\tif (chCode < 0.5) {\n\t\t// Alpha\n\t\treturn color.a;\n\t} else if (chCode < 1.5) {\n\t\t// Luminance\n\t\tlet luma = dot(color.rgb, vec3<f32>(0.2126, 0.7152, 0.0722));\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, luma / color.a);\n\t\t}\n\t\treturn luma;\n\t} else if (chCode < 2.5) {\n\t\t// Red\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.r / color.a);\n\t\t}\n\t\treturn color.r;\n\t} else if (chCode < 3.5) {\n\t\t// Green\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.g / color.a);\n\t\t}\n\t\treturn color.g;\n\t} else {\n\t\t// Blue\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.b / color.a);\n\t\t}\n\t\treturn color.b;\n\t}\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet dimensions = vec2<f32>(textureDimensions(texInput));\n\tlet texelSize = 1.0 / max(dimensions, vec2<f32>(1.0, 1.0));\n\n\tvar decontam = u.decontaminateAmount;\n\tif (u.hasDecontamSig > 0.5) {\n\t\tdecontam = clamp(textureSampleLevel(decontamSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);\n\t}\n\tvar radius = u.radius;\n\tif (u.hasRadiusSig > 0.5) {\n\t\tradius = clamp(textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.5, 50.0);\n\t}\n\tvar smoothVal = u.smoothness;\n\tif (u.hasSmoothSig > 0.5) {\n\t\tsmoothVal = clamp(textureSampleLevel(smoothSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 100.0);\n\t}\n\tvar featherVal = u.feather;\n\tif (u.hasFeatherSig > 0.5) {\n\t\tfeatherVal = clamp(textureSampleLevel(featherSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 50.0);\n\t}\n\tvar shiftEdgeVal = u.shiftEdge;\n\tif (u.hasShiftEdgeSig > 0.5) {\n\t\tshiftEdgeVal = clamp(textureSampleLevel(shiftEdgeSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, -100.0, 100.0);\n\t}\n\n\tlet direction = vec2<f32>(u.dirX, u.dirY);\n\n\t// Combined sigma for smoothing & feathering\n\tlet smoothSigma = max(0.0, smoothVal * 0.15);\n\tlet featherSigma = max(0.0, featherVal);\n\tlet totalSigma = max(0.1, sqrt(smoothSigma * smoothSigma + featherSigma * featherSigma));\n\n\tif (u.isSecondPass <= 0.5) {\n\t\t// =============================================================\n\t\t// PASS 1: Horizontal Pass (Alpha filter + FG color sampling)\n\t\t// =============================================================\n\t\tlet centerInput = textureSampleLevel(texInput, samp, in.uv, 0.0);\n\t\tlet centerMatte = textureSampleLevel(texMatte, samp, in.uv, 0.0);\n\n\t\tvar centerRawAlpha = centerInput.a;\n\t\tif (u.hasMatte > 0.5) {\n\t\t\tcenterRawAlpha = extractChannel(centerMatte, u.matteChannel);\n\t\t}\n\n\t\t// 1. Horizontal Alpha Blur / Filter\n\t\tvar alphaAccum = 0.0;\n\t\tvar alphaWeightSum = 0.0;\n\n\t\tlet stepScale = max(1.0, totalSigma / 15.0);\n\t\tlet effectiveSigma = totalSigma / stepScale;\n\t\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 32);\n\n\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\t\tlet sampleInput = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\t\tvar sAlpha = sampleInput.a;\n\t\t\tif (u.hasMatte > 0.5) {\n\t\t\t\tlet sMatte = textureSampleLevel(texMatte, samp, sampleUv, 0.0);\n\t\t\t\tsAlpha = extractChannel(sMatte, u.matteChannel);\n\t\t\t}\n\n\t\t\tlet dist = f32(i) * stepScale;\n\t\t\tlet weight = exp(-0.5 * (dist / totalSigma) * (dist / totalSigma));\n\t\t\talphaAccum += sAlpha * weight;\n\t\t\talphaWeightSum += weight;\n\t\t}\n\n\t\tlet smoothedAlpha = alphaAccum / max(alphaWeightSum, 1e-5);\n\n\t\t// 2. Horizontal Foreground Color Sampling for Defringing\n\t\tvar fgColorAccum = vec3<f32>(0.0);\n\t\tvar fgWeightSum = 0.0;\n\n\t\tlet rStepScale = max(1.0, radius / 15.0);\n\t\tlet rSampleCount = min(i32(ceil(radius / rStepScale)), 32);\n\n\t\tfor (var i = -rSampleCount; i <= rSampleCount; i++) {\n\t\t\tlet offset = vec2<f32>(f32(i) * rStepScale) * direction * texelSize;\n\t\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\t\tlet sampleCol = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\t\tvar sampleA = sampleCol.a;\n\t\t\tif (u.hasMatte > 0.5) {\n\t\t\t\tlet sm = textureSampleLevel(texMatte, samp, sampleUv, 0.0);\n\t\t\t\tsampleA = extractChannel(sm, u.matteChannel);\n\t\t\t}\n\n\t\t\tlet sampleRgb = select(sampleCol.rgb, sampleCol.rgb / max(sampleCol.a, 1e-4), sampleCol.a > 1e-4);\n\t\t\tlet spatialDist = f32(i) * rStepScale;\n\t\t\tlet spatialWeight = exp(-0.5 * (spatialDist / max(radius, 0.5)) * (spatialDist / max(radius, 0.5)));\n\t\t\t// Weight foreground pixels by alpha confidence\n\t\t\tlet fgConfidence = clamp((sampleA - 0.2) / 0.8, 0.0, 1.0);\n\t\t\tlet weight = fgConfidence * spatialWeight;\n\n\t\t\tfgColorAccum += sampleRgb * weight;\n\t\t\tfgWeightSum += weight;\n\t\t}\n\n\t\tlet centerUnpremult = select(centerInput.rgb, centerInput.rgb / max(centerInput.a, 1e-4), centerInput.a > 1e-4);\n\t\tlet fgColor = select(centerUnpremult, fgColorAccum / max(fgWeightSum, 1e-5), fgWeightSum > 1e-4);\n\n\t\treturn vec4<f32>(fgColor, smoothedAlpha);\n\t}\n\n\t// =============================================================\n\t// PASS 2: Vertical Pass & Final Defringe/Composite\n\t// =============================================================\n\tlet pass1Sample = textureSampleLevel(texInput, samp, in.uv, 0.0);\n\tlet origSample = textureSampleLevel(origTex, samp, in.uv, 0.0);\n\n\tvar rawMatteAlpha = origSample.a;\n\tif (u.hasMatte > 0.5) {\n\t\tlet rawMatteSample = textureSampleLevel(texMatte, samp, in.uv, 0.0);\n\t\trawMatteAlpha = extractChannel(rawMatteSample, u.matteChannel);\n\t}\n\n\t// 1. Vertical Alpha Blur / Filter\n\tvar alphaAccum = 0.0;\n\tvar alphaWeightSum = 0.0;\n\n\tlet stepScale = max(1.0, totalSigma / 15.0);\n\tlet effectiveSigma = totalSigma / stepScale;\n\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 32);\n\n\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\tlet sPass1 = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\tlet sAlpha = sPass1.a;\n\n\t\tlet dist = f32(i) * stepScale;\n\t\tlet weight = exp(-0.5 * (dist / totalSigma) * (dist / totalSigma));\n\t\talphaAccum += sAlpha * weight;\n\t\talphaWeightSum += weight;\n\t}\n\n\tvar refinedAlpha = alphaAccum / max(alphaWeightSum, 1e-5);\n\n\t// 2. Shift Edge (Choke < 0 or Expand > 0)\n\tif (abs(shiftEdgeVal) > 0.01) {\n\t\tlet shiftNorm = shiftEdgeVal / 100.0;\n\t\tif (shiftNorm < 0.0) {\n\t\t\t// Contract / Choke\n\t\t\tlet chokeLimit = abs(shiftNorm);\n\t\t\trefinedAlpha = clamp((refinedAlpha - chokeLimit) / max(1.0 - chokeLimit, 1e-4), 0.0, 1.0);\n\t\t} else {\n\t\t\t// Expand / Dilate\n\t\t\trefinedAlpha = clamp(refinedAlpha / max(1.0 - shiftNorm, 1e-4), 0.0, 1.0);\n\t\t}\n\t}\n\n\t// 3. Vertical Foreground Color Sampling for Defringing\n\tvar fgColorAccum = vec3<f32>(0.0);\n\tvar fgWeightSum = 0.0;\n\n\tlet rStepScale = max(1.0, radius / 15.0);\n\tlet rSampleCount = min(i32(ceil(radius / rStepScale)), 32);\n\n\tfor (var i = -rSampleCount; i <= rSampleCount; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * rStepScale) * direction * texelSize;\n\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\tlet sPass1 = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\tlet sRgb = sPass1.rgb;\n\t\tlet sA = sPass1.a;\n\n\t\tlet spatialDist = f32(i) * rStepScale;\n\t\tlet spatialWeight = exp(-0.5 * (spatialDist / max(radius, 0.5)) * (spatialDist / max(radius, 0.5)));\n\t\tlet fgConfidence = clamp((sA - 0.2) / 0.8, 0.0, 1.0);\n\t\tlet weight = fgConfidence * spatialWeight;\n\n\t\tfgColorAccum += sRgb * weight;\n\t\tfgWeightSum += weight;\n\t}\n\n\tlet origUnpremult = select(origSample.rgb, origSample.rgb / max(origSample.a, 1e-4), origSample.a > 1e-4);\n\tlet fgColor = select(origUnpremult, fgColorAccum / max(fgWeightSum, 1e-5), fgWeightSum > 1e-4);\n\n\t// Edge zone detection: transitions between foreground and background\n\tlet edgeWeight = clamp(4.0 * rawMatteAlpha * (1.0 - rawMatteAlpha), 0.0, 1.0);\n\tlet decontamFactor = clamp(decontam * max(edgeWeight, (1.0 - refinedAlpha) * 0.8), 0.0, 1.0);\n\n\tlet decontaminatedColor = mix(origUnpremult, fgColor, decontamFactor);\n\n\t// Format Output\n\tlet mode = u.outputMode;\n\tif (mode < 0.5) {\n\t\t// Composite: Decontaminated RGB with refined alpha (premultiplied)\n\t\treturn vec4<f32>(decontaminatedColor * refinedAlpha, refinedAlpha);\n\t} else if (mode < 1.5) {\n\t\t// MatteOnly: Grayscale refined alpha mask\n\t\treturn vec4<f32>(refinedAlpha, refinedAlpha, refinedAlpha, 1.0);\n\t} else {\n\t\t// DecontaminatedRGB: Clean defringed RGB with full alpha\n\t\treturn vec4<f32>(decontaminatedColor, 1.0);\n\t}\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getRefineEdgeResources(device, targetFormat) {\n\tconst cached = deviceResourceCache.get(device);\n\tif (cached) return cached;\n\tconst uniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\tconst textureLayout = texturesLayout(device, 3);\n\tconst signalTextureLayout = texturesLayout(device, 5);\n\tconst res = {\n\t\tuniformLayout,\n\t\ttextureLayout,\n\t\tsignalTextureLayout,\n\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\tmodule: device.createShaderModule({ code: WGSL_REFINE_EDGE }),\n\t\t\tlayouts: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tuniformLayout,\n\t\t\t\ttextureLayout,\n\t\t\t\tsignalTextureLayout\n\t\t\t] }),\n\t\t\tformat: targetFormat\n\t\t})\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nconst WebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"RefineEdge\" || !op) return;\n\tconst childMedia = props.virtualMedia?.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);\n\tconst decontamRes = resolveField(op.decontaminateAmountHandleId, Number(op.decontaminateAmount ?? .7), MIN_DECONTAMINATE, MAX_DECONTAMINATE);\n\tconst radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 2), MIN_RADIUS, MAX_RADIUS);\n\tconst smoothRes = resolveField(op.smoothHandleId, Number(op.smooth ?? 5), MIN_SMOOTH, MAX_SMOOTH);\n\tconst featherRes = resolveField(op.featherHandleId, Number(op.feather ?? .5), MIN_FEATHER, MAX_FEATHER);\n\tconst shiftEdgeRes = resolveField(op.shiftEdgeHandleId, Number(op.shiftEdge ?? 0), MIN_SHIFT_EDGE, MAX_SHIFT_EDGE);\n\tconst { texture: tmpInputTex, view: tmpInputView } = await drawChildToTexture(args, childMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: childMedia,\n\t\trenderId: `${props.renderId}-input`\n\t} });\n\tlet tmpMatteTex = null;\n\tif (op.matteMedia) ({texture: tmpMatteTex} = await drawChildToTexture(args, op.matteMedia, {\n\t\tprops: {\n\t\t\t...props,\n\t\t\tvirtualMedia: op.matteMedia,\n\t\t\trenderId: `${props.renderId}-matte`,\n\t\t\texcludeTextures: [...props.excludeTextures || [], tmpInputTex]\n\t\t},\n\t\texclude: [tmpInputTex]\n\t}));\n\tconst { pipeline, uniformLayout, textureLayout, signalTextureLayout } = getRefineEdgeResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, res.handleId ?? `${props.renderId ?? \"refineedge\"}_${suffix}`);\n\tconst decontamView = getSignalView(decontamRes, \"decontam_sig\");\n\tconst radiusView = getSignalView(radiusRes, \"radius_sig\");\n\tconst smoothView = getSignalView(smoothRes, \"smooth_sig\");\n\tconst featherView = getSignalView(featherRes, \"feather_sig\");\n\tconst shiftEdgeView = getSignalView(shiftEdgeRes, \"shiftEdge_sig\");\n\tconst sigBindGroup = ctx.device.createBindGroup({\n\t\tlayout: signalTextureLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: decontamView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: radiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: smoothView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: featherView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: shiftEdgeView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t});\n\tconst matteChannelCode = CHANNEL_MAP[op.matteChannel ?? \"Alpha\"] ?? 0;\n\tconst outputModeCode = OUTPUT_MODE_MAP[op.outputMode ?? \"Composite\"] ?? 0;\n\tconst dummyMatteView = tmpMatteTex ? tmpMatteTex.createView() : tmpInputView;\n\tconst hUniformData = new Float32Array(20);\n\tconst vUniformData = new Float32Array(20);\n\tconst baseUniforms = [\n\t\t0,\n\t\t0,\n\t\tdecontamRes.val,\n\t\tradiusRes.val,\n\t\tsmoothRes.val,\n\t\tfeatherRes.val,\n\t\tshiftEdgeRes.val,\n\t\tmatteChannelCode,\n\t\toutputModeCode,\n\t\ttmpMatteTex ? 1 : 0,\n\t\tdecontamRes.hasStaticSig ? 1 : 0,\n\t\tradiusRes.hasStaticSig ? 1 : 0,\n\t\tsmoothRes.hasStaticSig ? 1 : 0,\n\t\tfeatherRes.hasStaticSig ? 1 : 0,\n\t\tshiftEdgeRes.hasStaticSig ? 1 : 0,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t0\n\t];\n\thUniformData.set(baseUniforms);\n\thUniformData[0] = 1;\n\thUniformData[1] = 0;\n\thUniformData[15] = 0;\n\tvUniformData.set(baseUniforms);\n\tvUniformData[0] = 0;\n\tvUniformData[1] = 1;\n\tvUniformData[15] = 1;\n\tconst outTex1 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpInputTex,\n\t\t...tmpMatteTex ? [tmpMatteTex] : [],\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst outTex2 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpInputTex,\n\t\t...tmpMatteTex ? [tmpMatteTex] : [],\n\t\toutTex1,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst hBuffer = ctx.renderer.getTemporaryBuffer(hUniformData);\n\tdrawFullscreenPass(encoder, outTex1.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: hBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyMatteView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tconst vBuffer = ctx.renderer.getTemporaryBuffer(vUniformData);\n\tdrawFullscreenPass(encoder, outTex2.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: vBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: outTex1.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyMatteView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tdrawTextureToTarget(args, outTex2, props.opacity ?? op.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer });\n\n//#endregion\nexport { RefineEdgeResultSchema as _, MAX_RADIUS as a, MIN_DECONTAMINATE as c, MIN_SHIFT_EDGE as d, MIN_SMOOTH as f, RefineEdgeOutputModeEnum as g, RefineEdgeNodeConfigSchema as h, MAX_FEATHER as i, MIN_FEATHER as l, REFINE_EDGE_OUTPUT_TYPE_MAP as m, WebGPURenderer as n, MAX_SHIFT_EDGE as o, MatteChannelEnum as p, MAX_DECONTAMINATE as r, MAX_SMOOTH as s, renderers_default as t, MIN_RADIUS as u, refineEdgeConfig as v };\n//# sourceMappingURL=renderers-BAo85yKE.mjs.map"],"mappings":";;;;;;AAMA,MAAM,oBAAoB;AAC1B,MAAM,oBAAoB;AAC1B,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,cAAc;AACpB,MAAM,cAAc;AACpB,MAAM,iBAAiB;AACvB,MAAM,iBAAiB;AACvB,MAAM,mBAAmB,EAAE,KAAK;CAC/B;CACA;CACA;CACA;CACA;CACA,CAAC;AACF,MAAM,2BAA2B,EAAE,KAAK;CACvC;CACA;CACA;CACA,CAAC;AACF,MAAM,mBAAmB,eAAe,CAAC,MAAM,uBAAuB,EAAE,QAAQ,CAAC,WAAW,IAAI,CAAC,IAAI,kBAAkB,CAAC,IAAI,kBAAkB,CAAC,QAAQ,GAAG,EAAE;CAC3J,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,WAAW,GAAG,CAAC,IAAI,WAAW,CAAC,IAAI,WAAW,CAAC,QAAQ,EAAE,EAAE;CACxF,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,WAAW,CAAC,IAAI,WAAW,CAAC,QAAQ,EAAE,EAAE;CACzE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,WAAW,EAAE,QAAQ,CAAC,WAAW,GAAG,CAAC,IAAI,YAAY,CAAC,IAAI,YAAY,CAAC,QAAQ,GAAG,EAAE;CAC5F,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,aAAa,EAAE,QAAQ,CAAC,IAAI,eAAe,CAAC,IAAI,eAAe,CAAC,QAAQ,EAAE,EAAE;CACpF,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,gBAAgB,iBAAiB,QAAQ,QAAQ,EAAE;CAC3D,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,cAAc,yBAAyB,QAAQ,YAAY,EAAE;CACrE,OAAO;CACP,aAAa;CACb,CAAC,CAAC,OAAO;AACV,MAAM,6BAA6B,iBAAiB;AACpD,MAAM,yBAAyB,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAW9E,MAAM,cAAc;CACnB,OAAO;CACP,WAAW;CACX,KAAK;CACL,OAAO;CACP,MAAM;CACN;AACD,MAAM,kBAAkB;CACvB,WAAW;CACX,WAAW;CACX,mBAAmB;CACnB;AACD,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAyCvB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAuOvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,uBAAuB,QAAQ,cAAc;CACrD,MAAM,SAAS,oBAAoB,IAAI,OAAO;AAC9C,KAAI,OAAQ,QAAO;CACnB,MAAM,gBAAgB,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAClE,MAAM,gBAAgB,eAAe,QAAQ,EAAE;CAC/C,MAAM,sBAAsB,eAAe,QAAQ,EAAE;CACrD,MAAM,MAAM;EACX;EACA;EACA;EACA,UAAU,yBAAyB,QAAQ;GAC1C,QAAQ,OAAO,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;GAC7D,SAAS,OAAO,qBAAqB,EAAE,kBAAkB;IACxD;IACA;IACA;IACA,EAAE,CAAC;GACJ,QAAQ;GACR,CAAC;EACF;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,MAAM,iBAAiB,OAAO,SAAS;CACtC,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,gBAAgB,CAAC,GAAI;CACpC,MAAM,aAAa,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,gBAAgB,UAAU,aAAa,WAAW,GAAG,WAAW,QAAQ,mBAAmB,GAAG,QAAQ,UAAU,aAAa,UAAU,SAAS;CACtJ,MAAM,cAAc,aAAa,GAAG,6BAA6B,OAAO,GAAG,uBAAuB,GAAG,EAAE,mBAAmB,kBAAkB;CAC5I,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,EAAE,EAAE,YAAY,WAAW;CACjG,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,EAAE,EAAE,YAAY,WAAW;CACjG,MAAM,aAAa,aAAa,GAAG,iBAAiB,OAAO,GAAG,WAAW,GAAG,EAAE,aAAa,YAAY;CACvG,MAAM,eAAe,aAAa,GAAG,mBAAmB,OAAO,GAAG,aAAa,EAAE,EAAE,gBAAgB,eAAe;CAClH,MAAM,EAAE,SAAS,aAAa,MAAM,iBAAiB,MAAM,mBAAmB,MAAM,YAAY,EAAE,OAAO;EACxG,GAAG;EACH,cAAc;EACd,UAAU,GAAG,MAAM,SAAS;EAC5B,EAAE,CAAC;CACJ,IAAI,cAAc;AAClB,KAAI,GAAG,WAAY,EAAC,CAAC,SAAS,eAAe,MAAM,mBAAmB,MAAM,GAAG,YAAY;EAC1F,OAAO;GACN,GAAG;GACH,cAAc,GAAG;GACjB,UAAU,GAAG,MAAM,SAAS;GAC5B,iBAAiB,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,YAAY;GAC9D;EACD,SAAS,CAAC,YAAY;EACtB,CAAC;CACF,MAAM,EAAE,UAAU,eAAe,eAAe,wBAAwB,uBAAuB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC/H,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,IAAI,YAAY,GAAG,MAAM,YAAY,aAAa,GAAG,SAAS;CAC3I,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,cAAc,cAAc,YAAY,cAAc;CAC5D,MAAM,gBAAgB,cAAc,cAAc,gBAAgB;CAClE,MAAM,eAAe,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC;CACF,MAAM,mBAAmB,YAAY,GAAG,gBAAgB,YAAY;CACpE,MAAM,iBAAiB,gBAAgB,GAAG,cAAc,gBAAgB;CACxE,MAAM,iBAAiB,cAAc,YAAY,YAAY,GAAG;CAChE,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe;EACpB;EACA;EACA,YAAY;EACZ,UAAU;EACV,UAAU;EACV,WAAW;EACX,aAAa;EACb;EACA;EACA,cAAc,IAAI;EAClB,YAAY,eAAe,IAAI;EAC/B,UAAU,eAAe,IAAI;EAC7B,UAAU,eAAe,IAAI;EAC7B,WAAW,eAAe,IAAI;EAC9B,aAAa,eAAe,IAAI;EAChC;EACA;EACA;EACA;EACA;EACA;AACD,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;AACnB,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;CACnB,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,cAAc,CAAC,YAAY,GAAG,EAAE;EACnC;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,cAAc,CAAC,YAAY,GAAG,EAAE;EACnC;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU,QAAQ,YAAY;KAC9B;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;AACF,qBAAoB,MAAM,SAAS,MAAM,WAAW,GAAG,WAAW,EAAE;;AAKrE,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,CAAC"}
1
+ {"version":3,"file":"renderer-Du8eOWWU.mjs","names":[],"sources":["../../../nodes/node-refine-edge/dist/renderers-BAo85yKE.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { ImageResultSchema, VideoResultSchema, configBuilder, resolveHandleParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { z } from \"zod\";\n\n//#region src/shared/config.ts\nconst MIN_DECONTAMINATE = 0;\nconst MAX_DECONTAMINATE = 1;\nconst MIN_RADIUS = .5;\nconst MAX_RADIUS = 50;\nconst MIN_SMOOTH = 0;\nconst MAX_SMOOTH = 100;\nconst MIN_FEATHER = 0;\nconst MAX_FEATHER = 50;\nconst MIN_SHIFT_EDGE = -100;\nconst MAX_SHIFT_EDGE = 100;\nconst MatteChannelEnum = z.enum([\n\t\"Alpha\",\n\t\"Luminance\",\n\t\"Red\",\n\t\"Green\",\n\t\"Blue\"\n]);\nconst RefineEdgeOutputModeEnum = z.enum([\n\t\"Composite\",\n\t\"MatteOnly\",\n\t\"DecontaminatedRGB\"\n]);\nconst refineEdgeConfig = configBuilder().field(\"decontaminateAmount\", z.number().multipleOf(.01).min(MIN_DECONTAMINATE).max(MAX_DECONTAMINATE).default(.7), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Decontaminate Colors\",\n\tdescription: \"Amount of edge color spill decontamination/defringing (0.0–1.0).\"\n}).field(\"radius\", z.number().multipleOf(.1).min(MIN_RADIUS).max(MAX_RADIUS).default(2), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Edge Detection Radius (px)\",\n\tdescription: \"Radius in pixels around alpha transitions to refine and decontaminate.\"\n}).field(\"smooth\", z.number().min(MIN_SMOOTH).max(MAX_SMOOTH).default(5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Smoothness\",\n\tdescription: \"Matte edge smoothing curve intensity (0–100).\"\n}).field(\"feather\", z.number().multipleOf(.1).min(MIN_FEATHER).max(MAX_FEATHER).default(.5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Feather (px)\",\n\tdescription: \"Sub-pixel gaussian softness along the matte boundary.\"\n}).field(\"shiftEdge\", z.number().min(MIN_SHIFT_EDGE).max(MAX_SHIFT_EDGE).default(0), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Shift Edge (%)\",\n\tdescription: \"Contract (<0) or expand (>0) the edge boundary (-100% to +100%).\"\n}).field(\"matteChannel\", MatteChannelEnum.default(\"Alpha\"), {\n\tlabel: \"Matte Channel\",\n\tdescription: \"Channel to extract matte from (Alpha, Luminance, Red, Green, Blue).\"\n}).field(\"outputMode\", RefineEdgeOutputModeEnum.default(\"Composite\"), {\n\tlabel: \"Output Mode\",\n\tdescription: \"Composite (decontaminated RGB + refined alpha), MatteOnly (grayscale mask), DecontaminatedRGB (clean RGB with full alpha).\"\n}).build();\nconst RefineEdgeNodeConfigSchema = refineEdgeConfig.schema;\nconst RefineEdgeResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst REFINE_EDGE_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst CHANNEL_MAP = {\n\tAlpha: 0,\n\tLuminance: 1,\n\tRed: 2,\n\tGreen: 3,\n\tBlue: 4\n};\nconst OUTPUT_MODE_MAP = {\n\tComposite: 0,\n\tMatteOnly: 1,\n\tDecontaminatedRGB: 2\n};\nconst WGSL_REFINE_EDGE = `\nstruct RefineEdgeUniforms {\n\tdirX : f32,\n\tdirY : f32,\n\tdecontaminateAmount : f32,\n\tradius : f32,\n\n\tsmoothness : f32,\n\tfeather : f32,\n\tshiftEdge : f32,\n\tmatteChannel : f32,\n\n\toutputMode : f32,\n\thasMatte : f32,\n\thasDecontamSig : f32,\n\thasRadiusSig : f32,\n\n\thasSmoothSig : f32,\n\thasFeatherSig : f32,\n\thasShiftEdgeSig : f32,\n\tisSecondPass : f32,\n\n\tpad0 : f32,\n\tpad1 : f32,\n\tpad2 : f32,\n\tpad3 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : RefineEdgeUniforms;\n\n@group(1) @binding(0) var texInput : texture_2d<f32>;\n@group(1) @binding(1) var texMatte : texture_2d<f32>;\n@group(1) @binding(2) var origTex : texture_2d<f32>;\n@group(1) @binding(3) var samp : sampler;\n\n@group(2) @binding(0) var decontamSigTex : texture_2d<f32>;\n@group(2) @binding(1) var radiusSigTex : texture_2d<f32>;\n@group(2) @binding(2) var smoothSigTex : texture_2d<f32>;\n@group(2) @binding(3) var featherSigTex : texture_2d<f32>;\n@group(2) @binding(4) var shiftEdgeSigTex : texture_2d<f32>;\n@group(2) @binding(5) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn extractChannel(color : vec4<f32>, chCode : f32) -> f32 {\n\tif (chCode < 0.5) {\n\t\t// Alpha\n\t\treturn color.a;\n\t} else if (chCode < 1.5) {\n\t\t// Luminance\n\t\tlet luma = dot(color.rgb, vec3<f32>(0.2126, 0.7152, 0.0722));\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, luma / color.a);\n\t\t}\n\t\treturn luma;\n\t} else if (chCode < 2.5) {\n\t\t// Red\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.r / color.a);\n\t\t}\n\t\treturn color.r;\n\t} else if (chCode < 3.5) {\n\t\t// Green\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.g / color.a);\n\t\t}\n\t\treturn color.g;\n\t} else {\n\t\t// Blue\n\t\tif (color.a > 1e-4) {\n\t\t\treturn min(1.0, color.b / color.a);\n\t\t}\n\t\treturn color.b;\n\t}\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet dimensions = vec2<f32>(textureDimensions(texInput));\n\tlet texelSize = 1.0 / max(dimensions, vec2<f32>(1.0, 1.0));\n\n\tvar decontam = u.decontaminateAmount;\n\tif (u.hasDecontamSig > 0.5) {\n\t\tdecontam = clamp(textureSampleLevel(decontamSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);\n\t}\n\tvar radius = u.radius;\n\tif (u.hasRadiusSig > 0.5) {\n\t\tradius = clamp(textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.5, 50.0);\n\t}\n\tvar smoothVal = u.smoothness;\n\tif (u.hasSmoothSig > 0.5) {\n\t\tsmoothVal = clamp(textureSampleLevel(smoothSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 100.0);\n\t}\n\tvar featherVal = u.feather;\n\tif (u.hasFeatherSig > 0.5) {\n\t\tfeatherVal = clamp(textureSampleLevel(featherSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 50.0);\n\t}\n\tvar shiftEdgeVal = u.shiftEdge;\n\tif (u.hasShiftEdgeSig > 0.5) {\n\t\tshiftEdgeVal = clamp(textureSampleLevel(shiftEdgeSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, -100.0, 100.0);\n\t}\n\n\tlet direction = vec2<f32>(u.dirX, u.dirY);\n\n\t// Combined sigma for smoothing & feathering\n\tlet smoothSigma = max(0.0, smoothVal * 0.15);\n\tlet featherSigma = max(0.0, featherVal);\n\tlet totalSigma = max(0.1, sqrt(smoothSigma * smoothSigma + featherSigma * featherSigma));\n\n\tif (u.isSecondPass <= 0.5) {\n\t\t// =============================================================\n\t\t// PASS 1: Horizontal Pass (Alpha filter + FG color sampling)\n\t\t// =============================================================\n\t\tlet centerInput = textureSampleLevel(texInput, samp, in.uv, 0.0);\n\t\tlet centerMatte = textureSampleLevel(texMatte, samp, in.uv, 0.0);\n\n\t\tvar centerRawAlpha = centerInput.a;\n\t\tif (u.hasMatte > 0.5) {\n\t\t\tcenterRawAlpha = extractChannel(centerMatte, u.matteChannel);\n\t\t}\n\n\t\t// 1. Horizontal Alpha Blur / Filter\n\t\tvar alphaAccum = 0.0;\n\t\tvar alphaWeightSum = 0.0;\n\n\t\tlet stepScale = max(1.0, totalSigma / 15.0);\n\t\tlet effectiveSigma = totalSigma / stepScale;\n\t\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 32);\n\n\t\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\t\tlet sampleInput = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\t\tvar sAlpha = sampleInput.a;\n\t\t\tif (u.hasMatte > 0.5) {\n\t\t\t\tlet sMatte = textureSampleLevel(texMatte, samp, sampleUv, 0.0);\n\t\t\t\tsAlpha = extractChannel(sMatte, u.matteChannel);\n\t\t\t}\n\n\t\t\tlet dist = f32(i) * stepScale;\n\t\t\tlet weight = exp(-0.5 * (dist / totalSigma) * (dist / totalSigma));\n\t\t\talphaAccum += sAlpha * weight;\n\t\t\talphaWeightSum += weight;\n\t\t}\n\n\t\tlet smoothedAlpha = alphaAccum / max(alphaWeightSum, 1e-5);\n\n\t\t// 2. Horizontal Foreground Color Sampling for Defringing\n\t\tvar fgColorAccum = vec3<f32>(0.0);\n\t\tvar fgWeightSum = 0.0;\n\n\t\tlet rStepScale = max(1.0, radius / 15.0);\n\t\tlet rSampleCount = min(i32(ceil(radius / rStepScale)), 32);\n\n\t\tfor (var i = -rSampleCount; i <= rSampleCount; i++) {\n\t\t\tlet offset = vec2<f32>(f32(i) * rStepScale) * direction * texelSize;\n\t\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\t\tlet sampleCol = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\t\tvar sampleA = sampleCol.a;\n\t\t\tif (u.hasMatte > 0.5) {\n\t\t\t\tlet sm = textureSampleLevel(texMatte, samp, sampleUv, 0.0);\n\t\t\t\tsampleA = extractChannel(sm, u.matteChannel);\n\t\t\t}\n\n\t\t\tlet sampleRgb = select(sampleCol.rgb, sampleCol.rgb / max(sampleCol.a, 1e-4), sampleCol.a > 1e-4);\n\t\t\tlet spatialDist = f32(i) * rStepScale;\n\t\t\tlet spatialWeight = exp(-0.5 * (spatialDist / max(radius, 0.5)) * (spatialDist / max(radius, 0.5)));\n\t\t\t// Weight foreground pixels by alpha confidence\n\t\t\tlet fgConfidence = clamp((sampleA - 0.2) / 0.8, 0.0, 1.0);\n\t\t\tlet weight = fgConfidence * spatialWeight;\n\n\t\t\tfgColorAccum += sampleRgb * weight;\n\t\t\tfgWeightSum += weight;\n\t\t}\n\n\t\tlet centerUnpremult = select(centerInput.rgb, centerInput.rgb / max(centerInput.a, 1e-4), centerInput.a > 1e-4);\n\t\tlet fgColor = select(centerUnpremult, fgColorAccum / max(fgWeightSum, 1e-5), fgWeightSum > 1e-4);\n\n\t\treturn vec4<f32>(fgColor, smoothedAlpha);\n\t}\n\n\t// =============================================================\n\t// PASS 2: Vertical Pass & Final Defringe/Composite\n\t// =============================================================\n\tlet pass1Sample = textureSampleLevel(texInput, samp, in.uv, 0.0);\n\tlet origSample = textureSampleLevel(origTex, samp, in.uv, 0.0);\n\n\tvar rawMatteAlpha = origSample.a;\n\tif (u.hasMatte > 0.5) {\n\t\tlet rawMatteSample = textureSampleLevel(texMatte, samp, in.uv, 0.0);\n\t\trawMatteAlpha = extractChannel(rawMatteSample, u.matteChannel);\n\t}\n\n\t// 1. Vertical Alpha Blur / Filter\n\tvar alphaAccum = 0.0;\n\tvar alphaWeightSum = 0.0;\n\n\tlet stepScale = max(1.0, totalSigma / 15.0);\n\tlet effectiveSigma = totalSigma / stepScale;\n\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 32);\n\n\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\tlet sPass1 = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\tlet sAlpha = sPass1.a;\n\n\t\tlet dist = f32(i) * stepScale;\n\t\tlet weight = exp(-0.5 * (dist / totalSigma) * (dist / totalSigma));\n\t\talphaAccum += sAlpha * weight;\n\t\talphaWeightSum += weight;\n\t}\n\n\tvar refinedAlpha = alphaAccum / max(alphaWeightSum, 1e-5);\n\n\t// 2. Shift Edge (Choke < 0 or Expand > 0)\n\tif (abs(shiftEdgeVal) > 0.01) {\n\t\tlet shiftNorm = shiftEdgeVal / 100.0;\n\t\tif (shiftNorm < 0.0) {\n\t\t\t// Contract / Choke\n\t\t\tlet chokeLimit = abs(shiftNorm);\n\t\t\trefinedAlpha = clamp((refinedAlpha - chokeLimit) / max(1.0 - chokeLimit, 1e-4), 0.0, 1.0);\n\t\t} else {\n\t\t\t// Expand / Dilate\n\t\t\trefinedAlpha = clamp(refinedAlpha / max(1.0 - shiftNorm, 1e-4), 0.0, 1.0);\n\t\t}\n\t}\n\n\t// 3. Vertical Foreground Color Sampling for Defringing\n\tvar fgColorAccum = vec3<f32>(0.0);\n\tvar fgWeightSum = 0.0;\n\n\tlet rStepScale = max(1.0, radius / 15.0);\n\tlet rSampleCount = min(i32(ceil(radius / rStepScale)), 32);\n\n\tfor (var i = -rSampleCount; i <= rSampleCount; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * rStepScale) * direction * texelSize;\n\t\tlet sampleUv = clamp(in.uv + offset, vec2<f32>(0.0), vec2<f32>(1.0));\n\t\tlet sPass1 = textureSampleLevel(texInput, samp, sampleUv, 0.0);\n\t\tlet sRgb = sPass1.rgb;\n\t\tlet sA = sPass1.a;\n\n\t\tlet spatialDist = f32(i) * rStepScale;\n\t\tlet spatialWeight = exp(-0.5 * (spatialDist / max(radius, 0.5)) * (spatialDist / max(radius, 0.5)));\n\t\tlet fgConfidence = clamp((sA - 0.2) / 0.8, 0.0, 1.0);\n\t\tlet weight = fgConfidence * spatialWeight;\n\n\t\tfgColorAccum += sRgb * weight;\n\t\tfgWeightSum += weight;\n\t}\n\n\tlet origUnpremult = select(origSample.rgb, origSample.rgb / max(origSample.a, 1e-4), origSample.a > 1e-4);\n\tlet fgColor = select(origUnpremult, fgColorAccum / max(fgWeightSum, 1e-5), fgWeightSum > 1e-4);\n\n\t// Edge zone detection: transitions between foreground and background\n\tlet edgeWeight = clamp(4.0 * rawMatteAlpha * (1.0 - rawMatteAlpha), 0.0, 1.0);\n\tlet decontamFactor = clamp(decontam * max(edgeWeight, (1.0 - refinedAlpha) * 0.8), 0.0, 1.0);\n\n\tlet decontaminatedColor = mix(origUnpremult, fgColor, decontamFactor);\n\n\t// Format Output\n\tlet mode = u.outputMode;\n\tif (mode < 0.5) {\n\t\t// Composite: Decontaminated RGB with refined alpha (premultiplied)\n\t\treturn vec4<f32>(decontaminatedColor * refinedAlpha, refinedAlpha);\n\t} else if (mode < 1.5) {\n\t\t// MatteOnly: Grayscale refined alpha mask\n\t\treturn vec4<f32>(refinedAlpha, refinedAlpha, refinedAlpha, 1.0);\n\t} else {\n\t\t// DecontaminatedRGB: Clean defringed RGB with full alpha\n\t\treturn vec4<f32>(decontaminatedColor, 1.0);\n\t}\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getRefineEdgeResources(device, targetFormat) {\n\tconst cached = deviceResourceCache.get(device);\n\tif (cached) return cached;\n\tconst uniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\tconst textureLayout = texturesLayout(device, 3);\n\tconst signalTextureLayout = texturesLayout(device, 5);\n\tconst res = {\n\t\tuniformLayout,\n\t\ttextureLayout,\n\t\tsignalTextureLayout,\n\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\tmodule: device.createShaderModule({ code: WGSL_REFINE_EDGE }),\n\t\t\tlayouts: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tuniformLayout,\n\t\t\t\ttextureLayout,\n\t\t\t\tsignalTextureLayout\n\t\t\t] }),\n\t\t\tformat: targetFormat\n\t\t})\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nconst WebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"RefineEdge\" || !op) return;\n\tconst childMedia = props.virtualMedia?.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);\n\tconst decontamRes = resolveField(op.decontaminateAmountHandleId, Number(op.decontaminateAmount ?? .7), MIN_DECONTAMINATE, MAX_DECONTAMINATE);\n\tconst radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 2), MIN_RADIUS, MAX_RADIUS);\n\tconst smoothRes = resolveField(op.smoothHandleId, Number(op.smooth ?? 5), MIN_SMOOTH, MAX_SMOOTH);\n\tconst featherRes = resolveField(op.featherHandleId, Number(op.feather ?? .5), MIN_FEATHER, MAX_FEATHER);\n\tconst shiftEdgeRes = resolveField(op.shiftEdgeHandleId, Number(op.shiftEdge ?? 0), MIN_SHIFT_EDGE, MAX_SHIFT_EDGE);\n\tconst { texture: tmpInputTex, view: tmpInputView } = await drawChildToTexture(args, childMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: childMedia,\n\t\trenderId: `${props.renderId}-input`\n\t} });\n\tlet tmpMatteTex = null;\n\tif (op.matteMedia) ({texture: tmpMatteTex} = await drawChildToTexture(args, op.matteMedia, {\n\t\tprops: {\n\t\t\t...props,\n\t\t\tvirtualMedia: op.matteMedia,\n\t\t\trenderId: `${props.renderId}-matte`,\n\t\t\texcludeTextures: [...props.excludeTextures || [], tmpInputTex]\n\t\t},\n\t\texclude: [tmpInputTex]\n\t}));\n\tconst { pipeline, uniformLayout, textureLayout, signalTextureLayout } = getRefineEdgeResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, res.handleId ?? `${props.renderId ?? \"refineedge\"}_${suffix}`);\n\tconst decontamView = getSignalView(decontamRes, \"decontam_sig\");\n\tconst radiusView = getSignalView(radiusRes, \"radius_sig\");\n\tconst smoothView = getSignalView(smoothRes, \"smooth_sig\");\n\tconst featherView = getSignalView(featherRes, \"feather_sig\");\n\tconst shiftEdgeView = getSignalView(shiftEdgeRes, \"shiftEdge_sig\");\n\tconst sigBindGroup = ctx.device.createBindGroup({\n\t\tlayout: signalTextureLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: decontamView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: radiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: smoothView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: featherView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: shiftEdgeView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t});\n\tconst matteChannelCode = CHANNEL_MAP[op.matteChannel ?? \"Alpha\"] ?? 0;\n\tconst outputModeCode = OUTPUT_MODE_MAP[op.outputMode ?? \"Composite\"] ?? 0;\n\tconst dummyMatteView = tmpMatteTex ? tmpMatteTex.createView() : tmpInputView;\n\tconst hUniformData = new Float32Array(20);\n\tconst vUniformData = new Float32Array(20);\n\tconst baseUniforms = [\n\t\t0,\n\t\t0,\n\t\tdecontamRes.val,\n\t\tradiusRes.val,\n\t\tsmoothRes.val,\n\t\tfeatherRes.val,\n\t\tshiftEdgeRes.val,\n\t\tmatteChannelCode,\n\t\toutputModeCode,\n\t\ttmpMatteTex ? 1 : 0,\n\t\tdecontamRes.hasStaticSig ? 1 : 0,\n\t\tradiusRes.hasStaticSig ? 1 : 0,\n\t\tsmoothRes.hasStaticSig ? 1 : 0,\n\t\tfeatherRes.hasStaticSig ? 1 : 0,\n\t\tshiftEdgeRes.hasStaticSig ? 1 : 0,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t0\n\t];\n\thUniformData.set(baseUniforms);\n\thUniformData[0] = 1;\n\thUniformData[1] = 0;\n\thUniformData[15] = 0;\n\tvUniformData.set(baseUniforms);\n\tvUniformData[0] = 0;\n\tvUniformData[1] = 1;\n\tvUniformData[15] = 1;\n\tconst outTex1 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpInputTex,\n\t\t...tmpMatteTex ? [tmpMatteTex] : [],\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst outTex2 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpInputTex,\n\t\t...tmpMatteTex ? [tmpMatteTex] : [],\n\t\toutTex1,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst hBuffer = ctx.renderer.getTemporaryBuffer(hUniformData);\n\tdrawFullscreenPass(encoder, outTex1.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: hBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyMatteView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tconst vBuffer = ctx.renderer.getTemporaryBuffer(vUniformData);\n\tdrawFullscreenPass(encoder, outTex2.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: vBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: textureLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: outTex1.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: dummyMatteView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: tmpInputView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}),\n\t\tsigBindGroup\n\t]);\n\tdrawTextureToTarget(args, outTex2, props.opacity ?? op.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer });\n\n//#endregion\nexport { RefineEdgeResultSchema as _, MAX_RADIUS as a, MIN_DECONTAMINATE as c, MIN_SHIFT_EDGE as d, MIN_SMOOTH as f, RefineEdgeOutputModeEnum as g, RefineEdgeNodeConfigSchema as h, MAX_FEATHER as i, MIN_FEATHER as l, REFINE_EDGE_OUTPUT_TYPE_MAP as m, WebGPURenderer as n, MAX_SHIFT_EDGE as o, MatteChannelEnum as p, MAX_DECONTAMINATE as r, MAX_SMOOTH as s, renderers_default as t, MIN_RADIUS as u, refineEdgeConfig as v };\n//# sourceMappingURL=renderers-BAo85yKE.mjs.map"],"mappings":";;;;;;AAMA,MAAM,oBAAoB;AAC1B,MAAM,oBAAoB;AAC1B,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,cAAc;AACpB,MAAM,cAAc;AACpB,MAAM,iBAAiB;AACvB,MAAM,iBAAiB;AACvB,MAAM,mBAAmB,EAAE,KAAK;CAC/B;CACA;CACA;CACA;CACA;CACA,CAAC;AACF,MAAM,2BAA2B,EAAE,KAAK;CACvC;CACA;CACA;CACA,CAAC;AACF,MAAM,mBAAmB,eAAe,CAAC,MAAM,uBAAuB,EAAE,QAAQ,CAAC,WAAW,IAAI,CAAC,IAAI,kBAAkB,CAAC,IAAI,kBAAkB,CAAC,QAAQ,GAAG,EAAE;CAC3J,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,WAAW,GAAG,CAAC,IAAI,WAAW,CAAC,IAAI,WAAW,CAAC,QAAQ,EAAE,EAAE;CACxF,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,WAAW,CAAC,IAAI,WAAW,CAAC,QAAQ,EAAE,EAAE;CACzE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,WAAW,EAAE,QAAQ,CAAC,WAAW,GAAG,CAAC,IAAI,YAAY,CAAC,IAAI,YAAY,CAAC,QAAQ,GAAG,EAAE;CAC5F,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,aAAa,EAAE,QAAQ,CAAC,IAAI,eAAe,CAAC,IAAI,eAAe,CAAC,QAAQ,EAAE,EAAE;CACpF,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,gBAAgB,iBAAiB,QAAQ,QAAQ,EAAE;CAC3D,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,cAAc,yBAAyB,QAAQ,YAAY,EAAE;CACrE,OAAO;CACP,aAAa;CACb,CAAC,CAAC,OAAO;AACV,MAAM,6BAA6B,iBAAiB;AACpD,MAAM,yBAAyB,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAW9E,MAAM,cAAc;CACnB,OAAO;CACP,WAAW;CACX,KAAK;CACL,OAAO;CACP,MAAM;CACN;AACD,MAAM,kBAAkB;CACvB,WAAW;CACX,WAAW;CACX,mBAAmB;CACnB;AACD,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAyCvB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAuOvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,uBAAuB,QAAQ,cAAc;CACrD,MAAM,SAAS,oBAAoB,IAAI,OAAO;AAC9C,KAAI,OAAQ,QAAO;CACnB,MAAM,gBAAgB,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAClE,MAAM,gBAAgB,eAAe,QAAQ,EAAE;CAC/C,MAAM,sBAAsB,eAAe,QAAQ,EAAE;CACrD,MAAM,MAAM;EACX;EACA;EACA;EACA,UAAU,yBAAyB,QAAQ;GAC1C,QAAQ,OAAO,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;GAC7D,SAAS,OAAO,qBAAqB,EAAE,kBAAkB;IACxD;IACA;IACA;IACA,EAAE,CAAC;GACJ,QAAQ;GACR,CAAC;EACF;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,MAAM,iBAAiB,OAAO,SAAS;CACtC,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,gBAAgB,CAAC,GAAI;CACpC,MAAM,aAAa,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,gBAAgB,UAAU,aAAa,WAAW,GAAG,WAAW,QAAQ,mBAAmB,GAAG,QAAQ,UAAU,aAAa,UAAU,SAAS;CACtJ,MAAM,cAAc,aAAa,GAAG,6BAA6B,OAAO,GAAG,uBAAuB,GAAG,EAAE,mBAAmB,kBAAkB;CAC5I,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,EAAE,EAAE,YAAY,WAAW;CACjG,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,EAAE,EAAE,YAAY,WAAW;CACjG,MAAM,aAAa,aAAa,GAAG,iBAAiB,OAAO,GAAG,WAAW,GAAG,EAAE,aAAa,YAAY;CACvG,MAAM,eAAe,aAAa,GAAG,mBAAmB,OAAO,GAAG,aAAa,EAAE,EAAE,gBAAgB,eAAe;CAClH,MAAM,EAAE,SAAS,aAAa,MAAM,iBAAiB,MAAM,mBAAmB,MAAM,YAAY,EAAE,OAAO;EACxG,GAAG;EACH,cAAc;EACd,UAAU,GAAG,MAAM,SAAS;EAC5B,EAAE,CAAC;CACJ,IAAI,cAAc;AAClB,KAAI,GAAG,WAAY,EAAC,CAAC,SAAS,eAAe,MAAM,mBAAmB,MAAM,GAAG,YAAY;EAC1F,OAAO;GACN,GAAG;GACH,cAAc,GAAG;GACjB,UAAU,GAAG,MAAM,SAAS;GAC5B,iBAAiB,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,YAAY;GAC9D;EACD,SAAS,CAAC,YAAY;EACtB,CAAC;CACF,MAAM,EAAE,UAAU,eAAe,eAAe,wBAAwB,uBAAuB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC/H,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,IAAI,YAAY,GAAG,MAAM,YAAY,aAAa,GAAG,SAAS;CAC3I,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,cAAc,cAAc,YAAY,cAAc;CAC5D,MAAM,gBAAgB,cAAc,cAAc,gBAAgB;CAClE,MAAM,eAAe,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC;CACF,MAAM,mBAAmB,YAAY,GAAG,gBAAgB,YAAY;CACpE,MAAM,iBAAiB,gBAAgB,GAAG,cAAc,gBAAgB;CACxE,MAAM,iBAAiB,cAAc,YAAY,YAAY,GAAG;CAChE,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe,IAAI,aAAa,GAAG;CACzC,MAAM,eAAe;EACpB;EACA;EACA,YAAY;EACZ,UAAU;EACV,UAAU;EACV,WAAW;EACX,aAAa;EACb;EACA;EACA,cAAc,IAAI;EAClB,YAAY,eAAe,IAAI;EAC/B,UAAU,eAAe,IAAI;EAC7B,UAAU,eAAe,IAAI;EAC7B,WAAW,eAAe,IAAI;EAC9B,aAAa,eAAe,IAAI;EAChC;EACA;EACA;EACA;EACA;EACA;AACD,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;AACnB,cAAa,IAAI,aAAa;AAC9B,cAAa,KAAK;AAClB,cAAa,KAAK;AAClB,cAAa,MAAM;CACnB,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,cAAc,CAAC,YAAY,GAAG,EAAE;EACnC;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA,GAAG,cAAc,CAAC,YAAY,GAAG,EAAE;EACnC;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,mBAAmB,aAAa;AAC7D,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU,QAAQ,YAAY;KAC9B;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF;EACA,CAAC;AACF,qBAAoB,MAAM,SAAS,MAAM,WAAW,GAAG,WAAW,EAAE;;AAKrE,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,CAAC"}
@@ -0,0 +1,5 @@
1
+ import "./chunk-GBe2k3y8.mjs";
2
+ import "./dist-hmWTJPik.mjs";
3
+ import { n as renderers_default, t as WebGPURenderer } from "./renderer-Du8eOWWU.mjs";
4
+
5
+ export { WebGPURenderer, renderers_default as default };
@@ -0,0 +1,5 @@
1
+ import "./chunk-GBe2k3y8.mjs";
2
+ import "./dist-hmWTJPik.mjs";
3
+ import { t as renderers_default } from "./renderer-QaN-aejD.mjs";
4
+
5
+ export { renderers_default as default };
@@ -1,6 +1,6 @@
1
1
  import { l as unwrapFrameParam, n as defineRenderer } from "./renderer-BSitV56h.mjs";
2
- import { G as parseColor } from "./dist-CspOG4V1.mjs";
3
- import { a as createFullscreenPipeline, c as drawTextureToTarget, d as signalTextureView, f as signalTiming, l as fragmentBindGroupLayout, o as drawChildToTexture, p as texturesLayout, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-DtT5I4ME.mjs";
2
+ import { G as parseColor } from "./dist-hmWTJPik.mjs";
3
+ import { a as createFullscreenPipeline, c as drawTextureToTarget, d as signalTextureView, f as signalTiming, l as fragmentBindGroupLayout, o as drawChildToTexture, p as texturesLayout, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-CHIgM_YH.mjs";
4
4
 
5
5
  //#region ../../nodes/node-halftone-screen/dist/renderers-CvluQiq3.mjs
6
6
  const WGSL_HALFTONE_SHADER = `
@@ -456,4 +456,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: HalftoneScreenWebGPURen
456
456
 
457
457
  //#endregion
458
458
  export { renderers_default as t };
459
- //# sourceMappingURL=renderer-7y5Cj8rV.mjs.map
459
+ //# sourceMappingURL=renderer-GapR_An3.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-7y5Cj8rV.mjs","names":[],"sources":["../../../nodes/node-halftone-screen/dist/renderers-CvluQiq3.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { unwrapFrameParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { parseColor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst WGSL_HALFTONE_SHADER = `\nstruct HalftoneUniforms {\n mode : f32, // 0 = Monochrome, 1 = CMYK\n dotShape : f32, // 0 = Circle, 1 = Diamond, 2 = Line, 3 = Square\n frequency : f32,\n angle : f32,\n\n contrast : f32,\n invert : f32,\n isSmooth : f32,\n opacity : f32,\n\n dotColor : vec4<f32>,\n paperColor : vec4<f32>,\n\n cyanAngle : f32,\n magentaAngle : f32,\n yellowAngle : f32,\n blackAngle : f32,\n\n hasFreqSig : f32,\n hasAngleSig : f32,\n hasContrastSig : f32,\n hasCyanSig : f32,\n\n hasMagSig : f32,\n hasYelSig : f32,\n hasBlkSig : f32,\n hasOpacitySig : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : HalftoneUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n\n@group(2) @binding(0) var freqSigTex : texture_2d<f32>;\n@group(2) @binding(1) var angleSigTex : texture_2d<f32>;\n@group(2) @binding(2) var contrastSigTex : texture_2d<f32>;\n@group(2) @binding(3) var cyanSigTex : texture_2d<f32>;\n@group(2) @binding(4) var magSigTex : texture_2d<f32>;\n@group(2) @binding(5) var yelSigTex : texture_2d<f32>;\n@group(2) @binding(6) var blkSigTex : texture_2d<f32>;\n@group(2) @binding(7) var opacitySigTex : texture_2d<f32>;\n@group(2) @binding(8) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nconst PI: f32 = 3.141592653589793;\n\nfn getCellCenterUV(\n uv: vec2<f32>,\n dimensions: vec2<f32>,\n screenAngleDeg: f32,\n freq: f32\n) -> vec2<f32> {\n let rad = screenAngleDeg * PI / 180.0;\n let cosA = cos(rad);\n let sinA = sin(rad);\n let rot = mat2x2<f32>(cosA, -sinA, sinA, cosA);\n let invRot = mat2x2<f32>(cosA, sinA, -sinA, cosA);\n\n let minDim = min(dimensions.x, dimensions.y);\n let cellSize = max(minDim / max(freq, 1.0), 1.0);\n\n let center = dimensions * 0.5;\n let pixelPos = (uv * dimensions) - center;\n let rotPos = rot * pixelPos;\n\n let cellIndex = floor(rotPos / cellSize) + vec2<f32>(0.5);\n let cellCenterRot = cellIndex * cellSize;\n let cellCenterPixelPos = invRot * cellCenterRot;\n let cellCenterUV = (cellCenterPixelPos + center) / dimensions;\n return clamp(cellCenterUV, vec2<f32>(0.0), vec2<f32>(1.0));\n}\n\nfn evalDotCoverage(\n uv: vec2<f32>,\n dimensions: vec2<f32>,\n screenAngleDeg: f32,\n freq: f32,\n shape: f32,\n density: f32,\n contrastMultiplier: f32,\n isSmooth: f32\n) -> f32 {\n var d = clamp((density - 0.5) * contrastMultiplier + 0.5, 0.0, 1.0);\n if (d <= 0.0001) { return 0.0; }\n if (d >= 0.9999) { return 1.0; }\n\n let rad = screenAngleDeg * PI / 180.0;\n let cosA = cos(rad);\n let sinA = sin(rad);\n let rot = mat2x2<f32>(cosA, -sinA, sinA, cosA);\n\n let minDim = min(dimensions.x, dimensions.y);\n let cellSize = max(minDim / max(freq, 1.0), 1.0);\n\n let center = dimensions * 0.5;\n let pixelPos = (uv * dimensions) - center;\n let rotPos = rot * pixelPos;\n\n let cellUV = fract(rotPos / cellSize) - vec2<f32>(0.5);\n\n var spot: f32 = 0.0;\n\n if (shape < 0.5) {\n // 0: Euclidean Round Dot\n spot = 0.5 * (1.0 - (cos(cellUV.x * 2.0 * PI) + cos(cellUV.y * 2.0 * PI)) * 0.5);\n } else if (shape < 1.5) {\n // 1: Diamond\n spot = abs(cellUV.x) + abs(cellUV.y);\n } else if (shape < 2.5) {\n // 2: Line\n spot = abs(cellUV.y) * 2.0;\n } else {\n // 3: Square\n spot = max(abs(cellUV.x), abs(cellUV.y)) * 2.0;\n }\n\n let edgeWidth = select(0.001, max(1.5 / cellSize, 0.003), isSmooth > 0.5);\n\n return select(\n step(spot, d),\n smoothstep(d + edgeWidth, d - edgeWidth, spot),\n isSmooth > 0.5\n );\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n let sourceCol = textureSampleLevel(tex, samp, in.uv, 0.0);\n if (sourceCol.a < 1e-5) {\n return sourceCol;\n }\n\n // Resolve parameter overrides or dynamic signals\n var frequency = u.frequency;\n if (u.hasFreqSig > 0.5) {\n frequency = textureSampleLevel(freqSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var baseAngle = u.angle;\n if (u.hasAngleSig > 0.5) {\n baseAngle = textureSampleLevel(angleSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var contrast = u.contrast;\n if (u.hasContrastSig > 0.5) {\n contrast = textureSampleLevel(contrastSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var cyanAngle = u.cyanAngle;\n if (u.hasCyanSig > 0.5) {\n cyanAngle = textureSampleLevel(cyanSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var magentaAngle = u.magentaAngle;\n if (u.hasMagSig > 0.5) {\n magentaAngle = textureSampleLevel(magSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var yellowAngle = u.yellowAngle;\n if (u.hasYelSig > 0.5) {\n yellowAngle = textureSampleLevel(yelSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var blackAngle = u.blackAngle;\n if (u.hasBlkSig > 0.5) {\n blackAngle = textureSampleLevel(blkSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var effectOpacity = u.opacity;\n if (u.hasOpacitySig > 0.5) {\n effectOpacity = textureSampleLevel(opacitySigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n let dimensions = vec2<f32>(textureDimensions(tex));\n let unpremult = sourceCol.rgb / sourceCol.a;\n\n var screenedRgb: vec3<f32>;\n\n if (u.mode < 0.5) {\n // --- Monochrome Mode ---\n let cellCenterUV = getCellCenterUV(in.uv, dimensions, baseAngle, frequency);\n let cellCol = textureSampleLevel(tex, samp, cellCenterUV, 0.0);\n let cellRgb = select(cellCol.rgb, cellCol.rgb / cellCol.a, cellCol.a > 1e-5);\n let luminance = dot(cellRgb, vec3<f32>(0.2126, 0.7152, 0.0722));\n var inkDensity = 1.0 - luminance;\n if (u.invert > 0.5) {\n inkDensity = luminance;\n }\n\n let coverage = evalDotCoverage(\n in.uv,\n dimensions,\n baseAngle,\n frequency,\n u.dotShape,\n inkDensity,\n contrast,\n u.isSmooth\n );\n\n screenedRgb = mix(u.paperColor.rgb, u.dotColor.rgb, coverage);\n } else {\n // --- CMYK Mode ---\n let cellCenterUVC = getCellCenterUV(in.uv, dimensions, baseAngle + cyanAngle, frequency);\n let colC = textureSampleLevel(tex, samp, cellCenterUVC, 0.0);\n let rgbC = select(colC.rgb, colC.rgb / colC.a, colC.a > 1e-5);\n let kC = 1.0 - max(max(rgbC.r, rgbC.g), rgbC.b);\n let invKC = 1.0 - kC;\n var densC = select(0.0, clamp((1.0 - rgbC.r - kC) / max(invKC, 0.0001), 0.0, 1.0), invKC > 0.0001);\n\n let cellCenterUVM = getCellCenterUV(in.uv, dimensions, baseAngle + magentaAngle, frequency);\n let colM = textureSampleLevel(tex, samp, cellCenterUVM, 0.0);\n let rgbM = select(colM.rgb, colM.rgb / colM.a, colM.a > 1e-5);\n let kM = 1.0 - max(max(rgbM.r, rgbM.g), rgbM.b);\n let invKM = 1.0 - kM;\n var densM = select(0.0, clamp((1.0 - rgbM.g - kM) / max(invKM, 0.0001), 0.0, 1.0), invKM > 0.0001);\n\n let cellCenterUVY = getCellCenterUV(in.uv, dimensions, baseAngle + yellowAngle, frequency);\n let colY = textureSampleLevel(tex, samp, cellCenterUVY, 0.0);\n let rgbY = select(colY.rgb, colY.rgb / colY.a, colY.a > 1e-5);\n let kY = 1.0 - max(max(rgbY.r, rgbY.g), rgbY.b);\n let invKY = 1.0 - kY;\n var densY = select(0.0, clamp((1.0 - rgbY.b - kY) / max(invKY, 0.0001), 0.0, 1.0), invKY > 0.0001);\n\n let cellCenterUVK = getCellCenterUV(in.uv, dimensions, baseAngle + blackAngle, frequency);\n let colK = textureSampleLevel(tex, samp, cellCenterUVK, 0.0);\n let rgbK = select(colK.rgb, colK.rgb / colK.a, colK.a > 1e-5);\n var densK = 1.0 - max(max(rgbK.r, rgbK.g), rgbK.b);\n\n if (u.invert > 0.5) {\n densC = 1.0 - densC;\n densM = 1.0 - densM;\n densY = 1.0 - densY;\n densK = 1.0 - densK;\n }\n\n let covC = evalDotCoverage(in.uv, dimensions, baseAngle + cyanAngle, frequency, u.dotShape, densC, contrast, u.isSmooth);\n let covM = evalDotCoverage(in.uv, dimensions, baseAngle + magentaAngle, frequency, u.dotShape, densM, contrast, u.isSmooth);\n let covY = evalDotCoverage(in.uv, dimensions, baseAngle + yellowAngle, frequency, u.dotShape, densY, contrast, u.isSmooth);\n let covK = evalDotCoverage(in.uv, dimensions, baseAngle + blackAngle, frequency, u.dotShape, densK, contrast, u.isSmooth);\n\n // Subtractive synthesis onto paper substrate\n let outR = u.paperColor.r * (1.0 - covC) * (1.0 - covK);\n let outG = u.paperColor.g * (1.0 - covM) * (1.0 - covK);\n let outB = u.paperColor.b * (1.0 - covY) * (1.0 - covK);\n\n screenedRgb = clamp(vec3<f32>(outR, outG, outB), vec3<f32>(0.0), vec3<f32>(1.0));\n }\n\n // Apply effect opacity blend\n let finalRgb = mix(unpremult, screenedRgb, clamp(effectOpacity, 0.0, 1.0));\n return vec4<f32>(finalRgb * sourceCol.a, sourceCol.a);\n}\n`;\nconst getDeviceLayouts = perDevice((device) => ({\n\tuniformLayout: fragmentBindGroupLayout(device, [\"uniform\"]),\n\tsingleTextureLayout: fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]),\n\tsignalTextureLayout: texturesLayout(device, 8),\n\tpipelineCache: /* @__PURE__ */ new Map()\n}));\nfunction getHalftoneResources(device, format) {\n\tconst layouts = getDeviceLayouts(device);\n\tconst cacheKey = `halftone_${format}`;\n\tlet pipeline = layouts.pipelineCache.get(cacheKey);\n\tif (!pipeline) {\n\t\tconst halftoneModule = device.createShaderModule({\n\t\t\tlabel: `halftone_${format}.wgsl`,\n\t\t\tcode: WGSL_HALFTONE_SHADER\n\t\t});\n\t\tpipeline = createFullscreenPipeline(device, {\n\t\t\tlabel: `HalftonePipeline_${format}`,\n\t\t\tmodule: halftoneModule,\n\t\t\tlayouts: [\n\t\t\t\tlayouts.uniformLayout,\n\t\t\t\tlayouts.singleTextureLayout,\n\t\t\t\tlayouts.signalTextureLayout\n\t\t\t],\n\t\t\tformat\n\t\t});\n\t\tlayouts.pipelineCache.set(cacheKey, pipeline);\n\t}\n\treturn {\n\t\thalftonePipeline: pipeline,\n\t\tuniformLayout: layouts.uniformLayout,\n\t\tsingleTextureLayout: layouts.singleTextureLayout,\n\t\tsignalTextureLayout: layouts.signalTextureLayout\n\t};\n}\nconst HalftoneScreenWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst frame = props.frame ?? 0;\n\tconst compositionFrame = props.compositionFrame ?? frame;\n\tconst fps = props.fps || 30;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"HalftoneScreen\" || !op) return;\n\tconst childMedia = props.virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.inputs ? Object.keys(op.inputs)[0] : \"halftone_node\";\n\tconst resolveBindable = (configKey, defaultValue, minVal, maxVal) => {\n\t\tconst handleId = op[`${configKey}HandleId`];\n\t\tconst input = handleId ? op.inputs?.[handleId] : null;\n\t\tconst hasSignal = !!(input?.connectionValid && input.outputItem?.type === \"Signal\");\n\t\tconst sd = hasSignal && input?.outputItem?.data ? input.outputItem.data : null;\n\t\tlet val = defaultValue;\n\t\tlet hasStaticSig = false;\n\t\tif (!hasSignal) if (input?.connectionValid && input.outputItem?.type === \"Number\") val = Math.max(minVal, Math.min(maxVal, Number(input.outputItem.data ?? defaultValue)));\n\t\telse {\n\t\t\tconst rawVal = unwrapFrameParam(op[configKey], compositionFrame, fps).value;\n\t\t\tval = Math.max(minVal, Math.min(maxVal, Number(rawVal ?? defaultValue)));\n\t\t}\n\t\telse if (sd) {\n\t\t\tval = Math.max(minVal, Math.min(maxVal, Number(sd.offset ?? 0)));\n\t\t\thasStaticSig = true;\n\t\t}\n\t\treturn {\n\t\t\tval,\n\t\t\thasStaticSig,\n\t\t\tsd\n\t\t};\n\t};\n\tconst freqRes = resolveBindable(\"frequency\", 30, 1, 200);\n\tconst angleRes = resolveBindable(\"angle\", 45, 0, 360);\n\tconst contrastRes = resolveBindable(\"contrast\", 1, .1, 5);\n\tconst cyanRes = resolveBindable(\"cyanAngle\", 15, 0, 360);\n\tconst magRes = resolveBindable(\"magentaAngle\", 75, 0, 360);\n\tconst yelRes = resolveBindable(\"yellowAngle\", 0, 0, 360);\n\tconst blkRes = resolveBindable(\"blackAngle\", 45, 0, 360);\n\tconst opacityRes = resolveBindable(\"opacity\", 1, 0, 1);\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { halftonePipeline: pipeline, uniformLayout: uLayout, singleTextureLayout: tLayout, signalTextureLayout: sigLayout } = getHalftoneResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, `${nodeId}_${suffix}`);\n\tconst freqView = getSignalView(freqRes, \"freq_sig\");\n\tconst angleView = getSignalView(angleRes, \"angle_sig\");\n\tconst contrastView = getSignalView(contrastRes, \"contrast_sig\");\n\tconst cyanView = getSignalView(cyanRes, \"cyan_sig\");\n\tconst magView = getSignalView(magRes, \"mag_sig\");\n\tconst yelView = getSignalView(yelRes, \"yel_sig\");\n\tconst blkView = getSignalView(blkRes, \"blk_sig\");\n\tconst opacityView = getSignalView(opacityRes, \"opacity_sig\");\n\tconst modeVal = op.mode === \"CMYK\" ? 1 : 0;\n\tlet dotShapeVal = 0;\n\tif (op.dotShape === \"Diamond\") dotShapeVal = 1;\n\telse if (op.dotShape === \"Line\") dotShapeVal = 2;\n\telse if (op.dotShape === \"Square\") dotShapeVal = 3;\n\tconst dotCol = parseColor(op.dotColor ?? \"#000000\");\n\tconst paperCol = parseColor(op.paperColor ?? \"#ffffff\");\n\tconst halftoneUniformData = new Float32Array(28);\n\thalftoneUniformData[0] = modeVal;\n\thalftoneUniformData[1] = dotShapeVal;\n\thalftoneUniformData[2] = freqRes.val;\n\thalftoneUniformData[3] = angleRes.val;\n\thalftoneUniformData[4] = contrastRes.val;\n\thalftoneUniformData[5] = op.invert ? 1 : 0;\n\thalftoneUniformData[6] = op.smooth !== false ? 1 : 0;\n\thalftoneUniformData[7] = opacityRes.val;\n\thalftoneUniformData[8] = dotCol.r;\n\thalftoneUniformData[9] = dotCol.g;\n\thalftoneUniformData[10] = dotCol.b;\n\thalftoneUniformData[11] = dotCol.a;\n\thalftoneUniformData[12] = paperCol.r;\n\thalftoneUniformData[13] = paperCol.g;\n\thalftoneUniformData[14] = paperCol.b;\n\thalftoneUniformData[15] = paperCol.a;\n\thalftoneUniformData[16] = cyanRes.val;\n\thalftoneUniformData[17] = magRes.val;\n\thalftoneUniformData[18] = yelRes.val;\n\thalftoneUniformData[19] = blkRes.val;\n\thalftoneUniformData[20] = freqRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[21] = angleRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[22] = contrastRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[23] = cyanRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[24] = magRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[25] = yelRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[26] = blkRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[27] = opacityRes.hasStaticSig ? 1 : 0;\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(halftoneUniformData);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: uniformBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tmpTex, sampler),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: sigLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: freqView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: angleView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: contrastView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: cyanView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 4,\n\t\t\t\t\tresource: magView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 5,\n\t\t\t\t\tresource: yelView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 6,\n\t\t\t\t\tresource: blkView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 7,\n\t\t\t\t\tresource: opacityView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 8,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})\n\t]);\n\tdrawTextureToTarget(args, outTex);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: HalftoneScreenWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-CvluQiq3.mjs.map"],"mappings":";;;;;AAMA,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA4C3B,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmNvB,MAAM,mBAAmB,WAAW,YAAY;CAC/C,eAAe,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAC3D,qBAAqB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;CAC5E,qBAAqB,eAAe,QAAQ,EAAE;CAC9C,+BAA+B,IAAI,KAAK;CACxC,EAAE;AACH,SAAS,qBAAqB,QAAQ,QAAQ;CAC7C,MAAM,UAAU,iBAAiB,OAAO;CACxC,MAAM,WAAW,YAAY;CAC7B,IAAI,WAAW,QAAQ,cAAc,IAAI,SAAS;AAClD,KAAI,CAAC,UAAU;EACd,MAAM,iBAAiB,OAAO,mBAAmB;GAChD,OAAO,YAAY,OAAO;GAC1B,MAAM;GACN,CAAC;AACF,aAAW,yBAAyB,QAAQ;GAC3C,OAAO,oBAAoB;GAC3B,QAAQ;GACR,SAAS;IACR,QAAQ;IACR,QAAQ;IACR,QAAQ;IACR;GACD;GACA,CAAC;AACF,UAAQ,cAAc,IAAI,UAAU,SAAS;;AAE9C,QAAO;EACN,kBAAkB;EAClB,eAAe,QAAQ;EACvB,qBAAqB,QAAQ;EAC7B,qBAAqB,QAAQ;EAC7B;;AAEF,MAAM,+BAA+B,OAAO,SAAS;CACpD,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,mBAAmB,MAAM,oBAAoB;CACnD,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,oBAAoB,CAAC,GAAI;CACxC,MAAM,aAAa,MAAM,aAAa,WAAW;AACjD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,SAAS,OAAO,KAAK,GAAG,OAAO,CAAC,KAAK;CACvD,MAAM,mBAAmB,WAAW,cAAc,QAAQ,WAAW;EACpE,MAAM,WAAW,GAAG,GAAG,UAAU;EACjC,MAAM,QAAQ,WAAW,GAAG,SAAS,YAAY;EACjD,MAAM,YAAY,CAAC,EAAE,OAAO,mBAAmB,MAAM,YAAY,SAAS;EAC1E,MAAM,KAAK,aAAa,OAAO,YAAY,OAAO,MAAM,WAAW,OAAO;EAC1E,IAAI,MAAM;EACV,IAAI,eAAe;AACnB,MAAI,CAAC,UAAW,KAAI,OAAO,mBAAmB,MAAM,YAAY,SAAS,SAAU,OAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,MAAM,WAAW,QAAQ,aAAa,CAAC,CAAC;OACrK;GACJ,MAAM,SAAS,iBAAiB,GAAG,YAAY,kBAAkB,IAAI,CAAC;AACtE,SAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,UAAU,aAAa,CAAC,CAAC;;WAEhE,IAAI;AACZ,SAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,GAAG,UAAU,EAAE,CAAC,CAAC;AAChE,kBAAe;;AAEhB,SAAO;GACN;GACA;GACA;GACA;;CAEF,MAAM,UAAU,gBAAgB,aAAa,IAAI,GAAG,IAAI;CACxD,MAAM,WAAW,gBAAgB,SAAS,IAAI,GAAG,IAAI;CACrD,MAAM,cAAc,gBAAgB,YAAY,GAAG,IAAI,EAAE;CACzD,MAAM,UAAU,gBAAgB,aAAa,IAAI,GAAG,IAAI;CACxD,MAAM,SAAS,gBAAgB,gBAAgB,IAAI,GAAG,IAAI;CAC1D,MAAM,SAAS,gBAAgB,eAAe,GAAG,GAAG,IAAI;CACxD,MAAM,SAAS,gBAAgB,cAAc,IAAI,GAAG,IAAI;CACxD,MAAM,aAAa,gBAAgB,WAAW,GAAG,GAAG,EAAE;CACtD,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,kBAAkB,UAAU,eAAe,SAAS,qBAAqB,SAAS,qBAAqB,cAAc,qBAAqB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAClL,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,GAAG,OAAO,GAAG,SAAS;CACnG,MAAM,WAAW,cAAc,SAAS,WAAW;CACnD,MAAM,YAAY,cAAc,UAAU,YAAY;CACtD,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,WAAW,cAAc,SAAS,WAAW;CACnD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,cAAc,cAAc,YAAY,cAAc;CAC5D,MAAM,UAAU,GAAG,SAAS,SAAS,IAAI;CACzC,IAAI,cAAc;AAClB,KAAI,GAAG,aAAa,UAAW,eAAc;UACpC,GAAG,aAAa,OAAQ,eAAc;UACtC,GAAG,aAAa,SAAU,eAAc;CACjD,MAAM,SAAS,WAAW,GAAG,YAAY,UAAU;CACnD,MAAM,WAAW,WAAW,GAAG,cAAc,UAAU;CACvD,MAAM,sBAAsB,IAAI,aAAa,GAAG;AAChD,qBAAoB,KAAK;AACzB,qBAAoB,KAAK;AACzB,qBAAoB,KAAK,QAAQ;AACjC,qBAAoB,KAAK,SAAS;AAClC,qBAAoB,KAAK,YAAY;AACrC,qBAAoB,KAAK,GAAG,SAAS,IAAI;AACzC,qBAAoB,KAAK,GAAG,WAAW,QAAQ,IAAI;AACnD,qBAAoB,KAAK,WAAW;AACpC,qBAAoB,KAAK,OAAO;AAChC,qBAAoB,KAAK,OAAO;AAChC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,QAAQ;AAClC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,QAAQ,eAAe,IAAI;AACrD,qBAAoB,MAAM,SAAS,eAAe,IAAI;AACtD,qBAAoB,MAAM,YAAY,eAAe,IAAI;AACzD,qBAAoB,MAAM,QAAQ,eAAe,IAAI;AACrD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,WAAW,eAAe,IAAI;CACxD,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,oBAAoB;CAC1E,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,oBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU;EAC1D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,eAAe;IACnC,CAAC;GACF,CAAC;EACF,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,QAAQ,QAAQ;EAC9E,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF,CAAC;AACF,qBAAoB,MAAM,OAAO;;AAKlC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,8BAA8B,CAAC"}
1
+ {"version":3,"file":"renderer-GapR_An3.mjs","names":[],"sources":["../../../nodes/node-halftone-screen/dist/renderers-CvluQiq3.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { unwrapFrameParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { parseColor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst WGSL_HALFTONE_SHADER = `\nstruct HalftoneUniforms {\n mode : f32, // 0 = Monochrome, 1 = CMYK\n dotShape : f32, // 0 = Circle, 1 = Diamond, 2 = Line, 3 = Square\n frequency : f32,\n angle : f32,\n\n contrast : f32,\n invert : f32,\n isSmooth : f32,\n opacity : f32,\n\n dotColor : vec4<f32>,\n paperColor : vec4<f32>,\n\n cyanAngle : f32,\n magentaAngle : f32,\n yellowAngle : f32,\n blackAngle : f32,\n\n hasFreqSig : f32,\n hasAngleSig : f32,\n hasContrastSig : f32,\n hasCyanSig : f32,\n\n hasMagSig : f32,\n hasYelSig : f32,\n hasBlkSig : f32,\n hasOpacitySig : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : HalftoneUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n\n@group(2) @binding(0) var freqSigTex : texture_2d<f32>;\n@group(2) @binding(1) var angleSigTex : texture_2d<f32>;\n@group(2) @binding(2) var contrastSigTex : texture_2d<f32>;\n@group(2) @binding(3) var cyanSigTex : texture_2d<f32>;\n@group(2) @binding(4) var magSigTex : texture_2d<f32>;\n@group(2) @binding(5) var yelSigTex : texture_2d<f32>;\n@group(2) @binding(6) var blkSigTex : texture_2d<f32>;\n@group(2) @binding(7) var opacitySigTex : texture_2d<f32>;\n@group(2) @binding(8) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nconst PI: f32 = 3.141592653589793;\n\nfn getCellCenterUV(\n uv: vec2<f32>,\n dimensions: vec2<f32>,\n screenAngleDeg: f32,\n freq: f32\n) -> vec2<f32> {\n let rad = screenAngleDeg * PI / 180.0;\n let cosA = cos(rad);\n let sinA = sin(rad);\n let rot = mat2x2<f32>(cosA, -sinA, sinA, cosA);\n let invRot = mat2x2<f32>(cosA, sinA, -sinA, cosA);\n\n let minDim = min(dimensions.x, dimensions.y);\n let cellSize = max(minDim / max(freq, 1.0), 1.0);\n\n let center = dimensions * 0.5;\n let pixelPos = (uv * dimensions) - center;\n let rotPos = rot * pixelPos;\n\n let cellIndex = floor(rotPos / cellSize) + vec2<f32>(0.5);\n let cellCenterRot = cellIndex * cellSize;\n let cellCenterPixelPos = invRot * cellCenterRot;\n let cellCenterUV = (cellCenterPixelPos + center) / dimensions;\n return clamp(cellCenterUV, vec2<f32>(0.0), vec2<f32>(1.0));\n}\n\nfn evalDotCoverage(\n uv: vec2<f32>,\n dimensions: vec2<f32>,\n screenAngleDeg: f32,\n freq: f32,\n shape: f32,\n density: f32,\n contrastMultiplier: f32,\n isSmooth: f32\n) -> f32 {\n var d = clamp((density - 0.5) * contrastMultiplier + 0.5, 0.0, 1.0);\n if (d <= 0.0001) { return 0.0; }\n if (d >= 0.9999) { return 1.0; }\n\n let rad = screenAngleDeg * PI / 180.0;\n let cosA = cos(rad);\n let sinA = sin(rad);\n let rot = mat2x2<f32>(cosA, -sinA, sinA, cosA);\n\n let minDim = min(dimensions.x, dimensions.y);\n let cellSize = max(minDim / max(freq, 1.0), 1.0);\n\n let center = dimensions * 0.5;\n let pixelPos = (uv * dimensions) - center;\n let rotPos = rot * pixelPos;\n\n let cellUV = fract(rotPos / cellSize) - vec2<f32>(0.5);\n\n var spot: f32 = 0.0;\n\n if (shape < 0.5) {\n // 0: Euclidean Round Dot\n spot = 0.5 * (1.0 - (cos(cellUV.x * 2.0 * PI) + cos(cellUV.y * 2.0 * PI)) * 0.5);\n } else if (shape < 1.5) {\n // 1: Diamond\n spot = abs(cellUV.x) + abs(cellUV.y);\n } else if (shape < 2.5) {\n // 2: Line\n spot = abs(cellUV.y) * 2.0;\n } else {\n // 3: Square\n spot = max(abs(cellUV.x), abs(cellUV.y)) * 2.0;\n }\n\n let edgeWidth = select(0.001, max(1.5 / cellSize, 0.003), isSmooth > 0.5);\n\n return select(\n step(spot, d),\n smoothstep(d + edgeWidth, d - edgeWidth, spot),\n isSmooth > 0.5\n );\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n let sourceCol = textureSampleLevel(tex, samp, in.uv, 0.0);\n if (sourceCol.a < 1e-5) {\n return sourceCol;\n }\n\n // Resolve parameter overrides or dynamic signals\n var frequency = u.frequency;\n if (u.hasFreqSig > 0.5) {\n frequency = textureSampleLevel(freqSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var baseAngle = u.angle;\n if (u.hasAngleSig > 0.5) {\n baseAngle = textureSampleLevel(angleSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var contrast = u.contrast;\n if (u.hasContrastSig > 0.5) {\n contrast = textureSampleLevel(contrastSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var cyanAngle = u.cyanAngle;\n if (u.hasCyanSig > 0.5) {\n cyanAngle = textureSampleLevel(cyanSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var magentaAngle = u.magentaAngle;\n if (u.hasMagSig > 0.5) {\n magentaAngle = textureSampleLevel(magSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var yellowAngle = u.yellowAngle;\n if (u.hasYelSig > 0.5) {\n yellowAngle = textureSampleLevel(yelSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var blackAngle = u.blackAngle;\n if (u.hasBlkSig > 0.5) {\n blackAngle = textureSampleLevel(blkSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n var effectOpacity = u.opacity;\n if (u.hasOpacitySig > 0.5) {\n effectOpacity = textureSampleLevel(opacitySigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n }\n\n let dimensions = vec2<f32>(textureDimensions(tex));\n let unpremult = sourceCol.rgb / sourceCol.a;\n\n var screenedRgb: vec3<f32>;\n\n if (u.mode < 0.5) {\n // --- Monochrome Mode ---\n let cellCenterUV = getCellCenterUV(in.uv, dimensions, baseAngle, frequency);\n let cellCol = textureSampleLevel(tex, samp, cellCenterUV, 0.0);\n let cellRgb = select(cellCol.rgb, cellCol.rgb / cellCol.a, cellCol.a > 1e-5);\n let luminance = dot(cellRgb, vec3<f32>(0.2126, 0.7152, 0.0722));\n var inkDensity = 1.0 - luminance;\n if (u.invert > 0.5) {\n inkDensity = luminance;\n }\n\n let coverage = evalDotCoverage(\n in.uv,\n dimensions,\n baseAngle,\n frequency,\n u.dotShape,\n inkDensity,\n contrast,\n u.isSmooth\n );\n\n screenedRgb = mix(u.paperColor.rgb, u.dotColor.rgb, coverage);\n } else {\n // --- CMYK Mode ---\n let cellCenterUVC = getCellCenterUV(in.uv, dimensions, baseAngle + cyanAngle, frequency);\n let colC = textureSampleLevel(tex, samp, cellCenterUVC, 0.0);\n let rgbC = select(colC.rgb, colC.rgb / colC.a, colC.a > 1e-5);\n let kC = 1.0 - max(max(rgbC.r, rgbC.g), rgbC.b);\n let invKC = 1.0 - kC;\n var densC = select(0.0, clamp((1.0 - rgbC.r - kC) / max(invKC, 0.0001), 0.0, 1.0), invKC > 0.0001);\n\n let cellCenterUVM = getCellCenterUV(in.uv, dimensions, baseAngle + magentaAngle, frequency);\n let colM = textureSampleLevel(tex, samp, cellCenterUVM, 0.0);\n let rgbM = select(colM.rgb, colM.rgb / colM.a, colM.a > 1e-5);\n let kM = 1.0 - max(max(rgbM.r, rgbM.g), rgbM.b);\n let invKM = 1.0 - kM;\n var densM = select(0.0, clamp((1.0 - rgbM.g - kM) / max(invKM, 0.0001), 0.0, 1.0), invKM > 0.0001);\n\n let cellCenterUVY = getCellCenterUV(in.uv, dimensions, baseAngle + yellowAngle, frequency);\n let colY = textureSampleLevel(tex, samp, cellCenterUVY, 0.0);\n let rgbY = select(colY.rgb, colY.rgb / colY.a, colY.a > 1e-5);\n let kY = 1.0 - max(max(rgbY.r, rgbY.g), rgbY.b);\n let invKY = 1.0 - kY;\n var densY = select(0.0, clamp((1.0 - rgbY.b - kY) / max(invKY, 0.0001), 0.0, 1.0), invKY > 0.0001);\n\n let cellCenterUVK = getCellCenterUV(in.uv, dimensions, baseAngle + blackAngle, frequency);\n let colK = textureSampleLevel(tex, samp, cellCenterUVK, 0.0);\n let rgbK = select(colK.rgb, colK.rgb / colK.a, colK.a > 1e-5);\n var densK = 1.0 - max(max(rgbK.r, rgbK.g), rgbK.b);\n\n if (u.invert > 0.5) {\n densC = 1.0 - densC;\n densM = 1.0 - densM;\n densY = 1.0 - densY;\n densK = 1.0 - densK;\n }\n\n let covC = evalDotCoverage(in.uv, dimensions, baseAngle + cyanAngle, frequency, u.dotShape, densC, contrast, u.isSmooth);\n let covM = evalDotCoverage(in.uv, dimensions, baseAngle + magentaAngle, frequency, u.dotShape, densM, contrast, u.isSmooth);\n let covY = evalDotCoverage(in.uv, dimensions, baseAngle + yellowAngle, frequency, u.dotShape, densY, contrast, u.isSmooth);\n let covK = evalDotCoverage(in.uv, dimensions, baseAngle + blackAngle, frequency, u.dotShape, densK, contrast, u.isSmooth);\n\n // Subtractive synthesis onto paper substrate\n let outR = u.paperColor.r * (1.0 - covC) * (1.0 - covK);\n let outG = u.paperColor.g * (1.0 - covM) * (1.0 - covK);\n let outB = u.paperColor.b * (1.0 - covY) * (1.0 - covK);\n\n screenedRgb = clamp(vec3<f32>(outR, outG, outB), vec3<f32>(0.0), vec3<f32>(1.0));\n }\n\n // Apply effect opacity blend\n let finalRgb = mix(unpremult, screenedRgb, clamp(effectOpacity, 0.0, 1.0));\n return vec4<f32>(finalRgb * sourceCol.a, sourceCol.a);\n}\n`;\nconst getDeviceLayouts = perDevice((device) => ({\n\tuniformLayout: fragmentBindGroupLayout(device, [\"uniform\"]),\n\tsingleTextureLayout: fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]),\n\tsignalTextureLayout: texturesLayout(device, 8),\n\tpipelineCache: /* @__PURE__ */ new Map()\n}));\nfunction getHalftoneResources(device, format) {\n\tconst layouts = getDeviceLayouts(device);\n\tconst cacheKey = `halftone_${format}`;\n\tlet pipeline = layouts.pipelineCache.get(cacheKey);\n\tif (!pipeline) {\n\t\tconst halftoneModule = device.createShaderModule({\n\t\t\tlabel: `halftone_${format}.wgsl`,\n\t\t\tcode: WGSL_HALFTONE_SHADER\n\t\t});\n\t\tpipeline = createFullscreenPipeline(device, {\n\t\t\tlabel: `HalftonePipeline_${format}`,\n\t\t\tmodule: halftoneModule,\n\t\t\tlayouts: [\n\t\t\t\tlayouts.uniformLayout,\n\t\t\t\tlayouts.singleTextureLayout,\n\t\t\t\tlayouts.signalTextureLayout\n\t\t\t],\n\t\t\tformat\n\t\t});\n\t\tlayouts.pipelineCache.set(cacheKey, pipeline);\n\t}\n\treturn {\n\t\thalftonePipeline: pipeline,\n\t\tuniformLayout: layouts.uniformLayout,\n\t\tsingleTextureLayout: layouts.singleTextureLayout,\n\t\tsignalTextureLayout: layouts.signalTextureLayout\n\t};\n}\nconst HalftoneScreenWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst frame = props.frame ?? 0;\n\tconst compositionFrame = props.compositionFrame ?? frame;\n\tconst fps = props.fps || 30;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"HalftoneScreen\" || !op) return;\n\tconst childMedia = props.virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.inputs ? Object.keys(op.inputs)[0] : \"halftone_node\";\n\tconst resolveBindable = (configKey, defaultValue, minVal, maxVal) => {\n\t\tconst handleId = op[`${configKey}HandleId`];\n\t\tconst input = handleId ? op.inputs?.[handleId] : null;\n\t\tconst hasSignal = !!(input?.connectionValid && input.outputItem?.type === \"Signal\");\n\t\tconst sd = hasSignal && input?.outputItem?.data ? input.outputItem.data : null;\n\t\tlet val = defaultValue;\n\t\tlet hasStaticSig = false;\n\t\tif (!hasSignal) if (input?.connectionValid && input.outputItem?.type === \"Number\") val = Math.max(minVal, Math.min(maxVal, Number(input.outputItem.data ?? defaultValue)));\n\t\telse {\n\t\t\tconst rawVal = unwrapFrameParam(op[configKey], compositionFrame, fps).value;\n\t\t\tval = Math.max(minVal, Math.min(maxVal, Number(rawVal ?? defaultValue)));\n\t\t}\n\t\telse if (sd) {\n\t\t\tval = Math.max(minVal, Math.min(maxVal, Number(sd.offset ?? 0)));\n\t\t\thasStaticSig = true;\n\t\t}\n\t\treturn {\n\t\t\tval,\n\t\t\thasStaticSig,\n\t\t\tsd\n\t\t};\n\t};\n\tconst freqRes = resolveBindable(\"frequency\", 30, 1, 200);\n\tconst angleRes = resolveBindable(\"angle\", 45, 0, 360);\n\tconst contrastRes = resolveBindable(\"contrast\", 1, .1, 5);\n\tconst cyanRes = resolveBindable(\"cyanAngle\", 15, 0, 360);\n\tconst magRes = resolveBindable(\"magentaAngle\", 75, 0, 360);\n\tconst yelRes = resolveBindable(\"yellowAngle\", 0, 0, 360);\n\tconst blkRes = resolveBindable(\"blackAngle\", 45, 0, 360);\n\tconst opacityRes = resolveBindable(\"opacity\", 1, 0, 1);\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { halftonePipeline: pipeline, uniformLayout: uLayout, singleTextureLayout: tLayout, signalTextureLayout: sigLayout } = getHalftoneResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, `${nodeId}_${suffix}`);\n\tconst freqView = getSignalView(freqRes, \"freq_sig\");\n\tconst angleView = getSignalView(angleRes, \"angle_sig\");\n\tconst contrastView = getSignalView(contrastRes, \"contrast_sig\");\n\tconst cyanView = getSignalView(cyanRes, \"cyan_sig\");\n\tconst magView = getSignalView(magRes, \"mag_sig\");\n\tconst yelView = getSignalView(yelRes, \"yel_sig\");\n\tconst blkView = getSignalView(blkRes, \"blk_sig\");\n\tconst opacityView = getSignalView(opacityRes, \"opacity_sig\");\n\tconst modeVal = op.mode === \"CMYK\" ? 1 : 0;\n\tlet dotShapeVal = 0;\n\tif (op.dotShape === \"Diamond\") dotShapeVal = 1;\n\telse if (op.dotShape === \"Line\") dotShapeVal = 2;\n\telse if (op.dotShape === \"Square\") dotShapeVal = 3;\n\tconst dotCol = parseColor(op.dotColor ?? \"#000000\");\n\tconst paperCol = parseColor(op.paperColor ?? \"#ffffff\");\n\tconst halftoneUniformData = new Float32Array(28);\n\thalftoneUniformData[0] = modeVal;\n\thalftoneUniformData[1] = dotShapeVal;\n\thalftoneUniformData[2] = freqRes.val;\n\thalftoneUniformData[3] = angleRes.val;\n\thalftoneUniformData[4] = contrastRes.val;\n\thalftoneUniformData[5] = op.invert ? 1 : 0;\n\thalftoneUniformData[6] = op.smooth !== false ? 1 : 0;\n\thalftoneUniformData[7] = opacityRes.val;\n\thalftoneUniformData[8] = dotCol.r;\n\thalftoneUniformData[9] = dotCol.g;\n\thalftoneUniformData[10] = dotCol.b;\n\thalftoneUniformData[11] = dotCol.a;\n\thalftoneUniformData[12] = paperCol.r;\n\thalftoneUniformData[13] = paperCol.g;\n\thalftoneUniformData[14] = paperCol.b;\n\thalftoneUniformData[15] = paperCol.a;\n\thalftoneUniformData[16] = cyanRes.val;\n\thalftoneUniformData[17] = magRes.val;\n\thalftoneUniformData[18] = yelRes.val;\n\thalftoneUniformData[19] = blkRes.val;\n\thalftoneUniformData[20] = freqRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[21] = angleRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[22] = contrastRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[23] = cyanRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[24] = magRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[25] = yelRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[26] = blkRes.hasStaticSig ? 1 : 0;\n\thalftoneUniformData[27] = opacityRes.hasStaticSig ? 1 : 0;\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(halftoneUniformData);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: uniformBuffer }\n\t\t\t}]\n\t\t}),\n\t\tctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tmpTex, sampler),\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: sigLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: freqView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: angleView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: contrastView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: cyanView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 4,\n\t\t\t\t\tresource: magView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 5,\n\t\t\t\t\tresource: yelView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 6,\n\t\t\t\t\tresource: blkView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 7,\n\t\t\t\t\tresource: opacityView\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 8,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})\n\t]);\n\tdrawTextureToTarget(args, outTex);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: HalftoneScreenWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-CvluQiq3.mjs.map"],"mappings":";;;;;AAMA,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA4C3B,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmNvB,MAAM,mBAAmB,WAAW,YAAY;CAC/C,eAAe,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAC3D,qBAAqB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;CAC5E,qBAAqB,eAAe,QAAQ,EAAE;CAC9C,+BAA+B,IAAI,KAAK;CACxC,EAAE;AACH,SAAS,qBAAqB,QAAQ,QAAQ;CAC7C,MAAM,UAAU,iBAAiB,OAAO;CACxC,MAAM,WAAW,YAAY;CAC7B,IAAI,WAAW,QAAQ,cAAc,IAAI,SAAS;AAClD,KAAI,CAAC,UAAU;EACd,MAAM,iBAAiB,OAAO,mBAAmB;GAChD,OAAO,YAAY,OAAO;GAC1B,MAAM;GACN,CAAC;AACF,aAAW,yBAAyB,QAAQ;GAC3C,OAAO,oBAAoB;GAC3B,QAAQ;GACR,SAAS;IACR,QAAQ;IACR,QAAQ;IACR,QAAQ;IACR;GACD;GACA,CAAC;AACF,UAAQ,cAAc,IAAI,UAAU,SAAS;;AAE9C,QAAO;EACN,kBAAkB;EAClB,eAAe,QAAQ;EACvB,qBAAqB,QAAQ;EAC7B,qBAAqB,QAAQ;EAC7B;;AAEF,MAAM,+BAA+B,OAAO,SAAS;CACpD,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,mBAAmB,MAAM,oBAAoB;CACnD,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,oBAAoB,CAAC,GAAI;CACxC,MAAM,aAAa,MAAM,aAAa,WAAW;AACjD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,SAAS,OAAO,KAAK,GAAG,OAAO,CAAC,KAAK;CACvD,MAAM,mBAAmB,WAAW,cAAc,QAAQ,WAAW;EACpE,MAAM,WAAW,GAAG,GAAG,UAAU;EACjC,MAAM,QAAQ,WAAW,GAAG,SAAS,YAAY;EACjD,MAAM,YAAY,CAAC,EAAE,OAAO,mBAAmB,MAAM,YAAY,SAAS;EAC1E,MAAM,KAAK,aAAa,OAAO,YAAY,OAAO,MAAM,WAAW,OAAO;EAC1E,IAAI,MAAM;EACV,IAAI,eAAe;AACnB,MAAI,CAAC,UAAW,KAAI,OAAO,mBAAmB,MAAM,YAAY,SAAS,SAAU,OAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,MAAM,WAAW,QAAQ,aAAa,CAAC,CAAC;OACrK;GACJ,MAAM,SAAS,iBAAiB,GAAG,YAAY,kBAAkB,IAAI,CAAC;AACtE,SAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,UAAU,aAAa,CAAC,CAAC;;WAEhE,IAAI;AACZ,SAAM,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,OAAO,GAAG,UAAU,EAAE,CAAC,CAAC;AAChE,kBAAe;;AAEhB,SAAO;GACN;GACA;GACA;GACA;;CAEF,MAAM,UAAU,gBAAgB,aAAa,IAAI,GAAG,IAAI;CACxD,MAAM,WAAW,gBAAgB,SAAS,IAAI,GAAG,IAAI;CACrD,MAAM,cAAc,gBAAgB,YAAY,GAAG,IAAI,EAAE;CACzD,MAAM,UAAU,gBAAgB,aAAa,IAAI,GAAG,IAAI;CACxD,MAAM,SAAS,gBAAgB,gBAAgB,IAAI,GAAG,IAAI;CAC1D,MAAM,SAAS,gBAAgB,eAAe,GAAG,GAAG,IAAI;CACxD,MAAM,SAAS,gBAAgB,cAAc,IAAI,GAAG,IAAI;CACxD,MAAM,aAAa,gBAAgB,WAAW,GAAG,GAAG,EAAE;CACtD,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,kBAAkB,UAAU,eAAe,SAAS,qBAAqB,SAAS,qBAAqB,cAAc,qBAAqB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAClL,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,GAAG,OAAO,GAAG,SAAS;CACnG,MAAM,WAAW,cAAc,SAAS,WAAW;CACnD,MAAM,YAAY,cAAc,UAAU,YAAY;CACtD,MAAM,eAAe,cAAc,aAAa,eAAe;CAC/D,MAAM,WAAW,cAAc,SAAS,WAAW;CACnD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,UAAU,cAAc,QAAQ,UAAU;CAChD,MAAM,cAAc,cAAc,YAAY,cAAc;CAC5D,MAAM,UAAU,GAAG,SAAS,SAAS,IAAI;CACzC,IAAI,cAAc;AAClB,KAAI,GAAG,aAAa,UAAW,eAAc;UACpC,GAAG,aAAa,OAAQ,eAAc;UACtC,GAAG,aAAa,SAAU,eAAc;CACjD,MAAM,SAAS,WAAW,GAAG,YAAY,UAAU;CACnD,MAAM,WAAW,WAAW,GAAG,cAAc,UAAU;CACvD,MAAM,sBAAsB,IAAI,aAAa,GAAG;AAChD,qBAAoB,KAAK;AACzB,qBAAoB,KAAK;AACzB,qBAAoB,KAAK,QAAQ;AACjC,qBAAoB,KAAK,SAAS;AAClC,qBAAoB,KAAK,YAAY;AACrC,qBAAoB,KAAK,GAAG,SAAS,IAAI;AACzC,qBAAoB,KAAK,GAAG,WAAW,QAAQ,IAAI;AACnD,qBAAoB,KAAK,WAAW;AACpC,qBAAoB,KAAK,OAAO;AAChC,qBAAoB,KAAK,OAAO;AAChC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,SAAS;AACnC,qBAAoB,MAAM,QAAQ;AAClC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,OAAO;AACjC,qBAAoB,MAAM,QAAQ,eAAe,IAAI;AACrD,qBAAoB,MAAM,SAAS,eAAe,IAAI;AACtD,qBAAoB,MAAM,YAAY,eAAe,IAAI;AACzD,qBAAoB,MAAM,QAAQ,eAAe,IAAI;AACrD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,OAAO,eAAe,IAAI;AACpD,qBAAoB,MAAM,WAAW,eAAe,IAAI;CACxD,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,oBAAoB;CAC1E,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,oBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU;EAC1D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,eAAe;IACnC,CAAC;GACF,CAAC;EACF,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,QAAQ,QAAQ;EAC9E,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC;EACF,CAAC;AACF,qBAAoB,MAAM,OAAO;;AAKlC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,8BAA8B,CAAC"}
@@ -1,11 +1,11 @@
1
1
  import "./chunk-GBe2k3y8.mjs";
2
- import { Kt as reportRenderDiagnostic, Yt as resolveNumber, p as DEFAULT_DURATION_MS, qt as resolveBoolean, wt as getActiveMediaMetadata } from "./dist-ClyC_d66.mjs";
2
+ import { Ot as getActiveMediaMetadata, an as reportRenderDiagnostic, cn as resolveNumber, on as resolveBoolean, p as DEFAULT_DURATION_MS } from "./dist-TrtLGPvc.mjs";
3
3
  import { a as resolveFrameNumber, c as solveHomography, n as defineRenderer, t as audioRegistry } from "./renderer-BSitV56h.mjs";
4
- import { $ as resolveTextSpans, G as parseColor, M as generateExtrudedTextGeometry, P as getPrimitiveGeometry, R as jointMatrices, U as measureMaxCaptionHeight, X as poseNodes, at as resolveMediaSourceUrl, d as ScreenSpaceRelightPipeline, dt as Matrix4Math, j as fitSpansToText, l as Renderer3D, lt as Light3D, n as AudioLatentTrackCache, nt as srtLoader, ot as Camera3D, p as SlugFontCache, pt as Vector3Math, tt as spansText } from "./dist-CspOG4V1.mjs";
5
- import { a as createFullscreenPipeline, l as fragmentBindGroupLayout, n as PREMULTIPLIED_BLEND, t as FULLSCREEN_QUAD_WGSL } from "./gpu-DtT5I4ME.mjs";
6
- import { a as resolveLayerDuration, f as measureText, n as decodeAudioSource } from "./dist-CxGfrigI.mjs";
4
+ import { $ as resolveTextSpans, G as parseColor, M as generateExtrudedTextGeometry, P as getPrimitiveGeometry, R as jointMatrices, U as measureMaxCaptionHeight, X as poseNodes, at as resolveMediaSourceUrl, d as ScreenSpaceRelightPipeline, dt as Matrix4Math, j as fitSpansToText, l as Renderer3D, lt as Light3D, n as AudioLatentTrackCache, nt as srtLoader, ot as Camera3D, p as SlugFontCache, pt as Vector3Math, tt as spansText } from "./dist-hmWTJPik.mjs";
5
+ import { a as createFullscreenPipeline, l as fragmentBindGroupLayout, n as PREMULTIPLIED_BLEND, t as FULLSCREEN_QUAD_WGSL } from "./gpu-CHIgM_YH.mjs";
6
+ import { a as resolveLayerDuration, f as measureText, n as decodeAudioSource } from "./dist-DMa2BbYs.mjs";
7
7
  import { o as TemporalDeflickerPipeline } from "./dist-0QGroRYZ.mjs";
8
- import { B as evaluateTrackAtFrame, F as computeLayout, H as initLayout, M as collectNodeOps, z as evaluateKeyframes } from "./program-C2cJayA1.mjs";
8
+ import { B as evaluateTrackAtFrame, F as computeLayout, H as initLayout, M as collectNodeOps, z as evaluateKeyframes } from "./program-KwDdbC0-.mjs";
9
9
  import gsapModule from "gsap";
10
10
 
11
11
  //#region ../../nodes/node-compositor/dist/renderers-D6Ve5Vi1.mjs
@@ -3365,4 +3365,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: CompositorWebGPURendere
3365
3365
 
3366
3366
  //#endregion
3367
3367
  export { Transform3DMath, renderers_default as default, has3DTransform };
3368
- //# sourceMappingURL=renderer-BV48PFjX.mjs.map
3368
+ //# sourceMappingURL=renderer-GbVNyv-E.mjs.map