framefields 2.10.0-canary.0 → 2.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/NOTICE.md +0 -4
  2. package/dist/audio/index.d.mts +4 -4
  3. package/dist/audio/index.mjs +10 -10
  4. package/dist/{audio-YpBRdI7r.mjs → audio-BuCVk1IQ.mjs} +31 -5
  5. package/dist/audio-BuCVk1IQ.mjs.map +1 -0
  6. package/dist/audio-CYZkDwae.d.mts +62 -0
  7. package/dist/audio-CYZkDwae.d.mts.map +1 -0
  8. package/dist/cli/check-worker.mjs +45 -45
  9. package/dist/cloud/index.d.mts.map +1 -1
  10. package/dist/components/index.d.mts +10 -10
  11. package/dist/components/index.mjs +44 -44
  12. package/dist/{dist-BwtxciN4.mjs → dist-CNGv-JTX.mjs} +1 -1
  13. package/dist/{dist-C4Vxgm0Q.mjs → dist-CWLLnigL.mjs} +447 -284
  14. package/dist/dist-CWLLnigL.mjs.map +1 -0
  15. package/dist/dist-CySGkG54.mjs.map +1 -1
  16. package/dist/{dist-2_lT3Dwc.mjs → dist-Dg9LMWoX.mjs} +2 -2
  17. package/dist/{dist-2_lT3Dwc.mjs.map → dist-Dg9LMWoX.mjs.map} +1 -1
  18. package/dist/{dist-Cu1fZ9Uy.mjs → dist-EQX3TUUl.mjs} +3 -3
  19. package/dist/{dist-Cu1fZ9Uy.mjs.map → dist-EQX3TUUl.mjs.map} +1 -1
  20. package/dist/effects/index.d.mts +5 -5
  21. package/dist/effects/index.mjs +35 -35
  22. package/dist/{effects-DiWYouOK.mjs → effects-DKLbLXF7.mjs} +2 -2
  23. package/dist/{effects-DiWYouOK.mjs.map → effects-DKLbLXF7.mjs.map} +1 -1
  24. package/dist/fonts/index.mjs +2 -2
  25. package/dist/{fonts-BnV-GB1o.mjs → fonts-gPbGbShD.mjs} +2 -2
  26. package/dist/{fonts-BnV-GB1o.mjs.map → fonts-gPbGbShD.mjs.map} +1 -1
  27. package/dist/{gpu-Bw35AMwY.mjs → gpu-CpkJJLQP.mjs} +3 -11
  28. package/dist/gpu-CpkJJLQP.mjs.map +1 -0
  29. package/dist/{index-h7m8QgcL.d.mts → index-Bly-7YM1.d.mts} +2 -2
  30. package/dist/{index-h7m8QgcL.d.mts.map → index-Bly-7YM1.d.mts.map} +1 -1
  31. package/dist/{index-B7WqFBZA.d.mts → index-BuiZzc6i.d.mts} +22 -33
  32. package/dist/index-BuiZzc6i.d.mts.map +1 -0
  33. package/dist/{index-DQa7mhzq.d.mts → index-C8YwZ6k1.d.mts} +2 -2
  34. package/dist/{index-DQa7mhzq.d.mts.map → index-C8YwZ6k1.d.mts.map} +1 -1
  35. package/dist/{index-WwuuX8ZJ.d.mts → index-CEU_Zsb9.d.mts} +22 -24
  36. package/dist/index-CEU_Zsb9.d.mts.map +1 -0
  37. package/dist/index-COYNQ_mf.d.mts.map +1 -1
  38. package/dist/{index-Dyt4yS-x.d.mts → index-Cro-818i.d.mts} +10 -84
  39. package/dist/index-Cro-818i.d.mts.map +1 -0
  40. package/dist/{index-CDQrdZ0J.d.mts → index-D2i9J9Zq.d.mts} +2 -2
  41. package/dist/{index-CDQrdZ0J.d.mts.map → index-D2i9J9Zq.d.mts.map} +1 -1
  42. package/dist/{index-Bbv0VtxJ.d.mts → index-jSDEM-uE.d.mts} +5 -5
  43. package/dist/{index-Bbv0VtxJ.d.mts.map → index-jSDEM-uE.d.mts.map} +1 -1
  44. package/dist/index.d.mts +11 -11
  45. package/dist/index.mjs +52 -52
  46. package/dist/preview/index.d.mts +1 -1
  47. package/dist/preview/index.mjs +10 -10
  48. package/dist/{preview-BW7ilNWk.mjs → preview-BToKUTtZ.mjs} +2 -2
  49. package/dist/{preview-BW7ilNWk.mjs.map → preview-BToKUTtZ.mjs.map} +1 -1
  50. package/dist/preview-engine/audio.mjs +1 -1
  51. package/dist/preview-engine/{chunk-LBP7E7SJ.mjs → chunk-26XWIHW3.mjs} +1 -1
  52. package/dist/preview-engine/{chunk-ZA5LWHRM.mjs → chunk-4AGQN53P.mjs} +1 -1
  53. package/dist/preview-engine/chunk-4FY4TNST.mjs +1 -0
  54. package/dist/preview-engine/{chunk-6O55UROD.mjs → chunk-54Q5CKSV.mjs} +2 -2
  55. package/dist/preview-engine/{chunk-6BE3IL7L.mjs → chunk-5KSBS3AL.mjs} +1 -1
  56. package/dist/preview-engine/{chunk-RAW2I27S.mjs → chunk-65NANVQL.mjs} +1 -1
  57. package/dist/preview-engine/{chunk-HKYENGC5.mjs → chunk-6LTINEA4.mjs} +1 -1
  58. package/dist/preview-engine/{chunk-6SLCECHG.mjs → chunk-7GMHSTRP.mjs} +1 -1
  59. package/dist/preview-engine/chunk-7LDSMOO3.mjs +1 -0
  60. package/dist/preview-engine/{chunk-4DSOZ5QG.mjs → chunk-ACBBBOUM.mjs} +1 -1
  61. package/dist/preview-engine/chunk-AGAZJZWI.mjs +1 -0
  62. package/dist/preview-engine/{chunk-64L4GUOF.mjs → chunk-BJXNKMSY.mjs} +6 -20
  63. package/dist/preview-engine/{chunk-HO7FXISJ.mjs → chunk-BRV7TQDV.mjs} +1 -1
  64. package/dist/preview-engine/chunk-BXPM5SJ3.mjs +1 -0
  65. package/dist/preview-engine/{chunk-5SLBE2FX.mjs → chunk-C4M3B2Q2.mjs} +1 -1
  66. package/dist/preview-engine/{chunk-Y2SWIWIU.mjs → chunk-CCORQLMR.mjs} +1 -1
  67. package/dist/preview-engine/{chunk-4BWBX2HM.mjs → chunk-CIVEZJYF.mjs} +1 -1
  68. package/dist/preview-engine/chunk-CIVJXFWH.mjs +4 -0
  69. package/dist/preview-engine/{chunk-JIPMF42Z.mjs → chunk-D6LM7DTJ.mjs} +2 -2
  70. package/dist/preview-engine/chunk-D73ZKPFN.mjs +138 -0
  71. package/dist/preview-engine/{chunk-6LBFSGCI.mjs → chunk-DNNGWS2C.mjs} +1 -1
  72. package/dist/preview-engine/{chunk-IVAA5X5H.mjs → chunk-EAWJXW4J.mjs} +1 -1
  73. package/dist/preview-engine/{chunk-HGWT3RVQ.mjs → chunk-EPRINA4V.mjs} +10 -10
  74. package/dist/preview-engine/{chunk-ML7WO27M.mjs → chunk-EXEO245X.mjs} +1 -1
  75. package/dist/preview-engine/{chunk-VRJBOFFY.mjs → chunk-FQL4IJZN.mjs} +1 -1
  76. package/dist/preview-engine/{chunk-7A3BNAWY.mjs → chunk-GHTG5XV6.mjs} +25 -84
  77. package/dist/preview-engine/{chunk-NCQHOGZK.mjs → chunk-GN3NDRLI.mjs} +1 -1
  78. package/dist/preview-engine/{chunk-VVY4PG5E.mjs → chunk-GXFYRMJZ.mjs} +25 -25
  79. package/dist/preview-engine/{chunk-OOUDE4XL.mjs → chunk-IBPYV6HF.mjs} +1 -1
  80. package/dist/preview-engine/{chunk-5Y7SO37Q.mjs → chunk-IKVJ4MW5.mjs} +1 -1
  81. package/dist/preview-engine/{chunk-L2NTIWW5.mjs → chunk-JDB7PMRI.mjs} +1 -1
  82. package/dist/preview-engine/{chunk-D7OMXGIZ.mjs → chunk-JSYG6OWZ.mjs} +1 -1
  83. package/dist/preview-engine/chunk-KOVN277Z.mjs +1 -0
  84. package/dist/preview-engine/{chunk-57WXGYEV.mjs → chunk-KVOFO273.mjs} +1 -1
  85. package/dist/preview-engine/{chunk-EKEKYGXE.mjs → chunk-LFNCWMKS.mjs} +1 -1
  86. package/dist/preview-engine/{chunk-4RLKHFV6.mjs → chunk-LMXMBX4J.mjs} +1 -1
  87. package/dist/preview-engine/chunk-M4QANUJI.mjs +480 -0
  88. package/dist/preview-engine/{chunk-4FACCLLE.mjs → chunk-NOKPBMIP.mjs} +1 -1
  89. package/dist/preview-engine/{chunk-FW2UDDUT.mjs → chunk-O63FLYWC.mjs} +1 -1
  90. package/dist/preview-engine/chunk-OELPPLML.mjs +107 -0
  91. package/dist/preview-engine/{chunk-JSKEVYKD.mjs → chunk-OLB4TQLQ.mjs} +1 -1
  92. package/dist/preview-engine/{chunk-7HW7GA76.mjs → chunk-PKNUTHPI.mjs} +1 -1
  93. package/dist/preview-engine/{chunk-OD4CSXZL.mjs → chunk-QF4JWVO3.mjs} +15 -15
  94. package/dist/preview-engine/{chunk-K3TJJXVC.mjs → chunk-RDWLLITE.mjs} +1 -1
  95. package/dist/preview-engine/{chunk-K3C6GUQD.mjs → chunk-SE2C623Z.mjs} +1 -1
  96. package/dist/preview-engine/{chunk-LTR5FXGU.mjs → chunk-TEWRQKX3.mjs} +1 -1
  97. package/dist/preview-engine/{chunk-YS3ROS25.mjs → chunk-UGB6JKVS.mjs} +1 -1
  98. package/dist/preview-engine/{chunk-RMHL4XZ3.mjs → chunk-UI3VH33L.mjs} +1 -1
  99. package/dist/preview-engine/{chunk-JFBSNFN6.mjs → chunk-UMJ3VGKN.mjs} +1 -1
  100. package/dist/preview-engine/{chunk-YXCTOCQ2.mjs → chunk-VFQH5KVS.mjs} +1 -1
  101. package/dist/preview-engine/{chunk-HPQDCC4S.mjs → chunk-VQA4DYZU.mjs} +1 -1
  102. package/dist/preview-engine/{chunk-C2GX5L5S.mjs → chunk-VZLIRYAL.mjs} +1 -1
  103. package/dist/preview-engine/{chunk-CHXR5XZK.mjs → chunk-WFMUDL55.mjs} +1 -1
  104. package/dist/preview-engine/chunk-XF6DYP6B.mjs +1974 -0
  105. package/dist/preview-engine/chunk-XYGDTPO7.mjs +39 -0
  106. package/dist/preview-engine/chunk-YGKO4NIU.mjs +1 -0
  107. package/dist/preview-engine/{chunk-XCQ7KN4S.mjs → chunk-YHMBGJP6.mjs} +1 -1
  108. package/dist/preview-engine/{chunk-4N25ZU43.mjs → chunk-YKM7JDQY.mjs} +1 -1
  109. package/dist/preview-engine/{chunk-WVIDORLK.mjs → chunk-YVZTRH4Y.mjs} +1 -1
  110. package/dist/preview-engine/{chunk-FH72KTSM.mjs → chunk-Z24UEN4P.mjs} +1 -1
  111. package/dist/preview-engine/{chunk-V5HU6NIW.mjs → chunk-ZF2MEFKO.mjs} +1 -1
  112. package/dist/preview-engine/{chunk-NTTEGJD6.mjs → chunk-ZIXPWP2B.mjs} +1 -1
  113. package/dist/preview-engine/components.mjs +1 -1
  114. package/dist/preview-engine/effects.mjs +1 -1
  115. package/dist/preview-engine/fonts.mjs +1 -1
  116. package/dist/preview-engine/framefields.mjs +1 -1
  117. package/dist/preview-engine/player.mjs +1 -1
  118. package/dist/preview-engine/renderers-2NGIILMI.mjs +1 -0
  119. package/dist/preview-engine/{renderers-4MW4NW6O.mjs → renderers-33FCFHDR.mjs} +1 -1
  120. package/dist/preview-engine/renderers-466Z77BH.mjs +1 -0
  121. package/dist/preview-engine/{renderers-Q5YCUPYE.mjs → renderers-4IBFDW2S.mjs} +1 -1
  122. package/dist/preview-engine/renderers-4KRENGZA.mjs +1 -0
  123. package/dist/preview-engine/renderers-4W52BQEU.mjs +1 -0
  124. package/dist/preview-engine/{renderers-36P2TKPC.mjs → renderers-53EI26GL.mjs} +1 -1
  125. package/dist/preview-engine/renderers-55PRAS7G.mjs +1 -0
  126. package/dist/preview-engine/renderers-5LLYINHW.mjs +1 -0
  127. package/dist/preview-engine/{renderers-U4S577ON.mjs → renderers-5XLGCEOA.mjs} +1 -1
  128. package/dist/preview-engine/renderers-63N3Y2XO.mjs +1 -0
  129. package/dist/preview-engine/{renderers-PGZDFDSC.mjs → renderers-6LNDAO4B.mjs} +1 -1
  130. package/dist/preview-engine/renderers-6ROVFDIN.mjs +1 -0
  131. package/dist/preview-engine/{renderers-JZYHX4XI.mjs → renderers-6YVZUQOH.mjs} +1 -1
  132. package/dist/preview-engine/{renderers-HXNSDJBY.mjs → renderers-77PDUMYI.mjs} +1 -1
  133. package/dist/preview-engine/renderers-7CAHX35U.mjs +1 -0
  134. package/dist/preview-engine/renderers-A4RVLPMG.mjs +1 -0
  135. package/dist/preview-engine/renderers-A53P4J6O.mjs +1 -0
  136. package/dist/preview-engine/{renderers-LF6U4MR5.mjs → renderers-ACUJMDEK.mjs} +1 -1
  137. package/dist/preview-engine/renderers-AFJ3373L.mjs +1 -0
  138. package/dist/preview-engine/renderers-ATFWTA3U.mjs +1 -0
  139. package/dist/preview-engine/{renderers-37Y5LR2S.mjs → renderers-BOBVXYAA.mjs} +1 -1
  140. package/dist/preview-engine/renderers-BPYJXHBU.mjs +1 -0
  141. package/dist/preview-engine/{renderers-G2FL3IFD.mjs → renderers-C7SI3NIE.mjs} +1 -1
  142. package/dist/preview-engine/{renderers-CMBI4JOC.mjs → renderers-CCRZNGVK.mjs} +1 -1
  143. package/dist/preview-engine/{renderers-6RRWA33X.mjs → renderers-CYJAVWHT.mjs} +1 -1
  144. package/dist/preview-engine/renderers-D3ZF7FXT.mjs +1 -0
  145. package/dist/preview-engine/renderers-D7YN6B4B.mjs +1 -0
  146. package/dist/preview-engine/renderers-DBLASKF5.mjs +1 -0
  147. package/dist/preview-engine/renderers-DC5ZYYHM.mjs +1 -0
  148. package/dist/preview-engine/{renderers-OPRXVIGT.mjs → renderers-EN7LXJLG.mjs} +1 -1
  149. package/dist/preview-engine/{renderers-ZQVKE5AO.mjs → renderers-FY2HOQCS.mjs} +1 -1
  150. package/dist/preview-engine/{renderers-CQIPHCIW.mjs → renderers-GQM3KMV3.mjs} +1 -1
  151. package/dist/preview-engine/{renderers-TKHQRERE.mjs → renderers-H6PBHEYU.mjs} +1 -1
  152. package/dist/preview-engine/{renderers-YJ4PJEPG.mjs → renderers-HKLCB4U6.mjs} +1 -1
  153. package/dist/preview-engine/{renderers-JALV3B3A.mjs → renderers-HSFQIILN.mjs} +1 -1
  154. package/dist/preview-engine/{renderers-OZKPOUMW.mjs → renderers-I6QKZ7CH.mjs} +1 -1
  155. package/dist/preview-engine/{renderers-JMSAW7VY.mjs → renderers-IHGAWLUF.mjs} +1 -1
  156. package/dist/preview-engine/renderers-J6ZEXW5L.mjs +1 -0
  157. package/dist/preview-engine/renderers-JV4MF46Q.mjs +1 -0
  158. package/dist/preview-engine/{renderers-RQ3JZE3L.mjs → renderers-KCGK33Y2.mjs} +1 -1
  159. package/dist/preview-engine/renderers-KQKH4ZIX.mjs +1 -0
  160. package/dist/preview-engine/renderers-MDHPQY6D.mjs +1 -0
  161. package/dist/preview-engine/renderers-MEITHN4N.mjs +1 -0
  162. package/dist/preview-engine/renderers-MN3HSBTJ.mjs +1 -0
  163. package/dist/preview-engine/{renderers-EILFSWSJ.mjs → renderers-MOEC2XZZ.mjs} +1 -1
  164. package/dist/preview-engine/renderers-NTG3QGNH.mjs +1 -0
  165. package/dist/preview-engine/{renderers-UBIFSF37.mjs → renderers-OGOW3NA4.mjs} +1 -1
  166. package/dist/preview-engine/renderers-OU4SFMB2.mjs +1 -0
  167. package/dist/preview-engine/{renderers-4SNAK77B.mjs → renderers-P2HORBZ6.mjs} +1 -1
  168. package/dist/preview-engine/renderers-P6TIBJIG.mjs +1 -0
  169. package/dist/preview-engine/renderers-POJWQ7L3.mjs +1 -0
  170. package/dist/preview-engine/{renderers-NQC4DPX4.mjs → renderers-PPZK6VEW.mjs} +1 -1
  171. package/dist/preview-engine/renderers-RJ7S6VHD.mjs +1 -0
  172. package/dist/preview-engine/renderers-RJJAJZYN.mjs +1 -0
  173. package/dist/preview-engine/{renderers-KICDB5Y6.mjs → renderers-RN2MHIFK.mjs} +1 -1
  174. package/dist/preview-engine/renderers-UEQ733VK.mjs +1 -0
  175. package/dist/preview-engine/{renderers-XZ3XDQIN.mjs → renderers-UG2C3C7T.mjs} +1 -1
  176. package/dist/preview-engine/renderers-ULO2AW2U.mjs +1 -0
  177. package/dist/preview-engine/renderers-UPVHGHCK.mjs +1 -0
  178. package/dist/preview-engine/renderers-UZHSNNIM.mjs +1 -0
  179. package/dist/preview-engine/renderers-V5KWZL2C.mjs +1 -0
  180. package/dist/preview-engine/{renderers-5K3BSBI6.mjs → renderers-VIGZYJYX.mjs} +1 -1
  181. package/dist/preview-engine/{renderers-6RYIPQ7W.mjs → renderers-VVP5WQOY.mjs} +1 -1
  182. package/dist/preview-engine/renderers-WL372W36.mjs +228 -0
  183. package/dist/preview-engine/{renderers-AUYCQNSS.mjs → renderers-WSABL3QO.mjs} +1 -1
  184. package/dist/preview-engine/{renderers-4WFRXGMR.mjs → renderers-X6CORAES.mjs} +1 -1
  185. package/dist/preview-engine/renderers-YMXKYOHQ.mjs +1 -0
  186. package/dist/preview-engine/renderers-YWDAZ2NZ.mjs +1 -0
  187. package/dist/preview-engine/signals.mjs +1 -1
  188. package/dist/preview-engine/{src-GPF7RIBU.mjs → src-4IUYUKIZ.mjs} +1 -1
  189. package/dist/{program-BUjUTdxq.mjs → program-Bc860ko5.mjs} +15 -42
  190. package/dist/program-Bc860ko5.mjs.map +1 -0
  191. package/dist/renderer/index.d.mts +1 -1
  192. package/dist/renderer/index.mjs +2 -2
  193. package/dist/renderer--Ymc_4XJ.mjs +5 -0
  194. package/dist/{renderer-BvRaVByi.mjs → renderer-1uoKiILq.mjs} +3 -3
  195. package/dist/{renderer-BvRaVByi.mjs.map → renderer-1uoKiILq.mjs.map} +1 -1
  196. package/dist/{renderer-muB4slsV.mjs → renderer-4ZUv3X1I.mjs} +4 -4
  197. package/dist/{renderer-muB4slsV.mjs.map → renderer-4ZUv3X1I.mjs.map} +1 -1
  198. package/dist/{renderer-BT4im6c0.mjs → renderer-50JEMaVo.mjs} +4 -4
  199. package/dist/{renderer-BT4im6c0.mjs.map → renderer-50JEMaVo.mjs.map} +1 -1
  200. package/dist/{renderer-CsRuEpR2.mjs → renderer-7ow5Acsg.mjs} +3 -3
  201. package/dist/{renderer-CsRuEpR2.mjs.map → renderer-7ow5Acsg.mjs.map} +1 -1
  202. package/dist/{renderer-DJuVX3c5.d.mts → renderer-88C3QpKL.d.mts} +2 -2
  203. package/dist/{renderer-DJuVX3c5.d.mts.map → renderer-88C3QpKL.d.mts.map} +1 -1
  204. package/dist/{renderer-jBKpX3Xg.mjs → renderer-B-CMRUag.mjs} +3 -3
  205. package/dist/{renderer-jBKpX3Xg.mjs.map → renderer-B-CMRUag.mjs.map} +1 -1
  206. package/dist/renderer-B-OdV-eq.mjs +5 -0
  207. package/dist/{renderer-CeNAgCE2.mjs → renderer-B1LD29TV.mjs} +3 -3
  208. package/dist/{renderer-CeNAgCE2.mjs.map → renderer-B1LD29TV.mjs.map} +1 -1
  209. package/dist/{renderer-BFmVDdVs.mjs → renderer-B1esRxGy.mjs} +4 -4
  210. package/dist/{renderer-BFmVDdVs.mjs.map → renderer-B1esRxGy.mjs.map} +1 -1
  211. package/dist/{renderer-Chfo4G9t.mjs → renderer-B3Dme2es.mjs} +4 -4
  212. package/dist/{renderer-Chfo4G9t.mjs.map → renderer-B3Dme2es.mjs.map} +1 -1
  213. package/dist/renderer-B65fwoA2.mjs +5 -0
  214. package/dist/{renderer-B3WHDQeB.mjs → renderer-B6Oeahe_.mjs} +3 -3
  215. package/dist/{renderer-B3WHDQeB.mjs.map → renderer-B6Oeahe_.mjs.map} +1 -1
  216. package/dist/renderer-B92Ahkcv.mjs +5 -0
  217. package/dist/renderer-B9z2AK31.mjs +5 -0
  218. package/dist/{renderer-Bm91Xv6l.mjs → renderer-BDZC3o3N.mjs} +4 -4
  219. package/dist/{renderer-Bm91Xv6l.mjs.map → renderer-BDZC3o3N.mjs.map} +1 -1
  220. package/dist/renderer-BIF3Dg3Z.mjs +5 -0
  221. package/dist/{renderer-D7lApyWZ.mjs → renderer-BJ-7WRgO.mjs} +3 -3
  222. package/dist/{renderer-D7lApyWZ.mjs.map → renderer-BJ-7WRgO.mjs.map} +1 -1
  223. package/dist/renderer-BJUVaIAT.mjs +5 -0
  224. package/dist/renderer-BKRDMbI-.mjs +5 -0
  225. package/dist/{renderer-BSW4CGZF.mjs → renderer-BNHcwxw9.mjs} +3 -3
  226. package/dist/{renderer-BSW4CGZF.mjs.map → renderer-BNHcwxw9.mjs.map} +1 -1
  227. package/dist/{renderer-7w9PZmWJ.mjs → renderer-BNJ6Jk7-.mjs} +3 -3
  228. package/dist/{renderer-7w9PZmWJ.mjs.map → renderer-BNJ6Jk7-.mjs.map} +1 -1
  229. package/dist/{renderer-DsPLMzy1.mjs → renderer-BOrMBwQS.mjs} +2 -2
  230. package/dist/{renderer-DsPLMzy1.mjs.map → renderer-BOrMBwQS.mjs.map} +1 -1
  231. package/dist/{renderer-Br_aJ_b7.mjs → renderer-BQetXCcZ.mjs} +3 -3
  232. package/dist/{renderer-Br_aJ_b7.mjs.map → renderer-BQetXCcZ.mjs.map} +1 -1
  233. package/dist/{renderer-CtulmkqT.mjs → renderer-BSELd5vU.mjs} +3 -3
  234. package/dist/{renderer-CtulmkqT.mjs.map → renderer-BSELd5vU.mjs.map} +1 -1
  235. package/dist/renderer-BSwhyVWa.mjs +5 -0
  236. package/dist/{renderer-Ch1qZ2PT.mjs → renderer-BURhYcpA.mjs} +3 -3
  237. package/dist/{renderer-Ch1qZ2PT.mjs.map → renderer-BURhYcpA.mjs.map} +1 -1
  238. package/dist/renderer-BUqSZn2X.mjs +5 -0
  239. package/dist/{renderer-tcypOFaB.d.mts → renderer-BVKOQarx.d.mts} +4 -22
  240. package/dist/renderer-BVKOQarx.d.mts.map +1 -0
  241. package/dist/{renderer-BG_cnGbF.mjs → renderer-BaIJIfJ6.mjs} +4 -4
  242. package/dist/{renderer-BG_cnGbF.mjs.map → renderer-BaIJIfJ6.mjs.map} +1 -1
  243. package/dist/renderer-BbmvjqK9.mjs +3 -0
  244. package/dist/{renderer-CybBR8AL.mjs → renderer-Bbxh4N8Y.mjs} +73 -73
  245. package/dist/{renderer-CybBR8AL.mjs.map → renderer-Bbxh4N8Y.mjs.map} +1 -1
  246. package/dist/{renderer-B84T5I98.mjs → renderer-Bf4-N7k7.mjs} +4 -4
  247. package/dist/{renderer-B84T5I98.mjs.map → renderer-Bf4-N7k7.mjs.map} +1 -1
  248. package/dist/{renderer-7c0ecb-L.mjs → renderer-BhsrlGKp.mjs} +21 -74
  249. package/dist/renderer-BhsrlGKp.mjs.map +1 -0
  250. package/dist/{renderer-BhNZn2DU.mjs → renderer-Bo7shNdU.mjs} +4 -4
  251. package/dist/{renderer-BhNZn2DU.mjs.map → renderer-Bo7shNdU.mjs.map} +1 -1
  252. package/dist/renderer-Bpe4k_x6.mjs +5 -0
  253. package/dist/{renderer-Dswrn-yi.mjs → renderer-BwrfKKqw.mjs} +3 -3
  254. package/dist/{renderer-Dswrn-yi.mjs.map → renderer-BwrfKKqw.mjs.map} +1 -1
  255. package/dist/{renderer-DCMoBppL.mjs → renderer-Bx14Wnxl.mjs} +4 -58
  256. package/dist/renderer-Bx14Wnxl.mjs.map +1 -0
  257. package/dist/{renderer-DxkvDAA6.mjs → renderer-Bxjb0HYU.mjs} +3 -3
  258. package/dist/{renderer-DxkvDAA6.mjs.map → renderer-Bxjb0HYU.mjs.map} +1 -1
  259. package/dist/{renderer-D7DlNOVi.mjs → renderer-ByjaseAo.mjs} +4 -4
  260. package/dist/{renderer-D7DlNOVi.mjs.map → renderer-ByjaseAo.mjs.map} +1 -1
  261. package/dist/renderer-C1NjG0CJ.mjs +5 -0
  262. package/dist/renderer-C7Puyst9.mjs +5 -0
  263. package/dist/{renderer-DrExCXnp.mjs → renderer-C9BSXyrq.mjs} +3 -3
  264. package/dist/{renderer-DrExCXnp.mjs.map → renderer-C9BSXyrq.mjs.map} +1 -1
  265. package/dist/{renderer-Bb_HHUQ0.mjs → renderer-CAWnCsQc.mjs} +4 -4
  266. package/dist/{renderer-Bb_HHUQ0.mjs.map → renderer-CAWnCsQc.mjs.map} +1 -1
  267. package/dist/renderer-CGA_7320.mjs +5 -0
  268. package/dist/{renderer-CO1PwItH.mjs → renderer-CLAvn9c6.mjs} +3 -3
  269. package/dist/{renderer-CO1PwItH.mjs.map → renderer-CLAvn9c6.mjs.map} +1 -1
  270. package/dist/renderer-CLnFkXO7.mjs +5 -0
  271. package/dist/renderer-CMQIT1Kh.mjs +5 -0
  272. package/dist/{renderer-CTSvHf6g.mjs → renderer-COcKhouz.mjs} +4 -4
  273. package/dist/{renderer-CTSvHf6g.mjs.map → renderer-COcKhouz.mjs.map} +1 -1
  274. package/dist/renderer-CQ1rwjIh.mjs +5 -0
  275. package/dist/{renderer-H4CZt3Z5.mjs → renderer-CR0mDPYY.mjs} +2 -2
  276. package/dist/renderer-CT8h0boY.mjs +5 -0
  277. package/dist/{renderer-D_rEtJAH.mjs → renderer-CU8v-LxD.mjs} +4 -4
  278. package/dist/{renderer-D_rEtJAH.mjs.map → renderer-CU8v-LxD.mjs.map} +1 -1
  279. package/dist/renderer-Cb0lszt3.mjs +5 -0
  280. package/dist/renderer-Ci7oLye9.mjs +5 -0
  281. package/dist/renderer-CjqXB3CZ.mjs +5 -0
  282. package/dist/{renderer-BeJoW-nG.mjs → renderer-Co6UFbZB.mjs} +4 -4
  283. package/dist/{renderer-BeJoW-nG.mjs.map → renderer-Co6UFbZB.mjs.map} +1 -1
  284. package/dist/renderer-CqTV04zQ.mjs +5 -0
  285. package/dist/{renderer-DKptrHeL.mjs → renderer-CrR8Mpxq.mjs} +4 -4
  286. package/dist/{renderer-DKptrHeL.mjs.map → renderer-CrR8Mpxq.mjs.map} +1 -1
  287. package/dist/renderer-CtWeRtHK.mjs +5 -0
  288. package/dist/{renderer-CDfCaqV4.mjs → renderer-CxGx1Lhi.mjs} +3 -3
  289. package/dist/{renderer-CDfCaqV4.mjs.map → renderer-CxGx1Lhi.mjs.map} +1 -1
  290. package/dist/{renderer-DlbSqOJR.mjs → renderer-Cz-n883J.mjs} +4 -4
  291. package/dist/{renderer-DlbSqOJR.mjs.map → renderer-Cz-n883J.mjs.map} +1 -1
  292. package/dist/renderer-CzolnwCo.mjs +5 -0
  293. package/dist/{renderer-DtCmG-tT.mjs → renderer-D-QVGphn.mjs} +4 -4
  294. package/dist/{renderer-DtCmG-tT.mjs.map → renderer-D-QVGphn.mjs.map} +1 -1
  295. package/dist/{renderer-oiDoNzhv.mjs → renderer-D06HxSXO.mjs} +2 -2
  296. package/dist/{renderer-B8i4d1Rc.mjs → renderer-D0aAZHC7.mjs} +3 -3
  297. package/dist/{renderer-B8i4d1Rc.mjs.map → renderer-D0aAZHC7.mjs.map} +1 -1
  298. package/dist/{renderer-JASAZUyY.mjs → renderer-D4f8f66C.mjs} +4 -4
  299. package/dist/{renderer-JASAZUyY.mjs.map → renderer-D4f8f66C.mjs.map} +1 -1
  300. package/dist/renderer-D6qhcx_C.mjs +5 -0
  301. package/dist/{renderer-BdRwbLLV.mjs → renderer-DAn9xiQT.mjs} +4 -4
  302. package/dist/{renderer-BdRwbLLV.mjs.map → renderer-DAn9xiQT.mjs.map} +1 -1
  303. package/dist/renderer-DDfEf0jt.mjs +5 -0
  304. package/dist/renderer-DDpa8ztp.mjs +5 -0
  305. package/dist/{renderer-DjiebKHO.mjs → renderer-DE9Jik9K.mjs} +3 -3
  306. package/dist/{renderer-DjiebKHO.mjs.map → renderer-DE9Jik9K.mjs.map} +1 -1
  307. package/dist/{renderer-kFx1_MmK.mjs → renderer-DFJWPqOJ.mjs} +3 -3
  308. package/dist/{renderer-kFx1_MmK.mjs.map → renderer-DFJWPqOJ.mjs.map} +1 -1
  309. package/dist/{renderer-R2kLaNuR.mjs → renderer-DLPhfwbR.mjs} +3 -3
  310. package/dist/{renderer-R2kLaNuR.mjs.map → renderer-DLPhfwbR.mjs.map} +1 -1
  311. package/dist/{renderer-CLRrcT_3.mjs → renderer-DOkbn1ot.mjs} +4 -4
  312. package/dist/{renderer-CLRrcT_3.mjs.map → renderer-DOkbn1ot.mjs.map} +1 -1
  313. package/dist/{renderer-1KgHl_ls.mjs → renderer-DaXQgGg3.mjs} +4 -4
  314. package/dist/{renderer-1KgHl_ls.mjs.map → renderer-DaXQgGg3.mjs.map} +1 -1
  315. package/dist/renderer-DbQBqzmx.mjs +5 -0
  316. package/dist/{renderer-BOg8i8eF.mjs → renderer-DcvjSolU.mjs} +2 -11
  317. package/dist/{renderer-BOg8i8eF.mjs.map → renderer-DcvjSolU.mjs.map} +1 -1
  318. package/dist/renderer-DfUcwMKa.mjs +5 -0
  319. package/dist/renderer-DgIjNANM.mjs +6 -0
  320. package/dist/{renderer-Dd2XrdqA.mjs → renderer-DgPn_SOC.mjs} +3 -3
  321. package/dist/{renderer-Dd2XrdqA.mjs.map → renderer-DgPn_SOC.mjs.map} +1 -1
  322. package/dist/{renderer-BTLZBD63.mjs → renderer-DkqZmfm8.mjs} +4 -4
  323. package/dist/{renderer-BTLZBD63.mjs.map → renderer-DkqZmfm8.mjs.map} +1 -1
  324. package/dist/{renderer-Dak_wVh9.mjs → renderer-Dpl6poqD.mjs} +2 -2
  325. package/dist/{renderer-Dak_wVh9.mjs.map → renderer-Dpl6poqD.mjs.map} +1 -1
  326. package/dist/renderer-Dsh6Tgu0.mjs +3 -0
  327. package/dist/renderer-DuIwR9GT.mjs +5 -0
  328. package/dist/renderer-Dv4u2c14.mjs +5 -0
  329. package/dist/{renderer-DxiF4O6X.mjs → renderer-DwK9jsER.mjs} +4 -4
  330. package/dist/{renderer-DxiF4O6X.mjs.map → renderer-DwK9jsER.mjs.map} +1 -1
  331. package/dist/{renderer-BnN3JH9u.mjs → renderer-HDj9Zb-O.mjs} +6 -19
  332. package/dist/renderer-HDj9Zb-O.mjs.map +1 -0
  333. package/dist/renderer-IE1yu3lZ.mjs +5 -0
  334. package/dist/{renderer-BIToh0CA.mjs → renderer-JHByuUNb.mjs} +3 -3
  335. package/dist/{renderer-BIToh0CA.mjs.map → renderer-JHByuUNb.mjs.map} +1 -1
  336. package/dist/{renderer--f8JHHyT.mjs → renderer-KKk7myX1.mjs} +4 -4
  337. package/dist/{renderer--f8JHHyT.mjs.map → renderer-KKk7myX1.mjs.map} +1 -1
  338. package/dist/renderer-PY_wnEN0.mjs +5 -0
  339. package/dist/{renderer-Bif8bwCq.mjs → renderer-Ros7XQg2.mjs} +3 -3
  340. package/dist/{renderer-Bif8bwCq.mjs.map → renderer-Ros7XQg2.mjs.map} +1 -1
  341. package/dist/{renderer-DkAFIpzB.mjs → renderer-RvI3qRUI.mjs} +4 -4
  342. package/dist/{renderer-DkAFIpzB.mjs.map → renderer-RvI3qRUI.mjs.map} +1 -1
  343. package/dist/{renderer-FFLnACY-.mjs → renderer-Rw87u1Cr.mjs} +4 -4
  344. package/dist/{renderer-FFLnACY-.mjs.map → renderer-Rw87u1Cr.mjs.map} +1 -1
  345. package/dist/{renderer-DMtzPqYo.mjs → renderer-TKZCA0B9.mjs} +69 -208
  346. package/dist/renderer-TKZCA0B9.mjs.map +1 -0
  347. package/dist/{renderer-Bo5GwErU.mjs → renderer-V4dhrf_h.mjs} +4 -4
  348. package/dist/{renderer-Bo5GwErU.mjs.map → renderer-V4dhrf_h.mjs.map} +1 -1
  349. package/dist/{renderer-CWmlfdLb.mjs → renderer-_9gbYS-3.mjs} +4 -4
  350. package/dist/{renderer-CWmlfdLb.mjs.map → renderer-_9gbYS-3.mjs.map} +1 -1
  351. package/dist/{renderer-Dih1rtT6.mjs → renderer-celhuAL7.mjs} +3 -3
  352. package/dist/{renderer-Dih1rtT6.mjs.map → renderer-celhuAL7.mjs.map} +1 -1
  353. package/dist/{renderer-Ck-NLzz0.mjs → renderer-eMCTAa9e.mjs} +3 -3
  354. package/dist/{renderer-Ck-NLzz0.mjs.map → renderer-eMCTAa9e.mjs.map} +1 -1
  355. package/dist/{renderer-D1tDMuD0.mjs → renderer-fs8f1QeE.mjs} +4 -4
  356. package/dist/{renderer-D1tDMuD0.mjs.map → renderer-fs8f1QeE.mjs.map} +1 -1
  357. package/dist/{renderer-DAfCcnCz.mjs → renderer-fwKnV9zs.mjs} +4 -4
  358. package/dist/{renderer-DAfCcnCz.mjs.map → renderer-fwKnV9zs.mjs.map} +1 -1
  359. package/dist/{renderer-DBfx6QX1.mjs → renderer-g_1t2je9.mjs} +2 -2
  360. package/dist/renderer-gv24VyzO.mjs +5 -0
  361. package/dist/{renderer-DAug14gu.mjs → renderer-h62QaJYz.mjs} +3 -3
  362. package/dist/{renderer-DAug14gu.mjs.map → renderer-h62QaJYz.mjs.map} +1 -1
  363. package/dist/{renderer-CKlNHDKI.mjs → renderer-jnAIhWn_.mjs} +4 -4
  364. package/dist/{renderer-CKlNHDKI.mjs.map → renderer-jnAIhWn_.mjs.map} +1 -1
  365. package/dist/{renderer-CwAuWLWm.mjs → renderer-lHNTgiOM.mjs} +3 -3
  366. package/dist/{renderer-CwAuWLWm.mjs.map → renderer-lHNTgiOM.mjs.map} +1 -1
  367. package/dist/renderer-nN6lPZf9.mjs +5 -0
  368. package/dist/{renderer-CanNjQuL.mjs → renderer-o68mVeyk.mjs} +3 -3
  369. package/dist/{renderer-CanNjQuL.mjs.map → renderer-o68mVeyk.mjs.map} +1 -1
  370. package/dist/{renderer-vPxMXiv8.mjs → renderer-pNmI-A9o.mjs} +4 -4
  371. package/dist/{renderer-vPxMXiv8.mjs.map → renderer-pNmI-A9o.mjs.map} +1 -1
  372. package/dist/{renderer-CxabOSkk.mjs → renderer-q7q6k_cD.mjs} +3 -3
  373. package/dist/{renderer-CxabOSkk.mjs.map → renderer-q7q6k_cD.mjs.map} +1 -1
  374. package/dist/{renderer-vpsU_4XW.mjs → renderer-riIFosX6.mjs} +4 -4
  375. package/dist/{renderer-vpsU_4XW.mjs.map → renderer-riIFosX6.mjs.map} +1 -1
  376. package/dist/{renderer-w7mlMSC-.mjs → renderer-sfqZK6L5.mjs} +4 -4
  377. package/dist/{renderer-w7mlMSC-.mjs.map → renderer-sfqZK6L5.mjs.map} +1 -1
  378. package/dist/{renderer-fWW0bsVl.mjs → renderer-ynFRJh7G.mjs} +2 -2
  379. package/dist/{renderers-CP8CFWDs-OgyUiyrr.mjs → renderers-CP8CFWDs-DRoslK4F.mjs} +3 -3
  380. package/dist/{renderers-CP8CFWDs-OgyUiyrr.mjs.map → renderers-CP8CFWDs-DRoslK4F.mjs.map} +1 -1
  381. package/dist/sam/index.d.mts +2 -2
  382. package/dist/sam/index.mjs +1 -1
  383. package/dist/signals/index.d.mts +6 -6
  384. package/dist/signals/index.mjs +5 -5
  385. package/dist/{src-C3f3zXYg.mjs → src-BYp6r-cS.mjs} +28 -248
  386. package/dist/src-BYp6r-cS.mjs.map +1 -0
  387. package/dist/{src-BU6vm9sP-DFJ3phW0.mjs → src-Bnr8DUC--BRDqRF6I.mjs} +9 -74
  388. package/dist/src-Bnr8DUC--BRDqRF6I.mjs.map +1 -0
  389. package/package.json +59 -59
  390. package/dist/audio-1X5qNNmk.d.mts +0 -38
  391. package/dist/audio-1X5qNNmk.d.mts.map +0 -1
  392. package/dist/audio-YpBRdI7r.mjs.map +0 -1
  393. package/dist/dist-C4Vxgm0Q.mjs.map +0 -1
  394. package/dist/gpu-Bw35AMwY.mjs.map +0 -1
  395. package/dist/index-B7WqFBZA.d.mts.map +0 -1
  396. package/dist/index-Dyt4yS-x.d.mts.map +0 -1
  397. package/dist/index-WwuuX8ZJ.d.mts.map +0 -1
  398. package/dist/preview-engine/chunk-44V4V5LD.mjs +0 -1
  399. package/dist/preview-engine/chunk-4TPXZNVR.mjs +0 -483
  400. package/dist/preview-engine/chunk-4YT5YJIF.mjs +0 -1
  401. package/dist/preview-engine/chunk-77MT33VR.mjs +0 -1
  402. package/dist/preview-engine/chunk-A6OAPDIA.mjs +0 -1
  403. package/dist/preview-engine/chunk-ADLIF544.mjs +0 -39
  404. package/dist/preview-engine/chunk-CSLSWUUT.mjs +0 -1
  405. package/dist/preview-engine/chunk-GTMZOMAN.mjs +0 -1
  406. package/dist/preview-engine/chunk-JAAFSVAG.mjs +0 -1
  407. package/dist/preview-engine/chunk-PH3UUX6A.mjs +0 -138
  408. package/dist/preview-engine/chunk-PIHG6HJO.mjs +0 -1
  409. package/dist/preview-engine/chunk-T6L3DO3H.mjs +0 -1
  410. package/dist/preview-engine/chunk-ZGEKF34E.mjs +0 -1974
  411. package/dist/preview-engine/renderers-33PIDDZC.mjs +0 -1
  412. package/dist/preview-engine/renderers-3AZ3HY53.mjs +0 -1
  413. package/dist/preview-engine/renderers-3FGKW52B.mjs +0 -1
  414. package/dist/preview-engine/renderers-4A2FBS3Y.mjs +0 -1
  415. package/dist/preview-engine/renderers-65DU2F5W.mjs +0 -1
  416. package/dist/preview-engine/renderers-6CTPYQR6.mjs +0 -1
  417. package/dist/preview-engine/renderers-AWODRI3B.mjs +0 -1
  418. package/dist/preview-engine/renderers-BO6HHGMZ.mjs +0 -1
  419. package/dist/preview-engine/renderers-BSXYDEV7.mjs +0 -1
  420. package/dist/preview-engine/renderers-DU7KPFVV.mjs +0 -1
  421. package/dist/preview-engine/renderers-ECW2CGNU.mjs +0 -1
  422. package/dist/preview-engine/renderers-EEX22FUO.mjs +0 -1
  423. package/dist/preview-engine/renderers-GCQKGJ7W.mjs +0 -1
  424. package/dist/preview-engine/renderers-HZBXLDKG.mjs +0 -1
  425. package/dist/preview-engine/renderers-IOXNQPQK.mjs +0 -1
  426. package/dist/preview-engine/renderers-IR44E4ZZ.mjs +0 -1
  427. package/dist/preview-engine/renderers-JZZ3ODOZ.mjs +0 -1
  428. package/dist/preview-engine/renderers-K37YL3Z7.mjs +0 -1
  429. package/dist/preview-engine/renderers-KUJQV3K6.mjs +0 -1
  430. package/dist/preview-engine/renderers-KXVKLSSX.mjs +0 -1
  431. package/dist/preview-engine/renderers-N4RVFX3G.mjs +0 -1
  432. package/dist/preview-engine/renderers-NZWWEAYA.mjs +0 -1
  433. package/dist/preview-engine/renderers-P4JJEDZB.mjs +0 -1
  434. package/dist/preview-engine/renderers-Q4572F5C.mjs +0 -1
  435. package/dist/preview-engine/renderers-QAX2QWWQ.mjs +0 -1
  436. package/dist/preview-engine/renderers-SRFIEVWL.mjs +0 -1
  437. package/dist/preview-engine/renderers-SYC6WFTM.mjs +0 -1
  438. package/dist/preview-engine/renderers-UH4WN3QN.mjs +0 -1
  439. package/dist/preview-engine/renderers-V4FFCAS7.mjs +0 -1
  440. package/dist/preview-engine/renderers-VGDEOZUU.mjs +0 -1
  441. package/dist/preview-engine/renderers-VJJKBX5K.mjs +0 -1
  442. package/dist/preview-engine/renderers-VJOKVDYW.mjs +0 -1
  443. package/dist/preview-engine/renderers-VUUWZUOH.mjs +0 -1
  444. package/dist/preview-engine/renderers-WG756VF3.mjs +0 -228
  445. package/dist/preview-engine/renderers-WOP5GOZP.mjs +0 -1
  446. package/dist/preview-engine/renderers-Y4MGN2FR.mjs +0 -1
  447. package/dist/preview-engine/renderers-YAMYH7IK.mjs +0 -1
  448. package/dist/preview-engine/renderers-ZNLSAWW3.mjs +0 -1
  449. package/dist/program-BUjUTdxq.mjs.map +0 -1
  450. package/dist/renderer-6sNr6ZRJ.mjs +0 -6
  451. package/dist/renderer-7c0ecb-L.mjs.map +0 -1
  452. package/dist/renderer-BDHGxD6p.mjs +0 -5
  453. package/dist/renderer-BT9dvpk2.mjs +0 -5
  454. package/dist/renderer-Bd-NuU3M.mjs +0 -3
  455. package/dist/renderer-BfaRh0qy.mjs +0 -5
  456. package/dist/renderer-BlwXKV7Y.mjs +0 -5
  457. package/dist/renderer-BnN3JH9u.mjs.map +0 -1
  458. package/dist/renderer-C40yZK3x.mjs +0 -5
  459. package/dist/renderer-C5MjQ7L8.mjs +0 -5
  460. package/dist/renderer-C8LjKYnS.mjs +0 -5
  461. package/dist/renderer-C9q9H_qa.mjs +0 -5
  462. package/dist/renderer-CC4fhNup.mjs +0 -3
  463. package/dist/renderer-CF9ta9Rm.mjs +0 -5
  464. package/dist/renderer-CO205Gr9.mjs +0 -5
  465. package/dist/renderer-CSm8UXLP.mjs +0 -5
  466. package/dist/renderer-CSy8HRtF.mjs +0 -5
  467. package/dist/renderer-CdNRWDsA.mjs +0 -5
  468. package/dist/renderer-CkAjiGRB.mjs +0 -5
  469. package/dist/renderer-CmryuPBm.mjs +0 -5
  470. package/dist/renderer-CnEwne4L.mjs +0 -5
  471. package/dist/renderer-D4QDoqOG.mjs +0 -5
  472. package/dist/renderer-D7cS2a8z.mjs +0 -5
  473. package/dist/renderer-D85CNC-b.mjs +0 -5
  474. package/dist/renderer-DC9IoJNz.mjs +0 -5
  475. package/dist/renderer-DCMoBppL.mjs.map +0 -1
  476. package/dist/renderer-DIDh0gFm.mjs +0 -5
  477. package/dist/renderer-DLmJ9GWE.mjs +0 -5
  478. package/dist/renderer-DM7PUWP9.mjs +0 -5
  479. package/dist/renderer-DMtzPqYo.mjs.map +0 -1
  480. package/dist/renderer-DPWFDxIO.mjs +0 -5
  481. package/dist/renderer-DUCByhAk.mjs +0 -5
  482. package/dist/renderer-DVOtnCKH.mjs +0 -5
  483. package/dist/renderer-DVrN2bW8.mjs +0 -5
  484. package/dist/renderer-DdOVwfG4.mjs +0 -5
  485. package/dist/renderer-DtCe9ouu.mjs +0 -5
  486. package/dist/renderer-Mg0kr9Fm.mjs +0 -5
  487. package/dist/renderer-T35PsSw5.mjs +0 -5
  488. package/dist/renderer-iSZ5NT-J.mjs +0 -5
  489. package/dist/renderer-nEmMjQ1a.mjs +0 -5
  490. package/dist/renderer-pG1nyfjE.mjs +0 -5
  491. package/dist/renderer-tcypOFaB.d.mts.map +0 -1
  492. package/dist/renderer-vbb9e3E3.mjs +0 -5
  493. package/dist/src-BU6vm9sP-DFJ3phW0.mjs.map +0 -1
  494. package/dist/src-C3f3zXYg.mjs.map +0 -1
@@ -1,7 +1,7 @@
1
1
  import "./chunk-W71TSjRM.mjs";
2
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
3
- import "./dist-C4Vxgm0Q.mjs";
4
- import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-Bw35AMwY.mjs";
2
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
3
+ import "./dist-CWLLnigL.mjs";
4
+ import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-CpkJJLQP.mjs";
5
5
  import { i as OpticalFlowComputePipeline } from "./dist-BIE8fvlv.mjs";
6
6
 
7
7
  //#region ../../nodes/node-datamosh/dist/renderers-D-M1-_H_.mjs
@@ -205,4 +205,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: DatamoshWebGPURenderer
205
205
 
206
206
  //#endregion
207
207
  export { DatamoshWebGPURenderer, renderers_default as default };
208
- //# sourceMappingURL=renderer-Bo5GwErU.mjs.map
208
+ //# sourceMappingURL=renderer-V4dhrf_h.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-Bo5GwErU.mjs","names":[],"sources":["../../../nodes/node-datamosh/dist/renderers-D-M1-_H_.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\nimport { OpticalFlowComputePipeline } from \"@framefields/tensor-webgpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst HISTORY_FORMAT = \"rgba16float\";\nconst MOSH_WGSL = `\nstruct U { a : vec4<f32>, b : vec4<f32> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var moshTex : texture_2d<f32>;\n@group(0) @binding(2) var currentTex : texture_2d<f32>;\n@group(0) @binding(3) var flowTex : texture_2d<f32>;\n@group(0) @binding(4) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet strength = u.a.x;\n\tlet bleed = u.a.y;\n\tlet inv = u.a.zw;\n\tlet cur0 = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\tif (u.b.x > 0.5) { return cur0; }\n\tlet dims = vec2<f32>(textureDimensions(flowTex));\n\tlet coord = vec2<i32>(clamp(in.uv * dims, vec2<f32>(0.0), dims - 1.0));\n\tlet flow = textureLoad(flowTex, coord, 0).xy;\n\tlet cur = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\t// The old picture moves with the new motion instead of being replaced.\n\tlet moved = textureSampleLevel(moshTex, samp, clamp(in.uv - flow * inv * strength, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);\n\tvar out = mix(moved, cur, bleed);\n\tif (moved.a < 0.01) { out = cur; }\n\treturn out;\n}\n`;\nconst resources = perDevice((device) => {\n\tconst layout = fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], \"datamosh_layout\");\n\tconst module = device.createShaderModule({\n\t\tcode: MOSH_WGSL,\n\t\tlabel: \"datamosh.wgsl\"\n\t});\n\treturn {\n\t\tlayout,\n\t\tpipeline: device.createRenderPipeline({\n\t\t\tlabel: \"datamosh\",\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [layout] }),\n\t\t\tvertex: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format: HISTORY_FORMAT }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t}),\n\t\tflow: new OpticalFlowComputePipeline(device),\n\t\tsampler: device.createSampler({\n\t\t\tmagFilter: \"linear\",\n\t\t\tminFilter: \"linear\"\n\t\t})\n\t};\n});\nfunction historyFor(effect, device, width, height, format) {\n\tconst h = effect.feedbackHistory;\n\tif (h && h.device === device && h.width === width && h.height === height) return h;\n\th?.front.destroy();\n\th?.back.destroy();\n\th?.prev?.destroy();\n\tconst make = (label, fmt) => device.createTexture({\n\t\tlabel,\n\t\tsize: [width, height],\n\t\tformat: fmt,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST\n\t});\n\tconst next = {\n\t\tdevice,\n\t\twidth,\n\t\theight,\n\t\tfront: make(\"feedback_front\", HISTORY_FORMAT),\n\t\tback: make(\"feedback_back\", HISTORY_FORMAT),\n\t\tprev: make(\"feedback_prev\", format),\n\t\tframe: -1\n\t};\n\teffect.feedbackHistory = next;\n\treturn next;\n}\nasync function childAt(args, frame, compositionStart, h) {\n\tconst child = args.props.virtualMedia?.children?.[0];\n\tif (!child) return null;\n\treturn drawChildToTexture(args, child, {\n\t\texclude: [\n\t\t\th.front,\n\t\t\th.back,\n\t\t\t...h.prev ? [h.prev] : []\n\t\t],\n\t\tprops: {\n\t\t\t...args.props,\n\t\t\tvirtualMedia: child,\n\t\t\tframe,\n\t\t\tcompositionFrame: compositionStart + frame\n\t\t}\n\t});\n}\nfunction swap(h) {\n\tconst t = h.front;\n\th.front = h.back;\n\th.back = t;\n}\nasync function stepDatamosh(args, h, v, frame, compositionStart, key) {\n\tconst cur = await childAt(args, frame, compositionStart, h);\n\tif (!cur || !h.prev) return;\n\tconst r = resources(args.ctx.device);\n\tconst { encoder } = args;\n\tconst clean = key || h.frame < 0;\n\tconst flow = clean ? cur.texture : r.flow.execute(h.prev, cur.texture, {}, encoder);\n\tconst uniforms = new Float32Array([\n\t\tv.strength,\n\t\tv.bleed,\n\t\t1 / h.width,\n\t\t1 / h.height,\n\t\tclean ? 1 : 0,\n\t\t0,\n\t\t0,\n\t\t0\n\t]);\n\tdrawFullscreenPass(encoder, h.back.createView(), r.pipeline, [args.ctx.device.createBindGroup({\n\t\tlayout: r.layout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: args.ctx.renderer.getTemporaryBuffer(uniforms) }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: h.front.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: cur.view\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: flow.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: r.sampler\n\t\t\t}\n\t\t]\n\t})]);\n\tencoder.copyTextureToTexture({ texture: cur.texture }, { texture: h.prev }, [\n\t\th.width,\n\t\th.height,\n\t\t1\n\t]);\n\tswap(h);\n\th.frame = frame;\n}\nfunction num(v, fallback) {\n\treturn typeof v === \"number\" && Number.isFinite(v) ? v : fallback;\n}\nconst DatamoshWebGPURenderer = async (args) => {\n\tconst { ctx, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Datamosh\" || !op.effect?.resolveUniforms) return;\n\tif (!props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst local = Math.max(0, Math.round(props.frame ?? 0));\n\tconst compositionFrame = Math.round(props.compositionFrame ?? local);\n\tconst compositionStart = compositionFrame - local;\n\tconst raw = op.effect.resolveUniforms({\n\t\tframe: compositionFrame,\n\t\tfps,\n\t\ttime: compositionFrame / fps\n\t});\n\tconst h = historyFor(op.effect, ctx.device, targetWidth, targetHeight, ctx.renderer.format);\n\t{\n\t\tconst v = {\n\t\t\tkeyframes: Array.isArray(raw.keyframes) ? raw.keyframes.map(Math.round) : [],\n\t\t\tstrength: num(raw.strength, 1),\n\t\t\tbleed: Math.min(1, Math.max(0, num(raw.bleed, 0))),\n\t\t\twarmup: Math.max(1, Math.round(num(raw.warmup, 48)))\n\t\t};\n\t\tif (h.frame !== local) {\n\t\t\tlet start = local;\n\t\t\tif (h.frame !== local - 1) {\n\t\t\t\tconst lastKey = Math.max(0, ...v.keyframes.filter((k) => k <= local));\n\t\t\t\tstart = Math.max(lastKey, local - v.warmup);\n\t\t\t\th.frame = -1;\n\t\t\t}\n\t\t\tfor (let f = start; f <= local; f++) await stepDatamosh(args, h, v, f, compositionStart, f === 0 || v.keyframes.includes(f) || h.frame < 0);\n\t\t}\n\t}\n\tdrawTextureToTarget(args, h.front);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: DatamoshWebGPURenderer });\n\n//#endregion\nexport { DatamoshWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-D-M1-_H_.mjs.map"],"mappings":";;;;;;;AAKA,MAAM,iBAAiB;AACvB,MAAM,YAAY;;;;;;;EAOhB,qBAAqB;;;;;;;;;;;;;;;;;;;AAmBvB,MAAM,YAAY,WAAW,WAAW;CACvC,MAAM,SAAS,wBAAwB,QAAQ;EAC9C;EACA;EACA;EACA;EACA;EACA,EAAE,kBAAkB;CACrB,MAAM,SAAS,OAAO,mBAAmB;EACxC,MAAM;EACN,OAAO;EACP,CAAC;AACF,QAAO;EACN;EACA,UAAU,OAAO,qBAAqB;GACrC,OAAO;GACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,OAAO,EAAE,CAAC;GACnE,QAAQ;IACP;IACA,YAAY;IACZ;GACD,UAAU;IACT;IACA,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,gBAAgB,CAAC;IACrC;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;EACF,MAAM,IAAI,2BAA2B,OAAO;EAC5C,SAAS,OAAO,cAAc;GAC7B,WAAW;GACX,WAAW;GACX,CAAC;EACF;EACA;AACF,SAAS,WAAW,QAAQ,QAAQ,OAAO,QAAQ,QAAQ;CAC1D,MAAM,IAAI,OAAO;AACjB,KAAI,KAAK,EAAE,WAAW,UAAU,EAAE,UAAU,SAAS,EAAE,WAAW,OAAQ,QAAO;AACjF,IAAG,MAAM,SAAS;AAClB,IAAG,KAAK,SAAS;AACjB,IAAG,MAAM,SAAS;CAClB,MAAM,QAAQ,OAAO,QAAQ,OAAO,cAAc;EACjD;EACA,MAAM,CAAC,OAAO,OAAO;EACrB,QAAQ;EACR,OAAO,gBAAgB,oBAAoB,gBAAgB,kBAAkB,gBAAgB,WAAW,gBAAgB;EACxH,CAAC;CACF,MAAM,OAAO;EACZ;EACA;EACA;EACA,OAAO,KAAK,kBAAkB,eAAe;EAC7C,MAAM,KAAK,iBAAiB,eAAe;EAC3C,MAAM,KAAK,iBAAiB,OAAO;EACnC,OAAO;EACP;AACD,QAAO,kBAAkB;AACzB,QAAO;;AAER,eAAe,QAAQ,MAAM,OAAO,kBAAkB,GAAG;CACxD,MAAM,QAAQ,KAAK,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,MAAO,QAAO;AACnB,QAAO,mBAAmB,MAAM,OAAO;EACtC,SAAS;GACR,EAAE;GACF,EAAE;GACF,GAAG,EAAE,OAAO,CAAC,EAAE,KAAK,GAAG,EAAE;GACzB;EACD,OAAO;GACN,GAAG,KAAK;GACR,cAAc;GACd;GACA,kBAAkB,mBAAmB;GACrC;EACD,CAAC;;AAEH,SAAS,KAAK,GAAG;CAChB,MAAM,IAAI,EAAE;AACZ,GAAE,QAAQ,EAAE;AACZ,GAAE,OAAO;;AAEV,eAAe,aAAa,MAAM,GAAG,GAAG,OAAO,kBAAkB,KAAK;CACrE,MAAM,MAAM,MAAM,QAAQ,MAAM,OAAO,kBAAkB,EAAE;AAC3D,KAAI,CAAC,OAAO,CAAC,EAAE,KAAM;CACrB,MAAM,IAAI,UAAU,KAAK,IAAI,OAAO;CACpC,MAAM,EAAE,YAAY;CACpB,MAAM,QAAQ,OAAO,EAAE,QAAQ;CAC/B,MAAM,OAAO,QAAQ,IAAI,UAAU,EAAE,KAAK,QAAQ,EAAE,MAAM,IAAI,SAAS,EAAE,EAAE,QAAQ;CACnF,MAAM,WAAW,IAAI,aAAa;EACjC,EAAE;EACF,EAAE;EACF,IAAI,EAAE;EACN,IAAI,EAAE;EACN,QAAQ,IAAI;EACZ;EACA;EACA;EACA,CAAC;AACF,oBAAmB,SAAS,EAAE,KAAK,YAAY,EAAE,EAAE,UAAU,CAAC,KAAK,IAAI,OAAO,gBAAgB;EAC7F,QAAQ,EAAE;EACV,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,KAAK,IAAI,SAAS,mBAAmB,SAAS,EAAE;IACpE;GACD;IACC,SAAS;IACT,UAAU,EAAE,MAAM,YAAY;IAC9B;GACD;IACC,SAAS;IACT,UAAU,IAAI;IACd;GACD;IACC,SAAS;IACT,UAAU,KAAK,YAAY;IAC3B;GACD;IACC,SAAS;IACT,UAAU,EAAE;IACZ;GACD;EACD,CAAC,CAAC,CAAC;AACJ,SAAQ,qBAAqB,EAAE,SAAS,IAAI,SAAS,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE;EAC3E,EAAE;EACF,EAAE;EACF;EACA,CAAC;AACF,MAAK,EAAE;AACP,GAAE,QAAQ;;AAEX,SAAS,IAAI,GAAG,UAAU;AACzB,QAAO,OAAO,MAAM,YAAY,OAAO,SAAS,EAAE,GAAG,IAAI;;AAE1D,MAAM,yBAAyB,OAAO,SAAS;CAC9C,MAAM,EAAE,KAAK,MAAM,aAAa,cAAc,UAAU;CACxD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,cAAc,CAAC,GAAG,QAAQ,gBAAiB;AAC1D,KAAI,CAAC,MAAM,cAAc,WAAW,GAAI;AACxC,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,SAAS,EAAE,CAAC;CACvD,MAAM,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,MAAM;CACpE,MAAM,mBAAmB,mBAAmB;CAC5C,MAAM,MAAM,GAAG,OAAO,gBAAgB;EACrC,OAAO;EACP;EACA,MAAM,mBAAmB;EACzB,CAAC;CACF,MAAM,IAAI,WAAW,GAAG,QAAQ,IAAI,QAAQ,aAAa,cAAc,IAAI,SAAS,OAAO;CAC3F;EACC,MAAM,IAAI;GACT,WAAW,MAAM,QAAQ,IAAI,UAAU,GAAG,IAAI,UAAU,IAAI,KAAK,MAAM,GAAG,EAAE;GAC5E,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,IAAI,OAAO,EAAE,CAAC,CAAC;GAClD,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,IAAI,QAAQ,GAAG,CAAC,CAAC;GACpD;AACD,MAAI,EAAE,UAAU,OAAO;GACtB,IAAI,QAAQ;AACZ,OAAI,EAAE,UAAU,QAAQ,GAAG;IAC1B,MAAM,UAAU,KAAK,IAAI,GAAG,GAAG,EAAE,UAAU,QAAQ,MAAM,KAAK,MAAM,CAAC;AACrE,YAAQ,KAAK,IAAI,SAAS,QAAQ,EAAE,OAAO;AAC3C,MAAE,QAAQ;;AAEX,QAAK,IAAI,IAAI,OAAO,KAAK,OAAO,IAAK,OAAM,aAAa,MAAM,GAAG,GAAG,GAAG,kBAAkB,MAAM,KAAK,EAAE,UAAU,SAAS,EAAE,IAAI,EAAE,QAAQ,EAAE;;;AAG7I,qBAAoB,MAAM,EAAE,MAAM;;AAKnC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,wBAAwB,CAAC"}
1
+ {"version":3,"file":"renderer-V4dhrf_h.mjs","names":[],"sources":["../../../nodes/node-datamosh/dist/renderers-D-M1-_H_.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\nimport { OpticalFlowComputePipeline } from \"@framefields/tensor-webgpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst HISTORY_FORMAT = \"rgba16float\";\nconst MOSH_WGSL = `\nstruct U { a : vec4<f32>, b : vec4<f32> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var moshTex : texture_2d<f32>;\n@group(0) @binding(2) var currentTex : texture_2d<f32>;\n@group(0) @binding(3) var flowTex : texture_2d<f32>;\n@group(0) @binding(4) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet strength = u.a.x;\n\tlet bleed = u.a.y;\n\tlet inv = u.a.zw;\n\tlet cur0 = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\tif (u.b.x > 0.5) { return cur0; }\n\tlet dims = vec2<f32>(textureDimensions(flowTex));\n\tlet coord = vec2<i32>(clamp(in.uv * dims, vec2<f32>(0.0), dims - 1.0));\n\tlet flow = textureLoad(flowTex, coord, 0).xy;\n\tlet cur = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\t// The old picture moves with the new motion instead of being replaced.\n\tlet moved = textureSampleLevel(moshTex, samp, clamp(in.uv - flow * inv * strength, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);\n\tvar out = mix(moved, cur, bleed);\n\tif (moved.a < 0.01) { out = cur; }\n\treturn out;\n}\n`;\nconst resources = perDevice((device) => {\n\tconst layout = fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], \"datamosh_layout\");\n\tconst module = device.createShaderModule({\n\t\tcode: MOSH_WGSL,\n\t\tlabel: \"datamosh.wgsl\"\n\t});\n\treturn {\n\t\tlayout,\n\t\tpipeline: device.createRenderPipeline({\n\t\t\tlabel: \"datamosh\",\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [layout] }),\n\t\t\tvertex: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format: HISTORY_FORMAT }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t}),\n\t\tflow: new OpticalFlowComputePipeline(device),\n\t\tsampler: device.createSampler({\n\t\t\tmagFilter: \"linear\",\n\t\t\tminFilter: \"linear\"\n\t\t})\n\t};\n});\nfunction historyFor(effect, device, width, height, format) {\n\tconst h = effect.feedbackHistory;\n\tif (h && h.device === device && h.width === width && h.height === height) return h;\n\th?.front.destroy();\n\th?.back.destroy();\n\th?.prev?.destroy();\n\tconst make = (label, fmt) => device.createTexture({\n\t\tlabel,\n\t\tsize: [width, height],\n\t\tformat: fmt,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST\n\t});\n\tconst next = {\n\t\tdevice,\n\t\twidth,\n\t\theight,\n\t\tfront: make(\"feedback_front\", HISTORY_FORMAT),\n\t\tback: make(\"feedback_back\", HISTORY_FORMAT),\n\t\tprev: make(\"feedback_prev\", format),\n\t\tframe: -1\n\t};\n\teffect.feedbackHistory = next;\n\treturn next;\n}\nasync function childAt(args, frame, compositionStart, h) {\n\tconst child = args.props.virtualMedia?.children?.[0];\n\tif (!child) return null;\n\treturn drawChildToTexture(args, child, {\n\t\texclude: [\n\t\t\th.front,\n\t\t\th.back,\n\t\t\t...h.prev ? [h.prev] : []\n\t\t],\n\t\tprops: {\n\t\t\t...args.props,\n\t\t\tvirtualMedia: child,\n\t\t\tframe,\n\t\t\tcompositionFrame: compositionStart + frame\n\t\t}\n\t});\n}\nfunction swap(h) {\n\tconst t = h.front;\n\th.front = h.back;\n\th.back = t;\n}\nasync function stepDatamosh(args, h, v, frame, compositionStart, key) {\n\tconst cur = await childAt(args, frame, compositionStart, h);\n\tif (!cur || !h.prev) return;\n\tconst r = resources(args.ctx.device);\n\tconst { encoder } = args;\n\tconst clean = key || h.frame < 0;\n\tconst flow = clean ? cur.texture : r.flow.execute(h.prev, cur.texture, {}, encoder);\n\tconst uniforms = new Float32Array([\n\t\tv.strength,\n\t\tv.bleed,\n\t\t1 / h.width,\n\t\t1 / h.height,\n\t\tclean ? 1 : 0,\n\t\t0,\n\t\t0,\n\t\t0\n\t]);\n\tdrawFullscreenPass(encoder, h.back.createView(), r.pipeline, [args.ctx.device.createBindGroup({\n\t\tlayout: r.layout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: args.ctx.renderer.getTemporaryBuffer(uniforms) }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: h.front.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: cur.view\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: flow.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: r.sampler\n\t\t\t}\n\t\t]\n\t})]);\n\tencoder.copyTextureToTexture({ texture: cur.texture }, { texture: h.prev }, [\n\t\th.width,\n\t\th.height,\n\t\t1\n\t]);\n\tswap(h);\n\th.frame = frame;\n}\nfunction num(v, fallback) {\n\treturn typeof v === \"number\" && Number.isFinite(v) ? v : fallback;\n}\nconst DatamoshWebGPURenderer = async (args) => {\n\tconst { ctx, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Datamosh\" || !op.effect?.resolveUniforms) return;\n\tif (!props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst local = Math.max(0, Math.round(props.frame ?? 0));\n\tconst compositionFrame = Math.round(props.compositionFrame ?? local);\n\tconst compositionStart = compositionFrame - local;\n\tconst raw = op.effect.resolveUniforms({\n\t\tframe: compositionFrame,\n\t\tfps,\n\t\ttime: compositionFrame / fps\n\t});\n\tconst h = historyFor(op.effect, ctx.device, targetWidth, targetHeight, ctx.renderer.format);\n\t{\n\t\tconst v = {\n\t\t\tkeyframes: Array.isArray(raw.keyframes) ? raw.keyframes.map(Math.round) : [],\n\t\t\tstrength: num(raw.strength, 1),\n\t\t\tbleed: Math.min(1, Math.max(0, num(raw.bleed, 0))),\n\t\t\twarmup: Math.max(1, Math.round(num(raw.warmup, 48)))\n\t\t};\n\t\tif (h.frame !== local) {\n\t\t\tlet start = local;\n\t\t\tif (h.frame !== local - 1) {\n\t\t\t\tconst lastKey = Math.max(0, ...v.keyframes.filter((k) => k <= local));\n\t\t\t\tstart = Math.max(lastKey, local - v.warmup);\n\t\t\t\th.frame = -1;\n\t\t\t}\n\t\t\tfor (let f = start; f <= local; f++) await stepDatamosh(args, h, v, f, compositionStart, f === 0 || v.keyframes.includes(f) || h.frame < 0);\n\t\t}\n\t}\n\tdrawTextureToTarget(args, h.front);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: DatamoshWebGPURenderer });\n\n//#endregion\nexport { DatamoshWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-D-M1-_H_.mjs.map"],"mappings":";;;;;;;AAKA,MAAM,iBAAiB;AACvB,MAAM,YAAY;;;;;;;EAOhB,qBAAqB;;;;;;;;;;;;;;;;;;;AAmBvB,MAAM,YAAY,WAAW,WAAW;CACvC,MAAM,SAAS,wBAAwB,QAAQ;EAC9C;EACA;EACA;EACA;EACA;EACA,EAAE,kBAAkB;CACrB,MAAM,SAAS,OAAO,mBAAmB;EACxC,MAAM;EACN,OAAO;EACP,CAAC;AACF,QAAO;EACN;EACA,UAAU,OAAO,qBAAqB;GACrC,OAAO;GACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,OAAO,EAAE,CAAC;GACnE,QAAQ;IACP;IACA,YAAY;IACZ;GACD,UAAU;IACT;IACA,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,gBAAgB,CAAC;IACrC;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;EACF,MAAM,IAAI,2BAA2B,OAAO;EAC5C,SAAS,OAAO,cAAc;GAC7B,WAAW;GACX,WAAW;GACX,CAAC;EACF;EACA;AACF,SAAS,WAAW,QAAQ,QAAQ,OAAO,QAAQ,QAAQ;CAC1D,MAAM,IAAI,OAAO;AACjB,KAAI,KAAK,EAAE,WAAW,UAAU,EAAE,UAAU,SAAS,EAAE,WAAW,OAAQ,QAAO;AACjF,IAAG,MAAM,SAAS;AAClB,IAAG,KAAK,SAAS;AACjB,IAAG,MAAM,SAAS;CAClB,MAAM,QAAQ,OAAO,QAAQ,OAAO,cAAc;EACjD;EACA,MAAM,CAAC,OAAO,OAAO;EACrB,QAAQ;EACR,OAAO,gBAAgB,oBAAoB,gBAAgB,kBAAkB,gBAAgB,WAAW,gBAAgB;EACxH,CAAC;CACF,MAAM,OAAO;EACZ;EACA;EACA;EACA,OAAO,KAAK,kBAAkB,eAAe;EAC7C,MAAM,KAAK,iBAAiB,eAAe;EAC3C,MAAM,KAAK,iBAAiB,OAAO;EACnC,OAAO;EACP;AACD,QAAO,kBAAkB;AACzB,QAAO;;AAER,eAAe,QAAQ,MAAM,OAAO,kBAAkB,GAAG;CACxD,MAAM,QAAQ,KAAK,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,MAAO,QAAO;AACnB,QAAO,mBAAmB,MAAM,OAAO;EACtC,SAAS;GACR,EAAE;GACF,EAAE;GACF,GAAG,EAAE,OAAO,CAAC,EAAE,KAAK,GAAG,EAAE;GACzB;EACD,OAAO;GACN,GAAG,KAAK;GACR,cAAc;GACd;GACA,kBAAkB,mBAAmB;GACrC;EACD,CAAC;;AAEH,SAAS,KAAK,GAAG;CAChB,MAAM,IAAI,EAAE;AACZ,GAAE,QAAQ,EAAE;AACZ,GAAE,OAAO;;AAEV,eAAe,aAAa,MAAM,GAAG,GAAG,OAAO,kBAAkB,KAAK;CACrE,MAAM,MAAM,MAAM,QAAQ,MAAM,OAAO,kBAAkB,EAAE;AAC3D,KAAI,CAAC,OAAO,CAAC,EAAE,KAAM;CACrB,MAAM,IAAI,UAAU,KAAK,IAAI,OAAO;CACpC,MAAM,EAAE,YAAY;CACpB,MAAM,QAAQ,OAAO,EAAE,QAAQ;CAC/B,MAAM,OAAO,QAAQ,IAAI,UAAU,EAAE,KAAK,QAAQ,EAAE,MAAM,IAAI,SAAS,EAAE,EAAE,QAAQ;CACnF,MAAM,WAAW,IAAI,aAAa;EACjC,EAAE;EACF,EAAE;EACF,IAAI,EAAE;EACN,IAAI,EAAE;EACN,QAAQ,IAAI;EACZ;EACA;EACA;EACA,CAAC;AACF,oBAAmB,SAAS,EAAE,KAAK,YAAY,EAAE,EAAE,UAAU,CAAC,KAAK,IAAI,OAAO,gBAAgB;EAC7F,QAAQ,EAAE;EACV,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,KAAK,IAAI,SAAS,mBAAmB,SAAS,EAAE;IACpE;GACD;IACC,SAAS;IACT,UAAU,EAAE,MAAM,YAAY;IAC9B;GACD;IACC,SAAS;IACT,UAAU,IAAI;IACd;GACD;IACC,SAAS;IACT,UAAU,KAAK,YAAY;IAC3B;GACD;IACC,SAAS;IACT,UAAU,EAAE;IACZ;GACD;EACD,CAAC,CAAC,CAAC;AACJ,SAAQ,qBAAqB,EAAE,SAAS,IAAI,SAAS,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE;EAC3E,EAAE;EACF,EAAE;EACF;EACA,CAAC;AACF,MAAK,EAAE;AACP,GAAE,QAAQ;;AAEX,SAAS,IAAI,GAAG,UAAU;AACzB,QAAO,OAAO,MAAM,YAAY,OAAO,SAAS,EAAE,GAAG,IAAI;;AAE1D,MAAM,yBAAyB,OAAO,SAAS;CAC9C,MAAM,EAAE,KAAK,MAAM,aAAa,cAAc,UAAU;CACxD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,cAAc,CAAC,GAAG,QAAQ,gBAAiB;AAC1D,KAAI,CAAC,MAAM,cAAc,WAAW,GAAI;AACxC,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,SAAS,EAAE,CAAC;CACvD,MAAM,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,MAAM;CACpE,MAAM,mBAAmB,mBAAmB;CAC5C,MAAM,MAAM,GAAG,OAAO,gBAAgB;EACrC,OAAO;EACP;EACA,MAAM,mBAAmB;EACzB,CAAC;CACF,MAAM,IAAI,WAAW,GAAG,QAAQ,IAAI,QAAQ,aAAa,cAAc,IAAI,SAAS,OAAO;CAC3F;EACC,MAAM,IAAI;GACT,WAAW,MAAM,QAAQ,IAAI,UAAU,GAAG,IAAI,UAAU,IAAI,KAAK,MAAM,GAAG,EAAE;GAC5E,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,IAAI,OAAO,EAAE,CAAC,CAAC;GAClD,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,IAAI,QAAQ,GAAG,CAAC,CAAC;GACpD;AACD,MAAI,EAAE,UAAU,OAAO;GACtB,IAAI,QAAQ;AACZ,OAAI,EAAE,UAAU,QAAQ,GAAG;IAC1B,MAAM,UAAU,KAAK,IAAI,GAAG,GAAG,EAAE,UAAU,QAAQ,MAAM,KAAK,MAAM,CAAC;AACrE,YAAQ,KAAK,IAAI,SAAS,QAAQ,EAAE,OAAO;AAC3C,MAAE,QAAQ;;AAEX,QAAK,IAAI,IAAI,OAAO,KAAK,OAAO,IAAK,OAAM,aAAa,MAAM,GAAG,GAAG,GAAG,kBAAkB,MAAM,KAAK,EAAE,UAAU,SAAS,EAAE,IAAI,EAAE,QAAQ,EAAE;;;AAG7I,qBAAoB,MAAM,EAAE,MAAM;;AAKnC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,wBAAwB,CAAC"}
@@ -1,7 +1,7 @@
1
1
  import "./chunk-W71TSjRM.mjs";
2
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
3
- import "./dist-C4Vxgm0Q.mjs";
4
- import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-Bw35AMwY.mjs";
2
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
3
+ import "./dist-CWLLnigL.mjs";
4
+ import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-CpkJJLQP.mjs";
5
5
 
6
6
  //#region ../../nodes/node-contour/dist/renderers-CJmaeupk.mjs
7
7
  const OP = "Contour";
@@ -219,4 +219,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: ContourWebGPURenderer }
219
219
 
220
220
  //#endregion
221
221
  export { ContourWebGPURenderer, renderers_default as default };
222
- //# sourceMappingURL=renderer-CWmlfdLb.mjs.map
222
+ //# sourceMappingURL=renderer-_9gbYS-3.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-CWmlfdLb.mjs","names":[],"sources":["../../../nodes/node-contour/dist/renderers-CJmaeupk.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst OP = \"Contour\";\nconst UNIFORM_FLOATS = 16;\n/** One fragment shader per pass; pass 0 reads the layer, later passes read the previous pass. */\nconst PASSES = [`struct U { v : array<vec4<f32>, 4> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var src : texture_2d<f32>;\n@group(0) @binding(2) var prev : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn straight(c : vec4<f32>) -> vec4<f32> {\n\tif (c.a <= 0.0001) { return vec4<f32>(0.0); }\n\treturn vec4<f32>(c.rgb / c.a, c.a);\n}\nfn premul(c : vec4<f32>) -> vec4<f32> { return vec4<f32>(c.rgb * c.a, c.a); }\nfn res() -> vec2<f32> { return vec2<f32>(textureDimensions(src)); }\n/** Straight-alpha color of the layer at a uv (filtered). */\nfn sampleS(uv : vec2<f32>) -> vec4<f32> { return straight(textureSampleLevel(src, samp, uv, 0.0)); }\n/** Premultiplied color of the layer at a uv (filtered). */\nfn sampleP(uv : vec2<f32>) -> vec4<f32> { return textureSampleLevel(src, samp, uv, 0.0); }\n/** Straight-alpha color of the layer's texel at a pixel position (nearest). */\nfn texelS(p : vec2<f32>) -> vec4<f32> {\n\tlet d = vec2<i32>(textureDimensions(src));\n\tlet q = clamp(vec2<i32>(floor(p)), vec2<i32>(0), d - vec2<i32>(1));\n\treturn straight(textureLoad(src, q, 0));\n}\nfn luma(c : vec3<f32>) -> f32 { return dot(c, vec3<f32>(0.2126, 0.7152, 0.0722)); }\nfn hash12(p : vec2<f32>) -> f32 {\n\tvar p3 = fract(vec3<f32>(p.xyx) * 0.1031);\n\tp3 += dot(p3, p3.yzx + 33.33);\n\treturn fract((p3.x + p3.y) * p3.z);\n}\nfn vnoise(p : vec2<f32>) -> f32 {\n\tlet i = floor(p);\n\tlet f = fract(p);\n\tlet u = f * f * (3.0 - 2.0 * f);\n\treturn mix(mix(hash12(i), hash12(i + vec2<f32>(1.0, 0.0)), u.x),\n\t\tmix(hash12(i + vec2<f32>(0.0, 1.0)), hash12(i + vec2<f32>(1.0, 1.0)), u.x), u.y);\n}\n/** 8x8 ordered-dither threshold, 0..1. */\nfn bayer8(p : vec2<f32>) -> f32 {\n\tlet x = u32(p.x) & 7u;\n\tlet y = u32(p.y) & 7u;\n\tvar v = 0u;\n\tfor (var k = 0u; k < 3u; k++) {\n\t\tlet bx = (x >> k) & 1u;\n\t\tlet by = (y >> k) & 1u;\n\t\tlet m = ((bx ^ by) << 1u) | by;\n\t\tv += m * (1u << (2u * (2u - k)));\n\t}\n\treturn (f32(v) + 0.5) / 64.0;\n}\nfn rot2(a : f32) -> mat2x2<f32> { let c = cos(a); let s = sin(a); return mat2x2<f32>(c, s, -s, c); }\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet time = u.v[0].x;\n\tlet frame = u.v[0].y;\n\tlet levels = u.v[1].x;\n\tlet lineWidth = u.v[1].y;\n\tlet lineColor = u.v[2];\n\tlet fill = u32(u.v[1].z + 0.5);\n\tlet fillColor = u.v[3];\n\tlet smoothing = u.v[1].w;\n\n\tlet R = res();\n\tlet s = smoothing / R;\n\tvar lsum = 0.0;\n\tfor (var j = -1; j <= 1; j++) {\n\t\tfor (var i = -1; i <= 1; i++) {\n\t\t\tlsum += luma(sampleS(in.uv + vec2<f32>(f32(i), f32(j)) * s).rgb);\n\t\t}\n\t}\n\tlet h = lsum / 9.0 * levels;\n\tlet w = max(fwidth(h), 1e-4);\n\tlet d = abs(fract(h - 0.5) - 0.5) / w;\n\tlet line = 1.0 - smoothstep(lineWidth * 0.5, lineWidth * 0.5 + 1.0, d);\n\tlet c = sampleS(in.uv);\n\tvar base = vec4<f32>(c.rgb, c.a);\n\tif (fill == 1u) { base = vec4<f32>(fillColor.rgb, 1.0); }\n\tif (fill == 2u) { base = vec4<f32>(lineColor.rgb, 0.0); }\n\tlet rgb = mix(base.rgb, lineColor.rgb, line);\n\treturn premul(vec4<f32>(rgb, max(base.a, line * select(1.0, c.a, fill == 0u))));\n}\n`];\nconst resources = perDevice((device) => ({\n\tlayout: fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], `${OP}_layout`),\n\tpipelines: /* @__PURE__ */ new Map(),\n\tsampler: device.createSampler({\n\t\tmagFilter: \"linear\",\n\t\tminFilter: \"linear\",\n\t\taddressModeU: \"clamp-to-edge\",\n\t\taddressModeV: \"clamp-to-edge\"\n\t})\n}));\nfunction pipelinesFor(device, format) {\n\tconst r = resources(device);\n\tlet list = r.pipelines.get(format);\n\tif (!list) {\n\t\tlist = PASSES.map((code, i) => {\n\t\t\tconst module = device.createShaderModule({\n\t\t\t\tcode,\n\t\t\t\tlabel: `${OP}_${i}.wgsl`\n\t\t\t});\n\t\t\treturn device.createRenderPipeline({\n\t\t\t\tlabel: `${OP}_${i}`,\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [r.layout] }),\n\t\t\t\tvertex: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"vs\"\n\t\t\t\t},\n\t\t\t\tfragment: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"fs\",\n\t\t\t\t\ttargets: [{ format }]\n\t\t\t\t},\n\t\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t\t});\n\t\t});\n\t\tr.pipelines.set(format, list);\n\t}\n\treturn list;\n}\nfunction num(v, fallback) {\n\tconst n = typeof v === \"number\" ? v : Number(v);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction hexToRgba(hex) {\n\tlet h = hex.trim().replace(\"#\", \"\");\n\tif (h.length === 3 || h.length === 4) h = [...h].map((c) => c + c).join(\"\");\n\tconst n = (i) => Number.parseInt(h.slice(i, i + 2), 16) / 255;\n\treturn [\n\t\tn(0),\n\t\tn(2),\n\t\tn(4),\n\t\th.length >= 8 ? n(6) : 1\n\t];\n}\n/** Packs the effect's resolved props into the uniform block the shaders read. */\nfunction pack(raw, data, time, frame) {\n\tdata.fill(0);\n\tdata[0] = time;\n\tdata[1] = frame;\n\tdata[4] = num(raw.levels, 14);\n\tdata[5] = num(raw.lineWidth, 1.2);\n\tdata.set(hexToRgba(String(raw.lineColor ?? \"#2b1d0e\")), 8);\n\tdata[6] = Math.max(0, [\n\t\t\"source\",\n\t\t\"flat\",\n\t\t\"none\"\n\t].indexOf(String(raw.fill ?? \"source\")));\n\tdata.set(hexToRgba(String(raw.fillColor ?? \"#f3ead8\")), 12);\n\tdata[7] = num(raw.smoothing, 2);\n}\nconst ContourWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== OP) return;\n\tconst child = props.virtualMedia?.children?.[0];\n\tif (!child) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst frame = Math.round(props.compositionFrame ?? props.frame ?? 0);\n\tconst raw = op.effect?.resolveUniforms ? op.effect.resolveUniforms({\n\t\tframe,\n\t\tfps,\n\t\ttime: frame / fps\n\t}) : op;\n\tconst data = new Float32Array(UNIFORM_FLOATS);\n\tpack(raw, data, frame / fps, frame);\n\tconst { texture: childTex } = await drawChildToTexture(args, child);\n\tconst device = ctx.device;\n\tconst r = resources(device);\n\tconst pipelines = pipelinesFor(device, ctx.renderer.format);\n\tconst ubo = ctx.renderer.getTemporaryBuffer(data);\n\tlet prev = childTex;\n\tfor (const pipeline of pipelines) {\n\t\tconst out = ctx.renderer.getTemporaryTexture(targetWidth, targetHeight, [\n\t\t\tchildTex,\n\t\t\tprev,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, out.createView(), pipeline, [device.createBindGroup({\n\t\t\tlayout: r.layout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: ubo }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: childTex.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: prev.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: r.sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})]);\n\t\tprev = out;\n\t}\n\tdrawTextureToTarget(args, prev);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: ContourWebGPURenderer });\n\n//#endregion\nexport { ContourWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-CJmaeupk.mjs.map"],"mappings":";;;;;;AAIA,MAAM,KAAK;AACX,MAAM,iBAAiB;;AAEvB,MAAM,SAAS,CAAC;;;;;EAKd,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA0ErB;AACF,MAAM,YAAY,WAAW,YAAY;CACxC,QAAQ,wBAAwB,QAAQ;EACvC;EACA;EACA;EACA;EACA,EAAE,GAAG,GAAG,SAAS;CAClB,2BAA2B,IAAI,KAAK;CACpC,SAAS,OAAO,cAAc;EAC7B,WAAW;EACX,WAAW;EACX,cAAc;EACd,cAAc;EACd,CAAC;CACF,EAAE;AACH,SAAS,aAAa,QAAQ,QAAQ;CACrC,MAAM,IAAI,UAAU,OAAO;CAC3B,IAAI,OAAO,EAAE,UAAU,IAAI,OAAO;AAClC,KAAI,CAAC,MAAM;AACV,SAAO,OAAO,KAAK,MAAM,MAAM;GAC9B,MAAM,SAAS,OAAO,mBAAmB;IACxC;IACA,OAAO,GAAG,GAAG,GAAG,EAAE;IAClB,CAAC;AACF,UAAO,OAAO,qBAAqB;IAClC,OAAO,GAAG,GAAG,GAAG;IAChB,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,EAAE,OAAO,EAAE,CAAC;IACrE,QAAQ;KACP;KACA,YAAY;KACZ;IACD,UAAU;KACT;KACA,YAAY;KACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;KACrB;IACD,WAAW,EAAE,UAAU,kBAAkB;IACzC,CAAC;IACD;AACF,IAAE,UAAU,IAAI,QAAQ,KAAK;;AAE9B,QAAO;;AAER,SAAS,IAAI,GAAG,UAAU;CACzB,MAAM,IAAI,OAAO,MAAM,WAAW,IAAI,OAAO,EAAE;AAC/C,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,UAAU,KAAK;CACvB,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,KAAK,GAAG;AACnC,KAAI,EAAE,WAAW,KAAK,EAAE,WAAW,EAAG,KAAI,CAAC,GAAG,EAAE,CAAC,KAAK,MAAM,IAAI,EAAE,CAAC,KAAK,GAAG;CAC3E,MAAM,KAAK,MAAM,OAAO,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG;AAC1D,QAAO;EACN,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,UAAU,IAAI,EAAE,EAAE,GAAG;EACvB;;;AAGF,SAAS,KAAK,KAAK,MAAM,MAAM,OAAO;AACrC,MAAK,KAAK,EAAE;AACZ,MAAK,KAAK;AACV,MAAK,KAAK;AACV,MAAK,KAAK,IAAI,IAAI,QAAQ,GAAG;AAC7B,MAAK,KAAK,IAAI,IAAI,WAAW,IAAI;AACjC,MAAK,IAAI,UAAU,OAAO,IAAI,aAAa,UAAU,CAAC,EAAE,EAAE;AAC1D,MAAK,KAAK,KAAK,IAAI,GAAG;EACrB;EACA;EACA;EACA,CAAC,QAAQ,OAAO,IAAI,QAAQ,SAAS,CAAC,CAAC;AACxC,MAAK,IAAI,UAAU,OAAO,IAAI,aAAa,UAAU,CAAC,EAAE,GAAG;AAC3D,MAAK,KAAK,IAAI,IAAI,WAAW,EAAE;;AAEhC,MAAM,wBAAwB,OAAO,SAAS;CAC7C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,GAAI;CACnB,MAAM,QAAQ,MAAM,cAAc,WAAW;AAC7C,KAAI,CAAC,MAAO;AACZ,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,MAAM,MAAM,oBAAoB,MAAM,SAAS,EAAE;CACpE,MAAM,MAAM,GAAG,QAAQ,kBAAkB,GAAG,OAAO,gBAAgB;EAClE;EACA;EACA,MAAM,QAAQ;EACd,CAAC,GAAG;CACL,MAAM,OAAO,IAAI,aAAa,eAAe;AAC7C,MAAK,KAAK,MAAM,QAAQ,KAAK,MAAM;CACnC,MAAM,EAAE,SAAS,aAAa,MAAM,mBAAmB,MAAM,MAAM;CACnE,MAAM,SAAS,IAAI;CACnB,MAAM,IAAI,UAAU,OAAO;CAC3B,MAAM,YAAY,aAAa,QAAQ,IAAI,SAAS,OAAO;CAC3D,MAAM,MAAM,IAAI,SAAS,mBAAmB,KAAK;CACjD,IAAI,OAAO;AACX,MAAK,MAAM,YAAY,WAAW;EACjC,MAAM,MAAM,IAAI,SAAS,oBAAoB,aAAa,cAAc;GACvE;GACA;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,IAAI,YAAY,EAAE,UAAU,CAAC,OAAO,gBAAgB;GAC/E,QAAQ,EAAE;GACV,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,KAAK;KACzB;IACD;KACC,SAAS;KACT,UAAU,SAAS,YAAY;KAC/B;IACD;KACC,SAAS;KACT,UAAU,KAAK,YAAY;KAC3B;IACD;KACC,SAAS;KACT,UAAU,EAAE;KACZ;IACD;GACD,CAAC,CAAC,CAAC;AACJ,SAAO;;AAER,qBAAoB,MAAM,KAAK;;AAKhC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,uBAAuB,CAAC"}
1
+ {"version":3,"file":"renderer-_9gbYS-3.mjs","names":[],"sources":["../../../nodes/node-contour/dist/renderers-CJmaeupk.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst OP = \"Contour\";\nconst UNIFORM_FLOATS = 16;\n/** One fragment shader per pass; pass 0 reads the layer, later passes read the previous pass. */\nconst PASSES = [`struct U { v : array<vec4<f32>, 4> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var src : texture_2d<f32>;\n@group(0) @binding(2) var prev : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn straight(c : vec4<f32>) -> vec4<f32> {\n\tif (c.a <= 0.0001) { return vec4<f32>(0.0); }\n\treturn vec4<f32>(c.rgb / c.a, c.a);\n}\nfn premul(c : vec4<f32>) -> vec4<f32> { return vec4<f32>(c.rgb * c.a, c.a); }\nfn res() -> vec2<f32> { return vec2<f32>(textureDimensions(src)); }\n/** Straight-alpha color of the layer at a uv (filtered). */\nfn sampleS(uv : vec2<f32>) -> vec4<f32> { return straight(textureSampleLevel(src, samp, uv, 0.0)); }\n/** Premultiplied color of the layer at a uv (filtered). */\nfn sampleP(uv : vec2<f32>) -> vec4<f32> { return textureSampleLevel(src, samp, uv, 0.0); }\n/** Straight-alpha color of the layer's texel at a pixel position (nearest). */\nfn texelS(p : vec2<f32>) -> vec4<f32> {\n\tlet d = vec2<i32>(textureDimensions(src));\n\tlet q = clamp(vec2<i32>(floor(p)), vec2<i32>(0), d - vec2<i32>(1));\n\treturn straight(textureLoad(src, q, 0));\n}\nfn luma(c : vec3<f32>) -> f32 { return dot(c, vec3<f32>(0.2126, 0.7152, 0.0722)); }\nfn hash12(p : vec2<f32>) -> f32 {\n\tvar p3 = fract(vec3<f32>(p.xyx) * 0.1031);\n\tp3 += dot(p3, p3.yzx + 33.33);\n\treturn fract((p3.x + p3.y) * p3.z);\n}\nfn vnoise(p : vec2<f32>) -> f32 {\n\tlet i = floor(p);\n\tlet f = fract(p);\n\tlet u = f * f * (3.0 - 2.0 * f);\n\treturn mix(mix(hash12(i), hash12(i + vec2<f32>(1.0, 0.0)), u.x),\n\t\tmix(hash12(i + vec2<f32>(0.0, 1.0)), hash12(i + vec2<f32>(1.0, 1.0)), u.x), u.y);\n}\n/** 8x8 ordered-dither threshold, 0..1. */\nfn bayer8(p : vec2<f32>) -> f32 {\n\tlet x = u32(p.x) & 7u;\n\tlet y = u32(p.y) & 7u;\n\tvar v = 0u;\n\tfor (var k = 0u; k < 3u; k++) {\n\t\tlet bx = (x >> k) & 1u;\n\t\tlet by = (y >> k) & 1u;\n\t\tlet m = ((bx ^ by) << 1u) | by;\n\t\tv += m * (1u << (2u * (2u - k)));\n\t}\n\treturn (f32(v) + 0.5) / 64.0;\n}\nfn rot2(a : f32) -> mat2x2<f32> { let c = cos(a); let s = sin(a); return mat2x2<f32>(c, s, -s, c); }\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet time = u.v[0].x;\n\tlet frame = u.v[0].y;\n\tlet levels = u.v[1].x;\n\tlet lineWidth = u.v[1].y;\n\tlet lineColor = u.v[2];\n\tlet fill = u32(u.v[1].z + 0.5);\n\tlet fillColor = u.v[3];\n\tlet smoothing = u.v[1].w;\n\n\tlet R = res();\n\tlet s = smoothing / R;\n\tvar lsum = 0.0;\n\tfor (var j = -1; j <= 1; j++) {\n\t\tfor (var i = -1; i <= 1; i++) {\n\t\t\tlsum += luma(sampleS(in.uv + vec2<f32>(f32(i), f32(j)) * s).rgb);\n\t\t}\n\t}\n\tlet h = lsum / 9.0 * levels;\n\tlet w = max(fwidth(h), 1e-4);\n\tlet d = abs(fract(h - 0.5) - 0.5) / w;\n\tlet line = 1.0 - smoothstep(lineWidth * 0.5, lineWidth * 0.5 + 1.0, d);\n\tlet c = sampleS(in.uv);\n\tvar base = vec4<f32>(c.rgb, c.a);\n\tif (fill == 1u) { base = vec4<f32>(fillColor.rgb, 1.0); }\n\tif (fill == 2u) { base = vec4<f32>(lineColor.rgb, 0.0); }\n\tlet rgb = mix(base.rgb, lineColor.rgb, line);\n\treturn premul(vec4<f32>(rgb, max(base.a, line * select(1.0, c.a, fill == 0u))));\n}\n`];\nconst resources = perDevice((device) => ({\n\tlayout: fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], `${OP}_layout`),\n\tpipelines: /* @__PURE__ */ new Map(),\n\tsampler: device.createSampler({\n\t\tmagFilter: \"linear\",\n\t\tminFilter: \"linear\",\n\t\taddressModeU: \"clamp-to-edge\",\n\t\taddressModeV: \"clamp-to-edge\"\n\t})\n}));\nfunction pipelinesFor(device, format) {\n\tconst r = resources(device);\n\tlet list = r.pipelines.get(format);\n\tif (!list) {\n\t\tlist = PASSES.map((code, i) => {\n\t\t\tconst module = device.createShaderModule({\n\t\t\t\tcode,\n\t\t\t\tlabel: `${OP}_${i}.wgsl`\n\t\t\t});\n\t\t\treturn device.createRenderPipeline({\n\t\t\t\tlabel: `${OP}_${i}`,\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [r.layout] }),\n\t\t\t\tvertex: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"vs\"\n\t\t\t\t},\n\t\t\t\tfragment: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"fs\",\n\t\t\t\t\ttargets: [{ format }]\n\t\t\t\t},\n\t\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t\t});\n\t\t});\n\t\tr.pipelines.set(format, list);\n\t}\n\treturn list;\n}\nfunction num(v, fallback) {\n\tconst n = typeof v === \"number\" ? v : Number(v);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction hexToRgba(hex) {\n\tlet h = hex.trim().replace(\"#\", \"\");\n\tif (h.length === 3 || h.length === 4) h = [...h].map((c) => c + c).join(\"\");\n\tconst n = (i) => Number.parseInt(h.slice(i, i + 2), 16) / 255;\n\treturn [\n\t\tn(0),\n\t\tn(2),\n\t\tn(4),\n\t\th.length >= 8 ? n(6) : 1\n\t];\n}\n/** Packs the effect's resolved props into the uniform block the shaders read. */\nfunction pack(raw, data, time, frame) {\n\tdata.fill(0);\n\tdata[0] = time;\n\tdata[1] = frame;\n\tdata[4] = num(raw.levels, 14);\n\tdata[5] = num(raw.lineWidth, 1.2);\n\tdata.set(hexToRgba(String(raw.lineColor ?? \"#2b1d0e\")), 8);\n\tdata[6] = Math.max(0, [\n\t\t\"source\",\n\t\t\"flat\",\n\t\t\"none\"\n\t].indexOf(String(raw.fill ?? \"source\")));\n\tdata.set(hexToRgba(String(raw.fillColor ?? \"#f3ead8\")), 12);\n\tdata[7] = num(raw.smoothing, 2);\n}\nconst ContourWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== OP) return;\n\tconst child = props.virtualMedia?.children?.[0];\n\tif (!child) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst frame = Math.round(props.compositionFrame ?? props.frame ?? 0);\n\tconst raw = op.effect?.resolveUniforms ? op.effect.resolveUniforms({\n\t\tframe,\n\t\tfps,\n\t\ttime: frame / fps\n\t}) : op;\n\tconst data = new Float32Array(UNIFORM_FLOATS);\n\tpack(raw, data, frame / fps, frame);\n\tconst { texture: childTex } = await drawChildToTexture(args, child);\n\tconst device = ctx.device;\n\tconst r = resources(device);\n\tconst pipelines = pipelinesFor(device, ctx.renderer.format);\n\tconst ubo = ctx.renderer.getTemporaryBuffer(data);\n\tlet prev = childTex;\n\tfor (const pipeline of pipelines) {\n\t\tconst out = ctx.renderer.getTemporaryTexture(targetWidth, targetHeight, [\n\t\t\tchildTex,\n\t\t\tprev,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, out.createView(), pipeline, [device.createBindGroup({\n\t\t\tlayout: r.layout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: ubo }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: childTex.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: prev.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: r.sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})]);\n\t\tprev = out;\n\t}\n\tdrawTextureToTarget(args, prev);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: ContourWebGPURenderer });\n\n//#endregion\nexport { ContourWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-CJmaeupk.mjs.map"],"mappings":";;;;;;AAIA,MAAM,KAAK;AACX,MAAM,iBAAiB;;AAEvB,MAAM,SAAS,CAAC;;;;;EAKd,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA0ErB;AACF,MAAM,YAAY,WAAW,YAAY;CACxC,QAAQ,wBAAwB,QAAQ;EACvC;EACA;EACA;EACA;EACA,EAAE,GAAG,GAAG,SAAS;CAClB,2BAA2B,IAAI,KAAK;CACpC,SAAS,OAAO,cAAc;EAC7B,WAAW;EACX,WAAW;EACX,cAAc;EACd,cAAc;EACd,CAAC;CACF,EAAE;AACH,SAAS,aAAa,QAAQ,QAAQ;CACrC,MAAM,IAAI,UAAU,OAAO;CAC3B,IAAI,OAAO,EAAE,UAAU,IAAI,OAAO;AAClC,KAAI,CAAC,MAAM;AACV,SAAO,OAAO,KAAK,MAAM,MAAM;GAC9B,MAAM,SAAS,OAAO,mBAAmB;IACxC;IACA,OAAO,GAAG,GAAG,GAAG,EAAE;IAClB,CAAC;AACF,UAAO,OAAO,qBAAqB;IAClC,OAAO,GAAG,GAAG,GAAG;IAChB,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,EAAE,OAAO,EAAE,CAAC;IACrE,QAAQ;KACP;KACA,YAAY;KACZ;IACD,UAAU;KACT;KACA,YAAY;KACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;KACrB;IACD,WAAW,EAAE,UAAU,kBAAkB;IACzC,CAAC;IACD;AACF,IAAE,UAAU,IAAI,QAAQ,KAAK;;AAE9B,QAAO;;AAER,SAAS,IAAI,GAAG,UAAU;CACzB,MAAM,IAAI,OAAO,MAAM,WAAW,IAAI,OAAO,EAAE;AAC/C,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,UAAU,KAAK;CACvB,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,KAAK,GAAG;AACnC,KAAI,EAAE,WAAW,KAAK,EAAE,WAAW,EAAG,KAAI,CAAC,GAAG,EAAE,CAAC,KAAK,MAAM,IAAI,EAAE,CAAC,KAAK,GAAG;CAC3E,MAAM,KAAK,MAAM,OAAO,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG;AAC1D,QAAO;EACN,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,UAAU,IAAI,EAAE,EAAE,GAAG;EACvB;;;AAGF,SAAS,KAAK,KAAK,MAAM,MAAM,OAAO;AACrC,MAAK,KAAK,EAAE;AACZ,MAAK,KAAK;AACV,MAAK,KAAK;AACV,MAAK,KAAK,IAAI,IAAI,QAAQ,GAAG;AAC7B,MAAK,KAAK,IAAI,IAAI,WAAW,IAAI;AACjC,MAAK,IAAI,UAAU,OAAO,IAAI,aAAa,UAAU,CAAC,EAAE,EAAE;AAC1D,MAAK,KAAK,KAAK,IAAI,GAAG;EACrB;EACA;EACA;EACA,CAAC,QAAQ,OAAO,IAAI,QAAQ,SAAS,CAAC,CAAC;AACxC,MAAK,IAAI,UAAU,OAAO,IAAI,aAAa,UAAU,CAAC,EAAE,GAAG;AAC3D,MAAK,KAAK,IAAI,IAAI,WAAW,EAAE;;AAEhC,MAAM,wBAAwB,OAAO,SAAS;CAC7C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,GAAI;CACnB,MAAM,QAAQ,MAAM,cAAc,WAAW;AAC7C,KAAI,CAAC,MAAO;AACZ,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,MAAM,MAAM,oBAAoB,MAAM,SAAS,EAAE;CACpE,MAAM,MAAM,GAAG,QAAQ,kBAAkB,GAAG,OAAO,gBAAgB;EAClE;EACA;EACA,MAAM,QAAQ;EACd,CAAC,GAAG;CACL,MAAM,OAAO,IAAI,aAAa,eAAe;AAC7C,MAAK,KAAK,MAAM,QAAQ,KAAK,MAAM;CACnC,MAAM,EAAE,SAAS,aAAa,MAAM,mBAAmB,MAAM,MAAM;CACnE,MAAM,SAAS,IAAI;CACnB,MAAM,IAAI,UAAU,OAAO;CAC3B,MAAM,YAAY,aAAa,QAAQ,IAAI,SAAS,OAAO;CAC3D,MAAM,MAAM,IAAI,SAAS,mBAAmB,KAAK;CACjD,IAAI,OAAO;AACX,MAAK,MAAM,YAAY,WAAW;EACjC,MAAM,MAAM,IAAI,SAAS,oBAAoB,aAAa,cAAc;GACvE;GACA;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,IAAI,YAAY,EAAE,UAAU,CAAC,OAAO,gBAAgB;GAC/E,QAAQ,EAAE;GACV,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,KAAK;KACzB;IACD;KACC,SAAS;KACT,UAAU,SAAS,YAAY;KAC/B;IACD;KACC,SAAS;KACT,UAAU,KAAK,YAAY;KAC3B;IACD;KACC,SAAS;KACT,UAAU,EAAE;KACZ;IACD;GACD,CAAC,CAAC,CAAC;AACJ,SAAO;;AAER,qBAAoB,MAAM,KAAK;;AAKhC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,uBAAuB,CAAC"}
@@ -1,5 +1,5 @@
1
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
2
- import { a as createFullscreenPipeline, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-Bw35AMwY.mjs";
1
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
2
+ import { a as createFullscreenPipeline, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-CpkJJLQP.mjs";
3
3
 
4
4
  //#region ../../nodes/node-kenburns/dist/renderers-Ca3wLKBl.mjs
5
5
  const easeIn = (t) => t * t;
@@ -261,4 +261,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: KenBurnsWebGPURenderer
261
261
 
262
262
  //#endregion
263
263
  export { renderers_default as t };
264
- //# sourceMappingURL=renderer-Dih1rtT6.mjs.map
264
+ //# sourceMappingURL=renderer-celhuAL7.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-Dih1rtT6.mjs","names":[],"sources":["../../../nodes/node-kenburns/dist/renderers-Ca3wLKBl.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst easeIn = (t) => t * t;\nconst easeOut = (t) => t * (2 - t);\nconst easeInOut = (t) => t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t;\nconst springEase = (t) => {\n\tconst c4 = 2 * Math.PI / 3;\n\treturn t === 0 ? 0 : t === 1 ? 1 : 2 ** (-10 * t) * Math.sin((t * 10 - .75) * c4) + 1;\n};\nconst applyEasing = (t, easing) => {\n\tswitch (easing) {\n\t\tcase \"ease-in\": return easeIn(t);\n\t\tcase \"ease-out\": return easeOut(t);\n\t\tcase \"ease-in-out\": return easeInOut(t);\n\t\tcase \"spring\": return springEase(t);\n\t\tdefault: return t;\n\t}\n};\nconst catmullRom = (p0, p1, p2, p3, t) => {\n\tconst t2 = t * t;\n\tconst t3 = t2 * t;\n\treturn .5 * (2 * p1 + (-p0 + p2) * t + (2 * p0 - 5 * p1 + 4 * p2 - p3) * t2 + (-p0 + 3 * p1 - 3 * p2 + p3) * t3);\n};\nfunction interpolateKenBurns(keyframes, timeMs, movementStyle = \"spline\") {\n\tif (keyframes.length === 0) return {\n\t\tx: 50,\n\t\ty: 50,\n\t\tscale: 1\n\t};\n\tif (keyframes.length === 1) {\n\t\tconst kf = keyframes[0];\n\t\treturn {\n\t\t\tx: kf.x ?? 50,\n\t\t\ty: kf.y ?? 50,\n\t\t\tscale: kf.scale ?? 1\n\t\t};\n\t}\n\tlet elapsed = 0;\n\tfor (let i = 0; i < keyframes.length; i++) {\n\t\tconst kf = keyframes[i];\n\t\tconst hold = kf.holdMs ?? 0;\n\t\tconst dur = kf.durationMs ?? 0;\n\t\tif (timeMs <= elapsed + hold) return {\n\t\t\tx: kf.x ?? 50,\n\t\t\ty: kf.y ?? 50,\n\t\t\tscale: kf.scale ?? 1\n\t\t};\n\t\telapsed += hold;\n\t\tif (i < keyframes.length - 1 && dur > 0) {\n\t\t\tif (timeMs <= elapsed + dur) {\n\t\t\t\tconst rawT = (timeMs - elapsed) / dur;\n\t\t\t\tconst t = applyEasing(Math.max(0, Math.min(1, rawT)), kf.easing);\n\t\t\t\tconst next = keyframes[i + 1];\n\t\t\t\tif (movementStyle === \"spline\") {\n\t\t\t\t\tconst prev = keyframes[i - 1] ?? kf;\n\t\t\t\t\tconst afterNext = keyframes[i + 2] ?? next;\n\t\t\t\t\treturn {\n\t\t\t\t\t\tx: catmullRom(prev.x ?? 50, kf.x ?? 50, next.x ?? 50, afterNext.x ?? 50, t),\n\t\t\t\t\t\ty: catmullRom(prev.y ?? 50, kf.y ?? 50, next.y ?? 50, afterNext.y ?? 50, t),\n\t\t\t\t\t\tscale: catmullRom(prev.scale ?? 1, kf.scale ?? 1, next.scale ?? 1, afterNext.scale ?? 1, t)\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\treturn {\n\t\t\t\t\tx: (kf.x ?? 50) + ((next.x ?? 50) - (kf.x ?? 50)) * t,\n\t\t\t\t\ty: (kf.y ?? 50) + ((next.y ?? 50) - (kf.y ?? 50)) * t,\n\t\t\t\t\tscale: (kf.scale ?? 1) + ((next.scale ?? 1) - (kf.scale ?? 1)) * t\n\t\t\t\t};\n\t\t\t}\n\t\t\telapsed += dur;\n\t\t}\n\t}\n\tconst last = keyframes[keyframes.length - 1];\n\treturn {\n\t\tx: last.x ?? 50,\n\t\ty: last.y ?? 50,\n\t\tscale: last.scale ?? 1\n\t};\n}\nfunction calculateSrcRect(state, sourceWidth, sourceHeight, targetAspectRatio) {\n\tlet baseBoxW_pct = 100;\n\tlet baseBoxH_pct = 100;\n\tif (targetAspectRatio !== \"input\") {\n\t\tconst parts = targetAspectRatio.split(\":\");\n\t\tconst tW = Number(parts[0]);\n\t\tconst tH = Number(parts[1]);\n\t\tif (!Number.isNaN(tW) && !Number.isNaN(tH) && tW > 0 && tH > 0) {\n\t\t\tconst desiredAR = tW / tH;\n\t\t\tconst sourceAR = sourceWidth / sourceHeight;\n\t\t\tif (sourceAR > desiredAR) {\n\t\t\t\tbaseBoxH_pct = 100;\n\t\t\t\tbaseBoxW_pct = desiredAR / sourceAR * 100;\n\t\t\t} else {\n\t\t\t\tbaseBoxW_pct = 100;\n\t\t\t\tbaseBoxH_pct = sourceAR / desiredAR * 100;\n\t\t\t}\n\t\t}\n\t}\n\tconst baseBoxPxW = baseBoxW_pct / 100 * sourceWidth;\n\tconst baseBoxPxH = baseBoxH_pct / 100 * sourceHeight;\n\tconst clampedScale = Math.max(state.scale, 1);\n\tconst currentBoxPxW = baseBoxPxW / clampedScale;\n\tconst currentBoxPxH = baseBoxPxH / clampedScale;\n\tconst rawFocalX = state.x / 100 * sourceWidth;\n\tconst rawFocalY = state.y / 100 * sourceHeight;\n\tconst halfBoxW = currentBoxPxW / 2;\n\tconst halfBoxH = currentBoxPxH / 2;\n\tconst focalX = Math.max(halfBoxW, Math.min(sourceWidth - halfBoxW, rawFocalX));\n\tconst focalY = Math.max(halfBoxH, Math.min(sourceHeight - halfBoxH, rawFocalY));\n\treturn {\n\t\tx: focalX - halfBoxW,\n\t\ty: focalY - halfBoxH,\n\t\twidth: currentBoxPxW,\n\t\theight: currentBoxPxH\n\t};\n}\nconst motionBlurWgsl = `\nstruct MotionBlurUniforms {\n\tprev_origin : vec2<f32>,\n\tprev_size : vec2<f32>,\n\tcurr_origin : vec2<f32>,\n\tcurr_size : vec2<f32>,\n\tsamples : f32,\n\tblurSize : f32,\n\tpadding : vec2<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u : MotionBlurUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet uv = in.uv;\n\tlet n = i32(u.samples);\n\t\n\tif (n <= 1) {\n\t\tlet p_curr = u.curr_origin + uv * u.curr_size;\n\t\treturn textureSampleLevel(tex, samp, p_curr, 0.0);\n\t}\n\t\n\tvar color = vec4<f32>(0.0);\n\tfor (var i = 0; i < n; i = i + 1) {\n\t\t// Use blurSize to control the shutter interval width. \n\t\t// t=1.0 is current frame, t=0.0 is previous frame.\n\t\tlet t = 1.0 + (f32(i) / f32(n - 1) - 0.5) * u.blurSize;\n\t\t\n\t\tlet origin = mix(u.prev_origin, u.curr_origin, t);\n\t\tlet size = mix(u.prev_size, u.curr_size, t);\n\t\tlet p_sample = origin + uv * size;\n\t\t\n\t\tcolor += textureSampleLevel(tex, samp, p_sample, 0.0);\n\t}\n\treturn color / f32(n);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst motionBlurData = new Float32Array(12);\nfunction getMotionBlurResources(device, format) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst motionBlurUniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\t\tconst singleTextureLayout = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tmotionBlurPipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"MotionBlurPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"kenburns_motionblur.wgsl\",\n\t\t\t\t\tcode: motionBlurWgsl\n\t\t\t\t}),\n\t\t\t\tlayouts: [motionBlurUniformLayout, singleTextureLayout],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tmotionBlurUniformLayout,\n\t\t\tsingleTextureLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst KenBurnsWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst { virtualMedia, containerWidth, containerHeight, frame, fps, trimStartOverride, opacity = 1, inheritedSeekOffset = 0 } = props;\n\tconst op = virtualMedia.operation;\n\tif (op?.op !== \"KenBurns\") return;\n\tconst childMedia = virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tconst sourceWidth = op.originalWidth ?? childMedia.metadata?.width ?? virtualMedia.metadata?.width ?? containerWidth ?? targetWidth;\n\tconst sourceHeight = op.originalHeight ?? childMedia.metadata?.height ?? virtualMedia.metadata?.height ?? containerHeight ?? targetHeight;\n\tconst keyframes = op.keyframes ?? [];\n\tconst movementStyle = op.movementStyle ?? \"spline\";\n\tconst targetAspectRatio = op.aspectRatio || \"input\";\n\tconst offsetMs = ((trimStartOverride ?? 0) + inheritedSeekOffset) * 1e3;\n\tconst fpsVal = Math.max(1, fps ?? 30);\n\tconst frameDurationMs = 1e3 / fpsVal;\n\tconst timeMs = offsetMs + (frame ?? 0) / fpsVal * 1e3;\n\tconst prevTimeMs = timeMs - frameDurationMs;\n\tconst state = interpolateKenBurns(keyframes, timeMs, movementStyle);\n\tconst prevState = interpolateKenBurns(keyframes, prevTimeMs, movementStyle);\n\tconst srcRect = calculateSrcRect(state, sourceWidth, sourceHeight, targetAspectRatio);\n\tconst prevSrcRect = calculateSrcRect(prevState, sourceWidth, sourceHeight, targetAspectRatio);\n\tconst dstWidth = containerWidth ?? targetWidth;\n\tconst dstHeight = containerHeight ?? targetHeight;\n\tconst dstRect = {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: dstWidth,\n\t\theight: dstHeight\n\t};\n\tpass.end();\n\tconst { texture: tempTex } = await drawChildToTexture(args, childMedia, {\n\t\twidth: sourceWidth,\n\t\theight: sourceHeight,\n\t\tprops: {\n\t\t\t...props,\n\t\t\tcontainerWidth: sourceWidth,\n\t\t\tcontainerHeight: sourceHeight\n\t\t}\n\t});\n\tconst motionBlurSize = op.motionBlurSize ?? 1.5;\n\tlet blurTex = null;\n\tif (motionBlurSize > 0) {\n\t\tconst { motionBlurPipeline: pipeline, motionBlurUniformLayout: uLayout, singleTextureLayout: tLayout } = getMotionBlurResources(ctx.device, ctx.renderer.format);\n\t\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\t\tmotionBlurData[0] = prevSrcRect.x / sourceWidth;\n\t\tmotionBlurData[1] = prevSrcRect.y / sourceHeight;\n\t\tmotionBlurData[2] = prevSrcRect.width / sourceWidth;\n\t\tmotionBlurData[3] = prevSrcRect.height / sourceHeight;\n\t\tmotionBlurData[4] = srcRect.x / sourceWidth;\n\t\tmotionBlurData[5] = srcRect.y / sourceHeight;\n\t\tmotionBlurData[6] = srcRect.width / sourceWidth;\n\t\tmotionBlurData[7] = srcRect.height / sourceHeight;\n\t\tmotionBlurData[8] = 12;\n\t\tmotionBlurData[9] = motionBlurSize;\n\t\tconst uBuffer = ctx.renderer.getTemporaryBuffer(motionBlurData);\n\t\tblurTex = ctx.renderer.getTemporaryTexture(dstWidth, dstHeight, [\n\t\t\ttargetTexture,\n\t\t\ttempTex,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, blurTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: uBuffer }\n\t\t\t}]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tempTex, sampler)]);\n\t}\n\tconst outPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, targetWidth, targetHeight, \"load\");\n\tif (blurTex) ctx.renderer.drawTexture(outPass, blurTex, dstRect, { opacity });\n\telse ctx.renderer.drawTextureRegion(outPass, tempTex, srcRect, dstRect, { opacity });\n\targs.pass = outPass;\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: KenBurnsWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-Ca3wLKBl.mjs.map"],"mappings":";;;;AAIA,MAAM,UAAU,MAAM,IAAI;AAC1B,MAAM,WAAW,MAAM,KAAK,IAAI;AAChC,MAAM,aAAa,MAAM,IAAI,KAAK,IAAI,IAAI,IAAI,MAAM,IAAI,IAAI,KAAK;AACjE,MAAM,cAAc,MAAM;CACzB,MAAM,KAAK,IAAI,KAAK,KAAK;AACzB,QAAO,MAAM,IAAI,IAAI,MAAM,IAAI,IAAI,MAAM,MAAM,KAAK,KAAK,KAAK,IAAI,KAAK,OAAO,GAAG,GAAG;;AAErF,MAAM,eAAe,GAAG,WAAW;AAClC,SAAQ,QAAR;EACC,KAAK,UAAW,QAAO,OAAO,EAAE;EAChC,KAAK,WAAY,QAAO,QAAQ,EAAE;EAClC,KAAK,cAAe,QAAO,UAAU,EAAE;EACvC,KAAK,SAAU,QAAO,WAAW,EAAE;EACnC,QAAS,QAAO;;;AAGlB,MAAM,cAAc,IAAI,IAAI,IAAI,IAAI,MAAM;CACzC,MAAM,KAAK,IAAI;CACf,MAAM,KAAK,KAAK;AAChB,QAAO,MAAM,IAAI,MAAM,CAAC,KAAK,MAAM,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK,MAAM,MAAM,CAAC,KAAK,IAAI,KAAK,IAAI,KAAK,MAAM;;AAE9G,SAAS,oBAAoB,WAAW,QAAQ,gBAAgB,UAAU;AACzE,KAAI,UAAU,WAAW,EAAG,QAAO;EAClC,GAAG;EACH,GAAG;EACH,OAAO;EACP;AACD,KAAI,UAAU,WAAW,GAAG;EAC3B,MAAM,KAAK,UAAU;AACrB,SAAO;GACN,GAAG,GAAG,KAAK;GACX,GAAG,GAAG,KAAK;GACX,OAAO,GAAG,SAAS;GACnB;;CAEF,IAAI,UAAU;AACd,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;EAC1C,MAAM,KAAK,UAAU;EACrB,MAAM,OAAO,GAAG,UAAU;EAC1B,MAAM,MAAM,GAAG,cAAc;AAC7B,MAAI,UAAU,UAAU,KAAM,QAAO;GACpC,GAAG,GAAG,KAAK;GACX,GAAG,GAAG,KAAK;GACX,OAAO,GAAG,SAAS;GACnB;AACD,aAAW;AACX,MAAI,IAAI,UAAU,SAAS,KAAK,MAAM,GAAG;AACxC,OAAI,UAAU,UAAU,KAAK;IAC5B,MAAM,QAAQ,SAAS,WAAW;IAClC,MAAM,IAAI,YAAY,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,KAAK,CAAC,EAAE,GAAG,OAAO;IAChE,MAAM,OAAO,UAAU,IAAI;AAC3B,QAAI,kBAAkB,UAAU;KAC/B,MAAM,OAAO,UAAU,IAAI,MAAM;KACjC,MAAM,YAAY,UAAU,IAAI,MAAM;AACtC,YAAO;MACN,GAAG,WAAW,KAAK,KAAK,IAAI,GAAG,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,IAAI,EAAE;MAC3E,GAAG,WAAW,KAAK,KAAK,IAAI,GAAG,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,IAAI,EAAE;MAC3E,OAAO,WAAW,KAAK,SAAS,GAAG,GAAG,SAAS,GAAG,KAAK,SAAS,GAAG,UAAU,SAAS,GAAG,EAAE;MAC3F;;AAEF,WAAO;KACN,IAAI,GAAG,KAAK,QAAQ,KAAK,KAAK,OAAO,GAAG,KAAK,OAAO;KACpD,IAAI,GAAG,KAAK,QAAQ,KAAK,KAAK,OAAO,GAAG,KAAK,OAAO;KACpD,QAAQ,GAAG,SAAS,OAAO,KAAK,SAAS,MAAM,GAAG,SAAS,MAAM;KACjE;;AAEF,cAAW;;;CAGb,MAAM,OAAO,UAAU,UAAU,SAAS;AAC1C,QAAO;EACN,GAAG,KAAK,KAAK;EACb,GAAG,KAAK,KAAK;EACb,OAAO,KAAK,SAAS;EACrB;;AAEF,SAAS,iBAAiB,OAAO,aAAa,cAAc,mBAAmB;CAC9E,IAAI,eAAe;CACnB,IAAI,eAAe;AACnB,KAAI,sBAAsB,SAAS;EAClC,MAAM,QAAQ,kBAAkB,MAAM,IAAI;EAC1C,MAAM,KAAK,OAAO,MAAM,GAAG;EAC3B,MAAM,KAAK,OAAO,MAAM,GAAG;AAC3B,MAAI,CAAC,OAAO,MAAM,GAAG,IAAI,CAAC,OAAO,MAAM,GAAG,IAAI,KAAK,KAAK,KAAK,GAAG;GAC/D,MAAM,YAAY,KAAK;GACvB,MAAM,WAAW,cAAc;AAC/B,OAAI,WAAW,WAAW;AACzB,mBAAe;AACf,mBAAe,YAAY,WAAW;UAChC;AACN,mBAAe;AACf,mBAAe,WAAW,YAAY;;;;CAIzC,MAAM,aAAa,eAAe,MAAM;CACxC,MAAM,aAAa,eAAe,MAAM;CACxC,MAAM,eAAe,KAAK,IAAI,MAAM,OAAO,EAAE;CAC7C,MAAM,gBAAgB,aAAa;CACnC,MAAM,gBAAgB,aAAa;CACnC,MAAM,YAAY,MAAM,IAAI,MAAM;CAClC,MAAM,YAAY,MAAM,IAAI,MAAM;CAClC,MAAM,WAAW,gBAAgB;CACjC,MAAM,WAAW,gBAAgB;CACjC,MAAM,SAAS,KAAK,IAAI,UAAU,KAAK,IAAI,cAAc,UAAU,UAAU,CAAC;CAC9E,MAAM,SAAS,KAAK,IAAI,UAAU,KAAK,IAAI,eAAe,UAAU,UAAU,CAAC;AAC/E,QAAO;EACN,GAAG,SAAS;EACZ,GAAG,SAAS;EACZ,OAAO;EACP,QAAQ;EACR;;AAEF,MAAM,iBAAiB;;;;;;;;;;;;;;EAcrB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;AA0BvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,iBAAiB,IAAI,aAAa,GAAG;AAC3C,SAAS,uBAAuB,QAAQ,QAAQ;CAC/C,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,0BAA0B,wBAAwB,QAAQ,CAAC,UAAU,CAAC;EAC5E,MAAM,sBAAsB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACnF,QAAM;GACL,oBAAoB,yBAAyB,QAAQ;IACpD,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,yBAAyB,oBAAoB;IACvD;IACA,CAAC;GACF;GACA;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,MAAM,yBAAyB,OAAO,SAAS;CAC9C,MAAM,EAAE,KAAK,SAAS,MAAM,YAAY,eAAe,aAAa,cAAc,UAAU;CAC5F,MAAM,EAAE,cAAc,gBAAgB,iBAAiB,OAAO,KAAK,mBAAmB,UAAU,GAAG,sBAAsB,MAAM;CAC/H,MAAM,KAAK,aAAa;AACxB,KAAI,IAAI,OAAO,WAAY;CAC3B,MAAM,aAAa,aAAa,WAAW;AAC3C,KAAI,CAAC,WAAY;CACjB,MAAM,cAAc,GAAG,iBAAiB,WAAW,UAAU,SAAS,aAAa,UAAU,SAAS,kBAAkB;CACxH,MAAM,eAAe,GAAG,kBAAkB,WAAW,UAAU,UAAU,aAAa,UAAU,UAAU,mBAAmB;CAC7H,MAAM,YAAY,GAAG,aAAa,EAAE;CACpC,MAAM,gBAAgB,GAAG,iBAAiB;CAC1C,MAAM,oBAAoB,GAAG,eAAe;CAC5C,MAAM,aAAa,qBAAqB,KAAK,uBAAuB;CACpE,MAAM,SAAS,KAAK,IAAI,GAAG,OAAO,GAAG;CACrC,MAAM,kBAAkB,MAAM;CAC9B,MAAM,SAAS,YAAY,SAAS,KAAK,SAAS;CAClD,MAAM,aAAa,SAAS;CAC5B,MAAM,QAAQ,oBAAoB,WAAW,QAAQ,cAAc;CACnE,MAAM,YAAY,oBAAoB,WAAW,YAAY,cAAc;CAC3E,MAAM,UAAU,iBAAiB,OAAO,aAAa,cAAc,kBAAkB;CACrF,MAAM,cAAc,iBAAiB,WAAW,aAAa,cAAc,kBAAkB;CAC7F,MAAM,WAAW,kBAAkB;CACnC,MAAM,YAAY,mBAAmB;CACrC,MAAM,UAAU;EACf,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR;AACD,MAAK,KAAK;CACV,MAAM,EAAE,SAAS,YAAY,MAAM,mBAAmB,MAAM,YAAY;EACvE,OAAO;EACP,QAAQ;EACR,OAAO;GACN,GAAG;GACH,gBAAgB;GAChB,iBAAiB;GACjB;EACD,CAAC;CACF,MAAM,iBAAiB,GAAG,kBAAkB;CAC5C,IAAI,UAAU;AACd,KAAI,iBAAiB,GAAG;EACvB,MAAM,EAAE,oBAAoB,UAAU,yBAAyB,SAAS,qBAAqB,YAAY,uBAAuB,IAAI,QAAQ,IAAI,SAAS,OAAO;EAChK,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;AAChE,iBAAe,KAAK,YAAY,IAAI;AACpC,iBAAe,KAAK,YAAY,IAAI;AACpC,iBAAe,KAAK,YAAY,QAAQ;AACxC,iBAAe,KAAK,YAAY,SAAS;AACzC,iBAAe,KAAK,QAAQ,IAAI;AAChC,iBAAe,KAAK,QAAQ,IAAI;AAChC,iBAAe,KAAK,QAAQ,QAAQ;AACpC,iBAAe,KAAK,QAAQ,SAAS;AACrC,iBAAe,KAAK;AACpB,iBAAe,KAAK;EACpB,MAAM,UAAU,IAAI,SAAS,mBAAmB,eAAe;AAC/D,YAAU,IAAI,SAAS,oBAAoB,UAAU,WAAW;GAC/D;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACvF,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,SAAS,QAAQ,CAAC,CAAC;;CAEtF,MAAM,UAAU,IAAI,SAAS,WAAW,SAAS,YAAY;EAC5D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,aAAa,cAAc,OAAO;AACrC,KAAI,QAAS,KAAI,SAAS,YAAY,SAAS,SAAS,SAAS,EAAE,SAAS,CAAC;KACxE,KAAI,SAAS,kBAAkB,SAAS,SAAS,SAAS,SAAS,EAAE,SAAS,CAAC;AACpF,MAAK,OAAO;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,wBAAwB,CAAC"}
1
+ {"version":3,"file":"renderer-celhuAL7.mjs","names":[],"sources":["../../../nodes/node-kenburns/dist/renderers-Ca3wLKBl.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst easeIn = (t) => t * t;\nconst easeOut = (t) => t * (2 - t);\nconst easeInOut = (t) => t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t;\nconst springEase = (t) => {\n\tconst c4 = 2 * Math.PI / 3;\n\treturn t === 0 ? 0 : t === 1 ? 1 : 2 ** (-10 * t) * Math.sin((t * 10 - .75) * c4) + 1;\n};\nconst applyEasing = (t, easing) => {\n\tswitch (easing) {\n\t\tcase \"ease-in\": return easeIn(t);\n\t\tcase \"ease-out\": return easeOut(t);\n\t\tcase \"ease-in-out\": return easeInOut(t);\n\t\tcase \"spring\": return springEase(t);\n\t\tdefault: return t;\n\t}\n};\nconst catmullRom = (p0, p1, p2, p3, t) => {\n\tconst t2 = t * t;\n\tconst t3 = t2 * t;\n\treturn .5 * (2 * p1 + (-p0 + p2) * t + (2 * p0 - 5 * p1 + 4 * p2 - p3) * t2 + (-p0 + 3 * p1 - 3 * p2 + p3) * t3);\n};\nfunction interpolateKenBurns(keyframes, timeMs, movementStyle = \"spline\") {\n\tif (keyframes.length === 0) return {\n\t\tx: 50,\n\t\ty: 50,\n\t\tscale: 1\n\t};\n\tif (keyframes.length === 1) {\n\t\tconst kf = keyframes[0];\n\t\treturn {\n\t\t\tx: kf.x ?? 50,\n\t\t\ty: kf.y ?? 50,\n\t\t\tscale: kf.scale ?? 1\n\t\t};\n\t}\n\tlet elapsed = 0;\n\tfor (let i = 0; i < keyframes.length; i++) {\n\t\tconst kf = keyframes[i];\n\t\tconst hold = kf.holdMs ?? 0;\n\t\tconst dur = kf.durationMs ?? 0;\n\t\tif (timeMs <= elapsed + hold) return {\n\t\t\tx: kf.x ?? 50,\n\t\t\ty: kf.y ?? 50,\n\t\t\tscale: kf.scale ?? 1\n\t\t};\n\t\telapsed += hold;\n\t\tif (i < keyframes.length - 1 && dur > 0) {\n\t\t\tif (timeMs <= elapsed + dur) {\n\t\t\t\tconst rawT = (timeMs - elapsed) / dur;\n\t\t\t\tconst t = applyEasing(Math.max(0, Math.min(1, rawT)), kf.easing);\n\t\t\t\tconst next = keyframes[i + 1];\n\t\t\t\tif (movementStyle === \"spline\") {\n\t\t\t\t\tconst prev = keyframes[i - 1] ?? kf;\n\t\t\t\t\tconst afterNext = keyframes[i + 2] ?? next;\n\t\t\t\t\treturn {\n\t\t\t\t\t\tx: catmullRom(prev.x ?? 50, kf.x ?? 50, next.x ?? 50, afterNext.x ?? 50, t),\n\t\t\t\t\t\ty: catmullRom(prev.y ?? 50, kf.y ?? 50, next.y ?? 50, afterNext.y ?? 50, t),\n\t\t\t\t\t\tscale: catmullRom(prev.scale ?? 1, kf.scale ?? 1, next.scale ?? 1, afterNext.scale ?? 1, t)\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\treturn {\n\t\t\t\t\tx: (kf.x ?? 50) + ((next.x ?? 50) - (kf.x ?? 50)) * t,\n\t\t\t\t\ty: (kf.y ?? 50) + ((next.y ?? 50) - (kf.y ?? 50)) * t,\n\t\t\t\t\tscale: (kf.scale ?? 1) + ((next.scale ?? 1) - (kf.scale ?? 1)) * t\n\t\t\t\t};\n\t\t\t}\n\t\t\telapsed += dur;\n\t\t}\n\t}\n\tconst last = keyframes[keyframes.length - 1];\n\treturn {\n\t\tx: last.x ?? 50,\n\t\ty: last.y ?? 50,\n\t\tscale: last.scale ?? 1\n\t};\n}\nfunction calculateSrcRect(state, sourceWidth, sourceHeight, targetAspectRatio) {\n\tlet baseBoxW_pct = 100;\n\tlet baseBoxH_pct = 100;\n\tif (targetAspectRatio !== \"input\") {\n\t\tconst parts = targetAspectRatio.split(\":\");\n\t\tconst tW = Number(parts[0]);\n\t\tconst tH = Number(parts[1]);\n\t\tif (!Number.isNaN(tW) && !Number.isNaN(tH) && tW > 0 && tH > 0) {\n\t\t\tconst desiredAR = tW / tH;\n\t\t\tconst sourceAR = sourceWidth / sourceHeight;\n\t\t\tif (sourceAR > desiredAR) {\n\t\t\t\tbaseBoxH_pct = 100;\n\t\t\t\tbaseBoxW_pct = desiredAR / sourceAR * 100;\n\t\t\t} else {\n\t\t\t\tbaseBoxW_pct = 100;\n\t\t\t\tbaseBoxH_pct = sourceAR / desiredAR * 100;\n\t\t\t}\n\t\t}\n\t}\n\tconst baseBoxPxW = baseBoxW_pct / 100 * sourceWidth;\n\tconst baseBoxPxH = baseBoxH_pct / 100 * sourceHeight;\n\tconst clampedScale = Math.max(state.scale, 1);\n\tconst currentBoxPxW = baseBoxPxW / clampedScale;\n\tconst currentBoxPxH = baseBoxPxH / clampedScale;\n\tconst rawFocalX = state.x / 100 * sourceWidth;\n\tconst rawFocalY = state.y / 100 * sourceHeight;\n\tconst halfBoxW = currentBoxPxW / 2;\n\tconst halfBoxH = currentBoxPxH / 2;\n\tconst focalX = Math.max(halfBoxW, Math.min(sourceWidth - halfBoxW, rawFocalX));\n\tconst focalY = Math.max(halfBoxH, Math.min(sourceHeight - halfBoxH, rawFocalY));\n\treturn {\n\t\tx: focalX - halfBoxW,\n\t\ty: focalY - halfBoxH,\n\t\twidth: currentBoxPxW,\n\t\theight: currentBoxPxH\n\t};\n}\nconst motionBlurWgsl = `\nstruct MotionBlurUniforms {\n\tprev_origin : vec2<f32>,\n\tprev_size : vec2<f32>,\n\tcurr_origin : vec2<f32>,\n\tcurr_size : vec2<f32>,\n\tsamples : f32,\n\tblurSize : f32,\n\tpadding : vec2<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u : MotionBlurUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet uv = in.uv;\n\tlet n = i32(u.samples);\n\t\n\tif (n <= 1) {\n\t\tlet p_curr = u.curr_origin + uv * u.curr_size;\n\t\treturn textureSampleLevel(tex, samp, p_curr, 0.0);\n\t}\n\t\n\tvar color = vec4<f32>(0.0);\n\tfor (var i = 0; i < n; i = i + 1) {\n\t\t// Use blurSize to control the shutter interval width. \n\t\t// t=1.0 is current frame, t=0.0 is previous frame.\n\t\tlet t = 1.0 + (f32(i) / f32(n - 1) - 0.5) * u.blurSize;\n\t\t\n\t\tlet origin = mix(u.prev_origin, u.curr_origin, t);\n\t\tlet size = mix(u.prev_size, u.curr_size, t);\n\t\tlet p_sample = origin + uv * size;\n\t\t\n\t\tcolor += textureSampleLevel(tex, samp, p_sample, 0.0);\n\t}\n\treturn color / f32(n);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst motionBlurData = new Float32Array(12);\nfunction getMotionBlurResources(device, format) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst motionBlurUniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\t\tconst singleTextureLayout = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tmotionBlurPipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"MotionBlurPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"kenburns_motionblur.wgsl\",\n\t\t\t\t\tcode: motionBlurWgsl\n\t\t\t\t}),\n\t\t\t\tlayouts: [motionBlurUniformLayout, singleTextureLayout],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tmotionBlurUniformLayout,\n\t\t\tsingleTextureLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst KenBurnsWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst { virtualMedia, containerWidth, containerHeight, frame, fps, trimStartOverride, opacity = 1, inheritedSeekOffset = 0 } = props;\n\tconst op = virtualMedia.operation;\n\tif (op?.op !== \"KenBurns\") return;\n\tconst childMedia = virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tconst sourceWidth = op.originalWidth ?? childMedia.metadata?.width ?? virtualMedia.metadata?.width ?? containerWidth ?? targetWidth;\n\tconst sourceHeight = op.originalHeight ?? childMedia.metadata?.height ?? virtualMedia.metadata?.height ?? containerHeight ?? targetHeight;\n\tconst keyframes = op.keyframes ?? [];\n\tconst movementStyle = op.movementStyle ?? \"spline\";\n\tconst targetAspectRatio = op.aspectRatio || \"input\";\n\tconst offsetMs = ((trimStartOverride ?? 0) + inheritedSeekOffset) * 1e3;\n\tconst fpsVal = Math.max(1, fps ?? 30);\n\tconst frameDurationMs = 1e3 / fpsVal;\n\tconst timeMs = offsetMs + (frame ?? 0) / fpsVal * 1e3;\n\tconst prevTimeMs = timeMs - frameDurationMs;\n\tconst state = interpolateKenBurns(keyframes, timeMs, movementStyle);\n\tconst prevState = interpolateKenBurns(keyframes, prevTimeMs, movementStyle);\n\tconst srcRect = calculateSrcRect(state, sourceWidth, sourceHeight, targetAspectRatio);\n\tconst prevSrcRect = calculateSrcRect(prevState, sourceWidth, sourceHeight, targetAspectRatio);\n\tconst dstWidth = containerWidth ?? targetWidth;\n\tconst dstHeight = containerHeight ?? targetHeight;\n\tconst dstRect = {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: dstWidth,\n\t\theight: dstHeight\n\t};\n\tpass.end();\n\tconst { texture: tempTex } = await drawChildToTexture(args, childMedia, {\n\t\twidth: sourceWidth,\n\t\theight: sourceHeight,\n\t\tprops: {\n\t\t\t...props,\n\t\t\tcontainerWidth: sourceWidth,\n\t\t\tcontainerHeight: sourceHeight\n\t\t}\n\t});\n\tconst motionBlurSize = op.motionBlurSize ?? 1.5;\n\tlet blurTex = null;\n\tif (motionBlurSize > 0) {\n\t\tconst { motionBlurPipeline: pipeline, motionBlurUniformLayout: uLayout, singleTextureLayout: tLayout } = getMotionBlurResources(ctx.device, ctx.renderer.format);\n\t\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\t\tmotionBlurData[0] = prevSrcRect.x / sourceWidth;\n\t\tmotionBlurData[1] = prevSrcRect.y / sourceHeight;\n\t\tmotionBlurData[2] = prevSrcRect.width / sourceWidth;\n\t\tmotionBlurData[3] = prevSrcRect.height / sourceHeight;\n\t\tmotionBlurData[4] = srcRect.x / sourceWidth;\n\t\tmotionBlurData[5] = srcRect.y / sourceHeight;\n\t\tmotionBlurData[6] = srcRect.width / sourceWidth;\n\t\tmotionBlurData[7] = srcRect.height / sourceHeight;\n\t\tmotionBlurData[8] = 12;\n\t\tmotionBlurData[9] = motionBlurSize;\n\t\tconst uBuffer = ctx.renderer.getTemporaryBuffer(motionBlurData);\n\t\tblurTex = ctx.renderer.getTemporaryTexture(dstWidth, dstHeight, [\n\t\t\ttargetTexture,\n\t\t\ttempTex,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, blurTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: uBuffer }\n\t\t\t}]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tempTex, sampler)]);\n\t}\n\tconst outPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, targetWidth, targetHeight, \"load\");\n\tif (blurTex) ctx.renderer.drawTexture(outPass, blurTex, dstRect, { opacity });\n\telse ctx.renderer.drawTextureRegion(outPass, tempTex, srcRect, dstRect, { opacity });\n\targs.pass = outPass;\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: KenBurnsWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-Ca3wLKBl.mjs.map"],"mappings":";;;;AAIA,MAAM,UAAU,MAAM,IAAI;AAC1B,MAAM,WAAW,MAAM,KAAK,IAAI;AAChC,MAAM,aAAa,MAAM,IAAI,KAAK,IAAI,IAAI,IAAI,MAAM,IAAI,IAAI,KAAK;AACjE,MAAM,cAAc,MAAM;CACzB,MAAM,KAAK,IAAI,KAAK,KAAK;AACzB,QAAO,MAAM,IAAI,IAAI,MAAM,IAAI,IAAI,MAAM,MAAM,KAAK,KAAK,KAAK,IAAI,KAAK,OAAO,GAAG,GAAG;;AAErF,MAAM,eAAe,GAAG,WAAW;AAClC,SAAQ,QAAR;EACC,KAAK,UAAW,QAAO,OAAO,EAAE;EAChC,KAAK,WAAY,QAAO,QAAQ,EAAE;EAClC,KAAK,cAAe,QAAO,UAAU,EAAE;EACvC,KAAK,SAAU,QAAO,WAAW,EAAE;EACnC,QAAS,QAAO;;;AAGlB,MAAM,cAAc,IAAI,IAAI,IAAI,IAAI,MAAM;CACzC,MAAM,KAAK,IAAI;CACf,MAAM,KAAK,KAAK;AAChB,QAAO,MAAM,IAAI,MAAM,CAAC,KAAK,MAAM,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK,MAAM,MAAM,CAAC,KAAK,IAAI,KAAK,IAAI,KAAK,MAAM;;AAE9G,SAAS,oBAAoB,WAAW,QAAQ,gBAAgB,UAAU;AACzE,KAAI,UAAU,WAAW,EAAG,QAAO;EAClC,GAAG;EACH,GAAG;EACH,OAAO;EACP;AACD,KAAI,UAAU,WAAW,GAAG;EAC3B,MAAM,KAAK,UAAU;AACrB,SAAO;GACN,GAAG,GAAG,KAAK;GACX,GAAG,GAAG,KAAK;GACX,OAAO,GAAG,SAAS;GACnB;;CAEF,IAAI,UAAU;AACd,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;EAC1C,MAAM,KAAK,UAAU;EACrB,MAAM,OAAO,GAAG,UAAU;EAC1B,MAAM,MAAM,GAAG,cAAc;AAC7B,MAAI,UAAU,UAAU,KAAM,QAAO;GACpC,GAAG,GAAG,KAAK;GACX,GAAG,GAAG,KAAK;GACX,OAAO,GAAG,SAAS;GACnB;AACD,aAAW;AACX,MAAI,IAAI,UAAU,SAAS,KAAK,MAAM,GAAG;AACxC,OAAI,UAAU,UAAU,KAAK;IAC5B,MAAM,QAAQ,SAAS,WAAW;IAClC,MAAM,IAAI,YAAY,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,KAAK,CAAC,EAAE,GAAG,OAAO;IAChE,MAAM,OAAO,UAAU,IAAI;AAC3B,QAAI,kBAAkB,UAAU;KAC/B,MAAM,OAAO,UAAU,IAAI,MAAM;KACjC,MAAM,YAAY,UAAU,IAAI,MAAM;AACtC,YAAO;MACN,GAAG,WAAW,KAAK,KAAK,IAAI,GAAG,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,IAAI,EAAE;MAC3E,GAAG,WAAW,KAAK,KAAK,IAAI,GAAG,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,IAAI,EAAE;MAC3E,OAAO,WAAW,KAAK,SAAS,GAAG,GAAG,SAAS,GAAG,KAAK,SAAS,GAAG,UAAU,SAAS,GAAG,EAAE;MAC3F;;AAEF,WAAO;KACN,IAAI,GAAG,KAAK,QAAQ,KAAK,KAAK,OAAO,GAAG,KAAK,OAAO;KACpD,IAAI,GAAG,KAAK,QAAQ,KAAK,KAAK,OAAO,GAAG,KAAK,OAAO;KACpD,QAAQ,GAAG,SAAS,OAAO,KAAK,SAAS,MAAM,GAAG,SAAS,MAAM;KACjE;;AAEF,cAAW;;;CAGb,MAAM,OAAO,UAAU,UAAU,SAAS;AAC1C,QAAO;EACN,GAAG,KAAK,KAAK;EACb,GAAG,KAAK,KAAK;EACb,OAAO,KAAK,SAAS;EACrB;;AAEF,SAAS,iBAAiB,OAAO,aAAa,cAAc,mBAAmB;CAC9E,IAAI,eAAe;CACnB,IAAI,eAAe;AACnB,KAAI,sBAAsB,SAAS;EAClC,MAAM,QAAQ,kBAAkB,MAAM,IAAI;EAC1C,MAAM,KAAK,OAAO,MAAM,GAAG;EAC3B,MAAM,KAAK,OAAO,MAAM,GAAG;AAC3B,MAAI,CAAC,OAAO,MAAM,GAAG,IAAI,CAAC,OAAO,MAAM,GAAG,IAAI,KAAK,KAAK,KAAK,GAAG;GAC/D,MAAM,YAAY,KAAK;GACvB,MAAM,WAAW,cAAc;AAC/B,OAAI,WAAW,WAAW;AACzB,mBAAe;AACf,mBAAe,YAAY,WAAW;UAChC;AACN,mBAAe;AACf,mBAAe,WAAW,YAAY;;;;CAIzC,MAAM,aAAa,eAAe,MAAM;CACxC,MAAM,aAAa,eAAe,MAAM;CACxC,MAAM,eAAe,KAAK,IAAI,MAAM,OAAO,EAAE;CAC7C,MAAM,gBAAgB,aAAa;CACnC,MAAM,gBAAgB,aAAa;CACnC,MAAM,YAAY,MAAM,IAAI,MAAM;CAClC,MAAM,YAAY,MAAM,IAAI,MAAM;CAClC,MAAM,WAAW,gBAAgB;CACjC,MAAM,WAAW,gBAAgB;CACjC,MAAM,SAAS,KAAK,IAAI,UAAU,KAAK,IAAI,cAAc,UAAU,UAAU,CAAC;CAC9E,MAAM,SAAS,KAAK,IAAI,UAAU,KAAK,IAAI,eAAe,UAAU,UAAU,CAAC;AAC/E,QAAO;EACN,GAAG,SAAS;EACZ,GAAG,SAAS;EACZ,OAAO;EACP,QAAQ;EACR;;AAEF,MAAM,iBAAiB;;;;;;;;;;;;;;EAcrB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;AA0BvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,iBAAiB,IAAI,aAAa,GAAG;AAC3C,SAAS,uBAAuB,QAAQ,QAAQ;CAC/C,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,0BAA0B,wBAAwB,QAAQ,CAAC,UAAU,CAAC;EAC5E,MAAM,sBAAsB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACnF,QAAM;GACL,oBAAoB,yBAAyB,QAAQ;IACpD,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,yBAAyB,oBAAoB;IACvD;IACA,CAAC;GACF;GACA;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,MAAM,yBAAyB,OAAO,SAAS;CAC9C,MAAM,EAAE,KAAK,SAAS,MAAM,YAAY,eAAe,aAAa,cAAc,UAAU;CAC5F,MAAM,EAAE,cAAc,gBAAgB,iBAAiB,OAAO,KAAK,mBAAmB,UAAU,GAAG,sBAAsB,MAAM;CAC/H,MAAM,KAAK,aAAa;AACxB,KAAI,IAAI,OAAO,WAAY;CAC3B,MAAM,aAAa,aAAa,WAAW;AAC3C,KAAI,CAAC,WAAY;CACjB,MAAM,cAAc,GAAG,iBAAiB,WAAW,UAAU,SAAS,aAAa,UAAU,SAAS,kBAAkB;CACxH,MAAM,eAAe,GAAG,kBAAkB,WAAW,UAAU,UAAU,aAAa,UAAU,UAAU,mBAAmB;CAC7H,MAAM,YAAY,GAAG,aAAa,EAAE;CACpC,MAAM,gBAAgB,GAAG,iBAAiB;CAC1C,MAAM,oBAAoB,GAAG,eAAe;CAC5C,MAAM,aAAa,qBAAqB,KAAK,uBAAuB;CACpE,MAAM,SAAS,KAAK,IAAI,GAAG,OAAO,GAAG;CACrC,MAAM,kBAAkB,MAAM;CAC9B,MAAM,SAAS,YAAY,SAAS,KAAK,SAAS;CAClD,MAAM,aAAa,SAAS;CAC5B,MAAM,QAAQ,oBAAoB,WAAW,QAAQ,cAAc;CACnE,MAAM,YAAY,oBAAoB,WAAW,YAAY,cAAc;CAC3E,MAAM,UAAU,iBAAiB,OAAO,aAAa,cAAc,kBAAkB;CACrF,MAAM,cAAc,iBAAiB,WAAW,aAAa,cAAc,kBAAkB;CAC7F,MAAM,WAAW,kBAAkB;CACnC,MAAM,YAAY,mBAAmB;CACrC,MAAM,UAAU;EACf,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR;AACD,MAAK,KAAK;CACV,MAAM,EAAE,SAAS,YAAY,MAAM,mBAAmB,MAAM,YAAY;EACvE,OAAO;EACP,QAAQ;EACR,OAAO;GACN,GAAG;GACH,gBAAgB;GAChB,iBAAiB;GACjB;EACD,CAAC;CACF,MAAM,iBAAiB,GAAG,kBAAkB;CAC5C,IAAI,UAAU;AACd,KAAI,iBAAiB,GAAG;EACvB,MAAM,EAAE,oBAAoB,UAAU,yBAAyB,SAAS,qBAAqB,YAAY,uBAAuB,IAAI,QAAQ,IAAI,SAAS,OAAO;EAChK,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;AAChE,iBAAe,KAAK,YAAY,IAAI;AACpC,iBAAe,KAAK,YAAY,IAAI;AACpC,iBAAe,KAAK,YAAY,QAAQ;AACxC,iBAAe,KAAK,YAAY,SAAS;AACzC,iBAAe,KAAK,QAAQ,IAAI;AAChC,iBAAe,KAAK,QAAQ,IAAI;AAChC,iBAAe,KAAK,QAAQ,QAAQ;AACpC,iBAAe,KAAK,QAAQ,SAAS;AACrC,iBAAe,KAAK;AACpB,iBAAe,KAAK;EACpB,MAAM,UAAU,IAAI,SAAS,mBAAmB,eAAe;AAC/D,YAAU,IAAI,SAAS,oBAAoB,UAAU,WAAW;GAC/D;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACvF,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,SAAS,QAAQ,CAAC,CAAC;;CAEtF,MAAM,UAAU,IAAI,SAAS,WAAW,SAAS,YAAY;EAC5D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,aAAa,cAAc,OAAO;AACrC,KAAI,QAAS,KAAI,SAAS,YAAY,SAAS,SAAS,SAAS,EAAE,SAAS,CAAC;KACxE,KAAI,SAAS,kBAAkB,SAAS,SAAS,SAAS,SAAS,EAAE,SAAS,CAAC;AACpF,MAAK,OAAO;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,wBAAwB,CAAC"}
@@ -1,6 +1,6 @@
1
- import { c as resolveHandleParam, n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
1
+ import { n as defineRenderer, s as resolveHandleParam } from "./renderer-DcvjSolU.mjs";
2
2
  import { a as configBuilder, i as VideoResultSchema, n as ImageResultSchema } from "./dist-CySGkG54.mjs";
3
- import { a as createFullscreenPipeline, c as drawTextureToTarget, f as signalTextureView, l as fragmentBindGroupLayout, m as texturesLayout, o as drawChildToTexture, p as signalTiming, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-Bw35AMwY.mjs";
3
+ import { a as createFullscreenPipeline, c as drawTextureToTarget, d as signalTextureView, f as signalTiming, l as fragmentBindGroupLayout, o as drawChildToTexture, p as texturesLayout, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-CpkJJLQP.mjs";
4
4
  import { z } from "zod";
5
5
 
6
6
  //#region ../../nodes/node-unsharp-mask/dist/renderers-BXchslQA.mjs
@@ -279,4 +279,4 @@ var renderers_default = defineRenderer({ WebGPURenderer });
279
279
 
280
280
  //#endregion
281
281
  export { renderers_default as t };
282
- //# sourceMappingURL=renderer-Ck-NLzz0.mjs.map
282
+ //# sourceMappingURL=renderer-eMCTAa9e.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-Ck-NLzz0.mjs","names":[],"sources":["../../../nodes/node-unsharp-mask/dist/renderers-BXchslQA.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { ImageResultSchema, VideoResultSchema, configBuilder, resolveHandleParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { z } from \"zod\";\n\n//#region src/shared/config.ts\nconst MAX_RADIUS = 50;\nconst MAX_AMOUNT = 500;\nconst MAX_THRESHOLD = 255;\nconst unsharpMaskConfig = configBuilder().field(\"amount\", z.number().min(0).max(MAX_AMOUNT).default(100), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Amount Signal\",\n\tdescription: \"Sharpening intensity percentage (0–500%).\"\n}).field(\"radius\", z.number().min(.1).max(MAX_RADIUS).default(1.5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Radius Signal\",\n\tdescription: \"The Gaussian blur radius in pixels used to detect edge contrast.\"\n}).field(\"threshold\", z.number().int().min(0).max(MAX_THRESHOLD).default(3), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Threshold Signal\",\n\tdescription: \"Minimum tonal level difference (0–255) required before sharpening is applied to avoid amplifying noise.\"\n}).build();\nconst UnsharpMaskNodeConfigSchema = unsharpMaskConfig.schema;\nconst UnsharpMaskResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst UNSHARP_MASK_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst WGSL_UNSHARPMASK_UNIFORMS = `\nstruct UnsharpMaskUniforms {\n\tdirX : f32,\n\tdirY : f32,\n\tradius : f32,\n\tamount : f32,\n\n\tthreshold : f32,\n\thasRadiusSig : f32,\n\thasAmountSig : f32,\n\thasThresholdSig: f32,\n\n\tisSecondPass : f32,\n\t_pad0 : f32,\n\t_pad1 : f32,\n\t_pad2 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : UnsharpMaskUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n@group(1) @binding(2) var origTex : texture_2d<f32>;\n\n@group(2) @binding(0) var radiusSigTex : texture_2d<f32>;\n@group(2) @binding(1) var amountSigTex : texture_2d<f32>;\n@group(2) @binding(2) var thresholdSigTex : texture_2d<f32>;\n@group(2) @binding(3) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet dimensions = vec2<f32>(textureDimensions(tex));\n\tvar radius = u.radius;\n\tif (u.hasRadiusSig > 0.5) {\n\t\tradius = textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\tvar amount = u.amount;\n\tif (u.hasAmountSig > 0.5) {\n\t\tamount = textureSampleLevel(amountSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\tvar threshold = u.threshold;\n\tif (u.hasThresholdSig > 0.5) {\n\t\tthreshold = textureSampleLevel(thresholdSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\n\tlet origCol = textureSampleLevel(origTex, samp, in.uv, 0.0);\n\tif (radius <= 0.0 || amount <= 0.0) {\n\t\tif (u.isSecondPass > 0.5) {\n\t\t\treturn origCol;\n\t\t}\n\t\treturn textureSampleLevel(tex, samp, in.uv, 0.0);\n\t}\n\n\tlet texelSize = 1.0 / dimensions;\n\tlet spatial_sigma = radius;\n\tlet stepScale = max(1.0, spatial_sigma / 20.0);\n\tlet effectiveSigma = spatial_sigma / stepScale;\n\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 64);\n\tlet direction = vec2<f32>(u.dirX, u.dirY);\n\n\tvar blurred = vec4<f32>(0.0);\n\tvar totalWeight = 0.0;\n\n\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\tlet x = f32(i) * stepScale;\n\t\tlet weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));\n\t\tblurred += textureSampleLevel(tex, samp, in.uv + offset, 0.0) * weight;\n\t\ttotalWeight += weight;\n\t}\n\n\tlet blurResult = blurred / max(totalWeight, 1e-5);\n\n\tif (u.isSecondPass <= 0.5) {\n\t\t// Pass 1: Intermediate horizontal blur\n\t\treturn blurResult;\n\t}\n\n\t// Pass 2: Vertical blur complete -> Calculate Precision Unsharp Mask\n\tif (origCol.a < 1e-5) {\n\t\treturn vec4<f32>(0.0, 0.0, 0.0, 0.0);\n\t}\n\n\tlet delta = origCol.rgb - blurResult.rgb;\n\tlet lumaDiff = abs(dot(delta, vec3<f32>(0.2126, 0.7152, 0.0722)));\n\tlet threshNorm = (max(0.0, threshold) / 255.0) * origCol.a;\n\n\tvar factor = 1.0;\n\tif (threshold > 0.0) {\n\t\tlet ramp = (2.0 / 255.0) * origCol.a;\n\t\tfactor = smoothstep(threshNorm, threshNorm + ramp, lumaDiff);\n\t}\n\n\tlet sharpRgb = origCol.rgb + (amount / 100.0) * delta * factor;\n\tlet clampedRgb = clamp(sharpRgb, vec3<f32>(0.0), vec3<f32>(origCol.a));\n\treturn vec4<f32>(clampedRgb, origCol.a);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst unsharpMaskUniformData = new Float32Array(12);\nfunction getUnsharpMaskResources(device, targetFormat) {\n\tconst cached = deviceResourceCache.get(device);\n\tif (cached) return cached;\n\tconst uniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\tconst textureLayout = fragmentBindGroupLayout(device, [\n\t\t\"texture\",\n\t\t\"sampler\",\n\t\t\"texture\"\n\t]);\n\tconst signalTextureLayout = texturesLayout(device, 3);\n\tconst res = {\n\t\tuniformLayout,\n\t\ttextureLayout,\n\t\tsignalTextureLayout,\n\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\tmodule: device.createShaderModule({ code: WGSL_UNSHARPMASK_UNIFORMS }),\n\t\t\tlayouts: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tuniformLayout,\n\t\t\t\ttextureLayout,\n\t\t\t\tsignalTextureLayout\n\t\t\t] }),\n\t\t\tformat: targetFormat\n\t\t})\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nconst WebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"UnsharpMask\" || !op) return;\n\tconst childMedia = props.virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.inputs ? Object.keys(op.inputs)[0] : \"unsharpmask_node\";\n\tconst resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);\n\tconst amountRes = resolveField(op.amountHandleId, Number(op.amount ?? 100), 0, MAX_AMOUNT);\n\tconst radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 1.5), .1, MAX_RADIUS);\n\tconst thresholdRes = resolveField(op.thresholdHandleId, Number(op.threshold ?? 3), 0, MAX_THRESHOLD);\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { pipeline, uniformLayout: uLayout, textureLayout: tLayout, signalTextureLayout: sigLayout } = getUnsharpMaskResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, `${nodeId}_${suffix}`);\n\tconst radiusView = getSignalView(radiusRes, \"radius_sig\");\n\tconst amountView = getSignalView(amountRes, \"amount_sig\");\n\tconst thresholdView = getSignalView(thresholdRes, \"threshold_sig\");\n\tconst createUnsharpMaskBindGroup = (inputTex, origTexture) => ctx.device.createBindGroup({\n\t\tlayout: tLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: inputTex.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: sampler\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: origTexture.createView()\n\t\t\t}\n\t\t]\n\t});\n\tunsharpMaskUniformData[2] = radiusRes.val;\n\tunsharpMaskUniformData[3] = amountRes.val;\n\tunsharpMaskUniformData[4] = thresholdRes.val;\n\tunsharpMaskUniformData[5] = radiusRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[6] = amountRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[7] = thresholdRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[8] = 0;\n\tunsharpMaskUniformData[9] = 0;\n\tunsharpMaskUniformData[10] = 0;\n\tunsharpMaskUniformData[11] = 0;\n\tconst outTex1 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst outTex2 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\toutTex1,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst sigBindGroup = ctx.device.createBindGroup({\n\t\tlayout: sigLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: radiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: amountView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: thresholdView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t});\n\tunsharpMaskUniformData[0] = 1;\n\tunsharpMaskUniformData[1] = 0;\n\tunsharpMaskUniformData[8] = 0;\n\tconst hBuffer = ctx.renderer.getTemporaryBuffer(unsharpMaskUniformData);\n\tdrawFullscreenPass(encoder, outTex1.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: hBuffer }\n\t\t\t}]\n\t\t}),\n\t\tcreateUnsharpMaskBindGroup(tmpTex, tmpTex),\n\t\tsigBindGroup\n\t]);\n\tunsharpMaskUniformData[0] = 0;\n\tunsharpMaskUniformData[1] = 1;\n\tunsharpMaskUniformData[8] = 1;\n\tconst vBuffer = ctx.renderer.getTemporaryBuffer(unsharpMaskUniformData);\n\tdrawFullscreenPass(encoder, outTex2.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: vBuffer }\n\t\t\t}]\n\t\t}),\n\t\tcreateUnsharpMaskBindGroup(outTex1, tmpTex),\n\t\tsigBindGroup\n\t]);\n\tdrawTextureToTarget(args, outTex2, op.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer });\n\n//#endregion\nexport { UNSHARP_MASK_OUTPUT_TYPE_MAP as a, unsharpMaskConfig as c, MAX_THRESHOLD as i, MAX_AMOUNT as n, UnsharpMaskNodeConfigSchema as o, MAX_RADIUS as r, UnsharpMaskResultSchema as s, renderers_default as t };\n//# sourceMappingURL=renderers-BXchslQA.mjs.map"],"mappings":";;;;;;AAMA,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,gBAAgB;AACtB,MAAM,oBAAoB,eAAe,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,WAAW,CAAC,QAAQ,IAAI,EAAE;CACzG,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,GAAG,CAAC,IAAI,WAAW,CAAC,QAAQ,IAAI,EAAE;CACnE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,aAAa,EAAE,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,cAAc,CAAC,QAAQ,EAAE,EAAE;CAC5E,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,OAAO;AACV,MAAM,8BAA8B,kBAAkB;AACtD,MAAM,0BAA0B,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAW/E,MAAM,4BAA4B;;;;;;;;;;;;;;;;;;;;;;;;;;;EA2BhC,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsEvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,yBAAyB,IAAI,aAAa,GAAG;AACnD,SAAS,wBAAwB,QAAQ,cAAc;CACtD,MAAM,SAAS,oBAAoB,IAAI,OAAO;AAC9C,KAAI,OAAQ,QAAO;CACnB,MAAM,gBAAgB,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAClE,MAAM,gBAAgB,wBAAwB,QAAQ;EACrD;EACA;EACA;EACA,CAAC;CACF,MAAM,sBAAsB,eAAe,QAAQ,EAAE;CACrD,MAAM,MAAM;EACX;EACA;EACA;EACA,UAAU,yBAAyB,QAAQ;GAC1C,QAAQ,OAAO,mBAAmB,EAAE,MAAM,2BAA2B,CAAC;GACtE,SAAS,OAAO,qBAAqB,EAAE,kBAAkB;IACxD;IACA;IACA;IACA,EAAE,CAAC;GACJ,QAAQ;GACR,CAAC;EACF;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,MAAM,iBAAiB,OAAO,SAAS;CACtC,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,iBAAiB,CAAC,GAAI;CACrC,MAAM,aAAa,MAAM,aAAa,WAAW;AACjD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,SAAS,OAAO,KAAK,GAAG,OAAO,CAAC,KAAK;CACvD,MAAM,gBAAgB,UAAU,aAAa,WAAW,GAAG,WAAW,QAAQ,mBAAmB,GAAG,QAAQ,UAAU,aAAa,UAAU,SAAS;CACtJ,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,IAAI,EAAE,GAAG,WAAW;CAC1F,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,IAAI,EAAE,IAAI,WAAW;CAC3F,MAAM,eAAe,aAAa,GAAG,mBAAmB,OAAO,GAAG,aAAa,EAAE,EAAE,GAAG,cAAc;CACpG,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,UAAU,eAAe,SAAS,eAAe,SAAS,qBAAqB,cAAc,wBAAwB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC7J,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,GAAG,OAAO,GAAG,SAAS;CACnG,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,gBAAgB,cAAc,cAAc,gBAAgB;CAClE,MAAM,8BAA8B,UAAU,gBAAgB,IAAI,OAAO,gBAAgB;EACxF,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU,SAAS,YAAY;IAC/B;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU,YAAY,YAAY;IAClC;GACD;EACD,CAAC;AACF,wBAAuB,KAAK,UAAU;AACtC,wBAAuB,KAAK,UAAU;AACtC,wBAAuB,KAAK,aAAa;AACzC,wBAAuB,KAAK,UAAU,eAAe,IAAI;AACzD,wBAAuB,KAAK,UAAU,eAAe,IAAI;AACzD,wBAAuB,KAAK,aAAa,eAAe,IAAI;AAC5D,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,MAAM;AAC7B,wBAAuB,MAAM;CAC7B,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,eAAe,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC;AACF,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;CAC5B,MAAM,UAAU,IAAI,SAAS,mBAAmB,uBAAuB;AACvE,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,2BAA2B,QAAQ,OAAO;EAC1C;EACA,CAAC;AACF,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;CAC5B,MAAM,UAAU,IAAI,SAAS,mBAAmB,uBAAuB;AACvE,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,2BAA2B,SAAS,OAAO;EAC3C;EACA,CAAC;AACF,qBAAoB,MAAM,SAAS,GAAG,WAAW,EAAE;;AAKpD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,CAAC"}
1
+ {"version":3,"file":"renderer-eMCTAa9e.mjs","names":[],"sources":["../../../nodes/node-unsharp-mask/dist/renderers-BXchslQA.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { ImageResultSchema, VideoResultSchema, configBuilder, resolveHandleParam } from \"@framefields/node-sdk\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, signalTextureView, signalTiming, texturesLayout } from \"@framefields/node-sdk/gpu\";\nimport { z } from \"zod\";\n\n//#region src/shared/config.ts\nconst MAX_RADIUS = 50;\nconst MAX_AMOUNT = 500;\nconst MAX_THRESHOLD = 255;\nconst unsharpMaskConfig = configBuilder().field(\"amount\", z.number().min(0).max(MAX_AMOUNT).default(100), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Amount Signal\",\n\tdescription: \"Sharpening intensity percentage (0–500%).\"\n}).field(\"radius\", z.number().min(.1).max(MAX_RADIUS).default(1.5), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Radius Signal\",\n\tdescription: \"The Gaussian blur radius in pixels used to detect edge contrast.\"\n}).field(\"threshold\", z.number().int().min(0).max(MAX_THRESHOLD).default(3), {\n\tbindable: true,\n\tdataTypes: [\"Number\", \"Signal\"],\n\tlabel: \"Threshold Signal\",\n\tdescription: \"Minimum tonal level difference (0–255) required before sharpening is applied to avoid amplifying noise.\"\n}).build();\nconst UnsharpMaskNodeConfigSchema = unsharpMaskConfig.schema;\nconst UnsharpMaskResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst UNSHARP_MASK_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst WGSL_UNSHARPMASK_UNIFORMS = `\nstruct UnsharpMaskUniforms {\n\tdirX : f32,\n\tdirY : f32,\n\tradius : f32,\n\tamount : f32,\n\n\tthreshold : f32,\n\thasRadiusSig : f32,\n\thasAmountSig : f32,\n\thasThresholdSig: f32,\n\n\tisSecondPass : f32,\n\t_pad0 : f32,\n\t_pad1 : f32,\n\t_pad2 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : UnsharpMaskUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n@group(1) @binding(2) var origTex : texture_2d<f32>;\n\n@group(2) @binding(0) var radiusSigTex : texture_2d<f32>;\n@group(2) @binding(1) var amountSigTex : texture_2d<f32>;\n@group(2) @binding(2) var thresholdSigTex : texture_2d<f32>;\n@group(2) @binding(3) var signalSamp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet dimensions = vec2<f32>(textureDimensions(tex));\n\tvar radius = u.radius;\n\tif (u.hasRadiusSig > 0.5) {\n\t\tradius = textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\tvar amount = u.amount;\n\tif (u.hasAmountSig > 0.5) {\n\t\tamount = textureSampleLevel(amountSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\tvar threshold = u.threshold;\n\tif (u.hasThresholdSig > 0.5) {\n\t\tthreshold = textureSampleLevel(thresholdSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;\n\t}\n\n\tlet origCol = textureSampleLevel(origTex, samp, in.uv, 0.0);\n\tif (radius <= 0.0 || amount <= 0.0) {\n\t\tif (u.isSecondPass > 0.5) {\n\t\t\treturn origCol;\n\t\t}\n\t\treturn textureSampleLevel(tex, samp, in.uv, 0.0);\n\t}\n\n\tlet texelSize = 1.0 / dimensions;\n\tlet spatial_sigma = radius;\n\tlet stepScale = max(1.0, spatial_sigma / 20.0);\n\tlet effectiveSigma = spatial_sigma / stepScale;\n\tlet sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 64);\n\tlet direction = vec2<f32>(u.dirX, u.dirY);\n\n\tvar blurred = vec4<f32>(0.0);\n\tvar totalWeight = 0.0;\n\n\tfor (var i = -sampleRadius; i <= sampleRadius; i++) {\n\t\tlet offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;\n\t\tlet x = f32(i) * stepScale;\n\t\tlet weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));\n\t\tblurred += textureSampleLevel(tex, samp, in.uv + offset, 0.0) * weight;\n\t\ttotalWeight += weight;\n\t}\n\n\tlet blurResult = blurred / max(totalWeight, 1e-5);\n\n\tif (u.isSecondPass <= 0.5) {\n\t\t// Pass 1: Intermediate horizontal blur\n\t\treturn blurResult;\n\t}\n\n\t// Pass 2: Vertical blur complete -> Calculate Precision Unsharp Mask\n\tif (origCol.a < 1e-5) {\n\t\treturn vec4<f32>(0.0, 0.0, 0.0, 0.0);\n\t}\n\n\tlet delta = origCol.rgb - blurResult.rgb;\n\tlet lumaDiff = abs(dot(delta, vec3<f32>(0.2126, 0.7152, 0.0722)));\n\tlet threshNorm = (max(0.0, threshold) / 255.0) * origCol.a;\n\n\tvar factor = 1.0;\n\tif (threshold > 0.0) {\n\t\tlet ramp = (2.0 / 255.0) * origCol.a;\n\t\tfactor = smoothstep(threshNorm, threshNorm + ramp, lumaDiff);\n\t}\n\n\tlet sharpRgb = origCol.rgb + (amount / 100.0) * delta * factor;\n\tlet clampedRgb = clamp(sharpRgb, vec3<f32>(0.0), vec3<f32>(origCol.a));\n\treturn vec4<f32>(clampedRgb, origCol.a);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst unsharpMaskUniformData = new Float32Array(12);\nfunction getUnsharpMaskResources(device, targetFormat) {\n\tconst cached = deviceResourceCache.get(device);\n\tif (cached) return cached;\n\tconst uniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\tconst textureLayout = fragmentBindGroupLayout(device, [\n\t\t\"texture\",\n\t\t\"sampler\",\n\t\t\"texture\"\n\t]);\n\tconst signalTextureLayout = texturesLayout(device, 3);\n\tconst res = {\n\t\tuniformLayout,\n\t\ttextureLayout,\n\t\tsignalTextureLayout,\n\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\tmodule: device.createShaderModule({ code: WGSL_UNSHARPMASK_UNIFORMS }),\n\t\t\tlayouts: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tuniformLayout,\n\t\t\t\ttextureLayout,\n\t\t\t\tsignalTextureLayout\n\t\t\t] }),\n\t\t\tformat: targetFormat\n\t\t})\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nconst WebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"UnsharpMask\" || !op) return;\n\tconst childMedia = props.virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.inputs ? Object.keys(op.inputs)[0] : \"unsharpmask_node\";\n\tconst resolveField = (handleId, fallbackVal, clampMin = 0, clampMax = 1e3) => resolveHandleParam(op.inputs, handleId, fallbackVal, clampMin, clampMax);\n\tconst amountRes = resolveField(op.amountHandleId, Number(op.amount ?? 100), 0, MAX_AMOUNT);\n\tconst radiusRes = resolveField(op.radiusHandleId, Number(op.radius ?? 1.5), .1, MAX_RADIUS);\n\tconst thresholdRes = resolveField(op.thresholdHandleId, Number(op.threshold ?? 3), 0, MAX_THRESHOLD);\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { pipeline, uniformLayout: uLayout, textureLayout: tLayout, signalTextureLayout: sigLayout } = getUnsharpMaskResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst { elapsedSeconds, durationSeconds } = signalTiming(props, frame, fps);\n\tconst signalContext = {\n\t\targs,\n\t\twidth,\n\t\theight,\n\t\tframe,\n\t\tfps,\n\t\telapsedSeconds,\n\t\tdurationSeconds\n\t};\n\tconst getSignalView = (res, suffix) => signalTextureView(signalContext, res, `${nodeId}_${suffix}`);\n\tconst radiusView = getSignalView(radiusRes, \"radius_sig\");\n\tconst amountView = getSignalView(amountRes, \"amount_sig\");\n\tconst thresholdView = getSignalView(thresholdRes, \"threshold_sig\");\n\tconst createUnsharpMaskBindGroup = (inputTex, origTexture) => ctx.device.createBindGroup({\n\t\tlayout: tLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: inputTex.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: sampler\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: origTexture.createView()\n\t\t\t}\n\t\t]\n\t});\n\tunsharpMaskUniformData[2] = radiusRes.val;\n\tunsharpMaskUniformData[3] = amountRes.val;\n\tunsharpMaskUniformData[4] = thresholdRes.val;\n\tunsharpMaskUniformData[5] = radiusRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[6] = amountRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[7] = thresholdRes.hasStaticSig ? 1 : 0;\n\tunsharpMaskUniformData[8] = 0;\n\tunsharpMaskUniformData[9] = 0;\n\tunsharpMaskUniformData[10] = 0;\n\tunsharpMaskUniformData[11] = 0;\n\tconst outTex1 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst outTex2 = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\toutTex1,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst sigBindGroup = ctx.device.createBindGroup({\n\t\tlayout: sigLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: radiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: amountView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: thresholdView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t});\n\tunsharpMaskUniformData[0] = 1;\n\tunsharpMaskUniformData[1] = 0;\n\tunsharpMaskUniformData[8] = 0;\n\tconst hBuffer = ctx.renderer.getTemporaryBuffer(unsharpMaskUniformData);\n\tdrawFullscreenPass(encoder, outTex1.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: hBuffer }\n\t\t\t}]\n\t\t}),\n\t\tcreateUnsharpMaskBindGroup(tmpTex, tmpTex),\n\t\tsigBindGroup\n\t]);\n\tunsharpMaskUniformData[0] = 0;\n\tunsharpMaskUniformData[1] = 1;\n\tunsharpMaskUniformData[8] = 1;\n\tconst vBuffer = ctx.renderer.getTemporaryBuffer(unsharpMaskUniformData);\n\tdrawFullscreenPass(encoder, outTex2.createView(), pipeline, [\n\t\tctx.device.createBindGroup({\n\t\t\tlayout: uLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: vBuffer }\n\t\t\t}]\n\t\t}),\n\t\tcreateUnsharpMaskBindGroup(outTex1, tmpTex),\n\t\tsigBindGroup\n\t]);\n\tdrawTextureToTarget(args, outTex2, op.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer });\n\n//#endregion\nexport { UNSHARP_MASK_OUTPUT_TYPE_MAP as a, unsharpMaskConfig as c, MAX_THRESHOLD as i, MAX_AMOUNT as n, UnsharpMaskNodeConfigSchema as o, MAX_RADIUS as r, UnsharpMaskResultSchema as s, renderers_default as t };\n//# sourceMappingURL=renderers-BXchslQA.mjs.map"],"mappings":";;;;;;AAMA,MAAM,aAAa;AACnB,MAAM,aAAa;AACnB,MAAM,gBAAgB;AACtB,MAAM,oBAAoB,eAAe,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,WAAW,CAAC,QAAQ,IAAI,EAAE;CACzG,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,UAAU,EAAE,QAAQ,CAAC,IAAI,GAAG,CAAC,IAAI,WAAW,CAAC,QAAQ,IAAI,EAAE;CACnE,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,MAAM,aAAa,EAAE,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,cAAc,CAAC,QAAQ,EAAE,EAAE;CAC5E,UAAU;CACV,WAAW,CAAC,UAAU,SAAS;CAC/B,OAAO;CACP,aAAa;CACb,CAAC,CAAC,OAAO;AACV,MAAM,8BAA8B,kBAAkB;AACtD,MAAM,0BAA0B,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAW/E,MAAM,4BAA4B;;;;;;;;;;;;;;;;;;;;;;;;;;;EA2BhC,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsEvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,yBAAyB,IAAI,aAAa,GAAG;AACnD,SAAS,wBAAwB,QAAQ,cAAc;CACtD,MAAM,SAAS,oBAAoB,IAAI,OAAO;AAC9C,KAAI,OAAQ,QAAO;CACnB,MAAM,gBAAgB,wBAAwB,QAAQ,CAAC,UAAU,CAAC;CAClE,MAAM,gBAAgB,wBAAwB,QAAQ;EACrD;EACA;EACA;EACA,CAAC;CACF,MAAM,sBAAsB,eAAe,QAAQ,EAAE;CACrD,MAAM,MAAM;EACX;EACA;EACA;EACA,UAAU,yBAAyB,QAAQ;GAC1C,QAAQ,OAAO,mBAAmB,EAAE,MAAM,2BAA2B,CAAC;GACtE,SAAS,OAAO,qBAAqB,EAAE,kBAAkB;IACxD;IACA;IACA;IACA,EAAE,CAAC;GACJ,QAAQ;GACR,CAAC;EACF;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,MAAM,iBAAiB,OAAO,SAAS;CACtC,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,iBAAiB,CAAC,GAAI;CACrC,MAAM,aAAa,MAAM,aAAa,WAAW;AACjD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,SAAS,OAAO,KAAK,GAAG,OAAO,CAAC,KAAK;CACvD,MAAM,gBAAgB,UAAU,aAAa,WAAW,GAAG,WAAW,QAAQ,mBAAmB,GAAG,QAAQ,UAAU,aAAa,UAAU,SAAS;CACtJ,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,IAAI,EAAE,GAAG,WAAW;CAC1F,MAAM,YAAY,aAAa,GAAG,gBAAgB,OAAO,GAAG,UAAU,IAAI,EAAE,IAAI,WAAW;CAC3F,MAAM,eAAe,aAAa,GAAG,mBAAmB,OAAO,GAAG,aAAa,EAAE,EAAE,GAAG,cAAc;CACpG,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,UAAU,eAAe,SAAS,eAAe,SAAS,qBAAqB,cAAc,wBAAwB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC7J,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,EAAE,gBAAgB,oBAAoB,aAAa,OAAO,OAAO,IAAI;CAC3E,MAAM,gBAAgB;EACrB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,iBAAiB,KAAK,WAAW,kBAAkB,eAAe,KAAK,GAAG,OAAO,GAAG,SAAS;CACnG,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,aAAa,cAAc,WAAW,aAAa;CACzD,MAAM,gBAAgB,cAAc,cAAc,gBAAgB;CAClE,MAAM,8BAA8B,UAAU,gBAAgB,IAAI,OAAO,gBAAgB;EACxF,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU,SAAS,YAAY;IAC/B;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU,YAAY,YAAY;IAClC;GACD;EACD,CAAC;AACF,wBAAuB,KAAK,UAAU;AACtC,wBAAuB,KAAK,UAAU;AACtC,wBAAuB,KAAK,aAAa;AACzC,wBAAuB,KAAK,UAAU,eAAe,IAAI;AACzD,wBAAuB,KAAK,UAAU,eAAe,IAAI;AACzD,wBAAuB,KAAK,aAAa,eAAe,IAAI;AAC5D,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,MAAM;AAC7B,wBAAuB,MAAM;CAC7B,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC/D;EACA;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,eAAe,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC;AACF,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;CAC5B,MAAM,UAAU,IAAI,SAAS,mBAAmB,uBAAuB;AACvE,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,2BAA2B,QAAQ,OAAO;EAC1C;EACA,CAAC;AACF,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;AAC5B,wBAAuB,KAAK;CAC5B,MAAM,UAAU,IAAI,SAAS,mBAAmB,uBAAuB;AACvE,oBAAmB,SAAS,QAAQ,YAAY,EAAE,UAAU;EAC3D,IAAI,OAAO,gBAAgB;GAC1B,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B,CAAC;GACF,CAAC;EACF,2BAA2B,SAAS,OAAO;EAC3C;EACA,CAAC;AACF,qBAAoB,MAAM,SAAS,GAAG,WAAW,EAAE;;AAKpD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,CAAC"}
@@ -1,7 +1,7 @@
1
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
1
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
2
2
  import { i as VideoResultSchema, n as ImageResultSchema } from "./dist-CySGkG54.mjs";
3
- import { b as colorMatrixWgsl } from "./dist-C4Vxgm0Q.mjs";
4
- import { a as createFullscreenPipeline, c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass } from "./gpu-Bw35AMwY.mjs";
3
+ import { b as colorMatrixWgsl } from "./dist-CWLLnigL.mjs";
4
+ import { a as createFullscreenPipeline, c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass } from "./gpu-CpkJJLQP.mjs";
5
5
  import { z } from "zod";
6
6
 
7
7
  //#region ../../nodes/node-levels/dist/renderers-DdSgwTj2.mjs
@@ -173,4 +173,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: LevelsWebGPURenderer })
173
173
 
174
174
  //#endregion
175
175
  export { renderers_default as t };
176
- //# sourceMappingURL=renderer-D1tDMuD0.mjs.map
176
+ //# sourceMappingURL=renderer-fs8f1QeE.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-D1tDMuD0.mjs","names":[],"sources":["../../../nodes/node-levels/dist/renderers-DdSgwTj2.mjs"],"sourcesContent":["import { ImageResultSchema, VideoResultSchema } from \"@framefields/node-sdk\";\nimport { z } from \"zod\";\nimport { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\nimport { colorMatrixWgsl } from \"@framefields/webgpu-renderers\";\n\n//#region src/shared/config.ts\nconst LevelChannelSchema = z.object({\n\tinBlack: z.number().min(0).max(1).default(0),\n\tinWhite: z.number().min(0).max(1).default(1),\n\toutBlack: z.number().min(0).max(1).default(0),\n\toutWhite: z.number().min(0).max(1).default(1)\n}).strict().superRefine((val, ctx) => {\n\tif (val.inBlack >= val.inWhite) ctx.addIssue({\n\t\tcode: z.ZodIssueCode.custom,\n\t\tpath: [\"inWhite\"],\n\t\tmessage: \"inWhite must be greater than inBlack\"\n\t});\n\tif (val.outBlack >= val.outWhite) ctx.addIssue({\n\t\tcode: z.ZodIssueCode.custom,\n\t\tpath: [\"outWhite\"],\n\t\tmessage: \"outWhite must be greater than outBlack\"\n\t});\n});\nconst LevelsNodeConfigSchema = z.object({\n\tmaster: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tred: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tgreen: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tblue: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t})\n}).strict();\nconst LevelsResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst LevelsOperationSchema = LevelsNodeConfigSchema.extend({\n\top: z.literal(\"Levels\"),\n\tmetadata: z.unknown().optional()\n});\nconst defaultLevelChannel = {\n\tinBlack: 0,\n\tinWhite: 1,\n\toutBlack: 0,\n\toutWhite: 1\n};\nconst defaultLevelsConfig = {\n\tmaster: { ...defaultLevelChannel },\n\tred: { ...defaultLevelChannel },\n\tgreen: { ...defaultLevelChannel },\n\tblue: { ...defaultLevelChannel }\n};\nconst LEVELS_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst colorMatrixData = new Float32Array(20);\nfunction getColorMatrixResources(device, format) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst colorMatrixUniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\t\tconst singleTextureLayout = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tcolorMatrixPipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"ColorMatrixPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"color-matrix.wgsl\",\n\t\t\t\t\tcode: colorMatrixWgsl\n\t\t\t\t}),\n\t\t\t\tlayouts: [colorMatrixUniformLayout, singleTextureLayout],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tcolorMatrixUniformLayout,\n\t\t\tsingleTextureLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nfunction getTransform(ch) {\n\tconst inRange = Math.max(ch.inWhite - ch.inBlack, 1e-5);\n\tconst scale = (ch.outWhite - ch.outBlack) / inRange;\n\treturn {\n\t\tscale,\n\t\tbias: ch.outBlack - ch.inBlack * scale\n\t};\n}\nconst LevelsWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Levels\" || !props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst childMedia = props.virtualMedia.children[0];\n\tconst m = getTransform(op.master ?? defaultLevelChannel);\n\tconst r = getTransform(op.red ?? defaultLevelChannel);\n\tconst g = getTransform(op.green ?? defaultLevelChannel);\n\tconst b = getTransform(op.blue ?? defaultLevelChannel);\n\tconst matrix = [\n\t\tr.scale * m.scale,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\tr.bias * m.scale + m.bias,\n\t\t0,\n\t\tg.scale * m.scale,\n\t\t0,\n\t\t0,\n\t\tg.bias * m.scale + m.bias,\n\t\t0,\n\t\t0,\n\t\tb.scale * m.scale,\n\t\t0,\n\t\tb.bias * m.scale + m.bias,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t1,\n\t\t0\n\t];\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { colorMatrixPipeline: pipeline, colorMatrixUniformLayout: uLayout, singleTextureLayout: tLayout } = getColorMatrixResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tcolorMatrixData[0] = matrix[0];\n\tcolorMatrixData[1] = matrix[1];\n\tcolorMatrixData[2] = matrix[2];\n\tcolorMatrixData[3] = matrix[3];\n\tcolorMatrixData[4] = matrix[5];\n\tcolorMatrixData[5] = matrix[6];\n\tcolorMatrixData[6] = matrix[7];\n\tcolorMatrixData[7] = matrix[8];\n\tcolorMatrixData[8] = matrix[10];\n\tcolorMatrixData[9] = matrix[11];\n\tcolorMatrixData[10] = matrix[12];\n\tcolorMatrixData[11] = matrix[13];\n\tcolorMatrixData[12] = matrix[15];\n\tcolorMatrixData[13] = matrix[16];\n\tcolorMatrixData[14] = matrix[17];\n\tcolorMatrixData[15] = matrix[18];\n\tcolorMatrixData[16] = matrix[4];\n\tcolorMatrixData[17] = matrix[9];\n\tcolorMatrixData[18] = matrix[14];\n\tcolorMatrixData[19] = matrix[19];\n\tconst buffer = ctx.renderer.getTemporaryBuffer(colorMatrixData);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\tlayout: uLayout,\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer }\n\t\t}]\n\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tmpTex, sampler)]);\n\tdrawTextureToTarget(args, outTex, props.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: LevelsWebGPURenderer });\n\n//#endregion\nexport { LevelsOperationSchema as a, defaultLevelsConfig as c, LevelsNodeConfigSchema as i, LEVELS_OUTPUT_TYPE_MAP as n, LevelsResultSchema as o, LevelChannelSchema as r, defaultLevelChannel as s, renderers_default as t };\n//# sourceMappingURL=renderers-DdSgwTj2.mjs.map"],"mappings":";;;;;;;AAOA,MAAM,qBAAqB,EAAE,OAAO;CACnC,SAAS,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC5C,SAAS,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC5C,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC7C,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC7C,CAAC,CAAC,QAAQ,CAAC,aAAa,KAAK,QAAQ;AACrC,KAAI,IAAI,WAAW,IAAI,QAAS,KAAI,SAAS;EAC5C,MAAM,EAAE,aAAa;EACrB,MAAM,CAAC,UAAU;EACjB,SAAS;EACT,CAAC;AACF,KAAI,IAAI,YAAY,IAAI,SAAU,KAAI,SAAS;EAC9C,MAAM,EAAE,aAAa;EACrB,MAAM,CAAC,WAAW;EAClB,SAAS;EACT,CAAC;EACD;AACF,MAAM,yBAAyB,EAAE,OAAO;CACvC,QAAQ,mBAAmB,QAAQ;EAClC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,KAAK,mBAAmB,QAAQ;EAC/B,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,OAAO,mBAAmB,QAAQ;EACjC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,MAAM,mBAAmB,QAAQ;EAChC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,CAAC,CAAC,QAAQ;AACX,MAAM,qBAAqB,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAC1E,MAAM,wBAAwB,uBAAuB,OAAO;CAC3D,IAAI,EAAE,QAAQ,SAAS;CACvB,UAAU,EAAE,SAAS,CAAC,UAAU;CAChC,CAAC;AACF,MAAM,sBAAsB;CAC3B,SAAS;CACT,SAAS;CACT,UAAU;CACV,UAAU;CACV;AACD,MAAM,sBAAsB;CAC3B,QAAQ,EAAE,GAAG,qBAAqB;CAClC,KAAK,EAAE,GAAG,qBAAqB;CAC/B,OAAO,EAAE,GAAG,qBAAqB;CACjC,MAAM,EAAE,GAAG,qBAAqB;CAChC;AAWD,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,kBAAkB,IAAI,aAAa,GAAG;AAC5C,SAAS,wBAAwB,QAAQ,QAAQ;CAChD,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,2BAA2B,wBAAwB,QAAQ,CAAC,UAAU,CAAC;EAC7E,MAAM,sBAAsB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACnF,QAAM;GACL,qBAAqB,yBAAyB,QAAQ;IACrD,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,0BAA0B,oBAAoB;IACxD;IACA,CAAC;GACF;GACA;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,SAAS,aAAa,IAAI;CACzB,MAAM,UAAU,KAAK,IAAI,GAAG,UAAU,GAAG,SAAS,KAAK;CACvD,MAAM,SAAS,GAAG,WAAW,GAAG,YAAY;AAC5C,QAAO;EACN;EACA,MAAM,GAAG,WAAW,GAAG,UAAU;EACjC;;AAEF,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,MAAM,cAAc,WAAW,GAAI;AAC/D,MAAK,KAAK;CACV,MAAM,aAAa,MAAM,aAAa,SAAS;CAC/C,MAAM,IAAI,aAAa,GAAG,UAAU,oBAAoB;CACxD,MAAM,IAAI,aAAa,GAAG,OAAO,oBAAoB;CACrD,MAAM,IAAI,aAAa,GAAG,SAAS,oBAAoB;CACvD,MAAM,IAAI,aAAa,GAAG,QAAQ,oBAAoB;CACtD,MAAM,SAAS;EACd,EAAE,QAAQ,EAAE;EACZ;EACA;EACA;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA,EAAE,QAAQ,EAAE;EACZ;EACA;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA;EACA,EAAE,QAAQ,EAAE;EACZ;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,qBAAqB,UAAU,0BAA0B,SAAS,qBAAqB,YAAY,wBAAwB,IAAI,QAAQ,IAAI,SAAS,OAAO;CACnK,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;AAChE,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;CAC7B,MAAM,SAAS,IAAI,SAAS,mBAAmB,gBAAgB;CAC/D,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,oBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;EACtF,QAAQ;EACR,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ;GACpB,CAAC;EACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,QAAQ,QAAQ,CAAC,CAAC;AACpF,qBAAoB,MAAM,QAAQ,MAAM,WAAW,EAAE;;AAKtD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
1
+ {"version":3,"file":"renderer-fs8f1QeE.mjs","names":[],"sources":["../../../nodes/node-levels/dist/renderers-DdSgwTj2.mjs"],"sourcesContent":["import { ImageResultSchema, VideoResultSchema } from \"@framefields/node-sdk\";\nimport { z } from \"zod\";\nimport { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\nimport { colorMatrixWgsl } from \"@framefields/webgpu-renderers\";\n\n//#region src/shared/config.ts\nconst LevelChannelSchema = z.object({\n\tinBlack: z.number().min(0).max(1).default(0),\n\tinWhite: z.number().min(0).max(1).default(1),\n\toutBlack: z.number().min(0).max(1).default(0),\n\toutWhite: z.number().min(0).max(1).default(1)\n}).strict().superRefine((val, ctx) => {\n\tif (val.inBlack >= val.inWhite) ctx.addIssue({\n\t\tcode: z.ZodIssueCode.custom,\n\t\tpath: [\"inWhite\"],\n\t\tmessage: \"inWhite must be greater than inBlack\"\n\t});\n\tif (val.outBlack >= val.outWhite) ctx.addIssue({\n\t\tcode: z.ZodIssueCode.custom,\n\t\tpath: [\"outWhite\"],\n\t\tmessage: \"outWhite must be greater than outBlack\"\n\t});\n});\nconst LevelsNodeConfigSchema = z.object({\n\tmaster: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tred: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tgreen: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t}),\n\tblue: LevelChannelSchema.default({\n\t\tinBlack: 0,\n\t\tinWhite: 1,\n\t\toutBlack: 0,\n\t\toutWhite: 1\n\t})\n}).strict();\nconst LevelsResultSchema = z.union([ImageResultSchema, VideoResultSchema]);\nconst LevelsOperationSchema = LevelsNodeConfigSchema.extend({\n\top: z.literal(\"Levels\"),\n\tmetadata: z.unknown().optional()\n});\nconst defaultLevelChannel = {\n\tinBlack: 0,\n\tinWhite: 1,\n\toutBlack: 0,\n\toutWhite: 1\n};\nconst defaultLevelsConfig = {\n\tmaster: { ...defaultLevelChannel },\n\tred: { ...defaultLevelChannel },\n\tgreen: { ...defaultLevelChannel },\n\tblue: { ...defaultLevelChannel }\n};\nconst LEVELS_OUTPUT_TYPE_MAP = {\n\tVideo: \"Video\",\n\tLottie: \"Video\",\n\tGIF: \"GIF\",\n\tImage: \"Image\",\n\tSVG: \"Image\"\n};\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst colorMatrixData = new Float32Array(20);\nfunction getColorMatrixResources(device, format) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst colorMatrixUniformLayout = fragmentBindGroupLayout(device, [\"uniform\"]);\n\t\tconst singleTextureLayout = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tcolorMatrixPipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"ColorMatrixPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"color-matrix.wgsl\",\n\t\t\t\t\tcode: colorMatrixWgsl\n\t\t\t\t}),\n\t\t\t\tlayouts: [colorMatrixUniformLayout, singleTextureLayout],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tcolorMatrixUniformLayout,\n\t\t\tsingleTextureLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nfunction getTransform(ch) {\n\tconst inRange = Math.max(ch.inWhite - ch.inBlack, 1e-5);\n\tconst scale = (ch.outWhite - ch.outBlack) / inRange;\n\treturn {\n\t\tscale,\n\t\tbias: ch.outBlack - ch.inBlack * scale\n\t};\n}\nconst LevelsWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Levels\" || !props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst childMedia = props.virtualMedia.children[0];\n\tconst m = getTransform(op.master ?? defaultLevelChannel);\n\tconst r = getTransform(op.red ?? defaultLevelChannel);\n\tconst g = getTransform(op.green ?? defaultLevelChannel);\n\tconst b = getTransform(op.blue ?? defaultLevelChannel);\n\tconst matrix = [\n\t\tr.scale * m.scale,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\tr.bias * m.scale + m.bias,\n\t\t0,\n\t\tg.scale * m.scale,\n\t\t0,\n\t\t0,\n\t\tg.bias * m.scale + m.bias,\n\t\t0,\n\t\t0,\n\t\tb.scale * m.scale,\n\t\t0,\n\t\tb.bias * m.scale + m.bias,\n\t\t0,\n\t\t0,\n\t\t0,\n\t\t1,\n\t\t0\n\t];\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst { colorMatrixPipeline: pipeline, colorMatrixUniformLayout: uLayout, singleTextureLayout: tLayout } = getColorMatrixResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tcolorMatrixData[0] = matrix[0];\n\tcolorMatrixData[1] = matrix[1];\n\tcolorMatrixData[2] = matrix[2];\n\tcolorMatrixData[3] = matrix[3];\n\tcolorMatrixData[4] = matrix[5];\n\tcolorMatrixData[5] = matrix[6];\n\tcolorMatrixData[6] = matrix[7];\n\tcolorMatrixData[7] = matrix[8];\n\tcolorMatrixData[8] = matrix[10];\n\tcolorMatrixData[9] = matrix[11];\n\tcolorMatrixData[10] = matrix[12];\n\tcolorMatrixData[11] = matrix[13];\n\tcolorMatrixData[12] = matrix[15];\n\tcolorMatrixData[13] = matrix[16];\n\tcolorMatrixData[14] = matrix[17];\n\tcolorMatrixData[15] = matrix[18];\n\tcolorMatrixData[16] = matrix[4];\n\tcolorMatrixData[17] = matrix[9];\n\tcolorMatrixData[18] = matrix[14];\n\tcolorMatrixData[19] = matrix[19];\n\tconst buffer = ctx.renderer.getTemporaryBuffer(colorMatrixData);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\tlayout: uLayout,\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer }\n\t\t}]\n\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, tLayout, tmpTex, sampler)]);\n\tdrawTextureToTarget(args, outTex, props.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: LevelsWebGPURenderer });\n\n//#endregion\nexport { LevelsOperationSchema as a, defaultLevelsConfig as c, LevelsNodeConfigSchema as i, LEVELS_OUTPUT_TYPE_MAP as n, LevelsResultSchema as o, LevelChannelSchema as r, defaultLevelChannel as s, renderers_default as t };\n//# sourceMappingURL=renderers-DdSgwTj2.mjs.map"],"mappings":";;;;;;;AAOA,MAAM,qBAAqB,EAAE,OAAO;CACnC,SAAS,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC5C,SAAS,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC5C,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC7C,UAAU,EAAE,QAAQ,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE;CAC7C,CAAC,CAAC,QAAQ,CAAC,aAAa,KAAK,QAAQ;AACrC,KAAI,IAAI,WAAW,IAAI,QAAS,KAAI,SAAS;EAC5C,MAAM,EAAE,aAAa;EACrB,MAAM,CAAC,UAAU;EACjB,SAAS;EACT,CAAC;AACF,KAAI,IAAI,YAAY,IAAI,SAAU,KAAI,SAAS;EAC9C,MAAM,EAAE,aAAa;EACrB,MAAM,CAAC,WAAW;EAClB,SAAS;EACT,CAAC;EACD;AACF,MAAM,yBAAyB,EAAE,OAAO;CACvC,QAAQ,mBAAmB,QAAQ;EAClC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,KAAK,mBAAmB,QAAQ;EAC/B,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,OAAO,mBAAmB,QAAQ;EACjC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,MAAM,mBAAmB,QAAQ;EAChC,SAAS;EACT,SAAS;EACT,UAAU;EACV,UAAU;EACV,CAAC;CACF,CAAC,CAAC,QAAQ;AACX,MAAM,qBAAqB,EAAE,MAAM,CAAC,mBAAmB,kBAAkB,CAAC;AAC1E,MAAM,wBAAwB,uBAAuB,OAAO;CAC3D,IAAI,EAAE,QAAQ,SAAS;CACvB,UAAU,EAAE,SAAS,CAAC,UAAU;CAChC,CAAC;AACF,MAAM,sBAAsB;CAC3B,SAAS;CACT,SAAS;CACT,UAAU;CACV,UAAU;CACV;AACD,MAAM,sBAAsB;CAC3B,QAAQ,EAAE,GAAG,qBAAqB;CAClC,KAAK,EAAE,GAAG,qBAAqB;CAC/B,OAAO,EAAE,GAAG,qBAAqB;CACjC,MAAM,EAAE,GAAG,qBAAqB;CAChC;AAWD,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,kBAAkB,IAAI,aAAa,GAAG;AAC5C,SAAS,wBAAwB,QAAQ,QAAQ;CAChD,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,2BAA2B,wBAAwB,QAAQ,CAAC,UAAU,CAAC;EAC7E,MAAM,sBAAsB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACnF,QAAM;GACL,qBAAqB,yBAAyB,QAAQ;IACrD,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,0BAA0B,oBAAoB;IACxD;IACA,CAAC;GACF;GACA;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,SAAS,aAAa,IAAI;CACzB,MAAM,UAAU,KAAK,IAAI,GAAG,UAAU,GAAG,SAAS,KAAK;CACvD,MAAM,SAAS,GAAG,WAAW,GAAG,YAAY;AAC5C,QAAO;EACN;EACA,MAAM,GAAG,WAAW,GAAG,UAAU;EACjC;;AAEF,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,MAAM,cAAc,WAAW,GAAI;AAC/D,MAAK,KAAK;CACV,MAAM,aAAa,MAAM,aAAa,SAAS;CAC/C,MAAM,IAAI,aAAa,GAAG,UAAU,oBAAoB;CACxD,MAAM,IAAI,aAAa,GAAG,OAAO,oBAAoB;CACrD,MAAM,IAAI,aAAa,GAAG,SAAS,oBAAoB;CACvD,MAAM,IAAI,aAAa,GAAG,QAAQ,oBAAoB;CACtD,MAAM,SAAS;EACd,EAAE,QAAQ,EAAE;EACZ;EACA;EACA;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA,EAAE,QAAQ,EAAE;EACZ;EACA;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA;EACA,EAAE,QAAQ,EAAE;EACZ;EACA,EAAE,OAAO,EAAE,QAAQ,EAAE;EACrB;EACA;EACA;EACA;EACA;EACA;CACD,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,EAAE,qBAAqB,UAAU,0BAA0B,SAAS,qBAAqB,YAAY,wBAAwB,IAAI,QAAQ,IAAI,SAAS,OAAO;CACnK,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;AAChE,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,KAAK,OAAO;AAC5B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;AAC7B,iBAAgB,MAAM,OAAO;CAC7B,MAAM,SAAS,IAAI,SAAS,mBAAmB,gBAAgB;CAC/D,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,oBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;EACtF,QAAQ;EACR,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ;GACpB,CAAC;EACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,SAAS,QAAQ,QAAQ,CAAC,CAAC;AACpF,qBAAoB,MAAM,QAAQ,MAAM,WAAW,EAAE;;AAKtD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
@@ -1,7 +1,7 @@
1
1
  import "./chunk-W71TSjRM.mjs";
2
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
3
- import "./dist-C4Vxgm0Q.mjs";
4
- import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-Bw35AMwY.mjs";
2
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
3
+ import "./dist-CWLLnigL.mjs";
4
+ import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-CpkJJLQP.mjs";
5
5
 
6
6
  //#region ../../nodes/node-dither/dist/renderers-v80Aclc6.mjs
7
7
  const OP = "Dither";
@@ -217,4 +217,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: DitherWebGPURenderer })
217
217
 
218
218
  //#endregion
219
219
  export { DitherWebGPURenderer, renderers_default as default };
220
- //# sourceMappingURL=renderer-DAfCcnCz.mjs.map
220
+ //# sourceMappingURL=renderer-fwKnV9zs.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-DAfCcnCz.mjs","names":[],"sources":["../../../nodes/node-dither/dist/renderers-v80Aclc6.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst OP = \"Dither\";\nconst UNIFORM_FLOATS = 16;\n/** One fragment shader per pass; pass 0 reads the layer, later passes read the previous pass. */\nconst PASSES = [`struct U { v : array<vec4<f32>, 4> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var src : texture_2d<f32>;\n@group(0) @binding(2) var prev : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn straight(c : vec4<f32>) -> vec4<f32> {\n\tif (c.a <= 0.0001) { return vec4<f32>(0.0); }\n\treturn vec4<f32>(c.rgb / c.a, c.a);\n}\nfn premul(c : vec4<f32>) -> vec4<f32> { return vec4<f32>(c.rgb * c.a, c.a); }\nfn res() -> vec2<f32> { return vec2<f32>(textureDimensions(src)); }\n/** Straight-alpha color of the layer at a uv (filtered). */\nfn sampleS(uv : vec2<f32>) -> vec4<f32> { return straight(textureSampleLevel(src, samp, uv, 0.0)); }\n/** Premultiplied color of the layer at a uv (filtered). */\nfn sampleP(uv : vec2<f32>) -> vec4<f32> { return textureSampleLevel(src, samp, uv, 0.0); }\n/** Straight-alpha color of the layer's texel at a pixel position (nearest). */\nfn texelS(p : vec2<f32>) -> vec4<f32> {\n\tlet d = vec2<i32>(textureDimensions(src));\n\tlet q = clamp(vec2<i32>(floor(p)), vec2<i32>(0), d - vec2<i32>(1));\n\treturn straight(textureLoad(src, q, 0));\n}\nfn luma(c : vec3<f32>) -> f32 { return dot(c, vec3<f32>(0.2126, 0.7152, 0.0722)); }\nfn hash12(p : vec2<f32>) -> f32 {\n\tvar p3 = fract(vec3<f32>(p.xyx) * 0.1031);\n\tp3 += dot(p3, p3.yzx + 33.33);\n\treturn fract((p3.x + p3.y) * p3.z);\n}\nfn vnoise(p : vec2<f32>) -> f32 {\n\tlet i = floor(p);\n\tlet f = fract(p);\n\tlet u = f * f * (3.0 - 2.0 * f);\n\treturn mix(mix(hash12(i), hash12(i + vec2<f32>(1.0, 0.0)), u.x),\n\t\tmix(hash12(i + vec2<f32>(0.0, 1.0)), hash12(i + vec2<f32>(1.0, 1.0)), u.x), u.y);\n}\n/** 8x8 ordered-dither threshold, 0..1. */\nfn bayer8(p : vec2<f32>) -> f32 {\n\tlet x = u32(p.x) & 7u;\n\tlet y = u32(p.y) & 7u;\n\tvar v = 0u;\n\tfor (var k = 0u; k < 3u; k++) {\n\t\tlet bx = (x >> k) & 1u;\n\t\tlet by = (y >> k) & 1u;\n\t\tlet m = ((bx ^ by) << 1u) | by;\n\t\tv += m * (1u << (2u * (2u - k)));\n\t}\n\treturn (f32(v) + 0.5) / 64.0;\n}\nfn rot2(a : f32) -> mat2x2<f32> { let c = cos(a); let s = sin(a); return mat2x2<f32>(c, s, -s, c); }\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet time = u.v[0].x;\n\tlet frame = u.v[0].y;\n\tlet mode = u32(u.v[1].x + 0.5);\n\tlet levels = u.v[1].y;\n\tlet scale = u.v[1].z;\n\tlet monochrome = u.v[1].w;\n\tlet dark = u.v[2];\n\tlet light = u.v[3];\n\n\tlet R = res();\n\tlet s = max(scale, 1.0);\n\tlet cellp = floor(in.uv * R / s);\n\tlet c = texelS(cellp * s + s * 0.5);\n\tvar t = bayer8(cellp);\n\tif (mode == 1u) { t = hash12(cellp); }\n\tif (mode == 2u) { t = clamp(length(fract(cellp / 4.0) - 0.5) * 1.414, 0.0, 1.0); }\n\tlet n = max(levels - 1.0, 1.0);\n\tvar rgb : vec3<f32>;\n\tif (monochrome > 0.5) {\n\t\tlet q = clamp(floor(luma(c.rgb) * n + t) / n, 0.0, 1.0);\n\t\trgb = mix(dark.rgb, light.rgb, q);\n\t} else {\n\t\trgb = clamp(floor(c.rgb * n + vec3<f32>(t)) / n, vec3<f32>(0.0), vec3<f32>(1.0));\n\t}\n\treturn premul(vec4<f32>(rgb, c.a));\n}\n`];\nconst resources = perDevice((device) => ({\n\tlayout: fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], `${OP}_layout`),\n\tpipelines: /* @__PURE__ */ new Map(),\n\tsampler: device.createSampler({\n\t\tmagFilter: \"linear\",\n\t\tminFilter: \"linear\",\n\t\taddressModeU: \"clamp-to-edge\",\n\t\taddressModeV: \"clamp-to-edge\"\n\t})\n}));\nfunction pipelinesFor(device, format) {\n\tconst r = resources(device);\n\tlet list = r.pipelines.get(format);\n\tif (!list) {\n\t\tlist = PASSES.map((code, i) => {\n\t\t\tconst module = device.createShaderModule({\n\t\t\t\tcode,\n\t\t\t\tlabel: `${OP}_${i}.wgsl`\n\t\t\t});\n\t\t\treturn device.createRenderPipeline({\n\t\t\t\tlabel: `${OP}_${i}`,\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [r.layout] }),\n\t\t\t\tvertex: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"vs\"\n\t\t\t\t},\n\t\t\t\tfragment: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"fs\",\n\t\t\t\t\ttargets: [{ format }]\n\t\t\t\t},\n\t\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t\t});\n\t\t});\n\t\tr.pipelines.set(format, list);\n\t}\n\treturn list;\n}\nfunction num(v, fallback) {\n\tconst n = typeof v === \"number\" ? v : Number(v);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction hexToRgba(hex) {\n\tlet h = hex.trim().replace(\"#\", \"\");\n\tif (h.length === 3 || h.length === 4) h = [...h].map((c) => c + c).join(\"\");\n\tconst n = (i) => Number.parseInt(h.slice(i, i + 2), 16) / 255;\n\treturn [\n\t\tn(0),\n\t\tn(2),\n\t\tn(4),\n\t\th.length >= 8 ? n(6) : 1\n\t];\n}\n/** Packs the effect's resolved props into the uniform block the shaders read. */\nfunction pack(raw, data, time, frame) {\n\tdata.fill(0);\n\tdata[0] = time;\n\tdata[1] = frame;\n\tdata[4] = Math.max(0, [\n\t\t\"bayer\",\n\t\t\"noise\",\n\t\t\"halftone\"\n\t].indexOf(String(raw.mode ?? \"bayer\")));\n\tdata[5] = num(raw.levels, 2);\n\tdata[6] = num(raw.scale, 2);\n\tdata[7] = raw.monochrome === void 0 ? 1 : raw.monochrome ? 1 : 0;\n\tdata.set(hexToRgba(String(raw.dark ?? \"#111111\")), 8);\n\tdata.set(hexToRgba(String(raw.light ?? \"#f2efe6\")), 12);\n}\nconst DitherWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== OP) return;\n\tconst child = props.virtualMedia?.children?.[0];\n\tif (!child) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst frame = Math.round(props.compositionFrame ?? props.frame ?? 0);\n\tconst raw = op.effect?.resolveUniforms ? op.effect.resolveUniforms({\n\t\tframe,\n\t\tfps,\n\t\ttime: frame / fps\n\t}) : op;\n\tconst data = new Float32Array(UNIFORM_FLOATS);\n\tpack(raw, data, frame / fps, frame);\n\tconst { texture: childTex } = await drawChildToTexture(args, child);\n\tconst device = ctx.device;\n\tconst r = resources(device);\n\tconst pipelines = pipelinesFor(device, ctx.renderer.format);\n\tconst ubo = ctx.renderer.getTemporaryBuffer(data);\n\tlet prev = childTex;\n\tfor (const pipeline of pipelines) {\n\t\tconst out = ctx.renderer.getTemporaryTexture(targetWidth, targetHeight, [\n\t\t\tchildTex,\n\t\t\tprev,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, out.createView(), pipeline, [device.createBindGroup({\n\t\t\tlayout: r.layout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: ubo }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: childTex.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: prev.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: r.sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})]);\n\t\tprev = out;\n\t}\n\tdrawTextureToTarget(args, prev);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: DitherWebGPURenderer });\n\n//#endregion\nexport { DitherWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-v80Aclc6.mjs.map"],"mappings":";;;;;;AAIA,MAAM,KAAK;AACX,MAAM,iBAAiB;;AAEvB,MAAM,SAAS,CAAC;;;;;EAKd,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAwErB;AACF,MAAM,YAAY,WAAW,YAAY;CACxC,QAAQ,wBAAwB,QAAQ;EACvC;EACA;EACA;EACA;EACA,EAAE,GAAG,GAAG,SAAS;CAClB,2BAA2B,IAAI,KAAK;CACpC,SAAS,OAAO,cAAc;EAC7B,WAAW;EACX,WAAW;EACX,cAAc;EACd,cAAc;EACd,CAAC;CACF,EAAE;AACH,SAAS,aAAa,QAAQ,QAAQ;CACrC,MAAM,IAAI,UAAU,OAAO;CAC3B,IAAI,OAAO,EAAE,UAAU,IAAI,OAAO;AAClC,KAAI,CAAC,MAAM;AACV,SAAO,OAAO,KAAK,MAAM,MAAM;GAC9B,MAAM,SAAS,OAAO,mBAAmB;IACxC;IACA,OAAO,GAAG,GAAG,GAAG,EAAE;IAClB,CAAC;AACF,UAAO,OAAO,qBAAqB;IAClC,OAAO,GAAG,GAAG,GAAG;IAChB,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,EAAE,OAAO,EAAE,CAAC;IACrE,QAAQ;KACP;KACA,YAAY;KACZ;IACD,UAAU;KACT;KACA,YAAY;KACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;KACrB;IACD,WAAW,EAAE,UAAU,kBAAkB;IACzC,CAAC;IACD;AACF,IAAE,UAAU,IAAI,QAAQ,KAAK;;AAE9B,QAAO;;AAER,SAAS,IAAI,GAAG,UAAU;CACzB,MAAM,IAAI,OAAO,MAAM,WAAW,IAAI,OAAO,EAAE;AAC/C,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,UAAU,KAAK;CACvB,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,KAAK,GAAG;AACnC,KAAI,EAAE,WAAW,KAAK,EAAE,WAAW,EAAG,KAAI,CAAC,GAAG,EAAE,CAAC,KAAK,MAAM,IAAI,EAAE,CAAC,KAAK,GAAG;CAC3E,MAAM,KAAK,MAAM,OAAO,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG;AAC1D,QAAO;EACN,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,UAAU,IAAI,EAAE,EAAE,GAAG;EACvB;;;AAGF,SAAS,KAAK,KAAK,MAAM,MAAM,OAAO;AACrC,MAAK,KAAK,EAAE;AACZ,MAAK,KAAK;AACV,MAAK,KAAK;AACV,MAAK,KAAK,KAAK,IAAI,GAAG;EACrB;EACA;EACA;EACA,CAAC,QAAQ,OAAO,IAAI,QAAQ,QAAQ,CAAC,CAAC;AACvC,MAAK,KAAK,IAAI,IAAI,QAAQ,EAAE;AAC5B,MAAK,KAAK,IAAI,IAAI,OAAO,EAAE;AAC3B,MAAK,KAAK,IAAI,eAAe,KAAK,IAAI,IAAI,IAAI,aAAa,IAAI;AAC/D,MAAK,IAAI,UAAU,OAAO,IAAI,QAAQ,UAAU,CAAC,EAAE,EAAE;AACrD,MAAK,IAAI,UAAU,OAAO,IAAI,SAAS,UAAU,CAAC,EAAE,GAAG;;AAExD,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,GAAI;CACnB,MAAM,QAAQ,MAAM,cAAc,WAAW;AAC7C,KAAI,CAAC,MAAO;AACZ,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,MAAM,MAAM,oBAAoB,MAAM,SAAS,EAAE;CACpE,MAAM,MAAM,GAAG,QAAQ,kBAAkB,GAAG,OAAO,gBAAgB;EAClE;EACA;EACA,MAAM,QAAQ;EACd,CAAC,GAAG;CACL,MAAM,OAAO,IAAI,aAAa,eAAe;AAC7C,MAAK,KAAK,MAAM,QAAQ,KAAK,MAAM;CACnC,MAAM,EAAE,SAAS,aAAa,MAAM,mBAAmB,MAAM,MAAM;CACnE,MAAM,SAAS,IAAI;CACnB,MAAM,IAAI,UAAU,OAAO;CAC3B,MAAM,YAAY,aAAa,QAAQ,IAAI,SAAS,OAAO;CAC3D,MAAM,MAAM,IAAI,SAAS,mBAAmB,KAAK;CACjD,IAAI,OAAO;AACX,MAAK,MAAM,YAAY,WAAW;EACjC,MAAM,MAAM,IAAI,SAAS,oBAAoB,aAAa,cAAc;GACvE;GACA;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,IAAI,YAAY,EAAE,UAAU,CAAC,OAAO,gBAAgB;GAC/E,QAAQ,EAAE;GACV,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,KAAK;KACzB;IACD;KACC,SAAS;KACT,UAAU,SAAS,YAAY;KAC/B;IACD;KACC,SAAS;KACT,UAAU,KAAK,YAAY;KAC3B;IACD;KACC,SAAS;KACT,UAAU,EAAE;KACZ;IACD;GACD,CAAC,CAAC,CAAC;AACJ,SAAO;;AAER,qBAAoB,MAAM,KAAK;;AAKhC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
1
+ {"version":3,"file":"renderer-fwKnV9zs.mjs","names":[],"sources":["../../../nodes/node-dither/dist/renderers-v80Aclc6.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst OP = \"Dither\";\nconst UNIFORM_FLOATS = 16;\n/** One fragment shader per pass; pass 0 reads the layer, later passes read the previous pass. */\nconst PASSES = [`struct U { v : array<vec4<f32>, 4> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var src : texture_2d<f32>;\n@group(0) @binding(2) var prev : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nfn straight(c : vec4<f32>) -> vec4<f32> {\n\tif (c.a <= 0.0001) { return vec4<f32>(0.0); }\n\treturn vec4<f32>(c.rgb / c.a, c.a);\n}\nfn premul(c : vec4<f32>) -> vec4<f32> { return vec4<f32>(c.rgb * c.a, c.a); }\nfn res() -> vec2<f32> { return vec2<f32>(textureDimensions(src)); }\n/** Straight-alpha color of the layer at a uv (filtered). */\nfn sampleS(uv : vec2<f32>) -> vec4<f32> { return straight(textureSampleLevel(src, samp, uv, 0.0)); }\n/** Premultiplied color of the layer at a uv (filtered). */\nfn sampleP(uv : vec2<f32>) -> vec4<f32> { return textureSampleLevel(src, samp, uv, 0.0); }\n/** Straight-alpha color of the layer's texel at a pixel position (nearest). */\nfn texelS(p : vec2<f32>) -> vec4<f32> {\n\tlet d = vec2<i32>(textureDimensions(src));\n\tlet q = clamp(vec2<i32>(floor(p)), vec2<i32>(0), d - vec2<i32>(1));\n\treturn straight(textureLoad(src, q, 0));\n}\nfn luma(c : vec3<f32>) -> f32 { return dot(c, vec3<f32>(0.2126, 0.7152, 0.0722)); }\nfn hash12(p : vec2<f32>) -> f32 {\n\tvar p3 = fract(vec3<f32>(p.xyx) * 0.1031);\n\tp3 += dot(p3, p3.yzx + 33.33);\n\treturn fract((p3.x + p3.y) * p3.z);\n}\nfn vnoise(p : vec2<f32>) -> f32 {\n\tlet i = floor(p);\n\tlet f = fract(p);\n\tlet u = f * f * (3.0 - 2.0 * f);\n\treturn mix(mix(hash12(i), hash12(i + vec2<f32>(1.0, 0.0)), u.x),\n\t\tmix(hash12(i + vec2<f32>(0.0, 1.0)), hash12(i + vec2<f32>(1.0, 1.0)), u.x), u.y);\n}\n/** 8x8 ordered-dither threshold, 0..1. */\nfn bayer8(p : vec2<f32>) -> f32 {\n\tlet x = u32(p.x) & 7u;\n\tlet y = u32(p.y) & 7u;\n\tvar v = 0u;\n\tfor (var k = 0u; k < 3u; k++) {\n\t\tlet bx = (x >> k) & 1u;\n\t\tlet by = (y >> k) & 1u;\n\t\tlet m = ((bx ^ by) << 1u) | by;\n\t\tv += m * (1u << (2u * (2u - k)));\n\t}\n\treturn (f32(v) + 0.5) / 64.0;\n}\nfn rot2(a : f32) -> mat2x2<f32> { let c = cos(a); let s = sin(a); return mat2x2<f32>(c, s, -s, c); }\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet time = u.v[0].x;\n\tlet frame = u.v[0].y;\n\tlet mode = u32(u.v[1].x + 0.5);\n\tlet levels = u.v[1].y;\n\tlet scale = u.v[1].z;\n\tlet monochrome = u.v[1].w;\n\tlet dark = u.v[2];\n\tlet light = u.v[3];\n\n\tlet R = res();\n\tlet s = max(scale, 1.0);\n\tlet cellp = floor(in.uv * R / s);\n\tlet c = texelS(cellp * s + s * 0.5);\n\tvar t = bayer8(cellp);\n\tif (mode == 1u) { t = hash12(cellp); }\n\tif (mode == 2u) { t = clamp(length(fract(cellp / 4.0) - 0.5) * 1.414, 0.0, 1.0); }\n\tlet n = max(levels - 1.0, 1.0);\n\tvar rgb : vec3<f32>;\n\tif (monochrome > 0.5) {\n\t\tlet q = clamp(floor(luma(c.rgb) * n + t) / n, 0.0, 1.0);\n\t\trgb = mix(dark.rgb, light.rgb, q);\n\t} else {\n\t\trgb = clamp(floor(c.rgb * n + vec3<f32>(t)) / n, vec3<f32>(0.0), vec3<f32>(1.0));\n\t}\n\treturn premul(vec4<f32>(rgb, c.a));\n}\n`];\nconst resources = perDevice((device) => ({\n\tlayout: fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], `${OP}_layout`),\n\tpipelines: /* @__PURE__ */ new Map(),\n\tsampler: device.createSampler({\n\t\tmagFilter: \"linear\",\n\t\tminFilter: \"linear\",\n\t\taddressModeU: \"clamp-to-edge\",\n\t\taddressModeV: \"clamp-to-edge\"\n\t})\n}));\nfunction pipelinesFor(device, format) {\n\tconst r = resources(device);\n\tlet list = r.pipelines.get(format);\n\tif (!list) {\n\t\tlist = PASSES.map((code, i) => {\n\t\t\tconst module = device.createShaderModule({\n\t\t\t\tcode,\n\t\t\t\tlabel: `${OP}_${i}.wgsl`\n\t\t\t});\n\t\t\treturn device.createRenderPipeline({\n\t\t\t\tlabel: `${OP}_${i}`,\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [r.layout] }),\n\t\t\t\tvertex: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"vs\"\n\t\t\t\t},\n\t\t\t\tfragment: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"fs\",\n\t\t\t\t\ttargets: [{ format }]\n\t\t\t\t},\n\t\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t\t});\n\t\t});\n\t\tr.pipelines.set(format, list);\n\t}\n\treturn list;\n}\nfunction num(v, fallback) {\n\tconst n = typeof v === \"number\" ? v : Number(v);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction hexToRgba(hex) {\n\tlet h = hex.trim().replace(\"#\", \"\");\n\tif (h.length === 3 || h.length === 4) h = [...h].map((c) => c + c).join(\"\");\n\tconst n = (i) => Number.parseInt(h.slice(i, i + 2), 16) / 255;\n\treturn [\n\t\tn(0),\n\t\tn(2),\n\t\tn(4),\n\t\th.length >= 8 ? n(6) : 1\n\t];\n}\n/** Packs the effect's resolved props into the uniform block the shaders read. */\nfunction pack(raw, data, time, frame) {\n\tdata.fill(0);\n\tdata[0] = time;\n\tdata[1] = frame;\n\tdata[4] = Math.max(0, [\n\t\t\"bayer\",\n\t\t\"noise\",\n\t\t\"halftone\"\n\t].indexOf(String(raw.mode ?? \"bayer\")));\n\tdata[5] = num(raw.levels, 2);\n\tdata[6] = num(raw.scale, 2);\n\tdata[7] = raw.monochrome === void 0 ? 1 : raw.monochrome ? 1 : 0;\n\tdata.set(hexToRgba(String(raw.dark ?? \"#111111\")), 8);\n\tdata.set(hexToRgba(String(raw.light ?? \"#f2efe6\")), 12);\n}\nconst DitherWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== OP) return;\n\tconst child = props.virtualMedia?.children?.[0];\n\tif (!child) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst frame = Math.round(props.compositionFrame ?? props.frame ?? 0);\n\tconst raw = op.effect?.resolveUniforms ? op.effect.resolveUniforms({\n\t\tframe,\n\t\tfps,\n\t\ttime: frame / fps\n\t}) : op;\n\tconst data = new Float32Array(UNIFORM_FLOATS);\n\tpack(raw, data, frame / fps, frame);\n\tconst { texture: childTex } = await drawChildToTexture(args, child);\n\tconst device = ctx.device;\n\tconst r = resources(device);\n\tconst pipelines = pipelinesFor(device, ctx.renderer.format);\n\tconst ubo = ctx.renderer.getTemporaryBuffer(data);\n\tlet prev = childTex;\n\tfor (const pipeline of pipelines) {\n\t\tconst out = ctx.renderer.getTemporaryTexture(targetWidth, targetHeight, [\n\t\t\tchildTex,\n\t\t\tprev,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tdrawFullscreenPass(encoder, out.createView(), pipeline, [device.createBindGroup({\n\t\t\tlayout: r.layout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: ubo }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: childTex.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: prev.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 3,\n\t\t\t\t\tresource: r.sampler\n\t\t\t\t}\n\t\t\t]\n\t\t})]);\n\t\tprev = out;\n\t}\n\tdrawTextureToTarget(args, prev);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: DitherWebGPURenderer });\n\n//#endregion\nexport { DitherWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-v80Aclc6.mjs.map"],"mappings":";;;;;;AAIA,MAAM,KAAK;AACX,MAAM,iBAAiB;;AAEvB,MAAM,SAAS,CAAC;;;;;EAKd,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAwErB;AACF,MAAM,YAAY,WAAW,YAAY;CACxC,QAAQ,wBAAwB,QAAQ;EACvC;EACA;EACA;EACA;EACA,EAAE,GAAG,GAAG,SAAS;CAClB,2BAA2B,IAAI,KAAK;CACpC,SAAS,OAAO,cAAc;EAC7B,WAAW;EACX,WAAW;EACX,cAAc;EACd,cAAc;EACd,CAAC;CACF,EAAE;AACH,SAAS,aAAa,QAAQ,QAAQ;CACrC,MAAM,IAAI,UAAU,OAAO;CAC3B,IAAI,OAAO,EAAE,UAAU,IAAI,OAAO;AAClC,KAAI,CAAC,MAAM;AACV,SAAO,OAAO,KAAK,MAAM,MAAM;GAC9B,MAAM,SAAS,OAAO,mBAAmB;IACxC;IACA,OAAO,GAAG,GAAG,GAAG,EAAE;IAClB,CAAC;AACF,UAAO,OAAO,qBAAqB;IAClC,OAAO,GAAG,GAAG,GAAG;IAChB,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,EAAE,OAAO,EAAE,CAAC;IACrE,QAAQ;KACP;KACA,YAAY;KACZ;IACD,UAAU;KACT;KACA,YAAY;KACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;KACrB;IACD,WAAW,EAAE,UAAU,kBAAkB;IACzC,CAAC;IACD;AACF,IAAE,UAAU,IAAI,QAAQ,KAAK;;AAE9B,QAAO;;AAER,SAAS,IAAI,GAAG,UAAU;CACzB,MAAM,IAAI,OAAO,MAAM,WAAW,IAAI,OAAO,EAAE;AAC/C,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,UAAU,KAAK;CACvB,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,KAAK,GAAG;AACnC,KAAI,EAAE,WAAW,KAAK,EAAE,WAAW,EAAG,KAAI,CAAC,GAAG,EAAE,CAAC,KAAK,MAAM,IAAI,EAAE,CAAC,KAAK,GAAG;CAC3E,MAAM,KAAK,MAAM,OAAO,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG;AAC1D,QAAO;EACN,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,EAAE;EACJ,EAAE,UAAU,IAAI,EAAE,EAAE,GAAG;EACvB;;;AAGF,SAAS,KAAK,KAAK,MAAM,MAAM,OAAO;AACrC,MAAK,KAAK,EAAE;AACZ,MAAK,KAAK;AACV,MAAK,KAAK;AACV,MAAK,KAAK,KAAK,IAAI,GAAG;EACrB;EACA;EACA;EACA,CAAC,QAAQ,OAAO,IAAI,QAAQ,QAAQ,CAAC,CAAC;AACvC,MAAK,KAAK,IAAI,IAAI,QAAQ,EAAE;AAC5B,MAAK,KAAK,IAAI,IAAI,OAAO,EAAE;AAC3B,MAAK,KAAK,IAAI,eAAe,KAAK,IAAI,IAAI,IAAI,aAAa,IAAI;AAC/D,MAAK,IAAI,UAAU,OAAO,IAAI,QAAQ,UAAU,CAAC,EAAE,EAAE;AACrD,MAAK,IAAI,UAAU,OAAO,IAAI,SAAS,UAAU,CAAC,EAAE,GAAG;;AAExD,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,GAAI;CACnB,MAAM,QAAQ,MAAM,cAAc,WAAW;AAC7C,KAAI,CAAC,MAAO;AACZ,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,MAAM,MAAM,oBAAoB,MAAM,SAAS,EAAE;CACpE,MAAM,MAAM,GAAG,QAAQ,kBAAkB,GAAG,OAAO,gBAAgB;EAClE;EACA;EACA,MAAM,QAAQ;EACd,CAAC,GAAG;CACL,MAAM,OAAO,IAAI,aAAa,eAAe;AAC7C,MAAK,KAAK,MAAM,QAAQ,KAAK,MAAM;CACnC,MAAM,EAAE,SAAS,aAAa,MAAM,mBAAmB,MAAM,MAAM;CACnE,MAAM,SAAS,IAAI;CACnB,MAAM,IAAI,UAAU,OAAO;CAC3B,MAAM,YAAY,aAAa,QAAQ,IAAI,SAAS,OAAO;CAC3D,MAAM,MAAM,IAAI,SAAS,mBAAmB,KAAK;CACjD,IAAI,OAAO;AACX,MAAK,MAAM,YAAY,WAAW;EACjC,MAAM,MAAM,IAAI,SAAS,oBAAoB,aAAa,cAAc;GACvE;GACA;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;AACF,qBAAmB,SAAS,IAAI,YAAY,EAAE,UAAU,CAAC,OAAO,gBAAgB;GAC/E,QAAQ,EAAE;GACV,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,KAAK;KACzB;IACD;KACC,SAAS;KACT,UAAU,SAAS,YAAY;KAC/B;IACD;KACC,SAAS;KACT,UAAU,KAAK,YAAY;KAC3B;IACD;KACC,SAAS;KACT,UAAU,EAAE;KACZ;IACD;GACD,CAAC,CAAC,CAAC;AACJ,SAAO;;AAER,qBAAoB,MAAM,KAAK;;AAKhC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
@@ -1,5 +1,5 @@
1
1
  import "./chunk-W71TSjRM.mjs";
2
- import "./dist-C4Vxgm0Q.mjs";
3
- import { n as renderers_default, t as ColorBalanceWebGPURenderer } from "./renderer-CsRuEpR2.mjs";
2
+ import "./dist-CWLLnigL.mjs";
3
+ import { n as renderers_default, t as ColorBalanceWebGPURenderer } from "./renderer-7ow5Acsg.mjs";
4
4
 
5
5
  export { ColorBalanceWebGPURenderer, renderers_default as default };
@@ -0,0 +1,5 @@
1
+ import "./chunk-W71TSjRM.mjs";
2
+ import "./dist-CWLLnigL.mjs";
3
+ import { t as renderers_default } from "./renderer-JHByuUNb.mjs";
4
+
5
+ export { renderers_default as default };
@@ -1,5 +1,5 @@
1
- import { n as defineRenderer, s as resolveFrameNumber } from "./renderer-BOg8i8eF.mjs";
2
- import { c as drawTextureToTarget, o as drawChildToTexture } from "./gpu-Bw35AMwY.mjs";
1
+ import { n as defineRenderer, o as resolveFrameNumber } from "./renderer-DcvjSolU.mjs";
2
+ import { c as drawTextureToTarget, o as drawChildToTexture } from "./gpu-CpkJJLQP.mjs";
3
3
  import { o as TemporalDeflickerPipeline } from "./dist-BIE8fvlv.mjs";
4
4
 
5
5
  //#region ../../nodes/node-deflicker/dist/renderers-BEAP_hnG.mjs
@@ -62,4 +62,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: TemporalDeflickerWebGPU
62
62
 
63
63
  //#endregion
64
64
  export { renderers_default as t };
65
- //# sourceMappingURL=renderer-DAug14gu.mjs.map
65
+ //# sourceMappingURL=renderer-h62QaJYz.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer-DAug14gu.mjs","names":[],"sources":["../../../nodes/node-deflicker/dist/renderers-BEAP_hnG.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { resolveFrameNumber } from \"@framefields/node-sdk\";\nimport { drawChildToTexture, drawTextureToTarget } from \"@framefields/node-sdk/gpu\";\nimport { TemporalDeflickerPipeline } from \"@framefields/tensor-webgpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nfunction resolveProp(op, fieldName, defaultValue, minVal, maxVal, frame, fps) {\n\tconst handleId = op[`${fieldName}HandleId`];\n\tconst input = handleId ? op.inputs?.[handleId] : null;\n\tlet raw;\n\tif (input?.connectionValid && input.outputItem) {\n\t\tconst outData = input.outputItem.data;\n\t\traw = outData && typeof outData === \"object\" && \"offset\" in outData ? outData.offset : input.outputItem.data;\n\t} else raw = op[fieldName];\n\tconst resolved = resolveFrameNumber(raw, defaultValue, frame, fps);\n\treturn Math.max(minVal, Math.min(maxVal, resolved));\n}\nconst pipelineCache = /* @__PURE__ */ new Map();\nfunction getOrCreatePipeline(device, key) {\n\tlet pipe = pipelineCache.get(key);\n\tif (!pipe) {\n\t\tpipe = new TemporalDeflickerPipeline(device);\n\t\tpipelineCache.set(key, pipe);\n\t}\n\treturn pipe;\n}\nconst TemporalDeflickerWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (!op || op.op !== \"TemporalDeflicker\" && op.op !== \"Deflicker\") return;\n\tconst sourceMedia = props.virtualMedia?.children?.[0];\n\tif (!sourceMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst frame = props.frame ?? 0;\n\tconst compositionFrame = props.compositionFrame ?? frame;\n\tconst fps = props.fps || 30;\n\tconst { texture: srcTex } = await drawChildToTexture(args, sourceMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: width,\n\t\tcontainerHeight: height\n\t} });\n\targs.pass.end();\n\tconst blendWeight = resolveProp(op, \"blendWeight\", .35, 0, 1, compositionFrame, fps);\n\tconst disocclusionThreshold = resolveProp(op, \"disocclusionThreshold\", .15, .01, 1, compositionFrame, fps);\n\tconst maxMotionPixels = resolveProp(op, \"maxMotionPixels\", 64, 1, 256, compositionFrame, fps);\n\tconst scale = resolveProp(op, \"scale\", .5, .1, 1, compositionFrame, fps);\n\tconst windowSize = Math.round(resolveProp(op, \"windowSize\", 2, 1, 5, compositionFrame, fps));\n\tconst pipelineKey = props.virtualMedia?.metadata?.id || op.id || `deflicker_${props.renderId ?? \"global\"}`;\n\tconst deflickerPipe = getOrCreatePipeline(ctx.device, pipelineKey);\n\tif (frame === 0) deflickerPipe.reset();\n\tdrawTextureToTarget(args, deflickerPipe.execute(srcTex, {\n\t\tblendWeight,\n\t\tdisocclusionThreshold,\n\t\tmaxMotionPixels,\n\t\tscale,\n\t\twindowSize\n\t}, encoder), typeof op.opacity === \"number\" ? op.opacity : 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: TemporalDeflickerWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-BEAP_hnG.mjs.map"],"mappings":";;;;;AAMA,SAAS,YAAY,IAAI,WAAW,cAAc,QAAQ,QAAQ,OAAO,KAAK;CAC7E,MAAM,WAAW,GAAG,GAAG,UAAU;CACjC,MAAM,QAAQ,WAAW,GAAG,SAAS,YAAY;CACjD,IAAI;AACJ,KAAI,OAAO,mBAAmB,MAAM,YAAY;EAC/C,MAAM,UAAU,MAAM,WAAW;AACjC,QAAM,WAAW,OAAO,YAAY,YAAY,YAAY,UAAU,QAAQ,SAAS,MAAM,WAAW;OAClG,OAAM,GAAG;CAChB,MAAM,WAAW,mBAAmB,KAAK,cAAc,OAAO,IAAI;AAClE,QAAO,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,SAAS,CAAC;;AAEpD,MAAM,gCAAgC,IAAI,KAAK;AAC/C,SAAS,oBAAoB,QAAQ,KAAK;CACzC,IAAI,OAAO,cAAc,IAAI,IAAI;AACjC,KAAI,CAAC,MAAM;AACV,SAAO,IAAI,0BAA0B,OAAO;AAC5C,gBAAc,IAAI,KAAK,KAAK;;AAE7B,QAAO;;AAER,MAAM,kCAAkC,OAAO,SAAS;CACvD,MAAM,EAAE,KAAK,SAAS,MAAM,aAAa,cAAc,UAAU;CACjE,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,CAAC,MAAM,GAAG,OAAO,uBAAuB,GAAG,OAAO,YAAa;CACnE,MAAM,cAAc,MAAM,cAAc,WAAW;AACnD,KAAI,CAAC,YAAa;AAClB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,mBAAmB,MAAM,oBAAoB;CACnD,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,aAAa,EAAE,OAAO;EAChF,GAAG;EACH,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,CAAC;AACJ,MAAK,KAAK,KAAK;CACf,MAAM,cAAc,YAAY,IAAI,eAAe,KAAK,GAAG,GAAG,kBAAkB,IAAI;CACpF,MAAM,wBAAwB,YAAY,IAAI,yBAAyB,KAAK,KAAK,GAAG,kBAAkB,IAAI;CAC1G,MAAM,kBAAkB,YAAY,IAAI,mBAAmB,IAAI,GAAG,KAAK,kBAAkB,IAAI;CAC7F,MAAM,QAAQ,YAAY,IAAI,SAAS,IAAI,IAAI,GAAG,kBAAkB,IAAI;CACxE,MAAM,aAAa,KAAK,MAAM,YAAY,IAAI,cAAc,GAAG,GAAG,GAAG,kBAAkB,IAAI,CAAC;CAC5F,MAAM,cAAc,MAAM,cAAc,UAAU,MAAM,GAAG,MAAM,aAAa,MAAM,YAAY;CAChG,MAAM,gBAAgB,oBAAoB,IAAI,QAAQ,YAAY;AAClE,KAAI,UAAU,EAAG,eAAc,OAAO;AACtC,qBAAoB,MAAM,cAAc,QAAQ,QAAQ;EACvD;EACA;EACA;EACA;EACA;EACA,EAAE,QAAQ,EAAE,OAAO,GAAG,YAAY,WAAW,GAAG,UAAU,EAAE;;AAK9D,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,iCAAiC,CAAC"}
1
+ {"version":3,"file":"renderer-h62QaJYz.mjs","names":[],"sources":["../../../nodes/node-deflicker/dist/renderers-BEAP_hnG.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { resolveFrameNumber } from \"@framefields/node-sdk\";\nimport { drawChildToTexture, drawTextureToTarget } from \"@framefields/node-sdk/gpu\";\nimport { TemporalDeflickerPipeline } from \"@framefields/tensor-webgpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nfunction resolveProp(op, fieldName, defaultValue, minVal, maxVal, frame, fps) {\n\tconst handleId = op[`${fieldName}HandleId`];\n\tconst input = handleId ? op.inputs?.[handleId] : null;\n\tlet raw;\n\tif (input?.connectionValid && input.outputItem) {\n\t\tconst outData = input.outputItem.data;\n\t\traw = outData && typeof outData === \"object\" && \"offset\" in outData ? outData.offset : input.outputItem.data;\n\t} else raw = op[fieldName];\n\tconst resolved = resolveFrameNumber(raw, defaultValue, frame, fps);\n\treturn Math.max(minVal, Math.min(maxVal, resolved));\n}\nconst pipelineCache = /* @__PURE__ */ new Map();\nfunction getOrCreatePipeline(device, key) {\n\tlet pipe = pipelineCache.get(key);\n\tif (!pipe) {\n\t\tpipe = new TemporalDeflickerPipeline(device);\n\t\tpipelineCache.set(key, pipe);\n\t}\n\treturn pipe;\n}\nconst TemporalDeflickerWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (!op || op.op !== \"TemporalDeflicker\" && op.op !== \"Deflicker\") return;\n\tconst sourceMedia = props.virtualMedia?.children?.[0];\n\tif (!sourceMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst frame = props.frame ?? 0;\n\tconst compositionFrame = props.compositionFrame ?? frame;\n\tconst fps = props.fps || 30;\n\tconst { texture: srcTex } = await drawChildToTexture(args, sourceMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: width,\n\t\tcontainerHeight: height\n\t} });\n\targs.pass.end();\n\tconst blendWeight = resolveProp(op, \"blendWeight\", .35, 0, 1, compositionFrame, fps);\n\tconst disocclusionThreshold = resolveProp(op, \"disocclusionThreshold\", .15, .01, 1, compositionFrame, fps);\n\tconst maxMotionPixels = resolveProp(op, \"maxMotionPixels\", 64, 1, 256, compositionFrame, fps);\n\tconst scale = resolveProp(op, \"scale\", .5, .1, 1, compositionFrame, fps);\n\tconst windowSize = Math.round(resolveProp(op, \"windowSize\", 2, 1, 5, compositionFrame, fps));\n\tconst pipelineKey = props.virtualMedia?.metadata?.id || op.id || `deflicker_${props.renderId ?? \"global\"}`;\n\tconst deflickerPipe = getOrCreatePipeline(ctx.device, pipelineKey);\n\tif (frame === 0) deflickerPipe.reset();\n\tdrawTextureToTarget(args, deflickerPipe.execute(srcTex, {\n\t\tblendWeight,\n\t\tdisocclusionThreshold,\n\t\tmaxMotionPixels,\n\t\tscale,\n\t\twindowSize\n\t}, encoder), typeof op.opacity === \"number\" ? op.opacity : 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: TemporalDeflickerWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-BEAP_hnG.mjs.map"],"mappings":";;;;;AAMA,SAAS,YAAY,IAAI,WAAW,cAAc,QAAQ,QAAQ,OAAO,KAAK;CAC7E,MAAM,WAAW,GAAG,GAAG,UAAU;CACjC,MAAM,QAAQ,WAAW,GAAG,SAAS,YAAY;CACjD,IAAI;AACJ,KAAI,OAAO,mBAAmB,MAAM,YAAY;EAC/C,MAAM,UAAU,MAAM,WAAW;AACjC,QAAM,WAAW,OAAO,YAAY,YAAY,YAAY,UAAU,QAAQ,SAAS,MAAM,WAAW;OAClG,OAAM,GAAG;CAChB,MAAM,WAAW,mBAAmB,KAAK,cAAc,OAAO,IAAI;AAClE,QAAO,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,SAAS,CAAC;;AAEpD,MAAM,gCAAgC,IAAI,KAAK;AAC/C,SAAS,oBAAoB,QAAQ,KAAK;CACzC,IAAI,OAAO,cAAc,IAAI,IAAI;AACjC,KAAI,CAAC,MAAM;AACV,SAAO,IAAI,0BAA0B,OAAO;AAC5C,gBAAc,IAAI,KAAK,KAAK;;AAE7B,QAAO;;AAER,MAAM,kCAAkC,OAAO,SAAS;CACvD,MAAM,EAAE,KAAK,SAAS,MAAM,aAAa,cAAc,UAAU;CACjE,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,CAAC,MAAM,GAAG,OAAO,uBAAuB,GAAG,OAAO,YAAa;CACnE,MAAM,cAAc,MAAM,cAAc,WAAW;AACnD,KAAI,CAAC,YAAa;AAClB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,mBAAmB,MAAM,oBAAoB;CACnD,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,aAAa,EAAE,OAAO;EAChF,GAAG;EACH,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,CAAC;AACJ,MAAK,KAAK,KAAK;CACf,MAAM,cAAc,YAAY,IAAI,eAAe,KAAK,GAAG,GAAG,kBAAkB,IAAI;CACpF,MAAM,wBAAwB,YAAY,IAAI,yBAAyB,KAAK,KAAK,GAAG,kBAAkB,IAAI;CAC1G,MAAM,kBAAkB,YAAY,IAAI,mBAAmB,IAAI,GAAG,KAAK,kBAAkB,IAAI;CAC7F,MAAM,QAAQ,YAAY,IAAI,SAAS,IAAI,IAAI,GAAG,kBAAkB,IAAI;CACxE,MAAM,aAAa,KAAK,MAAM,YAAY,IAAI,cAAc,GAAG,GAAG,GAAG,kBAAkB,IAAI,CAAC;CAC5F,MAAM,cAAc,MAAM,cAAc,UAAU,MAAM,GAAG,MAAM,aAAa,MAAM,YAAY;CAChG,MAAM,gBAAgB,oBAAoB,IAAI,QAAQ,YAAY;AAClE,KAAI,UAAU,EAAG,eAAc,OAAO;AACtC,qBAAoB,MAAM,cAAc,QAAQ,QAAQ;EACvD;EACA;EACA;EACA;EACA;EACA,EAAE,QAAQ,EAAE,OAAO,GAAG,YAAY,WAAW,GAAG,UAAU,EAAE;;AAK9D,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,iCAAiC,CAAC"}
@@ -1,7 +1,7 @@
1
1
  import "./chunk-W71TSjRM.mjs";
2
- import { n as defineRenderer } from "./renderer-BOg8i8eF.mjs";
3
- import "./dist-C4Vxgm0Q.mjs";
4
- import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-Bw35AMwY.mjs";
2
+ import { n as defineRenderer } from "./renderer-DcvjSolU.mjs";
3
+ import "./dist-CWLLnigL.mjs";
4
+ import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-CpkJJLQP.mjs";
5
5
 
6
6
  //#region ../../nodes/node-kaleidoscope/dist/renderers-D5lECrP_.mjs
7
7
  const OP = "Kaleidoscope";
@@ -200,4 +200,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: KaleidoscopeWebGPURende
200
200
 
201
201
  //#endregion
202
202
  export { KaleidoscopeWebGPURenderer, renderers_default as default };
203
- //# sourceMappingURL=renderer-CKlNHDKI.mjs.map
203
+ //# sourceMappingURL=renderer-jnAIhWn_.mjs.map